diff options
Diffstat (limited to 'demos/2d/isometric_light/shoot.tscn')
-rw-r--r-- | demos/2d/isometric_light/shoot.tscn | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/demos/2d/isometric_light/shoot.tscn b/demos/2d/isometric_light/shoot.tscn new file mode 100644 index 0000000000..0a49b33d0b --- /dev/null +++ b/demos/2d/isometric_light/shoot.tscn @@ -0,0 +1,172 @@ +[gd_scene load_steps=10 format=1] + +[ext_resource path="res://shoot.gd" type="Script" id=1] +[ext_resource path="res://energy.png" type="Texture" id=2] +[ext_resource path="res://shoot_halo.png" type="Texture" id=3] + +[sub_resource type="CircleShape2D" id=1] + +custom_solver_bias = 0.0 +radius = 10.0 + +[sub_resource type="CanvasItemMaterial" id=2] + +shader/shading_mode = 0 + +[sub_resource type="Animation" id=3] + +length = 1.0 +loop = false +step = 0.1 +tracks/0/type = "value" +tracks/0/path = NodePath("explosion:config/emitting") +tracks/0/interp = 1 +tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.3 ), "transitions":FloatArray( 1, 1 ), "values":[ true, false ] } +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:visibility/opacity") +tracks/1/interp = 1 +tracks/1/keys = { "cont":true, "times":FloatArray( 0, 0.2 ), "transitions":FloatArray( 1, 1 ), "values":[ 1.0, 0.0 ] } +tracks/2/type = "value" +tracks/2/path = NodePath("energy1:config/emitting") +tracks/2/interp = 1 +tracks/2/keys = { "cont":false, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ false ] } +tracks/3/type = "value" +tracks/3/path = NodePath("light:color") +tracks/3/interp = 1 +tracks/3/keys = { "cont":true, "times":FloatArray( 0, 0.5 ), "transitions":FloatArray( 1, 1 ), "values":[ Color( 1, 3, 2, 1 ), Color( 0, 0, 0, 0 ) ] } +tracks/4/type = "method" +tracks/4/path = NodePath(".") +tracks/4/interp = 1 +tracks/4/keys = { "times":FloatArray( 0.9 ), "transitions":FloatArray( 1 ), "values":[ { "args":[ ], "method":"queue_free" } ] } + +[sub_resource type="Animation" id=4] + +length = 1.0 +loop = true +step = 0.1 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:transform/rot") +tracks/0/interp = 1 +tracks/0/keys = { "cont":true, "times":FloatArray( 0, 1 ), "transitions":FloatArray( 1, 1 ), "values":[ 0.0, 360.0 ] } + +[sub_resource type="ColorRamp" id=5] + +offsets = FloatArray( 0, 1 ) +colors = ColorArray( 1, 1, 1, 1, 1, 0.617074, 0.704795, 0.0653235 ) + +[sub_resource type="ColorRamp" id=6] + +offsets = FloatArray( 0, 1 ) +colors = ColorArray( 1, 1, 1, 1, 1, 0.617074, 0.704795, 0.0653235 ) + +[node name="shoot" type="KinematicBody2D"] + +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +collision/margin = 0.08 +script/script = ExtResource( 1 ) + +[node name="Sprite" type="Sprite" parent="."] + +material/material = SubResource( 2 ) +transform/pos = Vector2( -1.46303, -58.521 ) +texture = ExtResource( 2 ) + +[node name="anim" type="AnimationPlayer" parent="."] + +playback/process_mode = 1 +playback/default_blend_time = 0.0 +root/root = NodePath("..") +anims/explode = SubResource( 3 ) +anims/spin = SubResource( 4 ) +playback/active = true +playback/speed = 1.0 +blend_times = [ ] +autoplay = "" + +[node name="light" type="Light2D" parent="."] + +enabled = true +texture = ExtResource( 3 ) +offset = Vector2( 0, 0 ) +scale = 1.0 +color = Color( 1, 3, 2, 1 ) +energy = 1.0 +mode = 0 +range/height = 80.0 +range/z_min = -1024 +range/z_max = 1024 +range/layer_min = 0 +range/layer_max = 0 +range/item_mask = 1 +shadow/enabled = true +shadow/color = Color( 0, 0, 0, 0 ) +shadow/buffer_size = 2048 +shadow/esm_multiplier = 80.0 +shadow/item_mask = 1 + +[node name="shape" type="CollisionShape2D" parent="."] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + +[node name="energy1" type="Particles2D" parent="."] + +visibility/blend_mode = 1 +transform/pos = Vector2( -1.06581, -61.3015 ) +config/amount = 32 +config/lifetime = 0.6 +config/local_space = false +config/texture = ExtResource( 2 ) +params/direction = 0.0 +params/spread = 180.0 +params/linear_velocity = 60.0 +params/spin_velocity = 0.0 +params/orbit_velocity = 0.0 +params/gravity_direction = 0.0 +params/gravity_strength = 9.8 +params/radial_accel = 0.0 +params/tangential_accel = 0.0 +params/damping = 0.0 +params/initial_angle = 0.0 +params/initial_size = 0.8 +params/final_size = 0.1 +params/hue_variation = 0.0 +params/anim_speed_scale = 1.0 +params/anim_initial_pos = 0.0 +color/color_ramp = SubResource( 5 ) + +[node name="explosion" type="Particles2D" parent="."] + +visibility/blend_mode = 1 +transform/pos = Vector2( -1.06581, -61.3015 ) +config/amount = 32 +config/lifetime = 0.6 +config/emitting = false +config/local_space = false +config/explosiveness = 0.1 +config/texture = ExtResource( 2 ) +params/direction = 0.0 +params/spread = 180.0 +params/linear_velocity = 200.0 +params/spin_velocity = 0.0 +params/orbit_velocity = 0.0 +params/gravity_direction = 0.0 +params/gravity_strength = 200.0 +params/radial_accel = 0.0 +params/tangential_accel = 0.0 +params/damping = 0.0 +params/initial_angle = 0.0 +params/initial_size = 0.8 +params/final_size = 0.1 +params/hue_variation = 0.0 +params/anim_speed_scale = 1.0 +params/anim_initial_pos = 0.0 +color/color_ramp = SubResource( 6 ) + + |