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-rw-r--r--demos/2d/lookat/lookat.gd38
1 files changed, 14 insertions, 24 deletions
diff --git a/demos/2d/lookat/lookat.gd b/demos/2d/lookat/lookat.gd
index 742c5b0671..c45c3ad622 100644
--- a/demos/2d/lookat/lookat.gd
+++ b/demos/2d/lookat/lookat.gd
@@ -1,43 +1,33 @@
extends Sprite
-# member variables here, example:
-# var a=2
-# var b="textvar"
-
-const MODE_DIRECT=0
-const MODE_CONSTANT=1
-const MODE_SMOOTH=2
+# Member variables
+const MODE_DIRECT = 0
+const MODE_CONSTANT = 1
+const MODE_SMOOTH = 2
const ROTATION_SPEED = 1
const SMOOTH_SPEED = 2.0
-export(int,"Direct","Constant","Smooth") var mode=MODE_DIRECT
+export(int, "Direct", "Constant", "Smooth") var mode = MODE_DIRECT
+
func _process(delta):
var mpos = get_viewport().get_mouse_pos()
- if (mode==MODE_DIRECT):
-
+ if (mode == MODE_DIRECT):
look_at(mpos)
-
- elif (mode==MODE_CONSTANT):
-
+ elif (mode == MODE_CONSTANT):
var ang = get_angle_to(mpos)
var s = sign(ang)
- ang=abs(ang)
-
- rotate( min(ang,ROTATION_SPEED*delta)*s )
+ ang = abs(ang)
- elif (mode==MODE_SMOOTH):
-
- var ang = get_angle_to(mpos)
+ rotate(min(ang, ROTATION_SPEED*delta)*s)
+ elif (mode == MODE_SMOOTH):
+ var ang = get_angle_to(mpos)
- rotate( ang*delta*SMOOTH_SPEED )
+ rotate(ang*delta*SMOOTH_SPEED)
+
func _ready():
- # Initialization here
set_process(true)
- pass
-
-