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-rw-r--r--core/config/project_settings.cpp4
-rw-r--r--core/core_constants.cpp3
-rw-r--r--core/input/input.cpp4
-rw-r--r--core/input/input_event.cpp1
-rw-r--r--core/io/resource.cpp2
-rw-r--r--core/math/geometry_3d.cpp2
-rw-r--r--core/object/object.cpp2
-rw-r--r--core/object/object.h19
-rw-r--r--core/os/keyboard.h2
-rw-r--r--core/variant/variant.cpp40
-rw-r--r--core/variant/variant.h1
-rw-r--r--core/variant/variant_utility.cpp7
12 files changed, 69 insertions, 18 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index db3191334a..00e74a7cce 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1286,6 +1286,10 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF(PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR), "res://script_templates");
+ // For correct doc generation.
+ GLOBAL_DEF("editor/naming/default_signal_callback_name", "_on_{node_name}_{signal_name}");
+ GLOBAL_DEF("editor/naming/default_signal_callback_to_self_name", "_on_{signal_name}");
+
_add_builtin_input_map();
// Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum.
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index e28f7bfc4f..b1f56539e5 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -586,7 +586,8 @@ void register_global_constants() {
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_CLASS_IS_ENUM);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NIL_IS_VARIANT);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ARRAY);
- BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE);
+ BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ALWAYS_DUPLICATE);
+ BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NEVER_DUPLICATE);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_HIGH_END_GFX);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT);
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 1ea9f00fee..3cf83fd64b 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -349,8 +349,8 @@ float Input::get_axis(const StringName &p_negative_action, const StringName &p_p
Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone) const {
Vector2 vector = Vector2(
- get_action_raw_strength(p_positive_x) - get_action_raw_strength(p_negative_x),
- get_action_raw_strength(p_positive_y) - get_action_raw_strength(p_negative_y));
+ get_action_strength(p_positive_x) - get_action_strength(p_negative_x),
+ get_action_strength(p_positive_y) - get_action_strength(p_negative_y));
if (p_deadzone < 0.0f) {
// If the deadzone isn't specified, get it from the average of the actions.
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index dbe9b55ee3..74c0812f43 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -478,7 +478,6 @@ Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
Ref<InputEventKey> ie;
ie.instantiate();
ie->set_keycode(p_keycode & KeyModifierMask::CODE_MASK);
- ie->set_key_label(p_keycode & KeyModifierMask::CODE_MASK);
ie->set_unicode(char32_t(p_keycode & KeyModifierMask::CODE_MASK));
if ((p_keycode & KeyModifierMask::SHIFT) != Key::NONE) {
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index 6d3575b9fa..e44bbc246b 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -262,7 +262,7 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) {
r->set(E.name, p.duplicate(p_subresources));
- } else if (p.get_type() == Variant::OBJECT && (p_subresources || (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) {
+ } else if (p.get_type() == Variant::OBJECT && !(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) {
Ref<Resource> sr = p;
if (sr.is_valid()) {
r->set(E.name, sr->duplicate(p_subresources));
diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp
index 4786110054..590483bf20 100644
--- a/core/math/geometry_3d.cpp
+++ b/core/math/geometry_3d.cpp
@@ -151,7 +151,7 @@ void Geometry3D::MeshData::optimize_vertices() {
}
}
- for (MeshData::Edge edge : edges) {
+ for (MeshData::Edge &edge : edges) {
int a = edge.vertex_a;
int b = edge.vertex_b;
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 2cb56dfe6c..a8b9e00c96 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -499,7 +499,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
_get_property_listv(p_list, p_reversed);
if (!is_class("Script")) { // can still be set, but this is for user-friendliness
- p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NEVER_DUPLICATE));
}
if (script_instance && !p_reversed) {
diff --git a/core/object/object.h b/core/object/object.h
index f78c7c34fd..ec77da4ee1 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -109,15 +109,16 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 16,
PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 17,
PROPERTY_USAGE_ARRAY = 1 << 18, // Used in the inspector to group properties as elements of an array.
- PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 19, // If the object is duplicated also this property will be duplicated.
- PROPERTY_USAGE_HIGH_END_GFX = 1 << 20,
- PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 21,
- PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 22,
- PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 23, // Used in inspector to increment property when keyed in animation player.
- PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 24, // when loading, the resource for this property can be set at the end of loading.
- PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 25, // For Object properties, instantiate them when creating in editor.
- PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 26, //for project or editor settings, show when basic settings are selected.
- PROPERTY_USAGE_READ_ONLY = 1 << 27, // Mark a property as read-only in the inspector.
+ PROPERTY_USAGE_ALWAYS_DUPLICATE = 1 << 19, // When duplicating a resource, always duplicate, even with subresource duplication disabled.
+ PROPERTY_USAGE_NEVER_DUPLICATE = 1 << 20, // When duplicating a resource, never duplicate, even with subresource duplication enabled.
+ PROPERTY_USAGE_HIGH_END_GFX = 1 << 21,
+ PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22,
+ PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23,
+ PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 24, // Used in inspector to increment property when keyed in animation player.
+ PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 25, // when loading, the resource for this property can be set at the end of loading.
+ PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor.
+ PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected.
+ PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector.
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR,
PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE,
diff --git a/core/os/keyboard.h b/core/os/keyboard.h
index 6315356510..84017e89a6 100644
--- a/core/os/keyboard.h
+++ b/core/os/keyboard.h
@@ -124,8 +124,6 @@ enum class Key {
KP_7 = SPECIAL | 0x8D,
KP_8 = SPECIAL | 0x8E,
KP_9 = SPECIAL | 0x8F,
- SUPER_L = SPECIAL | 0x40,
- SUPER_R = SPECIAL | 0x41,
MENU = SPECIAL | 0x42,
HYPER = SPECIAL | 0x43,
HELP = SPECIAL | 0x45,
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index ca42738b05..672b030806 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -3492,6 +3492,46 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
}
}
+bool Variant::identity_compare(const Variant &p_variant) const {
+ if (type != p_variant.type) {
+ return false;
+ }
+
+ switch (type) {
+ case OBJECT: {
+ return _get_obj().obj == p_variant._get_obj().obj;
+ } break;
+
+ case DICTIONARY: {
+ const Dictionary &l = *(reinterpret_cast<const Dictionary *>(_data._mem));
+ const Dictionary &r = *(reinterpret_cast<const Dictionary *>(p_variant._data._mem));
+ return l.id() == r.id();
+ } break;
+
+ case ARRAY: {
+ const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
+ const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
+ return l.id() == r.id();
+ } break;
+
+ case PACKED_BYTE_ARRAY:
+ case PACKED_INT32_ARRAY:
+ case PACKED_INT64_ARRAY:
+ case PACKED_FLOAT32_ARRAY:
+ case PACKED_FLOAT64_ARRAY:
+ case PACKED_STRING_ARRAY:
+ case PACKED_VECTOR2_ARRAY:
+ case PACKED_VECTOR3_ARRAY:
+ case PACKED_COLOR_ARRAY: {
+ return _data.packed_array == p_variant._data.packed_array;
+ } break;
+
+ default: {
+ return hash_compare(p_variant);
+ }
+ }
+}
+
bool StringLikeVariantComparator::compare(const Variant &p_lhs, const Variant &p_rhs) {
if (p_lhs.hash_compare(p_rhs)) {
return true;
diff --git a/core/variant/variant.h b/core/variant/variant.h
index b9294de77d..b2f31a6d57 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -748,6 +748,7 @@ public:
uint32_t recursive_hash(int recursion_count) const;
bool hash_compare(const Variant &p_variant, int recursion_count = 0) const;
+ bool identity_compare(const Variant &p_variant) const;
bool booleanize() const;
String stringify(int recursion_count = 0) const;
String to_json_string() const;
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index fe7150bca9..042ebe368a 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -1007,9 +1007,14 @@ struct VariantUtilityFunctions {
static inline uint64_t rid_allocate_id() {
return RID_AllocBase::_gen_id();
}
+
static inline RID rid_from_int64(uint64_t p_base) {
return RID::from_uint64(p_base);
}
+
+ static inline bool is_same(const Variant &p_a, const Variant &p_b) {
+ return p_a.identity_compare(p_b);
+ }
};
#ifdef DEBUG_METHODS_ENABLED
@@ -1601,6 +1606,8 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(rid_allocate_id, Vector<String>(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDR(rid_from_int64, sarray("base"), Variant::UTILITY_FUNC_TYPE_GENERAL);
+
+ FUNCBINDR(is_same, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_GENERAL);
}
void Variant::_unregister_variant_utility_functions() {