diff options
Diffstat (limited to 'demos/2d/fog_of_war/fog.xml')
-rw-r--r-- | demos/2d/fog_of_war/fog.xml | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/demos/2d/fog_of_war/fog.xml b/demos/2d/fog_of_war/fog.xml new file mode 100644 index 0000000000..ed08d84a1f --- /dev/null +++ b/demos/2d/fog_of_war/fog.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<resource_file type="TileSet" subresource_count="3" version="1.0" version_name="Godot Engine v1.0.stable.custom_build"> + <ext_resource path="res://floor.png" type="Texture"></ext_resource> + <ext_resource path="res://fog.png" type="Texture"></ext_resource> + <main_resource> + <string name="0/name"> "fog opaque" </string> + <resource name="0/texture" resource_type="Texture" path="res://fog.png"> </resource> + <vector2 name="0/tex_offset"> -48, -48 </vector2> + <vector2 name="0/shape_offset"> 0, 0 </vector2> + <rect2 name="0/region"> 0, 0, 144, 144 </rect2> + <array name="0/shapes" len="0" shared="false"> + </array> + <string name="1/name"> "fog transparent" </string> + <resource name="1/texture" resource_type="Texture" path="res://fog.png"> </resource> + <vector2 name="1/tex_offset"> -48, -48 </vector2> + <vector2 name="1/shape_offset"> 0, 0 </vector2> + <rect2 name="1/region"> 144, 0, 144, 144 </rect2> + <array name="1/shapes" len="0" shared="false"> + </array> + <string name="2/name"> "floor" </string> + <resource name="2/texture" resource_type="Texture" path="res://floor.png"> </resource> + <vector2 name="2/tex_offset"> 0, 0 </vector2> + <vector2 name="2/shape_offset"> 0, 0 </vector2> + <rect2 name="2/region"> 0, 0, 0, 0 </rect2> + <array name="2/shapes" len="0" shared="false"> + </array> + + </main_resource> +</resource_file>
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