diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/core_bind.cpp | 1 | ||||
-rw-r--r-- | core/input/input.cpp | 14 | ||||
-rw-r--r-- | core/input/input.h | 1 | ||||
-rw-r--r-- | core/io/marshalls.cpp | 5 | ||||
-rw-r--r-- | core/math/aabb.h | 2 | ||||
-rw-r--r-- | core/math/basis.h | 2 | ||||
-rw-r--r-- | core/math/color.h | 2 | ||||
-rw-r--r-- | core/math/face3.cpp | 8 | ||||
-rw-r--r-- | core/math/face3.h | 2 | ||||
-rw-r--r-- | core/math/geometry_3d.cpp | 51 | ||||
-rw-r--r-- | core/math/plane.h | 2 | ||||
-rw-r--r-- | core/math/quaternion.h | 2 | ||||
-rw-r--r-- | core/math/rect2.h | 4 | ||||
-rw-r--r-- | core/math/transform_2d.h | 2 | ||||
-rw-r--r-- | core/math/transform_3d.h | 2 | ||||
-rw-r--r-- | core/math/vector2.h | 4 | ||||
-rw-r--r-- | core/math/vector3.h | 2 | ||||
-rw-r--r-- | core/math/vector3i.h | 2 | ||||
-rw-r--r-- | core/string/ustring.cpp | 34 | ||||
-rw-r--r-- | core/typedefs.h | 11 | ||||
-rw-r--r-- | core/variant/array.cpp | 2 | ||||
-rw-r--r-- | core/variant/dictionary.cpp | 2 | ||||
-rw-r--r-- | core/variant/variant.cpp | 4 | ||||
-rw-r--r-- | core/variant/variant.h | 2 | ||||
-rw-r--r-- | core/variant/variant_utility.cpp | 2 |
25 files changed, 94 insertions, 71 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 9a3234d4a2..8d03f35617 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -623,7 +623,6 @@ void OS::_bind_methods() { // Those default values need to be specified for the docs generator, // to avoid using values from the documentation writer's own OS instance. - ADD_PROPERTY_DEFAULT("exit_code", 0); ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); diff --git a/core/input/input.cpp b/core/input/input.cpp index fa2f00bf8d..3ddb151f23 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -90,6 +90,7 @@ Input::MouseMode Input::get_mouse_mode() const { } void Input::_bind_methods() { + ClassDB::bind_method(D_METHOD("is_anything_pressed"), &Input::is_anything_pressed); ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed); ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); @@ -218,6 +219,19 @@ Input::VelocityTrack::VelocityTrack() { reset(); } +bool Input::is_anything_pressed() const { + _THREAD_SAFE_METHOD_ + + for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) { + if (E->get().pressed) { + return true; + } + } + return !keys_pressed.is_empty() || + !joy_buttons_pressed.is_empty() || + mouse_button_mask > MouseButton::NONE; +} + bool Input::is_key_pressed(Key p_keycode) const { _THREAD_SAFE_METHOD_ return keys_pressed.has(p_keycode); diff --git a/core/input/input.h b/core/input/input.h index e5ef31ab4f..80f260f30e 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -242,6 +242,7 @@ public: static Input *get_singleton(); + bool is_anything_pressed() const; bool is_key_pressed(Key p_keycode) const; bool is_physical_key_pressed(Key p_keycode) const; bool is_mouse_button_pressed(MouseButton p_button) const; diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 6a0668f027..555d4f6df4 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -52,9 +52,8 @@ ObjectID EncodedObjectAsID::get_object_id() const { return id; } -#define _S(a) ((int32_t)a) -#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err) -#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err) +#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(((int32_t)(b)) < 0 || ((int32_t)(a)) < 0 || ((int32_t)(a)) > INT_MAX - ((int32_t)(b)), err) +#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(((int32_t)(a)) < 0 || ((int32_t)(b)) <= 0 || ((int32_t)(a)) > INT_MAX / ((int32_t)(b)), err) #define ENCODE_MASK 0xFF #define ENCODE_FLAG_64 1 << 16 diff --git a/core/math/aabb.h b/core/math/aabb.h index 2eaaafa27d..3d19410ddf 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -41,7 +41,7 @@ */ class Variant; -class AABB { +class _NO_DISCARD_ AABB { public: Vector3 position; Vector3 size; diff --git a/core/math/basis.h b/core/math/basis.h index 709f2cb3cf..802da82089 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -34,7 +34,7 @@ #include "core/math/quaternion.h" #include "core/math/vector3.h" -class Basis { +class _NO_DISCARD_ Basis { private: void _set_diagonal(const Vector3 &p_diag); diff --git a/core/math/color.h b/core/math/color.h index 6c09f7941c..72a4a5f8be 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -34,7 +34,7 @@ #include "core/math/math_funcs.h" #include "core/string/ustring.h" -struct Color { +struct _NO_DISCARD_ Color { union { struct { float r; diff --git a/core/math/face3.cpp b/core/math/face3.cpp index ba10b50465..d588f34e5d 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -260,8 +260,8 @@ void Face3::project_range(const Vector3 &p_normal, const Transform3D &p_transfor } void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const { -#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.98 -#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.05 + constexpr double face_support_threshold = 0.98; + constexpr double edge_support_threshold = 0.05; if (p_max <= 0) { return; @@ -270,7 +270,7 @@ void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 n = p_transform.basis.xform_inv(p_normal); /** TEST FACE AS SUPPORT **/ - if (get_plane().normal.dot(n) > _FACE_IS_VALID_SUPPORT_THRESHOLD) { + if (get_plane().normal.dot(n) > face_support_threshold) { *p_count = MIN(3, p_max); for (int i = 0; i < *p_count; i++) { @@ -304,7 +304,7 @@ void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform, // check if edge is valid as a support real_t dot = (vertex[i] - vertex[(i + 1) % 3]).normalized().dot(n); dot = ABS(dot); - if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD) { + if (dot < edge_support_threshold) { *p_count = MIN(2, p_max); for (int j = 0; j < *p_count; j++) { diff --git a/core/math/face3.h b/core/math/face3.h index 5a34858ccb..3dbbca09e0 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -36,7 +36,7 @@ #include "core/math/transform_3d.h" #include "core/math/vector3.h" -class Face3 { +class _NO_DISCARD_ Face3 { public: enum Side { SIDE_OVER, diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp index 98a2c27d93..a9ff46410e 100644 --- a/core/math/geometry_3d.cpp +++ b/core/math/geometry_3d.cpp @@ -281,16 +281,16 @@ static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int int div_y = len_y > 1 ? 2 : 1; int div_z = len_z > 1 ? 2 : 1; -#define _SPLIT(m_i, m_div, m_v, m_len_v, m_new_v, m_new_len_v) \ - if (m_div == 1) { \ - m_new_v = m_v; \ - m_new_len_v = 1; \ - } else if (m_i == 0) { \ - m_new_v = m_v; \ - m_new_len_v = m_len_v / 2; \ - } else { \ - m_new_v = m_v + m_len_v / 2; \ - m_new_len_v = m_len_v - m_len_v / 2; \ +#define SPLIT_DIV(m_i, m_div, m_v, m_len_v, m_new_v, m_new_len_v) \ + if (m_div == 1) { \ + m_new_v = m_v; \ + m_new_len_v = 1; \ + } else if (m_i == 0) { \ + m_new_v = m_v; \ + m_new_len_v = m_len_v / 2; \ + } else { \ + m_new_v = m_v + m_len_v / 2; \ + m_new_len_v = m_len_v - m_len_v / 2; \ } int new_x; @@ -301,18 +301,20 @@ static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int int new_len_z; for (int i = 0; i < div_x; i++) { - _SPLIT(i, div_x, x, len_x, new_x, new_len_x); + SPLIT_DIV(i, div_x, x, len_x, new_x, new_len_x); for (int j = 0; j < div_y; j++) { - _SPLIT(j, div_y, y, len_y, new_y, new_len_y); + SPLIT_DIV(j, div_y, y, len_y, new_y, new_len_y); for (int k = 0; k < div_z; k++) { - _SPLIT(k, div_z, z, len_z, new_z, new_len_z); + SPLIT_DIV(k, div_z, z, len_z, new_z, new_len_z); _plot_face(p_cell_status, new_x, new_y, new_z, new_len_x, new_len_y, new_len_z, voxelsize, p_face); } } } + +#undef SPLIT_DIV } static inline void _mark_outside(uint8_t ***p_cell_status, int x, int y, int z, int len_x, int len_y, int len_z) { @@ -491,11 +493,10 @@ static inline void _build_faces(uint8_t ***p_cell_status, int x, int y, int z, i } Vector<Face3> Geometry3D::wrap_geometry(Vector<Face3> p_array, real_t *p_error) { -#define _MIN_SIZE 1.0 -#define _MAX_LENGTH 20 - int face_count = p_array.size(); const Face3 *faces = p_array.ptr(); + constexpr double min_size = 1.0; + constexpr int max_length = 20; AABB global_aabb; @@ -512,22 +513,22 @@ Vector<Face3> Geometry3D::wrap_geometry(Vector<Face3> p_array, real_t *p_error) // Determine amount of cells in grid axis. int div_x, div_y, div_z; - if (global_aabb.size.x / _MIN_SIZE < _MAX_LENGTH) { - div_x = (int)(global_aabb.size.x / _MIN_SIZE) + 1; + if (global_aabb.size.x / min_size < max_length) { + div_x = (int)(global_aabb.size.x / min_size) + 1; } else { - div_x = _MAX_LENGTH; + div_x = max_length; } - if (global_aabb.size.y / _MIN_SIZE < _MAX_LENGTH) { - div_y = (int)(global_aabb.size.y / _MIN_SIZE) + 1; + if (global_aabb.size.y / min_size < max_length) { + div_y = (int)(global_aabb.size.y / min_size) + 1; } else { - div_y = _MAX_LENGTH; + div_y = max_length; } - if (global_aabb.size.z / _MIN_SIZE < _MAX_LENGTH) { - div_z = (int)(global_aabb.size.z / _MIN_SIZE) + 1; + if (global_aabb.size.z / min_size < max_length) { + div_z = (int)(global_aabb.size.z / min_size) + 1; } else { - div_z = _MAX_LENGTH; + div_z = max_length; } Vector3 voxelsize = global_aabb.size; diff --git a/core/math/plane.h b/core/math/plane.h index bac946502b..8cb6f62b3b 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -35,7 +35,7 @@ class Variant; -class Plane { +class _NO_DISCARD_ Plane { public: Vector3 normal; real_t d = 0; diff --git a/core/math/quaternion.h b/core/math/quaternion.h index cf3762e090..2575d7d229 100644 --- a/core/math/quaternion.h +++ b/core/math/quaternion.h @@ -36,7 +36,7 @@ #include "core/math/vector3.h" #include "core/string/ustring.h" -class Quaternion { +class _NO_DISCARD_ Quaternion { public: union { struct { diff --git a/core/math/rect2.h b/core/math/rect2.h index f34550bef1..4ea24e8f88 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -35,7 +35,7 @@ struct Transform2D; -struct Rect2 { +struct _NO_DISCARD_ Rect2 { Point2 position; Size2 size; @@ -363,7 +363,7 @@ struct Rect2 { } }; -struct Rect2i { +struct _NO_DISCARD_ Rect2i { Point2i position; Size2i size; diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h index 752a885eba..6c2d51bd9b 100644 --- a/core/math/transform_2d.h +++ b/core/math/transform_2d.h @@ -33,7 +33,7 @@ #include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring -struct Transform2D { +struct _NO_DISCARD_ Transform2D { // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper": // M = (elements[0][0] elements[1][0]) // (elements[0][1] elements[1][1]) diff --git a/core/math/transform_3d.h b/core/math/transform_3d.h index c0ef2ecfc1..c16c278e74 100644 --- a/core/math/transform_3d.h +++ b/core/math/transform_3d.h @@ -35,7 +35,7 @@ #include "core/math/basis.h" #include "core/math/plane.h" -class Transform3D { +class _NO_DISCARD_ Transform3D { public: Basis basis; Vector3 origin; diff --git a/core/math/vector2.h b/core/math/vector2.h index a340036ac7..af40b9e68d 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -36,7 +36,7 @@ struct Vector2i; -struct Vector2 { +struct _NO_DISCARD_ Vector2 { static const int AXIS_COUNT = 2; enum Axis { @@ -284,7 +284,7 @@ typedef Vector2 Point2; /* INTEGER STUFF */ -struct Vector2i { +struct _NO_DISCARD_ Vector2i { enum Axis { AXIS_X, AXIS_Y, diff --git a/core/math/vector3.h b/core/math/vector3.h index d7a72b05a8..b62edef40f 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -37,7 +37,7 @@ #include "core/string/ustring.h" class Basis; -struct Vector3 { +struct _NO_DISCARD_ Vector3 { static const int AXIS_COUNT = 3; enum Axis { diff --git a/core/math/vector3i.h b/core/math/vector3i.h index 1416c98057..1564ee9173 100644 --- a/core/math/vector3i.h +++ b/core/math/vector3i.h @@ -35,7 +35,7 @@ #include "core/string/ustring.h" #include "core/typedefs.h" -struct Vector3i { +struct _NO_DISCARD_ Vector3i { enum Axis { AXIS_X, AXIS_Y, diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index 658dbc98cf..93b2060155 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -1632,7 +1632,7 @@ String String::utf8(const char *p_utf8, int p_len) { } bool String::parse_utf8(const char *p_utf8, int p_len) { -#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?"); +#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?"); if (!p_utf8) { return true; @@ -1673,12 +1673,12 @@ bool String::parse_utf8(const char *p_utf8, int p_len) { } else if ((c & 0xf8) == 0xf0) { skip = 3; } else { - _UNICERROR("invalid skip at " + num_int64(cstr_size)); + UNICERROR("invalid skip at " + num_int64(cstr_size)); return true; //invalid utf8 } if (skip == 1 && (c & 0x1e) == 0) { - _UNICERROR("overlong rejected at " + num_int64(cstr_size)); + UNICERROR("overlong rejected at " + num_int64(cstr_size)); return true; //reject overlong } @@ -1693,7 +1693,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) { } if (skip) { - _UNICERROR("no space left"); + UNICERROR("no space left"); return true; //not enough space } } @@ -1720,17 +1720,17 @@ bool String::parse_utf8(const char *p_utf8, int p_len) { } else if ((*p_utf8 & 0xf8) == 0xf0) { len = 4; } else { - _UNICERROR("invalid len"); + UNICERROR("invalid len"); return true; //invalid UTF8 } if (len > cstr_size) { - _UNICERROR("no space left"); + UNICERROR("no space left"); return true; //not enough space } if (len == 2 && (*p_utf8 & 0x1E) == 0) { - _UNICERROR("no space left"); + UNICERROR("no space left"); return true; //reject overlong } @@ -1745,18 +1745,18 @@ bool String::parse_utf8(const char *p_utf8, int p_len) { for (int i = 1; i < len; i++) { if ((p_utf8[i] & 0xc0) != 0x80) { - _UNICERROR("invalid utf8"); + UNICERROR("invalid utf8"); return true; //invalid utf8 } if (unichar == 0 && i == 2 && ((p_utf8[i] & 0x7f) >> (7 - len)) == 0) { - _UNICERROR("invalid utf8 overlong"); + UNICERROR("invalid utf8 overlong"); return true; //no overlong } unichar = (unichar << 6) | (p_utf8[i] & 0x3f); } } if (unichar >= 0xd800 && unichar <= 0xdfff) { - _UNICERROR("invalid code point"); + UNICERROR("invalid code point"); return CharString(); } @@ -1766,7 +1766,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) { } return false; -#undef _UNICERROR +#undef UNICERROR } CharString String::utf8() const { @@ -1840,7 +1840,7 @@ String String::utf16(const char16_t *p_utf16, int p_len) { } bool String::parse_utf16(const char16_t *p_utf16, int p_len) { -#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?"); +#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?"); if (!p_utf16) { return true; @@ -1880,7 +1880,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) { if ((c & 0xfffffc00) == 0xd800) { skip = 1; // lead surrogate } else if ((c & 0xfffffc00) == 0xdc00) { - _UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size)); + UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size)); return true; // invalid UTF16 } else { skip = 0; @@ -1890,7 +1890,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) { if ((c & 0xfffffc00) == 0xdc00) { // trail surrogate --skip; } else { - _UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size)); + UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size)); return true; // invalid UTF16 } } @@ -1900,7 +1900,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) { } if (skip) { - _UNICERROR("no space left"); + UNICERROR("no space left"); return true; // not enough space } } @@ -1925,7 +1925,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) { } if (len > cstr_size) { - _UNICERROR("no space left"); + UNICERROR("no space left"); return true; //not enough space } @@ -1943,7 +1943,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) { } return false; -#undef _UNICERROR +#undef UNICERROR } Char16String String::utf16() const { diff --git a/core/typedefs.h b/core/typedefs.h index e6034eb375..5929b5123b 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -71,6 +71,17 @@ #endif #endif +// No discard allows the compiler to flag warnings if we don't use the return value of functions / classes +#ifndef _NO_DISCARD_ +#define _NO_DISCARD_ [[nodiscard]] +#endif + +// In some cases _NO_DISCARD_ will get false positives, +// we can prevent the warning in specific cases by preceding the call with a cast. +#ifndef _ALLOW_DISCARD_ +#define _ALLOW_DISCARD_ (void) +#endif + // Windows badly defines a lot of stuff we'll never use. Undefine it. #ifdef _WIN32 #undef min // override standard definition diff --git a/core/variant/array.cpp b/core/variant/array.cpp index 3d2f337442..1b39558dff 100644 --- a/core/variant/array.cpp +++ b/core/variant/array.cpp @@ -631,7 +631,7 @@ Variant Array::max() const { } const void *Array::id() const { - return _p->array.ptr(); + return _p; } Array::Array(const Array &p_from, uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { diff --git a/core/variant/dictionary.cpp b/core/variant/dictionary.cpp index cc04ae712b..0f2f8fc8ed 100644 --- a/core/variant/dictionary.cpp +++ b/core/variant/dictionary.cpp @@ -350,7 +350,7 @@ void Dictionary::operator=(const Dictionary &p_dictionary) { } const void *Dictionary::id() const { - return _p->variant_map.id(); + return _p; } Dictionary::Dictionary(const Dictionary &p_from) { diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp index db198da54a..38610c4f29 100644 --- a/core/variant/variant.cpp +++ b/core/variant/variant.cpp @@ -1692,8 +1692,6 @@ String Variant::stringify(int recursion_count) const { pairs.push_back(sp); } - pairs.sort(); - for (int i = 0; i < pairs.size(); i++) { if (i > 0) { str += ", "; @@ -3256,7 +3254,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const return false; } -bool Variant::is_ref() const { +bool Variant::is_ref_counted() const { return type == OBJECT && _get_obj().id.is_ref_counted(); } diff --git a/core/variant/variant.h b/core/variant/variant.h index 0860e7fdc3..17988a46d7 100644 --- a/core/variant/variant.h +++ b/core/variant/variant.h @@ -287,7 +287,7 @@ public: static bool can_convert(Type p_type_from, Type p_type_to); static bool can_convert_strict(Type p_type_from, Type p_type_to); - bool is_ref() const; + bool is_ref_counted() const; _FORCE_INLINE_ bool is_num() const { return type == INT || type == FLOAT; } diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp index 3fd8eb5474..60950099d2 100644 --- a/core/variant/variant_utility.cpp +++ b/core/variant/variant_utility.cpp @@ -433,7 +433,7 @@ struct VariantUtilityFunctions { static inline Variant weakref(const Variant &obj, Callable::CallError &r_error) { if (obj.get_type() == Variant::OBJECT) { r_error.error = Callable::CallError::CALL_OK; - if (obj.is_ref()) { + if (obj.is_ref_counted()) { Ref<WeakRef> wref = memnew(WeakRef); REF r = obj; if (r.is_valid()) { |