diff options
Diffstat (limited to 'demos/2d/isometric_light/shoot.tscn')
-rw-r--r-- | demos/2d/isometric_light/shoot.tscn | 172 |
1 files changed, 0 insertions, 172 deletions
diff --git a/demos/2d/isometric_light/shoot.tscn b/demos/2d/isometric_light/shoot.tscn deleted file mode 100644 index 0a49b33d0b..0000000000 --- a/demos/2d/isometric_light/shoot.tscn +++ /dev/null @@ -1,172 +0,0 @@ -[gd_scene load_steps=10 format=1] - -[ext_resource path="res://shoot.gd" type="Script" id=1] -[ext_resource path="res://energy.png" type="Texture" id=2] -[ext_resource path="res://shoot_halo.png" type="Texture" id=3] - -[sub_resource type="CircleShape2D" id=1] - -custom_solver_bias = 0.0 -radius = 10.0 - -[sub_resource type="CanvasItemMaterial" id=2] - -shader/shading_mode = 0 - -[sub_resource type="Animation" id=3] - -length = 1.0 -loop = false -step = 0.1 -tracks/0/type = "value" -tracks/0/path = NodePath("explosion:config/emitting") -tracks/0/interp = 1 -tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.3 ), "transitions":FloatArray( 1, 1 ), "values":[ true, false ] } -tracks/1/type = "value" -tracks/1/path = NodePath("Sprite:visibility/opacity") -tracks/1/interp = 1 -tracks/1/keys = { "cont":true, "times":FloatArray( 0, 0.2 ), "transitions":FloatArray( 1, 1 ), "values":[ 1.0, 0.0 ] } -tracks/2/type = "value" -tracks/2/path = NodePath("energy1:config/emitting") -tracks/2/interp = 1 -tracks/2/keys = { "cont":false, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ false ] } -tracks/3/type = "value" -tracks/3/path = NodePath("light:color") -tracks/3/interp = 1 -tracks/3/keys = { "cont":true, "times":FloatArray( 0, 0.5 ), "transitions":FloatArray( 1, 1 ), "values":[ Color( 1, 3, 2, 1 ), Color( 0, 0, 0, 0 ) ] } -tracks/4/type = "method" -tracks/4/path = NodePath(".") -tracks/4/interp = 1 -tracks/4/keys = { "times":FloatArray( 0.9 ), "transitions":FloatArray( 1 ), "values":[ { "args":[ ], "method":"queue_free" } ] } - -[sub_resource type="Animation" id=4] - -length = 1.0 -loop = true -step = 0.1 -tracks/0/type = "value" -tracks/0/path = NodePath("Sprite:transform/rot") -tracks/0/interp = 1 -tracks/0/keys = { "cont":true, "times":FloatArray( 0, 1 ), "transitions":FloatArray( 1, 1 ), "values":[ 0.0, 360.0 ] } - -[sub_resource type="ColorRamp" id=5] - -offsets = FloatArray( 0, 1 ) -colors = ColorArray( 1, 1, 1, 1, 1, 0.617074, 0.704795, 0.0653235 ) - -[sub_resource type="ColorRamp" id=6] - -offsets = FloatArray( 0, 1 ) -colors = ColorArray( 1, 1, 1, 1, 1, 0.617074, 0.704795, 0.0653235 ) - -[node name="shoot" type="KinematicBody2D"] - -input/pickable = false -shapes/0/shape = SubResource( 1 ) -shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) -shapes/0/trigger = false -collision/layers = 1 -collision/mask = 1 -collision/margin = 0.08 -script/script = ExtResource( 1 ) - -[node name="Sprite" type="Sprite" parent="."] - -material/material = SubResource( 2 ) -transform/pos = Vector2( -1.46303, -58.521 ) -texture = ExtResource( 2 ) - -[node name="anim" type="AnimationPlayer" parent="."] - -playback/process_mode = 1 -playback/default_blend_time = 0.0 -root/root = NodePath("..") -anims/explode = SubResource( 3 ) -anims/spin = SubResource( 4 ) -playback/active = true -playback/speed = 1.0 -blend_times = [ ] -autoplay = "" - -[node name="light" type="Light2D" parent="."] - -enabled = true -texture = ExtResource( 3 ) -offset = Vector2( 0, 0 ) -scale = 1.0 -color = Color( 1, 3, 2, 1 ) -energy = 1.0 -mode = 0 -range/height = 80.0 -range/z_min = -1024 -range/z_max = 1024 -range/layer_min = 0 -range/layer_max = 0 -range/item_mask = 1 -shadow/enabled = true -shadow/color = Color( 0, 0, 0, 0 ) -shadow/buffer_size = 2048 -shadow/esm_multiplier = 80.0 -shadow/item_mask = 1 - -[node name="shape" type="CollisionShape2D" parent="."] - -shape = SubResource( 1 ) -trigger = false -_update_shape_index = -1 - -[node name="energy1" type="Particles2D" parent="."] - -visibility/blend_mode = 1 -transform/pos = Vector2( -1.06581, -61.3015 ) -config/amount = 32 -config/lifetime = 0.6 -config/local_space = false -config/texture = ExtResource( 2 ) -params/direction = 0.0 -params/spread = 180.0 -params/linear_velocity = 60.0 -params/spin_velocity = 0.0 -params/orbit_velocity = 0.0 -params/gravity_direction = 0.0 -params/gravity_strength = 9.8 -params/radial_accel = 0.0 -params/tangential_accel = 0.0 -params/damping = 0.0 -params/initial_angle = 0.0 -params/initial_size = 0.8 -params/final_size = 0.1 -params/hue_variation = 0.0 -params/anim_speed_scale = 1.0 -params/anim_initial_pos = 0.0 -color/color_ramp = SubResource( 5 ) - -[node name="explosion" type="Particles2D" parent="."] - -visibility/blend_mode = 1 -transform/pos = Vector2( -1.06581, -61.3015 ) -config/amount = 32 -config/lifetime = 0.6 -config/emitting = false -config/local_space = false -config/explosiveness = 0.1 -config/texture = ExtResource( 2 ) -params/direction = 0.0 -params/spread = 180.0 -params/linear_velocity = 200.0 -params/spin_velocity = 0.0 -params/orbit_velocity = 0.0 -params/gravity_direction = 0.0 -params/gravity_strength = 200.0 -params/radial_accel = 0.0 -params/tangential_accel = 0.0 -params/damping = 0.0 -params/initial_angle = 0.0 -params/initial_size = 0.8 -params/final_size = 0.1 -params/hue_variation = 0.0 -params/anim_speed_scale = 1.0 -params/anim_initial_pos = 0.0 -color/color_ramp = SubResource( 6 ) - - |