diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/compressed_translation.cpp | 2 | ||||
-rw-r--r-- | core/resource.cpp | 40 | ||||
-rw-r--r-- | core/resource.h | 8 |
3 files changed, 42 insertions, 8 deletions
diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index f102721470..d927b74897 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -136,6 +136,8 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { bucket_table_size += 2 + b.size() * 4; } + ERR_FAIL_COND(bucket_table_size == 0); + hash_table.resize(size); bucket_table.resize(bucket_table_size); diff --git a/core/resource.cpp b/core/resource.cpp index 87c92ca5b1..e0a40b6f3c 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -365,17 +365,38 @@ bool Resource::is_translation_remapped() const { //helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored void Resource::set_id_for_path(const String &p_path, int p_id) { if (p_id == -1) { - id_for_path.erase(p_path); + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_lock(); + } + ResourceCache::resource_path_cache[p_path].erase(get_path()); + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_unlock(); + } } else { - id_for_path[p_path] = p_id; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_lock(); + } + ResourceCache::resource_path_cache[p_path][get_path()] = p_id; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_unlock(); + } } } int Resource::get_id_for_path(const String &p_path) const { - - if (id_for_path.has(p_path)) { - return id_for_path[p_path]; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->read_lock(); + } + if (ResourceCache::resource_path_cache[p_path].has(get_path())) { + int result = ResourceCache::resource_path_cache[p_path][get_path()]; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->read_unlock(); + } + return result; } else { + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->read_unlock(); + } return -1; } } @@ -430,12 +451,21 @@ Resource::~Resource() { } HashMap<String, Resource *> ResourceCache::resources; +#ifdef TOOLS_ENABLED +HashMap<String, HashMap<String, int> > ResourceCache::resource_path_cache; +#endif RWLock *ResourceCache::lock = NULL; +#ifdef TOOLS_ENABLED +RWLock *ResourceCache::path_cache_lock = NULL; +#endif void ResourceCache::setup() { lock = RWLock::create(); +#ifdef TOOLS_ENABLED + path_cache_lock = RWLock::create(); +#endif } void ResourceCache::clear() { diff --git a/core/resource.h b/core/resource.h index 038b4f6278..3e1fe07137 100644 --- a/core/resource.h +++ b/core/resource.h @@ -84,9 +84,7 @@ protected: void _set_path(const String &p_path); void _take_over_path(const String &p_path); -#ifdef TOOLS_ENABLED - Map<String, int> id_for_path; -#endif + public: static Node *(*_get_local_scene_func)(); //used by editor @@ -152,6 +150,10 @@ class ResourceCache { friend class ResourceLoader; //need the lock static RWLock *lock; static HashMap<String, Resource *> resources; +#ifdef TOOLS_ENABLED + static HashMap<String, HashMap<String, int> > resource_path_cache; // each tscn has a set of resource paths and IDs + static RWLock *path_cache_lock; +#endif // TOOLS_ENABLED friend void unregister_core_types(); static void clear(); friend void register_core_types(); |