diff options
Diffstat (limited to 'core')
151 files changed, 1536 insertions, 1695 deletions
diff --git a/core/array.cpp b/core/array.cpp index 7eb15ea934..cd4e0fb4c8 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -30,8 +30,10 @@ #include "array.h" +#include "container_type_validate.h" #include "core/hashfuncs.h" #include "core/object.h" +#include "core/script_language.h" #include "core/variant.h" #include "core/vector.h" @@ -39,6 +41,8 @@ class ArrayPrivate { public: SafeRefCount refcount; Vector<Variant> array; + + ContainerTypeValidate typed; }; void Array::_ref(const Array &p_from) const { @@ -67,7 +71,7 @@ void Array::_unref() const { if (_p->refcount.unref()) { memdelete(_p); } - _p = NULL; + _p = nullptr; } Variant &Array::operator[](int p_idx) { @@ -108,12 +112,59 @@ uint32_t Array::hash() const { } return h; } -void Array::operator=(const Array &p_array) { - _ref(p_array); +void Array::_assign(const Array &p_array) { + + if (_p->typed.type != Variant::OBJECT && _p->typed.type == p_array._p->typed.type) { + //same type or untyped, just reference, shuold be fine + _ref(p_array); + } else if (_p->typed.type == Variant::NIL) { //from typed to untyped, must copy, but this is cheap anyway + _p->array = p_array._p->array; + } else if (p_array._p->typed.type == Variant::NIL) { //from untyped to typed, must try to check if they are all valid + if (_p->typed.type == Variant::OBJECT) { + //for objects, it needs full validation, either can be converted or fail + for (int i = 0; i < p_array._p->array.size(); i++) { + if (!_p->typed.validate(p_array._p->array[i], "assign")) { + return; + } + } + _p->array = p_array._p->array; //then just copy, which is cheap anyway + + } else { + //for non objects, we need to check if there is a valid conversion, which needs to happen one by one, so this is the worst case. + Vector<Variant> new_array; + new_array.resize(p_array._p->array.size()); + for (int i = 0; i < p_array._p->array.size(); i++) { + Variant src_val = p_array._p->array[i]; + if (src_val.get_type() == _p->typed.type) { + new_array.write[i] = src_val; + } else if (Variant::can_convert_strict(src_val.get_type(), _p->typed.type)) { + Variant *ptr = &src_val; + Callable::CallError ce; + new_array.write[i] = Variant::construct(_p->typed.type, (const Variant **)&ptr, 1, ce, true); + if (ce.error != Callable::CallError::CALL_OK) { + ERR_FAIL_MSG("Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'."); + } + } else { + ERR_FAIL_MSG("Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'."); + } + } + + _p->array = new_array; + } + } else if (_p->typed.can_reference(p_array._p->typed)) { //same type or compatible + _ref(p_array); + } else { + ERR_FAIL_MSG("Assignment of arrays of incompatible types."); + } +} + +void Array::operator=(const Array &p_array) { + _assign(p_array); } void Array::push_back(const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "push_back")); _p->array.push_back(p_value); } @@ -124,11 +175,13 @@ Error Array::resize(int p_new_size) { void Array::insert(int p_pos, const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "insert")); _p->array.insert(p_pos, p_value); } void Array::erase(const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "erase")); _p->array.erase(p_value); } @@ -144,6 +197,7 @@ Variant Array::back() const { int Array::find(const Variant &p_value, int p_from) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "find"), -1); return _p->array.find(p_value, p_from); } @@ -151,6 +205,7 @@ int Array::rfind(const Variant &p_value, int p_from) const { if (_p->array.size() == 0) return -1; + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "rfind"), -1); if (p_from < 0) { // Relative offset from the end @@ -173,11 +228,13 @@ int Array::rfind(const Variant &p_value, int p_from) const { int Array::find_last(const Variant &p_value) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "find_last"), -1); return rfind(p_value); } int Array::count(const Variant &p_value) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "count"), 0); if (_p->array.size() == 0) return 0; @@ -193,6 +250,8 @@ int Array::count(const Variant &p_value) const { } bool Array::has(const Variant &p_value) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "use 'has'"), false); + return _p->array.find(p_value, 0) != -1; } @@ -203,6 +262,8 @@ void Array::remove(int p_pos) { void Array::set(int p_idx, const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "set")); + operator[](p_idx) = p_value; } @@ -216,6 +277,7 @@ Array Array::duplicate(bool p_deep) const { Array new_arr; int element_count = size(); new_arr.resize(element_count); + new_arr._p->typed = _p->typed; for (int i = 0; i < element_count; i++) { new_arr[i] = p_deep ? get(i).duplicate(p_deep) : get(i); } @@ -369,11 +431,13 @@ _FORCE_INLINE_ int bisect(const Vector<Variant> &p_array, const Variant &p_value int Array::bsearch(const Variant &p_value, bool p_before) { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "binary search"), -1); return bisect(_p->array, p_value, p_before, _ArrayVariantSort()); } int Array::bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before) { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "custom binary search"), -1); ERR_FAIL_NULL_V(p_obj, 0); _ArrayVariantSortCustom less; @@ -391,6 +455,7 @@ Array &Array::invert() { void Array::push_front(const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "push_front")); _p->array.insert(0, p_value); } @@ -465,9 +530,30 @@ const void *Array::id() const { return _p->array.ptr(); } +Array::Array(const Array &p_from, uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { + _p = memnew(ArrayPrivate); + _p->refcount.init(); + set_typed(p_type, p_class_name, p_script); + _assign(p_from); +} + +void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { + ERR_FAIL_COND_MSG(_p->array.size() > 0, "Type can only be set when array is empty."); + ERR_FAIL_COND_MSG(_p->refcount.get() > 1, "Type can only be set when array has no more than one user."); + ERR_FAIL_COND_MSG(_p->typed.type != Variant::NIL, "Type can only be set once."); + ERR_FAIL_COND_MSG(p_class_name != StringName() && p_type != Variant::OBJECT, "Class names can only be set for type OBJECT"); + Ref<Script> script = p_script; + ERR_FAIL_COND_MSG(script.is_valid() && p_class_name == StringName(), "Script class can only be set together with base class name"); + + _p->typed.type = Variant::Type(p_type); + _p->typed.class_name = p_class_name; + _p->typed.script = script; + _p->typed.where = "TypedArray"; +} + Array::Array(const Array &p_from) { - _p = NULL; + _p = nullptr; _ref(p_from); } diff --git a/core/array.h b/core/array.h index 3b14bdb9fe..2840ce199c 100644 --- a/core/array.h +++ b/core/array.h @@ -47,6 +47,10 @@ class Array { int _clamp_index(int p_index) const; static int _fix_slice_index(int p_index, int p_arr_len, int p_top_mod); +protected: + Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script); + void _assign(const Array &p_array); + public: Variant &operator[](int p_idx); const Variant &operator[](int p_idx) const; @@ -101,6 +105,7 @@ public: const void *id() const; + void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script); Array(const Array &p_from); Array(); ~Array(); diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 0236523200..e2774deb3c 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -62,7 +62,7 @@ static const unsigned int MONTH_DAYS_TABLE[2][12] = { { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 } }; -_ResourceLoader *_ResourceLoader::singleton = NULL; +_ResourceLoader *_ResourceLoader::singleton = nullptr; Error _ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads) { @@ -173,7 +173,7 @@ Vector<String> _ResourceSaver::get_recognized_extensions(const RES &p_resource) return ret; } -_ResourceSaver *_ResourceSaver::singleton = NULL; +_ResourceSaver *_ResourceSaver::singleton = nullptr; void _ResourceSaver::_bind_methods() { @@ -237,6 +237,11 @@ String _OS::get_executable_path() const { Error _OS::shell_open(String p_uri) { + if (p_uri.begins_with("res://")) { + WARN_PRINT("Attempting to open an URL with the \"res://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_open()`."); + } else if (p_uri.begins_with("user://")) { + WARN_PRINT("Attempting to open an URL with the \"user://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_open()`."); + } return OS::get_singleton()->shell_open(p_uri); }; @@ -778,7 +783,7 @@ Vector<String> _OS::get_granted_permissions() const { String _OS::get_unique_id() const { return OS::get_singleton()->get_unique_id(); } -_OS *_OS::singleton = NULL; +_OS *_OS::singleton = nullptr; void _OS::_bind_methods() { @@ -916,7 +921,7 @@ _OS::_OS() { ///////////////////// GEOMETRY -_Geometry *_Geometry::singleton = NULL; +_Geometry *_Geometry::singleton = nullptr; _Geometry *_Geometry::get_singleton() { @@ -1363,11 +1368,11 @@ void _File::close() { if (f) memdelete(f); - f = NULL; + f = nullptr; } bool _File::is_open() const { - return f != NULL; + return f != nullptr; } String _File::get_path() const { @@ -1630,7 +1635,7 @@ void _File::store_var(const Variant &p_var, bool p_full_objects) { ERR_FAIL_COND_MSG(!f, "File must be opened before use."); int len; - Error err = encode_variant(p_var, NULL, len, p_full_objects); + Error err = encode_variant(p_var, nullptr, len, p_full_objects); ERR_FAIL_COND_MSG(err != OK, "Error when trying to encode Variant."); Vector<uint8_t> buff; @@ -1654,7 +1659,7 @@ Variant _File::get_var(bool p_allow_objects) const { const uint8_t *r = buff.ptr(); Variant v; - Error err = decode_variant(v, &r[0], len, NULL, p_allow_objects); + Error err = decode_variant(v, &r[0], len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to encode Variant."); return v; @@ -1733,7 +1738,7 @@ void _File::_bind_methods() { _File::_File() { - f = NULL; + f = nullptr; eswap = false; } @@ -1934,7 +1939,7 @@ _Directory::~_Directory() { memdelete(d); } -_Marshalls *_Marshalls::singleton = NULL; +_Marshalls *_Marshalls::singleton = nullptr; _Marshalls *_Marshalls::get_singleton() { return singleton; @@ -1943,7 +1948,7 @@ _Marshalls *_Marshalls::get_singleton() { String _Marshalls::variant_to_base64(const Variant &p_var, bool p_full_objects) { int len; - Error err = encode_variant(p_var, NULL, len, p_full_objects); + Error err = encode_variant(p_var, nullptr, len, p_full_objects); ERR_FAIL_COND_V_MSG(err != OK, "", "Error when trying to encode Variant."); Vector<uint8_t> buff; @@ -1972,7 +1977,7 @@ Variant _Marshalls::base64_to_variant(const String &p_str, bool p_allow_objects) ERR_FAIL_COND_V(CryptoCore::b64_decode(&w[0], buf.size(), &len, (unsigned char *)cstr.get_data(), strlen) != OK, Variant()); Variant v; - Error err = decode_variant(v, &w[0], len, NULL, p_allow_objects); + Error err = decode_variant(v, &w[0], len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to decode Variant."); return v; @@ -2151,7 +2156,7 @@ Error _Thread::start(Object *p_instance, const StringName &p_method, const Varia if (!thread) { active = false; target_method = StringName(); - target_instance = NULL; + target_instance = nullptr; userdata = Variant(); return ERR_CANT_CREATE; } @@ -2179,11 +2184,11 @@ Variant _Thread::wait_to_finish() { Variant r = ret; active = false; target_method = StringName(); - target_instance = NULL; + target_instance = nullptr; userdata = Variant(); if (thread) memdelete(thread); - thread = NULL; + thread = nullptr; return r; } @@ -2202,8 +2207,8 @@ void _Thread::_bind_methods() { _Thread::_Thread() { active = false; - thread = NULL; - target_instance = NULL; + thread = nullptr; + target_instance = nullptr; } _Thread::~_Thread() { @@ -2581,7 +2586,7 @@ void _Engine::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix"); } -_Engine *_Engine::singleton = NULL; +_Engine *_Engine::singleton = nullptr; _Engine::_Engine() { singleton = this; @@ -2657,7 +2662,7 @@ Ref<JSONParseResult> _JSON::parse(const String &p_json) { return result; } -_JSON *_JSON::singleton = NULL; +_JSON *_JSON::singleton = nullptr; _JSON::_JSON() { singleton = this; diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 510d87844d..d5f44cdc44 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -502,7 +502,7 @@ public: String base64_to_utf8(const String &p_str); _Marshalls() { singleton = this; } - ~_Marshalls() { singleton = NULL; } + ~_Marshalls() { singleton = nullptr; } }; class _Mutex : public Reference { diff --git a/core/callable.cpp b/core/callable.cpp index 2bb9ab167b..6a5dc151e5 100644 --- a/core/callable.cpp +++ b/core/callable.cpp @@ -79,7 +79,7 @@ StringName Callable::get_method() const { } CallableCustom *Callable::get_custom() const { - ERR_FAIL_COND_V_MSG(!is_custom(), NULL, + ERR_FAIL_COND_V_MSG(!is_custom(), nullptr, vformat("Can't get custom on non-CallableCustom \"%s\".", operator String())); return custom; } diff --git a/core/callable_method_pointer.h b/core/callable_method_pointer.h index a931a344e6..fb809c2b44 100644 --- a/core/callable_method_pointer.h +++ b/core/callable_method_pointer.h @@ -34,6 +34,7 @@ #include "core/callable.h" #include "core/hashfuncs.h" #include "core/object.h" +#include "core/os/copymem.h" #include "core/simple_type.h" class CallableCustomMethodPointerBase : public CallableCustom { diff --git a/core/class_db.cpp b/core/class_db.cpp index 50c924bdd2..5e49688e9b 100644 --- a/core/class_db.cpp +++ b/core/class_db.cpp @@ -261,8 +261,9 @@ HashMap<StringName, StringName> ClassDB::compat_classes; ClassDB::ClassInfo::ClassInfo() { api = API_NONE; - creation_func = NULL; - inherits_ptr = NULL; + class_ptr = nullptr; + creation_func = nullptr; + inherits_ptr = nullptr; disabled = false; exposed = false; } @@ -289,7 +290,7 @@ void ClassDB::get_class_list(List<StringName> *p_classes) { OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -303,7 +304,7 @@ void ClassDB::get_inheriters_from_class(const StringName &p_class, List<StringNa OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -316,7 +317,7 @@ void ClassDB::get_direct_inheriters_from_class(const StringName &p_class, List<S OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -376,7 +377,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> names; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -398,7 +399,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->method_map.next(k))) { @@ -445,7 +446,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->constant_map.next(k))) { @@ -465,7 +466,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->signal_map.next(k))) { @@ -488,7 +489,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->property_setget.next(k))) { @@ -548,14 +549,14 @@ Object *ClassDB::instance(const StringName &p_class) { ti = classes.getptr(compat_classes[p_class]); } } - ERR_FAIL_COND_V_MSG(!ti, NULL, "Cannot get class '" + String(p_class) + "'."); - ERR_FAIL_COND_V_MSG(ti->disabled, NULL, "Class '" + String(p_class) + "' is disabled."); - ERR_FAIL_COND_V(!ti->creation_func, NULL); + ERR_FAIL_COND_V_MSG(!ti, nullptr, "Cannot get class '" + String(p_class) + "'."); + ERR_FAIL_COND_V_MSG(ti->disabled, nullptr, "Class '" + String(p_class) + "' is disabled."); + ERR_FAIL_COND_V(!ti->creation_func, nullptr); } #ifdef TOOLS_ENABLED if (ti->api == API_EDITOR && !Engine::get_singleton()->is_editor_hint()) { ERR_PRINT("Class '" + String(p_class) + "' can only be instantiated by editor."); - return NULL; + return nullptr; } #endif return ti->creation_func(); @@ -571,7 +572,7 @@ bool ClassDB::can_instance(const StringName &p_class) { return false; } #endif - return (!ti->disabled && ti->creation_func != NULL); + return (!ti->disabled && ti->creation_func != nullptr); } void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherits) { @@ -594,7 +595,7 @@ void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherit ti.inherits_ptr = &classes[ti.inherits]; } else { - ti.inherits_ptr = NULL; + ti.inherits_ptr = nullptr; } } @@ -652,7 +653,7 @@ void ClassDB::get_method_list(StringName p_class, List<MethodInfo> *p_methods, b #else - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = type->method_map.next(K))) { @@ -684,7 +685,7 @@ MethodBind *ClassDB::get_method(StringName p_class, StringName p_name) { return *method; type = type->inherits_ptr; } - return NULL; + return nullptr; } void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant) { @@ -736,7 +737,7 @@ void ClassDB::get_integer_constant_list(const StringName &p_class, List<String> for (List<StringName>::Element *E = type->constant_order.front(); E; E = E->next()) p_constants->push_back(E->get()); #else - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = type->constant_map.next(K))) { p_constants->push_back(*K); @@ -783,7 +784,7 @@ StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const S while (type) { - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = type->enum_map.next(k))) { List<StringName> &constants_list = type->enum_map.get(*k); @@ -809,7 +810,7 @@ void ClassDB::get_enum_list(const StringName &p_class, List<StringName> *p_enums while (type) { - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = type->enum_map.next(k))) { p_enums->push_back(*k); } @@ -875,7 +876,7 @@ void ClassDB::get_signal_list(StringName p_class, List<MethodInfo> *p_signals, b while (check) { - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = check->signal_map.next(S))) { p_signals->push_back(check->signal_map[*S]); @@ -929,6 +930,15 @@ void ClassDB::add_property_group(StringName p_class, const String &p_name, const type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_GROUP)); } +void ClassDB::add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix) { + + OBJTYPE_WLOCK; + ClassInfo *type = classes.getptr(p_class); + ERR_FAIL_COND(!type); + + type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_SUBGROUP)); +} + void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) { lock->read_lock(); @@ -937,7 +947,7 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons ERR_FAIL_COND(!type); - MethodBind *mb_set = NULL; + MethodBind *mb_set = nullptr; if (p_setter) { mb_set = get_method(p_class, p_setter); #ifdef DEBUG_METHODS_ENABLED @@ -949,7 +959,7 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons #endif } - MethodBind *mb_get = NULL; + MethodBind *mb_get = nullptr; if (p_getter) { mb_get = get_method(p_class, p_getter); @@ -1086,9 +1096,9 @@ bool ClassDB::get_property(Object *p_object, const StringName &p_property, Varia Callable::CallError ce; if (psg->_getptr) { - r_value = psg->_getptr->call(p_object, NULL, 0, ce); + r_value = psg->_getptr->call(p_object, nullptr, 0, ce); } else { - r_value = p_object->call(psg->getter, NULL, 0, ce); + r_value = p_object->call(psg->getter, nullptr, 0, ce); } } return true; @@ -1245,33 +1255,33 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const c #endif OBJTYPE_WLOCK; - ERR_FAIL_COND_V(!p_bind, NULL); + ERR_FAIL_COND_V(!p_bind, nullptr); p_bind->set_name(mdname); String instance_type = p_bind->get_instance_class(); #ifdef DEBUG_ENABLED - ERR_FAIL_COND_V_MSG(has_method(instance_type, mdname), NULL, "Class " + String(instance_type) + " already has a method " + String(mdname) + "."); + ERR_FAIL_COND_V_MSG(has_method(instance_type, mdname), nullptr, "Class " + String(instance_type) + " already has a method " + String(mdname) + "."); #endif ClassInfo *type = classes.getptr(instance_type); if (!type) { memdelete(p_bind); - ERR_FAIL_V_MSG(NULL, "Couldn't bind method '" + mdname + "' for instance '" + instance_type + "'."); + ERR_FAIL_V_MSG(nullptr, "Couldn't bind method '" + mdname + "' for instance '" + instance_type + "'."); } if (type->method_map.has(mdname)) { memdelete(p_bind); // overloading not supported - ERR_FAIL_V_MSG(NULL, "Method already bound '" + instance_type + "::" + mdname + "'."); + ERR_FAIL_V_MSG(nullptr, "Method already bound '" + instance_type + "::" + mdname + "'."); } #ifdef DEBUG_METHODS_ENABLED if (method_name.args.size() > p_bind->get_argument_count()) { memdelete(p_bind); - ERR_FAIL_V_MSG(NULL, "Method definition provides more arguments than the method actually has '" + instance_type + "::" + mdname + "'."); + ERR_FAIL_V_MSG(nullptr, "Method definition provides more arguments than the method actually has '" + instance_type + "::" + mdname + "'."); } p_bind->set_argument_names(method_name.args); @@ -1382,7 +1392,7 @@ void ClassDB::add_resource_base_extension(const StringName &p_extension, const S void ClassDB::get_resource_base_extensions(List<String> *p_extensions) { - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = resource_base_extensions.next(K))) { @@ -1392,7 +1402,7 @@ void ClassDB::get_resource_base_extensions(List<String> *p_extensions) { void ClassDB::get_extensions_for_type(const StringName &p_class, List<String> *p_extensions) { - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = resource_base_extensions.next(K))) { StringName cmp = resource_base_extensions[*K]; @@ -1412,7 +1422,7 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con default_values[p_class] = HashMap<StringName, Variant>(); } - Object *c = NULL; + Object *c = nullptr; bool cleanup_c = false; if (Engine::get_singleton()->has_singleton(p_class)) { @@ -1446,20 +1456,20 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con } if (!default_values.has(p_class)) { - if (r_valid != NULL) *r_valid = false; + if (r_valid != nullptr) *r_valid = false; return Variant(); } if (!default_values[p_class].has(p_property)) { - if (r_valid != NULL) *r_valid = false; + if (r_valid != nullptr) *r_valid = false; return Variant(); } - if (r_valid != NULL) *r_valid = true; + if (r_valid != nullptr) *r_valid = true; return default_values[p_class][p_property]; } -RWLock *ClassDB::lock = NULL; +RWLock *ClassDB::lock = nullptr; void ClassDB::init() { @@ -1476,13 +1486,13 @@ void ClassDB::cleanup() { //OBJTYPE_LOCK; hah not here - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { ClassInfo &ti = classes[*k]; - const StringName *m = NULL; + const StringName *m = nullptr; while ((m = ti.method_map.next(m))) { memdelete(ti.method_map[*m]); diff --git a/core/class_db.h b/core/class_db.h index 35bbe6b6f5..f760aa1738 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -234,7 +234,7 @@ public: MethodBind *bind = create_method_bind(p_method); - return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, NULL, 0); //use static function, much smaller binary usage + return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, nullptr, 0); //use static function, much smaller binary usage } template <class N, class M> @@ -315,7 +315,7 @@ public: GLOBAL_LOCK_FUNCTION; MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant); - ERR_FAIL_COND_V(!bind, NULL); + ERR_FAIL_COND_V(!bind, nullptr); bind->set_name(p_name); bind->set_default_arguments(p_default_args); @@ -325,13 +325,13 @@ public: ClassInfo *type = classes.getptr(instance_type); if (!type) { memdelete(bind); - ERR_FAIL_COND_V(!type, NULL); + ERR_FAIL_COND_V(!type, nullptr); } if (type->method_map.has(p_name)) { memdelete(bind); // overloading not supported - ERR_FAIL_V_MSG(NULL, "Method already bound: " + instance_type + "::" + p_name + "."); + ERR_FAIL_V_MSG(nullptr, "Method already bound: " + instance_type + "::" + p_name + "."); } type->method_map[p_name] = bind; #ifdef DEBUG_METHODS_ENABLED @@ -349,14 +349,15 @@ public: static void get_signal_list(StringName p_class, List<MethodInfo> *p_signals, bool p_no_inheritance = false); static void add_property_group(StringName p_class, const String &p_name, const String &p_prefix = ""); + static void add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix = ""); static void add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1); static void set_property_default_value(StringName p_class, const StringName &p_name, const Variant &p_default); - static void get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = NULL); - static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = NULL); + static void get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = nullptr); + static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = nullptr); static bool get_property(Object *p_object, const StringName &p_property, Variant &r_value); static bool has_property(const StringName &p_class, const StringName &p_property, bool p_no_inheritance = false); - static int get_property_index(const StringName &p_class, const StringName &p_property, bool *r_is_valid = NULL); - static Variant::Type get_property_type(const StringName &p_class, const StringName &p_property, bool *r_is_valid = NULL); + static int get_property_index(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr); + static Variant::Type get_property_type(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr); static StringName get_property_setter(StringName p_class, const StringName &p_property); static StringName get_property_getter(StringName p_class, const StringName &p_property); @@ -371,13 +372,13 @@ public: static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant); static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false); - static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = NULL); + static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr); static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false); static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false); - static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = NULL); + static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = nullptr); static StringName get_category(const StringName &p_node); diff --git a/core/color.h b/core/color.h index 16dc721072..d95e80f5da 100644 --- a/core/color.h +++ b/core/color.h @@ -97,7 +97,7 @@ struct Color { Color inverted() const; Color contrasted() const; - _FORCE_INLINE_ Color linear_interpolate(const Color &p_b, float p_t) const { + _FORCE_INLINE_ Color lerp(const Color &p_b, float p_t) const { Color res = *this; diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index 85e8a847a0..3ce769c72c 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -113,7 +113,7 @@ CommandQueueMT::CommandQueueMT(bool p_sync) { if (p_sync) sync = memnew(Semaphore); else - sync = NULL; + sync = nullptr; } CommandQueueMT::~CommandQueueMT() { diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index cc08ae7004..558453bdf5 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -360,7 +360,7 @@ class CommandQueueMT { if (dealloc_one()) { goto tryagain; } - return NULL; + return nullptr; } } else { // ahead of dealloc_ptr, check that there is room @@ -374,11 +374,11 @@ class CommandQueueMT { if (dealloc_one()) { goto tryagain; } - return NULL; + return nullptr; } // if this happens, it's a bug - ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, NULL); + ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, nullptr); // zero means, wrap to beginning uint32_t *p = (uint32_t *)&command_mem[write_ptr]; @@ -406,7 +406,7 @@ class CommandQueueMT { lock(); T *ret; - while ((ret = allocate<T>()) == NULL) { + while ((ret = allocate<T>()) == nullptr) { unlock(); // sleep a little until fetch happened and some room is made diff --git a/core/container_type_validate.h b/core/container_type_validate.h new file mode 100644 index 0000000000..3721668033 --- /dev/null +++ b/core/container_type_validate.h @@ -0,0 +1,98 @@ +#ifndef CONTAINER_TYPE_VALIDATE_H +#define CONTAINER_TYPE_VALIDATE_H + +#include "core/script_language.h" +#include "core/variant.h" + +struct ContainerTypeValidate { + + Variant::Type type = Variant::NIL; + StringName class_name; + Ref<Script> script; + const char *where = "conatiner"; + + _FORCE_INLINE_ bool can_reference(const ContainerTypeValidate &p_type) const { + if (type == p_type.type) { + if (type != Variant::OBJECT) { + return true; //nothing else to check + } + } else { + return false; + } + + //both are object + + if ((class_name != StringName()) != (p_type.class_name != StringName())) { + return false; //both need to have class or none + } + + if (class_name != p_type.class_name) { + if (!ClassDB::is_parent_class(p_type.class_name, class_name)) { + return false; + } + } + + if (script.is_null() != p_type.script.is_null()) { + return false; + } + + if (script != p_type.script) { + if (!p_type.script->inherits_script(script)) { + return false; + } + } + + return true; + } + + _FORCE_INLINE_ bool validate(const Variant &p_variant, const char *p_operation = "use") { + + if (type == Variant::NIL) { + return true; + } + + ERR_FAIL_COND_V_MSG(type != p_variant.get_type(), false, "Attempted to " + String(p_operation) + " a variable of type '" + Variant::get_type_name(p_variant.get_type()) + "' into a " + where + " of type '" + Variant::get_type_name(type) + "'."); + if (type != p_variant.get_type()) { + return false; + } + + if (type != Variant::OBJECT) { + return true; + } +#ifdef DEBUG_ENABLED + ObjectID object_id = p_variant; + if (object_id == ObjectID()) { + return true; //fine its null; + } + Object *object = ObjectDB::get_instance(object_id); + ERR_FAIL_COND_V_MSG(object == nullptr, false, "Attempted to " + String(p_operation) + " an invalid (previously freed?) object instance into a '" + String(where) + "."); +#else + Object *object = p_variant; + if (object == nullptr) { + return true; //fine + } +#endif + if (class_name == StringName()) { + return true; //all good, no class type requested + } + + StringName obj_class = object->get_class_name(); + if (obj_class != class_name) { + ERR_FAIL_COND_V_MSG(!ClassDB::is_parent_class(object->get_class_name(), class_name), false, "Attempted to " + String(p_operation) + " an object of type '" + object->get_class() + "' into a " + where + ", which does not inherit from '" + String(class_name) + "'."); + } + + if (script.is_null()) { + return true; //all good + } + + Ref<Script> other_script = object->get_script(); + + //check base script.. + ERR_FAIL_COND_V_MSG(other_script.is_null(), false, "Attempted to " + String(p_operation) + " an object into a " + String(where) + ", that does not inherit from '" + String(script->get_class_name()) + "'."); + ERR_FAIL_COND_V_MSG(!other_script->inherits_script(script), false, "Attempted to " + String(p_operation) + " an object into a " + String(where) + ", that does not inherit from '" + String(script->get_class_name()) + "'."); + + return true; + } +}; + +#endif // CONTAINER_TYPE_VALIDATE_H diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index 253d5f1acb..1d3b333efc 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -30,7 +30,7 @@ #include "core_string_names.h" -CoreStringNames *CoreStringNames::singleton = NULL; +CoreStringNames *CoreStringNames::singleton = nullptr; CoreStringNames::CoreStringNames() : _free(StaticCString::create("free")), diff --git a/core/core_string_names.h b/core/core_string_names.h index dce0244631..2ade44f4e0 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -41,7 +41,7 @@ class CoreStringNames { static void create() { singleton = memnew(CoreStringNames); } static void free() { memdelete(singleton); - singleton = NULL; + singleton = nullptr; } CoreStringNames(); diff --git a/core/cowdata.h b/core/cowdata.h index 8b01b63aaa..975a572906 100644 --- a/core/cowdata.h +++ b/core/cowdata.h @@ -61,7 +61,7 @@ private: _FORCE_INLINE_ uint32_t *_get_refcount() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<uint32_t *>(_ptr) - 2; } @@ -69,7 +69,7 @@ private: _FORCE_INLINE_ uint32_t *_get_size() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<uint32_t *>(_ptr) - 1; } @@ -77,7 +77,7 @@ private: _FORCE_INLINE_ T *_get_data() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<T *>(_ptr); } @@ -261,7 +261,7 @@ Error CowData<T>::resize(int p_size) { if (p_size == 0) { // wants to clean up _unref(_ptr); - _ptr = NULL; + _ptr = nullptr; return OK; } @@ -356,7 +356,7 @@ void CowData<T>::_ref(const CowData &p_from) { return; // self assign, do nothing. _unref(_ptr); - _ptr = NULL; + _ptr = nullptr; if (!p_from._ptr) return; //nothing to do @@ -369,7 +369,7 @@ void CowData<T>::_ref(const CowData &p_from) { template <class T> CowData<T>::CowData() { - _ptr = NULL; + _ptr = nullptr; } template <class T> diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp index 793bf719b7..233f62bd15 100644 --- a/core/crypto/crypto.cpp +++ b/core/crypto/crypto.cpp @@ -36,11 +36,11 @@ /// Resources -CryptoKey *(*CryptoKey::_create)() = NULL; +CryptoKey *(*CryptoKey::_create)() = nullptr; CryptoKey *CryptoKey::create() { if (_create) return _create(); - return NULL; + return nullptr; } void CryptoKey::_bind_methods() { @@ -48,11 +48,11 @@ void CryptoKey::_bind_methods() { ClassDB::bind_method(D_METHOD("load", "path"), &CryptoKey::load); } -X509Certificate *(*X509Certificate::_create)() = NULL; +X509Certificate *(*X509Certificate::_create)() = nullptr; X509Certificate *X509Certificate::create() { if (_create) return _create(); - return NULL; + return nullptr; } void X509Certificate::_bind_methods() { @@ -62,8 +62,8 @@ void X509Certificate::_bind_methods() { /// Crypto -void (*Crypto::_load_default_certificates)(String p_path) = NULL; -Crypto *(*Crypto::_create)() = NULL; +void (*Crypto::_load_default_certificates)(String p_path) = nullptr; +Crypto *(*Crypto::_create)() = nullptr; Crypto *Crypto::create() { if (_create) return _create(); @@ -87,11 +87,11 @@ PackedByteArray Crypto::generate_random_bytes(int p_bytes) { } Ref<CryptoKey> Crypto::generate_rsa(int p_bytes) { - ERR_FAIL_V_MSG(NULL, "generate_rsa is not available when mbedtls module is disabled."); + ERR_FAIL_V_MSG(nullptr, "generate_rsa is not available when mbedtls module is disabled."); } Ref<X509Certificate> Crypto::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) { - ERR_FAIL_V_MSG(NULL, "generate_self_signed_certificate is not available when mbedtls module is disabled."); + ERR_FAIL_V_MSG(nullptr, "generate_self_signed_certificate is not available when mbedtls module is disabled."); } Crypto::Crypto() { @@ -99,7 +99,7 @@ Crypto::Crypto() { /// Resource loader/saver -RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { String el = p_path.get_extension().to_lower(); if (el == "crt") { @@ -113,7 +113,7 @@ RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_origi key->load(p_path); return key; } - return NULL; + return nullptr; } void ResourceFormatLoaderCrypto::get_recognized_extensions(List<String> *p_extensions) const { diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h index 3279c0620f..d9becab958 100644 --- a/core/crypto/crypto.h +++ b/core/crypto/crypto.h @@ -84,18 +84,14 @@ public: }; class ResourceFormatLoaderCrypto : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderCrypto, ResourceFormatLoader); - public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; class ResourceFormatSaverCrypto : public ResourceFormatSaver { - GDCLASS(ResourceFormatSaverCrypto, ResourceFormatSaver); - public: virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; diff --git a/core/crypto/hashing_context.cpp b/core/crypto/hashing_context.cpp index a4d8a93c8a..af43bc9bad 100644 --- a/core/crypto/hashing_context.cpp +++ b/core/crypto/hashing_context.cpp @@ -33,9 +33,9 @@ #include "core/crypto/crypto_core.h" Error HashingContext::start(HashType p_type) { - ERR_FAIL_COND_V(ctx != NULL, ERR_ALREADY_IN_USE); + ERR_FAIL_COND_V(ctx != nullptr, ERR_ALREADY_IN_USE); _create_ctx(p_type); - ERR_FAIL_COND_V(ctx == NULL, ERR_UNAVAILABLE); + ERR_FAIL_COND_V(ctx == nullptr, ERR_UNAVAILABLE); switch (type) { case HASH_MD5: return ((CryptoCore::MD5Context *)ctx)->start(); @@ -48,7 +48,7 @@ Error HashingContext::start(HashType p_type) { } Error HashingContext::update(PackedByteArray p_chunk) { - ERR_FAIL_COND_V(ctx == NULL, ERR_UNCONFIGURED); + ERR_FAIL_COND_V(ctx == nullptr, ERR_UNCONFIGURED); size_t len = p_chunk.size(); ERR_FAIL_COND_V(len == 0, FAILED); const uint8_t *r = p_chunk.ptr(); @@ -64,7 +64,7 @@ Error HashingContext::update(PackedByteArray p_chunk) { } PackedByteArray HashingContext::finish() { - ERR_FAIL_COND_V(ctx == NULL, PackedByteArray()); + ERR_FAIL_COND_V(ctx == nullptr, PackedByteArray()); PackedByteArray out; Error err = FAILED; switch (type) { @@ -99,7 +99,7 @@ void HashingContext::_create_ctx(HashType p_type) { ctx = memnew(CryptoCore::SHA256Context); break; default: - ctx = NULL; + ctx = nullptr; } } @@ -116,7 +116,7 @@ void HashingContext::_delete_ctx() { memdelete((CryptoCore::SHA256Context *)ctx); break; } - ctx = NULL; + ctx = nullptr; } void HashingContext::_bind_methods() { @@ -129,10 +129,10 @@ void HashingContext::_bind_methods() { } HashingContext::HashingContext() { - ctx = NULL; + ctx = nullptr; } HashingContext::~HashingContext() { - if (ctx != NULL) + if (ctx != nullptr) _delete_ctx(); } diff --git a/core/debugger/debugger_marshalls.cpp b/core/debugger/debugger_marshalls.cpp index 427c005b60..410c55129d 100644 --- a/core/debugger/debugger_marshalls.cpp +++ b/core/debugger/debugger_marshalls.cpp @@ -227,7 +227,7 @@ Array DebuggerMarshalls::ScriptStackVariable::serialize(int max_size) { } int len = 0; - Error err = encode_variant(var, NULL, len, true); + Error err = encode_variant(var, nullptr, len, true); if (err != OK) ERR_PRINT("Failed to encode variant."); diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp index c64d886800..bfe38d0f4a 100644 --- a/core/debugger/engine_debugger.cpp +++ b/core/debugger/engine_debugger.cpp @@ -35,8 +35,8 @@ #include "core/debugger/script_debugger.h" #include "core/os/os.h" -EngineDebugger *EngineDebugger::singleton = NULL; -ScriptDebugger *EngineDebugger::script_debugger = NULL; +EngineDebugger *EngineDebugger::singleton = nullptr; +ScriptDebugger *EngineDebugger::script_debugger = nullptr; Map<StringName, EngineDebugger::Profiler> EngineDebugger::profilers; Map<StringName, EngineDebugger::Capture> EngineDebugger::captures; @@ -173,7 +173,7 @@ void EngineDebugger::deinitialize() { singleton->poll_events(false); memdelete(singleton); - singleton = NULL; + singleton = nullptr; profilers.clear(); captures.clear(); } @@ -181,6 +181,6 @@ void EngineDebugger::deinitialize() { EngineDebugger::~EngineDebugger() { if (script_debugger) memdelete(script_debugger); - script_debugger = NULL; - singleton = NULL; + script_debugger = nullptr; + singleton = nullptr; } diff --git a/core/debugger/engine_debugger.h b/core/debugger/engine_debugger.h index 9e01aeba18..7b6b77ca9b 100644 --- a/core/debugger/engine_debugger.h +++ b/core/debugger/engine_debugger.h @@ -50,10 +50,10 @@ public: class Profiler { friend class EngineDebugger; - ProfilingToggle toggle = NULL; - ProfilingAdd add = NULL; - ProfilingTick tick = NULL; - void *data = NULL; + ProfilingToggle toggle = nullptr; + ProfilingAdd add = nullptr; + ProfilingTick tick = nullptr; + void *data = nullptr; bool active = false; public: @@ -69,8 +69,8 @@ public: class Capture { friend class EngineDebugger; - CaptureFunc capture = NULL; - void *data = NULL; + CaptureFunc capture = nullptr; + void *data = nullptr; public: Capture() {} @@ -97,7 +97,7 @@ protected: public: _FORCE_INLINE_ static EngineDebugger *get_singleton() { return singleton; } - _FORCE_INLINE_ static bool is_active() { return singleton != NULL && script_debugger != NULL; } + _FORCE_INLINE_ static bool is_active() { return singleton != nullptr && script_debugger != nullptr; } _FORCE_INLINE_ static ScriptDebugger *get_script_debugger() { return script_debugger; }; diff --git a/core/debugger/local_debugger.cpp b/core/debugger/local_debugger.cpp index 01e30fb621..6d88ceb2c1 100644 --- a/core/debugger/local_debugger.cpp +++ b/core/debugger/local_debugger.cpp @@ -402,7 +402,7 @@ LocalDebugger::LocalDebugger() { [](void *p_user, bool p_enable, const Array &p_opts) { ((ScriptsProfiler *)p_user)->toggle(p_enable, p_opts); }, - NULL, + nullptr, [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { ((ScriptsProfiler *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time); }); diff --git a/core/debugger/local_debugger.h b/core/debugger/local_debugger.h index e299df0546..2c4302f4da 100644 --- a/core/debugger/local_debugger.h +++ b/core/debugger/local_debugger.h @@ -40,7 +40,7 @@ class LocalDebugger : public EngineDebugger { private: struct ScriptsProfiler; - ScriptsProfiler *scripts_profiler = NULL; + ScriptsProfiler *scripts_profiler = nullptr; String target_function; Map<String, String> options; diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp index 66b890be23..fd109c62b6 100644 --- a/core/debugger/remote_debugger.cpp +++ b/core/debugger/remote_debugger.cpp @@ -33,7 +33,7 @@ #include "core/debugger/debugger_marshalls.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "core/script_language.h" @@ -318,7 +318,7 @@ struct RemoteDebugger::ServersProfiler { void _send_frame_data(bool p_final) { DebuggerMarshalls::ServersProfilerFrame frame; - frame.frame_number = Engine::get_singleton()->get_frames_drawn(); + frame.frame_number = Engine::get_singleton()->get_idle_frames(); frame.frame_time = frame_time; frame.idle_time = idle_time; frame.physics_time = physics_time; @@ -373,7 +373,7 @@ struct RemoteDebugger::VisualProfiler { struct RemoteDebugger::PerformanceProfiler { - Object *performance = NULL; + Object *performance = nullptr; int last_perf_time = 0; void toggle(bool p_enable, const Array &p_opts) {} @@ -659,9 +659,9 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug. - InputFilter::MouseMode mouse_mode = InputFilter::get_singleton()->get_mouse_mode(); - if (mouse_mode != InputFilter::MOUSE_MODE_VISIBLE) - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); + Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode(); + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); uint64_t loop_begin_usec = 0; uint64_t loop_time_sec = 0; @@ -779,8 +779,8 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { send_message("debug_exit", Array()); - if (mouse_mode != InputFilter::MOUSE_MODE_VISIBLE) - InputFilter::get_singleton()->set_mouse_mode(mouse_mode); + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(mouse_mode); } void RemoteDebugger::poll_events(bool p_is_idle) { @@ -867,7 +867,7 @@ RemoteDebugger *RemoteDebugger::create_for_uri(const String &p_uri) { Ref<RemoteDebuggerPeer> peer = RemoteDebuggerPeer::create_from_uri(p_uri); if (peer.is_valid()) return memnew(RemoteDebugger(peer)); - return NULL; + return nullptr; } RemoteDebugger::RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer) { diff --git a/core/debugger/remote_debugger.h b/core/debugger/remote_debugger.h index 83789c67f9..f805eec631 100644 --- a/core/debugger/remote_debugger.h +++ b/core/debugger/remote_debugger.h @@ -50,10 +50,10 @@ private: struct VisualProfiler; struct PerformanceProfiler; - NetworkProfiler *network_profiler = NULL; - ServersProfiler *servers_profiler = NULL; - VisualProfiler *visual_profiler = NULL; - PerformanceProfiler *performance_profiler = NULL; + NetworkProfiler *network_profiler = nullptr; + ServersProfiler *servers_profiler = nullptr; + VisualProfiler *visual_profiler = nullptr; + PerformanceProfiler *performance_profiler = nullptr; Ref<RemoteDebuggerPeer> peer; diff --git a/core/debugger/remote_debugger_peer.cpp b/core/debugger/remote_debugger_peer.cpp index 42c2c8e309..ed04431177 100644 --- a/core/debugger/remote_debugger_peer.cpp +++ b/core/debugger/remote_debugger_peer.cpp @@ -68,7 +68,7 @@ void RemoteDebuggerPeerTCP::close() { running = false; Thread::wait_to_finish(thread); memdelete(thread); - thread = NULL; + thread = nullptr; } tcp_client->disconnect_from_host(); out_buf.resize(0); @@ -106,7 +106,7 @@ void RemoteDebuggerPeerTCP::_write_out() { out_queue.pop_front(); mutex.unlock(); int size = 0; - Error err = encode_variant(var, NULL, size); + Error err = encode_variant(var, nullptr, size); ERR_CONTINUE(err != OK || size > out_buf.size() - 4); // 4 bytes separator. encode_uint32(size, buf); encode_variant(var, buf + 4, size); diff --git a/core/debugger/remote_debugger_peer.h b/core/debugger/remote_debugger_peer.h index 6fc3214a51..e4b838f145 100644 --- a/core/debugger/remote_debugger_peer.h +++ b/core/debugger/remote_debugger_peer.h @@ -58,7 +58,7 @@ class RemoteDebuggerPeerTCP : public RemoteDebuggerPeer { private: Ref<StreamPeerTCP> tcp_client; Mutex mutex; - Thread *thread = NULL; + Thread *thread = nullptr; List<Array> in_queue; List<Array> out_queue; int out_left = 0; diff --git a/core/debugger/script_debugger.h b/core/debugger/script_debugger.h index a60b57c637..e5066273d2 100644 --- a/core/debugger/script_debugger.h +++ b/core/debugger/script_debugger.h @@ -47,7 +47,7 @@ class ScriptDebugger { Map<int, Set<StringName>> breakpoints; - ScriptLanguage *break_lang = NULL; + ScriptLanguage *break_lang = nullptr; Vector<StackInfo> error_stack_info; public: diff --git a/core/dictionary.cpp b/core/dictionary.cpp index cdb518228b..bc3b792bd5 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -90,7 +90,7 @@ const Variant *Dictionary::getptr(const Variant &p_key) const { OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key); if (!E) - return NULL; + return nullptr; return &E.get(); } @@ -99,7 +99,7 @@ Variant *Dictionary::getptr(const Variant &p_key) { OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(p_key); if (!E) - return NULL; + return nullptr; return &E.get(); } @@ -186,7 +186,7 @@ void Dictionary::_unref() const { if (_p->refcount.unref()) { memdelete(_p); } - _p = NULL; + _p = nullptr; } uint32_t Dictionary::hash() const { @@ -236,17 +236,17 @@ Array Dictionary::values() const { const Variant *Dictionary::next(const Variant *p_key) const { - if (p_key == NULL) { + if (p_key == nullptr) { // caller wants to get the first element if (_p->variant_map.front()) return &_p->variant_map.front().key(); - return NULL; + return nullptr; } OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(*p_key); if (E && E.next()) return &E.next().key(); - return NULL; + return nullptr; } Dictionary Dictionary::duplicate(bool p_deep) const { @@ -270,7 +270,7 @@ const void *Dictionary::id() const { } Dictionary::Dictionary(const Dictionary &p_from) { - _p = NULL; + _p = nullptr; _ref(p_from); } diff --git a/core/dictionary.h b/core/dictionary.h index 0ce817f3d4..c6cbacc144 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -75,7 +75,7 @@ public: uint32_t hash() const; void operator=(const Dictionary &p_dictionary); - const Variant *next(const Variant *p_key = NULL) const; + const Variant *next(const Variant *p_key = nullptr) const; Array keys() const; Array values() const; diff --git a/core/engine.cpp b/core/engine.cpp index 85ad175f38..5361e09a8a 100644 --- a/core/engine.cpp +++ b/core/engine.cpp @@ -60,7 +60,7 @@ void Engine::set_target_fps(int p_fps) { _target_fps = p_fps > 0 ? p_fps : 0; } -float Engine::get_target_fps() const { +int Engine::get_target_fps() const { return _target_fps; } @@ -114,7 +114,7 @@ Dictionary Engine::get_version_info() const { static Array array_from_info(const char *const *info_list) { Array arr; - for (int i = 0; info_list[i] != NULL; i++) { + for (int i = 0; info_list[i] != nullptr; i++) { arr.push_back(info_list[i]); } return arr; @@ -193,7 +193,7 @@ void Engine::add_singleton(const Singleton &p_singleton) { Object *Engine::get_singleton_object(const String &p_name) const { const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name); - ERR_FAIL_COND_V_MSG(!E, NULL, "Failed to retrieve non-existent singleton '" + p_name + "'."); + ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'."); return E->get(); }; @@ -208,7 +208,7 @@ void Engine::get_singletons(List<Singleton> *p_singletons) { p_singletons->push_back(E->get()); } -Engine *Engine::singleton = NULL; +Engine *Engine::singleton = nullptr; Engine *Engine::get_singleton() { return singleton; diff --git a/core/engine.h b/core/engine.h index cfe3a918fc..8512779d4c 100644 --- a/core/engine.h +++ b/core/engine.h @@ -42,7 +42,7 @@ public: struct Singleton { StringName name; Object *ptr; - Singleton(const StringName &p_name = StringName(), Object *p_ptr = NULL) : + Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr) : name(p_name), ptr(p_ptr) { } @@ -86,7 +86,7 @@ public: float get_physics_jitter_fix() const; virtual void set_target_fps(int p_fps); - virtual float get_target_fps() const; + virtual int get_target_fps() const; virtual float get_frames_per_second() const { return _fps; } diff --git a/core/error_macros.cpp b/core/error_macros.cpp index f6da990562..5de070844a 100644 --- a/core/error_macros.cpp +++ b/core/error_macros.cpp @@ -34,7 +34,7 @@ #include "core/ustring.h" #include "os/os.h" -static ErrorHandlerList *error_handler_list = NULL; +static ErrorHandlerList *error_handler_list = nullptr; void add_error_handler(ErrorHandlerList *p_handler) { @@ -48,7 +48,7 @@ void remove_error_handler(ErrorHandlerList *p_handler) { _global_lock(); - ErrorHandlerList *prev = NULL; + ErrorHandlerList *prev = nullptr; ErrorHandlerList *l = error_handler_list; while (l) { diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 8706a38453..afcb283e05 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -568,9 +568,7 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_INTERNATIONALIZED); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_GROUP); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_CATEGORY); - //deprecated, replaced by ClassDB function to check default value - //BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NONZERO); - //BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NONONE); + BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_SUBGROUP); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_NO_INSTANCE_STATE); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_RESTART_IF_CHANGED); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE); diff --git a/core/hash_map.h b/core/hash_map.h index e40b00a67a..f27a86cc02 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -197,14 +197,14 @@ private: e = e->next; } - return NULL; + return nullptr; } Element *create_element(const TKey &p_key) { /* if element doesn't exist, create it */ Element *e = memnew(Element); - ERR_FAIL_COND_V_MSG(!e, NULL, "Out of memory."); + ERR_FAIL_COND_V_MSG(!e, nullptr, "Out of memory."); uint32_t hash = Hasher::hash(p_key); uint32_t index = hash & ((1 << hash_table_power) - 1); e->next = hash_table[index]; @@ -234,7 +234,7 @@ private: for (int i = 0; i < (1 << p_t.hash_table_power); i++) { - hash_table[i] = NULL; + hash_table[i] = nullptr; const Element *e = p_t.hash_table[i]; @@ -260,7 +260,7 @@ public: Element *set(const Pair &p_pair) { - Element *e = NULL; + Element *e = nullptr; if (!hash_table) make_hash_table(); // if no table, make one else @@ -272,7 +272,7 @@ public: e = create_element(p_pair.key); if (!e) - return NULL; + return nullptr; check_hash_table(); // perform mantenience routine } @@ -282,12 +282,12 @@ public: bool has(const TKey &p_key) const { - return getptr(p_key) != NULL; + return getptr(p_key) != nullptr; } /** * Get a key from data, return a const reference. - * WARNING: this doesn't check errors, use either getptr and check NULL, or check + * WARNING: this doesn't check errors, use either getptr and check nullptr, or check * first with has(key) */ @@ -306,38 +306,38 @@ public: } /** - * Same as get, except it can return NULL when item was not found. + * Same as get, except it can return nullptr when item was not found. * This is mainly used for speed purposes. */ _FORCE_INLINE_ TData *getptr(const TKey &p_key) { if (unlikely(!hash_table)) - return NULL; + return nullptr; Element *e = const_cast<Element *>(get_element(p_key)); if (e) return &e->pair.data; - return NULL; + return nullptr; } _FORCE_INLINE_ const TData *getptr(const TKey &p_key) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; const Element *e = const_cast<Element *>(get_element(p_key)); if (e) return &e->pair.data; - return NULL; + return nullptr; } /** - * Same as get, except it can return NULL when item was not found. + * Same as get, except it can return nullptr when item was not found. * This version is custom, will take a hash and a custom key (that should support operator==() */ @@ -345,7 +345,7 @@ public: _FORCE_INLINE_ TData *custom_getptr(C p_custom_key, uint32_t p_custom_hash) { if (unlikely(!hash_table)) - return NULL; + return nullptr; uint32_t hash = p_custom_hash; uint32_t index = hash & ((1 << hash_table_power) - 1); @@ -364,14 +364,14 @@ public: e = e->next; } - return NULL; + return nullptr; } template <class C> _FORCE_INLINE_ const TData *custom_getptr(C p_custom_key, uint32_t p_custom_hash) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; uint32_t hash = p_custom_hash; uint32_t index = hash & ((1 << hash_table_power) - 1); @@ -390,7 +390,7 @@ public: e = e->next; } - return NULL; + return nullptr; } /** @@ -406,7 +406,7 @@ public: uint32_t index = hash & ((1 << hash_table_power) - 1); Element *e = hash_table[index]; - Element *p = NULL; + Element *p = nullptr; while (e) { /* checking hash first avoids comparing key, which may take longer */ @@ -443,7 +443,7 @@ public: } inline TData &operator[](const TKey &p_key) { //assignment - Element *e = NULL; + Element *e = nullptr; if (!hash_table) make_hash_table(); // if no table, make one else @@ -462,12 +462,12 @@ public: /** * Get the next key to p_key, and the first key if p_key is null. - * Returns a pointer to the next key if found, NULL otherwise. + * Returns a pointer to the next key if found, nullptr otherwise. * Adding/Removing elements while iterating will, of course, have unexpected results, don't do it. * * Example: * - * const TKey *k=NULL; + * const TKey *k=nullptr; * * while( (k=table.next(k)) ) { * @@ -478,7 +478,7 @@ public: const TKey *next(const TKey *p_key) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; if (!p_key) { /* get the first key */ @@ -492,7 +492,7 @@ public: } else { /* get the next key */ const Element *e = get_element(*p_key); - ERR_FAIL_COND_V_MSG(!e, NULL, "Invalid key supplied."); + ERR_FAIL_COND_V_MSG(!e, nullptr, "Invalid key supplied."); if (e->next) { /* if there is a "next" in the list, return that */ return &e->next->pair.key; @@ -511,7 +511,7 @@ public: /* nothing found, was at end */ } - return NULL; /* nothing found */ + return nullptr; /* nothing found */ } inline unsigned int size() const { @@ -552,7 +552,7 @@ public: } HashMap() { - hash_table = NULL; + hash_table = nullptr; elements = 0; hash_table_power = 0; } @@ -586,7 +586,7 @@ public: HashMap(const HashMap &p_table) { - hash_table = NULL; + hash_table = nullptr; elements = 0; hash_table_power = 0; diff --git a/core/hashfuncs.h b/core/hashfuncs.h index 219b8b2658..a41a034843 100644 --- a/core/hashfuncs.h +++ b/core/hashfuncs.h @@ -35,10 +35,10 @@ #include "core/math/math_funcs.h" #include "core/node_path.h" #include "core/object_id.h" +#include "core/rid.h" #include "core/string_name.h" #include "core/typedefs.h" #include "core/ustring.h" - /** * Hashing functions */ @@ -150,6 +150,7 @@ struct HashMapHasherDefault { static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; } static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; } static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; } + static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); } static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); } static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); } diff --git a/core/image.cpp b/core/image.cpp index d691c4f442..58351ae2e5 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -84,10 +84,10 @@ const char *Image::format_names[Image::FORMAT_MAX] = { }; -SavePNGFunc Image::save_png_func = NULL; -SaveEXRFunc Image::save_exr_func = NULL; +SavePNGFunc Image::save_png_func = nullptr; +SaveEXRFunc Image::save_exr_func = nullptr; -SavePNGBufferFunc Image::save_png_buffer_func = NULL; +SavePNGBufferFunc Image::save_png_buffer_func = nullptr; void Image::_put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel) { @@ -879,6 +879,9 @@ void Image::resize_to_po2(bool p_square) { int w = next_power_of_2(width); int h = next_power_of_2(height); + if (p_square) { + w = h = MAX(w, h); + } if (w == width && h == height) { @@ -2099,14 +2102,14 @@ Error Image::load(const String &p_path) { Error Image::save_png(const String &p_path) const { - if (save_png_func == NULL) + if (save_png_func == nullptr) return ERR_UNAVAILABLE; return save_png_func(p_path, Ref<Image>((Image *)this)); } Vector<uint8_t> Image::save_png_to_buffer() const { - if (save_png_buffer_func == NULL) { + if (save_png_buffer_func == nullptr) { return Vector<uint8_t>(); } @@ -2115,7 +2118,7 @@ Vector<uint8_t> Image::save_png_to_buffer() const { Error Image::save_exr(const String &p_path, bool p_grayscale) const { - if (save_exr_func == NULL) + if (save_exr_func == nullptr) return ERR_UNAVAILABLE; return save_exr_func(p_path, Ref<Image>((Image *)this), p_grayscale); @@ -2533,28 +2536,28 @@ void Image::fill(const Color &c) { } } -ImageMemLoadFunc Image::_png_mem_loader_func = NULL; -ImageMemLoadFunc Image::_jpg_mem_loader_func = NULL; -ImageMemLoadFunc Image::_webp_mem_loader_func = NULL; +ImageMemLoadFunc Image::_png_mem_loader_func = nullptr; +ImageMemLoadFunc Image::_jpg_mem_loader_func = nullptr; +ImageMemLoadFunc Image::_webp_mem_loader_func = nullptr; -void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL; -void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL; -void (*Image::_image_compress_etc1_func)(Image *, float) = NULL; -void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_decompress_pvrtc)(Image *) = NULL; -void (*Image::_image_decompress_bc)(Image *) = NULL; -void (*Image::_image_decompress_bptc)(Image *) = NULL; -void (*Image::_image_decompress_etc1)(Image *) = NULL; -void (*Image::_image_decompress_etc2)(Image *) = NULL; +void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_pvrtc2_func)(Image *) = nullptr; +void (*Image::_image_compress_pvrtc4_func)(Image *) = nullptr; +void (*Image::_image_compress_etc1_func)(Image *, float) = nullptr; +void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_decompress_pvrtc)(Image *) = nullptr; +void (*Image::_image_decompress_bc)(Image *) = nullptr; +void (*Image::_image_decompress_bptc)(Image *) = nullptr; +void (*Image::_image_decompress_etc1)(Image *) = nullptr; +void (*Image::_image_decompress_etc2)(Image *) = nullptr; -Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = NULL; -Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = NULL; -Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = NULL; -Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = NULL; -Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = NULL; -Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = NULL; +Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = nullptr; +Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = nullptr; +Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = nullptr; +Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = nullptr; +Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = nullptr; +Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = nullptr; void Image::_set_data(const Dictionary &p_data) { @@ -2945,7 +2948,7 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("detect_used_channels", "source"), &Image::detect_used_channels, DEFVAL(COMPRESS_SOURCE_GENERIC)); ClassDB::bind_method(D_METHOD("compress", "mode", "source", "lossy_quality"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(0.7)); - ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress, DEFVAL(0.7)); + ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress_from_channels, DEFVAL(0.7)); ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress); ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed); diff --git a/core/image.h b/core/image.h index 9453f41334..5bd73fa677 100644 --- a/core/image.h +++ b/core/image.h @@ -187,7 +187,7 @@ private: _FORCE_INLINE_ void _get_mipmap_offset_and_size(int p_mipmap, int &r_offset, int &r_width, int &r_height) const; //get where the mipmap begins in data - static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1, int *r_mm_width = NULL, int *r_mm_height = NULL); + static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1, int *r_mm_width = nullptr, int *r_mm_height = nullptr); bool _can_modify(Format p_format) const; _FORCE_INLINE_ void _put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel); diff --git a/core/input/SCsub b/core/input/SCsub index d46e52a347..c641819698 100644 --- a/core/input/SCsub +++ b/core/input/SCsub @@ -8,8 +8,6 @@ import input_builders # Order matters here. Higher index controller database files write on top of lower index database files. controller_databases = [ - "#core/input/gamecontrollerdb_204.txt", - "#core/input/gamecontrollerdb_205.txt", "#core/input/gamecontrollerdb.txt", "#core/input/godotcontrollerdb.txt", ] diff --git a/core/input/gamecontrollerdb_204.txt b/core/input/gamecontrollerdb_204.txt deleted file mode 100644 index 7fbe925b25..0000000000 --- a/core/input/gamecontrollerdb_204.txt +++ /dev/null @@ -1,269 +0,0 @@ -# Game Controller DB for SDL in 2.0.4 format -# Source: https://github.com/gabomdq/SDL_GameControllerDB - -# Windows -02200090000000000000504944564944,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -8f0e1200000000000000504944564944,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, -341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -c0111352000000000000504944564944,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, -d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, -e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -791d0103000000000000504944564944,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -28040140000000000000504944564944,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0fee00000000000000504944564944,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, -d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, -6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38075032000000000000504944564944,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38075082000000000000504944564944,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, -79004318000000000000504944564944,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, -2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -8f0e0d31000000000000504944564944,Multilaser JS071 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, -4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, -36280100000000000000504944564944,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, -4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, -120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -8f0e0300000000000000504944564944,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -10080100000000000000504944564944,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -10080300000000000000504944564944,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, -88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, -25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, -10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, -300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, -300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, -341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, -222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -0d0f6a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f6b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f8a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f8b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, -300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, -4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -ff113133000000000000504944564944,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, -4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, -66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -38076652000000000000504944564944,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -63252305000000000000504944564944,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, - -# Mac OS X -10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, -AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -0d0f0000000000004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, -6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, -79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, -d814000000000000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -8f0e0000000000000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, -4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -79000000000000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -81170000000000007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, -b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, -351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, -4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, -bd1200000000000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, -050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, -050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, -5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -5e04000000000000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -5e04000000000000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -5e04000000000000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, - -# Linux -05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, -030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, -03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, -03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, -030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, -03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, -030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, -03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, -03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, -05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, -03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, -030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, -03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, -03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, -030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, -030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, -03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, - -# Android -4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, - -# iOS -4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, -4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/core/input/gamecontrollerdb_205.txt b/core/input/gamecontrollerdb_205.txt deleted file mode 100644 index 55c45eb148..0000000000 --- a/core/input/gamecontrollerdb_205.txt +++ /dev/null @@ -1,337 +0,0 @@ -# Game Controller DB for SDL in 2.0.5 format -# Source: https://github.com/gabomdq/SDL_GameControllerDB - -# Windows -03000000022000000090000000000000,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000203800000900000000000000,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, -03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, -030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, -e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005e00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005f00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, -03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, -030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000006d04000016c2000000000000,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006e00000000000000,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, -03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, -03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -030000006d04000019c2000000000000,Logitech Cordless RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, -6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d04000018c2000000000000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700005032000000000000,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700005082000000000000,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, -03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, -0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000001008000001e5000000000000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, -030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, -03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, -4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, -03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000888800000803000000000000,PS3,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, -4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, -88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, -03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, -25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, -03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, -03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, -03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, -03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -03000000a30600000cff000000000000,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, -03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -03000000790000001100000000000000,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, -03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, -030000004c050000cc09000000000000,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, -03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, -030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, - -# Mac OS X -03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -10280000000000000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, -030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, -03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, -03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, -030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, -03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, -030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, -030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, -03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, -050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, -050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, -030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, - -# Linux -05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, -030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, -03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, -03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, -03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, -030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, -050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, -030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, -03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, -03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, -05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, -03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, -030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, -03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, -03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, -030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c0500006802000011810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c0500006802000000810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, -030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, -03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, -03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, -0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, - -# Android -4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, - -# iOS -4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, -4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt index 472b01947b..f6411e2429 100644 --- a/core/input/godotcontrollerdb.txt +++ b/core/input/godotcontrollerdb.txt @@ -1,29 +1,6 @@ -# Game Controller DB for SDL in 2.0.6+ format +# Game Controller DB for Godot in SDL 2.0.10 format # Source: https://github.com/godotengine/godot -# Windows -9000318000000000000504944564944,Mayflash Wiimote PC Adapter,a:b2,b:h0.4,x:b0,y:b1,back:b4,start:b5,guide:b11,leftshoulder:b6,rightshoulder:b3,leftx:a0,lefty:a1,platform:Windows, -c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Windows, - -# Linux -030000006f0e00001302000000010000,Afterglow Gamepad for Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000362800000100000004010000,OUYA Game Controller,leftx:a0,lefty:a1,dpdown:b9,rightstick:b7,rightshoulder:b5,rightx:a3,start:b16,righty:a4,dpleft:b10,lefttrigger:b12,x:b1,dpup:b8,back:b14,leftstick:b6,leftshoulder:b4,y:b2,a:b0,dpright:b11,righttrigger:b13,b:b3,platform:Linux, -030000005e0400008e02000001000000,Microsoft X-Box 360 pad,leftstick:b9,leftx:a0,lefty:a1,dpdown:h0.1,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:h0.2,lefttrigger:a2,x:b2,dpup:h0.4,back:b6,leftshoulder:b4,y:b3,a:b0,dpright:h0.8,righttrigger:a5,b:b1,platform:Linux, -03000000fd0500002a26000000010000,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b5,rightshoulder:b7,rightx:a2,start:b11,righty:a3,dpleft:h0.8,lefttrigger:b8,x:b0,dpup:h0.1,back:b10,leftstick:b2,leftshoulder:b6,y:b1,a:b3,dpright:h0.2,righttrigger:b9,b:b4,platform:Linux, -030000006f0e00002801000011010000,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b0,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:h0.2,righttrigger:b7,b:b2,platform:Linux, -030000000d0f00004d00000011010000,HORI Gem Pad 3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux, -030000005e040000ea02000001030000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, - -# Android -4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a1,lefty:a3,dpdown:b12,rightstick:b8,rightshoulder:b10,rightx:a6,start:b-86,righty:a7,dpleft:b13,lefttrigger:b15,x:b2,dpup:b11,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:b14,righttrigger:b16,b:b1,platform:Android, -Default Android Gamepad,Default Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,back:b4,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, -532e542e442e20496e74657261637420,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b25,rightshoulder:b27,rightx:a2,start:b31,righty:a3,dpleft:h0.8,lefttrigger:b28,x:b20,dpup:h0.1,back:b30,leftstick:b22,leftshoulder:b26,y:b21,a:b23,dpright:h0.2,righttrigger:b29,b:b24,platform:Android, -506572666f726d616e63652044657369,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:h0.2,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, -4d6963726f736f667420582d426f7820,Microsoft X-Box 360 pad,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, -484f524920434f2e2c4c544420205041,Hori Gem Pad 3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:b15,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, -47656e6572696320582d426f78207061,Logitech F-310,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a5,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a4,b:b1,platform:Android, - # Javascript Default HTML5 Gamepad, Default Mapping,leftx:a0,lefty:a1,dpdown:b13,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:b14,lefttrigger:a6,x:b2,dpup:b12,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:b15,righttrigger:a7,b:b1,platform:Javascript, c2a94d6963726f736f66742058626f78,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, diff --git a/core/input/input_filter.cpp b/core/input/input.cpp index 088f7effd6..357e4c06c1 100644 --- a/core/input/input_filter.cpp +++ b/core/input/input.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* input_filter.cpp */ +/* input.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "input_filter.h" +#include "input.h" #include "core/input/default_controller_mappings.h" #include "core/input/input_map.h" @@ -39,71 +39,71 @@ #include "editor/editor_settings.h" #endif -InputFilter *InputFilter::singleton = NULL; +Input *Input::singleton = nullptr; -void (*InputFilter::set_mouse_mode_func)(InputFilter::MouseMode) = nullptr; -InputFilter::MouseMode (*InputFilter::get_mouse_mode_func)() = nullptr; -void (*InputFilter::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; -InputFilter::CursorShape (*InputFilter::get_current_cursor_shape_func)() = nullptr; -void (*InputFilter::set_custom_mouse_cursor_func)(const RES &, InputFilter::CursorShape, const Vector2 &) = nullptr; +void (*Input::set_mouse_mode_func)(Input::MouseMode) = nullptr; +Input::MouseMode (*Input::get_mouse_mode_func)() = nullptr; +void (*Input::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; +Input::CursorShape (*Input::get_current_cursor_shape_func)() = nullptr; +void (*Input::set_custom_mouse_cursor_func)(const RES &, Input::CursorShape, const Vector2 &) = nullptr; -InputFilter *InputFilter::get_singleton() { +Input *Input::get_singleton() { return singleton; } -void InputFilter::set_mouse_mode(MouseMode p_mode) { +void Input::set_mouse_mode(MouseMode p_mode) { ERR_FAIL_INDEX((int)p_mode, 4); set_mouse_mode_func(p_mode); } -InputFilter::MouseMode InputFilter::get_mouse_mode() const { +Input::MouseMode Input::get_mouse_mode() const { return get_mouse_mode_func(); } -void InputFilter::_bind_methods() { - - ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &InputFilter::is_key_pressed); - ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &InputFilter::is_mouse_button_pressed); - ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &InputFilter::is_joy_button_pressed); - ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputFilter::is_action_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &InputFilter::is_action_just_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &InputFilter::is_action_just_released); - ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputFilter::get_action_strength); - ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &InputFilter::add_joy_mapping, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &InputFilter::remove_joy_mapping); - ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &InputFilter::joy_connection_changed); - ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &InputFilter::is_joy_known); - ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &InputFilter::get_joy_axis); - ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &InputFilter::get_joy_name); - ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &InputFilter::get_joy_guid); - ClassDB::bind_method(D_METHOD("get_connected_joypads"), &InputFilter::get_connected_joypads); - ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &InputFilter::get_joy_vibration_strength); - ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &InputFilter::get_joy_vibration_duration); - ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &InputFilter::get_joy_button_string); - ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &InputFilter::get_joy_button_index_from_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &InputFilter::get_joy_axis_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &InputFilter::get_joy_axis_index_from_string); - ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &InputFilter::start_joy_vibration, DEFVAL(0)); - ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &InputFilter::stop_joy_vibration); - ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &InputFilter::vibrate_handheld, DEFVAL(500)); - ClassDB::bind_method(D_METHOD("get_gravity"), &InputFilter::get_gravity); - ClassDB::bind_method(D_METHOD("get_accelerometer"), &InputFilter::get_accelerometer); - ClassDB::bind_method(D_METHOD("get_magnetometer"), &InputFilter::get_magnetometer); - ClassDB::bind_method(D_METHOD("get_gyroscope"), &InputFilter::get_gyroscope); - ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &InputFilter::get_last_mouse_speed); - ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &InputFilter::get_mouse_button_mask); - ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &InputFilter::set_mouse_mode); - ClassDB::bind_method(D_METHOD("get_mouse_mode"), &InputFilter::get_mouse_mode); - ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &InputFilter::warp_mouse_position); - ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &InputFilter::action_press, DEFVAL(1.f)); - ClassDB::bind_method(D_METHOD("action_release", "action"), &InputFilter::action_release); - ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &InputFilter::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); - ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &InputFilter::get_current_cursor_shape); - ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &InputFilter::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); - ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &InputFilter::parse_input_event); - ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &InputFilter::set_use_accumulated_input); +void Input::_bind_methods() { + + ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); + ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); + ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); + ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); + ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); + ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); + ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); + ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); + ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); + ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &Input::get_joy_guid); + ClassDB::bind_method(D_METHOD("get_connected_joypads"), &Input::get_connected_joypads); + ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength); + ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration); + ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &Input::get_joy_button_string); + ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string); + ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration); + ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500)); + ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity); + ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); + ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); + ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); + ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); + ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); + ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); + ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); + ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); + ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); + ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); + ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); + ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); + ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); + ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); + ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); @@ -131,7 +131,7 @@ void InputFilter::_bind_methods() { ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); } -void InputFilter::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { +void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { #ifdef TOOLS_ENABLED const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; @@ -155,7 +155,7 @@ void InputFilter::get_argument_options(const StringName &p_function, int p_idx, #endif } -void InputFilter::SpeedTrack::update(const Vector2 &p_delta_p) { +void Input::SpeedTrack::update(const Vector2 &p_delta_p) { uint64_t tick = OS::get_singleton()->get_ticks_usec(); uint32_t tdiff = tick - last_tick; @@ -175,30 +175,30 @@ void InputFilter::SpeedTrack::update(const Vector2 &p_delta_p) { accum = accum - slice; accum_t -= min_ref_frame; - speed = (slice / min_ref_frame).linear_interpolate(speed, min_ref_frame / max_ref_frame); + speed = (slice / min_ref_frame).lerp(speed, min_ref_frame / max_ref_frame); } } -void InputFilter::SpeedTrack::reset() { +void Input::SpeedTrack::reset() { last_tick = OS::get_singleton()->get_ticks_usec(); speed = Vector2(); accum_t = 0; } -InputFilter::SpeedTrack::SpeedTrack() { +Input::SpeedTrack::SpeedTrack() { min_ref_frame = 0.1; max_ref_frame = 0.3; reset(); } -bool InputFilter::is_key_pressed(int p_keycode) const { +bool Input::is_key_pressed(int p_keycode) const { _THREAD_SAFE_METHOD_ return keys_pressed.has(p_keycode); } -bool InputFilter::is_mouse_button_pressed(int p_button) const { +bool Input::is_mouse_button_pressed(int p_button) const { _THREAD_SAFE_METHOD_ return (mouse_button_mask & (1 << (p_button - 1))) != 0; @@ -209,18 +209,18 @@ static int _combine_device(int p_value, int p_device) { return p_value | (p_device << 20); } -bool InputFilter::is_joy_button_pressed(int p_device, int p_button) const { +bool Input::is_joy_button_pressed(int p_device, int p_button) const { _THREAD_SAFE_METHOD_ return joy_buttons_pressed.has(_combine_device(p_button, p_device)); } -bool InputFilter::is_action_pressed(const StringName &p_action) const { +bool Input::is_action_pressed(const StringName &p_action) const { return action_state.has(p_action) && action_state[p_action].pressed; } -bool InputFilter::is_action_just_pressed(const StringName &p_action) const { +bool Input::is_action_just_pressed(const StringName &p_action) const { const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) @@ -233,7 +233,7 @@ bool InputFilter::is_action_just_pressed(const StringName &p_action) const { } } -bool InputFilter::is_action_just_released(const StringName &p_action) const { +bool Input::is_action_just_released(const StringName &p_action) const { const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) @@ -246,7 +246,7 @@ bool InputFilter::is_action_just_released(const StringName &p_action) const { } } -float InputFilter::get_action_strength(const StringName &p_action) const { +float Input::get_action_strength(const StringName &p_action) const { const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) return 0.0f; @@ -254,7 +254,7 @@ float InputFilter::get_action_strength(const StringName &p_action) const { return E->get().strength; } -float InputFilter::get_joy_axis(int p_device, int p_axis) const { +float Input::get_joy_axis(int p_device, int p_axis) const { _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis, p_device); @@ -265,13 +265,13 @@ float InputFilter::get_joy_axis(int p_device, int p_axis) const { } } -String InputFilter::get_joy_name(int p_idx) { +String Input::get_joy_name(int p_idx) { _THREAD_SAFE_METHOD_ return joy_names[p_idx].name; }; -Vector2 InputFilter::get_joy_vibration_strength(int p_device) { +Vector2 Input::get_joy_vibration_strength(int p_device) { if (joy_vibration.has(p_device)) { return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude); } else { @@ -279,7 +279,7 @@ Vector2 InputFilter::get_joy_vibration_strength(int p_device) { } } -uint64_t InputFilter::get_joy_vibration_timestamp(int p_device) { +uint64_t Input::get_joy_vibration_timestamp(int p_device) { if (joy_vibration.has(p_device)) { return joy_vibration[p_device].timestamp; } else { @@ -287,7 +287,7 @@ uint64_t InputFilter::get_joy_vibration_timestamp(int p_device) { } } -float InputFilter::get_joy_vibration_duration(int p_device) { +float Input::get_joy_vibration_duration(int p_device) { if (joy_vibration.has(p_device)) { return joy_vibration[p_device].duration; } else { @@ -307,7 +307,7 @@ static String _hex_str(uint8_t p_byte) { return ret; }; -void InputFilter::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { +void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { _THREAD_SAFE_METHOD_ Joypad js; @@ -349,36 +349,36 @@ void InputFilter::joy_connection_changed(int p_idx, bool p_connected, String p_n emit_signal("joy_connection_changed", p_idx, p_connected); }; -Vector3 InputFilter::get_gravity() const { +Vector3 Input::get_gravity() const { _THREAD_SAFE_METHOD_ return gravity; } -Vector3 InputFilter::get_accelerometer() const { +Vector3 Input::get_accelerometer() const { _THREAD_SAFE_METHOD_ return accelerometer; } -Vector3 InputFilter::get_magnetometer() const { +Vector3 Input::get_magnetometer() const { _THREAD_SAFE_METHOD_ return magnetometer; } -Vector3 InputFilter::get_gyroscope() const { +Vector3 Input::get_gyroscope() const { _THREAD_SAFE_METHOD_ return gyroscope; } -void InputFilter::parse_input_event(const Ref<InputEvent> &p_event) { +void Input::parse_input_event(const Ref<InputEvent> &p_event) { _parse_input_event_impl(p_event, false); } -void InputFilter::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { +void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { // Notes on mouse-touch emulation: // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects @@ -561,14 +561,14 @@ void InputFilter::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p event_dispatch_function(p_event); } -void InputFilter::set_joy_axis(int p_device, int p_axis, float p_value) { +void Input::set_joy_axis(int p_device, int p_axis, float p_value) { _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis, p_device); _joy_axis[c] = p_value; } -void InputFilter::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { +void Input::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { _THREAD_SAFE_METHOD_ if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { return; @@ -581,7 +581,7 @@ void InputFilter::start_joy_vibration(int p_device, float p_weak_magnitude, floa joy_vibration[p_device] = vibration; } -void InputFilter::stop_joy_vibration(int p_device) { +void Input::stop_joy_vibration(int p_device) { _THREAD_SAFE_METHOD_ VibrationInfo vibration; vibration.weak_magnitude = 0; @@ -591,63 +591,63 @@ void InputFilter::stop_joy_vibration(int p_device) { joy_vibration[p_device] = vibration; } -void InputFilter::vibrate_handheld(int p_duration_ms) { +void Input::vibrate_handheld(int p_duration_ms) { OS::get_singleton()->vibrate_handheld(p_duration_ms); } -void InputFilter::set_gravity(const Vector3 &p_gravity) { +void Input::set_gravity(const Vector3 &p_gravity) { _THREAD_SAFE_METHOD_ gravity = p_gravity; } -void InputFilter::set_accelerometer(const Vector3 &p_accel) { +void Input::set_accelerometer(const Vector3 &p_accel) { _THREAD_SAFE_METHOD_ accelerometer = p_accel; } -void InputFilter::set_magnetometer(const Vector3 &p_magnetometer) { +void Input::set_magnetometer(const Vector3 &p_magnetometer) { _THREAD_SAFE_METHOD_ magnetometer = p_magnetometer; } -void InputFilter::set_gyroscope(const Vector3 &p_gyroscope) { +void Input::set_gyroscope(const Vector3 &p_gyroscope) { _THREAD_SAFE_METHOD_ gyroscope = p_gyroscope; } -void InputFilter::set_mouse_position(const Point2 &p_posf) { +void Input::set_mouse_position(const Point2 &p_posf) { mouse_speed_track.update(p_posf - mouse_pos); mouse_pos = p_posf; } -Point2 InputFilter::get_mouse_position() const { +Point2 Input::get_mouse_position() const { return mouse_pos; } -Point2 InputFilter::get_last_mouse_speed() const { +Point2 Input::get_last_mouse_speed() const { return mouse_speed_track.speed; } -int InputFilter::get_mouse_button_mask() const { +int Input::get_mouse_button_mask() const { return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state(); } -void InputFilter::warp_mouse_position(const Vector2 &p_to) { +void Input::warp_mouse_position(const Vector2 &p_to) { warp_mouse_func(p_to); } -Point2i InputFilter::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) { +Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) { // The relative distance reported for the next event after a warp is in the boundaries of the // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod() @@ -673,10 +673,10 @@ Point2i InputFilter::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motio return rel_warped; } -void InputFilter::iteration(float p_step) { +void Input::iteration(float p_step) { } -void InputFilter::action_press(const StringName &p_action, float p_strength) { +void Input::action_press(const StringName &p_action, float p_strength) { Action action; @@ -688,7 +688,7 @@ void InputFilter::action_press(const StringName &p_action, float p_strength) { action_state[p_action] = action; } -void InputFilter::action_release(const StringName &p_action) { +void Input::action_release(const StringName &p_action) { Action action; @@ -700,19 +700,19 @@ void InputFilter::action_release(const StringName &p_action) { action_state[p_action] = action; } -void InputFilter::set_emulate_touch_from_mouse(bool p_emulate) { +void Input::set_emulate_touch_from_mouse(bool p_emulate) { emulate_touch_from_mouse = p_emulate; } -bool InputFilter::is_emulating_touch_from_mouse() const { +bool Input::is_emulating_touch_from_mouse() const { return emulate_touch_from_mouse; } // Calling this whenever the game window is focused helps unstucking the "touch mouse" // if the OS or its abstraction class hasn't properly reported that touch pointers raised -void InputFilter::ensure_touch_mouse_raised() { +void Input::ensure_touch_mouse_raised() { if (mouse_from_touch_index != -1) { mouse_from_touch_index = -1; @@ -731,22 +731,22 @@ void InputFilter::ensure_touch_mouse_raised() { } } -void InputFilter::set_emulate_mouse_from_touch(bool p_emulate) { +void Input::set_emulate_mouse_from_touch(bool p_emulate) { emulate_mouse_from_touch = p_emulate; } -bool InputFilter::is_emulating_mouse_from_touch() const { +bool Input::is_emulating_mouse_from_touch() const { return emulate_mouse_from_touch; } -InputFilter::CursorShape InputFilter::get_default_cursor_shape() const { +Input::CursorShape Input::get_default_cursor_shape() const { return default_shape; } -void InputFilter::set_default_cursor_shape(CursorShape p_shape) { +void Input::set_default_cursor_shape(CursorShape p_shape) { if (default_shape == p_shape) return; @@ -761,19 +761,19 @@ void InputFilter::set_default_cursor_shape(CursorShape p_shape) { parse_input_event(mm); } -InputFilter::CursorShape InputFilter::get_current_cursor_shape() const { +Input::CursorShape Input::get_current_cursor_shape() const { return get_current_cursor_shape_func(); } -void InputFilter::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (Engine::get_singleton()->is_editor_hint()) return; set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); } -void InputFilter::accumulate_input_event(const Ref<InputEvent> &p_event) { +void Input::accumulate_input_event(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); if (!use_accumulated_input) { @@ -786,7 +786,7 @@ void InputFilter::accumulate_input_event(const Ref<InputEvent> &p_event) { accumulated_events.push_back(p_event); } -void InputFilter::flush_accumulated_events() { +void Input::flush_accumulated_events() { while (accumulated_events.front()) { parse_input_event(accumulated_events.front()->get()); @@ -794,12 +794,12 @@ void InputFilter::flush_accumulated_events() { } } -void InputFilter::set_use_accumulated_input(bool p_enable) { +void Input::set_use_accumulated_input(bool p_enable) { use_accumulated_input = p_enable; } -void InputFilter::release_pressed_events() { +void Input::release_pressed_events() { flush_accumulated_events(); // this is needed to release actions strengths @@ -807,17 +807,17 @@ void InputFilter::release_pressed_events() { joy_buttons_pressed.clear(); _joy_axis.clear(); - for (Map<StringName, InputFilter::Action>::Element *E = action_state.front(); E; E = E->next()) { + for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) { if (E->get().pressed) action_release(E->key()); } } -void InputFilter::set_event_dispatch_function(EventDispatchFunc p_function) { +void Input::set_event_dispatch_function(EventDispatchFunc p_function) { event_dispatch_function = p_function; } -void InputFilter::joy_button(int p_device, int p_button, bool p_pressed) { +void Input::joy_button(int p_device, int p_button, bool p_pressed) { _THREAD_SAFE_METHOD_; Joypad &joy = joy_names[p_device]; @@ -856,7 +856,7 @@ void InputFilter::joy_button(int p_device, int p_button, bool p_pressed) { // no event? } -void InputFilter::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { +void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { _THREAD_SAFE_METHOD_; @@ -971,7 +971,7 @@ void InputFilter::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { //printf("invalid mapping\n"); } -void InputFilter::joy_hat(int p_device, int p_val) { +void Input::joy_hat(int p_device, int p_val) { _THREAD_SAFE_METHOD_; const Joypad &joy = joy_names[p_device]; @@ -1003,7 +1003,7 @@ void InputFilter::joy_hat(int p_device, int p_val) { joy_names[p_device].hat_current = p_val; } -void InputFilter::_button_event(int p_device, int p_index, bool p_pressed) { +void Input::_button_event(int p_device, int p_index, bool p_pressed) { Ref<InputEventJoypadButton> ievent; ievent.instance(); @@ -1014,7 +1014,7 @@ void InputFilter::_button_event(int p_device, int p_index, bool p_pressed) { parse_input_event(ievent); } -void InputFilter::_axis_event(int p_device, int p_axis, float p_value) { +void Input::_axis_event(int p_device, int p_axis, float p_value) { Ref<InputEventJoypadMotion> ievent; ievent.instance(); @@ -1025,12 +1025,12 @@ void InputFilter::_axis_event(int p_device, int p_axis, float p_value) { parse_input_event(ievent); }; -InputFilter::JoyEvent InputFilter::_find_to_event(String p_to) { +Input::JoyEvent Input::_find_to_event(String p_to) { // string names of the SDL buttons in the same order as input_event.h godot buttons - static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", NULL }; + static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", nullptr }; - static const char *axis[] = { "leftx", "lefty", "rightx", "righty", NULL }; + static const char *axis[] = { "leftx", "lefty", "rightx", "righty", nullptr }; JoyEvent ret; ret.type = -1; @@ -1063,7 +1063,7 @@ InputFilter::JoyEvent InputFilter::_find_to_event(String p_to) { return ret; }; -void InputFilter::parse_mapping(String p_mapping) { +void Input::parse_mapping(String p_mapping) { _THREAD_SAFE_METHOD_; JoyDeviceMapping mapping; @@ -1128,7 +1128,7 @@ void InputFilter::parse_mapping(String p_mapping) { //printf("added mapping with uuid %ls\n", mapping.uid.c_str()); }; -void InputFilter::add_joy_mapping(String p_mapping, bool p_update_existing) { +void Input::add_joy_mapping(String p_mapping, bool p_update_existing) { parse_mapping(p_mapping); if (p_update_existing) { Vector<String> entry = p_mapping.split(","); @@ -1141,7 +1141,7 @@ void InputFilter::add_joy_mapping(String p_mapping, bool p_update_existing) { } } -void InputFilter::remove_joy_mapping(String p_guid) { +void Input::remove_joy_mapping(String p_guid) { for (int i = map_db.size() - 1; i >= 0; i--) { if (p_guid == map_db[i].uid) { map_db.remove(i); @@ -1154,7 +1154,7 @@ void InputFilter::remove_joy_mapping(String p_guid) { } } -void InputFilter::set_fallback_mapping(String p_guid) { +void Input::set_fallback_mapping(String p_guid) { for (int i = 0; i < map_db.size(); i++) { if (map_db[i].uid == p_guid) { @@ -1165,17 +1165,17 @@ void InputFilter::set_fallback_mapping(String p_guid) { } //platforms that use the remapping system can override and call to these ones -bool InputFilter::is_joy_known(int p_device) { +bool Input::is_joy_known(int p_device) { int mapping = joy_names[p_device].mapping; return mapping != -1 ? (mapping != fallback_mapping) : false; } -String InputFilter::get_joy_guid(int p_device) const { +String Input::get_joy_guid(int p_device) const { ERR_FAIL_COND_V(!joy_names.has(p_device), ""); return joy_names[p_device].uid; } -Array InputFilter::get_connected_joypads() { +Array Input::get_connected_joypads() { Array ret; Map<int, Joypad>::Element *elem = joy_names.front(); while (elem) { @@ -1219,12 +1219,12 @@ static const char *_axes[JOY_AXIS_MAX] = { "" }; -String InputFilter::get_joy_button_string(int p_button) { +String Input::get_joy_button_string(int p_button) { ERR_FAIL_INDEX_V(p_button, JOY_BUTTON_MAX, ""); return _buttons[p_button]; } -int InputFilter::get_joy_button_index_from_string(String p_button) { +int Input::get_joy_button_index_from_string(String p_button) { for (int i = 0; i < JOY_BUTTON_MAX; i++) { if (p_button == _buttons[i]) { return i; @@ -1233,7 +1233,7 @@ int InputFilter::get_joy_button_index_from_string(String p_button) { ERR_FAIL_V(-1); } -int InputFilter::get_unused_joy_id() { +int Input::get_unused_joy_id() { for (int i = 0; i < JOYPADS_MAX; i++) { if (!joy_names.has(i) || !joy_names[i].connected) { return i; @@ -1242,12 +1242,12 @@ int InputFilter::get_unused_joy_id() { return -1; } -String InputFilter::get_joy_axis_string(int p_axis) { +String Input::get_joy_axis_string(int p_axis) { ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, ""); return _axes[p_axis]; } -int InputFilter::get_joy_axis_index_from_string(String p_axis) { +int Input::get_joy_axis_index_from_string(String p_axis) { for (int i = 0; i < JOY_AXIS_MAX; i++) { if (p_axis == _axes[i]) { return i; @@ -1256,7 +1256,7 @@ int InputFilter::get_joy_axis_index_from_string(String p_axis) { ERR_FAIL_V(-1); } -InputFilter::InputFilter() { +Input::Input() { singleton = this; use_accumulated_input = true; diff --git a/core/input/input_filter.h b/core/input/input.h index 908a005228..2e136dbf02 100644 --- a/core/input/input_filter.h +++ b/core/input/input.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* input_filter.h */ +/* input.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -35,12 +35,12 @@ #include "core/object.h" #include "core/os/thread_safe.h" -class InputFilter : public Object { +class Input : public Object { - GDCLASS(InputFilter, Object); + GDCLASS(Input, Object); _THREAD_SAFE_CLASS_ - static InputFilter *singleton; + static Input *singleton; public: enum MouseMode { @@ -127,15 +127,6 @@ private: int mouse_from_touch_index; - struct VibrationInfo { - float weak_magnitude; - float strong_magnitude; - float duration; // Duration in seconds - uint64_t timestamp; - }; - - Map<int, VibrationInfo> joy_vibration; - struct SpeedTrack { uint64_t last_tick; @@ -232,6 +223,15 @@ private: EventDispatchFunc event_dispatch_function; protected: + struct VibrationInfo { + float weak_magnitude; + float strong_magnitude; + float duration; // Duration in seconds + uint64_t timestamp; + }; + + Map<int, VibrationInfo> joy_vibration; + static void _bind_methods(); public: @@ -239,7 +239,7 @@ public: MouseMode get_mouse_mode() const; void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; - static InputFilter *get_singleton(); + static Input *get_singleton(); bool is_key_pressed(int p_keycode) const; bool is_mouse_button_pressed(int p_button) const; @@ -299,7 +299,7 @@ public: CursorShape get_default_cursor_shape() const; void set_default_cursor_shape(CursorShape p_shape); CursorShape get_current_cursor_shape() const; - void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = InputFilter::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); void parse_mapping(String p_mapping); void joy_button(int p_device, int p_button, bool p_pressed); @@ -328,10 +328,10 @@ public: void set_event_dispatch_function(EventDispatchFunc p_function); - InputFilter(); + Input(); }; -VARIANT_ENUM_CAST(InputFilter::MouseMode); -VARIANT_ENUM_CAST(InputFilter::CursorShape); +VARIANT_ENUM_CAST(Input::MouseMode); +VARIANT_ENUM_CAST(Input::CursorShape); #endif // INPUT_H diff --git a/core/input/input_builders.py b/core/input/input_builders.py index 6184c5debb..53b90f2073 100644 --- a/core/input/input_builders.py +++ b/core/input/input_builders.py @@ -73,7 +73,7 @@ def make_default_controller_mappings(target, source, env): g.write('\t"{}",\n'.format(mapping)) g.write("#endif\n") - g.write("\tNULL\n};\n") + g.write("\tnullptr\n};\n") g.close() diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index 088d185b8d..d18adb1983 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -366,10 +366,10 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code); } if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = key->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -477,7 +477,7 @@ void InputEventMouseButton::set_factor(float p_factor) { factor = p_factor; } -float InputEventMouseButton::get_factor() { +float InputEventMouseButton::get_factor() const { return factor; } @@ -541,10 +541,10 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p bool match = mb->button_index == button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = mb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -815,9 +815,9 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool * if (match) { bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) { + if (p_strength != nullptr) { if (pressed) { if (p_deadzone == 1.0f) { *p_strength = 1.0f; @@ -892,10 +892,10 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool * bool match = button_index == jb->button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = jb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -1140,10 +1140,10 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres bool match = action == act->action; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = act->pressed; - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } diff --git a/core/input/input_event.h b/core/input/input_event.h index 2fdcdd0319..8774b3b1db 100644 --- a/core/input/input_event.h +++ b/core/input/input_event.h @@ -349,7 +349,7 @@ protected: public: void set_factor(float p_factor); - float get_factor(); + float get_factor() const; void set_button_index(int p_index); int get_button_index() const; diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index 8f18c082d6..6b6acf062d 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -33,7 +33,7 @@ #include "core/os/keyboard.h" #include "core/project_settings.h" -InputMap *InputMap::singleton = NULL; +InputMap *InputMap::singleton = nullptr; int InputMap::ALL_DEVICES = -1; @@ -116,7 +116,7 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re } } - return NULL; + return nullptr; } bool InputMap::has_action(const StringName &p_action) const { @@ -144,7 +144,7 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) { ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); - return (_find_event(input_map[p_action], p_event) != NULL); + return (_find_event(input_map[p_action], p_event) != nullptr); } void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) { @@ -181,7 +181,7 @@ const List<Ref<InputEvent>> *InputMap::get_action_list(const StringName &p_actio const Map<StringName, Action>::Element *E = input_map.find(p_action); if (!E) - return NULL; + return nullptr; return &E->get().inputs; } @@ -196,20 +196,20 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str Ref<InputEventAction> input_event_action = p_event; if (input_event_action.is_valid()) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = input_event_action->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? input_event_action->get_strength() : 0.0f; return input_event_action->get_action() == p_action; } bool pressed; float strength; List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); - if (event != NULL) { - if (p_pressed != NULL) + if (event != nullptr) { + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) + if (p_strength != nullptr) *p_strength = strength; return true; } else { diff --git a/core/input/input_map.h b/core/input/input_map.h index de6f57b0bf..e03bc5fd4f 100644 --- a/core/input/input_map.h +++ b/core/input/input_map.h @@ -55,7 +55,7 @@ private: mutable Map<StringName, Action> input_map; - List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const; + List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = nullptr, float *p_strength = nullptr) const; Array _get_action_list(const StringName &p_action); Array _get_actions(); @@ -79,7 +79,7 @@ public: const List<Ref<InputEvent>> *get_action_list(const StringName &p_action); bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const; - bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = NULL, float *p_strength = NULL) const; + bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = nullptr, float *p_strength = nullptr) const; const Map<StringName, Action> &get_action_map() const; void load_from_globals(); diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 351e2941e8..73230e3a3c 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -290,7 +290,7 @@ Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream) next_tag.fields.clear(); next_tag.name = String(); - Error err = VariantParser::parse_tag_assign_eof(p_stream, lines, error_text, next_tag, assign, value, NULL, true); + Error err = VariantParser::parse_tag_assign_eof(p_stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { return OK; } else if (err != OK) { diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp index 07e6abb1c9..5bda06e5b9 100644 --- a/core/io/dtls_server.cpp +++ b/core/io/dtls_server.cpp @@ -32,7 +32,7 @@ #include "core/os/file_access.h" #include "core/project_settings.h" -DTLSServer *(*DTLSServer::_create)() = NULL; +DTLSServer *(*DTLSServer::_create)() = nullptr; bool DTLSServer::available = false; DTLSServer *DTLSServer::create() { diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index 17cc6ce58f..c76142d22d 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -64,7 +64,7 @@ Error FileAccessCompressed::open_after_magic(FileAccess *p_base) { cmode = (Compression::Mode)f->get_32(); block_size = f->get_32(); if (block_size == 0) { - f = NULL; // Let the caller to handle the FileAccess object if failed to open as compressed file. + f = nullptr; // Let the caller to handle the FileAccess object if failed to open as compressed file. ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Can't open compressed file '" + p_base->get_path() + "' with block size 0, it is corrupted."); } read_total = f->get_32(); @@ -109,7 +109,7 @@ Error FileAccessCompressed::_open(const String &p_path, int p_mode_flags) { if (err != OK) { //not openable - f = NULL; + f = nullptr; return err; } @@ -131,7 +131,7 @@ Error FileAccessCompressed::_open(const String &p_path, int p_mode_flags) { rmagic[4] = 0; if (magic != rmagic || open_after_magic(f) != OK) { memdelete(f); - f = NULL; + f = nullptr; return ERR_FILE_UNRECOGNIZED; } } @@ -187,12 +187,12 @@ void FileAccessCompressed::close() { } memdelete(f); - f = NULL; + f = nullptr; } bool FileAccessCompressed::is_open() const { - return f != NULL; + return f != nullptr; } void FileAccessCompressed::seek(size_t p_position) { @@ -392,20 +392,20 @@ Error FileAccessCompressed::_set_unix_permissions(const String &p_file, uint32_t FileAccessCompressed::FileAccessCompressed() : cmode(Compression::MODE_ZSTD), writing(false), - write_ptr(0), + write_ptr(nullptr), write_buffer_size(0), write_max(0), block_size(0), read_eof(false), at_end(false), - read_ptr(NULL), + read_ptr(nullptr), read_block(0), read_block_count(0), read_block_size(0), read_pos(0), read_total(0), magic("GCMP"), - f(NULL) { + f(nullptr) { } FileAccessCompressed::~FileAccessCompressed() { diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 20b6fc81dc..a5b3807789 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -41,7 +41,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode) { - ERR_FAIL_COND_V_MSG(file != NULL, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open."); + ERR_FAIL_COND_V_MSG(file != nullptr, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open."); ERR_FAIL_COND_V(p_key.size() != 32, ERR_INVALID_PARAMETER); pos = 0; @@ -159,7 +159,7 @@ void FileAccessEncrypted::close() { file->store_buffer(compressed.ptr(), compressed.size()); file->close(); memdelete(file); - file = NULL; + file = nullptr; data.clear(); } else { @@ -167,13 +167,13 @@ void FileAccessEncrypted::close() { file->close(); memdelete(file); data.clear(); - file = NULL; + file = nullptr; } } bool FileAccessEncrypted::is_open() const { - return file != NULL; + return file != nullptr; } String FileAccessEncrypted::get_path() const { @@ -319,7 +319,7 @@ Error FileAccessEncrypted::_set_unix_permissions(const String &p_file, uint32_t FileAccessEncrypted::FileAccessEncrypted() { - file = NULL; + file = nullptr; pos = 0; eofed = false; mode = MODE_MAX; diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index 9e707678c0..a2379ce88f 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -35,7 +35,7 @@ #include "core/os/dir_access.h" #include "core/project_settings.h" -static Map<String, Vector<uint8_t>> *files = NULL; +static Map<String, Vector<uint8_t>> *files = nullptr; void FileAccessMemory::register_file(String p_name, Vector<uint8_t> p_data) { @@ -71,7 +71,7 @@ bool FileAccessMemory::file_exists(const String &p_name) { String name = fix_path(p_name); //name = DirAccess::normalize_path(name); - return files && (files->find(name) != NULL); + return files && (files->find(name) != nullptr); } Error FileAccessMemory::open_custom(const uint8_t *p_data, int p_len) { @@ -101,12 +101,12 @@ Error FileAccessMemory::_open(const String &p_path, int p_mode_flags) { void FileAccessMemory::close() { - data = NULL; + data = nullptr; } bool FileAccessMemory::is_open() const { - return data != NULL; + return data != nullptr; } void FileAccessMemory::seek(size_t p_position) { @@ -196,5 +196,5 @@ void FileAccessMemory::store_buffer(const uint8_t *p_src, int p_length) { FileAccessMemory::FileAccessMemory() { - data = NULL; + data = nullptr; } diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 370dd8f982..a3f307393f 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -114,7 +114,7 @@ void FileAccessNetworkClient::_thread_func() { int response = get_32(); DEBUG_PRINT("GET RESPONSE: " + itos(response)); - FileAccessNetwork *fa = NULL; + FileAccessNetwork *fa = nullptr; if (response != FileAccessNetwork::RESPONSE_DATA) { if (!accesses.has(id)) { @@ -219,11 +219,11 @@ Error FileAccessNetworkClient::connect(const String &p_host, int p_port, const S return OK; } -FileAccessNetworkClient *FileAccessNetworkClient::singleton = NULL; +FileAccessNetworkClient *FileAccessNetworkClient::singleton = nullptr; FileAccessNetworkClient::FileAccessNetworkClient() { - thread = NULL; + thread = nullptr; quit = false; singleton = this; last_id = 0; @@ -295,7 +295,7 @@ Error FileAccessNetwork::_open(const String &p_path, int p_mode_flags) { pos = 0; eof_flag = false; last_page = -1; - last_page_buff = NULL; + last_page_buff = nullptr; //buffers.clear(); nc->unlock_mutex(); diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 055ce816ad..0a7dee9444 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -98,18 +98,18 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o void PackedData::add_pack_source(PackSource *p_source) { - if (p_source != NULL) { + if (p_source != nullptr) { sources.push_back(p_source); } }; -PackedData *PackedData::singleton = NULL; +PackedData *PackedData::singleton = nullptr; PackedData::PackedData() { singleton = this; root = memnew(PackedDir); - root->parent = NULL; + root->parent = nullptr; disabled = false; add_pack_source(memnew(PackedSourcePCK)); diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index e1f35aabdd..8df6826ac9 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -185,9 +185,9 @@ FileAccess *PackedData::try_open_path(const String &p_path) { PathMD5 pmd5(p_path.md5_buffer()); Map<PathMD5, PackedFile>::Element *E = files.find(pmd5); if (!E) - return NULL; //not found + return nullptr; //not found if (E->get().offset == 0) - return NULL; //was erased + return nullptr; //was erased return E->get().src->get_file(p_path, &E->get()); } diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index 680450ba43..57de66afaf 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -35,20 +35,20 @@ #include "core/os/copymem.h" #include "core/os/file_access.h" -ZipArchive *ZipArchive::instance = NULL; +ZipArchive *ZipArchive::instance = nullptr; extern "C" { static void *godot_open(void *data, const char *p_fname, int mode) { if (mode & ZLIB_FILEFUNC_MODE_WRITE) { - return NULL; + return nullptr; } FileAccess *f = (FileAccess *)data; f->open(p_fname, FileAccess::READ); - return f->is_open() ? data : NULL; + return f->is_open() ? data : nullptr; } static uLong godot_read(void *data, void *fdata, void *buf, uLong size) { @@ -126,11 +126,11 @@ void ZipArchive::close_handle(unzFile p_file) const { unzFile ZipArchive::get_file_handle(String p_file) const { - ERR_FAIL_COND_V_MSG(!file_exists(p_file), NULL, "File '" + p_file + " doesn't exist."); + ERR_FAIL_COND_V_MSG(!file_exists(p_file), nullptr, "File '" + p_file + " doesn't exist."); File file = files[p_file]; FileAccess *f = FileAccess::open(packages[file.package].filename, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, NULL, "Cannot open file '" + packages[file.package].filename + "'."); + ERR_FAIL_COND_V_MSG(!f, nullptr, "Cannot open file '" + packages[file.package].filename + "'."); zlib_filefunc_def io; zeromem(&io, sizeof(io)); @@ -149,12 +149,12 @@ unzFile ZipArchive::get_file_handle(String p_file) const { io.free_mem = godot_free; unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io); - ERR_FAIL_COND_V(!pkg, NULL); + ERR_FAIL_COND_V(!pkg, nullptr); int unz_err = unzGoToFilePos(pkg, &file.file_pos); if (unz_err != UNZ_OK || unzOpenCurrentFile(pkg) != UNZ_OK) { unzClose(pkg); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } return pkg; @@ -199,7 +199,7 @@ bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files) { char filename_inzip[256]; unz_file_info64 file_info; - err = unzGetCurrentFileInfo64(zfile, &file_info, filename_inzip, sizeof(filename_inzip), NULL, 0, NULL, 0); + err = unzGetCurrentFileInfo64(zfile, &file_info, filename_inzip, sizeof(filename_inzip), nullptr, 0, nullptr, 0); ERR_CONTINUE(err != UNZ_OK); File f; @@ -233,7 +233,7 @@ FileAccess *ZipArchive::get_file(const String &p_path, PackedData::PackedFile *p ZipArchive *ZipArchive::get_singleton() { - if (instance == NULL) { + if (instance == nullptr) { instance = memnew(ZipArchive); } @@ -268,7 +268,7 @@ Error FileAccessZip::_open(const String &p_path, int p_mode_flags) { zfile = arch->get_file_handle(p_path); ERR_FAIL_COND_V(!zfile, FAILED); - int err = unzGetCurrentFileInfo64(zfile, &file_info, NULL, 0, NULL, 0, NULL, 0); + int err = unzGetCurrentFileInfo64(zfile, &file_info, nullptr, 0, nullptr, 0, nullptr, 0); ERR_FAIL_COND_V(err != UNZ_OK, FAILED); return OK; @@ -282,12 +282,12 @@ void FileAccessZip::close() { ZipArchive *arch = ZipArchive::get_singleton(); ERR_FAIL_COND(!arch); arch->close_handle(zfile); - zfile = NULL; + zfile = nullptr; } bool FileAccessZip::is_open() const { - return zfile != NULL; + return zfile != nullptr; } void FileAccessZip::seek(size_t p_position) { @@ -370,7 +370,7 @@ bool FileAccessZip::file_exists(const String &p_name) { } FileAccessZip::FileAccessZip(const String &p_path, const PackedData::PackedFile &p_file) : - zfile(NULL) { + zfile(nullptr) { _open(p_path, FileAccess::READ); } diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 99ac5bcdd9..01e6bb5618 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -100,7 +100,7 @@ ImageFormatLoader *ImageLoader::recognize(const String &p_extension) { return loader[i]; } - return NULL; + return nullptr; } Vector<ImageFormatLoader *> ImageLoader::loader; @@ -129,7 +129,7 @@ void ImageLoader::cleanup() { ///////////////// -RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ); if (!f) { diff --git a/core/io/image_loader.h b/core/io/image_loader.h index 29352e9cd4..15ce6031d7 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -59,7 +59,7 @@ class ImageLoader { protected: public: - static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = NULL, bool p_force_linear = false, float p_scale = 1.0); + static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = nullptr, bool p_force_linear = false, float p_scale = 1.0); static void get_recognized_extensions(List<String> *p_extensions); static ImageFormatLoader *recognize(const String &p_extension); @@ -73,7 +73,7 @@ public: class ResourceFormatLoaderImage : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 2143b84d15..5de7fb7186 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -280,19 +280,19 @@ void IP::_bind_methods() { BIND_ENUM_CONSTANT(TYPE_ANY); } -IP *IP::singleton = NULL; +IP *IP::singleton = nullptr; IP *IP::get_singleton() { return singleton; } -IP *(*IP::_create)() = NULL; +IP *(*IP::_create)() = nullptr; IP *IP::create() { - ERR_FAIL_COND_V_MSG(singleton, NULL, "IP singleton already exist."); - ERR_FAIL_COND_V(!_create, NULL); + ERR_FAIL_COND_V_MSG(singleton, nullptr, "IP singleton already exist."); + ERR_FAIL_COND_V(!_create, nullptr); return _create(); } @@ -307,7 +307,7 @@ IP::IP() { resolver->thread = Thread::create(_IP_ResolverPrivate::_thread_function, resolver); #else - resolver->thread = NULL; + resolver->thread = nullptr; #endif } diff --git a/core/io/logger.cpp b/core/io/logger.cpp index 4d732332d5..48aebeda3d 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -108,7 +108,7 @@ Logger::~Logger() {} void RotatedFileLogger::close_file() { if (file) { memdelete(file); - file = NULL; + file = nullptr; } } @@ -182,7 +182,7 @@ void RotatedFileLogger::rotate_file() { RotatedFileLogger::RotatedFileLogger(const String &p_base_path, int p_max_files) : base_path(p_base_path.simplify_path()), max_files(p_max_files > 0 ? p_max_files : 1), - file(NULL) { + file(nullptr) { rotate_file(); } diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index fbcaa582b7..81bc45b2f7 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -439,7 +439,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int (*r_len) += 8; if (val.is_null()) { - r_variant = (Object *)NULL; + r_variant = (Object *)nullptr; } else { Ref<EncodedObjectAsID> obj_as_id; obj_as_id.instance(); @@ -457,7 +457,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int return err; if (str == String()) { - r_variant = (Object *)NULL; + r_variant = (Object *)nullptr; } else { Object *obj = ClassDB::instance(str); @@ -917,7 +917,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo // Test for potential wrong values sent by the debugger when it breaks. Object *obj = p_variant.get_validated_object(); if (!obj) { - // Object is invalid, send a NULL instead. + // Object is invalid, send a nullptr instead. if (buf) { encode_uint32(Variant::NIL, buf); } diff --git a/core/io/marshalls.h b/core/io/marshalls.h index 7d95bc4f86..d029ed238c 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -199,7 +199,7 @@ public: EncodedObjectAsID(); }; -Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = NULL, bool p_allow_objects = false); +Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = nullptr, bool p_allow_objects = false); Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects = false); #endif // MARSHALLS_H diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index c29df07624..3bec52416e 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -207,7 +207,7 @@ int get_packet_len(uint32_t p_node_target, int p_packet_len) { void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) { - ERR_FAIL_COND_MSG(root_node == NULL, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it."); + ERR_FAIL_COND_MSG(root_node == nullptr, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it."); ERR_FAIL_COND_MSG(p_packet_len < 1, "Invalid packet received. Size too small."); #ifdef DEBUG_ENABLED @@ -285,7 +285,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ } Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len); - ERR_FAIL_COND_MSG(node == NULL, "Invalid packet received. Requested node was not found."); + ERR_FAIL_COND_MSG(node == nullptr, "Invalid packet received. Requested node was not found."); uint16_t name_id = 0; switch (name_id_compression) { @@ -321,14 +321,14 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len) { - Node *node = NULL; + Node *node = nullptr; if (p_node_target & 0x80000000) { // Use full path (not cached yet). int ofs = p_node_target & 0x7FFFFFFF; - ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, NULL, "Invalid packet received. Size smaller than declared."); + ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, nullptr, "Invalid packet received. Size smaller than declared."); String paths; paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs); @@ -344,10 +344,10 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uin int id = p_node_target; Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from); - ERR_FAIL_COND_V_MSG(!E, NULL, "Invalid packet received. Requests invalid peer cache."); + ERR_FAIL_COND_V_MSG(!E, nullptr, "Invalid packet received. Requests invalid peer cache."); Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id); - ERR_FAIL_COND_V_MSG(!F, NULL, "Invalid packet received. Unabled to find requested cached node."); + ERR_FAIL_COND_V_MSG(!F, nullptr, "Invalid packet received. Unabled to find requested cached node."); PathGetCache::NodeInfo *ni = &F->get(); // Do proper caching later. @@ -456,7 +456,7 @@ void MultiplayerAPI::_process_rset(Node *p_node, const uint16_t p_rpc_property_i #endif Variant value; - Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL); + Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, nullptr); ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RSET value."); @@ -491,7 +491,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, } Node *node = root_node->get_node(path); - ERR_FAIL_COND(node == NULL); + ERR_FAIL_COND(node == nullptr); const bool valid_rpc_checksum = node->get_rpc_md5() == methods_md5; if (valid_rpc_checksum == false) { ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path); @@ -504,7 +504,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, // Encode path to send ack. CharString pname = String(path).utf8(); - int len = encode_cstring(pname.get_data(), NULL); + int len = encode_cstring(pname.get_data(), nullptr); Vector<uint8_t> packet; @@ -572,7 +572,7 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC // Encode function name. const CharString path = String(p_path).utf8(); - const int path_len = encode_cstring(path.get_data(), NULL); + const int path_len = encode_cstring(path.get_data(), nullptr); // Extract MD5 from rpc methods list. const String methods_md5 = p_node->get_rpc_md5(); @@ -862,7 +862,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p // Set argument. int len(0); - Error err = _encode_and_compress_variant(*p_arg[0], NULL, len); + Error err = _encode_and_compress_variant(*p_arg[0], nullptr, len); ERR_FAIL_COND_MSG(err != OK, "Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!"); MAKE_ROOM(ofs + len); _encode_and_compress_variant(*p_arg[0], &(packet_cache.write[ofs]), len); @@ -907,7 +907,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p ofs += 1; for (int i = 0; i < p_argcount; i++) { int len(0); - Error err = _encode_and_compress_variant(*p_arg[i], NULL, len); + Error err = _encode_and_compress_variant(*p_arg[i], nullptr, len); ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!"); MAKE_ROOM(ofs + len); _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len); @@ -943,7 +943,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p // Append path at the end, since we will need it for some packets. CharString pname = String(from_path).utf8(); - int path_len = encode_cstring(pname.get_data(), NULL); + int path_len = encode_cstring(pname.get_data(), nullptr); MAKE_ROOM(ofs + path_len); encode_cstring(pname.get_data(), &(packet_cache.write[ofs])); @@ -1262,7 +1262,7 @@ void MultiplayerAPI::_bind_methods() { MultiplayerAPI::MultiplayerAPI() : allow_object_decoding(false) { rpc_sender_id = 0; - root_node = NULL; + root_node = nullptr; clear(); } diff --git a/core/io/net_socket.cpp b/core/io/net_socket.cpp index 23edbc7d64..838c674cec 100644 --- a/core/io/net_socket.cpp +++ b/core/io/net_socket.cpp @@ -30,7 +30,7 @@ #include "net_socket.h" -NetSocket *(*NetSocket::_create)() = NULL; +NetSocket *(*NetSocket::_create)() = nullptr; NetSocket *NetSocket::create() { @@ -38,5 +38,5 @@ NetSocket *NetSocket::create() { return _create(); ERR_PRINT("Unable to create network socket, platform not supported"); - return NULL; + return nullptr; } diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index 2f5c493c2c..38abb5c0d6 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -90,13 +90,13 @@ Error PacketPeer::get_var(Variant &r_variant, bool p_allow_objects) { if (err) return err; - return decode_variant(r_variant, buffer, buffer_size, NULL, p_allow_objects); + return decode_variant(r_variant, buffer, buffer_size, nullptr, p_allow_objects); } Error PacketPeer::put_var(const Variant &p_packet, bool p_full_objects) { int len; - Error err = encode_variant(p_packet, NULL, len, p_full_objects); // compute len first + Error err = encode_variant(p_packet, nullptr, len, p_full_objects); // compute len first if (err) return err; diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp index 01218a6881..6da115eed2 100644 --- a/core/io/packet_peer_dtls.cpp +++ b/core/io/packet_peer_dtls.cpp @@ -32,7 +32,7 @@ #include "core/os/file_access.h" #include "core/project_settings.h" -PacketPeerDTLS *(*PacketPeerDTLS::_create)() = NULL; +PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr; bool PacketPeerDTLS::available = false; PacketPeerDTLS *PacketPeerDTLS::create() { diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index 11e537c10b..5c4b3379ee 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -63,7 +63,7 @@ void PCKPacker::_bind_methods() { Error PCKPacker::pck_start(const String &p_file, int p_alignment) { - if (file != NULL) { + if (file != nullptr) { memdelete(file); } @@ -182,12 +182,12 @@ Error PCKPacker::flush(bool p_verbose) { PCKPacker::PCKPacker() { - file = NULL; + file = nullptr; }; PCKPacker::~PCKPacker() { - if (file != NULL) { + if (file != nullptr) { memdelete(file); }; - file = NULL; + file = nullptr; }; diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index efd452191a..8c7559479b 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -337,12 +337,16 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) { } break; case OBJECT_INTERNAL_RESOURCE: { uint32_t index = f->get_32(); - String path = res_path + "::" + itos(index); - RES res = ResourceLoader::load(path); - if (res.is_null()) { - WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data()); + if (use_nocache) { + r_v = internal_resources[index].cache; + } else { + String path = res_path + "::" + itos(index); + RES res = ResourceLoader::load(path); + if (res.is_null()) { + WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data()); + } + r_v = res; } - r_v = res; } break; case OBJECT_EXTERNAL_RESOURCE: { @@ -716,22 +720,24 @@ Error ResourceLoaderBinary::load() { if (!main) { - path = internal_resources[i].path; - if (path.begins_with("local://")) { - path = path.replace_first("local://", ""); - subindex = path.to_int(); - path = res_path + "::" + path; - } + if (!use_nocache) { + path = internal_resources[i].path; + if (path.begins_with("local://")) { + path = path.replace_first("local://", ""); + subindex = path.to_int(); + path = res_path + "::" + path; + } - if (ResourceCache::has(path)) { - //already loaded, don't do anything - stage++; - error = OK; - continue; + if (ResourceCache::has(path)) { + //already loaded, don't do anything + stage++; + error = OK; + continue; + } } } else { - if (!ResourceCache::has(res_path)) + if (!use_nocache && !ResourceCache::has(res_path)) path = res_path; } @@ -757,9 +763,15 @@ Error ResourceLoaderBinary::load() { RES res = RES(r); - r->set_path(path); + if (path != String()) { + r->set_path(path); + } r->set_subindex(subindex); + if (!main) { + internal_resources.write[i].cache = res; + } + int pc = f->get_32(); //set properties @@ -1009,10 +1021,11 @@ String ResourceLoaderBinary::recognize(FileAccess *p_f) { ResourceLoaderBinary::ResourceLoaderBinary() : translation_remapped(false), ver_format(0), - f(NULL), + f(nullptr), importmd_ofs(0), error(OK) { + use_nocache = false; progress = nullptr; use_sub_threads = false; } @@ -1023,7 +1036,7 @@ ResourceLoaderBinary::~ResourceLoaderBinary() { memdelete(f); } -RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { if (r_error) *r_error = ERR_FILE_CANT_OPEN; @@ -1034,6 +1047,7 @@ RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_origi ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'."); ResourceLoaderBinary loader; + loader.use_nocache = p_no_cache; loader.use_sub_threads = p_use_sub_threads; loader.progress = r_progress; String path = p_original_path != "" ? p_original_path : p_path; @@ -1107,7 +1121,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons FileAccess *f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open file '" + p_path + "'."); - FileAccess *fw = NULL; //=FileAccess::open(p_path+".depren"); + FileAccess *fw = nullptr; //=FileAccess::open(p_path+".depren"); String local_path = p_path.get_base_dir(); @@ -2095,7 +2109,7 @@ void ResourceFormatSaverBinary::get_recognized_extensions(const RES &p_resource, p_extensions->push_back("res"); } -ResourceFormatSaverBinary *ResourceFormatSaverBinary::singleton = NULL; +ResourceFormatSaverBinary *ResourceFormatSaverBinary::singleton = nullptr; ResourceFormatSaverBinary::ResourceFormatSaverBinary() { diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index 0ffa2c3626..0f8fc9445b 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -68,6 +68,7 @@ class ResourceLoaderBinary { struct IntResource { String path; uint64_t offset; + RES cache; }; Vector<IntResource> internal_resources; @@ -78,6 +79,8 @@ class ResourceLoaderBinary { Map<String, String> remaps; Error error; + bool use_nocache; + friend class ResourceFormatLoaderBinary; Error parse_variant(Variant &r_v); @@ -101,7 +104,7 @@ public: class ResourceFormatLoaderBinary : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index 452514a588..643df53f8c 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -69,7 +69,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); return OK; @@ -117,7 +117,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy return OK; } -RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { PathAndType pat; Error err = _get_path_and_type(p_path, pat); @@ -130,7 +130,7 @@ RES ResourceFormatImporter::load(const String &p_path, const String &p_original_ return RES(); } - RES res = ResourceLoader::_load(pat.path, p_path, pat.type, false, r_error, p_use_sub_threads, r_progress); + RES res = ResourceLoader::_load(pat.path, p_path, pat.type, p_no_cache, r_error, p_use_sub_threads, r_progress); #ifdef TOOLS_ENABLED if (res.is_valid()) { @@ -274,7 +274,7 @@ void ResourceFormatImporter::get_internal_resource_path_list(const String &p_pat next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); return; @@ -434,7 +434,7 @@ String ResourceFormatImporter::get_import_settings_hash() const { return hash.md5_text(); } -ResourceFormatImporter *ResourceFormatImporter::singleton = NULL; +ResourceFormatImporter *ResourceFormatImporter::singleton = nullptr; ResourceFormatImporter::ResourceFormatImporter() { singleton = this; diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index 369efbe83c..6b76912494 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -45,7 +45,7 @@ class ResourceFormatImporter : public ResourceFormatLoader { Variant metadata; }; - Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const; + Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = nullptr) const; static ResourceFormatImporter *singleton; @@ -58,7 +58,7 @@ class ResourceFormatImporter : public ResourceFormatLoader { public: static ResourceFormatImporter *get_singleton() { return singleton; } - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; @@ -123,7 +123,7 @@ public: virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0; virtual String get_option_group_file() const { return String(); } - virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata = NULL) = 0; + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) = 0; virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant>> &p_source_file_options, const Map<String, String> &p_base_paths) { return ERR_UNAVAILABLE; } virtual bool are_import_settings_valid(const String &p_path) const { return true; } diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index b150df5f40..d90802d7e2 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -119,7 +119,7 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) } } -RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { if (get_script_instance() && get_script_instance()->has_method("load")) { Variant res = get_script_instance()->call("load", p_path, p_original_path, p_use_sub_threads); @@ -200,7 +200,7 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c continue; } found = true; - RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress); + RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_no_cache); if (res.is_null()) { continue; } @@ -936,7 +936,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { break; } else if (err != OK) { @@ -1048,7 +1048,7 @@ void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) { _loaded_callback = p_callback; } -ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL; +ResourceLoadedCallback ResourceLoader::_loaded_callback = nullptr; Ref<ResourceFormatLoader> ResourceLoader::_find_custom_resource_format_loader(String path) { for (int i = 0; i < loader_count; ++i) { @@ -1075,7 +1075,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) { Object *obj = ClassDB::instance(ibt); - ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + "."); + ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + "."); ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj); crl->set_script(s); @@ -1140,11 +1140,11 @@ void ResourceLoader::finalize() { memdelete(thread_load_semaphore); } -ResourceLoadErrorNotify ResourceLoader::err_notify = NULL; -void *ResourceLoader::err_notify_ud = NULL; +ResourceLoadErrorNotify ResourceLoader::err_notify = nullptr; +void *ResourceLoader::err_notify_ud = nullptr; -DependencyErrorNotify ResourceLoader::dep_err_notify = NULL; -void *ResourceLoader::dep_err_notify_ud = NULL; +DependencyErrorNotify ResourceLoader::dep_err_notify = nullptr; +void *ResourceLoader::dep_err_notify_ud = nullptr; bool ResourceLoader::abort_on_missing_resource = true; bool ResourceLoader::timestamp_on_load = false; @@ -1162,4 +1162,4 @@ SelfList<Resource>::List ResourceLoader::remapped_list; HashMap<String, Vector<String>> ResourceLoader::translation_remaps; HashMap<String, String> ResourceLoader::path_remaps; -ResourceLoaderImport ResourceLoader::import = NULL; +ResourceLoaderImport ResourceLoader::import = nullptr; diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index a97b72e7df..2d95d5545f 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -43,7 +43,7 @@ protected: static void _bind_methods(); public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual bool exists(const String &p_path) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; @@ -93,7 +93,7 @@ private: static HashMap<String, Vector<String>> translation_remaps; static HashMap<String, String> path_remaps; - static String _path_remap(const String &p_path, bool *r_translation_remapped = NULL); + static String _path_remap(const String &p_path, bool *r_translation_remapped = nullptr); friend class Resource; static SelfList<Resource>::List remapped_list; @@ -140,9 +140,9 @@ private: public: static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, const String &p_source_resource = String()); static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr); - static RES load_threaded_get(const String &p_path, Error *r_error = NULL); + static RES load_threaded_get(const String &p_path, Error *r_error = nullptr); - static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); + static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = nullptr); static bool exists(const String &p_path, const String &p_type_hint = ""); static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions); diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 80d2c5e471..09128adb50 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -38,7 +38,7 @@ Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS]; int ResourceSaver::saver_count = 0; bool ResourceSaver::timestamp_on_save = false; -ResourceSavedCallback ResourceSaver::save_callback = 0; +ResourceSavedCallback ResourceSaver::save_callback = nullptr; Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { @@ -218,7 +218,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) { Object *obj = ClassDB::instance(ibt); - ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + "."); + ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + "."); ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj); crl->set_script(s); diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 3c695c18fc..b28b17aa95 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -224,7 +224,7 @@ void StreamPeer::put_var(const Variant &p_variant, bool p_full_objects) { int len = 0; Vector<uint8_t> buf; - encode_variant(p_variant, NULL, len, p_full_objects); + encode_variant(p_variant, nullptr, len, p_full_objects); buf.resize(len); put_32(len); encode_variant(p_variant, buf.ptrw(), len, p_full_objects); @@ -368,7 +368,7 @@ Variant StreamPeer::get_var(bool p_allow_objects) { ERR_FAIL_COND_V(err != OK, Variant()); Variant ret; - err = decode_variant(ret, var.ptr(), len, NULL, p_allow_objects); + err = decode_variant(ret, var.ptr(), len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to decode Variant."); return ret; diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp index 03ca726619..d98935f77c 100644 --- a/core/io/stream_peer_ssl.cpp +++ b/core/io/stream_peer_ssl.cpp @@ -32,13 +32,13 @@ #include "core/engine.h" -StreamPeerSSL *(*StreamPeerSSL::_create)() = NULL; +StreamPeerSSL *(*StreamPeerSSL::_create)() = nullptr; StreamPeerSSL *StreamPeerSSL::create() { if (_create) return _create(); - return NULL; + return nullptr; } bool StreamPeerSSL::available = false; diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 5da236d029..bce5361c76 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -185,7 +185,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error) { return translation; } -RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { if (r_error) *r_error = ERR_CANT_OPEN; diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index d280729e94..137dfd1768 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -37,8 +37,8 @@ class TranslationLoaderPO : public ResourceFormatLoader { public: - static RES load_translation(FileAccess *f, Error *r_error = NULL); - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + static RES load_translation(FileAccess *f, Error *r_error = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index bd450dd84f..9613ad3f10 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -165,7 +165,7 @@ bool XMLParser::_parse_cdata() { return true; char *cDataBegin = P; - char *cDataEnd = 0; + char *cDataEnd = nullptr; // find end of CDATA while (*P && !cDataEnd) { @@ -529,9 +529,9 @@ void XMLParser::close() { if (data) memdelete_arr(data); - data = NULL; + data = nullptr; length = 0; - P = NULL; + P = nullptr; node_empty = false; node_type = NODE_NONE; node_offset = 0; @@ -544,7 +544,7 @@ int XMLParser::get_current_line() const { XMLParser::XMLParser() { - data = NULL; + data = nullptr; close(); special_characters.push_back("&"); special_characters.push_back("<lt;"); diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp index 40e902d874..3a2a207d22 100644 --- a/core/io/zip_io.cpp +++ b/core/io/zip_io.cpp @@ -47,7 +47,7 @@ void *zipio_open(void *data, const char *p_fname, int mode) { } if (!f) - return NULL; + return nullptr; return data; } @@ -98,7 +98,7 @@ int zipio_close(voidpf opaque, voidpf stream) { if (f) { f->close(); memdelete(f); - f = NULL; + f = nullptr; } return 0; } diff --git a/core/list.h b/core/list.h index d441c0230d..be2dccd876 100644 --- a/core/list.h +++ b/core/list.h @@ -142,7 +142,7 @@ public: _FORCE_INLINE_ Element() { next_ptr = 0; prev_ptr = 0; - data = NULL; + data = nullptr; }; }; @@ -220,8 +220,8 @@ public: if (!_data) { _data = memnew_allocator(_Data, A); - _data->first = NULL; - _data->last = NULL; + _data->first = nullptr; + _data->last = nullptr; _data->size_cache = 0; } @@ -261,8 +261,8 @@ public: if (!_data) { _data = memnew_allocator(_Data, A); - _data->first = NULL; - _data->last = NULL; + _data->first = nullptr; + _data->last = nullptr; _data->size_cache = 0; } @@ -357,7 +357,7 @@ public: it = it->next(); }; - return NULL; + return nullptr; }; /** @@ -370,7 +370,7 @@ public: if (_data->size_cache == 0) { memdelete_allocator<_Data, A>(_data); - _data = NULL; + _data = nullptr; } return ret; @@ -498,7 +498,7 @@ public: _data->last->next_ptr = p_I; p_I->prev_ptr = _data->last; - p_I->next_ptr = NULL; + p_I->next_ptr = nullptr; _data->last = p_I; } @@ -535,7 +535,7 @@ public: _data->first->prev_ptr = p_I; p_I->next_ptr = _data->first; - p_I->prev_ptr = NULL; + p_I->prev_ptr = nullptr; _data->first = p_I; } @@ -595,7 +595,7 @@ public: if (from != current) { - current->prev_ptr = NULL; + current->prev_ptr = nullptr; current->next_ptr = from; Element *find = from; @@ -618,8 +618,8 @@ public: to = current; } else { - current->prev_ptr = NULL; - current->next_ptr = NULL; + current->prev_ptr = nullptr; + current->next_ptr = nullptr; } current = next; @@ -661,12 +661,12 @@ public: sort.sort(aux_buffer, s); _data->first = aux_buffer[0]; - aux_buffer[0]->prev_ptr = NULL; + aux_buffer[0]->prev_ptr = nullptr; aux_buffer[0]->next_ptr = aux_buffer[1]; _data->last = aux_buffer[s - 1]; aux_buffer[s - 1]->prev_ptr = aux_buffer[s - 2]; - aux_buffer[s - 1]->next_ptr = NULL; + aux_buffer[s - 1]->next_ptr = nullptr; for (int i = 1; i < s - 1; i++) { @@ -686,7 +686,7 @@ public: */ List(const List &p_list) { - _data = NULL; + _data = nullptr; const Element *it = p_list.front(); while (it) { @@ -696,7 +696,7 @@ public: } List() { - _data = NULL; + _data = nullptr; }; ~List() { clear(); diff --git a/core/map.h b/core/map.h index 010c47b0fb..6b9dff51de 100644 --- a/core/map.h +++ b/core/map.h @@ -95,11 +95,11 @@ public: }; Element() { color = RED; - right = NULL; - left = NULL; - parent = NULL; - _next = NULL; - _prev = NULL; + right = nullptr; + left = nullptr; + parent = nullptr; + _next = nullptr; + _prev = nullptr; }; }; @@ -118,7 +118,7 @@ private: #else _nil = (Element *)&_GlobalNilClass::_nil; #endif - _root = NULL; + _root = nullptr; size_cache = 0; } @@ -133,7 +133,7 @@ private: if (_root) { memdelete_allocator<Element, A>(_root); - _root = NULL; + _root = nullptr; } } @@ -205,7 +205,7 @@ private: } if (node->parent == _data._root) - return NULL; // No successor, as p_node = last node + return nullptr; // No successor, as p_node = last node return node->parent; } } @@ -227,7 +227,7 @@ private: } if (node == _data._root) - return NULL; // No predecessor, as p_node = first node + return nullptr; // No predecessor, as p_node = first node return node->parent; } } @@ -246,13 +246,13 @@ private: return node; // found } - return NULL; + return nullptr; } Element *_find_closest(const K &p_key) const { Element *node = _data._root->left; - Element *prev = NULL; + Element *prev = nullptr; C less; while (node != _data._nil) { @@ -266,8 +266,8 @@ private: return node; // found } - if (prev == NULL) - return NULL; // tree empty + if (prev == nullptr) + return nullptr; // tree empty if (less(p_key, prev->_key)) prev = prev->_prev; @@ -519,7 +519,7 @@ public: const Element *find(const K &p_key) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find(p_key); return res; @@ -528,7 +528,7 @@ public: Element *find(const K &p_key) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find(p_key); return res; @@ -537,7 +537,7 @@ public: const Element *find_closest(const K &p_key) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find_closest(p_key); return res; @@ -546,7 +546,7 @@ public: Element *find_closest(const K &p_key) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find_closest(p_key); return res; @@ -554,7 +554,7 @@ public: bool has(const K &p_key) const { - return find(p_key) != NULL; + return find(p_key) != nullptr; } Element *insert(const K &p_key, const V &p_value) { @@ -612,11 +612,11 @@ public: Element *front() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->left != _data._nil) e = e->left; @@ -627,11 +627,11 @@ public: Element *back() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->right != _data._nil) e = e->right; diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index bfff12ac45..3e3e6c50a7 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -66,7 +66,7 @@ void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) { pt->id = p_id; pt->pos = p_pos; pt->weight_scale = p_weight_scale; - pt->prev_point = NULL; + pt->prev_point = nullptr; pt->open_pass = 0; pt->closed_pass = 0; pt->enabled = true; @@ -167,7 +167,7 @@ void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) { if (bidirectional) s.direction = Segment::BIDIRECTIONAL; Set<Segment>::Element *element = segments.find(s); - if (element != NULL) { + if (element != nullptr) { s.direction |= element->get().direction; if (s.direction == Segment::BIDIRECTIONAL) { // Both are neighbours of each other now @@ -194,7 +194,7 @@ void AStar::disconnect_points(int p_id, int p_with_id, bool bidirectional) { int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : s.direction; Set<Segment>::Element *element = segments.find(s); - if (element != NULL) { + if (element != nullptr) { // s is the new segment // Erase the directions to be removed s.direction = (element->get().direction & ~remove_direction); @@ -255,7 +255,7 @@ bool AStar::are_points_connected(int p_id, int p_with_id, bool bidirectional) co Segment s(p_id, p_with_id); const Set<Segment>::Element *element = segments.find(s); - return element != NULL && + return element != nullptr && (bidirectional || (element->get().direction & s.direction) == s.direction); } diff --git a/core/math/aabb.h b/core/math/aabb.h index d9d50c7139..7fdad07c89 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -72,11 +72,11 @@ public: AABB merge(const AABB &p_with) const; void merge_with(const AABB &p_aabb); ///merge with another AABB AABB intersection(const AABB &p_aabb) const; ///get box where two intersect, empty if no intersection occurs - bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; - bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; + bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const; + bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const; _FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const; - _FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count) const; + _FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const; _FORCE_INLINE_ bool inside_convex_shape(const Plane *p_planes, int p_plane_count) const; bool intersects_plane(const Plane &p_plane) const; @@ -190,7 +190,7 @@ Vector3 AABB::get_endpoint(int p_point) const { ERR_FAIL_V(Vector3()); } -bool AABB::intersects_convex_shape(const Plane *p_planes, int p_plane_count) const { +bool AABB::intersects_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const { Vector3 half_extents = size * 0.5; Vector3 ofs = position + half_extents; @@ -206,6 +206,30 @@ bool AABB::intersects_convex_shape(const Plane *p_planes, int p_plane_count) con return false; } + // Make sure all points in the shape aren't fully separated from the AABB on + // each axis. + int bad_point_counts_positive[3] = { 0 }; + int bad_point_counts_negative[3] = { 0 }; + + for (int k = 0; k < 3; k++) { + + for (int i = 0; i < p_point_count; i++) { + if (p_points[i].coord[k] > ofs.coord[k] + half_extents.coord[k]) { + bad_point_counts_positive[k]++; + } + if (p_points[i].coord[k] < ofs.coord[k] - half_extents.coord[k]) { + bad_point_counts_negative[k]++; + } + } + + if (bad_point_counts_negative[k] == p_point_count) { + return false; + } + if (bad_point_counts_positive[k] == p_point_count) { + return false; + } + } + return true; } diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h index e1dbb385e4..4665311059 100644 --- a/core/math/audio_frame.h +++ b/core/math/audio_frame.h @@ -104,7 +104,7 @@ struct AudioFrame { r = ::undenormalise(r); } - _FORCE_INLINE_ AudioFrame linear_interpolate(const AudioFrame &p_b, float p_t) const { + _FORCE_INLINE_ AudioFrame lerp(const AudioFrame &p_b, float p_t) const { AudioFrame res = *this; diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 14079f811d..0f519a20d8 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -77,10 +77,6 @@ void Basis::invert() { void Basis::orthonormalize() { -#ifdef MATH_CHECKS - ERR_FAIL_COND(determinant() == 0); -#endif - // Gram-Schmidt Process Vector3 x = get_axis(0); diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index c4981b954b..c36070e47f 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -145,7 +145,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_ f3 *= p_oversample; // always apply KEEP_WIDTH aspect ratio - f3 *= p_aspect; + f3 /= p_aspect; switch (p_eye) { case 1: { // left eye diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 04fda9d09a..859b9be8c5 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -760,7 +760,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant PackedByteArray barr; bool full_objects = *p_inputs[1]; int len; - Error err = encode_variant(*p_inputs[0], NULL, len, full_objects); + Error err = encode_variant(*p_inputs[0], nullptr, len, full_objects); if (err) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -791,7 +791,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant Variant ret; { const uint8_t *r = varr.ptr(); - Error err = decode_variant(ret, r, varr.size(), NULL, allow_objects); + Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects); if (err != OK) { r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -1298,12 +1298,12 @@ Expression::ENode *Expression::_parse_expression() { while (true) { //keep appending stuff to expression - ENode *expr = NULL; + ENode *expr = nullptr; Token tk; _get_token(tk); if (error_set) - return NULL; + return nullptr; switch (tk.type) { case TK_CURLY_BRACKET_OPEN: { @@ -1321,18 +1321,18 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; dn->dict.push_back(subexpr); _get_token(tk); if (tk.type != TK_COLON) { _set_error("Expected ':'"); - return NULL; + return nullptr; } subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; dn->dict.push_back(subexpr); @@ -1365,7 +1365,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; an->array.push_back(subexpr); cofs = str_ofs; @@ -1385,11 +1385,11 @@ Expression::ENode *Expression::_parse_expression() { //a suexpression ENode *e = _parse_expression(); if (error_set) - return NULL; + return nullptr; _get_token(tk); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')'"); - return NULL; + return nullptr; } expr = e; @@ -1419,7 +1419,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; func_call->arguments.push_back(subexpr); @@ -1484,7 +1484,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '('"); - return NULL; + return nullptr; } ConstructorNode *constructor = alloc_node<ConstructorNode>(); @@ -1501,7 +1501,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; constructor->arguments.push_back(subexpr); @@ -1525,7 +1525,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '('"); - return NULL; + return nullptr; } BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>(); @@ -1542,7 +1542,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; bifunc->arguments.push_back(subexpr); @@ -1584,7 +1584,7 @@ Expression::ENode *Expression::_parse_expression() { default: { _set_error("Expected expression."); - return NULL; + return nullptr; } break; } @@ -1594,7 +1594,7 @@ Expression::ENode *Expression::_parse_expression() { int cofs2 = str_ofs; _get_token(tk); if (error_set) - return NULL; + return nullptr; bool done = false; @@ -1607,14 +1607,14 @@ Expression::ENode *Expression::_parse_expression() { ENode *what = _parse_expression(); if (!what) - return NULL; + return nullptr; index->index = what; _get_token(tk); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']' at end of index."); - return NULL; + return nullptr; } expr = index; @@ -1624,7 +1624,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier after '.'"); - return NULL; + return nullptr; } StringName identifier = tk.value; @@ -1648,7 +1648,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; func_call->arguments.push_back(subexpr); @@ -1698,7 +1698,7 @@ Expression::ENode *Expression::_parse_expression() { int cofs = str_ofs; _get_token(tk); if (error_set) - return NULL; + return nullptr; Variant::Operator op = Variant::OP_MAX; @@ -1805,7 +1805,7 @@ Expression::ENode *Expression::_parse_expression() { default: { _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); - return NULL; + return nullptr; } } @@ -1822,7 +1822,7 @@ Expression::ENode *Expression::_parse_expression() { if (next_op == -1) { _set_error("Yet another parser bug...."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } // OK! create operator.. @@ -1835,7 +1835,7 @@ Expression::ENode *Expression::_parse_expression() { if (expr_pos == expression.size()) { //can happen.. _set_error("Unexpected end of expression..."); - return NULL; + return nullptr; } } @@ -1845,7 +1845,7 @@ Expression::ENode *Expression::_parse_expression() { OperatorNode *op = alloc_node<OperatorNode>(); op->op = expression[i].op; op->nodes[0] = expression[i + 1].node; - op->nodes[1] = NULL; + op->nodes[1] = nullptr; expression.write[i].is_op = false; expression.write[i].node = op; expression.remove(i + 1); @@ -1855,7 +1855,7 @@ Expression::ENode *Expression::_parse_expression() { if (next_op < 1 || next_op >= (expression.size() - 1)) { _set_error("Parser bug..."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } OperatorNode *op = alloc_node<OperatorNode>(); @@ -1864,7 +1864,7 @@ Expression::ENode *Expression::_parse_expression() { if (expression[next_op - 1].is_op) { _set_error("Parser bug..."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } if (expression[next_op + 1].is_op) { @@ -1874,7 +1874,7 @@ Expression::ENode *Expression::_parse_expression() { // due to how precedence works, unaries will always disappear first _set_error("Unexpected two consecutive operators."); - return NULL; + return nullptr; } op->nodes[0] = expression[next_op - 1].node; //expression goes as left @@ -1897,8 +1897,8 @@ bool Expression::_compile_expression() { if (nodes) { memdelete(nodes); - nodes = NULL; - root = NULL; + nodes = nullptr; + root = nullptr; } error_str = String(); @@ -1908,11 +1908,11 @@ bool Expression::_compile_expression() { root = _parse_expression(); if (error_set) { - root = NULL; + root = nullptr; if (nodes) { memdelete(nodes); } - nodes = NULL; + nodes = nullptr; return true; } @@ -2151,8 +2151,8 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu if (nodes) { memdelete(nodes); - nodes = NULL; - root = NULL; + nodes = nullptr; + root = nullptr; } error_str = String(); @@ -2164,11 +2164,11 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu root = _parse_expression(); if (error_set) { - root = NULL; + root = nullptr; if (nodes) { memdelete(nodes); } - nodes = NULL; + nodes = nullptr; return ERR_INVALID_PARAMETER; } @@ -2212,9 +2212,11 @@ Expression::Expression() : output_type(Variant::NIL), sequenced(false), error_set(true), - root(NULL), - nodes(NULL), + root(nullptr), + nodes(nullptr), execution_error(false) { + str_ofs = 0; + expression_dirty = false; } Expression::~Expression() { diff --git a/core/math/expression.h b/core/math/expression.h index bbf946bb0a..78de225ebf 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -219,7 +219,7 @@ private: Type type; - ENode() { next = NULL; } + ENode() { next = nullptr; } virtual ~ENode() { if (next) { memdelete(next); @@ -352,7 +352,7 @@ protected: public: Error parse(const String &p_expression, const Vector<String> &p_input_names = Vector<String>()); - Variant execute(Array p_inputs, Object *p_base = NULL, bool p_show_error = true); + Variant execute(Array p_inputs, Object *p_base = nullptr, bool p_show_error = true); bool has_execute_failed() const; String get_error_text() const; diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 3e07e9253e..fa96fc4535 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -911,7 +911,7 @@ Vector<Plane> Geometry::build_sphere_planes(real_t p_radius, int p_lats, int p_l for (int j = 1; j <= p_lats; j++) { // FIXME: This is stupid. - Vector3 angle = normal.linear_interpolate(axis, j / (real_t)p_lats).normalized(); + Vector3 angle = normal.lerp(axis, j / (real_t)p_lats).normalized(); Vector3 pos = angle * p_radius; planes.push_back(Plane(pos, angle)); planes.push_back(Plane(pos * axis_neg, angle * axis_neg)); @@ -943,7 +943,7 @@ Vector<Plane> Geometry::build_capsule_planes(real_t p_radius, real_t p_height, i for (int j = 1; j <= p_lats; j++) { - Vector3 angle = normal.linear_interpolate(axis, j / (real_t)p_lats).normalized(); + Vector3 angle = normal.lerp(axis, j / (real_t)p_lats).normalized(); Vector3 pos = axis * p_height * 0.5 + angle * p_radius; planes.push_back(Plane(pos, angle)); planes.push_back(Plane(pos * axis_neg, angle * axis_neg)); @@ -1178,3 +1178,42 @@ Vector<Vector<Point2>> Geometry::_polypath_offset(const Vector<Point2> &p_polypa } return polypaths; } + +Vector<Vector3> Geometry::compute_convex_mesh_points(const Plane *p_planes, int p_plane_count) { + + Vector<Vector3> points; + + // Iterate through every unique combination of any three planes. + for (int i = p_plane_count - 1; i >= 0; i--) { + for (int j = i - 1; j >= 0; j--) { + for (int k = j - 1; k >= 0; k--) { + + // Find the point where these planes all cross over (if they + // do at all). + Vector3 convex_shape_point; + if (p_planes[i].intersect_3(p_planes[j], p_planes[k], &convex_shape_point)) { + + // See if any *other* plane excludes this point because it's + // on the wrong side. + bool excluded = false; + for (int n = 0; n < p_plane_count; n++) { + if (n != i && n != j && n != k) { + real_t dp = p_planes[n].normal.dot(convex_shape_point); + if (dp - p_planes[n].d > CMP_EPSILON) { + excluded = true; + break; + } + } + } + + // Only add the point if it passed all tests. + if (!excluded) { + points.push_back(convex_shape_point); + } + } + } + } + } + + return points; +} diff --git a/core/math/geometry.h b/core/math/geometry.h index becbcdbf0f..ea063a8a59 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -117,8 +117,8 @@ public: if (mub < 0) mub = 0; if (mua > 1) mua = 1; if (mub > 1) mub = 1; - c1 = p1.linear_interpolate(p2, mua); - c2 = q1.linear_interpolate(q2, mub); + c1 = p1.lerp(p2, mua); + c2 = q1.lerp(q2, mub); } static real_t get_closest_distance_between_segments(const Vector3 &p_from_a, const Vector3 &p_to_a, const Vector3 &p_from_b, const Vector3 &p_to_b) { @@ -891,7 +891,7 @@ public: for (int i = 0; i < c; i++) { const Vector2 &v1 = p[i]; const Vector2 &v2 = p[(i + 1) % c]; - if (segment_intersects_segment_2d(v1, v2, p_point, further_away, NULL)) { + if (segment_intersects_segment_2d(v1, v2, p_point, further_away, nullptr)) { intersections++; } } @@ -902,7 +902,7 @@ public: static Vector<Vector<Face3>> separate_objects(Vector<Face3> p_array); // Create a "wrap" that encloses the given geometry. - static Vector<Face3> wrap_geometry(Vector<Face3> p_array, real_t *p_error = NULL); + static Vector<Face3> wrap_geometry(Vector<Face3> p_array, real_t *p_error = nullptr); struct MeshData { @@ -1014,6 +1014,8 @@ public: static void make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size); + static Vector<Vector3> compute_convex_mesh_points(const Plane *p_planes, int p_plane_count); + private: static Vector<Vector<Point2>> _polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open = false); static Vector<Vector<Point2>> _polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type); diff --git a/core/math/octree.h b/core/math/octree.h index b47c052b68..2060a61b4b 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -34,6 +34,7 @@ #include "core/list.h" #include "core/map.h" #include "core/math/aabb.h" +#include "core/math/geometry.h" #include "core/math/vector3.h" #include "core/print_string.h" #include "core/variant.h" @@ -119,9 +120,9 @@ private: children_count = 0; parent_index = -1; last_pass = 0; - parent = NULL; + parent = nullptr; for (int i = 0; i < 8; i++) - children[i] = NULL; + children[i] = nullptr; } ~Octant() { @@ -171,7 +172,7 @@ private: octree = 0; pairable_mask = 0; pairable_type = 0; - common_parent = NULL; + common_parent = nullptr; } }; @@ -308,19 +309,19 @@ private: while (root && root->children_count < 2 && !root->elements.size() && !(use_pairs && root->pairable_elements.size())) { - Octant *new_root = NULL; + Octant *new_root = nullptr; if (root->children_count == 1) { for (int i = 0; i < 8; i++) { if (root->children[i]) { new_root = root->children[i]; - root->children[i] = NULL; + root->children[i] = nullptr; break; } } ERR_FAIL_COND(!new_root); - new_root->parent = NULL; + new_root->parent = nullptr; new_root->parent_index = -1; } @@ -332,7 +333,7 @@ private: void _insert_element(Element *p_element, Octant *p_octant); void _ensure_valid_root(const AABB &p_aabb); - bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = NULL); + bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = nullptr); void _remove_element(Element *p_element); void _pair_element(Element *p_element, Octant *p_octant); void _unpair_element(Element *p_element, Octant *p_octant); @@ -341,6 +342,8 @@ private: const Plane *planes; int plane_count; + const Vector3 *points; + int point_count; T **result_array; int *result_idx; int result_max; @@ -377,10 +380,10 @@ public: int get_subindex(OctreeElementID p_id) const; int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF); - int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); - int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); + int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); + int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); - int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); + int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); void set_pair_callback(PairCallback p_callback, void *p_userdata); void set_unpair_callback(UnpairCallback p_callback, void *p_userdata); @@ -396,7 +399,7 @@ public: template <class T, bool use_pairs, class AL> T *Octree<T, use_pairs, AL>::get(OctreeElementID p_id) const { const typename ElementMap::Element *E = element_map.find(p_id); - ERR_FAIL_COND_V(!E, NULL); + ERR_FAIL_COND_V(!E, nullptr); return E->get().userdata; } @@ -442,7 +445,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct p_element->octant_owners.push_back(owner); - if (p_element->common_parent == NULL) { + if (p_element->common_parent == nullptr) { p_element->common_parent = p_octant; p_element->container_aabb = p_octant->aabb; } else { @@ -463,7 +466,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct } else { /* not big enough, send it to subitems */ int splits = 0; - bool candidate = p_element->common_parent == NULL; + bool candidate = p_element->common_parent == nullptr; for (int i = 0; i < 8; i++) { @@ -552,7 +555,7 @@ void Octree<T, use_pairs, AL>::_ensure_valid_root(const AABB &p_aabb) { root = memnew_allocator(Octant, AL); - root->parent = NULL; + root->parent = nullptr; root->parent_index = -1; root->aabb = base; @@ -634,11 +637,11 @@ bool Octree<T, use_pairs, AL>::_remove_element_from_octant(Element *p_element, O if (p_octant == root) { // won't have a parent, just erase - root = NULL; + root = nullptr; } else { ERR_FAIL_INDEX_V(p_octant->parent_index, 8, octant_removed); - parent->children[p_octant->parent_index] = NULL; + parent->children[p_octant->parent_index] = nullptr; parent->children_count--; } @@ -852,12 +855,12 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { if (old_has_surf) { _remove_element(&e); // removing - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = AABB(); _optimize(); } else { _ensure_valid_root(p_aabb); // inserting - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = p_aabb; _insert_element(&e, root); if (use_pairs) @@ -884,7 +887,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { combined.merge_with(p_aabb); _ensure_valid_root(combined); - ERR_FAIL_COND(e.octant_owners.front() == NULL); + ERR_FAIL_COND(e.octant_owners.front() == nullptr); /* FIND COMMON PARENT */ @@ -902,7 +905,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { //prepare for reinsert e.octant_owners.clear(); - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = p_aabb; _insert_element(&e, common_parent); // reinsert from this point @@ -971,7 +974,7 @@ void Octree<T, use_pairs, AL>::set_pairable(OctreeElementID p_id, bool p_pairabl e.pairable = p_pairable; e.pairable_type = p_pairable_type; e.pairable_mask = p_pairable_mask; - e.common_parent = NULL; + e.common_parent = nullptr; if (!e.aabb.has_no_surface()) { _ensure_valid_root(e.aabb); @@ -1017,8 +1020,7 @@ void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p continue; e->last_pass = pass; - if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count)) { - + if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) { if (*p_cull->result_idx < p_cull->result_max) { p_cull->result_array[*p_cull->result_idx] = e->userdata; (*p_cull->result_idx)++; @@ -1043,7 +1045,7 @@ void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p continue; e->last_pass = pass; - if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count)) { + if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) { if (*p_cull->result_idx < p_cull->result_max) { @@ -1059,7 +1061,7 @@ void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p for (int i = 0; i < 8; i++) { - if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count)) { + if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) { _cull_convex(p_octant->children[i], p_cull); } } @@ -1291,11 +1293,15 @@ int Octree<T, use_pairs, AL>::cull_convex(const Vector<Plane> &p_convex, T **p_r if (!root) return 0; + Vector<Vector3> convex_points = Geometry::compute_convex_mesh_points(&p_convex[0], p_convex.size()); + int result_count = 0; pass++; _CullConvexData cdata; cdata.planes = &p_convex[0]; cdata.plane_count = p_convex.size(); + cdata.points = &convex_points[0]; + cdata.point_count = convex_points.size(); cdata.result_array = p_result_array; cdata.result_max = p_result_max; cdata.result_idx = &result_count; @@ -1364,15 +1370,15 @@ Octree<T, use_pairs, AL>::Octree(real_t p_unit_size) { last_element_id = 1; pass = 1; unit_size = p_unit_size; - root = NULL; + root = nullptr; octant_count = 0; pair_count = 0; - pair_callback = NULL; - unpair_callback = NULL; - pair_callback_userdata = NULL; - unpair_callback_userdata = NULL; + pair_callback = nullptr; + unpair_callback = nullptr; + pair_callback_userdata = nullptr; + unpair_callback_userdata = nullptr; } #endif // OCTREE_H diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 63dd18091f..7fbb26c377 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -399,7 +399,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me ERR_CONTINUE(!F); List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left; ERR_CONTINUE(O == E); - ERR_CONTINUE(O == NULL); + ERR_CONTINUE(O == nullptr); if (O->get().plane.is_equal_approx(f.plane)) { //merge and delete edge and contiguous face, while repointing edges (uuugh!) @@ -440,10 +440,10 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me // remove all edge connections to this face for (Map<Edge, RetFaceConnect>::Element *G = ret_edges.front(); G; G = G->next()) { if (G->get().left == O) - G->get().left = NULL; + G->get().left = nullptr; if (G->get().right == O) - G->get().right = NULL; + G->get().right = nullptr; } ret_edges.erase(F); //remove the edge diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index aea9ffad8b..173f919a73 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -77,15 +77,15 @@ private: struct FaceConnect { List<Face>::Element *left, *right; FaceConnect() { - left = NULL; - right = NULL; + left = nullptr; + right = nullptr; } }; struct RetFaceConnect { List<Geometry::MeshData::Face>::Element *left, *right; RetFaceConnect() { - left = NULL; - right = NULL; + left = nullptr; + right = nullptr; } }; diff --git a/core/math/rect2.h b/core/math/rect2.h index 3b9660e2f0..30dbfdbbe5 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -105,7 +105,7 @@ struct Rect2 { bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const; - bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const; + bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = nullptr, Point2 *r_normal = nullptr) const; inline bool encloses(const Rect2 &p_rect) const { diff --git a/core/math/transform.cpp b/core/math/transform.cpp index 9dad3262d2..82e4005d3e 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -129,8 +129,8 @@ Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c) Vector3 dst_loc = p_transform.origin; Transform interp; - interp.basis.set_quat_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.linear_interpolate(dst_scale, p_c)); - interp.origin = src_loc.linear_interpolate(dst_loc, p_c); + interp.basis.set_quat_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.lerp(dst_scale, p_c)); + interp.origin = src_loc.lerp(dst_loc, p_c); return interp; } diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index f28b664e46..97a9216a5a 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -267,7 +267,7 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t Vector2 v; if (dot > 0.9995) { - v = Vector2::linear_interpolate(v1, v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues + v = v1.lerp(v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues } else { real_t angle = p_c * Math::acos(dot); Vector2 v3 = (v2 - v1 * dot).normalized(); @@ -275,8 +275,8 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t } //construct matrix - Transform2D res(Math::atan2(v.y, v.x), Vector2::linear_interpolate(p1, p2, p_c)); - res.scale_basis(Vector2::linear_interpolate(s1, s2, p_c)); + Transform2D res(Math::atan2(v.y, v.x), p1.lerp(p2, p_c)); + res.scale_basis(s1.lerp(s2, p_c)); return res; } diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 01d38cf24e..5c66721b9d 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -502,7 +502,7 @@ bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, V return inters; } -bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_count) const { +bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const { uint32_t *stack = (uint32_t *)alloca(sizeof(int) * max_depth); //p_fully_inside = true; @@ -536,7 +536,7 @@ bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_cou switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool valid = b.aabb.intersects_convex_shape(p_planes, p_plane_count); + bool valid = b.aabb.intersects_convex_shape(p_planes, p_plane_count, p_points, p_point_count); if (!valid) { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; @@ -617,7 +617,7 @@ bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_cou return false; } -bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count, Vector3 p_scale) const { +bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count, Vector3 p_scale) const { uint32_t *stack = (uint32_t *)alloca(sizeof(int) * max_depth); enum { @@ -651,7 +651,7 @@ bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count, switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool intersects = scale.xform(b.aabb).intersects_convex_shape(p_planes, p_plane_count); + bool intersects = scale.xform(b.aabb).intersects_convex_shape(p_planes, p_plane_count, p_points, p_point_count); if (!intersects) return false; bool inside = scale.xform(b.aabb).inside_convex_shape(p_planes, p_plane_count); diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index fdbfb90465..64704477cc 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -90,8 +90,8 @@ public: bool is_valid() const; bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal) const; bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_normal) const; - bool intersect_convex_shape(const Plane *p_planes, int p_plane_count) const; - bool inside_convex_shape(const Plane *p_planes, int p_plane_count, Vector3 p_scale = Vector3(1, 1, 1)) const; + bool intersect_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const; + bool inside_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count, Vector3 p_scale = Vector3(1, 1, 1)) const; Vector3 get_area_normal(const AABB &p_aabb) const; Vector<Face3> get_faces() const; diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index f4259e388b..f46badd19e 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -119,11 +119,11 @@ Vector2 Vector2::round() const { } Vector2 Vector2::rotated(real_t p_by) const { - - Vector2 v; - v.set_rotation(angle() + p_by); - v *= length(); - return v; + real_t sine = Math::sin(p_by); + real_t cosi = Math::cos(p_by); + return Vector2( + x * cosi - y * sine, + x * sine + y * cosi); } Vector2 Vector2::posmod(const real_t p_mod) const { diff --git a/core/math/vector2.h b/core/math/vector2.h index ba5558102f..c0057f2543 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -82,8 +82,7 @@ struct Vector2 { Vector2 clamped(real_t p_len) const; - _FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t); - _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const; + _FORCE_INLINE_ Vector2 lerp(const Vector2 &p_b, real_t p_t) const; _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const; Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; Vector2 move_toward(const Vector2 &p_to, const real_t p_delta) const; @@ -123,12 +122,6 @@ struct Vector2 { real_t angle() const; - void set_rotation(real_t p_radians) { - - x = Math::cos(p_radians); - y = Math::sin(p_radians); - } - _FORCE_INLINE_ Vector2 abs() const { return Vector2(Math::abs(x), Math::abs(y)); @@ -230,7 +223,7 @@ _FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const { return x != p_vec2.x || y != p_vec2.y; } -Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const { +Vector2 Vector2::lerp(const Vector2 &p_b, real_t p_t) const { Vector2 res = *this; @@ -254,16 +247,6 @@ Vector2 Vector2::direction_to(const Vector2 &p_b) const { return ret; } -Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) { - - Vector2 res = p_a; - - res.x += (p_t * (p_b.x - p_a.x)); - res.y += (p_t * (p_b.y - p_a.y)); - - return res; -} - typedef Vector2 Size2; typedef Vector2 Point2; diff --git a/core/math/vector3.h b/core/math/vector3.h index 3bf8644af9..a5e9d09208 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -89,7 +89,7 @@ struct Vector3 { /* Static Methods between 2 vector3s */ - _FORCE_INLINE_ Vector3 linear_interpolate(const Vector3 &p_b, real_t p_t) const; + _FORCE_INLINE_ Vector3 lerp(const Vector3 &p_b, real_t p_t) const; _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_b, real_t p_t) const; Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const; Vector3 cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const; @@ -206,7 +206,7 @@ Vector3 Vector3::round() const { return Vector3(Math::round(x), Math::round(y), Math::round(z)); } -Vector3 Vector3::linear_interpolate(const Vector3 &p_b, real_t p_t) const { +Vector3 Vector3::lerp(const Vector3 &p_b, real_t p_t) const { return Vector3( x + (p_t * (p_b.x - x)), diff --git a/core/message_queue.cpp b/core/message_queue.cpp index 26f5b23416..652c424492 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -34,7 +34,7 @@ #include "core/project_settings.h" #include "core/script_language.h" -MessageQueue *MessageQueue::singleton = NULL; +MessageQueue *MessageQueue::singleton = nullptr; MessageQueue *MessageQueue::get_singleton() { @@ -174,7 +174,7 @@ void MessageQueue::statistics() { Object *target = message->callable.get_object(); - if (target != NULL) { + if (target != nullptr) { switch (message->type & FLAG_MASK) { @@ -240,7 +240,7 @@ int MessageQueue::get_max_buffer_usage() const { void MessageQueue::_call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error) { - const Variant **argptrs = NULL; + const Variant **argptrs = nullptr; if (p_argcount) { argptrs = (const Variant **)alloca(sizeof(Variant *) * p_argcount); for (int i = 0; i < p_argcount; i++) { @@ -291,7 +291,7 @@ void MessageQueue::flush() { Object *target = message->callable.get_object(); - if (target != NULL) { + if (target != nullptr) { switch (message->type & FLAG_MASK) { case TYPE_CALL: { @@ -343,7 +343,7 @@ bool MessageQueue::is_flushing() const { MessageQueue::MessageQueue() { - ERR_FAIL_COND_MSG(singleton != NULL, "A MessageQueue singleton already exists."); + ERR_FAIL_COND_MSG(singleton != nullptr, "A MessageQueue singleton already exists."); singleton = this; flushing = false; @@ -375,6 +375,6 @@ MessageQueue::~MessageQueue() { read_pos += sizeof(Variant) * message->args; } - singleton = NULL; + singleton = nullptr; memdelete_arr(buffer); } diff --git a/core/method_bind.cpp b/core/method_bind.cpp index 2c9d0cee2f..c513de9ca0 100644 --- a/core/method_bind.cpp +++ b/core/method_bind.cpp @@ -108,7 +108,7 @@ MethodBind::MethodBind() { argument_count = 0; default_argument_count = 0; #ifdef DEBUG_METHODS_ENABLED - argument_types = NULL; + argument_types = nullptr; #endif _const = false; _returns = false; diff --git a/core/method_bind.h b/core/method_bind.h index a1ab4e58fc..d39f107ba6 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -39,6 +39,7 @@ #include "core/method_ptrcall.h" #include "core/object.h" #include "core/type_info.h" +#include "core/typedefs.h" #include "core/variant.h" #include <stdio.h> @@ -382,7 +383,7 @@ public: virtual bool is_vararg() const { return true; } MethodBindVarArg() { - call_method = NULL; + call_method = nullptr; _set_returns(true); } }; diff --git a/core/node_path.cpp b/core/node_path.cpp index e844cd7c27..83233622a0 100644 --- a/core/node_path.cpp +++ b/core/node_path.cpp @@ -99,7 +99,7 @@ void NodePath::unref() { memdelete(data); } - data = NULL; + data = nullptr; } bool NodePath::operator==(const NodePath &p_path) const { @@ -189,7 +189,7 @@ NodePath::operator String() const { NodePath::NodePath(const NodePath &p_path) { - data = NULL; + data = nullptr; if (p_path.data && p_path.data->refcount.ref()) { @@ -287,7 +287,7 @@ NodePath NodePath::get_as_property_path() const { NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) { - data = NULL; + data = nullptr; if (p_path.size() == 0) return; @@ -302,7 +302,7 @@ NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) { NodePath::NodePath(const Vector<StringName> &p_path, const Vector<StringName> &p_subpath, bool p_absolute) { - data = NULL; + data = nullptr; if (p_path.size() == 0 && p_subpath.size() == 0) return; @@ -349,7 +349,7 @@ NodePath NodePath::simplified() const { NodePath::NodePath(const String &p_path) { - data = NULL; + data = nullptr; if (p_path.length() == 0) return; @@ -442,7 +442,7 @@ bool NodePath::is_empty() const { } NodePath::NodePath() { - data = NULL; + data = nullptr; } NodePath::~NodePath() { diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h index 447b0db0eb..71e3ba9068 100644 --- a/core/oa_hash_map.h +++ b/core/oa_hash_map.h @@ -224,7 +224,7 @@ public: /** * returns true if the value was found, false otherwise. * - * if r_data is not NULL then the value will be written to the object + * if r_data is not nullptr then the value will be written to the object * it points to. */ bool lookup(const TKey &p_key, TValue &r_data) const { @@ -243,7 +243,7 @@ public: /** * returns true if the value was found, false otherwise. * - * if r_data is not NULL then the value will be written to the object + * if r_data is not nullptr then the value will be written to the object * it points to. */ TValue *lookup_ptr(const TKey &p_key) const { @@ -253,7 +253,7 @@ public: if (exists) { return &values[pos]; } - return NULL; + return nullptr; } _FORCE_INLINE_ bool has(const TKey &p_key) const { @@ -325,8 +325,8 @@ public: Iterator it; it.valid = false; it.pos = p_iter.pos; - it.key = NULL; - it.value = NULL; + it.key = nullptr; + it.value = nullptr; for (uint32_t i = it.pos; i < capacity; i++) { it.pos = i + 1; diff --git a/core/object.cpp b/core/object.cpp index 188c0ee5c2..b0e6f2bdae 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -368,7 +368,7 @@ bool Object::_predelete() { _predelete_ok = 1; notification(NOTIFICATION_PREDELETE, true); if (_predelete_ok) { - _class_ptr = NULL; //must restore so destructors can access class ptr correctly + _class_ptr = nullptr; //must restore so destructors can access class ptr correctly } return _predelete_ok; } @@ -781,7 +781,7 @@ bool Object::has_method(const StringName &p_method) const { MethodBind *method = ClassDB::get_method(get_class_name(), p_method); - return method != NULL; + return method != nullptr; } Variant Object::getvar(const Variant &p_key, bool *r_valid) const { @@ -797,7 +797,7 @@ void Object::setvar(const Variant &p_key, const Variant &p_value, bool *r_valid) } Variant Object::callv(const StringName &p_method, const Array &p_args) { - const Variant **argptrs = NULL; + const Variant **argptrs = nullptr; if (p_args.size() > 0) { argptrs = (const Variant **)alloca(sizeof(Variant *) * p_args.size()); @@ -955,7 +955,7 @@ void Object::set_script_and_instance(const Variant &p_script, ScriptInstance *p_ //this function is not meant to be used in any of these ways ERR_FAIL_COND(p_script.is_null()); ERR_FAIL_COND(!p_instance); - ERR_FAIL_COND(script_instance != NULL || !script.is_null()); + ERR_FAIL_COND(script_instance != nullptr || !script.is_null()); script = p_script; script_instance = p_instance; @@ -968,7 +968,7 @@ void Object::set_script(const Variant &p_script) { if (script_instance) { memdelete(script_instance); - script_instance = NULL; + script_instance = nullptr; } script = p_script; @@ -1119,7 +1119,7 @@ Variant Object::_emit_signal(const Variant **p_args, int p_argcount, Callable::C StringName signal = *p_args[0]; - const Variant **args = NULL; + const Variant **args = nullptr; int argc = p_argcount - 1; if (argc) { @@ -1354,7 +1354,7 @@ void Object::get_signal_list(List<MethodInfo> *p_signals) const { ClassDB::get_signal_list(get_class_name(), p_signals); //find maybe usersignals? - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1367,7 +1367,7 @@ void Object::get_signal_list(List<MethodInfo> *p_signals) const { void Object::get_all_signal_connections(List<Connection> *p_connections) const { - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1393,7 +1393,7 @@ void Object::get_signal_connection_list(const StringName &p_signal, List<Connect int Object::get_persistent_signal_connection_count() const { int count = 0; - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1505,7 +1505,7 @@ bool Object::is_connected(const StringName &p_signal, const Callable &p_callable return s->slot_map.has(target); //const Map<Signal::Target,Signal::Slot>::Element *E = s->slot_map.find(target); - //return (E!=NULL); + //return (E!=nullptr ); } void Object::disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) { @@ -1840,7 +1840,7 @@ Variant::Type Object::get_static_property_type_indexed(const Vector<StringName> } Callable::CallError ce; - Variant check = Variant::construct(t, NULL, 0, ce); + Variant check = Variant::construct(t, nullptr, 0, ce); for (int i = 1; i < p_path.size(); i++) { if (check.get_type() == Variant::OBJECT || check.get_type() == Variant::DICTIONARY || check.get_type() == Variant::ARRAY) { @@ -1889,7 +1889,7 @@ uint32_t Object::get_edited_version() const { void *Object::get_script_instance_binding(int p_script_language_index) { #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, NULL); + ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr); #endif //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of syncro @@ -1910,19 +1910,19 @@ void *Object::get_script_instance_binding(int p_script_language_index) { bool Object::has_script_instance_binding(int p_script_language_index) { - return _script_instance_bindings[p_script_language_index] != NULL; + return _script_instance_bindings[p_script_language_index] != nullptr; } void Object::set_script_instance_binding(int p_script_language_index, void *p_data) { #ifdef DEBUG_ENABLED - CRASH_COND(_script_instance_bindings[p_script_language_index] != NULL); + CRASH_COND(_script_instance_bindings[p_script_language_index] != nullptr); #endif _script_instance_bindings[p_script_language_index] = p_data; } void Object::_construct_object(bool p_reference) { type_is_reference = p_reference; - _class_ptr = NULL; + _class_ptr = nullptr; _block_signals = false; _predelete_ok = 0; _instance_id = ObjectDB::add_instance(this); @@ -1931,7 +1931,7 @@ void Object::_construct_object(bool p_reference) { _emitting = false; instance_binding_count = 0; memset(_script_instance_bindings, 0, sizeof(void *) * MAX_SCRIPT_INSTANCE_BINDINGS); - script_instance = NULL; + script_instance = nullptr; #ifdef TOOLS_ENABLED _edited = false; @@ -1955,16 +1955,16 @@ Object::~Object() { if (script_instance) memdelete(script_instance); - script_instance = NULL; + script_instance = nullptr; - const StringName *S = NULL; + const StringName *S = nullptr; if (_emitting) { //@todo this may need to actually reach the debugger prioritarily somehow because it may crash before ERR_PRINT("Object " + to_string() + " was freed or unreferenced while a signal is being emitted from it. Try connecting to the signal using 'CONNECT_DEFERRED' flag, or use queue_free() to free the object (if this object is a Node) to avoid this error and potential crashes."); } - while ((S = signal_map.next(NULL))) { + while ((S = signal_map.next(nullptr))) { SignalData *s = &signal_map[*S]; diff --git a/core/object.h b/core/object.h index 0826686fb3..b40aef2a42 100644 --- a/core/object.h +++ b/core/object.h @@ -60,7 +60,6 @@ enum PropertyHint { PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout") PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) - PROPERTY_HINT_SPRITE_FRAME, // FIXME: Obsolete: drop whenever we can break compat. Keeping now for GDNative compat. PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) PROPERTY_HINT_LAYERS_2D_RENDER, @@ -92,6 +91,7 @@ enum PropertyHint { PROPERTY_HINT_NODE_PATH_VALID_TYPES, PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog PROPERTY_HINT_INT_IS_OBJECTID, + PROPERTY_HINT_ARRAY_TYPE, PROPERTY_HINT_MAX, // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit }; @@ -107,10 +107,7 @@ enum PropertyUsageFlags { PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor PROPERTY_USAGE_CATEGORY = 256, - // FIXME: Drop in 4.0, possibly reorder other flags? - // Those below are deprecated thanks to ClassDB's now class value cache - //PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero - //PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false + PROPERTY_USAGE_SUBGROUP = 512, PROPERTY_USAGE_NO_INSTANCE_STATE = 2048, PROPERTY_USAGE_RESTART_IF_CHANGED = 4096, PROPERTY_USAGE_SCRIPT_VARIABLE = 8192, @@ -138,6 +135,7 @@ enum PropertyUsageFlags { #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index) #define ADD_PROPERTY_DEFAULT(m_property, m_default) ClassDB::set_property_default_value(get_class_static(), m_property, m_default) #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix) +#define ADD_SUBGROUP(m_name, m_prefix) ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix) struct PropertyInfo { @@ -242,7 +240,7 @@ struct MethodInfo { //if ( is_type(T::get_class_static()) ) //return static_cast<T*>(this); ////else -//return NULL; +//return nullptr; /* the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model. @@ -591,11 +589,11 @@ public: return dynamic_cast<T *>(p_object); #else if (!p_object) - return NULL; + return nullptr; if (p_object->is_class_ptr(T::get_class_ptr_static())) return static_cast<T *>(p_object); else - return NULL; + return nullptr; #endif } @@ -605,11 +603,11 @@ public: return dynamic_cast<const T *>(p_object); #else if (!p_object) - return NULL; + return nullptr; if (p_object->is_class_ptr(T::get_class_ptr_static())) return static_cast<const T *>(p_object); else - return NULL; + return nullptr; #endif } @@ -644,10 +642,10 @@ public: //void set(const String& p_name, const Variant& p_value); //Variant get(const String& p_name) const; - void set(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL); - Variant get(const StringName &p_name, bool *r_valid = NULL) const; - void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = NULL); - Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = NULL) const; + void set(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr); + Variant get(const StringName &p_name, bool *r_valid = nullptr) const; + void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = nullptr); + Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = nullptr) const; void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const; @@ -664,8 +662,8 @@ public: String to_string(); //used mainly by script, get and set all INCLUDING string - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; - virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = NULL); + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; + virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr); /* SCRIPT */ @@ -715,8 +713,8 @@ public: void set_block_signals(bool p_block); bool is_blocking_signals() const; - Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = NULL) const; - Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = NULL) const; + Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = nullptr) const; + Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = nullptr) const; virtual void get_translatable_strings(List<String> *p_strings) const; diff --git a/core/ordered_hash_map.h b/core/ordered_hash_map.h index 055e3e607e..05debd529f 100644 --- a/core/ordered_hash_map.h +++ b/core/ordered_hash_map.h @@ -70,9 +70,9 @@ public: public: _FORCE_INLINE_ Element() : - list_element(NULL), - prev_element(NULL), - next_element(NULL) { + list_element(nullptr), + prev_element(nullptr), + next_element(nullptr) { } Element next() const { @@ -104,7 +104,7 @@ public: } operator bool() const { - return (list_element != NULL); + return (list_element != nullptr); } const K &key() const { @@ -144,7 +144,7 @@ public: public: _FORCE_INLINE_ ConstElement() : - list_element(NULL) { + list_element(nullptr) { } ConstElement(const ConstElement &other) : @@ -157,11 +157,11 @@ public: } ConstElement next() const { - return ConstElement(list_element ? list_element->next() : NULL); + return ConstElement(list_element ? list_element->next() : nullptr); } ConstElement prev() const { - return ConstElement(list_element ? list_element->prev() : NULL); + return ConstElement(list_element ? list_element->prev() : nullptr); } _FORCE_INLINE_ bool operator==(const ConstElement &p_other) const { @@ -172,7 +172,7 @@ public: } operator bool() const { - return (list_element != NULL); + return (list_element != nullptr); } const K &key() const { @@ -196,7 +196,7 @@ public: if (list_element) { return ConstElement(*list_element); } - return ConstElement(NULL); + return ConstElement(nullptr); } Element find(const K &p_key) { @@ -204,7 +204,7 @@ public: if (list_element) { return Element(*list_element); } - return Element(NULL); + return Element(nullptr); } Element insert(const K &p_key, const V &p_value) { @@ -213,7 +213,7 @@ public: (*list_element)->get().second = p_value; return Element(*list_element); } - typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(NULL, p_value)); + typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(nullptr, p_value)); typename InternalMap::Element *e = map.set(p_key, new_element); new_element->get().first = &e->key(); @@ -223,7 +223,7 @@ public: void erase(Element &p_element) { map.erase(p_element.key()); list.erase(p_element.list_element); - p_element.list_element = NULL; + p_element.list_element = nullptr; } bool erase(const K &p_key) { diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 642c86be2f..94c8cd5d73 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -226,11 +226,11 @@ String DirAccess::fix_path(String p_path) const { return p_path; } -DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { 0, 0, 0 }; +DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { nullptr, nullptr, nullptr }; DirAccess *DirAccess::create_for_path(const String &p_path) { - DirAccess *da = NULL; + DirAccess *da = nullptr; if (p_path.begins_with("res://")) { da = create(ACCESS_RESOURCES); @@ -249,13 +249,13 @@ DirAccess *DirAccess::open(const String &p_path, Error *r_error) { DirAccess *da = create_for_path(p_path); - ERR_FAIL_COND_V_MSG(!da, NULL, "Cannot create DirAccess for path '" + p_path + "'."); + ERR_FAIL_COND_V_MSG(!da, nullptr, "Cannot create DirAccess for path '" + p_path + "'."); Error err = da->change_dir(p_path); if (r_error) *r_error = err; if (err != OK) { memdelete(da); - return NULL; + return nullptr; } return da; @@ -263,7 +263,7 @@ DirAccess *DirAccess::open(const String &p_path, Error *r_error) { DirAccess *DirAccess::create(AccessType p_access) { - DirAccess *da = create_func[p_access] ? create_func[p_access]() : NULL; + DirAccess *da = create_func[p_access] ? create_func[p_access]() : nullptr; if (da) { da->_access_type = p_access; } diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 059f7aad2f..60eb553968 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -128,7 +128,7 @@ public: create_func[p_access] = _create_builtin<T>; } - static DirAccess *open(const String &p_path, Error *r_error = NULL); + static DirAccess *open(const String &p_path, Error *r_error = nullptr); DirAccess(); virtual ~DirAccess(); @@ -141,7 +141,7 @@ struct DirAccessRef { return f; } - operator bool() const { return f != NULL; } + operator bool() const { return f != nullptr; } DirAccess *f; DirAccessRef(DirAccess *fa) { f = fa; } ~DirAccessRef() { diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 30cfaa7617..3922f031b7 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -36,15 +36,15 @@ #include "core/os/os.h" #include "core/project_settings.h" -FileAccess::CreateFunc FileAccess::create_func[ACCESS_MAX] = { 0, 0 }; +FileAccess::CreateFunc FileAccess::create_func[ACCESS_MAX] = { nullptr, nullptr }; -FileAccess::FileCloseFailNotify FileAccess::close_fail_notify = NULL; +FileAccess::FileCloseFailNotify FileAccess::close_fail_notify = nullptr; bool FileAccess::backup_save = false; FileAccess *FileAccess::create(AccessType p_access) { - ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, 0); + ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, nullptr); FileAccess *ret = create_func[p_access](); ret->_set_access_type(p_access); @@ -70,7 +70,7 @@ void FileAccess::_set_access_type(AccessType p_access) { FileAccess *FileAccess::create_for_path(const String &p_path) { - FileAccess *ret = NULL; + FileAccess *ret = nullptr; if (p_path.begins_with("res://")) { ret = create(ACCESS_RESOURCES); @@ -95,7 +95,7 @@ FileAccess *FileAccess::open(const String &p_path, int p_mode_flags, Error *r_er //try packed data first - FileAccess *ret = NULL; + FileAccess *ret = nullptr; if (!(p_mode_flags & WRITE) && PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled()) { ret = PackedData::get_singleton()->try_open_path(p_path); if (ret) { @@ -113,7 +113,7 @@ FileAccess *FileAccess::open(const String &p_path, int p_mode_flags, Error *r_er if (err != OK) { memdelete(ret); - ret = NULL; + ret = nullptr; } return ret; diff --git a/core/os/file_access.h b/core/os/file_access.h index 4a82637ecc..010cc74a87 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -153,7 +153,7 @@ public: static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files. static FileAccess *create_for_path(const String &p_path); - static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = NULL); /// Create a file access (for the current platform) this is the only portable way of accessing files. + static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = nullptr); /// Create a file access (for the current platform) this is the only portable way of accessing files. static CreateFunc get_create_func(AccessType p_access); static bool exists(const String &p_name); ///< return true if a file exists static uint64_t get_modified_time(const String &p_file); @@ -167,8 +167,8 @@ public: static String get_sha256(const String &p_file); static String get_multiple_md5(const Vector<String> &p_file); - static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = NULL); - static String get_file_as_string(const String &p_path, Error *r_error = NULL); + static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr); + static String get_file_as_string(const String &p_path, Error *r_error = nullptr); template <class T> static void make_default(AccessType p_access) { @@ -187,7 +187,7 @@ struct FileAccessRef { return f; } - operator bool() const { return f != NULL; } + operator bool() const { return f != nullptr; } FileAccess *f; operator FileAccess *() { return f; } FileAccessRef(FileAccess *fa) { f = fa; } diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index 7141423c77..c65d3fefc2 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -288,7 +288,7 @@ static const _KeyCodeText _keycodes[] = { {KEY_DIVISION ,"Division"}, {KEY_YDIAERESIS ,"Ydiaeresis"}, - {0 ,0} + {0 ,nullptr} /* clang-format on */ }; diff --git a/core/os/memory.cpp b/core/os/memory.cpp index 39d3fce910..d921c10ad4 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -81,7 +81,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) { void *mem = malloc(p_bytes + (prepad ? PAD_ALIGN : 0)); - ERR_FAIL_COND_V(!mem, NULL); + ERR_FAIL_COND_V(!mem, nullptr); atomic_increment(&alloc_count); @@ -103,7 +103,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) { void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { - if (p_memory == NULL) { + if (p_memory == nullptr) { return alloc_static(p_bytes, p_pad_align); } @@ -130,12 +130,12 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { if (p_bytes == 0) { free(mem); - return NULL; + return nullptr; } else { *s = p_bytes; mem = (uint8_t *)realloc(mem, p_bytes + PAD_ALIGN); - ERR_FAIL_COND_V(!mem, NULL); + ERR_FAIL_COND_V(!mem, nullptr); s = (uint64_t *)mem; @@ -147,7 +147,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { mem = (uint8_t *)realloc(mem, p_bytes); - ERR_FAIL_COND_V(mem == NULL && p_bytes > 0, NULL); + ERR_FAIL_COND_V(mem == nullptr && p_bytes > 0, nullptr); return mem; } @@ -155,7 +155,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { void Memory::free_static(void *p_ptr, bool p_pad_align) { - ERR_FAIL_COND(p_ptr == NULL); + ERR_FAIL_COND(p_ptr == nullptr); uint8_t *mem = (uint8_t *)p_ptr; diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp index c23ade3088..efd87d3ab6 100644 --- a/core/os/midi_driver.cpp +++ b/core/os/midi_driver.cpp @@ -30,11 +30,11 @@ #include "midi_driver.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" uint8_t MIDIDriver::last_received_message = 0x00; -MIDIDriver *MIDIDriver::singleton = NULL; +MIDIDriver *MIDIDriver::singleton = nullptr; MIDIDriver *MIDIDriver::get_singleton() { return singleton; @@ -117,7 +117,7 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_ break; } - InputFilter *id = InputFilter::get_singleton(); + Input *id = Input::get_singleton(); id->parse_input_event(event); } diff --git a/core/os/os.cpp b/core/os/os.cpp index 66ab3bbd8c..425132fbec 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -30,7 +30,7 @@ #include "os.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/midi_driver.h" @@ -40,7 +40,7 @@ #include <stdarg.h> -OS *OS::singleton = NULL; +OS *OS::singleton = nullptr; OS *OS::get_singleton() { @@ -184,7 +184,7 @@ void OS::dump_memory_to_file(const char *p_file) { //Memory::dump_static_mem_to_file(p_file); } -static FileAccess *_OSPRF = NULL; +static FileAccess *_OSPRF = nullptr; static void _OS_printres(Object *p_obj) { @@ -207,7 +207,7 @@ void OS::print_all_resources(String p_to_file) { Error err; _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err); if (err != OK) { - _OSPRF = NULL; + _OSPRF = nullptr; ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + "."); } } @@ -218,13 +218,13 @@ void OS::print_all_resources(String p_to_file) { if (_OSPRF) memdelete(_OSPRF); - _OSPRF = NULL; + _OSPRF = nullptr; } } void OS::print_resources_in_use(bool p_short) { - ResourceCache::dump(NULL, p_short); + ResourceCache::dump(nullptr, p_short); } void OS::dump_resources_to_file(const char *p_file) { @@ -523,9 +523,9 @@ OS::OS() { _allow_layered = false; _stack_bottom = (void *)(&stack_bottom); - _logger = NULL; + _logger = nullptr; - has_server_feature_callback = NULL; + has_server_feature_callback = nullptr; Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); @@ -534,5 +534,5 @@ OS::OS() { OS::~OS() { memdelete(_logger); - singleton = NULL; + singleton = nullptr; } diff --git a/core/os/os.h b/core/os/os.h index a31b1c1f4b..714a10bf76 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -130,7 +130,7 @@ public: virtual int get_low_processor_usage_mode_sleep_usec() const; virtual String get_executable_path() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL) = 0; + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) = 0; virtual Error kill(const ProcessID &p_pid) = 0; virtual int get_process_id() const; virtual void vibrate_handheld(int p_duration_ms = 500); diff --git a/core/os/rw_lock.cpp b/core/os/rw_lock.cpp index 75683962af..1dd2c3bccb 100644 --- a/core/os/rw_lock.cpp +++ b/core/os/rw_lock.cpp @@ -34,11 +34,11 @@ #include <stddef.h> -RWLock *(*RWLock::create_func)() = 0; +RWLock *(*RWLock::create_func)() = nullptr; RWLock *RWLock::create() { - ERR_FAIL_COND_V(!create_func, 0); + ERR_FAIL_COND_V(!create_func, nullptr); return create_func(); } diff --git a/core/os/thread.cpp b/core/os/thread.cpp index 7f6148057d..294b52f00c 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -30,10 +30,10 @@ #include "thread.h" -Thread *(*Thread::create_func)(ThreadCreateCallback, void *, const Settings &) = NULL; -Thread::ID (*Thread::get_thread_id_func)() = NULL; -void (*Thread::wait_to_finish_func)(Thread *) = NULL; -Error (*Thread::set_name_func)(const String &) = NULL; +Thread *(*Thread::create_func)(ThreadCreateCallback, void *, const Settings &) = nullptr; +Thread::ID (*Thread::get_thread_id_func)() = nullptr; +void (*Thread::wait_to_finish_func)(Thread *) = nullptr; +Error (*Thread::set_name_func)(const String &) = nullptr; Thread::ID Thread::_main_thread_id = 0; @@ -50,7 +50,7 @@ Thread *Thread::create(ThreadCreateCallback p_callback, void *p_user, const Sett return create_func(p_callback, p_user, p_settings); } - return NULL; + return nullptr; } void Thread::wait_to_finish(Thread *p_thread) { diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index b82a366ef2..04deba2c14 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -114,7 +114,7 @@ Variant PackedDataContainer::_get_at_ofs(uint32_t p_ofs, const uint8_t *p_buf, b } else { Variant v; - Error rerr = decode_variant(v, p_buf + p_ofs, datalen - p_ofs, NULL, false); + Error rerr = decode_variant(v, p_buf + p_ofs, datalen - p_ofs, nullptr, false); if (rerr != OK) { @@ -254,7 +254,7 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd uint32_t pos = tmpdata.size(); int len; - encode_variant(p_data, NULL, len, false); + encode_variant(p_data, nullptr, len, false); tmpdata.resize(tmpdata.size() + len); encode_variant(p_data, &tmpdata.write[pos], len, false); return pos; diff --git a/core/packed_data_container.h b/core/packed_data_container.h index 852fdcd0d3..0f08a1cb7b 100644 --- a/core/packed_data_container.h +++ b/core/packed_data_container.h @@ -73,7 +73,7 @@ protected: static void _bind_methods(); public: - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; Error pack(const Variant &p_data); int size() const; @@ -98,7 +98,7 @@ public: bool _is_dictionary() const; int size() const; - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; PackedDataContainerRef(); }; diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp index 5a83c3eeb4..b74540395c 100644 --- a/core/pool_allocator.cpp +++ b/core/pool_allocator.cpp @@ -250,9 +250,9 @@ PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) { unsigned int check = p_mem & CHECK_MASK; int entry = p_mem >> CHECK_BITS; - ERR_FAIL_INDEX_V(entry, entry_max, NULL); - ERR_FAIL_COND_V(entry_array[entry].check != check, NULL); - ERR_FAIL_COND_V(entry_array[entry].len == 0, NULL); + ERR_FAIL_INDEX_V(entry, entry_max, nullptr); + ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr); + ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr); return &entry_array[entry]; } @@ -261,9 +261,9 @@ const PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) const { unsigned int check = p_mem & CHECK_MASK; int entry = p_mem >> CHECK_BITS; - ERR_FAIL_INDEX_V(entry, entry_max, NULL); - ERR_FAIL_COND_V(entry_array[entry].check != check, NULL); - ERR_FAIL_COND_V(entry_array[entry].len == 0, NULL); + ERR_FAIL_INDEX_V(entry, entry_max, nullptr); + ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr); + ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr); return &entry_array[entry]; } @@ -461,7 +461,7 @@ const void *PoolAllocator::get(ID p_mem) const { if (!needs_locking) { const Entry *e = get_entry(p_mem); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); return &pool[e->pos]; } @@ -471,20 +471,20 @@ const void *PoolAllocator::get(ID p_mem) const { if (!e) { mt_unlock(); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); } if (e->lock == 0) { mt_unlock(); ERR_PRINT("e->lock == 0"); - return NULL; + return nullptr; } if ((int)e->pos >= pool_size) { mt_unlock(); ERR_PRINT("e->pos<0 || e->pos>=pool_size"); - return NULL; + return nullptr; } const void *ptr = &pool[e->pos]; @@ -498,7 +498,7 @@ void *PoolAllocator::get(ID p_mem) { if (!needs_locking) { Entry *e = get_entry(p_mem); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); return &pool[e->pos]; } @@ -508,21 +508,21 @@ void *PoolAllocator::get(ID p_mem) { if (!e) { mt_unlock(); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); } if (e->lock == 0) { //assert(0); mt_unlock(); ERR_PRINT("e->lock == 0"); - return NULL; + return nullptr; } if ((int)e->pos >= pool_size) { mt_unlock(); ERR_PRINT("e->pos<0 || e->pos>=pool_size"); - return NULL; + return nullptr; } void *ptr = &pool[e->pos]; @@ -606,7 +606,7 @@ PoolAllocator::PoolAllocator(void *p_mem, int p_size, int p_align, bool p_needs_ create_pool(p_mem, p_size, p_max_entries); needs_locking = p_needs_locking; align = p_align; - mem_ptr = NULL; + mem_ptr = nullptr; } PoolAllocator::PoolAllocator(int p_align, int p_size, bool p_needs_locking, int p_max_entries) { diff --git a/core/print_string.cpp b/core/print_string.cpp index 551b149334..8eb1d9e86a 100644 --- a/core/print_string.cpp +++ b/core/print_string.cpp @@ -34,7 +34,7 @@ #include <stdio.h> -static PrintHandlerList *print_handler_list = NULL; +static PrintHandlerList *print_handler_list = nullptr; bool _print_line_enabled = true; bool _print_error_enabled = true; @@ -50,7 +50,7 @@ void remove_print_handler(PrintHandlerList *p_handler) { _global_lock(); - PrintHandlerList *prev = NULL; + PrintHandlerList *prev = nullptr; PrintHandlerList *l = print_handler_list; while (l) { @@ -69,7 +69,7 @@ void remove_print_handler(PrintHandlerList *p_handler) { //OS::get_singleton()->print("print handler list is %p\n",print_handler_list); _global_unlock(); - ERR_FAIL_COND(l == NULL); + ERR_FAIL_COND(l == nullptr); } void print_line(String p_string) { diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 36fb016448..63b52661b4 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -43,7 +43,7 @@ #include <zlib.h> -ProjectSettings *ProjectSettings::singleton = NULL; +ProjectSettings *ProjectSettings::singleton = nullptr; ProjectSettings *ProjectSettings::get_singleton() { @@ -532,7 +532,7 @@ Error ProjectSettings::_load_settings_binary(const String &p_path) { d.resize(vlen); f->get_buffer(d.ptrw(), vlen); Variant value; - err = decode_variant(value, d.ptr(), d.size(), NULL, true); + err = decode_variant(value, d.ptr(), d.size(), nullptr, true); ERR_CONTINUE_MSG(err != OK, "Error decoding property: " + key + "."); set(key, value); } @@ -571,7 +571,7 @@ Error ProjectSettings::_load_settings_text(const String &p_path) { next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); // If we're loading a project.godot from source code, we can operate some @@ -679,7 +679,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_string(key); int len; - err = encode_variant(p_custom_features, NULL, len, false); + err = encode_variant(p_custom_features, nullptr, len, false); if (err != OK) { memdelete(file); ERR_FAIL_V(err); @@ -717,7 +717,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_string(key); int len; - err = encode_variant(value, NULL, len, true); + err = encode_variant(value, nullptr, len, true); if (err != OK) memdelete(file); ERR_FAIL_COND_V_MSG(err != OK, ERR_INVALID_DATA, "Error when trying to encode Variant."); @@ -1220,5 +1220,5 @@ ProjectSettings::ProjectSettings() { ProjectSettings::~ProjectSettings() { - singleton = NULL; + singleton = nullptr; } diff --git a/core/reference.h b/core/reference.h index 6898bfec3b..30a93d82a6 100644 --- a/core/reference.h +++ b/core/reference.h @@ -152,7 +152,7 @@ public: Ref r; r.reference = Object::cast_to<T>(refb); ref(r); - r.reference = NULL; + r.reference = nullptr; } void operator=(const Variant &p_variant) { @@ -190,14 +190,14 @@ public: Ref(const Ref &p_from) { - reference = NULL; + reference = nullptr; ref(p_from); } template <class T_Other> Ref(const Ref<T_Other> &p_from) { - reference = NULL; + reference = nullptr; Reference *refb = const_cast<Reference *>(static_cast<const Reference *>(p_from.ptr())); if (!refb) { unref(); @@ -206,12 +206,12 @@ public: Ref r; r.reference = Object::cast_to<T>(refb); ref(r); - r.reference = NULL; + r.reference = nullptr; } Ref(T *p_reference) { - reference = NULL; + reference = nullptr; if (p_reference) ref_pointer(p_reference); } @@ -233,8 +233,8 @@ public: } } - inline bool is_valid() const { return reference != NULL; } - inline bool is_null() const { return reference == NULL; } + inline bool is_valid() const { return reference != nullptr; } + inline bool is_null() const { return reference == nullptr; } void unref() { //TODO this should be moved to mutexes, since this engine does not really @@ -245,7 +245,7 @@ public: memdelete(reference); } - reference = NULL; + reference = nullptr; } void instance() { @@ -254,7 +254,7 @@ public: Ref() { - reference = NULL; + reference = nullptr; } ~Ref() { diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 7145d64629..23f549be1a 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -38,7 +38,7 @@ #include "core/crypto/hashing_context.h" #include "core/engine.h" #include "core/func_ref.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/input/input_map.h" #include "core/io/config_file.h" #include "core/io/dtls_server.h" @@ -78,17 +78,17 @@ static Ref<TranslationLoaderPO> resource_format_po; static Ref<ResourceFormatSaverCrypto> resource_format_saver_crypto; static Ref<ResourceFormatLoaderCrypto> resource_format_loader_crypto; -static _ResourceLoader *_resource_loader = NULL; -static _ResourceSaver *_resource_saver = NULL; -static _OS *_os = NULL; -static _Engine *_engine = NULL; -static _ClassDB *_classdb = NULL; -static _Marshalls *_marshalls = NULL; -static _JSON *_json = NULL; +static _ResourceLoader *_resource_loader = nullptr; +static _ResourceSaver *_resource_saver = nullptr; +static _OS *_os = nullptr; +static _Engine *_engine = nullptr; +static _ClassDB *_classdb = nullptr; +static _Marshalls *_marshalls = nullptr; +static _JSON *_json = nullptr; -static IP *ip = NULL; +static IP *ip = nullptr; -static _Geometry *_geometry = NULL; +static _Geometry *_geometry = nullptr; extern Mutex _global_mutex; @@ -138,6 +138,7 @@ void register_core_types() { ClassDB::register_virtual_class<InputEvent>(); ClassDB::register_virtual_class<InputEventWithModifiers>(); + ClassDB::register_virtual_class<InputEventFromWindow>(); ClassDB::register_class<InputEventKey>(); ClassDB::register_virtual_class<InputEventMouse>(); ClassDB::register_class<InputEventMouseButton>(); @@ -248,7 +249,7 @@ void register_core_singletons() { ClassDB::register_class<_ClassDB>(); ClassDB::register_class<_Marshalls>(); ClassDB::register_class<TranslationServer>(); - ClassDB::register_virtual_class<InputFilter>(); + ClassDB::register_virtual_class<Input>(); ClassDB::register_class<InputMap>(); ClassDB::register_class<_JSON>(); ClassDB::register_class<Expression>(); @@ -263,7 +264,7 @@ void register_core_singletons() { Engine::get_singleton()->add_singleton(Engine::Singleton("ClassDB", _classdb)); Engine::get_singleton()->add_singleton(Engine::Singleton("Marshalls", _Marshalls::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("TranslationServer", TranslationServer::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("Input", InputFilter::get_singleton())); + Engine::get_singleton()->add_singleton(Engine::Singleton("Input", Input::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("InputMap", InputMap::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("JSON", _JSON::get_singleton())); } diff --git a/core/resource.cpp b/core/resource.cpp index e329a1574f..8d5c441b21 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -328,7 +328,7 @@ Node *Resource::get_local_scene() const { return _get_local_scene_func(); } - return NULL; + return nullptr; } void Resource::setup_local_to_scene() { @@ -337,7 +337,7 @@ void Resource::setup_local_to_scene() { get_script_instance()->call("_setup_local_to_scene"); } -Node *(*Resource::_get_local_scene_func)() = NULL; +Node *(*Resource::_get_local_scene_func)() = nullptr; void Resource::set_as_translation_remapped(bool p_remapped) { @@ -438,7 +438,7 @@ Resource::Resource() : subindex = 0; local_to_scene = false; - local_scene = NULL; + local_scene = nullptr; } Resource::~Resource() { @@ -458,9 +458,9 @@ HashMap<String, Resource *> ResourceCache::resources; HashMap<String, HashMap<String, int>> ResourceCache::resource_path_cache; #endif -RWLock *ResourceCache::lock = NULL; +RWLock *ResourceCache::lock = nullptr; #ifdef TOOLS_ENABLED -RWLock *ResourceCache::path_cache_lock = NULL; +RWLock *ResourceCache::path_cache_lock = nullptr; #endif void ResourceCache::setup() { @@ -477,12 +477,15 @@ void ResourceCache::clear() { resources.clear(); memdelete(lock); +#ifdef TOOLS_ENABLED + memdelete(path_cache_lock); +#endif } void ResourceCache::reload_externals() { /* - const String *K=NULL; + const String *K=nullptr; while ((K=resources.next(K))) { resources[*K]->reload_external_data(); } @@ -506,7 +509,7 @@ Resource *ResourceCache::get(const String &p_path) { lock->read_unlock(); if (!res) { - return NULL; + return nullptr; } return *res; @@ -515,7 +518,7 @@ Resource *ResourceCache::get(const String &p_path) { void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) { lock->read_lock(); - const String *K = NULL; + const String *K = nullptr; while ((K = resources.next(K))) { Resource *r = resources[*K]; @@ -539,13 +542,13 @@ void ResourceCache::dump(const char *p_file, bool p_short) { Map<String, int> type_count; - FileAccess *f = NULL; + FileAccess *f = nullptr; if (p_file) { f = FileAccess::open(p_file, FileAccess::WRITE); ERR_FAIL_COND_MSG(!f, "Cannot create file at path '" + String(p_file) + "'."); } - const String *K = NULL; + const String *K = nullptr; while ((K = resources.next(K))) { Resource *r = resources[*K]; diff --git a/core/resource.h b/core/resource.h index 9f83848c04..3b7812c870 100644 --- a/core/resource.h +++ b/core/resource.h @@ -162,7 +162,7 @@ public: static void reload_externals(); static bool has(const String &p_path); static Resource *get(const String &p_path); - static void dump(const char *p_file = NULL, bool p_short = false); + static void dump(const char *p_file = nullptr, bool p_short = false); static void get_cached_resources(List<Ref<Resource>> *p_resources); static int get_cached_resource_count(); }; diff --git a/core/rid.h b/core/rid.h index 3cc0ee3084..a2f73423a3 100644 --- a/core/rid.h +++ b/core/rid.h @@ -31,11 +31,6 @@ #ifndef RID_H #define RID_H -#include "core/list.h" -#include "core/oa_hash_map.h" -#include "core/os/memory.h" -#include "core/safe_refcount.h" -#include "core/set.h" #include "core/typedefs.h" class RID_AllocBase; diff --git a/core/rid_owner.h b/core/rid_owner.h index 5c8c48a4cb..ad6996b9a7 100644 --- a/core/rid_owner.h +++ b/core/rid_owner.h @@ -31,8 +31,13 @@ #ifndef RID_OWNER_H #define RID_OWNER_H +#include "core/list.h" +#include "core/oa_hash_map.h" +#include "core/os/memory.h" #include "core/print_string.h" #include "core/rid.h" +#include "core/safe_refcount.h" +#include "core/set.h" #include "core/spin_lock.h" #include <stdio.h> #include <typeinfo> @@ -142,7 +147,7 @@ public: if (THREAD_SAFE) { spin_lock.unlock(); } - return NULL; + return nullptr; } uint32_t idx_chunk = idx / elements_in_chunk; @@ -153,7 +158,7 @@ public: if (THREAD_SAFE) { spin_lock.unlock(); } - return NULL; + return nullptr; } T *ptr = &chunks[idx_chunk][idx_element]; @@ -236,7 +241,7 @@ public: } _FORCE_INLINE_ T *get_ptr_by_index(uint32_t p_index) { - ERR_FAIL_INDEX_V(p_index, alloc_count, NULL); + ERR_FAIL_INDEX_V(p_index, alloc_count, nullptr); if (THREAD_SAFE) { spin_lock.lock(); } @@ -283,14 +288,14 @@ public: } RID_Alloc(uint32_t p_target_chunk_byte_size = 4096) { - chunks = NULL; - free_list_chunks = NULL; - validator_chunks = NULL; + chunks = nullptr; + free_list_chunks = nullptr; + validator_chunks = nullptr; elements_in_chunk = sizeof(T) > p_target_chunk_byte_size ? 1 : (p_target_chunk_byte_size / sizeof(T)); max_alloc = 0; alloc_count = 0; - description = NULL; + description = nullptr; } ~RID_Alloc() { @@ -340,7 +345,7 @@ public: _FORCE_INLINE_ T *getornull(const RID &p_rid) { T **ptr = alloc.getornull(p_rid); if (unlikely(!ptr)) { - return NULL; + return nullptr; } return *ptr; } diff --git a/core/script_language.cpp b/core/script_language.cpp index c664563909..82cac6bc9a 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -42,7 +42,7 @@ int ScriptServer::_language_count = 0; bool ScriptServer::scripting_enabled = true; bool ScriptServer::reload_scripts_on_save = false; bool ScriptServer::languages_finished = false; -ScriptEditRequestFunction ScriptServer::edit_request_func = NULL; +ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr; void Script::_notification(int p_what) { @@ -136,7 +136,7 @@ bool ScriptServer::is_scripting_enabled() { ScriptLanguage *ScriptServer::get_language(int p_idx) { - ERR_FAIL_INDEX_V(p_idx, _language_count, NULL); + ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr); return _languages[p_idx]; } @@ -256,7 +256,7 @@ StringName ScriptServer::get_global_class_native_base(const String &p_class) { return base; } void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) { - const StringName *K = NULL; + const StringName *K = nullptr; List<StringName> classes; while ((K = global_classes.next(K))) { classes.push_back(*K); @@ -350,7 +350,7 @@ void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DEC ScriptInstance::~ScriptInstance() { } -ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL; +ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr; ScriptCodeCompletionCache::ScriptCodeCompletionCache() { singleton = this; } diff --git a/core/script_language.h b/core/script_language.h index 6219a423d0..5cc240efcb 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -135,9 +135,11 @@ public: virtual Ref<Script> get_base_script() const = 0; //for script inheritance + virtual bool inherits_script(const Ref<Script> &p_script) const = 0; + virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this) = 0; - virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return NULL; } + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; } virtual bool instance_has(const Object *p_this) const = 0; virtual bool has_source_code() const = 0; @@ -189,9 +191,9 @@ public: virtual bool set(const StringName &p_name, const Variant &p_value) = 0; virtual bool get(const StringName &p_name, Variant &r_ret) const = 0; virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const = 0; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; - virtual Object *get_owner() { return NULL; } + virtual Object *get_owner() { return nullptr; } virtual void get_property_state(List<Pair<StringName, Variant>> &state); virtual void get_method_list(List<MethodInfo> *p_list) const = 0; @@ -306,7 +308,7 @@ public: virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0; virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {} virtual bool is_using_templates() { return false; } - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const = 0; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0; virtual String validate_path(const String &p_path) const { return ""; } virtual Script *create_script() const = 0; virtual bool has_named_classes() const = 0; @@ -363,7 +365,7 @@ public: virtual String debug_get_stack_level_source(int p_level) const = 0; virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; - virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return NULL; } + virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return nullptr; } virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0; @@ -390,7 +392,7 @@ public: virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; - virtual void *alloc_instance_binding_data(Object *p_object) { return NULL; } //optional, not used by all languages + virtual void *alloc_instance_binding_data(Object *p_object) { return nullptr; } //optional, not used by all languages virtual void free_instance_binding_data(void *p_data) {} //optional, not used by all languages virtual void refcount_incremented_instance_binding(Object *p_object) {} //optional, not used by all languages virtual bool refcount_decremented_instance_binding(Object *p_object) { return true; } //return true if it can die //optional, not used by all languages @@ -398,7 +400,7 @@ public: virtual void frame(); virtual bool handles_global_class_type(const String &p_type) const { return false; } - virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const { return String(); } + virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const { return String(); } virtual ~ScriptLanguage() {} }; @@ -418,7 +420,7 @@ public: virtual bool set(const StringName &p_name, const Variant &p_value); virtual bool get(const StringName &p_name, Variant &r_ret) const; virtual void get_property_list(List<PropertyInfo> *p_properties) const; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const; virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; @@ -441,8 +443,8 @@ public: virtual bool is_placeholder() const { return true; } - virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL); - virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = NULL); + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr); virtual Vector<ScriptNetData> get_rpc_methods() const { return Vector<ScriptNetData>(); } virtual uint16_t get_rpc_method_id(const StringName &p_method) const; diff --git a/core/self_list.h b/core/self_list.h index 1cd7bb44d8..19d2783208 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -49,7 +49,7 @@ public: p_elem->_root = this; p_elem->_next = _first; - p_elem->_prev = NULL; + p_elem->_prev = nullptr; if (_first) { _first->_prev = p_elem; @@ -66,7 +66,7 @@ public: ERR_FAIL_COND(p_elem->_root); p_elem->_root = this; - p_elem->_next = NULL; + p_elem->_next = nullptr; p_elem->_prev = _last; if (_last) { @@ -98,18 +98,18 @@ public: _last = p_elem->_prev; } - p_elem->_next = NULL; - p_elem->_prev = NULL; - p_elem->_root = NULL; + p_elem->_next = nullptr; + p_elem->_prev = nullptr; + p_elem->_root = nullptr; } _FORCE_INLINE_ SelfList<T> *first() { return _first; } _FORCE_INLINE_ const SelfList<T> *first() const { return _first; } _FORCE_INLINE_ List() { - _first = NULL; - _last = NULL; + _first = nullptr; + _last = nullptr; } - _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != NULL); } + _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != nullptr); } }; private: @@ -129,9 +129,9 @@ public: _FORCE_INLINE_ SelfList(T *p_self) { _self = p_self; - _next = NULL; - _prev = NULL; - _root = NULL; + _next = nullptr; + _prev = nullptr; + _root = nullptr; } _FORCE_INLINE_ ~SelfList() { diff --git a/core/set.h b/core/set.h index 5ddfb87b74..c17ee15350 100644 --- a/core/set.h +++ b/core/set.h @@ -82,11 +82,11 @@ public: }; Element() { color = RED; - right = NULL; - left = NULL; - parent = NULL; - _next = NULL; - _prev = NULL; + right = nullptr; + left = nullptr; + parent = nullptr; + _next = nullptr; + _prev = nullptr; }; }; @@ -105,7 +105,7 @@ private: #else _nil = (Element *)&_GlobalNilClass::_nil; #endif - _root = NULL; + _root = nullptr; size_cache = 0; } @@ -120,7 +120,7 @@ private: if (_root) { memdelete_allocator<Element, A>(_root); - _root = NULL; + _root = nullptr; } } @@ -192,7 +192,7 @@ private: } if (node->parent == _data._root) - return NULL; // No successor, as p_node = last node + return nullptr; // No successor, as p_node = last node return node->parent; } } @@ -214,7 +214,7 @@ private: } if (node == _data._root) - return NULL; // No predecessor, as p_node = first node. + return nullptr; // No predecessor, as p_node = first node. return node->parent; } } @@ -233,13 +233,13 @@ private: return node; // found } - return NULL; + return nullptr; } Element *_lower_bound(const T &p_value) const { Element *node = _data._root->left; - Element *prev = NULL; + Element *prev = nullptr; C less; while (node != _data._nil) { @@ -253,8 +253,8 @@ private: return node; // found } - if (prev == NULL) - return NULL; // tree empty + if (prev == nullptr) + return nullptr; // tree empty if (less(prev->value, p_value)) prev = prev->_next; @@ -504,7 +504,7 @@ public: const Element *find(const T &p_value) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find(p_value); return res; @@ -513,7 +513,7 @@ public: Element *find(const T &p_value) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find(p_value); return res; @@ -526,7 +526,7 @@ public: bool has(const T &p_value) const { - return find(p_value) != NULL; + return find(p_value) != nullptr; } Element *insert(const T &p_value) { @@ -564,11 +564,11 @@ public: Element *front() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->left != _data._nil) e = e->left; @@ -579,11 +579,11 @@ public: Element *back() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->right != _data._nil) e = e->right; diff --git a/core/string_name.cpp b/core/string_name.cpp index 4ec9af008e..9cbac97a7c 100644 --- a/core/string_name.cpp +++ b/core/string_name.cpp @@ -54,7 +54,7 @@ void StringName::setup() { ERR_FAIL_COND(configured); for (int i = 0; i < STRING_TABLE_LEN; i++) { - _table[i] = NULL; + _table[i] = nullptr; } configured = true; } @@ -110,7 +110,7 @@ void StringName::unref() { memdelete(_data); } - _data = NULL; + _data = nullptr; } bool StringName::operator==(const String &p_name) const { @@ -160,7 +160,7 @@ void StringName::operator=(const StringName &p_name) { StringName::StringName(const StringName &p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -171,7 +171,7 @@ StringName::StringName(const StringName &p_name) { StringName::StringName(const char *p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -206,9 +206,9 @@ StringName::StringName(const char *p_name) { _data->refcount.init(); _data->hash = hash; _data->idx = idx; - _data->cname = NULL; + _data->cname = nullptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; @@ -216,7 +216,7 @@ StringName::StringName(const char *p_name) { StringName::StringName(const StaticCString &p_static_string) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -252,7 +252,7 @@ StringName::StringName(const StaticCString &p_static_string) { _data->idx = idx; _data->cname = p_static_string.ptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; @@ -260,7 +260,7 @@ StringName::StringName(const StaticCString &p_static_string) { StringName::StringName(const String &p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -293,9 +293,9 @@ StringName::StringName(const String &p_name) { _data->refcount.init(); _data->hash = hash; _data->idx = idx; - _data->cname = NULL; + _data->cname = nullptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; @@ -390,7 +390,7 @@ StringName StringName::search(const String &p_name) { StringName::StringName() { - _data = NULL; + _data = nullptr; } StringName::~StringName() { diff --git a/core/string_name.h b/core/string_name.h index e68ab8bfa3..aec87b8e66 100644 --- a/core/string_name.h +++ b/core/string_name.h @@ -61,8 +61,8 @@ class StringName { _Data *prev; _Data *next; _Data() { - cname = NULL; - next = prev = NULL; + cname = nullptr; + next = prev = nullptr; idx = 0; hash = 0; } diff --git a/core/translation.cpp b/core/translation.cpp index df3661e5d0..3f45bb17c9 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -407,7 +407,7 @@ static const char *locale_list[] = { "zh_SG", // Chinese (Singapore) "zh_TW", // Chinese (Taiwan) "zu_ZA", // Zulu (South Africa) - 0 + nullptr }; static const char *locale_names[] = { @@ -775,7 +775,7 @@ static const char *locale_names[] = { "Chinese (Singapore)", "Chinese (Taiwan)", "Zulu (South Africa)", - 0 + nullptr }; // Windows has some weird locale identifiers which do not honor the ISO 639-1 @@ -789,7 +789,7 @@ static const char *locale_renames[][2] = { { "in", "id" }, // Indonesian { "iw", "he" }, // Hebrew { "no", "nb" }, // Norwegian Bokmål - { NULL, NULL } + { nullptr, nullptr } }; /////////////////////////////////////////////// @@ -929,7 +929,7 @@ String TranslationServer::standardize_locale(const String &p_locale) { // Handles known non-ISO locale names used e.g. on Windows int idx = 0; - while (locale_renames[idx][0] != NULL) { + while (locale_renames[idx][0] != nullptr) { if (locale_renames[idx][0] == univ_locale) { univ_locale = locale_renames[idx][1]; break; @@ -1141,7 +1141,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { return res; } -TranslationServer *TranslationServer::singleton = NULL; +TranslationServer *TranslationServer::singleton = nullptr; bool TranslationServer::_load_translations(const String &p_from) { diff --git a/core/typed_array.cpp b/core/typed_array.cpp new file mode 100644 index 0000000000..55e45f0b3f --- /dev/null +++ b/core/typed_array.cpp @@ -0,0 +1 @@ +#include "typed_array.h" diff --git a/core/typed_array.h b/core/typed_array.h new file mode 100644 index 0000000000..5e95e81ea3 --- /dev/null +++ b/core/typed_array.h @@ -0,0 +1,202 @@ +#ifndef TYPED_ARRAY_H +#define TYPED_ARRAY_H + +#include "core/array.h" +#include "core/method_ptrcall.h" +#include "core/variant.h" + +template <class T> +class TypedArray : public Array { +public: + template <class U> + _FORCE_INLINE_ void operator=(const TypedArray<U> &p_array) { + static_assert(__is_base_of(T, U)); + _assign(p_array); + } + + _FORCE_INLINE_ void operator=(const Array &p_array) { + _assign(p_array); + } + _FORCE_INLINE_ TypedArray(const Variant &p_variant) : + Array(Array(p_variant), Variant::OBJECT, T::get_class_static(), Variant()) { + } + _FORCE_INLINE_ TypedArray(const Array &p_array) : + Array(p_array, Variant::OBJECT, T::get_class_static(), Variant()) { + } + _FORCE_INLINE_ TypedArray() { + set_typed(Variant::OBJECT, T::get_class_static(), Variant()); + } +}; + +//specialization for the rest of variant types + +#define MAKE_TYPED_ARRAY(m_type, m_variant_type) \ + template <> \ + class TypedArray<m_type> : public Array { \ + public: \ + _FORCE_INLINE_ void operator=(const Array &p_array) { \ + _assign(p_array); \ + } \ + _FORCE_INLINE_ TypedArray(const Variant &p_variant) : \ + Array(Array(p_variant), m_variant_type, StringName(), Variant()) { \ + } \ + _FORCE_INLINE_ TypedArray(const Array &p_array) : \ + Array(p_array, m_variant_type, StringName(), Variant()) { \ + } \ + _FORCE_INLINE_ TypedArray() { \ + set_typed(m_variant_type, StringName(), Variant()); \ + } \ + }; + +MAKE_TYPED_ARRAY(bool, Variant::BOOL) +MAKE_TYPED_ARRAY(uint8_t, Variant::INT) +MAKE_TYPED_ARRAY(int8_t, Variant::INT) +MAKE_TYPED_ARRAY(uint16_t, Variant::INT) +MAKE_TYPED_ARRAY(int16_t, Variant::INT) +MAKE_TYPED_ARRAY(uint32_t, Variant::INT) +MAKE_TYPED_ARRAY(int32_t, Variant::INT) +MAKE_TYPED_ARRAY(uint64_t, Variant::INT) +MAKE_TYPED_ARRAY(int64_t, Variant::INT) +MAKE_TYPED_ARRAY(float, Variant::FLOAT) +MAKE_TYPED_ARRAY(double, Variant::FLOAT) +MAKE_TYPED_ARRAY(String, Variant::STRING) +MAKE_TYPED_ARRAY(Vector2, Variant::VECTOR2) +MAKE_TYPED_ARRAY(Vector2i, Variant::VECTOR2I) +MAKE_TYPED_ARRAY(Rect2, Variant::RECT2) +MAKE_TYPED_ARRAY(Rect2i, Variant::RECT2I) +MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3) +MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I) +MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D) +MAKE_TYPED_ARRAY(Plane, Variant::PLANE) +MAKE_TYPED_ARRAY(Quat, Variant::QUAT) +MAKE_TYPED_ARRAY(AABB, Variant::AABB) +MAKE_TYPED_ARRAY(Basis, Variant::BASIS) +MAKE_TYPED_ARRAY(Transform, Variant::TRANSFORM) +MAKE_TYPED_ARRAY(Color, Variant::COLOR) +MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME) +MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH) +MAKE_TYPED_ARRAY(RID, Variant::_RID) +MAKE_TYPED_ARRAY(Callable, Variant::CALLABLE) +MAKE_TYPED_ARRAY(Signal, Variant::SIGNAL) +MAKE_TYPED_ARRAY(Dictionary, Variant::DICTIONARY) +MAKE_TYPED_ARRAY(Array, Variant::ARRAY) +MAKE_TYPED_ARRAY(Vector<uint8_t>, Variant::PACKED_BYTE_ARRAY) +MAKE_TYPED_ARRAY(Vector<int32_t>, Variant::PACKED_INT32_ARRAY) +MAKE_TYPED_ARRAY(Vector<int64_t>, Variant::PACKED_INT64_ARRAY) +MAKE_TYPED_ARRAY(Vector<float>, Variant::PACKED_FLOAT32_ARRAY) +MAKE_TYPED_ARRAY(Vector<double>, Variant::PACKED_FLOAT64_ARRAY) +MAKE_TYPED_ARRAY(Vector<String>, Variant::PACKED_STRING_ARRAY) +MAKE_TYPED_ARRAY(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY) +MAKE_TYPED_ARRAY(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY) +MAKE_TYPED_ARRAY(Vector<Color>, Variant::PACKED_COLOR_ARRAY) + +#ifdef PTRCALL_ENABLED + +template <class T> +struct PtrToArg<TypedArray<T>> { + + _FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) { + + return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr)); + } + + _FORCE_INLINE_ static void encode(TypedArray<T> p_val, void *p_ptr) { + + *(Array *)p_ptr = p_val; + } +}; + +template <class T> +struct PtrToArg<const TypedArray<T> &> { + + _FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) { + + return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr)); + } +}; + +#endif // PTRCALL_ENABLED + +#ifdef DEBUG_METHODS_ENABLED + +template <class T> +struct GetTypeInfo<TypedArray<T>> { + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; + static inline PropertyInfo get_class_info() { + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, T::get_class_static()); + } +}; + +template <class T> +struct GetTypeInfo<const TypedArray<T> &> { + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; + static inline PropertyInfo get_class_info() { + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, T::get_class_static()); + } +}; + +#define MAKE_TYPED_ARRAY_INFO(m_type, m_variant_type) \ + template <> \ + struct GetTypeInfo<TypedArray<m_type>> { \ + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, Variant::get_type_name(m_variant_type)); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const TypedArray<m_type> &> { \ + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, Variant::get_type_name(m_variant_type)); \ + } \ + }; + +MAKE_TYPED_ARRAY_INFO(bool, Variant::BOOL) +MAKE_TYPED_ARRAY_INFO(uint8_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int8_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(uint16_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int16_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(uint32_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int32_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(uint64_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int64_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(float, Variant::FLOAT) +MAKE_TYPED_ARRAY_INFO(double, Variant::FLOAT) +MAKE_TYPED_ARRAY_INFO(String, Variant::STRING) +MAKE_TYPED_ARRAY_INFO(Vector2, Variant::VECTOR2) +MAKE_TYPED_ARRAY_INFO(Vector2i, Variant::VECTOR2I) +MAKE_TYPED_ARRAY_INFO(Rect2, Variant::RECT2) +MAKE_TYPED_ARRAY_INFO(Rect2i, Variant::RECT2I) +MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3) +MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I) +MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D) +MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE) +MAKE_TYPED_ARRAY_INFO(Quat, Variant::QUAT) +MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB) +MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS) +MAKE_TYPED_ARRAY_INFO(Transform, Variant::TRANSFORM) +MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR) +MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME) +MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH) +MAKE_TYPED_ARRAY_INFO(RID, Variant::_RID) +MAKE_TYPED_ARRAY_INFO(Callable, Variant::CALLABLE) +MAKE_TYPED_ARRAY_INFO(Signal, Variant::SIGNAL) +MAKE_TYPED_ARRAY_INFO(Dictionary, Variant::DICTIONARY) +MAKE_TYPED_ARRAY_INFO(Array, Variant::ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<uint8_t>, Variant::PACKED_BYTE_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<int32_t>, Variant::PACKED_INT32_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<int64_t>, Variant::PACKED_INT64_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<float>, Variant::PACKED_FLOAT32_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<double>, Variant::PACKED_FLOAT64_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<String>, Variant::PACKED_STRING_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY) + +#endif + +#endif // TYPED_ARRAY_H diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index 02f460c93d..62ad3e9f98 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -108,7 +108,7 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) { void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -128,7 +128,7 @@ void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIA void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -151,7 +151,7 @@ void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VAR } void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -166,7 +166,7 @@ void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, c } void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -186,7 +186,7 @@ void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property, } void UndoRedo::add_do_reference(Object *p_object) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -199,7 +199,7 @@ void UndoRedo::add_do_reference(Object *p_object) { } void UndoRedo::add_undo_reference(Object *p_object) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -417,13 +417,13 @@ UndoRedo::UndoRedo() { current_action = -1; merge_mode = MERGE_DISABLE; merging = false; - callback = NULL; - callback_ud = NULL; + callback = nullptr; + callback_ud = nullptr; - method_callbck_ud = NULL; - prop_callback_ud = NULL; - method_callback = NULL; - property_callback = NULL; + method_callbck_ud = nullptr; + prop_callback_ud = nullptr; + method_callback = nullptr; + property_callback = nullptr; } UndoRedo::~UndoRedo() { @@ -511,8 +511,7 @@ void UndoRedo::_bind_methods() { ClassDB::bind_method(D_METHOD("create_action", "name", "merge_mode"), &UndoRedo::create_action, DEFVAL(MERGE_DISABLE)); ClassDB::bind_method(D_METHOD("commit_action"), &UndoRedo::commit_action); - // FIXME: Typo in "commiting", fix in 4.0 when breaking compat. - ClassDB::bind_method(D_METHOD("is_commiting_action"), &UndoRedo::is_committing_action); + ClassDB::bind_method(D_METHOD("is_committing_action"), &UndoRedo::is_committing_action); { MethodInfo mi; diff --git a/core/ustring.cpp b/core/ustring.cpp index 8027ae29b5..fbe3fcb1b2 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -205,7 +205,7 @@ void String::copy_from(const CharType *p_cstr, const int p_clip_to) { } // assumes the following have already been validated: -// p_char != NULL +// p_char != nullptr // p_length > 0 // p_length <= p_char strlen void String::copy_from_unchecked(const CharType *p_char, const int p_length) { @@ -647,13 +647,13 @@ String String::camelcase_to_underscore(bool lowercase) const { } String String::get_with_code_lines() const { - Vector<String> lines = split("\n"); + const Vector<String> lines = split("\n"); String ret; for (int i = 0; i < lines.size(); i++) { if (i > 0) { ret += "\n"; } - ret += itos(i + 1) + " " + lines[i]; + ret += vformat("%4d | %s", i + 1, lines[i]); } return ret; } @@ -1640,7 +1640,7 @@ CharString String::utf8() const { /* String::String(CharType p_char) { - shared=NULL; + shared=nullptr; copy_from(p_char); } */ @@ -1913,7 +1913,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point * necessary unless F is present. The "E" may * actually be an "e". E and X may both be * omitted (but not just one). */ - C **endPtr = NULL) /* If non-NULL, store terminating Cacter's + C **endPtr = nullptr) /* If non-nullptr, store terminating Cacter's * address here. */ { @@ -2101,7 +2101,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point } done: - if (endPtr != NULL) { + if (endPtr != nullptr) { *endPtr = (C *)p; } @@ -2202,7 +2202,7 @@ double String::to_double() const { return 0; #ifndef NO_USE_STDLIB return built_in_strtod<CharType>(c_str()); -//return wcstod(c_str(),NULL); DOES NOT WORK ON ANDROID :( +//return wcstod(c_str(),nullptr ); DOES NOT WORK ON ANDROID :( #else return built_in_strtod<CharType>(c_str()); #endif @@ -3449,7 +3449,7 @@ String String::http_unescape() const { CharType ord2 = ord_at(i + 2); if ((ord2 >= '0' && ord2 <= '9') || (ord2 >= 'A' && ord2 <= 'Z')) { char bytes[3] = { (char)ord1, (char)ord2, 0 }; - res += (char)strtol(bytes, NULL, 16); + res += (char)strtol(bytes, nullptr, 16); i += 2; } } else { @@ -3633,7 +3633,7 @@ String String::xml_unescape() const { String str; int l = length(); - int len = _xml_unescape(c_str(), l, NULL); + int len = _xml_unescape(c_str(), l, nullptr); if (len == 0) return String(); str.resize(len + 1); diff --git a/core/ustring.h b/core/ustring.h index 33320a0a49..ee7e3b1e16 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -117,7 +117,7 @@ struct StrRange { const CharType *c_str; int len; - StrRange(const CharType *p_c_str = NULL, int p_len = 0) { + StrRange(const CharType *p_c_str = nullptr, int p_len = 0) { c_str = p_c_str; len = p_len; } @@ -206,7 +206,7 @@ public: int findn(const String &p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive int rfind(const String &p_str, int p_from = -1) const; ///< return <0 if failed int rfindn(const String &p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive - int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = NULL) const; ///< return <0 if failed + int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = nullptr) const; ///< return <0 if failed bool match(const String &p_wildcard) const; bool matchn(const String &p_wildcard) const; bool begins_with(const String &p_string) const; @@ -253,7 +253,7 @@ public: int64_t to_int64() const; static int to_int(const char *p_str, int p_len = -1); static double to_double(const char *p_str); - static double to_double(const CharType *p_str, const CharType **r_end = NULL); + static double to_double(const CharType *p_str, const CharType **r_end = nullptr); static int64_t to_int(const CharType *p_str, int p_len = -1); String capitalize() const; String camelcase_to_underscore(bool lowercase = true) const; diff --git a/core/variant.cpp b/core/variant.cpp index d12a15ec9d..b3611536b8 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -233,8 +233,8 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { return (p_type_to == OBJECT); }; - const Type *valid_types = NULL; - const Type *invalid_types = NULL; + const Type *valid_types = nullptr; + const Type *invalid_types = nullptr; switch (p_type_to) { case BOOL: { @@ -570,7 +570,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type return (p_type_to == OBJECT); }; - const Type *valid_types = NULL; + const Type *valid_types = nullptr; switch (p_type_to) { case BOOL: { @@ -1020,7 +1020,7 @@ bool Variant::is_zero() const { } break; case OBJECT: { - return _get_obj().obj == NULL; + return _get_obj().obj == nullptr; } break; case CALLABLE: { @@ -1479,7 +1479,7 @@ void Variant::clear() { memdelete(reference); } } - _get_obj().obj = NULL; + _get_obj().obj = nullptr; _get_obj().id = ObjectID(); } break; case _RID: { @@ -1864,7 +1864,7 @@ String Variant::stringify(List<const void *> &stack) const { stack.push_back(d.id()); - //const String *K=NULL; + //const String *K=nullptr; String str("{"); List<Variant> keys; d.get_key_list(&keys); @@ -2227,7 +2227,7 @@ Variant::operator RID() const { }; #endif Callable::CallError ce; - Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, NULL, 0, ce); + Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, nullptr, 0, ce); if (ce.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::_RID) { return ret; } @@ -2242,7 +2242,7 @@ Variant::operator Object *() const { if (type == OBJECT) return _get_obj().obj; else - return NULL; + return nullptr; } Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const { @@ -2252,7 +2252,7 @@ Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const return instance; } else { r_previously_freed = false; - return NULL; + return nullptr; } } @@ -2260,7 +2260,7 @@ Object *Variant::get_validated_object() const { if (type == OBJECT) return ObjectDB::get_instance(_get_obj().id); else - return NULL; + return nullptr; } Variant::operator Node *() const { @@ -2268,14 +2268,14 @@ Variant::operator Node *() const { if (type == OBJECT) return Object::cast_to<Node>(_get_obj().obj); else - return NULL; + return nullptr; } Variant::operator Control *() const { if (type == OBJECT) return Object::cast_to<Control>(_get_obj().obj); else - return NULL; + return nullptr; } Variant::operator Dictionary() const { diff --git a/core/variant.h b/core/variant.h index d38130e3a3..a832f7ccf8 100644 --- a/core/variant.h +++ b/core/variant.h @@ -435,16 +435,16 @@ public: bool has_method(const StringName &p_method) const; static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method); static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method); - static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = NULL); + static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr); static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method); static bool is_method_const(Variant::Type p_type, const StringName &p_method); - void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = NULL); - Variant get_named(const StringName &p_index, bool *r_valid = NULL) const; + void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = nullptr); + Variant get_named(const StringName &p_index, bool *r_valid = nullptr) const; - void set(const Variant &p_index, const Variant &p_value, bool *r_valid = NULL); - Variant get(const Variant &p_index, bool *r_valid = NULL) const; - bool in(const Variant &p_index, bool *r_valid = NULL) const; + void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr); + Variant get(const Variant &p_index, bool *r_valid = nullptr) const; + bool in(const Variant &p_index, bool *r_valid = nullptr) const; bool iter_init(Variant &r_iter, bool &r_valid) const; bool iter_next(Variant &r_iter, bool &r_valid) const; @@ -467,13 +467,13 @@ public: static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list); static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants); static bool has_constant(Variant::Type p_type, const StringName &p_value); - static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL); + static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr); typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud); typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value); String get_construct_string() const; - static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = NULL, void *p_construct_ud = NULL); + static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr); void operator=(const Variant &p_variant); // only this is enough for all the other types Variant(const Variant &p_variant); diff --git a/core/variant_call.cpp b/core/variant_call.cpp index db7244a221..39bfd04a0b 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -362,7 +362,7 @@ struct _VariantCall { VCALL_LOCALMEM1R(Vector2, angle_to); VCALL_LOCALMEM1R(Vector2, angle_to_point); VCALL_LOCALMEM1R(Vector2, direction_to); - VCALL_LOCALMEM2R(Vector2, linear_interpolate); + VCALL_LOCALMEM2R(Vector2, lerp); VCALL_LOCALMEM2R(Vector2, slerp); VCALL_LOCALMEM4R(Vector2, cubic_interpolate); VCALL_LOCALMEM2R(Vector2, move_toward); @@ -426,7 +426,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Vector3, inverse); VCALL_LOCALMEM1R(Vector3, snapped); VCALL_LOCALMEM2R(Vector3, rotated); - VCALL_LOCALMEM2R(Vector3, linear_interpolate); + VCALL_LOCALMEM2R(Vector3, lerp); VCALL_LOCALMEM2R(Vector3, slerp); VCALL_LOCALMEM4R(Vector3, cubic_interpolate); VCALL_LOCALMEM2R(Vector3, move_toward); @@ -509,7 +509,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Color, to_rgba64); VCALL_LOCALMEM0R(Color, inverted); VCALL_LOCALMEM0R(Color, contrasted); - VCALL_LOCALMEM2R(Color, linear_interpolate); + VCALL_LOCALMEM2R(Color, lerp); VCALL_LOCALMEM1R(Color, blend); VCALL_LOCALMEM1R(Color, lightened); VCALL_LOCALMEM1R(Color, darkened); @@ -860,42 +860,42 @@ struct _VariantCall { VCALL_PTR1R(Transform2D, is_equal_approx); static void _call_Transform2D_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { - switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Vector2()); return; case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Rect2()); return; case Variant::PACKED_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator PackedVector2Array()); return; - default: r_ret = Variant(); + default: + r_ret = Variant(); + ERR_PRINT("Invalid type in function 'xform' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array."); } } static void _call_Transform2D_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) { - switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector2()); return; case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect2()); return; case Variant::PACKED_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator PackedVector2Array()); return; - default: r_ret = Variant(); + default: + r_ret = Variant(); + ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array."); } } static void _call_Transform2D_basis_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { - switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform(p_args[0]->operator Vector2()); return; - default: r_ret = Variant(); + default: + r_ret = Variant(); + ERR_PRINT("Invalid type in function 'basis_xform' in base 'Transform2D'. Only Vector2 is valid."); } } static void _call_Transform2D_basis_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) { - switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform_inv(p_args[0]->operator Vector2()); return; - default: r_ret = Variant(); + default: + r_ret = Variant(); + ERR_PRINT("Invalid type in function 'basis_xform_inv' in base 'Transform2D'. Only Vector2 is valid."); } } @@ -928,37 +928,29 @@ struct _VariantCall { VCALL_PTR1R(Transform, is_equal_approx); static void _call_Transform_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { - switch (p_args[0]->type) { - case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3()); return; case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane()); return; case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB()); return; case Variant::PACKED_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::PackedVector3Array()); return; - default: r_ret = Variant(); + default: + r_ret = Variant(); + ERR_PRINT("Invalid type in function 'xform' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array."); } } static void _call_Transform_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) { - switch (p_args[0]->type) { - case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3()); return; case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane()); return; case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB()); return; case Variant::PACKED_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::PackedVector3Array()); return; - default: r_ret = Variant(); + default: + r_ret = Variant(); + ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array."); } } - /* - VCALL_PTR0( Transform, invert ); - VCALL_PTR0( Transform, affine_invert ); - VCALL_PTR2( Transform, rotate ); - VCALL_PTR1( Transform, scale ); - VCALL_PTR1( Transform, translate ); - VCALL_PTR0( Transform, orthonormalize ); */ - struct ConstructData { int arg_count; @@ -1191,9 +1183,9 @@ struct _VariantCall { } }; -_VariantCall::TypeFunc *_VariantCall::type_funcs = NULL; -_VariantCall::ConstructFunc *_VariantCall::construct_funcs = NULL; -_VariantCall::ConstantData *_VariantCall::constant_data = NULL; +_VariantCall::TypeFunc *_VariantCall::type_funcs = nullptr; +_VariantCall::ConstructFunc *_VariantCall::construct_funcs = nullptr; +_VariantCall::ConstantData *_VariantCall::constant_data = nullptr; Variant Variant::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { @@ -1310,7 +1302,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i case NODE_PATH: return NodePath(); case _RID: return RID(); - case OBJECT: return (Object *)NULL; + case OBJECT: return (Object *)nullptr; case CALLABLE: return Callable(); case SIGNAL: return Signal(); case DICTIONARY: return Dictionary(); @@ -1809,7 +1801,7 @@ void register_variant_methods() { ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, FLOAT, "mod", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmodv, VECTOR2, "modv", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray()); - ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, lerp, VECTOR2, "b", FLOAT, "t", varray()); ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", FLOAT, "t", varray()); ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", FLOAT, "t", varray()); ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", FLOAT, "delta", varray()); @@ -1874,7 +1866,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR3, VECTOR3, Vector3, inverse, varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, snapped, VECTOR3, "by", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", FLOAT, "phi", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, lerp, VECTOR3, "b", FLOAT, "t", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", FLOAT, "t", varray()); ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", FLOAT, "t", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", FLOAT, "delta", varray()); @@ -1933,7 +1925,7 @@ void register_variant_methods() { ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray()); ADDFUNC0R(COLOR, COLOR, Color, inverted, varray()); ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray()); - ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", FLOAT, "t", varray()); + ADDFUNC2R(COLOR, COLOR, Color, lerp, COLOR, "b", FLOAT, "t", varray()); ADDFUNC1R(COLOR, COLOR, Color, blend, COLOR, "over", varray()); ADDFUNC1R(COLOR, COLOR, Color, lightened, FLOAT, "amount", varray()); ADDFUNC1R(COLOR, COLOR, Color, darkened, FLOAT, "amount", varray()); @@ -1957,7 +1949,7 @@ void register_variant_methods() { ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray()); - ADDFUNC1R(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray()); + ADDFUNC1RNC(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray()); ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray()); diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 88f6ce19a2..27624b81ee 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -438,7 +438,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_EQUAL, NIL) { if (p_b.type == NIL) _RETURN(true); if (p_b.type == OBJECT) - _RETURN(p_b._get_obj().obj == NULL); + _RETURN(p_b._get_obj().obj == nullptr); _RETURN(false); } @@ -457,7 +457,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj == p_b._get_obj().obj)); if (p_b.type == NIL) - _RETURN(p_a._get_obj().obj == NULL); + _RETURN(p_a._get_obj().obj == nullptr); _RETURN_FAIL; } @@ -534,7 +534,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_NOT_EQUAL, NIL) { if (p_b.type == NIL) _RETURN(false); if (p_b.type == OBJECT) - _RETURN(p_b._get_obj().obj != NULL); + _RETURN(p_b._get_obj().obj != nullptr); _RETURN(true); } @@ -554,7 +554,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj != p_b._get_obj().obj)); if (p_b.type == NIL) - _RETURN(p_a._get_obj().obj != NULL); + _RETURN(p_a._get_obj().obj != nullptr); _RETURN_FAIL; } @@ -3527,7 +3527,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { if (dic->empty()) return false; - const Variant *next = dic->next(NULL); + const Variant *next = dic->next(nullptr); r_iter = *next; return true; @@ -4220,7 +4220,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & } return; case VECTOR2: { - r_dst = reinterpret_cast<const Vector2 *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector2 *>(b._data._mem), c); + r_dst = reinterpret_cast<const Vector2 *>(a._data._mem)->lerp(*reinterpret_cast<const Vector2 *>(b._data._mem), c); } return; case VECTOR2I: { @@ -4233,7 +4233,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & return; case RECT2: { - r_dst = Rect2(reinterpret_cast<const Rect2 *>(a._data._mem)->position.linear_interpolate(reinterpret_cast<const Rect2 *>(b._data._mem)->position, c), reinterpret_cast<const Rect2 *>(a._data._mem)->size.linear_interpolate(reinterpret_cast<const Rect2 *>(b._data._mem)->size, c)); + r_dst = Rect2(reinterpret_cast<const Rect2 *>(a._data._mem)->position.lerp(reinterpret_cast<const Rect2 *>(b._data._mem)->position, c), reinterpret_cast<const Rect2 *>(a._data._mem)->size.lerp(reinterpret_cast<const Rect2 *>(b._data._mem)->size, c)); } return; case RECT2I: { @@ -4254,7 +4254,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & return; case VECTOR3: { - r_dst = reinterpret_cast<const Vector3 *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector3 *>(b._data._mem), c); + r_dst = reinterpret_cast<const Vector3 *>(a._data._mem)->lerp(*reinterpret_cast<const Vector3 *>(b._data._mem), c); } return; case VECTOR3I: { @@ -4281,7 +4281,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & } return; case AABB: { - r_dst = ::AABB(a._data._aabb->position.linear_interpolate(b._data._aabb->position, c), a._data._aabb->size.linear_interpolate(b._data._aabb->size, c)); + r_dst = ::AABB(a._data._aabb->position.lerp(b._data._aabb->position, c), a._data._aabb->size.lerp(b._data._aabb->size, c)); } return; case BASIS: { @@ -4293,7 +4293,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & } return; case COLOR: { - r_dst = reinterpret_cast<const Color *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color *>(b._data._mem), c); + r_dst = reinterpret_cast<const Color *>(a._data._mem)->lerp(*reinterpret_cast<const Color *>(b._data._mem), c); } return; case STRING_NAME: { @@ -4448,7 +4448,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & const Vector2 *br = arr_b->ptr(); for (int i = 0; i < sz; i++) { - vw[i] = ar[i].linear_interpolate(br[i], c); + vw[i] = ar[i].lerp(br[i], c); } } r_dst = v; @@ -4473,7 +4473,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & const Vector3 *br = arr_b->ptr(); for (int i = 0; i < sz; i++) { - vw[i] = ar[i].linear_interpolate(br[i], c); + vw[i] = ar[i].lerp(br[i], c); } } r_dst = v; @@ -4497,7 +4497,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & const Color *br = arr_b->ptr(); for (int i = 0; i < sz; i++) { - vw[i] = ar[i].linear_interpolate(br[i], c); + vw[i] = ar[i].lerp(br[i], c); } } r_dst = v; diff --git a/core/variant_parser.h b/core/variant_parser.h index d50842145c..63ed51bcc9 100644 --- a/core/variant_parser.h +++ b/core/variant_parser.h @@ -58,7 +58,7 @@ public: virtual bool is_utf8() const; virtual bool is_eof() const; - StreamFile() { f = NULL; } + StreamFile() { f = nullptr; } }; struct StreamString : public Stream { @@ -130,17 +130,17 @@ private: template <class T> static Error _parse_construct(Stream *p_stream, Vector<T> &r_construct, int &line, String &r_err_str); static Error _parse_enginecfg(Stream *p_stream, Vector<String> &strings, int &line, String &r_err_str); - static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); - static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); - static Error _parse_tag(Token &token, Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); + static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); + static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); + static Error _parse_tag(Token &token, Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); public: - static Error parse_tag(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); - static Error parse_tag_assign_eof(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, String &r_assign, Variant &r_value, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); + static Error parse_tag(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); + static Error parse_tag_assign_eof(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, String &r_assign, Variant &r_value, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); - static Error parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); + static Error parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); static Error get_token(Stream *p_stream, Token &r_token, int &line, String &r_err_str); - static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line, ResourceParser *p_res_parser = NULL); + static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line, ResourceParser *p_res_parser = nullptr); }; class VariantWriter { @@ -149,7 +149,7 @@ public: typedef String (*EncodeResourceFunc)(void *ud, const RES &p_resource); static Error write(const Variant &p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud); - static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = NULL, void *p_encode_res_ud = NULL); + static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = nullptr, void *p_encode_res_ud = nullptr); }; #endif // VARIANT_PARSER_H |