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-rw-r--r--core/SCsub3
-rw-r--r--core/config/project_settings.cpp7
-rw-r--r--core/core_bind.cpp95
-rw-r--r--core/core_bind.h11
-rw-r--r--core/core_constants.cpp13
-rw-r--r--core/core_constants.h2
-rw-r--r--core/crypto/crypto_core.h1
-rw-r--r--core/debugger/debugger_marshalls.h6
-rw-r--r--core/debugger/engine_debugger.cpp6
-rw-r--r--core/debugger/engine_debugger.h4
-rw-r--r--core/debugger/local_debugger.cpp7
-rw-r--r--core/debugger/remote_debugger.cpp21
-rw-r--r--core/debugger/remote_debugger.h3
-rw-r--r--core/doc_data.cpp31
-rw-r--r--core/doc_data.h3
-rw-r--r--core/error/error_macros.cpp8
-rw-r--r--core/extension/extension_api_dump.cpp52
-rw-r--r--core/extension/extension_api_dump.h6
-rw-r--r--core/extension/gdnative_interface.cpp12
-rw-r--r--core/extension/gdnative_interface.h20
-rw-r--r--core/extension/native_extension.cpp32
-rw-r--r--core/extension/native_extension.h4
-rw-r--r--core/extension/native_extension_manager.h2
-rw-r--r--core/input/gamecontrollerdb.txt367
-rw-r--r--core/input/input.cpp1
-rw-r--r--core/input/input.h2
-rw-r--r--core/input/input_builders.py4
-rw-r--r--core/input/input_event.cpp19
-rw-r--r--core/input/input_event.h4
-rw-r--r--core/input/shortcut.h1
-rw-r--r--core/io/dir_access.cpp21
-rw-r--r--core/io/dir_access.h1
-rw-r--r--core/io/file_access.cpp5
-rw-r--r--core/io/image.cpp154
-rw-r--r--core/io/image.h21
-rw-r--r--core/io/marshalls.cpp151
-rw-r--r--core/io/packet_peer.h2
-rw-r--r--core/io/resource.cpp96
-rw-r--r--core/io/resource.h4
-rw-r--r--core/io/resource_format_binary.cpp114
-rw-r--r--core/io/resource_format_binary.h2
-rw-r--r--core/io/resource_importer.cpp10
-rw-r--r--core/io/resource_importer.h2
-rw-r--r--core/io/resource_loader.cpp79
-rw-r--r--core/io/resource_loader.h3
-rw-r--r--core/io/resource_uid.h6
-rw-r--r--core/io/xml_parser.cpp46
-rw-r--r--core/io/xml_parser.h9
-rw-r--r--core/math/basis.cpp25
-rw-r--r--core/math/basis.h24
-rw-r--r--core/math/bvh.h2
-rw-r--r--core/math/bvh_public.inc6
-rw-r--r--core/math/color.h12
-rw-r--r--core/math/delaunay_3d.h4
-rw-r--r--core/math/expression.cpp40
-rw-r--r--core/math/expression.h4
-rw-r--r--core/math/math_fieldwise.cpp30
-rw-r--r--core/math/math_funcs.h21
-rw-r--r--core/math/octree.h1271
-rw-r--r--core/math/plane.h6
-rw-r--r--core/math/projection.cpp (renamed from core/math/camera_matrix.cpp)255
-rw-r--r--core/math/projection.h (renamed from core/math/camera_matrix.h)59
-rw-r--r--core/math/triangle_mesh.cpp16
-rw-r--r--core/math/triangle_mesh.h7
-rw-r--r--core/math/vector2.cpp7
-rw-r--r--core/math/vector2.h24
-rw-r--r--core/math/vector3.cpp8
-rw-r--r--core/math/vector3.h25
-rw-r--r--core/math/vector4.cpp122
-rw-r--r--core/math/vector4.h283
-rw-r--r--core/math/vector4i.cpp (renamed from core/templates/thread_work_pool.cpp)86
-rw-r--r--core/math/vector4i.h338
-rw-r--r--core/multiplayer/multiplayer_api.cpp8
-rw-r--r--core/multiplayer/multiplayer_api.h6
-rw-r--r--core/multiplayer/multiplayer_peer.cpp27
-rw-r--r--core/multiplayer/multiplayer_peer.h12
-rw-r--r--core/object/class_db.cpp48
-rw-r--r--core/object/class_db.h32
-rw-r--r--core/object/method_bind.h14
-rw-r--r--core/object/object.cpp241
-rw-r--r--core/object/object.h165
-rw-r--r--core/object/script_language.cpp8
-rw-r--r--core/object/script_language.h3
-rw-r--r--core/object/script_language_extension.cpp2
-rw-r--r--core/object/script_language_extension.h15
-rw-r--r--core/object/worker_thread_pool.cpp474
-rw-r--r--core/object/worker_thread_pool.h198
-rw-r--r--core/os/keyboard.cpp2
-rw-r--r--core/os/os.cpp15
-rw-r--r--core/os/os.h2
-rw-r--r--core/os/spin_lock.h1
-rw-r--r--core/os/thread.h1
-rw-r--r--core/register_core_types.cpp21
-rw-r--r--core/string/node_path.cpp15
-rw-r--r--core/string/node_path.h2
-rw-r--r--core/string/print_string.cpp95
-rw-r--r--core/string/print_string.h12
-rw-r--r--core/string/ustring.cpp393
-rw-r--r--core/string/ustring.h10
-rw-r--r--core/templates/bin_sorted_array.h2
-rw-r--r--core/templates/hash_map.h33
-rw-r--r--core/templates/hash_set.h33
-rw-r--r--core/templates/hashfuncs.h78
-rw-r--r--core/templates/local_vector.h9
-rw-r--r--core/templates/lru.h7
-rw-r--r--core/templates/rb_map.h2
-rw-r--r--core/templates/rb_set.h2
-rw-r--r--core/templates/safe_refcount.h5
-rw-r--r--core/templates/thread_work_pool.h157
-rw-r--r--core/templates/vector.h3
-rw-r--r--core/variant/binder_common.h26
-rw-r--r--core/variant/callable.cpp2
-rw-r--r--core/variant/callable.h1
-rw-r--r--core/variant/method_ptrcall.h3
-rw-r--r--core/variant/type_info.h49
-rw-r--r--core/variant/variant.cpp291
-rw-r--r--core/variant/variant.h22
-rw-r--r--core/variant/variant_call.cpp265
-rw-r--r--core/variant/variant_construct.cpp15
-rw-r--r--core/variant/variant_construct.h3
-rw-r--r--core/variant/variant_internal.h96
-rw-r--r--core/variant/variant_op.cpp131
-rw-r--r--core/variant/variant_op.h48
-rw-r--r--core/variant/variant_parser.cpp61
-rw-r--r--core/variant/variant_setget.cpp21
-rw-r--r--core/variant/variant_setget.h15
-rw-r--r--core/variant/variant_utility.cpp81
127 files changed, 4880 insertions, 2551 deletions
diff --git a/core/SCsub b/core/SCsub
index 1379e9df9b..97080b8710 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -129,6 +129,9 @@ if env["builtin_zstd"]:
"decompress/zstd_decompress_block.c",
"decompress/zstd_decompress.c",
]
+ if env["platform"] in ["android", "ios", "linuxbsd", "macos"]:
+ # Match platforms with ZSTD_ASM_SUPPORTED in common/portability_macros.h
+ thirdparty_zstd_sources.append("decompress/huf_decompress_amd64.S")
thirdparty_zstd_sources = [thirdparty_zstd_dir + file for file in thirdparty_zstd_sources]
env_thirdparty.Prepend(CPPPATH=[thirdparty_zstd_dir, thirdparty_zstd_dir + "common"])
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 7145e628c1..38db7f9190 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -488,7 +488,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
// We need to test both possibilities as extensions for Linux binaries are optional
// (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck').
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
if (!found) {
// Attempt to load PCK from macOS .app bundle resources.
found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck")) || _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_filename + ".pck"));
@@ -511,8 +511,9 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
if (found) {
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK && !p_ignore_override) {
- // Load override from location of the executable.
- // Optional, we don't mind if it fails.
+ // Load overrides from the PCK and the executable location.
+ // Optional, we don't mind if either fails.
+ _load_settings_text("res://override.cfg");
_load_settings_text(exec_path.get_base_dir().plus_file("override.cfg"));
}
return err;
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 8fafc459e3..cb57cd7057 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -83,6 +83,14 @@ Vector<String> ResourceLoader::get_recognized_extensions_for_type(const String &
return ret;
}
+void ResourceLoader::add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front) {
+ ::ResourceLoader::add_resource_format_loader(p_format_loader, p_at_front);
+}
+
+void ResourceLoader::remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader) {
+ ::ResourceLoader::remove_resource_format_loader(p_format_loader);
+}
+
void ResourceLoader::set_abort_on_missing_resources(bool p_abort) {
::ResourceLoader::set_abort_on_missing_resources(p_abort);
}
@@ -119,6 +127,8 @@ void ResourceLoader::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path", "type_hint", "cache_mode"), &ResourceLoader::load, DEFVAL(""), DEFVAL(CACHE_MODE_REUSE));
ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &ResourceLoader::get_recognized_extensions_for_type);
+ ClassDB::bind_method(D_METHOD("add_resource_format_loader", "format_loader", "at_front"), &ResourceLoader::add_resource_format_loader, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("remove_resource_format_loader", "format_loader"), &ResourceLoader::remove_resource_format_loader);
ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &ResourceLoader::set_abort_on_missing_resources);
ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &ResourceLoader::get_dependencies);
ClassDB::bind_method(D_METHOD("has_cached", "path"), &ResourceLoader::has_cached);
@@ -137,7 +147,7 @@ void ResourceLoader::_bind_methods() {
////// ResourceSaver //////
-Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
+Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, BitField<SaverFlags> p_flags) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + String(p_path) + "'.");
return ::ResourceSaver::save(p_path, p_resource, p_flags);
}
@@ -153,20 +163,30 @@ Vector<String> ResourceSaver::get_recognized_extensions(const Ref<Resource> &p_r
return ret;
}
+void ResourceSaver::add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front) {
+ ::ResourceSaver::add_resource_format_saver(p_format_saver, p_at_front);
+}
+
+void ResourceSaver::remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver) {
+ ::ResourceSaver::remove_resource_format_saver(p_format_saver);
+}
+
ResourceSaver *ResourceSaver::singleton = nullptr;
void ResourceSaver::_bind_methods() {
ClassDB::bind_method(D_METHOD("save", "path", "resource", "flags"), &ResourceSaver::save, DEFVAL((uint32_t)FLAG_NONE));
ClassDB::bind_method(D_METHOD("get_recognized_extensions", "type"), &ResourceSaver::get_recognized_extensions);
+ ClassDB::bind_method(D_METHOD("add_resource_format_saver", "format_saver", "at_front"), &ResourceSaver::add_resource_format_saver, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("remove_resource_format_saver", "format_saver"), &ResourceSaver::remove_resource_format_saver);
- BIND_ENUM_CONSTANT(FLAG_NONE);
- BIND_ENUM_CONSTANT(FLAG_RELATIVE_PATHS);
- BIND_ENUM_CONSTANT(FLAG_BUNDLE_RESOURCES);
- BIND_ENUM_CONSTANT(FLAG_CHANGE_PATH);
- BIND_ENUM_CONSTANT(FLAG_OMIT_EDITOR_PROPERTIES);
- BIND_ENUM_CONSTANT(FLAG_SAVE_BIG_ENDIAN);
- BIND_ENUM_CONSTANT(FLAG_COMPRESS);
- BIND_ENUM_CONSTANT(FLAG_REPLACE_SUBRESOURCE_PATHS);
+ BIND_BITFIELD_FLAG(FLAG_NONE);
+ BIND_BITFIELD_FLAG(FLAG_RELATIVE_PATHS);
+ BIND_BITFIELD_FLAG(FLAG_BUNDLE_RESOURCES);
+ BIND_BITFIELD_FLAG(FLAG_CHANGE_PATH);
+ BIND_BITFIELD_FLAG(FLAG_OMIT_EDITOR_PROPERTIES);
+ BIND_BITFIELD_FLAG(FLAG_SAVE_BIG_ENDIAN);
+ BIND_BITFIELD_FLAG(FLAG_COMPRESS);
+ BIND_BITFIELD_FLAG(FLAG_REPLACE_SUBRESOURCE_PATHS);
}
////// OS //////
@@ -1200,16 +1220,10 @@ Vector<uint8_t> File::get_buffer(int64_t p_length) const {
String File::get_as_text() const {
ERR_FAIL_COND_V_MSG(f.is_null(), String(), "File must be opened before use, or is lacking read-write permission.");
- String text;
uint64_t original_pos = f->get_position();
const_cast<FileAccess *>(*f)->seek(0);
- String l = get_line();
- while (!eof_reached()) {
- text += l + "\n";
- l = get_line();
- }
- text += l;
+ String text = f->get_as_utf8_string();
const_cast<FileAccess *>(*f)->seek(original_pos);
@@ -1820,60 +1834,26 @@ void Thread::_start_func(void *ud) {
ERR_FAIL_MSG(vformat("Could not call function '%s' on previously freed instance to start thread %s.", t->target_callable.get_method(), t->get_id()));
}
- Callable::CallError ce;
- const Variant *arg[1] = { &t->userdata };
- int argc = 0;
- if (arg[0]->get_type() != Variant::NIL) {
- // Just pass to the target function whatever came as user data
- argc = 1;
- } else {
- // There are two cases of null user data:
- // a) The target function has zero parameters and the caller is just honoring that.
- // b) The target function has at least one parameter with no default and the caller is
- // leveraging the fact that user data defaults to null in Thread.start().
- // We care about the case of more than one parameter because, even if a thread
- // function can have one at most, out mindset here is to do our best with the
- // only/first one and let the call handle any other error conditions, like too
- // much arguments.
- // We must check if we are in case b).
- int target_param_count = 0;
- int target_default_arg_count = 0;
- Ref<Script> script = target_instance->get_script();
- if (script.is_valid()) {
- MethodInfo mi = script->get_method_info(t->target_callable.get_method());
- target_param_count = mi.arguments.size();
- target_default_arg_count = mi.default_arguments.size();
- } else {
- MethodBind *method = ClassDB::get_method(target_instance->get_class_name(), t->target_callable.get_method());
- if (method) {
- target_param_count = method->get_argument_count();
- target_default_arg_count = method->get_default_argument_count();
- }
- }
- if (target_param_count >= 1 && target_default_arg_count < target_param_count) {
- argc = 1;
- }
- }
+ String func_name = t->target_callable.is_custom() ? t->target_callable.get_custom()->get_as_text() : String(t->target_callable.get_method());
+ ::Thread::set_name(func_name);
- ::Thread::set_name(t->target_callable.get_method());
-
- t->target_callable.call(arg, argc, t->ret, ce);
+ Callable::CallError ce;
+ t->target_callable.call(nullptr, 0, t->ret, ce);
if (ce.error != Callable::CallError::CALL_OK) {
t->running.clear();
- ERR_FAIL_MSG("Could not call function '" + t->target_callable.get_method().operator String() + "' to start thread " + t->get_id() + ": " + Variant::get_callable_error_text(t->target_callable, arg, argc, ce) + ".");
+ ERR_FAIL_MSG("Could not call function '" + func_name + "' to start thread " + t->get_id() + ": " + Variant::get_callable_error_text(t->target_callable, nullptr, 0, ce) + ".");
}
t->running.clear();
}
-Error Thread::start(const Callable &p_callable, const Variant &p_userdata, Priority p_priority) {
+Error Thread::start(const Callable &p_callable, Priority p_priority) {
ERR_FAIL_COND_V_MSG(is_started(), ERR_ALREADY_IN_USE, "Thread already started.");
ERR_FAIL_COND_V(!p_callable.is_valid(), ERR_INVALID_PARAMETER);
ERR_FAIL_INDEX_V(p_priority, PRIORITY_MAX, ERR_INVALID_PARAMETER);
ret = Variant();
target_callable = p_callable;
- userdata = p_userdata;
running.set();
Ref<Thread> *ud = memnew(Ref<Thread>(this));
@@ -1902,13 +1882,12 @@ Variant Thread::wait_to_finish() {
thread.wait_to_finish();
Variant r = ret;
target_callable = Callable();
- userdata = Variant();
return r;
}
void Thread::_bind_methods() {
- ClassDB::bind_method(D_METHOD("start", "callable", "userdata", "priority"), &Thread::start, DEFVAL(Variant()), DEFVAL(PRIORITY_NORMAL));
+ ClassDB::bind_method(D_METHOD("start", "callable", "priority"), &Thread::start, DEFVAL(PRIORITY_NORMAL));
ClassDB::bind_method(D_METHOD("get_id"), &Thread::get_id);
ClassDB::bind_method(D_METHOD("is_started"), &Thread::is_started);
ClassDB::bind_method(D_METHOD("is_alive"), &Thread::is_alive);
diff --git a/core/core_bind.h b/core/core_bind.h
index c2098b1b59..c116ac4986 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -77,6 +77,8 @@ public:
Ref<Resource> load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
Vector<String> get_recognized_extensions_for_type(const String &p_type);
+ void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front);
+ void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
void set_abort_on_missing_resources(bool p_abort);
PackedStringArray get_dependencies(const String &p_path);
bool has_cached(const String &p_path);
@@ -107,8 +109,10 @@ public:
static ResourceSaver *get_singleton() { return singleton; }
- Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags);
+ Error save(const String &p_path, const Ref<Resource> &p_resource, BitField<SaverFlags> p_flags);
Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
+ void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front);
+ void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
ResourceSaver() { singleton = this; }
};
@@ -551,7 +555,6 @@ class Thread : public RefCounted {
protected:
Variant ret;
- Variant userdata;
SafeFlag running;
Callable target_callable;
::Thread thread;
@@ -566,7 +569,7 @@ public:
PRIORITY_MAX
};
- Error start(const Callable &p_callable, const Variant &p_userdata = Variant(), Priority p_priority = PRIORITY_NORMAL);
+ Error start(const Callable &p_callable, Priority p_priority = PRIORITY_NORMAL);
String get_id() const;
bool is_started() const;
bool is_alive() const;
@@ -716,7 +719,7 @@ public:
VARIANT_ENUM_CAST(core_bind::ResourceLoader::ThreadLoadStatus);
VARIANT_ENUM_CAST(core_bind::ResourceLoader::CacheMode);
-VARIANT_ENUM_CAST(core_bind::ResourceSaver::SaverFlags);
+VARIANT_BITFIELD_CAST(core_bind::ResourceSaver::SaverFlags);
VARIANT_ENUM_CAST(core_bind::OS::VideoDriver);
VARIANT_ENUM_CAST(core_bind::OS::Weekday);
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index 1f46223a1d..4a2d09d2a0 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -570,9 +570,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM_SUGGESTION);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_EASING);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LENGTH);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LINK);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_KEY_ACCEL);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_FLAGS);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_2D_RENDER);
@@ -588,6 +586,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_GLOBAL_DIR);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_RESOURCE_TYPE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MULTILINE_TEXT);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXPRESSION);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PLACEHOLDER_TEXT);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY);
@@ -613,20 +612,20 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ARRAY_TYPE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LOCALE_ID);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LOCALIZABLE_STRING);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_TYPE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NONE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_STORAGE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NETWORK);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_HELPER);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CHECKABLE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CHECKED);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_INTERNATIONALIZED);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_GROUP);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CATEGORY);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SUBGROUP);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CLASS_IS_BITFIELD);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NO_INSTANCE_STATE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_RESTART_IF_CHANGED);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE);
@@ -654,11 +653,8 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_NORMAL);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_EDITOR);
- BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_NOSCRIPT);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_CONST);
- BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_REVERSE);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_VIRTUAL);
- BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_FROM_SCRIPT);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_VARARG);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_STATIC);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_OBJECT_CORE);
@@ -685,11 +681,14 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3", Variant::VECTOR3);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3I", Variant::VECTOR3I);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM2D", Variant::TRANSFORM2D);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR4", Variant::VECTOR4);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR4I", Variant::VECTOR4I);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_PLANE", Variant::PLANE);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_QUATERNION", Variant::QUATERNION);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_AABB", Variant::AABB);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_BASIS", Variant::BASIS);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM3D", Variant::TRANSFORM3D);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_PROJECTION", Variant::PROJECTION);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_COLOR", Variant::COLOR);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_STRING_NAME", Variant::STRING_NAME);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH);
diff --git a/core/core_constants.h b/core/core_constants.h
index d5b3b156b2..5e05b7a931 100644
--- a/core/core_constants.h
+++ b/core/core_constants.h
@@ -42,4 +42,4 @@ public:
static int64_t get_global_constant_value(int p_idx);
};
-#endif // GLOBAL_CONSTANTS_H
+#endif // CORE_CONSTANTS_H
diff --git a/core/crypto/crypto_core.h b/core/crypto/crypto_core.h
index eacef268cc..008e9e92b5 100644
--- a/core/crypto/crypto_core.h
+++ b/core/crypto/crypto_core.h
@@ -115,4 +115,5 @@ public:
static Error sha1(const uint8_t *p_src, int p_src_len, unsigned char r_hash[20]);
static Error sha256(const uint8_t *p_src, int p_src_len, unsigned char r_hash[32]);
};
+
#endif // CRYPTO_CORE_H
diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h
index 378c3af8aa..751e8a6371 100644
--- a/core/debugger/debugger_marshalls.h
+++ b/core/debugger/debugger_marshalls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef DEBUGGER_MARSHARLLS_H
-#define DEBUGGER_MARSHARLLS_H
+#ifndef DEBUGGER_MARSHALLS_H
+#define DEBUGGER_MARSHALLS_H
#include "core/object/script_language.h"
@@ -69,4 +69,4 @@ struct DebuggerMarshalls {
};
};
-#endif // DEBUGGER_MARSHARLLS_H
+#endif // DEBUGGER_MARSHALLS_H
diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp
index 263c75760b..d495a8ee20 100644
--- a/core/debugger/engine_debugger.cpp
+++ b/core/debugger/engine_debugger.cpp
@@ -43,6 +43,8 @@ HashMap<StringName, EngineDebugger::Profiler> EngineDebugger::profilers;
HashMap<StringName, EngineDebugger::Capture> EngineDebugger::captures;
HashMap<String, EngineDebugger::CreatePeerFunc> EngineDebugger::protocols;
+void (*EngineDebugger::allow_focus_steal_fn)();
+
void EngineDebugger::register_profiler(const StringName &p_name, const Profiler &p_func) {
ERR_FAIL_COND_MSG(profilers.has(p_name), "Profiler already registered: " + p_name);
profilers.insert(p_name, p_func);
@@ -133,7 +135,7 @@ void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks,
singleton->poll_events(true);
}
-void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints) {
+void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints, void (*p_allow_focus_steal_fn)()) {
register_uri_handler("tcp://", RemoteDebuggerPeerTCP::create); // TCP is the default protocol. Platforms/modules can add more.
if (p_uri.is_empty()) {
return;
@@ -174,6 +176,8 @@ void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Ve
singleton_script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp));
}
+
+ allow_focus_steal_fn = p_allow_focus_steal_fn;
}
void EngineDebugger::deinitialize() {
diff --git a/core/debugger/engine_debugger.h b/core/debugger/engine_debugger.h
index a8a791f9b0..236d5e5f63 100644
--- a/core/debugger/engine_debugger.h
+++ b/core/debugger/engine_debugger.h
@@ -100,13 +100,15 @@ protected:
static HashMap<StringName, Capture> captures;
static HashMap<String, CreatePeerFunc> protocols;
+ static void (*allow_focus_steal_fn)();
+
public:
_FORCE_INLINE_ static EngineDebugger *get_singleton() { return singleton; }
_FORCE_INLINE_ static bool is_active() { return singleton != nullptr && script_debugger != nullptr; }
_FORCE_INLINE_ static ScriptDebugger *get_script_debugger() { return script_debugger; };
- static void initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints);
+ static void initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints, void (*p_allow_focus_steal_fn)());
static void deinitialize();
static void register_profiler(const StringName &p_name, const Profiler &p_profiler);
static void unregister_profiler(const StringName &p_name);
diff --git a/core/debugger/local_debugger.cpp b/core/debugger/local_debugger.cpp
index 06e08081e9..58d239ccb9 100644
--- a/core/debugger/local_debugger.cpp
+++ b/core/debugger/local_debugger.cpp
@@ -31,7 +31,7 @@
#include "local_debugger.h"
#include "core/debugger/script_debugger.h"
-#include "scene/main/scene_tree.h"
+#include "core/os/os.h"
struct LocalDebugger::ScriptsProfiler {
struct ProfileInfoSort {
@@ -273,7 +273,10 @@ void LocalDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
script_debugger->set_depth(-1);
script_debugger->set_lines_left(-1);
- SceneTree::get_singleton()->quit();
+ MainLoop *main_loop = OS::get_singleton()->get_main_loop();
+ if (main_loop->get_class() == "SceneTree") {
+ main_loop->call("quit");
+ }
break;
} else if (line.begins_with("delete")) {
if (line.get_slice_count(" ") <= 1) {
diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp
index 5ee4e2c368..23ee977df4 100644
--- a/core/debugger/remote_debugger.cpp
+++ b/core/debugger/remote_debugger.cpp
@@ -208,7 +208,7 @@ void RemoteDebugger::_err_handler(void *p_this, const char *p_func, const char *
rd->script_debugger->send_error(String::utf8(p_func), String::utf8(p_file), p_line, String::utf8(p_err), String::utf8(p_descr), p_editor_notify, p_type, si);
}
-void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error) {
+void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error, bool p_rich) {
RemoteDebugger *rd = static_cast<RemoteDebugger *>(p_this);
if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) { // Can't handle recursive prints during flush.
@@ -237,7 +237,13 @@ void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p
OutputString output_string;
output_string.message = s;
- output_string.type = p_error ? MESSAGE_TYPE_ERROR : MESSAGE_TYPE_LOG;
+ if (p_error) {
+ output_string.type = MESSAGE_TYPE_ERROR;
+ } else if (p_rich) {
+ output_string.type = MESSAGE_TYPE_LOG_RICH;
+ } else {
+ output_string.type = MESSAGE_TYPE_LOG;
+ }
rd->output_strings.push_back(output_string);
if (overflowed) {
@@ -291,6 +297,14 @@ void RemoteDebugger::flush_output() {
}
strings.push_back(output_string.message);
types.push_back(MESSAGE_TYPE_ERROR);
+ } else if (output_string.type == MESSAGE_TYPE_LOG_RICH) {
+ if (!joined_log_strings.is_empty()) {
+ strings.push_back(String("\n").join(joined_log_strings));
+ types.push_back(MESSAGE_TYPE_LOG_RICH);
+ joined_log_strings.clear();
+ }
+ strings.push_back(output_string.message);
+ types.push_back(MESSAGE_TYPE_LOG_RICH);
} else {
joined_log_strings.push_back(output_string.message);
}
@@ -438,6 +452,9 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
msg.push_back(error_str);
ERR_FAIL_COND(!script_lang);
msg.push_back(script_lang->debug_get_stack_level_count() > 0);
+ if (allow_focus_steal_fn) {
+ allow_focus_steal_fn();
+ }
send_message("debug_enter", msg);
Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode();
diff --git a/core/debugger/remote_debugger.h b/core/debugger/remote_debugger.h
index fdb312ae68..fe4bbe86ea 100644
--- a/core/debugger/remote_debugger.h
+++ b/core/debugger/remote_debugger.h
@@ -44,6 +44,7 @@ public:
enum MessageType {
MESSAGE_TYPE_LOG,
MESSAGE_TYPE_ERROR,
+ MESSAGE_TYPE_LOG_RICH,
};
private:
@@ -82,7 +83,7 @@ private:
Thread::ID flush_thread = 0;
PrintHandlerList phl;
- static void _print_handler(void *p_this, const String &p_string, bool p_error);
+ static void _print_handler(void *p_this, const String &p_string, bool p_error, bool p_rich);
ErrorHandlerList eh;
static void _err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, bool p_editor_notify, ErrorHandlerType p_type);
diff --git a/core/doc_data.cpp b/core/doc_data.cpp
index 1e72ad1090..df86cd1dc2 100644
--- a/core/doc_data.cpp
+++ b/core/doc_data.cpp
@@ -38,7 +38,7 @@ void DocData::return_doc_from_retinfo(DocData::MethodDoc &p_method, const Proper
} else {
p_method.return_type += "*";
}
- } else if (p_retinfo.type == Variant::INT && p_retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (p_retinfo.type == Variant::INT && p_retinfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
p_method.return_enum = p_retinfo.class_name;
if (p_method.return_enum.begins_with("_")) { //proxy class
p_method.return_enum = p_method.return_enum.substr(1, p_method.return_enum.length());
@@ -69,7 +69,7 @@ void DocData::argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const
} else {
p_argument.type += "*";
}
- } else if (p_arginfo.type == Variant::INT && p_arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (p_arginfo.type == Variant::INT && p_arginfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
p_argument.enumeration = p_arginfo.class_name;
if (p_argument.enumeration.begins_with("_")) { //proxy class
p_argument.enumeration = p_argument.enumeration.substr(1, p_argument.enumeration.length());
@@ -115,6 +115,31 @@ void DocData::method_doc_from_methodinfo(DocData::MethodDoc &p_method, const Met
p_method.name = p_methodinfo.name;
p_method.description = p_desc;
+ if (p_methodinfo.flags & METHOD_FLAG_VIRTUAL) {
+ p_method.qualifiers = "virtual";
+ }
+
+ if (p_methodinfo.flags & METHOD_FLAG_CONST) {
+ if (!p_method.qualifiers.is_empty()) {
+ p_method.qualifiers += " ";
+ }
+ p_method.qualifiers += "const";
+ }
+
+ if (p_methodinfo.flags & METHOD_FLAG_VARARG) {
+ if (!p_method.qualifiers.is_empty()) {
+ p_method.qualifiers += " ";
+ }
+ p_method.qualifiers += "vararg";
+ }
+
+ if (p_methodinfo.flags & METHOD_FLAG_STATIC) {
+ if (!p_method.qualifiers.is_empty()) {
+ p_method.qualifiers += " ";
+ }
+ p_method.qualifiers += "static";
+ }
+
return_doc_from_retinfo(p_method, p_methodinfo.return_val);
for (int i = 0; i < p_methodinfo.arguments.size(); i++) {
@@ -123,7 +148,7 @@ void DocData::method_doc_from_methodinfo(DocData::MethodDoc &p_method, const Met
int default_arg_index = i - (p_methodinfo.arguments.size() - p_methodinfo.default_arguments.size());
if (default_arg_index >= 0) {
Variant default_arg = p_methodinfo.default_arguments[default_arg_index];
- argument.default_value = default_arg.get_construct_string();
+ argument.default_value = default_arg.get_construct_string().replace("\n", "");
}
p_method.arguments.push_back(argument);
}
diff --git a/core/doc_data.h b/core/doc_data.h
index af20b717d7..1d8d2483e0 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -103,6 +103,7 @@ public:
String value;
bool is_value_valid = false;
String enumeration;
+ bool is_bitfield = false;
String description;
bool operator<(const ConstantDoc &p_const) const {
return name < p_const.name;
@@ -111,6 +112,7 @@ public:
struct EnumDoc {
String name = "@unnamed_enum";
+ bool is_bitfield = false;
String description;
Vector<DocData::ConstantDoc> values;
};
@@ -163,6 +165,7 @@ public:
Vector<ConstantDoc> constants;
HashMap<String, String> enums;
Vector<PropertyDoc> properties;
+ Vector<MethodDoc> annotations;
Vector<ThemeItemDoc> theme_properties;
bool is_script_doc = false;
String script_path;
diff --git a/core/error/error_macros.cpp b/core/error/error_macros.cpp
index 8add4b9a3a..f71a642b23 100644
--- a/core/error/error_macros.cpp
+++ b/core/error/error_macros.cpp
@@ -83,7 +83,13 @@ void _err_print_error(const char *p_function, const char *p_file, int p_line, co
// Main error printing function.
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_message, bool p_editor_notify, ErrorHandlerType p_type) {
- OS::get_singleton()->print_error(p_function, p_file, p_line, p_error, p_message, p_editor_notify, (Logger::ErrorType)p_type);
+ if (OS::get_singleton()) {
+ OS::get_singleton()->print_error(p_function, p_file, p_line, p_error, p_message, p_editor_notify, (Logger::ErrorType)p_type);
+ } else {
+ // Fallback if errors happen before OS init or after it's destroyed.
+ const char *err_details = (p_message && *p_message) ? p_message : p_error;
+ fprintf(stderr, "ERROR: %s\n at: %s (%s:%i)\n", err_details, p_function, p_file, p_line);
+ }
_global_lock();
ErrorHandlerList *l = error_handler_list;
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index edd48cf9cd..867b1fc637 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -46,9 +46,12 @@ static String get_type_name(const PropertyInfo &p_info) {
return p_info.hint_string + "*";
}
}
- if (p_info.type == Variant::INT && (p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM)) {
+ if (p_info.type == Variant::INT && (p_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM))) {
return String("enum::") + String(p_info.class_name);
}
+ if (p_info.type == Variant::INT && (p_info.usage & (PROPERTY_USAGE_CLASS_IS_BITFIELD))) {
+ return String("bitfield::") + String(p_info.class_name);
+ }
if (p_info.class_name != StringName()) {
return p_info.class_name;
}
@@ -128,11 +131,14 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
{ Variant::VECTOR3, vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
{ Variant::VECTOR3I, 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t) },
{ Variant::TRANSFORM2D, 6 * sizeof(float), 6 * sizeof(float), 6 * sizeof(double), 6 * sizeof(double) },
+ { Variant::VECTOR4, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
+ { Variant::VECTOR4I, 4 * sizeof(int32_t), 4 * sizeof(int32_t), 4 * sizeof(int32_t), 4 * sizeof(int32_t) },
{ Variant::PLANE, (vec3_elems + 1) * sizeof(float), (vec3_elems + 1) * sizeof(float), (vec3_elems + 1) * sizeof(double), (vec3_elems + 1) * sizeof(double) },
{ Variant::QUATERNION, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
{ Variant::AABB, (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(double), (vec3_elems * 2) * sizeof(double) },
{ Variant::BASIS, (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(double), (vec3_elems * 3) * sizeof(double) },
{ Variant::TRANSFORM3D, (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(double), (vec3_elems * 4) * sizeof(double) },
+ { Variant::PROJECTION, 4 * 4 * sizeof(float), 4 * 4 * sizeof(float), 4 * 4 * sizeof(double), 4 * 4 * sizeof(double) },
{ Variant::COLOR, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float) },
{ Variant::STRING_NAME, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
{ Variant::NODE_PATH, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
@@ -166,11 +172,14 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
static_assert(type_size_array[Variant::VECTOR3][sizeof(void *)] == sizeof(Vector3), "Size of Vector3 mismatch");
static_assert(type_size_array[Variant::VECTOR3I][sizeof(void *)] == sizeof(Vector3i), "Size of Vector3i mismatch");
static_assert(type_size_array[Variant::TRANSFORM2D][sizeof(void *)] == sizeof(Transform2D), "Size of Transform2D mismatch");
+ static_assert(type_size_array[Variant::VECTOR4][sizeof(void *)] == sizeof(Vector4), "Size of Vector4 mismatch");
+ static_assert(type_size_array[Variant::VECTOR4I][sizeof(void *)] == sizeof(Vector4i), "Size of Vector4i mismatch");
static_assert(type_size_array[Variant::PLANE][sizeof(void *)] == sizeof(Plane), "Size of Plane mismatch");
static_assert(type_size_array[Variant::QUATERNION][sizeof(void *)] == sizeof(Quaternion), "Size of Quaternion mismatch");
static_assert(type_size_array[Variant::AABB][sizeof(void *)] == sizeof(AABB), "Size of AABB mismatch");
static_assert(type_size_array[Variant::BASIS][sizeof(void *)] == sizeof(Basis), "Size of Basis mismatch");
static_assert(type_size_array[Variant::TRANSFORM3D][sizeof(void *)] == sizeof(Transform3D), "Size of Transform3D mismatch");
+ static_assert(type_size_array[Variant::PROJECTION][sizeof(void *)] == sizeof(Projection), "Size of Projection mismatch");
static_assert(type_size_array[Variant::COLOR][sizeof(void *)] == sizeof(Color), "Size of Color mismatch");
static_assert(type_size_array[Variant::STRING_NAME][sizeof(void *)] == sizeof(StringName), "Size of StringName mismatch");
static_assert(type_size_array[Variant::NODE_PATH][sizeof(void *)] == sizeof(NodePath), "Size of NodePath mismatch");
@@ -253,6 +262,14 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
{ Variant::TRANSFORM2D, "x", 0, 0, 0, 0 },
{ Variant::TRANSFORM2D, "y", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
{ Variant::TRANSFORM2D, "origin", 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
+ { Variant::VECTOR4, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR4, "y", sizeof(float), sizeof(float), sizeof(double), sizeof(double) },
+ { Variant::VECTOR4, "z", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
+ { Variant::VECTOR4, "w", 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(double), 3 * sizeof(double) },
+ { Variant::VECTOR4I, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR4I, "y", sizeof(int32_t), sizeof(int32_t), sizeof(int32_t), sizeof(int32_t) },
+ { Variant::VECTOR4I, "z", 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t) },
+ { Variant::VECTOR4I, "w", 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t) },
{ Variant::PLANE, "normal", 0, 0, 0, 0 },
{ Variant::PLANE, "d", vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
{ Variant::QUATERNION, "x", 0, 0, 0, 0 },
@@ -474,6 +491,38 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
}
}
{
+ //enums
+ Array enums;
+
+ List<StringName> enum_names;
+ Variant::get_enums_for_type(type, &enum_names);
+ for (const StringName &enum_name : enum_names) {
+ Dictionary enum_dict;
+ enum_dict["name"] = String(enum_name);
+
+ List<StringName> enumeration_names;
+ Variant::get_enumerations_for_enum(type, enum_name, &enumeration_names);
+
+ Array values;
+
+ for (const StringName &enumeration : enumeration_names) {
+ Dictionary values_dict;
+ values_dict["name"] = String(enumeration);
+ values_dict["value"] = Variant::get_enum_value(type, enum_name, enumeration);
+ values.push_back(values_dict);
+ }
+
+ if (values.size()) {
+ enum_dict["values"] = values;
+ }
+ enums.push_back(enum_dict);
+ }
+
+ if (enums.size()) {
+ d["enums"] = enums;
+ }
+ }
+ {
//operators
Array operators;
@@ -633,6 +682,7 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
for (const StringName &F : enum_list) {
Dictionary d2;
d2["name"] = String(F);
+ d2["is_bitfield"] = ClassDB::is_enum_bitfield(class_name, F);
Array values;
List<StringName> enum_constant_list;
diff --git a/core/extension/extension_api_dump.h b/core/extension/extension_api_dump.h
index 7346e182f1..1bc455ea67 100644
--- a/core/extension/extension_api_dump.h
+++ b/core/extension/extension_api_dump.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef API_DUMP_H
-#define API_DUMP_H
+#ifndef EXTENSION_API_DUMP_H
+#define EXTENSION_API_DUMP_H
#include "core/extension/native_extension.h"
@@ -42,4 +42,4 @@ public:
};
#endif
-#endif // API_DUMP_H
+#endif // EXTENSION_API_DUMP_H
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp
index 58103e3af3..ef0b590030 100644
--- a/core/extension/gdnative_interface.cpp
+++ b/core/extension/gdnative_interface.cpp
@@ -344,6 +344,10 @@ static GDNativeVariantFromTypeConstructorFunc gdnative_get_variant_from_type_con
return VariantTypeConstructor<Vector3i>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_TRANSFORM2D:
return VariantTypeConstructor<Transform2D>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4:
+ return VariantTypeConstructor<Vector4>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4I:
+ return VariantTypeConstructor<Vector4i>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_PLANE:
return VariantTypeConstructor<Plane>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_QUATERNION:
@@ -354,6 +358,8 @@ static GDNativeVariantFromTypeConstructorFunc gdnative_get_variant_from_type_con
return VariantTypeConstructor<Basis>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_TRANSFORM3D:
return VariantTypeConstructor<Transform3D>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PROJECTION:
+ return VariantTypeConstructor<Projection>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_COLOR:
return VariantTypeConstructor<Color>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_STRING_NAME:
@@ -421,6 +427,10 @@ static GDNativeTypeFromVariantConstructorFunc gdnative_get_type_from_variant_con
return VariantTypeConstructor<Vector3i>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_TRANSFORM2D:
return VariantTypeConstructor<Transform2D>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4:
+ return VariantTypeConstructor<Vector4>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4I:
+ return VariantTypeConstructor<Vector4i>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_PLANE:
return VariantTypeConstructor<Plane>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_QUATERNION:
@@ -431,6 +441,8 @@ static GDNativeTypeFromVariantConstructorFunc gdnative_get_type_from_variant_con
return VariantTypeConstructor<Basis>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_TRANSFORM3D:
return VariantTypeConstructor<Transform3D>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PROJECTION:
+ return VariantTypeConstructor<Projection>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_COLOR:
return VariantTypeConstructor<Color>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_STRING_NAME:
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
index 095c7983ee..041a6e5112 100644
--- a/core/extension/gdnative_interface.h
+++ b/core/extension/gdnative_interface.h
@@ -67,11 +67,14 @@ typedef enum {
GDNATIVE_VARIANT_TYPE_VECTOR3,
GDNATIVE_VARIANT_TYPE_VECTOR3I,
GDNATIVE_VARIANT_TYPE_TRANSFORM2D,
+ GDNATIVE_VARIANT_TYPE_VECTOR4,
+ GDNATIVE_VARIANT_TYPE_VECTOR4I,
GDNATIVE_VARIANT_TYPE_PLANE,
GDNATIVE_VARIANT_TYPE_QUATERNION,
GDNATIVE_VARIANT_TYPE_AABB,
GDNATIVE_VARIANT_TYPE_BASIS,
GDNATIVE_VARIANT_TYPE_TRANSFORM3D,
+ GDNATIVE_VARIANT_TYPE_PROJECTION,
/* misc types */
GDNATIVE_VARIANT_TYPE_COLOR,
@@ -153,7 +156,7 @@ typedef enum {
GDNATIVE_CALL_ERROR_TOO_MANY_ARGUMENTS, /* expected is number of arguments */
GDNATIVE_CALL_ERROR_TOO_FEW_ARGUMENTS, /* expected is number of arguments */
GDNATIVE_CALL_ERROR_INSTANCE_IS_NULL,
-
+ GDNATIVE_CALL_ERROR_METHOD_NOT_CONST, /* used for const call */
} GDNativeCallErrorType;
typedef struct {
@@ -252,13 +255,10 @@ typedef void *GDNativeExtensionClassLibraryPtr;
typedef enum {
GDNATIVE_EXTENSION_METHOD_FLAG_NORMAL = 1,
GDNATIVE_EXTENSION_METHOD_FLAG_EDITOR = 2,
- GDNATIVE_EXTENSION_METHOD_FLAG_NOSCRIPT = 4,
- GDNATIVE_EXTENSION_METHOD_FLAG_CONST = 8,
- GDNATIVE_EXTENSION_METHOD_FLAG_REVERSE = 16, /* used for events */
- GDNATIVE_EXTENSION_METHOD_FLAG_VIRTUAL = 32,
- GDNATIVE_EXTENSION_METHOD_FLAG_FROM_SCRIPT = 64,
- GDNATIVE_EXTENSION_METHOD_FLAG_VARARG = 128,
- GDNATIVE_EXTENSION_METHOD_FLAG_STATIC = 256,
+ GDNATIVE_EXTENSION_METHOD_FLAG_CONST = 4,
+ GDNATIVE_EXTENSION_METHOD_FLAG_VIRTUAL = 8,
+ GDNATIVE_EXTENSION_METHOD_FLAG_VARARG = 16,
+ GDNATIVE_EXTENSION_METHOD_FLAG_STATIC = 32,
GDNATIVE_EXTENSION_METHOD_FLAGS_DEFAULT = GDNATIVE_EXTENSION_METHOD_FLAG_NORMAL,
} GDNativeExtensionClassMethodFlags;
@@ -540,7 +540,7 @@ typedef struct {
void (*classdb_register_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
void (*classdb_register_extension_class_method)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
- void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
+ void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield);
void (*classdb_register_extension_class_property)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
void (*classdb_register_extension_class_property_group)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_group_name, const char *p_prefix);
void (*classdb_register_extension_class_property_subgroup)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
@@ -582,4 +582,4 @@ typedef GDNativeBool (*GDNativeInitializationFunction)(const GDNativeInterface *
}
#endif
-#endif
+#endif // GDNATIVE_INTERFACE_H
diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp
index ebdfa20725..b69859b441 100644
--- a/core/extension/native_extension.cpp
+++ b/core/extension/native_extension.cpp
@@ -55,14 +55,7 @@ protected:
virtual PropertyInfo _gen_argument_type_info(int p_arg) const override {
GDNativePropertyInfo pinfo;
get_argument_info_func(method_userdata, p_arg, &pinfo);
- PropertyInfo ret;
- ret.type = Variant::Type(pinfo.type);
- ret.name = pinfo.name;
- ret.class_name = pinfo.class_name;
- ret.hint = PropertyHint(pinfo.hint);
- ret.usage = pinfo.usage;
- ret.class_name = pinfo.class_name;
- return ret;
+ return PropertyInfo(pinfo);
}
public:
@@ -189,7 +182,7 @@ void NativeExtension::_register_extension_class_method(const GDNativeExtensionCl
ClassDB::bind_method_custom(class_name, method);
}
-void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value) {
+void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield) {
NativeExtension *self = static_cast<NativeExtension *>(p_library);
StringName class_name = p_class_name;
@@ -197,23 +190,18 @@ void NativeExtension::_register_extension_class_integer_constant(const GDNativeE
//Extension *extension = &self->extension_classes[class_name];
- ClassDB::bind_integer_constant(class_name, p_enum_name, p_constant_name, p_constant_value);
+ ClassDB::bind_integer_constant(class_name, p_enum_name, p_constant_name, p_constant_value, p_is_bitfield);
}
void NativeExtension::_register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter) {
NativeExtension *self = static_cast<NativeExtension *>(p_library);
StringName class_name = p_class_name;
- ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property '" + String(p_info->name) + "' for unexisting class '" + class_name + "'.");
+ String property_name = p_info->name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property '" + property_name + "' for unexisting class '" + class_name + "'.");
//Extension *extension = &self->extension_classes[class_name];
- PropertyInfo pinfo;
- pinfo.type = Variant::Type(p_info->type);
- pinfo.name = p_info->name;
- pinfo.class_name = p_info->class_name;
- pinfo.hint = PropertyHint(p_info->hint);
- pinfo.hint_string = p_info->hint_string;
- pinfo.usage = p_info->usage;
+ PropertyInfo pinfo(*p_info);
ClassDB::add_property(class_name, pinfo, p_setter, p_getter);
}
@@ -245,13 +233,7 @@ void NativeExtension::_register_extension_class_signal(const GDNativeExtensionCl
MethodInfo s;
s.name = p_signal_name;
for (int i = 0; i < p_argument_count; i++) {
- PropertyInfo arg;
- arg.type = Variant::Type(p_argument_info[i].type);
- arg.name = p_argument_info[i].name;
- arg.class_name = p_argument_info[i].class_name;
- arg.hint = PropertyHint(p_argument_info[i].hint);
- arg.hint_string = p_argument_info[i].hint_string;
- arg.usage = p_argument_info[i].usage;
+ PropertyInfo arg(p_argument_info[i]);
s.arguments.push_back(arg);
}
ClassDB::add_signal(class_name, s);
diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h
index 8f106f753d..b7238d2899 100644
--- a/core/extension/native_extension.h
+++ b/core/extension/native_extension.h
@@ -49,7 +49,7 @@ class NativeExtension : public Resource {
static void _register_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
static void _register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
- static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
+ static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield);
static void _register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
static void _register_extension_class_property_group(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_group_name, const char *p_prefix);
static void _register_extension_class_property_subgroup(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
@@ -97,4 +97,4 @@ public:
virtual String get_resource_type(const String &p_path) const;
};
-#endif // NATIVEEXTENSION_H
+#endif // NATIVE_EXTENSION_H
diff --git a/core/extension/native_extension_manager.h b/core/extension/native_extension_manager.h
index 5594f6c0de..ed80cd6b7a 100644
--- a/core/extension/native_extension_manager.h
+++ b/core/extension/native_extension_manager.h
@@ -71,4 +71,4 @@ public:
VARIANT_ENUM_CAST(NativeExtensionManager::LoadStatus)
-#endif // NATIVEEXTENSIONMANAGER_H
+#endif // NATIVE_EXTENSION_MANAGER_H
diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt
index 5a71bcbef3..d751f6c9b8 100644
--- a/core/input/gamecontrollerdb.txt
+++ b/core/input/gamecontrollerdb.txt
@@ -2,6 +2,7 @@
# Source: https://github.com/gabomdq/SDL_GameControllerDB
# Windows
+03000000300f00000a01000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
03000000fa2d00000100000000000000,3dRudder Foot Motion Controller,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,
03000000d0160000040d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
03000000d0160000050d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
@@ -31,6 +32,7 @@
03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000290000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows,
03000000c82d00003038000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows,
+030000003512000012ab000000000000,8BitDo NES30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Windows,
03000000c82d000012ab000000000000,8BitDo NES30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000022000000090000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000203800000900000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
@@ -47,10 +49,11 @@
03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000060000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000061000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
-03000000102800000900000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00003028000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000102800000900000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00003028000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+030000003512000020ab000000000000,8BitDo SN30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
@@ -63,21 +66,12 @@
03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000a00500003232000000000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
-03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
-03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows,
030000008f0e00001200000000000000,Acme GA02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
03000000c01100000355000000000000,Acrux,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fa190000f0ff000000000000,Acteck AGJ 3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
-030000006d0400000bc2000000000000,Logitech WingMan Action Pad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:a5~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:a2~,start:b8,x:b3,y:b4,platform:Windows,
03000000d1180000402c000000000000,ADT1,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a3,rightx:a2,righty:a5,x:b3,y:b4,platform:Windows,
-030000006f0e00001301000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000006f0e00001302000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000006f0e00001304000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000006f0e00001413000000000000,Afterglow Xbox Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-030000006f0e00003901000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-03000000ab1200000103000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-03000000ad1b000000f9000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -85,6 +79,13 @@
030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001301000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001302000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001304000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001413000000000000,Afterglow Xbox Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00003901000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ab1200000103000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000000f9000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000100000008200000000000000,Akishop Customs PS360,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000007c1800000006000000000000,Alienware Dual Compatible PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
@@ -93,10 +94,8 @@
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
03000000869800002500000000000000,Astro C40 TR PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
-03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
-03000000ef0500000300000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
-03000000fd0500000230000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
03000000e4150000103f000000000000,Batarang,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000d6200000e557000000000000,Batarang PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,
@@ -121,7 +120,10 @@
030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
03000000120c0000200e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000120c0000210e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000310c000000000000,Brook Super Converter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000d81d00000b00000000000000,Buffalo BSGP1601 Series,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,
+030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
+030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
030000006d04000042c2000000000000,ChillStream,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
@@ -135,7 +137,6 @@
03000000f806000000a3000000000000,DA Leader,a:b7,b:b6,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b8,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:b3,rightx:a2,righty:a3,start:b12,x:b4,y:b5,platform:Windows,
030000001a1c00000001000000000000,Datel Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
-030000007d0400000840000000000000,Destroyer Tiltpad,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows,
03000000791d00000103000000000000,Dual Box Wii,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000c0160000e105000000000000,Dual Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
030000004f040000070f000000000000,Dual Power,a:b8,b:b9,back:b4,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,leftshoulder:b13,leftstick:b6,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b12,rightstick:b7,righttrigger:b15,start:b5,x:b10,y:b11,platform:Windows,
@@ -158,25 +159,21 @@
030000006e0500001320000000000000,Elecom U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006e0500001020000000000000,Elecom U4113S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
030000006e0500000720000000000000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+030000007d0400000640000000000000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000430b00000300000000000000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
03000000242f000000b7000000000000,ESM 9110,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows,
03000000101c0000181c000000000000,Essential,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b4,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
03000000341a00000108000000000000,EXEQ RF Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
-03000000790000003018000000000000,Mayflash F300 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
-03000000242f00003900000000000000,Mayflash F300 Elite Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00008401000000000000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00008001000000000000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000021000000090000000000000,FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
0300000011040000c600000000000000,FC801,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
03000000852100000201000000000000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-03000000380700002847000000000000,Xbox 360 Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000ad1b000028f0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000ad1b00002ef0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000ad1b000038f0000000000000,Fightpad TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
-03000000380700001847000000000000,Mad Catz Street Fighter 4 Xbox 360 FightStick,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
-03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000f806000001a3000000000000,Firestorm,a:b9,b:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b10,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b12,x:b8,y:b4,platform:Windows,
03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows,
03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows,
@@ -184,15 +181,14 @@
03000000151900004000000000000000,Flydigi Vader 2,a:b11,b:b10,back:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,leftstick:b1,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b0,righttrigger:b4,rightx:a3,righty:a4,start:b2,x:b9,y:b8,platform:Windows,
03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b4,paddle2:b5,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows,
03000000b40400001224000000000000,Flydigi Vader 2 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,paddle3:b17,paddle4:b18,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
-030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows,
+030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows,
0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
03000000260900002625000000000000,GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,
03000000341a000005f7000000000000,GameCube Controller,a:b2,b:b3,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b1,y:b0,platform:Windows,
03000000430b00000500000000000000,GameCube Controller,a:b0,b:b2,dpdown:b10,dpleft:b8,dpright:b9,dpup:b11,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a3,rightx:a5,righty:a2,start:b7,x:b1,y:b3,platform:Windows,
03000000790000004718000000000000,GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
-03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b0,x:b2,y:b3,start:b9,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,rightshoulder:b7,lefttrigger:a3,righttrigger:a4,platform:Windows,
+03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
030000008f0e00000d31000000000000,Gamepad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-03000000280400000140000000000000,GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
03000000ac0500003d03000000000000,GameSir G3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
@@ -217,41 +213,40 @@
030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000007d0400000540000000000000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
-030000007d0400000340000000000000,Gravis G44011 Xterminator,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a2,start:b9,x:b3,y:b4,platform:Windows,
+030000007d0400000840000000000000,Gravis Destroyer Tilt,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows,
+030000007d0400000540000000000000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000280400000140000000000000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a3,dpup:-a4,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-03000000fd0500003902000000000000,InterAct Hammerhead,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,rightshoulder:b7,rightstick:b5,righttrigger:b9,start:b10,x:b0,y:b1,platform:Windows,
-03000000fd0500002a26000000000000,InterAct Hammerhead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
-03000000fd0500002f26000000000000,InterAct Hammerhead FX,a:b4,b:b5,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b1,y:b2,platform:Windows,
-030000000d0f00004900000000000000,Hatsune Miku Sho PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000d81400000862000000000000,HitBox Edition Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
03000000632500002605000000000000,HJD X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
030000000d0f00000a00000000000000,Hori DOA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000000d0f00005100000000000000,Hori Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
-030000000d0f00008600000000000000,Hori Fighting Commander,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000000d0f0000ba00000000000000,Hori Fighting Commander,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00008500000000000000,Hori Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00002500000000000000,Hori Fighting Commander 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00008400000000000000,Hori Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
-030000000f0d00000010000000000000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00000d00000000000000,Hori Fightstick EX2,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
030000000d0f00003701000000000000,Hori Fightstick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Windows,
030000000d0f00004000000000000000,Hori Fightstick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
-030000000d0f00008700000000000000,Hori Fightstick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
-030000000d0f00008800000000000000,Hori Fightstick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
+030000000d0f00008700000000000000,Hori Fightstick Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008800000000000000,Hori Fightstick Mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
030000000d0f00002100000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00002700000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f0000a000000000000000,Hori Grip TAC4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b13,x:b0,y:b3,platform:Windows,
+030000000d0f0000a500000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000a600000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00000101000000000000,Hori Mini Hatsune Miku FT,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -289,27 +284,33 @@
030000000d0f00006600000000000000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00004200000000000000,Horipad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000ad1b000001f5000000000000,Horipad EXT2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
030000000d0f0000ee00000000000000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows,
-03000000790000004e95000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows,
+03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows,
+03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows,
03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d81d00001000000000000000,iBuffalo BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000005c0a00000285000000000000,iDroidCon,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b6,platform:Windows,
03000000696400006964000000000000,iDroidCon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
030000006f0e00002401000000000000,Injustice Fightstick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
-03000000830500005130000000000000,InterAct ActionPad,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000830500005130000000000000,InterAct ActionPad,a:b0,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000ef0500000300000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500000230000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500000030000000000000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows,
+03000000fd0500003902000000000000,InterAct Hammerhead,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,rightshoulder:b7,rightstick:b5,righttrigger:b9,start:b10,x:b0,y:b1,platform:Windows,
+03000000fd0500002a26000000000000,InterAct Hammerhead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500002f26000000000000,InterAct Hammerhead FX,a:b4,b:b5,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b1,y:b2,platform:Windows,
03000000fd0500005302000000000000,InterAct ProPad,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows,
03000000ac0500002c02000000000000,Ipega Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000491900000204000000000000,Ipega PG9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000491900000304000000000000,Ipega PG9087,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,
030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,
030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
+03000000250900000017000000000000,Joypad Adapter,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,
03000000bd12000003c0000000000000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-03000000250900000017000000000000,Joypad to Adapter,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,
03000000ff1100004033000000000000,JPD FFB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a2,start:b15,x:b3,y:b0,platform:Windows,
03000000242f00002d00000000000000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000242f00008a00000000000000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
@@ -331,6 +332,7 @@
030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006d0400001ac2000000000000,Logitech Precision,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000009c2000000000000,Logitech WingMan,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000006d0400000bc2000000000000,Logitech WingMan Action Pad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:a5~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:a2~,start:b8,x:b3,y:b4,platform:Windows,
030000006d0400000ac2000000000000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,
03000000380700005645000000000000,Lynx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000222200006000000000000000,Macally,a:b1,b:b2,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -340,41 +342,44 @@
03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008134000000000000,Mad Catz Fightstick TE2 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008184000000000000,Mad Catz Fightstick TE2 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
-78696e70757403000000000000000000,Mad Catz Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,
03000000380700006252000000000000,Mad Catz Micro CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008232000000000000,Mad Catz PlayStation Brawlpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008731000000000000,Mad Catz PlayStation Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000003807000056a8000000000000,Mad Catz PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700001888000000000000,Mad Catz SFIV Fightstick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000380700008081000000000000,Mad Catz SFV Arcade Fightstick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700001847000000000000,Mad Catz Street Fighter 4 Xbox 360 FightStick,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,
+03000000790000003018000000000000,Mayflash F300 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f00003900000000000000,Mayflash F300 Elite Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000008f0e00001030000000000000,Mayflash Sega Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows,
-0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
-03000000790000000018000000000000,Mayflash WiiU Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000790000000318000000000000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000790000002418000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows,
0300000079000000ae18000000000000,Mega Drive Controller,a:b0,b:b1,back:b7,dpdown:b14,dpleft:b15,dpright:b13,dpup:b2,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
-03000000c0160000990a000000000000,Mega Drive Controller,a:b0,b:b1,leftx:a0,lefty:a1,righttrigger:b2,start:b3,platform:Windows,
+03000000c0160000990a000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,righttrigger:b2,start:b3,platform:Windows,
030000005e0400002800000000000000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Windows,
030000005e0400000300000000000000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
030000005e0400000700000000000000,Microsoft SideWinder,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
030000005e0400000e00000000000000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows,
030000005e0400002700000000000000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Windows,
03000000280d00000202000000000000,Miller Lite Cantroller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b5,x:b2,y:b3,platform:Windows,
-030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
03000000ad1b000023f0000000000000,MLG,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a6,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
03000000ad1b00003ef0000000000000,MLG Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
03000000380700006382000000000000,MLG PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -388,6 +393,7 @@
03000000c62400001b89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows,
03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
@@ -398,9 +404,8 @@
0300000038070000efbe000000000000,NEO SE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
0300000092120000474e000000000000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Windows,
03000000921200004b46000000000000,NES 2 port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,
-03000000000f00000100000000000000,NES Controller,a:b1,b:b0,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
-03000000571d00002100000000000000,NES Controller,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
-03000000921200004346000000000000,NES Controller,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
+03000000000f00000100000000000000,NES Controller,a:b1,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
+03000000921200004346000000000000,NES Controller,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
03000000790000004518000000000000,NEXILUX GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,
03000000050b00000045000000000000,Nexus,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Windows,
@@ -434,6 +439,7 @@
03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+0300000062060000d570000000000000,PowerA PS3 Contoller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000013a7000000000000,PowerA Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000084ca000000000000,Precision,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -494,6 +500,7 @@
03000000300f00000211000000000000,Qanba 2P,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000300f00000011000000000000,Qanba Arcade Stick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,
03000000300f00001611000000000000,Qanba Arcade Stick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
+03000000222c00000025000000000000,Qanba Dragon Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000222c00000020000000000000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000300f00001211000000000000,Qanba Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000300f00001210000000000000,Qanba Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
@@ -502,6 +509,7 @@
03000000222c00000023000000000000,Qanba Obsidian Arcade Stick PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000008a2400006682000000000000,R1 Mobile Controller,a:b3,b:b1,back:b7,leftx:a0,lefty:a1,start:b6,x:b4,y:b0,platform:Windows,
03000000086700006626000000000000,RadioShack,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000ff1100004733000000000000,Ramox FPS Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
030000009b2800002300000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
030000009b2800006900000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
030000009b2800000800000000000000,Raphnet Dreamcast Adapter,a:b2,b:b1,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,lefttrigger:a2,leftx:a0,righttrigger:a3,righty:a1,start:b3,x:b10,y:b9,platform:Windows,
@@ -509,11 +517,12 @@
030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows,
030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows,
+030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows,
030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
-030000009b2800000500000000000000,Raphnet Saturn Adapter 2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+030000009b2800000500000000000000,Raphnet Saturn Adapter 2.0,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
030000009b2800000300000000000000,Raphnet SNES Adapter,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
-030000009b2800005600000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
-030000009b2800005700000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800005600000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800005700000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800001e00000000000000,Raphnet Vectrex Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a1,lefty:a2,x:b2,y:b3,platform:Windows,
030000009b2800002b00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
@@ -529,12 +538,14 @@
03000000321500000910000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000321500000011000000000000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000632500008005000000010000,Redgear,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,guide:b12,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,
+03000000921200004547000000000000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b6,x:b3,y:b4,platform:Windows,
03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
03000000830500006020000000000000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
03000000bd12000013d0000000000000,Retrolink Sega Saturn Classic Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows,
03000000bd12000015d0000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
-0300000000f000000300000000000000,RetroUSB RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
-0300000000f00000f100000000000000,RetroUSB Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
+0300000000f000000300000000000000,RetroUSB RetroPad,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
+0300000000f00000f100000000000000,RetroUSB Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
03000000830500000960000000000000,Revenger,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b5,platform:Windows,
030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000006b140000020d000000000000,Revolution Pro Controller 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
@@ -576,25 +587,25 @@
03000000411200004550000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b1,y:b3,platform:Windows,
03000000c01100004150000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
03000000c01100004450000000000000,Sanwa Online Grip,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b14,x:b3,y:b4,platform:Windows,
-03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
+03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
03000000830500006120000000000000,Sanwa Smart Grip II,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,x:b1,y:b3,platform:Windows,
03000000c01100000051000000000000,Satechi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
030000004f04000028b3000000000000,Score A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
-0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
-0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows,
+0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows,
03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
-03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows,
+03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
-0300000003040000c197000000000000,SNES Controller,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
-03000000571d00002000000000000000,SNES Controller,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
-0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows,
+0300000003040000c197000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows,
03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
-03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -608,18 +619,20 @@
03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows,
03000000790000001c18000000000000,STK 7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
-03000000381000003014000000000000,Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-03000000381000003114000000000000,Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
-030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
+030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000341200001300000000000000,Super Racer,a:b2,b:b3,back:b8,leftshoulder:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b7,x:b0,y:b1,platform:Windows,
03000000d620000011a7000000000000,Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-030000000d0f0000f600000000000000,Switch Hori,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000000d0f0000f600000000000000,Switch Hori Pad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000457500002211000000000000,Szmy Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ab1000000000000,T16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows,
030000000d0f00007b00000000000000,TAC GEAR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000e40a00000207000000000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows,
03000000d814000001a0000000000000,TE Kitty,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
@@ -631,12 +644,14 @@
030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,
-030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000004f04000007d0000000000000,TMini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000571d00002100000000000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Windows,
+03000000571d00002000000000000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000c01100000055000000000000,Tronsmart,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -644,6 +659,7 @@
030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows,
03000000411200000450000000000000,Twin Shock,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows,
03000000d90400000200000000000000,TwinShock PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000151900005678000000000000,Uniplay U6,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b10,x:b3,y:b4,platform:Windows,
03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000000b0400003065000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
03000000242f00006e00000000000000,USB Controller,a:b1,b:b4,back:b10,leftshoulder:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b3,platform:Windows,
@@ -664,7 +680,7 @@
030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,
03000000120c0000ab57000000000000,Warrior Joypad JS083,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
-030000007e0500003003000000000000,WiiU Pro,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b6,leftstick:b11,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b12,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+030000007e0500003003000000000000,Wii U Pro,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b6,leftstick:b11,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b12,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
0300000032150000030a000000000000,Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
0300000032150000140a000000000000,Wolverine,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000002e160000efbe000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
@@ -683,6 +699,7 @@
03000000ad1b00008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c62400000053000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c6240000fdfa000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700002847000000000000,Xbox 360 Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000a102000000000000,Xbox 360 Wireless Receiver,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000120c00000a88000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
@@ -716,17 +733,19 @@
03000000172700004431000000000000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000007d0400000340000000000000,Xterminator Digital Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:-a4,lefttrigger:+a4,leftx:a0,lefty:a1,paddle1:b7,paddle2:b6,rightshoulder:b5,rightstick:b9,righttrigger:b2,rightx:a3,righty:a5,start:b8,x:b3,y:b4,platform:Windows,
03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
# Mac OS X
-030000008f0e00000300000009010000,2In1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00000531000000020000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000a30c00002400000006020000,8BitDo M30,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,guide:b9,leftshoulder:b6,lefttrigger:b5,rightshoulder:b4,righttrigger:b7,start:b8,x:b3,y:b0,platform:Mac OS X,
03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
-03000000c82d00005106000000010000,8BitDo M30,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00005106000000010000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,lefttrigger:a5,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
030000003512000012ab000001000000,8BitDo NES30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
@@ -741,8 +760,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00000231000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000331000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000431000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
-03000000102800000900000000000000,8BitDo SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
-03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000102800000900000000000000,8BitDo SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00004028000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,
@@ -750,14 +769,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a00500003232000009010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
-03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
-03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
-03000000ef0500000300000000020000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X,
03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -768,8 +786,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000a306000022f6000001030000,Cyborg V3 Rumble Pad PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000791d00000103000009010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
-030000000d0f00008400000000010000,Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
-030000000d0f00008500000000010000,Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006f0e00008401000003010000,Faceoff Premiere Wired Pro Controller for Nintendo Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b4,paddle2:b5,paddle3:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Mac OS X,
03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
@@ -777,22 +794,28 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
-030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
-03000000280400000140000000020000,Gravis Gamepad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,
030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005f00000000010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005e00000000010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00006e00000000010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00006600000000000000,Horipad FPS Plus 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f0000ee00000000010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,
-03000000830500006020000000000000,iBuffalo Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,
+03000000790000004e95000000010000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Mac OS X,
+03000000830500006020000000000000,iBuffalo Gamepad,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,
+03000000ef0500000300000000020000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X,
+03000000fd0500000030000010010000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Mac OS X,
030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X,
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000242f00002d00000007010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
@@ -810,14 +833,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,
-03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,x:b8,y:b12,start:b36,rightshoulder:b28,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a4,rightx:a20,righty:a8,lefttrigger:a12,righttrigger:a16,platform:Mac OS X,
03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X,
0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
-0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,
-03000000790000000018000000010000,Mayflash Wii U Pro Controller Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
-03000000790000000018000000000000,Mayflash WiiU Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
+0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,
+03000000790000000318000000010000,Mayflash Wii DolphinBar,a:b8,b:b12,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b44,leftshoulder:b16,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b4,platform:Mac OS X,
+03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
+03000000790000000018000000010000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
030000005e0400002800000002010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Mac OS X,
030000005e0400002700000001010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Mac OS X,
03000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
@@ -835,18 +859,20 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
030000006f0e00000901000002010000,PDP Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
-030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
-030000004c0500006802000072050000,PS3 Controller,a:b14,b:b13,x:b15,y:b12,back:b0,guide:b16,start:b3,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpdown:b6,dpleft:b7,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Mac OS X,
+030000004c0500006802000072050000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000321500000204000000010000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -857,6 +883,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000000d0f0000c100000072050000,Retro Bit Sega Genesis 6B Controller,a:b2,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b8,rightshoulder:b6,righttrigger:b7,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X,
03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000830500006020000000010000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Mac OS X,
@@ -864,31 +892,37 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000c6240000fefa000000000000,Rock Candy PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
-03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X,
+03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Mac OS X,
+03000000a30c00002500000006020000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Mac OS X,
03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,
-03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
-030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
+030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
-030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
-03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,
+03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
05000000484944204465766963650000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
050000004e696d6275732b008b000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
05000000556e6b6e6f776e2048494400,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
+03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
+030000000d0f0000f600000000010000,Switch Hori Pad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
+03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X,
03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000bd12000015d0000000000000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000571d00002000000021000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000005f140000c501000000020000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,
030000006f0e00000302000025040000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000006f0e00000702000003060000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -912,6 +946,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -926,7 +961,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
-03000000008000000210000011010000,8BitDo NES30,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000008000000210000011010000,8BitDo NES30,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
03000000022000000090000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
@@ -943,9 +978,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
030000003512000012ab000010010000,8BitDo SFC30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
030000003512000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-05000000102800000900000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-05000000c82d00003028000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000102800000900000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00003028000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
@@ -955,9 +990,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000202800000900000000010000,8BitDo SNES30,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
+05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
05000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
-03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
050000005e040000e002000030110000,8BitDo Zero 2,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
03000000c01100000355000011010000,Acrux Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -971,7 +1006,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
-03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
05000000050b00000045000031000000,Asus Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
05000000050b00000045000040000000,Asus Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
@@ -986,8 +1021,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000503200000210000045010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000046010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:-a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
-03000000120c00000500000010010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
-03000000ef0500000300000000010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
03000000c62400001b89000011010000,BDA MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@@ -1005,12 +1038,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
-030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000242f00009100000000010000,EasySMX ESM-9101,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006e0500000320000010010000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
030000006e0500000720000010010000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+030000007d0400000640000010010000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
03000000430b00000300000000010000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
@@ -1025,23 +1058,23 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
-030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
-03000000280400000140000000010000,Gravis Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
-03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
+03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000632500002605000010010000,HJDX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000000d0f00000d00000000010000,Hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,
030000000d0f00006d00000020010000,Hori EDGE 301,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:+a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
-030000000d0f00008500000010010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
-030000000d0f00008600000002010000,Hori Fighting Commander,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
-030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00004d00000011010000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1049,6 +1082,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00003801000011010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Linux,
030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f0000aa00000011010000,Hori Real Arcade Pro,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000000d0f00001100000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00002200000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00006a00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00006b00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1062,10 +1096,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,
03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000d80400008200000003000000,IMS PCU0,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux,
-03000000fd0500000030000000010000,InterAct GoPad I73000,a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,
+03000000120c00000500000010010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
+03000000ef0500000300000000010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
+03000000fd0500000030000000010000,InterAct GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Linux,
03000000fd0500002a26000000010000,InterAct HammerHead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
0500000049190000020400001b010000,Ipega PG 9069,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@@ -1109,28 +1146,29 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
-03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000242f0000f700000001010000,Mayflash Magic S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
-0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
-03000000b50700001203000010010000,Mega World Logic 3 Controller,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Linux,
+0300000025090000e803000001010000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+03000000790000000318000011010000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+03000000b50700001203000010010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000780000000600000010010000,Microntek Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
030000005e0400002800000000010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Linux,
030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,
-030000005e0400000700000000010000,Microsoft SideWinder Gamepad,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux,
+030000005e0400000700000000010000,Microsoft SideWinder Gamepad,a:b0,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux,
030000005e0400002700000000010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Linux,
030000005e0400008502000000010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
030000005e0400008e02000001000000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.1,dpleft:h0.2,dpright:h0.8,dpup:h0.4,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000004010000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000056210000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000062230000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b00000b050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000d102000001010000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000d102000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
-030000005e040000120b00000b050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000dd02000003020000,Microsoft Xbox One 2015,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000000b000008040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1147,14 +1185,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
-030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
+030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000004f1f00000800000011010000,NeoGeo PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
0300000092120000474e000000010000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Linux,
03000000790000004518000010010000,Nexilux GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,
-050000004e696d6275732b0000000000,Nimbus Plus,a:b0,b:b1,back:b10,guide:b11,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Linux,
060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux,
@@ -1189,6 +1228,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e0000b802000001010000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000b802000013020000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00008001000011010000,PDP Faceoff Nintendo Switch Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1203,12 +1243,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000140000001010000,PowerA Fusion Pro 2 Controller,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
03000000c62400001a53000000010000,PowerA Mini Pro Ex,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c62400001a58000001010000,PowerA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000220000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
03000000d62000000228000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1240,9 +1282,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
+03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux,
+03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
@@ -1286,16 +1334,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000a30c00002500000011010000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Linux,
03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux,
03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
-03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
-030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
+030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000f025000021c1000010010000,Shanwan Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500007505000010010000,Shanwan PS3 PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000bc2000000055000010010000,Shanwan PS3 PC ,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
-030000005f140000c501000010010000,Shanwan Trust,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
-030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
-050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
@@ -1303,23 +1348,25 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
-03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b10,guide:b11,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Linux,
03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
-030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,
+030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,
03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
-0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
+0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000457500002211000010010000,SZMY Power Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000008f0e00001431000010010000,SZMY Power PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1332,17 +1379,19 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux,
030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b9,rightx:a2,righty:a3,x:b1,y:b3,platform:Linux,
030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,
+030000004f04000004b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
030000004f04000026b3000002040000,Thrustmaster GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c6240000025b000002020000,Thrustmaster GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000004f04000008d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000004f04000009d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000004f04000007d0000000010000,Thrustmaster T Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
-030000004f04000012b3000010010000,Thrustmaster vibrating,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000012b3000010010000,Thrustmaster Vibrating Gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
03000000571d00002000000010010000,Tomee SNES Adapter,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
03000000bd12000015d0000010010000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000d814000007cd000011010000,Toodles 2008 Chimp PC PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000005f140000c501000010010000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000100800000100000010010000,Twin PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
@@ -1396,13 +1445,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
# Android
38653964633230666463343334313533,8BitDo Adapter,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
36666264316630653965636634386234,8BitDo Adapter 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
-38426974446f20417263616465205374,8BitDo Arcade Stick,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38426974446f20417263616465205374,8BitDo Arcade Stick,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
61393962646434393836356631636132,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
64323139346131306233636562663738,8BitDo Arcade Stick,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
64643565386136613265663236636564,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android,
-05000000c82d000006500000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,platform:Android,
-05000000c82d000051060000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000006500000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b17,leftshoulder:b9,lefttrigger:a5,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000051060000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b17,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b3,y:b2,platform:Android,
33656266353630643966653238646264,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,start:b10,x:b19,y:b2,platform:Android,
39366630663062373237616566353437,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,start:b6,x:b2,y:b3,platform:Android,
64653533313537373934323436343563,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b10,start:b6,x:b2,y:b3,platform:Android,
@@ -1422,9 +1471,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000c82d000000600000ffff3f00,8BitDo SF30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
05000000c82d000000610000ffff3f00,8BitDo SF30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
38426974646f20534633302050726f00,8BitDo SF30 Pro,a:b1,b:b0,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b17,platform:Android,
-61623334636338643233383735326439,8BitDo SFC30,a:b0,b:b1,back:b4,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b31,start:b5,x:b30,y:b2,platform:Android,
-05000000c82d000012900000ffff3f00,8BitDo SN30,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
-05000000c82d000062280000ffff3f00,8BitDo SN30,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+61623334636338643233383735326439,8BitDo SFC30,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b31,start:b5,x:b30,y:b2,platform:Android,
+05000000c82d000012900000ffff3f00,8BitDo SN30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000062280000ffff3f00,8BitDo SN30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
35383531346263653330306238353131,8BitDo SN30 PP,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
05000000c82d000001600000ffff3f00,8BitDo SN30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
36653638656632326235346264663661,8BitDo SN30 Pro Plus,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
@@ -1436,16 +1485,17 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000c82d000002600000ffff0f00,8BitDo SN30 Pro+,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b17,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
050000002028000009000000ffff3f00,8BitDo SNES30,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
050000003512000020ab000000780f00,8BitDo SNES30,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,platform:Android,
-33666663316164653937326237613331,8BitDo Zero,a:b0,b:b1,back:b15,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
-38426974646f205a65726f2047616d65,8BitDo Zero,a:b0,b:b1,back:b15,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
-05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
-05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+33666663316164653937326237613331,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+38426974646f205a65726f2047616d65,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
33663434393362303033616630346337,8BitDo Zero 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
34656330626361666438323266633963,8BitDo Zero 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
-417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,leftx:a0,lefty:a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
+417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
+32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
38383337343564366131323064613561,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
30363230653635633863366338623265,Evo VR,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,x:b2,y:b3,platform:Android,
05000000b404000011240000dfff3f00,Flydigi Vader 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@@ -1464,12 +1514,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,platform:Android,
64306137363261396266353433303531,InterAct GoPad,a:b24,b:b25,leftshoulder:b23,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,x:b21,y:b22,platform:Android,
532e542e442e20496e74657261637420,InterAct HammerHead FX,a:b23,b:b24,back:b30,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b22,lefttrigger:b28,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b25,righttrigger:b29,rightx:a2,righty:a3,start:b31,x:b20,y:b21,platform:Android,
-65346535636333663931613264643164,Joy Con,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android,
-33346566643039343630376565326335,Joy Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
-35313531613435623366313835326238,Joy Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
-38383665633039363066383334653465,Joy Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
-39363561613936303237333537383931,Joy Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+65346535636333663931613264643164,Joy-Con,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android,
+33346566643039343630376565326335,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+35313531613435623366313835326238,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android,
@@ -1482,22 +1532,21 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
30363066623539323534363639323363,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
31353762393935386662336365626334,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
39623565346366623931666633323530,Magic NS,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android,
-32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
-6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,x:b23,y:b24,start:b30,rightshoulder:b28,lefttrigger:b25,righttrigger:b26,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Android,
-65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,leftshoulder:b3,rightshoulder:b20,lefttrigger:b9,start:b18,guide:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,platform:Android,
-436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,leftshoulder:b3,rightshoulder:b20,lefttrigger:b9,start:b18,guide:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,platform:Android,
-31323564663862633234646330373138,Mega Drive,a:b23,b:b22,leftx:a0,lefty:a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
+6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a5,righty:a2,start:b30,x:b23,y:b24,platform:Android,
+436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+31323564663862633234646330373138,Mega Drive,a:b23,b:b22,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
37333564393261653735306132613061,Mega Drive,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
64363363336633363736393038313464,Mega Drive,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Android,
33323763323132376537376266393366,Microsoft Dual Strike,a:b24,b:b23,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b29,rightshoulder:b78,rightx:a0,righty:a1~,start:b26,x:b22,y:b21,platform:Android,
-30306461613834333439303734316539,Microsoft SideWinder Pro,a:b0,b:b1,leftshoulder:b20,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b19,righttrigger:b10,start:b17,x:b2,y:b3,platform:Android,
+30306461613834333439303734316539,Microsoft SideWinder Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b20,lefttrigger:b9,rightshoulder:b19,righttrigger:b10,start:b17,x:b2,y:b3,platform:Android,
32386235353630393033393135613831,Microsoft Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
4d4f435554452d303533582d4d35312d,Mocute 053X,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
33343361376163623438613466616531,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android,
050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android,
-34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android,
36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android,
4e363420436f6e74726f6c6c65720000,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android,
@@ -1512,7 +1561,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
39383335313438623439373538343266,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b16,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
4f5559412047616d6520436f6e74726f,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b6,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android,
-62653335326261303663356263626339,PlayStation Classic Controller,a:b19,b:b1,back:b17,leftshoulder:b9,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android,
+62653335326261303663356263626339,PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android,
61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android,
32666633663735353234363064386132,PS2,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a3,righty:a2,start:b30,x:b24,y:b21,platform:Android,
050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@@ -1540,6 +1589,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+37363764353731323963323639666565,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,x:b2,y:b3,leftshoulder:b9,rightshoulder:b10,lefttrigger:a4,righttrigger:a5,guide:b5,start:b6,leftstick:b7,rightstick:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,back:b15,platform:Android,
64336263393933626535303339616332,Qanba 4RAF,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
36626666353861663864336130363137,Razer Junglecat,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
62653861643333663663383332396665,Razer Kishi,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@@ -1554,22 +1607,20 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b6,platform:Android,
33373336396634316434323337666361,RumblePad 2,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b24,platform:Android,
-66386565396238363534313863353065,Sanwa Mobile,a:b21,b:b22,leftshoulder:b23,leftx:a0,lefty:a1,rightshoulder:b24,platform:Android,
+66386565396238363534313863353065,Sanwa PlayOnline Mobile,a:b21,b:b22,back:b23,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b24,platform:Android,
32383165316333383766336338373261,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android,
37316565396364386635383230353365,Saturn,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
-38613865396530353338373763623431,Saturn,a:b0,b:b1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b19,start:b17,x:b2,y:b3,platform:Android,
+38613865396530353338373763623431,Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b10,rightshoulder:b20,righttrigger:b19,start:b17,x:b2,y:b3,platform:Android,
61316232336262373631343137633631,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android,
30353835333338613130373363646337,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
66386262366536653765333235343634,SG H510,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
66633132393363353531373465633064,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
62653761636366393366613135366338,SN30 PP,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
-38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
-5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
-32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
-61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android,
-63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android,
+63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android,
476f6f676c65204c4c43205374616469,Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
@@ -1579,8 +1630,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,
30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
-30386438313564306161393537333663,Wii Classic Controller,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
-33333034646336346339646538643633,Wii Classic Controller,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+30386438313564306161393537333663,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+33333034646336346339646538643633,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
30396232393162346330326334636566,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
38313038323730383864666463383533,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
diff --git a/core/input/input.cpp b/core/input/input.cpp
index b3a68bb98c..da0c6cb62a 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -325,6 +325,7 @@ float Input::get_action_strength(const StringName &p_action, bool p_exact) const
}
float Input::get_action_raw_strength(const StringName &p_action, bool p_exact) const {
+ ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action));
HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
if (!E) {
return 0.0f;
diff --git a/core/input/input.h b/core/input/input.h
index f02f2abae5..3ad8c91ddf 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -110,7 +110,7 @@ private:
bool emulate_touch_from_mouse = false;
bool emulate_mouse_from_touch = false;
bool use_input_buffering = false;
- bool use_accumulated_input = false;
+ bool use_accumulated_input = true;
int mouse_from_touch_index = -1;
diff --git a/core/input/input_builders.py b/core/input/input_builders.py
index 748ec06133..c0dac26f02 100644
--- a/core/input/input_builders.py
+++ b/core/input/input_builders.py
@@ -47,9 +47,9 @@ def make_default_controller_mappings(target, source, env):
platform_variables = {
"Linux": "#if X11_ENABLED",
"Windows": "#ifdef WINDOWS_ENABLED",
- "Mac OS X": "#ifdef OSX_ENABLED",
+ "Mac OS X": "#ifdef MACOS_ENABLED",
"Android": "#if defined(__ANDROID__)",
- "iOS": "#ifdef IPHONE_ENABLED",
+ "iOS": "#ifdef IOS_ENABLED",
"Javascript": "#ifdef JAVASCRIPT_ENABLED",
"UWP": "#ifdef UWP_ENABLED",
}
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index 32e025417e..3c104c2c86 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -741,6 +741,14 @@ float InputEventMouseMotion::get_pressure() const {
return pressure;
}
+void InputEventMouseMotion::set_pen_inverted(bool p_inverted) {
+ pen_inverted = p_inverted;
+}
+
+bool InputEventMouseMotion::get_pen_inverted() const {
+ return pen_inverted;
+}
+
void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
relative = p_relative;
}
@@ -768,6 +776,7 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co
mm->set_position(p_xform.xform(get_position() + p_local_ofs));
mm->set_pressure(get_pressure());
+ mm->set_pen_inverted(get_pen_inverted());
mm->set_tilt(get_tilt());
mm->set_global_position(get_global_position());
@@ -805,9 +814,9 @@ String InputEventMouseMotion::to_string() {
break;
}
- // Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
- String mask_and_position = vformat("button_mask=%s, position=(%s)", button_mask_string, String(get_position()));
- return vformat("InputEventMouseMotion: %s, relative=(%s), velocity=(%s), pressure=%.2f, tilt=(%s)", mask_and_position, String(get_relative()), String(get_velocity()), get_pressure(), String(get_tilt()));
+ // Work around the fact vformat can only take 5 substitutions but 7 need to be passed.
+ String mask_and_position_and_relative = vformat("button_mask=%s, position=(%s), relative=(%s)", button_mask_string, String(get_position()), String(get_relative()));
+ return vformat("InputEventMouseMotion: %s, velocity=(%s), pressure=%.2f, tilt=(%s), pen_inverted=(%d)", mask_and_position_and_relative, String(get_velocity()), get_pressure(), String(get_tilt()), get_pen_inverted());
}
bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
@@ -859,6 +868,9 @@ void InputEventMouseMotion::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure);
ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure);
+ ClassDB::bind_method(D_METHOD("set_pen_inverted", "pen_inverted"), &InputEventMouseMotion::set_pen_inverted);
+ ClassDB::bind_method(D_METHOD("get_pen_inverted"), &InputEventMouseMotion::get_pen_inverted);
+
ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
@@ -867,6 +879,7 @@ void InputEventMouseMotion::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pen_inverted"), "set_pen_inverted", "get_pen_inverted");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity");
}
diff --git a/core/input/input_event.h b/core/input/input_event.h
index 114db46623..59a2df497c 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -272,6 +272,7 @@ class InputEventMouseMotion : public InputEventMouse {
float pressure = 0;
Vector2 relative;
Vector2 velocity;
+ bool pen_inverted = false;
protected:
static void _bind_methods();
@@ -283,6 +284,9 @@ public:
void set_pressure(float p_pressure);
float get_pressure() const;
+ void set_pen_inverted(bool p_inverted);
+ bool get_pen_inverted() const;
+
void set_relative(const Vector2 &p_relative);
Vector2 get_relative() const;
diff --git a/core/input/shortcut.h b/core/input/shortcut.h
index 0c9689cdcb..daec410039 100644
--- a/core/input/shortcut.h
+++ b/core/input/shortcut.h
@@ -55,4 +55,5 @@ public:
static bool is_event_array_equal(const Array &p_event_array1, const Array &p_event_array2);
};
+
#endif // SHORTCUT_H
diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp
index 433a7efb21..f82d6f077f 100644
--- a/core/io/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -34,6 +34,7 @@
#include "core/io/file_access.h"
#include "core/os/memory.h"
#include "core/os/os.h"
+#include "core/templates/local_vector.h"
String DirAccess::_get_root_path() const {
switch (_access_type) {
@@ -181,6 +182,10 @@ Error DirAccess::make_dir_recursive(String p_dir) {
return OK;
}
+DirAccess::AccessType DirAccess::get_access_type() const {
+ return _access_type;
+}
+
String DirAccess::fix_path(String p_path) const {
switch (_access_type) {
case ACCESS_RESOURCES: {
@@ -282,11 +287,16 @@ Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) {
Ref<FileAccess> fdst = FileAccess::open(p_to, FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err != OK, err, "Failed to open " + p_to);
+ const size_t copy_buffer_limit = 65536; // 64 KB
+
fsrc->seek_end(0);
int size = fsrc->get_position();
fsrc->seek(0);
err = OK;
- while (size--) {
+ size_t buffer_size = MIN(size * sizeof(uint8_t), copy_buffer_limit);
+ LocalVector<uint8_t> buffer;
+ buffer.resize(buffer_size);
+ while (size > 0) {
if (fsrc->get_error() != OK) {
err = fsrc->get_error();
break;
@@ -296,7 +306,14 @@ Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) {
break;
}
- fdst->store_8(fsrc->get_8());
+ int bytes_read = fsrc->get_buffer(buffer.ptr(), buffer_size);
+ if (bytes_read <= 0) {
+ err = FAILED;
+ break;
+ }
+ fdst->store_buffer(buffer.ptr(), bytes_read);
+
+ size -= bytes_read;
}
}
diff --git a/core/io/dir_access.h b/core/io/dir_access.h
index 0125f011b5..22017efaa3 100644
--- a/core/io/dir_access.h
+++ b/core/io/dir_access.h
@@ -57,6 +57,7 @@ protected:
String _get_root_path() const;
String _get_root_string() const;
+ AccessType get_access_type() const;
String fix_path(String p_path) const;
template <class T>
diff --git a/core/io/file_access.cpp b/core/io/file_access.cpp
index 7d8da1b11c..da25f23917 100644
--- a/core/io/file_access.cpp
+++ b/core/io/file_access.cpp
@@ -388,9 +388,7 @@ String FileAccess::get_as_utf8_string() const {
w[len] = 0;
String s;
- if (s.parse_utf8((const char *)w)) {
- return String();
- }
+ s.parse_utf8((const char *)w);
return s;
}
@@ -516,7 +514,6 @@ String FileAccess::get_pascal_string() {
String ret;
ret.parse_utf8(cs.ptr());
-
return ret;
}
diff --git a/core/io/image.cpp b/core/io/image.cpp
index a945d3e6cd..0f20aabd7e 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -85,6 +85,7 @@ SaveJPGFunc Image::save_jpg_func = nullptr;
SaveEXRFunc Image::save_exr_func = nullptr;
SavePNGBufferFunc Image::save_png_buffer_func = nullptr;
+SaveEXRBufferFunc Image::save_exr_buffer_func = nullptr;
SaveJPGBufferFunc Image::save_jpg_buffer_func = nullptr;
SaveWebPFunc Image::save_webp_func = nullptr;
@@ -1338,6 +1339,108 @@ void Image::crop(int p_width, int p_height) {
crop_from_point(0, 0, p_width, p_height);
}
+void Image::rotate_90(ClockDirection p_direction) {
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot rotate in compressed or custom image formats.");
+ ERR_FAIL_COND_MSG(width <= 1, "The Image width specified (" + itos(width) + " pixels) must be greater than 1 pixels.");
+ ERR_FAIL_COND_MSG(height <= 1, "The Image height specified (" + itos(height) + " pixels) must be greater than 1 pixels.");
+
+ int saved_width = height;
+ int saved_height = width;
+
+ if (width != height) {
+ int n = MAX(width, height);
+ resize(n, n, INTERPOLATE_NEAREST);
+ }
+
+ bool used_mipmaps = has_mipmaps();
+ if (used_mipmaps) {
+ clear_mipmaps();
+ }
+
+ {
+ uint8_t *w = data.ptrw();
+ uint8_t src[16];
+ uint8_t dst[16];
+ uint32_t pixel_size = get_format_pixel_size(format);
+
+ // Flip.
+
+ if (p_direction == CLOCKWISE) {
+ for (int y = 0; y < height / 2; y++) {
+ for (int x = 0; x < width; x++) {
+ _get_pixelb(x, y, pixel_size, w, src);
+ _get_pixelb(x, height - y - 1, pixel_size, w, dst);
+
+ _put_pixelb(x, height - y - 1, pixel_size, w, src);
+ _put_pixelb(x, y, pixel_size, w, dst);
+ }
+ }
+ } else {
+ for (int y = 0; y < height; y++) {
+ for (int x = 0; x < width / 2; x++) {
+ _get_pixelb(x, y, pixel_size, w, src);
+ _get_pixelb(width - x - 1, y, pixel_size, w, dst);
+
+ _put_pixelb(width - x - 1, y, pixel_size, w, src);
+ _put_pixelb(x, y, pixel_size, w, dst);
+ }
+ }
+ }
+
+ // Transpose.
+
+ for (int y = 0; y < height; y++) {
+ for (int x = 0; x < width; x++) {
+ if (x < y) {
+ _get_pixelb(x, y, pixel_size, w, src);
+ _get_pixelb(y, x, pixel_size, w, dst);
+
+ _put_pixelb(y, x, pixel_size, w, src);
+ _put_pixelb(x, y, pixel_size, w, dst);
+ }
+ }
+ }
+ }
+
+ if (saved_width != saved_height) {
+ resize(saved_width, saved_height, INTERPOLATE_NEAREST);
+ } else if (used_mipmaps) {
+ generate_mipmaps();
+ }
+}
+
+void Image::rotate_180() {
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot rotate in compressed or custom image formats.");
+ ERR_FAIL_COND_MSG(width <= 1, "The Image width specified (" + itos(width) + " pixels) must be greater than 1 pixels.");
+ ERR_FAIL_COND_MSG(height <= 1, "The Image height specified (" + itos(height) + " pixels) must be greater than 1 pixels.");
+
+ bool used_mipmaps = has_mipmaps();
+ if (used_mipmaps) {
+ clear_mipmaps();
+ }
+
+ {
+ uint8_t *w = data.ptrw();
+ uint8_t src[16];
+ uint8_t dst[16];
+ uint32_t pixel_size = get_format_pixel_size(format);
+
+ for (int y = 0; y < height / 2; y++) {
+ for (int x = 0; x < width; x++) {
+ _get_pixelb(x, y, pixel_size, w, src);
+ _get_pixelb(width - x - 1, height - y - 1, pixel_size, w, dst);
+
+ _put_pixelb(width - x - 1, height - y - 1, pixel_size, w, src);
+ _put_pixelb(x, y, pixel_size, w, dst);
+ }
+ }
+ }
+
+ if (used_mipmaps) {
+ generate_mipmaps();
+ }
+}
+
void Image::flip_y() {
ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot flip_y in compressed or custom image formats.");
@@ -2283,6 +2386,21 @@ Error Image::load(const String &p_path) {
return ImageLoader::load_image(p_path, this);
}
+Ref<Image> Image::load_from_file(const String &p_path) {
+#ifdef DEBUG_ENABLED
+ if (p_path.begins_with("res://") && ResourceLoader::exists(p_path)) {
+ WARN_PRINT("Loaded resource as image file, this will not work on export: '" + p_path + "'. Instead, import the image file as an Image resource and load it normally as a resource.");
+ }
+#endif
+ Ref<Image> image;
+ image.instantiate();
+ Error err = ImageLoader::load_image(p_path, image);
+ if (err != OK) {
+ ERR_FAIL_V_MSG(Ref<Image>(), vformat("Failed to load image. Error %d", err));
+ }
+ return image;
+}
+
Error Image::save_png(const String &p_path) const {
if (save_png_func == nullptr) {
return ERR_UNAVAILABLE;
@@ -2323,6 +2441,13 @@ Error Image::save_exr(const String &p_path, bool p_grayscale) const {
return save_exr_func(p_path, Ref<Image>((Image *)this), p_grayscale);
}
+Vector<uint8_t> Image::save_exr_to_buffer(bool p_grayscale) const {
+ if (save_exr_buffer_func == nullptr) {
+ return Vector<uint8_t>();
+ }
+ return save_exr_buffer_func(Ref<Image>((Image *)this), p_grayscale);
+}
+
Error Image::save_webp(const String &p_path, const bool p_lossy, const float p_quality) const {
if (save_webp_func == nullptr) {
return ERR_UNAVAILABLE;
@@ -2455,15 +2580,15 @@ Image::Image(int p_width, int p_height, bool p_mipmaps, Format p_format, const V
create(p_width, p_height, p_mipmaps, p_format, p_data);
}
-Rect2 Image::get_used_rect() const {
+Rect2i Image::get_used_rect() const {
if (format != FORMAT_LA8 && format != FORMAT_RGBA8 && format != FORMAT_RGBAF && format != FORMAT_RGBAH && format != FORMAT_RGBA4444 && format != FORMAT_RGB565) {
- return Rect2(Point2(), Size2(width, height));
+ return Rect2i(0, 0, width, height);
}
int len = data.size();
if (len == 0) {
- return Rect2();
+ return Rect2i();
}
int minx = 0xFFFFFF, miny = 0xFFFFFFF;
@@ -2489,15 +2614,15 @@ Rect2 Image::get_used_rect() const {
}
if (maxx == -1) {
- return Rect2();
+ return Rect2i();
} else {
- return Rect2(minx, miny, maxx - minx + 1, maxy - miny + 1);
+ return Rect2i(minx, miny, maxx - minx + 1, maxy - miny + 1);
}
}
-Ref<Image> Image::get_rect(const Rect2 &p_area) const {
+Ref<Image> Image::get_rect(const Rect2i &p_area) const {
Ref<Image> img = memnew(Image(p_area.size.x, p_area.size.y, mipmaps, format));
- img->blit_rect(Ref<Image>((Image *)this), p_area, Point2(0, 0));
+ img->blit_rect(Ref<Image>((Image *)this), p_area, Point2i(0, 0));
return img;
}
@@ -2534,7 +2659,7 @@ void Image::_get_clipped_src_and_dest_rects(const Ref<Image> &p_src, const Rect2
r_clipped_dest_rect.size.y = r_clipped_src_rect.size.y;
}
-void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) {
+void Image::blit_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest) {
ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
int dsize = data.size();
int srcdsize = p_src->data.size();
@@ -2576,7 +2701,7 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po
}
}
-void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest) {
+void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest) {
ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
ERR_FAIL_COND_MSG(p_mask.is_null(), "It's not a reference to a valid Image object.");
int dsize = data.size();
@@ -2626,7 +2751,7 @@ void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, co
}
}
-void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) {
+void Image::blend_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest) {
ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
int dsize = data.size();
int srcdsize = p_src->data.size();
@@ -2661,7 +2786,7 @@ void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const P
}
}
-void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest) {
+void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest) {
ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
ERR_FAIL_COND_MSG(p_mask.is_null(), "It's not a reference to a valid Image object.");
int dsize = data.size();
@@ -2733,7 +2858,7 @@ void Image::fill(const Color &p_color) {
_repeat_pixel_over_subsequent_memory(dst_data_ptr, pixel_size, width * height);
}
-void Image::fill_rect(const Rect2 &p_rect, const Color &p_color) {
+void Image::fill_rect(const Rect2i &p_rect, const Color &p_color) {
ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot fill rect in compressed or custom image formats.");
Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect.abs());
@@ -3175,11 +3300,13 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_empty"), &Image::is_empty);
ClassDB::bind_method(D_METHOD("load", "path"), &Image::load);
+ ClassDB::bind_static_method("Image", D_METHOD("load_from_file", "path"), &Image::load_from_file);
ClassDB::bind_method(D_METHOD("save_png", "path"), &Image::save_png);
ClassDB::bind_method(D_METHOD("save_png_to_buffer"), &Image::save_png_to_buffer);
ClassDB::bind_method(D_METHOD("save_jpg", "path", "quality"), &Image::save_jpg, DEFVAL(0.75));
ClassDB::bind_method(D_METHOD("save_jpg_to_buffer", "quality"), &Image::save_jpg_to_buffer, DEFVAL(0.75));
ClassDB::bind_method(D_METHOD("save_exr", "path", "grayscale"), &Image::save_exr, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("save_exr_to_buffer", "grayscale"), &Image::save_exr_to_buffer, DEFVAL(false));
ClassDB::bind_method(D_METHOD("save_webp", "path", "lossy", "quality"), &Image::save_webp, DEFVAL(false), DEFVAL(0.75f));
ClassDB::bind_method(D_METHOD("save_webp_to_buffer", "lossy", "quality"), &Image::save_webp_to_buffer, DEFVAL(false), DEFVAL(0.75f));
@@ -3192,6 +3319,9 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress);
ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed);
+ ClassDB::bind_method(D_METHOD("rotate_90", "direction"), &Image::rotate_90);
+ ClassDB::bind_method(D_METHOD("rotate_180"), &Image::rotate_180);
+
ClassDB::bind_method(D_METHOD("fix_alpha_edges"), &Image::fix_alpha_edges);
ClassDB::bind_method(D_METHOD("premultiply_alpha"), &Image::premultiply_alpha);
ClassDB::bind_method(D_METHOD("srgb_to_linear"), &Image::srgb_to_linear);
diff --git a/core/io/image.h b/core/io/image.h
index 229103f792..46820a4c08 100644
--- a/core/io/image.h
+++ b/core/io/image.h
@@ -52,6 +52,7 @@ typedef Error (*SaveWebPFunc)(const String &p_path, const Ref<Image> &p_img, con
typedef Vector<uint8_t> (*SaveWebPBufferFunc)(const Ref<Image> &p_img, const bool p_lossy, const float p_quality);
typedef Error (*SaveEXRFunc)(const String &p_path, const Ref<Image> &p_img, bool p_grayscale);
+typedef Vector<uint8_t> (*SaveEXRBufferFunc)(const Ref<Image> &p_img, bool p_grayscale);
class Image : public Resource {
GDCLASS(Image, Resource);
@@ -61,6 +62,7 @@ public:
static SaveJPGFunc save_jpg_func;
static SaveEXRFunc save_exr_func;
static SavePNGBufferFunc save_png_buffer_func;
+ static SaveEXRBufferFunc save_exr_buffer_func;
static SaveJPGBufferFunc save_jpg_buffer_func;
static SaveWebPFunc save_webp_func;
static SaveWebPBufferFunc save_webp_buffer_func;
@@ -252,6 +254,9 @@ public:
void crop_from_point(int p_x, int p_y, int p_width, int p_height);
void crop(int p_width, int p_height);
+ void rotate_90(ClockDirection p_direction);
+ void rotate_180();
+
void flip_x();
void flip_y();
@@ -288,10 +293,12 @@ public:
Vector<uint8_t> get_data() const;
Error load(const String &p_path);
+ static Ref<Image> load_from_file(const String &p_path);
Error save_png(const String &p_path) const;
Error save_jpg(const String &p_path, float p_quality = 0.75) const;
Vector<uint8_t> save_png_to_buffer() const;
Vector<uint8_t> save_jpg_to_buffer(float p_quality = 0.75) const;
+ Vector<uint8_t> save_exr_to_buffer(bool p_grayscale) const;
Error save_exr(const String &p_path, bool p_grayscale) const;
Error save_webp(const String &p_path, const bool p_lossy = false, const float p_quality = 0.75f) const;
Vector<uint8_t> save_webp_to_buffer(const bool p_lossy = false, const float p_quality = 0.75f) const;
@@ -366,15 +373,15 @@ public:
Ref<Image> get_image_from_mipmap(int p_mipamp) const;
void bump_map_to_normal_map(float bump_scale = 1.0);
- void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
- void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
- void blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
- void blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
+ void blit_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest);
+ void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest);
+ void blend_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest);
+ void blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest);
void fill(const Color &p_color);
- void fill_rect(const Rect2 &p_rect, const Color &p_color);
+ void fill_rect(const Rect2i &p_rect, const Color &p_color);
- Rect2 get_used_rect() const;
- Ref<Image> get_rect(const Rect2 &p_area) const;
+ Rect2i get_used_rect() const;
+ Ref<Image> get_rect(const Rect2i &p_area) const;
static void set_compress_bc_func(void (*p_compress_func)(Image *, float, UsedChannels));
static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, UsedChannels));
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index bb9606c94b..2f69c10218 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -78,7 +78,7 @@ static Error _decode_string(const uint8_t *&buf, int &len, int *r_len, String &r
ERR_FAIL_COND_V(strlen < 0 || strlen + pad > len, ERR_FILE_EOF);
String str;
- ERR_FAIL_COND_V(str.parse_utf8((const char *)buf, strlen), ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(str.parse_utf8((const char *)buf, strlen) != OK, ERR_INVALID_DATA);
r_string = str;
// Add padding
@@ -285,6 +285,46 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
+ case Variant::VECTOR4: {
+ Vector4 val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 4, ERR_INVALID_DATA);
+ val.x = decode_double(&buf[0]);
+ val.y = decode_double(&buf[sizeof(double)]);
+ val.z = decode_double(&buf[sizeof(double) * 2]);
+ val.w = decode_double(&buf[sizeof(double) * 3]);
+
+ if (r_len) {
+ (*r_len) += sizeof(double) * 4;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 4, ERR_INVALID_DATA);
+ val.x = decode_float(&buf[0]);
+ val.y = decode_float(&buf[sizeof(float)]);
+ val.z = decode_float(&buf[sizeof(float) * 2]);
+ val.w = decode_float(&buf[sizeof(float) * 3]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 4;
+ }
+ }
+ r_variant = val;
+
+ } break;
+ case Variant::VECTOR4I: {
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
+ Vector4i val;
+ val.x = decode_uint32(&buf[0]);
+ val.y = decode_uint32(&buf[4]);
+ val.z = decode_uint32(&buf[8]);
+ val.w = decode_uint32(&buf[12]);
+ r_variant = val;
+
+ if (r_len) {
+ (*r_len) += 4 * 4;
+ }
+
+ } break;
case Variant::TRANSFORM2D: {
Transform2D val;
if (type & ENCODE_FLAG_64) {
@@ -457,6 +497,33 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = val;
} break;
+ case Variant::PROJECTION: {
+ Projection val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 16, ERR_INVALID_DATA);
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ val.matrix[i][j] = decode_double(&buf[(i * 4 + j) * sizeof(double)]);
+ }
+ }
+ if (r_len) {
+ (*r_len) += sizeof(double) * 16;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 62, ERR_INVALID_DATA);
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ val.matrix[i][j] = decode_float(&buf[(i * 4 + j) * sizeof(float)]);
+ }
+ }
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 16;
+ }
+ }
+ r_variant = val;
+
+ } break;
// misc types
case Variant::COLOR: {
ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
@@ -532,7 +599,13 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::RID: {
- r_variant = RID();
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
+ uint64_t id = decode_uint64(buf);
+ if (r_len) {
+ (*r_len) += 8;
+ }
+
+ r_variant = RID::from_uint64(id);
} break;
case Variant::OBJECT: {
if (type & ENCODE_FLAG_OBJECT_AS_ID) {
@@ -614,9 +687,20 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = Callable();
} break;
case Variant::SIGNAL: {
- r_variant = Signal();
- } break;
+ String name;
+ Error err = _decode_string(buf, len, r_len, name);
+ if (err) {
+ return err;
+ }
+
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
+ ObjectID id = ObjectID(decode_uint64(buf));
+ if (r_len) {
+ (*r_len) += 8;
+ }
+ r_variant = Signal(id, StringName(name));
+ } break;
case Variant::DICTIONARY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -1269,6 +1353,30 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 6 * sizeof(real_t);
} break;
+ case Variant::VECTOR4: {
+ if (buf) {
+ Vector4 v4 = p_variant;
+ encode_real(v4.x, &buf[0]);
+ encode_real(v4.y, &buf[sizeof(real_t)]);
+ encode_real(v4.z, &buf[sizeof(real_t) * 2]);
+ encode_real(v4.w, &buf[sizeof(real_t) * 3]);
+ }
+
+ r_len += 4 * sizeof(real_t);
+
+ } break;
+ case Variant::VECTOR4I: {
+ if (buf) {
+ Vector4i v4 = p_variant;
+ encode_uint32(v4.x, &buf[0]);
+ encode_uint32(v4.y, &buf[4]);
+ encode_uint32(v4.z, &buf[8]);
+ encode_uint32(v4.w, &buf[12]);
+ }
+
+ r_len += 4 * 4;
+
+ } break;
case Variant::PLANE: {
if (buf) {
Plane p = p_variant;
@@ -1337,6 +1445,19 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 12 * sizeof(real_t);
} break;
+ case Variant::PROJECTION: {
+ if (buf) {
+ Projection val = p_variant;
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ memcpy(&buf[(i * 4 + j) * sizeof(real_t)], &val.matrix[i][j], sizeof(real_t));
+ }
+ }
+ }
+
+ r_len += 16 * sizeof(real_t);
+
+ } break;
// misc types
case Variant::COLOR: {
@@ -1352,10 +1473,12 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
} break;
case Variant::RID: {
- } break;
- case Variant::CALLABLE: {
- } break;
- case Variant::SIGNAL: {
+ RID rid = p_variant;
+
+ if (buf) {
+ encode_uint64(rid.get_id(), buf);
+ }
+ r_len += 8;
} break;
case Variant::OBJECT: {
if (p_full_objects) {
@@ -1419,6 +1542,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
}
} break;
+ case Variant::CALLABLE: {
+ } break;
+ case Variant::SIGNAL: {
+ Signal signal = p_variant;
+
+ _encode_string(signal.get_name(), buf, r_len);
+
+ if (buf) {
+ encode_uint64(signal.get_object_id(), buf);
+ }
+ r_len += 8;
+ } break;
case Variant::DICTIONARY: {
Dictionary d = p_variant;
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index 0b12640627..ec9d33aa5a 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -127,4 +127,4 @@ public:
PacketPeerStream();
};
-#endif // PACKET_STREAM_H
+#endif // PACKET_PEER_H
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index ed7228d0b9..fec5ca5c7b 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -52,41 +52,36 @@ void Resource::set_path(const String &p_path, bool p_take_over) {
return;
}
+ if (p_path.is_empty()) {
+ p_take_over = false; // Can't take over an empty path
+ }
+
+ ResourceCache::lock.lock();
+
if (!path_cache.is_empty()) {
- ResourceCache::lock.write_lock();
ResourceCache::resources.erase(path_cache);
- ResourceCache::lock.write_unlock();
}
path_cache = "";
- ResourceCache::lock.read_lock();
- bool has_path = ResourceCache::resources.has(p_path);
- ResourceCache::lock.read_unlock();
+ Ref<Resource> existing = ResourceCache::get_ref(p_path);
- if (has_path) {
+ if (existing.is_valid()) {
if (p_take_over) {
- ResourceCache::lock.write_lock();
- Resource **res = ResourceCache::resources.getptr(p_path);
- if (res) {
- (*res)->set_name("");
- }
- ResourceCache::lock.write_unlock();
+ existing->path_cache = String();
+ ResourceCache::resources.erase(p_path);
} else {
- ResourceCache::lock.read_lock();
- bool exists = ResourceCache::resources.has(p_path);
- ResourceCache::lock.read_unlock();
-
- ERR_FAIL_COND_MSG(exists, "Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion).");
+ ResourceCache::lock.unlock();
+ ERR_FAIL_MSG("Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion).");
}
}
+
path_cache = p_path;
if (!path_cache.is_empty()) {
- ResourceCache::lock.write_lock();
ResourceCache::resources[path_cache] = this;
- ResourceCache::lock.write_unlock();
}
+ ResourceCache::lock.unlock();
_resource_path_changed();
}
@@ -380,7 +375,7 @@ void Resource::set_as_translation_remapped(bool p_remapped) {
return;
}
- ResourceCache::lock.write_lock();
+ ResourceCache::lock.lock();
if (p_remapped) {
ResourceLoader::remapped_list.add(&remapped_list);
@@ -388,7 +383,7 @@ void Resource::set_as_translation_remapped(bool p_remapped) {
ResourceLoader::remapped_list.remove(&remapped_list);
}
- ResourceCache::lock.write_unlock();
+ ResourceCache::lock.unlock();
}
bool Resource::is_translation_remapped() const {
@@ -455,9 +450,9 @@ Resource::Resource() :
Resource::~Resource() {
if (!path_cache.is_empty()) {
- ResourceCache::lock.write_lock();
+ ResourceCache::lock.lock();
ResourceCache::resources.erase(path_cache);
- ResourceCache::lock.write_unlock();
+ ResourceCache::lock.unlock();
}
if (owners.size()) {
WARN_PRINT("Resource is still owned.");
@@ -469,7 +464,7 @@ HashMap<String, Resource *> ResourceCache::resources;
HashMap<String, HashMap<String, String>> ResourceCache::resource_path_cache;
#endif
-RWLock ResourceCache::lock;
+Mutex ResourceCache::lock;
#ifdef TOOLS_ENABLED
RWLock ResourceCache::path_cache_lock;
#endif
@@ -491,46 +486,67 @@ void ResourceCache::reload_externals() {
}
bool ResourceCache::has(const String &p_path) {
- lock.read_lock();
- bool b = resources.has(p_path);
- lock.read_unlock();
+ lock.lock();
+
+ Resource **res = resources.getptr(p_path);
- return b;
+ if (res && (*res)->reference_get_count() == 0) {
+ // This resource is in the process of being deleted, ignore its existence.
+ (*res)->path_cache = String();
+ resources.erase(p_path);
+ res = nullptr;
+ }
+
+ lock.unlock();
+
+ if (!res) {
+ return false;
+ }
+
+ return true;
}
-Resource *ResourceCache::get(const String &p_path) {
- lock.read_lock();
+Ref<Resource> ResourceCache::get_ref(const String &p_path) {
+ Ref<Resource> ref;
+ lock.lock();
Resource **res = resources.getptr(p_path);
- lock.read_unlock();
+ if (res) {
+ ref = Ref<Resource>(*res);
+ }
- if (!res) {
- return nullptr;
+ if (res && !ref.is_valid()) {
+ // This resource is in the process of being deleted, ignore its existence
+ (*res)->path_cache = String();
+ resources.erase(p_path);
+ res = nullptr;
}
- return *res;
+ lock.unlock();
+
+ return ref;
}
void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) {
- lock.read_lock();
+ lock.lock();
for (KeyValue<String, Resource *> &E : resources) {
p_resources->push_back(Ref<Resource>(E.value));
}
- lock.read_unlock();
+ lock.unlock();
}
int ResourceCache::get_cached_resource_count() {
- lock.read_lock();
+ lock.lock();
int rc = resources.size();
- lock.read_unlock();
+ lock.unlock();
return rc;
}
void ResourceCache::dump(const char *p_file, bool p_short) {
#ifdef DEBUG_ENABLED
- lock.read_lock();
+ lock.lock();
HashMap<String, int> type_count;
@@ -562,7 +578,7 @@ void ResourceCache::dump(const char *p_file, bool p_short) {
}
}
- lock.read_unlock();
+ lock.unlock();
#else
WARN_PRINT("ResourceCache::dump only with in debug builds.");
#endif
diff --git a/core/io/resource.h b/core/io/resource.h
index a45bc6e1e4..a2cde87990 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -153,7 +153,7 @@ public:
class ResourceCache {
friend class Resource;
friend class ResourceLoader; //need the lock
- static RWLock lock;
+ static Mutex lock;
static HashMap<String, Resource *> resources;
#ifdef TOOLS_ENABLED
static HashMap<String, HashMap<String, String>> resource_path_cache; // Each tscn has a set of resource paths and IDs.
@@ -166,7 +166,7 @@ class ResourceCache {
public:
static void reload_externals();
static bool has(const String &p_path);
- static Resource *get(const String &p_path);
+ static Ref<Resource> get_ref(const String &p_path);
static void dump(const char *p_file = nullptr, bool p_short = false);
static void get_cached_resources(List<Ref<Resource>> *p_resources);
static int get_cached_resource_count();
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 2469e1a4be..016302c653 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -81,6 +81,9 @@ enum {
VARIANT_VECTOR3I = 47,
VARIANT_PACKED_INT64_ARRAY = 48,
VARIANT_PACKED_FLOAT64_ARRAY = 49,
+ VARIANT_VECTOR4 = 50,
+ VARIANT_VECTOR4I = 51,
+ VARIANT_PROJECTION = 52,
OBJECT_EMPTY = 0,
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
@@ -237,6 +240,22 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
v.z = f->get_32();
r_v = v;
} break;
+ case VARIANT_VECTOR4: {
+ Vector4 v;
+ v.x = f->get_real();
+ v.y = f->get_real();
+ v.z = f->get_real();
+ v.w = f->get_real();
+ r_v = v;
+ } break;
+ case VARIANT_VECTOR4I: {
+ Vector4i v;
+ v.x = f->get_32();
+ v.y = f->get_32();
+ v.z = f->get_32();
+ v.w = f->get_32();
+ r_v = v;
+ } break;
case VARIANT_PLANE: {
Plane v;
v.normal.x = f->get_real();
@@ -306,6 +325,26 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
v.origin.z = f->get_real();
r_v = v;
} break;
+ case VARIANT_PROJECTION: {
+ Projection v;
+ v.matrix[0].x = f->get_real();
+ v.matrix[0].y = f->get_real();
+ v.matrix[0].z = f->get_real();
+ v.matrix[0].w = f->get_real();
+ v.matrix[1].x = f->get_real();
+ v.matrix[1].y = f->get_real();
+ v.matrix[1].z = f->get_real();
+ v.matrix[1].w = f->get_real();
+ v.matrix[2].x = f->get_real();
+ v.matrix[2].y = f->get_real();
+ v.matrix[2].z = f->get_real();
+ v.matrix[2].w = f->get_real();
+ v.matrix[3].x = f->get_real();
+ v.matrix[3].y = f->get_real();
+ v.matrix[3].z = f->get_real();
+ v.matrix[3].w = f->get_real();
+ r_v = v;
+ } break;
case VARIANT_COLOR: {
Color v; // Colors should always be in single-precision.
v.r = f->get_float();
@@ -693,7 +732,7 @@ Error ResourceLoaderBinary::load() {
}
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE && ResourceCache::has(path)) {
- Ref<Resource> cached = ResourceCache::get(path);
+ Ref<Resource> cached = ResourceCache::get_ref(path);
if (cached.is_valid()) {
//already loaded, don't do anything
error = OK;
@@ -717,10 +756,10 @@ Error ResourceLoaderBinary::load() {
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) {
//use the existing one
- Resource *r = ResourceCache::get(path);
- if (r->get_class() == t) {
- r->reset_state();
- res = Ref<Resource>(r);
+ Ref<Resource> cached = ResourceCache::get_ref(path);
+ if (cached->get_class() == t) {
+ cached->reset_state();
+ res = cached;
}
}
@@ -865,6 +904,22 @@ String ResourceLoaderBinary::get_unicode_string() {
return s;
}
+void ResourceLoaderBinary::get_classes_used(Ref<FileAccess> p_f, HashSet<StringName> *p_classes) {
+ open(p_f, false, true);
+ if (error) {
+ return;
+ }
+
+ for (int i = 0; i < internal_resources.size(); i++) {
+ p_f->seek(internal_resources[i].offset);
+ String t = get_unicode_string();
+ ERR_FAIL_COND(p_f->get_error() != OK);
+ if (t != String()) {
+ p_classes->insert(t);
+ }
+ }
+}
+
void ResourceLoaderBinary::get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types) {
open(p_f, false, true);
if (error) {
@@ -1337,6 +1392,16 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
return OK;
}
+void ResourceFormatLoaderBinary::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_MSG(f.is_null(), "Cannot open file '" + p_path + "'.");
+
+ ResourceLoaderBinary loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ loader.get_classes_used(f, r_classes);
+}
+
String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
@@ -1473,6 +1538,24 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
f->store_32(val.z);
} break;
+ case Variant::VECTOR4: {
+ f->store_32(VARIANT_VECTOR4);
+ Vector4 val = p_property;
+ f->store_real(val.x);
+ f->store_real(val.y);
+ f->store_real(val.z);
+ f->store_real(val.w);
+
+ } break;
+ case Variant::VECTOR4I: {
+ f->store_32(VARIANT_VECTOR4I);
+ Vector4i val = p_property;
+ f->store_32(val.x);
+ f->store_32(val.y);
+ f->store_32(val.z);
+ f->store_32(val.w);
+
+ } break;
case Variant::PLANE: {
f->store_32(VARIANT_PLANE);
Plane val = p_property;
@@ -1544,6 +1627,27 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
f->store_real(val.origin.z);
} break;
+ case Variant::PROJECTION: {
+ f->store_32(VARIANT_PROJECTION);
+ Projection val = p_property;
+ f->store_real(val.matrix[0].x);
+ f->store_real(val.matrix[0].y);
+ f->store_real(val.matrix[0].z);
+ f->store_real(val.matrix[0].w);
+ f->store_real(val.matrix[1].x);
+ f->store_real(val.matrix[1].y);
+ f->store_real(val.matrix[1].z);
+ f->store_real(val.matrix[1].w);
+ f->store_real(val.matrix[2].x);
+ f->store_real(val.matrix[2].y);
+ f->store_real(val.matrix[2].z);
+ f->store_real(val.matrix[2].w);
+ f->store_real(val.matrix[3].x);
+ f->store_real(val.matrix[3].y);
+ f->store_real(val.matrix[3].z);
+ f->store_real(val.matrix[3].w);
+
+ } break;
case Variant::COLOR: {
f->store_32(VARIANT_COLOR);
Color val = p_property;
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 5da880ddb8..2b043302fd 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -101,6 +101,7 @@ public:
void open(Ref<FileAccess> p_f, bool p_no_resources = false, bool p_keep_uuid_paths = false);
String recognize(Ref<FileAccess> p_f);
void get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types);
+ void get_classes_used(Ref<FileAccess> p_f, HashSet<StringName> *p_classes);
ResourceLoaderBinary() {}
};
@@ -112,6 +113,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
+ virtual void get_classes_used(const String &p_path, HashSet<StringName> *r_classes);
virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const HashMap<String, String> &p_map);
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index 934cb780e6..e059fc842b 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -352,6 +352,16 @@ Variant ResourceFormatImporter::get_resource_metadata(const String &p_path) cons
return pat.metadata;
}
+void ResourceFormatImporter::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
+ PathAndType pat;
+ Error err = _get_path_and_type(p_path, pat);
+
+ if (err != OK) {
+ return;
+ }
+
+ ResourceLoader::get_classes_used(pat.path, r_classes);
+}
void ResourceFormatImporter::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
PathAndType pat;
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index 0c7909df06..d0ea98b598 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -65,12 +65,12 @@ public:
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
-
virtual Variant get_resource_metadata(const String &p_path) const;
virtual bool is_import_valid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual bool is_imported(const String &p_path) const { return recognize_path(p_path); }
virtual String get_import_group_file(const String &p_path) const;
+ virtual void get_classes_used(const String &p_path, HashSet<StringName> *r_classes);
virtual bool exists(const String &p_path) const;
virtual int get_import_order(const String &p_path) const;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index fb21db1a19..fc4177004b 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -76,6 +76,21 @@ bool ResourceFormatLoader::handles_type(const String &p_type) const {
return false;
}
+void ResourceFormatLoader::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
+ Vector<String> ret;
+ if (GDVIRTUAL_CALL(_get_classes_used, p_path, ret)) {
+ for (int i = 0; i < ret.size(); i++) {
+ r_classes->insert(ret[i]);
+ }
+ return;
+ }
+
+ String res = get_resource_type(p_path);
+ if (!res.is_empty()) {
+ r_classes->insert(res);
+ }
+}
+
String ResourceFormatLoader::get_resource_type(const String &p_path) const {
String ret;
@@ -180,6 +195,7 @@ void ResourceFormatLoader::_bind_methods() {
GDVIRTUAL_BIND(_get_dependencies, "path", "add_types");
GDVIRTUAL_BIND(_rename_dependencies, "path", "renames");
GDVIRTUAL_BIND(_exists, "path");
+ GDVIRTUAL_BIND(_get_classes_used, "path");
GDVIRTUAL_BIND(_load, "path", "original_path", "use_sub_threads", "cache_mode");
}
@@ -335,23 +351,15 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
thread_load_mutex->unlock();
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Attempted to load a resource already being loaded from this thread, cyclic reference?");
}
- //lock first if possible
- ResourceCache::lock.read_lock();
-
- //get ptr
- Resource **rptr = ResourceCache::resources.getptr(local_path);
-
- if (rptr) {
- Ref<Resource> res(*rptr);
- //it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
- if (res.is_valid()) {
- //referencing is fine
- load_task.resource = res;
- load_task.status = THREAD_LOAD_LOADED;
- load_task.progress = 1.0;
- }
+
+ Ref<Resource> existing = ResourceCache::get_ref(local_path);
+
+ if (existing.is_valid()) {
+ //referencing is fine
+ load_task.resource = existing;
+ load_task.status = THREAD_LOAD_LOADED;
+ load_task.progress = 1.0;
}
- ResourceCache::lock.read_unlock();
}
if (!p_source_resource.is_empty()) {
@@ -530,27 +538,18 @@ Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hi
}
//Is it cached?
- ResourceCache::lock.read_lock();
- Resource **rptr = ResourceCache::resources.getptr(local_path);
+ Ref<Resource> existing = ResourceCache::get_ref(local_path);
- if (rptr) {
- Ref<Resource> res(*rptr);
-
- //it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
- if (res.is_valid()) {
- ResourceCache::lock.read_unlock();
- thread_load_mutex->unlock();
-
- if (r_error) {
- *r_error = OK;
- }
+ if (existing.is_valid()) {
+ thread_load_mutex->unlock();
- return res; //use cached
+ if (r_error) {
+ *r_error = OK;
}
- }
- ResourceCache::lock.read_unlock();
+ return existing; //use cached
+ }
//load using task (but this thread)
ThreadLoadTask load_task;
@@ -747,6 +746,18 @@ Error ResourceLoader::rename_dependencies(const String &p_path, const HashMap<St
return OK; // ??
}
+void ResourceLoader::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
+ String local_path = _validate_local_path(p_path);
+
+ for (int i = 0; i < loader_count; i++) {
+ if (!loader[i]->recognize_path(local_path)) {
+ continue;
+ }
+
+ return loader[i]->get_classes_used(p_path, r_classes);
+ }
+}
+
String ResourceLoader::get_resource_type(const String &p_path) {
String local_path = _validate_local_path(p_path);
@@ -867,7 +878,7 @@ String ResourceLoader::path_remap(const String &p_path) {
}
void ResourceLoader::reload_translation_remaps() {
- ResourceCache::lock.read_lock();
+ ResourceCache::lock.lock();
List<Resource *> to_reload;
SelfList<Resource> *E = remapped_list.first();
@@ -877,7 +888,7 @@ void ResourceLoader::reload_translation_remaps() {
E = E->next();
}
- ResourceCache::lock.read_unlock();
+ ResourceCache::lock.unlock();
//now just make sure to not delete any of these resources while changing locale..
while (to_reload.front()) {
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 815dd1dd72..91ba930176 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -55,6 +55,7 @@ protected:
GDVIRTUAL1RC(String, _get_resource_type, String)
GDVIRTUAL1RC(ResourceUID::ID, _get_resource_uid, String)
GDVIRTUAL2RC(Vector<String>, _get_dependencies, String, bool)
+ GDVIRTUAL1RC(Vector<String>, _get_classes_used, String)
GDVIRTUAL2RC(int64_t, _rename_dependencies, String, Dictionary)
GDVIRTUAL1RC(bool, _exists, String)
@@ -67,6 +68,7 @@ public:
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
virtual bool handles_type(const String &p_type) const;
+ virtual void get_classes_used(const String &p_path, HashSet<StringName> *r_classes);
virtual String get_resource_type(const String &p_path) const;
virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
@@ -170,6 +172,7 @@ public:
static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions);
static void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front = false);
static void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
+ static void get_classes_used(const String &p_path, HashSet<StringName> *r_classes);
static String get_resource_type(const String &p_path);
static ResourceUID::ID get_resource_uid(const String &p_path);
static void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
diff --git a/core/io/resource_uid.h b/core/io/resource_uid.h
index da42553cf5..0da37e2716 100644
--- a/core/io/resource_uid.h
+++ b/core/io/resource_uid.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCE_UUID_H
-#define RESOURCE_UUID_H
+#ifndef RESOURCE_UID_H
+#define RESOURCE_UID_H
#include "core/object/ref_counted.h"
#include "core/string/string_name.h"
@@ -85,4 +85,4 @@ public:
~ResourceUID();
};
-#endif // RESOURCEUUID_H
+#endif // RESOURCE_UID_H
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index 7b43193f47..154b55f5e7 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -72,11 +72,11 @@ void XMLParser::_parse_closing_xml_element() {
node_empty = false;
attributes.clear();
- ++P;
+ next_char();
const char *pBeginClose = P;
while (*P && *P != '>') {
- ++P;
+ next_char();
}
node_name = String::utf8(pBeginClose, (int)(P - pBeginClose));
@@ -85,7 +85,7 @@ void XMLParser::_parse_closing_xml_element() {
#endif
if (*P) {
- ++P;
+ next_char();
}
}
@@ -95,12 +95,12 @@ void XMLParser::_ignore_definition() {
char *F = P;
// move until end marked with '>' reached
while (*P && *P != '>') {
- ++P;
+ next_char();
}
node_name.parse_utf8(F, P - F);
if (*P) {
- ++P;
+ next_char();
}
}
@@ -114,7 +114,7 @@ bool XMLParser::_parse_cdata() {
// skip '<![CDATA['
int count = 0;
while (*P && count < 8) {
- ++P;
+ next_char();
++count;
}
@@ -134,7 +134,7 @@ bool XMLParser::_parse_cdata() {
cDataEnd = P - 2;
}
- ++P;
+ next_char();
}
if (cDataEnd) {
@@ -180,7 +180,7 @@ void XMLParser::_parse_comment() {
} else if (*P == '<') {
++count;
}
- ++P;
+ next_char();
}
if (count) {
@@ -206,7 +206,7 @@ void XMLParser::_parse_opening_xml_element() {
// find end of element
while (*P && *P != '>' && !_is_white_space(*P)) {
- ++P;
+ next_char();
}
const char *endName = P;
@@ -214,7 +214,7 @@ void XMLParser::_parse_opening_xml_element() {
// find attributes
while (*P && *P != '>') {
if (_is_white_space(*P)) {
- ++P;
+ next_char();
} else {
if (*P != '/') {
// we've got an attribute
@@ -223,7 +223,7 @@ void XMLParser::_parse_opening_xml_element() {
const char *attributeNameBegin = P;
while (*P && !_is_white_space(*P) && *P != '=') {
- ++P;
+ next_char();
}
if (!*P) {
@@ -231,12 +231,12 @@ void XMLParser::_parse_opening_xml_element() {
}
const char *attributeNameEnd = P;
- ++P;
+ next_char();
// read the attribute value
// check for quotes and single quotes, thx to murphy
while ((*P != '\"') && (*P != '\'') && *P) {
- ++P;
+ next_char();
}
if (!*P) { // malformatted xml file
@@ -245,16 +245,16 @@ void XMLParser::_parse_opening_xml_element() {
const char attributeQuoteChar = *P;
- ++P;
+ next_char();
const char *attributeValueBegin = P;
while (*P != attributeQuoteChar && *P) {
- ++P;
+ next_char();
}
const char *attributeValueEnd = P;
if (*P) {
- ++P;
+ next_char();
}
Attribute attr;
@@ -268,7 +268,7 @@ void XMLParser::_parse_opening_xml_element() {
attributes.push_back(attr);
} else {
// tag is closed directly
- ++P;
+ next_char();
node_empty = true;
break;
}
@@ -288,7 +288,7 @@ void XMLParser::_parse_opening_xml_element() {
#endif
if (*P) {
- ++P;
+ next_char();
}
}
@@ -298,7 +298,7 @@ void XMLParser::_parse_current_node() {
// more forward until '<' found
while (*P != '<' && *P) {
- ++P;
+ next_char();
}
if (P - start > 0) {
@@ -312,7 +312,7 @@ void XMLParser::_parse_current_node() {
return;
}
- ++P;
+ next_char();
// based on current token, parse and report next element
switch (*P) {
@@ -487,6 +487,7 @@ Error XMLParser::open(const String &p_path) {
file->get_buffer((uint8_t *)data, length);
data[length] = 0;
P = data;
+ current_line = 0;
return OK;
}
@@ -523,10 +524,7 @@ void XMLParser::close() {
}
int XMLParser::get_current_line() const {
- return 0;
-}
-
-XMLParser::XMLParser() {
+ return current_line;
}
XMLParser::~XMLParser() {
diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h
index da14ee8eae..aea252ddc7 100644
--- a/core/io/xml_parser.h
+++ b/core/io/xml_parser.h
@@ -68,6 +68,7 @@ private:
char *data = nullptr;
char *P = nullptr;
uint64_t length = 0;
+ uint64_t current_line = 0;
String node_name;
bool node_empty = false;
NodeType node_type = NODE_NONE;
@@ -88,6 +89,13 @@ private:
void _parse_opening_xml_element();
void _parse_current_node();
+ _FORCE_INLINE_ void next_char() {
+ if (*P == '\n') {
+ current_line++;
+ }
+ P++;
+ }
+
static void _bind_methods();
public:
@@ -113,7 +121,6 @@ public:
void close();
- XMLParser();
~XMLParser();
};
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 65353d8118..f8e7c47107 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -365,12 +365,12 @@ Basis Basis::rotated_local(const Vector3 &p_axis, real_t p_angle) const {
return (*this) * Basis(p_axis, p_angle);
}
-Basis Basis::rotated(const Vector3 &p_euler) const {
- return Basis(p_euler) * (*this);
+Basis Basis::rotated(const Vector3 &p_euler, EulerOrder p_order) const {
+ return Basis::from_euler(p_euler, p_order) * (*this);
}
-void Basis::rotate(const Vector3 &p_euler) {
- *this = rotated(p_euler);
+void Basis::rotate(const Vector3 &p_euler, EulerOrder p_order) {
+ *this = rotated(p_euler, p_order);
}
Basis Basis::rotated(const Quaternion &p_quaternion) const {
@@ -817,14 +817,13 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
#endif
*/
real_t angle, x, y, z; // variables for result
- real_t epsilon = 0.01; // margin to allow for rounding errors
- real_t epsilon2 = 0.1; // margin to distinguish between 0 and 180 degrees
+ real_t angle_epsilon = 0.1; // margin to distinguish between 0 and 180 degrees
- if ((Math::abs(rows[1][0] - rows[0][1]) < epsilon) && (Math::abs(rows[2][0] - rows[0][2]) < epsilon) && (Math::abs(rows[2][1] - rows[1][2]) < epsilon)) {
+ if ((Math::abs(rows[1][0] - rows[0][1]) < CMP_EPSILON) && (Math::abs(rows[2][0] - rows[0][2]) < CMP_EPSILON) && (Math::abs(rows[2][1] - rows[1][2]) < CMP_EPSILON)) {
// singularity found
// first check for identity matrix which must have +1 for all terms
// in leading diagonal and zero in other terms
- if ((Math::abs(rows[1][0] + rows[0][1]) < epsilon2) && (Math::abs(rows[2][0] + rows[0][2]) < epsilon2) && (Math::abs(rows[2][1] + rows[1][2]) < epsilon2) && (Math::abs(rows[0][0] + rows[1][1] + rows[2][2] - 3) < epsilon2)) {
+ if ((Math::abs(rows[1][0] + rows[0][1]) < angle_epsilon) && (Math::abs(rows[2][0] + rows[0][2]) < angle_epsilon) && (Math::abs(rows[2][1] + rows[1][2]) < angle_epsilon) && (Math::abs(rows[0][0] + rows[1][1] + rows[2][2] - 3) < angle_epsilon)) {
// this singularity is identity matrix so angle = 0
r_axis = Vector3(0, 1, 0);
r_angle = 0;
@@ -839,7 +838,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
real_t xz = (rows[2][0] + rows[0][2]) / 4;
real_t yz = (rows[2][1] + rows[1][2]) / 4;
if ((xx > yy) && (xx > zz)) { // rows[0][0] is the largest diagonal term
- if (xx < epsilon) {
+ if (xx < CMP_EPSILON) {
x = 0;
y = Math_SQRT12;
z = Math_SQRT12;
@@ -849,7 +848,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
z = xz / x;
}
} else if (yy > zz) { // rows[1][1] is the largest diagonal term
- if (yy < epsilon) {
+ if (yy < CMP_EPSILON) {
x = Math_SQRT12;
y = 0;
z = Math_SQRT12;
@@ -859,7 +858,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
z = yz / y;
}
} else { // rows[2][2] is the largest diagonal term so base result on this
- if (zz < epsilon) {
+ if (zz < CMP_EPSILON) {
x = Math_SQRT12;
y = Math_SQRT12;
z = 0;
@@ -935,9 +934,9 @@ void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_angle, const Ve
rotate(p_axis, p_angle);
}
-void Basis::set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale) {
+void Basis::set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale, EulerOrder p_order) {
_set_diagonal(p_scale);
- rotate(p_euler);
+ rotate(p_euler, p_order);
}
void Basis::set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale) {
diff --git a/core/math/basis.h b/core/math/basis.h
index 9cce22510b..4be325cdd2 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -56,6 +56,15 @@ struct _NO_DISCARD_ Basis {
_FORCE_INLINE_ real_t determinant() const;
+ enum EulerOrder {
+ EULER_ORDER_XYZ,
+ EULER_ORDER_XZY,
+ EULER_ORDER_YXZ,
+ EULER_ORDER_YZX,
+ EULER_ORDER_ZXY,
+ EULER_ORDER_ZYX
+ };
+
void from_z(const Vector3 &p_z);
void rotate(const Vector3 &p_axis, real_t p_angle);
@@ -64,21 +73,12 @@ struct _NO_DISCARD_ Basis {
void rotate_local(const Vector3 &p_axis, real_t p_angle);
Basis rotated_local(const Vector3 &p_axis, real_t p_angle) const;
- void rotate(const Vector3 &p_euler);
- Basis rotated(const Vector3 &p_euler) const;
+ void rotate(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ);
+ Basis rotated(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ) const;
void rotate(const Quaternion &p_quaternion);
Basis rotated(const Quaternion &p_quaternion) const;
- enum EulerOrder {
- EULER_ORDER_XYZ,
- EULER_ORDER_XZY,
- EULER_ORDER_YXZ,
- EULER_ORDER_YZX,
- EULER_ORDER_ZXY,
- EULER_ORDER_ZYX
- };
-
Vector3 get_euler_normalized(EulerOrder p_order = EULER_ORDER_YXZ) const;
void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const;
void get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const;
@@ -119,7 +119,7 @@ struct _NO_DISCARD_ Basis {
Vector3 get_scale_local() const;
void set_axis_angle_scale(const Vector3 &p_axis, real_t p_angle, const Vector3 &p_scale);
- void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale);
+ void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale, EulerOrder p_order = EULER_ORDER_YXZ);
void set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale);
// transposed dot products
diff --git a/core/math/bvh.h b/core/math/bvh.h
index 9f6ab9f736..b5f5eda3e6 100644
--- a/core/math/bvh.h
+++ b/core/math/bvh.h
@@ -302,7 +302,7 @@ public:
tree.update();
_check_for_collisions();
#ifdef BVH_INTEGRITY_CHECKS
- tree.integrity_check_all();
+ tree._integrity_check_all();
#endif
}
diff --git a/core/math/bvh_public.inc b/core/math/bvh_public.inc
index 36b0bfeb13..fc1c67a21b 100644
--- a/core/math/bvh_public.inc
+++ b/core/math/bvh_public.inc
@@ -2,7 +2,7 @@ public:
BVHHandle item_add(T *p_userdata, bool p_active, const BOUNDS &p_aabb, int32_t p_subindex, uint32_t p_tree_id, uint32_t p_tree_collision_mask, bool p_invisible = false) {
#ifdef BVH_VERBOSE_TREE
VERBOSE_PRINT("\nitem_add BEFORE");
- _debug_recursive_print_tree(0);
+ _debug_recursive_print_tree(p_tree_id);
VERBOSE_PRINT("\n");
#endif
@@ -78,8 +78,8 @@ BVHHandle item_add(T *p_userdata, bool p_active, const BOUNDS &p_aabb, int32_t p
mem += _nodes.estimate_memory_use();
String sz = _debug_aabb_to_string(abb);
- VERBOSE_PRINT("\titem_add [" + itos(ref_id) + "] " + itos(_refs.size()) + " refs,\t" + itos(_nodes.size()) + " nodes " + sz);
- VERBOSE_PRINT("mem use : " + itos(mem) + ", num nodes : " + itos(_nodes.size()));
+ VERBOSE_PRINT("\titem_add [" + itos(ref_id) + "] " + itos(_refs.used_size()) + " refs,\t" + itos(_nodes.used_size()) + " nodes " + sz);
+ VERBOSE_PRINT("mem use : " + itos(mem) + ", num nodes reserved : " + itos(_nodes.reserved_size()));
#endif
diff --git a/core/math/color.h b/core/math/color.h
index 0afa6006a8..65036f74cc 100644
--- a/core/math/color.h
+++ b/core/math/color.h
@@ -215,12 +215,12 @@ struct _NO_DISCARD_ Color {
_FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0f); }
_FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(Math::round(a * 255.0f), 0.0f, 255.0f)); }
- _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); }
- _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v()); }
- _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v); }
- _FORCE_INLINE_ void set_ok_hsl_h(float p_h) { set_ok_hsl(p_h, get_ok_hsl_s(), get_ok_hsl_l()); }
- _FORCE_INLINE_ void set_ok_hsl_s(float p_s) { set_ok_hsl(get_ok_hsl_h(), p_s, get_ok_hsl_l()); }
- _FORCE_INLINE_ void set_ok_hsl_l(float p_l) { set_ok_hsl(get_ok_hsl_h(), get_ok_hsl_s(), p_l); }
+ _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v(), a); }
+ _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v(), a); }
+ _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v, a); }
+ _FORCE_INLINE_ void set_ok_hsl_h(float p_h) { set_ok_hsl(p_h, get_ok_hsl_s(), get_ok_hsl_l(), a); }
+ _FORCE_INLINE_ void set_ok_hsl_s(float p_s) { set_ok_hsl(get_ok_hsl_h(), p_s, get_ok_hsl_l(), a); }
+ _FORCE_INLINE_ void set_ok_hsl_l(float p_l) { set_ok_hsl(get_ok_hsl_h(), get_ok_hsl_s(), p_l, a); }
_FORCE_INLINE_ Color() {}
diff --git a/core/math/delaunay_3d.h b/core/math/delaunay_3d.h
index 4ab00e1f34..898c3c2d91 100644
--- a/core/math/delaunay_3d.h
+++ b/core/math/delaunay_3d.h
@@ -33,7 +33,7 @@
#include "core/io/file_access.h"
#include "core/math/aabb.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/math/vector3.h"
#include "core/string/print_string.h"
#include "core/templates/local_vector.h"
@@ -184,7 +184,7 @@ class Delaunay3D {
return true;
}
- CameraMatrix cm;
+ Projection cm;
cm.matrix[0][0] = p_points[p_simplex.points[0]].x;
cm.matrix[0][1] = p_points[p_simplex.points[1]].x;
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 5a90f68b66..e230b69dc9 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -891,7 +891,7 @@ Expression::ENode *Expression::_parse_expression() {
case TK_PERIOD: {
//named indexing or function call
_get_token(tk);
- if (tk.type != TK_IDENTIFIER) {
+ if (tk.type != TK_IDENTIFIER && tk.type != TK_BUILTIN_FUNC) {
_set_error("Expected identifier after '.'");
return nullptr;
}
@@ -1240,7 +1240,7 @@ bool Expression::_compile_expression() {
return false;
}
-bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, String &r_error_str) {
+bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, bool p_const_calls_only, String &r_error_str) {
switch (p_node->type) {
case Expression::ENode::TYPE_INPUT: {
const Expression::InputNode *in = static_cast<const Expression::InputNode *>(p_node);
@@ -1266,7 +1266,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
const Expression::OperatorNode *op = static_cast<const Expression::OperatorNode *>(p_node);
Variant a;
- bool ret = _execute(p_inputs, p_instance, op->nodes[0], a, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, op->nodes[0], a, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
@@ -1274,7 +1274,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
Variant b;
if (op->nodes[1]) {
- ret = _execute(p_inputs, p_instance, op->nodes[1], b, r_error_str);
+ ret = _execute(p_inputs, p_instance, op->nodes[1], b, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
@@ -1292,14 +1292,14 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
const Expression::IndexNode *index = static_cast<const Expression::IndexNode *>(p_node);
Variant base;
- bool ret = _execute(p_inputs, p_instance, index->base, base, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, index->base, base, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
Variant idx;
- ret = _execute(p_inputs, p_instance, index->index, idx, r_error_str);
+ ret = _execute(p_inputs, p_instance, index->index, idx, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
@@ -1316,7 +1316,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
const Expression::NamedIndexNode *index = static_cast<const Expression::NamedIndexNode *>(p_node);
Variant base;
- bool ret = _execute(p_inputs, p_instance, index->base, base, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, index->base, base, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
@@ -1336,7 +1336,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
arr.resize(array->array.size());
for (int i = 0; i < array->array.size(); i++) {
Variant value;
- bool ret = _execute(p_inputs, p_instance, array->array[i], value, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, array->array[i], value, p_const_calls_only, r_error_str);
if (ret) {
return true;
@@ -1353,14 +1353,14 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
Dictionary d;
for (int i = 0; i < dictionary->dict.size(); i += 2) {
Variant key;
- bool ret = _execute(p_inputs, p_instance, dictionary->dict[i + 0], key, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, dictionary->dict[i + 0], key, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
Variant value;
- ret = _execute(p_inputs, p_instance, dictionary->dict[i + 1], value, r_error_str);
+ ret = _execute(p_inputs, p_instance, dictionary->dict[i + 1], value, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
@@ -1380,7 +1380,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
for (int i = 0; i < constructor->arguments.size(); i++) {
Variant value;
- bool ret = _execute(p_inputs, p_instance, constructor->arguments[i], value, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, constructor->arguments[i], value, p_const_calls_only, r_error_str);
if (ret) {
return true;
@@ -1408,7 +1408,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
for (int i = 0; i < bifunc->arguments.size(); i++) {
Variant value;
- bool ret = _execute(p_inputs, p_instance, bifunc->arguments[i], value, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, bifunc->arguments[i], value, p_const_calls_only, r_error_str);
if (ret) {
return true;
}
@@ -1429,7 +1429,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
const Expression::CallNode *call = static_cast<const Expression::CallNode *>(p_node);
Variant base;
- bool ret = _execute(p_inputs, p_instance, call->base, base, r_error_str);
+ bool ret = _execute(p_inputs, p_instance, call->base, base, p_const_calls_only, r_error_str);
if (ret) {
return true;
@@ -1442,7 +1442,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
for (int i = 0; i < call->arguments.size(); i++) {
Variant value;
- ret = _execute(p_inputs, p_instance, call->arguments[i], value, r_error_str);
+ ret = _execute(p_inputs, p_instance, call->arguments[i], value, p_const_calls_only, r_error_str);
if (ret) {
return true;
@@ -1452,7 +1452,11 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
}
Callable::CallError ce;
- base.callp(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce);
+ if (p_const_calls_only) {
+ base.call_const(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce);
+ } else {
+ base.callp(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce);
+ }
if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = vformat(RTR("On call to '%s':"), String(call->method));
@@ -1491,13 +1495,13 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu
return OK;
}
-Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error) {
+Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error, bool p_const_calls_only) {
ERR_FAIL_COND_V_MSG(error_set, Variant(), "There was previously a parse error: " + error_str + ".");
execution_error = false;
Variant output;
String error_txt;
- bool err = _execute(p_inputs, p_base, root, output, error_txt);
+ bool err = _execute(p_inputs, p_base, root, output, p_const_calls_only, error_txt);
if (err) {
execution_error = true;
error_str = error_txt;
@@ -1517,7 +1521,7 @@ String Expression::get_error_text() const {
void Expression::_bind_methods() {
ClassDB::bind_method(D_METHOD("parse", "expression", "input_names"), &Expression::parse, DEFVAL(Vector<String>()));
- ClassDB::bind_method(D_METHOD("execute", "inputs", "base_instance", "show_error"), &Expression::execute, DEFVAL(Array()), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("execute", "inputs", "base_instance", "show_error", "const_calls_only"), &Expression::execute, DEFVAL(Array()), DEFVAL(Variant()), DEFVAL(true), DEFVAL(false));
ClassDB::bind_method(D_METHOD("has_execute_failed"), &Expression::has_execute_failed);
ClassDB::bind_method(D_METHOD("get_error_text"), &Expression::get_error_text);
}
diff --git a/core/math/expression.h b/core/math/expression.h
index 6ea3c1611f..2d58915996 100644
--- a/core/math/expression.h
+++ b/core/math/expression.h
@@ -257,14 +257,14 @@ private:
Vector<String> input_names;
bool execution_error = false;
- bool _execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, String &r_error_str);
+ bool _execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, bool p_const_calls_only, String &r_error_str);
protected:
static void _bind_methods();
public:
Error parse(const String &p_expression, const Vector<String> &p_input_names = Vector<String>());
- Variant execute(Array p_inputs = Array(), Object *p_base = nullptr, bool p_show_error = true);
+ Variant execute(Array p_inputs = Array(), Object *p_base = nullptr, bool p_show_error = true, bool p_const_calls_only = false);
bool has_execute_failed() const;
String get_error_text() const;
diff --git a/core/math/math_fieldwise.cpp b/core/math/math_fieldwise.cpp
index 4be4809e3f..208f89f449 100644
--- a/core/math/math_fieldwise.cpp
+++ b/core/math/math_fieldwise.cpp
@@ -76,6 +76,36 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
return target;
}
+ case Variant::VECTOR3I: {
+ SETUP_TYPE(Vector3i)
+
+ /**/ TRY_TRANSFER_FIELD("x", x)
+ else TRY_TRANSFER_FIELD("y", y)
+ else TRY_TRANSFER_FIELD("z", z)
+
+ return target;
+ }
+ case Variant::VECTOR4: {
+ SETUP_TYPE(Vector4)
+
+ /**/ TRY_TRANSFER_FIELD("x", x)
+ else TRY_TRANSFER_FIELD("y", y)
+ else TRY_TRANSFER_FIELD("z", z)
+ else TRY_TRANSFER_FIELD("w", w)
+
+ return target;
+ }
+ case Variant::VECTOR4I: {
+ SETUP_TYPE(Vector4i)
+
+ /**/ TRY_TRANSFER_FIELD("x", x)
+ else TRY_TRANSFER_FIELD("y", y)
+ else TRY_TRANSFER_FIELD("z", z)
+ else TRY_TRANSFER_FIELD("w", w)
+
+ return target;
+ }
+
case Variant::PLANE: {
SETUP_TYPE(Plane)
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index c8a55341aa..53deb9bd42 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -253,6 +253,27 @@ public:
(-p_pre + 3.0f * p_from - 3.0f * p_to + p_post) * (p_weight * p_weight * p_weight));
}
+ static _ALWAYS_INLINE_ double bezier_interpolate(double p_start, double p_control_1, double p_control_2, double p_end, double p_t) {
+ /* Formula from Wikipedia article on Bezier curves. */
+ double omt = (1.0 - p_t);
+ double omt2 = omt * omt;
+ double omt3 = omt2 * omt;
+ double t2 = p_t * p_t;
+ double t3 = t2 * p_t;
+
+ return p_start * omt3 + p_control_1 * omt2 * p_t * 3.0 + p_control_2 * omt * t2 * 3.0 + p_end * t3;
+ }
+ static _ALWAYS_INLINE_ float bezier_interpolate(float p_start, float p_control_1, float p_control_2, float p_end, float p_t) {
+ /* Formula from Wikipedia article on Bezier curves. */
+ float omt = (1.0f - p_t);
+ float omt2 = omt * omt;
+ float omt3 = omt2 * omt;
+ float t2 = p_t * p_t;
+ float t3 = t2 * p_t;
+
+ return p_start * omt3 + p_control_1 * omt2 * p_t * 3.0f + p_control_2 * omt * t2 * 3.0f + p_end * t3;
+ }
+
static _ALWAYS_INLINE_ double lerp_angle(double p_from, double p_to, double p_weight) {
double difference = fmod(p_to - p_from, Math_TAU);
double distance = fmod(2.0 * difference, Math_TAU) - difference;
diff --git a/core/math/octree.h b/core/math/octree.h
deleted file mode 100644
index 8dd103f109..0000000000
--- a/core/math/octree.h
+++ /dev/null
@@ -1,1271 +0,0 @@
-/*************************************************************************/
-/* octree.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef OCTREE_H
-#define OCTREE_H
-
-#include "core/math/aabb.h"
-#include "core/math/geometry_3d.h"
-#include "core/math/vector3.h"
-#include "core/string/print_string.h"
-#include "core/templates/list.h"
-#include "core/templates/rb_map.h"
-#include "core/variant/variant.h"
-
-typedef uint32_t OctreeElementID;
-
-#define OCTREE_ELEMENT_INVALID_ID 0
-#define OCTREE_SIZE_LIMIT 1e15
-
-template <class T, bool use_pairs = false, class AL = DefaultAllocator>
-class Octree {
-public:
- typedef void *(*PairCallback)(void *, OctreeElementID, T *, int, OctreeElementID, T *, int);
- typedef void (*UnpairCallback)(void *, OctreeElementID, T *, int, OctreeElementID, T *, int, void *);
-
-private:
- enum {
- NEG = 0,
- POS = 1,
- };
-
- enum {
- OCTANT_NX_NY_NZ,
- OCTANT_PX_NY_NZ,
- OCTANT_NX_PY_NZ,
- OCTANT_PX_PY_NZ,
- OCTANT_NX_NY_PZ,
- OCTANT_PX_NY_PZ,
- OCTANT_NX_PY_PZ,
- OCTANT_PX_PY_PZ
- };
-
- struct PairKey {
- union {
- struct {
- OctreeElementID A;
- OctreeElementID B;
- };
- uint64_t key;
- };
-
- _FORCE_INLINE_ bool operator<(const PairKey &p_pair) const {
- return key < p_pair.key;
- }
-
- _FORCE_INLINE_ PairKey(OctreeElementID p_A, OctreeElementID p_B) {
- if (p_A < p_B) {
- A = p_A;
- B = p_B;
- } else {
- B = p_A;
- A = p_B;
- }
- }
-
- _FORCE_INLINE_ PairKey() {}
- };
-
- struct Element;
-
- struct Octant {
- // cached for FAST plane check
- AABB aabb;
-
- uint64_t last_pass = 0;
- Octant *parent = nullptr;
- Octant *children[8] = { nullptr };
-
- int children_count = 0; // cache for amount of children (fast check for removal)
- int parent_index = -1; // cache for parent index (fast check for removal)
-
- List<Element *, AL> pairable_elements;
- List<Element *, AL> elements;
-
- Octant() {}
- ~Octant() {}
- };
-
- struct PairData;
-
- struct Element {
- Octree *octree = nullptr;
-
- T *userdata = nullptr;
- int subindex = 0;
- bool pairable = false;
- uint32_t pairable_mask = 0;
- uint32_t pairable_type = 0;
-
- uint64_t last_pass = 0;
- OctreeElementID _id = 0;
- Octant *common_parent = nullptr;
-
- AABB aabb;
- AABB container_aabb;
-
- List<PairData *, AL> pair_list;
-
- struct OctantOwner {
- Octant *octant = nullptr;
- typename List<Element *, AL>::Element *E;
- }; // an element can be in max 8 octants
-
- List<OctantOwner, AL> octant_owners;
-
- Element() {}
- };
-
- struct PairData {
- int refcount;
- bool intersect;
- Element *A, *B;
- void *ud = nullptr;
- typename List<PairData *, AL>::Element *eA, *eB;
- };
-
- typedef HashMap<OctreeElementID, Element, Comparator<OctreeElementID>, AL> ElementMap;
- typedef HashMap<PairKey, PairData, Comparator<PairKey>, AL> PairMap;
- ElementMap element_map;
- PairMap pair_map;
-
- PairCallback pair_callback = nullptr;
- UnpairCallback unpair_callback = nullptr;
- void *pair_callback_userdata = nullptr;
- void *unpair_callback_userdata = nullptr;
-
- OctreeElementID last_element_id = 1;
- uint64_t pass = 1;
-
- real_t unit_size = 1.0;
- Octant *root = nullptr;
- int octant_count = 0;
- int pair_count = 0;
-
- _FORCE_INLINE_ void _pair_check(PairData *p_pair) {
- bool intersect = p_pair->A->aabb.intersects_inclusive(p_pair->B->aabb);
-
- if (intersect != p_pair->intersect) {
- if (intersect) {
- if (pair_callback) {
- p_pair->ud = pair_callback(pair_callback_userdata, p_pair->A->_id, p_pair->A->userdata, p_pair->A->subindex, p_pair->B->_id, p_pair->B->userdata, p_pair->B->subindex);
- }
- pair_count++;
- } else {
- if (unpair_callback) {
- unpair_callback(pair_callback_userdata, p_pair->A->_id, p_pair->A->userdata, p_pair->A->subindex, p_pair->B->_id, p_pair->B->userdata, p_pair->B->subindex, p_pair->ud);
- }
- pair_count--;
- }
-
- p_pair->intersect = intersect;
- }
- }
-
- _FORCE_INLINE_ void _pair_reference(Element *p_A, Element *p_B) {
- if (p_A == p_B || (p_A->userdata == p_B->userdata && p_A->userdata)) {
- return;
- }
-
- if (!(p_A->pairable_type & p_B->pairable_mask) &&
- !(p_B->pairable_type & p_A->pairable_mask)) {
- return; // none can pair with none
- }
-
- PairKey key(p_A->_id, p_B->_id);
- typename PairMap::Element *E = pair_map.find(key);
-
- if (!E) {
- PairData pdata;
- pdata.refcount = 1;
- pdata.A = p_A;
- pdata.B = p_B;
- pdata.intersect = false;
- E = pair_map.insert(key, pdata);
- E->get().eA = p_A->pair_list.push_back(&E->get());
- E->get().eB = p_B->pair_list.push_back(&E->get());
- } else {
- E->get().refcount++;
- }
- }
-
- _FORCE_INLINE_ void _pair_unreference(Element *p_A, Element *p_B) {
- if (p_A == p_B) {
- return;
- }
-
- PairKey key(p_A->_id, p_B->_id);
- typename PairMap::Element *E = pair_map.find(key);
- if (!E) {
- return; // no pair
- }
-
- E->get().refcount--;
-
- if (E->get().refcount == 0) {
- // bye pair
-
- if (E->get().intersect) {
- if (unpair_callback) {
- unpair_callback(pair_callback_userdata, p_A->_id, p_A->userdata, p_A->subindex, p_B->_id, p_B->userdata, p_B->subindex, E->get().ud);
- }
-
- pair_count--;
- }
-
- if (p_A == E->get().B) {
- //may be reaching inverted
- SWAP(p_A, p_B);
- }
-
- p_A->pair_list.erase(E->get().eA);
- p_B->pair_list.erase(E->get().eB);
- pair_map.erase(E);
- }
- }
-
- _FORCE_INLINE_ void _element_check_pairs(Element *p_element) {
- typename List<PairData *, AL>::Element *E = p_element->pair_list.front();
- while (E) {
- _pair_check(E->get());
- E = E->next();
- }
- }
-
- _FORCE_INLINE_ void _optimize() {
- while (root && root->children_count < 2 && !root->elements.size() && !(use_pairs && root->pairable_elements.size())) {
- Octant *new_root = nullptr;
- if (root->children_count == 1) {
- for (int i = 0; i < 8; i++) {
- if (root->children[i]) {
- new_root = root->children[i];
- root->children[i] = nullptr;
- break;
- }
- }
- ERR_FAIL_COND(!new_root);
- new_root->parent = nullptr;
- new_root->parent_index = -1;
- }
-
- memdelete_allocator<Octant, AL>(root);
- octant_count--;
- root = new_root;
- }
- }
-
- void _insert_element(Element *p_element, Octant *p_octant);
- void _ensure_valid_root(const AABB &p_aabb);
- bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = nullptr);
- void _remove_element(Element *p_element);
- void _pair_element(Element *p_element, Octant *p_octant);
- void _unpair_element(Element *p_element, Octant *p_octant);
-
- struct _CullConvexData {
- const Plane *planes;
- int plane_count;
- const Vector3 *points;
- int point_count;
- T **result_array;
- int *result_idx = nullptr;
- int result_max;
- uint32_t mask;
- };
-
- void _cull_convex(Octant *p_octant, _CullConvexData *p_cull);
- void _cull_aabb(Octant *p_octant, const AABB &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
- void _cull_segment(Octant *p_octant, const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
- void _cull_point(Octant *p_octant, const Vector3 &p_point, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
-
- void _remove_tree(Octant *p_octant) {
- if (!p_octant) {
- return;
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _remove_tree(p_octant->children[i]);
- }
- }
-
- memdelete_allocator<Octant, AL>(p_octant);
- }
-
-public:
- OctreeElementID create(T *p_userdata, const AABB &p_aabb = AABB(), int p_subindex = 0, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t pairable_mask = 1);
- void move(OctreeElementID p_id, const AABB &p_aabb);
- void set_pairable(OctreeElementID p_id, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t pairable_mask = 1);
- void erase(OctreeElementID p_id);
-
- bool is_pairable(OctreeElementID p_id) const;
- T *get(OctreeElementID p_id) const;
- int get_subindex(OctreeElementID p_id) const;
-
- int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF);
- int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF);
- int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF);
-
- int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF);
-
- void set_pair_callback(PairCallback p_callback, void *p_userdata);
- void set_unpair_callback(UnpairCallback p_callback, void *p_userdata);
-
- int get_octant_count() const { return octant_count; }
- int get_pair_count() const { return pair_count; }
- Octree(real_t p_unit_size = 1.0);
- ~Octree() { _remove_tree(root); }
-};
-
-/* PRIVATE FUNCTIONS */
-
-template <class T, bool use_pairs, class AL>
-T *Octree<T, use_pairs, AL>::get(OctreeElementID p_id) const {
- const typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND_V(!E, nullptr);
- return E->get().userdata;
-}
-
-template <class T, bool use_pairs, class AL>
-bool Octree<T, use_pairs, AL>::is_pairable(OctreeElementID p_id) const {
- const typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND_V(!E, false);
- return E->get().pairable;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::get_subindex(OctreeElementID p_id) const {
- const typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND_V(!E, -1);
- return E->get().subindex;
-}
-
-#define OCTREE_DIVISOR 4
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_octant) {
- real_t element_size = p_element->aabb.get_longest_axis_size() * 1.01; // avoid precision issues
-
- if (p_octant->aabb.size.x / OCTREE_DIVISOR < element_size) {
- //if (p_octant->aabb.size.x*0.5 < element_size) {
- /* at smallest possible size for the element */
- typename Element::OctantOwner owner;
- owner.octant = p_octant;
-
- if (use_pairs && p_element->pairable) {
- p_octant->pairable_elements.push_back(p_element);
- owner.E = p_octant->pairable_elements.back();
- } else {
- p_octant->elements.push_back(p_element);
- owner.E = p_octant->elements.back();
- }
-
- p_element->octant_owners.push_back(owner);
-
- if (p_element->common_parent == nullptr) {
- p_element->common_parent = p_octant;
- p_element->container_aabb = p_octant->aabb;
- } else {
- p_element->container_aabb.merge_with(p_octant->aabb);
- }
-
- if (use_pairs && p_octant->children_count > 0) {
- pass++; //elements below this only get ONE reference added
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _pair_element(p_element, p_octant->children[i]);
- }
- }
- }
- } else {
- /* not big enough, send it to subitems */
- int splits = 0;
- bool candidate = p_element->common_parent == nullptr;
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- /* element exists, go straight to it */
- if (p_octant->children[i]->aabb.intersects_inclusive(p_element->aabb)) {
- _insert_element(p_element, p_octant->children[i]);
- splits++;
- }
- } else {
- /* check against AABB where child should be */
-
- AABB aabb = p_octant->aabb;
- aabb.size *= 0.5;
-
- if (i & 1) {
- aabb.position.x += aabb.size.x;
- }
- if (i & 2) {
- aabb.position.y += aabb.size.y;
- }
- if (i & 4) {
- aabb.position.z += aabb.size.z;
- }
-
- if (aabb.intersects_inclusive(p_element->aabb)) {
- /* if actually intersects, create the child */
-
- Octant *child = memnew_allocator(Octant, AL);
- p_octant->children[i] = child;
- child->parent = p_octant;
- child->parent_index = i;
-
- child->aabb = aabb;
-
- p_octant->children_count++;
-
- _insert_element(p_element, child);
- octant_count++;
- splits++;
- }
- }
- }
-
- if (candidate && splits > 1) {
- p_element->common_parent = p_octant;
- }
- }
-
- if (use_pairs) {
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
-
- while (E) {
- _pair_reference(p_element, E->get());
- E = E->next();
- }
-
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- _pair_reference(p_element, E->get());
- E = E->next();
- }
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_ensure_valid_root(const AABB &p_aabb) {
- if (!root) {
- // octre is empty
-
- AABB base(Vector3(), Vector3(1.0, 1.0, 1.0) * unit_size);
-
- while (!base.encloses(p_aabb)) {
- if (ABS(base.position.x + base.size.x) <= ABS(base.position.x)) {
- /* grow towards positive */
- base.size *= 2.0;
- } else {
- base.position -= base.size;
- base.size *= 2.0;
- }
- }
-
- root = memnew_allocator(Octant, AL);
-
- root->parent = nullptr;
- root->parent_index = -1;
- root->aabb = base;
-
- octant_count++;
-
- } else {
- AABB base = root->aabb;
-
- while (!base.encloses(p_aabb)) {
- ERR_FAIL_COND_MSG(base.size.x > OCTREE_SIZE_LIMIT, "Octree upper size limit reached, does the AABB supplied contain NAN?");
-
- Octant *gp = memnew_allocator(Octant, AL);
- octant_count++;
- root->parent = gp;
-
- if (ABS(base.position.x + base.size.x) <= ABS(base.position.x)) {
- /* grow towards positive */
- base.size *= 2.0;
- gp->aabb = base;
- gp->children[0] = root;
- root->parent_index = 0;
- } else {
- base.position -= base.size;
- base.size *= 2.0;
- gp->aabb = base;
- gp->children[(1 << 0) | (1 << 1) | (1 << 2)] = root; // add at all-positive
- root->parent_index = (1 << 0) | (1 << 1) | (1 << 2);
- }
-
- gp->children_count = 1;
- root = gp;
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-bool Octree<T, use_pairs, AL>::_remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit) {
- bool octant_removed = false;
-
- while (true) {
- // check all exit conditions
-
- if (p_octant == p_limit) { // reached limit, nothing to erase, exit
- return octant_removed;
- }
-
- bool unpaired = false;
-
- if (use_pairs && p_octant->last_pass != pass) {
- // check whether we should unpair stuff
- // always test pairable
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
- while (E) {
- _pair_unreference(p_element, E->get());
- E = E->next();
- }
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- _pair_unreference(p_element, E->get());
- E = E->next();
- }
- }
- p_octant->last_pass = pass;
- unpaired = true;
- }
-
- bool removed = false;
-
- Octant *parent = p_octant->parent;
-
- if (p_octant->children_count == 0 && p_octant->elements.is_empty() && p_octant->pairable_elements.is_empty()) {
- // erase octant
-
- if (p_octant == root) { // won't have a parent, just erase
-
- root = nullptr;
- } else {
- ERR_FAIL_INDEX_V(p_octant->parent_index, 8, octant_removed);
-
- parent->children[p_octant->parent_index] = nullptr;
- parent->children_count--;
- }
-
- memdelete_allocator<Octant, AL>(p_octant);
- octant_count--;
- removed = true;
- octant_removed = true;
- }
-
- if (!removed && !unpaired) {
- return octant_removed; // no reason to keep going up anymore! was already visited and was not removed
- }
-
- p_octant = parent;
- }
-
- return octant_removed;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_unpair_element(Element *p_element, Octant *p_octant) {
- // always test pairable
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
- while (E) {
- if (E->get()->last_pass != pass) { // only remove ONE reference
- _pair_unreference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
-
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- if (E->get()->last_pass != pass) { // only remove ONE reference
- _pair_unreference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
- }
-
- p_octant->last_pass = pass;
-
- if (p_octant->children_count == 0) {
- return; // small optimization for leafs
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _unpair_element(p_element, p_octant->children[i]);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_pair_element(Element *p_element, Octant *p_octant) {
- // always test pairable
-
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
-
- while (E) {
- if (E->get()->last_pass != pass) { // only get ONE reference
- _pair_reference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
-
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- if (E->get()->last_pass != pass) { // only get ONE reference
- _pair_reference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
- }
- p_octant->last_pass = pass;
-
- if (p_octant->children_count == 0) {
- return; // small optimization for leafs
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _pair_element(p_element, p_octant->children[i]);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_remove_element(Element *p_element) {
- pass++; // will do a new pass for this
-
- typename List<typename Element::OctantOwner, AL>::Element *I = p_element->octant_owners.front();
-
- /* FIRST remove going up normally */
- for (; I; I = I->next()) {
- Octant *o = I->get().octant;
-
- if (!use_pairs) { // small speedup
- o->elements.erase(I->get().E);
- }
-
- _remove_element_from_octant(p_element, o);
- }
-
- /* THEN remove going down */
-
- I = p_element->octant_owners.front();
-
- if (use_pairs) {
- for (; I; I = I->next()) {
- Octant *o = I->get().octant;
-
- // erase children pairs, they are erased ONCE even if repeated
- pass++;
- for (int i = 0; i < 8; i++) {
- if (o->children[i]) {
- _unpair_element(p_element, o->children[i]);
- }
- }
-
- if (p_element->pairable) {
- o->pairable_elements.erase(I->get().E);
- } else {
- o->elements.erase(I->get().E);
- }
- }
- }
-
- p_element->octant_owners.clear();
-
- if (use_pairs) {
- int remaining = p_element->pair_list.size();
- //p_element->pair_list.clear();
- ERR_FAIL_COND(remaining);
- }
-}
-
-template <class T, bool use_pairs, class AL>
-OctreeElementID Octree<T, use_pairs, AL>::create(T *p_userdata, const AABB &p_aabb, int p_subindex, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
-// check for AABB validity
-#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_V(p_aabb.position.x > 1e15 || p_aabb.position.x < -1e15, 0);
- ERR_FAIL_COND_V(p_aabb.position.y > 1e15 || p_aabb.position.y < -1e15, 0);
- ERR_FAIL_COND_V(p_aabb.position.z > 1e15 || p_aabb.position.z < -1e15, 0);
- ERR_FAIL_COND_V(p_aabb.size.x > 1e15 || p_aabb.size.x < 0.0, 0);
- ERR_FAIL_COND_V(p_aabb.size.y > 1e15 || p_aabb.size.y < 0.0, 0);
- ERR_FAIL_COND_V(p_aabb.size.z > 1e15 || p_aabb.size.z < 0.0, 0);
- ERR_FAIL_COND_V(Math::is_nan(p_aabb.size.x), 0);
- ERR_FAIL_COND_V(Math::is_nan(p_aabb.size.y), 0);
- ERR_FAIL_COND_V(Math::is_nan(p_aabb.size.z), 0);
-
-#endif
- typename ElementMap::Element *E = element_map.insert(last_element_id++,
- Element());
- Element &e = E->get();
-
- e.aabb = p_aabb;
- e.userdata = p_userdata;
- e.subindex = p_subindex;
- e.last_pass = 0;
- e.octree = this;
- e.pairable = p_pairable;
- e.pairable_type = p_pairable_type;
- e.pairable_mask = p_pairable_mask;
- e._id = last_element_id - 1;
-
- if (!e.aabb.has_no_surface()) {
- _ensure_valid_root(p_aabb);
- _insert_element(&e, root);
- if (use_pairs) {
- _element_check_pairs(&e);
- }
- }
-
- return last_element_id - 1;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) {
-#ifdef DEBUG_ENABLED
- // check for AABB validity
- ERR_FAIL_COND(p_aabb.position.x > 1e15 || p_aabb.position.x < -1e15);
- ERR_FAIL_COND(p_aabb.position.y > 1e15 || p_aabb.position.y < -1e15);
- ERR_FAIL_COND(p_aabb.position.z > 1e15 || p_aabb.position.z < -1e15);
- ERR_FAIL_COND(p_aabb.size.x > 1e15 || p_aabb.size.x < 0.0);
- ERR_FAIL_COND(p_aabb.size.y > 1e15 || p_aabb.size.y < 0.0);
- ERR_FAIL_COND(p_aabb.size.z > 1e15 || p_aabb.size.z < 0.0);
- ERR_FAIL_COND(Math::is_nan(p_aabb.size.x));
- ERR_FAIL_COND(Math::is_nan(p_aabb.size.y));
- ERR_FAIL_COND(Math::is_nan(p_aabb.size.z));
-#endif
- typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND(!E);
- Element &e = E->get();
-
- bool old_has_surf = !e.aabb.has_no_surface();
- bool new_has_surf = !p_aabb.has_no_surface();
-
- if (old_has_surf != new_has_surf) {
- if (old_has_surf) {
- _remove_element(&e); // removing
- e.common_parent = nullptr;
- e.aabb = AABB();
- _optimize();
- } else {
- _ensure_valid_root(p_aabb); // inserting
- e.common_parent = nullptr;
- e.aabb = p_aabb;
- _insert_element(&e, root);
- if (use_pairs) {
- _element_check_pairs(&e);
- }
- }
-
- return;
- }
-
- if (!old_has_surf) { // doing nothing
- return;
- }
-
- // it still is enclosed in the same AABB it was assigned to
- if (e.container_aabb.encloses(p_aabb)) {
- e.aabb = p_aabb;
- if (use_pairs) {
- _element_check_pairs(&e); // must check pairs anyway
- }
-
- return;
- }
-
- AABB combined = e.aabb;
- combined.merge_with(p_aabb);
- _ensure_valid_root(combined);
-
- ERR_FAIL_COND(e.octant_owners.front() == nullptr);
-
- /* FIND COMMON PARENT */
-
- List<typename Element::OctantOwner, AL> owners = e.octant_owners; // save the octant owners
- Octant *common_parent = e.common_parent;
- ERR_FAIL_COND(!common_parent);
-
- //src is now the place towards where insertion is going to happen
- pass++;
-
- while (common_parent && !common_parent->aabb.encloses(p_aabb)) {
- common_parent = common_parent->parent;
- }
-
- ERR_FAIL_COND(!common_parent);
-
- //prepare for reinsert
- e.octant_owners.clear();
- e.common_parent = nullptr;
- e.aabb = p_aabb;
-
- _insert_element(&e, common_parent); // reinsert from this point
-
- pass++;
-
- for (typename List<typename Element::OctantOwner, AL>::Element *F = owners.front(); F;) {
- Octant *o = F->get().octant;
- typename List<typename Element::OctantOwner, AL>::Element *N = F->next();
-
- if (use_pairs && e.pairable) {
- o->pairable_elements.erase(F->get().E);
- } else {
- o->elements.erase(F->get().E);
- }
-
- if (_remove_element_from_octant(&e, o, common_parent->parent)) {
- owners.erase(F);
- }
-
- F = N;
- }
-
- if (use_pairs) {
- //unpair child elements in anything that survived
- for (typename List<typename Element::OctantOwner, AL>::Element *F = owners.front(); F; F = F->next()) {
- Octant *o = F->get().octant;
-
- // erase children pairs, unref ONCE
- pass++;
- for (int i = 0; i < 8; i++) {
- if (o->children[i]) {
- _unpair_element(&e, o->children[i]);
- }
- }
- }
-
- _element_check_pairs(&e);
- }
-
- _optimize();
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::set_pairable(OctreeElementID p_id, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
- typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND(!E);
-
- Element &e = E->get();
-
- if (p_pairable == e.pairable && e.pairable_type == p_pairable_type && e.pairable_mask == p_pairable_mask) {
- return; // no changes, return
- }
-
- if (!e.aabb.has_no_surface()) {
- _remove_element(&e);
- }
-
- e.pairable = p_pairable;
- e.pairable_type = p_pairable_type;
- e.pairable_mask = p_pairable_mask;
- e.common_parent = nullptr;
-
- if (!e.aabb.has_no_surface()) {
- _ensure_valid_root(e.aabb);
- _insert_element(&e, root);
- if (use_pairs) {
- _element_check_pairs(&e);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::erase(OctreeElementID p_id) {
- typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND(!E);
-
- Element &e = E->get();
-
- if (!e.aabb.has_no_surface()) {
- _remove_element(&e);
- }
-
- element_map.erase(p_id);
- _optimize();
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p_cull) {
- if (*p_cull->result_idx == p_cull->result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
-
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_cull->mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) {
- if (*p_cull->result_idx < p_cull->result_max) {
- p_cull->result_array[*p_cull->result_idx] = e->userdata;
- (*p_cull->result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
-
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_cull->mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) {
- if (*p_cull->result_idx < p_cull->result_max) {
- p_cull->result_array[*p_cull->result_idx] = e->userdata;
- (*p_cull->result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) {
- _cull_convex(p_octant->children[i], p_cull);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_aabb(Octant *p_octant, const AABB &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (*p_result_idx == p_result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (p_aabb.intersects_inclusive(e->aabb)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
-
- (*p_result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (p_aabb.intersects_inclusive(e->aabb)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
- (*p_result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_inclusive(p_aabb)) {
- _cull_aabb(p_octant->children[i], p_aabb, p_result_array, p_result_idx, p_result_max, p_subindex_array, p_mask);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_segment(Octant *p_octant, const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (*p_result_idx == p_result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.intersects_segment(p_from, p_to)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
-
- e->last_pass = pass;
-
- if (e->aabb.intersects_segment(p_from, p_to)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
-
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_segment(p_from, p_to)) {
- _cull_segment(p_octant->children[i], p_from, p_to, p_result_array, p_result_idx, p_result_max, p_subindex_array, p_mask);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_point(Octant *p_octant, const Vector3 &p_point, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (*p_result_idx == p_result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.has_point(p_point)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
-
- e->last_pass = pass;
-
- if (e->aabb.has_point(p_point)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
-
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- //could be optimized..
- if (p_octant->children[i] && p_octant->children[i]->aabb.has_point(p_point)) {
- _cull_point(p_octant->children[i], p_point, p_result_array, p_result_idx, p_result_max, p_subindex_array, p_mask);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask) {
- if (!root || p_convex.size() == 0) {
- return 0;
- }
-
- Vector<Vector3> convex_points = Geometry3D::compute_convex_mesh_points(&p_convex[0], p_convex.size());
- if (convex_points.size() == 0) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _CullConvexData cdata;
- cdata.planes = &p_convex[0];
- cdata.plane_count = p_convex.size();
- cdata.points = &convex_points[0];
- cdata.point_count = convex_points.size();
- cdata.result_array = p_result_array;
- cdata.result_max = p_result_max;
- cdata.result_idx = &result_count;
- cdata.mask = p_mask;
-
- _cull_convex(root, &cdata);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (!root) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _cull_aabb(root, p_aabb, p_result_array, &result_count, p_result_max, p_subindex_array, p_mask);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (!root) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _cull_segment(root, p_from, p_to, p_result_array, &result_count, p_result_max, p_subindex_array, p_mask);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (!root) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _cull_point(root, p_point, p_result_array, &result_count, p_result_max, p_subindex_array, p_mask);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::set_pair_callback(PairCallback p_callback, void *p_userdata) {
- pair_callback = p_callback;
- pair_callback_userdata = p_userdata;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::set_unpair_callback(UnpairCallback p_callback, void *p_userdata) {
- unpair_callback = p_callback;
- unpair_callback_userdata = p_userdata;
-}
-
-template <class T, bool use_pairs, class AL>
-Octree<T, use_pairs, AL>::Octree(real_t p_unit_size) {
- unit_size = p_unit_size;
-}
-
-#endif // OCTREE_H
diff --git a/core/math/plane.h b/core/math/plane.h
index 66c1741662..73babfa496 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -52,7 +52,7 @@ struct _NO_DISCARD_ Plane {
_FORCE_INLINE_ bool is_point_over(const Vector3 &p_point) const; ///< Point is over plane
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_point) const;
- _FORCE_INLINE_ bool has_point(const Vector3 &p_point, real_t _epsilon = CMP_EPSILON) const;
+ _FORCE_INLINE_ bool has_point(const Vector3 &p_point, real_t p_tolerance = CMP_EPSILON) const;
/* intersections */
@@ -97,10 +97,10 @@ real_t Plane::distance_to(const Vector3 &p_point) const {
return (normal.dot(p_point) - d);
}
-bool Plane::has_point(const Vector3 &p_point, real_t _epsilon) const {
+bool Plane::has_point(const Vector3 &p_point, real_t p_tolerance) const {
real_t dist = normal.dot(p_point) - d;
dist = ABS(dist);
- return (dist <= _epsilon);
+ return (dist <= p_tolerance);
}
Plane::Plane(const Vector3 &p_normal, real_t p_d) :
diff --git a/core/math/camera_matrix.cpp b/core/math/projection.cpp
index 57c53b0adb..edf8bf36cd 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/projection.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* camera_matrix.cpp */
+/* projection.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "camera_matrix.h"
+#include "projection.h"
#include "core/math/aabb.h"
#include "core/math/math_funcs.h"
@@ -37,7 +37,7 @@
#include "core/math/transform_3d.h"
#include "core/string/print_string.h"
-float CameraMatrix::determinant() const {
+float Projection::determinant() const {
return matrix[0][3] * matrix[1][2] * matrix[2][1] * matrix[3][0] - matrix[0][2] * matrix[1][3] * matrix[2][1] * matrix[3][0] -
matrix[0][3] * matrix[1][1] * matrix[2][2] * matrix[3][0] + matrix[0][1] * matrix[1][3] * matrix[2][2] * matrix[3][0] +
matrix[0][2] * matrix[1][1] * matrix[2][3] * matrix[3][0] - matrix[0][1] * matrix[1][2] * matrix[2][3] * matrix[3][0] -
@@ -52,7 +52,7 @@ float CameraMatrix::determinant() const {
matrix[0][1] * matrix[1][0] * matrix[2][2] * matrix[3][3] + matrix[0][0] * matrix[1][1] * matrix[2][2] * matrix[3][3];
}
-void CameraMatrix::set_identity() {
+void Projection::set_identity() {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
matrix[i][j] = (i == j) ? 1 : 0;
@@ -60,7 +60,7 @@ void CameraMatrix::set_identity() {
}
}
-void CameraMatrix::set_zero() {
+void Projection::set_zero() {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
matrix[i][j] = 0;
@@ -68,7 +68,7 @@ void CameraMatrix::set_zero() {
}
}
-Plane CameraMatrix::xform4(const Plane &p_vec4) const {
+Plane Projection::xform4(const Plane &p_vec4) const {
Plane ret;
ret.normal.x = matrix[0][0] * p_vec4.normal.x + matrix[1][0] * p_vec4.normal.y + matrix[2][0] * p_vec4.normal.z + matrix[3][0] * p_vec4.d;
@@ -78,7 +78,22 @@ Plane CameraMatrix::xform4(const Plane &p_vec4) const {
return ret;
}
-void CameraMatrix::adjust_perspective_znear(real_t p_new_znear) {
+Vector4 Projection::xform(const Vector4 &p_vec4) const {
+ return Vector4(
+ matrix[0][0] * p_vec4.x + matrix[1][0] * p_vec4.y + matrix[2][0] * p_vec4.z + matrix[3][0] * p_vec4.w,
+ matrix[0][1] * p_vec4.x + matrix[1][1] * p_vec4.y + matrix[2][1] * p_vec4.z + matrix[3][1] * p_vec4.w,
+ matrix[0][2] * p_vec4.x + matrix[1][2] * p_vec4.y + matrix[2][2] * p_vec4.z + matrix[3][2] * p_vec4.w,
+ matrix[0][3] * p_vec4.x + matrix[1][3] * p_vec4.y + matrix[2][3] * p_vec4.z + matrix[3][3] * p_vec4.w);
+}
+Vector4 Projection::xform_inv(const Vector4 &p_vec4) const {
+ return Vector4(
+ matrix[0][0] * p_vec4.x + matrix[0][1] * p_vec4.y + matrix[0][2] * p_vec4.z + matrix[0][3] * p_vec4.w,
+ matrix[1][0] * p_vec4.x + matrix[1][1] * p_vec4.y + matrix[1][2] * p_vec4.z + matrix[1][3] * p_vec4.w,
+ matrix[2][0] * p_vec4.x + matrix[2][1] * p_vec4.y + matrix[2][2] * p_vec4.z + matrix[2][3] * p_vec4.w,
+ matrix[3][0] * p_vec4.x + matrix[3][1] * p_vec4.y + matrix[3][2] * p_vec4.z + matrix[3][3] * p_vec4.w);
+}
+
+void Projection::adjust_perspective_znear(real_t p_new_znear) {
real_t zfar = get_z_far();
real_t znear = p_new_znear;
@@ -87,7 +102,154 @@ void CameraMatrix::adjust_perspective_znear(real_t p_new_znear) {
matrix[3][2] = -2 * znear * zfar / deltaZ;
}
-void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov) {
+Projection Projection::create_depth_correction(bool p_flip_y) {
+ Projection proj;
+ proj.set_depth_correction(p_flip_y);
+ return proj;
+}
+
+Projection Projection::create_light_atlas_rect(const Rect2 &p_rect) {
+ Projection proj;
+ proj.set_light_atlas_rect(p_rect);
+ return proj;
+}
+
+Projection Projection::create_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov) {
+ Projection proj;
+ proj.set_perspective(p_fovy_degrees, p_aspect, p_z_near, p_z_far, p_flip_fov);
+ return proj;
+}
+
+Projection Projection::create_perspective_hmd(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist) {
+ Projection proj;
+ proj.set_perspective(p_fovy_degrees, p_aspect, p_z_near, p_z_far, p_flip_fov, p_eye, p_intraocular_dist, p_convergence_dist);
+ return proj;
+}
+
+Projection Projection::create_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far) {
+ Projection proj;
+ proj.set_for_hmd(p_eye, p_aspect, p_intraocular_dist, p_display_width, p_display_to_lens, p_oversample, p_z_near, p_z_far);
+ return proj;
+}
+
+Projection Projection::create_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar) {
+ Projection proj;
+ proj.set_orthogonal(p_left, p_right, p_bottom, p_top, p_zfar, p_zfar);
+ return proj;
+}
+
+Projection Projection::create_orthogonal_aspect(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov) {
+ Projection proj;
+ proj.set_orthogonal(p_size, p_aspect, p_znear, p_zfar, p_flip_fov);
+ return proj;
+}
+
+Projection Projection::create_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far) {
+ Projection proj;
+ proj.set_frustum(p_left, p_right, p_bottom, p_top, p_near, p_far);
+ return proj;
+}
+
+Projection Projection::create_frustum_aspect(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov) {
+ Projection proj;
+ proj.set_frustum(p_size, p_aspect, p_offset, p_near, p_far, p_flip_fov);
+ return proj;
+}
+
+Projection Projection::create_fit_aabb(const AABB &p_aabb) {
+ Projection proj;
+ proj.scale_translate_to_fit(p_aabb);
+ return proj;
+}
+
+Projection Projection::perspective_znear_adjusted(real_t p_new_znear) const {
+ Projection proj = *this;
+ proj.adjust_perspective_znear(p_new_znear);
+ return proj;
+}
+
+Plane Projection::get_projection_plane(Planes p_plane) const {
+ const real_t *matrix = (const real_t *)this->matrix;
+
+ switch (p_plane) {
+ case PLANE_NEAR: {
+ Plane new_plane = Plane(matrix[3] + matrix[2],
+ matrix[7] + matrix[6],
+ matrix[11] + matrix[10],
+ matrix[15] + matrix[14]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_FAR: {
+ Plane new_plane = Plane(matrix[3] - matrix[2],
+ matrix[7] - matrix[6],
+ matrix[11] - matrix[10],
+ matrix[15] - matrix[14]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_LEFT: {
+ Plane new_plane = Plane(matrix[3] + matrix[0],
+ matrix[7] + matrix[4],
+ matrix[11] + matrix[8],
+ matrix[15] + matrix[12]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_TOP: {
+ Plane new_plane = Plane(matrix[3] - matrix[1],
+ matrix[7] - matrix[5],
+ matrix[11] - matrix[9],
+ matrix[15] - matrix[13]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_RIGHT: {
+ Plane new_plane = Plane(matrix[3] - matrix[0],
+ matrix[7] - matrix[4],
+ matrix[11] - matrix[8],
+ matrix[15] - matrix[12]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_BOTTOM: {
+ Plane new_plane = Plane(matrix[3] + matrix[1],
+ matrix[7] + matrix[5],
+ matrix[11] + matrix[9],
+ matrix[15] + matrix[13]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ }
+
+ return Plane();
+}
+
+Projection Projection::flipped_y() const {
+ Projection proj = *this;
+ proj.flip_y();
+ return proj;
+}
+
+Projection Projection ::jitter_offseted(const Vector2 &p_offset) const {
+ Projection proj = *this;
+ proj.add_jitter_offset(p_offset);
+ return proj;
+}
+
+void Projection::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov) {
if (p_flip_fov) {
p_fovy_degrees = get_fovy(p_fovy_degrees, 1.0 / p_aspect);
}
@@ -113,7 +275,7 @@ void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_
matrix[3][3] = 0;
}
-void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist) {
+void Projection::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist) {
if (p_flip_fov) {
p_fovy_degrees = get_fovy(p_fovy_degrees, 1.0 / p_aspect);
}
@@ -145,13 +307,13 @@ void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_
set_frustum(left, right, -ymax, ymax, p_z_near, p_z_far);
// translate matrix by (modeltranslation, 0.0, 0.0)
- CameraMatrix cm;
+ Projection cm;
cm.set_identity();
cm.matrix[3][0] = modeltranslation;
*this = *this * cm;
}
-void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far) {
+void Projection::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far) {
// we first calculate our base frustum on our values without taking our lens magnification into account.
real_t f1 = (p_intraocular_dist * 0.5) / p_display_to_lens;
real_t f2 = ((p_display_width - p_intraocular_dist) * 0.5) / p_display_to_lens;
@@ -179,7 +341,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_
}
}
-void CameraMatrix::set_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar) {
+void Projection::set_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar) {
set_identity();
matrix[0][0] = 2.0 / (p_right - p_left);
@@ -191,7 +353,7 @@ void CameraMatrix::set_orthogonal(real_t p_left, real_t p_right, real_t p_bottom
matrix[3][3] = 1.0;
}
-void CameraMatrix::set_orthogonal(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov) {
+void Projection::set_orthogonal(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov) {
if (!p_flip_fov) {
p_size *= p_aspect;
}
@@ -199,7 +361,7 @@ void CameraMatrix::set_orthogonal(real_t p_size, real_t p_aspect, real_t p_znear
set_orthogonal(-p_size / 2, +p_size / 2, -p_size / p_aspect / 2, +p_size / p_aspect / 2, p_znear, p_zfar);
}
-void CameraMatrix::set_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far) {
+void Projection::set_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far) {
ERR_FAIL_COND(p_right <= p_left);
ERR_FAIL_COND(p_top <= p_bottom);
ERR_FAIL_COND(p_far <= p_near);
@@ -231,7 +393,7 @@ void CameraMatrix::set_frustum(real_t p_left, real_t p_right, real_t p_bottom, r
te[15] = 0;
}
-void CameraMatrix::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov) {
+void Projection::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov) {
if (!p_flip_fov) {
p_size *= p_aspect;
}
@@ -239,7 +401,7 @@ void CameraMatrix::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset,
set_frustum(-p_size / 2 + p_offset.x, +p_size / 2 + p_offset.x, -p_size / p_aspect / 2 + p_offset.y, +p_size / p_aspect / 2 + p_offset.y, p_near, p_far);
}
-real_t CameraMatrix::get_z_far() const {
+real_t Projection::get_z_far() const {
const real_t *matrix = (const real_t *)this->matrix;
Plane new_plane = Plane(matrix[3] - matrix[2],
matrix[7] - matrix[6],
@@ -252,7 +414,7 @@ real_t CameraMatrix::get_z_far() const {
return new_plane.d;
}
-real_t CameraMatrix::get_z_near() const {
+real_t Projection::get_z_near() const {
const real_t *matrix = (const real_t *)this->matrix;
Plane new_plane = Plane(matrix[3] + matrix[2],
matrix[7] + matrix[6],
@@ -263,7 +425,7 @@ real_t CameraMatrix::get_z_near() const {
return new_plane.d;
}
-Vector2 CameraMatrix::get_viewport_half_extents() const {
+Vector2 Projection::get_viewport_half_extents() const {
const real_t *matrix = (const real_t *)this->matrix;
///////--- Near Plane ---///////
Plane near_plane = Plane(matrix[3] + matrix[2],
@@ -291,7 +453,7 @@ Vector2 CameraMatrix::get_viewport_half_extents() const {
return Vector2(res.x, res.y);
}
-Vector2 CameraMatrix::get_far_plane_half_extents() const {
+Vector2 Projection::get_far_plane_half_extents() const {
const real_t *matrix = (const real_t *)this->matrix;
///////--- Far Plane ---///////
Plane far_plane = Plane(matrix[3] - matrix[2],
@@ -319,7 +481,7 @@ Vector2 CameraMatrix::get_far_plane_half_extents() const {
return Vector2(res.x, res.y);
}
-bool CameraMatrix::get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const {
+bool Projection::get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const {
Vector<Plane> planes = get_projection_planes(Transform3D());
const Planes intersections[8][3] = {
{ PLANE_FAR, PLANE_LEFT, PLANE_TOP },
@@ -342,7 +504,7 @@ bool CameraMatrix::get_endpoints(const Transform3D &p_transform, Vector3 *p_8poi
return true;
}
-Vector<Plane> CameraMatrix::get_projection_planes(const Transform3D &p_transform) const {
+Vector<Plane> Projection::get_projection_planes(const Transform3D &p_transform) const {
/** Fast Plane Extraction from combined modelview/projection matrices.
* References:
* https://web.archive.org/web/20011221205252/https://www.markmorley.com/opengl/frustumculling.html
@@ -425,13 +587,13 @@ Vector<Plane> CameraMatrix::get_projection_planes(const Transform3D &p_transform
return planes;
}
-CameraMatrix CameraMatrix::inverse() const {
- CameraMatrix cm = *this;
+Projection Projection::inverse() const {
+ Projection cm = *this;
cm.invert();
return cm;
}
-void CameraMatrix::invert() {
+void Projection::invert() {
int i, j, k;
int pvt_i[4], pvt_j[4]; /* Locations of pivot matrix */
real_t pvt_val; /* Value of current pivot element */
@@ -529,18 +691,18 @@ void CameraMatrix::invert() {
}
}
-void CameraMatrix::flip_y() {
+void Projection::flip_y() {
for (int i = 0; i < 4; i++) {
matrix[1][i] = -matrix[1][i];
}
}
-CameraMatrix::CameraMatrix() {
+Projection::Projection() {
set_identity();
}
-CameraMatrix CameraMatrix::operator*(const CameraMatrix &p_matrix) const {
- CameraMatrix new_matrix;
+Projection Projection::operator*(const Projection &p_matrix) const {
+ Projection new_matrix;
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 4; i++) {
@@ -555,7 +717,7 @@ CameraMatrix CameraMatrix::operator*(const CameraMatrix &p_matrix) const {
return new_matrix;
}
-void CameraMatrix::set_depth_correction(bool p_flip_y) {
+void Projection::set_depth_correction(bool p_flip_y) {
real_t *m = &matrix[0][0];
m[0] = 1;
@@ -576,7 +738,7 @@ void CameraMatrix::set_depth_correction(bool p_flip_y) {
m[15] = 1.0;
}
-void CameraMatrix::set_light_bias() {
+void Projection::set_light_bias() {
real_t *m = &matrix[0][0];
m[0] = 0.5;
@@ -597,7 +759,7 @@ void CameraMatrix::set_light_bias() {
m[15] = 1.0;
}
-void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) {
+void Projection::set_light_atlas_rect(const Rect2 &p_rect) {
real_t *m = &matrix[0][0];
m[0] = p_rect.size.width;
@@ -618,7 +780,7 @@ void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) {
m[15] = 1.0;
}
-CameraMatrix::operator String() const {
+Projection::operator String() const {
String str;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
@@ -629,22 +791,22 @@ CameraMatrix::operator String() const {
return str;
}
-real_t CameraMatrix::get_aspect() const {
+real_t Projection::get_aspect() const {
Vector2 vp_he = get_viewport_half_extents();
return vp_he.x / vp_he.y;
}
-int CameraMatrix::get_pixels_per_meter(int p_for_pixel_width) const {
+int Projection::get_pixels_per_meter(int p_for_pixel_width) const {
Vector3 result = xform(Vector3(1, 0, -1));
return int((result.x * 0.5 + 0.5) * p_for_pixel_width);
}
-bool CameraMatrix::is_orthogonal() const {
+bool Projection::is_orthogonal() const {
return matrix[3][3] == 1.0;
}
-real_t CameraMatrix::get_fov() const {
+real_t Projection::get_fov() const {
const real_t *matrix = (const real_t *)this->matrix;
Plane right_plane = Plane(matrix[3] - matrix[0],
@@ -667,7 +829,7 @@ real_t CameraMatrix::get_fov() const {
}
}
-float CameraMatrix::get_lod_multiplier() const {
+float Projection::get_lod_multiplier() const {
if (is_orthogonal()) {
return get_viewport_half_extents().x;
} else {
@@ -678,14 +840,14 @@ float CameraMatrix::get_lod_multiplier() const {
//usage is lod_size / (lod_distance * multiplier) < threshold
}
-void CameraMatrix::make_scale(const Vector3 &p_scale) {
+void Projection::make_scale(const Vector3 &p_scale) {
set_identity();
matrix[0][0] = p_scale.x;
matrix[1][1] = p_scale.y;
matrix[2][2] = p_scale.z;
}
-void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
+void Projection::scale_translate_to_fit(const AABB &p_aabb) {
Vector3 min = p_aabb.position;
Vector3 max = p_aabb.position + p_aabb.size;
@@ -710,12 +872,12 @@ void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
matrix[3][3] = 1;
}
-void CameraMatrix::add_jitter_offset(const Vector2 &p_offset) {
+void Projection::add_jitter_offset(const Vector2 &p_offset) {
matrix[3][0] += p_offset.x;
matrix[3][1] += p_offset.y;
}
-CameraMatrix::operator Transform3D() const {
+Projection::operator Transform3D() const {
Transform3D tr;
const real_t *m = &matrix[0][0];
@@ -737,8 +899,13 @@ CameraMatrix::operator Transform3D() const {
return tr;
}
-
-CameraMatrix::CameraMatrix(const Transform3D &p_transform) {
+Projection::Projection(const Vector4 &p_x, const Vector4 &p_y, const Vector4 &p_z, const Vector4 &p_w) {
+ matrix[0] = p_x;
+ matrix[1] = p_y;
+ matrix[2] = p_z;
+ matrix[3] = p_w;
+}
+Projection::Projection(const Transform3D &p_transform) {
const Transform3D &tr = p_transform;
real_t *m = &matrix[0][0];
@@ -760,5 +927,5 @@ CameraMatrix::CameraMatrix(const Transform3D &p_transform) {
m[15] = 1.0;
}
-CameraMatrix::~CameraMatrix() {
+Projection::~Projection() {
}
diff --git a/core/math/camera_matrix.h b/core/math/projection.h
index a4051cee3b..a3d2d7720b 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/projection.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* camera_matrix.h */
+/* projection.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERA_MATRIX_H
-#define CAMERA_MATRIX_H
+#ifndef PROJECTION_H
+#define PROJECTION_H
#include "core/math/math_defs.h"
#include "core/math/vector3.h"
+#include "core/math/vector4.h"
#include "core/templates/vector.h"
struct AABB;
@@ -41,7 +42,7 @@ struct Rect2;
struct Transform3D;
struct Vector2;
-struct CameraMatrix {
+struct Projection {
enum Planes {
PLANE_NEAR,
PLANE_FAR,
@@ -51,13 +52,24 @@ struct CameraMatrix {
PLANE_BOTTOM
};
- real_t matrix[4][4];
+ Vector4 matrix[4];
+
+ _FORCE_INLINE_ const Vector4 &operator[](const int p_axis) const {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return matrix[p_axis];
+ }
+
+ _FORCE_INLINE_ Vector4 &operator[](const int p_axis) {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return matrix[p_axis];
+ }
float determinant() const;
void set_identity();
void set_zero();
void set_light_bias();
void set_depth_correction(bool p_flip_y = true);
+
void set_light_atlas_rect(const Rect2 &p_rect);
void set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov = false);
void set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist);
@@ -68,6 +80,21 @@ struct CameraMatrix {
void set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov = false);
void adjust_perspective_znear(real_t p_new_znear);
+ static Projection create_depth_correction(bool p_flip_y);
+ static Projection create_light_atlas_rect(const Rect2 &p_rect);
+ static Projection create_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov = false);
+ static Projection create_perspective_hmd(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist);
+ static Projection create_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far);
+ static Projection create_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar);
+ static Projection create_orthogonal_aspect(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov = false);
+ static Projection create_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far);
+ static Projection create_frustum_aspect(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov = false);
+ static Projection create_fit_aabb(const AABB &p_aabb);
+ Projection perspective_znear_adjusted(real_t p_new_znear) const;
+ Plane get_projection_plane(Planes p_plane) const;
+ Projection flipped_y() const;
+ Projection jitter_offseted(const Vector2 &p_offset) const;
+
static real_t get_fovy(real_t p_fovx, real_t p_aspect) {
return Math::rad2deg(Math::atan(p_aspect * Math::tan(Math::deg2rad(p_fovx) * 0.5)) * 2.0);
}
@@ -85,13 +112,16 @@ struct CameraMatrix {
Vector2 get_far_plane_half_extents() const;
void invert();
- CameraMatrix inverse() const;
+ Projection inverse() const;
- CameraMatrix operator*(const CameraMatrix &p_matrix) const;
+ Projection operator*(const Projection &p_matrix) const;
Plane xform4(const Plane &p_vec4) const;
_FORCE_INLINE_ Vector3 xform(const Vector3 &p_vec3) const;
+ Vector4 xform(const Vector4 &p_vec4) const;
+ Vector4 xform_inv(const Vector4 &p_vec4) const;
+
operator String() const;
void scale_translate_to_fit(const AABB &p_aabb);
@@ -102,7 +132,7 @@ struct CameraMatrix {
void flip_y();
- bool operator==(const CameraMatrix &p_cam) const {
+ bool operator==(const Projection &p_cam) const {
for (uint32_t i = 0; i < 4; i++) {
for (uint32_t j = 0; j < 4; j++) {
if (matrix[i][j] != p_cam.matrix[i][j]) {
@@ -113,18 +143,19 @@ struct CameraMatrix {
return true;
}
- bool operator!=(const CameraMatrix &p_cam) const {
+ bool operator!=(const Projection &p_cam) const {
return !(*this == p_cam);
}
float get_lod_multiplier() const;
- CameraMatrix();
- CameraMatrix(const Transform3D &p_transform);
- ~CameraMatrix();
+ Projection();
+ Projection(const Vector4 &p_x, const Vector4 &p_y, const Vector4 &p_z, const Vector4 &p_w);
+ Projection(const Transform3D &p_transform);
+ ~Projection();
};
-Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const {
+Vector3 Projection::xform(const Vector3 &p_vec3) const {
Vector3 ret;
ret.x = matrix[0][0] * p_vec3.x + matrix[1][0] * p_vec3.y + matrix[2][0] * p_vec3.z + matrix[3][0];
ret.y = matrix[0][1] * p_vec3.x + matrix[1][1] * p_vec3.y + matrix[2][1] * p_vec3.z + matrix[3][1];
@@ -133,4 +164,4 @@ Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const {
return ret / w;
}
-#endif // CAMERA_MATRIX_H
+#endif // PROJECTION_H
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index 54461bf70f..4433559e6d 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -104,9 +104,11 @@ void TriangleMesh::get_indices(Vector<int> *r_triangles_indices) const {
}
}
-void TriangleMesh::create(const Vector<Vector3> &p_faces) {
+void TriangleMesh::create(const Vector<Vector3> &p_faces, const Vector<int32_t> &p_surface_indices) {
valid = false;
+ ERR_FAIL_COND(p_surface_indices.size() && p_surface_indices.size() != p_faces.size());
+
int fc = p_faces.size();
ERR_FAIL_COND(!fc || ((fc % 3) != 0));
fc /= 3;
@@ -121,6 +123,7 @@ void TriangleMesh::create(const Vector<Vector3> &p_faces) {
//goes in-place.
const Vector3 *r = p_faces.ptr();
+ const int32_t *si = p_surface_indices.ptr();
Triangle *w = triangles.ptrw();
HashMap<Vector3, int> db;
@@ -148,6 +151,7 @@ void TriangleMesh::create(const Vector<Vector3> &p_faces) {
}
f.normal = Face3(r[i * 3 + 0], r[i * 3 + 1], r[i * 3 + 2]).get_plane().get_normal();
+ f.surface_index = si ? si[i] : 0;
bw[i].left = -1;
bw[i].right = -1;
@@ -264,7 +268,7 @@ Vector3 TriangleMesh::get_area_normal(const AABB &p_aabb) const {
return n;
}
-bool TriangleMesh::intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal) const {
+bool TriangleMesh::intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal, int32_t *r_surf_index) const {
uint32_t *stack = (uint32_t *)alloca(sizeof(int) * max_depth);
enum {
@@ -317,6 +321,9 @@ bool TriangleMesh::intersect_segment(const Vector3 &p_begin, const Vector3 &p_en
d = nd;
r_point = res;
r_normal = f3.get_plane().get_normal();
+ if (r_surf_index) {
+ *r_surf_index = s.surface_index;
+ }
inters = true;
}
}
@@ -366,7 +373,7 @@ bool TriangleMesh::intersect_segment(const Vector3 &p_begin, const Vector3 &p_en
return inters;
}
-bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_normal) const {
+bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_normal, int32_t *r_surf_index) const {
uint32_t *stack = (uint32_t *)alloca(sizeof(int) * max_depth);
enum {
@@ -417,6 +424,9 @@ bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, V
d = nd;
r_point = res;
r_normal = f3.get_plane().get_normal();
+ if (r_surf_index) {
+ *r_surf_index = s.surface_index;
+ }
inters = true;
}
}
diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h
index 1b99945698..166b4adb7a 100644
--- a/core/math/triangle_mesh.h
+++ b/core/math/triangle_mesh.h
@@ -41,6 +41,7 @@ public:
struct Triangle {
Vector3 normal;
int indices[3];
+ int32_t surface_index;
};
private:
@@ -81,8 +82,8 @@ private:
public:
bool is_valid() const;
- bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal) const;
- bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_normal) const;
+ bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal, int32_t *r_surf_index = nullptr) const;
+ bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_normal, int32_t *r_surf_index = nullptr) const;
bool intersect_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const;
bool inside_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count, Vector3 p_scale = Vector3(1, 1, 1)) const;
Vector3 get_area_normal(const AABB &p_aabb) const;
@@ -92,7 +93,7 @@ public:
const Vector<Vector3> &get_vertices() const { return vertices; }
void get_indices(Vector<int> *r_triangles_indices) const;
- void create(const Vector<Vector3> &p_faces);
+ void create(const Vector<Vector3> &p_faces, const Vector<int32_t> &p_surface_indices = Vector<int32_t>());
TriangleMesh();
};
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index a27227905c..d9b5d55454 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -152,13 +152,6 @@ Vector2 Vector2::limit_length(const real_t p_len) const {
return v;
}
-Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight) const {
- Vector2 res = *this;
- res.x = Math::cubic_interpolate(res.x, p_b.x, p_pre_a.x, p_post_b.x, p_weight);
- res.y = Math::cubic_interpolate(res.y, p_b.y, p_pre_a.y, p_post_b.y, p_weight);
- return res;
-}
-
Vector2 Vector2::move_toward(const Vector2 &p_to, const real_t p_delta) const {
Vector2 v = *this;
Vector2 vd = p_to - v;
diff --git a/core/math/vector2.h b/core/math/vector2.h
index bd67299f33..91d3d3a56b 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -113,7 +113,9 @@ struct _NO_DISCARD_ Vector2 {
_FORCE_INLINE_ Vector2 lerp(const Vector2 &p_to, const real_t p_weight) const;
_FORCE_INLINE_ Vector2 slerp(const Vector2 &p_to, const real_t p_weight) const;
- Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight) const;
+ _FORCE_INLINE_ Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight) const;
+ _FORCE_INLINE_ Vector2 bezier_interpolate(const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t) const;
+
Vector2 move_toward(const Vector2 &p_to, const real_t p_delta) const;
Vector2 slide(const Vector2 &p_normal) const;
@@ -261,6 +263,26 @@ Vector2 Vector2::slerp(const Vector2 &p_to, const real_t p_weight) const {
return rotated(angle * p_weight) * (result_length / start_length);
}
+Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight) const {
+ Vector2 res = *this;
+ res.x = Math::cubic_interpolate(res.x, p_b.x, p_pre_a.x, p_post_b.x, p_weight);
+ res.y = Math::cubic_interpolate(res.y, p_b.y, p_pre_a.y, p_post_b.y, p_weight);
+ return res;
+}
+
+Vector2 Vector2::bezier_interpolate(const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t) const {
+ Vector2 res = *this;
+
+ /* Formula from Wikipedia article on Bezier curves. */
+ real_t omt = (1.0 - p_t);
+ real_t omt2 = omt * omt;
+ real_t omt3 = omt2 * omt;
+ real_t t2 = p_t * p_t;
+ real_t t3 = t2 * p_t;
+
+ return res * omt3 + p_control_1 * omt2 * p_t * 3.0 + p_control_2 * omt * t2 * 3.0 + p_end * t3;
+}
+
Vector2 Vector2::direction_to(const Vector2 &p_to) const {
Vector2 ret(p_to.x - x, p_to.y - y);
ret.normalize();
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index f94f39b7f2..d71d365053 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -85,14 +85,6 @@ Vector3 Vector3::limit_length(const real_t p_len) const {
return v;
}
-Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const {
- Vector3 res = *this;
- res.x = Math::cubic_interpolate(res.x, p_b.x, p_pre_a.x, p_post_b.x, p_weight);
- res.y = Math::cubic_interpolate(res.y, p_b.y, p_pre_a.y, p_post_b.y, p_weight);
- res.z = Math::cubic_interpolate(res.z, p_b.z, p_pre_a.z, p_post_b.z, p_weight);
- return res;
-}
-
Vector3 Vector3::move_toward(const Vector3 &p_to, const real_t p_delta) const {
Vector3 v = *this;
Vector3 vd = p_to - v;
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 8891532f42..970416234d 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -104,7 +104,9 @@ struct _NO_DISCARD_ Vector3 {
_FORCE_INLINE_ Vector3 lerp(const Vector3 &p_to, const real_t p_weight) const;
_FORCE_INLINE_ Vector3 slerp(const Vector3 &p_to, const real_t p_weight) const;
- Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const;
+ _FORCE_INLINE_ Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const;
+ _FORCE_INLINE_ Vector3 bezier_interpolate(const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t) const;
+
Vector3 move_toward(const Vector3 &p_to, const real_t p_delta) const;
Vector2 octahedron_encode() const;
@@ -227,6 +229,27 @@ Vector3 Vector3::slerp(const Vector3 &p_to, const real_t p_weight) const {
return rotated(cross(p_to).normalized(), angle * p_weight) * (result_length / start_length);
}
+Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const {
+ Vector3 res = *this;
+ res.x = Math::cubic_interpolate(res.x, p_b.x, p_pre_a.x, p_post_b.x, p_weight);
+ res.y = Math::cubic_interpolate(res.y, p_b.y, p_pre_a.y, p_post_b.y, p_weight);
+ res.z = Math::cubic_interpolate(res.z, p_b.z, p_pre_a.z, p_post_b.z, p_weight);
+ return res;
+}
+
+Vector3 Vector3::bezier_interpolate(const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t) const {
+ Vector3 res = *this;
+
+ /* Formula from Wikipedia article on Bezier curves. */
+ real_t omt = (1.0 - p_t);
+ real_t omt2 = omt * omt;
+ real_t omt3 = omt2 * omt;
+ real_t t2 = p_t * p_t;
+ real_t t3 = t2 * p_t;
+
+ return res * omt3 + p_control_1 * omt2 * p_t * 3.0 + p_control_2 * omt * t2 * 3.0 + p_end * t3;
+}
+
real_t Vector3::distance_to(const Vector3 &p_to) const {
return (p_to - *this).length();
}
diff --git a/core/math/vector4.cpp b/core/math/vector4.cpp
new file mode 100644
index 0000000000..ed42d8bfb9
--- /dev/null
+++ b/core/math/vector4.cpp
@@ -0,0 +1,122 @@
+/*************************************************************************/
+/* vector4.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "vector4.h"
+
+#include "core/math/basis.h"
+#include "core/string/print_string.h"
+
+bool Vector4::is_equal_approx(const Vector4 &p_vec4) const {
+ return Math::is_equal_approx(x, p_vec4.x) && Math::is_equal_approx(y, p_vec4.y) && Math::is_equal_approx(z, p_vec4.z) && Math::is_equal_approx(w, p_vec4.w);
+}
+
+real_t Vector4::length() const {
+ return Math::sqrt(length_squared());
+}
+
+void Vector4::normalize() {
+ *this /= length();
+}
+
+Vector4 Vector4::normalized() const {
+ return *this / length();
+}
+
+bool Vector4::is_normalized() const {
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON); // Use less epsilon.
+}
+
+Vector4 Vector4::abs() const {
+ return Vector4(Math::abs(x), Math::abs(y), Math::abs(z), Math::abs(w));
+}
+
+Vector4 Vector4::sign() const {
+ return Vector4(SIGN(x), SIGN(y), SIGN(z), SIGN(w));
+}
+
+Vector4 Vector4::floor() const {
+ return Vector4(Math::floor(x), Math::floor(y), Math::floor(z), Math::floor(w));
+}
+
+Vector4 Vector4::ceil() const {
+ return Vector4(Math::ceil(x), Math::ceil(y), Math::ceil(z), Math::ceil(w));
+}
+
+Vector4 Vector4::round() const {
+ return Vector4(Math::round(x), Math::round(y), Math::round(z), Math::round(w));
+}
+
+Vector4 Vector4::lerp(const Vector4 &p_to, const real_t p_weight) const {
+ return Vector4(
+ x + (p_weight * (p_to.x - x)),
+ y + (p_weight * (p_to.y - y)),
+ z + (p_weight * (p_to.z - z)),
+ w + (p_weight * (p_to.w - w)));
+}
+
+Vector4 Vector4::inverse() const {
+ return Vector4(1.0f / x, 1.0f / y, 1.0f / z, 1.0f / w);
+}
+
+Vector4::Axis Vector4::min_axis_index() const {
+ uint32_t min_index = 0;
+ real_t min_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) < min_value) {
+ min_index = i;
+ min_value = operator[](i);
+ }
+ }
+ return Vector4::Axis(min_index);
+}
+
+Vector4::Axis Vector4::max_axis_index() const {
+ uint32_t max_index = 0;
+ real_t max_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) > max_value) {
+ max_index = i;
+ max_value = operator[](i);
+ }
+ }
+ return Vector4::Axis(max_index);
+}
+
+Vector4 Vector4::clamp(const Vector4 &p_min, const Vector4 &p_max) const {
+ return Vector4(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z),
+ CLAMP(w, p_min.w, p_max.w));
+}
+
+Vector4::operator String() const {
+ return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ", " + String::num_real(w, false) + ")";
+}
diff --git a/core/math/vector4.h b/core/math/vector4.h
new file mode 100644
index 0000000000..37ddb509d6
--- /dev/null
+++ b/core/math/vector4.h
@@ -0,0 +1,283 @@
+/*************************************************************************/
+/* vector4.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VECTOR4_H
+#define VECTOR4_H
+
+#include "core/math/math_defs.h"
+#include "core/math/math_funcs.h"
+#include "core/math/vector3.h"
+#include "core/string/ustring.h"
+
+struct _NO_DISCARD_ Vector4 {
+ enum Axis {
+ AXIS_X,
+ AXIS_Y,
+ AXIS_Z,
+ AXIS_W,
+ };
+
+ union {
+ struct {
+ real_t x;
+ real_t y;
+ real_t z;
+ real_t w;
+ };
+ real_t components[4] = { 0, 0, 0, 0 };
+ };
+
+ _FORCE_INLINE_ real_t &operator[](const int p_axis) {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return components[p_axis];
+ }
+ _FORCE_INLINE_ const real_t &operator[](const int p_axis) const {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return components[p_axis];
+ }
+ _FORCE_INLINE_ real_t length_squared() const;
+ bool is_equal_approx(const Vector4 &p_vec4) const;
+ real_t length() const;
+ void normalize();
+ Vector4 normalized() const;
+ bool is_normalized() const;
+
+ Vector4 abs() const;
+ Vector4 sign() const;
+ Vector4 floor() const;
+ Vector4 ceil() const;
+ Vector4 round() const;
+ Vector4 lerp(const Vector4 &p_to, const real_t p_weight) const;
+
+ Vector4::Axis min_axis_index() const;
+ Vector4::Axis max_axis_index() const;
+ Vector4 clamp(const Vector4 &p_min, const Vector4 &p_max) const;
+
+ Vector4 inverse() const;
+ _FORCE_INLINE_ real_t dot(const Vector4 &p_vec4) const;
+
+ _FORCE_INLINE_ void operator+=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator-=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator*=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator/=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator*=(const real_t &s);
+ _FORCE_INLINE_ void operator/=(const real_t &s);
+ _FORCE_INLINE_ Vector4 operator+(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator-(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator*(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator/(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator-() const;
+ _FORCE_INLINE_ Vector4 operator*(const real_t &s) const;
+ _FORCE_INLINE_ Vector4 operator/(const real_t &s) const;
+
+ _FORCE_INLINE_ bool operator==(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator!=(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator>(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator<(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator>=(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator<=(const Vector4 &p_vec4) const;
+
+ operator String() const;
+
+ _FORCE_INLINE_ Vector4() {}
+
+ _FORCE_INLINE_ Vector4(real_t p_x, real_t p_y, real_t p_z, real_t p_w) :
+ x(p_x),
+ y(p_y),
+ z(p_z),
+ w(p_w) {
+ }
+
+ Vector4(const Vector4 &p_vec4) :
+ x(p_vec4.x),
+ y(p_vec4.y),
+ z(p_vec4.z),
+ w(p_vec4.w) {
+ }
+
+ void operator=(const Vector4 &p_vec4) {
+ x = p_vec4.x;
+ y = p_vec4.y;
+ z = p_vec4.z;
+ w = p_vec4.w;
+ }
+};
+
+real_t Vector4::dot(const Vector4 &p_vec4) const {
+ return x * p_vec4.x + y * p_vec4.y + z * p_vec4.z + w * p_vec4.w;
+}
+
+real_t Vector4::length_squared() const {
+ return dot(*this);
+}
+
+void Vector4::operator+=(const Vector4 &p_vec4) {
+ x += p_vec4.x;
+ y += p_vec4.y;
+ z += p_vec4.z;
+ w += p_vec4.w;
+}
+
+void Vector4::operator-=(const Vector4 &p_vec4) {
+ x -= p_vec4.x;
+ y -= p_vec4.y;
+ z -= p_vec4.z;
+ w -= p_vec4.w;
+}
+
+void Vector4::operator*=(const Vector4 &p_vec4) {
+ x *= p_vec4.x;
+ y *= p_vec4.y;
+ z *= p_vec4.z;
+ w *= p_vec4.w;
+}
+
+void Vector4::operator/=(const Vector4 &p_vec4) {
+ x /= p_vec4.x;
+ y /= p_vec4.y;
+ z /= p_vec4.z;
+ w /= p_vec4.w;
+}
+void Vector4::operator*=(const real_t &s) {
+ x *= s;
+ y *= s;
+ z *= s;
+ w *= s;
+}
+
+void Vector4::operator/=(const real_t &s) {
+ *this *= 1.0f / s;
+}
+
+Vector4 Vector4::operator+(const Vector4 &p_vec4) const {
+ return Vector4(x + p_vec4.x, y + p_vec4.y, z + p_vec4.z, w + p_vec4.w);
+}
+
+Vector4 Vector4::operator-(const Vector4 &p_vec4) const {
+ return Vector4(x - p_vec4.x, y - p_vec4.y, z - p_vec4.z, w - p_vec4.w);
+}
+
+Vector4 Vector4::operator*(const Vector4 &p_vec4) const {
+ return Vector4(x * p_vec4.x, y * p_vec4.y, z * p_vec4.z, w * p_vec4.w);
+}
+
+Vector4 Vector4::operator/(const Vector4 &p_vec4) const {
+ return Vector4(x / p_vec4.x, y / p_vec4.y, z / p_vec4.z, w / p_vec4.w);
+}
+
+Vector4 Vector4::operator-() const {
+ return Vector4(x, y, z, w);
+}
+
+Vector4 Vector4::operator*(const real_t &s) const {
+ return Vector4(x * s, y * s, z * s, w * s);
+}
+
+Vector4 Vector4::operator/(const real_t &s) const {
+ return *this * (1.0f / s);
+}
+
+bool Vector4::operator==(const Vector4 &p_vec4) const {
+ return x == p_vec4.x && y == p_vec4.y && z == p_vec4.z && w == p_vec4.w;
+}
+
+bool Vector4::operator!=(const Vector4 &p_vec4) const {
+ return x != p_vec4.x || y != p_vec4.y || z != p_vec4.z || w != p_vec4.w;
+}
+
+bool Vector4::operator<(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w < p_v.w;
+ }
+ return z < p_v.z;
+ }
+ return y < p_v.y;
+ }
+ return x < p_v.x;
+}
+
+bool Vector4::operator>(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w > p_v.w;
+ }
+ return z > p_v.z;
+ }
+ return y > p_v.y;
+ }
+ return x > p_v.x;
+}
+
+bool Vector4::operator<=(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w <= p_v.w;
+ }
+ return z < p_v.z;
+ }
+ return y < p_v.y;
+ }
+ return x < p_v.x;
+}
+
+bool Vector4::operator>=(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w >= p_v.w;
+ }
+ return z > p_v.z;
+ }
+ return y > p_v.y;
+ }
+ return x > p_v.x;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const float p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const double p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const int32_t p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const int64_t p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+#endif // VECTOR4_H
diff --git a/core/templates/thread_work_pool.cpp b/core/math/vector4i.cpp
index a75fd06b9b..8c571b02e3 100644
--- a/core/templates/thread_work_pool.cpp
+++ b/core/math/vector4i.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* thread_work_pool.cpp */
+/* vector4i.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,54 +28,64 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "thread_work_pool.h"
+#include "vector4i.h"
-#include "core/os/os.h"
+#include "core/math/vector4.h"
+#include "core/string/ustring.h"
-void ThreadWorkPool::_thread_function(void *p_user) {
- ThreadData *thread = static_cast<ThreadData *>(p_user);
- while (true) {
- thread->start.wait();
- if (thread->exit.load()) {
- break;
- }
- thread->work->work();
- thread->completed.post();
- }
+void Vector4i::set_axis(const int p_axis, const int32_t p_value) {
+ ERR_FAIL_INDEX(p_axis, 4);
+ coord[p_axis] = p_value;
}
-void ThreadWorkPool::init(int p_thread_count) {
- ERR_FAIL_COND(threads != nullptr);
- if (p_thread_count < 0) {
- p_thread_count = OS::get_singleton()->get_default_thread_pool_size();
- }
-
- thread_count = p_thread_count;
- threads = memnew_arr(ThreadData, thread_count);
+int32_t Vector4i::get_axis(const int p_axis) const {
+ ERR_FAIL_INDEX_V(p_axis, 4, 0);
+ return operator[](p_axis);
+}
- for (uint32_t i = 0; i < thread_count; i++) {
- threads[i].exit.store(false);
- threads[i].thread.start(&ThreadWorkPool::_thread_function, &threads[i]);
+Vector4i::Axis Vector4i::min_axis_index() const {
+ uint32_t min_index = 0;
+ int32_t min_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) < min_value) {
+ min_index = i;
+ min_value = operator[](i);
+ }
}
+ return Vector4i::Axis(min_index);
}
-void ThreadWorkPool::finish() {
- if (threads == nullptr) {
- return;
+Vector4i::Axis Vector4i::max_axis_index() const {
+ uint32_t max_index = 0;
+ int32_t max_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) > max_value) {
+ max_index = i;
+ max_value = operator[](i);
+ }
}
+ return Vector4i::Axis(max_index);
+}
- for (uint32_t i = 0; i < thread_count; i++) {
- threads[i].exit.store(true);
- threads[i].start.post();
- }
- for (uint32_t i = 0; i < thread_count; i++) {
- threads[i].thread.wait_to_finish();
- }
+Vector4i Vector4i::clamp(const Vector4i &p_min, const Vector4i &p_max) const {
+ return Vector4i(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z),
+ CLAMP(w, p_min.w, p_max.w));
+}
+
+Vector4i::operator String() const {
+ return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ", " + itos(w) + ")";
+}
- memdelete_arr(threads);
- threads = nullptr;
+Vector4i::operator Vector4() const {
+ return Vector4(x, y, z, w);
}
-ThreadWorkPool::~ThreadWorkPool() {
- finish();
+Vector4i::Vector4i(const Vector4 &p_vec4) {
+ x = p_vec4.x;
+ y = p_vec4.y;
+ z = p_vec4.z;
+ w = p_vec4.w;
}
diff --git a/core/math/vector4i.h b/core/math/vector4i.h
new file mode 100644
index 0000000000..37d905878f
--- /dev/null
+++ b/core/math/vector4i.h
@@ -0,0 +1,338 @@
+/*************************************************************************/
+/* vector4i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VECTOR4I_H
+#define VECTOR4I_H
+
+#include "core/error/error_macros.h"
+#include "core/math/math_funcs.h"
+
+class String;
+struct Vector4;
+
+struct _NO_DISCARD_ Vector4i {
+ enum Axis {
+ AXIS_X,
+ AXIS_Y,
+ AXIS_Z,
+ AXIS_W,
+ };
+
+ union {
+ struct {
+ int32_t x;
+ int32_t y;
+ int32_t z;
+ int32_t w;
+ };
+
+ int32_t coord[4] = { 0 };
+ };
+
+ _FORCE_INLINE_ const int32_t &operator[](const int p_axis) const {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return coord[p_axis];
+ }
+
+ _FORCE_INLINE_ int32_t &operator[](const int p_axis) {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return coord[p_axis];
+ }
+
+ void set_axis(const int p_axis, const int32_t p_value);
+ int32_t get_axis(const int p_axis) const;
+
+ Vector4i::Axis min_axis_index() const;
+ Vector4i::Axis max_axis_index() const;
+
+ _FORCE_INLINE_ int64_t length_squared() const;
+ _FORCE_INLINE_ double length() const;
+
+ _FORCE_INLINE_ void zero();
+
+ _FORCE_INLINE_ Vector4i abs() const;
+ _FORCE_INLINE_ Vector4i sign() const;
+ Vector4i clamp(const Vector4i &p_min, const Vector4i &p_max) const;
+
+ /* Operators */
+
+ _FORCE_INLINE_ Vector4i &operator+=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator+(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator-=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator-(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator*=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator*(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator/=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator/(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator%=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator%(const Vector4i &p_v) const;
+
+ _FORCE_INLINE_ Vector4i &operator*=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector4i operator*(const int32_t p_scalar) const;
+ _FORCE_INLINE_ Vector4i &operator/=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector4i operator/(const int32_t p_scalar) const;
+ _FORCE_INLINE_ Vector4i &operator%=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector4i operator%(const int32_t p_scalar) const;
+
+ _FORCE_INLINE_ Vector4i operator-() const;
+
+ _FORCE_INLINE_ bool operator==(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator!=(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator<(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator<=(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator>(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator>=(const Vector4i &p_v) const;
+
+ operator String() const;
+ operator Vector4() const;
+
+ _FORCE_INLINE_ Vector4i() {}
+ Vector4i(const Vector4 &p_vec4);
+ _FORCE_INLINE_ Vector4i(const int32_t p_x, const int32_t p_y, const int32_t p_z, const int32_t p_w) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ w = p_w;
+ }
+};
+
+int64_t Vector4i::length_squared() const {
+ return x * (int64_t)x + y * (int64_t)y + z * (int64_t)z + w * (int64_t)w;
+}
+
+double Vector4i::length() const {
+ return Math::sqrt((double)length_squared());
+}
+
+Vector4i Vector4i::abs() const {
+ return Vector4i(ABS(x), ABS(y), ABS(z), ABS(w));
+}
+
+Vector4i Vector4i::sign() const {
+ return Vector4i(SIGN(x), SIGN(y), SIGN(z), SIGN(w));
+}
+
+/* Operators */
+
+Vector4i &Vector4i::operator+=(const Vector4i &p_v) {
+ x += p_v.x;
+ y += p_v.y;
+ z += p_v.z;
+ w += p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator+(const Vector4i &p_v) const {
+ return Vector4i(x + p_v.x, y + p_v.y, z + p_v.z, w + p_v.w);
+}
+
+Vector4i &Vector4i::operator-=(const Vector4i &p_v) {
+ x -= p_v.x;
+ y -= p_v.y;
+ z -= p_v.z;
+ w -= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator-(const Vector4i &p_v) const {
+ return Vector4i(x - p_v.x, y - p_v.y, z - p_v.z, w - p_v.w);
+}
+
+Vector4i &Vector4i::operator*=(const Vector4i &p_v) {
+ x *= p_v.x;
+ y *= p_v.y;
+ z *= p_v.z;
+ w *= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator*(const Vector4i &p_v) const {
+ return Vector4i(x * p_v.x, y * p_v.y, z * p_v.z, w * p_v.w);
+}
+
+Vector4i &Vector4i::operator/=(const Vector4i &p_v) {
+ x /= p_v.x;
+ y /= p_v.y;
+ z /= p_v.z;
+ w /= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator/(const Vector4i &p_v) const {
+ return Vector4i(x / p_v.x, y / p_v.y, z / p_v.z, w / p_v.w);
+}
+
+Vector4i &Vector4i::operator%=(const Vector4i &p_v) {
+ x %= p_v.x;
+ y %= p_v.y;
+ z %= p_v.z;
+ w %= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator%(const Vector4i &p_v) const {
+ return Vector4i(x % p_v.x, y % p_v.y, z % p_v.z, w % p_v.w);
+}
+
+Vector4i &Vector4i::operator*=(const int32_t p_scalar) {
+ x *= p_scalar;
+ y *= p_scalar;
+ z *= p_scalar;
+ w *= p_scalar;
+ return *this;
+}
+
+Vector4i Vector4i::operator*(const int32_t p_scalar) const {
+ return Vector4i(x * p_scalar, y * p_scalar, z * p_scalar, w * p_scalar);
+}
+
+// Multiplication operators required to workaround issues with LLVM using implicit conversion.
+
+_FORCE_INLINE_ Vector4i operator*(const int32_t p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4i operator*(const int64_t p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4i operator*(const float p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4i operator*(const double p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+Vector4i &Vector4i::operator/=(const int32_t p_scalar) {
+ x /= p_scalar;
+ y /= p_scalar;
+ z /= p_scalar;
+ w /= p_scalar;
+ return *this;
+}
+
+Vector4i Vector4i::operator/(const int32_t p_scalar) const {
+ return Vector4i(x / p_scalar, y / p_scalar, z / p_scalar, w / p_scalar);
+}
+
+Vector4i &Vector4i::operator%=(const int32_t p_scalar) {
+ x %= p_scalar;
+ y %= p_scalar;
+ z %= p_scalar;
+ w %= p_scalar;
+ return *this;
+}
+
+Vector4i Vector4i::operator%(const int32_t p_scalar) const {
+ return Vector4i(x % p_scalar, y % p_scalar, z % p_scalar, w % p_scalar);
+}
+
+Vector4i Vector4i::operator-() const {
+ return Vector4i(-x, -y, -z, -w);
+}
+
+bool Vector4i::operator==(const Vector4i &p_v) const {
+ return (x == p_v.x && y == p_v.y && z == p_v.z && w == p_v.w);
+}
+
+bool Vector4i::operator!=(const Vector4i &p_v) const {
+ return (x != p_v.x || y != p_v.y || z != p_v.z || w != p_v.w);
+}
+
+bool Vector4i::operator<(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w < p_v.w;
+ } else {
+ return z < p_v.z;
+ }
+ } else {
+ return y < p_v.y;
+ }
+ } else {
+ return x < p_v.x;
+ }
+}
+
+bool Vector4i::operator>(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w > p_v.w;
+ } else {
+ return z > p_v.z;
+ }
+ } else {
+ return y > p_v.y;
+ }
+ } else {
+ return x > p_v.x;
+ }
+}
+
+bool Vector4i::operator<=(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w <= p_v.w;
+ } else {
+ return z < p_v.z;
+ }
+ } else {
+ return y < p_v.y;
+ }
+ } else {
+ return x < p_v.x;
+ }
+}
+
+bool Vector4i::operator>=(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w >= p_v.w;
+ } else {
+ return z > p_v.z;
+ }
+ } else {
+ return y > p_v.y;
+ }
+ } else {
+ return x > p_v.x;
+ }
+}
+
+void Vector4i::zero() {
+ x = y = z = w = 0;
+}
+
+#endif // VECTOR4I_H
diff --git a/core/multiplayer/multiplayer_api.cpp b/core/multiplayer/multiplayer_api.cpp
index 9605647b3f..6cce31e0d1 100644
--- a/core/multiplayer/multiplayer_api.cpp
+++ b/core/multiplayer/multiplayer_api.cpp
@@ -463,8 +463,12 @@ bool MultiplayerAPI::is_cache_confirmed(NodePath p_path, int p_peer) {
return cache->is_cache_confirmed(p_path, p_peer);
}
-bool MultiplayerAPI::send_object_cache(Object *p_obj, NodePath p_path, int p_peer_id, int &r_id) {
- return cache->send_object_cache(p_obj, p_path, p_peer_id, r_id);
+bool MultiplayerAPI::send_object_cache(Object *p_obj, int p_peer_id, int &r_id) {
+ return cache->send_object_cache(p_obj, p_peer_id, r_id);
+}
+
+int MultiplayerAPI::make_object_cache(Object *p_obj) {
+ return cache->make_object_cache(p_obj);
}
Object *MultiplayerAPI::get_cached_object(int p_from, uint32_t p_cache_id) {
diff --git a/core/multiplayer/multiplayer_api.h b/core/multiplayer/multiplayer_api.h
index cc7743ccf8..35452acb1f 100644
--- a/core/multiplayer/multiplayer_api.h
+++ b/core/multiplayer/multiplayer_api.h
@@ -77,7 +77,8 @@ public:
virtual void process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {}
// Returns true if all peers have cached path.
- virtual bool send_object_cache(Object *p_obj, NodePath p_path, int p_target, int &p_id) { return false; }
+ virtual bool send_object_cache(Object *p_obj, int p_target, int &r_id) { return false; }
+ virtual int make_object_cache(Object *p_obj) { return false; }
virtual Object *get_cached_object(int p_from, uint32_t p_cache_id) { return nullptr; }
virtual bool is_cache_confirmed(NodePath p_path, int p_peer) { return false; }
@@ -160,7 +161,8 @@ public:
Error replication_start(Object *p_object, Variant p_config);
Error replication_stop(Object *p_object, Variant p_config);
// Cache API
- bool send_object_cache(Object *p_obj, NodePath p_path, int p_target, int &p_id);
+ bool send_object_cache(Object *p_obj, int p_target, int &r_id);
+ int make_object_cache(Object *p_obj);
Object *get_cached_object(int p_from, uint32_t p_cache_id);
bool is_cache_confirmed(NodePath p_path, int p_peer);
diff --git a/core/multiplayer/multiplayer_peer.cpp b/core/multiplayer/multiplayer_peer.cpp
index b262903ce8..c7de7a1313 100644
--- a/core/multiplayer/multiplayer_peer.cpp
+++ b/core/multiplayer/multiplayer_peer.cpp
@@ -130,6 +130,20 @@ Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buff
if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
return (Error)err;
}
+ if (GDVIRTUAL_IS_OVERRIDDEN(_get_packet_script)) {
+ if (!GDVIRTUAL_CALL(_get_packet_script, script_buffer)) {
+ return FAILED;
+ }
+
+ if (script_buffer.size() == 0) {
+ return Error::ERR_UNAVAILABLE;
+ }
+
+ *r_buffer = script_buffer.ptr();
+ r_buffer_size = script_buffer.size();
+
+ return Error::OK;
+ }
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_native is unimplemented!");
return FAILED;
}
@@ -139,6 +153,16 @@ Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer
if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
return (Error)err;
}
+ if (GDVIRTUAL_IS_OVERRIDDEN(_put_packet_script)) {
+ PackedByteArray a;
+ a.resize(p_buffer_size);
+ memcpy(a.ptrw(), p_buffer, p_buffer_size);
+
+ if (!GDVIRTUAL_CALL(_put_packet_script, a, err)) {
+ return FAILED;
+ }
+ return (Error)err;
+ }
WARN_PRINT_ONCE("MultiplayerPeerExtension::_put_packet_native is unimplemented!");
return FAILED;
}
@@ -254,6 +278,9 @@ void MultiplayerPeerExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_available_packet_count);
GDVIRTUAL_BIND(_get_max_packet_size);
+ GDVIRTUAL_BIND(_get_packet_script)
+ GDVIRTUAL_BIND(_put_packet_script, "p_buffer");
+
GDVIRTUAL_BIND(_set_transfer_channel, "p_channel");
GDVIRTUAL_BIND(_get_transfer_channel);
diff --git a/core/multiplayer/multiplayer_peer.h b/core/multiplayer/multiplayer_peer.h
index dee2be7b4b..91546832ce 100644
--- a/core/multiplayer/multiplayer_peer.h
+++ b/core/multiplayer/multiplayer_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NETWORKED_MULTIPLAYER_PEER_H
-#define NETWORKED_MULTIPLAYER_PEER_H
+#ifndef MULTIPLAYER_PEER_H
+#define MULTIPLAYER_PEER_H
#include "core/io/packet_peer.h"
#include "core/multiplayer/multiplayer.h"
@@ -93,6 +93,8 @@ class MultiplayerPeerExtension : public MultiplayerPeer {
protected:
static void _bind_methods();
+ PackedByteArray script_buffer;
+
public:
/* PacketPeer */
virtual int get_available_packet_count() const override;
@@ -126,6 +128,10 @@ public:
GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int);
GDVIRTUAL0RC(int, _get_max_packet_size);
+ /* PacketPeer GDScript */
+ GDVIRTUAL0R(PackedByteArray, _get_packet_script);
+ GDVIRTUAL1R(int, _put_packet_script, PackedByteArray);
+
/* MultiplayerPeer GDExtension */
GDVIRTUAL1(_set_transfer_channel, int);
GDVIRTUAL0RC(int, _get_transfer_channel);
@@ -141,4 +147,4 @@ public:
GDVIRTUAL0RC(int, _get_connection_status);
};
-#endif // NETWORKED_MULTIPLAYER_PEER_H
+#endif // MULTIPLAYER_PEER_H
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index 3c9f373d12..d67315f20d 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -305,6 +305,13 @@ void ClassDB::add_compatibility_class(const StringName &p_class, const StringNam
compat_classes[p_class] = p_fallback;
}
+StringName ClassDB::get_compatibility_class(const StringName &p_class) {
+ if (compat_classes.has(p_class)) {
+ return compat_classes[p_class];
+ }
+ return StringName();
+}
+
Object *ClassDB::instantiate(const StringName &p_class) {
ClassInfo *ti;
{
@@ -536,7 +543,7 @@ MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_n
return nullptr;
}
-void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant) {
+void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant, bool p_is_bitfield) {
OBJTYPE_WLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -555,13 +562,15 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName
enum_name = enum_name.get_slicec('.', 1);
}
- List<StringName> *constants_list = type->enum_map.getptr(enum_name);
+ ClassInfo::EnumInfo *constants_list = type->enum_map.getptr(enum_name);
if (constants_list) {
- constants_list->push_back(p_name);
+ constants_list->constants.push_back(p_name);
+ constants_list->is_bitfield = p_is_bitfield;
} else {
- List<StringName> new_list;
- new_list.push_back(p_name);
+ ClassInfo::EnumInfo new_list;
+ new_list.is_bitfield = p_is_bitfield;
+ new_list.constants.push_back(p_name);
type->enum_map[enum_name] = new_list;
}
}
@@ -645,8 +654,8 @@ StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const S
ClassInfo *type = classes.getptr(p_class);
while (type) {
- for (KeyValue<StringName, List<StringName>> &E : type->enum_map) {
- List<StringName> &constants_list = E.value;
+ for (KeyValue<StringName, ClassInfo::EnumInfo> &E : type->enum_map) {
+ List<StringName> &constants_list = E.value.constants;
const List<StringName>::Element *found = constants_list.find(p_name);
if (found) {
return E.key;
@@ -669,7 +678,7 @@ void ClassDB::get_enum_list(const StringName &p_class, List<StringName> *p_enums
ClassInfo *type = classes.getptr(p_class);
while (type) {
- for (KeyValue<StringName, List<StringName>> &E : type->enum_map) {
+ for (KeyValue<StringName, ClassInfo::EnumInfo> &E : type->enum_map) {
p_enums->push_back(E.key);
}
@@ -687,10 +696,10 @@ void ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_
ClassInfo *type = classes.getptr(p_class);
while (type) {
- const List<StringName> *constants = type->enum_map.getptr(p_enum);
+ const ClassInfo::EnumInfo *constants = type->enum_map.getptr(p_enum);
if (constants) {
- for (const List<StringName>::Element *E = constants->front(); E; E = E->next()) {
+ for (const List<StringName>::Element *E = constants->constants.front(); E; E = E->next()) {
p_constants->push_back(E->get());
}
}
@@ -748,6 +757,25 @@ bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool
return false;
}
+bool ClassDB::is_enum_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) {
+ OBJTYPE_RLOCK;
+
+ ClassInfo *type = classes.getptr(p_class);
+
+ while (type) {
+ if (type->enum_map.has(p_name) && type->enum_map[p_name].is_bitfield) {
+ return true;
+ }
+ if (p_no_inheritance) {
+ return false;
+ }
+
+ type = type->inherits_ptr;
+ }
+
+ return false;
+}
+
void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
OBJTYPE_WLOCK;
diff --git a/core/object/class_db.h b/core/object/class_db.h
index f2f73dc674..8b6a260d86 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -104,7 +104,12 @@ public:
HashMap<StringName, MethodBind *> method_map;
HashMap<StringName, int64_t> constant_map;
- HashMap<StringName, List<StringName>> enum_map;
+ struct EnumInfo {
+ List<StringName> constants;
+ bool is_bitfield = false;
+ };
+
+ HashMap<StringName, EnumInfo> enum_map;
HashMap<StringName, MethodInfo> signal_map;
List<PropertyInfo> property_list;
HashMap<StringName, PropertyInfo> property_map;
@@ -325,15 +330,17 @@ public:
static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual = true, const Vector<String> &p_arg_names = Vector<String>(), bool p_object_core = false);
static void get_virtual_methods(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false);
- static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant);
+ static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant, bool p_is_bitfield = false);
static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false);
static int64_t get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr);
static bool has_integer_constant(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
+ static StringName get_integer_constant_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false);
static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false);
static bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
+ static bool is_enum_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static void set_method_error_return_values(const StringName &p_class, const StringName &p_method, const Vector<Error> &p_values);
static Vector<Error> get_method_error_return_values(const StringName &p_class, const StringName &p_method);
@@ -350,6 +357,7 @@ public:
static bool is_resource_extension(const StringName &p_extension);
static void add_compatibility_class(const StringName &p_class, const StringName &p_fallback);
+ static StringName get_compatibility_class(const StringName &p_class);
static void set_current_api(APIType p_api);
static APIType get_current_api();
@@ -370,6 +378,9 @@ public:
#define BIND_ENUM_CONSTANT(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
+#define BIND_BITFIELD_FLAG(m_constant) \
+ ::ClassDB::bind_integer_constant(get_class_static(), __constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
+
_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr) {
}
@@ -401,20 +412,23 @@ _FORCE_INLINE_ Vector<Error> errarray(P... p_args) {
#define BIND_ENUM_CONSTANT(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
+#define BIND_BITFIELD_FLAG(m_constant) \
+ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant, true);
+
#define BIND_METHOD_ERR_RETURN_DOC(m_method, ...)
#endif
-#define GDREGISTER_CLASS(m_class) \
- if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \
- ::ClassDB::register_class<m_class>(); \
+#define GDREGISTER_CLASS(m_class) \
+ if (m_class::_class_is_enabled) { \
+ ::ClassDB::register_class<m_class>(); \
}
-#define GDREGISTER_VIRTUAL_CLASS(m_class) \
- if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \
- ::ClassDB::register_class<m_class>(true); \
+#define GDREGISTER_VIRTUAL_CLASS(m_class) \
+ if (m_class::_class_is_enabled) { \
+ ::ClassDB::register_class<m_class>(true); \
}
#define GDREGISTER_ABSTRACT_CLASS(m_class) \
- if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \
+ if (m_class::_class_is_enabled) { \
::ClassDB::register_abstract_class<m_class>(); \
}
diff --git a/core/object/method_bind.h b/core/object/method_bind.h
index 2870195911..d60550c899 100644
--- a/core/object/method_bind.h
+++ b/core/object/method_bind.h
@@ -33,20 +33,6 @@
#include "core/variant/binder_common.h"
-enum MethodFlags {
- METHOD_FLAG_NORMAL = 1,
- METHOD_FLAG_EDITOR = 2,
- METHOD_FLAG_NOSCRIPT = 4,
- METHOD_FLAG_CONST = 8,
- METHOD_FLAG_REVERSE = 16, // used for events
- METHOD_FLAG_VIRTUAL = 32,
- METHOD_FLAG_FROM_SCRIPT = 64,
- METHOD_FLAG_VARARG = 128,
- METHOD_FLAG_STATIC = 256,
- METHOD_FLAG_OBJECT_CORE = 512,
- METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
-};
-
VARIANT_ENUM_CAST(MethodFlags)
// some helpers
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 96469db8c6..5f2287c9d3 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -161,196 +161,6 @@ MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) {
return mi;
}
-MethodInfo::MethodInfo() :
- flags(METHOD_FLAG_NORMAL) {}
-
-MethodInfo::MethodInfo(const String &p_name) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
-}
-
-MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
-}
-
-MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
-}
-
-MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
-}
-
-MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
-}
-
-MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
- arguments.push_back(p_param5);
-}
-
-MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5, const PropertyInfo &p_param6) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
- arguments.push_back(p_param5);
- arguments.push_back(p_param6);
-}
-
-MethodInfo::MethodInfo(Variant::Type ret) :
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
-}
-
-MethodInfo::MethodInfo(Variant::Type ret, const String &p_name) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
-}
-
-MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
- arguments.push_back(p_param1);
-}
-
-MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
-}
-
-MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
-}
-
-MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
-}
-
-MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
- arguments.push_back(p_param5);
-}
-
-MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5, const PropertyInfo &p_param6) :
- name(p_name),
- flags(METHOD_FLAG_NORMAL) {
- return_val.type = ret;
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
- arguments.push_back(p_param5);
- arguments.push_back(p_param6);
-}
-
-MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name) :
- name(p_name),
- return_val(p_ret),
- flags(METHOD_FLAG_NORMAL) {
-}
-
-MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1) :
- name(p_name),
- return_val(p_ret),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
-}
-
-MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) :
- name(p_name),
- return_val(p_ret),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
-}
-
-MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) :
- name(p_name),
- return_val(p_ret),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
-}
-
-MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) :
- name(p_name),
- return_val(p_ret),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
-}
-
-MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) :
- name(p_name),
- return_val(p_ret),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
- arguments.push_back(p_param5);
-}
-
-MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5, const PropertyInfo &p_param6) :
- name(p_name),
- return_val(p_ret),
- flags(METHOD_FLAG_NORMAL) {
- arguments.push_back(p_param1);
- arguments.push_back(p_param2);
- arguments.push_back(p_param3);
- arguments.push_back(p_param4);
- arguments.push_back(p_param5);
- arguments.push_back(p_param6);
-}
-
Object::Connection::operator Variant() const {
Dictionary d;
d["signal"] = signal;
@@ -683,7 +493,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
uint32_t pcount;
const GDNativePropertyInfo *pinfo = _extension->get_property_list(_extension_instance, &pcount);
for (uint32_t i = 0; i < pcount; i++) {
- p_list->push_back(PropertyInfo(Variant::Type(pinfo[i].type), pinfo[i].class_name, PropertyHint(pinfo[i].hint), pinfo[i].hint_string, pinfo[i].usage, pinfo[i].class_name));
+ p_list->push_back(PropertyInfo(pinfo[i]));
}
if (_extension->free_property_list) {
_extension->free_property_list(_extension_instance, pinfo);
@@ -859,6 +669,7 @@ Variant Object::callp(const StringName &p_method, const Variant **p_args, int p_
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
+ case Callable::CallError::CALL_ERROR_METHOD_NOT_CONST:
return ret;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL: {
}
@@ -878,6 +689,54 @@ Variant Object::callp(const StringName &p_method, const Variant **p_args, int p_
return ret;
}
+Variant Object::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+ if (p_method == CoreStringNames::get_singleton()->_free) {
+ // Free is not const, so fail.
+ r_error.error = Callable::CallError::CALL_ERROR_METHOD_NOT_CONST;
+ return Variant();
+ }
+
+ Variant ret;
+ OBJ_DEBUG_LOCK
+
+ if (script_instance) {
+ ret = script_instance->call_const(p_method, p_args, p_argcount, r_error);
+ //force jumptable
+ switch (r_error.error) {
+ case Callable::CallError::CALL_OK:
+ return ret;
+ case Callable::CallError::CALL_ERROR_INVALID_METHOD:
+ break;
+ case Callable::CallError::CALL_ERROR_METHOD_NOT_CONST:
+ break;
+ case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
+ case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
+ case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
+ return ret;
+ case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL: {
+ }
+ }
+ }
+
+ //extension does not need this, because all methods are registered in MethodBind
+
+ MethodBind *method = ClassDB::get_method(get_class_name(), p_method);
+
+ if (method) {
+ if (!method->is_const()) {
+ r_error.error = Callable::CallError::CALL_ERROR_METHOD_NOT_CONST;
+ return ret;
+ }
+ ret = method->call(this, p_args, p_argcount, r_error);
+ } else {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ }
+
+ return ret;
+}
+
void Object::notification(int p_notification, bool p_reversed) {
_notificationv(p_notification, p_reversed);
diff --git a/core/object/object.h b/core/object/object.h
index 02dd875acf..17f75a4e1d 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -47,13 +47,11 @@
enum PropertyHint {
PROPERTY_HINT_NONE, ///< no hint provided.
- PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:<keyword>] range.
+ PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,no_slider][,radians][,degrees][,exp][,suffix:<keyword>] range.
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
- PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
PROPERTY_HINT_LINK,
- PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
PROPERTY_HINT_LAYERS_2D_RENDER,
PROPERTY_HINT_LAYERS_2D_PHYSICS,
@@ -67,6 +65,7 @@ enum PropertyHint {
PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ PROPERTY_HINT_EXPRESSION, ///< used for string properties that can contain multiple lines
PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
@@ -91,46 +90,46 @@ enum PropertyHint {
PROPERTY_HINT_INT_IS_POINTER,
PROPERTY_HINT_LOCALE_ID,
PROPERTY_HINT_LOCALIZABLE_STRING,
+ PROPERTY_HINT_NODE_TYPE, ///< a node object type
PROPERTY_HINT_MAX,
// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
};
enum PropertyUsageFlags {
PROPERTY_USAGE_NONE = 0,
- PROPERTY_USAGE_STORAGE = 1,
- PROPERTY_USAGE_EDITOR = 2,
- PROPERTY_USAGE_NETWORK = 4,
- PROPERTY_USAGE_EDITOR_HELPER = 8,
- PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
- PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
- PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
- PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
- PROPERTY_USAGE_CATEGORY = 256,
- PROPERTY_USAGE_SUBGROUP = 512,
- PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
- PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
- PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
- PROPERTY_USAGE_STORE_IF_NULL = 16384,
- PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
- PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
- PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
- PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18,
- PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
- PROPERTY_USAGE_INTERNAL = 1 << 20,
- PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
- PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
- PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
- PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
- PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player
- PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading
- PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 27, // For Object properties, instantiate them when creating in editor.
- PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 28, //for project or editor settings, show when basic settings are selected
- PROPERTY_USAGE_READ_ONLY = 1 << 29, // Mark a property as read-only in the inspector.
- PROPERTY_USAGE_ARRAY = 1 << 30, // Used in the inspector to group properties as elements of an array.
-
- PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
- PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
- PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
+ PROPERTY_USAGE_STORAGE = 1 << 1,
+ PROPERTY_USAGE_EDITOR = 1 << 2,
+ PROPERTY_USAGE_CHECKABLE = 1 << 3, // Used for editing global variables.
+ PROPERTY_USAGE_CHECKED = 1 << 4, // Used for editing global variables.
+ PROPERTY_USAGE_INTERNATIONALIZED = 1 << 5, // Hint for internationalized strings.
+ PROPERTY_USAGE_GROUP = 1 << 6, // Used for grouping props in the editor.
+ PROPERTY_USAGE_CATEGORY = 1 << 7,
+ PROPERTY_USAGE_SUBGROUP = 1 << 8,
+ PROPERTY_USAGE_CLASS_IS_BITFIELD = 1 << 9,
+ PROPERTY_USAGE_NO_INSTANCE_STATE = 1 << 10,
+ PROPERTY_USAGE_RESTART_IF_CHANGED = 1 << 11,
+ PROPERTY_USAGE_SCRIPT_VARIABLE = 1 << 12,
+ PROPERTY_USAGE_STORE_IF_NULL = 1 << 13,
+ PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 1 << 14,
+ PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 15,
+ PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 16,
+ PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 17,
+ PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 18,
+ PROPERTY_USAGE_INTERNAL = 1 << 19,
+ PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 20, // If the object is duplicated also this property will be duplicated.
+ PROPERTY_USAGE_HIGH_END_GFX = 1 << 21,
+ PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22,
+ PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23,
+ PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 24, // Used in inspector to increment property when keyed in animation player.
+ PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 25, // when loading, the resource for this property can be set at the end of loading.
+ PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor.
+ PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected.
+ PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector.
+ PROPERTY_USAGE_ARRAY = 1 << 29, // Used in the inspector to group properties as elements of an array.
+
+ PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR,
+ PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNATIONALIZED,
+ PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE,
};
#define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal)
@@ -188,6 +187,14 @@ struct PropertyInfo {
type(Variant::OBJECT),
class_name(p_class_name) {}
+ explicit PropertyInfo(const GDNativePropertyInfo &pinfo) :
+ type((Variant::Type)pinfo.type),
+ name(pinfo.name),
+ class_name(pinfo.class_name), // can be null
+ hint((PropertyHint)pinfo.hint),
+ hint_string(pinfo.hint_string), // can be null
+ usage(pinfo.usage) {}
+
bool operator==(const PropertyInfo &p_info) const {
return ((type == p_info.type) &&
(name == p_info.name) &&
@@ -204,10 +211,21 @@ struct PropertyInfo {
Array convert_property_list(const List<PropertyInfo> *p_list);
+enum MethodFlags {
+ METHOD_FLAG_NORMAL = 1,
+ METHOD_FLAG_EDITOR = 2,
+ METHOD_FLAG_CONST = 4,
+ METHOD_FLAG_VIRTUAL = 8,
+ METHOD_FLAG_VARARG = 16,
+ METHOD_FLAG_STATIC = 32,
+ METHOD_FLAG_OBJECT_CORE = 64,
+ METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
+};
+
struct MethodInfo {
String name;
PropertyInfo return_val;
- uint32_t flags; // NOLINT - prevent clang-tidy to assign method_bind.h constant here, it should stay in .cpp.
+ uint32_t flags = METHOD_FLAGS_DEFAULT;
int id = 0;
List<PropertyInfo> arguments;
Vector<Variant> default_arguments;
@@ -219,29 +237,50 @@ struct MethodInfo {
static MethodInfo from_dict(const Dictionary &p_dict);
- MethodInfo();
- MethodInfo(const String &p_name);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
- MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5, const PropertyInfo &p_param6);
- MethodInfo(Variant::Type ret);
- MethodInfo(Variant::Type ret, const String &p_name);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
- MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5, const PropertyInfo &p_param6);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5, const PropertyInfo &p_param6);
+ MethodInfo() {}
+
+ void _push_params(const PropertyInfo &p_param) {
+ arguments.push_back(p_param);
+ }
+
+ template <typename... VarArgs>
+ void _push_params(const PropertyInfo &p_param, VarArgs... p_params) {
+ arguments.push_back(p_param);
+ _push_params(p_params...);
+ }
+
+ MethodInfo(const String &p_name) { name = p_name; }
+
+ template <typename... VarArgs>
+ MethodInfo(const String &p_name, VarArgs... p_params) {
+ name = p_name;
+ _push_params(p_params...);
+ }
+
+ MethodInfo(Variant::Type ret) { return_val.type = ret; }
+ MethodInfo(Variant::Type ret, const String &p_name) {
+ return_val.type = ret;
+ name = p_name;
+ }
+
+ template <typename... VarArgs>
+ MethodInfo(Variant::Type ret, const String &p_name, VarArgs... p_params) {
+ name = p_name;
+ return_val.type = ret;
+ _push_params(p_params...);
+ }
+
+ MethodInfo(const PropertyInfo &p_ret, const String &p_name) {
+ return_val = p_ret;
+ name = p_name;
+ }
+
+ template <typename... VarArgs>
+ MethodInfo(const PropertyInfo &p_ret, const String &p_name, VarArgs... p_params) {
+ return_val = p_ret;
+ name = p_name;
+ _push_params(p_params...);
+ }
};
// API used to extend in GDNative and other C compatible compiled languages.
@@ -319,6 +358,7 @@ private:
friend class ::ClassDB; \
\
public: \
+ static constexpr bool _class_is_enabled = !bool(GD_IS_DEFINED(ClassDB_Disable_##m_class)) && m_inherits::_class_is_enabled; \
virtual String get_class() const override { \
if (_get_extension()) { \
return _get_extension()->class_name.operator String(); \
@@ -628,6 +668,8 @@ public: // Should be protected, but bug in clang++.
_FORCE_INLINE_ static void register_custom_data_to_otdb() {}
public:
+ static constexpr bool _class_is_enabled = true;
+
void notify_property_list_changed();
static void *get_class_ptr_static() {
@@ -723,6 +765,7 @@ public:
void get_method_list(List<MethodInfo> *p_list) const;
Variant callv(const StringName &p_method, const Array &p_args);
virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
template <typename... VarArgs>
Variant call(const StringName &p_method, VarArgs... p_args) {
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index 66c9a80193..226fd8b791 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -295,6 +295,11 @@ void ScriptServer::save_global_classes() {
}
////////////////////
+
+Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ return callp(p_method, p_args, p_argcount, r_error);
+}
+
void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
List<PropertyInfo> pinfo;
get_property_list(&pinfo);
@@ -339,11 +344,14 @@ void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const
p_core_type_words->push_back("Vector3");
p_core_type_words->push_back("Vector3i");
p_core_type_words->push_back("Transform2D");
+ p_core_type_words->push_back("Vector4");
+ p_core_type_words->push_back("Vector4i");
p_core_type_words->push_back("Plane");
p_core_type_words->push_back("Quaternion");
p_core_type_words->push_back("AABB");
p_core_type_words->push_back("Basis");
p_core_type_words->push_back("Transform3D");
+ p_core_type_words->push_back("Projection");
p_core_type_words->push_back("Color");
p_core_type_words->push_back("StringName");
p_core_type_words->push_back("NodePath");
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 0a8e79a24e..686ab5b8d3 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -190,6 +190,7 @@ public:
return callp(p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args), cerr);
}
+ virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); // implement if language supports const functions
virtual void notification(int p_notification) = 0;
virtual String to_string(bool *r_valid) {
if (r_valid) {
@@ -349,6 +350,7 @@ public:
LOOKUP_RESULT_CLASS_SIGNAL,
LOOKUP_RESULT_CLASS_ENUM,
LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE,
+ LOOKUP_RESULT_CLASS_ANNOTATION,
LOOKUP_RESULT_MAX
};
@@ -401,6 +403,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const = 0;
struct ProfilingInfo {
StringName signature;
diff --git a/core/object/script_language_extension.cpp b/core/object/script_language_extension.cpp
index 5af79bbea3..ab8dd6d1ee 100644
--- a/core/object/script_language_extension.cpp
+++ b/core/object/script_language_extension.cpp
@@ -134,6 +134,7 @@ void ScriptLanguageExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_recognized_extensions);
GDVIRTUAL_BIND(_get_public_functions);
GDVIRTUAL_BIND(_get_public_constants);
+ GDVIRTUAL_BIND(_get_public_annotations);
GDVIRTUAL_BIND(_profiling_start);
GDVIRTUAL_BIND(_profiling_stop);
@@ -160,6 +161,7 @@ void ScriptLanguageExtension::_bind_methods() {
BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_SIGNAL);
BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_ENUM);
BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE);
+ BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_ANNOTATION);
BIND_ENUM_CONSTANT(LOOKUP_RESULT_MAX);
BIND_ENUM_CONSTANT(LOCATION_LOCAL);
diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h
index 406a431a11..2c53139ec2 100644
--- a/core/object/script_language_extension.h
+++ b/core/object/script_language_extension.h
@@ -580,6 +580,15 @@ public:
p_constants->push_back(Pair<String, Variant>(d["name"], d["value"]));
}
}
+ GDVIRTUAL0RC(TypedArray<Dictionary>, _get_public_annotations)
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override {
+ TypedArray<Dictionary> ret;
+ GDVIRTUAL_REQUIRED_CALL(_get_public_annotations, ret);
+ for (int i = 0; i < ret.size(); i++) {
+ MethodInfo mi = MethodInfo::from_dict(ret[i]);
+ p_annotations->push_back(mi);
+ }
+ }
EXBIND0(profiling_start)
EXBIND0(profiling_stop)
@@ -671,7 +680,7 @@ public:
uint32_t pcount;
const GDNativePropertyInfo *pinfo = native_info->get_property_list_func(instance, &pcount);
for (uint32_t i = 0; i < pcount; i++) {
- p_list->push_back(PropertyInfo(Variant::Type(pinfo[i].type), pinfo[i].class_name, PropertyHint(pinfo[i].hint), pinfo[i].hint_string, pinfo[i].usage, pinfo[i].class_name));
+ p_list->push_back(PropertyInfo(pinfo[i]));
}
if (native_info->free_property_list_func) {
native_info->free_property_list_func(instance, pinfo);
@@ -716,9 +725,9 @@ public:
m.name = minfo[i].name;
m.flags = minfo[i].flags;
m.id = minfo[i].id;
- m.return_val = PropertyInfo(Variant::Type(minfo[i].return_value.type), minfo[i].return_value.class_name, PropertyHint(minfo[i].return_value.hint), minfo[i].return_value.hint_string, minfo[i].return_value.usage, minfo[i].return_value.class_name);
+ m.return_val = PropertyInfo(minfo[i].return_value);
for (uint32_t j = 0; j < minfo[i].argument_count; j++) {
- m.arguments.push_back(PropertyInfo(Variant::Type(minfo[i].arguments[j].type), minfo[i].arguments[j].class_name, PropertyHint(minfo[i].arguments[j].hint), minfo[i].arguments[j].hint_string, minfo[i].arguments[j].usage, minfo[i].arguments[j].class_name));
+ m.arguments.push_back(PropertyInfo(minfo[i].arguments[j]));
}
const Variant *def_values = (const Variant *)minfo[i].default_arguments;
for (uint32_t j = 0; j < minfo[i].default_argument_count; j++) {
diff --git a/core/object/worker_thread_pool.cpp b/core/object/worker_thread_pool.cpp
new file mode 100644
index 0000000000..54738a673e
--- /dev/null
+++ b/core/object/worker_thread_pool.cpp
@@ -0,0 +1,474 @@
+/*************************************************************************/
+/* worker_thread_pool.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "worker_thread_pool.h"
+
+#include "core/os/os.h"
+
+void WorkerThreadPool::Task::free_template_userdata() {
+ ERR_FAIL_COND(!template_userdata);
+ ERR_FAIL_COND(native_func_userdata == nullptr);
+ BaseTemplateUserdata *btu = (BaseTemplateUserdata *)native_func_userdata;
+ memdelete(btu);
+}
+
+WorkerThreadPool *WorkerThreadPool::singleton = nullptr;
+
+void WorkerThreadPool::_process_task_queue() {
+ task_mutex.lock();
+ Task *task = task_queue.first()->self();
+ task_queue.remove(task_queue.first());
+ task_mutex.unlock();
+ _process_task(task);
+}
+
+void WorkerThreadPool::_process_task(Task *p_task) {
+ bool low_priority = p_task->low_priority;
+
+ if (p_task->group) {
+ // Handling a group
+ bool do_post = false;
+ Callable::CallError ce;
+ Variant ret;
+ Variant arg;
+ Variant *argptr = &arg;
+
+ while (true) {
+ uint32_t work_index = p_task->group->index.postincrement();
+
+ if (work_index >= p_task->group->max) {
+ break;
+ }
+ if (p_task->native_group_func) {
+ p_task->native_group_func(p_task->native_func_userdata, work_index);
+ } else if (p_task->template_userdata) {
+ p_task->template_userdata->callback_indexed(work_index);
+ } else {
+ arg = work_index;
+ p_task->callable.call((const Variant **)&argptr, 1, ret, ce);
+ }
+
+ // This is the only way to ensure posting is done when all tasks are really complete.
+ uint32_t completed_amount = p_task->group->completed_index.increment();
+
+ if (completed_amount == p_task->group->max) {
+ do_post = true;
+ }
+ }
+
+ if (do_post && p_task->template_userdata) {
+ memdelete(p_task->template_userdata); // This is no longer needed at this point, so get rid of it.
+ }
+
+ if (low_priority && use_native_low_priority_threads) {
+ p_task->completed = true;
+ p_task->done_semaphore.post();
+ if (do_post) {
+ p_task->group->completed.set_to(true);
+ }
+ } else {
+ if (do_post) {
+ p_task->group->done_semaphore.post();
+ p_task->group->completed.set_to(true);
+ }
+ uint32_t max_users = p_task->group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment.
+ uint32_t finished_users = p_task->group->finished.increment();
+
+ if (finished_users == max_users) {
+ // Get rid of the group, because nobody else is using it.
+ task_mutex.lock();
+ group_allocator.free(p_task->group);
+ task_mutex.unlock();
+ }
+
+ // For groups, tasks get rid of themselves.
+
+ task_mutex.lock();
+ task_allocator.free(p_task);
+ task_mutex.unlock();
+ }
+ } else {
+ if (p_task->native_func) {
+ p_task->native_func(p_task->native_func_userdata);
+ } else if (p_task->template_userdata) {
+ p_task->template_userdata->callback();
+ memdelete(p_task->template_userdata);
+ } else {
+ Callable::CallError ce;
+ Variant ret;
+ p_task->callable.call(nullptr, 0, ret, ce);
+ }
+
+ p_task->completed = true;
+ p_task->done_semaphore.post();
+ }
+
+ if (!use_native_low_priority_threads && low_priority) {
+ // A low prioriry task was freed, so see if we can move a pending one to the high priority queue.
+ bool post = false;
+ task_mutex.lock();
+ if (low_priority_task_queue.first()) {
+ Task *low_prio_task = low_priority_task_queue.first()->self();
+ low_priority_task_queue.remove(low_priority_task_queue.first());
+ task_queue.add_last(&low_prio_task->task_elem);
+ post = true;
+ } else {
+ low_priority_threads_used.decrement();
+ }
+ task_mutex.lock();
+ if (post) {
+ task_available_semaphore.post();
+ }
+ }
+}
+
+void WorkerThreadPool::_thread_function(void *p_user) {
+ while (true) {
+ singleton->task_available_semaphore.wait();
+ if (singleton->exit_threads.is_set()) {
+ break;
+ }
+ singleton->_process_task_queue();
+ }
+}
+
+void WorkerThreadPool::_native_low_priority_thread_function(void *p_user) {
+ Task *task = (Task *)p_user;
+ singleton->_process_task(task);
+}
+
+void WorkerThreadPool::_post_task(Task *p_task, bool p_high_priority) {
+ task_mutex.lock();
+ p_task->low_priority = !p_high_priority;
+ if (!p_high_priority && use_native_low_priority_threads) {
+ task_mutex.unlock();
+ p_task->low_priority_thread = native_thread_allocator.alloc();
+ p_task->low_priority_thread->start(_native_low_priority_thread_function, p_task); // Pask task directly to thread.
+
+ } else if (p_high_priority || low_priority_threads_used.get() < max_low_priority_threads) {
+ task_queue.add_last(&p_task->task_elem);
+ if (!p_high_priority) {
+ low_priority_threads_used.increment();
+ }
+ task_mutex.unlock();
+ task_available_semaphore.post();
+ } else {
+ // Too many threads using low priority, must go to queue.
+ low_priority_task_queue.add_last(&p_task->task_elem);
+ task_mutex.unlock();
+ }
+}
+
+WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
+ return _add_task(Callable(), p_func, p_userdata, nullptr, p_high_priority, p_description);
+}
+
+WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
+ task_mutex.lock();
+ // Get a free task
+ Task *task = task_allocator.alloc();
+ TaskID id = last_task++;
+ task->callable = p_callable;
+ task->native_func = p_func;
+ task->native_func_userdata = p_userdata;
+ task->description = p_description;
+ task->template_userdata = p_template_userdata;
+ tasks.insert(id, task);
+ task_mutex.unlock();
+
+ _post_task(task, p_high_priority);
+
+ return id;
+}
+
+WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bool p_high_priority, const String &p_description) {
+ return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description);
+}
+
+bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
+ task_mutex.lock();
+ const Task *const *taskp = tasks.getptr(p_task_id);
+ if (!taskp) {
+ task_mutex.unlock();
+ ERR_FAIL_V_MSG(false, "Invalid Task ID"); // Invalid task
+ }
+
+ bool completed = (*taskp)->completed;
+ task_mutex.unlock();
+
+ return completed;
+}
+
+void WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
+ task_mutex.lock();
+ Task **taskp = tasks.getptr(p_task_id);
+ if (!taskp) {
+ task_mutex.unlock();
+ ERR_FAIL_MSG("Invalid Task ID"); // Invalid task
+ }
+ Task *task = *taskp;
+
+ if (task->waiting) {
+ String description = task->description;
+ task_mutex.unlock();
+ if (description.is_empty()) {
+ ERR_FAIL_MSG("Another thread is waiting on this task: " + itos(p_task_id)); // Invalid task
+ } else {
+ ERR_FAIL_MSG("Another thread is waiting on this task: " + description + " (" + itos(p_task_id) + ")"); // Invalid task
+ }
+ }
+
+ task->waiting = true;
+
+ task_mutex.unlock();
+
+ if (use_native_low_priority_threads && task->low_priority) {
+ task->low_priority_thread->wait_to_finish();
+ native_thread_allocator.free(task->low_priority_thread);
+ } else {
+ int *index = thread_ids.getptr(Thread::get_caller_id());
+
+ if (index) {
+ // We are an actual process thread, we must not be blocked so continue processing stuff if available.
+ while (true) {
+ if (task->done_semaphore.try_wait()) {
+ // If done, exit
+ break;
+ }
+ if (task_available_semaphore.try_wait()) {
+ // Solve tasks while they are around.
+ _process_task_queue();
+ continue;
+ }
+ OS::get_singleton()->delay_usec(1); // Microsleep, this could be converted to waiting for multiple objects in supported platforms for a bit more performance.
+ }
+ } else {
+ task->done_semaphore.wait();
+ }
+ }
+
+ task_mutex.lock();
+ tasks.erase(p_task_id);
+ task_allocator.free(task);
+ task_mutex.unlock();
+}
+
+WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
+ ERR_FAIL_COND_V(p_elements < 0, INVALID_TASK_ID);
+ if (p_tasks < 0) {
+ p_tasks = threads.size();
+ }
+
+ task_mutex.lock();
+ Group *group = group_allocator.alloc();
+ GroupID id = last_task++;
+ group->max = p_elements;
+ group->self = id;
+
+ Task **tasks_posted = nullptr;
+ if (p_elements == 0) {
+ // Should really not call it with zero Elements, but at least it should work.
+ group->completed.set_to(true);
+ group->done_semaphore.post();
+ group->tasks_used = 0;
+ p_tasks = 0;
+ if (p_template_userdata) {
+ memdelete(p_template_userdata);
+ }
+
+ } else {
+ group->tasks_used = p_tasks;
+ tasks_posted = (Task **)alloca(sizeof(Task *) * p_tasks);
+ for (int i = 0; i < p_tasks; i++) {
+ Task *task = task_allocator.alloc();
+ task->native_group_func = p_func;
+ task->native_func_userdata = p_userdata;
+ task->description = p_description;
+ task->group = group;
+ task->callable = p_callable;
+ task->template_userdata = p_template_userdata;
+ tasks_posted[i] = task;
+ // No task ID is used.
+ }
+ }
+
+ groups[id] = group;
+ task_mutex.unlock();
+
+ if (!p_high_priority && use_native_low_priority_threads) {
+ group->low_priority_native_tasks.resize(p_tasks);
+ }
+
+ for (int i = 0; i < p_tasks; i++) {
+ _post_task(tasks_posted[i], p_high_priority);
+ if (!p_high_priority && use_native_low_priority_threads) {
+ group->low_priority_native_tasks[i] = tasks_posted[i];
+ }
+ }
+
+ return id;
+}
+
+WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
+ return _add_group_task(Callable(), p_func, p_userdata, nullptr, p_elements, p_tasks, p_high_priority, p_description);
+}
+
+WorkerThreadPool::GroupID WorkerThreadPool::add_group_task(const Callable &p_action, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
+ return _add_group_task(p_action, nullptr, nullptr, nullptr, p_elements, p_tasks, p_high_priority, p_description);
+}
+
+uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const {
+ task_mutex.lock();
+ const Group *const *groupp = groups.getptr(p_group);
+ if (!groupp) {
+ task_mutex.unlock();
+ ERR_FAIL_V_MSG(0, "Invalid Group ID");
+ }
+ uint32_t elements = (*groupp)->completed_index.get();
+ task_mutex.unlock();
+ return elements;
+}
+bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const {
+ task_mutex.lock();
+ const Group *const *groupp = groups.getptr(p_group);
+ if (!groupp) {
+ task_mutex.unlock();
+ ERR_FAIL_V_MSG(false, "Invalid Group ID");
+ }
+ bool completed = (*groupp)->completed.is_set();
+ task_mutex.unlock();
+ return completed;
+}
+
+void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
+ task_mutex.lock();
+ Group **groupp = groups.getptr(p_group);
+ task_mutex.unlock();
+ if (!groupp) {
+ ERR_FAIL_MSG("Invalid Group ID");
+ }
+ Group *group = *groupp;
+
+ if (group->low_priority_native_tasks.size() > 0) {
+ for (uint32_t i = 0; i < group->low_priority_native_tasks.size(); i++) {
+ group->low_priority_native_tasks[i]->low_priority_thread->wait_to_finish();
+ native_thread_allocator.free(group->low_priority_native_tasks[i]->low_priority_thread);
+ task_mutex.lock();
+ task_allocator.free(group->low_priority_native_tasks[i]);
+ task_mutex.unlock();
+ }
+
+ task_mutex.lock();
+ group_allocator.free(group);
+ task_mutex.unlock();
+ } else {
+ group->done_semaphore.wait();
+
+ uint32_t max_users = group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment.
+ uint32_t finished_users = group->finished.increment(); // fetch happens before inc, so increment later.
+
+ if (finished_users == max_users) {
+ // All tasks using this group are gone (finished before the group), so clear the gorup too.
+ task_mutex.lock();
+ group_allocator.free(group);
+ task_mutex.unlock();
+ }
+ }
+
+ groups.erase(p_group); // Threads do not access this, so safe to erase here.
+}
+
+void WorkerThreadPool::init(int p_thread_count, bool p_use_native_threads_low_priority, float p_low_priority_task_ratio) {
+ ERR_FAIL_COND(threads.size() > 0);
+ if (p_thread_count < 0) {
+ p_thread_count = OS::get_singleton()->get_default_thread_pool_size();
+ }
+
+ if (p_use_native_threads_low_priority) {
+ max_low_priority_threads = 0;
+ } else {
+ max_low_priority_threads = CLAMP(p_thread_count * p_low_priority_task_ratio, 1, p_thread_count);
+ }
+
+ use_native_low_priority_threads = p_use_native_threads_low_priority;
+
+ threads.resize(p_thread_count);
+
+ for (uint32_t i = 0; i < threads.size(); i++) {
+ threads[i].index = i;
+ threads[i].thread.start(&WorkerThreadPool::_thread_function, &threads[i]);
+ thread_ids.insert(threads[i].thread.get_id(), i);
+ }
+}
+
+void WorkerThreadPool::finish() {
+ if (threads.size() == 0) {
+ return;
+ }
+
+ task_mutex.lock();
+ SelfList<Task> *E = low_priority_task_queue.first();
+ while (E) {
+ print_error("Task waiting was never re-claimed: " + E->self()->description);
+ E = E->next();
+ }
+ task_mutex.unlock();
+
+ exit_threads.set_to(true);
+
+ for (uint32_t i = 0; i < threads.size(); i++) {
+ task_available_semaphore.post();
+ }
+
+ for (uint32_t i = 0; i < threads.size(); i++) {
+ threads[i].thread.wait_to_finish();
+ }
+
+ threads.clear();
+}
+
+void WorkerThreadPool::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("add_task", "action", "high_priority", "description"), &WorkerThreadPool::add_task, DEFVAL(false), DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("is_task_completed", "task_id"), &WorkerThreadPool::is_task_completed);
+ ClassDB::bind_method(D_METHOD("wait_for_task_completion", "task_id"), &WorkerThreadPool::wait_for_task_completion);
+
+ ClassDB::bind_method(D_METHOD("add_group_task", "action", "elements", "tasks_needed", "high_priority", "description"), &WorkerThreadPool::add_group_task, DEFVAL(-1), DEFVAL(false), DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("is_group_task_completed", "group_id"), &WorkerThreadPool::is_group_task_completed);
+ ClassDB::bind_method(D_METHOD("get_group_processed_element_count", "group_id"), &WorkerThreadPool::get_group_processed_element_count);
+ ClassDB::bind_method(D_METHOD("wait_for_group_task_completion", "group_id"), &WorkerThreadPool::wait_for_group_task_completion);
+}
+
+WorkerThreadPool::WorkerThreadPool() {
+ singleton = this;
+}
+
+WorkerThreadPool::~WorkerThreadPool() {
+ finish();
+}
diff --git a/core/object/worker_thread_pool.h b/core/object/worker_thread_pool.h
new file mode 100644
index 0000000000..1debd9ca37
--- /dev/null
+++ b/core/object/worker_thread_pool.h
@@ -0,0 +1,198 @@
+/*************************************************************************/
+/* worker_thread_pool.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef WORKER_THREAD_POOL_H
+#define WORKER_THREAD_POOL_H
+
+#include "core/os/memory.h"
+#include "core/os/os.h"
+#include "core/os/semaphore.h"
+#include "core/os/thread.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/paged_allocator.h"
+#include "core/templates/rid.h"
+#include "core/templates/safe_refcount.h"
+
+class WorkerThreadPool : public Object {
+ GDCLASS(WorkerThreadPool, Object)
+public:
+ enum {
+ INVALID_TASK_ID = -1
+ };
+
+ typedef int64_t TaskID;
+ typedef int64_t GroupID;
+
+private:
+ struct Task;
+
+ struct BaseTemplateUserdata {
+ virtual void callback() {}
+ virtual void callback_indexed(uint32_t p_index) {}
+ virtual ~BaseTemplateUserdata() {}
+ };
+
+ struct Group {
+ GroupID self;
+ SafeNumeric<uint32_t> index;
+ SafeNumeric<uint32_t> completed_index;
+ uint32_t max = 0;
+ Semaphore done_semaphore;
+ SafeFlag completed;
+ SafeNumeric<uint32_t> finished;
+ uint32_t tasks_used = 0;
+ TightLocalVector<Task *> low_priority_native_tasks;
+ };
+
+ struct Task {
+ Callable callable;
+ void (*native_func)(void *) = nullptr;
+ void (*native_group_func)(void *, uint32_t) = nullptr;
+ void *native_func_userdata = nullptr;
+ String description;
+ Semaphore done_semaphore;
+ bool completed = false;
+ Group *group = nullptr;
+ SelfList<Task> task_elem;
+ bool waiting = false; // Waiting for completion
+ bool low_priority = false;
+ BaseTemplateUserdata *template_userdata = nullptr;
+ Thread *low_priority_thread = nullptr;
+
+ void free_template_userdata();
+ Task() :
+ task_elem(this) {}
+ };
+
+ PagedAllocator<Task> task_allocator;
+ PagedAllocator<Group> group_allocator;
+ PagedAllocator<Thread> native_thread_allocator;
+
+ SelfList<Task>::List low_priority_task_queue;
+ SelfList<Task>::List task_queue;
+
+ Mutex task_mutex;
+ Semaphore task_available_semaphore;
+
+ struct ThreadData {
+ uint32_t index;
+ Thread thread;
+ };
+
+ TightLocalVector<ThreadData> threads;
+ SafeFlag exit_threads;
+
+ HashMap<Thread::ID, int> thread_ids;
+ HashMap<TaskID, Task *> tasks;
+ HashMap<GroupID, Group *> groups;
+
+ bool use_native_low_priority_threads = false;
+ uint32_t max_low_priority_threads = 0;
+ SafeNumeric<uint32_t> low_priority_threads_used;
+
+ uint64_t last_task = 1;
+
+ static void _thread_function(void *p_user);
+ static void _native_low_priority_thread_function(void *p_user);
+
+ void _process_task_queue();
+ void _process_task(Task *task);
+
+ void _post_task(Task *p_task, bool p_high_priority);
+
+ static WorkerThreadPool *singleton;
+
+ TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description);
+ GroupID _add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description);
+
+ template <class C, class M, class U>
+ struct TaskUserData : public BaseTemplateUserdata {
+ C *instance;
+ M method;
+ U userdata;
+ virtual void callback() override {
+ (instance->*method)(userdata);
+ }
+ };
+
+ template <class C, class M, class U>
+ struct GroupUserData : public BaseTemplateUserdata {
+ C *instance;
+ M method;
+ U userdata;
+ virtual void callback_indexed(uint32_t p_index) override {
+ (instance->*method)(p_index, userdata);
+ }
+ };
+
+protected:
+ static void _bind_methods();
+
+public:
+ template <class C, class M, class U>
+ TaskID add_template_task(C *p_instance, M p_method, U p_userdata, bool p_high_priority = false, const String &p_description = String()) {
+ typedef TaskUserData<C, M, U> TUD;
+ TUD *ud = memnew(TUD);
+ ud->instance = p_instance;
+ ud->method = p_method;
+ ud->userdata = p_userdata;
+ return _add_task(Callable(), nullptr, nullptr, ud, p_high_priority, p_description);
+ }
+ TaskID add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority = false, const String &p_description = String());
+ TaskID add_task(const Callable &p_action, bool p_high_priority = false, const String &p_description = String());
+
+ bool is_task_completed(TaskID p_task_id) const;
+ void wait_for_task_completion(TaskID p_task_id);
+
+ template <class C, class M, class U>
+ GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) {
+ typedef GroupUserData<C, M, U> GUD;
+ GUD *ud = memnew(GUD);
+ ud->instance = p_instance;
+ ud->method = p_method;
+ ud->userdata = p_userdata;
+ return _add_group_task(Callable(), nullptr, nullptr, ud, p_elements, p_tasks, p_high_priority, p_description);
+ }
+ GroupID add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String());
+ GroupID add_group_task(const Callable &p_action, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String());
+ uint32_t get_group_processed_element_count(GroupID p_group) const;
+ bool is_group_task_completed(GroupID p_group) const;
+ void wait_for_group_task_completion(GroupID p_group);
+
+ _FORCE_INLINE_ int get_thread_count() const { return threads.size(); }
+
+ static WorkerThreadPool *get_singleton() { return singleton; }
+ void init(int p_thread_count = -1, bool p_use_native_threads_low_priority = true, float p_low_priority_task_ratio = 0.3);
+ void finish();
+ WorkerThreadPool();
+ ~WorkerThreadPool();
+};
+
+#endif // WORKER_THREAD_POOL_H
diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp
index 3e690991d9..a592791d06 100644
--- a/core/os/keyboard.cpp
+++ b/core/os/keyboard.cpp
@@ -61,7 +61,7 @@ static const _KeyCodeText _keycodes[] = {
{Key::PAGEDOWN ,"PageDown"},
{Key::SHIFT ,"Shift"},
{Key::CTRL ,"Ctrl"},
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
{Key::META ,"Command"},
#else
{Key::META ,"Meta"},
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 93477f4288..b9daf6fa53 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -100,6 +100,21 @@ void OS::print(const char *p_format, ...) {
va_end(argp);
}
+void OS::print_rich(const char *p_format, ...) {
+ if (!_stdout_enabled) {
+ return;
+ }
+
+ va_list argp;
+ va_start(argp, p_format);
+
+ if (_logger) {
+ _logger->logv(p_format, argp, false);
+ }
+
+ va_end(argp);
+}
+
void OS::printerr(const char *p_format, ...) {
if (!_stderr_enabled) {
return;
diff --git a/core/os/os.h b/core/os/os.h
index c6ea9d869a..0428f6df2a 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -120,6 +120,7 @@ public:
void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, Logger::ErrorType p_type = Logger::ERR_ERROR);
void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
+ void print_rich(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
virtual String get_stdin_string(bool p_block = true) = 0;
@@ -159,6 +160,7 @@ public:
virtual String get_name() const = 0;
virtual List<String> get_cmdline_args() const { return _cmdline; }
+ virtual List<String> get_cmdline_platform_args() const { return List<String>(); }
virtual String get_model_name() const;
bool is_layered_allowed() const { return _allow_layered; }
diff --git a/core/os/spin_lock.h b/core/os/spin_lock.h
index 6e8d7f46d5..80eeef3386 100644
--- a/core/os/spin_lock.h
+++ b/core/os/spin_lock.h
@@ -48,4 +48,5 @@ public:
locked.clear(std::memory_order_release);
}
};
+
#endif // SPIN_LOCK_H
diff --git a/core/os/thread.h b/core/os/thread.h
index 3382dd81f9..0fb283e224 100644
--- a/core/os/thread.h
+++ b/core/os/thread.h
@@ -123,4 +123,5 @@ public:
};
#endif // THREAD_H
+
#endif // PLATFORM_THREAD_OVERRIDE
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index e60d325f74..aab4b9a580 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -74,6 +74,7 @@
#include "core/object/class_db.h"
#include "core/object/script_language_extension.h"
#include "core/object/undo_redo.h"
+#include "core/object/worker_thread_pool.h"
#include "core/os/main_loop.h"
#include "core/os/time.h"
#include "core/string/optimized_translation.h"
@@ -101,6 +102,8 @@ static IP *ip = nullptr;
static core_bind::Geometry2D *_geometry_2d = nullptr;
static core_bind::Geometry3D *_geometry_3d = nullptr;
+static WorkerThreadPool *worker_thread_pool = nullptr;
+
extern Mutex _global_mutex;
static NativeExtensionManager *native_extension_manager = nullptr;
@@ -189,6 +192,8 @@ void register_core_types() {
GDREGISTER_CLASS(PacketPeerUDP);
GDREGISTER_CLASS(UDPServer);
+ GDREGISTER_ABSTRACT_CLASS(WorkerThreadPool);
+
ClassDB::register_custom_instance_class<HTTPClient>();
// Crypto
@@ -271,6 +276,8 @@ void register_core_types() {
GDREGISTER_NATIVE_STRUCT(AudioFrame, "float left;float right");
GDREGISTER_NATIVE_STRUCT(ScriptLanguageExtensionProfilingInfo, "StringName signature;uint64_t call_count;uint64_t total_time;uint64_t self_time");
+
+ worker_thread_pool = memnew(WorkerThreadPool);
}
void register_core_settings() {
@@ -279,9 +286,18 @@ void register_core_settings() {
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/tcp/connect_timeout_seconds", PropertyInfo(Variant::INT, "network/limits/tcp/connect_timeout_seconds", PROPERTY_HINT_RANGE, "1,1800,1"));
GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16));
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/packet_peer_stream/max_buffer_po2", PropertyInfo(Variant::INT, "network/limits/packet_peer_stream/max_buffer_po2", PROPERTY_HINT_RANGE, "0,64,1,or_greater"));
-
GLOBAL_DEF("network/ssl/certificate_bundle_override", "");
ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificate_bundle_override", PropertyInfo(Variant::STRING, "network/ssl/certificate_bundle_override", PROPERTY_HINT_FILE, "*.crt"));
+
+ int worker_threads = GLOBAL_DEF("threading/worker_pool/max_threads", -1);
+ bool low_priority_use_system_threads = GLOBAL_DEF("threading/worker_pool/use_system_threads_for_low_priority_tasks", true);
+ float low_property_ratio = GLOBAL_DEF("threading/worker_pool/low_priority_thread_ratio", 0.3);
+
+ if (Engine::get_singleton()->is_editor_hint() || Engine::get_singleton()->is_project_manager_hint()) {
+ worker_thread_pool->init();
+ } else {
+ worker_thread_pool->init(worker_threads, low_priority_use_system_threads, low_property_ratio);
+ }
}
void register_core_singletons() {
@@ -319,6 +335,7 @@ void register_core_singletons() {
Engine::get_singleton()->add_singleton(Engine::Singleton("Time", Time::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("NativeExtensionManager", NativeExtensionManager::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceUID", ResourceUID::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("WorkerThreadPool", worker_thread_pool));
}
void register_core_extensions() {
@@ -350,6 +367,8 @@ void unregister_core_types() {
memdelete(_geometry_2d);
memdelete(_geometry_3d);
+ memdelete(worker_thread_pool);
+
ResourceLoader::remove_resource_format_loader(resource_format_image);
resource_format_image.unref();
diff --git a/core/string/node_path.cpp b/core/string/node_path.cpp
index 238897c2b1..30fa434fad 100644
--- a/core/string/node_path.cpp
+++ b/core/string/node_path.cpp
@@ -199,6 +199,21 @@ Vector<StringName> NodePath::get_subnames() const {
return Vector<StringName>();
}
+StringName NodePath::get_concatenated_names() const {
+ ERR_FAIL_COND_V(!data, StringName());
+
+ if (!data->concatenated_path) {
+ int pc = data->path.size();
+ String concatenated;
+ const StringName *sn = data->path.ptr();
+ for (int i = 0; i < pc; i++) {
+ concatenated += i == 0 ? sn[i].operator String() : "/" + sn[i];
+ }
+ data->concatenated_path = concatenated;
+ }
+ return data->concatenated_path;
+}
+
StringName NodePath::get_concatenated_subnames() const {
ERR_FAIL_COND_V(!data, StringName());
diff --git a/core/string/node_path.h b/core/string/node_path.h
index 53976bd524..2bce33e21e 100644
--- a/core/string/node_path.h
+++ b/core/string/node_path.h
@@ -39,6 +39,7 @@ class NodePath {
SafeRefCount refcount;
Vector<StringName> path;
Vector<StringName> subpath;
+ StringName concatenated_path;
StringName concatenated_subpath;
bool absolute;
bool has_slashes;
@@ -59,6 +60,7 @@ public:
StringName get_subname(int p_idx) const;
Vector<StringName> get_names() const;
Vector<StringName> get_subnames() const;
+ StringName get_concatenated_names() const;
StringName get_concatenated_subnames() const;
NodePath rel_path_to(const NodePath &p_np) const;
diff --git a/core/string/print_string.cpp b/core/string/print_string.cpp
index 919c9e08e3..f58486e0a5 100644
--- a/core/string/print_string.cpp
+++ b/core/string/print_string.cpp
@@ -79,7 +79,98 @@ void __print_line(String p_string) {
_global_lock();
PrintHandlerList *l = print_handler_list;
while (l) {
- l->printfunc(l->userdata, p_string, false);
+ l->printfunc(l->userdata, p_string, false, false);
+ l = l->next;
+ }
+
+ _global_unlock();
+}
+
+void __print_line_rich(String p_string) {
+ if (!_print_line_enabled) {
+ return;
+ }
+
+ // Convert a subset of BBCode tags to ANSI escape codes for correct display in the terminal.
+ // Support of those ANSI escape codes varies across terminal emulators,
+ // especially for italic and strikethrough.
+ String p_string_ansi = p_string;
+
+ p_string_ansi = p_string_ansi.replace("[b]", "\u001b[1m");
+ p_string_ansi = p_string_ansi.replace("[/b]", "\u001b[22m");
+ p_string_ansi = p_string_ansi.replace("[i]", "\u001b[3m");
+ p_string_ansi = p_string_ansi.replace("[/i]", "\u001b[23m");
+ p_string_ansi = p_string_ansi.replace("[u]", "\u001b[4m");
+ p_string_ansi = p_string_ansi.replace("[/u]", "\u001b[24m");
+ p_string_ansi = p_string_ansi.replace("[s]", "\u001b[9m");
+ p_string_ansi = p_string_ansi.replace("[/s]", "\u001b[29m");
+
+ p_string_ansi = p_string_ansi.replace("[indent]", " ");
+ p_string_ansi = p_string_ansi.replace("[/indent]", "");
+ p_string_ansi = p_string_ansi.replace("[code]", "\u001b[2m");
+ p_string_ansi = p_string_ansi.replace("[/code]", "\u001b[22m");
+ p_string_ansi = p_string_ansi.replace("[url]", "");
+ p_string_ansi = p_string_ansi.replace("[/url]", "");
+ p_string_ansi = p_string_ansi.replace("[center]", "\n\t\t\t");
+ p_string_ansi = p_string_ansi.replace("[/center]", "");
+ p_string_ansi = p_string_ansi.replace("[right]", "\n\t\t\t\t\t\t");
+ p_string_ansi = p_string_ansi.replace("[/right]", "");
+
+ if (p_string_ansi.contains("[color")) {
+ p_string_ansi = p_string_ansi.replace("[color=black]", "\u001b[30m");
+ p_string_ansi = p_string_ansi.replace("[color=red]", "\u001b[91m");
+ p_string_ansi = p_string_ansi.replace("[color=green]", "\u001b[92m");
+ p_string_ansi = p_string_ansi.replace("[color=lime]", "\u001b[92m");
+ p_string_ansi = p_string_ansi.replace("[color=yellow]", "\u001b[93m");
+ p_string_ansi = p_string_ansi.replace("[color=blue]", "\u001b[94m");
+ p_string_ansi = p_string_ansi.replace("[color=magenta]", "\u001b[95m");
+ p_string_ansi = p_string_ansi.replace("[color=pink]", "\u001b[38;5;218m");
+ p_string_ansi = p_string_ansi.replace("[color=purple]", "\u001b[38;5;98m");
+ p_string_ansi = p_string_ansi.replace("[color=cyan]", "\u001b[96m");
+ p_string_ansi = p_string_ansi.replace("[color=white]", "\u001b[97m");
+ p_string_ansi = p_string_ansi.replace("[color=orange]", "\u001b[38;5;208m");
+ p_string_ansi = p_string_ansi.replace("[color=gray]", "\u001b[90m");
+ p_string_ansi = p_string_ansi.replace("[/color]", "\u001b[39m");
+ }
+ if (p_string_ansi.contains("[bgcolor")) {
+ p_string_ansi = p_string_ansi.replace("[bgcolor=black]", "\u001b[40m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=red]", "\u001b[101m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=green]", "\u001b[102m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=lime]", "\u001b[102m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=yellow]", "\u001b[103m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=blue]", "\u001b[104m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=magenta]", "\u001b[105m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=pink]", "\u001b[48;5;218m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=purple]", "\u001b[48;5;98m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=cyan]", "\u001b[106m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=white]", "\u001b[107m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=orange]", "\u001b[48;5;208m");
+ p_string_ansi = p_string_ansi.replace("[bgcolor=gray]", "\u001b[100m");
+ p_string_ansi = p_string_ansi.replace("[/bgcolor]", "\u001b[49m");
+ }
+ if (p_string_ansi.contains("[fgcolor")) {
+ p_string_ansi = p_string_ansi.replace("[fgcolor=black]", "\u001b[30;40m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=red]", "\u001b[91;101m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=green]", "\u001b[92;102m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=lime]", "\u001b[92;102m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=yellow]", "\u001b[93;103m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=blue]", "\u001b[94;104m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=magenta]", "\u001b[95;105m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=pink]", "\u001b[38;5;218;48;5;218m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=purple]", "\u001b[38;5;98;48;5;98m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=cyan]", "\u001b[96;106m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=white]", "\u001b[97;107m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=orange]", "\u001b[38;5;208;48;5;208m");
+ p_string_ansi = p_string_ansi.replace("[fgcolor=gray]", "\u001b[90;100m");
+ p_string_ansi = p_string_ansi.replace("[/fgcolor]", "\u001b[39;49m");
+ }
+
+ OS::get_singleton()->print_rich("%s\n", p_string_ansi.utf8().get_data());
+
+ _global_lock();
+ PrintHandlerList *l = print_handler_list;
+ while (l) {
+ l->printfunc(l->userdata, p_string, false, true);
l = l->next;
}
@@ -96,7 +187,7 @@ void print_error(String p_string) {
_global_lock();
PrintHandlerList *l = print_handler_list;
while (l) {
- l->printfunc(l->userdata, p_string, true);
+ l->printfunc(l->userdata, p_string, true, false);
l = l->next;
}
diff --git a/core/string/print_string.h b/core/string/print_string.h
index f7d0f25030..823e2c29e8 100644
--- a/core/string/print_string.h
+++ b/core/string/print_string.h
@@ -35,7 +35,7 @@
extern void (*_print_func)(String);
-typedef void (*PrintHandlerFunc)(void *, const String &p_string, bool p_error);
+typedef void (*PrintHandlerFunc)(void *, const String &p_string, bool p_error, bool p_rich);
struct PrintHandlerList {
PrintHandlerFunc printfunc = nullptr;
@@ -59,6 +59,7 @@ void remove_print_handler(const PrintHandlerList *p_handler);
extern bool _print_line_enabled;
extern bool _print_error_enabled;
extern void __print_line(String p_string);
+extern void __print_line_rich(String p_string);
extern void print_error(String p_string);
extern void print_verbose(String p_string);
@@ -66,9 +67,18 @@ inline void print_line(Variant v) {
__print_line(stringify_variants(v));
}
+inline void print_line_rich(Variant v) {
+ __print_line_rich(stringify_variants(v));
+}
+
template <typename... Args>
void print_line(Variant p_var, Args... p_args) {
__print_line(stringify_variants(p_var, p_args...));
}
+template <typename... Args>
+void print_line_rich(Variant p_var, Args... p_args) {
+ __print_line_rich(stringify_variants(p_var, p_args...));
+}
+
#endif // PRINT_STRING_H
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index df1aae5370..beefe54faf 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -323,7 +323,13 @@ void String::copy_from(const char *p_cstr) {
char32_t *dst = this->ptrw();
for (size_t i = 0; i <= len; i++) {
- dst[i] = p_cstr[i];
+ uint8_t c = p_cstr[i] >= 0 ? p_cstr[i] : uint8_t(256 + p_cstr[i]);
+ if (c == 0 && i < len) {
+ print_unicode_error("NUL character", true);
+ dst[i] = 0x20;
+ } else {
+ dst[i] = c;
+ }
}
}
@@ -350,7 +356,13 @@ void String::copy_from(const char *p_cstr, const int p_clip_to) {
char32_t *dst = this->ptrw();
for (int i = 0; i < len; i++) {
- dst[i] = p_cstr[i];
+ uint8_t c = p_cstr[i] >= 0 ? p_cstr[i] : uint8_t(256 + p_cstr[i]);
+ if (c == 0) {
+ print_unicode_error("NUL character", true);
+ dst[i] = 0x20;
+ } else {
+ dst[i] = c;
+ }
}
dst[len] = 0;
}
@@ -376,14 +388,21 @@ void String::copy_from(const wchar_t *p_cstr, const int p_clip_to) {
}
void String::copy_from(const char32_t &p_char) {
+ if (p_char == 0) {
+ print_unicode_error("NUL character", true);
+ return;
+ }
+ if ((p_char & 0xfffff800) == 0xd800) {
+ print_unicode_error(vformat("Unpaired surrogate (%x)", (uint32_t)p_char));
+ }
+ if (p_char > 0x10ffff) {
+ print_unicode_error(vformat("Invalid unicode codepoint (%x)", (uint32_t)p_char));
+ }
+
resize(2);
+
char32_t *dst = ptrw();
- if ((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff)) {
- print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(p_char, 16) + ".");
- dst[0] = 0xfffd;
- } else {
- dst[0] = p_char;
- }
+ dst[0] = p_char;
dst[1] = 0;
}
@@ -437,12 +456,18 @@ void String::copy_from_unchecked(const char32_t *p_char, const int p_length) {
dst[p_length] = 0;
for (int i = 0; i < p_length; i++) {
- if ((p_char[i] >= 0xd800 && p_char[i] <= 0xdfff) || (p_char[i] > 0x10ffff)) {
- print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(p_char[i], 16) + ".");
- dst[i] = 0xfffd;
- } else {
- dst[i] = p_char[i];
+ if (p_char[i] == 0) {
+ print_unicode_error("NUL character", true);
+ dst[i] = 0x20;
+ continue;
+ }
+ if ((p_char[i] & 0xfffff800) == 0xd800) {
+ print_unicode_error(vformat("Unpaired surrogate (%x)", (uint32_t)p_char[i]));
}
+ if (p_char[i] > 0x10ffff) {
+ print_unicode_error(vformat("Invalid unicode codepoint (%x)", (uint32_t)p_char[i]));
+ }
+ dst[i] = p_char[i];
}
}
@@ -481,7 +506,7 @@ String operator+(const wchar_t *p_chr, const String &p_str) {
// wchar_t is 16-bit
String tmp = String::utf16((const char16_t *)p_chr);
#else
- // wchar_t is 32-bi
+ // wchar_t is 32-bit
String tmp = (const char32_t *)p_chr;
#endif
tmp += p_str;
@@ -527,7 +552,13 @@ String &String::operator+=(const char *p_str) {
char32_t *dst = ptrw() + lhs_len;
for (size_t i = 0; i <= rhs_len; i++) {
- dst[i] = p_str[i];
+ uint8_t c = p_str[i] >= 0 ? p_str[i] : uint8_t(256 + p_str[i]);
+ if (c == 0 && i < rhs_len) {
+ print_unicode_error("NUL character", true);
+ dst[i] = 0x20;
+ } else {
+ dst[i] = c;
+ }
}
return *this;
@@ -550,15 +581,21 @@ String &String::operator+=(const char32_t *p_str) {
}
String &String::operator+=(char32_t p_char) {
+ if (p_char == 0) {
+ print_unicode_error("NUL character", true);
+ return *this;
+ }
+ if ((p_char & 0xfffff800) == 0xd800) {
+ print_unicode_error(vformat("Unpaired surrogate (%x)", (uint32_t)p_char));
+ }
+ if (p_char > 0x10ffff) {
+ print_unicode_error(vformat("Invalid unicode codepoint (%x)", (uint32_t)p_char));
+ }
+
const int lhs_len = length();
resize(lhs_len + 2);
char32_t *dst = ptrw();
- if ((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff)) {
- print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(p_char, 16) + ".");
- dst[lhs_len] = 0xfffd;
- } else {
- dst[lhs_len] = p_char;
- }
+ dst[lhs_len] = p_char;
dst[lhs_len + 1] = 0;
return *this;
@@ -1583,6 +1620,14 @@ String String::hex_encode_buffer(const uint8_t *p_buffer, int p_len) {
return ret;
}
+void String::print_unicode_error(const String &p_message, bool p_critical) const {
+ if (p_critical) {
+ print_error(vformat("Unicode parsing error, some characters were replaced with spaces: %s", p_message));
+ } else {
+ print_error(vformat("Unicode parsing error: %s", p_message));
+ }
+}
+
CharString String::ascii(bool p_allow_extended) const {
if (!length()) {
return CharString();
@@ -1596,7 +1641,7 @@ CharString String::ascii(bool p_allow_extended) const {
if ((c <= 0x7f) || (c <= 0xff && p_allow_extended)) {
cs[i] = c;
} else {
- print_error("Unicode parsing error: Cannot represent " + num_int64(c, 16) + " as ASCII/Latin-1 character.");
+ print_unicode_error(vformat("Invalid unicode codepoint (%x), cannot represent as ASCII/Latin-1", (uint32_t)c));
cs[i] = 0x20;
}
}
@@ -1611,11 +1656,9 @@ String String::utf8(const char *p_utf8, int p_len) {
return ret;
}
-bool String::parse_utf8(const char *p_utf8, int p_len) {
-#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?");
-
+Error String::parse_utf8(const char *p_utf8, int p_len) {
if (!p_utf8) {
- return true;
+ return ERR_INVALID_DATA;
}
String aux;
@@ -1635,14 +1678,17 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
}
}
+ bool decode_error = false;
+ bool decode_failed = false;
{
const char *ptrtmp = p_utf8;
const char *ptrtmp_limit = &p_utf8[p_len];
int skip = 0;
+ uint8_t c_start = 0;
while (ptrtmp != ptrtmp_limit && *ptrtmp) {
- if (skip == 0) {
- uint8_t c = *ptrtmp >= 0 ? *ptrtmp : uint8_t(256 + *ptrtmp);
+ uint8_t c = *ptrtmp >= 0 ? *ptrtmp : uint8_t(256 + *ptrtmp);
+ if (skip == 0) {
/* Determine the number of characters in sequence */
if ((c & 0x80) == 0) {
skip = 0;
@@ -1652,20 +1698,34 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
skip = 2;
} else if ((c & 0xf8) == 0xf0) {
skip = 3;
+ } else if ((c & 0xfc) == 0xf8) {
+ skip = 4;
+ } else if ((c & 0xfe) == 0xfc) {
+ skip = 5;
} else {
- UNICERROR("invalid skip at " + num_int64(cstr_size));
- return true; //invalid utf8
+ skip = 0;
+ print_unicode_error(vformat("Invalid UTF-8 leading byte (%x)", c), true);
+ decode_failed = true;
}
+ c_start = c;
if (skip == 1 && (c & 0x1e) == 0) {
- UNICERROR("overlong rejected at " + num_int64(cstr_size));
- return true; //reject overlong
+ print_unicode_error(vformat("Overlong encoding (%x ...)", c));
+ decode_error = true;
}
-
str_size++;
-
} else {
- --skip;
+ if ((c_start == 0xe0 && skip == 2 && c < 0xa0) || (c_start == 0xf0 && skip == 3 && c < 0x90) || (c_start == 0xf8 && skip == 4 && c < 0x88) || (c_start == 0xfc && skip == 5 && c < 0x84)) {
+ print_unicode_error(vformat("Overlong encoding (%x %x ...)", c_start, c));
+ decode_error = true;
+ }
+ if (c < 0x80 || c > 0xbf) {
+ print_unicode_error(vformat("Invalid UTF-8 continuation byte (%x ... %x ...)", c_start, c), true);
+ decode_failed = true;
+ skip = 0;
+ } else {
+ --skip;
+ }
}
cstr_size++;
@@ -1673,80 +1733,91 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
}
if (skip) {
- UNICERROR("no space left");
- return true; //not enough space
+ print_unicode_error(vformat("Missing %d UTF-8 continuation byte(s)", skip), true);
+ decode_failed = true;
}
}
if (str_size == 0) {
clear();
- return false;
+ return OK; // empty string
}
resize(str_size + 1);
char32_t *dst = ptrw();
dst[str_size] = 0;
+ int skip = 0;
+ uint32_t unichar = 0;
while (cstr_size) {
- int len = 0;
-
- /* Determine the number of characters in sequence */
- if ((*p_utf8 & 0x80) == 0) {
- len = 1;
- } else if ((*p_utf8 & 0xe0) == 0xc0) {
- len = 2;
- } else if ((*p_utf8 & 0xf0) == 0xe0) {
- len = 3;
- } else if ((*p_utf8 & 0xf8) == 0xf0) {
- len = 4;
- } else {
- UNICERROR("invalid len");
- return true; //invalid UTF8
- }
-
- if (len > cstr_size) {
- UNICERROR("no space left");
- return true; //not enough space
- }
-
- if (len == 2 && (*p_utf8 & 0x1E) == 0) {
- UNICERROR("no space left");
- return true; //reject overlong
- }
-
- /* Convert the first character */
-
- uint32_t unichar = 0;
-
- if (len == 1) {
- unichar = *p_utf8;
+ uint8_t c = *p_utf8 >= 0 ? *p_utf8 : uint8_t(256 + *p_utf8);
+
+ if (skip == 0) {
+ /* Determine the number of characters in sequence */
+ if ((c & 0x80) == 0) {
+ *(dst++) = c;
+ unichar = 0;
+ skip = 0;
+ } else if ((c & 0xe0) == 0xc0) {
+ unichar = (0xff >> 3) & c;
+ skip = 1;
+ } else if ((c & 0xf0) == 0xe0) {
+ unichar = (0xff >> 4) & c;
+ skip = 2;
+ } else if ((c & 0xf8) == 0xf0) {
+ unichar = (0xff >> 5) & c;
+ skip = 3;
+ } else if ((c & 0xfc) == 0xf8) {
+ unichar = (0xff >> 6) & c;
+ skip = 4;
+ } else if ((c & 0xfe) == 0xfc) {
+ unichar = (0xff >> 7) & c;
+ skip = 5;
+ } else {
+ *(dst++) = 0x20;
+ unichar = 0;
+ skip = 0;
+ }
} else {
- unichar = (0xff >> (len + 1)) & *p_utf8;
-
- for (int i = 1; i < len; i++) {
- if ((p_utf8[i] & 0xc0) != 0x80) {
- UNICERROR("invalid utf8");
- return true; //invalid utf8
- }
- if (unichar == 0 && i == 2 && ((p_utf8[i] & 0x7f) >> (7 - len)) == 0) {
- UNICERROR("invalid utf8 overlong");
- return true; //no overlong
+ if (c < 0x80 || c > 0xbf) {
+ *(dst++) = 0x20;
+ skip = 0;
+ } else {
+ unichar = (unichar << 6) | (c & 0x3f);
+ --skip;
+ if (skip == 0) {
+ if (unichar == 0) {
+ print_unicode_error("NUL character", true);
+ decode_failed = true;
+ unichar = 0x20;
+ }
+ if ((unichar & 0xfffff800) == 0xd800) {
+ print_unicode_error(vformat("Unpaired surrogate (%x)", unichar));
+ decode_error = true;
+ }
+ if (unichar > 0x10ffff) {
+ print_unicode_error(vformat("Invalid unicode codepoint (%x)", unichar));
+ decode_error = true;
+ }
+ *(dst++) = unichar;
}
- unichar = (unichar << 6) | (p_utf8[i] & 0x3f);
}
}
- if (unichar >= 0xd800 && unichar <= 0xdfff) {
- UNICERROR("invalid code point");
- return CharString();
- }
- *(dst++) = unichar;
- cstr_size -= len;
- p_utf8 += len;
+ cstr_size--;
+ p_utf8++;
+ }
+ if (skip) {
+ *(dst++) = 0x20;
}
- return false;
-#undef UNICERROR
+ if (decode_failed) {
+ return ERR_INVALID_DATA;
+ } else if (decode_error) {
+ return ERR_PARSE_ERROR;
+ } else {
+ return OK;
+ }
}
CharString String::utf8() const {
@@ -1765,15 +1836,17 @@ CharString String::utf8() const {
fl += 2;
} else if (c <= 0xffff) { // 16 bits
fl += 3;
- } else if (c <= 0x0010ffff) { // 21 bits
+ } else if (c <= 0x001fffff) { // 21 bits
fl += 4;
+ } else if (c <= 0x03ffffff) { // 26 bits
+ fl += 5;
+ print_unicode_error(vformat("Invalid unicode codepoint (%x)", c));
+ } else if (c <= 0x7fffffff) { // 31 bits
+ fl += 6;
+ print_unicode_error(vformat("Invalid unicode codepoint (%x)", c));
} else {
- print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
- return CharString();
- }
- if (c >= 0xd800 && c <= 0xdfff) {
- print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
- return CharString();
+ fl += 1;
+ print_unicode_error(vformat("Invalid unicode codepoint (%x), cannot represent as UTF-8", c), true);
}
}
@@ -1799,11 +1872,26 @@ CharString String::utf8() const {
APPEND_CHAR(uint32_t(0xe0 | ((c >> 12) & 0x0f))); // Top 4 bits.
APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Middle 6 bits.
APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
- } else { // 21 bits
+ } else if (c <= 0x001fffff) { // 21 bits
APPEND_CHAR(uint32_t(0xf0 | ((c >> 18) & 0x07))); // Top 3 bits.
APPEND_CHAR(uint32_t(0x80 | ((c >> 12) & 0x3f))); // Upper middle 6 bits.
APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Lower middle 6 bits.
APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
+ } else if (c <= 0x03ffffff) { // 26 bits
+ APPEND_CHAR(uint32_t(0xf8 | ((c >> 24) & 0x03))); // Top 2 bits.
+ APPEND_CHAR(uint32_t(0x80 | ((c >> 18) & 0x3f))); // Upper middle 6 bits.
+ APPEND_CHAR(uint32_t(0x80 | ((c >> 12) & 0x3f))); // middle 6 bits.
+ APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Lower middle 6 bits.
+ APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
+ } else if (c <= 0x7fffffff) { // 31 bits
+ APPEND_CHAR(uint32_t(0xfc | ((c >> 30) & 0x01))); // Top 1 bit.
+ APPEND_CHAR(uint32_t(0x80 | ((c >> 24) & 0x3f))); // Upper upper middle 6 bits.
+ APPEND_CHAR(uint32_t(0x80 | ((c >> 18) & 0x3f))); // Lower upper middle 6 bits.
+ APPEND_CHAR(uint32_t(0x80 | ((c >> 12) & 0x3f))); // Upper lower middle 6 bits.
+ APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Lower lower middle 6 bits.
+ APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
+ } else {
+ APPEND_CHAR(0x20);
}
}
#undef APPEND_CHAR
@@ -1819,11 +1907,9 @@ String String::utf16(const char16_t *p_utf16, int p_len) {
return ret;
}
-bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
-#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?");
-
+Error String::parse_utf16(const char16_t *p_utf16, int p_len) {
if (!p_utf16) {
- return true;
+ return ERR_INVALID_DATA;
}
String aux;
@@ -1850,80 +1936,90 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
}
}
+ bool decode_error = false;
{
const char16_t *ptrtmp = p_utf16;
const char16_t *ptrtmp_limit = &p_utf16[p_len];
- int skip = 0;
+ uint32_t c_prev = 0;
+ bool skip = false;
while (ptrtmp != ptrtmp_limit && *ptrtmp) {
uint32_t c = (byteswap) ? BSWAP16(*ptrtmp) : *ptrtmp;
- if (skip == 0) {
- if ((c & 0xfffffc00) == 0xd800) {
- skip = 1; // lead surrogate
- } else if ((c & 0xfffffc00) == 0xdc00) {
- UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
- return true; // invalid UTF16
- } else {
- skip = 0;
+
+ if ((c & 0xfffffc00) == 0xd800) { // lead surrogate
+ if (skip) {
+ print_unicode_error(vformat("Unpaired lead surrogate (%x [trail?] %x)", c_prev, c));
+ decode_error = true;
}
- str_size++;
- } else {
- if ((c & 0xfffffc00) == 0xdc00) { // trail surrogate
- --skip;
+ skip = true;
+ } else if ((c & 0xfffffc00) == 0xdc00) { // trail surrogate
+ if (skip) {
+ str_size--;
} else {
- UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
- return true; // invalid UTF16
+ print_unicode_error(vformat("Unpaired trail surrogate (%x [lead?] %x)", c_prev, c));
+ decode_error = true;
}
+ skip = false;
+ } else {
+ skip = false;
}
+ c_prev = c;
+ str_size++;
cstr_size++;
ptrtmp++;
}
if (skip) {
- UNICERROR("no space left");
- return true; // not enough space
+ print_unicode_error(vformat("Unpaired lead surrogate (%x [eol])", c_prev));
+ decode_error = true;
}
}
if (str_size == 0) {
clear();
- return false;
+ return OK; // empty string
}
resize(str_size + 1);
char32_t *dst = ptrw();
dst[str_size] = 0;
+ bool skip = false;
+ uint32_t c_prev = 0;
while (cstr_size) {
- int len = 0;
uint32_t c = (byteswap) ? BSWAP16(*p_utf16) : *p_utf16;
- if ((c & 0xfffffc00) == 0xd800) {
- len = 2;
+ if ((c & 0xfffffc00) == 0xd800) { // lead surrogate
+ if (skip) {
+ *(dst++) = c_prev; // unpaired, store as is
+ }
+ skip = true;
+ } else if ((c & 0xfffffc00) == 0xdc00) { // trail surrogate
+ if (skip) {
+ *(dst++) = (c_prev << 10UL) + c - ((0xd800 << 10UL) + 0xdc00 - 0x10000); // decode pair
+ } else {
+ *(dst++) = c; // unpaired, store as is
+ }
+ skip = false;
} else {
- len = 1;
+ *(dst++) = c;
+ skip = false;
}
- if (len > cstr_size) {
- UNICERROR("no space left");
- return true; //not enough space
- }
-
- uint32_t unichar = 0;
- if (len == 1) {
- unichar = c;
- } else {
- uint32_t c2 = (byteswap) ? BSWAP16(p_utf16[1]) : p_utf16[1];
- unichar = (c << 10UL) + c2 - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
- }
+ cstr_size--;
+ p_utf16++;
+ c_prev = c;
+ }
- *(dst++) = unichar;
- cstr_size -= len;
- p_utf16 += len;
+ if (skip) {
+ *(dst++) = c_prev;
}
- return false;
-#undef UNICERROR
+ if (decode_error) {
+ return ERR_PARSE_ERROR;
+ } else {
+ return OK;
+ }
}
Char16String String::utf16() const {
@@ -1938,15 +2034,14 @@ Char16String String::utf16() const {
uint32_t c = d[i];
if (c <= 0xffff) { // 16 bits.
fl += 1;
+ if ((c & 0xfffff800) == 0xd800) {
+ print_unicode_error(vformat("Unpaired surrogate (%x)", c));
+ }
} else if (c <= 0x10ffff) { // 32 bits.
fl += 2;
} else {
- print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
- return Char16String();
- }
- if (c >= 0xd800 && c <= 0xdfff) {
- print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
- return Char16String();
+ print_unicode_error(vformat("Invalid unicode codepoint (%x), cannot represent as UTF-16", c), true);
+ fl += 1;
}
}
@@ -1965,9 +2060,11 @@ Char16String String::utf16() const {
if (c <= 0xffff) { // 16 bits.
APPEND_CHAR(c);
- } else { // 32 bits.
+ } else if (c <= 0x10ffff) { // 32 bits.
APPEND_CHAR(uint32_t((c >> 10) + 0xd7c0)); // lead surrogate.
APPEND_CHAR(uint32_t((c & 0x3ff) | 0xdc00)); // trail surrogate.
+ } else {
+ APPEND_CHAR(0x20);
}
}
#undef APPEND_CHAR
diff --git a/core/string/ustring.h b/core/string/ustring.h
index 11d0974381..7672663964 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -28,9 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+// Note: _GODOT suffix added to avoid conflict with ICU header with the same guard.
+
#ifndef USTRING_GODOT_H
#define USTRING_GODOT_H
-// Note: Renamed to avoid conflict with ICU header with the same name.
#include "core/string/char_utils.h"
#include "core/templates/cowdata.h"
@@ -271,6 +272,9 @@ public:
bool is_valid_string() const;
+ /* debug, error messages */
+ void print_unicode_error(const String &p_message, bool p_critical = false) const;
+
/* complex helpers */
String substr(int p_from, int p_chars = -1) const;
int find(const String &p_str, int p_from = 0) const; ///< return <0 if failed
@@ -373,11 +377,11 @@ public:
CharString ascii(bool p_allow_extended = false) const;
CharString utf8() const;
- bool parse_utf8(const char *p_utf8, int p_len = -1); //return true on error
+ Error parse_utf8(const char *p_utf8, int p_len = -1);
static String utf8(const char *p_utf8, int p_len = -1);
Char16String utf16() const;
- bool parse_utf16(const char16_t *p_utf16, int p_len = -1); //return true on error
+ Error parse_utf16(const char16_t *p_utf16, int p_len = -1);
static String utf16(const char16_t *p_utf16, int p_len = -1);
static uint32_t hash(const char32_t *p_cstr, int p_len); /* hash the string */
diff --git a/core/templates/bin_sorted_array.h b/core/templates/bin_sorted_array.h
index d928bd7a82..38beb9c04d 100644
--- a/core/templates/bin_sorted_array.h
+++ b/core/templates/bin_sorted_array.h
@@ -178,4 +178,4 @@ public:
}
};
-#endif //BIN_SORTED_ARRAY_H
+#endif // BIN_SORTED_ARRAY_H
diff --git a/core/templates/hash_map.h b/core/templates/hash_map.h
index e5f73171a2..191f21a3dd 100644
--- a/core/templates/hash_map.h
+++ b/core/templates/hash_map.h
@@ -91,9 +91,9 @@ private:
return hash;
}
- _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash, uint32_t p_capacity) const {
- uint32_t original_pos = p_hash % p_capacity;
- return (p_pos - original_pos + p_capacity) % p_capacity;
+ static _FORCE_INLINE_ uint32_t _get_probe_length(const uint32_t p_pos, const uint32_t p_hash, const uint32_t p_capacity, const uint64_t p_capacity_inv) {
+ const uint32_t original_pos = fastmod(p_hash, p_capacity_inv, p_capacity);
+ return fastmod(p_pos - original_pos + p_capacity, p_capacity_inv, p_capacity);
}
bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
@@ -101,9 +101,10 @@ private:
return false; // Failed lookups, no elements
}
- uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
uint32_t hash = _hash(p_key);
- uint32_t pos = hash % capacity;
+ uint32_t pos = fastmod(hash, capacity_inv, capacity);
uint32_t distance = 0;
while (true) {
@@ -111,7 +112,7 @@ private:
return false;
}
- if (distance > _get_probe_length(pos, hashes[pos], capacity)) {
+ if (distance > _get_probe_length(pos, hashes[pos], capacity, capacity_inv)) {
return false;
}
@@ -120,17 +121,18 @@ private:
return true;
}
- pos = (pos + 1) % capacity;
+ pos = fastmod((pos + 1), capacity_inv, capacity);
distance++;
}
}
void _insert_with_hash(uint32_t p_hash, HashMapElement<TKey, TValue> *p_value) {
- uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
uint32_t hash = p_hash;
HashMapElement<TKey, TValue> *value = p_value;
uint32_t distance = 0;
- uint32_t pos = hash % capacity;
+ uint32_t pos = fastmod(hash, capacity_inv, capacity);
while (true) {
if (hashes[pos] == EMPTY_HASH) {
@@ -143,14 +145,14 @@ private:
}
// Not an empty slot, let's check the probing length of the existing one.
- uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos], capacity);
+ uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos], capacity, capacity_inv);
if (existing_probe_len < distance) {
SWAP(hash, hashes[pos]);
SWAP(value, elements[pos]);
distance = existing_probe_len;
}
- pos = (pos + 1) % capacity;
+ pos = fastmod((pos + 1), capacity_inv, capacity);
distance++;
}
}
@@ -316,13 +318,14 @@ public:
return false;
}
- uint32_t capacity = hash_table_size_primes[capacity_index];
- uint32_t next_pos = (pos + 1) % capacity;
- while (hashes[next_pos] != EMPTY_HASH && _get_probe_length(next_pos, hashes[next_pos], capacity) != 0) {
+ const uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
+ uint32_t next_pos = fastmod((pos + 1), capacity_inv, capacity);
+ while (hashes[next_pos] != EMPTY_HASH && _get_probe_length(next_pos, hashes[next_pos], capacity, capacity_inv) != 0) {
SWAP(hashes[next_pos], hashes[pos]);
SWAP(elements[next_pos], elements[pos]);
pos = next_pos;
- next_pos = (pos + 1) % capacity;
+ next_pos = fastmod((pos + 1), capacity_inv, capacity);
}
hashes[pos] = EMPTY_HASH;
diff --git a/core/templates/hash_set.h b/core/templates/hash_set.h
index 2318067dcc..7b3a5d46f8 100644
--- a/core/templates/hash_set.h
+++ b/core/templates/hash_set.h
@@ -74,9 +74,9 @@ private:
return hash;
}
- _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash, uint32_t p_capacity) const {
- uint32_t original_pos = p_hash % p_capacity;
- return (p_pos - original_pos + p_capacity) % p_capacity;
+ static _FORCE_INLINE_ uint32_t _get_probe_length(const uint32_t p_pos, const uint32_t p_hash, const uint32_t p_capacity, const uint64_t p_capacity_inv) {
+ const uint32_t original_pos = fastmod(p_hash, p_capacity_inv, p_capacity);
+ return fastmod(p_pos - original_pos + p_capacity, p_capacity_inv, p_capacity);
}
bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
@@ -84,9 +84,10 @@ private:
return false; // Failed lookups, no elements
}
- uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
uint32_t hash = _hash(p_key);
- uint32_t pos = hash % capacity;
+ uint32_t pos = fastmod(hash, capacity_inv, capacity);
uint32_t distance = 0;
while (true) {
@@ -94,7 +95,7 @@ private:
return false;
}
- if (distance > _get_probe_length(pos, hashes[pos], capacity)) {
+ if (distance > _get_probe_length(pos, hashes[pos], capacity, capacity_inv)) {
return false;
}
@@ -103,17 +104,18 @@ private:
return true;
}
- pos = (pos + 1) % capacity;
+ pos = fastmod(pos + 1, capacity_inv, capacity);
distance++;
}
}
uint32_t _insert_with_hash(uint32_t p_hash, uint32_t p_index) {
- uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
uint32_t hash = p_hash;
uint32_t index = p_index;
uint32_t distance = 0;
- uint32_t pos = hash % capacity;
+ uint32_t pos = fastmod(hash, capacity_inv, capacity);
while (true) {
if (hashes[pos] == EMPTY_HASH) {
@@ -124,7 +126,7 @@ private:
}
// Not an empty slot, let's check the probing length of the existing one.
- uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos], capacity);
+ uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos], capacity, capacity_inv);
if (existing_probe_len < distance) {
key_to_hash[index] = pos;
SWAP(hash, hashes[pos]);
@@ -132,7 +134,7 @@ private:
distance = existing_probe_len;
}
- pos = (pos + 1) % capacity;
+ pos = fastmod(pos + 1, capacity_inv, capacity);
distance++;
}
}
@@ -265,9 +267,10 @@ public:
uint32_t key_pos = pos;
pos = key_to_hash[pos]; //make hash pos
- uint32_t capacity = hash_table_size_primes[capacity_index];
- uint32_t next_pos = (pos + 1) % capacity;
- while (hashes[next_pos] != EMPTY_HASH && _get_probe_length(next_pos, hashes[next_pos], capacity) != 0) {
+ const uint32_t capacity = hash_table_size_primes[capacity_index];
+ const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
+ uint32_t next_pos = fastmod(pos + 1, capacity_inv, capacity);
+ while (hashes[next_pos] != EMPTY_HASH && _get_probe_length(next_pos, hashes[next_pos], capacity, capacity_inv) != 0) {
uint32_t kpos = hash_to_key[pos];
uint32_t kpos_next = hash_to_key[next_pos];
SWAP(key_to_hash[kpos], key_to_hash[kpos_next]);
@@ -275,7 +278,7 @@ public:
SWAP(hash_to_key[next_pos], hash_to_key[pos]);
pos = next_pos;
- next_pos = (pos + 1) % capacity;
+ next_pos = fastmod(pos + 1, capacity_inv, capacity);
}
hashes[pos] = EMPTY_HASH;
diff --git a/core/templates/hashfuncs.h b/core/templates/hashfuncs.h
index b0371f2ab5..d85cdf7adc 100644
--- a/core/templates/hashfuncs.h
+++ b/core/templates/hashfuncs.h
@@ -40,6 +40,8 @@
#include "core/math/vector2i.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
+#include "core/math/vector4.h"
+#include "core/math/vector4i.h"
#include "core/object/object_id.h"
#include "core/string/node_path.h"
#include "core/string/string_name.h"
@@ -332,6 +334,13 @@ struct HashMapHasherDefault {
h = hash_murmur3_one_32(p_vec.z, h);
return hash_fmix32(h);
}
+ static _FORCE_INLINE_ uint32_t hash(const Vector4i &p_vec) {
+ uint32_t h = hash_murmur3_one_32(p_vec.x);
+ h = hash_murmur3_one_32(p_vec.y, h);
+ h = hash_murmur3_one_32(p_vec.z, h);
+ h = hash_murmur3_one_32(p_vec.w, h);
+ return hash_fmix32(h);
+ }
static _FORCE_INLINE_ uint32_t hash(const Vector2 &p_vec) {
uint32_t h = hash_murmur3_one_real(p_vec.x);
h = hash_murmur3_one_real(p_vec.y, h);
@@ -343,6 +352,13 @@ struct HashMapHasherDefault {
h = hash_murmur3_one_real(p_vec.z, h);
return hash_fmix32(h);
}
+ static _FORCE_INLINE_ uint32_t hash(const Vector4 &p_vec) {
+ uint32_t h = hash_murmur3_one_real(p_vec.x);
+ h = hash_murmur3_one_real(p_vec.y, h);
+ h = hash_murmur3_one_real(p_vec.z, h);
+ h = hash_murmur3_one_real(p_vec.w, h);
+ return hash_fmix32(h);
+ }
static _FORCE_INLINE_ uint32_t hash(const Rect2i &p_rect) {
uint32_t h = hash_murmur3_one_32(p_rect.position.x);
h = hash_murmur3_one_32(p_rect.position.y, h);
@@ -437,4 +453,66 @@ const uint32_t hash_table_size_primes[HASH_TABLE_SIZE_MAX] = {
1610612741,
};
+// Computed with elem_i = UINT64_C (0 x FFFFFFFF FFFFFFFF ) / d_i + 1, where d_i is the i-th element of the above array.
+const uint64_t hash_table_size_primes_inv[HASH_TABLE_SIZE_MAX] = {
+ 3689348814741910324,
+ 1418980313362273202,
+ 802032351030850071,
+ 392483916461905354,
+ 190172619316593316,
+ 95578984837873325,
+ 47420935922132524,
+ 23987963684927896,
+ 11955116055547344,
+ 5991147799191151,
+ 2998982941588287,
+ 1501077717772769,
+ 750081082979285,
+ 375261795343686,
+ 187625172388393,
+ 93822606204624,
+ 46909513691883,
+ 23456218233098,
+ 11728086747027,
+ 5864041509391,
+ 2932024948977,
+ 1466014921160,
+ 733007198436,
+ 366503839517,
+ 183251896093,
+ 91625960335,
+ 45812983922,
+ 22906489714,
+ 11453246088
+};
+
+/**
+ * Fastmod computes ( n mod d ) given the precomputed c much faster than n % d.
+ * The implementation of fastmod is based on the following paper by Daniel Lemire et al.
+ * Faster Remainder by Direct Computation: Applications to Compilers and Software Libraries
+ * https://arxiv.org/abs/1902.01961
+ */
+static _FORCE_INLINE_ uint32_t fastmod(const uint32_t n, const uint64_t c, const uint32_t d) {
+#if defined(_MSC_VER)
+ // Returns the upper 64 bits of the product of two 64-bit unsigned integers.
+ // This intrinsic function is required since MSVC does not support unsigned 128-bit integers.
+#if defined(_M_X64) || defined(_M_ARM64)
+ return __umulh(c * n, d);
+#else
+ // Fallback to the slower method for 32-bit platforms.
+ return n % d;
+#endif // _M_X64 || _M_ARM64
+#else
+#ifdef __SIZEOF_INT128__
+ // Prevent compiler warning, because we know what we are doing.
+ uint64_t lowbits = c * n;
+ __extension__ typedef unsigned __int128 uint128;
+ return static_cast<uint64_t>(((uint128)lowbits * d) >> 64);
+#else
+ // Fallback to the slower method if no 128-bit unsigned integer type is available.
+ return n % d;
+#endif // __SIZEOF_INT128__
+#endif // _MSC_VER
+}
+
#endif // HASHFUNCS_H
diff --git a/core/templates/local_vector.h b/core/templates/local_vector.h
index f4e0748c27..8d687effcf 100644
--- a/core/templates/local_vector.h
+++ b/core/templates/local_vector.h
@@ -38,7 +38,9 @@
#include <initializer_list>
-template <class T, class U = uint32_t, bool force_trivial = false>
+// If tight, it grows strictly as much as needed.
+// Otherwise, it grows exponentially (the default and what you want in most cases).
+template <class T, class U = uint32_t, bool force_trivial = false, bool tight = false>
class LocalVector {
private:
U count = 0;
@@ -121,7 +123,7 @@ public:
_FORCE_INLINE_ bool is_empty() const { return count == 0; }
_FORCE_INLINE_ U get_capacity() const { return capacity; }
_FORCE_INLINE_ void reserve(U p_size) {
- p_size = nearest_power_of_2_templated(p_size);
+ p_size = tight ? p_size : nearest_power_of_2_templated(p_size);
if (p_size > capacity) {
capacity = p_size;
data = (T *)memrealloc(data, capacity * sizeof(T));
@@ -262,4 +264,7 @@ public:
}
};
+template <class T, class U = uint32_t, bool force_trivial = false>
+using TightLocalVector = LocalVector<T, U, force_trivial, true>;
+
#endif // LOCAL_VECTOR_H
diff --git a/core/templates/lru.h b/core/templates/lru.h
index 48ba318b12..3a78de61db 100644
--- a/core/templates/lru.h
+++ b/core/templates/lru.h
@@ -35,7 +35,7 @@
#include "hash_map.h"
#include "list.h"
-template <class TKey, class TData>
+template <class TKey, class TData, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<TKey>>
class LRUCache {
private:
struct Pair {
@@ -52,7 +52,7 @@ private:
typedef typename List<Pair>::Element *Element;
List<Pair> _list;
- HashMap<TKey, Element> _map;
+ HashMap<TKey, Element, Hasher, Comparator> _map;
size_t capacity;
public:
@@ -102,6 +102,7 @@ public:
}
_FORCE_INLINE_ size_t get_capacity() const { return capacity; }
+ _FORCE_INLINE_ size_t get_size() const { return _map.size(); }
void set_capacity(size_t p_capacity) {
if (capacity > 0) {
@@ -123,4 +124,4 @@ public:
}
};
-#endif
+#endif // LRU_H
diff --git a/core/templates/rb_map.h b/core/templates/rb_map.h
index c732ccd485..3393e6dd3e 100644
--- a/core/templates/rb_map.h
+++ b/core/templates/rb_map.h
@@ -758,4 +758,4 @@ public:
}
};
-#endif // MAP_H
+#endif // RB_MAP_H
diff --git a/core/templates/rb_set.h b/core/templates/rb_set.h
index 226ea979c9..e87ea544fd 100644
--- a/core/templates/rb_set.h
+++ b/core/templates/rb_set.h
@@ -708,4 +708,4 @@ public:
}
};
-#endif // SET_H
+#endif // RB_SET_H
diff --git a/core/templates/safe_refcount.h b/core/templates/safe_refcount.h
index 76f76be96a..1f6551762e 100644
--- a/core/templates/safe_refcount.h
+++ b/core/templates/safe_refcount.h
@@ -111,7 +111,8 @@ public:
if (tmp >= p_value) {
return tmp; // already greater, or equal
}
- if (value.compare_exchange_weak(tmp, p_value, std::memory_order_release)) {
+
+ if (value.compare_exchange_weak(tmp, p_value, std::memory_order_acq_rel)) {
return p_value;
}
}
@@ -123,7 +124,7 @@ public:
if (c == 0) {
return 0;
}
- if (value.compare_exchange_weak(c, c + 1, std::memory_order_release)) {
+ if (value.compare_exchange_weak(c, c + 1, std::memory_order_acq_rel)) {
return c + 1;
}
}
diff --git a/core/templates/thread_work_pool.h b/core/templates/thread_work_pool.h
deleted file mode 100644
index b0cebf04f1..0000000000
--- a/core/templates/thread_work_pool.h
+++ /dev/null
@@ -1,157 +0,0 @@
-/*************************************************************************/
-/* thread_work_pool.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef THREAD_WORK_POOL_H
-#define THREAD_WORK_POOL_H
-
-#include "core/os/memory.h"
-#include "core/os/semaphore.h"
-#include "core/os/thread.h"
-
-#include <atomic>
-
-class ThreadWorkPool {
- std::atomic<uint32_t> index;
-
- struct BaseWork {
- std::atomic<uint32_t> *index = nullptr;
- uint32_t max_elements = 0;
- virtual void work() = 0;
- virtual ~BaseWork() = default;
- };
-
- template <class C, class M, class U>
- struct Work : public BaseWork {
- C *instance;
- M method;
- U userdata;
- virtual void work() override {
- while (true) {
- uint32_t work_index = index->fetch_add(1, std::memory_order_relaxed);
- if (work_index >= max_elements) {
- break;
- }
- (instance->*method)(work_index, userdata);
- }
- }
- };
-
- struct ThreadData {
- Thread thread;
- Semaphore start;
- Semaphore completed;
- std::atomic<bool> exit;
- BaseWork *work = nullptr;
- };
-
- ThreadData *threads = nullptr;
- uint32_t thread_count = 0;
- uint32_t threads_working = 0;
- BaseWork *current_work = nullptr;
-
- static void _thread_function(void *p_user);
-
-public:
- template <class C, class M, class U>
- void begin_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
- ERR_FAIL_COND(!threads); //never initialized
- ERR_FAIL_COND(current_work != nullptr);
-
- index.store(0, std::memory_order_release);
-
- Work<C, M, U> *w = memnew((Work<C, M, U>));
- w->instance = p_instance;
- w->userdata = p_userdata;
- w->method = p_method;
- w->index = &index;
- w->max_elements = p_elements;
-
- current_work = w;
-
- threads_working = MIN(p_elements, thread_count);
-
- for (uint32_t i = 0; i < threads_working; i++) {
- threads[i].work = w;
- threads[i].start.post();
- }
- }
-
- bool is_working() const {
- return current_work != nullptr;
- }
-
- bool is_done_dispatching() const {
- ERR_FAIL_COND_V(current_work == nullptr, true);
- return index.load(std::memory_order_acquire) >= current_work->max_elements;
- }
-
- uint32_t get_work_index() const {
- ERR_FAIL_COND_V(current_work == nullptr, 0);
- uint32_t idx = index.load(std::memory_order_acquire);
- return MIN(idx, current_work->max_elements);
- }
-
- void end_work() {
- ERR_FAIL_COND(current_work == nullptr);
- for (uint32_t i = 0; i < threads_working; i++) {
- threads[i].completed.wait();
- threads[i].work = nullptr;
- }
-
- threads_working = 0;
- memdelete(current_work);
- current_work = nullptr;
- }
-
- template <class C, class M, class U>
- void do_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
- switch (p_elements) {
- case 0:
- // Nothing to do, so do nothing.
- break;
- case 1:
- // No value in pushing the work to another thread if it's a single job
- // and we're going to wait for it to finish. Just run it right here.
- (p_instance->*p_method)(0, p_userdata);
- break;
- default:
- // Multiple jobs to do; commence threaded business.
- begin_work(p_elements, p_instance, p_method, p_userdata);
- end_work();
- }
- }
-
- _FORCE_INLINE_ int get_thread_count() const { return thread_count; }
- void init(int p_thread_count = -1);
- void finish();
- ~ThreadWorkPool();
-};
-
-#endif // THREAD_POOL_H
diff --git a/core/templates/vector.h b/core/templates/vector.h
index 2ac7c7630a..f3f5ed76a7 100644
--- a/core/templates/vector.h
+++ b/core/templates/vector.h
@@ -145,6 +145,9 @@ public:
Vector<uint8_t> to_byte_array() const {
Vector<uint8_t> ret;
+ if (is_empty()) {
+ return ret;
+ }
ret.resize(size() * sizeof(T));
memcpy(ret.ptrw(), ptr(), sizeof(T) * size());
return ret;
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 22a13b0fab..f0c3b1ce38 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -106,6 +106,29 @@ struct VariantCaster<const T &> {
static void initialize(m_enum &value) { value = (m_enum)0; } \
};
+#define VARIANT_BITFIELD_CAST(m_enum) \
+ MAKE_BITFIELD_TYPE_INFO(m_enum) \
+ template <> \
+ struct VariantCaster<BitField<m_enum>> { \
+ static _FORCE_INLINE_ BitField<m_enum> cast(const Variant &p_variant) { \
+ return BitField<m_enum>(p_variant.operator int64_t()); \
+ } \
+ }; \
+ template <> \
+ struct PtrToArg<BitField<m_enum>> { \
+ _FORCE_INLINE_ static BitField<m_enum> convert(const void *p_ptr) { \
+ return BitField<m_enum>(*reinterpret_cast<const int64_t *>(p_ptr)); \
+ } \
+ typedef int64_t EncodeT; \
+ _FORCE_INLINE_ static void encode(BitField<m_enum> p_val, const void *p_ptr) { \
+ *(int64_t *)p_ptr = p_val; \
+ } \
+ }; \
+ template <> \
+ struct ZeroInitializer<BitField<m_enum>> { \
+ static void initialize(BitField<m_enum> &value) { value = 0; } \
+ };
+
// Object enum casts must go here
VARIANT_ENUM_CAST(Object::ConnectFlags);
@@ -113,7 +136,10 @@ VARIANT_ENUM_CAST(Vector2::Axis);
VARIANT_ENUM_CAST(Vector2i::Axis);
VARIANT_ENUM_CAST(Vector3::Axis);
VARIANT_ENUM_CAST(Vector3i::Axis);
+VARIANT_ENUM_CAST(Vector4::Axis);
+VARIANT_ENUM_CAST(Vector4i::Axis);
VARIANT_ENUM_CAST(Basis::EulerOrder);
+VARIANT_ENUM_CAST(Projection::Planes);
VARIANT_ENUM_CAST(Error);
VARIANT_ENUM_CAST(Side);
diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp
index 5453f0d5c6..f20ec4037a 100644
--- a/core/variant/callable.cpp
+++ b/core/variant/callable.cpp
@@ -437,6 +437,6 @@ bool CallableComparator::operator()(const Variant &p_l, const Variant &p_r) cons
Variant res;
func.call(args, 2, res, err);
ERR_FAIL_COND_V_MSG(err.error != Callable::CallError::CALL_OK, false,
- "Error calling compare method: " + Variant::get_callable_error_text(func, args, 1, err));
+ "Error calling compare method: " + Variant::get_callable_error_text(func, args, 2, err));
return res;
}
diff --git a/core/variant/callable.h b/core/variant/callable.h
index 6a760958d6..bbcf5427ba 100644
--- a/core/variant/callable.h
+++ b/core/variant/callable.h
@@ -61,6 +61,7 @@ public:
CALL_ERROR_TOO_MANY_ARGUMENTS, // expected is number of arguments
CALL_ERROR_TOO_FEW_ARGUMENTS, // expected is number of arguments
CALL_ERROR_INSTANCE_IS_NULL,
+ CALL_ERROR_METHOD_NOT_CONST,
};
Error error = Error::CALL_OK;
int argument = 0;
diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h
index d0acf60c22..0ed70a5504 100644
--- a/core/variant/method_ptrcall.h
+++ b/core/variant/method_ptrcall.h
@@ -125,7 +125,10 @@ MAKE_PTRARG(Rect2);
MAKE_PTRARG(Rect2i);
MAKE_PTRARG_BY_REFERENCE(Vector3);
MAKE_PTRARG_BY_REFERENCE(Vector3i);
+MAKE_PTRARG_BY_REFERENCE(Vector4);
+MAKE_PTRARG_BY_REFERENCE(Vector4i);
MAKE_PTRARG(Transform2D);
+MAKE_PTRARG(Projection);
MAKE_PTRARG_BY_REFERENCE(Plane);
MAKE_PTRARG(Quaternion);
MAKE_PTRARG_BY_REFERENCE(AABB);
diff --git a/core/variant/type_info.h b/core/variant/type_info.h
index bacd0d19ce..7372c60754 100644
--- a/core/variant/type_info.h
+++ b/core/variant/type_info.h
@@ -144,12 +144,15 @@ MAKE_TYPE_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPE_INFO(Vector2i, Variant::VECTOR2I)
MAKE_TYPE_INFO(Rect2i, Variant::RECT2I)
MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I)
+MAKE_TYPE_INFO(Vector4, Variant::VECTOR4)
+MAKE_TYPE_INFO(Vector4i, Variant::VECTOR4I)
MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPE_INFO(Plane, Variant::PLANE)
MAKE_TYPE_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPE_INFO(AABB, Variant::AABB)
MAKE_TYPE_INFO(Basis, Variant::BASIS)
MAKE_TYPE_INFO(Transform3D, Variant::TRANSFORM3D)
+MAKE_TYPE_INFO(Projection, Variant::PROJECTION)
MAKE_TYPE_INFO(Color, Variant::COLOR)
MAKE_TYPE_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPE_INFO(NodePath, Variant::NODE_PATH)
@@ -279,6 +282,52 @@ inline StringName __constant_get_enum_name(T param, const String &p_constant) {
return GetTypeInfo<T>::get_class_info().class_name;
}
+template <class T>
+class BitField {
+ uint32_t value = 0;
+
+public:
+ _FORCE_INLINE_ void set_flag(T p_flag) { value |= p_flag; }
+ _FORCE_INLINE_ bool has_flag(T p_flag) const { return value & p_flag; }
+ _FORCE_INLINE_ void clear_flag(T p_flag) { return value &= ~p_flag; }
+ _FORCE_INLINE_ BitField(uint32_t p_value) { value = p_value; }
+ _FORCE_INLINE_ operator uint32_t() const { return value; }
+ _FORCE_INLINE_ operator Variant() const { return value; }
+};
+
+#define TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_impl) \
+ template <> \
+ struct GetTypeInfo<m_impl> { \
+ static const Variant::Type VARIANT_TYPE = Variant::INT; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
+ godot::details::enum_qualified_name_to_class_info_name(String(#m_enum))); \
+ } \
+ }; \
+ template <> \
+ struct GetTypeInfo<BitField<m_impl>> { \
+ static const Variant::Type VARIANT_TYPE = Variant::INT; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
+ godot::details::enum_qualified_name_to_class_info_name(String(#m_enum))); \
+ } \
+ };
+
+#define MAKE_BITFIELD_TYPE_INFO(m_enum) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_enum) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_enum const) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_enum &) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, const m_enum &)
+
+template <typename T>
+inline StringName __constant_get_bitfield_name(T param, const String &p_constant) {
+ if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL) {
+ ERR_PRINT("Missing VARIANT_ENUM_CAST for constant's bitfield: " + p_constant);
+ }
+ return GetTypeInfo<BitField<T>>::get_class_info().class_name;
+}
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
template <typename T>
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index 6007268e21..6763dd66b0 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -83,6 +83,12 @@ String Variant::get_type_name(Variant::Type p_type) {
case VECTOR3I: {
return "Vector3i";
} break;
+ case VECTOR4: {
+ return "Vector4";
+ } break;
+ case VECTOR4I: {
+ return "Vector4i";
+ } break;
case PLANE: {
return "Plane";
@@ -102,6 +108,10 @@ String Variant::get_type_name(Variant::Type p_type) {
return "Transform3D";
} break;
+ case PROJECTION: {
+ return "Projection";
+
+ } break;
// misc types
case COLOR: {
@@ -298,6 +308,24 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
valid_types = valid;
} break;
+ case VECTOR4: {
+ static const Type valid[] = {
+ VECTOR4I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR4I: {
+ static const Type valid[] = {
+ VECTOR4,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
case QUATERNION: {
static const Type valid[] = {
@@ -322,6 +350,16 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
TRANSFORM2D,
QUATERNION,
BASIS,
+ PROJECTION,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case PROJECTION: {
+ static const Type valid[] = {
+ TRANSFORM3D,
NIL
};
@@ -604,6 +642,24 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
+ case VECTOR4: {
+ static const Type valid[] = {
+ VECTOR4I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR4I: {
+ static const Type valid[] = {
+ VECTOR4,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
case QUATERNION: {
static const Type valid[] = {
@@ -628,6 +684,16 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
TRANSFORM2D,
QUATERNION,
BASIS,
+ PROJECTION,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case PROJECTION: {
+ static const Type valid[] = {
+ TRANSFORM3D,
NIL
};
@@ -858,6 +924,14 @@ bool Variant::is_zero() const {
return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i();
} break;
+ case VECTOR4: {
+ return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4();
+
+ } break;
+ case VECTOR4I: {
+ return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i();
+
+ } break;
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane();
@@ -877,6 +951,10 @@ bool Variant::is_zero() const {
return *_data._transform3d == Transform3D();
} break;
+ case PROJECTION: {
+ return *_data._projection == Projection();
+
+ } break;
// misc types
case COLOR: {
@@ -998,6 +1076,14 @@ bool Variant::is_one() const {
return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(1, 1, 1);
} break;
+ case VECTOR4: {
+ return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4(1, 1, 1, 1);
+
+ } break;
+ case VECTOR4I: {
+ return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i(1, 1, 1, 1);
+
+ } break;
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1);
@@ -1084,6 +1170,12 @@ void Variant::reference(const Variant &p_variant) {
case VECTOR3I: {
memnew_placement(_data._mem, Vector3i(*reinterpret_cast<const Vector3i *>(p_variant._data._mem)));
} break;
+ case VECTOR4: {
+ memnew_placement(_data._mem, Vector4(*reinterpret_cast<const Vector4 *>(p_variant._data._mem)));
+ } break;
+ case VECTOR4I: {
+ memnew_placement(_data._mem, Vector4i(*reinterpret_cast<const Vector4i *>(p_variant._data._mem)));
+ } break;
case PLANE: {
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
} break;
@@ -1102,6 +1194,9 @@ void Variant::reference(const Variant &p_variant) {
case TRANSFORM3D: {
_data._transform3d = memnew(Transform3D(*p_variant._data._transform3d));
} break;
+ case PROJECTION: {
+ _data._projection = memnew(Projection(*p_variant._data._projection));
+ } break;
// misc types
case COLOR: {
@@ -1250,6 +1345,12 @@ void Variant::zero() {
case VECTOR3I:
*reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i();
break;
+ case VECTOR4:
+ *reinterpret_cast<Vector4 *>(this->_data._mem) = Vector4();
+ break;
+ case VECTOR4I:
+ *reinterpret_cast<Vector4i *>(this->_data._mem) = Vector4i();
+ break;
case PLANE:
*reinterpret_cast<Plane *>(this->_data._mem) = Plane();
break;
@@ -1291,7 +1392,9 @@ void Variant::_clear_internal() {
case TRANSFORM3D: {
memdelete(_data._transform3d);
} break;
-
+ case PROJECTION: {
+ memdelete(_data._projection);
+ } break;
// misc types
case STRING_NAME: {
reinterpret_cast<StringName *>(_data._mem)->~StringName();
@@ -1681,6 +1784,10 @@ String Variant::stringify(int recursion_count) const {
return operator Vector3();
case VECTOR3I:
return operator Vector3i();
+ case VECTOR4:
+ return operator Vector4();
+ case VECTOR4I:
+ return operator Vector4i();
case PLANE:
return operator Plane();
case AABB:
@@ -1691,6 +1798,8 @@ String Variant::stringify(int recursion_count) const {
return operator Basis();
case TRANSFORM3D:
return operator Transform3D();
+ case PROJECTION:
+ return operator Projection();
case STRING_NAME:
return operator StringName();
case NODE_PATH:
@@ -1812,6 +1921,10 @@ Variant::operator Vector2() const {
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
} else if (type == VECTOR3I) {
return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
+ } else if (type == VECTOR4) {
+ return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y);
+ } else if (type == VECTOR4I) {
+ return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y);
} else {
return Vector2();
}
@@ -1826,6 +1939,10 @@ Variant::operator Vector2i() const {
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
} else if (type == VECTOR3I) {
return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
+ } else if (type == VECTOR4) {
+ return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y);
+ } else if (type == VECTOR4I) {
+ return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y);
} else {
return Vector2i();
}
@@ -1860,6 +1977,10 @@ Variant::operator Vector3() const {
return Vector3(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
} else if (type == VECTOR2I) {
return Vector3(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
+ } else if (type == VECTOR4) {
+ return Vector3(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z);
+ } else if (type == VECTOR4I) {
+ return Vector3(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z);
} else {
return Vector3();
}
@@ -1874,11 +1995,52 @@ Variant::operator Vector3i() const {
return Vector3i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
} else if (type == VECTOR2I) {
return Vector3i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
+ } else if (type == VECTOR4) {
+ return Vector3i(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z);
+ } else if (type == VECTOR4I) {
+ return Vector3i(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z);
} else {
return Vector3i();
}
}
+Variant::operator Vector4() const {
+ if (type == VECTOR4) {
+ return *reinterpret_cast<const Vector4 *>(_data._mem);
+ } else if (type == VECTOR4I) {
+ return *reinterpret_cast<const Vector4i *>(_data._mem);
+ } else if (type == VECTOR2) {
+ return Vector4(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR2I) {
+ return Vector4(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR3) {
+ return Vector4(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0);
+ } else if (type == VECTOR3I) {
+ return Vector4(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0);
+ } else {
+ return Vector4();
+ }
+}
+
+Variant::operator Vector4i() const {
+ if (type == VECTOR4I) {
+ return *reinterpret_cast<const Vector4i *>(_data._mem);
+ } else if (type == VECTOR4) {
+ const Vector4 &v4 = *reinterpret_cast<const Vector4 *>(_data._mem);
+ return Vector4i(v4.x, v4.y, v4.z, v4.w);
+ } else if (type == VECTOR2) {
+ return Vector4i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR2I) {
+ return Vector4i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR3) {
+ return Vector4i(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0);
+ } else if (type == VECTOR3I) {
+ return Vector4i(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0);
+ } else {
+ return Vector4i();
+ }
+}
+
Variant::operator Plane() const {
if (type == PLANE) {
return *reinterpret_cast<const Plane *>(_data._mem);
@@ -1936,11 +2098,37 @@ Variant::operator Transform3D() const {
m.origin[0] = t.columns[2][0];
m.origin[1] = t.columns[2][1];
return m;
+ } else if (type == PROJECTION) {
+ return *_data._projection;
} else {
return Transform3D();
}
}
+Variant::operator Projection() const {
+ if (type == TRANSFORM3D) {
+ return *_data._transform3d;
+ } else if (type == BASIS) {
+ return Transform3D(*_data._basis, Vector3());
+ } else if (type == QUATERNION) {
+ return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3());
+ } else if (type == TRANSFORM2D) {
+ const Transform2D &t = *_data._transform2d;
+ Transform3D m;
+ m.basis.rows[0][0] = t.columns[0][0];
+ m.basis.rows[1][0] = t.columns[0][1];
+ m.basis.rows[0][1] = t.columns[1][0];
+ m.basis.rows[1][1] = t.columns[1][1];
+ m.origin[0] = t.columns[2][0];
+ m.origin[1] = t.columns[2][1];
+ return m;
+ } else if (type == PROJECTION) {
+ return *_data._projection;
+ } else {
+ return Projection();
+ }
+}
+
Variant::operator Transform2D() const {
if (type == TRANSFORM2D) {
return *_data._transform2d;
@@ -2384,6 +2572,16 @@ Variant::Variant(const Vector3i &p_vector3i) {
memnew_placement(_data._mem, Vector3i(p_vector3i));
}
+Variant::Variant(const Vector4 &p_vector4) {
+ type = VECTOR4;
+ memnew_placement(_data._mem, Vector4(p_vector4));
+}
+
+Variant::Variant(const Vector4i &p_vector4i) {
+ type = VECTOR4I;
+ memnew_placement(_data._mem, Vector4i(p_vector4i));
+}
+
Variant::Variant(const Vector2 &p_vector2) {
type = VECTOR2;
memnew_placement(_data._mem, Vector2(p_vector2));
@@ -2429,6 +2627,11 @@ Variant::Variant(const Transform3D &p_transform) {
_data._transform3d = memnew(Transform3D(p_transform));
}
+Variant::Variant(const Projection &pp_projection) {
+ type = PROJECTION;
+ _data._projection = memnew(Projection(pp_projection));
+}
+
Variant::Variant(const Transform2D &p_transform) {
type = TRANSFORM2D;
_data._transform2d = memnew(Transform2D(p_transform));
@@ -2656,6 +2859,12 @@ void Variant::operator=(const Variant &p_variant) {
case VECTOR3I: {
*reinterpret_cast<Vector3i *>(_data._mem) = *reinterpret_cast<const Vector3i *>(p_variant._data._mem);
} break;
+ case VECTOR4: {
+ *reinterpret_cast<Vector4 *>(_data._mem) = *reinterpret_cast<const Vector4 *>(p_variant._data._mem);
+ } break;
+ case VECTOR4I: {
+ *reinterpret_cast<Vector4i *>(_data._mem) = *reinterpret_cast<const Vector4i *>(p_variant._data._mem);
+ } break;
case PLANE: {
*reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
} break;
@@ -2672,6 +2881,9 @@ void Variant::operator=(const Variant &p_variant) {
case TRANSFORM3D: {
*_data._transform3d = *(p_variant._data._transform3d);
} break;
+ case PROJECTION: {
+ *_data._projection = *(p_variant._data._projection);
+ } break;
// misc types
case COLOR: {
@@ -2817,6 +3029,12 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
case VECTOR3I: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector3i *>(_data._mem));
} break;
+ case VECTOR4: {
+ return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4 *>(_data._mem));
+ } break;
+ case VECTOR4I: {
+ return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4i *>(_data._mem));
+ } break;
case PLANE: {
uint32_t h = HASH_MURMUR3_SEED;
const Plane &p = *reinterpret_cast<const Plane *>(_data._mem);
@@ -2869,6 +3087,27 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
h = hash_murmur3_one_real(t.origin.z, h);
return hash_fmix32(h);
} break;
+ case PROJECTION: {
+ uint32_t h = HASH_MURMUR3_SEED;
+ const Projection &t = *_data._projection;
+ h = hash_murmur3_one_real(t.matrix[0].x, h);
+ h = hash_murmur3_one_real(t.matrix[0].y, h);
+ h = hash_murmur3_one_real(t.matrix[0].z, h);
+ h = hash_murmur3_one_real(t.matrix[0].w, h);
+ h = hash_murmur3_one_real(t.matrix[1].x, h);
+ h = hash_murmur3_one_real(t.matrix[1].y, h);
+ h = hash_murmur3_one_real(t.matrix[1].z, h);
+ h = hash_murmur3_one_real(t.matrix[1].w, h);
+ h = hash_murmur3_one_real(t.matrix[2].x, h);
+ h = hash_murmur3_one_real(t.matrix[2].y, h);
+ h = hash_murmur3_one_real(t.matrix[2].z, h);
+ h = hash_murmur3_one_real(t.matrix[2].w, h);
+ h = hash_murmur3_one_real(t.matrix[3].x, h);
+ h = hash_murmur3_one_real(t.matrix[3].y, h);
+ h = hash_murmur3_one_real(t.matrix[3].z, h);
+ h = hash_murmur3_one_real(t.matrix[3].w, h);
+ return hash_fmix32(h);
+ } break;
// misc types
case COLOR: {
uint32_t h = HASH_MURMUR3_SEED;
@@ -3062,6 +3301,11 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
(hash_compare_scalar((p_lhs).z, (p_rhs).z))
+#define hash_compare_vector4(p_lhs, p_rhs) \
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
+ (hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
+ (hash_compare_scalar((p_lhs).w, (p_rhs).w))
#define hash_compare_quaternion(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
@@ -3165,6 +3409,18 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
return *l == *r;
} break;
+ case VECTOR4: {
+ const Vector4 *l = reinterpret_cast<const Vector4 *>(_data._mem);
+ const Vector4 *r = reinterpret_cast<const Vector4 *>(p_variant._data._mem);
+
+ return hash_compare_vector4(*l, *r);
+ } break;
+ case VECTOR4I: {
+ const Vector4i *l = reinterpret_cast<const Vector4i *>(_data._mem);
+ const Vector4i *r = reinterpret_cast<const Vector4i *>(p_variant._data._mem);
+
+ return *l == *r;
+ } break;
case PLANE: {
const Plane *l = reinterpret_cast<const Plane *>(_data._mem);
@@ -3215,6 +3471,18 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
return hash_compare_vector3(l->origin, r->origin);
} break;
+ case PROJECTION: {
+ const Projection *l = _data._projection;
+ const Projection *r = p_variant._data._projection;
+
+ for (int i = 0; i < 4; i++) {
+ if (!(hash_compare_vector4(l->matrix[i], r->matrix[i]))) {
+ return false;
+ }
+ }
+
+ return true;
+ } break;
case COLOR: {
const Color *l = reinterpret_cast<const Color *>(_data._mem);
@@ -3327,13 +3595,20 @@ Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Varia
void Variant::static_assign(const Variant &p_variant) {
}
-bool Variant::is_shared() const {
- switch (type) {
+bool Variant::is_type_shared(Variant::Type p_type) {
+ switch (p_type) {
case OBJECT:
- return true;
case ARRAY:
- return true;
case DICTIONARY:
+ case PACKED_BYTE_ARRAY:
+ case PACKED_INT32_ARRAY:
+ case PACKED_INT64_ARRAY:
+ case PACKED_FLOAT32_ARRAY:
+ case PACKED_FLOAT64_ARRAY:
+ case PACKED_STRING_ARRAY:
+ case PACKED_VECTOR2_ARRAY:
+ case PACKED_VECTOR3_ARRAY:
+ case PACKED_COLOR_ARRAY:
return true;
default: {
}
@@ -3342,6 +3617,10 @@ bool Variant::is_shared() const {
return false;
}
+bool Variant::is_shared() const {
+ return is_type_shared(type);
+}
+
void Variant::_variant_call_error(const String &p_method, Callable::CallError &error) {
switch (error.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
@@ -3395,6 +3674,8 @@ String Variant::get_call_error_text(Object *p_base, const StringName &p_method,
err_text = "Method not found.";
} else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
err_text = "Instance is null";
+ } else if (ce.error == Callable::CallError::CALL_ERROR_METHOD_NOT_CONST) {
+ err_text = "Method not const in const instance";
} else if (ce.error == Callable::CallError::CALL_OK) {
return "Call OK";
}
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 726ba120b5..465c31730c 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -38,6 +38,7 @@
#include "core/math/color.h"
#include "core/math/face3.h"
#include "core/math/plane.h"
+#include "core/math/projection.h"
#include "core/math/quaternion.h"
#include "core/math/rect2.h"
#include "core/math/rect2i.h"
@@ -47,6 +48,8 @@
#include "core/math/vector2i.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
+#include "core/math/vector4.h"
+#include "core/math/vector4i.h"
#include "core/object/object_id.h"
#include "core/os/keyboard.h"
#include "core/string/node_path.h"
@@ -91,11 +94,14 @@ public:
VECTOR3,
VECTOR3I,
TRANSFORM2D,
+ VECTOR4,
+ VECTOR4I,
PLANE,
QUATERNION,
AABB,
BASIS,
TRANSFORM3D,
+ PROJECTION,
// misc types
COLOR,
@@ -210,6 +216,7 @@ private:
::AABB *_aabb;
Basis *_basis;
Transform3D *_transform3d;
+ Projection *_projection;
PackedArrayRefBase *packed_array;
void *_ptr; //generic pointer
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)]{ 0 };
@@ -234,11 +241,14 @@ private:
false, //VECTOR3,
false, //VECTOR3I,
true, //TRANSFORM2D,
+ false, //VECTOR4,
+ false, //VECTOR4I,
false, //PLANE,
false, //QUATERNION,
true, //AABB,
true, //BASIS,
true, //TRANSFORM,
+ true, //PROJECTION,
// misc types
false, //COLOR,
@@ -297,6 +307,7 @@ public:
static String get_type_name(Variant::Type p_type);
static bool can_convert(Type p_type_from, Type p_type_to);
static bool can_convert_strict(Type p_type_from, Type p_type_to);
+ static bool is_type_shared(Variant::Type p_type);
bool is_ref_counted() const;
_FORCE_INLINE_ bool is_num() const {
@@ -338,12 +349,15 @@ public:
operator Rect2i() const;
operator Vector3() const;
operator Vector3i() const;
+ operator Vector4() const;
+ operator Vector4i() const;
operator Plane() const;
operator ::AABB() const;
operator Quaternion() const;
operator Basis() const;
operator Transform2D() const;
operator Transform3D() const;
+ operator Projection() const;
operator Color() const;
operator NodePath() const;
@@ -408,12 +422,15 @@ public:
Variant(const Rect2i &p_rect2i);
Variant(const Vector3 &p_vector3);
Variant(const Vector3i &p_vector3i);
+ Variant(const Vector4 &p_vector4);
+ Variant(const Vector4i &p_vector4i);
Variant(const Plane &p_plane);
Variant(const ::AABB &p_aabb);
Variant(const Quaternion &p_quat);
Variant(const Basis &p_matrix);
Variant(const Transform2D &p_transform);
Variant(const Transform3D &p_transform);
+ Variant(const Projection &p_projection);
Variant(const Color &p_color);
Variant(const NodePath &p_node_path);
Variant(const ::RID &p_rid);
@@ -555,6 +572,7 @@ public:
return ret;
}
+ void call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error);
static void call_static(Variant::Type p_type, const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error);
static String get_call_error_text(const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
@@ -716,6 +734,10 @@ public:
static bool has_constant(Variant::Type p_type, const StringName &p_value);
static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr);
+ static void get_enums_for_type(Variant::Type p_type, List<StringName> *p_enums);
+ static void get_enumerations_for_enum(Variant::Type p_type, StringName p_enum_name, List<StringName> *p_enumerations);
+ static int get_enum_value(Variant::Type p_type, StringName p_enum_name, StringName p_enumeration, bool *r_valid = nullptr);
+
typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index cb9dfe478b..6b04c6e4e8 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -753,40 +753,56 @@ struct _VariantCall {
static PackedInt32Array func_PackedByteArray_decode_s32_array(PackedByteArray *p_instance) {
uint64_t size = p_instance->size();
PackedInt32Array dest;
- ERR_FAIL_COND_V_MSG(size < sizeof(int32_t), dest, "Size didn't match array of size int32_t, maybe you are trying to convert to the wrong type?");
+ if (size == 0) {
+ return dest;
+ }
+ ERR_FAIL_COND_V_MSG(size % sizeof(int32_t), dest, "PackedByteArray size must be a multiple of 4 (size of 32-bit integer) to convert to PackedInt32Array.");
const uint8_t *r = p_instance->ptr();
dest.resize(size / sizeof(int32_t));
- memcpy(dest.ptrw(), r, size);
+ ERR_FAIL_COND_V(dest.size() == 0, dest); // Avoid UB in case resize failed.
+ memcpy(dest.ptrw(), r, dest.size() * sizeof(int32_t));
return dest;
}
static PackedInt64Array func_PackedByteArray_decode_s64_array(PackedByteArray *p_instance) {
uint64_t size = p_instance->size();
PackedInt64Array dest;
- ERR_FAIL_COND_V_MSG(size < sizeof(int64_t), dest, "Size didn't match array of size int64_t, maybe you are trying to convert to the wrong type?");
+ if (size == 0) {
+ return dest;
+ }
+ ERR_FAIL_COND_V_MSG(size % sizeof(int64_t), dest, "PackedByteArray size must be a multiple of 8 (size of 64-bit integer) to convert to PackedInt64Array.");
const uint8_t *r = p_instance->ptr();
dest.resize(size / sizeof(int64_t));
- memcpy(dest.ptrw(), r, size);
+ ERR_FAIL_COND_V(dest.size() == 0, dest); // Avoid UB in case resize failed.
+ memcpy(dest.ptrw(), r, dest.size() * sizeof(int64_t));
return dest;
}
static PackedFloat32Array func_PackedByteArray_decode_float_array(PackedByteArray *p_instance) {
uint64_t size = p_instance->size();
PackedFloat32Array dest;
- ERR_FAIL_COND_V_MSG(size < sizeof(float), dest, "Size didn't match array of size float, maybe you are trying to convert to the wrong type?");
+ if (size == 0) {
+ return dest;
+ }
+ ERR_FAIL_COND_V_MSG(size % sizeof(float), dest, "PackedByteArray size must be a multiple of 4 (size of 32-bit float) to convert to PackedFloat32Array.");
const uint8_t *r = p_instance->ptr();
dest.resize(size / sizeof(float));
- memcpy(dest.ptrw(), r, size);
+ ERR_FAIL_COND_V(dest.size() == 0, dest); // Avoid UB in case resize failed.
+ memcpy(dest.ptrw(), r, dest.size() * sizeof(float));
return dest;
}
static PackedFloat64Array func_PackedByteArray_decode_double_array(PackedByteArray *p_instance) {
uint64_t size = p_instance->size();
PackedFloat64Array dest;
- ERR_FAIL_COND_V_MSG(size < sizeof(double), dest, "Size didn't match array of size double, maybe you are trying to convert to the wrong type?");
+ if (size == 0) {
+ return dest;
+ }
+ ERR_FAIL_COND_V_MSG(size % sizeof(double), dest, "PackedByteArray size must be a multiple of 8 (size of 64-bit double) to convert to PackedFloat64Array.");
const uint8_t *r = p_instance->ptr();
dest.resize(size / sizeof(double));
- memcpy(dest.ptrw(), r, size);
+ ERR_FAIL_COND_V(dest.size() == 0, dest); // Avoid UB in case resize failed.
+ memcpy(dest.ptrw(), r, dest.size() * sizeof(double));
return dest;
}
@@ -944,9 +960,20 @@ struct _VariantCall {
constant_data[p_type].variant_value_ordered.push_back(p_constant_name);
#endif
}
+
+ struct EnumData {
+ HashMap<StringName, HashMap<StringName, int>> value;
+ };
+
+ static EnumData *enum_data;
+
+ static void add_enum_constant(int p_type, StringName p_enum_type_name, StringName p_enumeration_name, int p_enum_value) {
+ enum_data[p_type].value[p_enum_type_name][p_enumeration_name] = p_enum_value;
+ }
};
_VariantCall::ConstantData *_VariantCall::constant_data = nullptr;
+_VariantCall::EnumData *_VariantCall::enum_data = nullptr;
struct VariantBuiltInMethodInfo {
void (*call)(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) = nullptr;
@@ -1020,6 +1047,37 @@ void Variant::callp(const StringName &p_method, const Variant **p_args, int p_ar
#endif
r_ret = _get_obj().obj->callp(p_method, p_args, p_argcount, r_error);
+ } else {
+ r_error.error = Callable::CallError::CALL_OK;
+
+ const VariantBuiltInMethodInfo *imf = builtin_method_info[type].lookup_ptr(p_method);
+
+ if (!imf) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ return;
+ }
+
+ imf->call(this, p_args, p_argcount, r_ret, imf->default_arguments, r_error);
+ }
+}
+
+void Variant::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ if (type == Variant::OBJECT) {
+ //call object
+ Object *obj = _get_obj().obj;
+ if (!obj) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return;
+ }
+#ifdef DEBUG_ENABLED
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return;
+ }
+
+#endif
+ r_ret = _get_obj().obj->call_const(p_method, p_args, p_argcount, r_error);
+
//else if (type==Variant::METHOD) {
} else {
r_error.error = Callable::CallError::CALL_OK;
@@ -1031,6 +1089,11 @@ void Variant::callp(const StringName &p_method, const Variant **p_args, int p_ar
return;
}
+ if (!imf->is_const) {
+ r_error.error = Callable::CallError::CALL_ERROR_METHOD_NOT_CONST;
+ return;
+ }
+
imf->call(this, p_args, p_argcount, r_ret, imf->default_arguments, r_error);
}
}
@@ -1300,6 +1363,54 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va
return E->value;
}
+void Variant::get_enums_for_type(Variant::Type p_type, List<StringName> *p_enums) {
+ ERR_FAIL_INDEX(p_type, Variant::VARIANT_MAX);
+
+ _VariantCall::EnumData &enum_data = _VariantCall::enum_data[p_type];
+
+ for (const KeyValue<StringName, HashMap<StringName, int>> &E : enum_data.value) {
+ p_enums->push_back(E.key);
+ }
+}
+
+void Variant::get_enumerations_for_enum(Variant::Type p_type, StringName p_enum_name, List<StringName> *p_enumerations) {
+ ERR_FAIL_INDEX(p_type, Variant::VARIANT_MAX);
+
+ _VariantCall::EnumData &enum_data = _VariantCall::enum_data[p_type];
+
+ for (const KeyValue<StringName, HashMap<StringName, int>> &E : enum_data.value) {
+ for (const KeyValue<StringName, int> &V : E.value) {
+ p_enumerations->push_back(V.key);
+ }
+ }
+}
+
+int Variant::get_enum_value(Variant::Type p_type, StringName p_enum_name, StringName p_enumeration, bool *r_valid) {
+ if (r_valid) {
+ *r_valid = false;
+ }
+
+ ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, -1);
+
+ _VariantCall::EnumData &enum_data = _VariantCall::enum_data[p_type];
+
+ HashMap<StringName, HashMap<StringName, int>>::Iterator E = enum_data.value.find(p_enum_name);
+ if (!E) {
+ return -1;
+ }
+
+ HashMap<StringName, int>::Iterator V = E->value.find(p_enumeration);
+ if (!V) {
+ return -1;
+ }
+
+ if (r_valid) {
+ *r_valid = true;
+ }
+
+ return V->value;
+}
+
#ifdef DEBUG_METHODS_ENABLED
#define bind_method(m_type, m_method, m_arg_names, m_default_args) \
METHOD_CLASS(m_type, m_method, &m_type::m_method); \
@@ -1360,6 +1471,7 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va
static void _register_variant_builtin_methods() {
_VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX);
+ _VariantCall::enum_data = memnew_arr(_VariantCall::EnumData, Variant::VARIANT_MAX);
builtin_method_info = memnew_arr(BuiltinMethodMap, Variant::VARIANT_MAX);
builtin_method_names = memnew_arr(List<StringName>, Variant::VARIANT_MAX);
@@ -1496,6 +1608,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, lerp, sarray("to", "weight"), varray());
bind_method(Vector2, slerp, sarray("to", "weight"), varray());
bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray());
+ bind_method(Vector2, bezier_interpolate, sarray("control_1", "control_2", "end", "t"), varray());
bind_method(Vector2, max_axis_index, sarray(), varray());
bind_method(Vector2, min_axis_index, sarray(), varray());
bind_method(Vector2, move_toward, sarray("to", "delta"), varray());
@@ -1583,6 +1696,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3, lerp, sarray("to", "weight"), varray());
bind_method(Vector3, slerp, sarray("to", "weight"), varray());
bind_method(Vector3, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray());
+ bind_method(Vector3, bezier_interpolate, sarray("control_1", "control_2", "end", "t"), varray());
bind_method(Vector3, move_toward, sarray("to", "delta"), varray());
bind_method(Vector3, dot, sarray("with"), varray());
bind_method(Vector3, cross, sarray("with"), varray());
@@ -1611,14 +1725,43 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3i, abs, sarray(), varray());
bind_method(Vector3i, clamp, sarray("min", "max"), varray());
+ /* Vector4 */
+
+ bind_method(Vector4, min_axis_index, sarray(), varray());
+ bind_method(Vector4, max_axis_index, sarray(), varray());
+ bind_method(Vector4, length, sarray(), varray());
+ bind_method(Vector4, length_squared, sarray(), varray());
+ bind_method(Vector4, abs, sarray(), varray());
+ bind_method(Vector4, sign, sarray(), varray());
+ bind_method(Vector4, floor, sarray(), varray());
+ bind_method(Vector4, ceil, sarray(), varray());
+ bind_method(Vector4, round, sarray(), varray());
+ bind_method(Vector4, lerp, sarray("to", "weight"), varray());
+ bind_method(Vector4, clamp, sarray("min", "max"), varray());
+ bind_method(Vector4, normalized, sarray(), varray());
+ bind_method(Vector4, is_normalized, sarray(), varray());
+ bind_method(Vector4, dot, sarray("with"), varray());
+ bind_method(Vector4, inverse, sarray(), varray());
+ bind_method(Vector4, is_equal_approx, sarray("with"), varray());
+
+ /* Vector4i */
+
+ bind_method(Vector4i, min_axis_index, sarray(), varray());
+ bind_method(Vector4i, max_axis_index, sarray(), varray());
+ bind_method(Vector4i, length, sarray(), varray());
+ bind_method(Vector4i, length_squared, sarray(), varray());
+ bind_method(Vector4i, sign, sarray(), varray());
+ bind_method(Vector4i, abs, sarray(), varray());
+ bind_method(Vector4i, clamp, sarray("min", "max"), varray());
+
/* Plane */
bind_method(Plane, normalized, sarray(), varray());
bind_method(Plane, center, sarray(), varray());
bind_method(Plane, is_equal_approx, sarray("to_plane"), varray());
- bind_method(Plane, is_point_over, sarray("plane"), varray());
+ bind_method(Plane, is_point_over, sarray("point"), varray());
bind_method(Plane, distance_to, sarray("point"), varray());
- bind_method(Plane, has_point, sarray("point", "epsilon"), varray(CMP_EPSILON));
+ bind_method(Plane, has_point, sarray("point", "tolerance"), varray(CMP_EPSILON));
bind_method(Plane, project, sarray("point"), varray());
bind_methodv(Plane, intersect_3, &Plane::intersect_3_bind, sarray("b", "c"), varray());
bind_methodv(Plane, intersects_ray, &Plane::intersects_ray_bind, sarray("from", "dir"), varray());
@@ -1692,6 +1835,7 @@ static void _register_variant_builtin_methods() {
bind_method(NodePath, get_subname_count, sarray(), varray());
bind_method(NodePath, hash, sarray(), varray());
bind_method(NodePath, get_subname, sarray("idx"), varray());
+ bind_method(NodePath, get_concatenated_names, sarray(), varray());
bind_method(NodePath, get_concatenated_subnames, sarray(), varray());
bind_method(NodePath, get_as_property_path, sarray(), varray());
bind_method(NodePath, is_empty, sarray(), varray());
@@ -1810,6 +1954,40 @@ static void _register_variant_builtin_methods() {
bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform3D, is_equal_approx, sarray("xform"), varray());
+ /* Projection */
+
+ bind_static_method(Projection, create_depth_correction, sarray("flip_y"), varray());
+ bind_static_method(Projection, create_light_atlas_rect, sarray("rect"), varray());
+ bind_static_method(Projection, create_perspective, sarray("fovy", "aspect", "z_near", "z_far", "flip_fov"), varray(false));
+ bind_static_method(Projection, create_perspective_hmd, sarray("fovy", "aspect", "z_near", "z_far", "flip_fov", "eye", "intraocular_dist", " convergence_dist"), varray());
+ bind_static_method(Projection, create_for_hmd, sarray("eye", "aspect", "intraocular_dist", "display_width", "display_to_lens", "oversample", "z_near", "z_far"), varray());
+ bind_static_method(Projection, create_orthogonal, sarray("left", "right", "bottom", "top", "z_near", "z_far"), varray());
+ bind_static_method(Projection, create_orthogonal_aspect, sarray("size", "aspect", "z_near", "z_far", "flip_fov"), varray(false));
+ bind_static_method(Projection, create_frustum, sarray("left", "right", "bottom", "top", "z_near", "z_far"), varray());
+ bind_static_method(Projection, create_frustum_aspect, sarray("size", "aspect", "offset", "z_near", "z_far", "flip_fov"), varray(false));
+ bind_static_method(Projection, create_fit_aabb, sarray("aabb"), varray());
+
+ bind_method(Projection, determinant, sarray(), varray());
+ bind_method(Projection, perspective_znear_adjusted, sarray("new_znear"), varray());
+ bind_method(Projection, get_projection_plane, sarray("plane"), varray());
+ bind_method(Projection, flipped_y, sarray(), varray());
+ bind_method(Projection, jitter_offseted, sarray("offset"), varray());
+
+ bind_static_method(Projection, get_fovy, sarray("fovx", "aspect"), varray());
+
+ bind_method(Projection, get_z_far, sarray(), varray());
+ bind_method(Projection, get_z_near, sarray(), varray());
+ bind_method(Projection, get_aspect, sarray(), varray());
+ bind_method(Projection, get_fov, sarray(), varray());
+ bind_method(Projection, is_orthogonal, sarray(), varray());
+
+ bind_method(Projection, get_viewport_half_extents, sarray(), varray());
+ bind_method(Projection, get_far_plane_half_extents, sarray(), varray());
+
+ bind_method(Projection, inverse, sarray(), varray());
+ bind_method(Projection, get_pixels_per_meter, sarray("for_pixel_width"), varray());
+ bind_method(Projection, get_lod_multiplier, sarray(), varray());
+
/* Dictionary */
bind_method(Dictionary, size, sarray(), varray());
@@ -2124,6 +2302,10 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_Y", Vector3::AXIS_Y);
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_Z", Vector3::AXIS_Z);
+ _VariantCall::add_enum_constant(Variant::VECTOR3, "Axis", "AXIS_X", Vector3::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR3, "Axis", "AXIS_Y", Vector3::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR3, "Axis", "AXIS_Z", Vector3::AXIS_Z);
+
_VariantCall::add_variant_constant(Variant::VECTOR3, "ZERO", Vector3(0, 0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR3, "ONE", Vector3(1, 1, 1));
_VariantCall::add_variant_constant(Variant::VECTOR3, "INF", Vector3(INFINITY, INFINITY, INFINITY));
@@ -2134,10 +2316,40 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::VECTOR3, "FORWARD", Vector3(0, 0, -1));
_VariantCall::add_variant_constant(Variant::VECTOR3, "BACK", Vector3(0, 0, 1));
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_X", Vector4::AXIS_X);
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_Y", Vector4::AXIS_Y);
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_Z", Vector4::AXIS_Z);
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_W", Vector4::AXIS_W);
+
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_X", Vector4::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_Y", Vector4::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_Z", Vector4::AXIS_Z);
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_W", Vector4::AXIS_W);
+ _VariantCall::add_variant_constant(Variant::VECTOR4, "ZERO", Vector4(0, 0, 0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR4, "ONE", Vector4(1, 1, 1, 1));
+ _VariantCall::add_variant_constant(Variant::VECTOR4, "INF", Vector4(INFINITY, INFINITY, INFINITY, INFINITY));
+
_VariantCall::add_constant(Variant::VECTOR3I, "AXIS_X", Vector3i::AXIS_X);
_VariantCall::add_constant(Variant::VECTOR3I, "AXIS_Y", Vector3i::AXIS_Y);
_VariantCall::add_constant(Variant::VECTOR3I, "AXIS_Z", Vector3i::AXIS_Z);
+ _VariantCall::add_enum_constant(Variant::VECTOR3I, "Axis", "AXIS_X", Vector3i::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR3I, "Axis", "AXIS_Y", Vector3i::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR3I, "Axis", "AXIS_Z", Vector3i::AXIS_Z);
+
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_X", Vector4i::AXIS_X);
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_Y", Vector4i::AXIS_Y);
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_Z", Vector4i::AXIS_Z);
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_W", Vector4i::AXIS_W);
+
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_X", Vector4i::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_Y", Vector4i::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_Z", Vector4i::AXIS_Z);
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_W", Vector4i::AXIS_W);
+
+ _VariantCall::add_variant_constant(Variant::VECTOR4I, "ZERO", Vector4i(0, 0, 0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR4I, "ONE", Vector4i(1, 1, 1, 1));
+
_VariantCall::add_variant_constant(Variant::VECTOR3I, "ZERO", Vector3i(0, 0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR3I, "ONE", Vector3i(1, 1, 1));
_VariantCall::add_variant_constant(Variant::VECTOR3I, "LEFT", Vector3i(-1, 0, 0));
@@ -2150,9 +2362,15 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_constant(Variant::VECTOR2, "AXIS_X", Vector2::AXIS_X);
_VariantCall::add_constant(Variant::VECTOR2, "AXIS_Y", Vector2::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR2, "Axis", "AXIS_X", Vector2::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR2, "Axis", "AXIS_Y", Vector2::AXIS_Y);
+
_VariantCall::add_constant(Variant::VECTOR2I, "AXIS_X", Vector2i::AXIS_X);
_VariantCall::add_constant(Variant::VECTOR2I, "AXIS_Y", Vector2i::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR2I, "Axis", "AXIS_X", Vector2i::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR2I, "Axis", "AXIS_Y", Vector2i::AXIS_Y);
+
_VariantCall::add_variant_constant(Variant::VECTOR2, "ZERO", Vector2(0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR2, "ONE", Vector2(1, 1));
_VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(INFINITY, INFINITY));
@@ -2175,6 +2393,13 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_ZXY", Basis::EULER_ORDER_ZXY);
_VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_ZYX", Basis::EULER_ORDER_ZYX);
+ _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_XYZ", Basis::EULER_ORDER_XYZ);
+ _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_XZY", Basis::EULER_ORDER_XZY);
+ _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_YXZ", Basis::EULER_ORDER_YXZ);
+ _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_YZX", Basis::EULER_ORDER_YZX);
+ _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_ZXY", Basis::EULER_ORDER_ZXY);
+ _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_ZYX", Basis::EULER_ORDER_ZYX);
+
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D());
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0));
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0));
@@ -2202,6 +2427,25 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XY", Plane(Vector3(0, 0, 1), 0));
_VariantCall::add_variant_constant(Variant::QUATERNION, "IDENTITY", Quaternion(0, 0, 0, 1));
+
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_NEAR", Projection::PLANE_NEAR);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_FAR", Projection::PLANE_FAR);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_LEFT", Projection::PLANE_LEFT);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_TOP", Projection::PLANE_TOP);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_RIGHT", Projection::PLANE_RIGHT);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_BOTTOM", Projection::PLANE_BOTTOM);
+
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_NEAR", Projection::PLANE_NEAR);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_FAR", Projection::PLANE_FAR);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_LEFT", Projection::PLANE_LEFT);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_TOP", Projection::PLANE_TOP);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_RIGHT", Projection::PLANE_RIGHT);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_BOTTOM", Projection::PLANE_BOTTOM);
+
+ Projection p;
+ _VariantCall::add_variant_constant(Variant::PROJECTION, "IDENTITY", p);
+ p.set_zero();
+ _VariantCall::add_variant_constant(Variant::PROJECTION, "ZERO", p);
}
void Variant::_register_variant_methods() {
@@ -2213,4 +2457,5 @@ void Variant::_unregister_variant_methods() {
memdelete_arr(builtin_method_names);
memdelete_arr(builtin_method_info);
memdelete_arr(_VariantCall::constant_data);
+ memdelete_arr(_VariantCall::enum_data);
}
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index 78d5433d8c..3a0b6c1bb9 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -111,6 +111,16 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructor<Vector3i, Vector3>>(sarray("from"));
add_constructor<VariantConstructor<Vector3i, int64_t, int64_t, int64_t>>(sarray("x", "y", "z"));
+ add_constructor<VariantConstructNoArgs<Vector4>>(sarray());
+ add_constructor<VariantConstructor<Vector4, Vector4>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4, Vector4i>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4, double, double, double, double>>(sarray("x", "y", "z", "w"));
+
+ add_constructor<VariantConstructNoArgs<Vector4i>>(sarray());
+ add_constructor<VariantConstructor<Vector4i, Vector4i>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4i, Vector4>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4i, int64_t, int64_t, int64_t, int64_t>>(sarray("x", "y", "z", "w"));
+
add_constructor<VariantConstructNoArgs<Transform2D>>(sarray());
add_constructor<VariantConstructor<Transform2D, Transform2D>>(sarray("from"));
add_constructor<VariantConstructor<Transform2D, float, Vector2>>(sarray("rotation", "position"));
@@ -147,6 +157,11 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructor<Transform3D, Transform3D>>(sarray("from"));
add_constructor<VariantConstructor<Transform3D, Basis, Vector3>>(sarray("basis", "origin"));
add_constructor<VariantConstructor<Transform3D, Vector3, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis", "origin"));
+ add_constructor<VariantConstructor<Transform3D, Projection>>(sarray("from"));
+
+ add_constructor<VariantConstructNoArgs<Projection>>(sarray());
+ add_constructor<VariantConstructor<Projection, Projection>>(sarray("from"));
+ add_constructor<VariantConstructor<Projection, Transform3D>>(sarray("from"));
add_constructor<VariantConstructNoArgs<Color>>(sarray());
add_constructor<VariantConstructor<Color, Color>>(sarray("from"));
diff --git a/core/variant/variant_construct.h b/core/variant/variant_construct.h
index 638c0136f3..58a0f34c1e 100644
--- a/core/variant/variant_construct.h
+++ b/core/variant/variant_construct.h
@@ -63,12 +63,15 @@ MAKE_PTRCONSTRUCT(Rect2);
MAKE_PTRCONSTRUCT(Rect2i);
MAKE_PTRCONSTRUCT(Vector3);
MAKE_PTRCONSTRUCT(Vector3i);
+MAKE_PTRCONSTRUCT(Vector4);
+MAKE_PTRCONSTRUCT(Vector4i);
MAKE_PTRCONSTRUCT(Transform2D);
MAKE_PTRCONSTRUCT(Plane);
MAKE_PTRCONSTRUCT(Quaternion);
MAKE_PTRCONSTRUCT(AABB);
MAKE_PTRCONSTRUCT(Basis);
MAKE_PTRCONSTRUCT(Transform3D);
+MAKE_PTRCONSTRUCT(Projection);
MAKE_PTRCONSTRUCT(Color);
MAKE_PTRCONSTRUCT(StringName);
MAKE_PTRCONSTRUCT(NodePath);
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 3696ffae60..961c0f3a51 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -138,6 +138,10 @@ public:
_FORCE_INLINE_ static const Vector3 *get_vector3(const Variant *v) { return reinterpret_cast<const Vector3 *>(v->_data._mem); }
_FORCE_INLINE_ static Vector3i *get_vector3i(Variant *v) { return reinterpret_cast<Vector3i *>(v->_data._mem); }
_FORCE_INLINE_ static const Vector3i *get_vector3i(const Variant *v) { return reinterpret_cast<const Vector3i *>(v->_data._mem); }
+ _FORCE_INLINE_ static Vector4 *get_vector4(Variant *v) { return reinterpret_cast<Vector4 *>(v->_data._mem); }
+ _FORCE_INLINE_ static const Vector4 *get_vector4(const Variant *v) { return reinterpret_cast<const Vector4 *>(v->_data._mem); }
+ _FORCE_INLINE_ static Vector4i *get_vector4i(Variant *v) { return reinterpret_cast<Vector4i *>(v->_data._mem); }
+ _FORCE_INLINE_ static const Vector4i *get_vector4i(const Variant *v) { return reinterpret_cast<const Vector4i *>(v->_data._mem); }
_FORCE_INLINE_ static Transform2D *get_transform2d(Variant *v) { return v->_data._transform2d; }
_FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return v->_data._transform2d; }
_FORCE_INLINE_ static Plane *get_plane(Variant *v) { return reinterpret_cast<Plane *>(v->_data._mem); }
@@ -150,6 +154,8 @@ public:
_FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return v->_data._basis; }
_FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return v->_data._transform3d; }
_FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return v->_data._transform3d; }
+ _FORCE_INLINE_ static Projection *get_projection(Variant *v) { return v->_data._projection; }
+ _FORCE_INLINE_ static const Projection *get_projection(const Variant *v) { return v->_data._projection; }
// Misc types.
_FORCE_INLINE_ static Color *get_color(Variant *v) { return reinterpret_cast<Color *>(v->_data._mem); }
@@ -224,6 +230,10 @@ public:
v->_data._transform3d = memnew(Transform3D);
v->type = Variant::TRANSFORM3D;
}
+ _FORCE_INLINE_ static void init_projection(Variant *v) {
+ v->_data._projection = memnew(Projection);
+ v->type = Variant::PROJECTION;
+ }
_FORCE_INLINE_ static void init_string_name(Variant *v) {
memnew_placement(v->_data._mem, StringName);
v->type = Variant::STRING_NAME;
@@ -304,6 +314,13 @@ public:
v->_get_obj().id = ObjectID();
}
+ static void update_object_id(Variant *v) {
+ const Object *o = v->_get_obj().obj;
+ if (o) {
+ v->_get_obj().id = o->get_instance_id();
+ }
+ }
+
_FORCE_INLINE_ static void *get_opaque_pointer(Variant *v) {
switch (v->type) {
case Variant::NIL:
@@ -324,12 +341,18 @@ public:
return get_vector3(v);
case Variant::VECTOR3I:
return get_vector3i(v);
+ case Variant::VECTOR4:
+ return get_vector4(v);
+ case Variant::VECTOR4I:
+ return get_vector4i(v);
case Variant::RECT2:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
case Variant::TRANSFORM3D:
return get_transform(v);
+ case Variant::PROJECTION:
+ return get_projection(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
case Variant::QUATERNION:
@@ -402,12 +425,18 @@ public:
return get_vector3(v);
case Variant::VECTOR3I:
return get_vector3i(v);
+ case Variant::VECTOR4:
+ return get_vector4(v);
+ case Variant::VECTOR4I:
+ return get_vector4i(v);
case Variant::RECT2:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
case Variant::TRANSFORM3D:
return get_transform(v);
+ case Variant::PROJECTION:
+ return get_projection(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
case Variant::QUATERNION:
@@ -592,6 +621,17 @@ struct VariantGetInternalPtr<Vector3i> {
};
template <>
+struct VariantGetInternalPtr<Vector4> {
+ static Vector4 *get_ptr(Variant *v) { return VariantInternal::get_vector4(v); }
+ static const Vector4 *get_ptr(const Variant *v) { return VariantInternal::get_vector4(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Vector4i> {
+ static Vector4i *get_ptr(Variant *v) { return VariantInternal::get_vector4i(v); }
+ static const Vector4i *get_ptr(const Variant *v) { return VariantInternal::get_vector4i(v); }
+};
+template <>
struct VariantGetInternalPtr<Transform2D> {
static Transform2D *get_ptr(Variant *v) { return VariantInternal::get_transform2d(v); }
static const Transform2D *get_ptr(const Variant *v) { return VariantInternal::get_transform2d(v); }
@@ -604,6 +644,12 @@ struct VariantGetInternalPtr<Transform3D> {
};
template <>
+struct VariantGetInternalPtr<Projection> {
+ static Projection *get_ptr(Variant *v) { return VariantInternal::get_projection(v); }
+ static const Projection *get_ptr(const Variant *v) { return VariantInternal::get_projection(v); }
+};
+
+template <>
struct VariantGetInternalPtr<Plane> {
static Plane *get_ptr(Variant *v) { return VariantInternal::get_plane(v); }
static const Plane *get_ptr(const Variant *v) { return VariantInternal::get_plane(v); }
@@ -765,6 +811,10 @@ VARIANT_ACCESSOR_NUMBER(Vector2::Axis)
VARIANT_ACCESSOR_NUMBER(Vector2i::Axis)
VARIANT_ACCESSOR_NUMBER(Vector3::Axis)
VARIANT_ACCESSOR_NUMBER(Vector3i::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector4::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector4i::Axis)
+
+VARIANT_ACCESSOR_NUMBER(Projection::Planes)
template <>
struct VariantInternalAccessor<Basis::EulerOrder> {
@@ -833,6 +883,17 @@ struct VariantInternalAccessor<Vector3i> {
};
template <>
+struct VariantInternalAccessor<Vector4> {
+ static _FORCE_INLINE_ const Vector4 &get(const Variant *v) { return *VariantInternal::get_vector4(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector4 &p_value) { *VariantInternal::get_vector4(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Vector4i> {
+ static _FORCE_INLINE_ const Vector4i &get(const Variant *v) { return *VariantInternal::get_vector4i(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector4i &p_value) { *VariantInternal::get_vector4i(v) = p_value; }
+};
+template <>
struct VariantInternalAccessor<Transform2D> {
static _FORCE_INLINE_ const Transform2D &get(const Variant *v) { return *VariantInternal::get_transform2d(v); }
static _FORCE_INLINE_ void set(Variant *v, const Transform2D &p_value) { *VariantInternal::get_transform2d(v) = p_value; }
@@ -845,6 +906,12 @@ struct VariantInternalAccessor<Transform3D> {
};
template <>
+struct VariantInternalAccessor<Projection> {
+ static _FORCE_INLINE_ const Projection &get(const Variant *v) { return *VariantInternal::get_projection(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Projection &p_value) { *VariantInternal::get_projection(v) = p_value; }
+};
+
+template <>
struct VariantInternalAccessor<Plane> {
static _FORCE_INLINE_ const Plane &get(const Variant *v) { return *VariantInternal::get_plane(v); }
static _FORCE_INLINE_ void set(Variant *v, const Plane &p_value) { *VariantInternal::get_plane(v) = p_value; }
@@ -1034,6 +1101,8 @@ INITIALIZER_INT(Vector2::Axis)
INITIALIZER_INT(Vector2i::Axis)
INITIALIZER_INT(Vector3::Axis)
INITIALIZER_INT(Vector3i::Axis)
+INITIALIZER_INT(Vector4::Axis)
+INITIALIZER_INT(Vector4i::Axis)
template <>
struct VariantInitializer<double> {
@@ -1079,8 +1148,16 @@ template <>
struct VariantInitializer<Vector3i> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector3i>(v); }
};
+template <>
+struct VariantInitializer<Vector4> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector4>(v); }
+};
template <>
+struct VariantInitializer<Vector4i> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector4i>(v); }
+};
+template <>
struct VariantInitializer<Transform2D> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform2d(v); }
};
@@ -1109,6 +1186,10 @@ template <>
struct VariantInitializer<Transform3D> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform(v); }
};
+template <>
+struct VariantInitializer<Projection> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_projection(v); }
+};
template <>
struct VariantInitializer<Color> {
@@ -1260,6 +1341,16 @@ struct VariantZeroAssigner<Vector3i> {
};
template <>
+struct VariantZeroAssigner<Vector4> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector4(v) = Vector4(); }
+};
+
+template <>
+struct VariantZeroAssigner<Vector4i> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector4i(v) = Vector4i(); }
+};
+
+template <>
struct VariantZeroAssigner<Transform2D> {
static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform2d(v) = Transform2D(); }
};
@@ -1290,6 +1381,11 @@ struct VariantZeroAssigner<Transform3D> {
};
template <>
+struct VariantZeroAssigner<Projection> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_projection(v) = Projection(); }
+};
+
+template <>
struct VariantZeroAssigner<Color> {
static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_color(v) = Color(); }
};
diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp
index adace2b534..669e18b5f7 100644
--- a/core/variant/variant_op.cpp
+++ b/core/variant/variant_op.cpp
@@ -165,6 +165,70 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<Vector3>::VARIANT_TYPE; }
};
+//
+
+template <>
+class OperatorEvaluatorMul<Vector4, Vector4i, double> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const double &b = *VariantGetInternalPtr<double>::get_ptr(&p_right);
+ *r_ret = Vector4(a.x, a.y, a.z, a.w) * b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<Vector4>::get_ptr(r_ret) = Vector4(VariantGetInternalPtr<Vector4i>::get_ptr(left)->x, VariantGetInternalPtr<Vector4i>::get_ptr(left)->y, VariantGetInternalPtr<Vector4i>::get_ptr(left)->z, VariantGetInternalPtr<Vector4i>::get_ptr(left)->w) * *VariantGetInternalPtr<double>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4>::encode(Vector4(PtrToArg<Vector4i>::convert(left).x, PtrToArg<Vector4i>::convert(left).y, PtrToArg<Vector4i>::convert(left).z, PtrToArg<Vector4i>::convert(left).w) * PtrToArg<double>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4>::VARIANT_TYPE; }
+};
+
+template <>
+class OperatorEvaluatorMul<Vector4, double, Vector4i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_right);
+ const double &b = *VariantGetInternalPtr<double>::get_ptr(&p_left);
+ *r_ret = Vector4(a.x, a.y, a.z, a.w) * b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<Vector4>::get_ptr(r_ret) = Vector4(VariantGetInternalPtr<Vector4i>::get_ptr(right)->x, VariantGetInternalPtr<Vector4i>::get_ptr(right)->y, VariantGetInternalPtr<Vector4i>::get_ptr(right)->z, VariantGetInternalPtr<Vector4i>::get_ptr(right)->w) * *VariantGetInternalPtr<double>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4>::encode(Vector4(PtrToArg<Vector4i>::convert(right).x, PtrToArg<Vector4i>::convert(right).y, PtrToArg<Vector4i>::convert(right).z, PtrToArg<Vector4i>::convert(right).w) * PtrToArg<double>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4>::VARIANT_TYPE; }
+};
+
+template <>
+class OperatorEvaluatorDivNZ<Vector4, Vector4i, double> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const double &b = *VariantGetInternalPtr<double>::get_ptr(&p_right);
+ if (unlikely(b == 0)) {
+ r_valid = false;
+ *r_ret = "Division by zero error";
+ return;
+ }
+ *r_ret = Vector4(a.x, a.y, a.z, a.w) / b;
+ r_valid = true;
+ }
+
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<Vector4>::get_ptr(r_ret) = Vector4(VariantGetInternalPtr<Vector4i>::get_ptr(left)->x, VariantGetInternalPtr<Vector4i>::get_ptr(left)->y, VariantGetInternalPtr<Vector4i>::get_ptr(left)->z, VariantGetInternalPtr<Vector4i>::get_ptr(left)->w) / *VariantGetInternalPtr<double>::get_ptr(right);
+ }
+
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4>::encode(Vector4(PtrToArg<Vector4i>::convert(left).x, PtrToArg<Vector4i>::convert(left).y, PtrToArg<Vector4i>::convert(left).z, PtrToArg<Vector4i>::convert(left).w) / PtrToArg<double>::convert(right), r_ret);
+ }
+
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4>::VARIANT_TYPE; }
+};
+
void Variant::_register_variant_operators() {
memset(operator_return_type_table, 0, sizeof(operator_return_type_table));
memset(operator_evaluator_table, 0, sizeof(operator_evaluator_table));
@@ -182,6 +246,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAdd<Vector2i, Vector2i, Vector2i>>(Variant::OP_ADD, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorAdd<Vector3, Vector3, Vector3>>(Variant::OP_ADD, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorAdd<Vector3i, Vector3i, Vector3i>>(Variant::OP_ADD, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAdd<Vector4, Vector4, Vector4>>(Variant::OP_ADD, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorAdd<Vector4i, Vector4i, Vector4i>>(Variant::OP_ADD, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorAdd<Quaternion, Quaternion, Quaternion>>(Variant::OP_ADD, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorAdd<Color, Color, Color>>(Variant::OP_ADD, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorAddArray>(Variant::OP_ADD, Variant::ARRAY, Variant::ARRAY);
@@ -203,6 +269,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorSub<Vector2i, Vector2i, Vector2i>>(Variant::OP_SUBTRACT, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorSub<Vector3, Vector3, Vector3>>(Variant::OP_SUBTRACT, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorSub<Vector3i, Vector3i, Vector3i>>(Variant::OP_SUBTRACT, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorSub<Vector4, Vector4, Vector4>>(Variant::OP_SUBTRACT, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorSub<Vector4i, Vector4i, Vector4i>>(Variant::OP_SUBTRACT, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorSub<Quaternion, Quaternion, Quaternion>>(Variant::OP_SUBTRACT, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorSub<Color, Color, Color>>(Variant::OP_SUBTRACT, Variant::COLOR, Variant::COLOR);
@@ -212,6 +280,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector2i, int64_t, Vector2i>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR2I);
register_op<OperatorEvaluatorMul<Vector3, int64_t, Vector3>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR3);
register_op<OperatorEvaluatorMul<Vector3i, int64_t, Vector3i>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorMul<Vector4, int64_t, Vector4>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR4);
+ register_op<OperatorEvaluatorMul<Vector4i, int64_t, Vector4i>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR4I);
register_op<OperatorEvaluatorMul<double, double, double>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::FLOAT);
register_op<OperatorEvaluatorMul<double, double, int64_t>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::INT);
@@ -219,6 +289,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector2, double, Vector2i>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR2I);
register_op<OperatorEvaluatorMul<Vector3, double, Vector3>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR3);
register_op<OperatorEvaluatorMul<Vector3, double, Vector3i>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorMul<Vector4, double, Vector4>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR4);
+ register_op<OperatorEvaluatorMul<Vector4, double, Vector4i>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR4I);
register_op<OperatorEvaluatorMul<Vector2, Vector2, Vector2>>(Variant::OP_MULTIPLY, Variant::VECTOR2, Variant::VECTOR2);
register_op<OperatorEvaluatorMul<Vector2, Vector2, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR2, Variant::INT);
@@ -236,6 +308,14 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector3i, Vector3i, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::INT);
register_op<OperatorEvaluatorMul<Vector3, Vector3i, double>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::FLOAT);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4, Vector4>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::INT);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4, double>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::FLOAT);
+
+ register_op<OperatorEvaluatorMul<Vector4i, Vector4i, Vector4i>>(Variant::OP_MULTIPLY, Variant::VECTOR4I, Variant::VECTOR4I);
+ register_op<OperatorEvaluatorMul<Vector4i, Vector4i, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR4I, Variant::INT);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4i, double>>(Variant::OP_MULTIPLY, Variant::VECTOR4I, Variant::FLOAT);
+
register_op<OperatorEvaluatorMul<Quaternion, Quaternion, Quaternion>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorMul<Quaternion, Quaternion, int64_t>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::INT);
register_op<OperatorEvaluatorMul<Quaternion, Quaternion, double>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::FLOAT);
@@ -264,6 +344,11 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorXForm<Vector<Vector3>, Transform3D, Vector<Vector3>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::PACKED_VECTOR3_ARRAY);
register_op<OperatorEvaluatorXFormInv<Vector<Vector3>, Vector<Vector3>, Transform3D>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR3_ARRAY, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorXForm<Vector4, Projection, Vector4>>(Variant::OP_MULTIPLY, Variant::PROJECTION, Variant::VECTOR4);
+ register_op<OperatorEvaluatorXFormInv<Vector4, Vector4, Projection>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::PROJECTION);
+
+ register_op<OperatorEvaluatorMul<Projection, Projection, Projection>>(Variant::OP_MULTIPLY, Variant::PROJECTION, Variant::PROJECTION);
+
register_op<OperatorEvaluatorMul<Basis, Basis, Basis>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::BASIS);
register_op<OperatorEvaluatorMul<Basis, Basis, int64_t>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::INT);
register_op<OperatorEvaluatorMul<Basis, Basis, double>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::FLOAT);
@@ -309,6 +394,14 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorDivNZ<Vector3, Vector3i, double>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::FLOAT);
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::INT);
+ register_op<OperatorEvaluatorDiv<Vector4, Vector4, Vector4>>(Variant::OP_DIVIDE, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorDiv<Vector4, Vector4, double>>(Variant::OP_DIVIDE, Variant::VECTOR4, Variant::FLOAT);
+ register_op<OperatorEvaluatorDiv<Vector4, Vector4, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR4, Variant::INT);
+
+ register_op<OperatorEvaluatorDivNZ<Vector4i, Vector4i, Vector4i>>(Variant::OP_DIVIDE, Variant::VECTOR4I, Variant::VECTOR4I);
+ register_op<OperatorEvaluatorDivNZ<Vector4, Vector4i, double>>(Variant::OP_DIVIDE, Variant::VECTOR4I, Variant::FLOAT);
+ register_op<OperatorEvaluatorDivNZ<Vector4i, Vector4i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR4I, Variant::INT);
+
register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, double>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::FLOAT);
register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, int64_t>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::INT);
@@ -323,6 +416,9 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, Vector3i>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::INT);
+ register_op<OperatorEvaluatorModNZ<Vector4i, Vector4i, Vector4i>>(Variant::OP_MODULE, Variant::VECTOR4I, Variant::VECTOR4I);
+ register_op<OperatorEvaluatorModNZ<Vector4i, Vector4i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR4I, Variant::INT);
+
register_op<OperatorEvaluatorStringModNil>(Variant::OP_MODULE, Variant::STRING, Variant::NIL);
register_op<OperatorEvaluatorStringModT<bool>>(Variant::OP_MODULE, Variant::STRING, Variant::BOOL);
@@ -335,12 +431,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorStringModT<Rect2i>>(Variant::OP_MODULE, Variant::STRING, Variant::RECT2I);
register_op<OperatorEvaluatorStringModT<Vector3>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR3);
register_op<OperatorEvaluatorStringModT<Vector3i>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorStringModT<Vector4>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR4);
+ register_op<OperatorEvaluatorStringModT<Vector4i>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR4I);
register_op<OperatorEvaluatorStringModT<Transform2D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorStringModT<Plane>>(Variant::OP_MODULE, Variant::STRING, Variant::PLANE);
register_op<OperatorEvaluatorStringModT<Quaternion>>(Variant::OP_MODULE, Variant::STRING, Variant::QUATERNION);
register_op<OperatorEvaluatorStringModT<::AABB>>(Variant::OP_MODULE, Variant::STRING, Variant::AABB);
register_op<OperatorEvaluatorStringModT<Basis>>(Variant::OP_MODULE, Variant::STRING, Variant::BASIS);
register_op<OperatorEvaluatorStringModT<Transform3D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorStringModT<Projection>>(Variant::OP_MODULE, Variant::STRING, Variant::PROJECTION);
register_op<OperatorEvaluatorStringModT<Color>>(Variant::OP_MODULE, Variant::STRING, Variant::COLOR);
register_op<OperatorEvaluatorStringModT<StringName>>(Variant::OP_MODULE, Variant::STRING, Variant::STRING_NAME);
@@ -372,6 +471,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNeg<Vector2i, Vector2i>>(Variant::OP_NEGATE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3, Vector3>>(Variant::OP_NEGATE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3i, Vector3i>>(Variant::OP_NEGATE, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorNeg<Vector4, Vector4>>(Variant::OP_NEGATE, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorNeg<Vector4i, Vector4i>>(Variant::OP_NEGATE, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorNeg<Quaternion, Quaternion>>(Variant::OP_NEGATE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorNeg<Plane, Plane>>(Variant::OP_NEGATE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorNeg<Color, Color>>(Variant::OP_NEGATE, Variant::COLOR, Variant::NIL);
@@ -382,6 +483,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorPos<Vector2i, Vector2i>>(Variant::OP_POSITIVE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3, Vector3>>(Variant::OP_POSITIVE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3i, Vector3i>>(Variant::OP_POSITIVE, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorPos<Vector4, Vector4>>(Variant::OP_POSITIVE, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorPos<Vector4i, Vector4i>>(Variant::OP_POSITIVE, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorPos<Quaternion, Quaternion>>(Variant::OP_POSITIVE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorPos<Plane, Plane>>(Variant::OP_POSITIVE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorPos<Color, Color>>(Variant::OP_POSITIVE, Variant::COLOR, Variant::NIL);
@@ -409,11 +512,14 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorEqual<Vector3, Vector3>>(Variant::OP_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorEqual<Vector3i, Vector3i>>(Variant::OP_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorEqual<Transform2D, Transform2D>>(Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
+ register_op<OperatorEvaluatorEqual<Vector4, Vector4>>(Variant::OP_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorEqual<Vector4i, Vector4i>>(Variant::OP_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorEqual<Plane, Plane>>(Variant::OP_EQUAL, Variant::PLANE, Variant::PLANE);
register_op<OperatorEvaluatorEqual<Quaternion, Quaternion>>(Variant::OP_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorEqual<::AABB, ::AABB>>(Variant::OP_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorEqual<Basis, Basis>>(Variant::OP_EQUAL, Variant::BASIS, Variant::BASIS);
register_op<OperatorEvaluatorEqual<Transform3D, Transform3D>>(Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorEqual<Projection, Projection>>(Variant::OP_EQUAL, Variant::PROJECTION, Variant::PROJECTION);
register_op<OperatorEvaluatorEqual<Color, Color>>(Variant::OP_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorEqual<StringName, String>>(Variant::OP_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -451,6 +557,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::RECT2I, Variant::NIL>>(Variant::OP_EQUAL, Variant::RECT2I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR3, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR3I, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR4, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR4I, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::NIL>>(Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PLANE, Variant::NIL>>(Variant::OP_EQUAL, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::QUATERNION, Variant::NIL>>(Variant::OP_EQUAL, Variant::QUATERNION, Variant::NIL);
@@ -485,6 +593,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::RECT2I>>(Variant::OP_EQUAL, Variant::NIL, Variant::RECT2I);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3I>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4I>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4I);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM2D>>(Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PLANE>>(Variant::OP_EQUAL, Variant::NIL, Variant::PLANE);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::QUATERNION>>(Variant::OP_EQUAL, Variant::NIL, Variant::QUATERNION);
@@ -522,12 +632,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNotEqual<Rect2i, Rect2i>>(Variant::OP_NOT_EQUAL, Variant::RECT2I, Variant::RECT2I);
register_op<OperatorEvaluatorNotEqual<Vector3, Vector3>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorNotEqual<Vector3i, Vector3i>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorNotEqual<Vector4, Vector4>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorNotEqual<Vector4i, Vector4i>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorNotEqual<Transform2D, Transform2D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorNotEqual<Plane, Plane>>(Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::PLANE);
register_op<OperatorEvaluatorNotEqual<Quaternion, Quaternion>>(Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorNotEqual<::AABB, ::AABB>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorNotEqual<Basis, Basis>>(Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::BASIS);
register_op<OperatorEvaluatorNotEqual<Transform3D, Transform3D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorNotEqual<Projection, Projection>>(Variant::OP_NOT_EQUAL, Variant::PROJECTION, Variant::PROJECTION);
register_op<OperatorEvaluatorNotEqual<Color, Color>>(Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorNotEqual<StringName, String>>(Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -566,6 +679,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR4, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR4I, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL);
@@ -599,6 +714,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2I);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4I);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM2D>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PLANE>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PLANE);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::QUATERNION>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::QUATERNION);
@@ -634,6 +751,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorLess<Vector2i, Vector2i>>(Variant::OP_LESS, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorLess<Vector3, Vector3>>(Variant::OP_LESS, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorLess<Vector3i, Vector3i>>(Variant::OP_LESS, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorLess<Vector4, Vector4>>(Variant::OP_LESS, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorLess<Vector4i, Vector4i>>(Variant::OP_LESS, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorLess<::RID, ::RID>>(Variant::OP_LESS, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorLess<Array, Array>>(Variant::OP_LESS, Variant::ARRAY, Variant::ARRAY);
@@ -647,6 +766,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorLessEqual<Vector2i, Vector2i>>(Variant::OP_LESS_EQUAL, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorLessEqual<Vector3, Vector3>>(Variant::OP_LESS_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorLessEqual<Vector3i, Vector3i>>(Variant::OP_LESS_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorLessEqual<Vector4, Vector4>>(Variant::OP_LESS_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorLessEqual<Vector4i, Vector4i>>(Variant::OP_LESS_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorLessEqual<::RID, ::RID>>(Variant::OP_LESS_EQUAL, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorLessEqual<Array, Array>>(Variant::OP_LESS_EQUAL, Variant::ARRAY, Variant::ARRAY);
@@ -661,6 +782,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorGreater<Vector2i, Vector2i>>(Variant::OP_GREATER, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorGreater<Vector3, Vector3>>(Variant::OP_GREATER, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorGreater<Vector3i, Vector3i>>(Variant::OP_GREATER, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorGreater<Vector4, Vector4>>(Variant::OP_GREATER, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorGreater<Vector4i, Vector4i>>(Variant::OP_GREATER, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorGreater<::RID, ::RID>>(Variant::OP_GREATER, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorGreater<Array, Array>>(Variant::OP_GREATER, Variant::ARRAY, Variant::ARRAY);
@@ -674,6 +797,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorGreaterEqual<Vector2i, Vector2i>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorGreaterEqual<Vector3, Vector3>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorGreaterEqual<Vector3i, Vector3i>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorGreaterEqual<Vector4, Vector4>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorGreaterEqual<Vector4i, Vector4i>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorGreaterEqual<::RID, ::RID>>(Variant::OP_GREATER_EQUAL, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorGreaterEqual<Array, Array>>(Variant::OP_GREATER_EQUAL, Variant::ARRAY, Variant::ARRAY);
@@ -788,12 +913,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInDictionaryHas<Rect2i>>(Variant::OP_IN, Variant::RECT2I, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Vector3>>(Variant::OP_IN, Variant::VECTOR3, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Vector3i>>(Variant::OP_IN, Variant::VECTOR3I, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Vector4>>(Variant::OP_IN, Variant::VECTOR4, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Vector4i>>(Variant::OP_IN, Variant::VECTOR4I, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Transform2D>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Plane>>(Variant::OP_IN, Variant::PLANE, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Quaternion>>(Variant::OP_IN, Variant::QUATERNION, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<::AABB>>(Variant::OP_IN, Variant::AABB, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Basis>>(Variant::OP_IN, Variant::BASIS, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Transform3D>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Projection>>(Variant::OP_IN, Variant::PROJECTION, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Color>>(Variant::OP_IN, Variant::COLOR, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<StringName>>(Variant::OP_IN, Variant::STRING_NAME, Variant::DICTIONARY);
@@ -825,12 +953,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInArrayFind<Rect2i, Array>>(Variant::OP_IN, Variant::RECT2I, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Vector3, Array>>(Variant::OP_IN, Variant::VECTOR3, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Vector3i, Array>>(Variant::OP_IN, Variant::VECTOR3I, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Vector4, Array>>(Variant::OP_IN, Variant::VECTOR4, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Vector4i, Array>>(Variant::OP_IN, Variant::VECTOR4I, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Transform2D, Array>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Plane, Array>>(Variant::OP_IN, Variant::PLANE, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Quaternion, Array>>(Variant::OP_IN, Variant::QUATERNION, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<::AABB, Array>>(Variant::OP_IN, Variant::AABB, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Basis, Array>>(Variant::OP_IN, Variant::BASIS, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Transform3D, Array>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Projection, Array>>(Variant::OP_IN, Variant::PROJECTION, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Color, Array>>(Variant::OP_IN, Variant::COLOR, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<StringName, Array>>(Variant::OP_IN, Variant::STRING_NAME, Variant::ARRAY);
diff --git a/core/variant/variant_op.h b/core/variant/variant_op.h
index 3e9bae1078..ec1ce67445 100644
--- a/core/variant/variant_op.h
+++ b/core/variant/variant_op.h
@@ -234,6 +234,30 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; }
};
+template <>
+class OperatorEvaluatorDivNZ<Vector4i, Vector4i, Vector4i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const Vector4i &b = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0 || b.z == 0 || b.w == 0)) {
+ r_valid = false;
+ *r_ret = "Division by zero error";
+ return;
+ }
+ *r_ret = a / b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector4i>::change(r_ret);
+ *VariantGetInternalPtr<Vector4i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector4i>::get_ptr(left) / *VariantGetInternalPtr<Vector4i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4i>::encode(PtrToArg<Vector4i>::convert(left) / PtrToArg<Vector4i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4i>::VARIANT_TYPE; }
+};
+
template <class R, class A, class B>
class OperatorEvaluatorMod {
public:
@@ -323,6 +347,30 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; }
};
+template <>
+class OperatorEvaluatorModNZ<Vector4i, Vector4i, Vector4i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const Vector4i &b = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0 || b.z == 0 || b.w == 0)) {
+ r_valid = false;
+ *r_ret = "Module by zero error";
+ return;
+ }
+ *r_ret = a % b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector4i>::change(r_ret);
+ *VariantGetInternalPtr<Vector4i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector4i>::get_ptr(left) % *VariantGetInternalPtr<Vector4i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4i>::encode(PtrToArg<Vector4i>::convert(left) % PtrToArg<Vector4i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4i>::VARIANT_TYPE; }
+};
+
template <class R, class A>
class OperatorEvaluatorNeg {
public:
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 259ca8a60d..1df5fa969e 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -649,6 +649,32 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Vector3i(args[0], args[1], args[2]);
+ } else if (id == "Vector4") {
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
+ if (err) {
+ return err;
+ }
+
+ if (args.size() != 4) {
+ r_err_str = "Expected 4 arguments for constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ value = Vector4(args[0], args[1], args[2], args[3]);
+ } else if (id == "Vector4i") {
+ Vector<int32_t> args;
+ Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str);
+ if (err) {
+ return err;
+ }
+
+ if (args.size() != 4) {
+ r_err_str = "Expected 4 arguments for constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ value = Vector4i(args[0], args[1], args[2], args[3]);
} else if (id == "Transform2D" || id == "Matrix32") { //compatibility
Vector<real_t> args;
Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
@@ -731,6 +757,19 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Transform3D(Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]), Vector3(args[9], args[10], args[11]));
+ } else if (id == "Projection") { // "Transform" kept for compatibility with Godot <4.
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
+ if (err) {
+ return err;
+ }
+
+ if (args.size() != 16) {
+ r_err_str = "Expected 16 arguments for constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ value = Projection(Vector4(args[0], args[1], args[2], args[3]), Vector4(args[4], args[5], args[6], args[7]), Vector4(args[8], args[9], args[10], args[11]), Vector4(args[12], args[13], args[14], args[15]));
} else if (id == "Color") {
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
@@ -1534,6 +1573,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
Vector3i v = p_variant;
p_store_string_func(p_store_string_ud, "Vector3i(" + itos(v.x) + ", " + itos(v.y) + ", " + itos(v.z) + ")");
} break;
+ case Variant::VECTOR4: {
+ Vector4 v = p_variant;
+ p_store_string_func(p_store_string_ud, "Vector4(" + rtos_fix(v.x) + ", " + rtos_fix(v.y) + ", " + rtos_fix(v.z) + ")");
+ } break;
+ case Variant::VECTOR4I: {
+ Vector4i v = p_variant;
+ p_store_string_func(p_store_string_ud, "Vector4i(" + itos(v.x) + ", " + itos(v.y) + ", " + itos(v.z) + ")");
+ } break;
case Variant::PLANE: {
Plane p = p_variant;
p_store_string_func(p_store_string_ud, "Plane(" + rtos_fix(p.normal.x) + ", " + rtos_fix(p.normal.y) + ", " + rtos_fix(p.normal.z) + ", " + rtos_fix(p.d) + ")");
@@ -1596,6 +1643,20 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, s + ")");
} break;
+ case Variant::PROJECTION: {
+ String s = "Projection(";
+ Projection t = p_variant;
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ if (i != 0 || j != 0) {
+ s += ", ";
+ }
+ s += rtos_fix(t.matrix[i][j]);
+ }
+ }
+
+ p_store_string_func(p_store_string_ud, s + ")");
+ } break;
// misc types
case Variant::COLOR: {
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index 3839da495f..57b953f7f0 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -77,6 +77,16 @@ void register_named_setters_getters() {
REGISTER_MEMBER(Vector3i, y);
REGISTER_MEMBER(Vector3i, z);
+ REGISTER_MEMBER(Vector4, x);
+ REGISTER_MEMBER(Vector4, y);
+ REGISTER_MEMBER(Vector4, z);
+ REGISTER_MEMBER(Vector4, w);
+
+ REGISTER_MEMBER(Vector4i, x);
+ REGISTER_MEMBER(Vector4i, y);
+ REGISTER_MEMBER(Vector4i, z);
+ REGISTER_MEMBER(Vector4i, w);
+
REGISTER_MEMBER(Rect2, position);
REGISTER_MEMBER(Rect2, size);
REGISTER_MEMBER(Rect2, end);
@@ -111,6 +121,11 @@ void register_named_setters_getters() {
REGISTER_MEMBER(Transform3D, basis);
REGISTER_MEMBER(Transform3D, origin);
+ REGISTER_MEMBER(Projection, x);
+ REGISTER_MEMBER(Projection, y);
+ REGISTER_MEMBER(Projection, z);
+ REGISTER_MEMBER(Projection, w);
+
REGISTER_MEMBER(Color, r);
REGISTER_MEMBER(Color, g);
REGISTER_MEMBER(Color, b);
@@ -804,11 +819,14 @@ INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2, double, real_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2i, int64_t, int32_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3, double, real_t, 3)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3i, int64_t, int32_t, 3)
+INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector4, double, real_t, 4)
+INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector4i, int64_t, int32_t, 4)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quaternion, double, real_t, 4)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Color, double, float, 4)
INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Transform2D, Vector2, .columns, 3)
INDEXED_SETGET_STRUCT_BULTIN_FUNC(Basis, Vector3, set_column, get_column, 3)
+INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Projection, Vector4, .matrix, 4)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedByteArray, int64_t, uint8_t)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedInt32Array, int64_t, int32_t)
@@ -867,10 +885,13 @@ void register_indexed_setters_getters() {
REGISTER_INDEXED_MEMBER(Vector2i);
REGISTER_INDEXED_MEMBER(Vector3);
REGISTER_INDEXED_MEMBER(Vector3i);
+ REGISTER_INDEXED_MEMBER(Vector4);
+ REGISTER_INDEXED_MEMBER(Vector4i);
REGISTER_INDEXED_MEMBER(Quaternion);
REGISTER_INDEXED_MEMBER(Color);
REGISTER_INDEXED_MEMBER(Transform2D);
REGISTER_INDEXED_MEMBER(Basis);
+ REGISTER_INDEXED_MEMBER(Projection);
REGISTER_INDEXED_MEMBER(PackedByteArray);
REGISTER_INDEXED_MEMBER(PackedInt32Array);
diff --git a/core/variant/variant_setget.h b/core/variant/variant_setget.h
index bc4dc4b408..570277dc7a 100644
--- a/core/variant/variant_setget.h
+++ b/core/variant/variant_setget.h
@@ -281,6 +281,16 @@ SETGET_NUMBER_STRUCT(Vector3i, int64_t, x)
SETGET_NUMBER_STRUCT(Vector3i, int64_t, y)
SETGET_NUMBER_STRUCT(Vector3i, int64_t, z)
+SETGET_NUMBER_STRUCT(Vector4, double, x)
+SETGET_NUMBER_STRUCT(Vector4, double, y)
+SETGET_NUMBER_STRUCT(Vector4, double, z)
+SETGET_NUMBER_STRUCT(Vector4, double, w)
+
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, x)
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, y)
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, z)
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, w)
+
SETGET_STRUCT(Rect2, Vector2, position)
SETGET_STRUCT(Rect2, Vector2, size)
SETGET_STRUCT_FUNC(Rect2, Vector2, end, set_end, get_end)
@@ -315,6 +325,11 @@ SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_column, get_column, 2)
SETGET_STRUCT(Transform3D, Basis, basis)
SETGET_STRUCT(Transform3D, Vector3, origin)
+SETGET_STRUCT_CUSTOM(Projection, Vector4, x, matrix[0])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, y, matrix[1])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, z, matrix[2])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, w, matrix[3])
+
SETGET_NUMBER_STRUCT(Color, double, r)
SETGET_NUMBER_STRUCT(Color, double, g)
SETGET_NUMBER_STRUCT(Color, double, b)
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 7fabdcbc82..c1a0ad73b0 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -132,6 +132,12 @@ struct VariantUtilityFunctions {
case Variant::VECTOR3I: {
return VariantInternalAccessor<Vector3i>::get(&x).abs();
} break;
+ case Variant::VECTOR4: {
+ return VariantInternalAccessor<Vector4>::get(&x).abs();
+ } break;
+ case Variant::VECTOR4I: {
+ return VariantInternalAccessor<Vector4i>::get(&x).abs();
+ } break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
@@ -168,6 +174,12 @@ struct VariantUtilityFunctions {
case Variant::VECTOR3I: {
return VariantInternalAccessor<Vector3i>::get(&x).sign();
} break;
+ case Variant::VECTOR4: {
+ return VariantInternalAccessor<Vector4>::get(&x).sign();
+ } break;
+ case Variant::VECTOR4I: {
+ return VariantInternalAccessor<Vector4i>::get(&x).sign();
+ } break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
@@ -231,6 +243,10 @@ struct VariantUtilityFunctions {
return Math::cubic_interpolate(from, to, pre, post, weight);
}
+ static inline double bezier_interpolate(double p_start, double p_control_1, double p_control_2, double p_end, double p_t) {
+ return Math::bezier_interpolate(p_start, p_control_1, p_control_2, p_end, p_t);
+ }
+
static inline double lerp_angle(double from, double to, double weight) {
return Math::lerp_angle(from, to, weight);
}
@@ -267,6 +283,52 @@ struct VariantUtilityFunctions {
return Math::db2linear(db);
}
+ static inline Variant wrap(const Variant &p_x, const Variant &p_min, const Variant &p_max, Callable::CallError &r_error) {
+ Variant::Type x_type = p_x.get_type();
+ if (x_type != Variant::INT && x_type != Variant::FLOAT) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = x_type;
+ return Variant();
+ }
+
+ Variant::Type min_type = p_min.get_type();
+ if (min_type != Variant::INT && min_type != Variant::FLOAT) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 1;
+ r_error.expected = x_type;
+ return Variant();
+ }
+
+ Variant::Type max_type = p_max.get_type();
+ if (max_type != Variant::INT && max_type != Variant::FLOAT) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 2;
+ r_error.expected = x_type;
+ return Variant();
+ }
+
+ Variant value;
+
+ switch (x_type) {
+ case Variant::INT: {
+ if (x_type != min_type || x_type != max_type) {
+ value = wrapf((double)p_x, (double)p_min, (double)p_max);
+ } else {
+ value = wrapi((int)p_x, (int)p_min, (int)p_max);
+ }
+ } break;
+ case Variant::FLOAT: {
+ value = wrapf((double)p_x, (double)p_min, (double)p_max);
+ } break;
+ default:
+ break;
+ }
+
+ r_error.error = Callable::CallError::CALL_OK;
+ return value;
+ }
+
static inline int64_t wrapi(int64_t value, int64_t min, int64_t max) {
return Math::wrapi(value, min, max);
}
@@ -510,6 +572,22 @@ struct VariantUtilityFunctions {
r_error.error = Callable::CallError::CALL_OK;
}
+ static inline void print_rich(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ String s;
+ for (int i = 0; i < p_arg_count; i++) {
+ String os = p_args[i]->operator String();
+
+ if (i == 0) {
+ s = os;
+ } else {
+ s += os;
+ }
+ }
+
+ print_line_rich(s);
+ r_error.error = Callable::CallError::CALL_OK;
+ }
+
static inline void print_verbose(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
if (OS::get_singleton()->is_stdout_verbose()) {
String s;
@@ -1204,6 +1282,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(lerp, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(cubic_interpolate, sarray("from", "to", "pre", "post", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
+ FUNCBINDR(bezier_interpolate, sarray("start", "control_1", "control_2", "end", "t"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(lerp_angle, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(inverse_lerp, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(range_lerp, sarray("value", "istart", "istop", "ostart", "ostop"), Variant::UTILITY_FUNC_TYPE_MATH);
@@ -1216,6 +1295,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(linear2db, sarray("lin"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(db2linear, sarray("db"), Variant::UTILITY_FUNC_TYPE_MATH);
+ FUNCBINDVR3(wrap, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(wrapi, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(wrapf, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH);
@@ -1254,6 +1334,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDVARARGS(str, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDR(error_string, sarray("error"), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(print, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
+ FUNCBINDVARARGV(print_rich, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(printerr, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(printt, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(prints, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);