diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/io/resource_importer.cpp | 47 | ||||
-rw-r--r-- | core/io/resource_importer.h | 17 | ||||
-rw-r--r-- | core/math/basis.cpp | 68 | ||||
-rw-r--r-- | core/math/math_defs.h | 9 | ||||
-rw-r--r-- | core/math/math_funcs.h | 16 | ||||
-rw-r--r-- | core/math/quat.cpp | 2 | ||||
-rw-r--r-- | core/math/vector2.cpp | 2 | ||||
-rw-r--r-- | core/math/vector3.h | 2 | ||||
-rw-r--r-- | core/os/os.cpp | 11 | ||||
-rw-r--r-- | core/os/os.h | 4 |
10 files changed, 143 insertions, 35 deletions
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index 9327e000f5..ef834921b6 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -32,6 +32,9 @@ #include "core/os/os.h" #include "core/variant_parser.h" +bool ResourceFormatImporter::SortImporterByName::operator() ( const Ref<ResourceImporter>& p_a,const Ref<ResourceImporter>& p_b) const { + return p_a->get_importer_name() < p_b->get_importer_name(); +} Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid) const { @@ -90,6 +93,8 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy r_path_and_type.type = value; } else if (assign == "importer") { r_path_and_type.importer = value; + } else if (assign == "metadata") { + r_path_and_type.metadata = value; } else if (assign == "valid") { if (r_valid) { *r_valid = value; @@ -304,6 +309,19 @@ String ResourceFormatImporter::get_resource_type(const String &p_path) const { return pat.type; } +Variant ResourceFormatImporter::get_resource_metadata(const String &p_path) const { + PathAndType pat; + Error err = _get_path_and_type(p_path, pat); + + if (err != OK) { + + return Variant(); + } + + return pat.metadata; +} + + void ResourceFormatImporter::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { PathAndType pat; @@ -366,6 +384,35 @@ String ResourceFormatImporter::get_import_base_path(const String &p_for_file) co return "res://.import/" + p_for_file.get_file() + "-" + p_for_file.md5_text(); } +bool ResourceFormatImporter::are_import_settings_valid(const String &p_path) const { + + bool valid = true; + PathAndType pat; + _get_path_and_type(p_path, pat, &valid); + + if (!valid) { + return false; + } + + for(int i=0;i<importers.size();i++) { + if (importers[i]->get_importer_name() == pat.importer) { + if (!importers[i]->are_import_settings_valid(p_path)) { //importer thinks this is not valid + return false; + } + } + } + + return true; +} + + String ResourceFormatImporter::get_import_settings_hash() const { + String hash; + for(int i=0;i<importers.size();i++) { + hash+=":"+importers[i]->get_importer_name()+":"+importers[i]->get_import_settings_string(); + } + return hash.md5_text(); +} + ResourceFormatImporter *ResourceFormatImporter::singleton = NULL; ResourceFormatImporter::ResourceFormatImporter() { diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index 32c39a8085..0ae6bf9090 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -43,12 +43,18 @@ class ResourceFormatImporter : public ResourceFormatLoader { String path; String type; String importer; + Variant metadata; }; Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const; static ResourceFormatImporter *singleton; + //need them to stay in order to compute the settings hash + struct SortImporterByName { + bool operator() ( const Ref<ResourceImporter>& p_a,const Ref<ResourceImporter>& p_b) const; + }; + Vector<Ref<ResourceImporter> > importers; public: @@ -59,6 +65,7 @@ public: virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; + virtual Variant get_resource_metadata(const String &p_path) const; virtual bool is_import_valid(const String &p_path) const; virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); @@ -68,12 +75,15 @@ public: String get_internal_resource_path(const String &p_path) const; void get_internal_resource_path_list(const String &p_path, List<String> *r_paths); - void add_importer(const Ref<ResourceImporter> &p_importer) { importers.push_back(p_importer); } + void add_importer(const Ref<ResourceImporter> &p_importer) { importers.push_back(p_importer); importers.sort_custom<SortImporterByName>();} void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); } Ref<ResourceImporter> get_importer_by_name(const String &p_name) const; Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const; void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers); + bool are_import_settings_valid(const String &p_path) const; + String get_import_settings_hash() const; + String get_import_base_path(const String &p_for_file) const; ResourceFormatImporter(); }; @@ -107,7 +117,10 @@ public: virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const = 0; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0; - virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL) = 0; + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata=NULL) = 0; + virtual bool are_import_settings_valid(const String &p_path) const { return true; } + virtual String get_import_settings_string() const { return String(); } + }; #endif // RESOURCE_IMPORTER_H diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 7f60b7962c..8816e3639a 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -76,9 +76,11 @@ void Basis::invert() { } void Basis::orthonormalize() { + #ifdef MATH_CHECKS ERR_FAIL_COND(determinant() == 0); #endif + // Gram-Schmidt Process Vector3 x = get_axis(0); @@ -118,16 +120,16 @@ bool Basis::is_diagonal() const { } bool Basis::is_rotation() const { - return Math::is_equal_approx(determinant(), 1) && is_orthogonal(); + return Math::is_equal_approx(determinant(), 1, UNIT_EPSILON) && is_orthogonal(); } bool Basis::is_symmetric() const { - if (!Math::is_equal_approx(elements[0][1], elements[1][0])) + if (!Math::is_equal_approx_ratio(elements[0][1], elements[1][0], UNIT_EPSILON)) return false; - if (!Math::is_equal_approx(elements[0][2], elements[2][0])) + if (!Math::is_equal_approx_ratio(elements[0][2], elements[2][0], UNIT_EPSILON)) return false; - if (!Math::is_equal_approx(elements[1][2], elements[2][1])) + if (!Math::is_equal_approx_ratio(elements[1][2], elements[2][1], UNIT_EPSILON)) return false; return true; @@ -488,6 +490,11 @@ void Basis::set_euler_xyz(const Vector3 &p_euler) { // as the x, y, and z components of a Vector3 respectively. Vector3 Basis::get_euler_yxz() const { + /* checking this is a bad idea, because obtaining from scaled transform is a valid use case +#ifdef MATH_CHECKS + ERR_FAIL_COND(!is_rotation()); +#endif +*/ // Euler angles in YXZ convention. // See https://en.wikipedia.org/wiki/Euler_angles#Rotation_matrix // @@ -496,9 +503,7 @@ Vector3 Basis::get_euler_yxz() const { // cy*sx*sz-cz*sy cy*cz*sx+sy*sz cy*cx Vector3 euler; -#ifdef MATH_CHECKS - ERR_FAIL_COND_V(!is_rotation(), euler); -#endif + real_t m12 = elements[1][2]; if (m12 < 1) { @@ -556,7 +561,7 @@ bool Basis::is_equal_approx(const Basis &a, const Basis &b) const { for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { - if (!Math::is_equal_approx(a.elements[i][j], b.elements[i][j])) + if (!Math::is_equal_approx_ratio(a.elements[i][j], b.elements[i][j], UNIT_EPSILON)) return false; } } @@ -599,10 +604,14 @@ Basis::operator String() const { } Quat Basis::get_quat() const { -#ifdef MATH_CHECKS - ERR_FAIL_COND_V(!is_rotation(), Quat()); -#endif - real_t trace = elements[0][0] + elements[1][1] + elements[2][2]; + + /* Allow getting a quaternion from an unnormalized transform */ + Basis m = *this; + m.elements[0].normalize(); + m.elements[1].normalize(); + m.elements[2].normalize(); + + real_t trace = m.elements[0][0] + m.elements[1][1] + m.elements[2][2]; real_t temp[4]; if (trace > 0.0) { @@ -610,23 +619,23 @@ Quat Basis::get_quat() const { temp[3] = (s * 0.5); s = 0.5 / s; - temp[0] = ((elements[2][1] - elements[1][2]) * s); - temp[1] = ((elements[0][2] - elements[2][0]) * s); - temp[2] = ((elements[1][0] - elements[0][1]) * s); + temp[0] = ((m.elements[2][1] - m.elements[1][2]) * s); + temp[1] = ((m.elements[0][2] - m.elements[2][0]) * s); + temp[2] = ((m.elements[1][0] - m.elements[0][1]) * s); } else { - int i = elements[0][0] < elements[1][1] ? - (elements[1][1] < elements[2][2] ? 2 : 1) : - (elements[0][0] < elements[2][2] ? 2 : 0); + int i = m.elements[0][0] < m.elements[1][1] ? + (m.elements[1][1] < m.elements[2][2] ? 2 : 1) : + (m.elements[0][0] < m.elements[2][2] ? 2 : 0); int j = (i + 1) % 3; int k = (i + 2) % 3; - real_t s = Math::sqrt(elements[i][i] - elements[j][j] - elements[k][k] + 1.0); + real_t s = Math::sqrt(m.elements[i][i] - m.elements[j][j] - m.elements[k][k] + 1.0); temp[i] = s * 0.5; s = 0.5 / s; - temp[3] = (elements[k][j] - elements[j][k]) * s; - temp[j] = (elements[j][i] + elements[i][j]) * s; - temp[k] = (elements[k][i] + elements[i][k]) * s; + temp[3] = (m.elements[k][j] - m.elements[j][k]) * s; + temp[j] = (m.elements[j][i] + m.elements[i][j]) * s; + temp[k] = (m.elements[k][i] + m.elements[i][k]) * s; } return Quat(temp[0], temp[1], temp[2], temp[3]); @@ -696,9 +705,11 @@ void Basis::set_orthogonal_index(int p_index) { } void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const { + /* checking this is a bad idea, because obtaining from scaled transform is a valid use case #ifdef MATH_CHECKS ERR_FAIL_COND(!is_rotation()); #endif +*/ real_t angle, x, y, z; // variables for result real_t epsilon = 0.01; // margin to allow for rounding errors real_t epsilon2 = 0.1; // margin to distinguish between 0 and 180 degrees @@ -835,14 +846,15 @@ void Basis::set_diagonal(const Vector3 p_diag) { } Basis Basis::slerp(const Basis &target, const real_t &t) const { -// TODO: implement this directly without using quaternions to make it more efficient -#ifdef MATH_CHECKS - ERR_FAIL_COND_V(!is_rotation(), Basis()); - ERR_FAIL_COND_V(!target.is_rotation(), Basis()); -#endif + //consider scale Quat from(*this); Quat to(target); - return Basis(from.slerp(to, t)); + Basis b(from.slerp(to, t)); + b.elements[0] *= Math::lerp(elements[0].length(), target.elements[0].length(), t); + b.elements[1] *= Math::lerp(elements[1].length(), target.elements[1].length(), t); + b.elements[2] *= Math::lerp(elements[2].length(), target.elements[2].length(), t); + + return b; } diff --git a/core/math/math_defs.h b/core/math/math_defs.h index 48533ba659..c54d3cc96f 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -33,6 +33,7 @@ #define CMP_EPSILON 0.00001 #define CMP_EPSILON2 (CMP_EPSILON * CMP_EPSILON) + #define CMP_NORMALIZE_TOLERANCE 0.000001 #define CMP_POINT_IN_PLANE_EPSILON 0.00001 @@ -49,6 +50,14 @@ #define MATH_CHECKS #endif +//this epsilon is for values related to a unit size (scalar or vector len) +#ifdef PRECISE_MATH_CHECKS +#define UNIT_EPSILON 0.00001 +#else +//tolerate some more floating point error normally +#define UNIT_EPSILON 0.001 +#endif + #define USEC_TO_SEC(m_usec) ((m_usec) / 1000000.0) enum ClockDirection { diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index f2234d5dd6..17112d8940 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -249,13 +249,25 @@ public: static float random(float from, float to); static real_t random(int from, int to) { return (real_t)random((real_t)from, (real_t)to); } - static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) { + static _ALWAYS_INLINE_ bool is_equal_approx_ratio(real_t a, real_t b, real_t epsilon = CMP_EPSILON) { + // this is an approximate way to check that numbers are close, as a ratio of their average size + // helps compare approximate numbers that may be very big or very small + real_t diff = abs(a - b); + if (diff == 0.0) { + return true; + } + real_t avg_size = (abs(a) + abs(b)) / 2.0; + diff /= avg_size; + return diff < epsilon; + } + + static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t epsilon = CMP_EPSILON) { // TODO: Comparing floats for approximate-equality is non-trivial. // Using epsilon should cover the typical cases in Godot (where a == b is used to compare two reals), such as matrix and vector comparison operators. // A proper implementation in terms of ULPs should eventually replace the contents of this function. // See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ for details. - return abs(a - b) < CMP_EPSILON; + return abs(a - b) < epsilon; } static _ALWAYS_INLINE_ float absf(float g) { diff --git a/core/math/quat.cpp b/core/math/quat.cpp index 6833d5de55..1a67be7384 100644 --- a/core/math/quat.cpp +++ b/core/math/quat.cpp @@ -135,7 +135,7 @@ Quat Quat::normalized() const { } bool Quat::is_normalized() const { - return Math::is_equal_approx(length_squared(), 1.0); + return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON); //use less epsilon } Quat Quat::inverse() const { diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index e580057950..5c1ea5943d 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -65,7 +65,7 @@ Vector2 Vector2::normalized() const { bool Vector2::is_normalized() const { // use length_squared() instead of length() to avoid sqrt(), makes it more stringent. - return Math::is_equal_approx(length_squared(), 1.0); + return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON); } real_t Vector2::distance_to(const Vector2 &p_vector2) const { diff --git a/core/math/vector3.h b/core/math/vector3.h index 8d6e093c4c..b11838d16e 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -414,7 +414,7 @@ Vector3 Vector3::normalized() const { bool Vector3::is_normalized() const { // use length_squared() instead of length() to avoid sqrt(), makes it more stringent. - return Math::is_equal_approx(length_squared(), 1.0); + return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON); } Vector3 Vector3::inverse() const { diff --git a/core/os/os.cpp b/core/os/os.cpp index d2d39d253a..03e63f636e 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -569,6 +569,11 @@ int OS::get_power_percent_left() { return -1; } +void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) { + + has_server_feature_callback = p_callback; +} + bool OS::has_feature(const String &p_feature) { if (p_feature == get_name()) @@ -625,6 +630,10 @@ bool OS::has_feature(const String &p_feature) { if (_check_internal_feature_support(p_feature)) return true; + if (has_server_feature_callback && has_server_feature_callback(p_feature)) { + return true; + } + if (ProjectSettings::get_singleton()->has_custom_feature(p_feature)) return true; @@ -729,6 +738,8 @@ OS::OS() { _logger = NULL; + has_server_feature_callback = NULL; + Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); diff --git a/core/os/os.h b/core/os/os.h index 396555970a..f58d607937 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -77,6 +77,7 @@ protected: public: typedef void (*ImeCallback)(void *p_inp, String p_text, Point2 p_selection); + typedef bool (*HasServerFeatureCallback)(const String &p_feature); enum PowerState { POWERSTATE_UNKNOWN, /**< cannot determine power status */ @@ -121,6 +122,7 @@ public: protected: friend class Main; + HasServerFeatureCallback has_server_feature_callback; RenderThreadMode _render_thread_mode; // functions used by main to initialize/deinitialize the OS @@ -507,6 +509,8 @@ public: virtual void force_process_input(){}; bool has_feature(const String &p_feature); + void set_has_server_feature_callback(HasServerFeatureCallback p_callback); + bool is_layered_allowed() const { return _allow_layered; } bool is_hidpi_allowed() const { return _allow_hidpi; } |