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-rw-r--r--demos/2d/isometric_light/tileset.tres216
1 files changed, 216 insertions, 0 deletions
diff --git a/demos/2d/isometric_light/tileset.tres b/demos/2d/isometric_light/tileset.tres
new file mode 100644
index 0000000000..c6ccb9f956
--- /dev/null
+++ b/demos/2d/isometric_light/tileset.tres
@@ -0,0 +1,216 @@
+[gd_resource type="TileSet" load_steps=22 format=1]
+
+[ext_resource path="res://floor_shader.tres" type="CanvasItemMaterial" id=1]
+[ext_resource path="res://faceColor.png" type="Texture" id=2]
+[ext_resource path="res://wall_shader.tres" type="CanvasItemMaterial" id=3]
+
+[sub_resource type="OccluderPolygon2D" id=1]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( 0, -22, 48, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=2]
+
+custom_solver_bias = 0.0
+points = Vector2Array( 48, 0, 0, -22, 0, -44, 48, -22 )
+
+[sub_resource type="OccluderPolygon2D" id=3]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( -48, 0, 0, 22, 48, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=4]
+
+custom_solver_bias = 0.0
+points = Vector2Array( -48, 0, 0, -22, 48, 0, 0, 22 )
+
+[sub_resource type="OccluderPolygon2D" id=5]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( 0, -22, 48, 0, 0, 22 )
+
+[sub_resource type="ConvexPolygonShape2D" id=6]
+
+custom_solver_bias = 0.0
+points = Vector2Array( 48, 0, 0, 22, 0, -22 )
+
+[sub_resource type="OccluderPolygon2D" id=7]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( 0, -22, -48, 0, 0, 22 )
+
+[sub_resource type="ConvexPolygonShape2D" id=8]
+
+custom_solver_bias = 0.0
+points = Vector2Array( -48, 0, 0, -22, 0, 22 )
+
+[sub_resource type="OccluderPolygon2D" id=9]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( -48, 0, 0, -22, 48, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=10]
+
+custom_solver_bias = 0.0
+points = Vector2Array( 0, -22, 48, 0, -48, 0 )
+
+[sub_resource type="OccluderPolygon2D" id=11]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( -48, 0, 0, 22, 48, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=12]
+
+custom_solver_bias = 0.0
+points = Vector2Array( 48, 0, 0, 22, -48, 0 )
+
+[sub_resource type="OccluderPolygon2D" id=13]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( 0, 22, 48, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=14]
+
+custom_solver_bias = 0.0
+points = Vector2Array( 0, 22, 0, 0, 48, -22, 48, 0 )
+
+[sub_resource type="OccluderPolygon2D" id=15]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( -48, 0, 0, 22 )
+
+[sub_resource type="ConvexPolygonShape2D" id=16]
+
+custom_solver_bias = 0.0
+points = Vector2Array( -48, -22, 0, 0, 0, 22, -48, 0 )
+
+[sub_resource type="OccluderPolygon2D" id=17]
+
+closed = false
+cull_mode = 0
+polygon = Vector2Array( -48, 0, 0, -22 )
+
+[sub_resource type="ConvexPolygonShape2D" id=18]
+
+custom_solver_bias = 0.0
+points = Vector2Array( 0, -44, 0, -22, -48, 0, -48, -22 )
+
+[resource]
+
+0/name = "floor1"
+0/texture = ExtResource( 2 )
+0/tex_offset = Vector2( 0, 28 )
+0/material = ExtResource( 1 )
+0/region = Rect2( 311, 760, 197, 151 )
+0/occluder_offset = Vector2( 98.5, 75.5 )
+0/navigation_offset = Vector2( 98.5, 75.5 )
+0/shape_offset = Vector2( 0, 0 )
+0/shapes = [ ]
+1/name = "floor2"
+1/texture = ExtResource( 2 )
+1/tex_offset = Vector2( 0, 28 )
+1/material = ExtResource( 1 )
+1/region = Rect2( 591, 772, 197, 151 )
+1/occluder_offset = Vector2( 98.5, 75.5 )
+1/navigation_offset = Vector2( 98.5, 75.5 )
+1/shape_offset = Vector2( 0, 0 )
+1/shapes = [ ]
+2/name = "block"
+2/texture = ExtResource( 2 )
+2/tex_offset = Vector2( 0, -60 )
+2/material = ExtResource( 3 )
+2/region = Rect2( 844, 527, 138, 180 )
+2/occluder_offset = Vector2( 69, 90 )
+2/occluder = SubResource( 3 )
+2/navigation_offset = Vector2( 69, 90 )
+2/shape_offset = Vector2( 69, 90 )
+2/shapes = [ SubResource( 4 ) ]
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+3/occluder_offset = Vector2( 69.5, 89 )
+3/occluder = SubResource( 5 )
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+3/shapes = [ SubResource( 6 ) ]
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+4/occluder_offset = Vector2( 69.5, 89 )
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+10/shapes = [ SubResource( 2 ) ]
+