diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/core_bind.cpp | 4 | ||||
-rw-r--r-- | core/math/octree.h | 2 | ||||
-rw-r--r-- | core/math/vector2.cpp | 8 | ||||
-rw-r--r-- | core/math/vector2.h | 18 | ||||
-rw-r--r-- | core/math/vector3.h | 12 | ||||
-rw-r--r-- | core/math/vector3i.h | 12 | ||||
-rw-r--r-- | core/variant/variant_call.cpp | 4 |
7 files changed, 50 insertions, 10 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp index fd99aa7f00..1891ea7e3a 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -1672,9 +1672,9 @@ void Directory::_bind_methods() { ClassDB::bind_method(D_METHOD("rename", "from", "to"), &Directory::rename); ClassDB::bind_method(D_METHOD("remove", "path"), &Directory::remove); - ClassDB::bind_method(D_METHOD("set_include_navigational"), &Directory::set_include_navigational); + ClassDB::bind_method(D_METHOD("set_include_navigational", "enable"), &Directory::set_include_navigational); ClassDB::bind_method(D_METHOD("get_include_navigational"), &Directory::get_include_navigational); - ClassDB::bind_method(D_METHOD("set_include_hidden"), &Directory::set_include_hidden); + ClassDB::bind_method(D_METHOD("set_include_hidden", "enable"), &Directory::set_include_hidden); ClassDB::bind_method(D_METHOD("get_include_hidden"), &Directory::get_include_hidden); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "include_navigational"), "set_include_navigational", "get_include_navigational"); diff --git a/core/math/octree.h b/core/math/octree.h index 7861c35e07..23ba4c1aa3 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -103,7 +103,7 @@ private: Octant *parent = nullptr; Octant *children[8] = { nullptr }; - int children_count = 0; // cache for amount of childrens (fast check for removal) + int children_count = 0; // cache for amount of children (fast check for removal) int parent_index = -1; // cache for parent index (fast check for removal) List<Element *, AL> pairable_elements; diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index 38dad893f5..676a0004ea 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -210,6 +210,14 @@ Vector2i Vector2i::clamp(const Vector2i &p_min, const Vector2i &p_max) const { CLAMP(y, p_min.y, p_max.y)); } +int64_t Vector2i::length_squared() const { + return x * (int64_t)x + y * (int64_t)y; +} + +double Vector2i::length() const { + return Math::sqrt((double)length_squared()); +} + Vector2i Vector2i::operator+(const Vector2i &p_v) const { return Vector2i(x + p_v.x, y + p_v.y); } diff --git a/core/math/vector2.h b/core/math/vector2.h index 493e0af27d..a340036ac7 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -261,11 +261,16 @@ Vector2 Vector2::lerp(const Vector2 &p_to, const real_t p_weight) const { } Vector2 Vector2::slerp(const Vector2 &p_to, const real_t p_weight) const { -#ifdef MATH_CHECKS - ERR_FAIL_COND_V_MSG(!is_normalized(), Vector2(), "The start Vector2 must be normalized."); -#endif - real_t theta = angle_to(p_to); - return rotated(theta * p_weight); + real_t start_length_sq = length_squared(); + real_t end_length_sq = p_to.length_squared(); + if (unlikely(start_length_sq == 0.0 || end_length_sq == 0.0)) { + // Zero length vectors have no angle, so the best we can do is either lerp or throw an error. + return lerp(p_to, p_weight); + } + real_t start_length = Math::sqrt(start_length_sq); + real_t result_length = Math::lerp(start_length, Math::sqrt(end_length_sq), p_weight); + real_t angle = angle_to(p_to); + return rotated(angle * p_weight) * (result_length / start_length); } Vector2 Vector2::direction_to(const Vector2 &p_to) const { @@ -344,6 +349,9 @@ struct Vector2i { bool operator==(const Vector2i &p_vec2) const; bool operator!=(const Vector2i &p_vec2) const; + int64_t length_squared() const; + double length() const; + real_t aspect() const { return width / (real_t)height; } Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); } Vector2i abs() const { return Vector2i(ABS(x), ABS(y)); } diff --git a/core/math/vector3.h b/core/math/vector3.h index 1861627718..d7a72b05a8 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -240,8 +240,16 @@ Vector3 Vector3::lerp(const Vector3 &p_to, const real_t p_weight) const { } Vector3 Vector3::slerp(const Vector3 &p_to, const real_t p_weight) const { - real_t theta = angle_to(p_to); - return rotated(cross(p_to).normalized(), theta * p_weight); + real_t start_length_sq = length_squared(); + real_t end_length_sq = p_to.length_squared(); + if (unlikely(start_length_sq == 0.0 || end_length_sq == 0.0)) { + // Zero length vectors have no angle, so the best we can do is either lerp or throw an error. + return lerp(p_to, p_weight); + } + real_t start_length = Math::sqrt(start_length_sq); + real_t result_length = Math::lerp(start_length, Math::sqrt(end_length_sq), p_weight); + real_t angle = angle_to(p_to); + return rotated(cross(p_to).normalized(), angle * p_weight) * (result_length / start_length); } real_t Vector3::distance_to(const Vector3 &p_to) const { diff --git a/core/math/vector3i.h b/core/math/vector3i.h index 0f9caa349b..1416c98057 100644 --- a/core/math/vector3i.h +++ b/core/math/vector3i.h @@ -31,6 +31,7 @@ #ifndef VECTOR3I_H #define VECTOR3I_H +#include "core/math/math_funcs.h" #include "core/string/ustring.h" #include "core/typedefs.h" @@ -65,6 +66,9 @@ struct Vector3i { Vector3i::Axis min_axis_index() const; Vector3i::Axis max_axis_index() const; + _FORCE_INLINE_ int64_t length_squared() const; + _FORCE_INLINE_ double length() const; + _FORCE_INLINE_ void zero(); _FORCE_INLINE_ Vector3i abs() const; @@ -110,6 +114,14 @@ struct Vector3i { } }; +int64_t Vector3i::length_squared() const { + return x * (int64_t)x + y * (int64_t)y + z * (int64_t)z; +} + +double Vector3i::length() const { + return Math::sqrt((double)length_squared()); +} + Vector3i Vector3i::abs() const { return Vector3i(ABS(x), ABS(y), ABS(z)); } diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index 64522a9908..ecf5009fb6 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1513,6 +1513,8 @@ static void _register_variant_builtin_methods() { bind_method(Vector2i, aspect, sarray(), varray()); bind_method(Vector2i, max_axis_index, sarray(), varray()); bind_method(Vector2i, min_axis_index, sarray(), varray()); + bind_method(Vector2i, length, sarray(), varray()); + bind_method(Vector2i, length_squared, sarray(), varray()); bind_method(Vector2i, sign, sarray(), varray()); bind_method(Vector2i, abs, sarray(), varray()); bind_method(Vector2i, clamp, sarray("min", "max"), varray()); @@ -1594,6 +1596,8 @@ static void _register_variant_builtin_methods() { bind_method(Vector3i, min_axis_index, sarray(), varray()); bind_method(Vector3i, max_axis_index, sarray(), varray()); + bind_method(Vector3i, length, sarray(), varray()); + bind_method(Vector3i, length_squared, sarray(), varray()); bind_method(Vector3i, sign, sarray(), varray()); bind_method(Vector3i, abs, sarray(), varray()); bind_method(Vector3i, clamp, sarray("min", "max"), varray()); |