diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/math/math_2d.cpp | 22 | ||||
-rw-r--r-- | core/math/math_2d.h | 15 |
2 files changed, 13 insertions, 24 deletions
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 0e2060008c..2cc11aa738 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -475,18 +475,18 @@ Matrix32::Matrix32(real_t p_rot, const Vector2& p_pos) { elements[2]=p_pos; } -Vector2 Matrix32::get_scale() const { +Size2 Matrix32::get_scale() const { - return Vector2( elements[0].length(), elements[1].length() ); + return Size2( elements[0].length(), elements[1].length() ); } -void Matrix32::scale(const Vector2& p_scale) { +void Matrix32::scale(const Size2& p_scale) { elements[0]*=p_scale; elements[1]*=p_scale; elements[2]*=p_scale; } -void Matrix32::scale_basis(const Vector2& p_scale) { +void Matrix32::scale_basis(const Size2& p_scale) { elements[0]*=p_scale; elements[1]*=p_scale; @@ -501,7 +501,6 @@ void Matrix32::translate( const Vector2& p_translation ) { elements[2]+=basis_xform(p_translation); } - void Matrix32::orthonormalize() { // Gram-Schmidt Process @@ -550,11 +549,6 @@ void Matrix32::operator*=(const Matrix32& p_transform) { elements[2] = xform(p_transform.elements[2]); float x0,x1,y0,y1; -/* - x0 = p_transform.tdotx(elements[0]); - x1 = p_transform.tdoty(elements[0]); - y0 = p_transform.tdotx(elements[1]); - y1 = p_transform.tdoty(elements[1]);*/ x0 = tdotx(p_transform.elements[0]); x1 = tdoty(p_transform.elements[0]); @@ -576,7 +570,7 @@ Matrix32 Matrix32::operator*(const Matrix32& p_transform) const { } -Matrix32 Matrix32::scaled(const Vector2& p_scale) const { +Matrix32 Matrix32::scaled(const Size2& p_scale) const { Matrix32 copy=*this; copy.scale(p_scale); @@ -584,7 +578,7 @@ Matrix32 Matrix32::scaled(const Vector2& p_scale) const { } -Matrix32 Matrix32::basis_scaled(const Vector2& p_scale) const { +Matrix32 Matrix32::basis_scaled(const Size2& p_scale) const { Matrix32 copy=*this; copy.scale_basis(p_scale); @@ -629,8 +623,8 @@ Matrix32 Matrix32::interpolate_with(const Matrix32& p_transform, float p_c) cons real_t r1 = get_rotation(); real_t r2 = p_transform.get_rotation(); - Vector2 s1 = get_scale(); - Vector2 s2 = p_transform.get_scale(); + Size2 s1 = get_scale(); + Size2 s2 = p_transform.get_scale(); //slerp rotation Vector2 v1(Math::cos(r1), Math::sin(r1)); diff --git a/core/math/math_2d.h b/core/math/math_2d.h index 90aae9fe50..38c1ac9656 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -553,10 +553,8 @@ struct Rect2i { struct Matrix32 { - Vector2 elements[3]; - _FORCE_INLINE_ float tdotx(const Vector2& v) const { return elements[0][0] * v.x + elements[1][0] * v.y; } _FORCE_INLINE_ float tdoty(const Vector2& v) const { return elements[0][1] * v.x + elements[1][1] * v.y; } @@ -577,26 +575,25 @@ struct Matrix32 { _FORCE_INLINE_ void set_rotation_and_scale(real_t p_phi,const Size2& p_scale); void rotate(real_t p_phi); - void scale(const Vector2& p_scale); - void scale_basis(const Vector2& p_scale); + void scale(const Size2& p_scale); + void scale_basis(const Size2& p_scale); void translate( real_t p_tx, real_t p_ty); void translate( const Vector2& p_translation ); float basis_determinant() const; - Vector2 get_scale() const; + Size2 get_scale() const; _FORCE_INLINE_ const Vector2& get_origin() const { return elements[2]; } _FORCE_INLINE_ void set_origin(const Vector2& p_origin) { elements[2]=p_origin; } - Matrix32 scaled(const Vector2& p_scale) const; - Matrix32 basis_scaled(const Vector2& p_scale) const; + Matrix32 scaled(const Size2& p_scale) const; + Matrix32 basis_scaled(const Size2& p_scale) const; Matrix32 translated(const Vector2& p_offset) const; Matrix32 rotated(float p_phi) const; Matrix32 untranslated() const; - void orthonormalize(); Matrix32 orthonormalized() const; @@ -615,7 +612,6 @@ struct Matrix32 { _FORCE_INLINE_ Rect2 xform(const Rect2& p_vec) const; _FORCE_INLINE_ Rect2 xform_inv(const Rect2& p_vec) const; - operator String() const; Matrix32(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { @@ -630,7 +626,6 @@ struct Matrix32 { Matrix32(real_t p_rot, const Vector2& p_pos); Matrix32() { elements[0][0]=1.0; elements[1][1]=1.0; } - }; bool Rect2::intersects_transformed(const Matrix32& p_xform, const Rect2& p_rect) const { |