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-rw-r--r--core/SCsub2
-rw-r--r--core/config/engine.cpp38
-rw-r--r--core/config/engine.h7
-rw-r--r--core/config/project_settings.cpp61
-rw-r--r--core/config/project_settings.h11
-rw-r--r--core/core_bind.cpp180
-rw-r--r--core/core_bind.h23
-rw-r--r--core/core_constants.cpp13
-rw-r--r--core/debugger/engine_debugger.cpp10
-rw-r--r--core/debugger/local_debugger.cpp8
-rw-r--r--core/debugger/remote_debugger.cpp4
-rw-r--r--core/doc_data.cpp18
-rw-r--r--core/doc_data.h1
-rw-r--r--core/error/error_list.cpp98
-rw-r--r--core/error/error_list.h5
-rw-r--r--core/error/error_macros.h183
-rw-r--r--core/extension/extension_api_dump.cpp46
-rw-r--r--core/extension/gdnative_interface.cpp163
-rw-r--r--core/extension/gdnative_interface.h41
-rw-r--r--core/extension/native_extension.cpp25
-rw-r--r--core/extension/native_extension.h5
-rw-r--r--core/extension/native_extension_manager.cpp31
-rw-r--r--core/extension/native_extension_manager.h3
-rw-r--r--core/input/SCsub14
-rw-r--r--core/input/input.cpp44
-rw-r--r--core/input/input_event.cpp15
-rw-r--r--core/input/input_event.h3
-rw-r--r--core/input/input_map.cpp126
-rw-r--r--core/input/input_map.h6
-rw-r--r--core/input/shortcut.cpp132
-rw-r--r--core/input/shortcut.h (renamed from core/io/multiplayer_peer.h)61
-rw-r--r--core/io/config_file.cpp4
-rw-r--r--core/io/dir_access.cpp4
-rw-r--r--core/io/file_access_compressed.cpp2
-rw-r--r--core/io/file_access_pack.cpp8
-rw-r--r--core/io/file_access_zip.cpp2
-rw-r--r--core/io/http_client_tcp.cpp26
-rw-r--r--core/io/http_client_tcp.h1
-rw-r--r--core/io/image.cpp8
-rw-r--r--core/io/ip.cpp8
-rw-r--r--core/io/multiplayer_api.cpp1148
-rw-r--r--core/io/packet_peer.cpp46
-rw-r--r--core/io/packet_peer.h23
-rw-r--r--core/io/resource.cpp13
-rw-r--r--core/io/resource_format_binary.cpp8
-rw-r--r--core/io/resource_importer.cpp2
-rw-r--r--core/io/resource_loader.cpp90
-rw-r--r--core/io/resource_loader.h12
-rw-r--r--core/io/resource_saver.cpp35
-rw-r--r--core/io/resource_saver.h6
-rw-r--r--core/io/resource_uid.cpp20
-rw-r--r--core/io/resource_uid.h2
-rw-r--r--core/io/stream_peer.cpp57
-rw-r--r--core/io/stream_peer.h25
-rw-r--r--core/io/zip_io.cpp2
-rw-r--r--core/math/a_star.cpp96
-rw-r--r--core/math/a_star.h8
-rw-r--r--core/math/aabb.cpp4
-rw-r--r--core/math/aabb.h4
-rw-r--r--core/math/basis.cpp21
-rw-r--r--core/math/basis.h6
-rw-r--r--core/math/bvh.h2
-rw-r--r--core/math/bvh_cull.inc2
-rw-r--r--core/math/bvh_debug.inc27
-rw-r--r--core/math/bvh_split.inc16
-rw-r--r--core/math/camera_matrix.cpp4
-rw-r--r--core/math/convex_hull.cpp28
-rw-r--r--core/math/convex_hull.h2
-rw-r--r--core/math/delaunay_2d.h2
-rw-r--r--core/math/face3.cpp6
-rw-r--r--core/math/geometry_2d.h20
-rw-r--r--core/math/geometry_3d.cpp16
-rw-r--r--core/math/plane.h6
-rw-r--r--core/math/quick_hull.cpp24
-rw-r--r--core/math/rect2.h6
-rw-r--r--core/math/static_raycaster.cpp40
-rw-r--r--core/math/static_raycaster.h111
-rw-r--r--core/math/transform_2d.cpp24
-rw-r--r--core/math/transform_2d.h27
-rw-r--r--core/math/transform_3d.h2
-rw-r--r--core/math/triangle_mesh.cpp8
-rw-r--r--core/math/triangle_mesh.h6
-rw-r--r--core/math/triangulate.h2
-rw-r--r--core/math/vector2.cpp6
-rw-r--r--core/math/vector2.h1
-rw-r--r--core/math/vector3.cpp6
-rw-r--r--core/math/vector3.h1
-rw-r--r--core/multiplayer/SCsub5
-rw-r--r--core/multiplayer/multiplayer.h80
-rw-r--r--core/multiplayer/multiplayer_api.cpp668
-rw-r--r--core/multiplayer/multiplayer_api.h (renamed from core/io/multiplayer_api.h)102
-rw-r--r--core/multiplayer/multiplayer_peer.cpp (renamed from core/io/multiplayer_peer.cpp)185
-rw-r--r--core/multiplayer/multiplayer_peer.h144
-rw-r--r--core/multiplayer/multiplayer_replicator.cpp (renamed from core/io/multiplayer_replicator.cpp)350
-rw-r--r--core/multiplayer/multiplayer_replicator.h (renamed from core/io/multiplayer_replicator.h)49
-rw-r--r--core/multiplayer/rpc_manager.cpp525
-rw-r--r--core/multiplayer/rpc_manager.h89
-rw-r--r--core/object/class_db.cpp85
-rw-r--r--core/object/class_db.h71
-rw-r--r--core/object/make_virtuals.py19
-rw-r--r--core/object/message_queue.cpp12
-rw-r--r--core/object/method_bind.cpp9
-rw-r--r--core/object/method_bind.h39
-rw-r--r--core/object/object.cpp17
-rw-r--r--core/object/object.h16
-rw-r--r--core/object/ref_counted.h4
-rw-r--r--core/object/script_language.cpp4
-rw-r--r--core/object/script_language.h8
-rw-r--r--core/object/undo_redo.cpp46
-rw-r--r--core/object/undo_redo.h5
-rw-r--r--core/os/main_loop.cpp29
-rw-r--r--core/os/main_loop.h6
-rw-r--r--core/os/os.cpp26
-rw-r--r--core/os/os.h5
-rw-r--r--core/os/thread.cpp3
-rw-r--r--core/os/thread.h7
-rw-r--r--core/register_core_types.cpp20
-rw-r--r--core/string/optimized_translation.cpp15
-rw-r--r--core/string/translation.cpp35
-rw-r--r--core/string/translation.h5
-rw-r--r--core/string/ustring.cpp163
-rw-r--r--core/string/ustring.h26
-rw-r--r--core/templates/cowdata.h10
-rw-r--r--core/templates/hash_map.h18
-rw-r--r--core/templates/hashfuncs.h9
-rw-r--r--core/templates/local_vector.h2
-rw-r--r--core/templates/map.h2
-rw-r--r--core/templates/pooled_list.h14
-rw-r--r--core/templates/rid_owner.h26
-rw-r--r--core/templates/safe_list.h375
-rw-r--r--core/templates/search_array.h67
-rw-r--r--core/templates/set.h2
-rw-r--r--core/templates/vector.h10
-rw-r--r--core/typedefs.h4
-rw-r--r--core/variant/array.cpp73
-rw-r--r--core/variant/array.h3
-rw-r--r--core/variant/binder_common.h14
-rw-r--r--core/variant/callable.cpp4
-rw-r--r--core/variant/callable.h2
-rw-r--r--core/variant/callable_bind.cpp3
-rw-r--r--core/variant/method_ptrcall.h7
-rw-r--r--core/variant/native_ptr.h131
-rw-r--r--core/variant/typed_array.h10
-rw-r--r--core/variant/variant.cpp138
-rw-r--r--core/variant/variant.h1
-rw-r--r--core/variant/variant_call.cpp33
-rw-r--r--core/variant/variant_construct.cpp4
-rw-r--r--core/variant/variant_internal.h4
-rw-r--r--core/variant/variant_op.cpp149
-rw-r--r--core/variant/variant_op.h124
-rw-r--r--core/variant/variant_parser.cpp76
-rw-r--r--core/variant/variant_setget.cpp89
-rw-r--r--core/variant/variant_utility.cpp88
153 files changed, 5354 insertions, 2473 deletions
diff --git a/core/SCsub b/core/SCsub
index d9167b8f83..c12dd4e60e 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -146,6 +146,7 @@ env.core_sources += thirdparty_obj
# Godot source files
env.add_source_files(env.core_sources, "*.cpp")
+env.add_source_files(env.core_sources, "script_encryption_key.gen.cpp")
# Certificates
env.Depends(
@@ -183,6 +184,7 @@ SConscript("os/SCsub")
SConscript("math/SCsub")
SConscript("crypto/SCsub")
SConscript("io/SCsub")
+SConscript("multiplayer/SCsub")
SConscript("debugger/SCsub")
SConscript("input/SCsub")
SConscript("variant/SCsub")
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 495670bc88..dc5b3e25c6 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -111,7 +111,7 @@ Dictionary Engine::get_version_info() const {
static Array array_from_info(const char *const *info_list) {
Array arr;
for (int i = 0; info_list[i] != nullptr; i++) {
- arr.push_back(info_list[i]);
+ arr.push_back(String::utf8(info_list[i]));
}
return arr;
}
@@ -119,7 +119,7 @@ static Array array_from_info(const char *const *info_list) {
static Array array_from_info_count(const char *const *info_list, int info_count) {
Array arr;
for (int i = 0; i < info_count; i++) {
- arr.push_back(info_list[i]);
+ arr.push_back(String::utf8(info_list[i]));
}
return arr;
}
@@ -140,14 +140,14 @@ Array Engine::get_copyright_info() const {
for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index];
Dictionary component_dict;
- component_dict["name"] = cp_info.name;
+ component_dict["name"] = String::utf8(cp_info.name);
Array parts;
for (int i = 0; i < cp_info.part_count; i++) {
const ComponentCopyrightPart &cp_part = cp_info.parts[i];
Dictionary part_dict;
part_dict["files"] = array_from_info_count(cp_part.files, cp_part.file_count);
part_dict["copyright"] = array_from_info_count(cp_part.copyright_statements, cp_part.copyright_count);
- part_dict["license"] = cp_part.license;
+ part_dict["license"] = String::utf8(cp_part.license);
parts.push_back(part_dict);
}
component_dict["parts"] = parts;
@@ -199,17 +199,41 @@ bool Engine::is_printing_error_messages() const {
}
void Engine::add_singleton(const Singleton &p_singleton) {
+ ERR_FAIL_COND_MSG(singleton_ptrs.has(p_singleton.name), "Can't register singleton that already exists: " + String(p_singleton.name));
singletons.push_back(p_singleton);
singleton_ptrs[p_singleton.name] = p_singleton.ptr;
}
-Object *Engine::get_singleton_object(const String &p_name) const {
+Object *Engine::get_singleton_object(const StringName &p_name) const {
const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name);
- ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'.");
+ ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + String(p_name) + "'.");
return E->get();
}
-bool Engine::has_singleton(const String &p_name) const {
+bool Engine::is_singleton_user_created(const StringName &p_name) const {
+ ERR_FAIL_COND_V(!singleton_ptrs.has(p_name), false);
+
+ for (const Singleton &E : singletons) {
+ if (E.name == p_name && E.user_created) {
+ return true;
+ }
+ }
+
+ return false;
+}
+void Engine::remove_singleton(const StringName &p_name) {
+ ERR_FAIL_COND(!singleton_ptrs.has(p_name));
+
+ for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
+ if (E->get().name == p_name) {
+ singletons.erase(E);
+ singleton_ptrs.erase(p_name);
+ return;
+ }
+ }
+}
+
+bool Engine::has_singleton(const StringName &p_name) const {
return singleton_ptrs.has(p_name);
}
diff --git a/core/config/engine.h b/core/config/engine.h
index e6b5df2d5a..ae33acede2 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -42,6 +42,7 @@ public:
StringName name;
Object *ptr;
StringName class_name; //used for binding generation hinting
+ bool user_created = false;
Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr, const StringName &p_class_name = StringName());
};
@@ -109,8 +110,10 @@ public:
void add_singleton(const Singleton &p_singleton);
void get_singletons(List<Singleton> *p_singletons);
- bool has_singleton(const String &p_name) const;
- Object *get_singleton_object(const String &p_name) const;
+ bool has_singleton(const StringName &p_name) const;
+ Object *get_singleton_object(const StringName &p_name) const;
+ void remove_singleton(const StringName &p_name);
+ bool is_singleton_user_created(const StringName &p_name) const;
#ifdef TOOLS_ENABLED
_FORCE_INLINE_ void set_editor_hint(bool p_enabled) { editor_hint = p_enabled; }
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index c5e6c6d685..562cbbdd27 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -48,18 +48,24 @@ ProjectSettings *ProjectSettings::get_singleton() {
return singleton;
}
+String ProjectSettings::get_project_data_dir_name() const {
+ return project_data_dir_name;
+}
+
+String ProjectSettings::get_project_data_path() const {
+ return "res://" + get_project_data_dir_name();
+}
+
String ProjectSettings::get_resource_path() const {
return resource_path;
}
-const String ProjectSettings::IMPORTED_FILES_PATH("res://.godot/imported");
+String ProjectSettings::get_imported_files_path() const {
+ return get_project_data_path().plus_file("imported");
+}
String ProjectSettings::localize_path(const String &p_path) const {
- if (resource_path == "") {
- return p_path; //not initialized yet
- }
-
- if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
+ if (resource_path.is_empty() || p_path.begins_with("res://") || p_path.begins_with("user://") ||
(p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
return p_path.simplify_path();
}
@@ -256,15 +262,15 @@ void ProjectSettings::_get_property_list(List<PropertyInfo> *p_list) const {
Set<_VCSort> vclist;
- for (Map<StringName, VariantContainer>::Element *E = props.front(); E; E = E->next()) {
- const VariantContainer *v = &E->get();
+ for (const KeyValue<StringName, VariantContainer> &E : props) {
+ const VariantContainer *v = &E.value;
if (v->hide_from_editor) {
continue;
}
_VCSort vc;
- vc.name = E->key();
+ vc.name = E.key;
vc.order = v->order;
vc.type = v->variant.get_type();
if (vc.name.begins_with("input/") || vc.name.begins_with("import/") || vc.name.begins_with("export/") || vc.name.begins_with("/remap") || vc.name.begins_with("/locale") || vc.name.begins_with("/autoload")) {
@@ -322,14 +328,14 @@ bool ProjectSettings::_load_resource_pack(const String &p_pack, bool p_replace_f
void ProjectSettings::_convert_to_last_version(int p_from_version) {
if (p_from_version <= 3) {
// Converts the actions from array to dictionary (array of events to dictionary with deadzone + events)
- for (Map<StringName, ProjectSettings::VariantContainer>::Element *E = props.front(); E; E = E->next()) {
- Variant value = E->get().variant;
- if (String(E->key()).begins_with("input/") && value.get_type() == Variant::ARRAY) {
+ for (KeyValue<StringName, ProjectSettings::VariantContainer> &E : props) {
+ Variant value = E.value.variant;
+ if (String(E.key).begins_with("input/") && value.get_type() == Variant::ARRAY) {
Array array = value;
Dictionary action;
action["deadzone"] = Variant(0.5f);
action["events"] = array;
- E->get().variant = action;
+ E.value.variant = action;
}
}
}
@@ -513,6 +519,10 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
_load_settings_text(custom_settings);
}
}
+
+ // Updating the default value after the project settings have loaded.
+ project_data_dir_name = GLOBAL_GET("application/config/project_data_dir_name");
+
// Using GLOBAL_GET on every block for compressing can be slow, so assigning here.
Compression::zstd_long_distance_matching = GLOBAL_GET("compression/formats/zstd/long_distance_matching");
Compression::zstd_level = GLOBAL_GET("compression/formats/zstd/compression_level");
@@ -699,8 +709,8 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
int count = 0;
- for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
- count += E->get().size();
+ for (const KeyValue<String, List<String>> &E : props) {
+ count += E.value.size();
}
if (p_custom_features != String()) {
@@ -792,7 +802,7 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
}
file->store_string("\n");
- for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
+ for (const Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
if (E != props.front()) {
file->store_string("\n");
}
@@ -835,19 +845,19 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
Set<_VCSort> vclist;
if (p_merge_with_current) {
- for (Map<StringName, VariantContainer>::Element *G = props.front(); G; G = G->next()) {
- const VariantContainer *v = &G->get();
+ for (const KeyValue<StringName, VariantContainer> &G : props) {
+ const VariantContainer *v = &G.value;
if (v->hide_from_editor) {
continue;
}
- if (p_custom.has(G->key())) {
+ if (p_custom.has(G.key)) {
continue;
}
_VCSort vc;
- vc.name = G->key(); //*k;
+ vc.name = G.key; //*k;
vc.order = v->order;
vc.type = v->variant.get_type();
vc.flags = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE;
@@ -859,14 +869,14 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
}
}
- for (const Map<String, Variant>::Element *E = p_custom.front(); E; E = E->next()) {
+ for (const KeyValue<String, Variant> &E : p_custom) {
// Lookup global prop to store in the same order
- Map<StringName, VariantContainer>::Element *global_prop = props.find(E->key());
+ Map<StringName, VariantContainer>::Element *global_prop = props.find(E.key);
_VCSort vc;
- vc.name = E->key();
+ vc.name = E.key;
vc.order = global_prop ? global_prop->get().order : 0xFFFFFFF;
- vc.type = E->get().get_type();
+ vc.type = E.value.get_type();
vc.flags = PROPERTY_USAGE_STORAGE;
vclist.insert(vc);
}
@@ -1006,7 +1016,7 @@ bool ProjectSettings::has_custom_feature(const String &p_feature) const {
return custom_features.has(p_feature);
}
-Map<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const {
+OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const {
return autoloads;
}
@@ -1084,6 +1094,7 @@ ProjectSettings::ProjectSettings() {
custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res");
GLOBAL_DEF("application/run/disable_stdout", false);
GLOBAL_DEF("application/run/disable_stderr", false);
+ project_data_dir_name = GLOBAL_DEF_RST("application/config/project_data_dir_name", ".godot");
GLOBAL_DEF("application/config/use_custom_user_dir", false);
GLOBAL_DEF("application/config/custom_user_dir_name", "");
GLOBAL_DEF("application/config/project_settings_override", "");
diff --git a/core/config/project_settings.h b/core/config/project_settings.h
index ed8fb19fa0..82f04b94df 100644
--- a/core/config/project_settings.h
+++ b/core/config/project_settings.h
@@ -33,6 +33,7 @@
#include "core/object/class_db.h"
#include "core/os/thread_safe.h"
+#include "core/templates/ordered_hash_map.h"
#include "core/templates/set.h"
class ProjectSettings : public Object {
@@ -41,7 +42,6 @@ class ProjectSettings : public Object {
public:
typedef Map<String, Variant> CustomMap;
- static const String IMPORTED_FILES_PATH;
enum {
//properties that are not for built in values begin from this value, so builtin ones are displayed first
@@ -91,7 +91,9 @@ protected:
Set<String> custom_features;
Map<StringName, StringName> feature_overrides;
- Map<StringName, AutoloadInfo> autoloads;
+ OrderedHashMap<StringName, AutoloadInfo> autoloads;
+
+ String project_data_dir_name;
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -140,7 +142,10 @@ public:
bool property_can_revert(const String &p_name);
Variant property_get_revert(const String &p_name);
+ String get_project_data_dir_name() const;
+ String get_project_data_path() const;
String get_resource_path() const;
+ String get_imported_files_path() const;
static ProjectSettings *get_singleton();
@@ -168,7 +173,7 @@ public:
bool has_custom_feature(const String &p_feature) const;
- Map<StringName, AutoloadInfo> get_autoload_list() const;
+ OrderedHashMap<StringName, AutoloadInfo> get_autoload_list() const;
void add_autoload(const AutoloadInfo &p_autoload);
void remove_autoload(const StringName &p_autoload);
bool has_autoload(const StringName &p_autoload) const;
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index efb4b84716..e11d9ab9c1 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -286,6 +286,10 @@ String OS::get_locale() const {
return ::OS::get_singleton()->get_locale();
}
+String OS::get_locale_language() const {
+ return ::OS::get_singleton()->get_locale_language();
+}
+
String OS::get_model_name() const {
return ::OS::get_singleton()->get_model_name();
}
@@ -547,6 +551,7 @@ void OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("delay_usec", "usec"), &OS::delay_usec);
ClassDB::bind_method(D_METHOD("delay_msec", "msec"), &OS::delay_msec);
ClassDB::bind_method(D_METHOD("get_locale"), &OS::get_locale);
+ ClassDB::bind_method(D_METHOD("get_locale_language"), &OS::get_locale_language);
ClassDB::bind_method(D_METHOD("get_model_name"), &OS::get_model_name);
ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &OS::is_userfs_persistent);
@@ -1504,7 +1509,7 @@ String Directory::get_current_dir() {
Error Directory::make_dir(String p_dir) {
ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly.");
- if (!p_dir.is_rel_path()) {
+ if (!p_dir.is_relative_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
Error err = d->make_dir(p_dir);
memdelete(d);
@@ -1515,7 +1520,7 @@ Error Directory::make_dir(String p_dir) {
Error Directory::make_dir_recursive(String p_dir) {
ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly.");
- if (!p_dir.is_rel_path()) {
+ if (!p_dir.is_relative_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
Error err = d->make_dir_recursive(p_dir);
memdelete(d);
@@ -1526,7 +1531,7 @@ Error Directory::make_dir_recursive(String p_dir) {
bool Directory::file_exists(String p_file) {
ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly.");
- if (!p_file.is_rel_path()) {
+ if (!p_file.is_relative_path()) {
return FileAccess::exists(p_file);
}
@@ -1535,7 +1540,7 @@ bool Directory::file_exists(String p_file) {
bool Directory::dir_exists(String p_dir) {
ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly.");
- if (!p_dir.is_rel_path()) {
+ if (!p_dir.is_relative_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
bool exists = d->dir_exists(p_dir);
memdelete(d);
@@ -1559,7 +1564,7 @@ Error Directory::rename(String p_from, String p_to) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
ERR_FAIL_COND_V_MSG(p_from.is_empty() || p_from == "." || p_from == "..", ERR_INVALID_PARAMETER, "Invalid path to rename.");
- if (!p_from.is_rel_path()) {
+ if (!p_from.is_relative_path()) {
DirAccess *d = DirAccess::create_for_path(p_from);
ERR_FAIL_COND_V_MSG(!d->file_exists(p_from) && !d->dir_exists(p_from), ERR_DOES_NOT_EXIST, "File or directory does not exist.");
Error err = d->rename(p_from, p_to);
@@ -1573,7 +1578,7 @@ Error Directory::rename(String p_from, String p_to) {
Error Directory::remove(String p_name) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
- if (!p_name.is_rel_path()) {
+ if (!p_name.is_relative_path()) {
DirAccess *d = DirAccess::create_for_path(p_name);
Error err = d->remove(p_name);
memdelete(d);
@@ -1763,6 +1768,13 @@ void Thread::_start_func(void *ud) {
Ref<Thread> *tud = (Ref<Thread> *)ud;
Ref<Thread> t = *tud;
memdelete(tud);
+
+ Object *target_instance = t->target_callable.get_object();
+ if (!target_instance) {
+ t->running.clear();
+ ERR_FAIL_MSG(vformat("Could not call function '%s' on previously freed instance to start thread %s.", t->target_callable.get_method(), t->get_id()));
+ }
+
Callable::CallError ce;
const Variant *arg[1] = { &t->userdata };
int argc = 0;
@@ -1781,58 +1793,43 @@ void Thread::_start_func(void *ud) {
// We must check if we are in case b).
int target_param_count = 0;
int target_default_arg_count = 0;
- Ref<Script> script = t->target_instance->get_script();
+ Ref<Script> script = target_instance->get_script();
if (script.is_valid()) {
- MethodInfo mi = script->get_method_info(t->target_method);
+ MethodInfo mi = script->get_method_info(t->target_callable.get_method());
target_param_count = mi.arguments.size();
target_default_arg_count = mi.default_arguments.size();
} else {
- MethodBind *method = ClassDB::get_method(t->target_instance->get_class_name(), t->target_method);
- target_param_count = method->get_argument_count();
- target_default_arg_count = method->get_default_argument_count();
+ MethodBind *method = ClassDB::get_method(target_instance->get_class_name(), t->target_callable.get_method());
+ if (method) {
+ target_param_count = method->get_argument_count();
+ target_default_arg_count = method->get_default_argument_count();
+ }
}
if (target_param_count >= 1 && target_default_arg_count < target_param_count) {
argc = 1;
}
}
- ::Thread::set_name(t->target_method);
+ ::Thread::set_name(t->target_callable.get_method());
- t->ret = t->target_instance->call(t->target_method, arg, argc, ce);
+ t->target_callable.call(arg, argc, t->ret, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- String reason;
- switch (ce.error) {
- case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
- reason = "Invalid Argument #" + itos(ce.argument);
- } break;
- case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
- reason = "Too Many Arguments";
- } break;
- case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: {
- reason = "Too Few Arguments";
- } break;
- case Callable::CallError::CALL_ERROR_INVALID_METHOD: {
- reason = "Method Not Found";
- } break;
- default: {
- }
- }
-
- ERR_FAIL_MSG("Could not call function '" + t->target_method.operator String() + "' to start thread " + t->get_id() + ": " + reason + ".");
+ t->running.clear();
+ ERR_FAIL_MSG("Could not call function '" + t->target_callable.get_method().operator String() + "' to start thread " + t->get_id() + ": " + Variant::get_callable_error_text(t->target_callable, arg, argc, ce) + ".");
}
+
+ t->running.clear();
}
-Error Thread::start(Object *p_instance, const StringName &p_method, const Variant &p_userdata, Priority p_priority) {
- ERR_FAIL_COND_V_MSG(active.is_set(), ERR_ALREADY_IN_USE, "Thread already started.");
- ERR_FAIL_COND_V(!p_instance, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_method == StringName(), ERR_INVALID_PARAMETER);
+Error Thread::start(const Callable &p_callable, const Variant &p_userdata, Priority p_priority) {
+ ERR_FAIL_COND_V_MSG(is_started(), ERR_ALREADY_IN_USE, "Thread already started.");
+ ERR_FAIL_COND_V(p_callable.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_INDEX_V(p_priority, PRIORITY_MAX, ERR_INVALID_PARAMETER);
ret = Variant();
- target_method = p_method;
- target_instance = p_instance;
+ target_callable = p_callable;
userdata = p_userdata;
- active.set();
+ running.set();
Ref<Thread> *ud = memnew(Ref<Thread>(this));
@@ -1847,26 +1844,29 @@ String Thread::get_id() const {
return itos(thread.get_id());
}
-bool Thread::is_active() const {
- return active.is_set();
+bool Thread::is_started() const {
+ return thread.is_started();
+}
+
+bool Thread::is_alive() const {
+ return running.is_set();
}
Variant Thread::wait_to_finish() {
- ERR_FAIL_COND_V_MSG(!active.is_set(), Variant(), "Thread must be active to wait for its completion.");
+ ERR_FAIL_COND_V_MSG(!is_started(), Variant(), "Thread must have been started to wait for its completion.");
thread.wait_to_finish();
Variant r = ret;
- active.clear();
- target_method = StringName();
- target_instance = nullptr;
+ target_callable = Callable();
userdata = Variant();
return r;
}
void Thread::_bind_methods() {
- ClassDB::bind_method(D_METHOD("start", "instance", "method", "userdata", "priority"), &Thread::start, DEFVAL(Variant()), DEFVAL(PRIORITY_NORMAL));
+ ClassDB::bind_method(D_METHOD("start", "callable", "userdata", "priority"), &Thread::start, DEFVAL(Variant()), DEFVAL(PRIORITY_NORMAL));
ClassDB::bind_method(D_METHOD("get_id"), &Thread::get_id);
- ClassDB::bind_method(D_METHOD("is_active"), &Thread::is_active);
+ ClassDB::bind_method(D_METHOD("is_started"), &Thread::is_started);
+ ClassDB::bind_method(D_METHOD("is_alive"), &Thread::is_alive);
ClassDB::bind_method(D_METHOD("wait_to_finish"), &Thread::wait_to_finish);
BIND_ENUM_CONSTANT(PRIORITY_LOW);
@@ -2042,6 +2042,42 @@ StringName ClassDB::get_category(const StringName &p_node) const {
return ::ClassDB::get_category(p_node);
}
+bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const {
+ return ::ClassDB::has_enum(p_class, p_name, p_no_inheritance);
+}
+
+PackedStringArray ClassDB::get_enum_list(const StringName &p_class, bool p_no_inheritance) const {
+ List<StringName> enums;
+ ::ClassDB::get_enum_list(p_class, &enums, p_no_inheritance);
+
+ PackedStringArray ret;
+ ret.resize(enums.size());
+ int idx = 0;
+ for (const StringName &E : enums) {
+ ret.set(idx++, E);
+ }
+
+ return ret;
+}
+
+PackedStringArray ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance) const {
+ List<StringName> constants;
+ ::ClassDB::get_enum_constants(p_class, p_enum, &constants, p_no_inheritance);
+
+ PackedStringArray ret;
+ ret.resize(constants.size());
+ int idx = 0;
+ for (const StringName &E : constants) {
+ ret.set(idx++, E);
+ }
+
+ return ret;
+}
+
+StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const {
+ return ::ClassDB::get_integer_constant_enum(p_class, p_name, p_no_inheritance);
+}
+
bool ClassDB::is_class_enabled(StringName p_class) const {
return ::ClassDB::is_class_enabled(p_class);
}
@@ -2072,6 +2108,11 @@ void ClassDB::_bind_methods() {
::ClassDB::bind_method(D_METHOD("class_has_integer_constant", "class", "name"), &ClassDB::has_integer_constant);
::ClassDB::bind_method(D_METHOD("class_get_integer_constant", "class", "name"), &ClassDB::get_integer_constant);
+ ::ClassDB::bind_method(D_METHOD("class_has_enum", "class", "name", "no_inheritance"), &ClassDB::has_enum, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_get_enum_list", "class", "no_inheritance"), &ClassDB::get_enum_list, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_get_enum_constants", "class", "enum", "no_inheritance"), &ClassDB::get_enum_constants, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_get_integer_constant_enum", "class", "name", "no_inheritance"), &ClassDB::get_integer_constant_enum, DEFVAL(false));
+
::ClassDB::bind_method(D_METHOD("class_get_category", "class"), &ClassDB::get_category);
::ClassDB::bind_method(D_METHOD("is_class_enabled", "class"), &ClassDB::is_class_enabled);
}
@@ -2165,14 +2206,41 @@ bool Engine::is_in_physics_frame() const {
return ::Engine::get_singleton()->is_in_physics_frame();
}
-bool Engine::has_singleton(const String &p_name) const {
+bool Engine::has_singleton(const StringName &p_name) const {
return ::Engine::get_singleton()->has_singleton(p_name);
}
-Object *Engine::get_singleton_object(const String &p_name) const {
+Object *Engine::get_singleton_object(const StringName &p_name) const {
return ::Engine::get_singleton()->get_singleton_object(p_name);
}
+void Engine::register_singleton(const StringName &p_name, Object *p_object) {
+ ERR_FAIL_COND_MSG(has_singleton(p_name), "Singleton already registered: " + String(p_name));
+ ERR_FAIL_COND_MSG(!String(p_name).is_valid_identifier(), "Singleton name is not a valid identifier: " + p_name);
+ ::Engine::Singleton s;
+ s.class_name = p_name;
+ s.name = p_name;
+ s.ptr = p_object;
+ s.user_created = true;
+ ::Engine::get_singleton()->add_singleton(s);
+ ;
+}
+void Engine::unregister_singleton(const StringName &p_name) {
+ ERR_FAIL_COND_MSG(!has_singleton(p_name), "Attempt to remove unregisteres singleton: " + String(p_name));
+ ERR_FAIL_COND_MSG(!::Engine::get_singleton()->is_singleton_user_created(p_name), "Attempt to remove non-user created singleton: " + String(p_name));
+ ::Engine::get_singleton()->remove_singleton(p_name);
+}
+
+Vector<String> Engine::get_singleton_list() const {
+ List<::Engine::Singleton> singletons;
+ ::Engine::get_singleton()->get_singletons(&singletons);
+ Vector<String> ret;
+ for (List<::Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
+ ret.push_back(E->get().name);
+ }
+ return ret;
+}
+
void Engine::set_editor_hint(bool p_enabled) {
::Engine::get_singleton()->set_editor_hint(p_enabled);
}
@@ -2220,13 +2288,15 @@ void Engine::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_singleton", "name"), &Engine::has_singleton);
ClassDB::bind_method(D_METHOD("get_singleton", "name"), &Engine::get_singleton_object);
- ClassDB::bind_method(D_METHOD("set_editor_hint", "enabled"), &Engine::set_editor_hint);
+ ClassDB::bind_method(D_METHOD("register_singleton", "name", "instance"), &Engine::register_singleton);
+ ClassDB::bind_method(D_METHOD("unregister_singleton", "name"), &Engine::unregister_singleton);
+ ClassDB::bind_method(D_METHOD("get_singleton_list"), &Engine::get_singleton_list);
+
ClassDB::bind_method(D_METHOD("is_editor_hint"), &Engine::is_editor_hint);
ClassDB::bind_method(D_METHOD("set_print_error_messages", "enabled"), &Engine::set_print_error_messages);
ClassDB::bind_method(D_METHOD("is_printing_error_messages"), &Engine::is_printing_error_messages);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_hint"), "set_editor_hint", "is_editor_hint");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "print_error_messages"), "set_print_error_messages", "is_printing_error_messages");
ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_ticks_per_second"), "set_physics_ticks_per_second", "get_physics_ticks_per_second");
ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps");
@@ -2357,12 +2427,12 @@ Error EngineDebugger::call_capture(void *p_user, const String &p_cmd, const Arra
}
EngineDebugger::~EngineDebugger() {
- for (Map<StringName, Callable>::Element *E = captures.front(); E; E = E->next()) {
- ::EngineDebugger::unregister_message_capture(E->key());
+ for (const KeyValue<StringName, Callable> &E : captures) {
+ ::EngineDebugger::unregister_message_capture(E.key);
}
captures.clear();
- for (Map<StringName, ProfilerCallable>::Element *E = profilers.front(); E; E = E->next()) {
- ::EngineDebugger::unregister_profiler(E->key());
+ for (const KeyValue<StringName, ProfilerCallable> &E : profilers) {
+ ::EngineDebugger::unregister_profiler(E.key);
}
profilers.clear();
}
diff --git a/core/core_bind.h b/core/core_bind.h
index 1dbe49f418..4eab085dda 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -178,6 +178,7 @@ public:
Vector<String> get_cmdline_args();
String get_locale() const;
+ String get_locale_language() const;
String get_model_name() const;
@@ -537,9 +538,8 @@ class Thread : public RefCounted {
protected:
Variant ret;
Variant userdata;
- SafeFlag active;
- Object *target_instance = nullptr;
- StringName target_method;
+ SafeFlag running;
+ Callable target_callable;
::Thread thread;
static void _bind_methods();
static void _start_func(void *ud);
@@ -552,9 +552,10 @@ public:
PRIORITY_MAX
};
- Error start(Object *p_instance, const StringName &p_method, const Variant &p_userdata = Variant(), Priority p_priority = PRIORITY_NORMAL);
+ Error start(const Callable &p_callable, const Variant &p_userdata = Variant(), Priority p_priority = PRIORITY_NORMAL);
String get_id() const;
- bool is_active() const;
+ bool is_started() const;
+ bool is_alive() const;
Variant wait_to_finish();
};
@@ -592,6 +593,11 @@ public:
int get_integer_constant(const StringName &p_class, const StringName &p_name) const;
StringName get_category(const StringName &p_node) const;
+ bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
+ PackedStringArray get_enum_list(const StringName &p_class, bool p_no_inheritance = false) const;
+ PackedStringArray get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance = false) const;
+ StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
+
bool is_class_enabled(StringName p_class) const;
ClassDB() {}
@@ -639,8 +645,11 @@ public:
bool is_in_physics_frame() const;
- bool has_singleton(const String &p_name) const;
- Object *get_singleton_object(const String &p_name) const;
+ bool has_singleton(const StringName &p_name) const;
+ Object *get_singleton_object(const StringName &p_name) const;
+ void register_singleton(const StringName &p_name, Object *p_object);
+ void unregister_singleton(const StringName &p_name);
+ Vector<String> get_singleton_list() const;
void set_editor_hint(bool p_enabled);
bool is_editor_hint() const;
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index 5791f79053..b2d5a8fdf1 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -31,6 +31,7 @@
#include "core_constants.h"
#include "core/input/input_event.h"
+#include "core/multiplayer/multiplayer.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/variant/variant.h"
@@ -558,6 +559,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_PATH_VALID_TYPES);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_SAVE_FILE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_INT_IS_OBJECTID);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_INT_IS_POINTER);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ARRAY_TYPE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX);
@@ -592,6 +594,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFERRED_SET_RESOURCE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_BASIC_SETTING);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_ARRAY);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFAULT);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFAULT_INTL);
@@ -605,8 +608,18 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_VIRTUAL);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_FROM_SCRIPT);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_STATIC);
+ BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_OBJECT_CORE);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAGS_DEFAULT);
+ // rpc
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("RPC_MODE_DISABLED", Multiplayer::RPC_MODE_DISABLED);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("RPC_MODE_ANY_PEER", Multiplayer::RPC_MODE_ANY_PEER);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("RPC_MODE_AUTH", Multiplayer::RPC_MODE_AUTHORITY);
+
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TRANSFER_MODE_UNRELIABLE", Multiplayer::TRANSFER_MODE_UNRELIABLE);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TRANSFER_MODE_UNRELIABLE_ORDERED", Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TRANSFER_MODE_RELIABLE", Multiplayer::TRANSFER_MODE_RELIABLE);
+
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_NIL", Variant::NIL);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_BOOL", Variant::BOOL);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_INT", Variant::INT);
diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp
index a522b1310f..059025aa8f 100644
--- a/core/debugger/engine_debugger.cpp
+++ b/core/debugger/engine_debugger.cpp
@@ -123,8 +123,8 @@ void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks,
physics_time = USEC_TO_SEC(p_physics_ticks);
physics_frame_time = p_physics_frame_time;
// Notify tick to running profilers
- for (Map<StringName, Profiler>::Element *E = profilers.front(); E; E = E->next()) {
- Profiler &p = E->get();
+ for (KeyValue<StringName, Profiler> &E : profilers) {
+ Profiler &p = E.value;
if (!p.active || !p.tick) {
continue;
}
@@ -179,9 +179,9 @@ void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Ve
void EngineDebugger::deinitialize() {
if (singleton) {
// Stop all profilers
- for (Map<StringName, Profiler>::Element *E = profilers.front(); E; E = E->next()) {
- if (E->get().active) {
- singleton->profiler_enable(E->key(), false);
+ for (const KeyValue<StringName, Profiler> &E : profilers) {
+ if (E.value.active) {
+ singleton->profiler_enable(E.key, false);
}
}
diff --git a/core/debugger/local_debugger.cpp b/core/debugger/local_debugger.cpp
index b0b3f11424..f7e56351b0 100644
--- a/core/debugger/local_debugger.cpp
+++ b/core/debugger/local_debugger.cpp
@@ -166,8 +166,8 @@ void LocalDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
} else if (line.begins_with("set")) {
if (line.get_slice_count(" ") == 1) {
- for (Map<String, String>::Element *E = options.front(); E; E = E->next()) {
- print_line("\t" + E->key() + "=" + E->value());
+ for (const KeyValue<String, String> &E : options) {
+ print_line("\t" + E.key + "=" + E.value);
}
} else {
@@ -249,8 +249,8 @@ void LocalDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
}
print_line("Breakpoint(s): " + itos(breakpoints.size()));
- for (Map<int, Set<StringName>>::Element *E = breakpoints.front(); E; E = E->next()) {
- print_line("\t" + String(E->value().front()->get()) + ":" + itos(E->key()));
+ for (const KeyValue<int, Set<StringName>> &E : breakpoints) {
+ print_line("\t" + String(E.value.front()->get()) + ":" + itos(E.key));
}
} else {
diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp
index f865dfe102..032c7d55c0 100644
--- a/core/debugger/remote_debugger.cpp
+++ b/core/debugger/remote_debugger.cpp
@@ -179,8 +179,8 @@ public:
if (pt - last_profile_time > 100) {
last_profile_time = pt;
DebuggerMarshalls::NetworkProfilerFrame frame;
- for (Map<ObjectID, NodeInfo>::Element *E = multiplayer_node_data.front(); E; E = E->next()) {
- frame.infos.push_back(E->get());
+ for (const KeyValue<ObjectID, NodeInfo> &E : multiplayer_node_data) {
+ frame.infos.push_back(E.value);
}
multiplayer_node_data.clear();
EngineDebugger::get_singleton()->send_message("network:profile_frame", frame.serialize());
diff --git a/core/doc_data.cpp b/core/doc_data.cpp
index 45450bf97a..4b284a30aa 100644
--- a/core/doc_data.cpp
+++ b/core/doc_data.cpp
@@ -31,7 +31,14 @@
#include "doc_data.h"
void DocData::return_doc_from_retinfo(DocData::MethodDoc &p_method, const PropertyInfo &p_retinfo) {
- if (p_retinfo.type == Variant::INT && p_retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (p_retinfo.type == Variant::INT && p_retinfo.hint == PROPERTY_HINT_INT_IS_POINTER) {
+ p_method.return_type = p_retinfo.hint_string;
+ if (p_method.return_type == "") {
+ p_method.return_type = "void*";
+ } else {
+ p_method.return_type += "*";
+ }
+ } else if (p_retinfo.type == Variant::INT && p_retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
p_method.return_enum = p_retinfo.class_name;
if (p_method.return_enum.begins_with("_")) { //proxy class
p_method.return_enum = p_method.return_enum.substr(1, p_method.return_enum.length());
@@ -55,7 +62,14 @@ void DocData::return_doc_from_retinfo(DocData::MethodDoc &p_method, const Proper
void DocData::argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const PropertyInfo &p_arginfo) {
p_argument.name = p_arginfo.name;
- if (p_arginfo.type == Variant::INT && p_arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (p_arginfo.type == Variant::INT && p_arginfo.hint == PROPERTY_HINT_INT_IS_POINTER) {
+ p_argument.type = p_arginfo.hint_string;
+ if (p_argument.type == "") {
+ p_argument.type = "void*";
+ } else {
+ p_argument.type += "*";
+ }
+ } else if (p_arginfo.type == Variant::INT && p_arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
p_argument.enumeration = p_arginfo.class_name;
if (p_argument.enumeration.begins_with("_")) { //proxy class
p_argument.enumeration = p_argument.enumeration.substr(1, p_argument.enumeration.length());
diff --git a/core/doc_data.h b/core/doc_data.h
index a3011fe275..19dec71927 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -67,6 +67,7 @@ public:
String qualifiers;
String description;
Vector<ArgumentDoc> arguments;
+ Vector<int> errors_returned;
bool operator<(const MethodDoc &p_method) const {
if (name == p_method.name) {
// Must be a constructor since there is no overloading.
diff --git a/core/error/error_list.cpp b/core/error/error_list.cpp
index a8355065fe..e1e94dd65d 100644
--- a/core/error/error_list.cpp
+++ b/core/error/error_list.cpp
@@ -31,55 +31,55 @@
#include "error_list.h"
const char *error_names[] = {
- "No error",
- "Generic error",
- "Requested operation is unsupported/unavailable",
- "The object hasn't been set up properly",
- "Missing credentials for requested resource",
- "Parameter out of range",
- "Out of memory",
- "File not found",
- "Bad drive",
- "Bad path",
- "Permission denied",
- "Already in use",
- "Can't open file",
- "Can't write file",
- "Can't read file",
- "File unrecognized",
- "File corrupt",
- "Missing dependencies for file",
- "Unexpected eof",
- "Can't open resource/socket/file", // File too? What's the difference to ERR_FILE_CANT_OPEN
- "Can't create", // What can't be created,
- "Query failed", // What query,
- "Already in use",
- "Resource is locked",
- "Timeout",
- "Can't connect",
- "Can't resolve hostname", // I guessed it's the hostname here.
- "Connection error",
- "Can't acquire resource",
- "Can't fork",
- "Invalid data",
- "Invalid parameter",
- "Item already exists",
- "Item does not exist",
- "Can't read from database", // Comments say, it's full? Is that correct?
- "Can't write to database", // Is the database always full when this is raised?
- "Compilation failed",
- "Method not found",
- "Link failed",
- "Script failed",
- "Cyclic link detected",
- "Invalid declaration",
- "Duplicate symbol",
- "Parse error",
- "Resource is busy",
- "Skip error", // ???? What's this? String taken from the docs
- "Help error", // More specific?
- "Bug",
- "Printer on fire",
+ "OK", // OK
+ "Failed", // FAILED
+ "Unavailable", // ERR_UNAVAILABLE
+ "Unconfigured", // ERR_UNCONFIGURED
+ "Unauthorized", // ERR_UNAUTHORIZED
+ "Parameter out of range", // ERR_PARAMETER_RANGE_ERROR
+ "Out of memory", // ERR_OUT_OF_MEMORY
+ "File not found", // ERR_FILE_NOT_FOUND
+ "File: Bad drive", // ERR_FILE_BAD_DRIVE
+ "File: Bad path", // ERR_FILE_BAD_PATH
+ "File: Permission denied", // ERR_FILE_NO_PERMISSION
+ "File already in use", // ERR_FILE_ALREADY_IN_USE
+ "Can't open file", // ERR_FILE_CANT_OPEN
+ "Can't write file", // ERR_FILE_CANT_WRITE
+ "Can't read file", // ERR_FILE_CANT_READ
+ "File unrecognized", // ERR_FILE_UNRECOGNIZED
+ "File corrupt", // ERR_FILE_CORRUPT
+ "Missing dependencies for file", // ERR_FILE_MISSING_DEPENDENCIES
+ "End of file", // ERR_FILE_EOF
+ "Can't open", // ERR_CANT_OPEN
+ "Can't create", // ERR_CANT_CREATE
+ "Query failed", // ERR_QUERY_FAILED
+ "Already in use", // ERR_ALREADY_IN_USE
+ "Locked", // ERR_LOCKED
+ "Timeout", // ERR_TIMEOUT
+ "Can't connect", // ERR_CANT_CONNECT
+ "Can't resolve", // ERR_CANT_RESOLVE
+ "Connection error", // ERR_CONNECTION_ERROR
+ "Can't acquire resource", // ERR_CANT_ACQUIRE_RESOURCE
+ "Can't fork", // ERR_CANT_FORK
+ "Invalid data", // ERR_INVALID_DATA
+ "Invalid parameter", // ERR_INVALID_PARAMETER
+ "Already exists", // ERR_ALREADY_EXISTS
+ "Does not exist", // ERR_DOES_NOT_EXIST
+ "Can't read database", // ERR_DATABASE_CANT_READ
+ "Can't write database", // ERR_DATABASE_CANT_WRITE
+ "Compilation failed", // ERR_COMPILATION_FAILED
+ "Method not found", // ERR_METHOD_NOT_FOUND
+ "Link failed", // ERR_LINK_FAILED
+ "Script failed", // ERR_SCRIPT_FAILED
+ "Cyclic link detected", // ERR_CYCLIC_LINK
+ "Invalid declaration", // ERR_INVALID_DECLARATION
+ "Duplicate symbol", // ERR_DUPLICATE_SYMBOL
+ "Parse error", // ERR_PARSE_ERROR
+ "Busy", // ERR_BUSY
+ "Skip", // ERR_SKIP
+ "Help", // ERR_HELP
+ "Bug", // ERR_BUG
+ "Printer on fire", // ERR_PRINTER_ON_FIRE
};
static_assert(sizeof(error_names) / sizeof(*error_names) == ERR_MAX);
diff --git a/core/error/error_list.h b/core/error/error_list.h
index e7c7f10265..852825dda5 100644
--- a/core/error/error_list.h
+++ b/core/error/error_list.h
@@ -36,6 +36,11 @@
* values can be more detailed in the future.
*
* This is a generic error list, mainly for organizing a language of returning errors.
+ *
+ * Errors:
+ * - Are added to the Error enum in core/error/error_list.h
+ * - Have a description added to error_names in core/error/error_list.cpp
+ * - Are bound with BIND_CORE_ENUM_CONSTANT() in core/core_constants.cpp
*/
enum Error {
diff --git a/core/error/error_macros.h b/core/error/error_macros.h
index f909a67d55..1bed8d366b 100644
--- a/core/error/error_macros.h
+++ b/core/error/error_macros.h
@@ -89,13 +89,6 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
#define GENERATE_TRAP() __builtin_trap()
#endif
-// Used to strip debug messages in release mode
-#ifdef DEBUG_ENABLED
-#define DEBUG_STR(m_msg) m_msg
-#else
-#define DEBUG_STR(m_msg) ""
-#endif
-
/**
* Error macros.
* WARNING: These macros work in the opposite way to assert().
@@ -135,11 +128,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, prints `m_msg` and the current function returns.
*/
-#define ERR_FAIL_INDEX_MSG(m_index, m_size, m_msg) \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return; \
- } else \
+#define ERR_FAIL_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), m_msg); \
+ return; \
+ } else \
((void)0)
/**
@@ -160,11 +153,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, prints `m_msg` and the current function returns `m_retval`.
*/
-#define ERR_FAIL_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return m_retval; \
- } else \
+#define ERR_FAIL_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), m_msg); \
+ return m_retval; \
+ } else \
((void)0)
/**
@@ -189,11 +182,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, prints `m_msg` and the application crashes.
*/
-#define CRASH_BAD_INDEX_MSG(m_index, m_size, m_msg) \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg), true); \
- GENERATE_TRAP(); \
- } else \
+#define CRASH_BAD_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), m_msg, true); \
+ GENERATE_TRAP(); \
+ } else \
((void)0)
// Unsigned integer index out of bounds error macros.
@@ -216,11 +209,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, prints `m_msg` and the current function returns.
*/
-#define ERR_FAIL_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return; \
- } else \
+#define ERR_FAIL_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), m_msg); \
+ return; \
+ } else \
((void)0)
/**
@@ -241,11 +234,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, prints `m_msg` and the current function returns `m_retval`.
*/
-#define ERR_FAIL_UNSIGNED_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return m_retval; \
- } else \
+#define ERR_FAIL_UNSIGNED_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), m_msg); \
+ return m_retval; \
+ } else \
((void)0)
/**
@@ -270,11 +263,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, prints `m_msg` and the application crashes.
*/
-#define CRASH_BAD_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg), true); \
- GENERATE_TRAP(); \
- } else \
+#define CRASH_BAD_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), m_msg, true); \
+ GENERATE_TRAP(); \
+ } else \
((void)0)
// Null reference error macros.
@@ -297,11 +290,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures a pointer `m_param` is not null.
* If it is null, prints `m_msg` and the current function returns.
*/
-#define ERR_FAIL_NULL_MSG(m_param, m_msg) \
- if (unlikely(m_param == nullptr)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", DEBUG_STR(m_msg)); \
- return; \
- } else \
+#define ERR_FAIL_NULL_MSG(m_param, m_msg) \
+ if (unlikely(m_param == nullptr)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", m_msg); \
+ return; \
+ } else \
((void)0)
/**
@@ -322,11 +315,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures a pointer `m_param` is not null.
* If it is null, prints `m_msg` and the current function returns `m_retval`.
*/
-#define ERR_FAIL_NULL_V_MSG(m_param, m_retval, m_msg) \
- if (unlikely(m_param == nullptr)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", DEBUG_STR(m_msg)); \
- return m_retval; \
- } else \
+#define ERR_FAIL_NULL_V_MSG(m_param, m_retval, m_msg) \
+ if (unlikely(m_param == nullptr)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", m_msg); \
+ return m_retval; \
+ } else \
((void)0)
/**
@@ -352,11 +345,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* If checking for null use ERR_FAIL_NULL_MSG instead.
* If checking index bounds use ERR_FAIL_INDEX_MSG instead.
*/
-#define ERR_FAIL_COND_MSG(m_cond, m_msg) \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true.", DEBUG_STR(m_msg)); \
- return; \
- } else \
+#define ERR_FAIL_COND_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true.", m_msg); \
+ return; \
+ } else \
((void)0)
/**
@@ -382,11 +375,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* If checking for null use ERR_FAIL_NULL_V_MSG instead.
* If checking index bounds use ERR_FAIL_INDEX_V_MSG instead.
*/
-#define ERR_FAIL_COND_V_MSG(m_cond, m_retval, m_msg) \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Returning: " _STR(m_retval), DEBUG_STR(m_msg)); \
- return m_retval; \
- } else \
+#define ERR_FAIL_COND_V_MSG(m_cond, m_retval, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Returning: " _STR(m_retval), m_msg); \
+ return m_retval; \
+ } else \
((void)0)
/**
@@ -407,11 +400,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, prints `m_msg` and the current loop continues.
*/
-#define ERR_CONTINUE_MSG(m_cond, m_msg) \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Continuing.", DEBUG_STR(m_msg)); \
- continue; \
- } else \
+#define ERR_CONTINUE_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Continuing.", m_msg); \
+ continue; \
+ } else \
((void)0)
/**
@@ -432,11 +425,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, prints `m_msg` and the current loop breaks.
*/
-#define ERR_BREAK_MSG(m_cond, m_msg) \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Breaking.", DEBUG_STR(m_msg)); \
- break; \
- } else \
+#define ERR_BREAK_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Breaking.", m_msg); \
+ break; \
+ } else \
((void)0)
/**
@@ -461,11 +454,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, prints `m_msg` and the application crashes.
*/
-#define CRASH_COND_MSG(m_cond, m_msg) \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition \"" _STR(m_cond) "\" is true.", DEBUG_STR(m_msg)); \
- GENERATE_TRAP(); \
- } else \
+#define CRASH_COND_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition \"" _STR(m_cond) "\" is true.", m_msg); \
+ GENERATE_TRAP(); \
+ } else \
((void)0)
// Generic error macros.
@@ -490,11 +483,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
*
* Prints `m_msg`, and the current function returns.
*/
-#define ERR_FAIL_MSG(m_msg) \
- if (true) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/function failed.", DEBUG_STR(m_msg)); \
- return; \
- } else \
+#define ERR_FAIL_MSG(m_msg) \
+ if (true) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/function failed.", m_msg); \
+ return; \
+ } else \
((void)0)
/**
@@ -517,11 +510,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
*
* Prints `m_msg`, and the current function returns `m_retval`.
*/
-#define ERR_FAIL_V_MSG(m_retval, m_msg) \
- if (true) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/function failed. Returning: " _STR(m_retval), DEBUG_STR(m_msg)); \
- return m_retval; \
- } else \
+#define ERR_FAIL_V_MSG(m_retval, m_msg) \
+ if (true) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/function failed. Returning: " _STR(m_retval), m_msg); \
+ return m_retval; \
+ } else \
((void)0)
/**
@@ -590,14 +583,14 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
/**
* Warns that the current function is deprecated and prints `m_msg`.
*/
-#define WARN_DEPRECATED_MSG(m_msg) \
- if (true) { \
- static SafeFlag warning_shown; \
- if (!warning_shown.is_set()) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future.", DEBUG_STR(m_msg), ERR_HANDLER_WARNING); \
- warning_shown.set(); \
- } \
- } else \
+#define WARN_DEPRECATED_MSG(m_msg) \
+ if (true) { \
+ static SafeFlag warning_shown; \
+ if (!warning_shown.is_set()) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future.", m_msg, ERR_HANDLER_WARNING); \
+ warning_shown.set(); \
+ } \
+ } else \
((void)0)
/**
@@ -618,11 +611,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
*
* Prints `m_msg`, and then the application crashes.
*/
-#define CRASH_NOW_MSG(m_msg) \
- if (true) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Method/function failed.", DEBUG_STR(m_msg)); \
- GENERATE_TRAP(); \
- } else \
+#define CRASH_NOW_MSG(m_msg) \
+ if (true) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Method/function failed.", m_msg); \
+ GENERATE_TRAP(); \
+ } else \
((void)0)
#endif // ERROR_MACROS_H
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index 49570cd1c1..03b2426370 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -39,6 +39,13 @@
#ifdef TOOLS_ENABLED
static String get_type_name(const PropertyInfo &p_info) {
+ if (p_info.type == Variant::INT && (p_info.hint == PROPERTY_HINT_INT_IS_POINTER)) {
+ if (p_info.hint_string == "") {
+ return "void*";
+ } else {
+ return p_info.hint_string + "*";
+ }
+ }
if (p_info.type == Variant::INT && (p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM)) {
return String("enum::") + String(p_info.class_name);
}
@@ -346,11 +353,11 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
api_dump["global_constants"] = constants;
Array enums;
- for (Map<String, List<Pair<String, int>>>::Element *E = enum_list.front(); E; E = E->next()) {
+ for (const KeyValue<String, List<Pair<String, int>>> &E : enum_list) {
Dictionary d1;
- d1["name"] = E->key();
+ d1["name"] = E.key;
Array values;
- for (const Pair<String, int> &F : E->get()) {
+ for (const Pair<String, int> &F : E.value) {
Dictionary d2;
d2["name"] = F.first;
d2["value"] = F.second;
@@ -653,7 +660,7 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
ClassDB::get_method_list(class_name, &method_list, true);
for (const MethodInfo &F : method_list) {
StringName method_name = F.name;
- if (F.flags & METHOD_FLAG_VIRTUAL) {
+ if ((F.flags & METHOD_FLAG_VIRTUAL) && !(F.flags & METHOD_FLAG_OBJECT_CORE)) {
//virtual method
const MethodInfo &mi = F;
Dictionary d2;
@@ -831,6 +838,37 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
}
}
+ {
+ Array native_structures;
+
+ // AudioStream structures
+ {
+ Dictionary d;
+ d["name"] = "AudioFrame";
+ d["format"] = "float left,float right";
+
+ native_structures.push_back(d);
+ }
+
+ // TextServer structures
+ {
+ Dictionary d;
+ d["name"] = "Glyph";
+ d["format"] = "int start,int end,uint8_t count,uint8_t repeat,uint16_t flags,float x_off,float y_off,float advance,RID font_rid,int font_size,int32_t index";
+
+ native_structures.push_back(d);
+ }
+ {
+ Dictionary d;
+ d["name"] = "CaretInfo";
+ d["format"] = "Rect2 leading_caret,Rect2 trailing_caret,TextServer::Direction leading_direction,TextServer::Direction trailing_direction";
+
+ native_structures.push_back(d);
+ }
+
+ api_dump["native_structures"] = native_structures;
+ }
+
return api_dump;
}
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp
index de107b4156..ff09b0b86c 100644
--- a/core/extension/gdnative_interface.cpp
+++ b/core/extension/gdnative_interface.cpp
@@ -661,6 +661,128 @@ static const char32_t *gdnative_string_operator_index_const(const GDNativeString
return &self->ptr()[p_index];
}
+/* Packed array functions */
+
+static uint8_t *gdnative_packed_byte_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedByteArray *self = (PackedByteArray *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptrw()[p_index];
+}
+
+static const uint8_t *gdnative_packed_byte_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedByteArray *self = (const PackedByteArray *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptr()[p_index];
+}
+
+static GDNativeTypePtr gdnative_packed_color_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedColorArray *self = (PackedColorArray *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self->ptrw()[p_index];
+}
+
+static GDNativeTypePtr gdnative_packed_color_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedColorArray *self = (const PackedColorArray *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self->ptr()[p_index];
+}
+
+static float *gdnative_packed_float32_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedFloat32Array *self = (PackedFloat32Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptrw()[p_index];
+}
+
+static const float *gdnative_packed_float32_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedFloat32Array *self = (const PackedFloat32Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptr()[p_index];
+}
+
+static double *gdnative_packed_float64_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedFloat64Array *self = (PackedFloat64Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptrw()[p_index];
+}
+
+static const double *gdnative_packed_float64_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedFloat64Array *self = (const PackedFloat64Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptr()[p_index];
+}
+
+static int32_t *gdnative_packed_int32_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedInt32Array *self = (PackedInt32Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptrw()[p_index];
+}
+
+static const int32_t *gdnative_packed_int32_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedInt32Array *self = (const PackedInt32Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptr()[p_index];
+}
+
+static int64_t *gdnative_packed_int64_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedInt64Array *self = (PackedInt64Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptrw()[p_index];
+}
+
+static const int64_t *gdnative_packed_int64_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedInt64Array *self = (const PackedInt64Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return &self->ptr()[p_index];
+}
+
+static GDNativeStringPtr gdnative_packed_string_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedStringArray *self = (PackedStringArray *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeStringPtr)&self->ptrw()[p_index];
+}
+
+static GDNativeStringPtr gdnative_packed_string_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedStringArray *self = (const PackedStringArray *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeStringPtr)&self->ptr()[p_index];
+}
+
+static GDNativeTypePtr gdnative_packed_vector2_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedVector2Array *self = (PackedVector2Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self->ptrw()[p_index];
+}
+
+static GDNativeTypePtr gdnative_packed_vector2_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedVector2Array *self = (const PackedVector2Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self->ptr()[p_index];
+}
+
+static GDNativeTypePtr gdnative_packed_vector3_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ PackedVector3Array *self = (PackedVector3Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self->ptrw()[p_index];
+}
+
+static GDNativeTypePtr gdnative_packed_vector3_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const PackedVector3Array *self = (const PackedVector3Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self->ptr()[p_index];
+}
+
+static GDNativeVariantPtr gdnative_array_operator_index(GDNativeTypePtr p_self, GDNativeInt p_index) {
+ Array *self = (Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self[p_index];
+}
+
+static GDNativeVariantPtr gdnative_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) {
+ const Array *self = (const Array *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->size(), nullptr);
+ return (GDNativeTypePtr)&self[p_index];
+}
+
/* OBJECT API */
static void gdnative_object_method_bind_call(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error) {
@@ -732,14 +854,21 @@ static GDNativeMethodBindPtr gdnative_classdb_get_method_bind(const char *p_clas
return (GDNativeMethodBindPtr)mb;
}
-static GDNativeClassConstructor gdnative_classdb_get_constructor(const char *p_classname) {
+static GDNativeClassConstructor gdnative_classdb_get_constructor(const char *p_classname, GDNativeExtensionPtr *r_extension) {
ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(StringName(p_classname));
if (class_info) {
+ if (r_extension) {
+ *r_extension = class_info->native_extension;
+ }
return (GDNativeClassConstructor)class_info->creation_func;
}
return nullptr;
}
+static GDNativeObjectPtr gdnative_classdb_construct_object(GDNativeClassConstructor p_constructor, GDNativeExtensionPtr p_extension) {
+ return (GDNativeObjectPtr)ClassDB::construct_object((Object * (*)()) p_constructor, (ObjectNativeExtension *)p_extension);
+}
+
static void *gdnative_classdb_get_class_tag(const char *p_classname) {
ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(p_classname);
return class_info ? class_info->class_ptr : nullptr;
@@ -843,6 +972,35 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
gdni.string_operator_index = gdnative_string_operator_index;
gdni.string_operator_index_const = gdnative_string_operator_index_const;
+ /* Packed array functions */
+
+ gdni.packed_byte_array_operator_index = gdnative_packed_byte_array_operator_index;
+ gdni.packed_byte_array_operator_index_const = gdnative_packed_byte_array_operator_index_const;
+
+ gdni.packed_color_array_operator_index = gdnative_packed_color_array_operator_index;
+ gdni.packed_color_array_operator_index_const = gdnative_packed_color_array_operator_index_const;
+
+ gdni.packed_float32_array_operator_index = gdnative_packed_float32_array_operator_index;
+ gdni.packed_float32_array_operator_index_const = gdnative_packed_float32_array_operator_index_const;
+ gdni.packed_float64_array_operator_index = gdnative_packed_float64_array_operator_index;
+ gdni.packed_float64_array_operator_index_const = gdnative_packed_float64_array_operator_index_const;
+
+ gdni.packed_int32_array_operator_index = gdnative_packed_int32_array_operator_index;
+ gdni.packed_int32_array_operator_index_const = gdnative_packed_int32_array_operator_index_const;
+ gdni.packed_int64_array_operator_index = gdnative_packed_int64_array_operator_index;
+ gdni.packed_int64_array_operator_index_const = gdnative_packed_int64_array_operator_index_const;
+
+ gdni.packed_string_array_operator_index = gdnative_packed_string_array_operator_index;
+ gdni.packed_string_array_operator_index_const = gdnative_packed_string_array_operator_index_const;
+
+ gdni.packed_vector2_array_operator_index = gdnative_packed_vector2_array_operator_index;
+ gdni.packed_vector2_array_operator_index_const = gdnative_packed_vector2_array_operator_index_const;
+ gdni.packed_vector3_array_operator_index = gdnative_packed_vector3_array_operator_index;
+ gdni.packed_vector3_array_operator_index_const = gdnative_packed_vector3_array_operator_index_const;
+
+ gdni.array_operator_index = gdnative_array_operator_index;
+ gdni.array_operator_index_const = gdnative_array_operator_index_const;
+
/* OBJECT */
gdni.object_method_bind_call = gdnative_object_method_bind_call;
@@ -859,6 +1017,7 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
/* CLASSDB */
gdni.classdb_get_constructor = gdnative_classdb_get_constructor;
+ gdni.classdb_construct_object = gdnative_classdb_construct_object;
gdni.classdb_get_method_bind = gdnative_classdb_get_method_bind;
gdni.classdb_get_class_tag = gdnative_classdb_get_class_tag;
@@ -869,6 +1028,8 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
gdni.classdb_register_extension_class_method = nullptr;
gdni.classdb_register_extension_class_integer_constant = nullptr;
gdni.classdb_register_extension_class_property = nullptr;
+ gdni.classdb_register_extension_class_property_group = nullptr;
+ gdni.classdb_register_extension_class_property_subgroup = nullptr;
gdni.classdb_register_extension_class_signal = nullptr;
gdni.classdb_unregister_extension_class = nullptr;
}
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
index 3a5b04429c..8f8cb5a3e0 100644
--- a/core/extension/gdnative_interface.h
+++ b/core/extension/gdnative_interface.h
@@ -137,6 +137,7 @@ typedef void *GDNativeStringNamePtr;
typedef void *GDNativeStringPtr;
typedef void *GDNativeObjectPtr;
typedef void *GDNativeTypePtr;
+typedef void *GDNativeExtensionPtr;
typedef void *GDNativeMethodBindPtr;
typedef int64_t GDNativeInt;
typedef uint8_t GDNativeBool;
@@ -181,11 +182,11 @@ typedef void *(*GDNativeInstanceBindingCreateCallback)(void *p_token, void *p_in
typedef void (*GDNativeInstanceBindingFreeCallback)(void *p_token, void *p_instance, void *p_binding);
typedef GDNativeBool (*GDNativeInstanceBindingReferenceCallback)(void *p_token, void *p_binding, GDNativeBool p_reference);
-struct GDNativeInstanceBindingCallbacks {
+typedef struct {
GDNativeInstanceBindingCreateCallback create_callback;
GDNativeInstanceBindingFreeCallback free_callback;
GDNativeInstanceBindingReferenceCallback reference_callback;
-};
+} GDNativeInstanceBindingCallbacks;
/* EXTENSION CLASSES */
@@ -387,6 +388,35 @@ typedef struct {
char32_t *(*string_operator_index)(GDNativeStringPtr p_self, GDNativeInt p_index);
const char32_t *(*string_operator_index_const)(const GDNativeStringPtr p_self, GDNativeInt p_index);
+ /* Packed array functions */
+
+ uint8_t *(*packed_byte_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedByteArray
+ const uint8_t *(*packed_byte_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedByteArray
+
+ GDNativeTypePtr (*packed_color_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedColorArray, returns Color ptr
+ GDNativeTypePtr (*packed_color_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedColorArray, returns Color ptr
+
+ float *(*packed_float32_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat32Array
+ const float *(*packed_float32_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat32Array
+ double *(*packed_float64_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat64Array
+ const double *(*packed_float64_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat64Array
+
+ int32_t *(*packed_int32_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array
+ const int32_t *(*packed_int32_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array
+ int64_t *(*packed_int64_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array
+ const int64_t *(*packed_int64_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array
+
+ GDNativeStringPtr (*packed_string_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedStringArray
+ GDNativeStringPtr (*packed_string_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedStringArray
+
+ GDNativeTypePtr (*packed_vector2_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector2Array, returns Vector2 ptr
+ GDNativeTypePtr (*packed_vector2_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector2Array, returns Vector2 ptr
+ GDNativeTypePtr (*packed_vector3_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector3Array, returns Vector3 ptr
+ GDNativeTypePtr (*packed_vector3_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector3Array, returns Vector3 ptr
+
+ GDNativeVariantPtr (*array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be an Array ptr
+ GDNativeVariantPtr (*array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be an Array ptr
+
/* OBJECT */
void (*object_method_bind_call)(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_ret, GDNativeCallError *r_error);
@@ -402,7 +432,8 @@ typedef struct {
/* CLASSDB */
- GDNativeClassConstructor (*classdb_get_constructor)(const char *p_classname);
+ GDNativeClassConstructor (*classdb_get_constructor)(const char *p_classname, GDNativeExtensionPtr *r_extension);
+ GDNativeObjectPtr (*classdb_construct_object)(GDNativeClassConstructor p_constructor, GDNativeExtensionPtr p_extension);
GDNativeMethodBindPtr (*classdb_get_method_bind)(const char *p_classname, const char *p_methodname, GDNativeInt p_hash);
void *(*classdb_get_class_tag)(const char *p_classname);
@@ -412,6 +443,8 @@ typedef struct {
void (*classdb_register_extension_class_method)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
void (*classdb_register_extension_class_property)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
+ void (*classdb_register_extension_class_property_group)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_group_name, const char *p_prefix);
+ void (*classdb_register_extension_class_property_subgroup)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
void (*classdb_register_extension_class_signal)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
void (*classdb_unregister_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name); /* Unregistering a parent class before a class that inherits it will result in failure. Inheritors must be unregistered first. */
} GDNativeInterface;
@@ -423,6 +456,8 @@ typedef enum {
GDNATIVE_INITIALIZATION_SERVERS,
GDNATIVE_INITIALIZATION_SCENE,
GDNATIVE_INITIALIZATION_EDITOR,
+ GDNATIVE_INITIALIZATION_DRIVER,
+ GDNATIVE_MAX_INITIALIZATION_LEVEL,
} GDNativeInitializationLevel;
typedef struct {
diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp
index 0556c9c84d..a6b0a708c3 100644
--- a/core/extension/native_extension.cpp
+++ b/core/extension/native_extension.cpp
@@ -35,6 +35,10 @@
#include "core/object/method_bind.h"
#include "core/os/os.h"
+String NativeExtension::get_extension_list_config_file() {
+ return ProjectSettings::get_singleton()->get_project_data_path().plus_file("extension_list.cfg");
+}
+
class NativeExtensionMethodBind : public MethodBind {
GDNativeExtensionClassMethodCall call_func;
GDNativeExtensionClassMethodPtrCall ptrcall_func;
@@ -182,6 +186,7 @@ void NativeExtension::_register_extension_class_integer_constant(const GDNativeE
ClassDB::bind_integer_constant(class_name, p_enum_name, p_constant_name, p_constant_value);
}
+
void NativeExtension::_register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter) {
NativeExtension *self = (NativeExtension *)p_library;
@@ -200,6 +205,24 @@ void NativeExtension::_register_extension_class_property(const GDNativeExtension
ClassDB::add_property(class_name, pinfo, p_setter, p_getter);
}
+void NativeExtension::_register_extension_class_property_group(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_group_name, const char *p_prefix) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property group '" + String(p_group_name) + "' for unexisting class '" + class_name + "'.");
+
+ ClassDB::add_property_group(class_name, p_group_name, p_prefix);
+}
+
+void NativeExtension::_register_extension_class_property_subgroup(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property subgroup '" + String(p_subgroup_name) + "' for unexisting class '" + class_name + "'.");
+
+ ClassDB::add_property_subgroup(class_name, p_subgroup_name, p_prefix);
+}
+
void NativeExtension::_register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count) {
NativeExtension *self = (NativeExtension *)p_library;
@@ -323,6 +346,8 @@ void NativeExtension::initialize_native_extensions() {
gdnative_interface.classdb_register_extension_class_method = _register_extension_class_method;
gdnative_interface.classdb_register_extension_class_integer_constant = _register_extension_class_integer_constant;
gdnative_interface.classdb_register_extension_class_property = _register_extension_class_property;
+ gdnative_interface.classdb_register_extension_class_property_group = _register_extension_class_property_group;
+ gdnative_interface.classdb_register_extension_class_property_subgroup = _register_extension_class_property_subgroup;
gdnative_interface.classdb_register_extension_class_signal = _register_extension_class_signal;
gdnative_interface.classdb_unregister_extension_class = _unregister_extension_class;
}
diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h
index a961b21cc9..f7f235d8fc 100644
--- a/core/extension/native_extension.h
+++ b/core/extension/native_extension.h
@@ -50,6 +50,8 @@ class NativeExtension : public Resource {
static void _register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
static void _register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
+ static void _register_extension_class_property_group(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_group_name, const char *p_prefix);
+ static void _register_extension_class_property_subgroup(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
static void _register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
static void _unregister_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name);
@@ -60,6 +62,8 @@ protected:
static void _bind_methods();
public:
+ static String get_extension_list_config_file();
+
Error open_library(const String &p_path, const String &p_entry_symbol);
void close_library();
@@ -68,6 +72,7 @@ public:
INITIALIZATION_LEVEL_SERVERS,
INITIALIZATION_LEVEL_SCENE,
INITIALIZATION_LEVEL_EDITOR,
+ INITIALIZATION_LEVEL_DRIVER,
};
bool is_library_open() const;
diff --git a/core/extension/native_extension_manager.cpp b/core/extension/native_extension_manager.cpp
index 7be2593845..c8755250d5 100644
--- a/core/extension/native_extension_manager.cpp
+++ b/core/extension/native_extension_manager.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "native_extension_manager.h"
+#include "core/io/file_access.h"
NativeExtensionManager::LoadStatus NativeExtensionManager::load_extension(const String &p_path) {
if (native_extension_map.has(p_path)) {
@@ -76,10 +77,15 @@ NativeExtensionManager::LoadStatus NativeExtensionManager::unload_extension(cons
native_extension_map.erase(p_path);
return LOAD_STATUS_OK;
}
+
+bool NativeExtensionManager::is_extension_loaded(const String &p_path) const {
+ return native_extension_map.has(p_path);
+}
+
Vector<String> NativeExtensionManager::get_loaded_extensions() const {
Vector<String> ret;
- for (const Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.front(); E; E = E->next()) {
- ret.push_back(E->key());
+ for (const KeyValue<String, Ref<NativeExtension>> &E : native_extension_map) {
+ ret.push_back(E.key);
}
return ret;
}
@@ -91,20 +97,31 @@ Ref<NativeExtension> NativeExtensionManager::get_extension(const String &p_path)
void NativeExtensionManager::initialize_extensions(NativeExtension::InitializationLevel p_level) {
ERR_FAIL_COND(int32_t(p_level) - 1 != level);
- for (Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.front(); E; E = E->next()) {
- E->get()->initialize_library(p_level);
+ for (KeyValue<String, Ref<NativeExtension>> &E : native_extension_map) {
+ E.value->initialize_library(p_level);
}
level = p_level;
}
void NativeExtensionManager::deinitialize_extensions(NativeExtension::InitializationLevel p_level) {
ERR_FAIL_COND(int32_t(p_level) != level);
- for (Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.front(); E; E = E->next()) {
- E->get()->deinitialize_library(p_level);
+ for (KeyValue<String, Ref<NativeExtension>> &E : native_extension_map) {
+ E.value->deinitialize_library(p_level);
}
level = int32_t(p_level) - 1;
}
+void NativeExtensionManager::load_extensions() {
+ FileAccessRef f = FileAccess::open(NativeExtension::get_extension_list_config_file(), FileAccess::READ);
+ while (f && !f->eof_reached()) {
+ String s = f->get_line().strip_edges();
+ if (s != String()) {
+ LoadStatus err = load_extension(s);
+ ERR_CONTINUE_MSG(err == LOAD_STATUS_FAILED, "Error loading extension: " + s);
+ }
+ }
+}
+
NativeExtensionManager *NativeExtensionManager::get_singleton() {
return singleton;
}
@@ -112,6 +129,8 @@ void NativeExtensionManager::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_extension", "path"), &NativeExtensionManager::load_extension);
ClassDB::bind_method(D_METHOD("reload_extension", "path"), &NativeExtensionManager::reload_extension);
ClassDB::bind_method(D_METHOD("unload_extension", "path"), &NativeExtensionManager::unload_extension);
+ ClassDB::bind_method(D_METHOD("is_extension_loaded", "path"), &NativeExtensionManager::is_extension_loaded);
+
ClassDB::bind_method(D_METHOD("get_loaded_extensions"), &NativeExtensionManager::get_loaded_extensions);
ClassDB::bind_method(D_METHOD("get_extension", "path"), &NativeExtensionManager::get_extension);
diff --git a/core/extension/native_extension_manager.h b/core/extension/native_extension_manager.h
index 78465bd5cf..89ccd155fe 100644
--- a/core/extension/native_extension_manager.h
+++ b/core/extension/native_extension_manager.h
@@ -55,6 +55,7 @@ public:
LoadStatus load_extension(const String &p_path);
LoadStatus reload_extension(const String &p_path);
LoadStatus unload_extension(const String &p_path);
+ bool is_extension_loaded(const String &p_path) const;
Vector<String> get_loaded_extensions() const;
Ref<NativeExtension> get_extension(const String &p_path);
@@ -63,6 +64,8 @@ public:
static NativeExtensionManager *get_singleton();
+ void load_extensions();
+
NativeExtensionManager();
};
diff --git a/core/input/SCsub b/core/input/SCsub
index 740398b266..b12bf561de 100644
--- a/core/input/SCsub
+++ b/core/input/SCsub
@@ -7,19 +7,15 @@ import input_builders
# Order matters here. Higher index controller database files write on top of lower index database files.
controller_databases = [
- "#core/input/gamecontrollerdb.txt",
- "#core/input/godotcontrollerdb.txt",
+ "gamecontrollerdb.txt",
+ "godotcontrollerdb.txt",
]
-env.Depends("#core/input/default_controller_mappings.gen.cpp", controller_databases)
-env.CommandNoCache(
- "#core/input/default_controller_mappings.gen.cpp",
+gensource = env.CommandNoCache(
+ "default_controller_mappings.gen.cpp",
controller_databases,
env.Run(input_builders.make_default_controller_mappings, "Generating default controller mappings."),
)
env.add_source_files(env.core_sources, "*.cpp")
-
-# Don't warn about duplicate entry here, we need it registered manually for first build,
-# even if later builds will pick it up twice due to above *.cpp globbing.
-env.add_source_files(env.core_sources, "#core/input/default_controller_mappings.gen.cpp", warn_duplicates=False)
+env.add_source_files(env.core_sources, gensource)
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 72563cc40a..f9a361c761 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -35,10 +35,6 @@
#include "core/input/input_map.h"
#include "core/os/os.h"
-#ifdef TOOLS_ENABLED
-#include "editor/editor_settings.h"
-#endif
-
static const char *_joy_buttons[JOY_BUTTON_SDL_MAX] = {
"a",
"b",
@@ -162,9 +158,6 @@ void Input::_bind_methods() {
}
void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
-#ifdef TOOLS_ENABLED
- const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
-
String pf = p_function;
if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" ||
pf == "is_action_just_pressed" || pf == "is_action_just_released" ||
@@ -179,10 +172,9 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S
}
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
- r_options->push_back(name.quote(quote_style));
+ r_options->push_back(name.quote());
}
}
-#endif
}
void Input::SpeedTrack::update(const Vector2 &p_delta_p) {
@@ -240,18 +232,12 @@ bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const {
}
bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const {
-#ifdef DEBUG_ENABLED
- bool has_action = InputMap::get_singleton()->has_action(p_action);
- ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
-#endif
+ ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
return action_state.has(p_action) && action_state[p_action].pressed && (p_exact ? action_state[p_action].exact : true);
}
bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) const {
-#ifdef DEBUG_ENABLED
- bool has_action = InputMap::get_singleton()->has_action(p_action);
- ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
-#endif
+ ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
const Map<StringName, Action>::Element *E = action_state.find(p_action);
if (!E) {
return false;
@@ -269,10 +255,7 @@ bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) con
}
bool Input::is_action_just_released(const StringName &p_action, bool p_exact) const {
-#ifdef DEBUG_ENABLED
- bool has_action = InputMap::get_singleton()->has_action(p_action);
- ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
-#endif
+ ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
const Map<StringName, Action>::Element *E = action_state.find(p_action);
if (!E) {
return false;
@@ -290,10 +273,7 @@ bool Input::is_action_just_released(const StringName &p_action, bool p_exact) co
}
float Input::get_action_strength(const StringName &p_action, bool p_exact) const {
-#ifdef DEBUG_ENABLED
- bool has_action = InputMap::get_singleton()->has_action(p_action);
- ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
-#endif
+ ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action));
const Map<StringName, Action>::Element *E = action_state.find(p_action);
if (!E) {
return 0.0f;
@@ -875,9 +855,9 @@ void Input::release_pressed_events() {
joy_buttons_pressed.clear();
_joy_axis.clear();
- for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) {
- if (E->get().pressed) {
- action_release(E->key());
+ for (const KeyValue<StringName, Input::Action> &E : action_state) {
+ if (E.value.pressed) {
+ action_release(E.key);
}
}
}
@@ -1334,8 +1314,8 @@ void Input::add_joy_mapping(String p_mapping, bool p_update_existing) {
if (p_update_existing) {
Vector<String> entry = p_mapping.split(",");
String uid = entry[0];
- for (Map<int, Joypad>::Element *E = joy_names.front(); E; E = E->next()) {
- Joypad &joy = E->get();
+ for (KeyValue<int, Joypad> &E : joy_names) {
+ Joypad &joy = E.value;
if (joy.uid == uid) {
joy.mapping = map_db.size() - 1;
}
@@ -1349,8 +1329,8 @@ void Input::remove_joy_mapping(String p_guid) {
map_db.remove(i);
}
}
- for (Map<int, Joypad>::Element *E = joy_names.front(); E; E = E->next()) {
- Joypad &joy = E->get();
+ for (KeyValue<int, Joypad> &E : joy_names) {
+ Joypad &joy = E.value;
if (joy.uid == p_guid) {
joy.mapping = -1;
}
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index 325cdf2127..1d2b5f19ee 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -31,8 +31,8 @@
#include "input_event.h"
#include "core/input/input_map.h"
+#include "core/input/shortcut.h"
#include "core/os/keyboard.h"
-#include "scene/gui/shortcut.h"
const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1;
const int InputEvent::DEVICE_ID_INTERNAL = -2;
@@ -864,6 +864,8 @@ void InputEventMouseMotion::_bind_methods() {
///////////////////////////////////
void InputEventJoypadMotion::set_axis(JoyAxis p_axis) {
+ ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX);
+
axis = p_axis;
emit_changed();
}
@@ -1545,14 +1547,25 @@ Ref<Shortcut> InputEventShortcut::get_shortcut() {
return shortcut;
}
+void InputEventShortcut::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &InputEventShortcut::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut"), &InputEventShortcut::get_shortcut);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut");
+}
+
bool InputEventShortcut::is_pressed() const {
return true;
}
String InputEventShortcut::as_text() const {
+ ERR_FAIL_COND_V(shortcut.is_null(), "None");
+
return vformat(RTR("Input Event with Shortcut=%s"), shortcut->get_as_text());
}
String InputEventShortcut::to_string() {
+ ERR_FAIL_COND_V(shortcut.is_null(), "None");
+
return vformat("InputEventShortcut: shortcut=%s", shortcut->get_as_text());
}
diff --git a/core/input/input_event.h b/core/input/input_event.h
index 517d63eb40..3fc8078a09 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -548,6 +548,9 @@ class InputEventShortcut : public InputEvent {
Ref<Shortcut> shortcut;
+protected:
+ static void _bind_methods();
+
public:
void set_shortcut(Ref<Shortcut> p_shortcut);
Ref<Shortcut> get_shortcut();
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 83ec70757e..1ec4299093 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/keyboard.h"
+#include "core/os/os.h"
InputMap *InputMap::singleton = nullptr;
@@ -59,7 +60,7 @@ void InputMap::_bind_methods() {
* Returns an nonexistent action error message with a suggestion of the closest
* matching action name (if possible).
*/
-String InputMap::_suggest_actions(const StringName &p_action) const {
+String InputMap::suggest_actions(const StringName &p_action) const {
List<StringName> actions = get_actions();
StringName closest_action;
float closest_similarity = 0.0;
@@ -93,7 +94,7 @@ void InputMap::add_action(const StringName &p_action, float p_deadzone) {
}
void InputMap::erase_action(const StringName &p_action) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
input_map.erase(p_action);
}
@@ -147,20 +148,20 @@ bool InputMap::has_action(const StringName &p_action) const {
}
float InputMap::action_get_deadzone(const StringName &p_action) {
- ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, _suggest_actions(p_action));
+ ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, suggest_actions(p_action));
return input_map[p_action].deadzone;
}
void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
input_map[p_action].deadzone = p_deadzone;
}
void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
- ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
if (_find_event(input_map[p_action], p_event, true)) {
return; // Already added.
}
@@ -169,12 +170,12 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent
}
bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, _suggest_actions(p_action));
+ ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, suggest_actions(p_action));
return (_find_event(input_map[p_action], p_event, true) != nullptr);
}
void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event, true);
if (E) {
@@ -186,7 +187,7 @@ void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEve
}
void InputMap::action_erase_events(const StringName &p_action) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
input_map[p_action].inputs.clear();
}
@@ -218,7 +219,7 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
- ERR_FAIL_COND_V_MSG(!E, false, _suggest_actions(p_action));
+ ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
Ref<InputEventAction> input_event_action = p_event;
if (input_event_action.is_valid()) {
@@ -317,36 +318,36 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
{ "ui_text_dedent", TTRC("Dedent") },
{ "ui_text_backspace", TTRC("Backspace") },
{ "ui_text_backspace_word", TTRC("Backspace Word") },
- { "ui_text_backspace_word.OSX", TTRC("Backspace Word") },
+ { "ui_text_backspace_word.macos", TTRC("Backspace Word") },
{ "ui_text_backspace_all_to_left", TTRC("Backspace all to Left") },
- { "ui_text_backspace_all_to_left.OSX", TTRC("Backspace all to Left") },
+ { "ui_text_backspace_all_to_left.macos", TTRC("Backspace all to Left") },
{ "ui_text_delete", TTRC("Delete") },
{ "ui_text_delete_word", TTRC("Delete Word") },
- { "ui_text_delete_word.OSX", TTRC("Delete Word") },
+ { "ui_text_delete_word.macos", TTRC("Delete Word") },
{ "ui_text_delete_all_to_right", TTRC("Delete all to Right") },
- { "ui_text_delete_all_to_right.OSX", TTRC("Delete all to Right") },
+ { "ui_text_delete_all_to_right.macos", TTRC("Delete all to Right") },
{ "ui_text_caret_left", TTRC("Caret Left") },
{ "ui_text_caret_word_left", TTRC("Caret Word Left") },
- { "ui_text_caret_word_left.OSX", TTRC("Caret Word Left") },
+ { "ui_text_caret_word_left.macos", TTRC("Caret Word Left") },
{ "ui_text_caret_right", TTRC("Caret Right") },
{ "ui_text_caret_word_right", TTRC("Caret Word Right") },
- { "ui_text_caret_word_right.OSX", TTRC("Caret Word Right") },
+ { "ui_text_caret_word_right.macos", TTRC("Caret Word Right") },
{ "ui_text_caret_up", TTRC("Caret Up") },
{ "ui_text_caret_down", TTRC("Caret Down") },
{ "ui_text_caret_line_start", TTRC("Caret Line Start") },
- { "ui_text_caret_line_start.OSX", TTRC("Caret Line Start") },
+ { "ui_text_caret_line_start.macos", TTRC("Caret Line Start") },
{ "ui_text_caret_line_end", TTRC("Caret Line End") },
- { "ui_text_caret_line_end.OSX", TTRC("Caret Line End") },
+ { "ui_text_caret_line_end.macos", TTRC("Caret Line End") },
{ "ui_text_caret_page_up", TTRC("Caret Page Up") },
{ "ui_text_caret_page_down", TTRC("Caret Page Down") },
{ "ui_text_caret_document_start", TTRC("Caret Document Start") },
- { "ui_text_caret_document_start.OSX", TTRC("Caret Document Start") },
+ { "ui_text_caret_document_start.macos", TTRC("Caret Document Start") },
{ "ui_text_caret_document_end", TTRC("Caret Document End") },
- { "ui_text_caret_document_end.OSX", TTRC("Caret Document End") },
+ { "ui_text_caret_document_end.macos", TTRC("Caret Document End") },
{ "ui_text_scroll_up", TTRC("Scroll Up") },
- { "ui_text_scroll_up.OSX", TTRC("Scroll Up") },
+ { "ui_text_scroll_up.macos", TTRC("Scroll Up") },
{ "ui_text_scroll_down", TTRC("Scroll Down") },
- { "ui_text_scroll_down.OSX", TTRC("Scroll Down") },
+ { "ui_text_scroll_down.macos", TTRC("Scroll Down") },
{ "ui_text_select_all", TTRC("Select All") },
{ "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
{ "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
@@ -466,7 +467,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
// ///// UI Text Input Shortcuts /////
inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(KEY_SPACE | KEY_MASK_CMD));
+ inputs.push_back(InputEventKey::create_reference(KEY_SPACE | KEY_MASK_CTRL));
default_builtin_cache.insert("ui_text_completion_query", inputs);
inputs = List<Ref<InputEvent>>();
@@ -516,14 +517,14 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_ALT));
- default_builtin_cache.insert("ui_text_backspace_word.OSX", inputs);
+ default_builtin_cache.insert("ui_text_backspace_word.macos", inputs);
inputs = List<Ref<InputEvent>>();
default_builtin_cache.insert("ui_text_backspace_all_to_left", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_CMD));
- default_builtin_cache.insert("ui_text_backspace_all_to_left.OSX", inputs);
+ default_builtin_cache.insert("ui_text_backspace_all_to_left.macos", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE));
@@ -535,14 +536,14 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_ALT));
- default_builtin_cache.insert("ui_text_delete_word.OSX", inputs);
+ default_builtin_cache.insert("ui_text_delete_word.macos", inputs);
inputs = List<Ref<InputEvent>>();
default_builtin_cache.insert("ui_text_delete_all_to_right", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_CMD));
- default_builtin_cache.insert("ui_text_delete_all_to_right.OSX", inputs);
+ default_builtin_cache.insert("ui_text_delete_all_to_right.macos", inputs);
// Text Caret Movement Left/Right
@@ -556,7 +557,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_LEFT | KEY_MASK_ALT));
- default_builtin_cache.insert("ui_text_caret_word_left.OSX", inputs);
+ default_builtin_cache.insert("ui_text_caret_word_left.macos", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT));
@@ -568,7 +569,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_ALT));
- default_builtin_cache.insert("ui_text_caret_word_right.OSX", inputs);
+ default_builtin_cache.insert("ui_text_caret_word_right.macos", inputs);
// Text Caret Movement Up/Down
@@ -589,7 +590,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_A | KEY_MASK_CTRL));
inputs.push_back(InputEventKey::create_reference(KEY_LEFT | KEY_MASK_CMD));
- default_builtin_cache.insert("ui_text_caret_line_start.OSX", inputs);
+ default_builtin_cache.insert("ui_text_caret_line_start.macos", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_END));
@@ -598,7 +599,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_E | KEY_MASK_CTRL));
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_CMD));
- default_builtin_cache.insert("ui_text_caret_line_end.OSX", inputs);
+ default_builtin_cache.insert("ui_text_caret_line_end.macos", inputs);
// Text Caret Movement Page Up/Down
@@ -618,7 +619,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_UP | KEY_MASK_CMD));
- default_builtin_cache.insert("ui_text_caret_document_start.OSX", inputs);
+ default_builtin_cache.insert("ui_text_caret_document_start.macos", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_END | KEY_MASK_CMD));
@@ -626,7 +627,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD));
- default_builtin_cache.insert("ui_text_caret_document_end.OSX", inputs);
+ default_builtin_cache.insert("ui_text_caret_document_end.macos", inputs);
// Text Scrolling
@@ -636,7 +637,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_UP | KEY_MASK_CMD | KEY_MASK_ALT));
- default_builtin_cache.insert("ui_text_scroll_up.OSX", inputs);
+ default_builtin_cache.insert("ui_text_scroll_up.macos", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD));
@@ -644,7 +645,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD | KEY_MASK_ALT));
- default_builtin_cache.insert("ui_text_scroll_down.OSX", inputs);
+ default_builtin_cache.insert("ui_text_scroll_down.macos", inputs);
// Text Misc
@@ -699,34 +700,57 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
return default_builtin_cache;
}
-void InputMap::load_default() {
+const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_feature_overrides_applied() {
+ if (default_builtin_with_overrides_cache.size() > 0) {
+ return default_builtin_with_overrides_cache;
+ }
+
OrderedHashMap<String, List<Ref<InputEvent>>> builtins = get_builtins();
- // List of Builtins which have an override for OSX.
- Vector<String> osx_builtins;
+ // Get a list of all built in inputs which are valid overrides for the OS
+ // Key = builtin name (e.g. ui_accept)
+ // Value = override/feature names (e.g. macos, if it was defined as "ui_accept.macos" and the platform supports that feature)
+ Map<String, Vector<String>> builtins_with_overrides;
for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
- if (String(E.key()).ends_with(".OSX")) {
- // Strip .OSX from name: some_input_name.OSX -> some_input_name
- osx_builtins.push_back(String(E.key()).split(".")[0]);
+ String fullname = E.key();
+
+ Vector<String> split = fullname.split(".");
+ String name = split[0];
+ String override_for = split.size() > 1 ? split[1] : String();
+
+ if (override_for != String() && OS::get_singleton()->has_feature(override_for)) {
+ builtins_with_overrides[name].push_back(override_for);
}
}
for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
String fullname = E.key();
- String name = fullname.split(".")[0];
- String override_for = fullname.split(".").size() > 1 ? fullname.split(".")[1] : "";
-#ifdef APPLE_STYLE_KEYS
- if (osx_builtins.has(name) && override_for != "OSX") {
- // Name has osx builtin but this particular one is for non-osx systems - so skip.
+ Vector<String> split = fullname.split(".");
+ String name = split[0];
+ String override_for = split.size() > 1 ? split[1] : String();
+
+ if (builtins_with_overrides.has(name) && override_for == String()) {
+ // Builtin has an override but this particular one is not an override, so skip.
continue;
}
-#else
- if (override_for == "OSX") {
- // Override for OSX - not needed on non-osx platforms.
+
+ if (override_for != String() && !OS::get_singleton()->has_feature(override_for)) {
+ // OS does not support this override - skip.
continue;
}
-#endif
+
+ default_builtin_with_overrides_cache.insert(name, E.value());
+ }
+
+ return default_builtin_with_overrides_cache;
+}
+
+void InputMap::load_default() {
+ OrderedHashMap<String, List<Ref<InputEvent>>> builtins = get_builtins_with_feature_overrides_applied();
+
+ for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
+ String name = E.key();
add_action(name);
@@ -746,3 +770,7 @@ InputMap::InputMap() {
ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
singleton = this;
}
+
+InputMap::~InputMap() {
+ singleton = nullptr;
+}
diff --git a/core/input/input_map.h b/core/input/input_map.h
index 0e0567464a..8bef722089 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -56,12 +56,12 @@ private:
mutable OrderedHashMap<StringName, Action> input_map;
OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_cache;
+ OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_with_overrides_cache;
List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
Array _action_get_events(const StringName &p_action);
Array _get_actions();
- String _suggest_actions(const StringName &p_action) const;
protected:
static void _bind_methods();
@@ -89,11 +89,15 @@ public:
void load_from_project_settings();
void load_default();
+ String suggest_actions(const StringName &p_action) const;
+
String get_builtin_display_name(const String &p_name) const;
// Use an Ordered Map so insertion order is preserved. We want the elements to be 'grouped' somewhat.
const OrderedHashMap<String, List<Ref<InputEvent>>> &get_builtins();
+ const OrderedHashMap<String, List<Ref<InputEvent>>> &get_builtins_with_feature_overrides_applied();
InputMap();
+ ~InputMap();
};
#endif // INPUT_MAP_H
diff --git a/core/input/shortcut.cpp b/core/input/shortcut.cpp
new file mode 100644
index 0000000000..30e35190e4
--- /dev/null
+++ b/core/input/shortcut.cpp
@@ -0,0 +1,132 @@
+/*************************************************************************/
+/* shortcut.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "shortcut.h"
+#include "core/os/keyboard.h"
+
+void Shortcut::set_events(const Array &p_events) {
+ for (int i = 0; i < p_events.size(); i++) {
+ Ref<InputEventShortcut> ies = p_events[i];
+ ERR_FAIL_COND_MSG(ies.is_valid(), "Cannot set a shortcut event to an instance of InputEventShortcut.");
+ }
+
+ events = p_events;
+ emit_changed();
+}
+
+void Shortcut::set_events_list(const List<Ref<InputEvent>> *p_events) {
+ events.clear();
+
+ for (const Ref<InputEvent> &ie : *p_events) {
+ events.push_back(ie);
+ }
+}
+
+Array Shortcut::get_events() const {
+ return events;
+}
+
+bool Shortcut::matches_event(const Ref<InputEvent> &p_event) const {
+ Ref<InputEventShortcut> ies = p_event;
+ if (ies.is_valid()) {
+ if (ies->get_shortcut().ptr() == this) {
+ return true;
+ }
+ }
+
+ for (int i = 0; i < events.size(); i++) {
+ Ref<InputEvent> ie = events[i];
+ bool valid = ie.is_valid() && ie->is_match(p_event);
+
+ // Stop on first valid event - don't need to check further.
+ if (valid) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+String Shortcut::get_as_text() const {
+ for (int i = 0; i < events.size(); i++) {
+ Ref<InputEvent> ie = events[i];
+ // Return first shortcut which is valid
+ if (ie.is_valid()) {
+ return ie->as_text();
+ }
+ }
+
+ return "None";
+}
+
+bool Shortcut::has_valid_event() const {
+ // Tests if there is ANY input event which is valid.
+ for (int i = 0; i < events.size(); i++) {
+ Ref<InputEvent> ie = events[i];
+ if (ie.is_valid()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void Shortcut::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_events", "events"), &Shortcut::set_events);
+ ClassDB::bind_method(D_METHOD("get_events"), &Shortcut::get_events);
+
+ ClassDB::bind_method(D_METHOD("has_valid_event"), &Shortcut::has_valid_event);
+
+ ClassDB::bind_method(D_METHOD("matches_event", "event"), &Shortcut::matches_event);
+ ClassDB::bind_method(D_METHOD("get_as_text"), &Shortcut::get_as_text);
+
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "events", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")), "set_events", "get_events");
+}
+
+bool Shortcut::is_event_array_equal(const Array &p_event_array1, const Array &p_event_array2) {
+ if (p_event_array1.size() != p_event_array2.size()) {
+ return false;
+ }
+
+ bool is_same = true;
+ for (int i = 0; i < p_event_array1.size(); i++) {
+ Ref<InputEvent> ie_1 = p_event_array1[i];
+ Ref<InputEvent> ie_2 = p_event_array2[i];
+
+ is_same = ie_1->is_match(ie_2);
+
+ // Break on the first that doesn't match - don't need to check further.
+ if (!is_same) {
+ break;
+ }
+ }
+
+ return is_same;
+}
diff --git a/core/io/multiplayer_peer.h b/core/input/shortcut.h
index 7ca4e7930b..a989b10626 100644
--- a/core/io/multiplayer_peer.h
+++ b/core/input/shortcut.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* multiplayer_peer.h */
+/* shortcut.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,58 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NETWORKED_MULTIPLAYER_PEER_H
-#define NETWORKED_MULTIPLAYER_PEER_H
+#ifndef SHORTCUT_H
+#define SHORTCUT_H
-#include "core/io/packet_peer.h"
+#include "core/input/input_event.h"
+#include "core/io/resource.h"
-class MultiplayerPeer : public PacketPeer {
- GDCLASS(MultiplayerPeer, PacketPeer);
+class Shortcut : public Resource {
+ GDCLASS(Shortcut, Resource);
+
+ Array events;
protected:
static void _bind_methods();
public:
- enum {
- TARGET_PEER_BROADCAST = 0,
- TARGET_PEER_SERVER = 1
- };
- enum TransferMode {
- TRANSFER_MODE_UNRELIABLE,
- TRANSFER_MODE_UNRELIABLE_ORDERED,
- TRANSFER_MODE_RELIABLE,
- };
-
- enum ConnectionStatus {
- CONNECTION_DISCONNECTED,
- CONNECTION_CONNECTING,
- CONNECTION_CONNECTED,
- };
-
- virtual void set_transfer_channel(int p_channel) = 0;
- virtual int get_transfer_channel() const = 0;
- virtual void set_transfer_mode(TransferMode p_mode) = 0;
- virtual TransferMode get_transfer_mode() const = 0;
- virtual void set_target_peer(int p_peer_id) = 0;
-
- virtual int get_packet_peer() const = 0;
+ void set_events(const Array &p_events);
+ Array get_events() const;
- virtual bool is_server() const = 0;
+ void set_events_list(const List<Ref<InputEvent>> *p_events);
- virtual void poll() = 0;
+ bool matches_event(const Ref<InputEvent> &p_event) const;
+ bool has_valid_event() const;
- virtual int get_unique_id() const = 0;
+ String get_as_text() const;
- virtual void set_refuse_new_connections(bool p_enable) = 0;
- virtual bool is_refusing_new_connections() const = 0;
-
- virtual ConnectionStatus get_connection_status() const = 0;
- uint32_t generate_unique_id() const;
-
- MultiplayerPeer() {}
+ static bool is_event_array_equal(const Array &p_event_array1, const Array &p_event_array2);
};
-
-VARIANT_ENUM_CAST(MultiplayerPeer::TransferMode)
-VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus)
-
-#endif // NETWORKED_MULTIPLAYER_PEER_H
+#endif // SHORTCUT_H
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index aeaf25f321..49fa73dab2 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -188,7 +188,7 @@ Error ConfigFile::_internal_save(FileAccess *file) {
for (OrderedHashMap<String, Variant>::Element F = E.get().front(); F; F = F.next()) {
String vstr;
VariantWriter::write_to_string(F.get(), vstr);
- file->store_string(F.key() + "=" + vstr + "\n");
+ file->store_string(F.key().property_name_encode() + "=" + vstr + "\n");
}
}
@@ -315,6 +315,8 @@ void ConfigFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("parse", "data"), &ConfigFile::parse);
ClassDB::bind_method(D_METHOD("save", "path"), &ConfigFile::save);
+ BIND_METHOD_ERR_RETURN_DOC("load", ERR_FILE_CANT_OPEN);
+
ClassDB::bind_method(D_METHOD("load_encrypted", "path", "key"), &ConfigFile::load_encrypted);
ClassDB::bind_method(D_METHOD("load_encrypted_pass", "path", "password"), &ConfigFile::load_encrypted_pass);
diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp
index 8234adea06..3bff0a3fd5 100644
--- a/core/io/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -135,7 +135,7 @@ Error DirAccess::make_dir_recursive(String p_dir) {
String full_dir;
- if (p_dir.is_rel_path()) {
+ if (p_dir.is_relative_path()) {
//append current
full_dir = get_current_dir().plus_file(p_dir);
@@ -345,7 +345,7 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag
dirs.push_back(n);
} else {
const String &rel_path = n;
- if (!n.is_rel_path()) {
+ if (!n.is_relative_path()) {
list_dir_end();
return ERR_BUG;
}
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index e54c947340..df631053b8 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -233,7 +233,7 @@ uint64_t FileAccessCompressed::get_position() const {
if (writing) {
return write_pos;
} else {
- return read_block * block_size + read_pos;
+ return (uint64_t)read_block * block_size + read_pos;
}
}
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 7b43daf9c0..b2832b2a75 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -110,8 +110,8 @@ PackedData::PackedData() {
}
void PackedData::_free_packed_dirs(PackedDir *p_dir) {
- for (Map<String, PackedDir *>::Element *E = p_dir->subdirs.front(); E; E = E->next()) {
- _free_packed_dirs(E->get());
+ for (const KeyValue<String, PackedDir *> &E : p_dir->subdirs) {
+ _free_packed_dirs(E.value);
}
memdelete(p_dir);
}
@@ -395,8 +395,8 @@ Error DirAccessPack::list_dir_begin() {
list_dirs.clear();
list_files.clear();
- for (Map<String, PackedData::PackedDir *>::Element *E = current->subdirs.front(); E; E = E->next()) {
- list_dirs.push_back(E->key());
+ for (const KeyValue<String, PackedData::PackedDir *> &E : current->subdirs) {
+ list_dirs.push_back(E.key);
}
for (Set<String>::Element *E = current->files.front(); E; E = E->next()) {
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index b5c882e9ce..53bf7456e6 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -99,7 +99,7 @@ static int godot_testerror(voidpf opaque, voidpf stream) {
}
static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) {
- return memalloc(items * size);
+ return memalloc((size_t)items * size);
}
static void godot_free(voidpf opaque, voidpf address) {
diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp
index f291086808..b3d35b3603 100644
--- a/core/io/http_client_tcp.cpp
+++ b/core/io/http_client_tcp.cpp
@@ -45,6 +45,8 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ss
conn_port = p_port;
conn_host = p_host;
+ ip_candidates.clear();
+
ssl = p_ssl;
ssl_verify_host = p_verify_host;
@@ -234,6 +236,7 @@ void HTTPClientTCP::close() {
resolving = IP::RESOLVER_INVALID_ID;
}
+ ip_candidates.clear();
response_headers.clear();
response_str.clear();
body_size = -1;
@@ -256,10 +259,17 @@ Error HTTPClientTCP::poll() {
return OK; // Still resolving
case IP::RESOLVER_STATUS_DONE: {
- IPAddress host = IP::get_singleton()->get_resolve_item_address(resolving);
- Error err = tcp_connection->connect_to_host(host, conn_port);
+ ip_candidates = IP::get_singleton()->get_resolve_item_addresses(resolving);
IP::get_singleton()->erase_resolve_item(resolving);
resolving = IP::RESOLVER_INVALID_ID;
+
+ Error err = ERR_BUG; // Should be at least one entry.
+ while (ip_candidates.size() > 0) {
+ err = tcp_connection->connect_to_host(ip_candidates.front(), conn_port);
+ if (err == OK) {
+ break;
+ }
+ }
if (err) {
status = STATUS_CANT_CONNECT;
return err;
@@ -313,6 +323,7 @@ Error HTTPClientTCP::poll() {
if (ssl->get_status() == StreamPeerSSL::STATUS_CONNECTED) {
// Handshake has been successful
handshaking = false;
+ ip_candidates.clear();
status = STATUS_CONNECTED;
return OK;
} else if (ssl->get_status() != StreamPeerSSL::STATUS_HANDSHAKING) {
@@ -323,15 +334,24 @@ Error HTTPClientTCP::poll() {
}
// ... we will need to poll more for handshake to finish
} else {
+ ip_candidates.clear();
status = STATUS_CONNECTED;
}
return OK;
} break;
case StreamPeerTCP::STATUS_ERROR:
case StreamPeerTCP::STATUS_NONE: {
+ Error err = ERR_CANT_CONNECT;
+ while (ip_candidates.size() > 0) {
+ tcp_connection->disconnect_from_host();
+ err = tcp_connection->connect_to_host(ip_candidates.pop_front(), conn_port);
+ if (err == OK) {
+ return OK;
+ }
+ }
close();
status = STATUS_CANT_CONNECT;
- return ERR_CANT_CONNECT;
+ return err;
} break;
}
} break;
diff --git a/core/io/http_client_tcp.h b/core/io/http_client_tcp.h
index e178399fbe..170afb551c 100644
--- a/core/io/http_client_tcp.h
+++ b/core/io/http_client_tcp.h
@@ -37,6 +37,7 @@ class HTTPClientTCP : public HTTPClient {
private:
Status status = STATUS_DISCONNECTED;
IP::ResolverID resolving = IP::RESOLVER_INVALID_ID;
+ Array ip_candidates;
int conn_port = -1;
String conn_host;
bool ssl = false;
diff --git a/core/io/image.cpp b/core/io/image.cpp
index 3112dd217f..c70f4b86bd 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -2506,7 +2506,7 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po
clipped_src_rect.position.y = ABS(p_dest.y);
}
- if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0) {
+ if (clipped_src_rect.has_no_area()) {
return;
}
@@ -2561,7 +2561,7 @@ void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, co
clipped_src_rect.position.y = ABS(p_dest.y);
}
- if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0) {
+ if (clipped_src_rect.has_no_area()) {
return;
}
@@ -2615,7 +2615,7 @@ void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const P
clipped_src_rect.position.y = ABS(p_dest.y);
}
- if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0) {
+ if (clipped_src_rect.has_no_area()) {
return;
}
@@ -2664,7 +2664,7 @@ void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, c
clipped_src_rect.position.y = ABS(p_dest.y);
}
- if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0) {
+ if (clipped_src_rect.has_no_area()) {
return;
}
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index e3102508a3..68b4e4b354 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -288,8 +288,8 @@ Array IP::_get_local_interfaces() const {
Array results;
Map<String, Interface_Info> interfaces;
get_local_interfaces(&interfaces);
- for (Map<String, Interface_Info>::Element *E = interfaces.front(); E; E = E->next()) {
- Interface_Info &c = E->get();
+ for (KeyValue<String, Interface_Info> &E : interfaces) {
+ Interface_Info &c = E.value;
Dictionary rc;
rc["name"] = c.name;
rc["friendly"] = c.name_friendly;
@@ -310,8 +310,8 @@ Array IP::_get_local_interfaces() const {
void IP::get_local_addresses(List<IPAddress> *r_addresses) const {
Map<String, Interface_Info> interfaces;
get_local_interfaces(&interfaces);
- for (Map<String, Interface_Info>::Element *E = interfaces.front(); E; E = E->next()) {
- for (const IPAddress &F : E->get().ip_addresses) {
+ for (const KeyValue<String, Interface_Info> &E : interfaces) {
+ for (const IPAddress &F : E.value.ip_addresses) {
r_addresses->push_front(F);
}
}
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
deleted file mode 100644
index 0ce9a70921..0000000000
--- a/core/io/multiplayer_api.cpp
+++ /dev/null
@@ -1,1148 +0,0 @@
-/*************************************************************************/
-/* multiplayer_api.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "multiplayer_api.h"
-
-#include "core/debugger/engine_debugger.h"
-#include "core/io/marshalls.h"
-#include "core/io/multiplayer_replicator.h"
-#include "scene/main/node.h"
-
-#include <stdint.h>
-
-#ifdef DEBUG_ENABLED
-#include "core/os/os.h"
-#endif
-
-String _get_rpc_md5(const Node *p_node) {
- String rpc_list;
- const Vector<MultiplayerAPI::RPCConfig> node_config = p_node->get_node_rpc_methods();
- for (int i = 0; i < node_config.size(); i++) {
- rpc_list += String(node_config[i].name);
- }
- if (p_node->get_script_instance()) {
- const Vector<MultiplayerAPI::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
- for (int i = 0; i < script_config.size(); i++) {
- rpc_list += String(script_config[i].name);
- }
- }
- return rpc_list.md5_text();
-}
-
-const MultiplayerAPI::RPCConfig _get_rpc_config(const Node *p_node, const StringName &p_method, uint16_t &r_id) {
- const Vector<MultiplayerAPI::RPCConfig> node_config = p_node->get_node_rpc_methods();
- for (int i = 0; i < node_config.size(); i++) {
- if (node_config[i].name == p_method) {
- r_id = ((uint16_t)i) | (1 << 15);
- return node_config[i];
- }
- }
- if (p_node->get_script_instance()) {
- const Vector<MultiplayerAPI::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
- for (int i = 0; i < script_config.size(); i++) {
- if (script_config[i].name == p_method) {
- r_id = (uint16_t)i;
- return script_config[i];
- }
- }
- }
- return MultiplayerAPI::RPCConfig();
-}
-
-const MultiplayerAPI::RPCConfig _get_rpc_config_by_id(Node *p_node, uint16_t p_id) {
- Vector<MultiplayerAPI::RPCConfig> config;
- uint16_t id = p_id;
- if (id & (1 << 15)) {
- id = id & ~(1 << 15);
- config = p_node->get_node_rpc_methods();
- } else if (p_node->get_script_instance()) {
- config = p_node->get_script_instance()->get_rpc_methods();
- }
- if (id < config.size()) {
- return config[id];
- }
- return MultiplayerAPI::RPCConfig();
-}
-
-_FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, int p_remote_id) {
- switch (mode) {
- case MultiplayerAPI::RPC_MODE_DISABLED: {
- return false;
- } break;
- case MultiplayerAPI::RPC_MODE_REMOTE: {
- return true;
- } break;
- case MultiplayerAPI::RPC_MODE_MASTER: {
- return p_node->is_network_master();
- } break;
- case MultiplayerAPI::RPC_MODE_PUPPET: {
- return !p_node->is_network_master() && p_remote_id == p_node->get_network_master();
- } break;
- }
-
- return false;
-}
-
-void MultiplayerAPI::poll() {
- if (!network_peer.is_valid() || network_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED) {
- return;
- }
-
- network_peer->poll();
-
- if (!network_peer.is_valid()) { // It's possible that polling might have resulted in a disconnection, so check here.
- return;
- }
-
- while (network_peer->get_available_packet_count()) {
- int sender = network_peer->get_packet_peer();
- const uint8_t *packet;
- int len;
-
- Error err = network_peer->get_packet(&packet, len);
- if (err != OK) {
- ERR_PRINT("Error getting packet!");
- break; // Something is wrong!
- }
-
- rpc_sender_id = sender;
- _process_packet(sender, packet, len);
- rpc_sender_id = 0;
-
- if (!network_peer.is_valid()) {
- break; // It's also possible that a packet or RPC caused a disconnection, so also check here.
- }
- }
-}
-
-void MultiplayerAPI::clear() {
- replicator->clear();
- connected_peers.clear();
- path_get_cache.clear();
- path_send_cache.clear();
- packet_cache.clear();
- last_send_cache_id = 1;
-}
-
-void MultiplayerAPI::set_root_node(Node *p_node) {
- root_node = p_node;
-}
-
-Node *MultiplayerAPI::get_root_node() {
- return root_node;
-}
-
-void MultiplayerAPI::set_network_peer(const Ref<MultiplayerPeer> &p_peer) {
- if (p_peer == network_peer) {
- return; // Nothing to do
- }
-
- ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED,
- "Supplied MultiplayerPeer must be connecting or connected.");
-
- if (network_peer.is_valid()) {
- network_peer->disconnect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer));
- network_peer->disconnect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer));
- network_peer->disconnect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server));
- network_peer->disconnect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed));
- network_peer->disconnect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected));
- clear();
- }
-
- network_peer = p_peer;
-
- if (network_peer.is_valid()) {
- network_peer->connect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer));
- network_peer->connect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer));
- network_peer->connect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server));
- network_peer->connect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed));
- network_peer->connect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected));
- }
-}
-
-Ref<MultiplayerPeer> MultiplayerAPI::get_network_peer() const {
- return network_peer;
-}
-
-#ifdef DEBUG_ENABLED
-void _profile_node_data(const String &p_what, ObjectID p_id) {
- if (EngineDebugger::is_profiling("multiplayer")) {
- Array values;
- values.push_back("node");
- values.push_back(p_id);
- values.push_back(p_what);
- EngineDebugger::profiler_add_frame_data("multiplayer", values);
- }
-}
-
-void _profile_bandwidth_data(const String &p_inout, int p_size) {
- if (EngineDebugger::is_profiling("multiplayer")) {
- Array values;
- values.push_back("bandwidth");
- values.push_back(p_inout);
- values.push_back(OS::get_singleton()->get_ticks_msec());
- values.push_back(p_size);
- EngineDebugger::profiler_add_frame_data("multiplayer", values);
- }
-}
-#endif
-
-// Returns the packet size stripping the node path added when the node is not yet cached.
-int get_packet_len(uint32_t p_node_target, int p_packet_len) {
- if (p_node_target & 0x80000000) {
- int ofs = p_node_target & 0x7FFFFFFF;
- return p_packet_len - (p_packet_len - ofs);
- } else {
- return p_packet_len;
- }
-}
-
-void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_FAIL_COND_MSG(root_node == nullptr, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it.");
- ERR_FAIL_COND_MSG(p_packet_len < 1, "Invalid packet received. Size too small.");
-
-#ifdef DEBUG_ENABLED
- _profile_bandwidth_data("in", p_packet_len);
-#endif
-
- // Extract the `packet_type` from the LSB three bits:
- uint8_t packet_type = p_packet[0] & 7;
-
- switch (packet_type) {
- case NETWORK_COMMAND_SIMPLIFY_PATH: {
- _process_simplify_path(p_from, p_packet, p_packet_len);
- } break;
-
- case NETWORK_COMMAND_CONFIRM_PATH: {
- _process_confirm_path(p_from, p_packet, p_packet_len);
- } break;
-
- case NETWORK_COMMAND_REMOTE_CALL: {
- // Extract packet meta
- int packet_min_size = 1;
- int name_id_offset = 1;
- ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
- // Compute the meta size, which depends on the compression level.
- int node_id_compression = (p_packet[0] & 24) >> NODE_ID_COMPRESSION_SHIFT;
- int name_id_compression = (p_packet[0] & 32) >> NAME_ID_COMPRESSION_SHIFT;
-
- switch (node_id_compression) {
- case NETWORK_NODE_ID_COMPRESSION_8:
- packet_min_size += 1;
- name_id_offset += 1;
- break;
- case NETWORK_NODE_ID_COMPRESSION_16:
- packet_min_size += 2;
- name_id_offset += 2;
- break;
- case NETWORK_NODE_ID_COMPRESSION_32:
- packet_min_size += 4;
- name_id_offset += 4;
- break;
- default:
- ERR_FAIL_MSG("Was not possible to extract the node id compression mode.");
- }
- switch (name_id_compression) {
- case NETWORK_NAME_ID_COMPRESSION_8:
- packet_min_size += 1;
- break;
- case NETWORK_NAME_ID_COMPRESSION_16:
- packet_min_size += 2;
- break;
- default:
- ERR_FAIL_MSG("Was not possible to extract the name id compression mode.");
- }
- ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
-
- uint32_t node_target = 0;
- switch (node_id_compression) {
- case NETWORK_NODE_ID_COMPRESSION_8:
- node_target = p_packet[1];
- break;
- case NETWORK_NODE_ID_COMPRESSION_16:
- node_target = decode_uint16(p_packet + 1);
- break;
- case NETWORK_NODE_ID_COMPRESSION_32:
- node_target = decode_uint32(p_packet + 1);
- break;
- default:
- // Unreachable, checked before.
- CRASH_NOW();
- }
-
- Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len);
- ERR_FAIL_COND_MSG(node == nullptr, "Invalid packet received. Requested node was not found.");
-
- uint16_t name_id = 0;
- switch (name_id_compression) {
- case NETWORK_NAME_ID_COMPRESSION_8:
- name_id = p_packet[name_id_offset];
- break;
- case NETWORK_NAME_ID_COMPRESSION_16:
- name_id = decode_uint16(p_packet + name_id_offset);
- break;
- default:
- // Unreachable, checked before.
- CRASH_NOW();
- }
-
- const int packet_len = get_packet_len(node_target, p_packet_len);
- _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
- } break;
-
- case NETWORK_COMMAND_RAW: {
- _process_raw(p_from, p_packet, p_packet_len);
- } break;
- case NETWORK_COMMAND_SPAWN: {
- replicator->process_spawn_despawn(p_from, p_packet, p_packet_len, true);
- } break;
- case NETWORK_COMMAND_DESPAWN: {
- replicator->process_spawn_despawn(p_from, p_packet, p_packet_len, false);
- } break;
- }
-}
-
-Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len) {
- Node *node = nullptr;
-
- if (p_node_target & 0x80000000) {
- // Use full path (not cached yet).
- int ofs = p_node_target & 0x7FFFFFFF;
-
- ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, nullptr, "Invalid packet received. Size smaller than declared.");
-
- String paths;
- paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
-
- NodePath np = paths;
-
- node = root_node->get_node(np);
-
- if (!node) {
- ERR_PRINT("Failed to get path from RPC: " + String(np) + ".");
- }
- return node;
- } else {
- // Use cached path.
- return get_cached_node(p_from, p_node_target);
- }
-}
-
-void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- ERR_FAIL_COND_MSG(p_offset > p_packet_len, "Invalid packet received. Size too small.");
-
- // Check that remote can call the RPC on this node.
- const RPCConfig config = _get_rpc_config_by_id(p_node, p_rpc_method_id);
- ERR_FAIL_COND(config.name == StringName());
-
- bool can_call = _can_call_mode(p_node, config.rpc_mode, p_from);
- ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(config.name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)config.rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
-
- int argc = 0;
- bool byte_only = false;
-
- const bool byte_only_or_no_args = ((p_packet[0] & 64) >> BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1;
- if (byte_only_or_no_args) {
- if (p_offset < p_packet_len) {
- // This packet contains only bytes.
- argc = 1;
- byte_only = true;
- } else {
- // This rpc calls a method without parameters.
- }
- } else {
- // Normal variant, takes the argument count from the packet.
- ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
- argc = p_packet[p_offset];
- p_offset += 1;
- }
-
- Vector<Variant> args;
- Vector<const Variant *> argp;
- args.resize(argc);
- argp.resize(argc);
-
-#ifdef DEBUG_ENABLED
- _profile_node_data("in_rpc", p_node->get_instance_id());
-#endif
-
- if (byte_only) {
- Vector<uint8_t> pure_data;
- const int len = p_packet_len - p_offset;
- pure_data.resize(len);
- memcpy(pure_data.ptrw(), &p_packet[p_offset], len);
- args.write[0] = pure_data;
- argp.write[0] = &args[0];
- p_offset += len;
- } else {
- for (int i = 0; i < argc; i++) {
- ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
-
- int vlen;
- Error err = decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
- ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument.");
-
- argp.write[i] = &args[i];
- p_offset += vlen;
- }
- }
-
- Callable::CallError ce;
-
- p_node->call(config.name, (const Variant **)argp.ptr(), argc, ce);
- if (ce.error != Callable::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(p_node, config.name, (const Variant **)argp.ptr(), argc, ce);
- error = "RPC - " + error;
- ERR_PRINT(error);
- }
-}
-
-void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_FAIL_COND_MSG(p_packet_len < 38, "Invalid packet received. Size too small.");
- int ofs = 1;
-
- String methods_md5;
- methods_md5.parse_utf8((const char *)(p_packet + ofs), 32);
- ofs += 33;
-
- int id = decode_uint32(&p_packet[ofs]);
- ofs += 4;
-
- String paths;
- paths.parse_utf8((const char *)(p_packet + ofs), p_packet_len - ofs);
-
- NodePath path = paths;
-
- if (!path_get_cache.has(p_from)) {
- path_get_cache[p_from] = PathGetCache();
- }
-
- Node *node = root_node->get_node(path);
- ERR_FAIL_COND(node == nullptr);
- const bool valid_rpc_checksum = _get_rpc_md5(node) == methods_md5;
- if (valid_rpc_checksum == false) {
- ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
- }
-
- PathGetCache::NodeInfo ni;
- ni.path = path;
-
- path_get_cache[p_from].nodes[id] = ni;
-
- // Encode path to send ack.
- CharString pname = String(path).utf8();
- int len = encode_cstring(pname.get_data(), nullptr);
-
- Vector<uint8_t> packet;
-
- packet.resize(1 + 1 + len);
- packet.write[0] = NETWORK_COMMAND_CONFIRM_PATH;
- packet.write[1] = valid_rpc_checksum;
- encode_cstring(pname.get_data(), &packet.write[2]);
-
- network_peer->set_transfer_channel(0);
- network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
- network_peer->set_target_peer(p_from);
- network_peer->put_packet(packet.ptr(), packet.size());
-}
-
-void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_FAIL_COND_MSG(p_packet_len < 3, "Invalid packet received. Size too small.");
-
- const bool valid_rpc_checksum = p_packet[1];
-
- String paths;
- paths.parse_utf8((const char *)&p_packet[2], p_packet_len - 2);
-
- NodePath path = paths;
-
- if (valid_rpc_checksum == false) {
- ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
- }
-
- PathSentCache *psc = path_send_cache.getptr(path);
- ERR_FAIL_COND_MSG(!psc, "Invalid packet received. Tries to confirm a path which was not found in cache.");
-
- Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
- ERR_FAIL_COND_MSG(!E, "Invalid packet received. Source peer was not found in cache for the given path.");
- E->get() = true;
-}
-
-bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target) {
- bool has_all_peers = true;
- List<int> peers_to_add; // If one is missing, take note to add it.
-
- for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
- if (p_target < 0 && E->get() == -p_target) {
- continue; // Continue, excluded.
- }
-
- if (p_target > 0 && E->get() != p_target) {
- continue; // Continue, not for this peer.
- }
-
- Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
-
- if (!F || !F->get()) {
- // Path was not cached, or was cached but is unconfirmed.
- if (!F) {
- // Not cached at all, take note.
- peers_to_add.push_back(E->get());
- }
-
- has_all_peers = false;
- }
- }
-
- if (peers_to_add.size() > 0) {
- // Those that need to be added, send a message for this.
-
- // Encode function name.
- const CharString path = String(p_path).utf8();
- const int path_len = encode_cstring(path.get_data(), nullptr);
-
- // Extract MD5 from rpc methods list.
- const String methods_md5 = _get_rpc_md5(p_node);
- const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder.
-
- Vector<uint8_t> packet;
- packet.resize(1 + 4 + path_len + methods_md5_len);
- int ofs = 0;
-
- packet.write[ofs] = NETWORK_COMMAND_SIMPLIFY_PATH;
- ofs += 1;
-
- ofs += encode_cstring(methods_md5.utf8().get_data(), &packet.write[ofs]);
-
- ofs += encode_uint32(psc->id, &packet.write[ofs]);
-
- ofs += encode_cstring(path.get_data(), &packet.write[ofs]);
-
- for (int &E : peers_to_add) {
- network_peer->set_target_peer(E); // To all of you.
- network_peer->set_transfer_channel(0);
- network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
- network_peer->put_packet(packet.ptr(), packet.size());
-
- psc->confirmed_peers.insert(E, false); // Insert into confirmed, but as false since it was not confirmed.
- }
- }
-
- return has_all_peers;
-}
-
-// The variant is compressed and encoded; The first byte contains all the meta
-// information and the format is:
-// - The first LSB 5 bits are used for the variant type.
-// - The next two bits are used to store the encoding mode.
-// - The most significant is used to store the boolean value.
-#define VARIANT_META_TYPE_MASK 0x1F
-#define VARIANT_META_EMODE_MASK 0x60
-#define VARIANT_META_BOOL_MASK 0x80
-#define ENCODE_8 0 << 5
-#define ENCODE_16 1 << 5
-#define ENCODE_32 2 << 5
-#define ENCODE_64 3 << 5
-Error MultiplayerAPI::encode_and_compress_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len) {
- // Unreachable because `VARIANT_MAX` == 27 and `ENCODE_VARIANT_MASK` == 31
- CRASH_COND(p_variant.get_type() > VARIANT_META_TYPE_MASK);
-
- uint8_t *buf = r_buffer;
- r_len = 0;
- uint8_t encode_mode = 0;
-
- switch (p_variant.get_type()) {
- case Variant::BOOL: {
- if (buf) {
- // We still have 1 free bit in the meta, so let's use it.
- buf[0] = (p_variant.operator bool()) ? (1 << 7) : 0;
- buf[0] |= encode_mode | p_variant.get_type();
- }
- r_len += 1;
- } break;
- case Variant::INT: {
- if (buf) {
- // Reserve the first byte for the meta.
- buf += 1;
- }
- r_len += 1;
- int64_t val = p_variant;
- if (val <= (int64_t)INT8_MAX && val >= (int64_t)INT8_MIN) {
- // Use 8 bit
- encode_mode = ENCODE_8;
- if (buf) {
- buf[0] = val;
- }
- r_len += 1;
- } else if (val <= (int64_t)INT16_MAX && val >= (int64_t)INT16_MIN) {
- // Use 16 bit
- encode_mode = ENCODE_16;
- if (buf) {
- encode_uint16(val, buf);
- }
- r_len += 2;
- } else if (val <= (int64_t)INT32_MAX && val >= (int64_t)INT32_MIN) {
- // Use 32 bit
- encode_mode = ENCODE_32;
- if (buf) {
- encode_uint32(val, buf);
- }
- r_len += 4;
- } else {
- // Use 64 bit
- encode_mode = ENCODE_64;
- if (buf) {
- encode_uint64(val, buf);
- }
- r_len += 8;
- }
- // Store the meta
- if (buf) {
- buf -= 1;
- buf[0] = encode_mode | p_variant.get_type();
- }
- } break;
- default:
- // Any other case is not yet compressed.
- Error err = encode_variant(p_variant, r_buffer, r_len, allow_object_decoding);
- if (err != OK) {
- return err;
- }
- if (r_buffer) {
- // The first byte is not used by the marshalling, so store the type
- // so we know how to decompress and decode this variant.
- r_buffer[0] = p_variant.get_type();
- }
- }
-
- return OK;
-}
-
-Error MultiplayerAPI::decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len) {
- const uint8_t *buf = p_buffer;
- int len = p_len;
-
- ERR_FAIL_COND_V(len < 1, ERR_INVALID_DATA);
- uint8_t type = buf[0] & VARIANT_META_TYPE_MASK;
- uint8_t encode_mode = buf[0] & VARIANT_META_EMODE_MASK;
-
- ERR_FAIL_COND_V(type >= Variant::VARIANT_MAX, ERR_INVALID_DATA);
-
- switch (type) {
- case Variant::BOOL: {
- bool val = (buf[0] & VARIANT_META_BOOL_MASK) > 0;
- r_variant = val;
- if (r_len) {
- *r_len = 1;
- }
- } break;
- case Variant::INT: {
- buf += 1;
- len -= 1;
- if (r_len) {
- *r_len = 1;
- }
- if (encode_mode == ENCODE_8) {
- // 8 bits.
- ERR_FAIL_COND_V(len < 1, ERR_INVALID_DATA);
- int8_t val = buf[0];
- r_variant = val;
- if (r_len) {
- (*r_len) += 1;
- }
- } else if (encode_mode == ENCODE_16) {
- // 16 bits.
- ERR_FAIL_COND_V(len < 2, ERR_INVALID_DATA);
- int16_t val = decode_uint16(buf);
- r_variant = val;
- if (r_len) {
- (*r_len) += 2;
- }
- } else if (encode_mode == ENCODE_32) {
- // 32 bits.
- ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- int32_t val = decode_uint32(buf);
- r_variant = val;
- if (r_len) {
- (*r_len) += 4;
- }
- } else {
- // 64 bits.
- ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
- int64_t val = decode_uint64(buf);
- r_variant = val;
- if (r_len) {
- (*r_len) += 8;
- }
- }
- } break;
- default:
- Error err = decode_variant(r_variant, p_buffer, p_len, r_len, allow_object_decoding);
- if (err != OK) {
- return err;
- }
- }
-
- return OK;
-}
-
-void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount) {
- ERR_FAIL_COND_MSG(network_peer.is_null(), "Attempt to remote call/set when networking is not active in SceneTree.");
-
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() == MultiplayerPeer::CONNECTION_CONNECTING, "Attempt to remote call/set when networking is not connected yet in SceneTree.");
-
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED, "Attempt to remote call/set when networking is disconnected.");
-
- ERR_FAIL_COND_MSG(p_argcount > 255, "Too many arguments >255.");
-
- if (p_to != 0 && !connected_peers.has(ABS(p_to))) {
- ERR_FAIL_COND_MSG(p_to == network_peer->get_unique_id(), "Attempt to remote call/set yourself! unique ID: " + itos(network_peer->get_unique_id()) + ".");
-
- ERR_FAIL_MSG("Attempt to remote call unexisting ID: " + itos(p_to) + ".");
- }
-
- NodePath from_path = (root_node->get_path()).rel_path_to(p_from->get_path());
- ERR_FAIL_COND_MSG(from_path.is_empty(), "Unable to send RPC. Relative path is empty. THIS IS LIKELY A BUG IN THE ENGINE!");
-
- // See if the path is cached.
- PathSentCache *psc = path_send_cache.getptr(from_path);
- if (!psc) {
- // Path is not cached, create.
- path_send_cache[from_path] = PathSentCache();
- psc = path_send_cache.getptr(from_path);
- psc->id = last_send_cache_id++;
- }
-
- // See if all peers have cached path (if so, call can be fast).
- const bool has_all_peers = _send_confirm_path(p_from, from_path, psc, p_to);
-
- // Create base packet, lots of hardcode because it must be tight.
-
- int ofs = 0;
-
-#define MAKE_ROOM(m_amount) \
- if (packet_cache.size() < m_amount) \
- packet_cache.resize(m_amount);
-
- // Encode meta.
- // The meta is composed by a single byte that contains (starting from the least significant bit):
- // - `NetworkCommands` in the first three bits.
- // - `NetworkNodeIdCompression` in the next 2 bits.
- // - `NetworkNameIdCompression` in the next 1 bit.
- // - `byte_only_or_no_args` in the next 1 bit.
- // - So we still have the last bit free!
- uint8_t command_type = NETWORK_COMMAND_REMOTE_CALL;
- uint8_t node_id_compression = UINT8_MAX;
- uint8_t name_id_compression = UINT8_MAX;
- bool byte_only_or_no_args = false;
-
- MAKE_ROOM(1);
- // The meta is composed along the way, so just set 0 for now.
- packet_cache.write[0] = 0;
- ofs += 1;
-
- // Encode Node ID.
- if (has_all_peers) {
- // Compress the node ID only if all the target peers already know it.
- if (psc->id >= 0 && psc->id <= 255) {
- // We can encode the id in 1 byte
- node_id_compression = NETWORK_NODE_ID_COMPRESSION_8;
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = static_cast<uint8_t>(psc->id);
- ofs += 1;
- } else if (psc->id >= 0 && psc->id <= 65535) {
- // We can encode the id in 2 bytes
- node_id_compression = NETWORK_NODE_ID_COMPRESSION_16;
- MAKE_ROOM(ofs + 2);
- encode_uint16(static_cast<uint16_t>(psc->id), &(packet_cache.write[ofs]));
- ofs += 2;
- } else {
- // Too big, let's use 4 bytes.
- node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
- MAKE_ROOM(ofs + 4);
- encode_uint32(psc->id, &(packet_cache.write[ofs]));
- ofs += 4;
- }
- } else {
- // The targets don't know the node yet, so we need to use 32 bits int.
- node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
- MAKE_ROOM(ofs + 4);
- encode_uint32(psc->id, &(packet_cache.write[ofs]));
- ofs += 4;
- }
-
- // Encode method ID
- if (p_rpc_id <= UINT8_MAX) {
- // The ID fits in 1 byte
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = static_cast<uint8_t>(p_rpc_id);
- ofs += 1;
- } else {
- // The ID is larger, let's use 2 bytes
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
- MAKE_ROOM(ofs + 2);
- encode_uint16(p_rpc_id, &(packet_cache.write[ofs]));
- ofs += 2;
- }
-
- if (p_argcount == 0) {
- byte_only_or_no_args = true;
- } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) {
- byte_only_or_no_args = true;
- // Special optimization when only the byte vector is sent.
- const Vector<uint8_t> data = *p_arg[0];
- MAKE_ROOM(ofs + data.size());
- memcpy(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size());
- ofs += data.size();
- } else {
- // Arguments
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = p_argcount;
- ofs += 1;
- for (int i = 0; i < p_argcount; i++) {
- int len(0);
- Error err = encode_and_compress_variant(*p_arg[i], nullptr, len);
- ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
- MAKE_ROOM(ofs + len);
- encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
- ofs += len;
- }
- }
-
- ERR_FAIL_COND(command_type > 7);
- ERR_FAIL_COND(node_id_compression > 3);
- ERR_FAIL_COND(name_id_compression > 1);
-
- // We can now set the meta
- packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + ((byte_only_or_no_args ? 1 : 0) << BYTE_ONLY_OR_NO_ARGS_SHIFT);
-
-#ifdef DEBUG_ENABLED
- _profile_bandwidth_data("out", ofs);
-#endif
-
- // Take chance and set transfer mode, since all send methods will use it.
- network_peer->set_transfer_channel(p_config.channel);
- network_peer->set_transfer_mode(p_config.transfer_mode);
-
- if (has_all_peers) {
- // They all have verified paths, so send fast.
- network_peer->set_target_peer(p_to); // To all of you.
- network_peer->put_packet(packet_cache.ptr(), ofs); // A message with love.
- } else {
- // Unreachable because the node ID is never compressed if the peers doesn't know it.
- CRASH_COND(node_id_compression != NETWORK_NODE_ID_COMPRESSION_32);
-
- // Not all verified path, so send one by one.
-
- // Append path at the end, since we will need it for some packets.
- CharString pname = String(from_path).utf8();
- int path_len = encode_cstring(pname.get_data(), nullptr);
- MAKE_ROOM(ofs + path_len);
- encode_cstring(pname.get_data(), &(packet_cache.write[ofs]));
-
- for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
- if (p_to < 0 && E->get() == -p_to) {
- continue; // Continue, excluded.
- }
-
- if (p_to > 0 && E->get() != p_to) {
- continue; // Continue, not for this peer.
- }
-
- Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
- ERR_CONTINUE(!F); // Should never happen.
-
- network_peer->set_target_peer(E->get()); // To this one specifically.
-
- if (F->get()) {
- // This one confirmed path, so use id.
- encode_uint32(psc->id, &(packet_cache.write[1]));
- network_peer->put_packet(packet_cache.ptr(), ofs);
- } else {
- // This one did not confirm path yet, so use entire path (sorry!).
- encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); // Offset to path and flag.
- network_peer->put_packet(packet_cache.ptr(), ofs + path_len);
- }
- }
- }
-}
-
-void MultiplayerAPI::_add_peer(int p_id) {
- connected_peers.insert(p_id);
- path_get_cache.insert(p_id, PathGetCache());
- if (is_network_server()) {
- replicator->spawn_all(p_id);
- }
- emit_signal(SNAME("network_peer_connected"), p_id);
-}
-
-void MultiplayerAPI::_del_peer(int p_id) {
- connected_peers.erase(p_id);
- // Cleanup get cache.
- path_get_cache.erase(p_id);
- // Cleanup sent cache.
- // Some refactoring is needed to make this faster and do paths GC.
- List<NodePath> keys;
- path_send_cache.get_key_list(&keys);
- for (const NodePath &E : keys) {
- PathSentCache *psc = path_send_cache.getptr(E);
- psc->confirmed_peers.erase(p_id);
- }
- emit_signal(SNAME("network_peer_disconnected"), p_id);
-}
-
-void MultiplayerAPI::_connected_to_server() {
- emit_signal(SNAME("connected_to_server"));
-}
-
-void MultiplayerAPI::_connection_failed() {
- emit_signal(SNAME("connection_failed"));
-}
-
-void MultiplayerAPI::_server_disconnected() {
- emit_signal(SNAME("server_disconnected"));
-}
-
-void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
- ERR_FAIL_COND_MSG(!network_peer.is_valid(), "Trying to call an RPC while no network peer is active.");
- ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "Trying to call an RPC on a node which is not inside SceneTree.");
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, "Trying to call an RPC via a network peer which is not connected.");
-
- int node_id = network_peer->get_unique_id();
- bool call_local_native = false;
- bool call_local_script = false;
- uint16_t rpc_id = UINT16_MAX;
- const RPCConfig config = _get_rpc_config(p_node, p_method, rpc_id);
- ERR_FAIL_COND_MSG(config.name == StringName(),
- vformat("Unable to get the RPC configuration for the function \"%s\" at path: \"%s\". This happens when the method is not marked for RPCs.", p_method, p_node->get_path()));
- if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
- if (rpc_id & (1 << 15)) {
- call_local_native = config.sync;
- } else {
- call_local_script = config.sync;
- }
- }
-
- if (p_peer_id != node_id) {
-#ifdef DEBUG_ENABLED
- _profile_node_data("out_rpc", p_node->get_instance_id());
-#endif
-
- _send_rpc(p_node, p_peer_id, rpc_id, config, p_method, p_arg, p_argcount);
- }
-
- if (call_local_native) {
- int temp_id = rpc_sender_id;
- rpc_sender_id = get_network_unique_id();
- Callable::CallError ce;
- p_node->call(p_method, p_arg, p_argcount, ce);
- rpc_sender_id = temp_id;
- if (ce.error != Callable::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in local call: - " + error + ".";
- ERR_PRINT(error);
- return;
- }
- }
-
- if (call_local_script) {
- int temp_id = rpc_sender_id;
- rpc_sender_id = get_network_unique_id();
- Callable::CallError ce;
- ce.error = Callable::CallError::CALL_OK;
- p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce);
- rpc_sender_id = temp_id;
- if (ce.error != Callable::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in script local call: - " + error + ".";
- ERR_PRINT(error);
- return;
- }
- }
-
- ERR_FAIL_COND_MSG(p_peer_id == node_id && !config.sync, "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
-}
-
-Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, MultiplayerPeer::TransferMode p_mode, int p_channel) {
- ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
- ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no network peer is active.");
- ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a network peer which is not connected.");
-
- MAKE_ROOM(p_data.size() + 1);
- const uint8_t *r = p_data.ptr();
- packet_cache.write[0] = NETWORK_COMMAND_RAW;
- memcpy(&packet_cache.write[1], &r[0], p_data.size());
-
- network_peer->set_target_peer(p_to);
- network_peer->set_transfer_channel(p_channel);
- network_peer->set_transfer_mode(p_mode);
-
- return network_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
-}
-
-void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_FAIL_COND_MSG(p_packet_len < 2, "Invalid packet received. Size too small.");
-
- Vector<uint8_t> out;
- int len = p_packet_len - 1;
- out.resize(len);
- {
- uint8_t *w = out.ptrw();
- memcpy(&w[0], &p_packet[1], len);
- }
- emit_signal(SNAME("network_peer_packet"), p_from, out);
-}
-
-bool MultiplayerAPI::send_confirm_path(Node *p_node, NodePath p_path, int p_peer_id, int &r_id) {
- // See if the path is cached.
- PathSentCache *psc = path_send_cache.getptr(p_path);
- if (!psc) {
- // Path is not cached, create.
- path_send_cache[p_path] = PathSentCache();
- psc = path_send_cache.getptr(p_path);
- psc->id = last_send_cache_id++;
- }
- r_id = psc->id;
-
- // See if all peers have cached path (if so, call can be fast).
- return _send_confirm_path(p_node, p_path, psc, p_peer_id);
-}
-
-Node *MultiplayerAPI::get_cached_node(int p_from, uint32_t p_node_id) {
- Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
- ERR_FAIL_COND_V_MSG(!E, nullptr, vformat("No cache found for peer %d.", p_from));
-
- Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(p_node_id);
- ERR_FAIL_COND_V_MSG(!F, nullptr, vformat("ID %d not found in cache of peer %d.", p_node_id, p_from));
-
- PathGetCache::NodeInfo *ni = &F->get();
- Node *node = root_node->get_node(ni->path);
- if (!node) {
- ERR_PRINT("Failed to get cached path: " + String(ni->path) + ".");
- }
- return node;
-}
-
-int MultiplayerAPI::get_network_unique_id() const {
- ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), 0, "No network peer is assigned. Unable to get unique network ID.");
- return network_peer->get_unique_id();
-}
-
-bool MultiplayerAPI::is_network_server() const {
- return network_peer.is_valid() && network_peer->is_server();
-}
-
-void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
- ERR_FAIL_COND_MSG(!network_peer.is_valid(), "No network peer is assigned. Unable to set 'refuse_new_connections'.");
- network_peer->set_refuse_new_connections(p_refuse);
-}
-
-bool MultiplayerAPI::is_refusing_new_network_connections() const {
- ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), false, "No network peer is assigned. Unable to get 'refuse_new_connections'.");
- return network_peer->is_refusing_new_connections();
-}
-
-Vector<int> MultiplayerAPI::get_network_connected_peers() const {
- ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), Vector<int>(), "No network peer is assigned. Assume no peers are connected.");
-
- Vector<int> ret;
- for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
- ret.push_back(E->get());
- }
-
- return ret;
-}
-
-void MultiplayerAPI::set_allow_object_decoding(bool p_enable) {
- allow_object_decoding = p_enable;
-}
-
-bool MultiplayerAPI::is_object_decoding_allowed() const {
- return allow_object_decoding;
-}
-
-MultiplayerReplicator *MultiplayerAPI::get_replicator() const {
- return replicator;
-}
-
-void MultiplayerAPI::scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter) {
- replicator->scene_enter_exit_notify(p_scene, p_node, p_enter);
-}
-
-void MultiplayerAPI::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
- ClassDB::bind_method(D_METHOD("get_root_node"), &MultiplayerAPI::get_root_node);
- ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode", "channel"), &MultiplayerAPI::send_bytes, DEFVAL(MultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer);
- ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer);
- ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
- ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server);
- ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id);
- ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer);
- ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll);
- ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear);
-
- ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers);
- ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections);
- ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections);
- ClassDB::bind_method(D_METHOD("set_allow_object_decoding", "enable"), &MultiplayerAPI::set_allow_object_decoding);
- ClassDB::bind_method(D_METHOD("is_object_decoding_allowed"), &MultiplayerAPI::is_object_decoding_allowed);
- ClassDB::bind_method(D_METHOD("get_replicator"), &MultiplayerAPI::get_replicator);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_object_decoding"), "set_allow_object_decoding", "is_object_decoding_allowed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_network_connections"), "set_refuse_new_network_connections", "is_refusing_new_network_connections");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerPeer", PROPERTY_USAGE_NONE), "set_network_peer", "get_network_peer");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root_node", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_root_node", "get_root_node");
- ADD_PROPERTY_DEFAULT("refuse_new_network_connections", false);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replicator", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerReplicator", PROPERTY_USAGE_NONE), "", "get_replicator");
-
- ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
- ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
- ADD_SIGNAL(MethodInfo("network_peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "packet")));
- ADD_SIGNAL(MethodInfo("connected_to_server"));
- ADD_SIGNAL(MethodInfo("connection_failed"));
- ADD_SIGNAL(MethodInfo("server_disconnected"));
-
- BIND_ENUM_CONSTANT(RPC_MODE_DISABLED);
- BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
- BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
- BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
-}
-
-MultiplayerAPI::MultiplayerAPI() {
- replicator = memnew(MultiplayerReplicator(this));
- clear();
-}
-
-MultiplayerAPI::~MultiplayerAPI() {
- clear();
- memdelete(replicator);
-}
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index 8da44fd290..87d2b66e5b 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -138,6 +138,7 @@ Error PacketPeer::_get_packet_error() const {
void PacketPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_var", "allow_objects"), &PacketPeer::_bnd_get_var, DEFVAL(false));
ClassDB::bind_method(D_METHOD("put_var", "var", "full_objects"), &PacketPeer::put_var, DEFVAL(false));
+
ClassDB::bind_method(D_METHOD("get_packet"), &PacketPeer::_get_packet);
ClassDB::bind_method(D_METHOD("put_packet", "buffer"), &PacketPeer::_put_packet);
ClassDB::bind_method(D_METHOD("get_packet_error"), &PacketPeer::_get_packet_error);
@@ -151,6 +152,51 @@ void PacketPeer::_bind_methods() {
/***************/
+int PacketPeerExtension::get_available_packet_count() const {
+ int count;
+ if (GDVIRTUAL_CALL(_get_available_packet_count, count)) {
+ return count;
+ }
+ WARN_PRINT_ONCE("PacketPeerExtension::_get_available_packet_count is unimplemented!");
+ return -1;
+}
+
+Error PacketPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+ int err;
+ if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("PacketPeerExtension::_get_packet_native is unimplemented!");
+ return FAILED;
+}
+
+Error PacketPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+ int err;
+ if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("PacketPeerExtension::_put_packet_native is unimplemented!");
+ return FAILED;
+}
+
+int PacketPeerExtension::get_max_packet_size() const {
+ int size;
+ if (GDVIRTUAL_CALL(_get_max_packet_size, size)) {
+ return size;
+ }
+ WARN_PRINT_ONCE("PacketPeerExtension::_get_max_packet_size is unimplemented!");
+ return 0;
+}
+
+void PacketPeerExtension::_bind_methods() {
+ GDVIRTUAL_BIND(_get_packet, "r_buffer", "r_buffer_size");
+ GDVIRTUAL_BIND(_put_packet, "p_buffer", "p_buffer_size");
+ GDVIRTUAL_BIND(_get_available_packet_count);
+ GDVIRTUAL_BIND(_get_max_packet_size);
+}
+
+/***************/
+
void PacketPeerStream::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream_peer", "peer"), &PacketPeerStream::set_stream_peer);
ClassDB::bind_method(D_METHOD("get_stream_peer"), &PacketPeerStream::get_stream_peer);
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index 9a345af3d0..bc1f4aaabf 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -35,6 +35,10 @@
#include "core/object/class_db.h"
#include "core/templates/ring_buffer.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
+#include "core/variant/native_ptr.h"
+
class PacketPeer : public RefCounted {
GDCLASS(PacketPeer, RefCounted);
@@ -73,6 +77,25 @@ public:
~PacketPeer() {}
};
+class PacketPeerExtension : public PacketPeer {
+ GDCLASS(PacketPeerExtension, PacketPeer);
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual int get_available_packet_count() const override;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+ virtual int get_max_packet_size() const override;
+
+ /* GDExtension */
+ GDVIRTUAL0RC(int, _get_available_packet_count);
+ GDVIRTUAL2R(int, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>);
+ GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int);
+ GDVIRTUAL0RC(int, _get_max_packet_size);
+};
+
class PacketPeerStream : public PacketPeer {
GDCLASS(PacketPeerStream, PacketPeer);
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index 0262655927..1cefa52d69 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -352,9 +352,8 @@ Node *Resource::get_local_scene() const {
}
void Resource::setup_local_to_scene() {
- if (get_script_instance()) {
- get_script_instance()->call("_setup_local_to_scene");
- }
+ // Can't use GDVIRTUAL in Resource, so this will have to be done with a signal
+ emit_signal(SNAME("setup_local_to_scene_requested"));
}
Node *(*Resource::_get_local_scene_func)() = nullptr;
@@ -422,12 +421,12 @@ void Resource::_bind_methods() {
ClassDB::bind_method(D_METHOD("duplicate", "subresources"), &Resource::duplicate, DEFVAL(false));
ADD_SIGNAL(MethodInfo("changed"));
+ ADD_SIGNAL(MethodInfo("setup_local_to_scene_requested"));
+
ADD_GROUP("Resource", "resource_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "resource_name"), "set_name", "get_name");
-
- BIND_VMETHOD(MethodInfo("_setup_local_to_scene"));
}
Resource::Resource() :
@@ -541,9 +540,9 @@ void ResourceCache::dump(const char *p_file, bool p_short) {
}
}
- for (Map<String, int>::Element *E = type_count.front(); E; E = E->next()) {
+ for (const KeyValue<String, int> &E : type_count) {
if (f) {
- f->store_line(E->key() + " count: " + itos(E->get()));
+ f->store_line(E.key + " count: " + itos(E.value));
}
}
if (f) {
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 00d4d093da..cbb033f6c6 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -335,7 +335,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
String exttype = get_unicode_string();
String path = get_unicode_string();
- if (path.find("://") == -1 && path.is_rel_path()) {
+ if (path.find("://") == -1 && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
}
@@ -626,7 +626,7 @@ Error ResourceLoaderBinary::load() {
path = remaps[path];
}
- if (path.find("://") == -1 && path.is_rel_path()) {
+ if (path.find("://") == -1 && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(path.get_base_dir().plus_file(external_resources[i].path));
}
@@ -1960,8 +1960,8 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
Vector<RES> save_order;
save_order.resize(external_resources.size());
- for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) {
- save_order.write[E->get()] = E->key();
+ for (const KeyValue<RES, int> &E : external_resources) {
+ save_order.write[E.value] = E.key;
}
for (int i = 0; i < save_order.size(); i++) {
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index 1e166015b0..cd44c537a8 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -418,7 +418,7 @@ Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_extension(const St
}
String ResourceFormatImporter::get_import_base_path(const String &p_for_file) const {
- return ProjectSettings::IMPORTED_FILES_PATH.plus_file(p_for_file.get_file() + "-" + p_for_file.md5_text());
+ return ProjectSettings::get_singleton()->get_imported_files_path().plus_file(p_for_file.get_file() + "-" + p_for_file.md5_text());
}
bool ResourceFormatImporter::are_import_settings_valid(const String &p_path) const {
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index d02d827443..2198761c2a 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -68,25 +68,28 @@ bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_
}
bool ResourceFormatLoader::handles_type(const String &p_type) const {
- if (get_script_instance() && get_script_instance()->has_method("_handles_type")) {
- // I guess custom loaders for custom resources should use "Resource"
- return get_script_instance()->call("_handles_type", p_type);
+ bool success;
+ if (GDVIRTUAL_CALL(_handles_type, p_type, success)) {
+ return success;
}
return false;
}
String ResourceFormatLoader::get_resource_type(const String &p_path) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_resource_type")) {
- return get_script_instance()->call("_get_resource_type", p_path);
+ String ret;
+
+ if (GDVIRTUAL_CALL(_get_resource_type, p_path, ret)) {
+ return ret;
}
return "";
}
ResourceUID::ID ResourceFormatLoader::get_resource_uid(const String &p_path) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_resource_uid")) {
- return get_script_instance()->call("_get_resource_uid", p_path);
+ int64_t uid;
+ if (GDVIRTUAL_CALL(_get_resource_uid, p_path, uid)) {
+ return uid;
}
return ResourceUID::INVALID_ID;
@@ -105,27 +108,26 @@ void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, Li
}
bool ResourceFormatLoader::exists(const String &p_path) const {
+ bool success;
+ if (GDVIRTUAL_CALL(_exists, p_path, success)) {
+ return success;
+ }
return FileAccess::exists(p_path); //by default just check file
}
void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_recognized_extensions")) {
- PackedStringArray exts = get_script_instance()->call("_get_recognized_extensions");
-
- {
- const String *r = exts.ptr();
- for (int i = 0; i < exts.size(); ++i) {
- p_extensions->push_back(r[i]);
- }
+ PackedStringArray exts;
+ if (GDVIRTUAL_CALL(_get_recognized_extensions, exts)) {
+ const String *r = exts.ptr();
+ for (int i = 0; i < exts.size(); ++i) {
+ p_extensions->push_back(r[i]);
}
}
}
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
- // Check user-defined loader if there's any. Hard fail if it returns an error.
- if (get_script_instance() && get_script_instance()->has_method("_load")) {
- Variant res = get_script_instance()->call("_load", p_path, p_original_path, p_use_sub_threads, p_cache_mode);
-
+ Variant res;
+ if (GDVIRTUAL_CALL(_load, p_path, p_original_path, p_use_sub_threads, p_cache_mode, res)) {
if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
*r_error = (Error)res.operator int64_t();
@@ -143,48 +145,42 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
- if (get_script_instance() && get_script_instance()->has_method("_get_dependencies")) {
- PackedStringArray deps = get_script_instance()->call("_get_dependencies", p_path, p_add_types);
-
- {
- const String *r = deps.ptr();
- for (int i = 0; i < deps.size(); ++i) {
- p_dependencies->push_back(r[i]);
- }
+ PackedStringArray deps;
+ if (GDVIRTUAL_CALL(_get_dependencies, p_path, p_add_types, deps)) {
+ const String *r = deps.ptr();
+ for (int i = 0; i < deps.size(); ++i) {
+ p_dependencies->push_back(r[i]);
}
}
}
Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
- if (get_script_instance() && get_script_instance()->has_method("_rename_dependencies")) {
- Dictionary deps_dict;
- for (Map<String, String>::Element *E = p_map.front(); E; E = E->next()) {
- deps_dict[E->key()] = E->value();
- }
+ Dictionary deps_dict;
+ for (KeyValue<String, String> E : p_map) {
+ deps_dict[E.key] = E.value;
+ }
- int64_t res = get_script_instance()->call("_rename_dependencies", deps_dict);
- return (Error)res;
+ int64_t err;
+ if (GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err)) {
+ return (Error)err;
}
return OK;
}
void ResourceFormatLoader::_bind_methods() {
- {
- MethodInfo info = MethodInfo(Variant::NIL, "_load", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "original_path"), PropertyInfo(Variant::BOOL, "use_sub_threads"), PropertyInfo(Variant::INT, "cache_mode"));
- info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- BIND_VMETHOD(info);
- }
-
- BIND_VMETHOD(MethodInfo(Variant::PACKED_STRING_ARRAY, "_get_recognized_extensions"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_handles_type", PropertyInfo(Variant::STRING_NAME, "typename")));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_resource_type", PropertyInfo(Variant::STRING, "path")));
- BIND_VMETHOD(MethodInfo("_get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types")));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames")));
-
BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE);
BIND_ENUM_CONSTANT(CACHE_MODE_REUSE);
BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE);
+
+ GDVIRTUAL_BIND(_get_recognized_extensions);
+ GDVIRTUAL_BIND(_handles_type, "type");
+ GDVIRTUAL_BIND(_get_resource_type, "path");
+ GDVIRTUAL_BIND(_get_resource_uid, "path");
+ GDVIRTUAL_BIND(_get_dependencies, "path", "add_types");
+ GDVIRTUAL_BIND(_rename_dependencies, "path", "renames");
+ GDVIRTUAL_BIND(_exists, "path");
+ GDVIRTUAL_BIND(_load, "path", "original_path", "use_sub_threads", "cache_mode");
}
///////////////////////////////////
@@ -282,7 +278,7 @@ static String _validate_local_path(const String &p_path) {
ResourceUID::ID uid = ResourceUID::get_singleton()->text_to_id(p_path);
if (uid != ResourceUID::INVALID_ID) {
return ResourceUID::get_singleton()->get_id_path(uid);
- } else if (p_path.is_rel_path()) {
+ } else if (p_path.is_relative_path()) {
return "res://" + p_path;
} else {
return ProjectSettings::get_singleton()->localize_path(p_path);
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index e525e80a9d..f1d9815635 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -32,6 +32,8 @@
#define RESOURCE_LOADER_H
#include "core/io/resource.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
@@ -48,6 +50,16 @@ public:
protected:
static void _bind_methods();
+ GDVIRTUAL0RC(Vector<String>, _get_recognized_extensions)
+ GDVIRTUAL1RC(bool, _handles_type, StringName)
+ GDVIRTUAL1RC(String, _get_resource_type, String)
+ GDVIRTUAL1RC(ResourceUID::ID, _get_resource_uid, String)
+ GDVIRTUAL2RC(Vector<String>, _get_dependencies, String, bool)
+ GDVIRTUAL2RC(int64_t, _rename_dependencies, String, Dictionary)
+ GDVIRTUAL1RC(bool, _exists, String)
+
+ GDVIRTUAL4RC(Variant, _load, String, String, bool, int)
+
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual bool exists(const String &p_path) const;
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 564de5ee69..823b5f75b1 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -42,44 +42,37 @@ ResourceSavedCallback ResourceSaver::save_callback = nullptr;
ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr;
Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
- if (get_script_instance() && get_script_instance()->has_method("_save")) {
- return (Error)get_script_instance()->call("_save", p_path, p_resource, p_flags).operator int64_t();
+ int64_t res;
+ if (GDVIRTUAL_CALL(_save, p_path, p_resource, p_flags, res)) {
+ return (Error)res;
}
return ERR_METHOD_NOT_FOUND;
}
bool ResourceFormatSaver::recognize(const RES &p_resource) const {
- if (get_script_instance() && get_script_instance()->has_method("_recognize")) {
- return get_script_instance()->call("_recognize", p_resource);
+ bool success;
+ if (GDVIRTUAL_CALL(_recognize, p_resource, success)) {
+ return success;
}
return false;
}
void ResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_recognized_extensions")) {
- PackedStringArray exts = get_script_instance()->call("_get_recognized_extensions", p_resource);
-
- {
- const String *r = exts.ptr();
- for (int i = 0; i < exts.size(); ++i) {
- p_extensions->push_back(r[i]);
- }
+ PackedStringArray exts;
+ if (GDVIRTUAL_CALL(_get_recognized_extensions, p_resource, exts)) {
+ const String *r = exts.ptr();
+ for (int i = 0; i < exts.size(); ++i) {
+ p_extensions->push_back(r[i]);
}
}
}
void ResourceFormatSaver::_bind_methods() {
- {
- PropertyInfo arg0 = PropertyInfo(Variant::STRING, "path");
- PropertyInfo arg1 = PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource");
- PropertyInfo arg2 = PropertyInfo(Variant::INT, "flags");
- BIND_VMETHOD(MethodInfo(Variant::INT, "_save", arg0, arg1, arg2));
- }
-
- BIND_VMETHOD(MethodInfo(Variant::PACKED_STRING_ARRAY, "_get_recognized_extensions", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_recognize", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
+ GDVIRTUAL_BIND(_save, "path", "resource", "flags");
+ GDVIRTUAL_BIND(_recognize, "resource");
+ GDVIRTUAL_BIND(_get_recognized_extensions, "resource");
}
Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 2fc8d32126..fcde835dab 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -32,6 +32,8 @@
#define RESOURCE_SAVER_H
#include "core/io/resource.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
class ResourceFormatSaver : public RefCounted {
GDCLASS(ResourceFormatSaver, RefCounted);
@@ -39,6 +41,10 @@ class ResourceFormatSaver : public RefCounted {
protected:
static void _bind_methods();
+ GDVIRTUAL3R(int64_t, _save, String, RES, uint32_t)
+ GDVIRTUAL1RC(bool, _recognize, RES)
+ GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, RES)
+
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
diff --git a/core/io/resource_uid.cpp b/core/io/resource_uid.cpp
index 97d683f415..b7d01712ff 100644
--- a/core/io/resource_uid.cpp
+++ b/core/io/resource_uid.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "resource_uid.h"
+
+#include "core/config/project_settings.h"
#include "core/crypto/crypto.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
@@ -36,7 +38,9 @@
static constexpr uint32_t char_count = ('z' - 'a');
static constexpr uint32_t base = char_count + ('9' - '0');
-const char *ResourceUID::CACHE_FILE = "res://.godot/uid_cache.bin";
+String ResourceUID::get_cache_file() {
+ return ProjectSettings::get_singleton()->get_project_data_path().plus_file("uid_cache.bin");
+}
String ResourceUID::id_to_text(ID p_id) const {
if (p_id < 0) {
@@ -126,8 +130,7 @@ String ResourceUID::get_id_path(ID p_id) const {
MutexLock l(mutex);
ERR_FAIL_COND_V(!unique_ids.has(p_id), String());
const CharString &cs = unique_ids[p_id].cs;
- String s(cs.ptr());
- return s;
+ return String::utf8(cs.ptr());
}
void ResourceUID::remove_id(ID p_id) {
MutexLock l(mutex);
@@ -136,12 +139,13 @@ void ResourceUID::remove_id(ID p_id) {
}
Error ResourceUID::save_to_cache() {
- if (!FileAccess::exists(CACHE_FILE)) {
+ String cache_file = get_cache_file();
+ if (!FileAccess::exists(cache_file)) {
DirAccessRef d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- d->make_dir_recursive(String(CACHE_FILE).get_base_dir()); //ensure base dir exists
+ d->make_dir_recursive(String(cache_file).get_base_dir()); //ensure base dir exists
}
- FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::WRITE);
+ FileAccessRef f = FileAccess::open(cache_file, FileAccess::WRITE);
if (!f) {
return ERR_CANT_OPEN;
}
@@ -165,7 +169,7 @@ Error ResourceUID::save_to_cache() {
}
Error ResourceUID::load_from_cache() {
- FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::READ);
+ FileAccessRef f = FileAccess::open(get_cache_file(), FileAccess::READ);
if (!f) {
return ERR_CANT_OPEN;
}
@@ -207,7 +211,7 @@ Error ResourceUID::update_cache() {
for (OrderedHashMap<ID, Cache>::Element E = unique_ids.front(); E; E = E.next()) {
if (!E.get().saved_to_cache) {
if (f == nullptr) {
- f = FileAccess::open(CACHE_FILE, FileAccess::READ_WRITE); //append
+ f = FileAccess::open(get_cache_file(), FileAccess::READ_WRITE); //append
if (!f) {
return ERR_CANT_OPEN;
}
diff --git a/core/io/resource_uid.h b/core/io/resource_uid.h
index b12138425a..2f1bfdf243 100644
--- a/core/io/resource_uid.h
+++ b/core/io/resource_uid.h
@@ -44,7 +44,7 @@ public:
INVALID_ID = -1
};
- static const char *CACHE_FILE;
+ static String get_cache_file();
private:
mutable Ref<Crypto> crypto;
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index 27f8d4e88f..8ab025dda1 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -410,6 +410,63 @@ void StreamPeer::_bind_methods() {
////////////////////////////////
+int StreamPeerExtension::get_available_bytes() const {
+ int count;
+ if (GDVIRTUAL_CALL(_get_available_bytes, count)) {
+ return count;
+ }
+ WARN_PRINT_ONCE("StreamPeerExtension::_get_available_bytes is unimplemented!");
+ return -1;
+}
+
+Error StreamPeerExtension::get_data(uint8_t *r_buffer, int p_bytes) {
+ int err;
+ int received = 0;
+ if (GDVIRTUAL_CALL(_get_data, r_buffer, p_bytes, &received, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("StreamPeerExtension::_get_data is unimplemented!");
+ return FAILED;
+}
+
+Error StreamPeerExtension::get_partial_data(uint8_t *r_buffer, int p_bytes, int &r_received) {
+ int err;
+ if (GDVIRTUAL_CALL(_get_partial_data, r_buffer, p_bytes, &r_received, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("StreamPeerExtension::_get_partial_data is unimplemented!");
+ return FAILED;
+}
+
+Error StreamPeerExtension::put_data(const uint8_t *p_data, int p_bytes) {
+ int err;
+ int sent = 0;
+ if (GDVIRTUAL_CALL(_put_data, p_data, p_bytes, &sent, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("StreamPeerExtension::_put_data is unimplemented!");
+ return FAILED;
+}
+
+Error StreamPeerExtension::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
+ int err;
+ if (GDVIRTUAL_CALL(_put_data, p_data, p_bytes, &r_sent, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("StreamPeerExtension::_put_partial_data is unimplemented!");
+ return FAILED;
+}
+
+void StreamPeerExtension::_bind_methods() {
+ GDVIRTUAL_BIND(_get_data, "r_buffer", "r_bytes", "r_received");
+ GDVIRTUAL_BIND(_get_partial_data, "r_buffer", "r_bytes", "r_received");
+ GDVIRTUAL_BIND(_put_data, "p_data", "p_bytes", "r_sent");
+ GDVIRTUAL_BIND(_put_partial_data, "p_data", "p_bytes", "r_sent");
+ GDVIRTUAL_BIND(_get_available_bytes);
+}
+
+////////////////////////////////
+
void StreamPeerBuffer::_bind_methods() {
ClassDB::bind_method(D_METHOD("seek", "position"), &StreamPeerBuffer::seek);
ClassDB::bind_method(D_METHOD("get_size"), &StreamPeerBuffer::get_size);
diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h
index effc3850af..89432951c5 100644
--- a/core/io/stream_peer.h
+++ b/core/io/stream_peer.h
@@ -33,6 +33,10 @@
#include "core/object/ref_counted.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
+#include "core/variant/native_ptr.h"
+
class StreamPeer : public RefCounted {
GDCLASS(StreamPeer, RefCounted);
OBJ_CATEGORY("Networking");
@@ -58,6 +62,7 @@ public:
virtual int get_available_bytes() const = 0;
+ /* helpers */
void set_big_endian(bool p_big_endian);
bool is_big_endian_enabled() const;
@@ -92,6 +97,26 @@ public:
StreamPeer() {}
};
+class StreamPeerExtension : public StreamPeer {
+ GDCLASS(StreamPeerExtension, StreamPeer);
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual Error put_data(const uint8_t *p_data, int p_bytes) override;
+ virtual Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) override;
+ virtual Error get_data(uint8_t *p_buffer, int p_bytes) override;
+ virtual Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) override;
+ virtual int get_available_bytes() const override;
+
+ GDVIRTUAL3R(int, _put_data, GDNativeConstPtr<const uint8_t>, int, GDNativePtr<int>);
+ GDVIRTUAL3R(int, _put_partial_data, GDNativeConstPtr<const uint8_t>, int, GDNativePtr<int>);
+ GDVIRTUAL3R(int, _get_data, GDNativePtr<uint8_t>, int, GDNativePtr<int>);
+ GDVIRTUAL3R(int, _get_partial_data, GDNativePtr<uint8_t>, int, GDNativePtr<int>);
+ GDVIRTUAL0RC(int, _get_available_bytes);
+};
+
class StreamPeerBuffer : public StreamPeer {
GDCLASS(StreamPeerBuffer, StreamPeer);
diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp
index fb4c76aa7a..24808cc8d6 100644
--- a/core/io/zip_io.cpp
+++ b/core/io/zip_io.cpp
@@ -100,7 +100,7 @@ int zipio_testerror(voidpf opaque, voidpf stream) {
}
voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
- voidpf ptr = memalloc(items * size);
+ voidpf ptr = memalloc((size_t)items * size);
memset(ptr, 0, items * size);
return ptr;
}
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 322eb7ac61..d59dbf1ba8 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -47,8 +47,8 @@ int AStar::get_available_point_id() const {
}
void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
- ERR_FAIL_COND(p_id < 0);
- ERR_FAIL_COND(p_weight_scale < 1);
+ ERR_FAIL_COND_MSG(p_id < 0, vformat("Can't add a point with negative id: %d.", p_id));
+ ERR_FAIL_COND_MSG(p_weight_scale < 1, vformat("Can't add a point with weight scale less than one: %f.", p_weight_scale));
Point *found_pt;
bool p_exists = points.lookup(p_id, found_pt);
@@ -72,7 +72,7 @@ void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
Vector3 AStar::get_point_position(int p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND_V(!p_exists, Vector3());
+ ERR_FAIL_COND_V_MSG(!p_exists, Vector3(), vformat("Can't get point's position. Point with id: %d doesn't exist.", p_id));
return p->pos;
}
@@ -80,7 +80,7 @@ Vector3 AStar::get_point_position(int p_id) const {
void AStar::set_point_position(int p_id, const Vector3 &p_pos) {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND(!p_exists);
+ ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's position. Point with id: %d doesn't exist.", p_id));
p->pos = p_pos;
}
@@ -88,7 +88,7 @@ void AStar::set_point_position(int p_id, const Vector3 &p_pos) {
real_t AStar::get_point_weight_scale(int p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND_V(!p_exists, 0);
+ ERR_FAIL_COND_V_MSG(!p_exists, 0, vformat("Can't get point's weight scale. Point with id: %d doesn't exist.", p_id));
return p->weight_scale;
}
@@ -96,8 +96,8 @@ real_t AStar::get_point_weight_scale(int p_id) const {
void AStar::set_point_weight_scale(int p_id, real_t p_weight_scale) {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND(!p_exists);
- ERR_FAIL_COND(p_weight_scale < 1);
+ ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's weight scale. Point with id: %d doesn't exist.", p_id));
+ ERR_FAIL_COND_MSG(p_weight_scale < 1, vformat("Can't set point's weight scale less than one: %f.", p_weight_scale));
p->weight_scale = p_weight_scale;
}
@@ -105,7 +105,7 @@ void AStar::set_point_weight_scale(int p_id, real_t p_weight_scale) {
void AStar::remove_point(int p_id) {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND(!p_exists);
+ ERR_FAIL_COND_MSG(!p_exists, vformat("Can't remove point. Point with id: %d doesn't exist.", p_id));
for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
Segment s(p_id, (*it.key));
@@ -129,15 +129,15 @@ void AStar::remove_point(int p_id) {
}
void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) {
- ERR_FAIL_COND(p_id == p_with_id);
+ ERR_FAIL_COND_MSG(p_id == p_with_id, vformat("Can't connect point with id: %d to itself.", p_id));
Point *a;
bool from_exists = points.lookup(p_id, a);
- ERR_FAIL_COND(!from_exists);
+ ERR_FAIL_COND_MSG(!from_exists, vformat("Can't connect points. Point with id: %d doesn't exist.", p_id));
Point *b;
bool to_exists = points.lookup(p_with_id, b);
- ERR_FAIL_COND(!to_exists);
+ ERR_FAIL_COND_MSG(!to_exists, vformat("Can't connect points. Point with id: %d doesn't exist.", p_with_id));
a->neighbours.set(b->id, b);
@@ -169,11 +169,11 @@ void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) {
void AStar::disconnect_points(int p_id, int p_with_id, bool bidirectional) {
Point *a;
bool a_exists = points.lookup(p_id, a);
- ERR_FAIL_COND(!a_exists);
+ ERR_FAIL_COND_MSG(!a_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist.", p_id));
Point *b;
bool b_exists = points.lookup(p_with_id, b);
- ERR_FAIL_COND(!b_exists);
+ ERR_FAIL_COND_MSG(!b_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist.", p_with_id));
Segment s(p_id, p_with_id);
int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : s.direction;
@@ -223,7 +223,7 @@ Array AStar::get_points() {
Vector<int> AStar::get_point_connections(int p_id) {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND_V(!p_exists, Vector<int>());
+ ERR_FAIL_COND_V_MSG(!p_exists, Vector<int>(), vformat("Can't get point's connections. Point with id: %d doesn't exist.", p_id));
Vector<int> point_list;
@@ -260,8 +260,8 @@ int AStar::get_point_capacity() const {
}
void AStar::reserve_space(int p_num_nodes) {
- ERR_FAIL_COND_MSG(p_num_nodes <= 0, "New capacity must be greater than 0, was: " + itos(p_num_nodes) + ".");
- ERR_FAIL_COND_MSG((uint32_t)p_num_nodes < points.get_capacity(), "New capacity must be greater than current capacity: " + itos(points.get_capacity()) + ", new was: " + itos(p_num_nodes) + ".");
+ ERR_FAIL_COND_MSG(p_num_nodes <= 0, vformat("New capacity must be greater than 0, new was: %d.", p_num_nodes));
+ ERR_FAIL_COND_MSG((uint32_t)p_num_nodes < points.get_capacity(), vformat("New capacity must be greater than current capacity: %d, new was: %d.", points.get_capacity(), p_num_nodes));
points.reserve(p_num_nodes);
}
@@ -382,33 +382,35 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
}
real_t AStar::_estimate_cost(int p_from_id, int p_to_id) {
- if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_estimate_cost)) {
- return get_script_instance()->call(SceneStringNames::get_singleton()->_estimate_cost, p_from_id, p_to_id);
+ real_t scost;
+ if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
+ return scost;
}
Point *from_point;
bool from_exists = points.lookup(p_from_id, from_point);
- ERR_FAIL_COND_V(!from_exists, 0);
+ ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist.", p_from_id));
Point *to_point;
bool to_exists = points.lookup(p_to_id, to_point);
- ERR_FAIL_COND_V(!to_exists, 0);
+ ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist.", p_to_id));
return from_point->pos.distance_to(to_point->pos);
}
real_t AStar::_compute_cost(int p_from_id, int p_to_id) {
- if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_compute_cost)) {
- return get_script_instance()->call(SceneStringNames::get_singleton()->_compute_cost, p_from_id, p_to_id);
+ real_t scost;
+ if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
+ return scost;
}
Point *from_point;
bool from_exists = points.lookup(p_from_id, from_point);
- ERR_FAIL_COND_V(!from_exists, 0);
+ ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist.", p_from_id));
Point *to_point;
bool to_exists = points.lookup(p_to_id, to_point);
- ERR_FAIL_COND_V(!to_exists, 0);
+ ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist.", p_to_id));
return from_point->pos.distance_to(to_point->pos);
}
@@ -416,11 +418,11 @@ real_t AStar::_compute_cost(int p_from_id, int p_to_id) {
Vector<Vector3> AStar::get_point_path(int p_from_id, int p_to_id) {
Point *a;
bool from_exists = points.lookup(p_from_id, a);
- ERR_FAIL_COND_V(!from_exists, Vector<Vector3>());
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector3>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_from_id));
Point *b;
bool to_exists = points.lookup(p_to_id, b);
- ERR_FAIL_COND_V(!to_exists, Vector<Vector3>());
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<Vector3>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
Vector<Vector3> ret;
@@ -465,11 +467,11 @@ Vector<Vector3> AStar::get_point_path(int p_from_id, int p_to_id) {
Vector<int> AStar::get_id_path(int p_from_id, int p_to_id) {
Point *a;
bool from_exists = points.lookup(p_from_id, a);
- ERR_FAIL_COND_V(!from_exists, Vector<int>());
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
Point *b;
bool to_exists = points.lookup(p_to_id, b);
- ERR_FAIL_COND_V(!to_exists, Vector<int>());
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
Vector<int> ret;
@@ -514,7 +516,7 @@ Vector<int> AStar::get_id_path(int p_from_id, int p_to_id) {
void AStar::set_point_disabled(int p_id, bool p_disabled) {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND(!p_exists);
+ ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set if point is disabled. Point with id: %d doesn't exist.", p_id));
p->enabled = !p_disabled;
}
@@ -522,7 +524,7 @@ void AStar::set_point_disabled(int p_id, bool p_disabled) {
bool AStar::is_point_disabled(int p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND_V(!p_exists, false);
+ ERR_FAIL_COND_V_MSG(!p_exists, false, vformat("Can't get if point is disabled. Point with id: %d doesn't exist.", p_id));
return !p->enabled;
}
@@ -557,8 +559,8 @@ void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar::get_point_path);
ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar::get_id_path);
- BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
- BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
+ GDVIRTUAL_BIND(_estimate_cost, "from_id", "to_id")
+ GDVIRTUAL_BIND(_compute_cost, "from_id", "to_id")
}
AStar::~AStar() {
@@ -654,33 +656,35 @@ Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const {
}
real_t AStar2D::_estimate_cost(int p_from_id, int p_to_id) {
- if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_estimate_cost)) {
- return get_script_instance()->call(SceneStringNames::get_singleton()->_estimate_cost, p_from_id, p_to_id);
+ real_t scost;
+ if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
+ return scost;
}
AStar::Point *from_point;
bool from_exists = astar.points.lookup(p_from_id, from_point);
- ERR_FAIL_COND_V(!from_exists, 0);
+ ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist.", p_from_id));
AStar::Point *to_point;
bool to_exists = astar.points.lookup(p_to_id, to_point);
- ERR_FAIL_COND_V(!to_exists, 0);
+ ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist.", p_to_id));
return from_point->pos.distance_to(to_point->pos);
}
real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) {
- if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_compute_cost)) {
- return get_script_instance()->call(SceneStringNames::get_singleton()->_compute_cost, p_from_id, p_to_id);
+ real_t scost;
+ if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
+ return scost;
}
AStar::Point *from_point;
bool from_exists = astar.points.lookup(p_from_id, from_point);
- ERR_FAIL_COND_V(!from_exists, 0);
+ ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist.", p_from_id));
AStar::Point *to_point;
bool to_exists = astar.points.lookup(p_to_id, to_point);
- ERR_FAIL_COND_V(!to_exists, 0);
+ ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist.", p_to_id));
return from_point->pos.distance_to(to_point->pos);
}
@@ -688,11 +692,11 @@ real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) {
Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
AStar::Point *a;
bool from_exists = astar.points.lookup(p_from_id, a);
- ERR_FAIL_COND_V(!from_exists, Vector<Vector2>());
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector2>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_from_id));
AStar::Point *b;
bool to_exists = astar.points.lookup(p_to_id, b);
- ERR_FAIL_COND_V(!to_exists, Vector<Vector2>());
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<Vector2>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
Vector<Vector2> ret;
@@ -737,11 +741,11 @@ Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
Vector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) {
AStar::Point *a;
bool from_exists = astar.points.lookup(p_from_id, a);
- ERR_FAIL_COND_V(!from_exists, Vector<int>());
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
AStar::Point *b;
bool to_exists = astar.points.lookup(p_to_id, b);
- ERR_FAIL_COND_V(!to_exists, Vector<int>());
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
Vector<int> ret;
@@ -875,6 +879,6 @@ void AStar2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path);
ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::get_id_path);
- BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
- BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
+ GDVIRTUAL_BIND(_estimate_cost, "from_id", "to_id")
+ GDVIRTUAL_BIND(_compute_cost, "from_id", "to_id")
}
diff --git a/core/math/a_star.h b/core/math/a_star.h
index 44758cb046..64fa32a325 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -31,7 +31,9 @@
#ifndef A_STAR_H
#define A_STAR_H
+#include "core/object/gdvirtual.gen.inc"
#include "core/object/ref_counted.h"
+#include "core/object/script_language.h"
#include "core/templates/oa_hash_map.h"
/**
@@ -122,6 +124,9 @@ protected:
virtual real_t _estimate_cost(int p_from_id, int p_to_id);
virtual real_t _compute_cost(int p_from_id, int p_to_id);
+ GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
+ GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
+
public:
int get_available_point_id() const;
@@ -169,6 +174,9 @@ protected:
virtual real_t _estimate_cost(int p_from_id, int p_to_id);
virtual real_t _compute_cost(int p_from_id, int p_to_id);
+ GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
+ GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
+
public:
int get_available_point_id() const;
diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp
index 33aa65f15d..51a1309f0e 100644
--- a/core/math/aabb.cpp
+++ b/core/math/aabb.cpp
@@ -52,8 +52,8 @@ void AABB::merge_with(const AABB &p_aabb) {
beg_1 = position;
beg_2 = p_aabb.position;
- end_1 = Vector3(size.x, size.y, size.z) + beg_1;
- end_2 = Vector3(p_aabb.size.x, p_aabb.size.y, p_aabb.size.z) + beg_2;
+ end_1 = size + beg_1;
+ end_2 = p_aabb.size + beg_2;
min.x = (beg_1.x < beg_2.x) ? beg_1.x : beg_2.x;
min.y = (beg_1.y < beg_2.y) ? beg_1.y : beg_2.y;
diff --git a/core/math/aabb.h b/core/math/aabb.h
index e16246902a..97d92fbe37 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -118,6 +118,10 @@ public:
return position + size;
}
+ _FORCE_INLINE_ Vector3 get_center() const {
+ return position + (size * 0.5);
+ }
+
operator String() const;
_FORCE_INLINE_ AABB() {}
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 5c42213e61..a7f89522d7 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -207,6 +207,10 @@ Basis Basis::transposed() const {
return tr;
}
+Basis Basis::from_scale(const Vector3 &p_scale) {
+ return Basis(p_scale.x, 0, 0, 0, p_scale.y, 0, 0, 0, p_scale.z);
+}
+
// Multiplies the matrix from left by the scaling matrix: M -> S.M
// See the comment for Basis::rotated for further explanation.
void Basis::scale(const Vector3 &p_scale) {
@@ -246,10 +250,7 @@ void Basis::make_scale_uniform() {
}
Basis Basis::scaled_local(const Vector3 &p_scale) const {
- Basis b;
- b.set_diagonal(p_scale);
-
- return (*this) * b;
+ return (*this) * Basis::from_scale(p_scale);
}
Vector3 Basis::get_scale_abs() const {
@@ -775,7 +776,7 @@ Basis::operator String() const {
Quaternion Basis::get_quaternion() const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_rotation(), Quaternion(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quaternion() or call orthonormalized() instead.");
+ ERR_FAIL_COND_V_MSG(!is_rotation(), Quaternion(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quaternion() or call orthonormalized() if the Basis contains linearly independent vectors.");
#endif
/* Allow getting a quaternion from an unnormalized transform */
Basis m = *this;
@@ -991,21 +992,23 @@ void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) {
}
void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) {
- set_diagonal(p_scale);
+ _set_diagonal(p_scale);
rotate(p_axis, p_phi);
}
void Basis::set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale) {
- set_diagonal(p_scale);
+ _set_diagonal(p_scale);
rotate(p_euler);
}
void Basis::set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale) {
- set_diagonal(p_scale);
+ _set_diagonal(p_scale);
rotate(p_quaternion);
}
-void Basis::set_diagonal(const Vector3 &p_diag) {
+// This also sets the non-diagonal elements to 0, which is misleading from the
+// name, so we want this method to be private. Use `from_scale` externally.
+void Basis::_set_diagonal(const Vector3 &p_diag) {
elements[0][0] = p_diag.x;
elements[0][1] = 0;
elements[0][2] = 0;
diff --git a/core/math/basis.h b/core/math/basis.h
index 9d8ed16e29..eb107d7e4e 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -35,6 +35,9 @@
#include "core/math/vector3.h"
class Basis {
+private:
+ void _set_diagonal(const Vector3 &p_diag);
+
public:
Vector3 elements[3] = {
Vector3(1, 0, 0),
@@ -166,8 +169,6 @@ public:
int get_orthogonal_index() const;
void set_orthogonal_index(int p_index);
- void set_diagonal(const Vector3 &p_diag);
-
bool is_orthogonal() const;
bool is_diagonal() const;
bool is_rotation() const;
@@ -254,6 +255,7 @@ public:
Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); }
Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, p_phi, p_scale); }
+ static Basis from_scale(const Vector3 &p_scale);
_FORCE_INLINE_ Basis(const Vector3 &row0, const Vector3 &row1, const Vector3 &row2) {
elements[0] = row0;
diff --git a/core/math/bvh.h b/core/math/bvh.h
index cefbc9b0db..65b8b102a3 100644
--- a/core/math/bvh.h
+++ b/core/math/bvh.h
@@ -200,7 +200,7 @@ public:
// use in conjunction with activate if you have deferred the collision check, and
// set pairable has never been called.
- // (deferred collision checks are a workaround for visual server for historical reasons)
+ // (deferred collision checks are a workaround for rendering server for historical reasons)
void force_collision_check(BVHHandle p_handle) {
if (USE_PAIRS) {
// the aabb should already be up to date in the BVH
diff --git a/core/math/bvh_cull.inc b/core/math/bvh_cull.inc
index cba8ea6cb3..d7edc8a884 100644
--- a/core/math/bvh_cull.inc
+++ b/core/math/bvh_cull.inc
@@ -14,7 +14,7 @@ struct CullParams {
uint32_t pairable_type;
// optional components for different tests
- Vector3 point;
+ Point point;
BVHABB_CLASS abb;
typename BVHABB_CLASS::ConvexHull hull;
typename BVHABB_CLASS::Segment segment;
diff --git a/core/math/bvh_debug.inc b/core/math/bvh_debug.inc
index a97304334c..55db794ee3 100644
--- a/core/math/bvh_debug.inc
+++ b/core/math/bvh_debug.inc
@@ -6,24 +6,21 @@ void _debug_recursive_print_tree(int p_tree_id) const {
}
String _debug_aabb_to_string(const BVHABB_CLASS &aabb) const {
- String sz = "(";
- sz += itos(aabb.min.x);
- sz += " ~ ";
- sz += itos(-aabb.neg_max.x);
- sz += ") (";
+ Point size = aabb.calculate_size();
- sz += itos(aabb.min.y);
- sz += " ~ ";
- sz += itos(-aabb.neg_max.y);
- sz += ") (";
+ String sz;
+ float vol = 0.0;
- sz += itos(aabb.min.z);
- sz += " ~ ";
- sz += itos(-aabb.neg_max.z);
- sz += ") ";
+ for (int i = 0; i < Point::AXES_COUNT; ++i) {
+ sz += "(";
+ sz += itos(aabb.min[i]);
+ sz += " ~ ";
+ sz += itos(-aabb.neg_max[i]);
+ sz += ") ";
+
+ vol += size[i];
+ }
- Vector3 size = aabb.calculate_size();
- float vol = size.x * size.y * size.z;
sz += "vol " + itos(vol);
return sz;
diff --git a/core/math/bvh_split.inc b/core/math/bvh_split.inc
index 3fcc4c7b10..6f54d06ce7 100644
--- a/core/math/bvh_split.inc
+++ b/core/math/bvh_split.inc
@@ -28,11 +28,15 @@ void _split_leaf_sort_groups_simple(int &num_a, int &num_b, uint16_t *group_a, u
Point centre = full_bound.calculate_centre();
Point size = full_bound.calculate_size();
- int order[3];
+ int order[Point::AXIS_COUNT];
order[0] = size.min_axis();
- order[2] = size.max_axis();
- order[1] = 3 - (order[0] + order[2]);
+ order[Point::AXIS_COUNT - 1] = size.max_axis();
+
+ static_assert(Point::AXIS_COUNT <= 3);
+ if (Point::AXIS_COUNT == 3) {
+ order[1] = 3 - (order[0] + order[2]);
+ }
// simplest case, split on the longest axis
int split_axis = order[0];
@@ -54,7 +58,7 @@ void _split_leaf_sort_groups_simple(int &num_a, int &num_b, uint16_t *group_a, u
// detect when split on longest axis failed
int min_threshold = MAX_ITEMS / 4;
- int min_group_size[3];
+ int min_group_size[Point::AXIS_COUNT];
min_group_size[0] = MIN(num_a, num_b);
if (min_group_size[0] < min_threshold) {
// slow but sure .. first move everything back into a
@@ -64,7 +68,7 @@ void _split_leaf_sort_groups_simple(int &num_a, int &num_b, uint16_t *group_a, u
num_b = 0;
// now calculate the best split
- for (int axis = 1; axis < 3; axis++) {
+ for (int axis = 1; axis < Point::AXIS_COUNT; axis++) {
split_axis = order[axis];
int count = 0;
@@ -82,7 +86,7 @@ void _split_leaf_sort_groups_simple(int &num_a, int &num_b, uint16_t *group_a, u
// best axis
int best_axis = 0;
int best_min = min_group_size[0];
- for (int axis = 1; axis < 3; axis++) {
+ for (int axis = 1; axis < Point::AXIS_COUNT; axis++) {
if (min_group_size[axis] > best_min) {
best_min = min_group_size[axis];
best_axis = axis;
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 66c18f7b3c..8066a59281 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -341,8 +341,8 @@ bool CameraMatrix::get_endpoints(const Transform3D &p_transform, Vector3 *p_8poi
Vector<Plane> CameraMatrix::get_projection_planes(const Transform3D &p_transform) const {
/** Fast Plane Extraction from combined modelview/projection matrices.
* References:
- * https://web.archive.org/web/20011221205252/http://www.markmorley.com/opengl/frustumculling.html
- * https://web.archive.org/web/20061020020112/http://www2.ravensoft.com/users/ggribb/plane%20extraction.pdf
+ * https://web.archive.org/web/20011221205252/https://www.markmorley.com/opengl/frustumculling.html
+ * https://web.archive.org/web/20061020020112/https://www2.ravensoft.com/users/ggribb/plane%20extraction.pdf
*/
Vector<Plane> planes;
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
index 682a7ea39e..f67035c803 100644
--- a/core/math/convex_hull.cpp
+++ b/core/math/convex_hull.cpp
@@ -2260,10 +2260,21 @@ Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3
r_mesh.vertices = ch.vertices;
- r_mesh.edges.resize(ch.edges.size());
+ // Copy the edges over. There's two "half-edges" for every edge, so we pick only one of them.
+ r_mesh.edges.resize(ch.edges.size() / 2);
+ uint32_t edges_copied = 0;
for (uint32_t i = 0; i < ch.edges.size(); i++) {
- r_mesh.edges.write[i].a = (&ch.edges[i])->get_source_vertex();
- r_mesh.edges.write[i].b = (&ch.edges[i])->get_target_vertex();
+ uint32_t a = (&ch.edges[i])->get_source_vertex();
+ uint32_t b = (&ch.edges[i])->get_target_vertex();
+ if (a < b) { // Copy only the "canonical" edge. For the reverse edge, this will be false.
+ ERR_BREAK(edges_copied >= (uint32_t)r_mesh.edges.size());
+ r_mesh.edges.write[edges_copied].a = a;
+ r_mesh.edges.write[edges_copied].b = b;
+ edges_copied++;
+ }
+ }
+ if (edges_copied != (uint32_t)r_mesh.edges.size()) {
+ ERR_PRINT("Invalid edge count.");
}
r_mesh.faces.resize(ch.faces.size());
@@ -2278,9 +2289,18 @@ Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3
e = e->get_next_edge_of_face();
} while (e != e_start);
+ // reverse indices: Godot wants clockwise, but this is counter-clockwise
+ if (face.indices.size() > 2) {
+ // reverse all but the first index.
+ int *indices = face.indices.ptrw();
+ for (int c = 0; c < (face.indices.size() - 1) / 2; c++) {
+ SWAP(indices[c + 1], indices[face.indices.size() - 1 - c]);
+ }
+ }
+
// compute normal
if (face.indices.size() >= 3) {
- face.plane = Plane(r_mesh.vertices[face.indices[0]], r_mesh.vertices[face.indices[2]], r_mesh.vertices[face.indices[1]]);
+ face.plane = Plane(r_mesh.vertices[face.indices[0]], r_mesh.vertices[face.indices[1]], r_mesh.vertices[face.indices[2]]);
} else {
WARN_PRINT("Too few vertices per face.");
}
diff --git a/core/math/convex_hull.h b/core/math/convex_hull.h
index ba7be9c5e8..806c6cc3fb 100644
--- a/core/math/convex_hull.h
+++ b/core/math/convex_hull.h
@@ -49,7 +49,7 @@ subject to the following restrictions:
#include "core/templates/vector.h"
/// Convex hull implementation based on Preparata and Hong
-/// See http://code.google.com/p/bullet/issues/detail?id=275
+/// See https://code.google.com/archive/p/bullet/issues/275
/// Ole Kniemeyer, MAXON Computer GmbH
class ConvexHullComputer {
public:
diff --git a/core/math/delaunay_2d.h b/core/math/delaunay_2d.h
index 95064e5700..2f80cb5634 100644
--- a/core/math/delaunay_2d.h
+++ b/core/math/delaunay_2d.h
@@ -101,7 +101,7 @@ public:
}
float delta_max = MAX(rect.size.width, rect.size.height);
- Vector2 center = rect.position + rect.size * 0.5;
+ Vector2 center = rect.get_center();
points.push_back(Vector2(center.x - 20 * delta_max, center.y - delta_max));
points.push_back(Vector2(center.x, center.y + 20 * delta_max));
diff --git a/core/math/face3.cpp b/core/math/face3.cpp
index 9af3f868d2..31a853e1a9 100644
--- a/core/math/face3.cpp
+++ b/core/math/face3.cpp
@@ -151,8 +151,8 @@ Face3::Side Face3::get_side_of(const Face3 &p_face, ClockDirection p_clock_dir)
}
Vector3 Face3::get_random_point_inside() const {
- real_t a = Math::random(0, 1);
- real_t b = Math::random(0, 1);
+ real_t a = Math::random(0.0, 1.0);
+ real_t b = Math::random(0.0, 1.0);
if (a > b) {
SWAP(a, b);
}
@@ -229,7 +229,7 @@ bool Face3::intersects_aabb(const AABB &p_aabb) const {
axis.normalize();
real_t minA, maxA, minB, maxB;
- p_aabb.project_range_in_plane(Plane(axis, 0), minA, maxA);
+ p_aabb.project_range_in_plane(Plane(axis), minA, maxA);
project_range(axis, Transform3D(), minB, maxB);
if (maxA < minB || maxB < minA) {
diff --git a/core/math/geometry_2d.h b/core/math/geometry_2d.h
index e1a5bfe6f2..8e5830f9b3 100644
--- a/core/math/geometry_2d.h
+++ b/core/math/geometry_2d.h
@@ -182,7 +182,15 @@ public:
C = Vector2(C.x * Bn.x + C.y * Bn.y, C.y * Bn.x - C.x * Bn.y);
D = Vector2(D.x * Bn.x + D.y * Bn.y, D.y * Bn.x - D.x * Bn.y);
- if ((C.y < 0 && D.y < 0) || (C.y >= 0 && D.y >= 0)) {
+ // Fail if C x B and D x B have the same sign (segments don't intersect).
+ // (equivalent to condition (C.y < 0 && D.y < CMP_EPSILON) || (C.y > 0 && D.y > CMP_EPSILON))
+ if (C.y * D.y > CMP_EPSILON) {
+ return false;
+ }
+
+ // Fail if segments are parallel or colinear.
+ // (when A x B == zero, i.e (C - D) x B == zero, i.e C x B == D x B)
+ if (Math::is_equal_approx(C.y, D.y)) {
return false;
}
@@ -193,7 +201,7 @@ public:
return false;
}
- // (4) Apply the discovered position to line A-B in the original coordinate system.
+ // Apply the discovered position to line A-B in the original coordinate system.
if (r_result) {
*r_result = p_from_a + B * ABpos;
}
@@ -353,8 +361,14 @@ public:
for (int i = 0; i < c; i++) {
const Vector2 &v1 = p[i];
const Vector2 &v2 = p[(i + 1) % c];
- if (segment_intersects_segment(v1, v2, p_point, further_away, nullptr)) {
+
+ Vector2 res;
+ if (segment_intersects_segment(v1, v2, p_point, further_away, &res)) {
intersections++;
+ if (res.is_equal_approx(p_point)) {
+ // Point is in one of the polygon edges.
+ return true;
+ }
}
}
diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp
index 6628b760e0..88d2656025 100644
--- a/core/math/geometry_3d.cpp
+++ b/core/math/geometry_3d.cpp
@@ -819,11 +819,9 @@ Vector<Plane> Geometry3D::build_sphere_planes(real_t p_radius, int p_lats, int p
planes.push_back(Plane(normal, p_radius));
for (int j = 1; j <= p_lats; j++) {
- // FIXME: This is stupid.
- Vector3 angle = normal.lerp(axis, j / (real_t)p_lats).normalized();
- Vector3 pos = angle * p_radius;
- planes.push_back(Plane(pos, angle));
- planes.push_back(Plane(pos * axis_neg, angle * axis_neg));
+ Vector3 plane_normal = normal.lerp(axis, j / (real_t)p_lats).normalized();
+ planes.push_back(Plane(plane_normal, p_radius));
+ planes.push_back(Plane(plane_normal * axis_neg, p_radius));
}
}
@@ -852,10 +850,10 @@ Vector<Plane> Geometry3D::build_capsule_planes(real_t p_radius, real_t p_height,
planes.push_back(Plane(normal, p_radius));
for (int j = 1; j <= p_lats; j++) {
- Vector3 angle = normal.lerp(axis, j / (real_t)p_lats).normalized();
- Vector3 pos = axis * p_height * 0.5 + angle * p_radius;
- planes.push_back(Plane(pos, angle));
- planes.push_back(Plane(pos * axis_neg, angle * axis_neg));
+ Vector3 plane_normal = normal.lerp(axis, j / (real_t)p_lats).normalized();
+ Vector3 position = axis * p_height * 0.5 + plane_normal * p_radius;
+ planes.push_back(Plane(plane_normal, position));
+ planes.push_back(Plane(plane_normal * axis_neg, position * axis_neg));
}
}
diff --git a/core/math/plane.h b/core/math/plane.h
index 2267b28c53..18be5d5d12 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -85,8 +85,8 @@ public:
normal(p_a, p_b, p_c),
d(p_d) {}
- _FORCE_INLINE_ Plane(const Vector3 &p_normal, real_t p_d);
- _FORCE_INLINE_ Plane(const Vector3 &p_point, const Vector3 &p_normal);
+ _FORCE_INLINE_ Plane(const Vector3 &p_normal, real_t p_d = 0.0);
+ _FORCE_INLINE_ Plane(const Vector3 &p_normal, const Vector3 &p_point);
_FORCE_INLINE_ Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_point3, ClockDirection p_dir = CLOCKWISE);
};
@@ -109,7 +109,7 @@ Plane::Plane(const Vector3 &p_normal, real_t p_d) :
d(p_d) {
}
-Plane::Plane(const Vector3 &p_point, const Vector3 &p_normal) :
+Plane::Plane(const Vector3 &p_normal, const Vector3 &p_point) :
normal(p_normal),
d(p_normal.dot(p_point)) {
}
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index 0960fe19a6..d438a9a377 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -265,8 +265,8 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
//create new faces from horizon edges
List<List<Face>::Element *> new_faces; //new faces
- for (Map<Edge, FaceConnect>::Element *E = lit_edges.front(); E; E = E->next()) {
- FaceConnect &fc = E->get();
+ for (KeyValue<Edge, FaceConnect> &E : lit_edges) {
+ FaceConnect &fc = E.value;
if (fc.left && fc.right) {
continue; //edge is uninteresting, not on horizon
}
@@ -275,8 +275,8 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
Face face;
face.vertices[0] = f.points_over[next];
- face.vertices[1] = E->key().vertices[0];
- face.vertices[2] = E->key().vertices[1];
+ face.vertices[1] = E.key.vertices[0];
+ face.vertices[2] = E.key.vertices[1];
Plane p(p_points[face.vertices[0]], p_points[face.vertices[1]], p_points[face.vertices[2]]);
@@ -418,13 +418,13 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
}
// remove all edge connections to this face
- for (Map<Edge, RetFaceConnect>::Element *G = ret_edges.front(); G; G = G->next()) {
- if (G->get().left == O) {
- G->get().left = nullptr;
+ for (KeyValue<Edge, RetFaceConnect> &G : ret_edges) {
+ if (G.value.left == O) {
+ G.value.left = nullptr;
}
- if (G->get().right == O) {
- G->get().right = nullptr;
+ if (G.value.right == O) {
+ G.value.right = nullptr;
}
}
@@ -444,10 +444,10 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
}
r_mesh.edges.resize(ret_edges.size());
idx = 0;
- for (Map<Edge, RetFaceConnect>::Element *E = ret_edges.front(); E; E = E->next()) {
+ for (const KeyValue<Edge, RetFaceConnect> &E : ret_edges) {
Geometry3D::MeshData::Edge e;
- e.a = E->key().vertices[0];
- e.b = E->key().vertices[1];
+ e.a = E.key.vertices[0];
+ e.b = E.key.vertices[1];
r_mesh.edges.write[idx++] = e;
}
diff --git a/core/math/rect2.h b/core/math/rect2.h
index ab0b489b4a..2557959fa2 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -46,6 +46,8 @@ struct Rect2 {
real_t get_area() const { return size.width * size.height; }
+ _FORCE_INLINE_ Vector2 get_center() const { return position + (size * 0.5); }
+
inline bool intersects(const Rect2 &p_rect, const bool p_include_borders = false) const {
if (p_include_borders) {
if (position.x > (p_rect.position.x + p_rect.size.width)) {
@@ -259,7 +261,7 @@ struct Rect2 {
}
_FORCE_INLINE_ bool intersects_filled_polygon(const Vector2 *p_points, int p_point_count) const {
- Vector2 center = position + size * 0.5;
+ Vector2 center = get_center();
int side_plus = 0;
int side_minus = 0;
Vector2 end = position + size;
@@ -344,6 +346,8 @@ struct Rect2i {
int get_area() const { return size.width * size.height; }
+ _FORCE_INLINE_ Vector2i get_center() const { return position + (size / 2); }
+
inline bool intersects(const Rect2i &p_rect) const {
if (position.x > (p_rect.position.x + p_rect.size.width)) {
return false;
diff --git a/core/math/static_raycaster.cpp b/core/math/static_raycaster.cpp
new file mode 100644
index 0000000000..da05d49428
--- /dev/null
+++ b/core/math/static_raycaster.cpp
@@ -0,0 +1,40 @@
+/*************************************************************************/
+/* static_raycaster.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "static_raycaster.h"
+
+StaticRaycaster *(*StaticRaycaster::create_function)() = nullptr;
+
+Ref<StaticRaycaster> StaticRaycaster::create() {
+ if (create_function) {
+ return Ref<StaticRaycaster>(create_function());
+ }
+ return Ref<StaticRaycaster>();
+}
diff --git a/core/math/static_raycaster.h b/core/math/static_raycaster.h
new file mode 100644
index 0000000000..3759c788a7
--- /dev/null
+++ b/core/math/static_raycaster.h
@@ -0,0 +1,111 @@
+/*************************************************************************/
+/* static_raycaster.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef STATIC_RAYCASTER_H
+#define STATIC_RAYCASTER_H
+
+#include "core/object/ref_counted.h"
+
+#if !defined(__aligned)
+
+#if defined(_WIN32) && defined(_MSC_VER)
+#define __aligned(...) __declspec(align(__VA_ARGS__))
+#else
+#define __aligned(...) __attribute__((aligned(__VA_ARGS__)))
+#endif
+
+#endif
+
+class StaticRaycaster : public RefCounted {
+ GDCLASS(StaticRaycaster, RefCounted)
+protected:
+ static StaticRaycaster *(*create_function)();
+
+public:
+ // compatible with embree3 rays
+ struct __aligned(16) Ray {
+ const static unsigned int INVALID_GEOMETRY_ID = ((unsigned int)-1); // from rtcore_common.h
+
+ /*! Default construction does nothing. */
+ _FORCE_INLINE_ Ray() :
+ geomID(INVALID_GEOMETRY_ID) {}
+
+ /*! Constructs a ray from origin, direction, and ray segment. Near
+ * has to be smaller than far. */
+ _FORCE_INLINE_ Ray(const Vector3 &org,
+ const Vector3 &dir,
+ float tnear = 0.0f,
+ float tfar = INFINITY) :
+ org(org),
+ tnear(tnear),
+ dir(dir),
+ time(0.0f),
+ tfar(tfar),
+ mask(-1),
+ u(0.0),
+ v(0.0),
+ primID(INVALID_GEOMETRY_ID),
+ geomID(INVALID_GEOMETRY_ID),
+ instID(INVALID_GEOMETRY_ID) {}
+
+ /*! Tests if we hit something. */
+ _FORCE_INLINE_ explicit operator bool() const { return geomID != INVALID_GEOMETRY_ID; }
+
+ public:
+ Vector3 org; //!< Ray origin + tnear
+ float tnear; //!< Start of ray segment
+ Vector3 dir; //!< Ray direction + tfar
+ float time; //!< Time of this ray for motion blur.
+ float tfar; //!< End of ray segment
+ unsigned int mask; //!< used to mask out objects during traversal
+ unsigned int id; //!< ray ID
+ unsigned int flags; //!< ray flags
+
+ Vector3 normal; //!< Not normalized geometry normal
+ float u; //!< Barycentric u coordinate of hit
+ float v; //!< Barycentric v coordinate of hit
+ unsigned int primID; //!< primitive ID
+ unsigned int geomID; //!< geometry ID
+ unsigned int instID; //!< instance ID
+ };
+
+ virtual bool intersect(Ray &p_ray) = 0;
+ virtual void intersect(Vector<Ray> &r_rays) = 0;
+
+ virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) = 0;
+ virtual void commit() = 0;
+
+ virtual void set_mesh_filter(const Set<int> &p_mesh_ids) = 0;
+ virtual void clear_mesh_filter() = 0;
+
+ static Ref<StaticRaycaster> create();
+};
+
+#endif // STATIC_RAYCASTER_H
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index 16934d67df..496a557844 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -63,7 +63,7 @@ Transform2D Transform2D::affine_inverse() const {
return inv;
}
-void Transform2D::rotate(real_t p_phi) {
+void Transform2D::rotate(const real_t p_phi) {
*this = Transform2D(p_phi, Vector2()) * (*this);
}
@@ -72,7 +72,7 @@ real_t Transform2D::get_skew() const {
return Math::acos(elements[0].normalized().dot(SGN(det) * elements[1].normalized())) - Math_PI * 0.5;
}
-void Transform2D::set_skew(float p_angle) {
+void Transform2D::set_skew(const real_t p_angle) {
real_t det = basis_determinant();
elements[1] = SGN(det) * elements[0].rotated((Math_PI * 0.5 + p_angle)).normalized() * elements[1].length();
}
@@ -81,7 +81,7 @@ real_t Transform2D::get_rotation() const {
return Math::atan2(elements[0].y, elements[0].x);
}
-void Transform2D::set_rotation(real_t p_rot) {
+void Transform2D::set_rotation(const real_t p_rot) {
Size2 scale = get_scale();
real_t cr = Math::cos(p_rot);
real_t sr = Math::sin(p_rot);
@@ -92,7 +92,7 @@ void Transform2D::set_rotation(real_t p_rot) {
set_scale(scale);
}
-Transform2D::Transform2D(real_t p_rot, const Vector2 &p_pos) {
+Transform2D::Transform2D(const real_t p_rot, const Vector2 &p_pos) {
real_t cr = Math::cos(p_rot);
real_t sr = Math::sin(p_rot);
elements[0][0] = cr;
@@ -102,6 +102,14 @@ Transform2D::Transform2D(real_t p_rot, const Vector2 &p_pos) {
elements[2] = p_pos;
}
+Transform2D::Transform2D(const real_t p_rot, const Size2 &p_scale, const real_t p_skew, const Vector2 &p_pos) {
+ elements[0][0] = Math::cos(p_rot) * p_scale.x;
+ elements[1][1] = Math::cos(p_rot + p_skew) * p_scale.y;
+ elements[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y;
+ elements[0][1] = Math::sin(p_rot) * p_scale.x;
+ elements[2] = p_pos;
+}
+
Size2 Transform2D::get_scale() const {
real_t det_sign = SGN(basis_determinant());
return Size2(elements[0].length(), det_sign * elements[1].length());
@@ -126,7 +134,7 @@ void Transform2D::scale_basis(const Size2 &p_scale) {
elements[1][1] *= p_scale.y;
}
-void Transform2D::translate(real_t p_tx, real_t p_ty) {
+void Transform2D::translate(const real_t p_tx, const real_t p_ty) {
translate(Vector2(p_tx, p_ty));
}
@@ -231,7 +239,7 @@ Transform2D Transform2D::translated(const Vector2 &p_offset) const {
return copy;
}
-Transform2D Transform2D::rotated(real_t p_phi) const {
+Transform2D Transform2D::rotated(const real_t p_phi) const {
Transform2D copy = *this;
copy.rotate(p_phi);
return copy;
@@ -241,7 +249,7 @@ real_t Transform2D::basis_determinant() const {
return elements[0].x * elements[1].y - elements[0].y * elements[1].x;
}
-Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t p_c) const {
+Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_c) const {
//extract parameters
Vector2 p1 = get_origin();
Vector2 p2 = p_transform.get_origin();
@@ -271,7 +279,7 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t
}
//construct matrix
- Transform2D res(Math::atan2(v.y, v.x), p1.lerp(p2, p_c));
+ Transform2D res(v.angle(), p1.lerp(p2, p_c));
res.scale_basis(s1.lerp(s2, p_c));
return res;
}
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index 34cfd0c1a9..6ed3af2ba7 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -68,17 +68,17 @@ struct Transform2D {
void affine_invert();
Transform2D affine_inverse() const;
- void set_rotation(real_t p_rot);
+ void set_rotation(const real_t p_rot);
real_t get_rotation() const;
real_t get_skew() const;
- void set_skew(float p_angle);
- _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale);
- _FORCE_INLINE_ void set_rotation_scale_and_skew(real_t p_rot, const Size2 &p_scale, float p_skew);
- void rotate(real_t p_phi);
+ void set_skew(const real_t p_angle);
+ _FORCE_INLINE_ void set_rotation_and_scale(const real_t p_rot, const Size2 &p_scale);
+ _FORCE_INLINE_ void set_rotation_scale_and_skew(const real_t p_rot, const Size2 &p_scale, const real_t p_skew);
+ void rotate(const real_t p_phi);
void scale(const Size2 &p_scale);
void scale_basis(const Size2 &p_scale);
- void translate(real_t p_tx, real_t p_ty);
+ void translate(const real_t p_tx, const real_t p_ty);
void translate(const Vector2 &p_translation);
real_t basis_determinant() const;
@@ -92,7 +92,7 @@ struct Transform2D {
Transform2D scaled(const Size2 &p_scale) const;
Transform2D basis_scaled(const Size2 &p_scale) const;
Transform2D translated(const Vector2 &p_offset) const;
- Transform2D rotated(real_t p_phi) const;
+ Transform2D rotated(const real_t p_phi) const;
Transform2D untranslated() const;
@@ -110,7 +110,7 @@ struct Transform2D {
void operator*=(const real_t p_val);
Transform2D operator*(const real_t p_val) const;
- Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const;
+ Transform2D interpolate_with(const Transform2D &p_transform, const real_t p_c) const;
_FORCE_INLINE_ Vector2 basis_xform(const Vector2 &p_vec) const;
_FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const;
@@ -123,7 +123,7 @@ struct Transform2D {
operator String() const;
- Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) {
+ Transform2D(const real_t xx, const real_t xy, const real_t yx, const real_t yy, const real_t ox, const real_t oy) {
elements[0][0] = xx;
elements[0][1] = xy;
elements[1][0] = yx;
@@ -138,7 +138,10 @@ struct Transform2D {
elements[2] = p_origin;
}
- Transform2D(real_t p_rot, const Vector2 &p_pos);
+ Transform2D(const real_t p_rot, const Vector2 &p_pos);
+
+ Transform2D(const real_t p_rot, const Size2 &p_scale, const real_t p_skew, const Vector2 &p_pos);
+
Transform2D() {
elements[0][0] = 1.0;
elements[1][1] = 1.0;
@@ -185,14 +188,14 @@ Rect2 Transform2D::xform(const Rect2 &p_rect) const {
return new_rect;
}
-void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) {
+void Transform2D::set_rotation_and_scale(const real_t p_rot, const Size2 &p_scale) {
elements[0][0] = Math::cos(p_rot) * p_scale.x;
elements[1][1] = Math::cos(p_rot) * p_scale.y;
elements[1][0] = -Math::sin(p_rot) * p_scale.y;
elements[0][1] = Math::sin(p_rot) * p_scale.x;
}
-void Transform2D::set_rotation_scale_and_skew(real_t p_rot, const Size2 &p_scale, float p_skew) {
+void Transform2D::set_rotation_scale_and_skew(const real_t p_rot, const Size2 &p_scale, const real_t p_skew) {
elements[0][0] = Math::cos(p_rot) * p_scale.x;
elements[1][1] = Math::cos(p_rot + p_skew) * p_scale.y;
elements[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y;
diff --git a/core/math/transform_3d.h b/core/math/transform_3d.h
index cadfdc13d1..345e0fade0 100644
--- a/core/math/transform_3d.h
+++ b/core/math/transform_3d.h
@@ -155,7 +155,7 @@ _FORCE_INLINE_ Plane Transform3D::xform_inv(const Plane &p_plane) const {
}
_FORCE_INLINE_ AABB Transform3D::xform(const AABB &p_aabb) const {
- /* http://dev.theomader.com/transform-bounding-boxes/ */
+ /* https://dev.theomader.com/transform-bounding-boxes/ */
Vector3 min = p_aabb.position;
Vector3 max = p_aabb.position + p_aabb.size;
Vector3 tmin, tmax;
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index bf06c848c5..2f3da0b6a8 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -76,7 +76,7 @@ int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, in
int index = r_max_alloc++;
BVH *_new = &p_bvh[index];
_new->aabb = aabb;
- _new->center = aabb.position + aabb.size * 0.5;
+ _new->center = aabb.get_center();
_new->face_index = -1;
_new->left = left;
_new->right = right;
@@ -152,13 +152,13 @@ void TriangleMesh::create(const Vector<Vector3> &p_faces) {
bw[i].left = -1;
bw[i].right = -1;
bw[i].face_index = i;
- bw[i].center = bw[i].aabb.position + bw[i].aabb.size * 0.5;
+ bw[i].center = bw[i].aabb.get_center();
}
vertices.resize(db.size());
Vector3 *vw = vertices.ptrw();
- for (Map<Vector3, int>::Element *E = db.front(); E; E = E->next()) {
- vw[E->get()] = E->key();
+ for (const KeyValue<Vector3, int> &E : db) {
+ vw[E.value] = E.key;
}
}
diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h
index 463b0dd5c8..2d3b4db4bb 100644
--- a/core/math/triangle_mesh.h
+++ b/core/math/triangle_mesh.h
@@ -37,11 +37,13 @@
class TriangleMesh : public RefCounted {
GDCLASS(TriangleMesh, RefCounted);
+public:
struct Triangle {
Vector3 normal;
int indices[3];
};
+private:
Vector<Triangle> triangles;
Vector<Vector3> vertices;
@@ -86,8 +88,8 @@ public:
Vector3 get_area_normal(const AABB &p_aabb) const;
Vector<Face3> get_faces() const;
- Vector<Triangle> get_triangles() const { return triangles; }
- Vector<Vector3> get_vertices() const { return vertices; }
+ const Vector<Triangle> &get_triangles() const { return triangles; }
+ const Vector<Vector3> &get_vertices() const { return vertices; }
void get_indices(Vector<int> *r_triangles_indices) const;
void create(const Vector<Vector3> &p_faces);
diff --git a/core/math/triangulate.h b/core/math/triangulate.h
index 55dc4e8e7d..249ca6238f 100644
--- a/core/math/triangulate.h
+++ b/core/math/triangulate.h
@@ -34,7 +34,7 @@
#include "core/math/vector2.h"
/*
-http://www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml
+https://www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml
*/
class Triangulate {
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index 54abc1b7f2..16e43d7d06 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -34,6 +34,10 @@ real_t Vector2::angle() const {
return Math::atan2(y, x);
}
+Vector2 Vector2::from_angle(const real_t p_angle) {
+ return Vector2(Math::cos(p_angle), Math::sin(p_angle));
+}
+
real_t Vector2::length() const {
return Math::sqrt(x * x + y * y);
}
@@ -75,7 +79,7 @@ real_t Vector2::angle_to(const Vector2 &p_vector2) const {
}
real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
- return Math::atan2(y - p_vector2.y, x - p_vector2.x);
+ return (*this - p_vector2).angle();
}
real_t Vector2::dot(const Vector2 &p_other) const {
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 330b4741b1..332c0475fa 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -147,6 +147,7 @@ struct Vector2 {
bool operator>=(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); }
real_t angle() const;
+ static Vector2 from_angle(const real_t p_angle);
_FORCE_INLINE_ Vector2 abs() const {
return Vector2(Math::abs(x), Math::abs(y));
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index 401c3ccd9c..fa212c178a 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -115,12 +115,6 @@ Basis Vector3::outer(const Vector3 &p_b) const {
return Basis(row0, row1, row2);
}
-Basis Vector3::to_diagonal_matrix() const {
- return Basis(x, 0, 0,
- 0, y, 0,
- 0, 0, z);
-}
-
bool Vector3::is_equal_approx(const Vector3 &p_v) const {
return Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y) && Math::is_equal_approx(z, p_v.z);
}
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 6a4c42f41b..e65ac31c02 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -106,7 +106,6 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 cross(const Vector3 &p_b) const;
_FORCE_INLINE_ real_t dot(const Vector3 &p_b) const;
Basis outer(const Vector3 &p_b) const;
- Basis to_diagonal_matrix() const;
_FORCE_INLINE_ Vector3 abs() const;
_FORCE_INLINE_ Vector3 floor() const;
diff --git a/core/multiplayer/SCsub b/core/multiplayer/SCsub
new file mode 100644
index 0000000000..19a6549225
--- /dev/null
+++ b/core/multiplayer/SCsub
@@ -0,0 +1,5 @@
+#!/usr/bin/env python
+
+Import("env")
+
+env.add_source_files(env.core_sources, "*.cpp")
diff --git a/core/multiplayer/multiplayer.h b/core/multiplayer/multiplayer.h
new file mode 100644
index 0000000000..be398f02c8
--- /dev/null
+++ b/core/multiplayer/multiplayer.h
@@ -0,0 +1,80 @@
+/*************************************************************************/
+/* multiplayer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MULTIPLAYER_H
+#define MULTIPLAYER_H
+
+#include "core/variant/binder_common.h"
+
+#include "core/string/string_name.h"
+
+namespace Multiplayer {
+
+enum TransferMode {
+ TRANSFER_MODE_UNRELIABLE,
+ TRANSFER_MODE_UNRELIABLE_ORDERED,
+ TRANSFER_MODE_RELIABLE
+};
+
+enum RPCMode {
+ RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
+ RPC_MODE_ANY_PEER, // Any peer can call this RPC
+ RPC_MODE_AUTHORITY, // / Only the node's multiplayer authority (server by default) can call this RPC
+};
+
+struct RPCConfig {
+ StringName name;
+ RPCMode rpc_mode = RPC_MODE_DISABLED;
+ bool call_local = false;
+ TransferMode transfer_mode = TRANSFER_MODE_RELIABLE;
+ int channel = 0;
+
+ bool operator==(RPCConfig const &p_other) const {
+ return name == p_other.name;
+ }
+};
+
+struct SortRPCConfig {
+ StringName::AlphCompare compare;
+ bool operator()(const RPCConfig &p_a, const RPCConfig &p_b) const {
+ return compare(p_a.name, p_b.name);
+ }
+};
+
+}; // namespace Multiplayer
+
+// This is needed for proper docs generation (i.e. not "Multiplayer."-prefixed).
+typedef Multiplayer::RPCMode RPCMode;
+typedef Multiplayer::TransferMode TransferMode;
+
+VARIANT_ENUM_CAST(RPCMode);
+VARIANT_ENUM_CAST(TransferMode);
+
+#endif // MULTIPLAYER_H
diff --git a/core/multiplayer/multiplayer_api.cpp b/core/multiplayer/multiplayer_api.cpp
new file mode 100644
index 0000000000..9543f77c1e
--- /dev/null
+++ b/core/multiplayer/multiplayer_api.cpp
@@ -0,0 +1,668 @@
+/*************************************************************************/
+/* multiplayer_api.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "multiplayer_api.h"
+
+#include "core/debugger/engine_debugger.h"
+#include "core/io/marshalls.h"
+#include "core/multiplayer/multiplayer_replicator.h"
+#include "core/multiplayer/rpc_manager.h"
+#include "scene/main/node.h"
+
+#include <stdint.h>
+
+#ifdef DEBUG_ENABLED
+#include "core/os/os.h"
+#endif
+
+#ifdef DEBUG_ENABLED
+void MultiplayerAPI::profile_bandwidth(const String &p_inout, int p_size) {
+ if (EngineDebugger::is_profiling("multiplayer")) {
+ Array values;
+ values.push_back("bandwidth");
+ values.push_back(p_inout);
+ values.push_back(OS::get_singleton()->get_ticks_msec());
+ values.push_back(p_size);
+ EngineDebugger::profiler_add_frame_data("multiplayer", values);
+ }
+}
+#endif
+
+void MultiplayerAPI::poll() {
+ if (!multiplayer_peer.is_valid() || multiplayer_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED) {
+ return;
+ }
+
+ multiplayer_peer->poll();
+
+ if (!multiplayer_peer.is_valid()) { // It's possible that polling might have resulted in a disconnection, so check here.
+ return;
+ }
+
+ while (multiplayer_peer->get_available_packet_count()) {
+ int sender = multiplayer_peer->get_packet_peer();
+ const uint8_t *packet;
+ int len;
+
+ Error err = multiplayer_peer->get_packet(&packet, len);
+ if (err != OK) {
+ ERR_PRINT("Error getting packet!");
+ break; // Something is wrong!
+ }
+
+ remote_sender_id = sender;
+ _process_packet(sender, packet, len);
+ remote_sender_id = 0;
+
+ if (!multiplayer_peer.is_valid()) {
+ break; // It's also possible that a packet or RPC caused a disconnection, so also check here.
+ }
+ }
+ if (multiplayer_peer.is_valid() && multiplayer_peer->get_connection_status() == MultiplayerPeer::CONNECTION_CONNECTED) {
+ replicator->poll();
+ }
+}
+
+void MultiplayerAPI::clear() {
+ replicator->clear();
+ connected_peers.clear();
+ path_get_cache.clear();
+ path_send_cache.clear();
+ packet_cache.clear();
+ last_send_cache_id = 1;
+}
+
+void MultiplayerAPI::set_root_node(Node *p_node) {
+ root_node = p_node;
+}
+
+Node *MultiplayerAPI::get_root_node() {
+ return root_node;
+}
+
+void MultiplayerAPI::set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer) {
+ if (p_peer == multiplayer_peer) {
+ return; // Nothing to do
+ }
+
+ ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED,
+ "Supplied MultiplayerPeer must be connecting or connected.");
+
+ if (multiplayer_peer.is_valid()) {
+ multiplayer_peer->disconnect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer));
+ multiplayer_peer->disconnect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer));
+ multiplayer_peer->disconnect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server));
+ multiplayer_peer->disconnect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed));
+ multiplayer_peer->disconnect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected));
+ clear();
+ }
+
+ multiplayer_peer = p_peer;
+
+ if (multiplayer_peer.is_valid()) {
+ multiplayer_peer->connect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer));
+ multiplayer_peer->connect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer));
+ multiplayer_peer->connect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server));
+ multiplayer_peer->connect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed));
+ multiplayer_peer->connect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected));
+ }
+}
+
+Ref<MultiplayerPeer> MultiplayerAPI::get_multiplayer_peer() const {
+ return multiplayer_peer;
+}
+
+void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(root_node == nullptr, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it.");
+ ERR_FAIL_COND_MSG(p_packet_len < 1, "Invalid packet received. Size too small.");
+
+#ifdef DEBUG_ENABLED
+ profile_bandwidth("in", p_packet_len);
+#endif
+
+ // Extract the `packet_type` from the LSB three bits:
+ uint8_t packet_type = p_packet[0] & CMD_MASK;
+
+ switch (packet_type) {
+ case NETWORK_COMMAND_SIMPLIFY_PATH: {
+ _process_simplify_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_CONFIRM_PATH: {
+ _process_confirm_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_REMOTE_CALL: {
+ rpc_manager->process_rpc(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_RAW: {
+ _process_raw(p_from, p_packet, p_packet_len);
+ } break;
+ case NETWORK_COMMAND_SPAWN: {
+ replicator->process_spawn_despawn(p_from, p_packet, p_packet_len, true);
+ } break;
+ case NETWORK_COMMAND_DESPAWN: {
+ replicator->process_spawn_despawn(p_from, p_packet, p_packet_len, false);
+ } break;
+ case NETWORK_COMMAND_SYNC: {
+ replicator->process_sync(p_from, p_packet, p_packet_len);
+ } break;
+ }
+}
+
+void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(p_packet_len < 38, "Invalid packet received. Size too small.");
+ int ofs = 1;
+
+ String methods_md5;
+ methods_md5.parse_utf8((const char *)(p_packet + ofs), 32);
+ ofs += 33;
+
+ int id = decode_uint32(&p_packet[ofs]);
+ ofs += 4;
+
+ String paths;
+ paths.parse_utf8((const char *)(p_packet + ofs), p_packet_len - ofs);
+
+ NodePath path = paths;
+
+ if (!path_get_cache.has(p_from)) {
+ path_get_cache[p_from] = PathGetCache();
+ }
+
+ Node *node = root_node->get_node(path);
+ ERR_FAIL_COND(node == nullptr);
+ const bool valid_rpc_checksum = rpc_manager->get_rpc_md5(node) == methods_md5;
+ if (valid_rpc_checksum == false) {
+ ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
+ }
+
+ PathGetCache::NodeInfo ni;
+ ni.path = path;
+
+ path_get_cache[p_from].nodes[id] = ni;
+
+ // Encode path to send ack.
+ CharString pname = String(path).utf8();
+ int len = encode_cstring(pname.get_data(), nullptr);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + 1 + len);
+ packet.write[0] = NETWORK_COMMAND_CONFIRM_PATH;
+ packet.write[1] = valid_rpc_checksum;
+ encode_cstring(pname.get_data(), &packet.write[2]);
+
+ multiplayer_peer->set_transfer_channel(0);
+ multiplayer_peer->set_transfer_mode(Multiplayer::TRANSFER_MODE_RELIABLE);
+ multiplayer_peer->set_target_peer(p_from);
+ multiplayer_peer->put_packet(packet.ptr(), packet.size());
+}
+
+void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(p_packet_len < 3, "Invalid packet received. Size too small.");
+
+ const bool valid_rpc_checksum = p_packet[1];
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[2], p_packet_len - 2);
+
+ NodePath path = paths;
+
+ if (valid_rpc_checksum == false) {
+ ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
+ }
+
+ PathSentCache *psc = path_send_cache.getptr(path);
+ ERR_FAIL_COND_MSG(!psc, "Invalid packet received. Tries to confirm a path which was not found in cache.");
+
+ Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
+ ERR_FAIL_COND_MSG(!E, "Invalid packet received. Source peer was not found in cache for the given path.");
+ E->get() = true;
+}
+
+bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target) {
+ bool has_all_peers = true;
+ List<int> peers_to_add; // If one is missing, take note to add it.
+
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+ if (p_target < 0 && E->get() == -p_target) {
+ continue; // Continue, excluded.
+ }
+
+ if (p_target > 0 && E->get() != p_target) {
+ continue; // Continue, not for this peer.
+ }
+
+ Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
+
+ if (!F || !F->get()) {
+ // Path was not cached, or was cached but is unconfirmed.
+ if (!F) {
+ // Not cached at all, take note.
+ peers_to_add.push_back(E->get());
+ }
+
+ has_all_peers = false;
+ }
+ }
+
+ if (peers_to_add.size() > 0) {
+ // Those that need to be added, send a message for this.
+
+ // Encode function name.
+ const CharString path = String(p_path).utf8();
+ const int path_len = encode_cstring(path.get_data(), nullptr);
+
+ // Extract MD5 from rpc methods list.
+ const String methods_md5 = rpc_manager->get_rpc_md5(p_node);
+ const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder.
+
+ Vector<uint8_t> packet;
+ packet.resize(1 + 4 + path_len + methods_md5_len);
+ int ofs = 0;
+
+ packet.write[ofs] = NETWORK_COMMAND_SIMPLIFY_PATH;
+ ofs += 1;
+
+ ofs += encode_cstring(methods_md5.utf8().get_data(), &packet.write[ofs]);
+
+ ofs += encode_uint32(psc->id, &packet.write[ofs]);
+
+ ofs += encode_cstring(path.get_data(), &packet.write[ofs]);
+
+ for (int &E : peers_to_add) {
+ multiplayer_peer->set_target_peer(E); // To all of you.
+ multiplayer_peer->set_transfer_channel(0);
+ multiplayer_peer->set_transfer_mode(Multiplayer::TRANSFER_MODE_RELIABLE);
+ multiplayer_peer->put_packet(packet.ptr(), packet.size());
+
+ psc->confirmed_peers.insert(E, false); // Insert into confirmed, but as false since it was not confirmed.
+ }
+ }
+
+ return has_all_peers;
+}
+
+// The variant is compressed and encoded; The first byte contains all the meta
+// information and the format is:
+// - The first LSB 5 bits are used for the variant type.
+// - The next two bits are used to store the encoding mode.
+// - The most significant is used to store the boolean value.
+#define VARIANT_META_TYPE_MASK 0x1F
+#define VARIANT_META_EMODE_MASK 0x60
+#define VARIANT_META_BOOL_MASK 0x80
+#define ENCODE_8 0 << 5
+#define ENCODE_16 1 << 5
+#define ENCODE_32 2 << 5
+#define ENCODE_64 3 << 5
+Error MultiplayerAPI::encode_and_compress_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len) {
+ // Unreachable because `VARIANT_MAX` == 27 and `ENCODE_VARIANT_MASK` == 31
+ CRASH_COND(p_variant.get_type() > VARIANT_META_TYPE_MASK);
+
+ uint8_t *buf = r_buffer;
+ r_len = 0;
+ uint8_t encode_mode = 0;
+
+ switch (p_variant.get_type()) {
+ case Variant::BOOL: {
+ if (buf) {
+ // We still have 1 free bit in the meta, so let's use it.
+ buf[0] = (p_variant.operator bool()) ? (1 << 7) : 0;
+ buf[0] |= encode_mode | p_variant.get_type();
+ }
+ r_len += 1;
+ } break;
+ case Variant::INT: {
+ if (buf) {
+ // Reserve the first byte for the meta.
+ buf += 1;
+ }
+ r_len += 1;
+ int64_t val = p_variant;
+ if (val <= (int64_t)INT8_MAX && val >= (int64_t)INT8_MIN) {
+ // Use 8 bit
+ encode_mode = ENCODE_8;
+ if (buf) {
+ buf[0] = val;
+ }
+ r_len += 1;
+ } else if (val <= (int64_t)INT16_MAX && val >= (int64_t)INT16_MIN) {
+ // Use 16 bit
+ encode_mode = ENCODE_16;
+ if (buf) {
+ encode_uint16(val, buf);
+ }
+ r_len += 2;
+ } else if (val <= (int64_t)INT32_MAX && val >= (int64_t)INT32_MIN) {
+ // Use 32 bit
+ encode_mode = ENCODE_32;
+ if (buf) {
+ encode_uint32(val, buf);
+ }
+ r_len += 4;
+ } else {
+ // Use 64 bit
+ encode_mode = ENCODE_64;
+ if (buf) {
+ encode_uint64(val, buf);
+ }
+ r_len += 8;
+ }
+ // Store the meta
+ if (buf) {
+ buf -= 1;
+ buf[0] = encode_mode | p_variant.get_type();
+ }
+ } break;
+ default:
+ // Any other case is not yet compressed.
+ Error err = encode_variant(p_variant, r_buffer, r_len, allow_object_decoding);
+ if (err != OK) {
+ return err;
+ }
+ if (r_buffer) {
+ // The first byte is not used by the marshalling, so store the type
+ // so we know how to decompress and decode this variant.
+ r_buffer[0] = p_variant.get_type();
+ }
+ }
+
+ return OK;
+}
+
+Error MultiplayerAPI::decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len) {
+ const uint8_t *buf = p_buffer;
+ int len = p_len;
+
+ ERR_FAIL_COND_V(len < 1, ERR_INVALID_DATA);
+ uint8_t type = buf[0] & VARIANT_META_TYPE_MASK;
+ uint8_t encode_mode = buf[0] & VARIANT_META_EMODE_MASK;
+
+ ERR_FAIL_COND_V(type >= Variant::VARIANT_MAX, ERR_INVALID_DATA);
+
+ switch (type) {
+ case Variant::BOOL: {
+ bool val = (buf[0] & VARIANT_META_BOOL_MASK) > 0;
+ r_variant = val;
+ if (r_len) {
+ *r_len = 1;
+ }
+ } break;
+ case Variant::INT: {
+ buf += 1;
+ len -= 1;
+ if (r_len) {
+ *r_len = 1;
+ }
+ if (encode_mode == ENCODE_8) {
+ // 8 bits.
+ ERR_FAIL_COND_V(len < 1, ERR_INVALID_DATA);
+ int8_t val = buf[0];
+ r_variant = val;
+ if (r_len) {
+ (*r_len) += 1;
+ }
+ } else if (encode_mode == ENCODE_16) {
+ // 16 bits.
+ ERR_FAIL_COND_V(len < 2, ERR_INVALID_DATA);
+ int16_t val = decode_uint16(buf);
+ r_variant = val;
+ if (r_len) {
+ (*r_len) += 2;
+ }
+ } else if (encode_mode == ENCODE_32) {
+ // 32 bits.
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
+ int32_t val = decode_uint32(buf);
+ r_variant = val;
+ if (r_len) {
+ (*r_len) += 4;
+ }
+ } else {
+ // 64 bits.
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
+ int64_t val = decode_uint64(buf);
+ r_variant = val;
+ if (r_len) {
+ (*r_len) += 8;
+ }
+ }
+ } break;
+ default:
+ Error err = decode_variant(r_variant, p_buffer, p_len, r_len, allow_object_decoding);
+ if (err != OK) {
+ return err;
+ }
+ }
+
+ return OK;
+}
+
+void MultiplayerAPI::_add_peer(int p_id) {
+ connected_peers.insert(p_id);
+ path_get_cache.insert(p_id, PathGetCache());
+ if (is_server()) {
+ replicator->spawn_all(p_id);
+ }
+ emit_signal(SNAME("peer_connected"), p_id);
+}
+
+void MultiplayerAPI::_del_peer(int p_id) {
+ connected_peers.erase(p_id);
+ // Cleanup get cache.
+ path_get_cache.erase(p_id);
+ // Cleanup sent cache.
+ // Some refactoring is needed to make this faster and do paths GC.
+ List<NodePath> keys;
+ path_send_cache.get_key_list(&keys);
+ for (const NodePath &E : keys) {
+ PathSentCache *psc = path_send_cache.getptr(E);
+ psc->confirmed_peers.erase(p_id);
+ }
+ emit_signal(SNAME("peer_disconnected"), p_id);
+}
+
+void MultiplayerAPI::_connected_to_server() {
+ emit_signal(SNAME("connected_to_server"));
+}
+
+void MultiplayerAPI::_connection_failed() {
+ emit_signal(SNAME("connection_failed"));
+}
+
+void MultiplayerAPI::_server_disconnected() {
+ emit_signal(SNAME("server_disconnected"));
+}
+
+Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, Multiplayer::TransferMode p_mode, int p_channel) {
+ ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no multiplayer peer is active.");
+ ERR_FAIL_COND_V_MSG(multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a multiplayer peer which is not connected.");
+
+ if (packet_cache.size() < p_data.size() + 1) {
+ packet_cache.resize(p_data.size() + 1);
+ }
+
+ const uint8_t *r = p_data.ptr();
+ packet_cache.write[0] = NETWORK_COMMAND_RAW;
+ memcpy(&packet_cache.write[1], &r[0], p_data.size());
+
+ multiplayer_peer->set_target_peer(p_to);
+ multiplayer_peer->set_transfer_channel(p_channel);
+ multiplayer_peer->set_transfer_mode(p_mode);
+
+ return multiplayer_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
+}
+
+void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(p_packet_len < 2, "Invalid packet received. Size too small.");
+
+ Vector<uint8_t> out;
+ int len = p_packet_len - 1;
+ out.resize(len);
+ {
+ uint8_t *w = out.ptrw();
+ memcpy(&w[0], &p_packet[1], len);
+ }
+ emit_signal(SNAME("peer_packet"), p_from, out);
+}
+
+bool MultiplayerAPI::is_cache_confirmed(NodePath p_path, int p_peer) {
+ const PathSentCache *psc = path_send_cache.getptr(p_path);
+ ERR_FAIL_COND_V(!psc, false);
+ const Map<int, bool>::Element *F = psc->confirmed_peers.find(p_peer);
+ ERR_FAIL_COND_V(!F, false); // Should never happen.
+ return F->get();
+}
+
+bool MultiplayerAPI::send_confirm_path(Node *p_node, NodePath p_path, int p_peer_id, int &r_id) {
+ // See if the path is cached.
+ PathSentCache *psc = path_send_cache.getptr(p_path);
+ if (!psc) {
+ // Path is not cached, create.
+ path_send_cache[p_path] = PathSentCache();
+ psc = path_send_cache.getptr(p_path);
+ psc->id = last_send_cache_id++;
+ }
+ r_id = psc->id;
+
+ // See if all peers have cached path (if so, call can be fast).
+ return _send_confirm_path(p_node, p_path, psc, p_peer_id);
+}
+
+Node *MultiplayerAPI::get_cached_node(int p_from, uint32_t p_node_id) {
+ Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
+ ERR_FAIL_COND_V_MSG(!E, nullptr, vformat("No cache found for peer %d.", p_from));
+
+ Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(p_node_id);
+ ERR_FAIL_COND_V_MSG(!F, nullptr, vformat("ID %d not found in cache of peer %d.", p_node_id, p_from));
+
+ PathGetCache::NodeInfo *ni = &F->get();
+ Node *node = root_node->get_node(ni->path);
+ if (!node) {
+ ERR_PRINT("Failed to get cached path: " + String(ni->path) + ".");
+ }
+ return node;
+}
+
+int MultiplayerAPI::get_unique_id() const {
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), 0, "No multiplayer peer is assigned. Unable to get unique ID.");
+ return multiplayer_peer->get_unique_id();
+}
+
+bool MultiplayerAPI::is_server() const {
+ return multiplayer_peer.is_valid() && multiplayer_peer->is_server();
+}
+
+void MultiplayerAPI::set_refuse_new_connections(bool p_refuse) {
+ ERR_FAIL_COND_MSG(!multiplayer_peer.is_valid(), "No multiplayer peer is assigned. Unable to set 'refuse_new_connections'.");
+ multiplayer_peer->set_refuse_new_connections(p_refuse);
+}
+
+bool MultiplayerAPI::is_refusing_new_connections() const {
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), false, "No multiplayer peer is assigned. Unable to get 'refuse_new_connections'.");
+ return multiplayer_peer->is_refusing_new_connections();
+}
+
+Vector<int> MultiplayerAPI::get_peer_ids() const {
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), Vector<int>(), "No multiplayer peer is assigned. Assume no peers are connected.");
+
+ Vector<int> ret;
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+ ret.push_back(E->get());
+ }
+
+ return ret;
+}
+
+void MultiplayerAPI::set_allow_object_decoding(bool p_enable) {
+ allow_object_decoding = p_enable;
+}
+
+bool MultiplayerAPI::is_object_decoding_allowed() const {
+ return allow_object_decoding;
+}
+
+void MultiplayerAPI::scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter) {
+ replicator->scene_enter_exit_notify(p_scene, p_node, p_enter);
+}
+
+void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+ rpc_manager->rpcp(p_node, p_peer_id, p_method, p_arg, p_argcount);
+}
+
+void MultiplayerAPI::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
+ ClassDB::bind_method(D_METHOD("get_root_node"), &MultiplayerAPI::get_root_node);
+ ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode", "channel"), &MultiplayerAPI::send_bytes, DEFVAL(MultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("has_multiplayer_peer"), &MultiplayerAPI::has_multiplayer_peer);
+ ClassDB::bind_method(D_METHOD("get_multiplayer_peer"), &MultiplayerAPI::get_multiplayer_peer);
+ ClassDB::bind_method(D_METHOD("set_multiplayer_peer", "peer"), &MultiplayerAPI::set_multiplayer_peer);
+ ClassDB::bind_method(D_METHOD("get_unique_id"), &MultiplayerAPI::get_unique_id);
+ ClassDB::bind_method(D_METHOD("is_server"), &MultiplayerAPI::is_server);
+ ClassDB::bind_method(D_METHOD("get_remote_sender_id"), &MultiplayerAPI::get_remote_sender_id);
+ ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll);
+ ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear);
+
+ ClassDB::bind_method(D_METHOD("get_peers"), &MultiplayerAPI::get_peer_ids);
+ ClassDB::bind_method(D_METHOD("set_refuse_new_connections", "refuse"), &MultiplayerAPI::set_refuse_new_connections);
+ ClassDB::bind_method(D_METHOD("is_refusing_new_connections"), &MultiplayerAPI::is_refusing_new_connections);
+ ClassDB::bind_method(D_METHOD("set_allow_object_decoding", "enable"), &MultiplayerAPI::set_allow_object_decoding);
+ ClassDB::bind_method(D_METHOD("is_object_decoding_allowed"), &MultiplayerAPI::is_object_decoding_allowed);
+ ClassDB::bind_method(D_METHOD("get_replicator"), &MultiplayerAPI::get_replicator);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_object_decoding"), "set_allow_object_decoding", "is_object_decoding_allowed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_connections"), "set_refuse_new_connections", "is_refusing_new_connections");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer_peer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerPeer", PROPERTY_USAGE_NONE), "set_multiplayer_peer", "get_multiplayer_peer");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root_node", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_root_node", "get_root_node");
+ ADD_PROPERTY_DEFAULT("refuse_new_connections", false);
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replicator", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerReplicator", PROPERTY_USAGE_NONE), "", "get_replicator");
+
+ ADD_SIGNAL(MethodInfo("peer_connected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("peer_disconnected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "packet")));
+ ADD_SIGNAL(MethodInfo("connected_to_server"));
+ ADD_SIGNAL(MethodInfo("connection_failed"));
+ ADD_SIGNAL(MethodInfo("server_disconnected"));
+}
+
+MultiplayerAPI::MultiplayerAPI() {
+ replicator = memnew(MultiplayerReplicator(this));
+ rpc_manager = memnew(RPCManager(this));
+ clear();
+}
+
+MultiplayerAPI::~MultiplayerAPI() {
+ clear();
+ memdelete(replicator);
+ memdelete(rpc_manager);
+}
diff --git a/core/io/multiplayer_api.h b/core/multiplayer/multiplayer_api.h
index 5853541efa..1fb0318403 100644
--- a/core/io/multiplayer_api.h
+++ b/core/multiplayer/multiplayer_api.h
@@ -31,42 +31,17 @@
#ifndef MULTIPLAYER_API_H
#define MULTIPLAYER_API_H
-#include "core/io/multiplayer_peer.h"
-#include "core/io/resource_uid.h"
+#include "core/multiplayer/multiplayer.h"
+#include "core/multiplayer/multiplayer_peer.h"
#include "core/object/ref_counted.h"
class MultiplayerReplicator;
+class RPCManager;
class MultiplayerAPI : public RefCounted {
GDCLASS(MultiplayerAPI, RefCounted);
public:
- enum RPCMode {
- RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
- RPC_MODE_REMOTE, // Using rpc() on it will call method in all remote peers
- RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
- RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
- };
-
- struct RPCConfig {
- StringName name;
- RPCMode rpc_mode = RPC_MODE_DISABLED;
- bool sync = false;
- MultiplayerPeer::TransferMode transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
- int channel = 0;
-
- bool operator==(RPCConfig const &p_other) const {
- return name == p_other.name;
- }
- };
-
- struct SortRPCConfig {
- StringName::AlphCompare compare;
- bool operator()(const RPCConfig &p_a, const RPCConfig &p_b) const {
- return compare(p_a.name, p_b.name);
- }
- };
-
enum NetworkCommands {
NETWORK_COMMAND_REMOTE_CALL = 0,
NETWORK_COMMAND_SIMPLIFY_PATH,
@@ -74,23 +49,20 @@ public:
NETWORK_COMMAND_RAW,
NETWORK_COMMAND_SPAWN,
NETWORK_COMMAND_DESPAWN,
+ NETWORK_COMMAND_SYNC,
};
- enum NetworkNodeIdCompression {
- NETWORK_NODE_ID_COMPRESSION_8 = 0,
- NETWORK_NODE_ID_COMPRESSION_16,
- NETWORK_NODE_ID_COMPRESSION_32,
- };
-
- enum NetworkNameIdCompression {
- NETWORK_NAME_ID_COMPRESSION_8 = 0,
- NETWORK_NAME_ID_COMPRESSION_16,
+ // For each command, the 4 MSB can contain custom flags, as defined by subsystems.
+ enum {
+ CMD_FLAG_0_SHIFT = 4,
+ CMD_FLAG_1_SHIFT = 5,
+ CMD_FLAG_2_SHIFT = 6,
+ CMD_FLAG_3_SHIFT = 7,
};
+ // This is the mask that will be used to extract the command.
enum {
- NODE_ID_COMPRESSION_SHIFT = 3,
- NAME_ID_COMPRESSION_SHIFT = 5,
- BYTE_ONLY_OR_NO_ARGS_SHIFT = 6,
+ CMD_MASK = 7, // 0x7 -> 0b00001111
};
private:
@@ -110,49 +82,52 @@ private:
Map<int, NodeInfo> nodes;
};
- Ref<MultiplayerPeer> network_peer;
- int rpc_sender_id = 0;
+ Ref<MultiplayerPeer> multiplayer_peer;
Set<int> connected_peers;
+ int remote_sender_id = 0;
+ int remote_sender_override = 0;
+
HashMap<NodePath, PathSentCache> path_send_cache;
Map<int, PathGetCache> path_get_cache;
int last_send_cache_id;
Vector<uint8_t> packet_cache;
+
Node *root_node = nullptr;
bool allow_object_decoding = false;
+
MultiplayerReplicator *replicator = nullptr;
+ RPCManager *rpc_manager = nullptr;
protected:
static void _bind_methods();
+ bool _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target);
void _process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
void _process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len);
void _process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
- Node *_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len);
- void _process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
- void _send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount);
- bool _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target);
-
public:
void poll();
void clear();
void set_root_node(Node *p_node);
Node *get_root_node();
- void set_network_peer(const Ref<MultiplayerPeer> &p_peer);
- Ref<MultiplayerPeer> get_network_peer() const;
- Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE, int p_channel = 0);
+ void set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer);
+ Ref<MultiplayerPeer> get_multiplayer_peer() const;
+
+ Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, Multiplayer::TransferMode p_mode = Multiplayer::TRANSFER_MODE_RELIABLE, int p_channel = 0);
Error encode_and_compress_variant(const Variant &p_variant, uint8_t *p_buffer, int &r_len);
Error decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len);
// Called by Node.rpc
- void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
+ void rpcp(Node *p_node, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount);
// Called by Node._notification
void scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter);
// Called by replicator
bool send_confirm_path(Node *p_node, NodePath p_path, int p_target, int &p_id);
Node *get_cached_node(int p_from, uint32_t p_node_id);
+ bool is_cache_confirmed(NodePath p_path, int p_peer);
void _add_peer(int p_id);
void _del_peer(int p_id);
@@ -160,23 +135,28 @@ public:
void _connection_failed();
void _server_disconnected();
- bool has_network_peer() const { return network_peer.is_valid(); }
- Vector<int> get_network_connected_peers() const;
- int get_rpc_sender_id() const { return rpc_sender_id; }
- int get_network_unique_id() const;
- bool is_network_server() const;
- void set_refuse_new_network_connections(bool p_refuse);
- bool is_refusing_new_network_connections() const;
+ bool has_multiplayer_peer() const { return multiplayer_peer.is_valid(); }
+ Vector<int> get_peer_ids() const;
+ const Set<int> get_connected_peers() const { return connected_peers; }
+ int get_remote_sender_id() const { return remote_sender_override ? remote_sender_override : remote_sender_id; }
+ void set_remote_sender_override(int p_id) { remote_sender_override = p_id; }
+ int get_unique_id() const;
+ bool is_server() const;
+ void set_refuse_new_connections(bool p_refuse);
+ bool is_refusing_new_connections() const;
void set_allow_object_decoding(bool p_enable);
bool is_object_decoding_allowed() const;
- MultiplayerReplicator *get_replicator() const;
+ MultiplayerReplicator *get_replicator() const { return replicator; }
+ RPCManager *get_rpc_manager() const { return rpc_manager; }
+
+#ifdef DEBUG_ENABLED
+ void profile_bandwidth(const String &p_inout, int p_size);
+#endif
MultiplayerAPI();
~MultiplayerAPI();
};
-VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode);
-
#endif // MULTIPLAYER_API_H
diff --git a/core/io/multiplayer_peer.cpp b/core/multiplayer/multiplayer_peer.cpp
index 83cf24d7e3..3c33948e2f 100644
--- a/core/io/multiplayer_peer.cpp
+++ b/core/multiplayer/multiplayer_peer.cpp
@@ -53,6 +53,30 @@ uint32_t MultiplayerPeer::generate_unique_id() const {
return hash;
}
+void MultiplayerPeer::set_transfer_channel(int p_channel) {
+ transfer_channel = p_channel;
+}
+
+int MultiplayerPeer::get_transfer_channel() const {
+ return transfer_channel;
+}
+
+void MultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) {
+ transfer_mode = p_mode;
+}
+
+Multiplayer::TransferMode MultiplayerPeer::get_transfer_mode() const {
+ return transfer_mode;
+}
+
+void MultiplayerPeer::set_refuse_new_connections(bool p_enable) {
+ refuse_connections = p_enable;
+}
+
+bool MultiplayerPeer::is_refusing_new_connections() const {
+ return refuse_connections;
+}
+
void MultiplayerPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_transfer_channel", "channel"), &MultiplayerPeer::set_transfer_channel);
ClassDB::bind_method(D_METHOD("get_transfer_channel"), &MultiplayerPeer::get_transfer_channel);
@@ -75,10 +99,6 @@ void MultiplayerPeer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_mode", PROPERTY_HINT_ENUM, "Unreliable,Unreliable Ordered,Reliable"), "set_transfer_mode", "get_transfer_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_channel", PROPERTY_HINT_RANGE, "0,255,1"), "set_transfer_channel", "get_transfer_channel");
- BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE);
- BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE_ORDERED);
- BIND_ENUM_CONSTANT(TRANSFER_MODE_RELIABLE);
-
BIND_ENUM_CONSTANT(CONNECTION_DISCONNECTED);
BIND_ENUM_CONSTANT(CONNECTION_CONNECTING);
BIND_ENUM_CONSTANT(CONNECTION_CONNECTED);
@@ -92,3 +112,160 @@ void MultiplayerPeer::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_succeeded"));
ADD_SIGNAL(MethodInfo("connection_failed"));
}
+
+/*************/
+
+int MultiplayerPeerExtension::get_available_packet_count() const {
+ int count;
+ if (GDVIRTUAL_CALL(_get_available_packet_count, count)) {
+ return count;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_available_packet_count is unimplemented!");
+ return -1;
+}
+
+Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+ int err;
+ if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_native is unimplemented!");
+ return FAILED;
+}
+
+Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+ int err;
+ if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
+ return (Error)err;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_put_packet_native is unimplemented!");
+ return FAILED;
+}
+
+int MultiplayerPeerExtension::get_max_packet_size() const {
+ int size;
+ if (GDVIRTUAL_CALL(_get_max_packet_size, size)) {
+ return size;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_max_packet_size is unimplemented!");
+ return 0;
+}
+
+void MultiplayerPeerExtension::set_transfer_channel(int p_channel) {
+ if (GDVIRTUAL_CALL(_set_transfer_channel, p_channel)) {
+ return;
+ }
+ MultiplayerPeer::set_transfer_channel(p_channel);
+}
+
+int MultiplayerPeerExtension::get_transfer_channel() const {
+ int channel;
+ if (GDVIRTUAL_CALL(_get_transfer_channel, channel)) {
+ return channel;
+ }
+ return MultiplayerPeer::get_transfer_channel();
+}
+
+void MultiplayerPeerExtension::set_transfer_mode(Multiplayer::TransferMode p_mode) {
+ if (GDVIRTUAL_CALL(_set_transfer_mode, p_mode)) {
+ return;
+ }
+ MultiplayerPeer::set_transfer_mode(p_mode);
+}
+
+Multiplayer::TransferMode MultiplayerPeerExtension::get_transfer_mode() const {
+ int mode;
+ if (GDVIRTUAL_CALL(_get_transfer_mode, mode)) {
+ return (Multiplayer::TransferMode)mode;
+ }
+ return MultiplayerPeer::get_transfer_mode();
+}
+
+void MultiplayerPeerExtension::set_target_peer(int p_peer_id) {
+ if (GDVIRTUAL_CALL(_set_target_peer, p_peer_id)) {
+ return;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_target_peer is unimplemented!");
+}
+
+int MultiplayerPeerExtension::get_packet_peer() const {
+ int peer;
+ if (GDVIRTUAL_CALL(_get_packet_peer, peer)) {
+ return peer;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_peer is unimplemented!");
+ return 0;
+}
+
+bool MultiplayerPeerExtension::is_server() const {
+ bool server;
+ if (GDVIRTUAL_CALL(_is_server, server)) {
+ return server;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_is_server is unimplemented!");
+ return false;
+}
+
+void MultiplayerPeerExtension::poll() {
+ int err;
+ if (GDVIRTUAL_CALL(_poll, err)) {
+ return;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_poll is unimplemented!");
+}
+
+int MultiplayerPeerExtension::get_unique_id() const {
+ int id;
+ if (GDVIRTUAL_CALL(_get_unique_id, id)) {
+ return id;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_unique_id is unimplemented!");
+ return 0;
+}
+
+void MultiplayerPeerExtension::set_refuse_new_connections(bool p_enable) {
+ if (GDVIRTUAL_CALL(_set_refuse_new_connections, p_enable)) {
+ return;
+ }
+ MultiplayerPeer::set_refuse_new_connections(p_enable);
+}
+
+bool MultiplayerPeerExtension::is_refusing_new_connections() const {
+ bool refusing;
+ if (GDVIRTUAL_CALL(_is_refusing_new_connections, refusing)) {
+ return refusing;
+ }
+ return MultiplayerPeer::is_refusing_new_connections();
+}
+
+MultiplayerPeer::ConnectionStatus MultiplayerPeerExtension::get_connection_status() const {
+ int status;
+ if (GDVIRTUAL_CALL(_get_connection_status, status)) {
+ return (ConnectionStatus)status;
+ }
+ WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_connection_status is unimplemented!");
+ return CONNECTION_DISCONNECTED;
+}
+
+void MultiplayerPeerExtension::_bind_methods() {
+ GDVIRTUAL_BIND(_get_packet, "r_buffer", "r_buffer_size");
+ GDVIRTUAL_BIND(_put_packet, "p_buffer", "p_buffer_size");
+ GDVIRTUAL_BIND(_get_available_packet_count);
+ GDVIRTUAL_BIND(_get_max_packet_size);
+
+ GDVIRTUAL_BIND(_set_transfer_channel, "p_channel");
+ GDVIRTUAL_BIND(_get_transfer_channel);
+
+ GDVIRTUAL_BIND(_set_transfer_mode, "p_mode");
+ GDVIRTUAL_BIND(_get_transfer_mode);
+
+ GDVIRTUAL_BIND(_set_target_peer, "p_peer");
+
+ GDVIRTUAL_BIND(_get_packet_peer);
+ GDVIRTUAL_BIND(_is_server);
+ GDVIRTUAL_BIND(_poll);
+ GDVIRTUAL_BIND(_get_unique_id);
+ GDVIRTUAL_BIND(_set_refuse_new_connections, "p_enable");
+ GDVIRTUAL_BIND(_is_refusing_new_connections);
+ GDVIRTUAL_BIND(_get_connection_status);
+}
diff --git a/core/multiplayer/multiplayer_peer.h b/core/multiplayer/multiplayer_peer.h
new file mode 100644
index 0000000000..126ba9e645
--- /dev/null
+++ b/core/multiplayer/multiplayer_peer.h
@@ -0,0 +1,144 @@
+/*************************************************************************/
+/* multiplayer_peer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NETWORKED_MULTIPLAYER_PEER_H
+#define NETWORKED_MULTIPLAYER_PEER_H
+
+#include "core/io/packet_peer.h"
+#include "core/multiplayer/multiplayer.h"
+
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
+#include "core/variant/native_ptr.h"
+
+class MultiplayerPeer : public PacketPeer {
+ GDCLASS(MultiplayerPeer, PacketPeer);
+
+protected:
+ static void _bind_methods();
+
+private:
+ int transfer_channel = 0;
+ Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE;
+ bool refuse_connections = false;
+
+public:
+ enum {
+ TARGET_PEER_BROADCAST = 0,
+ TARGET_PEER_SERVER = 1
+ };
+
+ enum ConnectionStatus {
+ CONNECTION_DISCONNECTED,
+ CONNECTION_CONNECTING,
+ CONNECTION_CONNECTED,
+ };
+
+ virtual void set_transfer_channel(int p_channel);
+ virtual int get_transfer_channel() const;
+ virtual void set_transfer_mode(Multiplayer::TransferMode p_mode);
+ virtual Multiplayer::TransferMode get_transfer_mode() const;
+ virtual void set_refuse_new_connections(bool p_enable);
+ virtual bool is_refusing_new_connections() const;
+
+ virtual void set_target_peer(int p_peer_id) = 0;
+
+ virtual int get_packet_peer() const = 0;
+
+ virtual bool is_server() const = 0;
+
+ virtual void poll() = 0;
+
+ virtual int get_unique_id() const = 0;
+
+ virtual ConnectionStatus get_connection_status() const = 0;
+
+ uint32_t generate_unique_id() const;
+
+ MultiplayerPeer() {}
+};
+
+VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus);
+
+class MultiplayerPeerExtension : public MultiplayerPeer {
+ GDCLASS(MultiplayerPeerExtension, MultiplayerPeer);
+
+protected:
+ static void _bind_methods();
+
+public:
+ /* PacketPeer */
+ virtual int get_available_packet_count() const override;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+ virtual int get_max_packet_size() const override;
+
+ /* MultiplayerPeer */
+ virtual void set_transfer_channel(int p_channel) override;
+ virtual int get_transfer_channel() const override;
+ virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override;
+ virtual Multiplayer::TransferMode get_transfer_mode() const override;
+ virtual void set_target_peer(int p_peer_id) override;
+
+ virtual int get_packet_peer() const override;
+
+ virtual bool is_server() const override;
+
+ virtual void poll() override;
+
+ virtual int get_unique_id() const override;
+
+ virtual void set_refuse_new_connections(bool p_enable) override;
+ virtual bool is_refusing_new_connections() const override;
+
+ virtual ConnectionStatus get_connection_status() const override;
+
+ /* PacketPeer GDExtension */
+ GDVIRTUAL0RC(int, _get_available_packet_count);
+ GDVIRTUAL2R(int, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>);
+ GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int);
+ GDVIRTUAL0RC(int, _get_max_packet_size);
+
+ /* MultiplayerPeer GDExtension */
+ GDVIRTUAL1(_set_transfer_channel, int);
+ GDVIRTUAL0RC(int, _get_transfer_channel);
+ GDVIRTUAL1(_set_transfer_mode, int);
+ GDVIRTUAL0RC(int, _get_transfer_mode);
+ GDVIRTUAL1(_set_target_peer, int);
+ GDVIRTUAL0RC(int, _get_packet_peer);
+ GDVIRTUAL0RC(bool, _is_server);
+ GDVIRTUAL0R(int, _poll);
+ GDVIRTUAL0RC(int, _get_unique_id);
+ GDVIRTUAL1(_set_refuse_new_connections, bool);
+ GDVIRTUAL0RC(bool, _is_refusing_new_connections);
+ GDVIRTUAL0RC(int, _get_connection_status);
+};
+
+#endif // NETWORKED_MULTIPLAYER_PEER_H
diff --git a/core/io/multiplayer_replicator.cpp b/core/multiplayer/multiplayer_replicator.cpp
index ba0fe32b58..6604510394 100644
--- a/core/io/multiplayer_replicator.cpp
+++ b/core/multiplayer/multiplayer_replicator.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/io/multiplayer_replicator.h"
+#include "core/multiplayer/multiplayer_replicator.h"
#include "core/io/marshalls.h"
#include "scene/main/node.h"
@@ -38,6 +38,140 @@
if (packet_cache.size() < m_amount) \
packet_cache.resize(m_amount);
+Error MultiplayerReplicator::_sync_all_default(const ResourceUID::ID &p_scene_id, int p_peer) {
+ ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER);
+ SceneConfig &cfg = replications[p_scene_id];
+ int full_size = 0;
+ bool same_size = true;
+ int last_size = 0;
+ bool all_raw = true;
+ struct EncodeInfo {
+ int size = 0;
+ bool raw = false;
+ List<Variant> state;
+ };
+ Map<ObjectID, struct EncodeInfo> state;
+ if (tracked_objects.has(p_scene_id)) {
+ for (const ObjectID &obj_id : tracked_objects[p_scene_id]) {
+ Object *obj = ObjectDB::get_instance(obj_id);
+ if (obj) {
+ struct EncodeInfo info;
+ Error err = _get_state(cfg.sync_properties, obj, info.state);
+ ERR_CONTINUE(err);
+ err = _encode_state(info.state, nullptr, info.size, &info.raw);
+ ERR_CONTINUE(err);
+ state[obj_id] = info;
+ full_size += info.size;
+ if (last_size && info.size != last_size) {
+ same_size = false;
+ }
+ all_raw = all_raw && info.raw;
+ last_size = info.size;
+ }
+ }
+ }
+ // Default implementation do not send empty updates.
+ if (!full_size) {
+ return OK;
+ }
+#ifdef DEBUG_ENABLED
+ if (full_size > 4096 && cfg.sync_interval) {
+ WARN_PRINT_ONCE(vformat("The timed state update for scene %d is big (%d bytes) consider optimizing it", p_scene_id));
+ }
+#endif
+ if (same_size) {
+ // This is fast and small. Should we allow more than 256 objects per type?
+ // This costs us 1 byte.
+ MAKE_ROOM(SYNC_CMD_OFFSET + 1 + 2 + 2 + full_size);
+ } else {
+ MAKE_ROOM(SYNC_CMD_OFFSET + 1 + 2 + state.size() * 2 + full_size);
+ }
+ int ofs = 0;
+ uint8_t *ptr = packet_cache.ptrw();
+ ptr[0] = MultiplayerAPI::NETWORK_COMMAND_SYNC | (same_size ? BYTE_OR_ZERO_FLAG : 0);
+ ofs = 1;
+ ofs += encode_uint64(p_scene_id, &ptr[ofs]);
+ ptr[ofs] = cfg.sync_recv++;
+ ofs += 1;
+ ofs += encode_uint16(state.size(), &ptr[ofs]);
+ if (same_size) {
+ ofs += encode_uint16(last_size + (all_raw ? 1 << 15 : 0), &ptr[ofs]);
+ }
+ for (const ObjectID &obj_id : tracked_objects[p_scene_id]) {
+ if (!state.has(obj_id)) {
+ continue;
+ }
+ struct EncodeInfo &info = state[obj_id];
+ Object *obj = ObjectDB::get_instance(obj_id);
+ ERR_CONTINUE(!obj);
+ int size = 0;
+ if (!same_size) {
+ // We need to encode the size of every object.
+ ofs += encode_uint16(info.size + (info.raw ? 1 << 15 : 0), &ptr[ofs]);
+ }
+ Error err = _encode_state(info.state, &ptr[ofs], size, &info.raw);
+ ERR_CONTINUE(err);
+ ofs += size;
+ }
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ peer->set_target_peer(p_peer);
+ peer->set_transfer_channel(0);
+ peer->set_transfer_mode(Multiplayer::TRANSFER_MODE_UNRELIABLE);
+ return peer->put_packet(ptr, ofs);
+}
+
+void MultiplayerReplicator::_process_default_sync(const ResourceUID::ID &p_id, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(p_packet_len < SYNC_CMD_OFFSET + 5, "Invalid spawn packet received");
+ ERR_FAIL_COND_MSG(!replications.has(p_id), "Invalid spawn ID received " + itos(p_id));
+ SceneConfig &cfg = replications[p_id];
+ ERR_FAIL_COND_MSG(cfg.mode != REPLICATION_MODE_SERVER || multiplayer->is_server(), "The defualt implementation only allows sync packets from the server");
+ const bool same_size = p_packet[0] & BYTE_OR_ZERO_FLAG;
+ int ofs = SYNC_CMD_OFFSET;
+ int time = p_packet[ofs];
+ // Skip old update.
+ if (time < cfg.sync_recv && cfg.sync_recv - time < 127) {
+ return;
+ }
+ cfg.sync_recv = time;
+ ofs += 1;
+ int count = decode_uint16(&p_packet[ofs]);
+ ofs += 2;
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND(!tracked_objects.has(p_id) || tracked_objects[p_id].size() != count);
+#else
+ if (!tracked_objects.has(p_id) || tracked_objects[p_id].size() != count) {
+ return;
+ }
+#endif
+ int data_size = 0;
+ bool raw = false;
+ if (same_size) {
+ // This is fast and optimized.
+ data_size = decode_uint16(&p_packet[ofs]);
+ raw = (data_size & (1 << 15)) != 0;
+ data_size = data_size & ~(1 << 15);
+ ofs += 2;
+ ERR_FAIL_COND(p_packet_len - ofs < data_size * count);
+ }
+ for (const ObjectID &obj_id : tracked_objects[p_id]) {
+ Object *obj = ObjectDB::get_instance(obj_id);
+ ERR_CONTINUE(!obj);
+ if (!same_size) {
+ // This is slow and wasteful.
+ data_size = decode_uint16(&p_packet[ofs]);
+ raw = (data_size & (1 << 15)) != 0;
+ data_size = data_size & ~(1 << 15);
+ ofs += 2;
+ ERR_FAIL_COND(p_packet_len - ofs < data_size);
+ }
+ int size = 0;
+ Error err = _decode_state(cfg.sync_properties, obj, &p_packet[ofs], data_size, size, raw);
+ ofs += data_size;
+ ERR_CONTINUE(err);
+ ERR_CONTINUE(size != data_size);
+ }
+}
+
Error MultiplayerReplicator::_send_default_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, Object *p_obj, const NodePath &p_path, bool p_spawn) {
ERR_FAIL_COND_V(p_spawn && !p_obj, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER);
@@ -55,6 +189,8 @@ Error MultiplayerReplicator::_send_default_spawn_despawn(int p_peer_id, const Re
bool is_raw = false;
if (state_variants.size() == 1 && state_variants[0].get_type() == Variant::PACKED_BYTE_ARRAY) {
is_raw = true;
+ const PackedByteArray pba = state_variants[0];
+ state_len = pba.size();
} else if (state_variants.size()) {
err = _encode_state(state_variants, nullptr, state_len);
ERR_FAIL_COND_V(err, err);
@@ -82,7 +218,7 @@ Error MultiplayerReplicator::_send_default_spawn_despawn(int p_peer_id, const Re
int nlen = encode_cstring(cname.get_data(), nullptr);
MAKE_ROOM(SPAWN_CMD_OFFSET + 4 + 4 + nlen + state_len);
uint8_t *ptr = packet_cache.ptrw();
- ptr[0] = (p_spawn ? MultiplayerAPI::NETWORK_COMMAND_SPAWN : MultiplayerAPI::NETWORK_COMMAND_DESPAWN) + ((is_raw ? 1 : 0) << MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT);
+ ptr[0] = (p_spawn ? MultiplayerAPI::NETWORK_COMMAND_SPAWN : MultiplayerAPI::NETWORK_COMMAND_DESPAWN) | (is_raw ? BYTE_OR_ZERO_FLAG : 0);
ofs = 1;
ofs += encode_uint64(p_scene_id, &ptr[ofs]);
ofs += encode_uint32(path_id, &ptr[ofs]);
@@ -97,11 +233,11 @@ Error MultiplayerReplicator::_send_default_spawn_despawn(int p_peer_id, const Re
memcpy(&ptr[ofs], pba.ptr(), state_len);
}
- Ref<MultiplayerPeer> network_peer = multiplayer->get_network_peer();
- network_peer->set_target_peer(p_peer_id);
- network_peer->set_transfer_channel(0);
- network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
- return network_peer->put_packet(ptr, ofs + state_len);
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ peer->set_target_peer(p_peer_id);
+ peer->set_transfer_channel(0);
+ peer->set_transfer_mode(Multiplayer::TRANSFER_MODE_RELIABLE);
+ return peer->put_packet(ptr, ofs + state_len);
}
void MultiplayerReplicator::_process_default_spawn_despawn(int p_from, const ResourceUID::ID &p_scene_id, const uint8_t *p_packet, int p_packet_len, bool p_spawn) {
@@ -126,7 +262,7 @@ void MultiplayerReplicator::_process_default_spawn_despawn(int p_from, const Res
if (cfg.mode == REPLICATION_MODE_SERVER && p_from == 1) {
String scene_path = ResourceUID::get_singleton()->get_id_path(p_scene_id);
if (p_spawn) {
- const bool is_raw = ((p_packet[0] & 64) >> MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1;
+ const bool is_raw = ((p_packet[0] & BYTE_OR_ZERO_FLAG) >> BYTE_OR_ZERO_SHIFT) == 1;
ERR_FAIL_COND_MSG(parent->has_node(name), vformat("Unable to spawn node. Node already exists: %s/%s", parent->get_path(), name));
RES res = ResourceLoader::load(scene_path);
@@ -136,6 +272,7 @@ void MultiplayerReplicator::_process_default_spawn_despawn(int p_from, const Res
Node *node = scene->instantiate();
ERR_FAIL_COND(!node);
replicated_nodes[node->get_instance_id()] = p_scene_id;
+ _track(p_scene_id, node);
int size;
_decode_state(cfg.properties, node, &p_packet[ofs], p_packet_len - ofs, size, is_raw);
parent->_add_child_nocheck(node, name);
@@ -145,6 +282,7 @@ void MultiplayerReplicator::_process_default_spawn_despawn(int p_from, const Res
Node *node = parent->get_node(name);
ERR_FAIL_COND_MSG(!replicated_nodes.has(node->get_instance_id()), vformat("Trying to despawn a Node that was not replicated: %s/%s", parent->get_path(), name));
emit_signal(SNAME("despawned"), p_scene_id, node);
+ _untrack(p_scene_id, node);
replicated_nodes.erase(node->get_instance_id());
node->queue_delete();
}
@@ -170,7 +308,7 @@ void MultiplayerReplicator::process_spawn_despawn(int p_from, const uint8_t *p_p
const SceneConfig &cfg = replications[id];
if (cfg.on_spawn_despawn_receive.is_valid()) {
int ofs = SPAWN_CMD_OFFSET;
- bool is_raw = ((p_packet[0] & 64) >> MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1;
+ bool is_raw = ((p_packet[0] & BYTE_OR_ZERO_FLAG) >> BYTE_OR_ZERO_SHIFT) == 1;
Variant data;
int left = p_packet_len - ofs;
if (is_raw && left) {
@@ -197,6 +335,37 @@ void MultiplayerReplicator::process_spawn_despawn(int p_from, const uint8_t *p_p
}
}
+void MultiplayerReplicator::process_sync(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(p_packet_len < SPAWN_CMD_OFFSET, "Invalid spawn packet received");
+ ResourceUID::ID id = decode_uint64(&p_packet[1]);
+ ERR_FAIL_COND_MSG(!replications.has(id), "Invalid spawn ID received " + itos(id));
+ const SceneConfig &cfg = replications[id];
+ if (cfg.on_sync_receive.is_valid()) {
+ Array objs;
+ if (tracked_objects.has(id)) {
+ objs.resize(tracked_objects[id].size());
+ int idx = 0;
+ for (const ObjectID &obj_id : tracked_objects[id]) {
+ objs[idx++] = ObjectDB::get_instance(obj_id);
+ }
+ }
+ PackedByteArray pba;
+ pba.resize(p_packet_len - SYNC_CMD_OFFSET);
+ if (pba.size()) {
+ memcpy(pba.ptrw(), p_packet + SYNC_CMD_OFFSET, p_packet_len - SYNC_CMD_OFFSET);
+ }
+ Variant args[4] = { p_from, id, objs, pba };
+ Variant *argp[4] = { args, &args[1], &args[2], &args[3] };
+ Callable::CallError ce;
+ Variant ret;
+ cfg.on_sync_receive.call((const Variant **)argp, 4, ret, ce);
+ ERR_FAIL_COND_MSG(ce.error != Callable::CallError::CALL_OK, "Custom sync function failed");
+ } else {
+ ERR_FAIL_COND_MSG(p_from != 1, "Default sync implementation only allow syncing from server to client");
+ _process_default_sync(id, p_packet, p_packet_len);
+ }
+}
+
Error MultiplayerReplicator::_get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant) {
ERR_FAIL_COND_V_MSG(!p_obj, ERR_INVALID_PARAMETER, "Cannot encode null object");
for (const StringName &prop : p_properties) {
@@ -297,7 +466,7 @@ Error MultiplayerReplicator::spawn_config(const ResourceUID::ID &p_id, Replicati
SceneConfig cfg;
cfg.mode = p_mode;
for (int i = 0; i < p_props.size(); i++) {
- cfg.properties.push_back(StringName(p_props[i]));
+ cfg.properties.push_back(p_props[i]);
}
cfg.on_spawn_despawn_send = p_on_send;
cfg.on_spawn_despawn_receive = p_on_recv;
@@ -306,6 +475,21 @@ Error MultiplayerReplicator::spawn_config(const ResourceUID::ID &p_id, Replicati
return OK;
}
+Error MultiplayerReplicator::sync_config(const ResourceUID::ID &p_id, uint64_t p_interval, const TypedArray<StringName> &p_props, const Callable &p_on_send, const Callable &p_on_recv) {
+ ERR_FAIL_COND_V(!ResourceUID::get_singleton()->has_id(p_id), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_on_send.is_valid() != p_on_recv.is_valid(), ERR_INVALID_PARAMETER, "Send and receive custom callables must be both valid or both empty");
+ ERR_FAIL_COND_V(!replications.has(p_id), ERR_UNCONFIGURED);
+ SceneConfig &cfg = replications[p_id];
+ ERR_FAIL_COND_V_MSG(p_interval && cfg.mode != REPLICATION_MODE_SERVER && !p_on_send.is_valid(), ERR_INVALID_PARAMETER, "Timed updates in custom mode are only allowed if custom callbacks are also specified");
+ for (int i = 0; i < p_props.size(); i++) {
+ cfg.sync_properties.push_back(p_props[i]);
+ }
+ cfg.on_sync_send = p_on_send;
+ cfg.on_sync_receive = p_on_recv;
+ cfg.sync_interval = p_interval * 1000;
+ return OK;
+}
+
Error MultiplayerReplicator::_send_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, bool p_spawn) {
int data_size = 0;
int is_raw = false;
@@ -321,7 +505,7 @@ Error MultiplayerReplicator::_send_spawn_despawn(int p_peer_id, const ResourceUI
}
MAKE_ROOM(SPAWN_CMD_OFFSET + data_size);
uint8_t *ptr = packet_cache.ptrw();
- ptr[0] = (p_spawn ? MultiplayerAPI::NETWORK_COMMAND_SPAWN : MultiplayerAPI::NETWORK_COMMAND_DESPAWN) + ((is_raw ? 1 : 0) << MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT);
+ ptr[0] = (p_spawn ? MultiplayerAPI::NETWORK_COMMAND_SPAWN : MultiplayerAPI::NETWORK_COMMAND_DESPAWN) + ((is_raw ? 1 : 0) << BYTE_OR_ZERO_SHIFT);
encode_uint64(p_scene_id, &ptr[1]);
if (p_data.get_type() == Variant::PACKED_BYTE_ARRAY) {
const PackedByteArray pba = p_data;
@@ -329,20 +513,21 @@ Error MultiplayerReplicator::_send_spawn_despawn(int p_peer_id, const ResourceUI
} else if (data_size) {
encode_variant(p_data, &ptr[SPAWN_CMD_OFFSET], data_size);
}
- Ref<MultiplayerPeer> network_peer = multiplayer->get_network_peer();
- network_peer->set_target_peer(p_peer_id);
- network_peer->set_transfer_channel(0);
- network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
- return network_peer->put_packet(ptr, SPAWN_CMD_OFFSET + data_size);
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ peer->set_target_peer(p_peer_id);
+ peer->set_transfer_channel(0);
+ peer->set_transfer_mode(Multiplayer::TRANSFER_MODE_RELIABLE);
+ return peer->put_packet(ptr, SPAWN_CMD_OFFSET + data_size);
}
Error MultiplayerReplicator::send_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, const NodePath &p_path) {
+ ERR_FAIL_COND_V(!multiplayer->has_multiplayer_peer(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id));
const SceneConfig &cfg = replications[p_scene_id];
if (cfg.on_spawn_despawn_send.is_valid()) {
return _send_spawn_despawn(p_peer_id, p_scene_id, p_data, true);
} else {
- ERR_FAIL_COND_V_MSG(cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server(), ERR_UNAVAILABLE, "Manual despawn is restricted in default server mode implementation. Use custom mode if you desire control over server spawn requests.");
+ ERR_FAIL_COND_V_MSG(cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_server(), ERR_UNAVAILABLE, "Manual despawn is restricted in default server mode implementation. Use custom mode if you desire control over server spawn requests.");
NodePath path = p_path;
Object *obj = p_data.get_type() == Variant::OBJECT ? p_data.get_validated_object() : nullptr;
if (path.is_empty() && obj) {
@@ -357,12 +542,13 @@ Error MultiplayerReplicator::send_despawn(int p_peer_id, const ResourceUID::ID &
}
Error MultiplayerReplicator::send_spawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, const NodePath &p_path) {
+ ERR_FAIL_COND_V(!multiplayer->has_multiplayer_peer(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id));
const SceneConfig &cfg = replications[p_scene_id];
if (cfg.on_spawn_despawn_send.is_valid()) {
return _send_spawn_despawn(p_peer_id, p_scene_id, p_data, false);
} else {
- ERR_FAIL_COND_V_MSG(cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server(), ERR_UNAVAILABLE, "Manual spawn is restricted in default server mode implementation. Use custom mode if you desire control over server spawn requests.");
+ ERR_FAIL_COND_V_MSG(cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_server(), ERR_UNAVAILABLE, "Manual spawn is restricted in default server mode implementation. Use custom mode if you desire control over server spawn requests.");
NodePath path = p_path;
Object *obj = p_data.get_type() == Variant::OBJECT ? p_data.get_validated_object() : nullptr;
ERR_FAIL_COND_V_MSG(!obj, ERR_INVALID_PARAMETER, "Spawn default implementation requires the data to be an object.");
@@ -386,7 +572,7 @@ Error MultiplayerReplicator::_spawn_despawn(ResourceUID::ID p_scene_id, Object *
args[0] = p_peer;
args[1] = p_scene_id;
args[2] = p_obj;
- args[3] = true;
+ args[3] = p_spawn;
const Variant *argp[] = { &args[0], &args[1], &args[2], &args[3] };
Callable::CallError ce;
Variant ret;
@@ -408,13 +594,14 @@ Error MultiplayerReplicator::despawn(ResourceUID::ID p_scene_id, Object *p_obj,
return _spawn_despawn(p_scene_id, p_obj, p_peer, false);
}
-PackedByteArray MultiplayerReplicator::encode_state(const ResourceUID::ID &p_scene_id, const Object *p_obj) {
+PackedByteArray MultiplayerReplicator::encode_state(const ResourceUID::ID &p_scene_id, const Object *p_obj, bool p_initial) {
PackedByteArray state;
ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), state, vformat("Spawnable not found: %d", p_scene_id));
const SceneConfig &cfg = replications[p_scene_id];
int len = 0;
List<Variant> state_vars;
- Error err = _get_state(cfg.properties, p_obj, state_vars);
+ const List<StringName> props = p_initial ? cfg.properties : cfg.sync_properties;
+ Error err = _get_state(props, p_obj, state_vars);
ERR_FAIL_COND_V_MSG(err != OK, state, "Unable to retrieve object state.");
err = _encode_state(state_vars, nullptr, len);
ERR_FAIL_COND_V_MSG(err != OK, state, "Unable to encode object state.");
@@ -423,15 +610,16 @@ PackedByteArray MultiplayerReplicator::encode_state(const ResourceUID::ID &p_sce
return state;
}
-Error MultiplayerReplicator::decode_state(const ResourceUID::ID &p_scene_id, Object *p_obj, const PackedByteArray p_data) {
+Error MultiplayerReplicator::decode_state(const ResourceUID::ID &p_scene_id, Object *p_obj, const PackedByteArray p_data, bool p_initial) {
ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id));
const SceneConfig &cfg = replications[p_scene_id];
+ const List<StringName> props = p_initial ? cfg.properties : cfg.sync_properties;
int size;
- return _decode_state(cfg.properties, p_obj, p_data.ptr(), p_data.size(), size);
+ return _decode_state(props, p_obj, p_data.ptr(), p_data.size(), size);
}
void MultiplayerReplicator::scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter) {
- if (!multiplayer->has_network_peer()) {
+ if (!multiplayer->has_multiplayer_peer()) {
return;
}
Node *root_node = multiplayer->get_root_node();
@@ -446,14 +634,16 @@ void MultiplayerReplicator::scene_enter_exit_notify(const String &p_scene, Node
}
const SceneConfig &cfg = replications[id];
if (p_enter) {
- if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server()) {
+ if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_server()) {
replicated_nodes[p_node->get_instance_id()] = id;
+ _track(id, p_node);
spawn(id, p_node, 0);
}
emit_signal(SNAME("replicated_instance_added"), id, p_node);
} else {
- if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server() && replicated_nodes.has(p_node->get_instance_id())) {
+ if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_server() && replicated_nodes.has(p_node->get_instance_id())) {
replicated_nodes.erase(p_node->get_instance_id());
+ _untrack(id, p_node);
despawn(id, p_node, 0);
}
emit_signal(SNAME("replicated_instance_removed"), id, p_node);
@@ -471,18 +661,122 @@ void MultiplayerReplicator::spawn_all(int p_peer) {
}
}
+void MultiplayerReplicator::poll() {
+ for (KeyValue<ResourceUID::ID, SceneConfig> &E : replications) {
+ if (!E.value.sync_interval) {
+ continue;
+ }
+ if (E.value.mode == REPLICATION_MODE_SERVER && !multiplayer->is_server()) {
+ continue;
+ }
+ uint64_t time = OS::get_singleton()->get_ticks_usec();
+ if (E.value.sync_last + E.value.sync_interval <= time) {
+ sync_all(E.key, 0);
+ E.value.sync_last = time;
+ }
+ // Handle wrapping.
+ if (E.value.sync_last > time) {
+ E.value.sync_last = time;
+ }
+ }
+}
+
+void MultiplayerReplicator::track(const ResourceUID::ID &p_scene_id, Object *p_obj) {
+ ERR_FAIL_COND(!replications.has(p_scene_id));
+ const SceneConfig &cfg = replications[p_scene_id];
+ ERR_FAIL_COND_MSG(cfg.mode == REPLICATION_MODE_SERVER, "Manual object tracking is not allowed in server mode.");
+ _track(p_scene_id, p_obj);
+}
+
+void MultiplayerReplicator::_track(const ResourceUID::ID &p_scene_id, Object *p_obj) {
+ ERR_FAIL_COND(!p_obj);
+ ERR_FAIL_COND(!replications.has(p_scene_id));
+ if (!tracked_objects.has(p_scene_id)) {
+ tracked_objects[p_scene_id] = List<ObjectID>();
+ }
+ tracked_objects[p_scene_id].push_back(p_obj->get_instance_id());
+}
+
+void MultiplayerReplicator::untrack(const ResourceUID::ID &p_scene_id, Object *p_obj) {
+ ERR_FAIL_COND(!replications.has(p_scene_id));
+ const SceneConfig &cfg = replications[p_scene_id];
+ ERR_FAIL_COND_MSG(cfg.mode == REPLICATION_MODE_SERVER, "Manual object tracking is not allowed in server mode.");
+ _untrack(p_scene_id, p_obj);
+}
+
+void MultiplayerReplicator::_untrack(const ResourceUID::ID &p_scene_id, Object *p_obj) {
+ ERR_FAIL_COND(!p_obj);
+ ERR_FAIL_COND(!replications.has(p_scene_id));
+ if (tracked_objects.has(p_scene_id)) {
+ tracked_objects[p_scene_id].erase(p_obj->get_instance_id());
+ }
+}
+
+Error MultiplayerReplicator::sync_all(const ResourceUID::ID &p_scene_id, int p_peer) {
+ ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER);
+ if (!tracked_objects.has(p_scene_id)) {
+ return OK;
+ }
+ const SceneConfig &cfg = replications[p_scene_id];
+ if (cfg.on_sync_send.is_valid()) {
+ Array objs;
+ if (tracked_objects.has(p_scene_id)) {
+ objs.resize(tracked_objects[p_scene_id].size());
+ int idx = 0;
+ for (const ObjectID &obj_id : tracked_objects[p_scene_id]) {
+ objs[idx++] = ObjectDB::get_instance(obj_id);
+ }
+ }
+ Variant args[3] = { p_scene_id, objs, p_peer };
+ Variant *argp[3] = { args, &args[1], &args[2] };
+ Callable::CallError ce;
+ Variant ret;
+ cfg.on_sync_send.call((const Variant **)argp, 3, ret, ce);
+ ERR_FAIL_COND_V_MSG(ce.error != Callable::CallError::CALL_OK, FAILED, "Custom sync function failed");
+ return OK;
+ } else if (cfg.sync_properties.size()) {
+ return _sync_all_default(p_scene_id, p_peer);
+ }
+ return OK;
+}
+
+Error MultiplayerReplicator::send_sync(int p_peer_id, const ResourceUID::ID &p_scene_id, PackedByteArray p_data, Multiplayer::TransferMode p_transfer_mode, int p_channel) {
+ ERR_FAIL_COND_V(!multiplayer->has_multiplayer_peer(), ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER);
+ const SceneConfig &cfg = replications[p_scene_id];
+ ERR_FAIL_COND_V_MSG(!cfg.on_sync_send.is_valid(), ERR_UNCONFIGURED, "Sending raw sync messages is only available with custom functions");
+ MAKE_ROOM(SYNC_CMD_OFFSET + p_data.size());
+ uint8_t *ptr = packet_cache.ptrw();
+ ptr[0] = MultiplayerAPI::NETWORK_COMMAND_SYNC;
+ encode_uint64(p_scene_id, &ptr[1]);
+ if (p_data.size()) {
+ memcpy(&ptr[SYNC_CMD_OFFSET], p_data.ptr(), p_data.size());
+ }
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ peer->set_target_peer(p_peer_id);
+ peer->set_transfer_channel(p_channel);
+ peer->set_transfer_mode(p_transfer_mode);
+ return peer->put_packet(ptr, SYNC_CMD_OFFSET + p_data.size());
+}
+
void MultiplayerReplicator::clear() {
+ tracked_objects.clear();
replicated_nodes.clear();
}
void MultiplayerReplicator::_bind_methods() {
ClassDB::bind_method(D_METHOD("spawn_config", "scene_id", "spawn_mode", "properties", "custom_send", "custom_receive"), &MultiplayerReplicator::spawn_config, DEFVAL(TypedArray<StringName>()), DEFVAL(Callable()), DEFVAL(Callable()));
+ ClassDB::bind_method(D_METHOD("sync_config", "scene_id", "interval", "properties", "custom_send", "custom_receive"), &MultiplayerReplicator::sync_config, DEFVAL(TypedArray<StringName>()), DEFVAL(Callable()), DEFVAL(Callable()));
ClassDB::bind_method(D_METHOD("despawn", "scene_id", "object", "peer_id"), &MultiplayerReplicator::despawn, DEFVAL(0));
ClassDB::bind_method(D_METHOD("spawn", "scene_id", "object", "peer_id"), &MultiplayerReplicator::spawn, DEFVAL(0));
ClassDB::bind_method(D_METHOD("send_despawn", "peer_id", "scene_id", "data", "path"), &MultiplayerReplicator::send_despawn, DEFVAL(Variant()), DEFVAL(NodePath()));
ClassDB::bind_method(D_METHOD("send_spawn", "peer_id", "scene_id", "data", "path"), &MultiplayerReplicator::send_spawn, DEFVAL(Variant()), DEFVAL(NodePath()));
- ClassDB::bind_method(D_METHOD("encode_state", "scene_id", "object"), &MultiplayerReplicator::encode_state);
- ClassDB::bind_method(D_METHOD("decode_state", "scene_id", "object", "data"), &MultiplayerReplicator::decode_state);
+ ClassDB::bind_method(D_METHOD("send_sync", "peer_id", "scene_id", "data", "transfer_mode", "channel"), &MultiplayerReplicator::send_sync, DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("sync_all", "scene_id", "peer_id"), &MultiplayerReplicator::sync_all, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("track", "scene_id", "object"), &MultiplayerReplicator::track);
+ ClassDB::bind_method(D_METHOD("untrack", "scene_id", "object"), &MultiplayerReplicator::untrack);
+ ClassDB::bind_method(D_METHOD("encode_state", "scene_id", "object", "initial"), &MultiplayerReplicator::encode_state, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("decode_state", "scene_id", "object", "data", "initial"), &MultiplayerReplicator::decode_state, DEFVAL(true));
ADD_SIGNAL(MethodInfo("despawned", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("spawned", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
diff --git a/core/io/multiplayer_replicator.h b/core/multiplayer/multiplayer_replicator.h
index e19dd80602..7fa774fdf4 100644
--- a/core/io/multiplayer_replicator.h
+++ b/core/multiplayer/multiplayer_replicator.h
@@ -31,7 +31,10 @@
#ifndef MULTIPLAYER_REPLICATOR_H
#define MULTIPLAYER_REPLICATOR_H
-#include "core/io/multiplayer_api.h"
+#include "core/multiplayer/multiplayer_api.h"
+
+#include "core/io/resource_uid.h"
+#include "core/templates/hash_map.h"
#include "core/variant/typed_array.h"
class MultiplayerReplicator : public Object {
@@ -40,6 +43,7 @@ class MultiplayerReplicator : public Object {
public:
enum {
SPAWN_CMD_OFFSET = 9,
+ SYNC_CMD_OFFSET = 9,
};
enum ReplicationMode {
@@ -50,44 +54,79 @@ public:
struct SceneConfig {
ReplicationMode mode;
+ uint64_t sync_interval = 0;
+ uint64_t sync_last = 0;
+ uint8_t sync_recv = 0;
List<StringName> properties;
+ List<StringName> sync_properties;
Callable on_spawn_despawn_send;
Callable on_spawn_despawn_receive;
+ Callable on_sync_send;
+ Callable on_sync_receive;
};
protected:
static void _bind_methods();
private:
+ enum {
+ BYTE_OR_ZERO_SHIFT = MultiplayerAPI::CMD_FLAG_0_SHIFT,
+ };
+
+ enum {
+ BYTE_OR_ZERO_FLAG = 1 << BYTE_OR_ZERO_SHIFT,
+ };
+
MultiplayerAPI *multiplayer = nullptr;
Vector<uint8_t> packet_cache;
Map<ResourceUID::ID, SceneConfig> replications;
Map<ObjectID, ResourceUID::ID> replicated_nodes;
+ HashMap<ResourceUID::ID, List<ObjectID>> tracked_objects;
+ // Encoding
+ Error _get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant);
Error _encode_state(const List<Variant> &p_variants, uint8_t *p_buffer, int &r_len, bool *r_raw = nullptr);
Error _decode_state(const List<StringName> &p_cfg, Object *p_obj, const uint8_t *p_buffer, int p_len, int &r_len, bool p_raw = false);
- Error _get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant);
+
+ // Spawn
Error _spawn_despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer, bool p_spawn);
Error _send_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, bool p_spawn);
void _process_default_spawn_despawn(int p_from, const ResourceUID::ID &p_scene_id, const uint8_t *p_packet, int p_packet_len, bool p_spawn);
Error _send_default_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, Object *p_obj, const NodePath &p_path, bool p_spawn);
+ // Sync
+ void _process_default_sync(const ResourceUID::ID &p_id, const uint8_t *p_packet, int p_packet_len);
+ Error _sync_all_default(const ResourceUID::ID &p_scene_id, int p_peer);
+ void _track(const ResourceUID::ID &p_scene_id, Object *p_object);
+ void _untrack(const ResourceUID::ID &p_scene_id, Object *p_object);
+
public:
void clear();
+ // Encoding
+ PackedByteArray encode_state(const ResourceUID::ID &p_scene_id, const Object *p_node, bool p_initial);
+ Error decode_state(const ResourceUID::ID &p_scene_id, Object *p_node, PackedByteArray p_data, bool p_initial);
+
+ // Spawn
Error spawn_config(const ResourceUID::ID &p_id, ReplicationMode p_mode, const TypedArray<StringName> &p_props = TypedArray<StringName>(), const Callable &p_on_send = Callable(), const Callable &p_on_recv = Callable());
Error spawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer = 0);
Error despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer = 0);
-
Error send_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data = Variant(), const NodePath &p_path = NodePath());
Error send_spawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data = Variant(), const NodePath &p_path = NodePath());
- PackedByteArray encode_state(const ResourceUID::ID &p_scene_id, const Object *p_node);
- Error decode_state(const ResourceUID::ID &p_scene_id, Object *p_node, PackedByteArray p_data);
+
+ // Sync
+ Error sync_config(const ResourceUID::ID &p_id, uint64_t p_interval, const TypedArray<StringName> &p_props = TypedArray<StringName>(), const Callable &p_on_send = Callable(), const Callable &p_on_recv = Callable());
+ Error sync_all(const ResourceUID::ID &p_scene_id, int p_peer);
+ Error send_sync(int p_peer_id, const ResourceUID::ID &p_scene_id, PackedByteArray p_data, Multiplayer::TransferMode p_mode, int p_channel);
+ void track(const ResourceUID::ID &p_scene_id, Object *p_object);
+ void untrack(const ResourceUID::ID &p_scene_id, Object *p_object);
// Used by MultiplayerAPI
void spawn_all(int p_peer);
void process_spawn_despawn(int p_from, const uint8_t *p_packet, int p_packet_len, bool p_spawn);
+ void process_sync(int p_from, const uint8_t *p_packet, int p_packet_len);
void scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter);
+ void poll();
MultiplayerReplicator(MultiplayerAPI *p_multiplayer) {
multiplayer = p_multiplayer;
diff --git a/core/multiplayer/rpc_manager.cpp b/core/multiplayer/rpc_manager.cpp
new file mode 100644
index 0000000000..d8e875c3e6
--- /dev/null
+++ b/core/multiplayer/rpc_manager.cpp
@@ -0,0 +1,525 @@
+/*************************************************************************/
+/* rpc_manager.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "core/multiplayer/rpc_manager.h"
+
+#include "core/debugger/engine_debugger.h"
+#include "core/io/marshalls.h"
+#include "core/multiplayer/multiplayer_api.h"
+#include "scene/main/node.h"
+
+#ifdef DEBUG_ENABLED
+_FORCE_INLINE_ void RPCManager::_profile_node_data(const String &p_what, ObjectID p_id) {
+ if (EngineDebugger::is_profiling("multiplayer")) {
+ Array values;
+ values.push_back("node");
+ values.push_back(p_id);
+ values.push_back(p_what);
+ EngineDebugger::profiler_add_frame_data("multiplayer", values);
+ }
+}
+#else
+_FORCE_INLINE_ void RPCManager::_profile_node_data(const String &p_what, ObjectID p_id) {}
+#endif
+
+// Returns the packet size stripping the node path added when the node is not yet cached.
+int get_packet_len(uint32_t p_node_target, int p_packet_len) {
+ if (p_node_target & 0x80000000) {
+ int ofs = p_node_target & 0x7FFFFFFF;
+ return p_packet_len - (p_packet_len - ofs);
+ } else {
+ return p_packet_len;
+ }
+}
+
+const Multiplayer::RPCConfig _get_rpc_config(const Node *p_node, const StringName &p_method, uint16_t &r_id) {
+ const Vector<Multiplayer::RPCConfig> node_config = p_node->get_node_rpc_methods();
+ for (int i = 0; i < node_config.size(); i++) {
+ if (node_config[i].name == p_method) {
+ r_id = ((uint16_t)i) | (1 << 15);
+ return node_config[i];
+ }
+ }
+ if (p_node->get_script_instance()) {
+ const Vector<Multiplayer::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
+ for (int i = 0; i < script_config.size(); i++) {
+ if (script_config[i].name == p_method) {
+ r_id = (uint16_t)i;
+ return script_config[i];
+ }
+ }
+ }
+ return Multiplayer::RPCConfig();
+}
+
+const Multiplayer::RPCConfig _get_rpc_config_by_id(Node *p_node, uint16_t p_id) {
+ Vector<Multiplayer::RPCConfig> config;
+ uint16_t id = p_id;
+ if (id & (1 << 15)) {
+ id = id & ~(1 << 15);
+ config = p_node->get_node_rpc_methods();
+ } else if (p_node->get_script_instance()) {
+ config = p_node->get_script_instance()->get_rpc_methods();
+ }
+ if (id < config.size()) {
+ return config[id];
+ }
+ return Multiplayer::RPCConfig();
+}
+
+_FORCE_INLINE_ bool _can_call_mode(Node *p_node, Multiplayer::RPCMode mode, int p_remote_id) {
+ switch (mode) {
+ case Multiplayer::RPC_MODE_DISABLED: {
+ return false;
+ } break;
+ case Multiplayer::RPC_MODE_ANY_PEER: {
+ return true;
+ } break;
+ case Multiplayer::RPC_MODE_AUTHORITY: {
+ return !p_node->is_multiplayer_authority() && p_remote_id == p_node->get_multiplayer_authority();
+ } break;
+ }
+
+ return false;
+}
+
+String RPCManager::get_rpc_md5(const Node *p_node) {
+ String rpc_list;
+ const Vector<Multiplayer::RPCConfig> node_config = p_node->get_node_rpc_methods();
+ for (int i = 0; i < node_config.size(); i++) {
+ rpc_list += String(node_config[i].name);
+ }
+ if (p_node->get_script_instance()) {
+ const Vector<Multiplayer::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
+ for (int i = 0; i < script_config.size(); i++) {
+ rpc_list += String(script_config[i].name);
+ }
+ }
+ return rpc_list.md5_text();
+}
+
+Node *RPCManager::_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len) {
+ Node *node = nullptr;
+
+ if (p_node_target & 0x80000000) {
+ // Use full path (not cached yet).
+ int ofs = p_node_target & 0x7FFFFFFF;
+
+ ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, nullptr, "Invalid packet received. Size smaller than declared.");
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
+
+ NodePath np = paths;
+
+ node = multiplayer->get_root_node()->get_node(np);
+
+ if (!node) {
+ ERR_PRINT("Failed to get path from RPC: " + String(np) + ".");
+ }
+ return node;
+ } else {
+ // Use cached path.
+ return multiplayer->get_cached_node(p_from, p_node_target);
+ }
+}
+
+void RPCManager::process_rpc(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ // Extract packet meta
+ int packet_min_size = 1;
+ int name_id_offset = 1;
+ ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
+ // Compute the meta size, which depends on the compression level.
+ int node_id_compression = (p_packet[0] & NODE_ID_COMPRESSION_FLAG) >> NODE_ID_COMPRESSION_SHIFT;
+ int name_id_compression = (p_packet[0] & NAME_ID_COMPRESSION_FLAG) >> NAME_ID_COMPRESSION_SHIFT;
+
+ switch (node_id_compression) {
+ case NETWORK_NODE_ID_COMPRESSION_8:
+ packet_min_size += 1;
+ name_id_offset += 1;
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_16:
+ packet_min_size += 2;
+ name_id_offset += 2;
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_32:
+ packet_min_size += 4;
+ name_id_offset += 4;
+ break;
+ default:
+ ERR_FAIL_MSG("Was not possible to extract the node id compression mode.");
+ }
+ switch (name_id_compression) {
+ case NETWORK_NAME_ID_COMPRESSION_8:
+ packet_min_size += 1;
+ break;
+ case NETWORK_NAME_ID_COMPRESSION_16:
+ packet_min_size += 2;
+ break;
+ default:
+ ERR_FAIL_MSG("Was not possible to extract the name id compression mode.");
+ }
+ ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
+
+ uint32_t node_target = 0;
+ switch (node_id_compression) {
+ case NETWORK_NODE_ID_COMPRESSION_8:
+ node_target = p_packet[1];
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_16:
+ node_target = decode_uint16(p_packet + 1);
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_32:
+ node_target = decode_uint32(p_packet + 1);
+ break;
+ default:
+ // Unreachable, checked before.
+ CRASH_NOW();
+ }
+
+ Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len);
+ ERR_FAIL_COND_MSG(node == nullptr, "Invalid packet received. Requested node was not found.");
+
+ uint16_t name_id = 0;
+ switch (name_id_compression) {
+ case NETWORK_NAME_ID_COMPRESSION_8:
+ name_id = p_packet[name_id_offset];
+ break;
+ case NETWORK_NAME_ID_COMPRESSION_16:
+ name_id = decode_uint16(p_packet + name_id_offset);
+ break;
+ default:
+ // Unreachable, checked before.
+ CRASH_NOW();
+ }
+
+ const int packet_len = get_packet_len(node_target, p_packet_len);
+ _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
+}
+
+void RPCManager::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+ ERR_FAIL_COND_MSG(p_offset > p_packet_len, "Invalid packet received. Size too small.");
+
+ // Check that remote can call the RPC on this node.
+ const Multiplayer::RPCConfig config = _get_rpc_config_by_id(p_node, p_rpc_method_id);
+ ERR_FAIL_COND(config.name == StringName());
+
+ bool can_call = _can_call_mode(p_node, config.rpc_mode, p_from);
+ ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(config.name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)config.rpc_mode) + ", authority is " + itos(p_node->get_multiplayer_authority()) + ".");
+
+ int argc = 0;
+ bool byte_only = false;
+
+ const bool byte_only_or_no_args = p_packet[0] & BYTE_ONLY_OR_NO_ARGS_FLAG;
+ if (byte_only_or_no_args) {
+ if (p_offset < p_packet_len) {
+ // This packet contains only bytes.
+ argc = 1;
+ byte_only = true;
+ } else {
+ // This rpc calls a method without parameters.
+ }
+ } else {
+ // Normal variant, takes the argument count from the packet.
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
+ argc = p_packet[p_offset];
+ p_offset += 1;
+ }
+
+ Vector<Variant> args;
+ Vector<const Variant *> argp;
+ args.resize(argc);
+ argp.resize(argc);
+
+#ifdef DEBUG_ENABLED
+ _profile_node_data("in_rpc", p_node->get_instance_id());
+#endif
+
+ if (byte_only) {
+ Vector<uint8_t> pure_data;
+ const int len = p_packet_len - p_offset;
+ pure_data.resize(len);
+ memcpy(pure_data.ptrw(), &p_packet[p_offset], len);
+ args.write[0] = pure_data;
+ argp.write[0] = &args[0];
+ p_offset += len;
+ } else {
+ for (int i = 0; i < argc; i++) {
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
+
+ int vlen;
+ Error err = multiplayer->decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument.");
+
+ argp.write[i] = &args[i];
+ p_offset += vlen;
+ }
+ }
+
+ Callable::CallError ce;
+
+ p_node->call(config.name, (const Variant **)argp.ptr(), argc, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, config.name, (const Variant **)argp.ptr(), argc, ce);
+ error = "RPC - " + error;
+ ERR_PRINT(error);
+ }
+}
+
+void RPCManager::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const Multiplayer::RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount) {
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ ERR_FAIL_COND_MSG(peer.is_null(), "Attempt to call RPC without active multiplayer peer.");
+
+ ERR_FAIL_COND_MSG(peer->get_connection_status() == MultiplayerPeer::CONNECTION_CONNECTING, "Attempt to call RPC while multiplayer peer is not connected yet.");
+
+ ERR_FAIL_COND_MSG(peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED, "Attempt to call RPC while multiplayer peer is disconnected.");
+
+ ERR_FAIL_COND_MSG(p_argcount > 255, "Too many arguments (>255).");
+
+ if (p_to != 0 && !multiplayer->get_connected_peers().has(ABS(p_to))) {
+ ERR_FAIL_COND_MSG(p_to == peer->get_unique_id(), "Attempt to call RPC on yourself! Peer unique ID: " + itos(peer->get_unique_id()) + ".");
+
+ ERR_FAIL_MSG("Attempt to call RPC with unknown peer ID: " + itos(p_to) + ".");
+ }
+
+ NodePath from_path = (multiplayer->get_root_node()->get_path()).rel_path_to(p_from->get_path());
+ ERR_FAIL_COND_MSG(from_path.is_empty(), "Unable to send RPC. Relative path is empty. THIS IS LIKELY A BUG IN THE ENGINE!");
+
+ // See if all peers have cached path (if so, call can be fast).
+ int psc_id;
+ const bool has_all_peers = multiplayer->send_confirm_path(p_from, from_path, p_to, psc_id);
+
+ // Create base packet, lots of hardcode because it must be tight.
+
+ int ofs = 0;
+
+#define MAKE_ROOM(m_amount) \
+ if (packet_cache.size() < m_amount) \
+ packet_cache.resize(m_amount);
+
+ // Encode meta.
+ uint8_t command_type = MultiplayerAPI::NETWORK_COMMAND_REMOTE_CALL;
+ uint8_t node_id_compression = UINT8_MAX;
+ uint8_t name_id_compression = UINT8_MAX;
+ bool byte_only_or_no_args = false;
+
+ MAKE_ROOM(1);
+ // The meta is composed along the way, so just set 0 for now.
+ packet_cache.write[0] = 0;
+ ofs += 1;
+
+ // Encode Node ID.
+ if (has_all_peers) {
+ // Compress the node ID only if all the target peers already know it.
+ if (psc_id >= 0 && psc_id <= 255) {
+ // We can encode the id in 1 byte
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(psc_id);
+ ofs += 1;
+ } else if (psc_id >= 0 && psc_id <= 65535) {
+ // We can encode the id in 2 bytes
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(static_cast<uint16_t>(psc_id), &(packet_cache.write[ofs]));
+ ofs += 2;
+ } else {
+ // Too big, let's use 4 bytes.
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc_id, &(packet_cache.write[ofs]));
+ ofs += 4;
+ }
+ } else {
+ // The targets don't know the node yet, so we need to use 32 bits int.
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc_id, &(packet_cache.write[ofs]));
+ ofs += 4;
+ }
+
+ // Encode method ID
+ if (p_rpc_id <= UINT8_MAX) {
+ // The ID fits in 1 byte
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(p_rpc_id);
+ ofs += 1;
+ } else {
+ // The ID is larger, let's use 2 bytes
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(p_rpc_id, &(packet_cache.write[ofs]));
+ ofs += 2;
+ }
+
+ if (p_argcount == 0) {
+ byte_only_or_no_args = true;
+ } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) {
+ byte_only_or_no_args = true;
+ // Special optimization when only the byte vector is sent.
+ const Vector<uint8_t> data = *p_arg[0];
+ MAKE_ROOM(ofs + data.size());
+ memcpy(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size());
+ ofs += data.size();
+ } else {
+ // Arguments
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = p_argcount;
+ ofs += 1;
+ for (int i = 0; i < p_argcount; i++) {
+ int len(0);
+ Error err = multiplayer->encode_and_compress_variant(*p_arg[i], nullptr, len);
+ ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
+ MAKE_ROOM(ofs + len);
+ multiplayer->encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
+ ofs += len;
+ }
+ }
+
+ ERR_FAIL_COND(command_type > 7);
+ ERR_FAIL_COND(node_id_compression > 3);
+ ERR_FAIL_COND(name_id_compression > 1);
+
+ // We can now set the meta
+ packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + (byte_only_or_no_args ? BYTE_ONLY_OR_NO_ARGS_FLAG : 0);
+
+#ifdef DEBUG_ENABLED
+ multiplayer->profile_bandwidth("out", ofs);
+#endif
+
+ // Take chance and set transfer mode, since all send methods will use it.
+ peer->set_transfer_channel(p_config.channel);
+ peer->set_transfer_mode(p_config.transfer_mode);
+
+ if (has_all_peers) {
+ // They all have verified paths, so send fast.
+ peer->set_target_peer(p_to); // To all of you.
+ peer->put_packet(packet_cache.ptr(), ofs); // A message with love.
+ } else {
+ // Unreachable because the node ID is never compressed if the peers doesn't know it.
+ CRASH_COND(node_id_compression != NETWORK_NODE_ID_COMPRESSION_32);
+
+ // Not all verified path, so send one by one.
+
+ // Append path at the end, since we will need it for some packets.
+ CharString pname = String(from_path).utf8();
+ int path_len = encode_cstring(pname.get_data(), nullptr);
+ MAKE_ROOM(ofs + path_len);
+ encode_cstring(pname.get_data(), &(packet_cache.write[ofs]));
+
+ for (const int &P : multiplayer->get_connected_peers()) {
+ if (p_to < 0 && P == -p_to) {
+ continue; // Continue, excluded.
+ }
+
+ if (p_to > 0 && P != p_to) {
+ continue; // Continue, not for this peer.
+ }
+
+ bool confirmed = multiplayer->is_cache_confirmed(from_path, P);
+
+ peer->set_target_peer(P); // To this one specifically.
+
+ if (confirmed) {
+ // This one confirmed path, so use id.
+ encode_uint32(psc_id, &(packet_cache.write[1]));
+ peer->put_packet(packet_cache.ptr(), ofs);
+ } else {
+ // This one did not confirm path yet, so use entire path (sorry!).
+ encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); // Offset to path and flag.
+ peer->put_packet(packet_cache.ptr(), ofs + path_len);
+ }
+ }
+ }
+}
+
+void RPCManager::rpcp(Node *p_node, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ ERR_FAIL_COND_MSG(!peer.is_valid(), "Trying to call an RPC while no multiplayer peer is active.");
+ ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "Trying to call an RPC on a node which is not inside SceneTree.");
+ ERR_FAIL_COND_MSG(peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, "Trying to call an RPC via a multiplayer peer which is not connected.");
+
+ int node_id = peer->get_unique_id();
+ bool call_local_native = false;
+ bool call_local_script = false;
+ uint16_t rpc_id = UINT16_MAX;
+ const Multiplayer::RPCConfig config = _get_rpc_config(p_node, p_method, rpc_id);
+ ERR_FAIL_COND_MSG(config.name == StringName(),
+ vformat("Unable to get the RPC configuration for the function \"%s\" at path: \"%s\". This happens when the method is not marked for RPCs.", p_method, p_node->get_path()));
+ if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
+ if (rpc_id & (1 << 15)) {
+ call_local_native = config.call_local;
+ } else {
+ call_local_script = config.call_local;
+ }
+ }
+
+ if (p_peer_id != node_id) {
+#ifdef DEBUG_ENABLED
+ _profile_node_data("out_rpc", p_node->get_instance_id());
+#endif
+
+ _send_rpc(p_node, p_peer_id, rpc_id, config, p_method, p_arg, p_argcount);
+ }
+
+ if (call_local_native) {
+ Callable::CallError ce;
+
+ multiplayer->set_remote_sender_override(peer->get_unique_id());
+ p_node->call(p_method, p_arg, p_argcount, ce);
+ multiplayer->set_remote_sender_override(0);
+
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in local call: - " + error + ".";
+ ERR_PRINT(error);
+ return;
+ }
+ }
+
+ if (call_local_script) {
+ Callable::CallError ce;
+ ce.error = Callable::CallError::CALL_OK;
+
+ multiplayer->set_remote_sender_override(peer->get_unique_id());
+ p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce);
+ multiplayer->set_remote_sender_override(0);
+
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in script local call: - " + error + ".";
+ ERR_PRINT(error);
+ return;
+ }
+ }
+
+ ERR_FAIL_COND_MSG(p_peer_id == node_id && !config.call_local, "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
+}
diff --git a/core/multiplayer/rpc_manager.h b/core/multiplayer/rpc_manager.h
new file mode 100644
index 0000000000..7b99dee226
--- /dev/null
+++ b/core/multiplayer/rpc_manager.h
@@ -0,0 +1,89 @@
+/*************************************************************************/
+/* rpc_manager.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MULTIPLAYER_RPC_H
+#define MULTIPLAYER_RPC_H
+
+#include "core/multiplayer/multiplayer.h"
+#include "core/multiplayer/multiplayer_api.h"
+#include "core/object/ref_counted.h"
+
+class RPCManager : public RefCounted {
+ GDCLASS(RPCManager, RefCounted);
+
+private:
+ enum NetworkNodeIdCompression {
+ NETWORK_NODE_ID_COMPRESSION_8 = 0,
+ NETWORK_NODE_ID_COMPRESSION_16,
+ NETWORK_NODE_ID_COMPRESSION_32,
+ };
+
+ enum NetworkNameIdCompression {
+ NETWORK_NAME_ID_COMPRESSION_8 = 0,
+ NETWORK_NAME_ID_COMPRESSION_16,
+ };
+
+ // The RPC meta is composed by a single byte that contains (starting from the least significant bit):
+ // - `NetworkCommands` in the first four bits.
+ // - `NetworkNodeIdCompression` in the next 2 bits.
+ // - `NetworkNameIdCompression` in the next 1 bit.
+ // - `byte_only_or_no_args` in the next 1 bit.
+ enum {
+ NODE_ID_COMPRESSION_SHIFT = MultiplayerAPI::CMD_FLAG_0_SHIFT, // 2 bits for this.
+ NAME_ID_COMPRESSION_SHIFT = MultiplayerAPI::CMD_FLAG_2_SHIFT,
+ BYTE_ONLY_OR_NO_ARGS_SHIFT = MultiplayerAPI::CMD_FLAG_3_SHIFT,
+ };
+
+ enum {
+ NODE_ID_COMPRESSION_FLAG = (1 << NODE_ID_COMPRESSION_SHIFT) | (1 << (NODE_ID_COMPRESSION_SHIFT + 1)), // 2 bits for this.
+ NAME_ID_COMPRESSION_FLAG = (1 << NAME_ID_COMPRESSION_SHIFT),
+ BYTE_ONLY_OR_NO_ARGS_FLAG = (1 << BYTE_ONLY_OR_NO_ARGS_SHIFT),
+ };
+
+ MultiplayerAPI *multiplayer = nullptr;
+ Vector<uint8_t> packet_cache;
+
+protected:
+ _FORCE_INLINE_ void _profile_node_data(const String &p_what, ObjectID p_id);
+ void _process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+
+ void _send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const Multiplayer::RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount);
+ Node *_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len);
+
+public:
+ // Called by Node.rpc
+ void rpcp(Node *p_node, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount);
+ void process_rpc(int p_from, const uint8_t *p_packet, int p_packet_len);
+
+ String get_rpc_md5(const Node *p_node);
+ RPCManager(MultiplayerAPI *p_multiplayer) { multiplayer = p_multiplayer; }
+};
+
+#endif // MULTIPLAYER_RPC_H
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index 75145e1b65..4b3c8b123f 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -37,8 +37,6 @@
#define OBJTYPE_RLOCK RWLockRead _rw_lockr_(lock);
#define OBJTYPE_WLOCK RWLockWrite _rw_lockw_(lock);
-#ifdef DEBUG_METHODS_ENABLED
-
MethodDefinition D_METHOD(const char *p_name) {
MethodDefinition md;
md.name = StaticCString::create(p_name);
@@ -226,8 +224,6 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_
return md;
}
-#endif
-
ClassDB::APIType ClassDB::current_api = API_CORE;
void ClassDB::set_current_api(APIType p_api) {
@@ -529,7 +525,7 @@ Object *ClassDB::instantiate(const StringName &p_class) {
}
ERR_FAIL_COND_V_MSG(!ti, nullptr, "Cannot get class '" + String(p_class) + "'.");
ERR_FAIL_COND_V_MSG(ti->disabled, nullptr, "Class '" + String(p_class) + "' is disabled.");
- ERR_FAIL_COND_V(!ti->creation_func, nullptr);
+ ERR_FAIL_COND_V_MSG(!ti->creation_func, nullptr, "Class '" + String(p_class) + "' or its base class cannot be instantiated.");
}
#ifdef TOOLS_ENABLED
if (ti->api == API_EDITOR && !Engine::get_singleton()->is_editor_hint()) {
@@ -545,6 +541,15 @@ Object *ClassDB::instantiate(const StringName &p_class) {
return ti->creation_func();
}
+Object *ClassDB::construct_object(Object *(*p_create_func)(), ObjectNativeExtension *p_extension) {
+ if (p_extension) {
+ initializing_with_extension = true;
+ initializing_extension = p_extension;
+ initializing_extension_instance = p_extension->create_instance(p_extension->class_userdata);
+ }
+ return p_create_func();
+}
+
bool ClassDB::can_instantiate(const StringName &p_class) {
OBJTYPE_RLOCK;
@@ -580,7 +585,6 @@ void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherit
}
}
-#ifdef DEBUG_METHODS_ENABLED
static MethodInfo info_from_bind(MethodBind *p_method) {
MethodInfo minfo;
minfo.name = p_method->get_name();
@@ -601,7 +605,6 @@ static MethodInfo info_from_bind(MethodBind *p_method) {
return minfo;
}
-#endif
void ClassDB::get_method_list(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance, bool p_exclude_from_properties) {
OBJTYPE_RLOCK;
@@ -641,9 +644,8 @@ void ClassDB::get_method_list(const StringName &p_class, List<MethodInfo> *p_met
while ((K = type->method_map.next(K))) {
MethodBind *m = type->method_map[*K];
- MethodInfo mi;
- mi.name = m->get_name();
- p_methods->push_back(mi);
+ MethodInfo minfo = info_from_bind(m);
+ p_methods->push_back(minfo);
}
#endif
@@ -689,9 +691,8 @@ bool ClassDB::get_method_info(const StringName &p_class, const StringName &p_met
if (type->method_map.has(p_method)) {
if (r_info) {
MethodBind *m = type->method_map[p_method];
- MethodInfo mi;
- mi.name = m->get_name();
- *r_info = mi;
+ MethodInfo minfo = info_from_bind(m);
+ *r_info = minfo;
}
return true;
}
@@ -892,6 +893,32 @@ void ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_
}
}
+void ClassDB::set_method_error_return_values(const StringName &p_class, const StringName &p_method, const Vector<Error> &p_values) {
+ OBJTYPE_RLOCK;
+#ifdef DEBUG_METHODS_ENABLED
+ ClassInfo *type = classes.getptr(p_class);
+
+ ERR_FAIL_COND(!type);
+
+ type->method_error_values[p_method] = p_values;
+#endif
+}
+
+Vector<Error> ClassDB::get_method_error_return_values(const StringName &p_class, const StringName &p_method) {
+#ifdef DEBUG_METHODS_ENABLED
+ ClassInfo *type = classes.getptr(p_class);
+
+ ERR_FAIL_COND_V(!type, Vector<Error>());
+
+ if (!type->method_error_values.has(p_method)) {
+ return Vector<Error>();
+ }
+ return type->method_error_values[p_method];
+#else
+ return Vector<Error>();
+#endif
+}
+
bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) {
OBJTYPE_RLOCK;
@@ -1002,6 +1029,18 @@ void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_n
type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_SUBGROUP));
}
+void ClassDB::add_property_array_count(const StringName &p_class, const String &p_label, const StringName &p_count_property, const StringName &p_count_setter, const StringName &p_count_getter, const String &p_array_element_prefix, uint32_t p_count_usage) {
+ add_property(p_class, PropertyInfo(Variant::INT, p_count_property, PROPERTY_HINT_NONE, "", p_count_usage | PROPERTY_USAGE_ARRAY, vformat("%s,%s", p_label, p_array_element_prefix)), p_count_setter, p_count_getter);
+}
+
+void ClassDB::add_property_array(const StringName &p_class, const StringName &p_path, const String &p_array_element_prefix) {
+ OBJTYPE_WLOCK;
+ ClassInfo *type = classes.getptr(p_class);
+ ERR_FAIL_COND(!type);
+
+ type->property_list.push_back(PropertyInfo(Variant::NIL, p_path, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, p_array_element_prefix));
+}
+
// NOTE: For implementation simplicity reasons, this method doesn't allow setters to have optional arguments at the end.
void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
lock.read_lock();
@@ -1364,13 +1403,8 @@ void ClassDB::bind_method_custom(const StringName &p_class, MethodBind *p_method
type->method_map[p_method->get_name()] = p_method;
}
-#ifdef DEBUG_METHODS_ENABLED
MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const Variant **p_defs, int p_defcount) {
StringName mdname = method_name.name;
-#else
-MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const char *method_name, const Variant **p_defs, int p_defcount) {
- StringName mdname = StaticCString::create(method_name);
-#endif
OBJTYPE_WLOCK;
ERR_FAIL_COND_V(!p_bind, nullptr);
@@ -1421,7 +1455,7 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const c
return p_bind;
}
-void ClassDB::add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual) {
+void ClassDB::add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual, const Vector<String> &p_arg_names, bool p_object_core) {
ERR_FAIL_COND_MSG(!classes.has(p_class), "Request for nonexistent class '" + p_class + "'.");
OBJTYPE_WLOCK;
@@ -1431,6 +1465,19 @@ void ClassDB::add_virtual_method(const StringName &p_class, const MethodInfo &p_
if (p_virtual) {
mi.flags |= METHOD_FLAG_VIRTUAL;
}
+ if (p_object_core) {
+ mi.flags |= METHOD_FLAG_OBJECT_CORE;
+ }
+ if (p_arg_names.size()) {
+ if (p_arg_names.size() != mi.arguments.size()) {
+ WARN_PRINT("Mismatch argument name count for virtual function: " + String(p_class) + "::" + p_method.name);
+ } else {
+ for (int i = 0; i < p_arg_names.size(); i++) {
+ mi.arguments[i].name = p_arg_names[i];
+ }
+ }
+ }
+
classes[p_class].virtual_methods.push_back(mi);
classes[p_class].virtual_methods_map[p_method.name] = mi;
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 8add0285f7..d9eec4e4a8 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -45,8 +45,6 @@
#define DEFVAL(m_defval) (m_defval)
-#ifdef DEBUG_METHODS_ENABLED
-
struct MethodDefinition {
StringName name;
Vector<StringName> args;
@@ -72,26 +70,6 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_
MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11, const char *p_arg12);
MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11, const char *p_arg12, const char *p_arg13);
-#else
-
-//#define NO_VARIADIC_MACROS
-
-#ifdef NO_VARIADIC_MACROS
-
-static _FORCE_INLINE_ const char *D_METHOD(const char *m_name, ...) {
- return m_name;
-}
-
-#else
-
-// When DEBUG_METHODS_ENABLED is set this will let the engine know
-// the argument names for easier debugging.
-#define D_METHOD(m_c, ...) m_c
-
-#endif
-
-#endif
-
class ClassDB {
public:
enum APIType {
@@ -132,6 +110,7 @@ public:
List<MethodInfo> virtual_methods;
Map<StringName, MethodInfo> virtual_methods_map;
StringName category;
+ Map<StringName, Vector<Error>> method_error_values;
#endif
HashMap<StringName, PropertySetGet> property_setget;
@@ -155,11 +134,7 @@ public:
static HashMap<StringName, StringName> resource_base_extensions;
static HashMap<StringName, StringName> compat_classes;
-#ifdef DEBUG_METHODS_ENABLED
static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const Variant **p_defs, int p_defcount);
-#else
- static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const char *method_name, const Variant **p_defs, int p_defcount);
-#endif
static APIType current_api;
@@ -189,6 +164,7 @@ public:
t->creation_func = &creator<T>;
t->exposed = true;
t->class_ptr = T::get_class_ptr_static();
+ t->api = current_api;
T::register_custom_data_to_otdb();
}
@@ -200,6 +176,7 @@ public:
ERR_FAIL_COND(!t);
t->exposed = true;
t->class_ptr = T::get_class_ptr_static();
+ t->api = current_api;
//nothing
}
@@ -220,6 +197,7 @@ public:
t->creation_func = &_create_ptr_func<T>;
t->exposed = true;
t->class_ptr = T::get_class_ptr_static();
+ t->api = current_api;
T::register_custom_data_to_otdb();
}
@@ -233,6 +211,7 @@ public:
static bool is_parent_class(const StringName &p_class, const StringName &p_inherits);
static bool can_instantiate(const StringName &p_class);
static Object *instantiate(const StringName &p_class);
+ static Object *construct_object(Object *(*p_create_func)(), ObjectNativeExtension *p_extension);
static void instance_get_native_extension_data(ObjectNativeExtension **r_extension, GDExtensionClassInstancePtr *r_extension_instance, Object *p_base);
static APIType get_api_type(const StringName &p_class);
@@ -352,6 +331,8 @@ public:
static void add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix = "");
static void add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix = "");
+ static void add_property_array_count(const StringName &p_class, const String &p_label, const StringName &p_count_property, const StringName &p_count_setter, const StringName &p_count_getter, const String &p_array_element_prefix, uint32_t p_count_usage = PROPERTY_USAGE_EDITOR);
+ static void add_property_array(const StringName &p_class, const StringName &p_path, const String &p_array_element_prefix);
static void add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1);
static void set_property_default_value(const StringName &p_class, const StringName &p_name, const Variant &p_default);
static void add_linked_property(const StringName &p_class, const String &p_property, const String &p_linked_property);
@@ -372,7 +353,7 @@ public:
static bool get_method_info(const StringName &p_class, const StringName &p_method, MethodInfo *r_info, bool p_no_inheritance = false, bool p_exclude_from_properties = false);
static MethodBind *get_method(const StringName &p_class, const StringName &p_name);
- static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual = true);
+ static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual = true, const Vector<String> &p_arg_names = Vector<String>(), bool p_object_core = false);
static void get_virtual_methods(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false);
static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant);
@@ -385,6 +366,8 @@ public:
static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false);
static bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
+ static void set_method_error_return_values(const StringName &p_class, const StringName &p_method, const Vector<Error> &p_values);
+ static Vector<Error> get_method_error_return_values(const StringName &p_class, const StringName &p_method);
static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = nullptr);
static StringName get_category(const StringName &p_node);
@@ -415,6 +398,29 @@ public:
#define BIND_ENUM_CONSTANT(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
+_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr) {
+}
+
+_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr, const Error &p_err) {
+ arr.push_back(p_err);
+}
+
+template <class... P>
+_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr, const Error &p_err, P... p_args) {
+ arr.push_back(p_err);
+ errarray_add_str(arr, p_args...);
+}
+
+template <class... P>
+_FORCE_INLINE_ Vector<Error> errarray(P... p_args) {
+ Vector<Error> arr;
+ errarray_add_str(arr, p_args...);
+ return arr;
+}
+
+#define BIND_METHOD_ERR_RETURN_DOC(m_method, ...) \
+ ::ClassDB::set_method_error_return_values(get_class_static(), m_method, errarray(__VA_ARGS__));
+
#else
#define BIND_CONSTANT(m_constant) \
@@ -423,16 +429,7 @@ public:
#define BIND_ENUM_CONSTANT(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
-#endif
-
-#ifdef TOOLS_ENABLED
-
-#define BIND_VMETHOD(m_method) \
- ::ClassDB::add_virtual_method(get_class_static(), m_method);
-
-#else
-
-#define BIND_VMETHOD(m_method)
+#define BIND_METHOD_ERR_RETURN_DOC(m_method, ...)
#endif
diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py
index 9948620c73..86c2891e5d 100644
--- a/core/object/make_virtuals.py
+++ b/core/object/make_virtuals.py
@@ -1,8 +1,8 @@
proto = """
#define GDVIRTUAL$VER($RET m_name $ARG) \\
StringName _gdvirtual_##m_name##_sn = #m_name;\\
-bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
- GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+_FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
ScriptInstance *script_instance = ((Object*)(this))->get_script_instance();\\
if (script_instance) {\\
Callable::CallError ce; \\
@@ -23,6 +23,16 @@ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
\\
return false;\\
}\\
+_FORCE_INLINE_ bool _gdvirtual_##m_name##_overridden() const { \\
+ ScriptInstance *script_instance = ((Object*)(this))->get_script_instance();\\
+ if (script_instance) {\\
+ return script_instance->has_method(_gdvirtual_##m_name##_sn);\\
+ }\\
+ if (_gdvirtual_##m_name) {\\
+ return true;\\
+ }\\
+ return false;\\
+}\\
\\
_FORCE_INLINE_ static MethodInfo _gdvirtual_##m_name##_get_method_info() { \\
MethodInfo method_info;\\
@@ -32,7 +42,6 @@ _FORCE_INLINE_ static MethodInfo _gdvirtual_##m_name##_get_method_info() { \\
return method_info;\\
}
-
"""
@@ -77,7 +86,7 @@ def generate_version(argcount, const=False, returns=False):
callptrargs += "\t\t"
callptrargsptr += ", "
argtext += "m_type" + str(i + 1)
- callargtext += "const m_type" + str(i + 1) + "& arg" + str(i + 1)
+ callargtext += "m_type" + str(i + 1) + " arg" + str(i + 1)
callsiargs += "Variant(arg" + str(i + 1) + ")"
callsiargptrs += "&vargs[" + str(i) + "]"
callptrargs += (
@@ -103,7 +112,7 @@ def generate_version(argcount, const=False, returns=False):
if returns:
if argcount > 0:
callargtext += ","
- callargtext += " m_ret& r_ret"
+ callargtext += " m_ret& r_ret"
s = s.replace("$CALLSIBEGIN", "Variant ret = ")
s = s.replace("$CALLSIRET", "r_ret = ret;")
s = s.replace("$CALLPTRRETPASS", "&ret")
diff --git a/core/object/message_queue.cpp b/core/object/message_queue.cpp
index 4751c69f1e..736e940846 100644
--- a/core/object/message_queue.cpp
+++ b/core/object/message_queue.cpp
@@ -227,16 +227,16 @@ void MessageQueue::statistics() {
print_line("TOTAL BYTES: " + itos(buffer_end));
print_line("NULL count: " + itos(null_count));
- for (Map<StringName, int>::Element *E = set_count.front(); E; E = E->next()) {
- print_line("SET " + E->key() + ": " + itos(E->get()));
+ for (const KeyValue<StringName, int> &E : set_count) {
+ print_line("SET " + E.key + ": " + itos(E.value));
}
- for (Map<Callable, int>::Element *E = call_count.front(); E; E = E->next()) {
- print_line("CALL " + E->key() + ": " + itos(E->get()));
+ for (const KeyValue<Callable, int> &E : call_count) {
+ print_line("CALL " + E.key + ": " + itos(E.value));
}
- for (Map<int, int>::Element *E = notify_count.front(); E; E = E->next()) {
- print_line("NOTIFY " + itos(E->key()) + ": " + itos(E->get()));
+ for (const KeyValue<int, int> &E : notify_count) {
+ print_line("NOTIFY " + itos(E.key) + ": " + itos(E.value));
}
}
diff --git a/core/object/method_bind.cpp b/core/object/method_bind.cpp
index c53104fe3f..d1d8b075fe 100644
--- a/core/object/method_bind.cpp
+++ b/core/object/method_bind.cpp
@@ -63,12 +63,15 @@ uint32_t MethodBind::get_hash() const {
return hash;
}
-#ifdef DEBUG_METHODS_ENABLED
PropertyInfo MethodBind::get_argument_info(int p_argument) const {
ERR_FAIL_INDEX_V(p_argument, get_argument_count(), PropertyInfo());
PropertyInfo info = _gen_argument_type_info(p_argument);
+#ifdef DEBUG_METHODS_ENABLED
info.name = p_argument < arg_names.size() ? String(arg_names[p_argument]) : String("arg" + itos(p_argument));
+#else
+ info.name = String("arg" + itos(p_argument));
+#endif
return info;
}
@@ -76,7 +79,6 @@ PropertyInfo MethodBind::get_return_info() const {
return _gen_argument_type_info(-1);
}
-#endif
void MethodBind::_set_const(bool p_const) {
_const = p_const;
}
@@ -109,7 +111,6 @@ void MethodBind::set_default_arguments(const Vector<Variant> &p_defargs) {
default_argument_count = default_arguments.size();
}
-#ifdef DEBUG_METHODS_ENABLED
void MethodBind::_generate_argument_types(int p_count) {
set_argument_count(p_count);
@@ -123,8 +124,6 @@ void MethodBind::_generate_argument_types(int p_count) {
argument_types = argt;
}
-#endif
-
MethodBind::MethodBind() {
static int last_id = 0;
method_id = last_id++;
diff --git a/core/object/method_bind.h b/core/object/method_bind.h
index 92b964772a..ee003099a0 100644
--- a/core/object/method_bind.h
+++ b/core/object/method_bind.h
@@ -43,6 +43,7 @@ enum MethodFlags {
METHOD_FLAG_FROM_SCRIPT = 64,
METHOD_FLAG_VARARG = 128,
METHOD_FLAG_STATIC = 256,
+ METHOD_FLAG_OBJECT_CORE = 512,
METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
};
@@ -63,18 +64,16 @@ class MethodBind {
bool _returns = false;
protected:
-#ifdef DEBUG_METHODS_ENABLED
Variant::Type *argument_types = nullptr;
+#ifdef DEBUG_METHODS_ENABLED
Vector<StringName> arg_names;
#endif
void _set_const(bool p_const);
void _set_returns(bool p_returns);
-#ifdef DEBUG_METHODS_ENABLED
virtual Variant::Type _gen_argument_type(int p_arg) const = 0;
virtual PropertyInfo _gen_argument_type_info(int p_arg) const = 0;
void _generate_argument_types(int p_count);
-#endif
void set_argument_count(int p_count) { argument_count = p_count; }
public:
@@ -101,7 +100,6 @@ public:
}
}
-#ifdef DEBUG_METHODS_ENABLED
_FORCE_INLINE_ Variant::Type get_argument_type(int p_argument) const {
ERR_FAIL_COND_V(p_argument < -1 || p_argument > argument_count, Variant::NIL);
return argument_types[p_argument + 1];
@@ -110,6 +108,7 @@ public:
PropertyInfo get_argument_info(int p_argument) const;
PropertyInfo get_return_info() const;
+#ifdef DEBUG_METHODS_ENABLED
void set_argument_names(const Vector<StringName> &p_names); // Set by ClassDB, can't be inferred otherwise.
Vector<StringName> get_argument_names() const;
@@ -148,12 +147,9 @@ public:
protected:
NativeCall call_method = nullptr;
-#ifdef DEBUG_METHODS_ENABLED
MethodInfo arguments;
-#endif
public:
-#ifdef DEBUG_METHODS_ENABLED
virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
if (p_arg < 0) {
return arguments.return_val;
@@ -168,13 +164,10 @@ public:
return _gen_argument_type_info(p_arg).type;
}
+#ifdef DEBUG_METHODS_ENABLED
virtual GodotTypeInfo::Metadata get_argument_meta(int) const {
return GodotTypeInfo::METADATA_NONE;
}
-#else
- virtual Variant::Type _gen_argument_type(int p_arg) const {
- return Variant::NIL;
- }
#endif
virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
@@ -184,25 +177,29 @@ public:
void set_method_info(const MethodInfo &p_info, bool p_return_nil_is_variant) {
set_argument_count(p_info.arguments.size());
-#ifdef DEBUG_METHODS_ENABLED
Variant::Type *at = memnew_arr(Variant::Type, p_info.arguments.size() + 1);
at[0] = p_info.return_val.type;
if (p_info.arguments.size()) {
+#ifdef DEBUG_METHODS_ENABLED
Vector<StringName> names;
names.resize(p_info.arguments.size());
+#endif
for (int i = 0; i < p_info.arguments.size(); i++) {
at[i + 1] = p_info.arguments[i].type;
+#ifdef DEBUG_METHODS_ENABLED
names.write[i] = p_info.arguments[i].name;
+#endif
}
+#ifdef DEBUG_METHODS_ENABLED
set_argument_names(names);
+#endif
}
argument_types = at;
arguments = p_info;
if (p_return_nil_is_variant) {
arguments.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
}
-#endif
}
virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) {
@@ -247,7 +244,6 @@ class MethodBindT : public MethodBind {
void (MB_T::*method)(P...);
protected:
-#ifdef DEBUG_METHODS_ENABLED
// GCC raises warnings in the case P = {} as the comparison is always false...
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
@@ -269,7 +265,6 @@ protected:
call_get_argument_type_info<P...>(p_arg, pi);
return pi;
}
-#endif
public:
#ifdef DEBUG_METHODS_ENABLED
@@ -297,9 +292,7 @@ public:
MethodBindT(void (MB_T::*p_method)(P...)) {
method = p_method;
-#ifdef DEBUG_METHODS_ENABLED
_generate_argument_types(sizeof...(P));
-#endif
set_argument_count(sizeof...(P));
}
};
@@ -326,7 +319,6 @@ class MethodBindTC : public MethodBind {
void (MB_T::*method)(P...) const;
protected:
-#ifdef DEBUG_METHODS_ENABLED
// GCC raises warnings in the case P = {} as the comparison is always false...
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
@@ -348,7 +340,6 @@ protected:
call_get_argument_type_info<P...>(p_arg, pi);
return pi;
}
-#endif
public:
#ifdef DEBUG_METHODS_ENABLED
@@ -377,9 +368,7 @@ public:
MethodBindTC(void (MB_T::*p_method)(P...) const) {
method = p_method;
_set_const(true);
-#ifdef DEBUG_METHODS_ENABLED
_generate_argument_types(sizeof...(P));
-#endif
set_argument_count(sizeof...(P));
}
};
@@ -407,7 +396,6 @@ class MethodBindTR : public MethodBind {
(P...);
protected:
-#ifdef DEBUG_METHODS_ENABLED
// GCC raises warnings in the case P = {} as the comparison is always false...
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
@@ -433,7 +421,6 @@ protected:
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic pop
#endif
-#endif
public:
#ifdef DEBUG_METHODS_ENABLED
@@ -467,9 +454,7 @@ public:
MethodBindTR(R (MB_T::*p_method)(P...)) {
method = p_method;
_set_returns(true);
-#ifdef DEBUG_METHODS_ENABLED
_generate_argument_types(sizeof...(P));
-#endif
set_argument_count(sizeof...(P));
}
};
@@ -498,7 +483,6 @@ class MethodBindTRC : public MethodBind {
(P...) const;
protected:
-#ifdef DEBUG_METHODS_ENABLED
// GCC raises warnings in the case P = {} as the comparison is always false...
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
@@ -524,7 +508,6 @@ protected:
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic pop
#endif
-#endif
public:
#ifdef DEBUG_METHODS_ENABLED
@@ -559,9 +542,7 @@ public:
method = p_method;
_set_returns(true);
_set_const(true);
-#ifdef DEBUG_METHODS_ENABLED
_generate_argument_types(sizeof...(P));
-#endif
set_argument_count(sizeof...(P));
}
};
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 2bb4b981b9..b5797a4633 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1409,7 +1409,7 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
if (!p_force) {
slot->reference_count--; // by default is zero, if it was not referenced it will go below it
- if (slot->reference_count >= 0) {
+ if (slot->reference_count > 0) {
return;
}
}
@@ -1619,22 +1619,25 @@ void Object::_bind_methods() {
ADD_SIGNAL(MethodInfo("script_changed"));
ADD_SIGNAL(MethodInfo("property_list_changed"));
- BIND_VMETHOD(MethodInfo("_notification", PropertyInfo(Variant::INT, "what")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_set", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value")));
+#define BIND_OBJ_CORE_METHOD(m_method) \
+ ::ClassDB::add_virtual_method(get_class_static(), m_method, true, Vector<String>(), true);
+
+ BIND_OBJ_CORE_METHOD(MethodInfo("_notification", PropertyInfo(Variant::INT, "what")));
+ BIND_OBJ_CORE_METHOD(MethodInfo(Variant::BOOL, "_set", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value")));
#ifdef TOOLS_ENABLED
MethodInfo miget("_get", PropertyInfo(Variant::STRING_NAME, "property"));
miget.return_val.name = "Variant";
miget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- BIND_VMETHOD(miget);
+ BIND_OBJ_CORE_METHOD(miget);
MethodInfo plget("_get_property_list");
plget.return_val.type = Variant::ARRAY;
- BIND_VMETHOD(plget);
+ BIND_OBJ_CORE_METHOD(plget);
#endif
- BIND_VMETHOD(MethodInfo("_init"));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_to_string"));
+ BIND_OBJ_CORE_METHOD(MethodInfo("_init"));
+ BIND_OBJ_CORE_METHOD(MethodInfo(Variant::STRING, "_to_string"));
BIND_CONSTANT(NOTIFICATION_POSTINITIALIZE);
BIND_CONSTANT(NOTIFICATION_PREDELETE);
diff --git a/core/object/object.h b/core/object/object.h
index 94531f1cd0..a44d921bff 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -97,6 +97,7 @@ enum PropertyHint {
PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog
PROPERTY_HINT_INT_IS_OBJECTID,
PROPERTY_HINT_ARRAY_TYPE,
+ PROPERTY_HINT_INT_IS_POINTER,
PROPERTY_HINT_MAX,
// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
};
@@ -131,6 +132,8 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading
PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 27, // For Object properties, instantiate them when creating in editor.
PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 28, //for project or editor settings, show when basic settings are selected
+ PROPERTY_USAGE_READ_ONLY = 1 << 29, // Mark a property as read-only in the inspector.
+ PROPERTY_USAGE_ARRAY = 1 << 30, // Used in the inspector to group properties as elements of an array.
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
@@ -145,6 +148,10 @@ enum PropertyUsageFlags {
#define ADD_SUBGROUP(m_name, m_prefix) ::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_LINKED_PROPERTY(m_property, m_linked_property) ::ClassDB::add_linked_property(get_class_static(), m_property, m_linked_property)
+#define ADD_ARRAY_COUNT(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix)
+#define ADD_ARRAY_COUNT_WITH_USAGE_FLAGS(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix, m_property_usage_flags) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix, m_property_usage_flags)
+#define ADD_ARRAY(m_array_path, m_prefix) ClassDB::add_property_array(get_class_static(), m_array_path, m_prefix)
+
struct PropertyInfo {
Variant::Type type = Variant::NIL;
String name;
@@ -282,7 +289,14 @@ struct ObjectNativeExtension {
};
#define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call(__VA_ARGS__)
-#define GDVIRTUAL_BIND(m_name) ::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info());
+#define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call(__VA_ARGS__)
+#ifdef DEBUG_METHODS_ENABLED
+#define GDVIRTUAL_BIND(m_name, ...) ::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), true, sarray(__VA_ARGS__));
+#else
+#define GDVIRTUAL_BIND(m_name, ...)
+#endif
+#define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
+#define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
/*
the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
diff --git a/core/object/ref_counted.h b/core/object/ref_counted.h
index e0af2c18bb..f2dd2aa324 100644
--- a/core/object/ref_counted.h
+++ b/core/object/ref_counted.h
@@ -274,8 +274,6 @@ struct PtrToArg<const Ref<T> &> {
}
};
-#ifdef DEBUG_METHODS_ENABLED
-
template <class T>
struct GetTypeInfo<Ref<T>> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
@@ -296,6 +294,4 @@ struct GetTypeInfo<const Ref<T> &> {
}
};
-#endif // DEBUG_METHODS_ENABLED
-
#endif // REF_COUNTED_H
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index 0fb8c7350c..b0ce46ca2b 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -93,8 +93,8 @@ Dictionary Script::_get_script_constant_map() {
Dictionary ret;
Map<StringName, Variant> map;
get_constants(&map);
- for (Map<StringName, Variant>::Element *E = map.front(); E; E = E->next()) {
- ret[E->key()] = E->value();
+ for (const KeyValue<StringName, Variant> &E : map) {
+ ret[E.key] = E.value;
}
return ret;
}
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 385bf79c1a..8d76cbf479 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -32,8 +32,8 @@
#define SCRIPT_LANGUAGE_H
#include "core/doc_data.h"
-#include "core/io/multiplayer_api.h"
#include "core/io/resource.h"
+#include "core/multiplayer/multiplayer.h"
#include "core/templates/map.h"
#include "core/templates/pair.h"
@@ -159,7 +159,7 @@ public:
virtual bool is_placeholder_fallback_enabled() const { return false; }
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const = 0;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const = 0;
Script() {}
};
@@ -200,7 +200,7 @@ public:
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid);
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid);
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const = 0;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const = 0;
virtual ScriptLanguage *get_language() = 0;
virtual ~ScriptInstance();
@@ -419,7 +419,7 @@ public:
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr);
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr);
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const { return Vector<MultiplayerAPI::RPCConfig>(); }
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const { return Vector<Multiplayer::RPCConfig>(); }
PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
~PlaceHolderScriptInstance();
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index b7d2bac96d..9c84c2add7 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -32,6 +32,7 @@
#include "core/io/resource.h"
#include "core/os/os.h"
+#include "core/templates/local_vector.h"
void UndoRedo::_discard_redo() {
if (current_action == actions.size() - 1) {
@@ -85,10 +86,17 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) {
current_action = actions.size() - 2;
if (p_mode == MERGE_ENDS) {
- // Clear all do ops from last action, and delete all object references
- List<Operation>::Element *E = actions.write[current_action + 1].do_ops.front();
+ // Clear all do ops from last action if they are not forced kept
+ LocalVector<List<Operation>::Element *> to_remove;
+ for (List<Operation>::Element *E = actions.write[current_action + 1].do_ops.front(); E; E = E->next()) {
+ if (!E->get().force_keep_in_merge_ends) {
+ to_remove.push_back(E);
+ }
+ }
- while (E) {
+ for (unsigned int i = 0; i < to_remove.size(); i++) {
+ List<Operation>::Element *E = to_remove[i];
+ // Delete all object references
if (E->get().type == Operation::TYPE_REFERENCE) {
Object *obj = ObjectDB::get_instance(E->get().object);
@@ -96,9 +104,7 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) {
memdelete(obj);
}
}
-
- E = E->next();
- actions.write[current_action + 1].do_ops.pop_front();
+ E->erase();
}
}
@@ -117,6 +123,8 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) {
}
action_level++;
+
+ force_keep_in_merge_ends = false;
}
void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) {
@@ -146,7 +154,7 @@ void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VAR
ERR_FAIL_COND((current_action + 1) >= actions.size());
// No undo if the merge mode is MERGE_ENDS
- if (merge_mode == MERGE_ENDS) {
+ if (!force_keep_in_merge_ends && merge_mode == MERGE_ENDS) {
return;
}
@@ -157,6 +165,7 @@ void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VAR
}
undo_op.type = Operation::TYPE_METHOD;
+ undo_op.force_keep_in_merge_ends = force_keep_in_merge_ends;
undo_op.name = p_method;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
@@ -187,7 +196,7 @@ void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property,
ERR_FAIL_COND((current_action + 1) >= actions.size());
// No undo if the merge mode is MERGE_ENDS
- if (merge_mode == MERGE_ENDS) {
+ if (!force_keep_in_merge_ends && merge_mode == MERGE_ENDS) {
return;
}
@@ -198,6 +207,7 @@ void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property,
}
undo_op.type = Operation::TYPE_PROPERTY;
+ undo_op.force_keep_in_merge_ends = force_keep_in_merge_ends;
undo_op.name = p_property;
undo_op.args[0] = p_value;
actions.write[current_action + 1].undo_ops.push_back(undo_op);
@@ -223,7 +233,7 @@ void UndoRedo::add_undo_reference(Object *p_object) {
ERR_FAIL_COND((current_action + 1) >= actions.size());
// No undo if the merge mode is MERGE_ENDS
- if (merge_mode == MERGE_ENDS) {
+ if (!force_keep_in_merge_ends && merge_mode == MERGE_ENDS) {
return;
}
@@ -234,9 +244,24 @@ void UndoRedo::add_undo_reference(Object *p_object) {
}
undo_op.type = Operation::TYPE_REFERENCE;
+ undo_op.force_keep_in_merge_ends = force_keep_in_merge_ends;
actions.write[current_action + 1].undo_ops.push_back(undo_op);
}
+void UndoRedo::start_force_keep_in_merge_ends() {
+ ERR_FAIL_COND(action_level <= 0);
+ ERR_FAIL_COND((current_action + 1) >= actions.size());
+
+ force_keep_in_merge_ends = true;
+}
+
+void UndoRedo::end_force_keep_in_merge_ends() {
+ ERR_FAIL_COND(action_level <= 0);
+ ERR_FAIL_COND((current_action + 1) >= actions.size());
+
+ force_keep_in_merge_ends = false;
+}
+
void UndoRedo::_pop_history_tail() {
_discard_redo();
@@ -538,6 +563,9 @@ void UndoRedo::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_do_reference", "object"), &UndoRedo::add_do_reference);
ClassDB::bind_method(D_METHOD("add_undo_reference", "object"), &UndoRedo::add_undo_reference);
+ ClassDB::bind_method(D_METHOD("start_force_keep_in_merge_ends"), &UndoRedo::start_force_keep_in_merge_ends);
+ ClassDB::bind_method(D_METHOD("end_force_keep_in_merge_ends"), &UndoRedo::end_force_keep_in_merge_ends);
+
ClassDB::bind_method(D_METHOD("get_history_count"), &UndoRedo::get_history_count);
ClassDB::bind_method(D_METHOD("get_current_action"), &UndoRedo::get_current_action);
ClassDB::bind_method(D_METHOD("get_action_name", "id"), &UndoRedo::get_action_name);
diff --git a/core/object/undo_redo.h b/core/object/undo_redo.h
index d1ce252d86..a757d154e2 100644
--- a/core/object/undo_redo.h
+++ b/core/object/undo_redo.h
@@ -61,6 +61,7 @@ private:
};
Type type;
+ bool force_keep_in_merge_ends;
Ref<RefCounted> ref;
ObjectID object;
StringName name;
@@ -76,6 +77,7 @@ private:
Vector<Action> actions;
int current_action = -1;
+ bool force_keep_in_merge_ends = false;
int action_level = 0;
MergeMode merge_mode = MERGE_DISABLE;
bool merging = false;
@@ -109,6 +111,9 @@ public:
void add_do_reference(Object *p_object);
void add_undo_reference(Object *p_object);
+ void start_force_keep_in_merge_ends();
+ void end_force_keep_in_merge_ends();
+
bool is_committing_action() const;
void commit_action(bool p_execute = true);
diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp
index 3c0e56f5a8..0ba69a8d47 100644
--- a/core/os/main_loop.cpp
+++ b/core/os/main_loop.cpp
@@ -33,11 +33,6 @@
#include "core/object/script_language.h"
void MainLoop::_bind_methods() {
- BIND_VMETHOD(MethodInfo("_initialize"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_physics_process", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_process", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo("_finalize"));
-
BIND_CONSTANT(NOTIFICATION_OS_MEMORY_WARNING);
BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED);
BIND_CONSTANT(NOTIFICATION_WM_ABOUT);
@@ -50,7 +45,12 @@ void MainLoop::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_TEXT_SERVER_CHANGED);
ADD_SIGNAL(MethodInfo("on_request_permissions_result", PropertyInfo(Variant::STRING, "permission"), PropertyInfo(Variant::BOOL, "granted")));
-};
+
+ GDVIRTUAL_BIND(_initialize);
+ GDVIRTUAL_BIND(_physics_process, "delta");
+ GDVIRTUAL_BIND(_process, "delta");
+ GDVIRTUAL_BIND(_finalize);
+}
void MainLoop::set_initialize_script(const Ref<Script> &p_initialize_script) {
initialize_script = p_initialize_script;
@@ -61,30 +61,31 @@ void MainLoop::initialize() {
set_script(initialize_script);
}
- if (get_script_instance()) {
- get_script_instance()->call("_initialize");
- }
+ GDVIRTUAL_CALL(_initialize);
}
bool MainLoop::physics_process(double p_time) {
- if (get_script_instance()) {
- return get_script_instance()->call("_physics_process", p_time);
+ bool quit;
+ if (GDVIRTUAL_CALL(_physics_process, p_time, quit)) {
+ return quit;
}
return false;
}
bool MainLoop::process(double p_time) {
- if (get_script_instance()) {
- return get_script_instance()->call("_process", p_time);
+ bool quit;
+ if (GDVIRTUAL_CALL(_process, p_time, quit)) {
+ return quit;
}
return false;
}
void MainLoop::finalize() {
+ GDVIRTUAL_CALL(_finalize);
+
if (get_script_instance()) {
- get_script_instance()->call("_finalize");
set_script(Variant()); //clear script
}
}
diff --git a/core/os/main_loop.h b/core/os/main_loop.h
index b42e9b18ff..4da01d767e 100644
--- a/core/os/main_loop.h
+++ b/core/os/main_loop.h
@@ -32,6 +32,7 @@
#define MAIN_LOOP_H
#include "core/input/input_event.h"
+#include "core/object/gdvirtual.gen.inc"
#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
@@ -44,6 +45,11 @@ class MainLoop : public Object {
protected:
static void _bind_methods();
+ GDVIRTUAL0(_initialize)
+ GDVIRTUAL1R(bool, _physics_process, double)
+ GDVIRTUAL1R(bool, _process, double)
+ GDVIRTUAL0(_finalize)
+
public:
enum {
//make sure these are replicated in Node
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 63390919f4..12f85858c3 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -36,7 +36,6 @@
#include "core/io/file_access.h"
#include "core/os/midi_driver.h"
#include "core/version_generated.gen.h"
-#include "servers/audio_server.h"
#include <stdarg.h>
@@ -146,6 +145,10 @@ bool OS::is_stdout_verbose() const {
return _verbose_stdout;
}
+bool OS::is_single_window() const {
+ return _single_window;
+}
+
bool OS::is_stdout_debug_enabled() const {
return _debug_stdout;
}
@@ -227,6 +230,12 @@ String OS::get_locale() const {
return "en";
}
+// Non-virtual helper to extract the 2 or 3-letter language code from
+// `get_locale()` in a way that's consistent for all platforms.
+String OS::get_locale_language() const {
+ return get_locale().left(3).replace("_", "");
+}
+
// Helper function to ensure that a dir name/path will be valid on the OS
String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator) const {
Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
@@ -272,6 +281,11 @@ String OS::get_bundle_resource_dir() const {
return ".";
}
+// Path to macOS .app bundle embedded icon
+String OS::get_bundle_icon_path() const {
+ return String();
+}
+
// OS specific path for user://
String OS::get_user_data_dir() const {
return ".";
@@ -357,9 +371,17 @@ void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) {
}
bool OS::has_feature(const String &p_feature) {
- if (p_feature == get_name()) {
+ // Feature tags are always lowercase for consistency.
+ if (p_feature == get_name().to_lower()) {
return true;
}
+
+ // Catch-all `linuxbsd` feature tag that matches on both Linux and BSD.
+ // This is the one exposed in the project settings dialog.
+ if (p_feature == "linuxbsd" && (get_name() == "Linux" || get_name() == "FreeBSD" || get_name() == "NetBSD" || get_name() == "OpenBSD" || get_name() == "BSD")) {
+ return true;
+ }
+
#ifdef DEBUG_ENABLED
if (p_feature == "debug") {
return true;
diff --git a/core/os/os.h b/core/os/os.h
index 55b21266fc..29d33ce4f0 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -52,6 +52,7 @@ class OS {
int low_processor_usage_mode_sleep_usec = 10000;
bool _verbose_stdout = false;
bool _debug_stdout = false;
+ bool _single_window = false;
String _local_clipboard;
int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
int _orientation;
@@ -224,6 +225,8 @@ public:
void set_stdout_enabled(bool p_enabled);
void set_stderr_enabled(bool p_enabled);
+ bool is_single_window() const;
+
virtual void disable_crash_handler() {}
virtual bool is_disable_crash_handler() const { return false; }
virtual void initialize_debugging() {}
@@ -240,6 +243,7 @@ public:
RenderThreadMode get_render_thread_mode() const { return _render_thread_mode; }
virtual String get_locale() const;
+ String get_locale_language() const;
String get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator = false) const;
virtual String get_godot_dir_name() const;
@@ -248,6 +252,7 @@ public:
virtual String get_config_path() const;
virtual String get_cache_path() const;
virtual String get_bundle_resource_dir() const;
+ virtual String get_bundle_icon_path() const;
virtual String get_user_data_dir() const;
virtual String get_resource_dir() const;
diff --git a/core/os/thread.cpp b/core/os/thread.cpp
index 73e31bdb3d..27aefc98de 100644
--- a/core/os/thread.cpp
+++ b/core/os/thread.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef PLATFORM_THREAD_OVERRIDE // See details in thread.h
+
#include "thread.h"
#include "core/object/script_language.h"
@@ -126,3 +128,4 @@ Thread::~Thread() {
}
#endif
+#endif // PLATFORM_THREAD_OVERRIDE
diff --git a/core/os/thread.h b/core/os/thread.h
index 17ac82c650..59cb58ac57 100644
--- a/core/os/thread.h
+++ b/core/os/thread.h
@@ -28,6 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+// Define PLATFORM_THREAD_OVERRIDE in your platform's `platform_config.h`
+// to use a custom Thread implementation defined in `platform/[your_platform]/platform_thread.h`
+// Overriding the platform implementation is required in some proprietary platforms
+#ifdef PLATFORM_THREAD_OVERRIDE
+#include "platform_thread.h"
+#else
#ifndef THREAD_H
#define THREAD_H
@@ -116,3 +122,4 @@ public:
};
#endif // THREAD_H
+#endif // PLATFORM_THREAD_OVERRIDE
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index e2a097f883..e33c21cc00 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -41,15 +41,13 @@
#include "core/extension/native_extension_manager.h"
#include "core/input/input.h"
#include "core/input/input_map.h"
+#include "core/input/shortcut.h"
#include "core/io/config_file.h"
#include "core/io/dtls_server.h"
#include "core/io/http_client.h"
#include "core/io/image_loader.h"
#include "core/io/json.h"
#include "core/io/marshalls.h"
-#include "core/io/multiplayer_api.h"
-#include "core/io/multiplayer_peer.h"
-#include "core/io/multiplayer_replicator.h"
#include "core/io/packed_data_container.h"
#include "core/io/packet_peer.h"
#include "core/io/packet_peer_dtls.h"
@@ -69,6 +67,9 @@
#include "core/math/geometry_3d.h"
#include "core/math/random_number_generator.h"
#include "core/math/triangle_mesh.h"
+#include "core/multiplayer/multiplayer_api.h"
+#include "core/multiplayer/multiplayer_peer.h"
+#include "core/multiplayer/multiplayer_replicator.h"
#include "core/object/class_db.h"
#include "core/object/undo_redo.h"
#include "core/os/main_loop.h"
@@ -145,10 +146,12 @@ void register_core_types() {
GDREGISTER_CLASS(Resource);
GDREGISTER_CLASS(Image);
+ GDREGISTER_CLASS(Shortcut);
GDREGISTER_VIRTUAL_CLASS(InputEvent);
GDREGISTER_VIRTUAL_CLASS(InputEventWithModifiers);
GDREGISTER_VIRTUAL_CLASS(InputEventFromWindow);
GDREGISTER_CLASS(InputEventKey);
+ GDREGISTER_CLASS(InputEventShortcut);
GDREGISTER_VIRTUAL_CLASS(InputEventMouse);
GDREGISTER_CLASS(InputEventMouseButton);
GDREGISTER_CLASS(InputEventMouseMotion);
@@ -166,11 +169,13 @@ void register_core_types() {
GDREGISTER_VIRTUAL_CLASS(IP);
GDREGISTER_VIRTUAL_CLASS(StreamPeer);
+ GDREGISTER_CLASS(StreamPeerExtension);
GDREGISTER_CLASS(StreamPeerBuffer);
GDREGISTER_CLASS(StreamPeerTCP);
GDREGISTER_CLASS(TCPServer);
GDREGISTER_VIRTUAL_CLASS(PacketPeer);
+ GDREGISTER_CLASS(PacketPeerExtension);
GDREGISTER_CLASS(PacketPeerStream);
GDREGISTER_CLASS(PacketPeerUDP);
GDREGISTER_CLASS(UDPServer);
@@ -194,6 +199,7 @@ void register_core_types() {
ResourceLoader::add_resource_format_loader(resource_format_loader_crypto);
GDREGISTER_VIRTUAL_CLASS(MultiplayerPeer);
+ GDREGISTER_VIRTUAL_CLASS(MultiplayerPeerExtension);
GDREGISTER_VIRTUAL_CLASS(MultiplayerReplicator);
GDREGISTER_CLASS(MultiplayerAPI);
GDREGISTER_CLASS(MainLoop);
@@ -305,13 +311,7 @@ void register_core_singletons() {
void register_core_extensions() {
// Hardcoded for now.
NativeExtension::initialize_native_extensions();
- if (ProjectSettings::get_singleton()->has_setting("native_extensions/paths")) {
- Vector<String> paths = ProjectSettings::get_singleton()->get("native_extensions/paths");
- for (int i = 0; i < paths.size(); i++) {
- NativeExtensionManager::LoadStatus status = native_extension_manager->load_extension(paths[i]);
- ERR_CONTINUE_MSG(status != NativeExtensionManager::LOAD_STATUS_OK, "Error loading extension: " + paths[i]);
- }
- }
+ native_extension_manager->load_extensions();
native_extension_manager->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_CORE);
}
diff --git a/core/string/optimized_translation.cpp b/core/string/optimized_translation.cpp
index 5863bd1c46..f8be564740 100644
--- a/core/string/optimized_translation.cpp
+++ b/core/string/optimized_translation.cpp
@@ -64,7 +64,6 @@ void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
int idx = 0;
int total_compression_size = 0;
- int total_string_size = 0;
for (const StringName &E : keys) {
//hash string
@@ -102,7 +101,6 @@ void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
compressed.write[idx] = ps;
total_compression_size += ps.compressed.size();
- total_string_size += src_s.size();
idx++;
}
@@ -147,26 +145,23 @@ void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
uint32_t *btw = (uint32_t *)&btwb[0];
int btindex = 0;
- int collisions = 0;
for (int i = 0; i < size; i++) {
const Map<uint32_t, int> &t = table[i];
if (t.size() == 0) {
htw[i] = 0xFFFFFFFF; //nothing
continue;
- } else if (t.size() > 1) {
- collisions += t.size() - 1;
}
htw[i] = btindex;
btw[btindex++] = t.size();
btw[btindex++] = hfunc_table[i];
- for (Map<uint32_t, int>::Element *E = t.front(); E; E = E->next()) {
- btw[btindex++] = E->key();
- btw[btindex++] = compressed[E->get()].offset;
- btw[btindex++] = compressed[E->get()].compressed.size();
- btw[btindex++] = compressed[E->get()].orig_len;
+ for (const KeyValue<uint32_t, int> &E : t) {
+ btw[btindex++] = E.key;
+ btw[btindex++] = compressed[E.value].offset;
+ btw[btindex++] = compressed[E.value].compressed.size();
+ btw[btindex++] = compressed[E.value].orig_len;
}
}
diff --git a/core/string/translation.cpp b/core/string/translation.cpp
index cb7d924556..cf61467d08 100644
--- a/core/string/translation.cpp
+++ b/core/string/translation.cpp
@@ -35,7 +35,6 @@
#include "core/os/os.h"
#ifdef TOOLS_ENABLED
-#include "editor/editor_settings.h"
#include "main/main.h"
#endif
@@ -810,9 +809,12 @@ static const char *locale_names[] = {
// - https://msdn.microsoft.com/en-us/library/windows/desktop/ms693062(v=vs.85).aspx
static const char *locale_renames[][2] = {
- { "in", "id" }, // Indonesian
- { "iw", "he" }, // Hebrew
- { "no", "nb" }, // Norwegian Bokmål
+ { "in", "id" }, // Indonesian
+ { "iw", "he" }, // Hebrew
+ { "no", "nb" }, // Norwegian Bokmål
+ { "C", "en" }, // "C" is the simple/default/untranslated Computer locale.
+ // ASCII-only, English, no currency symbols. Godot treats this as "en".
+ // See https://unix.stackexchange.com/a/87763/164141 "The C locale is"...
{ nullptr, nullptr }
};
@@ -820,8 +822,8 @@ static const char *locale_renames[][2] = {
Dictionary Translation::_get_messages() const {
Dictionary d;
- for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) {
- d[E->key()] = E->value();
+ for (const KeyValue<StringName, StringName> &E : translation_map) {
+ d[E.key] = E.value;
}
return d;
}
@@ -830,8 +832,8 @@ Vector<String> Translation::_get_message_list() const {
Vector<String> msgs;
msgs.resize(translation_map.size());
int idx = 0;
- for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) {
- msgs.set(idx, E->key());
+ for (const KeyValue<StringName, StringName> &E : translation_map) {
+ msgs.set(idx, E.key);
idx += 1;
}
@@ -875,6 +877,11 @@ void Translation::add_plural_message(const StringName &p_src_text, const Vector<
}
StringName Translation::get_message(const StringName &p_src_text, const StringName &p_context) const {
+ StringName ret;
+ if (GDVIRTUAL_CALL(_get_message, p_src_text, p_context, ret)) {
+ return ret;
+ }
+
if (p_context != StringName()) {
WARN_PRINT("Translation class doesn't handle context. Using context in get_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles context, such as TranslationPO class");
}
@@ -888,6 +895,11 @@ StringName Translation::get_message(const StringName &p_src_text, const StringNa
}
StringName Translation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const {
+ StringName ret;
+ if (GDVIRTUAL_CALL(_get_plural_message, p_src_text, p_plural_text, p_n, p_context, ret)) {
+ return ret;
+ }
+
WARN_PRINT("Translation class doesn't handle plural messages. Calling get_plural_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles plurals, such as TranslationPO class");
return get_message(p_src_text);
}
@@ -901,8 +913,8 @@ void Translation::erase_message(const StringName &p_src_text, const StringName &
}
void Translation::get_message_list(List<StringName> *r_messages) const {
- for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) {
- r_messages->push_back(E->key());
+ for (const KeyValue<StringName, StringName> &E : translation_map) {
+ r_messages->push_back(E.key);
}
}
@@ -923,6 +935,9 @@ void Translation::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_messages"), &Translation::_set_messages);
ClassDB::bind_method(D_METHOD("_get_messages"), &Translation::_get_messages);
+ GDVIRTUAL_BIND(_get_plural_message, "src_message", "src_plural_message", "n", "context");
+ GDVIRTUAL_BIND(_get_message, "src_message", "context");
+
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "messages", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_messages", "_get_messages");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "locale"), "set_locale", "get_locale");
}
diff --git a/core/string/translation.h b/core/string/translation.h
index 4f179ac0fe..6aec0bb8ea 100644
--- a/core/string/translation.h
+++ b/core/string/translation.h
@@ -32,6 +32,8 @@
#define TRANSLATION_H
#include "core/io/resource.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
class Translation : public Resource {
GDCLASS(Translation, Resource);
@@ -48,6 +50,9 @@ class Translation : public Resource {
protected:
static void _bind_methods();
+ GDVIRTUAL2RC(StringName, _get_message, StringName, StringName);
+ GDVIRTUAL4RC(StringName, _get_plural_message, StringName, StringName, int, StringName);
+
public:
void set_locale(const String &p_locale);
_FORCE_INLINE_ String get_locale() const { return locale; }
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index d2d563c5dc..daeb7fbd17 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -39,12 +39,9 @@
#include "core/string/ucaps.h"
#include "core/variant/variant.h"
-#include <cstdint>
-
-#ifndef NO_USE_STDLIB
#include <stdio.h>
#include <stdlib.h>
-#endif
+#include <cstdint>
#ifdef _MSC_VER
#define _CRT_SECURE_NO_WARNINGS // to disable build-time warning which suggested to use strcpy_s instead strcpy
@@ -1393,7 +1390,6 @@ String String::num(double p_num, int p_decimals) {
return "inf";
}
}
-#ifndef NO_USE_STDLIB
if (p_decimals < 0) {
p_decimals = 14;
@@ -1466,87 +1462,6 @@ String String::num(double p_num, int p_decimals) {
}
return buf;
-#else
-
- String s;
- String sd;
- /* integer part */
-
- bool neg = p_num < 0;
- p_num = ABS(p_num);
- int intn = (int)p_num;
-
- /* decimal part */
-
- if (p_decimals > 0 || (p_decimals == -1 && (int)p_num != p_num)) {
- double dec = p_num - (double)((int)p_num);
-
- int digit = 0;
- if (p_decimals > MAX_DECIMALS) {
- p_decimals = MAX_DECIMALS;
- }
-
- int dec_int = 0;
- int dec_max = 0;
-
- while (true) {
- dec *= 10.0;
- dec_int = dec_int * 10 + (int)dec % 10;
- dec_max = dec_max * 10 + 9;
- digit++;
-
- if (p_decimals == -1) {
- if (digit == MAX_DECIMALS) { //no point in going to infinite
- break;
- }
-
- if (dec - (double)((int)dec) < 1e-6) {
- break;
- }
- }
-
- if (digit == p_decimals) {
- break;
- }
- }
- dec *= 10;
- int last = (int)dec % 10;
-
- if (last > 5) {
- if (dec_int == dec_max) {
- dec_int = 0;
- intn++;
- } else {
- dec_int++;
- }
- }
-
- String decimal;
- for (int i = 0; i < digit; i++) {
- char num[2] = { 0, 0 };
- num[0] = '0' + dec_int % 10;
- decimal = num + decimal;
- dec_int /= 10;
- }
- sd = '.' + decimal;
- }
-
- if (intn == 0)
-
- s = "0";
- else {
- while (intn) {
- char32_t num = '0' + (intn % 10);
- intn /= 10;
- s = num + s;
- }
- }
-
- s = s + sd;
- if (neg)
- s = "-" + s;
- return s;
-#endif
}
String String::num_int64(int64_t p_num, int base, bool capitalize_hex) {
@@ -1636,19 +1551,21 @@ String String::num_real(double p_num, bool p_trailing) {
bool neg = p_num < 0;
p_num = ABS(p_num);
- int intn = (int)p_num;
+ int64_t intn = (int64_t)p_num;
// Decimal part.
if (intn != p_num) {
- double dec = p_num - (double)(intn);
+ double dec = p_num - (double)intn;
int digit = 0;
-#if REAL_T_IS_DOUBLE
+#ifdef REAL_T_IS_DOUBLE
int decimals = 14;
+ double tolerance = 1e-14;
#else
int decimals = 6;
+ double tolerance = 1e-6;
#endif
// We want to align the digits to the above sane default, so we only
// need to subtract log10 for numbers with a positive power of ten.
@@ -1660,16 +1577,21 @@ String String::num_real(double p_num, bool p_trailing) {
decimals = MAX_DECIMALS;
}
- int dec_int = 0;
- int dec_max = 0;
+ // In case the value ends up ending in "99999", we want to add a
+ // tiny bit to the value we're checking when deciding when to stop,
+ // so we multiply by slightly above 1 (1 + 1e-7 or 1e-15).
+ double check_multiplier = 1 + tolerance / 10;
+
+ int64_t dec_int = 0;
+ int64_t dec_max = 0;
while (true) {
dec *= 10.0;
- dec_int = dec_int * 10 + (int)dec % 10;
+ dec_int = dec_int * 10 + (int64_t)dec % 10;
dec_max = dec_max * 10 + 9;
digit++;
- if ((dec - (double)((int)dec)) < 1e-6) {
+ if ((dec - (double)(int64_t)(dec * check_multiplier)) < tolerance) {
break;
}
@@ -1679,7 +1601,7 @@ String String::num_real(double p_num, bool p_trailing) {
}
dec *= 10;
- int last = (int)dec % 10;
+ int last = (int64_t)dec % 10;
if (last > 5) {
if (dec_int == dec_max) {
@@ -1733,19 +1655,18 @@ String String::num_scientific(double p_num) {
return "inf";
}
}
-#ifndef NO_USE_STDLIB
char buf[256];
#if defined(__GNUC__) || defined(_MSC_VER)
-#if (defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER < 1900)) && defined(_TWO_DIGIT_EXPONENT) && !defined(_UCRT)
- // MinGW and old MSC require _set_output_format() to conform to C99 output for printf
+#if defined(__MINGW32__) && defined(_TWO_DIGIT_EXPONENT) && !defined(_UCRT)
+ // MinGW requires _set_output_format() to conform to C99 output for printf
unsigned int old_exponent_format = _set_output_format(_TWO_DIGIT_EXPONENT);
#endif
snprintf(buf, 256, "%lg", p_num);
-#if (defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER < 1900)) && defined(_TWO_DIGIT_EXPONENT) && !defined(_UCRT)
+#if defined(__MINGW32__) && defined(_TWO_DIGIT_EXPONENT) && !defined(_UCRT)
_set_output_format(old_exponent_format);
#endif
@@ -1756,10 +1677,6 @@ String String::num_scientific(double p_num) {
buf[255] = 0;
return buf;
-#else
-
- return String::num(p_num);
-#endif
}
String String::md5(const uint8_t *p_md5) {
@@ -3645,7 +3562,7 @@ String String::strip_edges(bool left, bool right) const {
}
if (right) {
- for (int i = (int)(len - 1); i >= 0; i--) {
+ for (int i = len - 1; i >= 0; i--) {
if (operator[](i) <= 32) {
end--;
} else {
@@ -4414,28 +4331,44 @@ bool String::is_resource_file() const {
return begins_with("res://") && find("::") == -1;
}
-bool String::is_rel_path() const {
+bool String::is_relative_path() const {
return !is_absolute_path();
}
String String::get_base_dir() const {
- int basepos = find(":/");
- if (basepos == -1) {
- basepos = find(":\\");
+ int end = 0;
+
+ // url scheme style base
+ int basepos = find("://");
+ if (basepos != -1) {
+ end = basepos + 3;
+ }
+
+ // windows top level directory base
+ if (end == 0) {
+ basepos = find(":/");
+ if (basepos == -1) {
+ basepos = find(":\\");
+ }
+ if (basepos != -1) {
+ end = basepos + 2;
+ }
+ }
+
+ // unix root directory base
+ if (end == 0) {
+ if (begins_with("/")) {
+ end = 1;
+ }
}
+
String rs;
String base;
- if (basepos != -1) {
- int end = basepos + 3;
+ if (end != 0) {
rs = substr(end, length());
base = substr(0, end);
} else {
- if (begins_with("/")) {
- rs = substr(1, length());
- base = "/";
- } else {
- rs = *this;
- }
+ rs = *this;
}
int sep = MAX(rs.rfind("/"), rs.rfind("\\"));
diff --git a/core/string/ustring.h b/core/string/ustring.h
index ffb354d6e1..1d80ccf58d 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -51,11 +51,15 @@ class CharProxy {
CowData<T> &_cowdata;
static const T _null = 0;
- _FORCE_INLINE_ CharProxy(const int &p_index, CowData<T> &cowdata) :
+ _FORCE_INLINE_ CharProxy(const int &p_index, CowData<T> &p_cowdata) :
_index(p_index),
- _cowdata(cowdata) {}
+ _cowdata(p_cowdata) {}
public:
+ _FORCE_INLINE_ CharProxy(const CharProxy<T> &p_other) :
+ _index(p_other._index),
+ _cowdata(p_other._cowdata) {}
+
_FORCE_INLINE_ operator T() const {
if (unlikely(_index == _cowdata.size())) {
return _null;
@@ -68,12 +72,12 @@ public:
return _cowdata.ptr() + _index;
}
- _FORCE_INLINE_ void operator=(const T &other) const {
- _cowdata.set(_index, other);
+ _FORCE_INLINE_ void operator=(const T &p_other) const {
+ _cowdata.set(_index, p_other);
}
- _FORCE_INLINE_ void operator=(const CharProxy<T> &other) const {
- _cowdata.set(_index, other.operator T());
+ _FORCE_INLINE_ void operator=(const CharProxy<T> &p_other) const {
+ _cowdata.set(_index, p_other.operator T());
}
};
@@ -398,7 +402,7 @@ public:
// path functions
bool is_absolute_path() const;
- bool is_rel_path() const;
+ bool is_relative_path() const;
bool is_resource_file() const;
String path_to(const String &p_path) const;
String path_to_file(const String &p_path) const;
@@ -523,10 +527,10 @@ String DTRN(const String &p_text, const String &p_text_plural, int p_n, const St
#define TTRGET(m_value) TTR(m_value)
#else
-#define TTR(m_value) (String())
-#define TTRN(m_value) (String())
-#define DTR(m_value) (String())
-#define DTRN(m_value) (String())
+#define TTR(m_value) String()
+#define TTRN(m_value) String()
+#define DTR(m_value) String()
+#define DTRN(m_value) String()
#define TTRC(m_value) (m_value)
#define TTRGET(m_value) (m_value)
#endif
diff --git a/core/templates/cowdata.h b/core/templates/cowdata.h
index ba9babe0af..9b8c0eb528 100644
--- a/core/templates/cowdata.h
+++ b/core/templates/cowdata.h
@@ -49,6 +49,12 @@ class VMap;
SAFE_NUMERIC_TYPE_PUN_GUARANTEES(uint32_t)
#endif
+// Silence a false positive warning (see GH-52119).
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wplacement-new"
+#endif
+
template <class T>
class CowData {
template <class TV>
@@ -380,4 +386,8 @@ CowData<T>::~CowData() {
_unref(_ptr);
}
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
#endif // COWDATA_H
diff --git a/core/templates/hash_map.h b/core/templates/hash_map.h
index 1257b54449..1634219c23 100644
--- a/core/templates/hash_map.h
+++ b/core/templates/hash_map.h
@@ -62,7 +62,9 @@ public:
TKey key;
TData data;
- Pair() {}
+ Pair(const TKey &p_key) :
+ key(p_key),
+ data() {}
Pair(const TKey &p_key, const TData &p_data) :
key(p_key),
data(p_data) {
@@ -90,6 +92,12 @@ public:
const TData &value() const {
return pair.value();
}
+
+ Element(const TKey &p_key) :
+ pair(p_key) {}
+ Element(const Element &p_other) :
+ hash(p_other.hash),
+ pair(p_other.pair.key, p_other.pair.data) {}
};
private:
@@ -192,14 +200,12 @@ private:
Element *create_element(const TKey &p_key) {
/* if element doesn't exist, create it */
- Element *e = memnew(Element);
+ Element *e = memnew(Element(p_key));
ERR_FAIL_COND_V_MSG(!e, nullptr, "Out of memory.");
uint32_t hash = Hasher::hash(p_key);
uint32_t index = hash & ((1 << hash_table_power) - 1);
e->next = hash_table[index];
e->hash = hash;
- e->pair.key = p_key;
- e->pair.data = TData();
hash_table[index] = e;
elements++;
@@ -228,9 +234,7 @@ private:
const Element *e = p_t.hash_table[i];
while (e) {
- Element *le = memnew(Element); /* local element */
-
- *le = *e; /* copy data */
+ Element *le = memnew(Element(*e)); /* local element */
/* add to list and reassign pointers */
le->next = hash_table[i];
diff --git a/core/templates/hashfuncs.h b/core/templates/hashfuncs.h
index 2e932f9f26..c1a7c4146e 100644
--- a/core/templates/hashfuncs.h
+++ b/core/templates/hashfuncs.h
@@ -74,6 +74,13 @@ static inline uint32_t hash_djb2_one_32(uint32_t p_in, uint32_t p_prev = 5381) {
return ((p_prev << 5) + p_prev) + p_in;
}
+/**
+ * Thomas Wang's 64-bit to 32-bit Hash function:
+ * https://web.archive.org/web/20071223173210/https:/www.concentric.net/~Ttwang/tech/inthash.htm
+ *
+ * @param p_int - 64-bit unsigned integer key to be hashed
+ * @return unsigned 32-bit value representing hashcode
+ */
static inline uint32_t hash_one_uint64(const uint64_t p_int) {
uint64_t v = p_int;
v = (~v) + (v << 18); // v = (v << 18) - v - 1;
@@ -82,7 +89,7 @@ static inline uint32_t hash_one_uint64(const uint64_t p_int) {
v = v ^ (v >> 11);
v = v + (v << 6);
v = v ^ (v >> 22);
- return (int)v;
+ return uint32_t(v);
}
static inline uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev = 5381) {
diff --git a/core/templates/local_vector.h b/core/templates/local_vector.h
index 668ec513d6..5704b8f230 100644
--- a/core/templates/local_vector.h
+++ b/core/templates/local_vector.h
@@ -170,7 +170,7 @@ public:
push_back(p_val);
} else {
resize(count + 1);
- for (U i = count; i > p_pos; i--) {
+ for (U i = count - 1; i > p_pos; i--) {
data[i] = data[i - 1];
}
data[p_pos] = p_val;
diff --git a/core/templates/map.h b/core/templates/map.h
index a47547d355..badb407e5d 100644
--- a/core/templates/map.h
+++ b/core/templates/map.h
@@ -36,7 +36,7 @@
#include "core/templates/pair.h"
// based on the very nice implementation of rb-trees by:
-// https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
+// https://web.archive.org/web/20120507164830/https://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
template <class K, class V, class C = Comparator<K>, class A = DefaultAllocator>
class Map {
diff --git a/core/templates/pooled_list.h b/core/templates/pooled_list.h
index b4a6d2d1dd..b139dadb75 100644
--- a/core/templates/pooled_list.h
+++ b/core/templates/pooled_list.h
@@ -28,13 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#pragma once
+#ifndef POOLED_LIST_H
+#define POOLED_LIST_H
+
+#include "core/templates/local_vector.h"
// Simple template to provide a pool with O(1) allocate and free.
// The freelist could alternatively be a linked list placed within the unused elements
// to use less memory, however a separate freelist is probably more cache friendly.
-
-// NOTE : Take great care when using this with non POD types. The construction and destruction
+//
+// NOTE: Take great care when using this with non POD types. The construction and destruction
// is done in the LocalVector, NOT as part of the pool. So requesting a new item does not guarantee
// a constructor is run, and free does not guarantee a destructor.
// You should generally handle clearing
@@ -42,9 +45,6 @@
// This is by design for fastest use in the BVH. If you want a more general pool
// that does call constructors / destructors on request / free, this should probably be
// a separate template.
-
-#include "core/templates/local_vector.h"
-
template <class T, bool force_trivial = false>
class PooledList {
LocalVector<T, uint32_t, force_trivial> list;
@@ -93,3 +93,5 @@ public:
_used_size--;
}
};
+
+#endif // POOLED_LIST_H
diff --git a/core/templates/rid_owner.h b/core/templates/rid_owner.h
index 8d139551ef..71d41eacc4 100644
--- a/core/templates/rid_owner.h
+++ b/core/templates/rid_owner.h
@@ -53,14 +53,16 @@ protected:
return rid;
}
- static uint64_t _gen_id() {
- return base_id.increment();
- }
-
static RID _gen_rid() {
return _make_from_id(_gen_id());
}
+ friend struct VariantUtilityFunctions;
+
+ static uint64_t _gen_id() {
+ return base_id.increment();
+ }
+
public:
virtual ~RID_AllocBase() {}
};
@@ -149,7 +151,7 @@ public:
return _allocate_rid();
}
- _FORCE_INLINE_ T *getornull(const RID &p_rid, bool p_initialize = false) {
+ _FORCE_INLINE_ T *get_or_null(const RID &p_rid, bool p_initialize = false) {
if (p_rid == RID()) {
return nullptr;
}
@@ -208,12 +210,12 @@ public:
return ptr;
}
void initialize_rid(RID p_rid) {
- T *mem = getornull(p_rid, true);
+ T *mem = get_or_null(p_rid, true);
ERR_FAIL_COND(!mem);
memnew_placement(mem, T);
}
void initialize_rid(RID p_rid, const T &p_value) {
- T *mem = getornull(p_rid, true);
+ T *mem = get_or_null(p_rid, true);
ERR_FAIL_COND(!mem);
memnew_placement(mem, T(p_value));
}
@@ -397,8 +399,8 @@ public:
alloc.initialize_rid(p_rid, p_ptr);
}
- _FORCE_INLINE_ T *getornull(const RID &p_rid) {
- T **ptr = alloc.getornull(p_rid);
+ _FORCE_INLINE_ T *get_or_null(const RID &p_rid) {
+ T **ptr = alloc.get_or_null(p_rid);
if (unlikely(!ptr)) {
return nullptr;
}
@@ -406,7 +408,7 @@ public:
}
_FORCE_INLINE_ void replace(const RID &p_rid, T *p_new_ptr) {
- T **ptr = alloc.getornull(p_rid);
+ T **ptr = alloc.get_or_null(p_rid);
ERR_FAIL_COND(!ptr);
*ptr = p_new_ptr;
}
@@ -467,8 +469,8 @@ public:
alloc.initialize_rid(p_rid, p_ptr);
}
- _FORCE_INLINE_ T *getornull(const RID &p_rid) {
- return alloc.getornull(p_rid);
+ _FORCE_INLINE_ T *get_or_null(const RID &p_rid) {
+ return alloc.get_or_null(p_rid);
}
_FORCE_INLINE_ bool owns(const RID &p_rid) {
diff --git a/core/templates/safe_list.h b/core/templates/safe_list.h
new file mode 100644
index 0000000000..d8f010663b
--- /dev/null
+++ b/core/templates/safe_list.h
@@ -0,0 +1,375 @@
+/*************************************************************************/
+/* safe_list.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SAFE_LIST_H
+#define SAFE_LIST_H
+
+#include "core/os/memory.h"
+#include "core/typedefs.h"
+#include <functional>
+
+#if !defined(NO_THREADS)
+
+#include <atomic>
+#include <type_traits>
+
+// Design goals for these classes:
+// - Accessing this list with an iterator will never result in a use-after free,
+// even if the element being accessed has been logically removed from the list on
+// another thread.
+// - Logical deletion from the list will not result in deallocation at that time,
+// instead the node will be deallocated at a later time when it is safe to do so.
+// - No blocking synchronization primitives will be used.
+
+// This is used in very specific areas of the engine where it's critical that these guarantees are held.
+
+template <class T, class A = DefaultAllocator>
+class SafeList {
+ struct SafeListNode {
+ std::atomic<SafeListNode *> next = nullptr;
+
+ // If the node is logically deleted, this pointer will typically point
+ // to the previous list item in time that was also logically deleted.
+ std::atomic<SafeListNode *> graveyard_next = nullptr;
+
+ std::function<void(T)> deletion_fn = [](T t) { return; };
+
+ T val;
+ };
+
+ static_assert(std::atomic<T>::is_always_lock_free);
+
+ std::atomic<SafeListNode *> head = nullptr;
+ std::atomic<SafeListNode *> graveyard_head = nullptr;
+
+ std::atomic_uint active_iterator_count = 0;
+
+public:
+ class Iterator {
+ friend class SafeList;
+
+ SafeListNode *cursor;
+ SafeList *list;
+
+ Iterator(SafeListNode *p_cursor, SafeList *p_list) :
+ cursor(p_cursor), list(p_list) {
+ list->active_iterator_count++;
+ }
+
+ public:
+ Iterator(const Iterator &p_other) :
+ cursor(p_other.cursor), list(p_other.list) {
+ list->active_iterator_count++;
+ }
+
+ ~Iterator() {
+ list->active_iterator_count--;
+ }
+
+ public:
+ T &operator*() {
+ return cursor->val;
+ }
+
+ Iterator &operator++() {
+ cursor = cursor->next;
+ return *this;
+ }
+
+ // These two operators are mostly useful for comparisons to nullptr.
+ bool operator==(const void *p_other) const {
+ return cursor == p_other;
+ }
+
+ bool operator!=(const void *p_other) const {
+ return cursor != p_other;
+ }
+
+ // These two allow easy range-based for loops.
+ bool operator==(const Iterator &p_other) const {
+ return cursor == p_other.cursor;
+ }
+
+ bool operator!=(const Iterator &p_other) const {
+ return cursor != p_other.cursor;
+ }
+ };
+
+public:
+ // Calling this will cause an allocation.
+ void insert(T p_value) {
+ SafeListNode *new_node = memnew_allocator(SafeListNode, A);
+ new_node->val = p_value;
+ SafeListNode *expected_head = nullptr;
+ do {
+ expected_head = head.load();
+ new_node->next.store(expected_head);
+ } while (!head.compare_exchange_strong(/* expected= */ expected_head, /* new= */ new_node));
+ }
+
+ Iterator find(T p_value) {
+ for (Iterator it = begin(); it != end(); ++it) {
+ if (*it == p_value) {
+ return it;
+ }
+ }
+ return end();
+ }
+
+ void erase(T p_value, std::function<void(T)> p_deletion_fn) {
+ Iterator tmp = find(p_value);
+ erase(tmp, p_deletion_fn);
+ }
+
+ void erase(T p_value) {
+ Iterator tmp = find(p_value);
+ erase(tmp, [](T t) { return; });
+ }
+
+ void erase(Iterator &p_iterator, std::function<void(T)> p_deletion_fn) {
+ p_iterator.cursor->deletion_fn = p_deletion_fn;
+ erase(p_iterator);
+ }
+
+ void erase(Iterator &p_iterator) {
+ if (find(p_iterator.cursor->val) == nullptr) {
+ // Not in the list, nothing to do.
+ return;
+ }
+ // First, remove the node from the list.
+ while (true) {
+ Iterator prev = begin();
+ SafeListNode *expected_head = prev.cursor;
+ for (; prev != end(); ++prev) {
+ if (prev.cursor && prev.cursor->next == p_iterator.cursor) {
+ break;
+ }
+ }
+ if (prev != end()) {
+ // There exists a node before this.
+ prev.cursor->next.store(p_iterator.cursor->next.load());
+ // Done.
+ break;
+ } else {
+ if (head.compare_exchange_strong(/* expected= */ expected_head, /* new= */ p_iterator.cursor->next.load())) {
+ // Successfully reassigned the head pointer before another thread changed it to something else.
+ break;
+ }
+ // Fall through upon failure, try again.
+ }
+ }
+ // Then queue it for deletion by putting it in the node graveyard.
+ // Don't touch `next` because an iterator might still be pointing at this node.
+ SafeListNode *expected_head = nullptr;
+ do {
+ expected_head = graveyard_head.load();
+ p_iterator.cursor->graveyard_next.store(expected_head);
+ } while (!graveyard_head.compare_exchange_strong(/* expected= */ expected_head, /* new= */ p_iterator.cursor));
+ }
+
+ Iterator begin() {
+ return Iterator(head.load(), this);
+ }
+
+ Iterator end() {
+ return Iterator(nullptr, this);
+ }
+
+ // Calling this will cause zero to many deallocations.
+ void maybe_cleanup() {
+ SafeListNode *cursor = nullptr;
+ SafeListNode *new_graveyard_head = nullptr;
+ do {
+ // The access order here is theoretically important.
+ cursor = graveyard_head.load();
+ if (active_iterator_count.load() != 0) {
+ // It's not safe to clean up with an active iterator, because that iterator
+ // could be pointing to an element that we want to delete.
+ return;
+ }
+ // Any iterator created after this point will never point to a deleted node.
+ // Swap it out with the current graveyard head.
+ } while (!graveyard_head.compare_exchange_strong(/* expected= */ cursor, /* new= */ new_graveyard_head));
+ // Our graveyard list is now unreachable by any active iterators,
+ // detached from the main graveyard head and ready for deletion.
+ while (cursor) {
+ SafeListNode *tmp = cursor;
+ cursor = cursor->graveyard_next;
+ tmp->deletion_fn(tmp->val);
+ memdelete_allocator<SafeListNode, A>(tmp);
+ }
+ }
+};
+
+#else // NO_THREADS
+
+// Effectively the same structure without the atomics. It's probably possible to simplify it but the semantics shouldn't differ greatly.
+template <class T, class A = DefaultAllocator>
+class SafeList {
+ struct SafeListNode {
+ SafeListNode *next = nullptr;
+
+ // If the node is logically deleted, this pointer will typically point to the previous list item in time that was also logically deleted.
+ SafeListNode *graveyard_next = nullptr;
+
+ std::function<void(T)> deletion_fn = [](T t) { return; };
+
+ T val;
+ };
+
+ SafeListNode *head = nullptr;
+ SafeListNode *graveyard_head = nullptr;
+
+ unsigned int active_iterator_count = 0;
+
+public:
+ class Iterator {
+ friend class SafeList;
+
+ SafeListNode *cursor;
+ SafeList *list;
+
+ public:
+ Iterator(SafeListNode *p_cursor, SafeList *p_list) :
+ cursor(p_cursor), list(p_list) {
+ list->active_iterator_count++;
+ }
+
+ ~Iterator() {
+ list->active_iterator_count--;
+ }
+
+ T &operator*() {
+ return cursor->val;
+ }
+
+ Iterator &operator++() {
+ cursor = cursor->next;
+ return *this;
+ }
+
+ // These two operators are mostly useful for comparisons to nullptr.
+ bool operator==(const void *p_other) const {
+ return cursor == p_other;
+ }
+
+ bool operator!=(const void *p_other) const {
+ return cursor != p_other;
+ }
+
+ // These two allow easy range-based for loops.
+ bool operator==(const Iterator &p_other) const {
+ return cursor == p_other.cursor;
+ }
+
+ bool operator!=(const Iterator &p_other) const {
+ return cursor != p_other.cursor;
+ }
+ };
+
+public:
+ // Calling this will cause an allocation.
+ void insert(T p_value) {
+ SafeListNode *new_node = memnew_allocator(SafeListNode, A);
+ new_node->val = p_value;
+ new_node->next = head;
+ head = new_node;
+ }
+
+ Iterator find(T p_value) {
+ for (Iterator it = begin(); it != end(); ++it) {
+ if (*it == p_value) {
+ return it;
+ }
+ }
+ return end();
+ }
+
+ void erase(T p_value, std::function<void(T)> p_deletion_fn) {
+ erase(find(p_value), p_deletion_fn);
+ }
+
+ void erase(T p_value) {
+ erase(find(p_value), [](T t) { return; });
+ }
+
+ void erase(Iterator p_iterator, std::function<void(T)> p_deletion_fn) {
+ p_iterator.cursor->deletion_fn = p_deletion_fn;
+ erase(p_iterator);
+ }
+
+ void erase(Iterator p_iterator) {
+ Iterator prev = begin();
+ for (; prev != end(); ++prev) {
+ if (prev.cursor && prev.cursor->next == p_iterator.cursor) {
+ break;
+ }
+ }
+ if (prev == end()) {
+ // Not in the list, nothing to do.
+ return;
+ }
+ // First, remove the node from the list.
+ prev.cursor->next = p_iterator.cursor->next;
+
+ // Then queue it for deletion by putting it in the node graveyard. Don't touch `next` because an iterator might still be pointing at this node.
+ p_iterator.cursor->graveyard_next = graveyard_head;
+ graveyard_head = p_iterator.cursor;
+ }
+
+ Iterator begin() {
+ return Iterator(head, this);
+ }
+
+ Iterator end() {
+ return Iterator(nullptr, this);
+ }
+
+ // Calling this will cause zero to many deallocations.
+ void maybe_cleanup() {
+ SafeListNode *cursor = graveyard_head;
+ if (active_iterator_count != 0) {
+ // It's not safe to clean up with an active iterator, because that iterator could be pointing to an element that we want to delete.
+ return;
+ }
+ graveyard_head = nullptr;
+ // Our graveyard list is now unreachable by any active iterators, detached from the main graveyard head and ready for deletion.
+ while (cursor) {
+ SafeListNode *tmp = cursor;
+ cursor = cursor->next;
+ tmp->deletion_fn(tmp->val);
+ memdelete_allocator<SafeListNode, A>(tmp);
+ }
+ }
+};
+
+#endif
+
+#endif // SAFE_LIST_H
diff --git a/core/templates/search_array.h b/core/templates/search_array.h
new file mode 100644
index 0000000000..8efc32df82
--- /dev/null
+++ b/core/templates/search_array.h
@@ -0,0 +1,67 @@
+/*************************************************************************/
+/* search_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SEARCH_ARRAY_H
+#define SEARCH_ARRAY_H
+
+#include <core/templates/sort_array.h>
+
+template <class T, class Comparator = _DefaultComparator<T>>
+class SearchArray {
+public:
+ Comparator compare;
+
+ inline int bisect(const T *p_array, int p_len, const T &p_value, bool p_before) const {
+ int lo = 0;
+ int hi = p_len;
+ if (p_before) {
+ while (lo < hi) {
+ const int mid = (lo + hi) / 2;
+ if (compare(p_array[mid], p_value)) {
+ lo = mid + 1;
+ } else {
+ hi = mid;
+ }
+ }
+ } else {
+ while (lo < hi) {
+ const int mid = (lo + hi) / 2;
+ if (compare(p_value, p_array[mid])) {
+ hi = mid;
+ } else {
+ lo = mid + 1;
+ }
+ }
+ }
+ return lo;
+ }
+};
+
+#endif // SEARCH_ARRAY_H
diff --git a/core/templates/set.h b/core/templates/set.h
index 9261d2d3d2..0a80ceefb5 100644
--- a/core/templates/set.h
+++ b/core/templates/set.h
@@ -35,7 +35,7 @@
#include "core/typedefs.h"
// based on the very nice implementation of rb-trees by:
-// https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
+// https://web.archive.org/web/20120507164830/https://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
template <class T, class C = Comparator<T>, class A = DefaultAllocator>
class Set {
diff --git a/core/templates/vector.h b/core/templates/vector.h
index 08cbef6ba4..4b008a45a4 100644
--- a/core/templates/vector.h
+++ b/core/templates/vector.h
@@ -40,6 +40,7 @@
#include "core/error/error_macros.h"
#include "core/os/memory.h"
#include "core/templates/cowdata.h"
+#include "core/templates/search_array.h"
#include "core/templates/sort_array.h"
template <class T>
@@ -92,7 +93,7 @@ public:
void append_array(Vector<T> p_other);
- bool has(const T &p_val) {
+ bool has(const T &p_val) const {
return find(p_val, 0) != -1;
}
@@ -112,6 +113,11 @@ public:
sort_custom<_DefaultComparator<T>>();
}
+ int bsearch(const T &p_value, bool p_before) {
+ SearchArray<T> search;
+ return search.bisect(ptrw(), size(), p_value, p_before);
+ }
+
Vector<T> duplicate() {
return *this;
}
@@ -229,7 +235,7 @@ public:
_FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return elem_ptr == b.elem_ptr; }
_FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return elem_ptr != b.elem_ptr; }
- ConstIterator(T *p_ptr) { elem_ptr = p_ptr; }
+ ConstIterator(const T *p_ptr) { elem_ptr = p_ptr; }
ConstIterator() {}
ConstIterator(const ConstIterator &p_it) { elem_ptr = p_it.elem_ptr; }
diff --git a/core/typedefs.h b/core/typedefs.h
index dde254af23..8ca3d13e63 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -62,9 +62,9 @@
#endif
#endif
-// Should always inline, except in debug builds because it makes debugging harder.
+// Should always inline, except in dev builds because it makes debugging harder.
#ifndef _FORCE_INLINE_
-#ifdef DISABLE_FORCED_INLINE
+#ifdef DEV_ENABLED
#define _FORCE_INLINE_ inline
#else
#define _FORCE_INLINE_ _ALWAYS_INLINE_
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 09cf785390..b4d6dffc6f 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -34,6 +34,7 @@
#include "core/object/class_db.h"
#include "core/object/script_language.h"
#include "core/templates/hashfuncs.h"
+#include "core/templates/search_array.h"
#include "core/templates/vector.h"
#include "core/variant/callable.h"
#include "core/variant/variant.h"
@@ -203,9 +204,9 @@ Error Array::resize(int p_new_size) {
return _p->array.resize(p_new_size);
}
-void Array::insert(int p_pos, const Variant &p_value) {
- ERR_FAIL_COND(!_p->typed.validate(p_value, "insert"));
- _p->array.insert(p_pos, p_value);
+Error Array::insert(int p_pos, const Variant &p_value) {
+ ERR_FAIL_COND_V(!_p->typed.validate(p_value, "insert"), ERR_INVALID_PARAMETER);
+ return _p->array.insert(p_pos, p_value);
}
void Array::fill(const Variant &p_value) {
@@ -484,44 +485,19 @@ void Array::shuffle() {
}
}
-template <typename Less>
-_FORCE_INLINE_ int bisect(const Vector<Variant> &p_array, const Variant &p_value, bool p_before, const Less &p_less) {
- int lo = 0;
- int hi = p_array.size();
- if (p_before) {
- while (lo < hi) {
- const int mid = (lo + hi) / 2;
- if (p_less(p_array.get(mid), p_value)) {
- lo = mid + 1;
- } else {
- hi = mid;
- }
- }
- } else {
- while (lo < hi) {
- const int mid = (lo + hi) / 2;
- if (p_less(p_value, p_array.get(mid))) {
- hi = mid;
- } else {
- lo = mid + 1;
- }
- }
- }
- return lo;
-}
-
int Array::bsearch(const Variant &p_value, bool p_before) {
ERR_FAIL_COND_V(!_p->typed.validate(p_value, "binary search"), -1);
- return bisect(_p->array, p_value, p_before, _ArrayVariantSort());
+ SearchArray<Variant, _ArrayVariantSort> avs;
+ return avs.bisect(_p->array.ptrw(), _p->array.size(), p_value, p_before);
}
int Array::bsearch_custom(const Variant &p_value, Callable p_callable, bool p_before) {
ERR_FAIL_COND_V(!_p->typed.validate(p_value, "custom binary search"), -1);
- _ArrayVariantSortCustom less;
- less.func = p_callable;
+ SearchArray<Variant, _ArrayVariantSortCustom> avs;
+ avs.compare.func = p_callable;
- return bisect(_p->array, p_value, p_before, less);
+ return avs.bisect(_p->array.ptrw(), _p->array.size(), p_value, p_before);
}
void Array::reverse() {
@@ -535,8 +511,8 @@ void Array::push_front(const Variant &p_value) {
Variant Array::pop_back() {
if (!_p->array.is_empty()) {
- int n = _p->array.size() - 1;
- Variant ret = _p->array.get(n);
+ const int n = _p->array.size() - 1;
+ const Variant ret = _p->array.get(n);
_p->array.resize(n);
return ret;
}
@@ -545,13 +521,38 @@ Variant Array::pop_back() {
Variant Array::pop_front() {
if (!_p->array.is_empty()) {
- Variant ret = _p->array.get(0);
+ const Variant ret = _p->array.get(0);
_p->array.remove(0);
return ret;
}
return Variant();
}
+Variant Array::pop_at(int p_pos) {
+ if (_p->array.is_empty()) {
+ // Return `null` without printing an error to mimic `pop_back()` and `pop_front()` behavior.
+ return Variant();
+ }
+
+ if (p_pos < 0) {
+ // Relative offset from the end
+ p_pos = _p->array.size() + p_pos;
+ }
+
+ ERR_FAIL_INDEX_V_MSG(
+ p_pos,
+ _p->array.size(),
+ Variant(),
+ vformat(
+ "The calculated index %s is out of bounds (the array has %s elements). Leaving the array untouched and returning `null`.",
+ p_pos,
+ _p->array.size()));
+
+ const Variant ret = _p->array.get(p_pos);
+ _p->array.remove(p_pos);
+ return ret;
+}
+
Variant Array::min() const {
Variant minval;
for (int i = 0; i < size(); i++) {
diff --git a/core/variant/array.h b/core/variant/array.h
index 540dcb1f4e..4a1b25c4a9 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -72,7 +72,7 @@ public:
void append_array(const Array &p_array);
Error resize(int p_new_size);
- void insert(int p_pos, const Variant &p_value);
+ Error insert(int p_pos, const Variant &p_value);
void remove(int p_pos);
void fill(const Variant &p_value);
@@ -97,6 +97,7 @@ public:
void push_front(const Variant &p_value);
Variant pop_back();
Variant pop_front();
+ Variant pop_at(int p_pos);
Array duplicate(bool p_deep = false) const;
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 3b2c837096..8592a1dc62 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -563,13 +563,11 @@ void call_with_validated_variant_args_static_method_ret(R (*p_method)(P...), con
// GCC raises "parameter 'p_args' set but not used" when P = {},
// it's not clever enough to treat other P values as making this branch valid.
-#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
+#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-but-set-parameter"
#endif
-#ifdef DEBUG_METHODS_ENABLED
-
template <class Q>
void call_get_argument_type_helper(int p_arg, int &index, Variant::Type &type) {
if (p_arg == index) {
@@ -608,6 +606,7 @@ void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
(void)index; // Suppress GCC warning.
}
+#ifdef DEBUG_METHODS_ENABLED
template <class Q>
void call_get_argument_metadata_helper(int p_arg, int &index, GodotTypeInfo::Metadata &md) {
if (p_arg == index) {
@@ -629,13 +628,6 @@ GodotTypeInfo::Metadata call_get_argument_metadata(int p_arg) {
return md;
}
-#else
-
-template <class... P>
-Variant::Type call_get_argument_type(int p_arg) {
- return Variant::NIL;
-}
-
#endif // DEBUG_METHODS_ENABLED
//////////////////////
@@ -915,7 +907,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const Variant **p_
call_with_variant_args_static(p_method, args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
-#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
+#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic pop
#endif
diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp
index f487e718f4..dcded6e61f 100644
--- a/core/variant/callable.cpp
+++ b/core/variant/callable.cpp
@@ -377,11 +377,11 @@ Error Signal::emit(const Variant **p_arguments, int p_argcount) const {
return obj->emit_signal(name, p_arguments, p_argcount);
}
-Error Signal::connect(const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
+Error Signal::connect(const Callable &p_callable, uint32_t p_flags) {
Object *object = get_object();
ERR_FAIL_COND_V(!object, ERR_UNCONFIGURED);
- return object->connect(name, p_callable, p_binds, p_flags);
+ return object->connect(name, p_callable, varray(), p_flags);
}
void Signal::disconnect(const Callable &p_callable) {
diff --git a/core/variant/callable.h b/core/variant/callable.h
index 52094af3aa..de886492ea 100644
--- a/core/variant/callable.h
+++ b/core/variant/callable.h
@@ -159,7 +159,7 @@ public:
operator String() const;
Error emit(const Variant **p_arguments, int p_argcount) const;
- Error connect(const Callable &p_callable, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
+ Error connect(const Callable &p_callable, uint32_t p_flags = 0);
void disconnect(const Callable &p_callable);
bool is_connected(const Callable &p_callable) const;
diff --git a/core/variant/callable_bind.cpp b/core/variant/callable_bind.cpp
index 10446a5ec1..56eda6e703 100644
--- a/core/variant/callable_bind.cpp
+++ b/core/variant/callable_bind.cpp
@@ -169,7 +169,8 @@ CallableCustomUnbind::~CallableCustomUnbind() {
}
Callable callable_bind(const Callable &p_callable, const Variant &p_arg1) {
- return p_callable.bind((const Variant **)&p_arg1, 1);
+ const Variant *args[1] = { &p_arg1 };
+ return p_callable.bind(args, 1);
}
Callable callable_bind(const Callable &p_callable, const Variant &p_arg1, const Variant &p_arg2) {
diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h
index 8836e257a9..98304621f2 100644
--- a/core/variant/method_ptrcall.h
+++ b/core/variant/method_ptrcall.h
@@ -191,6 +191,7 @@ struct PtrToArg<ObjectID> {
// This is for the special cases used by Variant.
+// No EncodeT because direct pointer conversion not possible.
#define MAKE_VECARG(m_type) \
template <> \
struct PtrToArg<Vector<m_type>> { \
@@ -236,6 +237,7 @@ struct PtrToArg<ObjectID> {
} \
}
+// No EncodeT because direct pointer conversion not possible.
#define MAKE_VECARG_ALT(m_type, m_type_alt) \
template <> \
struct PtrToArg<Vector<m_type_alt>> { \
@@ -285,6 +287,7 @@ MAKE_VECARG_ALT(String, StringName);
// For stuff that gets converted to Array vectors.
+// No EncodeT because direct pointer conversion not possible.
#define MAKE_VECARR(m_type) \
template <> \
struct PtrToArg<Vector<m_type>> { \
@@ -325,6 +328,7 @@ MAKE_VECARR(Variant);
MAKE_VECARR(RID);
MAKE_VECARR(Plane);
+// No EncodeT because direct pointer conversion not possible.
#define MAKE_DVECARR(m_type) \
template <> \
struct PtrToArg<Vector<m_type>> { \
@@ -372,6 +376,7 @@ MAKE_VECARR(Plane);
// Special case for IPAddress.
+// No EncodeT because direct pointer conversion not possible.
#define MAKE_STRINGCONV_BY_REFERENCE(m_type) \
template <> \
struct PtrToArg<m_type> { \
@@ -395,6 +400,7 @@ MAKE_VECARR(Plane);
MAKE_STRINGCONV_BY_REFERENCE(IPAddress);
+// No EncodeT because direct pointer conversion not possible.
template <>
struct PtrToArg<Vector<Face3>> {
_FORCE_INLINE_ static Vector<Face3> convert(const void *p_ptr) {
@@ -429,6 +435,7 @@ struct PtrToArg<Vector<Face3>> {
}
};
+// No EncodeT because direct pointer conversion not possible.
template <>
struct PtrToArg<const Vector<Face3> &> {
_FORCE_INLINE_ static Vector<Face3> convert(const void *p_ptr) {
diff --git a/core/variant/native_ptr.h b/core/variant/native_ptr.h
new file mode 100644
index 0000000000..913d4d8f7c
--- /dev/null
+++ b/core/variant/native_ptr.h
@@ -0,0 +1,131 @@
+/*************************************************************************/
+/* native_ptr.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NATIVE_PTR_H
+#define NATIVE_PTR_H
+
+#include "core/math/audio_frame.h"
+#include "core/variant/method_ptrcall.h"
+#include "core/variant/type_info.h"
+
+template <class T>
+struct GDNativeConstPtr {
+ const T *data = nullptr;
+ GDNativeConstPtr(const T *p_assign) { data = p_assign; }
+ static const char *get_name() { return "const void"; }
+ operator const T *() const { return data; }
+ operator Variant() const { return uint64_t(data); }
+};
+
+template <class T>
+struct GDNativePtr {
+ T *data = nullptr;
+ GDNativePtr(T *p_assign) { data = p_assign; }
+ static const char *get_name() { return "void"; }
+ operator T *() const { return data; }
+ operator Variant() const { return uint64_t(data); }
+};
+
+#define GDVIRTUAL_NATIVE_PTR(m_type) \
+ template <> \
+ struct GDNativeConstPtr<const m_type> { \
+ const m_type *data = nullptr; \
+ GDNativeConstPtr(const m_type *p_assign) { data = p_assign; } \
+ static const char *get_name() { return "const " #m_type; } \
+ operator const m_type *() const { return data; } \
+ operator Variant() const { return uint64_t(data); } \
+ }; \
+ template <> \
+ struct GDNativePtr<m_type> { \
+ m_type *data = nullptr; \
+ GDNativePtr(m_type *p_assign) { data = p_assign; } \
+ static const char *get_name() { return #m_type; } \
+ operator m_type *() const { return data; } \
+ operator Variant() const { return uint64_t(data); } \
+ };
+
+template <class T>
+struct GetTypeInfo<GDNativeConstPtr<T>> {
+ static const Variant::Type VARIANT_TYPE = Variant::NIL;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
+ static inline PropertyInfo get_class_info() {
+ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_INT_IS_POINTER, GDNativeConstPtr<T>::get_name());
+ }
+};
+
+template <class T>
+struct GetTypeInfo<GDNativePtr<T>> {
+ static const Variant::Type VARIANT_TYPE = Variant::NIL;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
+ static inline PropertyInfo get_class_info() {
+ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_INT_IS_POINTER, GDNativePtr<T>::get_name());
+ }
+};
+
+template <class T>
+struct PtrToArg<GDNativeConstPtr<T>> {
+ _FORCE_INLINE_ static GDNativeConstPtr<T> convert(const void *p_ptr) {
+ return GDNativeConstPtr<T>(reinterpret_cast<const T *>(p_ptr));
+ }
+ typedef const T *EncodeT;
+ _FORCE_INLINE_ static void encode(GDNativeConstPtr<T> p_val, void *p_ptr) {
+ *((const T **)p_ptr) = p_val.data;
+ }
+};
+template <class T>
+struct PtrToArg<GDNativePtr<T>> {
+ _FORCE_INLINE_ static GDNativePtr<T> convert(const void *p_ptr) {
+ return GDNativePtr<T>(reinterpret_cast<const T *>(p_ptr));
+ }
+ typedef T *EncodeT;
+ _FORCE_INLINE_ static void encode(GDNativePtr<T> p_val, void *p_ptr) {
+ *((T **)p_ptr) = p_val.data;
+ }
+};
+
+GDVIRTUAL_NATIVE_PTR(AudioFrame)
+GDVIRTUAL_NATIVE_PTR(bool)
+GDVIRTUAL_NATIVE_PTR(char)
+GDVIRTUAL_NATIVE_PTR(char16_t)
+GDVIRTUAL_NATIVE_PTR(char32_t)
+GDVIRTUAL_NATIVE_PTR(wchar_t)
+GDVIRTUAL_NATIVE_PTR(uint8_t)
+GDVIRTUAL_NATIVE_PTR(uint8_t *)
+GDVIRTUAL_NATIVE_PTR(int8_t)
+GDVIRTUAL_NATIVE_PTR(uint16_t)
+GDVIRTUAL_NATIVE_PTR(int16_t)
+GDVIRTUAL_NATIVE_PTR(uint32_t)
+GDVIRTUAL_NATIVE_PTR(int32_t)
+GDVIRTUAL_NATIVE_PTR(int64_t)
+GDVIRTUAL_NATIVE_PTR(uint64_t)
+GDVIRTUAL_NATIVE_PTR(float)
+GDVIRTUAL_NATIVE_PTR(double)
+
+#endif // NATIVE_PTR_H
diff --git a/core/variant/typed_array.h b/core/variant/typed_array.h
index 900dcf7689..2e96f4e445 100644
--- a/core/variant/typed_array.h
+++ b/core/variant/typed_array.h
@@ -125,7 +125,7 @@ struct PtrToArg<TypedArray<T>> {
_FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) {
return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr));
}
-
+ typedef Array EncodeT;
_FORCE_INLINE_ static void encode(TypedArray<T> p_val, void *p_ptr) {
*(Array *)p_ptr = p_val;
}
@@ -133,13 +133,13 @@ struct PtrToArg<TypedArray<T>> {
template <class T>
struct PtrToArg<const TypedArray<T> &> {
- _FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) {
+ typedef Array EncodeT;
+ _FORCE_INLINE_ static TypedArray<T>
+ convert(const void *p_ptr) {
return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr));
}
};
-#ifdef DEBUG_METHODS_ENABLED
-
template <class T>
struct GetTypeInfo<TypedArray<T>> {
static const Variant::Type VARIANT_TYPE = Variant::ARRAY;
@@ -218,6 +218,4 @@ MAKE_TYPED_ARRAY_INFO(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY)
-#endif
-
#endif // TYPED_ARRAY_H
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index d538b9faff..3214fc125d 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -1624,12 +1624,25 @@ Variant::operator String() const {
return stringify(stack);
}
+template <class T>
+String stringify_vector(const T &vec, List<const void *> &stack) {
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + Variant(vec[i]).stringify(stack);
+ }
+ str += "]";
+ return str;
+}
+
String Variant::stringify(List<const void *> &stack) const {
switch (type) {
case NIL:
- return "Null";
+ return "null";
case BOOL:
- return _data._bool ? "True" : "False";
+ return _data._bool ? "true" : "false";
case INT:
return itos(_data._int);
case FLOAT:
@@ -1703,88 +1716,31 @@ String Variant::stringify(List<const void *> &stack) const {
return str;
} break;
case PACKED_VECTOR2_ARRAY: {
- Vector<Vector2> vec = operator Vector<Vector2>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0) {
- str += ", ";
- }
- str = str + Variant(vec[i]);
- }
- str += "]";
- return str;
+ return stringify_vector(operator Vector<Vector2>(), stack);
} break;
case PACKED_VECTOR3_ARRAY: {
- Vector<Vector3> vec = operator Vector<Vector3>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0) {
- str += ", ";
- }
- str = str + Variant(vec[i]);
- }
- str += "]";
- return str;
+ return stringify_vector(operator Vector<Vector3>(), stack);
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ return stringify_vector(operator Vector<Color>(), stack);
} break;
case PACKED_STRING_ARRAY: {
- Vector<String> vec = operator Vector<String>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0) {
- str += ", ";
- }
- str = str + vec[i];
- }
- str += "]";
- return str;
+ return stringify_vector(operator Vector<String>(), stack);
+ } break;
+ case PACKED_BYTE_ARRAY: {
+ return stringify_vector(operator Vector<uint8_t>(), stack);
} break;
case PACKED_INT32_ARRAY: {
- Vector<int32_t> vec = operator Vector<int32_t>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0) {
- str += ", ";
- }
- str = str + itos(vec[i]);
- }
- str += "]";
- return str;
+ return stringify_vector(operator Vector<int32_t>(), stack);
} break;
case PACKED_INT64_ARRAY: {
- Vector<int64_t> vec = operator Vector<int64_t>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0) {
- str += ", ";
- }
- str = str + itos(vec[i]);
- }
- str += "]";
- return str;
+ return stringify_vector(operator Vector<int64_t>(), stack);
} break;
case PACKED_FLOAT32_ARRAY: {
- Vector<float> vec = operator Vector<float>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0) {
- str += ", ";
- }
- str = str + rtos(vec[i]);
- }
- str += "]";
- return str;
+ return stringify_vector(operator Vector<float>(), stack);
} break;
case PACKED_FLOAT64_ARRAY: {
- Vector<double> vec = operator Vector<double>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0) {
- str += ", ";
- }
- str = str + rtos(vec[i]);
- }
- str += "]";
- return str;
+ return stringify_vector(operator Vector<double>(), stack);
} break;
case ARRAY: {
Array arr = operator Array();
@@ -1793,16 +1749,8 @@ String Variant::stringify(List<const void *> &stack) const {
}
stack.push_back(arr.id());
- String str("[");
- for (int i = 0; i < arr.size(); i++) {
- if (i) {
- str += ", ";
- }
+ String str = stringify_vector(arr, stack);
- str += arr[i].stringify(stack);
- }
-
- str += "]";
stack.erase(arr.id());
return str;
@@ -2832,7 +2780,7 @@ uint32_t Variant::hash() const {
return _data._bool ? 1 : 0;
} break;
case INT: {
- return _data._int;
+ return hash_one_uint64((uint64_t)_data._int);
} break;
case FLOAT: {
return hash_djb2_one_float(_data._float);
@@ -2847,8 +2795,8 @@ uint32_t Variant::hash() const {
return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash);
} break;
case VECTOR2I: {
- uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->x);
- return hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->y, hash);
+ uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->x);
+ return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->y, hash);
} break;
case RECT2: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x);
@@ -2857,10 +2805,10 @@ uint32_t Variant::hash() const {
return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash);
} break;
case RECT2I: {
- uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.x);
- hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash);
- hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash);
- return hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash);
+ uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.x);
+ hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash);
+ hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash);
+ return hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash);
} break;
case TRANSFORM2D: {
uint32_t hash = 5831;
@@ -2878,9 +2826,9 @@ uint32_t Variant::hash() const {
return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash);
} break;
case VECTOR3I: {
- uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->x);
- hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->y, hash);
- return hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->z, hash);
+ uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->x);
+ hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->y, hash);
+ return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->z, hash);
} break;
case PLANE: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x);
@@ -3145,10 +3093,18 @@ bool Variant::hash_compare(const Variant &p_variant) const {
}
switch (type) {
+ case INT: {
+ return _data._int == p_variant._data._int;
+ } break;
+
case FLOAT: {
return hash_compare_scalar(_data._float, p_variant._data._float);
} break;
+ case STRING: {
+ return *reinterpret_cast<const String *>(_data._mem) == *reinterpret_cast<const String *>(p_variant._data._mem);
+ } break;
+
case VECTOR2: {
const Vector2 *l = reinterpret_cast<const Vector2 *>(_data._mem);
const Vector2 *r = reinterpret_cast<const Vector2 *>(p_variant._data._mem);
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 9ec131a1b8..d3f694e7ca 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -641,6 +641,7 @@ public:
static UtilityFunctionType get_utility_function_type(const StringName &p_name);
+ static MethodInfo get_utility_function_info(const StringName &p_name);
static int get_utility_function_argument_count(const StringName &p_name);
static Variant::Type get_utility_function_argument_type(const StringName &p_name, int p_arg);
static String get_utility_function_argument_name(const StringName &p_name, int p_arg);
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index c3481d4896..6284caae2d 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1241,8 +1241,8 @@ void Variant::get_constants_for_type(Variant::Type p_type, List<StringName> *p_c
for (List<StringName>::Element *E = cd.value_ordered.front(); E; E = E->next()) {
p_constants->push_back(E->get());
#else
- for (Map<StringName, int>::Element *E = cd.value.front(); E; E = E->next()) {
- p_constants->push_back(E->key());
+ for (const KeyValue<StringName, int> &E : cd.value) {
+ p_constants->push_back(E.key);
#endif
}
@@ -1250,8 +1250,8 @@ void Variant::get_constants_for_type(Variant::Type p_type, List<StringName> *p_c
for (List<StringName>::Element *E = cd.variant_value_ordered.front(); E; E = E->next()) {
p_constants->push_back(E->get());
#else
- for (Map<StringName, Variant>::Element *E = cd.variant_value.front(); E; E = E->next()) {
- p_constants->push_back(E->key());
+ for (const KeyValue<StringName, Variant> &E : cd.variant_value) {
+ p_constants->push_back(E.key);
#endif
}
}
@@ -1421,7 +1421,8 @@ static void _register_variant_builtin_methods() {
//bind_method(String, humanize_size, sarray("size"), varray());
bind_method(String, is_absolute_path, sarray(), varray());
- bind_method(String, is_rel_path, sarray(), varray());
+ bind_method(String, is_relative_path, sarray(), varray());
+ bind_method(String, simplify_path, sarray(), varray());
bind_method(String, get_base_dir, sarray(), varray());
bind_method(String, get_file, sarray(), varray());
bind_method(String, xml_escape, sarray("escape_quotes"), varray(false));
@@ -1501,6 +1502,8 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, clamp, sarray("min", "max"), varray());
bind_method(Vector2, snapped, sarray("step"), varray());
+ bind_static_method(Vector2, from_angle, sarray("angle"), varray());
+
/* Vector2i */
bind_method(Vector2i, aspect, sarray(), varray());
@@ -1510,6 +1513,7 @@ static void _register_variant_builtin_methods() {
/* Rect2 */
+ bind_method(Rect2, get_center, sarray(), varray());
bind_method(Rect2, get_area, sarray(), varray());
bind_method(Rect2, has_no_area, sarray(), varray());
bind_method(Rect2, has_point, sarray("point"), varray());
@@ -1526,6 +1530,7 @@ static void _register_variant_builtin_methods() {
/* Rect2i */
+ bind_method(Rect2i, get_center, sarray(), varray());
bind_method(Rect2i, get_area, sarray(), varray());
bind_method(Rect2i, has_no_area, sarray(), varray());
bind_method(Rect2i, has_point, sarray("point"), varray());
@@ -1565,7 +1570,6 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3, dot, sarray("with"), varray());
bind_method(Vector3, cross, sarray("with"), varray());
bind_method(Vector3, outer, sarray("with"), varray());
- bind_method(Vector3, to_diagonal_matrix, sarray(), varray());
bind_method(Vector3, abs, sarray(), varray());
bind_method(Vector3, floor, sarray(), varray());
bind_method(Vector3, ceil, sarray(), varray());
@@ -1686,7 +1690,7 @@ static void _register_variant_builtin_methods() {
bind_method(Signal, get_object_id, sarray(), varray());
bind_method(Signal, get_name, sarray(), varray());
- bind_method(Signal, connect, sarray("callable", "binds", "flags"), varray(Array(), 0));
+ bind_method(Signal, connect, sarray("callable", "flags"), varray(0));
bind_method(Signal, disconnect, sarray("callable"), varray());
bind_method(Signal, is_connected, sarray("callable"), varray());
bind_method(Signal, get_connections, sarray(), varray());
@@ -1700,6 +1704,7 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, get_rotation, sarray(), varray());
bind_method(Transform2D, get_origin, sarray(), varray());
bind_method(Transform2D, get_scale, sarray(), varray());
+ bind_method(Transform2D, get_skew, sarray(), varray());
bind_method(Transform2D, orthonormalized, sarray(), varray());
bind_method(Transform2D, rotated, sarray("phi"), varray());
bind_method(Transform2D, scaled, sarray("scale"), varray());
@@ -1709,6 +1714,8 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
bind_method(Transform2D, set_rotation, sarray("rotation"), varray());
+ bind_method(Transform2D, set_scale, sarray("scale"), varray());
+ bind_method(Transform2D, set_skew, sarray("skew"), varray());
bind_method(Transform2D, looking_at, sarray("target"), varray(Vector2()));
/* Basis */
@@ -1729,10 +1736,12 @@ static void _register_variant_builtin_methods() {
bind_method(Basis, is_equal_approx, sarray("b"), varray());
bind_method(Basis, get_rotation_quaternion, sarray(), varray());
bind_static_method(Basis, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
+ bind_static_method(Basis, from_scale, sarray("scale"), varray());
/* AABB */
bind_method(AABB, abs, sarray(), varray());
+ bind_method(AABB, get_center, sarray(), varray());
bind_method(AABB, get_area, sarray(), varray());
bind_method(AABB, has_no_area, sarray(), varray());
bind_method(AABB, has_no_surface, sarray(), varray());
@@ -1806,6 +1815,7 @@ static void _register_variant_builtin_methods() {
bind_method(Array, has, sarray("value"), varray());
bind_method(Array, pop_back, sarray(), varray());
bind_method(Array, pop_front, sarray(), varray());
+ bind_method(Array, pop_at, sarray("position"), varray());
bind_method(Array, sort, sarray(), varray());
bind_method(Array, sort_custom, sarray("func"), varray());
bind_method(Array, shuffle, sarray(), varray());
@@ -1835,6 +1845,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedByteArray, reverse, sarray(), varray());
bind_method(PackedByteArray, subarray, sarray("from", "to"), varray());
bind_method(PackedByteArray, sort, sarray(), varray());
+ bind_method(PackedByteArray, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedByteArray, duplicate, sarray(), varray());
bind_function(PackedByteArray, get_string_from_ascii, _VariantCall::func_PackedByteArray_get_string_from_ascii, sarray(), varray());
@@ -1896,6 +1907,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt32Array, subarray, sarray("from", "to"), varray());
bind_method(PackedInt32Array, to_byte_array, sarray(), varray());
bind_method(PackedInt32Array, sort, sarray(), varray());
+ bind_method(PackedInt32Array, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedInt32Array, duplicate, sarray(), varray());
/* Int64 Array */
@@ -1915,6 +1927,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt64Array, subarray, sarray("from", "to"), varray());
bind_method(PackedInt64Array, to_byte_array, sarray(), varray());
bind_method(PackedInt64Array, sort, sarray(), varray());
+ bind_method(PackedInt64Array, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedInt64Array, duplicate, sarray(), varray());
/* Float32 Array */
@@ -1934,6 +1947,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat32Array, subarray, sarray("from", "to"), varray());
bind_method(PackedFloat32Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat32Array, sort, sarray(), varray());
+ bind_method(PackedFloat32Array, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedFloat32Array, duplicate, sarray(), varray());
/* Float64 Array */
@@ -1953,6 +1967,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat64Array, subarray, sarray("from", "to"), varray());
bind_method(PackedFloat64Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat64Array, sort, sarray(), varray());
+ bind_method(PackedFloat64Array, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedFloat64Array, duplicate, sarray(), varray());
/* String Array */
@@ -1972,6 +1987,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedStringArray, subarray, sarray("from", "to"), varray());
bind_method(PackedStringArray, to_byte_array, sarray(), varray());
bind_method(PackedStringArray, sort, sarray(), varray());
+ bind_method(PackedStringArray, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedStringArray, duplicate, sarray(), varray());
/* Vector2 Array */
@@ -1991,6 +2007,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector2Array, subarray, sarray("from", "to"), varray());
bind_method(PackedVector2Array, to_byte_array, sarray(), varray());
bind_method(PackedVector2Array, sort, sarray(), varray());
+ bind_method(PackedVector2Array, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedVector2Array, duplicate, sarray(), varray());
/* Vector3 Array */
@@ -2010,6 +2027,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector3Array, subarray, sarray("from", "to"), varray());
bind_method(PackedVector3Array, to_byte_array, sarray(), varray());
bind_method(PackedVector3Array, sort, sarray(), varray());
+ bind_method(PackedVector3Array, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedVector3Array, duplicate, sarray(), varray());
/* Color Array */
@@ -2029,6 +2047,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedColorArray, subarray, sarray("from", "to"), varray());
bind_method(PackedColorArray, to_byte_array, sarray(), varray());
bind_method(PackedColorArray, sort, sarray(), varray());
+ bind_method(PackedColorArray, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedColorArray, duplicate, sarray(), varray());
/* Register constants */
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index a1a2bec369..6aba7d7d58 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -114,12 +114,14 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructNoArgs<Transform2D>>(sarray());
add_constructor<VariantConstructor<Transform2D, Transform2D>>(sarray("from"));
add_constructor<VariantConstructor<Transform2D, float, Vector2>>(sarray("rotation", "position"));
+ add_constructor<VariantConstructor<Transform2D, float, Size2, float, Vector2>>(sarray("rotation", "scale", "skew", "position"));
add_constructor<VariantConstructor<Transform2D, Vector2, Vector2, Vector2>>(sarray("x_axis", "y_axis", "origin"));
add_constructor<VariantConstructNoArgs<Plane>>(sarray());
add_constructor<VariantConstructor<Plane, Plane>>(sarray("from"));
+ add_constructor<VariantConstructor<Plane, Vector3>>(sarray("normal"));
add_constructor<VariantConstructor<Plane, Vector3, double>>(sarray("normal", "d"));
- add_constructor<VariantConstructor<Plane, Vector3, Vector3>>(sarray("point", "normal"));
+ add_constructor<VariantConstructor<Plane, Vector3, Vector3>>(sarray("normal", "point"));
add_constructor<VariantConstructor<Plane, Vector3, Vector3, Vector3>>(sarray("point1", "point2", "point3"));
add_constructor<VariantConstructor<Plane, double, double, double, double>>(sarray("a", "b", "c", "d"));
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 40c8a1bfde..37383ff2ec 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -1301,12 +1301,12 @@ struct VariantZeroAssigner<Signal> {
template <>
struct VariantZeroAssigner<Dictionary> {
- static _FORCE_INLINE_ void zero(Variant *v) {}
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_dictionary(v) = Dictionary(); }
};
template <>
struct VariantZeroAssigner<Array> {
- static _FORCE_INLINE_ void zero(Variant *v) {}
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_array(v) = Array(); }
};
template <>
diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp
index 16c7428781..b85ece338c 100644
--- a/core/variant/variant_op.cpp
+++ b/core/variant/variant_op.cpp
@@ -171,7 +171,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorDiv<Vector2, Vector2, double>>(Variant::OP_DIVIDE, Variant::VECTOR2, Variant::FLOAT);
register_op<OperatorEvaluatorDiv<Vector2, Vector2, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR2, Variant::INT);
- register_op<OperatorEvaluatorDiv<Vector2i, Vector2i, Vector2i>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::VECTOR2I);
+ register_op<OperatorEvaluatorDivNZ<Vector2i, Vector2i, Vector2i>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorDivNZ<Vector2i, Vector2i, double>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::FLOAT);
register_op<OperatorEvaluatorDivNZ<Vector2i, Vector2i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::INT);
@@ -183,7 +183,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorDiv<Vector3, Vector3, double>>(Variant::OP_DIVIDE, Variant::VECTOR3, Variant::FLOAT);
register_op<OperatorEvaluatorDiv<Vector3, Vector3, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3, Variant::INT);
- register_op<OperatorEvaluatorDiv<Vector3i, Vector3i, Vector3i>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, Vector3i>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, double>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::FLOAT);
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::INT);
@@ -195,10 +195,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorDiv<Color, Color, int64_t>>(Variant::OP_DIVIDE, Variant::COLOR, Variant::INT);
register_op<OperatorEvaluatorModNZ<int64_t, int64_t, int64_t>>(Variant::OP_MODULE, Variant::INT, Variant::INT);
- register_op<OperatorEvaluatorMod<Vector2i, Vector2i, Vector2i>>(Variant::OP_MODULE, Variant::VECTOR2I, Variant::VECTOR2I);
+ register_op<OperatorEvaluatorModNZ<Vector2i, Vector2i, Vector2i>>(Variant::OP_MODULE, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorModNZ<Vector2i, Vector2i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR2I, Variant::INT);
- register_op<OperatorEvaluatorMod<Vector3i, Vector3i, Vector3i>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, Vector3i>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::INT);
register_op<OperatorEvaluatorStringModNil>(Variant::OP_MODULE, Variant::STRING, Variant::NIL);
@@ -314,6 +314,74 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorEqual<PackedVector3Array, PackedVector3Array>>(Variant::OP_EQUAL, Variant::PACKED_VECTOR3_ARRAY, Variant::PACKED_VECTOR3_ARRAY);
register_op<OperatorEvaluatorEqual<PackedColorArray, PackedColorArray>>(Variant::OP_EQUAL, Variant::PACKED_COLOR_ARRAY, Variant::PACKED_COLOR_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::BOOL, Variant::NIL>>(Variant::OP_EQUAL, Variant::BOOL, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::INT, Variant::NIL>>(Variant::OP_EQUAL, Variant::INT, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::FLOAT, Variant::NIL>>(Variant::OP_EQUAL, Variant::FLOAT, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::STRING, Variant::NIL>>(Variant::OP_EQUAL, Variant::STRING, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR2, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR2, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR2I, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR2I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::RECT2, Variant::NIL>>(Variant::OP_EQUAL, Variant::RECT2, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::RECT2I, Variant::NIL>>(Variant::OP_EQUAL, Variant::RECT2I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR3, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR3, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR3I, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::NIL>>(Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PLANE, Variant::NIL>>(Variant::OP_EQUAL, Variant::PLANE, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::QUATERNION, Variant::NIL>>(Variant::OP_EQUAL, Variant::QUATERNION, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::AABB, Variant::NIL>>(Variant::OP_EQUAL, Variant::AABB, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::BASIS, Variant::NIL>>(Variant::OP_EQUAL, Variant::BASIS, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::NIL>>(Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::COLOR, Variant::NIL>>(Variant::OP_EQUAL, Variant::COLOR, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::STRING_NAME, Variant::NIL>>(Variant::OP_EQUAL, Variant::STRING_NAME, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NODE_PATH, Variant::NIL>>(Variant::OP_EQUAL, Variant::NODE_PATH, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::RID, Variant::NIL>>(Variant::OP_EQUAL, Variant::RID, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::CALLABLE, Variant::NIL>>(Variant::OP_EQUAL, Variant::CALLABLE, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::SIGNAL, Variant::NIL>>(Variant::OP_EQUAL, Variant::SIGNAL, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::DICTIONARY, Variant::NIL>>(Variant::OP_EQUAL, Variant::DICTIONARY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_BYTE_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_BYTE_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_INT32_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_INT32_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_INT64_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_INT64_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_FLOAT32_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_FLOAT32_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_FLOAT64_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_FLOAT64_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_STRING_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_STRING_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_VECTOR2_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_VECTOR2_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_VECTOR3_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_VECTOR3_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PACKED_COLOR_ARRAY, Variant::NIL>>(Variant::OP_EQUAL, Variant::PACKED_COLOR_ARRAY, Variant::NIL);
+
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::BOOL>>(Variant::OP_EQUAL, Variant::NIL, Variant::BOOL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::INT>>(Variant::OP_EQUAL, Variant::NIL, Variant::INT);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::FLOAT>>(Variant::OP_EQUAL, Variant::NIL, Variant::FLOAT);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::STRING>>(Variant::OP_EQUAL, Variant::NIL, Variant::STRING);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR2>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR2);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR2I>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR2I);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::RECT2>>(Variant::OP_EQUAL, Variant::NIL, Variant::RECT2);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::RECT2I>>(Variant::OP_EQUAL, Variant::NIL, Variant::RECT2I);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3I>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM2D>>(Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM2D);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PLANE>>(Variant::OP_EQUAL, Variant::NIL, Variant::PLANE);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::QUATERNION>>(Variant::OP_EQUAL, Variant::NIL, Variant::QUATERNION);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::AABB>>(Variant::OP_EQUAL, Variant::NIL, Variant::AABB);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::BASIS>>(Variant::OP_EQUAL, Variant::NIL, Variant::BASIS);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM3D>>(Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::COLOR>>(Variant::OP_EQUAL, Variant::NIL, Variant::COLOR);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::STRING_NAME>>(Variant::OP_EQUAL, Variant::NIL, Variant::STRING_NAME);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::NODE_PATH>>(Variant::OP_EQUAL, Variant::NIL, Variant::NODE_PATH);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::RID>>(Variant::OP_EQUAL, Variant::NIL, Variant::RID);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::CALLABLE>>(Variant::OP_EQUAL, Variant::NIL, Variant::CALLABLE);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::SIGNAL>>(Variant::OP_EQUAL, Variant::NIL, Variant::SIGNAL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::DICTIONARY>>(Variant::OP_EQUAL, Variant::NIL, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_BYTE_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_BYTE_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_INT32_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_INT32_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_INT64_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_INT64_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_FLOAT32_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_FLOAT32_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_FLOAT64_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_FLOAT64_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_STRING_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_STRING_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_VECTOR2_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_VECTOR2_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_VECTOR3_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_VECTOR3_ARRAY);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_COLOR_ARRAY>>(Variant::OP_EQUAL, Variant::NIL, Variant::PACKED_COLOR_ARRAY);
+
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::NIL);
register_op<OperatorEvaluatorNotEqual<bool, bool>>(Variant::OP_NOT_EQUAL, Variant::BOOL, Variant::BOOL);
register_op<OperatorEvaluatorNotEqual<int64_t, int64_t>>(Variant::OP_NOT_EQUAL, Variant::INT, Variant::INT);
@@ -360,6 +428,74 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNotEqual<PackedVector3Array, PackedVector3Array>>(Variant::OP_NOT_EQUAL, Variant::PACKED_VECTOR3_ARRAY, Variant::PACKED_VECTOR3_ARRAY);
register_op<OperatorEvaluatorNotEqual<PackedColorArray, PackedColorArray>>(Variant::OP_NOT_EQUAL, Variant::PACKED_COLOR_ARRAY, Variant::PACKED_COLOR_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::BOOL, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::BOOL, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::INT, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::INT, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::FLOAT, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::FLOAT, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::STRING, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::STRING, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR2, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR2, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR2I, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR2I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::RECT2, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::RECT2, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::RECT2I, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::RECT2I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NODE_PATH, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::NODE_PATH, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::RID, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::RID, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::CALLABLE, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::CALLABLE, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::SIGNAL, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::SIGNAL, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::DICTIONARY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::DICTIONARY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_BYTE_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_BYTE_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_INT32_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_INT32_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_INT64_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_INT64_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_FLOAT32_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_FLOAT32_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_FLOAT64_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_FLOAT64_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_STRING_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_STRING_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_VECTOR2_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_VECTOR2_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_VECTOR3_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_VECTOR3_ARRAY, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PACKED_COLOR_ARRAY, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PACKED_COLOR_ARRAY, Variant::NIL);
+
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::BOOL>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::BOOL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::INT>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::INT);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::FLOAT>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::FLOAT);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::STRING>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::STRING);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR2>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR2);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR2I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR2I);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2I);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM2D>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM2D);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PLANE>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PLANE);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::QUATERNION>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::QUATERNION);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::AABB>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::AABB);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::BASIS>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::BASIS);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM3D>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::COLOR>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::COLOR);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::STRING_NAME>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::STRING_NAME);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::NODE_PATH>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::NODE_PATH);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RID>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RID);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::CALLABLE>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::CALLABLE);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::SIGNAL>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::SIGNAL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::DICTIONARY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_BYTE_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_BYTE_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_INT32_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_INT32_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_INT64_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_INT64_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_FLOAT32_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_FLOAT32_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_FLOAT64_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_FLOAT64_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_STRING_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_STRING_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_VECTOR2_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_VECTOR2_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_VECTOR3_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_VECTOR3_ARRAY);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_COLOR_ARRAY>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PACKED_COLOR_ARRAY);
+
register_op<OperatorEvaluatorLess<bool, bool>>(Variant::OP_LESS, Variant::BOOL, Variant::BOOL);
register_op<OperatorEvaluatorLess<int64_t, int64_t>>(Variant::OP_LESS, Variant::INT, Variant::INT);
register_op<OperatorEvaluatorLess<int64_t, double>>(Variant::OP_LESS, Variant::INT, Variant::FLOAT);
@@ -505,7 +641,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNotFloat>(Variant::OP_NOT, Variant::FLOAT, Variant::NIL);
register_op<OperatorEvaluatorNotObject>(Variant::OP_NOT, Variant::OBJECT, Variant::NIL);
- register_op<OperatorEvaluatorInStringFind>(Variant::OP_IN, Variant::STRING, Variant::STRING);
+ register_op<OperatorEvaluatorInStringFind<String>>(Variant::OP_IN, Variant::STRING, Variant::STRING);
+ register_op<OperatorEvaluatorInStringFind<StringName>>(Variant::OP_IN, Variant::STRING_NAME, Variant::STRING);
+ register_op<OperatorEvaluatorInStringNameFind<String>>(Variant::OP_IN, Variant::STRING, Variant::STRING_NAME);
+ register_op<OperatorEvaluatorInStringNameFind<StringName>>(Variant::OP_IN, Variant::STRING_NAME, Variant::STRING_NAME);
register_op<OperatorEvaluatorInDictionaryHasNil>(Variant::OP_IN, Variant::NIL, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<bool>>(Variant::OP_IN, Variant::BOOL, Variant::DICTIONARY);
diff --git a/core/variant/variant_op.h b/core/variant/variant_op.h
index cbdd60f404..353524469a 100644
--- a/core/variant/variant_op.h
+++ b/core/variant/variant_op.h
@@ -168,6 +168,54 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
};
+template <>
+class OperatorEvaluatorDivNZ<Vector2i, Vector2i, Vector2i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector2i &a = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_left);
+ const Vector2i &b = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0)) {
+ r_valid = false;
+ *r_ret = "Division by zero error";
+ return;
+ }
+ *r_ret = a / b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector2i>::change(r_ret);
+ *VariantGetInternalPtr<Vector2i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector2i>::get_ptr(left) / *VariantGetInternalPtr<Vector2i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector2i>::encode(PtrToArg<Vector2i>::convert(left) / PtrToArg<Vector2i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector2i>::VARIANT_TYPE; }
+};
+
+template <>
+class OperatorEvaluatorDivNZ<Vector3i, Vector3i, Vector3i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector3i &a = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_left);
+ const Vector3i &b = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0 || b.z == 0)) {
+ r_valid = false;
+ *r_ret = "Division by zero error";
+ return;
+ }
+ *r_ret = a / b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector3i>::change(r_ret);
+ *VariantGetInternalPtr<Vector3i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector3i>::get_ptr(left) / *VariantGetInternalPtr<Vector3i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector3i>::encode(PtrToArg<Vector3i>::convert(left) / PtrToArg<Vector3i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; }
+};
+
template <class R, class A, class B>
class OperatorEvaluatorMod {
public:
@@ -209,6 +257,54 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
};
+template <>
+class OperatorEvaluatorModNZ<Vector2i, Vector2i, Vector2i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector2i &a = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_left);
+ const Vector2i &b = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0)) {
+ r_valid = false;
+ *r_ret = "Module by zero error";
+ return;
+ }
+ *r_ret = a % b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector2i>::change(r_ret);
+ *VariantGetInternalPtr<Vector2i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector2i>::get_ptr(left) % *VariantGetInternalPtr<Vector2i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector2i>::encode(PtrToArg<Vector2i>::convert(left) / PtrToArg<Vector2i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector2i>::VARIANT_TYPE; }
+};
+
+template <>
+class OperatorEvaluatorModNZ<Vector3i, Vector3i, Vector3i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector3i &a = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_left);
+ const Vector3i &b = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0 || b.z == 0)) {
+ r_valid = false;
+ *r_ret = "Module by zero error";
+ return;
+ }
+ *r_ret = a % b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector3i>::change(r_ret);
+ *VariantGetInternalPtr<Vector3i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector3i>::get_ptr(left) % *VariantGetInternalPtr<Vector3i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector3i>::encode(PtrToArg<Vector3i>::convert(left) % PtrToArg<Vector3i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; }
+};
+
template <class R, class A>
class OperatorEvaluatorNeg {
public:
@@ -1117,22 +1213,44 @@ public:
////
+template <class Left>
class OperatorEvaluatorInStringFind {
public:
static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const String &str_a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
+ const Left &str_a = *VariantGetInternalPtr<Left>::get_ptr(&p_left);
const String &str_b = *VariantGetInternalPtr<String>::get_ptr(&p_right);
*r_ret = str_b.find(str_a) != -1;
r_valid = true;
}
static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const String &str_a = *VariantGetInternalPtr<String>::get_ptr(left);
+ const Left &str_a = *VariantGetInternalPtr<Left>::get_ptr(left);
const String &str_b = *VariantGetInternalPtr<String>::get_ptr(right);
*VariantGetInternalPtr<bool>::get_ptr(r_ret) = str_b.find(str_a) != -1;
}
static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<String>::convert(right).find(PtrToArg<String>::convert(left)) != -1, r_ret);
+ PtrToArg<bool>::encode(PtrToArg<String>::convert(right).find(PtrToArg<Left>::convert(left)) != -1, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class Left>
+class OperatorEvaluatorInStringNameFind {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Left &str_a = *VariantGetInternalPtr<Left>::get_ptr(&p_left);
+ const String str_b = VariantGetInternalPtr<StringName>::get_ptr(&p_right)->operator String();
+
+ *r_ret = str_b.find(str_a) != -1;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Left &str_a = *VariantGetInternalPtr<Left>::get_ptr(left);
+ const String str_b = VariantGetInternalPtr<StringName>::get_ptr(right)->operator String();
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = str_b.find(str_a) != -1;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<StringName>::convert(right).operator String().find(PtrToArg<Left>::convert(left)) != -1, r_ret);
}
static Variant::Type get_return_type() { return Variant::BOOL; }
};
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index a214a238a6..221a8c4f98 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -90,6 +90,17 @@ const char *VariantParser::tk_name[TK_MAX] = {
"ERROR"
};
+static double stor_fix(const String &p_str) {
+ if (p_str == "inf") {
+ return INFINITY;
+ } else if (p_str == "inf_neg") {
+ return -INFINITY;
+ } else if (p_str == "nan") {
+ return NAN;
+ }
+ return -1;
+}
+
Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, String &r_err_str) {
bool string_name = false;
@@ -469,8 +480,19 @@ Error VariantParser::_parse_construct(Stream *p_stream, Vector<T> &r_construct,
if (first && token.type == TK_PARENTHESIS_CLOSE) {
break;
} else if (token.type != TK_NUMBER) {
- r_err_str = "Expected float in constructor";
- return ERR_PARSE_ERROR;
+ bool valid = false;
+ if (token.type == TK_IDENTIFIER) {
+ double real = stor_fix(token.value);
+ if (real != -1) {
+ token.type = TK_NUMBER;
+ token.value = real;
+ valid = true;
+ }
+ }
+ if (!valid) {
+ r_err_str = "Expected float in constructor";
+ return ERR_PARSE_ERROR;
+ }
}
r_construct.push_back(token.value);
@@ -507,6 +529,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Variant();
} else if (id == "inf") {
value = INFINITY;
+ } else if (id == "inf_neg") {
+ value = -INFINITY;
} else if (id == "nan") {
value = NAN;
} else if (id == "Vector2") {
@@ -1401,11 +1425,19 @@ Error VariantParser::parse(Stream *p_stream, Variant &r_ret, String &r_err_str,
//////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////
-static String rtosfix(double p_value) {
+static String rtos_fix(double p_value) {
if (p_value == 0.0) {
return "0"; //avoid negative zero (-0) being written, which may annoy git, svn, etc. for changes when they don't exist.
+ } else if (isnan(p_value)) {
+ return "nan";
+ } else if (isinf(p_value)) {
+ if (p_value > 0) {
+ return "inf";
+ } else {
+ return "inf_neg";
+ }
} else {
return rtoss(p_value);
}
@@ -1423,8 +1455,8 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, itos(p_variant.operator int64_t()));
} break;
case Variant::FLOAT: {
- String s = rtosfix(p_variant.operator double());
- if (s != "inf" && s != "nan") {
+ String s = rtos_fix(p_variant.operator double());
+ if (s != "inf" && s != "inf_neg" && s != "nan") {
if (s.find(".") == -1 && s.find("e") == -1) {
s += ".0";
}
@@ -1439,7 +1471,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
} break;
case Variant::VECTOR2: {
Vector2 v = p_variant;
- p_store_string_func(p_store_string_ud, "Vector2(" + rtosfix(v.x) + ", " + rtosfix(v.y) + ")");
+ p_store_string_func(p_store_string_ud, "Vector2(" + rtos_fix(v.x) + ", " + rtos_fix(v.y) + ")");
} break;
case Variant::VECTOR2I: {
Vector2i v = p_variant;
@@ -1447,7 +1479,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
} break;
case Variant::RECT2: {
Rect2 aabb = p_variant;
- p_store_string_func(p_store_string_ud, "Rect2(" + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ")");
+ p_store_string_func(p_store_string_ud, "Rect2(" + rtos_fix(aabb.position.x) + ", " + rtos_fix(aabb.position.y) + ", " + rtos_fix(aabb.size.x) + ", " + rtos_fix(aabb.size.y) + ")");
} break;
case Variant::RECT2I: {
@@ -1457,7 +1489,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
} break;
case Variant::VECTOR3: {
Vector3 v = p_variant;
- p_store_string_func(p_store_string_ud, "Vector3(" + rtosfix(v.x) + ", " + rtosfix(v.y) + ", " + rtosfix(v.z) + ")");
+ p_store_string_func(p_store_string_ud, "Vector3(" + rtos_fix(v.x) + ", " + rtos_fix(v.y) + ", " + rtos_fix(v.z) + ")");
} break;
case Variant::VECTOR3I: {
Vector3i v = p_variant;
@@ -1465,17 +1497,17 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
} break;
case Variant::PLANE: {
Plane p = p_variant;
- p_store_string_func(p_store_string_ud, "Plane(" + rtosfix(p.normal.x) + ", " + rtosfix(p.normal.y) + ", " + rtosfix(p.normal.z) + ", " + rtosfix(p.d) + ")");
+ p_store_string_func(p_store_string_ud, "Plane(" + rtos_fix(p.normal.x) + ", " + rtos_fix(p.normal.y) + ", " + rtos_fix(p.normal.z) + ", " + rtos_fix(p.d) + ")");
} break;
case Variant::AABB: {
AABB aabb = p_variant;
- p_store_string_func(p_store_string_ud, "AABB(" + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.position.z) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ", " + rtosfix(aabb.size.z) + ")");
+ p_store_string_func(p_store_string_ud, "AABB(" + rtos_fix(aabb.position.x) + ", " + rtos_fix(aabb.position.y) + ", " + rtos_fix(aabb.position.z) + ", " + rtos_fix(aabb.size.x) + ", " + rtos_fix(aabb.size.y) + ", " + rtos_fix(aabb.size.z) + ")");
} break;
case Variant::QUATERNION: {
Quaternion quaternion = p_variant;
- p_store_string_func(p_store_string_ud, "Quaternion(" + rtosfix(quaternion.x) + ", " + rtosfix(quaternion.y) + ", " + rtosfix(quaternion.z) + ", " + rtosfix(quaternion.w) + ")");
+ p_store_string_func(p_store_string_ud, "Quaternion(" + rtos_fix(quaternion.x) + ", " + rtos_fix(quaternion.y) + ", " + rtos_fix(quaternion.z) + ", " + rtos_fix(quaternion.w) + ")");
} break;
case Variant::TRANSFORM2D: {
@@ -1486,7 +1518,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i != 0 || j != 0) {
s += ", ";
}
- s += rtosfix(m3.elements[i][j]);
+ s += rtos_fix(m3.elements[i][j]);
}
}
@@ -1501,7 +1533,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i != 0 || j != 0) {
s += ", ";
}
- s += rtosfix(m3.elements[i][j]);
+ s += rtos_fix(m3.elements[i][j]);
}
}
@@ -1517,11 +1549,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i != 0 || j != 0) {
s += ", ";
}
- s += rtosfix(m3.elements[i][j]);
+ s += rtos_fix(m3.elements[i][j]);
}
}
- s = s + ", " + rtosfix(t.origin.x) + ", " + rtosfix(t.origin.y) + ", " + rtosfix(t.origin.z);
+ s = s + ", " + rtos_fix(t.origin.x) + ", " + rtos_fix(t.origin.y) + ", " + rtos_fix(t.origin.z);
p_store_string_func(p_store_string_ud, s + ")");
} break;
@@ -1529,7 +1561,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
// misc types
case Variant::COLOR: {
Color c = p_variant;
- p_store_string_func(p_store_string_ud, "Color(" + rtosfix(c.r) + ", " + rtosfix(c.g) + ", " + rtosfix(c.b) + ", " + rtosfix(c.a) + ")");
+ p_store_string_func(p_store_string_ud, "Color(" + rtos_fix(c.r) + ", " + rtos_fix(c.g) + ", " + rtos_fix(c.b) + ", " + rtos_fix(c.a) + ")");
} break;
case Variant::STRING_NAME: {
@@ -1707,7 +1739,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i > 0) {
p_store_string_func(p_store_string_ud, ", ");
}
- p_store_string_func(p_store_string_ud, rtosfix(ptr[i]));
+ p_store_string_func(p_store_string_ud, rtos_fix(ptr[i]));
}
p_store_string_func(p_store_string_ud, ")");
@@ -1723,7 +1755,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i > 0) {
p_store_string_func(p_store_string_ud, ", ");
}
- p_store_string_func(p_store_string_ud, rtosfix(ptr[i]));
+ p_store_string_func(p_store_string_ud, rtos_fix(ptr[i]));
}
p_store_string_func(p_store_string_ud, ")");
@@ -1759,7 +1791,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i > 0) {
p_store_string_func(p_store_string_ud, ", ");
}
- p_store_string_func(p_store_string_ud, rtosfix(ptr[i].x) + ", " + rtosfix(ptr[i].y));
+ p_store_string_func(p_store_string_ud, rtos_fix(ptr[i].x) + ", " + rtos_fix(ptr[i].y));
}
p_store_string_func(p_store_string_ud, ")");
@@ -1775,7 +1807,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i > 0) {
p_store_string_func(p_store_string_ud, ", ");
}
- p_store_string_func(p_store_string_ud, rtosfix(ptr[i].x) + ", " + rtosfix(ptr[i].y) + ", " + rtosfix(ptr[i].z));
+ p_store_string_func(p_store_string_ud, rtos_fix(ptr[i].x) + ", " + rtos_fix(ptr[i].y) + ", " + rtos_fix(ptr[i].z));
}
p_store_string_func(p_store_string_ud, ")");
@@ -1792,7 +1824,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, ", ");
}
- p_store_string_func(p_store_string_ud, rtosfix(ptr[i].r) + ", " + rtosfix(ptr[i].g) + ", " + rtosfix(ptr[i].b) + ", " + rtosfix(ptr[i].a));
+ p_store_string_func(p_store_string_ud, rtos_fix(ptr[i].r) + ", " + rtos_fix(ptr[i].g) + ", " + rtos_fix(ptr[i].b) + ", " + rtos_fix(ptr[i].a));
}
p_store_string_func(p_store_string_ud, ")");
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index ae3c7685fd..4abb51ca7c 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -239,7 +239,8 @@ void Variant::set_named(const StringName &p_member, const Variant &p_value, bool
*v = p_value;
r_valid = true;
} else {
- r_valid = false;
+ VariantGetInternalPtr<Dictionary>::get_ptr(this)->operator[](p_member) = p_value;
+ r_valid = true;
}
} else {
@@ -661,6 +662,91 @@ struct VariantIndexedSetGet_Array {
static uint64_t get_indexed_size(const Variant *base) { return 0; }
};
+struct VariantIndexedSetGet_String {
+ static void get(const Variant *base, int64_t index, Variant *value, bool *oob) {
+ int64_t length = VariantGetInternalPtr<String>::get_ptr(base)->length();
+ if (index < 0) {
+ index += length;
+ }
+ if (index < 0 || index >= length) {
+ *oob = true;
+ return;
+ }
+ char32_t result = (*VariantGetInternalPtr<String>::get_ptr(base))[index];
+ *value = String(&result, 1);
+ *oob = false;
+ }
+ static void ptr_get(const void *base, int64_t index, void *member) {
+ /* avoid ptrconvert for performance*/
+ const String &v = *reinterpret_cast<const String *>(base);
+ if (index < 0) {
+ index += v.length();
+ }
+ OOB_TEST(index, v.length());
+ char32_t c = v[index];
+ PtrToArg<String>::encode(String(&c, 1), member);
+ }
+ static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) {
+ if (value->get_type() != Variant::STRING) {
+ *oob = false;
+ *valid = false;
+ return;
+ }
+ int64_t length = VariantGetInternalPtr<String>::get_ptr(base)->length();
+ if (index < 0) {
+ index += length;
+ }
+ if (index < 0 || index >= length) {
+ *oob = true;
+ *valid = false;
+ return;
+ }
+ String *b = VariantGetInternalPtr<String>::get_ptr(base);
+ const String *v = VariantInternal::get_string(value);
+ if (v->length() == 0) {
+ b->remove(index);
+ } else {
+ b->set(index, v->get(0));
+ }
+ *oob = false;
+ *valid = true;
+ }
+ static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) {
+ int64_t length = VariantGetInternalPtr<String>::get_ptr(base)->length();
+ if (index < 0) {
+ index += length;
+ }
+ if (index < 0 || index >= length) {
+ *oob = true;
+ return;
+ }
+ String *b = VariantGetInternalPtr<String>::get_ptr(base);
+ const String *v = VariantInternal::get_string(value);
+ if (v->length() == 0) {
+ b->remove(index);
+ } else {
+ b->set(index, v->get(0));
+ }
+ *oob = false;
+ }
+ static void ptr_set(void *base, int64_t index, const void *member) {
+ /* avoid ptrconvert for performance*/
+ String &v = *reinterpret_cast<String *>(base);
+ if (index < 0) {
+ index += v.length();
+ }
+ OOB_TEST(index, v.length());
+ const String &m = *reinterpret_cast<const String *>(member);
+ if (unlikely(m.length() == 0)) {
+ v.remove(index);
+ } else {
+ v.set(index, m.unicode_at(0));
+ }
+ }
+ static Variant::Type get_index_type() { return Variant::STRING; }
+ static uint64_t get_indexed_size(const Variant *base) { return VariantInternal::get_string(base)->length(); }
+};
+
#define INDEXED_SETGET_STRUCT_DICT(m_base_type) \
struct VariantIndexedSetGet_##m_base_type { \
static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \
@@ -758,6 +844,7 @@ static void register_indexed_member(Variant::Type p_type) {
void register_indexed_setters_getters() {
#define REGISTER_INDEXED_MEMBER(m_base_type) register_indexed_member<VariantIndexedSetGet_##m_base_type>(GetTypeInfo<m_base_type>::VARIANT_TYPE)
+ REGISTER_INDEXED_MEMBER(String);
REGISTER_INDEXED_MEMBER(Vector2);
REGISTER_INDEXED_MEMBER(Vector2i);
REGISTER_INDEXED_MEMBER(Vector3);
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 6c57d1de10..666b582e39 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -35,6 +35,8 @@
#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/templates/oa_hash_map.h"
+#include "core/templates/rid.h"
+#include "core/templates/rid_owner.h"
#include "core/variant/binder_common.h"
#include "core/variant/variant_parser.h"
@@ -265,14 +267,6 @@ struct VariantUtilityFunctions {
return Math::db2linear(db);
}
- static inline Vector2 polar2cartesian(double r, double th) {
- return Vector2(r * Math::cos(th), r * Math::sin(th));
- }
-
- static inline Vector2 cartesian2polar(double x, double y) {
- return Vector2(Math::sqrt(x * x + y * y), Math::atan2(y, x));
- }
-
static inline int64_t wrapi(int64_t value, int64_t min, int64_t max) {
return Math::wrapi(value, min, max);
}
@@ -493,10 +487,6 @@ struct VariantUtilityFunctions {
}
static inline void print(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
@@ -512,11 +502,29 @@ struct VariantUtilityFunctions {
r_error.error = Callable::CallError::CALL_OK;
}
- static inline void printerr(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
+ static inline void print_verbose(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ String str;
+ for (int i = 0; i < p_arg_count; i++) {
+ String os = p_args[i]->operator String();
+
+ if (i == 0) {
+ str = os;
+ } else {
+ str += os;
+ }
+ }
+
+ // No need to use `print_verbose()` as this call already only happens
+ // when verbose mode is enabled. This avoids performing string argument concatenation
+ // when not needed.
+ print_line(str);
}
+
+ r_error.error = Callable::CallError::CALL_OK;
+ }
+
+ static inline void printerr(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
@@ -533,10 +541,6 @@ struct VariantUtilityFunctions {
}
static inline void printt(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
if (i) {
@@ -550,10 +554,6 @@ struct VariantUtilityFunctions {
}
static inline void prints(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
if (i) {
@@ -567,10 +567,6 @@ struct VariantUtilityFunctions {
}
static inline void printraw(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
@@ -728,6 +724,13 @@ struct VariantUtilityFunctions {
}
return p_instance.get_validated_object() != nullptr;
}
+
+ static inline uint64_t rid_allocate_id() {
+ return RID_AllocBase::_gen_id();
+ }
+ static inline RID rid_from_int64(uint64_t p_base) {
+ return RID::from_uint64(p_base);
+ }
};
#ifdef DEBUG_METHODS_ENABLED
@@ -1205,9 +1208,6 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(linear2db, sarray("lin"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(db2linear, sarray("db"), Variant::UTILITY_FUNC_TYPE_MATH);
- FUNCBINDR(polar2cartesian, sarray("r", "th"), Variant::UTILITY_FUNC_TYPE_MATH);
- FUNCBINDR(cartesian2polar, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH);
-
FUNCBINDR(wrapi, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(wrapf, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH);
@@ -1248,6 +1248,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDVARARGV(printt, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(prints, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(printraw, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
+ FUNCBINDVARARGV(print_verbose, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(push_error, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(push_warning, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
@@ -1265,6 +1266,9 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(instance_from_id, sarray("instance_id"), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDR(is_instance_id_valid, sarray("id"), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDR(is_instance_valid, sarray("instance"), Variant::UTILITY_FUNC_TYPE_GENERAL);
+
+ FUNCBINDR(rid_allocate_id, Vector<String>(), Variant::UTILITY_FUNC_TYPE_GENERAL);
+ FUNCBINDR(rid_from_int64, sarray("base"), Variant::UTILITY_FUNC_TYPE_GENERAL);
}
void Variant::_unregister_variant_utility_functions() {
@@ -1329,6 +1333,28 @@ Variant::UtilityFunctionType Variant::get_utility_function_type(const StringName
return bfi->type;
}
+MethodInfo Variant::get_utility_function_info(const StringName &p_name) {
+ MethodInfo info;
+ const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name);
+ if (bfi) {
+ info.name = p_name;
+ if (bfi->returns_value && bfi->return_type == Variant::NIL) {
+ info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ }
+ info.return_val.type = bfi->return_type;
+ if (bfi->is_vararg) {
+ info.flags |= METHOD_FLAG_VARARG;
+ }
+ for (int i = 0; i < bfi->argnames.size(); ++i) {
+ PropertyInfo arg;
+ arg.type = bfi->get_arg_type(i);
+ arg.name = bfi->argnames[i];
+ info.arguments.push_back(arg);
+ }
+ }
+ return info;
+}
+
int Variant::get_utility_function_argument_count(const StringName &p_name) {
const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name);
if (!bfi) {