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-rw-r--r--demos/2d/normalmaps/diffuse.jpgbin309334 -> 0 bytes
-rw-r--r--demos/2d/normalmaps/engine.cfg12
-rw-r--r--demos/2d/normalmaps/icon.pngbin10402 -> 0 bytes
-rw-r--r--demos/2d/normalmaps/light.pngbin243776 -> 0 bytes
-rw-r--r--demos/2d/normalmaps/normal.jpgbin501428 -> 0 bytes
-rw-r--r--demos/2d/normalmaps/normal_material.tres14
-rw-r--r--demos/2d/normalmaps/normalmap.tscn63
7 files changed, 0 insertions, 89 deletions
diff --git a/demos/2d/normalmaps/diffuse.jpg b/demos/2d/normalmaps/diffuse.jpg
deleted file mode 100644
index b6f32fd825..0000000000
--- a/demos/2d/normalmaps/diffuse.jpg
+++ /dev/null
Binary files differ
diff --git a/demos/2d/normalmaps/engine.cfg b/demos/2d/normalmaps/engine.cfg
deleted file mode 100644
index ba5fcca853..0000000000
--- a/demos/2d/normalmaps/engine.cfg
+++ /dev/null
@@ -1,12 +0,0 @@
-[application]
-
-name="2D Normal Mapping"
-main_scene="res://normalmap.tscn"
-icon="res://icon.png"
-
-[display]
-
-stretch_mode="2d"
-width=800
-height=600
-stretch_aspect="ignore"
diff --git a/demos/2d/normalmaps/icon.png b/demos/2d/normalmaps/icon.png
deleted file mode 100644
index 11ff5de829..0000000000
--- a/demos/2d/normalmaps/icon.png
+++ /dev/null
Binary files differ
diff --git a/demos/2d/normalmaps/light.png b/demos/2d/normalmaps/light.png
deleted file mode 100644
index 9568298086..0000000000
--- a/demos/2d/normalmaps/light.png
+++ /dev/null
Binary files differ
diff --git a/demos/2d/normalmaps/normal.jpg b/demos/2d/normalmaps/normal.jpg
deleted file mode 100644
index 848ee9a9cd..0000000000
--- a/demos/2d/normalmaps/normal.jpg
+++ /dev/null
Binary files differ
diff --git a/demos/2d/normalmaps/normal_material.tres b/demos/2d/normalmaps/normal_material.tres
deleted file mode 100644
index 2741fbfe94..0000000000
--- a/demos/2d/normalmaps/normal_material.tres
+++ /dev/null
@@ -1,14 +0,0 @@
-[gd_resource type="CanvasItemMaterial" load_steps=3 format=1]
-
-[ext_resource path="res://normal.jpg" type="Texture" id=1]
-
-[sub_resource type="CanvasItemShader" id=1]
-
-_code = { "fragment":"uniform texture normal;\n//normal maps expect Y-up, but 2D is Y-down, so must mirror this.\nNORMAL = tex(normal,UV).rgb * vec3(2.0,-2.0,1.0) - vec3(1.0,-1.0,0.0);", "fragment_ofs":0, "light":"", "light_ofs":0, "vertex":"", "vertex_ofs":0 }
-
-[resource]
-
-shader/shader = SubResource( 1 )
-shader/shading_mode = 0
-shader_param/normal = ExtResource( 1 )
-
diff --git a/demos/2d/normalmaps/normalmap.tscn b/demos/2d/normalmaps/normalmap.tscn
deleted file mode 100644
index c7f8feb0f4..0000000000
--- a/demos/2d/normalmaps/normalmap.tscn
+++ /dev/null
@@ -1,63 +0,0 @@
-[gd_scene load_steps=5 format=1]
-
-[ext_resource path="res://normal_material.tres" type="CanvasItemMaterial" id=1]
-[ext_resource path="res://diffuse.jpg" type="Texture" id=2]
-[ext_resource path="res://light.png" type="Texture" id=3]
-
-[sub_resource type="Animation" id=1]
-
-resource/name = "motion"
-length = 10.0
-loop = true
-step = 0.1
-tracks/0/type = "value"
-tracks/0/path = NodePath("light:transform/pos")
-tracks/0/interp = 1
-tracks/0/keys = { "cont":true, "times":FloatArray( 0, 2.5, 5, 7.5 ), "transitions":FloatArray( -2, -2, -2, -2 ), "values":[ Vector2( 177.912, 174.508 ), Vector2( 612.159, 161.147 ), Vector2( 667.275, 526.917 ), Vector2( 177.912, 526.917 ) ] }
-
-[node name="base" type="Node2D"]
-
-[node name="sprite" type="Sprite" parent="."]
-
-material/material = ExtResource( 1 )
-transform/pos = Vector2( 400, 300 )
-texture = ExtResource( 2 )
-
-[node name="ambient" type="CanvasModulate" parent="."]
-
-color = Color( 0.0657094, 0.202485, 0.328838, 1 )
-
-[node name="light" type="Light2D" parent="."]
-
-transform/pos = Vector2( 177.912, 174.508 )
-enabled = true
-texture = ExtResource( 3 )
-offset = Vector2( 0, 0 )
-scale = 0.8
-color = Color( 1, 1, 1, 1 )
-energy = 1.0
-mode = 0
-range/height = 200.0
-range/z_min = -1024
-range/z_max = 1024
-range/layer_min = 0
-range/layer_max = 0
-range/item_mask = 1
-shadow/enabled = false
-shadow/color = Color( 0, 0, 0, 0 )
-shadow/buffer_size = 2048
-shadow/esm_multiplier = 80.0
-shadow/item_mask = 1
-
-[node name="anim" type="AnimationPlayer" parent="."]
-
-playback/process_mode = 1
-playback/default_blend_time = 0.0
-root/root = NodePath("..")
-anims/motion = SubResource( 1 )
-playback/active = true
-playback/speed = 1.0
-blend_times = [ ]
-autoplay = "motion"
-
-