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-rw-r--r--core/class_db.h13
-rw-r--r--core/io/multiplayer_api.cpp5
2 files changed, 16 insertions, 2 deletions
diff --git a/core/class_db.h b/core/class_db.h
index 490deb7873..34301d6cba 100644
--- a/core/class_db.h
+++ b/core/class_db.h
@@ -114,6 +114,7 @@ public:
APIType api;
ClassInfo *inherits_ptr;
+ void *class_ptr;
HashMap<StringName, MethodBind *> method_map;
HashMap<StringName, int> constant_map;
HashMap<StringName, List<StringName> > enum_map;
@@ -177,6 +178,7 @@ public:
ERR_FAIL_COND(!t);
t->creation_func = &creator<T>;
t->exposed = true;
+ t->class_ptr = T::get_class_ptr_static();
T::register_custom_data_to_otdb();
}
@@ -188,6 +190,7 @@ public:
ClassInfo *t = classes.getptr(T::get_class_static());
ERR_FAIL_COND(!t);
t->exposed = true;
+ t->class_ptr = T::get_class_ptr_static();
//nothing
}
@@ -206,6 +209,7 @@ public:
ERR_FAIL_COND(!t);
t->creation_func = &_create_ptr_func<T>;
t->exposed = true;
+ t->class_ptr = T::get_class_ptr_static();
T::register_custom_data_to_otdb();
}
@@ -293,6 +297,15 @@ public:
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, ptr, 7);
}
+ template <class N, class M>
+ static MethodBind *bind_method(N p_method_name, M p_method, const Variant &p_def1, const Variant &p_def2, const Variant &p_def3, const Variant &p_def4, const Variant &p_def5, const Variant &p_def6, const Variant &p_def7, const Variant &p_def8) {
+
+ MethodBind *bind = create_method_bind(p_method);
+ const Variant *ptr[8] = { &p_def1, &p_def2, &p_def3, &p_def4, &p_def5, &p_def6, &p_def7, &p_def8 };
+
+ return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, ptr, 8);
+ }
+
template <class M>
static MethodBind *bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info = MethodInfo(), const Vector<Variant> &p_default_args = Vector<Variant>(), bool p_return_nil_is_variant = true) {
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index aaa7eb64c9..2708cb8c01 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -139,6 +139,9 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee
if (p_peer == network_peer) return; // Nothing to do
+ ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED,
+ "Supplied NetworkedMultiplayerPeer must be connecting or connected.");
+
if (network_peer.is_valid()) {
network_peer->disconnect("peer_connected", this, "_add_peer");
network_peer->disconnect("peer_disconnected", this, "_del_peer");
@@ -150,8 +153,6 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee
network_peer = p_peer;
- ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED, "Supplied NetworkedNetworkPeer must be connecting or connected.");
-
if (network_peer.is_valid()) {
network_peer->connect("peer_connected", this, "_add_peer");
network_peer->connect("peer_disconnected", this, "_del_peer");