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-rw-r--r--core/bind/core_bind.cpp34
-rw-r--r--core/bind/core_bind.h7
-rw-r--r--core/class_db.cpp4
-rw-r--r--core/engine.cpp11
-rw-r--r--core/engine.h4
-rw-r--r--core/image.cpp92
-rw-r--r--core/image.h4
-rw-r--r--core/input_map.cpp10
-rw-r--r--core/input_map.h3
-rw-r--r--core/io/image_loader.cpp2
-rw-r--r--core/io/marshalls.cpp4
-rw-r--r--core/io/multiplayer_api.cpp109
-rw-r--r--core/io/multiplayer_api.h43
-rw-r--r--core/io/packet_peer.cpp2
-rw-r--r--core/io/pck_packer.cpp8
-rw-r--r--core/io/resource_saver.cpp2
-rw-r--r--core/math/geometry.h15
-rw-r--r--core/math/math_2d.cpp10
-rw-r--r--core/math/math_2d.h11
-rw-r--r--core/math/matrix3.cpp13
-rw-r--r--core/math/matrix3.h2
-rw-r--r--core/math/quat.cpp16
-rw-r--r--core/math/quat.h24
-rw-r--r--core/math/quick_hull.cpp2
-rw-r--r--core/math/vector3.h16
-rw-r--r--core/method_bind.h28
-rw-r--r--core/node_path.cpp3
-rw-r--r--core/oa_hash_map.h617
-rw-r--r--core/object.cpp4
-rw-r--r--core/object.h7
-rw-r--r--core/os/input.h3
-rw-r--r--core/os/input_event.cpp8
-rw-r--r--core/os/os.cpp3
-rw-r--r--core/os/os.h14
-rw-r--r--core/pool_allocator.cpp2
-rw-r--r--core/project_settings.cpp7
-rw-r--r--core/script_debugger_local.cpp207
-rw-r--r--core/script_debugger_local.h6
-rw-r--r--core/script_debugger_remote.cpp13
-rw-r--r--core/script_debugger_remote.h2
-rw-r--r--core/script_language.h3
-rw-r--r--core/self_list.h41
-rw-r--r--core/ustring.cpp10
-rw-r--r--core/variant.cpp6
-rw-r--r--core/variant.h1
-rw-r--r--core/variant_call.cpp26
-rw-r--r--core/variant_op.cpp18
47 files changed, 874 insertions, 603 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index a51f2397c6..3270b33f1c 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -336,6 +336,14 @@ void _OS::set_borderless_window(bool p_borderless) {
OS::get_singleton()->set_borderless_window(p_borderless);
}
+bool _OS::get_window_per_pixel_transparency_enabled() const {
+ return OS::get_singleton()->get_window_per_pixel_transparency_enabled();
+}
+
+void _OS::set_window_per_pixel_transparency_enabled(bool p_enabled) {
+ OS::get_singleton()->set_window_per_pixel_transparency_enabled(p_enabled);
+}
+
bool _OS::get_borderless_window() const {
return OS::get_singleton()->get_borderless_window();
}
@@ -1068,6 +1076,9 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_borderless_window", "borderless"), &_OS::set_borderless_window);
ClassDB::bind_method(D_METHOD("get_borderless_window"), &_OS::get_borderless_window);
+ ClassDB::bind_method(D_METHOD("get_window_per_pixel_transparency_enabled"), &_OS::get_window_per_pixel_transparency_enabled);
+ ClassDB::bind_method(D_METHOD("set_window_per_pixel_transparency_enabled", "enabled"), &_OS::set_window_per_pixel_transparency_enabled);
+
ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &_OS::set_ime_position);
ClassDB::bind_method(D_METHOD("set_screen_orientation", "orientation"), &_OS::set_screen_orientation);
@@ -1185,6 +1196,7 @@ void _OS::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor"), "set_screen_orientation", "get_screen_orientation");
ADD_GROUP("Window", "window_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_borderless"), "set_borderless_window", "get_borderless_window");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_per_pixel_transparency_enabled"), "set_window_per_pixel_transparency_enabled", "get_window_per_pixel_transparency_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_fullscreen"), "set_window_fullscreen", "is_window_fullscreen");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_maximized"), "set_window_maximized", "is_window_maximized");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_minimized"), "set_window_minimized", "is_window_minimized");
@@ -1281,6 +1293,16 @@ Variant _Geometry::segment_intersects_segment_2d(const Vector2 &p_from_a, const
};
};
+Variant _Geometry::line_intersects_line_2d(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b) {
+
+ Vector2 result;
+ if (Geometry::line_intersects_line_2d(p_from_a, p_dir_a, p_from_b, p_dir_b, result)) {
+ return result;
+ } else {
+ return Variant();
+ }
+}
+
PoolVector<Vector2> _Geometry::get_closest_points_between_segments_2d(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2) {
Vector2 r1, r2;
@@ -1436,6 +1458,7 @@ void _Geometry::_bind_methods() {
ClassDB::bind_method(D_METHOD("build_capsule_planes", "radius", "height", "sides", "lats", "axis"), &_Geometry::build_capsule_planes, DEFVAL(Vector3::AXIS_Z));
ClassDB::bind_method(D_METHOD("segment_intersects_circle", "segment_from", "segment_to", "circle_position", "circle_radius"), &_Geometry::segment_intersects_circle);
ClassDB::bind_method(D_METHOD("segment_intersects_segment_2d", "from_a", "to_a", "from_b", "to_b"), &_Geometry::segment_intersects_segment_2d);
+ ClassDB::bind_method(D_METHOD("line_intersects_line_2d", "from_a", "dir_a", "from_b", "dir_b"), &_Geometry::line_intersects_line_2d);
ClassDB::bind_method(D_METHOD("get_closest_points_between_segments_2d", "p1", "q1", "p2", "q2"), &_Geometry::get_closest_points_between_segments_2d);
ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "p2", "q1", "q2"), &_Geometry::get_closest_points_between_segments);
@@ -2641,6 +2664,14 @@ int _Engine::get_iterations_per_second() const {
return Engine::get_singleton()->get_iterations_per_second();
}
+void _Engine::set_physics_jitter_fix(float p_threshold) {
+ Engine::get_singleton()->set_physics_jitter_fix(p_threshold);
+}
+
+float _Engine::get_physics_jitter_fix() const {
+ return Engine::get_singleton()->get_physics_jitter_fix();
+}
+
void _Engine::set_target_fps(int p_fps) {
Engine::get_singleton()->set_target_fps(p_fps);
}
@@ -2707,6 +2738,8 @@ void _Engine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_iterations_per_second", "iterations_per_second"), &_Engine::set_iterations_per_second);
ClassDB::bind_method(D_METHOD("get_iterations_per_second"), &_Engine::get_iterations_per_second);
+ ClassDB::bind_method(D_METHOD("set_physics_jitter_fix", "physics_jitter_fix"), &_Engine::set_physics_jitter_fix);
+ ClassDB::bind_method(D_METHOD("get_physics_jitter_fix"), &_Engine::get_physics_jitter_fix);
ClassDB::bind_method(D_METHOD("set_target_fps", "target_fps"), &_Engine::set_target_fps);
ClassDB::bind_method(D_METHOD("get_target_fps"), &_Engine::get_target_fps);
@@ -2732,6 +2765,7 @@ void _Engine::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations_per_second"), "set_iterations_per_second", "get_iterations_per_second");
ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_scale"), "set_time_scale", "get_time_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix");
}
_Engine *_Engine::singleton = NULL;
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 1790c68757..a363f5970f 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -180,6 +180,9 @@ public:
virtual void set_borderless_window(bool p_borderless);
virtual bool get_borderless_window() const;
+ virtual bool get_window_per_pixel_transparency_enabled() const;
+ virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);
+
virtual void set_ime_position(const Point2 &p_pos);
Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
@@ -358,6 +361,7 @@ public:
PoolVector<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z);
PoolVector<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z);
Variant segment_intersects_segment_2d(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b);
+ Variant line_intersects_line_2d(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b);
PoolVector<Vector2> get_closest_points_between_segments_2d(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2);
PoolVector<Vector3> get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2);
Vector2 get_closest_point_to_segment_2d(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
@@ -669,6 +673,9 @@ public:
void set_iterations_per_second(int p_ips);
int get_iterations_per_second() const;
+ void set_physics_jitter_fix(float p_threshold);
+ float get_physics_jitter_fix() const;
+
void set_target_fps(int p_fps);
int get_target_fps() const;
diff --git a/core/class_db.cpp b/core/class_db.cpp
index 92aa131e2d..59b100e282 100644
--- a/core/class_db.cpp
+++ b/core/class_db.cpp
@@ -254,11 +254,13 @@ HashMap<StringName, StringName, StringNameHasher> ClassDB::compat_classes;
ClassDB::ClassInfo::ClassInfo() {
+ api = API_NONE;
creation_func = NULL;
inherits_ptr = NULL;
disabled = false;
exposed = false;
}
+
ClassDB::ClassInfo::~ClassInfo() {
}
@@ -355,7 +357,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
ClassInfo *t = classes.getptr(E->get());
ERR_FAIL_COND_V(!t, 0);
- if (t->api != p_api)
+ if (t->api != p_api || !t->exposed)
continue;
hash = hash_djb2_one_64(t->name.hash(), hash);
hash = hash_djb2_one_64(t->inherits.hash(), hash);
diff --git a/core/engine.cpp b/core/engine.cpp
index af9052110f..b2c34a853c 100644
--- a/core/engine.cpp
+++ b/core/engine.cpp
@@ -42,6 +42,16 @@ int Engine::get_iterations_per_second() const {
return ips;
}
+void Engine::set_physics_jitter_fix(float p_threshold) {
+ if (p_threshold < 0)
+ p_threshold = 0;
+ physics_jitter_fix = p_threshold;
+}
+
+float Engine::get_physics_jitter_fix() const {
+ return physics_jitter_fix;
+}
+
void Engine::set_target_fps(int p_fps) {
_target_fps = p_fps > 0 ? p_fps : 0;
}
@@ -137,6 +147,7 @@ Engine::Engine() {
singleton = this;
frames_drawn = 0;
ips = 60;
+ physics_jitter_fix = 0.5;
_frame_delay = 0;
_fps = 1;
_target_fps = 0;
diff --git a/core/engine.h b/core/engine.h
index 54b30ab81f..665992699a 100644
--- a/core/engine.h
+++ b/core/engine.h
@@ -57,6 +57,7 @@ private:
float _frame_step;
int ips;
+ float physics_jitter_fix;
float _fps;
int _target_fps;
float _time_scale;
@@ -79,6 +80,9 @@ public:
virtual void set_iterations_per_second(int p_ips);
virtual int get_iterations_per_second() const;
+ void set_physics_jitter_fix(float p_threshold);
+ float get_physics_jitter_fix() const;
+
virtual void set_target_fps(int p_fps);
virtual float get_target_fps() const;
diff --git a/core/image.cpp b/core/image.cpp
index 2ac8ffea56..51fbe75dec 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -366,6 +366,8 @@ int Image::get_mipmap_count() const {
template <uint32_t read_bytes, bool read_alpha, uint32_t write_bytes, bool write_alpha, bool read_gray, bool write_gray>
static void _convert(int p_width, int p_height, const uint8_t *p_src, uint8_t *p_dst) {
+ uint32_t max_bytes = MAX(read_bytes, write_bytes);
+
for (int y = 0; y < p_height; y++) {
for (int x = 0; x < p_width; x++) {
@@ -379,7 +381,8 @@ static void _convert(int p_width, int p_height, const uint8_t *p_src, uint8_t *p
rgba[1] = rofs[0];
rgba[2] = rofs[0];
} else {
- for (uint32_t i = 0; i < MAX(read_bytes, write_bytes); i++) {
+
+ for (uint32_t i = 0; i < max_bytes; i++) {
rgba[i] = (i < read_bytes) ? rofs[i] : 0;
}
@@ -937,7 +940,7 @@ bool Image::_can_modify(Format p_format) const {
return p_format <= FORMAT_RGBE9995;
}
-template <int CC>
+template <int CC, bool renormalize>
static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_width, uint32_t p_height) {
//fast power of 2 mipmap generation
@@ -963,6 +966,19 @@ static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t
dst_ptr[j] = val >> 2;
}
+ if (renormalize) {
+ Vector3 n(dst_ptr[0] / 255.0, dst_ptr[1] / 255.0, dst_ptr[2] / 255.0);
+ n *= 2.0;
+ n -= Vector3(1, 1, 1);
+ n.normalize();
+ n += Vector3(1, 1, 1);
+ n *= 0.5;
+ n *= 255;
+ dst_ptr[0] = CLAMP(int(n.x), 0, 255);
+ dst_ptr[1] = CLAMP(int(n.y), 0, 255);
+ dst_ptr[2] = CLAMP(int(n.z), 0, 255);
+ }
+
dst_ptr += CC;
rup_ptr += CC * 2;
rdown_ptr += CC * 2;
@@ -1045,11 +1061,11 @@ void Image::shrink_x2() {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_LA8: _generate_po2_mipmap<2>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RG8: _generate_po2_mipmap<2>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGB8: _generate_po2_mipmap<3>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<4>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_R8: _generate_po2_mipmap<1, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_LA8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RG8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGB8: _generate_po2_mipmap<3, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGBA8: _generate_po2_mipmap<4, false>(r.ptr(), w.ptr(), width, height); break;
default: {}
}
}
@@ -1060,7 +1076,7 @@ void Image::shrink_x2() {
}
}
-Error Image::generate_mipmaps() {
+Error Image::generate_mipmaps(bool p_renormalize) {
if (!_can_modify(format)) {
ERR_EXPLAIN("Cannot generate mipmaps in indexed, compressed or custom image formats.");
@@ -1089,11 +1105,22 @@ Error Image::generate_mipmaps() {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_R8: _generate_po2_mipmap<1, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
case FORMAT_LA8:
- case FORMAT_RG8: _generate_po2_mipmap<2>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_RGB8: _generate_po2_mipmap<3>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<4>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RG8: _generate_po2_mipmap<2, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RGB8:
+ if (p_renormalize)
+ _generate_po2_mipmap<3, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ else
+ _generate_po2_mipmap<3, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+
+ break;
+ case FORMAT_RGBA8:
+ if (p_renormalize)
+ _generate_po2_mipmap<4, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ else
+ _generate_po2_mipmap<4, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ break;
default: {}
}
@@ -1134,6 +1161,9 @@ PoolVector<uint8_t> Image::get_data() const {
void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_format) {
+ ERR_FAIL_INDEX(p_width - 1, MAX_WIDTH);
+ ERR_FAIL_INDEX(p_height - 1, MAX_HEIGHT);
+
int mm = 0;
int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0);
data.resize(size);
@@ -1598,6 +1628,12 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1646,6 +1682,12 @@ void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, co
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1697,6 +1739,12 @@ void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const P
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1745,6 +1793,12 @@ void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, c
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1880,6 +1934,10 @@ void Image::unlock() {
write_lock = PoolVector<uint8_t>::Write();
}
+Color Image::get_pixelv(const Point2 &p_src) const {
+ return get_pixel(p_src.x, p_src.y);
+}
+
Color Image::get_pixel(int p_x, int p_y) const {
uint8_t *ptr = write_lock.ptr();
@@ -2026,6 +2084,10 @@ Color Image::get_pixel(int p_x, int p_y) const {
return Color();
}
+void Image::set_pixelv(const Point2 &p_dst, const Color &p_color) {
+ return set_pixel(p_dst.x, p_dst.y, p_color);
+}
+
void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
uint8_t *ptr = write_lock.ptr();
@@ -2217,7 +2279,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("crop", "width", "height"), &Image::crop);
ClassDB::bind_method(D_METHOD("flip_x"), &Image::flip_x);
ClassDB::bind_method(D_METHOD("flip_y"), &Image::flip_y);
- ClassDB::bind_method(D_METHOD("generate_mipmaps"), &Image::generate_mipmaps);
+ ClassDB::bind_method(D_METHOD("generate_mipmaps", "renormalize"), &Image::generate_mipmaps, DEFVAL(false));
ClassDB::bind_method(D_METHOD("clear_mipmaps"), &Image::clear_mipmaps);
ClassDB::bind_method(D_METHOD("create", "width", "height", "use_mipmaps", "format"), &Image::_create_empty);
@@ -2257,8 +2319,10 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("lock"), &Image::lock);
ClassDB::bind_method(D_METHOD("unlock"), &Image::unlock);
- ClassDB::bind_method(D_METHOD("set_pixel", "x", "y", "color"), &Image::set_pixel);
+ ClassDB::bind_method(D_METHOD("get_pixelv", "src"), &Image::get_pixelv);
ClassDB::bind_method(D_METHOD("get_pixel", "x", "y"), &Image::get_pixel);
+ ClassDB::bind_method(D_METHOD("set_pixelv", "dst", "color"), &Image::set_pixelv);
+ ClassDB::bind_method(D_METHOD("set_pixel", "x", "y", "color"), &Image::set_pixel);
ClassDB::bind_method(D_METHOD("load_png_from_buffer", "buffer"), &Image::load_png_from_buffer);
ClassDB::bind_method(D_METHOD("load_jpg_from_buffer", "buffer"), &Image::load_jpg_from_buffer);
diff --git a/core/image.h b/core/image.h
index 17477d88ea..80a0c339dd 100644
--- a/core/image.h
+++ b/core/image.h
@@ -217,7 +217,7 @@ public:
/**
* Generate a mipmap to an image (creates an image 1/4 the size, with averaging of 4->1)
*/
- Error generate_mipmaps();
+ Error generate_mipmaps(bool p_renormalize = false);
void clear_mipmaps();
@@ -321,7 +321,9 @@ public:
DetectChannels get_detected_channels();
+ Color get_pixelv(const Point2 &p_src) const;
Color get_pixel(int p_x, int p_y) const;
+ void set_pixelv(const Point2 &p_dest, const Color &p_color);
void set_pixel(int p_x, int p_y, const Color &p_color);
void copy_internals_from(const Ref<Image> &p_image) {
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 973edcb5b5..d33f40cbcf 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -48,6 +48,7 @@ void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
+ ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events);
ClassDB::bind_method(D_METHOD("get_action_list", "action"), &InputMap::_get_action_list);
ClassDB::bind_method(D_METHOD("event_is_action", "event", "action"), &InputMap::event_is_action);
ClassDB::bind_method(D_METHOD("load_from_globals"), &InputMap::load_from_globals);
@@ -98,7 +99,7 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<Ref<InputEvent> >::Element *InputMap::_find_event(Action p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
+List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
for (List<Ref<InputEvent> >::Element *E = p_action.inputs.front(); E; E = E->next()) {
@@ -155,6 +156,13 @@ void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEve
input_map[p_action].inputs.erase(E);
}
+void InputMap::action_erase_events(const StringName &p_action) {
+
+ ERR_FAIL_COND(!input_map.has(p_action));
+
+ input_map[p_action].inputs.clear();
+}
+
Array InputMap::_get_action_list(const StringName &p_action) {
Array ret;
diff --git a/core/input_map.h b/core/input_map.h
index a00be8c859..bdec75c65b 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -55,7 +55,7 @@ private:
mutable Map<StringName, Action> input_map;
- List<Ref<InputEvent> >::Element *_find_event(Action p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
+ List<Ref<InputEvent> >::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
Array _get_action_list(const StringName &p_action);
Array _get_actions();
@@ -75,6 +75,7 @@ public:
void action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event);
bool action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event);
void action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event);
+ void action_erase_events(const StringName &p_action);
const List<Ref<InputEvent> > *get_action_list(const StringName &p_action);
bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const;
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 999c9a8ca2..8ebd9d6cd9 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -37,7 +37,7 @@ bool ImageFormatLoader::recognize(const String &p_extension) const {
get_recognized_extensions(&extensions);
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(p_extension.get_extension()) == 0)
+ if (E->get().nocasecmp_to(p_extension) == 0)
return true;
}
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 2ebe8d6df7..0a3a6c1ba1 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -1211,7 +1211,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += len;
if (buf)
buf += len;
- encode_variant(d[E->get()], buf, len, p_object_as_id);
+ Variant *v = d.getptr(E->get());
+ ERR_FAIL_COND_V(!v, ERR_BUG);
+ encode_variant(*v, buf, len, p_object_as_id);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
r_len += len;
if (buf)
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index cbe7f87d92..b0f2ca754d 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* multiplayer_api.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "core/io/multiplayer_api.h"
#include "core/io/marshalls.h"
#include "scene/main/node.h"
@@ -47,11 +77,11 @@ void MultiplayerAPI::set_root_node(Node *p_node) {
void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) {
if (network_peer.is_valid()) {
- network_peer->disconnect("peer_connected", this, "add_peer");
- network_peer->disconnect("peer_disconnected", this, "del_peer");
- network_peer->disconnect("connection_succeeded", this, "connected_to_server");
- network_peer->disconnect("connection_failed", this, "connection_failed");
- network_peer->disconnect("server_disconnected", this, "server_disconnected");
+ network_peer->disconnect("peer_connected", this, "_add_peer");
+ network_peer->disconnect("peer_disconnected", this, "_del_peer");
+ network_peer->disconnect("connection_succeeded", this, "_connected_to_server");
+ network_peer->disconnect("connection_failed", this, "_connection_failed");
+ network_peer->disconnect("server_disconnected", this, "_server_disconnected");
clear();
}
@@ -61,11 +91,11 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee
ERR_FAIL_COND(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED);
if (network_peer.is_valid()) {
- network_peer->connect("peer_connected", this, "add_peer");
- network_peer->connect("peer_disconnected", this, "del_peer");
- network_peer->connect("connection_succeeded", this, "connected_to_server");
- network_peer->connect("connection_failed", this, "connection_failed");
- network_peer->connect("server_disconnected", this, "server_disconnected");
+ network_peer->connect("peer_connected", this, "_add_peer");
+ network_peer->connect("peer_disconnected", this, "_del_peer");
+ network_peer->connect("connection_succeeded", this, "_connected_to_server");
+ network_peer->connect("connection_failed", this, "_connection_failed");
+ network_peer->connect("server_disconnected", this, "_server_disconnected");
}
}
@@ -76,7 +106,7 @@ Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
ERR_FAIL_COND(root_node == NULL);
- ERR_FAIL_COND(p_packet_len < 5);
+ ERR_FAIL_COND(p_packet_len < 1);
uint8_t packet_type = p_packet[0];
@@ -123,6 +153,11 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
}
} break;
+
+ case NETWORK_COMMAND_RAW: {
+
+ _process_raw(p_from, p_packet, p_packet_len);
+ } break;
}
}
@@ -259,6 +294,8 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND(p_packet_len < 2);
+
String paths;
paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1);
@@ -458,29 +495,29 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
}
}
-void MultiplayerAPI::add_peer(int p_id) {
+void MultiplayerAPI::_add_peer(int p_id) {
connected_peers.insert(p_id);
path_get_cache.insert(p_id, PathGetCache());
emit_signal("network_peer_connected", p_id);
}
-void MultiplayerAPI::del_peer(int p_id) {
+void MultiplayerAPI::_del_peer(int p_id) {
connected_peers.erase(p_id);
path_get_cache.erase(p_id); //I no longer need your cache, sorry
emit_signal("network_peer_disconnected", p_id);
}
-void MultiplayerAPI::connected_to_server() {
+void MultiplayerAPI::_connected_to_server() {
emit_signal("connected_to_server");
}
-void MultiplayerAPI::connection_failed() {
+void MultiplayerAPI::_connection_failed() {
emit_signal("connection_failed");
}
-void MultiplayerAPI::server_disconnected() {
+void MultiplayerAPI::_server_disconnected() {
emit_signal("server_disconnected");
}
@@ -648,6 +685,34 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
_send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
}
+Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to) {
+
+ ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(!network_peer.is_valid(), ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED);
+
+ MAKE_ROOM(p_data.size() + 1);
+ PoolVector<uint8_t>::Read r = p_data.read();
+ packet_cache[0] = NETWORK_COMMAND_RAW;
+ memcpy(&packet_cache[1], &r[0], p_data.size());
+ network_peer->set_target_peer(p_to);
+ return network_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
+}
+
+void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(p_packet_len < 2);
+
+ PoolVector<uint8_t> out;
+ int len = p_packet_len - 1;
+ out.resize(len);
+ {
+ PoolVector<uint8_t>::Write w = out.write();
+ memcpy(&w[0], &p_packet[1], len);
+ }
+ emit_signal("network_peer_packet", p_from, out);
+}
+
int MultiplayerAPI::get_network_unique_id() const {
ERR_FAIL_COND_V(!network_peer.is_valid(), 0);
@@ -686,20 +751,21 @@ Vector<int> MultiplayerAPI::get_network_connected_peers() const {
void MultiplayerAPI::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
+ ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST));
ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer);
ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer);
ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server);
ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id);
- ClassDB::bind_method(D_METHOD("add_peer", "id"), &MultiplayerAPI::add_peer);
- ClassDB::bind_method(D_METHOD("del_peer", "id"), &MultiplayerAPI::del_peer);
+ ClassDB::bind_method(D_METHOD("_add_peer", "id"), &MultiplayerAPI::_add_peer);
+ ClassDB::bind_method(D_METHOD("_del_peer", "id"), &MultiplayerAPI::_del_peer);
ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer);
ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll);
ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear);
- ClassDB::bind_method(D_METHOD("connected_to_server"), &MultiplayerAPI::connected_to_server);
- ClassDB::bind_method(D_METHOD("connection_failed"), &MultiplayerAPI::connection_failed);
- ClassDB::bind_method(D_METHOD("server_disconnected"), &MultiplayerAPI::server_disconnected);
+ ClassDB::bind_method(D_METHOD("_connected_to_server"), &MultiplayerAPI::_connected_to_server);
+ ClassDB::bind_method(D_METHOD("_connection_failed"), &MultiplayerAPI::_connection_failed);
+ ClassDB::bind_method(D_METHOD("_server_disconnected"), &MultiplayerAPI::_server_disconnected);
ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers);
ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections);
ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections);
@@ -708,6 +774,7 @@ void MultiplayerAPI::_bind_methods() {
ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("network_peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::POOL_BYTE_ARRAY, "packet")));
ADD_SIGNAL(MethodInfo("connected_to_server"));
ADD_SIGNAL(MethodInfo("connection_failed"));
ADD_SIGNAL(MethodInfo("server_disconnected"));
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index e7c6ffbea6..64f59d32d8 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* multiplayer_api.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef MULTIPLAYER_PROTOCOL_H
#define MULTIPLAYER_PROTOCOL_H
@@ -43,6 +73,7 @@ protected:
Node *_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len);
void _process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
void _process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+ void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
bool _send_confirm_path(NodePath p_path, PathSentCache *psc, int p_from);
@@ -53,6 +84,7 @@ public:
NETWORK_COMMAND_REMOTE_SET,
NETWORK_COMMAND_SIMPLIFY_PATH,
NETWORK_COMMAND_CONFIRM_PATH,
+ NETWORK_COMMAND_RAW,
};
void poll();
@@ -60,17 +92,18 @@ public:
void set_root_node(Node *p_node);
void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer);
Ref<NetworkedMultiplayerPeer> get_network_peer() const;
+ Error send_bytes(PoolVector<uint8_t> p_data, int p_to = NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST);
// Called by Node.rpc
void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
// Called by Node.rset
void rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
- void add_peer(int p_id);
- void del_peer(int p_id);
- void connected_to_server();
- void connection_failed();
- void server_disconnected();
+ void _add_peer(int p_id);
+ void _del_peer(int p_id);
+ void _connected_to_server();
+ void _connection_failed();
+ void _server_disconnected();
bool has_network_peer() const { return network_peer.is_valid(); }
Vector<int> get_network_connected_peers() const;
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index bd851ebb6d..b777a9f960 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -172,6 +172,7 @@ Error PacketPeerStream::_poll_buffer() const {
ERR_FAIL_COND_V(peer.is_null(), ERR_UNCONFIGURED);
int read = 0;
+ ERR_FAIL_COND_V(input_buffer.size() < ring_buffer.space_left(), ERR_UNAVAILABLE);
Error err = peer->get_partial_data(&input_buffer[0], ring_buffer.space_left(), read);
if (err)
return err;
@@ -223,6 +224,7 @@ Error PacketPeerStream::get_packet(const uint8_t **r_buffer, int &r_buffer_size)
uint32_t len = decode_uint32(lbuf);
ERR_FAIL_COND_V(remaining < (int)len, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V(input_buffer.size() < len, ERR_UNAVAILABLE);
ring_buffer.read(lbuf, 4); //get rid of first 4 bytes
ring_buffer.read(&input_buffer[0], len); // read packet
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index 596060221e..b6377662de 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "pck_packer.h"
-
#include "core/os/file_access.h"
+#include "version.h"
static uint64_t _align(uint64_t p_n, int p_alignment) {
@@ -70,9 +70,9 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment) {
alignment = p_alignment;
file->store_32(0x43504447); // MAGIC
- file->store_32(0); // # version
- file->store_32(0); // # major
- file->store_32(0); // # minor
+ file->store_32(1); // # version
+ file->store_32(VERSION_MAJOR); // # major
+ file->store_32(VERSION_MINOR); // # minor
file->store_32(0); // # revision
for (int i = 0; i < 16; i++) {
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 609dd7e93c..3dcd94880a 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -56,7 +56,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension.get_extension()) == 0)
+ if (E->get().nocasecmp_to(extension) == 0)
recognized = true;
}
diff --git a/core/math/geometry.h b/core/math/geometry.h
index 73a53c53b6..be998aef0b 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -529,6 +529,21 @@ public:
return p_segment[0] + n * d; // inside
}
+ static bool line_intersects_line_2d(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b, Vector2 &r_result) {
+
+ // see http://paulbourke.net/geometry/pointlineplane/
+
+ const real_t denom = p_dir_b.y * p_dir_a.x - p_dir_b.x * p_dir_a.y;
+ if (Math::abs(denom) < CMP_EPSILON) { // parallel?
+ return false;
+ }
+
+ const Vector2 v = p_from_a - p_from_b;
+ const real_t t = (p_dir_b.x * v.y - p_dir_b.y * v.x) / denom;
+ r_result = p_from_a + t * p_dir_a;
+ return true;
+ }
+
static bool segment_intersects_segment_2d(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b, Vector2 *r_result) {
Vector2 B = p_to_a - p_from_a;
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp
index 3767d298a1..a053ffbd93 100644
--- a/core/math/math_2d.cpp
+++ b/core/math/math_2d.cpp
@@ -103,6 +103,16 @@ Vector2 Vector2::floor() const {
return Vector2(Math::floor(x), Math::floor(y));
}
+Vector2 Vector2::ceil() const {
+
+ return Vector2(Math::ceil(x), Math::ceil(y));
+}
+
+Vector2 Vector2::round() const {
+
+ return Vector2(Math::round(x), Math::round(y));
+}
+
Vector2 Vector2::rotated(real_t p_by) const {
Vector2 v;
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index e7188da85b..25c39e5d7a 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -112,6 +112,7 @@ struct Vector2 {
_FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t);
_FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const;
+ _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const;
Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
Vector2 slide(const Vector2 &p_normal) const;
@@ -162,6 +163,8 @@ struct Vector2 {
}
Vector2 floor() const;
+ Vector2 ceil() const;
+ Vector2 round() const;
Vector2 snapped(const Vector2 &p_by) const;
real_t aspect() const { return width / height; }
@@ -261,6 +264,14 @@ Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const {
return res;
}
+Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_normalized() == false, Vector2());
+#endif
+ real_t theta = angle_to(p_b);
+ return rotated(theta * p_t);
+}
+
Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) {
Vector2 res = p_a;
diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp
index b0b05d1ec8..8ee8ccb457 100644
--- a/core/math/matrix3.cpp
+++ b/core/math/matrix3.cpp
@@ -826,3 +826,16 @@ void Basis::set_diagonal(const Vector3 p_diag) {
elements[2][1] = 0;
elements[2][2] = p_diag.z;
}
+
+Basis Basis::slerp(const Basis &target, const real_t &t) const {
+ // TODO: implement this directly without using quaternions to make it more efficient
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_rotation() == false, Basis());
+ ERR_FAIL_COND_V(target.is_rotation() == false, Basis());
+#endif
+
+ Quat from(*this);
+ Quat to(target);
+
+ return Basis(from.slerp(to, t));
+}
diff --git a/core/math/matrix3.h b/core/math/matrix3.h
index fd383fc673..63d4f5d79d 100644
--- a/core/math/matrix3.h
+++ b/core/math/matrix3.h
@@ -155,6 +155,8 @@ public:
bool is_diagonal() const;
bool is_rotation() const;
+ Basis slerp(const Basis &target, const real_t &t) const;
+
operator String() const;
/* create / set */
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index 4f61401ac7..b938fc3cfd 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -98,6 +98,9 @@ void Quat::set_euler_yxz(const Vector3 &p_euler) {
// and similar for other axes.
// This implementation uses YXZ convention (Z is the first rotation).
Vector3 Quat::get_euler_yxz() const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_normalized() == false, Vector3(0, 0, 0));
+#endif
Basis m(*this);
return m.get_euler_yxz();
}
@@ -135,11 +138,17 @@ bool Quat::is_normalized() const {
}
Quat Quat::inverse() const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_normalized() == false, Quat(0, 0, 0, 0));
+#endif
return Quat(-x, -y, -z, w);
}
Quat Quat::slerp(const Quat &q, const real_t &t) const {
-
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_normalized() == false, Quat(0, 0, 0, 0));
+ ERR_FAIL_COND_V(q.is_normalized() == false, Quat(0, 0, 0, 0));
+#endif
Quat to1;
real_t omega, cosom, sinom, scale0, scale1;
@@ -215,7 +224,10 @@ Quat::operator String() const {
return String::num(x) + ", " + String::num(y) + ", " + String::num(z) + ", " + String::num(w);
}
-Quat::Quat(const Vector3 &axis, const real_t &angle) {
+void Quat::set_axis_angle(const Vector3 &axis, const real_t &angle) {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND(axis.is_normalized() == false);
+#endif
real_t d = axis.length();
if (d == 0)
set(0, 0, 0, 0);
diff --git a/core/math/quat.h b/core/math/quat.h
index ebc924504b..3e1344a913 100644
--- a/core/math/quat.h
+++ b/core/math/quat.h
@@ -64,11 +64,13 @@ public:
Quat slerpni(const Quat &q, const real_t &t) const;
Quat cubic_slerp(const Quat &q, const Quat &prep, const Quat &postq, const real_t &t) const;
+ void set_axis_angle(const Vector3 &axis, const real_t &angle);
_FORCE_INLINE_ void get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
r_angle = 2 * Math::acos(w);
- r_axis.x = x / Math::sqrt(1 - w * w);
- r_axis.y = y / Math::sqrt(1 - w * w);
- r_axis.z = z / Math::sqrt(1 - w * w);
+ real_t r = ((real_t)1) / Math::sqrt(1 - w * w);
+ r_axis.x = x * r;
+ r_axis.y = y * r;
+ r_axis.z = z * r;
}
void operator*=(const Quat &q);
@@ -83,9 +85,9 @@ public:
_FORCE_INLINE_ Vector3 xform(const Vector3 &v) const {
- Quat q = *this * v;
- q *= this->inverse();
- return Vector3(q.x, q.y, q.z);
+ Vector3 u(x, y, z);
+ Vector3 uv = u.cross(v);
+ return v + ((uv * w) + u.cross(uv)) * ((real_t)2);
}
_FORCE_INLINE_ void operator+=(const Quat &q);
@@ -115,7 +117,15 @@ public:
z = p_z;
w = p_w;
}
- Quat(const Vector3 &axis, const real_t &angle);
+ Quat(const Vector3 &axis, const real_t &angle) { set_axis_angle(axis, angle); }
+
+ Quat(const Vector3 &euler) { set_euler(euler); }
+ Quat(const Quat &q) {
+ x = q.x;
+ y = q.y;
+ z = q.z;
+ w = q.w;
+ }
Quat(const Vector3 &v0, const Vector3 &v1) // shortest arc
{
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index 102e454e02..fc90417413 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -74,7 +74,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
int longest_axis = aabb.get_longest_axis_index();
//first two vertices are the most distant
- int simplex[4];
+ int simplex[4] = { 0 };
{
real_t max = 0, min = 0;
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 10ec4f5641..433adf09ee 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -91,6 +91,7 @@ struct Vector3 {
/* Static Methods between 2 vector3s */
_FORCE_INLINE_ Vector3 linear_interpolate(const Vector3 &p_b, real_t p_t) const;
+ _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_b, real_t p_t) const;
Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const;
Vector3 cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const;
@@ -103,6 +104,7 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 floor() const;
_FORCE_INLINE_ Vector3 sign() const;
_FORCE_INLINE_ Vector3 ceil() const;
+ _FORCE_INLINE_ Vector3 round() const;
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_b) const;
@@ -204,6 +206,11 @@ Vector3 Vector3::ceil() const {
return Vector3(Math::ceil(x), Math::ceil(y), Math::ceil(z));
}
+Vector3 Vector3::round() const {
+
+ return Vector3(Math::round(x), Math::round(y), Math::round(z));
+}
+
Vector3 Vector3::linear_interpolate(const Vector3 &p_b, real_t p_t) const {
return Vector3(
@@ -212,6 +219,15 @@ Vector3 Vector3::linear_interpolate(const Vector3 &p_b, real_t p_t) const {
z + (p_t * (p_b.z - z)));
}
+Vector3 Vector3::slerp(const Vector3 &p_b, real_t p_t) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_normalized() == false, Vector3());
+#endif
+
+ real_t theta = angle_to(p_b);
+ return rotated(cross(p_b), theta * p_t);
+}
+
real_t Vector3::distance_to(const Vector3 &p_b) const {
return (p_b - *this).length();
diff --git a/core/method_bind.h b/core/method_bind.h
index e02d64c935..41b500c401 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -128,10 +128,36 @@ struct VariantCaster<const T &> {
// Object enum casts must go here
VARIANT_ENUM_CAST(Object::ConnectFlags);
+template <typename T>
+struct VariantObjectClassChecker {
+ static _FORCE_INLINE_ bool check(const Variant &p_variant) {
+ return true;
+ }
+};
+
+template <>
+struct VariantObjectClassChecker<Node *> {
+ static _FORCE_INLINE_ bool check(const Variant &p_variant) {
+ Object *obj = p_variant;
+ Node *node = p_variant;
+ return node || !obj;
+ }
+};
+
+template <>
+struct VariantObjectClassChecker<Control *> {
+ static _FORCE_INLINE_ bool check(const Variant &p_variant) {
+ Object *obj = p_variant;
+ Control *control = p_variant;
+ return control || !obj;
+ }
+};
+
#define CHECK_ARG(m_arg) \
if ((m_arg - 1) < p_arg_count) { \
Variant::Type argtype = get_argument_type(m_arg - 1); \
- if (!Variant::can_convert_strict(p_args[m_arg - 1]->get_type(), argtype)) { \
+ if (!Variant::can_convert_strict(p_args[m_arg - 1]->get_type(), argtype) || \
+ !VariantObjectClassChecker<P##m_arg>::check(*p_args[m_arg - 1])) { \
r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg - 1; \
r_error.expected = argtype; \
diff --git a/core/node_path.cpp b/core/node_path.cpp
index cd7ad77534..64983fc091 100644
--- a/core/node_path.cpp
+++ b/core/node_path.cpp
@@ -264,8 +264,9 @@ NodePath NodePath::get_as_property_path() const {
Vector<StringName> new_path = data->subpath;
String initial_subname = data->path[0];
+
for (size_t i = 1; i < data->path.size(); i++) {
- initial_subname += i == 0 ? data->path[i].operator String() : "/" + data->path[i];
+ initial_subname += "/" + data->path[i];
}
new_path.insert(0, initial_subname);
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h
index 280aea6a14..0b3b40f30c 100644
--- a/core/oa_hash_map.h
+++ b/core/oa_hash_map.h
@@ -36,176 +36,181 @@
#include "os/copymem.h"
#include "os/memory.h"
-// uncomment this to disable initial local storage.
-#define OA_HASH_MAP_INITIAL_LOCAL_STORAGE
-
/**
- * This class implements a hash map datastructure that uses open addressing with
- * local probing.
- *
- * It can give huge performance improvements over a chained HashMap because of
- * the increased data locality.
- *
- * Because of that locality property it's important to not use "large" value
- * types as the "TData" type. If TData values are too big it can cause more
- * cache misses then chaining. If larger values are needed then storing those
- * in a separate array and using pointers or indices to reference them is the
- * better solution.
- *
- * This hash map also implements real-time incremental rehashing.
+ * A HashMap implementation that uses open addressing with robinhood hashing.
+ * Robinhood hashing swaps out entries that have a smaller probing distance
+ * than the to-be-inserted entry, that evens out the average probing distance
+ * and enables faster lookups.
*
+ * The entries are stored inplace, so huge keys or values might fill cache lines
+ * a lot faster.
*/
-template <class TKey, class TData,
- uint16_t INITIAL_NUM_ELEMENTS = 64,
+template <class TKey, class TValue,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey> >
class OAHashMap {
private:
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- TData local_data[INITIAL_NUM_ELEMENTS];
- TKey local_keys[INITIAL_NUM_ELEMENTS];
- uint32_t local_hashes[INITIAL_NUM_ELEMENTS];
- uint8_t local_flags[INITIAL_NUM_ELEMENTS / 4 + (INITIAL_NUM_ELEMENTS % 4 != 0 ? 1 : 0)];
-#endif
+ TValue *values;
+ TKey *keys;
+ uint32_t *hashes;
- struct {
- TData *data;
- TKey *keys;
- uint32_t *hashes;
+ uint32_t capacity;
- // This is actually an array of bits, 4 bit pairs per octet.
- // | ba ba ba ba | ba ba ba ba | ....
- //
- // if a is set it means that there is an element present.
- // if b is set it means that an element was deleted. This is needed for
- // the local probing to work without relocating any succeeding and
- // colliding entries.
- uint8_t *flags;
+ uint32_t num_elements;
- uint32_t capacity;
- } table, old_table;
+ static const uint32_t EMPTY_HASH = 0;
+ static const uint32_t DELETED_HASH_BIT = 1 << 31;
- bool is_rehashing;
- uint32_t rehash_position;
- uint32_t rehash_amount;
+ _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) {
+ uint32_t hash = Hasher::hash(p_key);
- uint32_t elements;
+ if (hash == EMPTY_HASH) {
+ hash = EMPTY_HASH + 1;
+ } else if (hash & DELETED_HASH_BIT) {
+ hash &= ~DELETED_HASH_BIT;
+ }
- /* Methods */
+ return hash;
+ }
- // returns true if the value already existed, false if it's a new entry
- bool _raw_set_with_hash(uint32_t p_hash, const TKey &p_key, const TData &p_data) {
- for (int i = 0; i < table.capacity; i++) {
+ _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) {
+ p_hash = p_hash & ~DELETED_HASH_BIT; // we don't care if it was deleted or not
- int pos = (p_hash + i) % table.capacity;
+ uint32_t original_pos = p_hash % capacity;
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
+ return p_pos - original_pos;
+ }
- bool is_filled_flag = table.flags[flags_pos] & (1 << (2 * flags_pos_offset));
- bool is_deleted_flag = table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1));
+ _FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
+ memnew_placement(&keys[p_pos], TKey(p_key));
+ memnew_placement(&values[p_pos], TValue(p_value));
+ hashes[p_pos] = p_hash;
- if (is_filled_flag) {
- if (table.hashes[pos] == p_hash && Comparator::compare(table.keys[pos], p_key)) {
- table.data[pos] = p_data;
- return true;
- }
- continue;
+ num_elements++;
+ }
+
+ bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) {
+ uint32_t hash = _hash(p_key);
+ uint32_t pos = hash % capacity;
+ uint32_t distance = 0;
+
+ while (42) {
+ if (hashes[pos] == EMPTY_HASH) {
+ return false;
}
- table.keys[pos] = p_key;
- table.data[pos] = p_data;
- table.hashes[pos] = p_hash;
+ if (distance > _get_probe_length(pos, hashes[pos])) {
+ return false;
+ }
- table.flags[flags_pos] |= (1 << (2 * flags_pos_offset));
- table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset + 1));
+ if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) {
+ r_pos = pos;
+ return true;
+ }
- return false;
+ pos = (pos + 1) % capacity;
+ distance++;
}
- return false;
}
-public:
- _FORCE_INLINE_ uint32_t get_capacity() const { return table.capacity; }
- _FORCE_INLINE_ uint32_t get_num_elements() const { return elements; }
+ void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
- void set(const TKey &p_key, const TData &p_data) {
+ uint32_t hash = p_hash;
+ uint32_t distance = 0;
+ uint32_t pos = hash % capacity;
- uint32_t hash = Hasher::hash(p_key);
+ TKey key = p_key;
+ TValue value = p_value;
- // We don't progress the rehashing if the table just got resized
- // to keep the cost of this function low.
- if (is_rehashing) {
+ while (42) {
+ if (hashes[pos] == EMPTY_HASH) {
+ _construct(pos, hash, p_key, p_value);
- // rehash progress
+ return;
+ }
- for (int i = 0; i <= rehash_amount && rehash_position < old_table.capacity; rehash_position++) {
+ // not an empty slot, let's check the probing length of the existing one
+ uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]);
+ if (existing_probe_len < distance) {
- int flags_pos = rehash_position / 4;
- int flags_pos_offset = rehash_position % 4;
+ if (hashes[pos] & DELETED_HASH_BIT) {
+ // we found a place where we can fit in!
+ _construct(pos, hash, p_key, p_value);
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
+ return;
+ }
- if (is_filled_flag) {
- _raw_set_with_hash(old_table.hashes[rehash_position], old_table.keys[rehash_position], old_table.data[rehash_position]);
+ SWAP(hash, hashes[pos]);
+ SWAP(key, keys[pos]);
+ SWAP(value, values[pos]);
+ distance = existing_probe_len;
+ }
- old_table.keys[rehash_position].~TKey();
- old_table.data[rehash_position].~TData();
+ pos = (pos + 1) % capacity;
+ distance++;
+ }
+ }
+ void _resize_and_rehash() {
- memnew_placement(&old_table.keys[rehash_position], TKey);
- memnew_placement(&old_table.data[rehash_position], TData);
+ TKey *old_keys = keys;
+ TValue *old_values = values;
+ uint32_t *old_hashes = hashes;
- old_table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
- old_table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
- }
- }
+ uint32_t old_capacity = capacity;
- if (rehash_position >= old_table.capacity) {
+ capacity = old_capacity * 2;
+ num_elements = 0;
- // wohooo, we can get rid of the old table.
- is_rehashing = false;
+ keys = memnew_arr(TKey, capacity);
+ values = memnew_arr(TValue, capacity);
+ hashes = memnew_arr(uint32_t, capacity);
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- if (old_table.data == local_data) {
- // Everything is local, so no cleanup :P
- } else
-#endif
- {
- memdelete_arr(old_table.data);
- memdelete_arr(old_table.keys);
- memdelete_arr(old_table.hashes);
- memdelete_arr(old_table.flags);
- }
- }
+ for (int i = 0; i < capacity; i++) {
+ hashes[i] = 0;
}
- // Table is almost full, resize and start rehashing process.
- if (elements >= table.capacity * 0.7) {
+ for (uint32_t i = 0; i < old_capacity; i++) {
+ if (old_hashes[i] == EMPTY_HASH) {
+ continue;
+ }
+ if (old_hashes[i] & DELETED_HASH_BIT) {
+ continue;
+ }
- old_table.capacity = table.capacity;
- old_table.data = table.data;
- old_table.flags = table.flags;
- old_table.hashes = table.hashes;
- old_table.keys = table.keys;
+ _insert_with_hash(old_hashes[i], old_keys[i], old_values[i]);
+ }
- table.capacity = old_table.capacity * 2;
+ memdelete_arr(old_keys);
+ memdelete_arr(old_values);
+ memdelete_arr(old_hashes);
+ }
- table.data = memnew_arr(TData, table.capacity);
- table.flags = memnew_arr(uint8_t, table.capacity / 4 + (table.capacity % 4 != 0 ? 1 : 0));
- table.hashes = memnew_arr(uint32_t, table.capacity);
- table.keys = memnew_arr(TKey, table.capacity);
+public:
+ _FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
+ _FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
- zeromem(table.flags, table.capacity / 4 + (table.capacity % 4 != 0 ? 1 : 0));
+ void insert(const TKey &p_key, const TValue &p_value) {
- is_rehashing = true;
- rehash_position = 0;
- rehash_amount = (elements * 2) / (table.capacity * 0.7 - old_table.capacity);
+ if ((float)num_elements / (float)capacity > 0.9) {
+ _resize_and_rehash();
}
- if (!_raw_set_with_hash(hash, p_key, p_data))
- elements++;
+ uint32_t hash = _hash(p_key);
+
+ _insert_with_hash(hash, p_key, p_value);
+ }
+
+ void set(const TKey &p_key, const TValue &p_data) {
+ uint32_t pos = 0;
+ bool exists = _lookup_pos(p_key, pos);
+
+ if (exists) {
+ values[pos].~TValue();
+ memnew_placement(&values[pos], TValue(p_data));
+ } else {
+ insert(p_key, p_data);
+ }
}
/**
@@ -214,380 +219,108 @@ public:
* if r_data is not NULL then the value will be written to the object
* it points to.
*/
- bool lookup(const TKey &p_key, TData *r_data) {
-
- uint32_t hash = Hasher::hash(p_key);
-
- bool check_old_table = is_rehashing;
- bool check_new_table = true;
-
- // search for the key and return the value associated with it
- //
- // if we're rehashing we need to check both the old and the
- // current table. If we find a value in the old table we still
- // need to continue searching in the new table as it might have
- // been added after
-
- TData *value = NULL;
-
- for (int i = 0; i < table.capacity; i++) {
-
- if (!check_new_table && !check_old_table) {
-
- break;
- }
-
- // if we're rehashing check the old table
- if (check_old_table && i < old_table.capacity) {
-
- int pos = (hash + i) % old_table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (old_table.hashes[pos] == hash && Comparator::compare(old_table.keys[pos], p_key)) {
- value = &old_table.data[pos];
- check_old_table = false;
- }
- } else if (!is_deleted_flag) {
-
- // we hit an empty field here, we don't
- // need to further check this old table
- // because we know it's not in here.
+ bool lookup(const TKey &p_key, TValue &r_data) {
+ uint32_t pos = 0;
+ bool exists = _lookup_pos(p_key, pos);
- check_old_table = false;
- }
- }
-
- if (check_new_table) {
-
- int pos = (hash + i) % table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (table.hashes[pos] == hash && Comparator::compare(table.keys[pos], p_key)) {
- if (r_data != NULL)
- *r_data = table.data[pos];
- return true;
- }
- continue;
- } else if (is_deleted_flag) {
- continue;
- } else if (value != NULL) {
-
- // We found a value in the old table
- if (r_data != NULL)
- *r_data = *value;
- return true;
- } else {
- check_new_table = false;
- }
- }
- }
-
- if (value != NULL) {
- if (r_data != NULL)
- *r_data = *value;
+ if (exists) {
+ r_data.~TValue();
+ memnew_placement(&r_data, TValue(values[pos]));
return true;
}
+
return false;
}
_FORCE_INLINE_ bool has(const TKey &p_key) {
- return lookup(p_key, NULL);
+ uint32_t _pos = 0;
+ return _lookup_pos(p_key, _pos);
}
void remove(const TKey &p_key) {
- uint32_t hash = Hasher::hash(p_key);
-
- bool check_old_table = is_rehashing;
- bool check_new_table = true;
-
- for (int i = 0; i < table.capacity; i++) {
-
- if (!check_new_table && !check_old_table) {
- return;
- }
-
- // if we're rehashing check the old table
- if (check_old_table && i < old_table.capacity) {
-
- int pos = (hash + i) % old_table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (old_table.hashes[pos] == hash && Comparator::compare(old_table.keys[pos], p_key)) {
- old_table.keys[pos].~TKey();
- old_table.data[pos].~TData();
+ uint32_t pos = 0;
+ bool exists = _lookup_pos(p_key, pos);
- memnew_placement(&old_table.keys[pos], TKey);
- memnew_placement(&old_table.data[pos], TData);
-
- old_table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
- old_table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
-
- elements--;
- return;
- }
- } else if (!is_deleted_flag) {
-
- // we hit an empty field here, we don't
- // need to further check this old table
- // because we know it's not in here.
-
- check_old_table = false;
- }
- }
-
- if (check_new_table) {
-
- int pos = (hash + i) % table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (table.hashes[pos] == hash && Comparator::compare(table.keys[pos], p_key)) {
- table.keys[pos].~TKey();
- table.data[pos].~TData();
-
- memnew_placement(&table.keys[pos], TKey);
- memnew_placement(&table.data[pos], TData);
-
- table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
- table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
-
- // don't return here, this value might still be in the old table
- // if it was already relocated.
-
- elements--;
- return;
- }
- continue;
- } else if (is_deleted_flag) {
- continue;
- } else {
- check_new_table = false;
- }
- }
+ if (!exists) {
+ return;
}
+
+ hashes[pos] |= DELETED_HASH_BIT;
+ values[pos].~TValue();
+ keys[pos].~TKey();
+ num_elements--;
}
struct Iterator {
bool valid;
- uint32_t hash;
-
const TKey *key;
- const TData *data;
+ const TValue *value;
private:
+ uint32_t pos;
friend class OAHashMap;
- bool was_from_old_table;
};
Iterator iter() const {
Iterator it;
- it.valid = false;
- it.was_from_old_table = false;
-
- bool check_old_table = is_rehashing;
-
- for (int i = 0; i < table.capacity; i++) {
-
- // if we're rehashing check the old table first
- if (check_old_table && i < old_table.capacity) {
-
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = old_table.hashes[pos];
- it.data = &old_table.data[pos];
- it.key = &old_table.keys[pos];
-
- it.was_from_old_table = true;
-
- return it;
- }
- }
-
- {
-
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = table.hashes[pos];
- it.data = &table.data[pos];
- it.key = &table.keys[pos];
-
- return it;
- }
- }
- }
+ it.valid = true;
+ it.pos = 0;
- return it;
+ return next_iter(it);
}
Iterator next_iter(const Iterator &p_iter) const {
+
if (!p_iter.valid) {
return p_iter;
}
Iterator it;
-
it.valid = false;
- it.was_from_old_table = false;
-
- bool check_old_table = is_rehashing;
-
- // we use this to skip the first check or not
- bool was_from_old_table = p_iter.was_from_old_table;
-
- int prev_index = (p_iter.data - (p_iter.was_from_old_table ? old_table.data : table.data));
-
- if (!was_from_old_table) {
- prev_index++;
- }
+ it.pos = p_iter.pos;
+ it.key = NULL;
+ it.value = NULL;
- for (int i = prev_index; i < table.capacity; i++) {
+ for (uint32_t i = it.pos; i < capacity; i++) {
+ it.pos = i + 1;
- // if we're rehashing check the old table first
- if (check_old_table && i < old_table.capacity && !was_from_old_table) {
-
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = old_table.hashes[pos];
- it.data = &old_table.data[pos];
- it.key = &old_table.keys[pos];
-
- it.was_from_old_table = true;
-
- return it;
- }
+ if (hashes[i] == EMPTY_HASH) {
+ continue;
}
-
- was_from_old_table = false;
-
- {
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = table.hashes[pos];
- it.data = &table.data[pos];
- it.key = &table.keys[pos];
-
- return it;
- }
+ if (hashes[i] & DELETED_HASH_BIT) {
+ continue;
}
+
+ it.valid = true;
+ it.key = &keys[i];
+ it.value = &values[i];
+ return it;
}
return it;
}
- OAHashMap(uint32_t p_initial_capacity = INITIAL_NUM_ELEMENTS) {
+ OAHashMap(uint32_t p_initial_capacity = 64) {
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+ capacity = p_initial_capacity;
+ num_elements = 0;
- if (p_initial_capacity <= INITIAL_NUM_ELEMENTS) {
- table.data = local_data;
- table.keys = local_keys;
- table.hashes = local_hashes;
- table.flags = local_flags;
+ keys = memnew_arr(TKey, p_initial_capacity);
+ values = memnew_arr(TValue, p_initial_capacity);
+ hashes = memnew_arr(uint32_t, p_initial_capacity);
- zeromem(table.flags, INITIAL_NUM_ELEMENTS / 4 + (INITIAL_NUM_ELEMENTS % 4 != 0 ? 1 : 0));
-
- table.capacity = INITIAL_NUM_ELEMENTS;
- elements = 0;
- } else
-#endif
- {
- table.data = memnew_arr(TData, p_initial_capacity);
- table.keys = memnew_arr(TKey, p_initial_capacity);
- table.hashes = memnew_arr(uint32_t, p_initial_capacity);
- table.flags = memnew_arr(uint8_t, p_initial_capacity / 4 + (p_initial_capacity % 4 != 0 ? 1 : 0));
-
- zeromem(table.flags, p_initial_capacity / 4 + (p_initial_capacity % 4 != 0 ? 1 : 0));
-
- table.capacity = p_initial_capacity;
- elements = 0;
+ for (int i = 0; i < p_initial_capacity; i++) {
+ hashes[i] = 0;
}
-
- is_rehashing = false;
- rehash_position = 0;
}
~OAHashMap() {
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- if (table.capacity <= INITIAL_NUM_ELEMENTS) {
- return; // Everything is local, so no cleanup :P
- }
-#endif
- if (is_rehashing) {
-
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- if (old_table.data == local_data) {
- // Everything is local, so no cleanup :P
- } else
-#endif
- {
- memdelete_arr(old_table.data);
- memdelete_arr(old_table.keys);
- memdelete_arr(old_table.hashes);
- memdelete_arr(old_table.flags);
- }
- }
- memdelete_arr(table.data);
- memdelete_arr(table.keys);
- memdelete_arr(table.hashes);
- memdelete_arr(table.flags);
+ memdelete_arr(keys);
+ memdelete_arr(values);
+ memdelete(hashes);
}
};
diff --git a/core/object.cpp b/core/object.cpp
index aaa37e6cf2..239700a4ab 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1919,9 +1919,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
rw_lock->write_lock();
instances[++instance_counter] = p_object;
-#ifdef DEBUG_ENABLED
instance_checks[p_object] = instance_counter;
-#endif
rw_lock->write_unlock();
return instance_counter;
@@ -1932,9 +1930,7 @@ void ObjectDB::remove_instance(Object *p_object) {
rw_lock->write_lock();
instances.erase(p_object->get_instance_id());
-#ifdef DEBUG_ENABLED
instance_checks.erase(p_object);
-#endif
rw_lock->write_unlock();
}
diff --git a/core/object.h b/core/object.h
index 8306b5a356..7963a43fd6 100644
--- a/core/object.h
+++ b/core/object.h
@@ -55,7 +55,7 @@ enum PropertyHint {
PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
- PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease)
+ PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
PROPERTY_HINT_SPRITE_FRAME,
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
@@ -762,15 +762,10 @@ public:
static void debug_objects(DebugFunc p_func);
static int get_object_count();
-#ifdef DEBUG_ENABLED
_FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
return instance_checks.has(p_ptr);
}
-#else
- _FORCE_INLINE_ static bool instance_validate(Object *p_ptr) { return true; }
-
-#endif
};
//needed by macros
diff --git a/core/os/input.h b/core/os/input.h
index 027147b987..001871c5dc 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -118,7 +118,8 @@ public:
void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
- virtual bool is_emulating_touchscreen() const = 0;
+ virtual bool is_emulating_touch_from_mouse() const = 0;
+ virtual bool is_emulating_mouse_from_touch() const = 0;
virtual CursorShape get_default_cursor_shape() = 0;
virtual void set_default_cursor_shape(CursorShape p_shape) = 0;
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index 5003be77ab..4ebb821a2f 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -656,12 +656,14 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *
if (jm.is_null())
return false;
- bool match = (axis == jm->axis && (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0));
+ bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
if (match) {
+ bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
+ bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false;
if (p_pressed != NULL)
- *p_pressed = Math::abs(jm->get_axis_value()) >= p_deadzone;
+ *p_pressed = pressed;
if (p_strength != NULL)
- *p_strength = (*p_pressed) ? Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())) : 0.0f;
+ *p_strength = pressed ? CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f) : 0.0f;
}
return match;
}
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 618a4bbac3..5eed10e30c 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -411,7 +411,7 @@ Error OS::set_cwd(const String &p_cwd) {
bool OS::has_touchscreen_ui_hint() const {
//return false;
- return Input::get_singleton() && Input::get_singleton()->is_emulating_touchscreen();
+ return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
}
int OS::get_free_static_memory() const {
@@ -672,6 +672,7 @@ OS::OS() {
_render_thread_mode = RENDER_THREAD_SAFE;
_allow_hidpi = false;
+ _allow_layered = false;
_stack_bottom = (void *)(&stack_bottom);
_logger = NULL;
diff --git a/core/os/os.h b/core/os/os.h
index 943c0498f1..b36f94060c 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -65,6 +65,7 @@ class OS {
int _exit_code;
int _orientation;
bool _allow_hidpi;
+ bool _allow_layered;
bool _use_vsync;
char *last_error;
@@ -102,6 +103,8 @@ public:
bool maximized;
bool always_on_top;
bool use_vsync;
+ bool layered_splash;
+ bool layered;
float get_aspect() const { return (float)width / (float)height; }
VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false) {
width = p_width;
@@ -112,6 +115,8 @@ public:
maximized = p_maximized;
always_on_top = p_always_on_top;
use_vsync = p_use_vsync;
+ layered = false;
+ layered_splash = false;
}
};
@@ -220,6 +225,13 @@ public:
virtual void set_borderless_window(bool p_borderless) {}
virtual bool get_borderless_window() { return 0; }
+ virtual bool get_window_per_pixel_transparency_enabled() const { return false; }
+ virtual void set_window_per_pixel_transparency_enabled(bool p_enabled) {}
+
+ virtual uint8_t *get_layered_buffer_data() { return NULL; }
+ virtual Size2 get_layered_buffer_size() { return Size2(0, 0); }
+ virtual void swap_layered_buffer() {}
+
virtual void set_ime_position(const Point2 &p_pos) {}
virtual void set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp) {}
@@ -320,6 +332,7 @@ public:
virtual void disable_crash_handler() {}
virtual bool is_disable_crash_handler() const { return false; }
+ virtual void initialize_debugging() {}
enum CursorShape {
CURSOR_ARROW,
@@ -480,6 +493,7 @@ public:
virtual void force_process_input(){};
bool has_feature(const String &p_feature);
+ bool is_layered_allowed() const { return _allow_layered; }
bool is_hidpi_allowed() const { return _allow_hidpi; }
OS();
virtual ~OS();
diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp
index 017586b92a..8952314212 100644
--- a/core/pool_allocator.cpp
+++ b/core/pool_allocator.cpp
@@ -359,7 +359,7 @@ Error PoolAllocator::resize(ID p_mem, int p_new_size) {
//p_new_size = align(p_new_size)
int _free = free_mem; // - static_area_size;
- if ((_free + aligned(e->len)) - alloc_size < 0) {
+ if (uint32_t(_free + aligned(e->len)) < alloc_size) {
mt_unlock();
ERR_FAIL_V(ERR_OUT_OF_MEMORY);
};
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index d3a62263ac..ac4a4b7d15 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -816,12 +816,11 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default) {
Variant ret;
- if (ProjectSettings::get_singleton()->has_setting(p_var)) {
- ret = ProjectSettings::get_singleton()->get(p_var);
- } else {
+ if (!ProjectSettings::get_singleton()->has_setting(p_var)) {
ProjectSettings::get_singleton()->set(p_var, p_default);
- ret = p_default;
}
+ ret = ProjectSettings::get_singleton()->get(p_var);
+
ProjectSettings::get_singleton()->set_initial_value(p_var, p_default);
ProjectSettings::get_singleton()->set_builtin_order(p_var);
return ret;
diff --git a/core/script_debugger_local.cpp b/core/script_debugger_local.cpp
index c0e115e300..55d7270473 100644
--- a/core/script_debugger_local.cpp
+++ b/core/script_debugger_local.cpp
@@ -29,12 +29,23 @@
/*************************************************************************/
#include "script_debugger_local.h"
+#include "scene/main/scene_tree.h"
#include "os/os.h"
void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue) {
- print_line("Debugger Break, Reason: '" + p_script->debug_get_error() + "'");
+ if (!target_function.empty()) {
+ String current_function = p_script->debug_get_stack_level_function(0);
+ if (current_function != target_function) {
+ set_depth(0);
+ set_lines_left(1);
+ return;
+ }
+ target_function = "";
+ }
+
+ print_line("\nDebugger Break, Reason: '" + p_script->debug_get_error() + "'");
print_line("*Frame " + itos(0) + " - " + p_script->debug_get_stack_level_source(0) + ":" + itos(p_script->debug_get_stack_level_line(0)) + " in function '" + p_script->debug_get_stack_level_function(0) + "'");
print_line("Enter \"help\" for assistance.");
int current_frame = 0;
@@ -44,8 +55,11 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue) {
OS::get_singleton()->print("debug> ");
String line = OS::get_singleton()->get_stdin_string().strip_edges();
+ // Cache options
+ String variable_prefix = options["variable_prefix"];
+
if (line == "") {
- print_line("Debugger Break, Reason: '" + p_script->debug_get_error() + "'");
+ print_line("\nDebugger Break, Reason: '" + p_script->debug_get_error() + "'");
print_line("*Frame " + itos(current_frame) + " - " + p_script->debug_get_stack_level_source(current_frame) + ":" + itos(p_script->debug_get_stack_level_line(current_frame)) + " in function '" + p_script->debug_get_stack_level_function(current_frame) + "'");
print_line("Enter \"help\" for assistance.");
} else if (line == "c" || line == "continue")
@@ -72,38 +86,56 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue) {
}
}
+ } else if (line.begins_with("set")) {
+
+ if (line.get_slice_count(" ") == 1) {
+
+ for (Map<String, String>::Element *E = options.front(); E; E = E->next()) {
+ print_line("\t" + E->key() + "=" + E->value());
+ }
+
+ } else {
+ String key_value = line.get_slicec(' ', 1);
+ int value_pos = key_value.find("=");
+
+ if (value_pos < 0) {
+ print_line("Error: Invalid set format. Use: set key=value");
+ } else {
+
+ String key = key_value.left(value_pos);
+
+ if (!options.has(key)) {
+ print_line("Error: Unknown option " + key);
+ } else {
+
+ // Allow explicit tab character
+ String value = key_value.right(value_pos + 1).replace("\\t", "\t");
+
+ options[key] = value;
+ }
+ }
+ }
+
} else if (line == "lv" || line == "locals") {
List<String> locals;
List<Variant> values;
p_script->debug_get_stack_level_locals(current_frame, &locals, &values);
- List<Variant>::Element *V = values.front();
- for (List<String>::Element *E = locals.front(); E; E = E->next()) {
- print_line(E->get() + ": " + String(V->get()));
- V = V->next();
- }
+ print_variables(locals, values, variable_prefix);
} else if (line == "gv" || line == "globals") {
- List<String> locals;
+ List<String> globals;
List<Variant> values;
- p_script->debug_get_globals(&locals, &values);
- List<Variant>::Element *V = values.front();
- for (List<String>::Element *E = locals.front(); E; E = E->next()) {
- print_line(E->get() + ": " + String(V->get()));
- V = V->next();
- }
+ p_script->debug_get_globals(&globals, &values);
+ print_variables(globals, values, variable_prefix);
} else if (line == "mv" || line == "members") {
- List<String> locals;
+ List<String> members;
List<Variant> values;
- p_script->debug_get_stack_level_members(current_frame, &locals, &values);
- List<Variant>::Element *V = values.front();
- for (List<String>::Element *E = locals.front(); E; E = E->next()) {
- print_line(E->get() + ": " + String(V->get()));
- V = V->next();
- }
+ p_script->debug_get_stack_level_members(current_frame, &members, &values);
+ print_variables(members, values, variable_prefix);
} else if (line.begins_with("p") || line.begins_with("print")) {
@@ -121,65 +153,149 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue) {
set_depth(-1);
set_lines_left(1);
break;
- } else if (line.begins_with("n") || line.begins_with("next")) {
+ } else if (line == "n" || line == "next") {
set_depth(0);
set_lines_left(1);
break;
+ } else if (line == "fin" || line == "finish") {
+
+ String current_function = p_script->debug_get_stack_level_function(0);
+
+ for (int i = 0; i < total_frames; i++) {
+ target_function = p_script->debug_get_stack_level_function(i);
+ if (target_function != current_function) {
+ set_depth(0);
+ set_lines_left(1);
+ return;
+ }
+ }
+
+ print_line("Error: Reached last frame.");
+ target_function = "";
+
} else if (line.begins_with("br") || line.begins_with("break")) {
if (line.get_slice_count(" ") <= 1) {
- //show breakpoints
+
+ const Map<int, Set<StringName> > &breakpoints = get_breakpoints();
+ if (breakpoints.size() == 0) {
+ print_line("No Breakpoints.");
+ continue;
+ }
+
+ print_line("Breakpoint(s): " + itos(breakpoints.size()));
+ for (Map<int, Set<StringName> >::Element *E = breakpoints.front(); E; E = E->next()) {
+ print_line("\t" + String(E->value().front()->get()) + ":" + itos(E->key()));
+ }
+
} else {
- String bppos = line.get_slicec(' ', 1);
- String source = bppos.get_slicec(':', 0).strip_edges();
- int line = bppos.get_slicec(':', 1).strip_edges().to_int();
+ Pair<String, int> breakpoint = to_breakpoint(line);
+
+ String source = breakpoint.first;
+ int linenr = breakpoint.second;
- source = breakpoint_find_source(source);
+ if (source.empty())
+ continue;
- insert_breakpoint(line, source);
+ insert_breakpoint(linenr, source);
- print_line("BreakPoint at " + source + ":" + itos(line));
+ print_line("Added breakpoint at " + source + ":" + itos(linenr));
}
+ } else if (line == "q" || line == "quit") {
+
+ // Do not stop again on quit
+ clear_breakpoints();
+ ScriptDebugger::get_singleton()->set_depth(-1);
+ ScriptDebugger::get_singleton()->set_lines_left(-1);
+
+ SceneTree::get_singleton()->quit();
+ break;
} else if (line.begins_with("delete")) {
if (line.get_slice_count(" ") <= 1) {
clear_breakpoints();
} else {
- String bppos = line.get_slicec(' ', 1);
- String source = bppos.get_slicec(':', 0).strip_edges();
- int line = bppos.get_slicec(':', 1).strip_edges().to_int();
+ Pair<String, int> breakpoint = to_breakpoint(line);
+
+ String source = breakpoint.first;
+ int linenr = breakpoint.second;
- source = breakpoint_find_source(source);
+ if (source.empty())
+ continue;
- remove_breakpoint(line, source);
+ remove_breakpoint(linenr, source);
- print_line("Removed BreakPoint at " + source + ":" + itos(line));
+ print_line("Removed breakpoint at " + source + ":" + itos(linenr));
}
} else if (line == "h" || line == "help") {
print_line("Built-In Debugger command list:\n");
- print_line("\tc,continue :\t\t Continue execution.");
- print_line("\tbt,backtrace :\t\t Show stack trace (frames).");
+ print_line("\tc,continue\t\t Continue execution.");
+ print_line("\tbt,backtrace\t\t Show stack trace (frames).");
print_line("\tfr,frame <frame>:\t Change current frame.");
- print_line("\tlv,locals :\t\t Show local variables for current frame.");
- print_line("\tmv,members :\t\t Show member variables for \"this\" in frame.");
- print_line("\tgv,globals :\t\t Show global variables.");
- print_line("\tp,print <expr> :\t Execute and print variable in expression.");
- print_line("\ts,step :\t\t Step to next line.");
- print_line("\tn,next :\t\t Next line.");
- print_line("\tbr,break source:line :\t Place a breakpoint.");
- print_line("\tdelete [source:line]:\t\t Delete one/all breakpoints.");
+ print_line("\tlv,locals\t\t Show local variables for current frame.");
+ print_line("\tmv,members\t\t Show member variables for \"this\" in frame.");
+ print_line("\tgv,globals\t\t Show global variables.");
+ print_line("\tp,print <expr>\t\t Execute and print variable in expression.");
+ print_line("\ts,step\t\t\t Step to next line.");
+ print_line("\tn,next\t\t\t Next line.");
+ print_line("\tfin,finish\t\t Step out of current frame.");
+ print_line("\tbr,break [source:line]\t List all breakpoints or place a breakpoint.");
+ print_line("\tdelete [source:line]:\t Delete one/all breakpoints.");
+ print_line("\tset [key=value]:\t List all options, or set one.");
+ print_line("\tq,quit\t\t\t Quit application.");
} else {
print_line("Error: Invalid command, enter \"help\" for assistance.");
}
}
}
+void ScriptDebuggerLocal::print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix) {
+
+ String value;
+ Vector<String> value_lines;
+ const List<Variant>::Element *V = values.front();
+ for (const List<String>::Element *E = names.front(); E; E = E->next()) {
+
+ value = String(V->get());
+
+ if (variable_prefix.empty()) {
+ print_line(E->get() + ": " + String(V->get()));
+ } else {
+
+ print_line(E->get() + ":");
+ value_lines = value.split("\n");
+ for (int i = 0; i < value_lines.size(); ++i) {
+ print_line(variable_prefix + value_lines[i]);
+ }
+ }
+
+ V = V->next();
+ }
+}
+
+Pair<String, int> ScriptDebuggerLocal::to_breakpoint(const String &p_line) {
+
+ String breakpoint_part = p_line.get_slicec(' ', 1);
+ Pair<String, int> breakpoint;
+
+ int last_colon = breakpoint_part.rfind(":");
+ if (last_colon < 0) {
+ print_line("Error: Invalid breakpoint format. Expected [source:line]");
+ return breakpoint;
+ }
+
+ breakpoint.first = breakpoint_find_source(breakpoint_part.left(last_colon).strip_edges());
+ breakpoint.second = breakpoint_part.right(last_colon).strip_edges().to_int();
+
+ return breakpoint;
+}
+
struct _ScriptDebuggerLocalProfileInfoSort {
bool operator()(const ScriptLanguage::ProfilingInfo &A, const ScriptLanguage::ProfilingInfo &B) const {
@@ -304,4 +420,5 @@ ScriptDebuggerLocal::ScriptDebuggerLocal() {
profiling = false;
idle_accum = OS::get_singleton()->get_ticks_usec();
+ options["variable_prefix"] = "";
}
diff --git a/core/script_debugger_local.h b/core/script_debugger_local.h
index c87bc90bb4..7eea6ef215 100644
--- a/core/script_debugger_local.h
+++ b/core/script_debugger_local.h
@@ -31,6 +31,7 @@
#ifndef SCRIPT_DEBUGGER_LOCAL_H
#define SCRIPT_DEBUGGER_LOCAL_H
+#include "list.h"
#include "script_language.h"
class ScriptDebuggerLocal : public ScriptDebugger {
@@ -38,9 +39,14 @@ class ScriptDebuggerLocal : public ScriptDebugger {
bool profiling;
float frame_time, idle_time, physics_time, physics_frame_time;
uint64_t idle_accum;
+ String target_function;
+ Map<String, String> options;
Vector<ScriptLanguage::ProfilingInfo> pinfo;
+ Pair<String, int> to_breakpoint(const String &p_line);
+ void print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix);
+
public:
void debug(ScriptLanguage *p_script, bool p_can_continue);
virtual void send_message(const String &p_message, const Array &p_args);
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 632285f48d..75bcedbbc8 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -37,6 +37,7 @@
#include "os/os.h"
#include "project_settings.h"
#include "scene/main/node.h"
+#include "scene/resources/packed_scene.h"
void ScriptDebuggerRemote::_send_video_memory() {
@@ -148,6 +149,16 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_
}
}
+void ScriptDebuggerRemote::_save_node(ObjectID id, const String &p_path) {
+
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(id));
+ ERR_FAIL_COND(!node);
+
+ Ref<PackedScene> ps = memnew(PackedScene);
+ ps->pack(node);
+ ResourceSaver::save(p_path, ps);
+}
+
void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) {
//this function is called when there is a debugger break (bug on script)
@@ -322,6 +333,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
else
remove_breakpoint(cmd[2], cmd[1]);
+ } else if (command == "save_node") {
+ _save_node(cmd[1], cmd[2]);
} else {
_parse_live_edit(cmd);
}
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h
index 2c4e29f172..cc12d978d6 100644
--- a/core/script_debugger_remote.h
+++ b/core/script_debugger_remote.h
@@ -133,6 +133,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
void _put_variable(const String &p_name, const Variant &p_variable);
+ void _save_node(ObjectID id, const String &p_path);
+
public:
struct ResourceUsage {
diff --git a/core/script_language.h b/core/script_language.h
index 0c1f99cea6..b4c55cac9e 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -236,6 +236,8 @@ public:
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0;
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0;
+ virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {}
+ virtual void remove_named_global_constant(const StringName &p_name) {}
/* MULTITHREAD FUNCTIONS */
@@ -386,6 +388,7 @@ public:
bool is_breakpoint(int p_line, const StringName &p_source) const;
bool is_breakpoint_line(int p_line) const;
void clear_breakpoints();
+ const Map<int, Set<StringName> > &get_breakpoints() const { return breakpoints; }
virtual void debug(ScriptLanguage *p_script, bool p_can_continue = true) = 0;
virtual void idle_poll();
diff --git a/core/self_list.h b/core/self_list.h
index e83afb66ef..6e84e1cd5f 100644
--- a/core/self_list.h
+++ b/core/self_list.h
@@ -39,6 +39,7 @@ public:
class List {
SelfList<T> *_first;
+ SelfList<T> *_last;
public:
void add(SelfList<T> *p_elem) {
@@ -48,47 +49,54 @@ public:
p_elem->_root = this;
p_elem->_next = _first;
p_elem->_prev = NULL;
- if (_first)
+
+ if (_first) {
_first->_prev = p_elem;
+
+ } else {
+ _last = p_elem;
+ }
+
_first = p_elem;
}
+
void add_last(SelfList<T> *p_elem) {
ERR_FAIL_COND(p_elem->_root);
- if (!_first) {
- add(p_elem);
- return;
- }
+ p_elem->_root = this;
+ p_elem->_next = NULL;
+ p_elem->_prev = _last;
- SelfList<T> *e = _first;
+ if (_last) {
+ _last->_next = p_elem;
- while (e->next()) {
- e = e->next();
+ } else {
+ _first = p_elem;
}
- e->_next = p_elem;
- p_elem->_prev = e->_next;
- p_elem->_root = this;
+ _last = p_elem;
}
void remove(SelfList<T> *p_elem) {
ERR_FAIL_COND(p_elem->_root != this);
if (p_elem->_next) {
-
p_elem->_next->_prev = p_elem->_prev;
}
- if (p_elem->_prev) {
+ if (p_elem->_prev) {
p_elem->_prev->_next = p_elem->_next;
}
if (_first == p_elem) {
-
_first = p_elem->_next;
}
+ if (_last == p_elem) {
+ _last = p_elem->_prev;
+ }
+
p_elem->_next = NULL;
p_elem->_prev = NULL;
p_elem->_root = NULL;
@@ -96,7 +104,10 @@ public:
_FORCE_INLINE_ SelfList<T> *first() { return _first; }
_FORCE_INLINE_ const SelfList<T> *first() const { return _first; }
- _FORCE_INLINE_ List() { _first = NULL; }
+ _FORCE_INLINE_ List() {
+ _first = NULL;
+ _last = NULL;
+ }
_FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != NULL); }
};
diff --git a/core/ustring.cpp b/core/ustring.cpp
index b98e202175..85b7a16e6a 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -945,8 +945,8 @@ String String::num(double p_num, int p_decimals) {
#ifndef NO_USE_STDLIB
- if (p_decimals > 12)
- p_decimals = 12;
+ if (p_decimals > 16)
+ p_decimals = 16;
char fmt[7];
fmt[0] = '%';
@@ -3755,8 +3755,8 @@ String String::get_file() const {
String String::get_extension() const {
int pos = find_last(".");
- if (pos < 0)
- return *this;
+ if (pos < 0 || pos < MAX(find_last("/"), find_last("\\")))
+ return "";
return substr(pos + 1, length());
}
@@ -3834,7 +3834,7 @@ String String::percent_decode() const {
String String::get_basename() const {
int pos = find_last(".");
- if (pos < 0)
+ if (pos < 0 || pos < MAX(find_last("/"), find_last("\\")))
return *this;
return substr(0, pos);
diff --git a/core/variant.cpp b/core/variant.cpp
index 5d48c8785e..a6df95e310 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -3167,7 +3167,11 @@ String Variant::get_call_error_text(Object *p_base, const StringName &p_method,
if (ce.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
int errorarg = ce.argument;
- err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + ".";
+ if (p_argptrs) {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + ".";
+ } else {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(ce.expected) + ".";
+ }
} else if (ce.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
} else if (ce.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
diff --git a/core/variant.h b/core/variant.h
index 2cdb5c9ab6..f227e4bfdb 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -140,7 +140,6 @@ private:
::AABB *_aabb;
Basis *_basis;
Transform *_transform;
- RefPtr *_resource;
void *_ptr; //generic pointer
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
} _data;
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index d05c7b174c..4e883d496f 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -153,9 +153,9 @@ struct _VariantCall {
funcdata.func = p_func;
funcdata.default_args = p_defaultarg;
funcdata._const = p_const;
+ funcdata.returns = p_has_return;
#ifdef DEBUG_ENABLED
funcdata.return_type = p_return;
- funcdata.returns = p_has_return;
#endif
if (p_argtype1.name) {
@@ -340,10 +340,13 @@ struct _VariantCall {
VCALL_LOCALMEM1R(Vector2, angle_to);
VCALL_LOCALMEM1R(Vector2, angle_to_point);
VCALL_LOCALMEM2R(Vector2, linear_interpolate);
+ VCALL_LOCALMEM2R(Vector2, slerp);
VCALL_LOCALMEM4R(Vector2, cubic_interpolate);
VCALL_LOCALMEM1R(Vector2, rotated);
VCALL_LOCALMEM0R(Vector2, tangent);
VCALL_LOCALMEM0R(Vector2, floor);
+ VCALL_LOCALMEM0R(Vector2, ceil);
+ VCALL_LOCALMEM0R(Vector2, round);
VCALL_LOCALMEM1R(Vector2, snapped);
VCALL_LOCALMEM0R(Vector2, aspect);
VCALL_LOCALMEM1R(Vector2, dot);
@@ -378,6 +381,7 @@ struct _VariantCall {
VCALL_LOCALMEM1R(Vector3, snapped);
VCALL_LOCALMEM2R(Vector3, rotated);
VCALL_LOCALMEM2R(Vector3, linear_interpolate);
+ VCALL_LOCALMEM2R(Vector3, slerp);
VCALL_LOCALMEM4R(Vector3, cubic_interpolate);
VCALL_LOCALMEM1R(Vector3, dot);
VCALL_LOCALMEM1R(Vector3, cross);
@@ -386,6 +390,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector3, abs);
VCALL_LOCALMEM0R(Vector3, floor);
VCALL_LOCALMEM0R(Vector3, ceil);
+ VCALL_LOCALMEM0R(Vector3, round);
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
VCALL_LOCALMEM1R(Vector3, angle_to);
@@ -436,6 +441,9 @@ struct _VariantCall {
VCALL_LOCALMEM2R(Quat, slerp);
VCALL_LOCALMEM2R(Quat, slerpni);
VCALL_LOCALMEM4R(Quat, cubic_slerp);
+ VCALL_LOCALMEM0R(Quat, get_euler);
+ VCALL_LOCALMEM1(Quat, set_euler);
+ VCALL_LOCALMEM2(Quat, set_axis_angle);
VCALL_LOCALMEM0R(Color, to_rgba32);
VCALL_LOCALMEM0R(Color, to_argb32);
@@ -873,6 +881,11 @@ struct _VariantCall {
r_ret = Quat(((Vector3)(*p_args[0])), ((float)(*p_args[1])));
}
+ static void Quat_init3(Variant &r_ret, const Variant **p_args) {
+
+ r_ret = Quat(((Vector3)(*p_args[0])));
+ }
+
static void Color_init1(Variant &r_ret, const Variant **p_args) {
r_ret = Color(*p_args[0], *p_args[1], *p_args[2], *p_args[3]);
@@ -1147,7 +1160,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
case RECT2: return (Rect2(*p_args[0]));
case VECTOR3: return (Vector3(*p_args[0]));
case PLANE: return (Plane(*p_args[0]));
- case QUAT: return (Quat(*p_args[0]));
+ case QUAT: return (p_args[0]->operator Quat());
case AABB:
return (::AABB(*p_args[0])); // 10
case BASIS: return (Basis(p_args[0]->operator Basis()));
@@ -1515,10 +1528,13 @@ void register_variant_methods() {
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray());
ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray());
+ ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", REAL, "t", varray());
ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", REAL, "t", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, REAL, "phi", varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray());
+ ADDFUNC0R(VECTOR2, VECTOR2, Vector2, ceil, varray());
+ ADDFUNC0R(VECTOR2, VECTOR2, Vector2, round, varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, snapped, VECTOR2, "by", varray());
ADDFUNC0R(VECTOR2, REAL, Vector2, aspect, varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, dot, VECTOR2, "with", varray());
@@ -1552,6 +1568,7 @@ void register_variant_methods() {
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, snapped, VECTOR3, "by", varray());
ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", REAL, "phi", varray());
ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", REAL, "t", varray());
+ ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray());
ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray());
@@ -1560,6 +1577,7 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, abs, varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, floor, varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, ceil, varray());
+ ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray());
@@ -1588,6 +1606,9 @@ void register_variant_methods() {
ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", REAL, "t", varray());
ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", REAL, "t", varray());
ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", REAL, "t", varray());
+ ADDFUNC0R(QUAT, VECTOR3, Quat, get_euler, varray());
+ ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray());
+ ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", REAL, "angle", varray());
ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray());
ADDFUNC0R(COLOR, INT, Color, to_argb32, varray());
@@ -1810,6 +1831,7 @@ void register_variant_methods() {
_VariantCall::add_constructor(_VariantCall::Quat_init1, Variant::QUAT, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL, "w", Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Quat_init2, Variant::QUAT, "axis", Variant::VECTOR3, "angle", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Quat_init3, Variant::QUAT, "euler", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL, "a", Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL);
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 4e37593915..621af2dfb7 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -1459,13 +1459,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->a = p_value._data._int / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->h) {
- v->set_hsv(p_value._data._int, v->get_s(), v->get_v());
+ v->set_hsv(p_value._data._int, v->get_s(), v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->s) {
- v->set_hsv(v->get_h(), p_value._data._int, v->get_v());
+ v->set_hsv(v->get_h(), p_value._data._int, v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->v) {
- v->set_hsv(v->get_h(), v->get_v(), p_value._data._int);
+ v->set_hsv(v->get_h(), v->get_v(), p_value._data._int, v->a);
valid = true;
}
} else if (p_value.type == Variant::REAL) {
@@ -1495,13 +1495,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->a = p_value._data._real / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->h) {
- v->set_hsv(p_value._data._real, v->get_s(), v->get_v());
+ v->set_hsv(p_value._data._real, v->get_s(), v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->s) {
- v->set_hsv(v->get_h(), p_value._data._real, v->get_v());
+ v->set_hsv(v->get_h(), p_value._data._real, v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->v) {
- v->set_hsv(v->get_h(), v->get_s(), p_value._data._real);
+ v->set_hsv(v->get_h(), v->get_s(), p_value._data._real, v->a);
valid = true;
}
}
@@ -2117,15 +2117,15 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
return;
} else if (*str == "h") {
valid = true;
- v->set_hsv(p_value, v->get_s(), v->get_v());
+ v->set_hsv(p_value, v->get_s(), v->get_v(), v->a);
return;
} else if (*str == "s") {
valid = true;
- v->set_hsv(v->get_h(), p_value, v->get_v());
+ v->set_hsv(v->get_h(), p_value, v->get_v(), v->a);
return;
} else if (*str == "v") {
valid = true;
- v->set_hsv(v->get_h(), v->get_s(), p_value);
+ v->set_hsv(v->get_h(), v->get_s(), p_value, v->a);
return;
} else if (*str == "r8") {
valid = true;