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-rw-r--r--core/image.cpp42
-rw-r--r--core/image.h1
-rw-r--r--core/math/geometry.h13
-rw-r--r--core/math/quat.cpp2
-rw-r--r--core/os/input.cpp1
-rw-r--r--core/os/input.h2
6 files changed, 53 insertions, 8 deletions
diff --git a/core/image.cpp b/core/image.cpp
index 790f17a9d6..2ac8ffea56 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -2239,6 +2239,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("premultiply_alpha"), &Image::premultiply_alpha);
ClassDB::bind_method(D_METHOD("srgb_to_linear"), &Image::srgb_to_linear);
ClassDB::bind_method(D_METHOD("normalmap_to_xy"), &Image::normalmap_to_xy);
+ ClassDB::bind_method(D_METHOD("bumpmap_to_normalmap", "bump_scale"), &Image::bumpmap_to_normalmap, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("blit_rect", "src", "src_rect", "dst"), &Image::blit_rect);
ClassDB::bind_method(D_METHOD("blit_rect_mask", "src", "mask", "src_rect", "dst"), &Image::blit_rect_mask);
@@ -2347,6 +2348,47 @@ void Image::normalmap_to_xy() {
convert(Image::FORMAT_LA8);
}
+void Image::bumpmap_to_normalmap(float bump_scale) {
+ ERR_FAIL_COND(!_can_modify(format));
+ convert(Image::FORMAT_RF);
+
+ PoolVector<uint8_t> result_image; //rgba output
+ result_image.resize(width * height * 4);
+
+ {
+ PoolVector<uint8_t>::Read rp = data.read();
+ PoolVector<uint8_t>::Write wp = result_image.write();
+
+ unsigned char *write_ptr = wp.ptr();
+ float *read_ptr = (float *)rp.ptr();
+
+ for (int ty = 0; ty < height; ty++) {
+ int py = ty + 1;
+ if (py >= height) py -= height;
+
+ for (int tx = 0; tx < width; tx++) {
+ int px = tx + 1;
+ if (px >= width) px -= width;
+ float here = read_ptr[ty * width + tx];
+ float to_right = read_ptr[ty * width + px];
+ float above = read_ptr[py * width + tx];
+ Vector3 up = Vector3(0, 1, (here - above) * bump_scale);
+ Vector3 across = Vector3(1, 0, (to_right - here) * bump_scale);
+
+ Vector3 normal = across.cross(up);
+ normal.normalize();
+
+ write_ptr[((ty * width + tx) << 2) + 0] = (127.5 + normal.x * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 1] = (127.5 + normal.y * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 2] = (127.5 + normal.z * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 3] = 255;
+ }
+ }
+ }
+ format = FORMAT_RGBA8;
+ data = result_image;
+}
+
void Image::srgb_to_linear() {
if (data.size() == 0)
diff --git a/core/image.h b/core/image.h
index e962787ae9..17477d88ea 100644
--- a/core/image.h
+++ b/core/image.h
@@ -284,6 +284,7 @@ public:
void premultiply_alpha();
void srgb_to_linear();
void normalmap_to_xy();
+ void bumpmap_to_normalmap(float bump_scale = 1.0);
void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
diff --git a/core/math/geometry.h b/core/math/geometry.h
index ca4363e129..73a53c53b6 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -502,16 +502,15 @@ public:
}
static bool is_point_in_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) {
- int as_x = s.x - a.x;
- int as_y = s.y - a.y;
+ Vector2 an = a - s;
+ Vector2 bn = b - s;
+ Vector2 cn = c - s;
- bool s_ab = (b.x - a.x) * as_y - (b.y - a.y) * as_x > 0;
+ bool orientation = an.cross(bn) > 0;
- if (((c.x - a.x) * as_y - (c.y - a.y) * as_x > 0) == s_ab) return false;
+ if ((bn.cross(cn) > 0) != orientation) return false;
- if (((c.x - b.x) * (s.y - b.y) - (c.y - b.y) * (s.x - b.x) > 0) != s_ab) return false;
-
- return true;
+ return (cn.cross(an) > 0) == orientation;
}
static bool is_point_in_polygon(const Vector2 &p_point, const Vector<Vector2> &p_polygon);
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index 9aa8b537d2..4f61401ac7 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -89,7 +89,7 @@ void Quat::set_euler_yxz(const Vector3 &p_euler) {
set(sin_a1 * cos_a2 * sin_a3 + cos_a1 * sin_a2 * cos_a3,
sin_a1 * cos_a2 * cos_a3 - cos_a1 * sin_a2 * sin_a3,
- -sin_a1 * sin_a2 * cos_a3 + cos_a1 * sin_a2 * sin_a3,
+ -sin_a1 * sin_a2 * cos_a3 + cos_a1 * cos_a2 * sin_a3,
sin_a1 * sin_a2 * sin_a3 + cos_a1 * cos_a2 * cos_a3);
}
diff --git a/core/os/input.cpp b/core/os/input.cpp
index 1d7cd7c791..e8a635e1b5 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -85,6 +85,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position);
ClassDB::bind_method(D_METHOD("action_press", "action"), &Input::action_press);
ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release);
+ ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW));
ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event);
diff --git a/core/os/input.h b/core/os/input.h
index 9c7595ff7f..fca68f27b7 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -119,6 +119,8 @@ public:
virtual bool is_emulating_touchscreen() const = 0;
+ virtual CursorShape get_default_cursor_shape() = 0;
+ virtual void set_default_cursor_shape(CursorShape p_shape) = 0;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) = 0;
virtual void set_mouse_in_window(bool p_in_window) = 0;