diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/io/resource_loader.cpp | 3 | ||||
-rw-r--r-- | core/os/os.cpp | 7 | ||||
-rw-r--r-- | core/os/os.h | 9 | ||||
-rw-r--r-- | core/reference.cpp | 3 | ||||
-rw-r--r-- | core/script_debugger_remote.cpp | 2 |
5 files changed, 22 insertions, 2 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 285cc6e3c2..9b89fa3399 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -430,6 +430,9 @@ void ResourceLoader::reload_translation_remaps() { void ResourceLoader::load_translation_remaps() { + if (!ProjectSettings::get_singleton()->has("locale/translation_remaps")) + return; + Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps"); List<Variant> keys; remaps.get_key_list(&keys); diff --git a/core/os/os.cpp b/core/os/os.cpp index 5a9766891d..8e4c357195 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -512,7 +512,13 @@ bool OS::check_feature_support(const String &p_feature) { return false; } +void *OS::get_stack_bottom() const { + return _stack_bottom; +} + OS::OS() { + void *volatile stack_bottom; + last_error = NULL; singleton = this; _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0. @@ -525,6 +531,7 @@ OS::OS() { _render_thread_mode = RENDER_THREAD_SAFE; _allow_hidpi = true; + _stack_bottom = (void *)(&stack_bottom); } OS::~OS() { diff --git a/core/os/os.h b/core/os/os.h index 362fec8a9e..957c1d0ba7 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -60,6 +60,8 @@ class OS { char *last_error; + void *_stack_bottom; + public: enum RenderThreadMode { @@ -411,6 +413,13 @@ public: bool check_feature_support(const String &p_feature); + /** + * Returns the stack bottom of the main thread of the application. + * This may be of use when integrating languages with garbage collectors that + * need to check whether a pointer is on the stack. + */ + virtual void *get_stack_bottom() const; + bool is_hidpi_allowed() const { return _allow_hidpi; } OS(); virtual ~OS(); diff --git a/core/reference.cpp b/core/reference.cpp index c55f8a7fe3..060608eacb 100644 --- a/core/reference.cpp +++ b/core/reference.cpp @@ -74,7 +74,8 @@ bool Reference::unreference() { bool die = refcount.unref(); if (get_script_instance()) { - die = die && get_script_instance()->refcount_decremented(); + bool script_ret = get_script_instance()->refcount_decremented(); + die = die && script_ret; } return die; diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index a7b6f25590..dec41e7976 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -74,7 +74,7 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por } else { OS::get_singleton()->delay_usec(1000000); - print_line("Remote Debugger: Connection failed with status: " + String::num(tcp_client->get_status()) + "'', retrying in 1 sec."); + print_line("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in 1 sec."); }; }; |