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-rw-r--r--demos/2d/kinematic_char/player.gd5
1 files changed, 3 insertions, 2 deletions
diff --git a/demos/2d/kinematic_char/player.gd b/demos/2d/kinematic_char/player.gd
index 9cff0269e8..e8b3cc8d00 100644
--- a/demos/2d/kinematic_char/player.gd
+++ b/demos/2d/kinematic_char/player.gd
@@ -15,6 +15,7 @@ const GRAVITY = 500.0
#consider "floor".
const FLOOR_ANGLE_TOLERANCE = 40
const WALK_FORCE = 600
+const WALK_MIN_SPEED=10
const WALK_MAX_SPEED = 200
const STOP_FORCE = 1300
const JUMP_SPEED = 200
@@ -40,12 +41,12 @@ func _fixed_process(delta):
var stop=true
if (walk_left):
- if (velocity.x<=0 and velocity.x > -WALK_MAX_SPEED):
+ if (velocity.x<=WALK_MIN_SPEED and velocity.x > -WALK_MAX_SPEED):
force.x-=WALK_FORCE
stop=false
elif (walk_right):
- if (velocity.x>=0 and velocity.x < WALK_MAX_SPEED):
+ if (velocity.x>=-WALK_MIN_SPEED and velocity.x < WALK_MAX_SPEED):
force.x+=WALK_FORCE
stop=false