diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/core_constants.cpp | 7 | ||||
-rw-r--r-- | core/input/input.cpp | 2 | ||||
-rw-r--r-- | core/input/input_map.cpp | 5 | ||||
-rw-r--r-- | core/io/image.cpp | 9 | ||||
-rw-r--r-- | core/io/image.h | 2 | ||||
-rw-r--r-- | core/math/audio_frame.h | 8 | ||||
-rw-r--r-- | core/math/basis.cpp | 26 | ||||
-rw-r--r-- | core/math/basis.h | 23 | ||||
-rw-r--r-- | core/math/math_defs.h | 9 | ||||
-rw-r--r-- | core/math/quaternion.cpp | 29 | ||||
-rw-r--r-- | core/math/quaternion.h | 7 | ||||
-rw-r--r-- | core/object/object.h | 2 | ||||
-rw-r--r-- | core/string/translation.cpp | 40 | ||||
-rw-r--r-- | core/string/translation.h | 1 | ||||
-rw-r--r-- | core/variant/binder_common.h | 2 | ||||
-rw-r--r-- | core/variant/variant.h | 1 | ||||
-rw-r--r-- | core/variant/variant_call.cpp | 25 | ||||
-rw-r--r-- | core/variant/variant_construct.cpp | 1 | ||||
-rw-r--r-- | core/variant/variant_internal.h | 6 | ||||
-rw-r--r-- | core/variant/variant_op.cpp | 6 |
20 files changed, 100 insertions, 111 deletions
diff --git a/core/core_constants.cpp b/core/core_constants.cpp index c784d87c87..0e8532a327 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -167,6 +167,13 @@ void register_global_constants() { BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_IMAGE_MASK); BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_TEXT_MASK); + BIND_CORE_ENUM_CLASS_CONSTANT(EulerOrder, EULER_ORDER, XYZ); + BIND_CORE_ENUM_CLASS_CONSTANT(EulerOrder, EULER_ORDER, XZY); + BIND_CORE_ENUM_CLASS_CONSTANT(EulerOrder, EULER_ORDER, YXZ); + BIND_CORE_ENUM_CLASS_CONSTANT(EulerOrder, EULER_ORDER, YZX); + BIND_CORE_ENUM_CLASS_CONSTANT(EulerOrder, EULER_ORDER, ZXY); + BIND_CORE_ENUM_CLASS_CONSTANT(EulerOrder, EULER_ORDER, ZYX); + BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, NONE); BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, SPECIAL); BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, ESCAPE); diff --git a/core/input/input.cpp b/core/input/input.cpp index 1321e40795..cb65d2569c 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -1310,7 +1310,7 @@ void Input::parse_mapping(String p_mapping) { JoyButton output_button = _get_output_button(output); JoyAxis output_axis = _get_output_axis(output); ERR_CONTINUE_MSG(output_button == JoyButton::INVALID && output_axis == JoyAxis::INVALID, - vformat("Unrecognised output string \"%s\" in mapping:\n%s", output, p_mapping)); + vformat("Unrecognized output string \"%s\" in mapping:\n%s", output, p_mapping)); ERR_CONTINUE_MSG(output_button != JoyButton::INVALID && output_axis != JoyAxis::INVALID, vformat("Output string \"%s\" matched both button and axis in mapping:\n%s", output, p_mapping)); diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index 233065fe8b..1c7d71e309 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -342,6 +342,7 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = { { "ui_text_select_all", TTRC("Select All") }, { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") }, { "ui_text_add_selection_for_next_occurrence", TTRC("Add Selection for Next Occurrence") }, + { "ui_text_clear_carets_and_selection", TTRC("Clear Carets and Selection") }, { "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") }, { "ui_text_submit", TTRC("Text Submitted") }, { "ui_graph_duplicate", TTRC("Duplicate Nodes") }, @@ -672,6 +673,10 @@ const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { default_builtin_cache.insert("ui_text_add_selection_for_next_occurrence", inputs); inputs = List<Ref<InputEvent>>(); + inputs.push_back(InputEventKey::create_reference(Key::ESCAPE)); + default_builtin_cache.insert("ui_text_clear_carets_and_selection", inputs); + + inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(Key::INSERT)); default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs); diff --git a/core/io/image.cpp b/core/io/image.cpp index 16dd66fc98..65addaf964 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -2636,9 +2636,9 @@ Rect2i Image::get_used_rect() const { } } -Ref<Image> Image::get_rect(const Rect2i &p_area) const { - Ref<Image> img = memnew(Image(p_area.size.x, p_area.size.y, mipmaps, format)); - img->blit_rect(Ref<Image>((Image *)this), p_area, Point2i(0, 0)); +Ref<Image> Image::get_region(const Rect2i &p_region) const { + Ref<Image> img = memnew(Image(p_region.size.x, p_region.size.y, mipmaps, format)); + img->blit_rect(Ref<Image>((Image *)this), p_region, Point2i(0, 0)); return img; } @@ -3362,7 +3362,7 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("fill_rect", "rect", "color"), &Image::fill_rect); ClassDB::bind_method(D_METHOD("get_used_rect"), &Image::get_used_rect); - ClassDB::bind_method(D_METHOD("get_rect", "rect"), &Image::get_rect); + ClassDB::bind_method(D_METHOD("get_region", "region"), &Image::get_region); ClassDB::bind_method(D_METHOD("copy_from", "src"), &Image::copy_internals_from); @@ -3524,6 +3524,7 @@ Ref<Image> Image::get_image_from_mipmap(int p_mipamp) const { void Image::bump_map_to_normal_map(float bump_scale) { ERR_FAIL_COND(!_can_modify(format)); + clear_mipmaps(); convert(Image::FORMAT_RF); Vector<uint8_t> result_image; //rgba output diff --git a/core/io/image.h b/core/io/image.h index 194ee05bc7..62df81e7c8 100644 --- a/core/io/image.h +++ b/core/io/image.h @@ -377,7 +377,7 @@ public: void fill_rect(const Rect2i &p_rect, const Color &p_color); Rect2i get_used_rect() const; - Ref<Image> get_rect(const Rect2i &p_area) const; + Ref<Image> get_region(const Rect2i &p_area) const; static void set_compress_bc_func(void (*p_compress_func)(Image *, float, UsedChannels)); static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, UsedChannels)); diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h index 1a80faaa12..d06f9bef1e 100644 --- a/core/math/audio_frame.h +++ b/core/math/audio_frame.h @@ -34,7 +34,7 @@ #include "core/math/vector2.h" #include "core/typedefs.h" -static inline float undenormalise(volatile float f) { +static inline float undenormalize(volatile float f) { union { uint32_t i; float f; @@ -101,9 +101,9 @@ struct AudioFrame { r /= p_sample; } - _ALWAYS_INLINE_ void undenormalise() { - l = ::undenormalise(l); - r = ::undenormalise(r); + _ALWAYS_INLINE_ void undenormalize() { + l = ::undenormalize(l); + r = ::undenormalize(r); } _FORCE_INLINE_ AudioFrame lerp(const AudioFrame &p_b, float p_t) const { diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 9b8188eed8..41ec6d8ce3 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -453,7 +453,7 @@ void Basis::get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) cons Vector3 Basis::get_euler(EulerOrder p_order) const { switch (p_order) { - case EULER_ORDER_XYZ: { + case EulerOrder::XYZ: { // Euler angles in XYZ convention. // See https://en.wikipedia.org/wiki/Euler_angles#Rotation_matrix // @@ -488,7 +488,7 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { } return euler; } break; - case EULER_ORDER_XZY: { + case EulerOrder::XZY: { // Euler angles in XZY convention. // See https://en.wikipedia.org/wiki/Euler_angles#Rotation_matrix // @@ -517,7 +517,7 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { } return euler; } break; - case EULER_ORDER_YXZ: { + case EulerOrder::YXZ: { // Euler angles in YXZ convention. // See https://en.wikipedia.org/wiki/Euler_angles#Rotation_matrix // @@ -555,7 +555,7 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { return euler; } break; - case EULER_ORDER_YZX: { + case EulerOrder::YZX: { // Euler angles in YZX convention. // See https://en.wikipedia.org/wiki/Euler_angles#Rotation_matrix // @@ -584,7 +584,7 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { } return euler; } break; - case EULER_ORDER_ZXY: { + case EulerOrder::ZXY: { // Euler angles in ZXY convention. // See https://en.wikipedia.org/wiki/Euler_angles#Rotation_matrix // @@ -612,7 +612,7 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { } return euler; } break; - case EULER_ORDER_ZYX: { + case EulerOrder::ZYX: { // Euler angles in ZYX convention. // See https://en.wikipedia.org/wiki/Euler_angles#Rotation_matrix // @@ -663,22 +663,22 @@ void Basis::set_euler(const Vector3 &p_euler, EulerOrder p_order) { Basis zmat(c, -s, 0, s, c, 0, 0, 0, 1); switch (p_order) { - case EULER_ORDER_XYZ: { + case EulerOrder::XYZ: { *this = xmat * (ymat * zmat); } break; - case EULER_ORDER_XZY: { + case EulerOrder::XZY: { *this = xmat * zmat * ymat; } break; - case EULER_ORDER_YXZ: { + case EulerOrder::YXZ: { *this = ymat * xmat * zmat; } break; - case EULER_ORDER_YZX: { + case EulerOrder::YZX: { *this = ymat * zmat * xmat; } break; - case EULER_ORDER_ZXY: { + case EulerOrder::ZXY: { *this = zmat * xmat * ymat; } break; - case EULER_ORDER_ZYX: { + case EulerOrder::ZYX: { *this = zmat * ymat * xmat; } break; default: { @@ -815,7 +815,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const { return; } // As we have reached here there are no singularities so we can handle normally. - double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalise. + double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalize. if (Math::abs(s) < CMP_EPSILON) { // Prevent divide by zero, should not happen if matrix is orthogonal and should be caught by singularity test above. diff --git a/core/math/basis.h b/core/math/basis.h index 69bef5a7be..a1d9fccef1 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -56,15 +56,6 @@ struct _NO_DISCARD_ Basis { _FORCE_INLINE_ real_t determinant() const; - enum EulerOrder { - EULER_ORDER_XYZ, - EULER_ORDER_XZY, - EULER_ORDER_YXZ, - EULER_ORDER_YZX, - EULER_ORDER_ZXY, - EULER_ORDER_ZYX - }; - void from_z(const Vector3 &p_z); void rotate(const Vector3 &p_axis, real_t p_angle); @@ -73,13 +64,13 @@ struct _NO_DISCARD_ Basis { void rotate_local(const Vector3 &p_axis, real_t p_angle); Basis rotated_local(const Vector3 &p_axis, real_t p_angle) const; - void rotate(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ); - Basis rotated(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ) const; + void rotate(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ); + Basis rotated(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ) const; void rotate(const Quaternion &p_quaternion); Basis rotated(const Quaternion &p_quaternion) const; - Vector3 get_euler_normalized(EulerOrder p_order = EULER_ORDER_YXZ) const; + Vector3 get_euler_normalized(EulerOrder p_order = EulerOrder::YXZ) const; void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const; void get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const; Quaternion get_rotation_quaternion() const; @@ -88,9 +79,9 @@ struct _NO_DISCARD_ Basis { Vector3 rotref_posscale_decomposition(Basis &rotref) const; - Vector3 get_euler(EulerOrder p_order = EULER_ORDER_YXZ) const; - void set_euler(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ); - static Basis from_euler(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ) { + Vector3 get_euler(EulerOrder p_order = EulerOrder::YXZ) const; + void set_euler(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ); + static Basis from_euler(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ) { Basis b; b.set_euler(p_euler, p_order); return b; @@ -119,7 +110,7 @@ struct _NO_DISCARD_ Basis { Vector3 get_scale_local() const; void set_axis_angle_scale(const Vector3 &p_axis, real_t p_angle, const Vector3 &p_scale); - void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale, EulerOrder p_order = EULER_ORDER_YXZ); + void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale, EulerOrder p_order = EulerOrder::YXZ); void set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale); // transposed dot products diff --git a/core/math/math_defs.h b/core/math/math_defs.h index b8b82f2ff4..759667e2d5 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -116,6 +116,15 @@ enum Corner { CORNER_BOTTOM_LEFT }; +enum class EulerOrder { + XYZ, + XZY, + YXZ, + YZX, + ZXY, + ZYX +}; + /** * The "Real" type is an abstract type used for real numbers, such as 1.5, * in contrast to integer numbers. Precision can be controlled with the diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp index 6a5f29f3d8..942a0b766e 100644 --- a/core/math/quaternion.cpp +++ b/core/math/quaternion.cpp @@ -38,25 +38,11 @@ real_t Quaternion::angle_to(const Quaternion &p_to) const { return Math::acos(CLAMP(d * d * 2 - 1, -1, 1)); } -// get_euler_xyz returns a vector containing the Euler angles in the format -// (ax,ay,az), where ax is the angle of rotation around x axis, -// and similar for other axes. -// This implementation uses XYZ convention (Z is the first rotation). -Vector3 Quaternion::get_euler_xyz() const { - Basis m(*this); - return m.get_euler(Basis::EULER_ORDER_XYZ); -} - -// get_euler_yxz returns a vector containing the Euler angles in the format -// (ax,ay,az), where ax is the angle of rotation around x axis, -// and similar for other axes. -// This implementation uses YXZ convention (Z is the first rotation). -Vector3 Quaternion::get_euler_yxz() const { +Vector3 Quaternion::get_euler(EulerOrder p_order) const { #ifdef MATH_CHECKS ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion must be normalized."); #endif - Basis m(*this); - return m.get_euler(Basis::EULER_ORDER_YXZ); + return Basis(*this).get_euler(p_order); } void Quaternion::operator*=(const Quaternion &p_q) { @@ -330,7 +316,7 @@ Quaternion::Quaternion(const Vector3 &p_axis, real_t p_angle) { // (ax, ay, az), where ax is the angle of rotation around x axis, // and similar for other axes. // This implementation uses YXZ convention (Z is the first rotation). -Quaternion::Quaternion(const Vector3 &p_euler) { +Quaternion Quaternion::from_euler(const Vector3 &p_euler) { real_t half_a1 = p_euler.y * 0.5f; real_t half_a2 = p_euler.x * 0.5f; real_t half_a3 = p_euler.z * 0.5f; @@ -346,8 +332,9 @@ Quaternion::Quaternion(const Vector3 &p_euler) { real_t cos_a3 = Math::cos(half_a3); real_t sin_a3 = Math::sin(half_a3); - x = sin_a1 * cos_a2 * sin_a3 + cos_a1 * sin_a2 * cos_a3; - y = sin_a1 * cos_a2 * cos_a3 - cos_a1 * sin_a2 * sin_a3; - z = -sin_a1 * sin_a2 * cos_a3 + cos_a1 * cos_a2 * sin_a3; - w = sin_a1 * sin_a2 * sin_a3 + cos_a1 * cos_a2 * cos_a3; + return Quaternion( + sin_a1 * cos_a2 * sin_a3 + cos_a1 * sin_a2 * cos_a3, + sin_a1 * cos_a2 * cos_a3 - cos_a1 * sin_a2 * sin_a3, + -sin_a1 * sin_a2 * cos_a3 + cos_a1 * cos_a2 * sin_a3, + sin_a1 * sin_a2 * sin_a3 + cos_a1 * cos_a2 * cos_a3); } diff --git a/core/math/quaternion.h b/core/math/quaternion.h index 7aa400aa8c..c5af2121d9 100644 --- a/core/math/quaternion.h +++ b/core/math/quaternion.h @@ -66,9 +66,8 @@ struct _NO_DISCARD_ Quaternion { _FORCE_INLINE_ real_t dot(const Quaternion &p_q) const; real_t angle_to(const Quaternion &p_to) const; - Vector3 get_euler_xyz() const; - Vector3 get_euler_yxz() const; - Vector3 get_euler() const { return get_euler_yxz(); }; + Vector3 get_euler(EulerOrder p_order = EulerOrder::YXZ) const; + static Quaternion from_euler(const Vector3 &p_euler); Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const; Quaternion slerpni(const Quaternion &p_to, const real_t &p_weight) const; @@ -128,8 +127,6 @@ struct _NO_DISCARD_ Quaternion { Quaternion(const Vector3 &p_axis, real_t p_angle); - Quaternion(const Vector3 &p_euler); - Quaternion(const Quaternion &p_q) : x(p_q.x), y(p_q.y), diff --git a/core/object/object.h b/core/object/object.h index fa3003cc1f..8c647cda40 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -89,8 +89,8 @@ enum PropertyHint { PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog PROPERTY_HINT_GLOBAL_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog PROPERTY_HINT_INT_IS_OBJECTID, - PROPERTY_HINT_ARRAY_TYPE, PROPERTY_HINT_INT_IS_POINTER, + PROPERTY_HINT_ARRAY_TYPE, PROPERTY_HINT_LOCALE_ID, PROPERTY_HINT_LOCALIZABLE_STRING, PROPERTY_HINT_NODE_TYPE, ///< a node object type diff --git a/core/string/translation.cpp b/core/string/translation.cpp index 1f5c84c321..2bed3543dc 100644 --- a/core/string/translation.cpp +++ b/core/string/translation.cpp @@ -293,6 +293,10 @@ void TranslationServer::init_locale_info() { } String TranslationServer::standardize_locale(const String &p_locale) const { + return _standardize_locale(p_locale, false); +} + +String TranslationServer::_standardize_locale(const String &p_locale, bool p_add_defaults) const { // Replaces '-' with '_' for macOS style locales. String univ_locale = p_locale.replace("-", "_"); @@ -354,24 +358,26 @@ String TranslationServer::standardize_locale(const String &p_locale) const { } // Add script code base on language and country codes for some ambiguous cases. - if (script_name.is_empty()) { - for (int i = 0; i < locale_script_info.size(); i++) { - const LocaleScriptInfo &info = locale_script_info[i]; - if (info.name == lang_name) { - if (country_name.is_empty() || info.supported_countries.has(country_name)) { - script_name = info.script; - break; + if (p_add_defaults) { + if (script_name.is_empty()) { + for (int i = 0; i < locale_script_info.size(); i++) { + const LocaleScriptInfo &info = locale_script_info[i]; + if (info.name == lang_name) { + if (country_name.is_empty() || info.supported_countries.has(country_name)) { + script_name = info.script; + break; + } } } } - } - if (!script_name.is_empty() && country_name.is_empty()) { - // Add conntry code based on script for some ambiguous cases. - for (int i = 0; i < locale_script_info.size(); i++) { - const LocaleScriptInfo &info = locale_script_info[i]; - if (info.name == lang_name && info.script == script_name) { - country_name = info.default_country; - break; + if (!script_name.is_empty() && country_name.is_empty()) { + // Add conntry code based on script for some ambiguous cases. + for (int i = 0; i < locale_script_info.size(); i++) { + const LocaleScriptInfo &info = locale_script_info[i]; + if (info.name == lang_name && info.script == script_name) { + country_name = info.default_country; + break; + } } } } @@ -391,8 +397,8 @@ String TranslationServer::standardize_locale(const String &p_locale) const { } int TranslationServer::compare_locales(const String &p_locale_a, const String &p_locale_b) const { - String locale_a = standardize_locale(p_locale_a); - String locale_b = standardize_locale(p_locale_b); + String locale_a = _standardize_locale(p_locale_a, true); + String locale_b = _standardize_locale(p_locale_b, true); if (locale_a == locale_b) { // Exact match. diff --git a/core/string/translation.h b/core/string/translation.h index 3f97a8d4fc..9a369b0b05 100644 --- a/core/string/translation.h +++ b/core/string/translation.h @@ -102,6 +102,7 @@ class TranslationServer : public Object { static TranslationServer *singleton; bool _load_translations(const String &p_from); + String _standardize_locale(const String &p_locale, bool p_add_defaults) const; StringName _get_message_from_translations(const StringName &p_message, const StringName &p_context, const String &p_locale, bool plural, const String &p_message_plural = "", int p_n = 0) const; diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h index f0c3b1ce38..696b27f9f2 100644 --- a/core/variant/binder_common.h +++ b/core/variant/binder_common.h @@ -138,7 +138,7 @@ VARIANT_ENUM_CAST(Vector3::Axis); VARIANT_ENUM_CAST(Vector3i::Axis); VARIANT_ENUM_CAST(Vector4::Axis); VARIANT_ENUM_CAST(Vector4i::Axis); -VARIANT_ENUM_CAST(Basis::EulerOrder); +VARIANT_ENUM_CAST(EulerOrder); VARIANT_ENUM_CAST(Projection::Planes); VARIANT_ENUM_CAST(Error); diff --git a/core/variant/variant.h b/core/variant/variant.h index b0738e7d44..c5be609184 100644 --- a/core/variant/variant.h +++ b/core/variant/variant.h @@ -490,6 +490,7 @@ public: } // Only enum classes that need to be bound need this to be defined. + VARIANT_ENUM_CLASS_CONSTRUCTOR(EulerOrder) VARIANT_ENUM_CLASS_CONSTRUCTOR(JoyAxis) VARIANT_ENUM_CLASS_CONSTRUCTOR(JoyButton) VARIANT_ENUM_CLASS_CONSTRUCTOR(Key) diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index 688650f532..7da46a2d05 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1805,7 +1805,8 @@ static void _register_variant_builtin_methods() { bind_method(Quaternion, slerpni, sarray("to", "weight"), varray()); bind_method(Quaternion, spherical_cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray()); bind_method(Quaternion, spherical_cubic_interpolate_in_time, sarray("b", "pre_a", "post_b", "weight", "b_t", "pre_a_t", "post_b_t"), varray()); - bind_method(Quaternion, get_euler, sarray(), varray()); + bind_method(Quaternion, get_euler, sarray("order"), varray((int64_t)EulerOrder::YXZ)); + bind_static_method(Quaternion, from_euler, sarray("euler"), varray()); bind_method(Quaternion, get_axis, sarray(), varray()); bind_method(Quaternion, get_angle, sarray(), varray()); @@ -1835,10 +1836,6 @@ static void _register_variant_builtin_methods() { bind_static_method(Color, hex64, sarray("hex"), varray()); bind_static_method(Color, html, sarray("rgba"), varray()); bind_static_method(Color, html_is_valid, sarray("color"), varray()); - bind_static_method(Color, find_named_color, sarray("name"), varray()); - bind_static_method(Color, get_named_color_count, sarray(), varray()); - bind_static_method(Color, get_named_color_name, sarray("idx"), varray()); - bind_static_method(Color, get_named_color, sarray("idx"), varray()); bind_static_method(Color, from_string, sarray("str", "default"), varray()); bind_static_method(Color, from_hsv, sarray("h", "s", "v", "alpha"), varray(1.0)); bind_static_method(Color, from_ok_hsl, sarray("h", "s", "l", "alpha"), varray(1.0)); @@ -1930,7 +1927,7 @@ static void _register_variant_builtin_methods() { bind_methodv(Basis, rotated, static_cast<Basis (Basis::*)(const Vector3 &, real_t) const>(&Basis::rotated), sarray("axis", "angle"), varray()); bind_method(Basis, scaled, sarray("scale"), varray()); bind_method(Basis, get_scale, sarray(), varray()); - bind_method(Basis, get_euler, sarray("order"), varray((int64_t)Basis::EULER_ORDER_YXZ)); + bind_method(Basis, get_euler, sarray("order"), varray((int64_t)EulerOrder::YXZ)); bind_method(Basis, tdotx, sarray("with"), varray()); bind_method(Basis, tdoty, sarray("with"), varray()); bind_method(Basis, tdotz, sarray("with"), varray()); @@ -1940,7 +1937,7 @@ static void _register_variant_builtin_methods() { bind_method(Basis, get_rotation_quaternion, sarray(), varray()); bind_static_method(Basis, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0))); bind_static_method(Basis, from_scale, sarray("scale"), varray()); - bind_static_method(Basis, from_euler, sarray("euler", "order"), varray((int64_t)Basis::EULER_ORDER_YXZ)); + bind_static_method(Basis, from_euler, sarray("euler", "order"), varray((int64_t)EulerOrder::YXZ)); /* AABB */ @@ -2437,20 +2434,6 @@ static void _register_variant_builtin_methods() { _VariantCall::add_variant_constant(Variant::VECTOR2I, "UP", Vector2i(0, -1)); _VariantCall::add_variant_constant(Variant::VECTOR2I, "DOWN", Vector2i(0, 1)); - _VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_XYZ", Basis::EULER_ORDER_XYZ); - _VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_XZY", Basis::EULER_ORDER_XZY); - _VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_YXZ", Basis::EULER_ORDER_YXZ); - _VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_YZX", Basis::EULER_ORDER_YZX); - _VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_ZXY", Basis::EULER_ORDER_ZXY); - _VariantCall::add_constant(Variant::BASIS, "EULER_ORDER_ZYX", Basis::EULER_ORDER_ZYX); - - _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_XYZ", Basis::EULER_ORDER_XYZ); - _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_XZY", Basis::EULER_ORDER_XZY); - _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_YXZ", Basis::EULER_ORDER_YXZ); - _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_YZX", Basis::EULER_ORDER_YZX); - _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_ZXY", Basis::EULER_ORDER_ZXY); - _VariantCall::add_enum_constant(Variant::BASIS, "EulerOrder", "EULER_ORDER_ZYX", Basis::EULER_ORDER_ZYX); - _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D()); _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0)); _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0)); diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp index 3b88dc11ca..ae9727fe79 100644 --- a/core/variant/variant_construct.cpp +++ b/core/variant/variant_construct.cpp @@ -141,7 +141,6 @@ void Variant::_register_variant_constructors() { add_constructor<VariantConstructor<Quaternion, Vector3, double>>(sarray("axis", "angle")); add_constructor<VariantConstructor<Quaternion, Vector3, Vector3>>(sarray("arc_from", "arc_to")); add_constructor<VariantConstructor<Quaternion, double, double, double, double>>(sarray("x", "y", "z", "w")); - add_constructor<VariantConstructor<Quaternion, Vector3>>(sarray("euler_yxz")); add_constructor<VariantConstructNoArgs<::AABB>>(sarray()); add_constructor<VariantConstructor<::AABB, ::AABB>>(sarray("from")); diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h index 636710c934..94e7296a99 100644 --- a/core/variant/variant_internal.h +++ b/core/variant/variant_internal.h @@ -824,9 +824,9 @@ VARIANT_ACCESSOR_NUMBER(Vector4i::Axis) VARIANT_ACCESSOR_NUMBER(Projection::Planes) template <> -struct VariantInternalAccessor<Basis::EulerOrder> { - static _FORCE_INLINE_ Basis::EulerOrder get(const Variant *v) { return Basis::EulerOrder(*VariantInternal::get_int(v)); } - static _FORCE_INLINE_ void set(Variant *v, Basis::EulerOrder p_value) { *VariantInternal::get_int(v) = (int64_t)p_value; } +struct VariantInternalAccessor<EulerOrder> { + static _FORCE_INLINE_ EulerOrder get(const Variant *v) { return EulerOrder(*VariantInternal::get_int(v)); } + static _FORCE_INLINE_ void set(Variant *v, EulerOrder p_value) { *VariantInternal::get_int(v) = (int64_t)p_value; } }; template <> diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp index 301fd00d26..25bc241e9b 100644 --- a/core/variant/variant_op.cpp +++ b/core/variant/variant_op.cpp @@ -240,8 +240,6 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorAdd<double, double, int64_t>>(Variant::OP_ADD, Variant::FLOAT, Variant::INT); register_op<OperatorEvaluatorAdd<double, double, double>>(Variant::OP_ADD, Variant::FLOAT, Variant::FLOAT); register_op<OperatorEvaluatorAdd<String, String, String>>(Variant::OP_ADD, Variant::STRING, Variant::STRING); - register_op<OperatorEvaluatorAdd<String, char32_t, String>>(Variant::OP_ADD, Variant::INT, Variant::STRING); - register_op<OperatorEvaluatorAdd<String, String, char32_t>>(Variant::OP_ADD, Variant::STRING, Variant::INT); register_op<OperatorEvaluatorAdd<Vector2, Vector2, Vector2>>(Variant::OP_ADD, Variant::VECTOR2, Variant::VECTOR2); register_op<OperatorEvaluatorAdd<Vector2i, Vector2i, Vector2i>>(Variant::OP_ADD, Variant::VECTOR2I, Variant::VECTOR2I); register_op<OperatorEvaluatorAdd<Vector3, Vector3, Vector3>>(Variant::OP_ADD, Variant::VECTOR3, Variant::VECTOR3); @@ -561,6 +559,7 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::AABB, Variant::NIL>>(Variant::OP_EQUAL, Variant::AABB, Variant::NIL); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::BASIS, Variant::NIL>>(Variant::OP_EQUAL, Variant::BASIS, Variant::NIL); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::NIL>>(Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::NIL); + register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PROJECTION, Variant::NIL>>(Variant::OP_EQUAL, Variant::PROJECTION, Variant::NIL); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::COLOR, Variant::NIL>>(Variant::OP_EQUAL, Variant::COLOR, Variant::NIL); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::STRING_NAME, Variant::NIL>>(Variant::OP_EQUAL, Variant::STRING_NAME, Variant::NIL); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NODE_PATH, Variant::NIL>>(Variant::OP_EQUAL, Variant::NODE_PATH, Variant::NIL); @@ -597,6 +596,7 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::AABB>>(Variant::OP_EQUAL, Variant::NIL, Variant::AABB); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::BASIS>>(Variant::OP_EQUAL, Variant::NIL, Variant::BASIS); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM3D>>(Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM3D); + register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PROJECTION>>(Variant::OP_EQUAL, Variant::NIL, Variant::PROJECTION); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::COLOR>>(Variant::OP_EQUAL, Variant::NIL, Variant::COLOR); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::STRING_NAME>>(Variant::OP_EQUAL, Variant::NIL, Variant::STRING_NAME); register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::NODE_PATH>>(Variant::OP_EQUAL, Variant::NIL, Variant::NODE_PATH); @@ -682,6 +682,7 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::NIL); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::NIL); + register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PROJECTION, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PROJECTION, Variant::NIL); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::NIL); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::NIL); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NODE_PATH, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::NODE_PATH, Variant::NIL); @@ -718,6 +719,7 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::AABB>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::AABB); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::BASIS>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::BASIS); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM3D>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM3D); + register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PROJECTION>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PROJECTION); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::COLOR>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::COLOR); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::STRING_NAME>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::STRING_NAME); register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::NODE_PATH>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::NODE_PATH); |