diff options
Diffstat (limited to 'core')
| -rw-r--r-- | core/config/project_settings.cpp | 7 | ||||
| -rw-r--r-- | core/config/project_settings.h | 4 | ||||
| -rw-r--r-- | core/io/config_file.cpp | 26 | ||||
| -rw-r--r-- | core/io/config_file.h | 2 | ||||
| -rw-r--r-- | core/math/geometry_3d.cpp | 105 | ||||
| -rw-r--r-- | core/math/geometry_3d.h | 92 | ||||
| -rw-r--r-- | core/string/ustring.h | 2 |
7 files changed, 146 insertions, 92 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 74c06123e1..6275502378 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -41,7 +41,10 @@ #include "core/os/keyboard.h" #include "core/variant/variant_parser.h" #include "core/version.h" + +#ifdef TOOLS_ENABLED #include "modules/modules_enabled.gen.h" // For mono. +#endif // TOOLS_ENABLED const String ProjectSettings::PROJECT_DATA_DIR_NAME_SUFFIX = "godot"; @@ -75,6 +78,7 @@ String ProjectSettings::get_imported_files_path() const { return get_project_data_path().path_join("imported"); } +#ifdef TOOLS_ENABLED // Returns the features that a project must have when opened with this build of Godot. // This is used by the project manager to provide the initial_settings for config/features. const PackedStringArray ProjectSettings::get_required_features() { @@ -137,6 +141,7 @@ const PackedStringArray ProjectSettings::_trim_to_supported_features(const Packe features.sort(); return features; } +#endif // TOOLS_ENABLED String ProjectSettings::localize_path(const String &p_path) const { if (resource_path.is_empty() || p_path.begins_with("res://") || p_path.begins_with("user://") || @@ -897,6 +902,7 @@ Error ProjectSettings::_save_custom_bnd(const String &p_file) { // add other par Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_custom, const Vector<String> &p_custom_features, bool p_merge_with_current) { ERR_FAIL_COND_V_MSG(p_path.is_empty(), ERR_INVALID_PARAMETER, "Project settings save path cannot be empty."); +#ifdef TOOLS_ENABLED PackedStringArray project_features = get_setting("application/config/features"); // If there is no feature list currently present, force one to generate. if (project_features.is_empty()) { @@ -924,6 +930,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust } project_features = _trim_to_supported_features(project_features); set_setting("application/config/features", project_features); +#endif // TOOLS_ENABLED RBSet<_VCSort> vclist; diff --git a/core/config/project_settings.h b/core/config/project_settings.h index c845120a26..a9af63ee39 100644 --- a/core/config/project_settings.h +++ b/core/config/project_settings.h @@ -48,8 +48,10 @@ public: //properties that are not for built in values begin from this value, so builtin ones are displayed first NO_BUILTIN_ORDER_BASE = 1 << 16 }; +#ifdef TOOLS_ENABLED const static PackedStringArray get_required_features(); const static PackedStringArray get_unsupported_features(const PackedStringArray &p_project_features); +#endif // TOOLS_ENABLED struct AutoloadInfo { StringName name; @@ -116,8 +118,10 @@ protected: Error _save_custom_bnd(const String &p_file); +#ifdef TOOLS_ENABLED const static PackedStringArray _get_supported_features(); const static PackedStringArray _trim_to_supported_features(const PackedStringArray &p_project_features); +#endif // TOOLS_ENABLED void _convert_to_last_version(int p_from_version); diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index ae421654ca..f84a95347a 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -32,6 +32,7 @@ #include "core/io/file_access_encrypted.h" #include "core/os/keyboard.h" +#include "core/string/string_builder.h" #include "core/variant/variant_parser.h" PackedStringArray ConfigFile::_get_sections() const { @@ -130,6 +131,28 @@ void ConfigFile::erase_section_key(const String &p_section, const String &p_key) } } +String ConfigFile::encode_to_text() const { + StringBuilder sb; + bool first = true; + for (const KeyValue<String, HashMap<String, Variant>> &E : values) { + if (first) { + first = false; + } else { + sb.append("\n"); + } + if (!E.key.is_empty()) { + sb.append("[" + E.key + "]\n\n"); + } + + for (const KeyValue<String, Variant> &F : E.value) { + String vstr; + VariantWriter::write_to_string(F.value, vstr); + sb.append(F.key.property_name_encode() + "=" + vstr + "\n"); + } + } + return sb.as_string(); +} + Error ConfigFile::save(const String &p_path) { Error err; Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err); @@ -295,6 +318,7 @@ Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream) void ConfigFile::clear() { values.clear(); } + void ConfigFile::_bind_methods() { ClassDB::bind_method(D_METHOD("set_value", "section", "key", "value"), &ConfigFile::set_value); ClassDB::bind_method(D_METHOD("get_value", "section", "key", "default"), &ConfigFile::get_value, DEFVAL(Variant())); @@ -312,6 +336,8 @@ void ConfigFile::_bind_methods() { ClassDB::bind_method(D_METHOD("parse", "data"), &ConfigFile::parse); ClassDB::bind_method(D_METHOD("save", "path"), &ConfigFile::save); + ClassDB::bind_method(D_METHOD("encode_to_text"), &ConfigFile::encode_to_text); + BIND_METHOD_ERR_RETURN_DOC("load", ERR_FILE_CANT_OPEN); ClassDB::bind_method(D_METHOD("load_encrypted", "path", "key"), &ConfigFile::load_encrypted); diff --git a/core/io/config_file.h b/core/io/config_file.h index 3b07ec52f5..f6209492b7 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -68,6 +68,8 @@ public: Error load(const String &p_path); Error parse(const String &p_data); + String encode_to_text() const; // used by exporter + void clear(); Error load_encrypted(const String &p_path, const Vector<uint8_t> &p_key); diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp index ec96753c79..9238293b48 100644 --- a/core/math/geometry_3d.cpp +++ b/core/math/geometry_3d.cpp @@ -35,6 +35,111 @@ #include "thirdparty/misc/clipper.hpp" #include "thirdparty/misc/polypartition.h" +void Geometry3D::get_closest_points_between_segments(const Vector3 &p_p0, const Vector3 &p_p1, const Vector3 &p_q0, const Vector3 &p_q1, Vector3 &r_ps, Vector3 &r_qt) { + // Based on David Eberly's Computation of Distance Between Line Segments algorithm. + + Vector3 p = p_p1 - p_p0; + Vector3 q = p_q1 - p_q0; + Vector3 r = p_p0 - p_q0; + + real_t a = p.dot(p); + real_t b = p.dot(q); + real_t c = q.dot(q); + real_t d = p.dot(r); + real_t e = q.dot(r); + + real_t s = 0.0f; + real_t t = 0.0f; + + real_t det = a * c - b * b; + if (det > CMP_EPSILON) { + // Non-parallel segments + real_t bte = b * e; + real_t ctd = c * d; + + if (bte <= ctd) { + // s <= 0.0f + if (e <= 0.0f) { + // t <= 0.0f + s = (-d >= a ? 1 : (-d > 0.0f ? -d / a : 0.0f)); + t = 0.0f; + } else if (e < c) { + // 0.0f < t < 1 + s = 0.0f; + t = e / c; + } else { + // t >= 1 + s = (b - d >= a ? 1 : (b - d > 0.0f ? (b - d) / a : 0.0f)); + t = 1; + } + } else { + // s > 0.0f + s = bte - ctd; + if (s >= det) { + // s >= 1 + if (b + e <= 0.0f) { + // t <= 0.0f + s = (-d <= 0.0f ? 0.0f : (-d < a ? -d / a : 1)); + t = 0.0f; + } else if (b + e < c) { + // 0.0f < t < 1 + s = 1; + t = (b + e) / c; + } else { + // t >= 1 + s = (b - d <= 0.0f ? 0.0f : (b - d < a ? (b - d) / a : 1)); + t = 1; + } + } else { + // 0.0f < s < 1 + real_t ate = a * e; + real_t btd = b * d; + + if (ate <= btd) { + // t <= 0.0f + s = (-d <= 0.0f ? 0.0f : (-d >= a ? 1 : -d / a)); + t = 0.0f; + } else { + // t > 0.0f + t = ate - btd; + if (t >= det) { + // t >= 1 + s = (b - d <= 0.0f ? 0.0f : (b - d >= a ? 1 : (b - d) / a)); + t = 1; + } else { + // 0.0f < t < 1 + s /= det; + t /= det; + } + } + } + } + } else { + // Parallel segments + if (e <= 0.0f) { + s = (-d <= 0.0f ? 0.0f : (-d >= a ? 1 : -d / a)); + t = 0.0f; + } else if (e >= c) { + s = (b - d <= 0.0f ? 0.0f : (b - d >= a ? 1 : (b - d) / a)); + t = 1; + } else { + s = 0.0f; + t = e / c; + } + } + + r_ps = (1 - s) * p_p0 + s * p_p1; + r_qt = (1 - t) * p_q0 + t * p_q1; +} + +real_t Geometry3D::get_closest_distance_between_segments(const Vector3 &p_p0, const Vector3 &p_p1, const Vector3 &p_q0, const Vector3 &p_q1) { + Vector3 ps; + Vector3 qt; + get_closest_points_between_segments(p_p0, p_p1, p_q0, p_q1, ps, qt); + Vector3 st = qt - ps; + return st.length(); +} + void Geometry3D::MeshData::optimize_vertices() { HashMap<int, int> vtx_remap; diff --git a/core/math/geometry_3d.h b/core/math/geometry_3d.h index 59c56906f4..e5ace9db72 100644 --- a/core/math/geometry_3d.h +++ b/core/math/geometry_3d.h @@ -37,96 +37,8 @@ class Geometry3D { public: - static void get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2, Vector3 &c1, Vector3 &c2) { -// Do the function 'd' as defined by pb. I think it's a dot product of some sort. -#define d_of(m, n, o, p) ((m.x - n.x) * (o.x - p.x) + (m.y - n.y) * (o.y - p.y) + (m.z - n.z) * (o.z - p.z)) - - // Calculate the parametric position on the 2 curves, mua and mub. - real_t mua = (d_of(p1, q1, q2, q1) * d_of(q2, q1, p2, p1) - d_of(p1, q1, p2, p1) * d_of(q2, q1, q2, q1)) / (d_of(p2, p1, p2, p1) * d_of(q2, q1, q2, q1) - d_of(q2, q1, p2, p1) * d_of(q2, q1, p2, p1)); - real_t mub = (d_of(p1, q1, q2, q1) + mua * d_of(q2, q1, p2, p1)) / d_of(q2, q1, q2, q1); - - // Clip the value between [0..1] constraining the solution to lie on the original curves. - if (mua < 0) { - mua = 0; - } - if (mub < 0) { - mub = 0; - } - if (mua > 1) { - mua = 1; - } - if (mub > 1) { - mub = 1; - } - c1 = p1.lerp(p2, mua); - c2 = q1.lerp(q2, mub); - } - - static real_t get_closest_distance_between_segments(const Vector3 &p_from_a, const Vector3 &p_to_a, const Vector3 &p_from_b, const Vector3 &p_to_b) { - Vector3 u = p_to_a - p_from_a; - Vector3 v = p_to_b - p_from_b; - Vector3 w = p_from_a - p_to_a; - real_t a = u.dot(u); // Always >= 0 - real_t b = u.dot(v); - real_t c = v.dot(v); // Always >= 0 - real_t d = u.dot(w); - real_t e = v.dot(w); - real_t D = a * c - b * b; // Always >= 0 - real_t sc, sN, sD = D; // sc = sN / sD, default sD = D >= 0 - real_t tc, tN, tD = D; // tc = tN / tD, default tD = D >= 0 - - // Compute the line parameters of the two closest points. - if (D < (real_t)CMP_EPSILON) { // The lines are almost parallel. - sN = 0.0f; // Force using point P0 on segment S1 - sD = 1.0f; // to prevent possible division by 0.0 later. - tN = e; - tD = c; - } else { // Get the closest points on the infinite lines - sN = (b * e - c * d); - tN = (a * e - b * d); - if (sN < 0.0f) { // sc < 0 => the s=0 edge is visible. - sN = 0.0f; - tN = e; - tD = c; - } else if (sN > sD) { // sc > 1 => the s=1 edge is visible. - sN = sD; - tN = e + b; - tD = c; - } - } - - if (tN < 0.0f) { // tc < 0 => the t=0 edge is visible. - tN = 0.0f; - // Recompute sc for this edge. - if (-d < 0.0f) { - sN = 0.0f; - } else if (-d > a) { - sN = sD; - } else { - sN = -d; - sD = a; - } - } else if (tN > tD) { // tc > 1 => the t=1 edge is visible. - tN = tD; - // Recompute sc for this edge. - if ((-d + b) < 0.0f) { - sN = 0; - } else if ((-d + b) > a) { - sN = sD; - } else { - sN = (-d + b); - sD = a; - } - } - // Finally do the division to get sc and tc. - sc = (Math::is_zero_approx(sN) ? 0.0f : sN / sD); - tc = (Math::is_zero_approx(tN) ? 0.0f : tN / tD); - - // Get the difference of the two closest points. - Vector3 dP = w + (sc * u) - (tc * v); // = S1(sc) - S2(tc) - - return dP.length(); // Return the closest distance. - } + static void get_closest_points_between_segments(const Vector3 &p_p0, const Vector3 &p_p1, const Vector3 &p_q0, const Vector3 &p_q1, Vector3 &r_ps, Vector3 &r_qt); + static real_t get_closest_distance_between_segments(const Vector3 &p_p0, const Vector3 &p_p1, const Vector3 &p_q0, const Vector3 &p_q1); static inline bool ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2, Vector3 *r_res = nullptr) { Vector3 e1 = p_v1 - p_v0; diff --git a/core/string/ustring.h b/core/string/ustring.h index 31de7cc464..b8ae3c2392 100644 --- a/core/string/ustring.h +++ b/core/string/ustring.h @@ -376,8 +376,6 @@ public: String path_join(const String &p_file) const; char32_t unicode_at(int p_idx) const; - void erase(int p_pos, int p_chars); - CharString ascii(bool p_allow_extended = false) const; CharString utf8() const; Error parse_utf8(const char *p_utf8, int p_len = -1, bool p_skip_cr = false); |