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-rw-r--r--core/SCsub85
-rw-r--r--core/bind/SCsub2
-rw-r--r--core/helper/SCsub7
-rw-r--r--core/helper/value_evaluator.h46
-rw-r--r--core/io/SCsub3
-rw-r--r--core/io/file_access_network.h2
-rw-r--r--core/io/file_access_zip.h2
-rw-r--r--core/io/http_client.cpp16
-rw-r--r--core/io/marshalls.cpp1
-rw-r--r--core/io/multiplayer_api.cpp165
-rw-r--r--core/io/resource_format_binary.cpp2
-rw-r--r--core/io/resource_format_binary.h1
-rw-r--r--core/io/stream_peer.cpp15
-rw-r--r--core/io/stream_peer.h5
-rw-r--r--core/io/stream_peer_ssl.cpp1
-rw-r--r--core/io/stream_peer_tcp.cpp17
-rw-r--r--core/io/zip_io.cpp137
-rw-r--r--core/io/zip_io.h112
-rw-r--r--core/math/SCsub2
-rw-r--r--core/math/expression.cpp35
-rw-r--r--core/math/math_fieldwise.cpp (renamed from core/helper/math_fieldwise.cpp)0
-rw-r--r--core/math/math_fieldwise.h (renamed from core/helper/math_fieldwise.h)0
-rw-r--r--core/message_queue.h3
-rw-r--r--core/node_path.cpp2
-rw-r--r--core/oa_hash_map.h4
-rw-r--r--core/object.cpp11
-rw-r--r--core/object.h23
-rw-r--r--core/os/SCsub2
-rw-r--r--core/os/dir_access.cpp1
-rw-r--r--core/os/file_access.cpp2
-rw-r--r--core/script_debugger_remote.cpp36
-rw-r--r--core/translation.cpp11
-rw-r--r--core/typedefs.h4
-rw-r--r--core/variant.h2
34 files changed, 435 insertions, 322 deletions
diff --git a/core/SCsub b/core/SCsub
index 6746cc871a..c6d0b7e5b1 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -8,7 +8,6 @@ from platform_methods import run_in_subprocess
env.core_sources = []
-
# Generate global defaults
gd_call = ""
gd_inc = ""
@@ -55,10 +54,14 @@ with open("script_encryption_key.gen.cpp", "w") as f:
f.write("#include \"core/project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
-# Add required thirdparty code. Header paths are hardcoded, we don't need to append
+# Add required thirdparty code.
+env_thirdparty = env.Clone()
+env_thirdparty.disable_warnings()
+
+# Misc thirdparty code: header paths are hardcoded, we don't need to append
# to the include path (saves a few chars on the compiler invocation for touchy MSVC...)
-thirdparty_dir = "#thirdparty/misc/"
-thirdparty_sources = [
+thirdparty_misc_dir = "#thirdparty/misc/"
+thirdparty_misc_sources = [
# C sources
"base64.c",
"fastlz.c",
@@ -72,10 +75,34 @@ thirdparty_sources = [
"pcg.cpp",
"triangulator.cpp",
]
-thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-env.add_source_files(env.core_sources, thirdparty_sources)
-
-# Minizip library, can be unbundled in theory
+thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_misc_sources]
+env_thirdparty.add_source_files(env.core_sources, thirdparty_misc_sources)
+
+# Zlib library, can be unbundled
+if env['builtin_zlib']:
+ thirdparty_zlib_dir = "#thirdparty/zlib/"
+ thirdparty_zlib_sources = [
+ "adler32.c",
+ "compress.c",
+ "crc32.c",
+ "deflate.c",
+ "infback.c",
+ "inffast.c",
+ "inflate.c",
+ "inftrees.c",
+ "trees.c",
+ "uncompr.c",
+ "zutil.c",
+ ]
+ thirdparty_zlib_sources = [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources]
+
+ env_thirdparty.Append(CPPPATH=[thirdparty_zlib_dir])
+ # Needs to be available in main env too
+ env.Append(CPPPATH=[thirdparty_zlib_dir])
+
+ env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources)
+
+# Minizip library, could be unbundled in theory
# However, our version has some custom modifications, so it won't compile with the system one
thirdparty_minizip_dir = "#thirdparty/minizip/"
thirdparty_minizip_sources = [
@@ -84,10 +111,42 @@ thirdparty_minizip_sources = [
"zip.c",
]
thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
-env.add_source_files(env.core_sources, thirdparty_minizip_sources)
-
-if 'builtin_zstd' in env and env['builtin_zstd']:
- SConscript("#thirdparty/zstd/SCsub")
+env_thirdparty.add_source_files(env.core_sources, thirdparty_minizip_sources)
+
+# Zstd library, can be unbundled in theory
+# though we currently use some private symbols
+# https://github.com/godotengine/godot/issues/17374
+if env['builtin_zstd']:
+ thirdparty_zstd_dir = "#thirdparty/zstd/"
+ thirdparty_zstd_sources = [
+ "common/entropy_common.c",
+ "common/error_private.c",
+ "common/fse_decompress.c",
+ "common/pool.c",
+ "common/threading.c",
+ "common/xxhash.c",
+ "common/zstd_common.c",
+ "compress/fse_compress.c",
+ "compress/huf_compress.c",
+ "compress/zstd_compress.c",
+ "compress/zstd_double_fast.c",
+ "compress/zstd_fast.c",
+ "compress/zstd_lazy.c",
+ "compress/zstd_ldm.c",
+ "compress/zstdmt_compress.c",
+ "compress/zstd_opt.c",
+ "decompress/huf_decompress.c",
+ "decompress/zstd_decompress.c",
+ ]
+ thirdparty_zstd_sources = [thirdparty_zstd_dir + file for file in thirdparty_zstd_sources]
+
+ env_thirdparty.Append(CPPPATH=[thirdparty_zstd_dir, thirdparty_zstd_dir + "common"])
+ env_thirdparty.Append(CCFLAGS="-DZSTD_STATIC_LINKING_ONLY")
+ env.Append(CPPPATH=thirdparty_zstd_dir)
+ # Also needed in main env includes will trigger warnings
+ env.Append(CCFLAGS="-DZSTD_STATIC_LINKING_ONLY")
+
+ env_thirdparty.add_source_files(env.core_sources, thirdparty_zstd_sources)
# Godot's own sources
@@ -117,10 +176,8 @@ SConscript('os/SCsub')
SConscript('math/SCsub')
SConscript('io/SCsub')
SConscript('bind/SCsub')
-SConscript('helper/SCsub')
# Build it all as a library
lib = env.add_library("core", env.core_sources)
env.Prepend(LIBS=[lib])
-Export('env')
diff --git a/core/bind/SCsub b/core/bind/SCsub
index 4efc902717..1c5f954470 100644
--- a/core/bind/SCsub
+++ b/core/bind/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.core_sources, "*.cpp")
-
-Export('env')
diff --git a/core/helper/SCsub b/core/helper/SCsub
deleted file mode 100644
index 4efc902717..0000000000
--- a/core/helper/SCsub
+++ /dev/null
@@ -1,7 +0,0 @@
-#!/usr/bin/env python
-
-Import('env')
-
-env.add_source_files(env.core_sources, "*.cpp")
-
-Export('env')
diff --git a/core/helper/value_evaluator.h b/core/helper/value_evaluator.h
deleted file mode 100644
index 39177a7820..0000000000
--- a/core/helper/value_evaluator.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*************************************************************************/
-/* value_evaluator.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef VALUE_EVALUATOR_H
-#define VALUE_EVALUATOR_H
-
-#include "core/object.h"
-
-class ValueEvaluator : public Object {
-
- GDCLASS(ValueEvaluator, Object);
-
-public:
- virtual double eval(const String &p_text) {
- return p_text.to_double();
- }
-};
-
-#endif // VALUE_EVALUATOR_H
diff --git a/core/io/SCsub b/core/io/SCsub
index 79b56cb716..1c5f954470 100644
--- a/core/io/SCsub
+++ b/core/io/SCsub
@@ -3,6 +3,3 @@
Import('env')
env.add_source_files(env.core_sources, "*.cpp")
-
-Export('env')
-
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index 7e4669ffd5..e32dcea990 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -47,8 +47,6 @@ class FileAccessNetworkClient {
int size;
};
- int ml;
-
List<BlockRequest> block_requests;
Semaphore *sem;
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 4fe0651a55..9bb1ad221a 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -90,8 +90,6 @@ class FileAccessZip : public FileAccess {
mutable bool at_eof;
- ZipArchive *archive;
-
public:
virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
virtual void close(); ///< close a file
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 80a281a21d..36dd688e77 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -374,7 +374,20 @@ Error HTTPClient::poll() {
} break;
}
} break;
+ case STATUS_BODY:
case STATUS_CONNECTED: {
+ // Check if we are still connected
+ if (ssl) {
+ Ref<StreamPeerSSL> tmp = connection;
+ tmp->poll();
+ if (tmp->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
+ } else if (tcp_connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
// Connection established, requests can now be made
return OK;
} break;
@@ -468,7 +481,8 @@ Error HTTPClient::poll() {
case STATUS_DISCONNECTED: {
return ERR_UNCONFIGURED;
} break;
- case STATUS_CONNECTION_ERROR: {
+ case STATUS_CONNECTION_ERROR:
+ case STATUS_SSL_HANDSHAKE_ERROR: {
return ERR_CONNECTION_ERROR;
} break;
case STATUS_CANT_CONNECT: {
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index e15519da47..d33d436b74 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -824,6 +824,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
flags |= ENCODE_FLAG_OBJECT_AS_ID;
}
} break;
+ default: {} // nothing to do at this stage
}
if (buf) {
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 5503b8d59c..17b77bc535 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -38,20 +38,23 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas
switch (mode) {
case MultiplayerAPI::RPC_MODE_DISABLED: {
- //do nothing
+ // Do nothing.
} break;
case MultiplayerAPI::RPC_MODE_REMOTE: {
- //do nothing also, no need to call local
+ // Do nothing also. Remote cannot produce a local call.
} break;
+ case MultiplayerAPI::RPC_MODE_MASTERSYNC: {
+ if (is_master)
+ r_skip_rpc = true; // I am the master, so skip remote call.
+ } // Do not break, fall over to other sync.
case MultiplayerAPI::RPC_MODE_REMOTESYNC:
- case MultiplayerAPI::RPC_MODE_MASTERSYNC:
case MultiplayerAPI::RPC_MODE_PUPPETSYNC: {
- //call it, sync always results in call
+ // Call it, sync always results in a local call.
return true;
} break;
case MultiplayerAPI::RPC_MODE_MASTER: {
if (is_master)
- r_skip_rpc = true; //no other master so..
+ r_skip_rpc = true; // I am the master, so skip remote call.
return is_master;
} break;
case MultiplayerAPI::RPC_MODE_PUPPET: {
@@ -91,7 +94,7 @@ void MultiplayerAPI::poll() {
network_peer->poll();
- if (!network_peer.is_valid()) //it's possible that polling might have resulted in a disconnection, so check here
+ if (!network_peer.is_valid()) // It's possible that polling might have resulted in a disconnection, so check here.
return;
while (network_peer->get_available_packet_count()) {
@@ -110,7 +113,7 @@ void MultiplayerAPI::poll() {
rpc_sender_id = 0;
if (!network_peer.is_valid()) {
- break; //it's also possible that a packet or RPC caused a disconnection, so also check here
+ break; // It's also possible that a packet or RPC caused a disconnection, so also check here.
}
}
}
@@ -157,7 +160,9 @@ Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_EXPLAIN("Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it");
ERR_FAIL_COND(root_node == NULL);
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_packet_len < 1);
uint8_t packet_type = p_packet[0];
@@ -177,13 +182,15 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
case NETWORK_COMMAND_REMOTE_CALL:
case NETWORK_COMMAND_REMOTE_SET: {
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_packet_len < 6);
Node *node = _process_get_node(p_from, p_packet, p_packet_len);
+ ERR_EXPLAIN("Invalid packet received. Requested node was not found.");
ERR_FAIL_COND(node == NULL);
- //detect cstring end
+ // Detect cstring end.
int len_end = 5;
for (; len_end < p_packet_len; len_end++) {
if (p_packet[len_end] == 0) {
@@ -191,6 +198,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
}
}
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(len_end >= p_packet_len);
StringName name = String::utf8((const char *)&p_packet[5]);
@@ -219,9 +227,11 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
Node *node = NULL;
if (target & 0x80000000) {
- //use full path (not cached yet)
+ // Use full path (not cached yet).
int ofs = target & 0x7FFFFFFF;
+
+ ERR_EXPLAIN("Invalid packet received. Size smaller than declared.");
ERR_FAIL_COND_V(ofs >= p_packet_len, NULL);
String paths;
@@ -234,17 +244,19 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
if (!node)
ERR_PRINTS("Failed to get path from RPC: " + String(np));
} else {
- //use cached path
+ // Use cached path.
int id = target;
Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
+ ERR_EXPLAIN("Invalid packet received. Requests invalid peer cache.");
ERR_FAIL_COND_V(!E, NULL);
Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id);
+ ERR_EXPLAIN("Invalid packet received. Unabled to find requested cached node.");
ERR_FAIL_COND_V(!F, NULL);
PathGetCache::NodeInfo *ni = &F->get();
- //do proper caching later
+ // Do proper caching later.
node = root_node->get_node(ni->path);
if (!node)
@@ -255,9 +267,10 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_offset >= p_packet_len);
- // Check that remote can call the RPC on this node
+ // Check that remote can call the RPC on this node.
RPCMode rpc_mode = RPC_MODE_DISABLED;
const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_name);
if (E) {
@@ -265,6 +278,8 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
} else if (p_node->get_script_instance()) {
rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name);
}
+
+ ERR_EXPLAIN("RPC '" + String(p_name) + "' is not allowed from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
ERR_FAIL_COND(!_can_call_mode(p_node, rpc_mode, p_from));
int argc = p_packet[p_offset];
@@ -277,11 +292,14 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
for (int i = 0; i < argc; i++) {
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_offset >= p_packet_len);
+
int vlen;
Error err = decode_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ ERR_EXPLAIN("Invalid packet received. Unable to decode RPC argument.");
ERR_FAIL_COND(err != OK);
- //args[i]=p_packet[3+i];
+
argp.write[i] = &args[i];
p_offset += vlen;
}
@@ -298,9 +316,10 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_offset >= p_packet_len);
- // Check that remote can call the RSET on this node
+ // Check that remote can call the RSET on this node.
RPCMode rset_mode = RPC_MODE_DISABLED;
const Map<StringName, RPCMode>::Element *E = p_node->get_node_rset_mode(p_name);
if (E) {
@@ -308,10 +327,15 @@ void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p
} else if (p_node->get_script_instance()) {
rset_mode = p_node->get_script_instance()->get_rset_mode(p_name);
}
+
+ ERR_EXPLAIN("RSET '" + String(p_name) + "' is not allowed from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
ERR_FAIL_COND(!_can_call_mode(p_node, rset_mode, p_from));
Variant value;
- decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset);
+ Error err = decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset);
+
+ ERR_EXPLAIN("Invalid packet received. Unable to decode RSET value.");
+ ERR_FAIL_COND(err != OK);
bool valid;
@@ -324,6 +348,7 @@ void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p
void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_packet_len < 5);
int id = decode_uint32(&p_packet[1]);
@@ -342,9 +367,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
path_get_cache[p_from].nodes[id] = ni;
- //send ack
-
- //encode path
+ // Encode path to send ack.
CharString pname = String(path).utf8();
int len = encode_cstring(pname.get_data(), NULL);
@@ -361,6 +384,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_packet_len < 2);
String paths;
@@ -369,31 +393,33 @@ void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet,
NodePath path = paths;
PathSentCache *psc = path_send_cache.getptr(path);
+ ERR_EXPLAIN("Invalid packet received. Tries to confirm a path which was not found in cache.");
ERR_FAIL_COND(!psc);
Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
+ ERR_EXPLAIN("Invalid packet received. Source peer was not found in cache for the given path.");
ERR_FAIL_COND(!E);
E->get() = true;
}
bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int p_target) {
bool has_all_peers = true;
- List<int> peers_to_add; //if one is missing, take note to add it
+ List<int> peers_to_add; // If one is missing, take note to add it.
for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
if (p_target < 0 && E->get() == -p_target)
- continue; //continue, excluded
+ continue; // Continue, excluded.
if (p_target > 0 && E->get() != p_target)
- continue; //continue, not for this peer
+ continue; // Continue, not for this peer.
Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
if (!F || F->get() == false) {
- //path was not cached, or was cached but is unconfirmed
+ // Path was not cached, or was cached but is unconfirmed.
if (!F) {
- //not cached at all, take note
+ // Not cached at all, take note.
peers_to_add.push_back(E->get());
}
@@ -401,11 +427,11 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int
}
}
- //those that need to be added, send a message for this
+ // Those that need to be added, send a message for this.
for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
- //encode function name
+ // Encode function name.
CharString pname = String(p_path).utf8();
int len = encode_cstring(pname.get_data(), NULL);
@@ -416,11 +442,11 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int
encode_uint32(psc->id, &packet.write[1]);
encode_cstring(pname.get_data(), &packet.write[5]);
- network_peer->set_target_peer(E->get()); //to all of you
+ network_peer->set_target_peer(E->get()); // To all of you.
network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
network_peer->put_packet(packet.ptr(), packet.size());
- psc->confirmed_peers.insert(E->get(), false); //insert into confirmed, but as false since it was not confirmed
+ psc->confirmed_peers.insert(E->get(), false); // Insert into confirmed, but as false since it was not confirmed.
}
return has_all_peers;
@@ -459,35 +485,36 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
}
NodePath from_path = (root_node->get_path()).rel_path_to(p_from->get_path());
+ ERR_EXPLAIN("Unable to send RPC. Relative path is empty. THIS IS LIKELY A BUG IN THE ENGINE!");
ERR_FAIL_COND(from_path.is_empty());
- //see if the path is cached
+ // See if the path is cached.
PathSentCache *psc = path_send_cache.getptr(from_path);
if (!psc) {
- //path is not cached, create
+ // Path is not cached, create.
path_send_cache[from_path] = PathSentCache();
psc = path_send_cache.getptr(from_path);
psc->id = last_send_cache_id++;
}
- //create base packet, lots of hardcode because it must be tight
+ // Create base packet, lots of hardcode because it must be tight.
int ofs = 0;
#define MAKE_ROOM(m_amount) \
if (packet_cache.size() < m_amount) packet_cache.resize(m_amount);
- //encode type
+ // Encode type.
MAKE_ROOM(1);
packet_cache.write[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
ofs += 1;
- //encode ID
+ // Encode ID.
MAKE_ROOM(ofs + 4);
encode_uint32(psc->id, &(packet_cache.write[ofs]));
ofs += 4;
- //encode function name
+ // Encode function name.
CharString name = String(p_name).utf8();
int len = encode_cstring(name.get_data(), NULL);
MAKE_ROOM(ofs + len);
@@ -495,20 +522,22 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ofs += len;
if (p_set) {
- //set argument
+ // Set argument.
Error err = encode_variant(*p_arg[0], NULL, len);
+ ERR_EXPLAIN("Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!");
ERR_FAIL_COND(err != OK);
MAKE_ROOM(ofs + len);
encode_variant(*p_arg[0], &(packet_cache.write[ofs]), len);
ofs += len;
} else {
- //call arguments
+ // Call arguments.
MAKE_ROOM(ofs + 1);
packet_cache.write[ofs] = p_argcount;
ofs += 1;
for (int i = 0; i < p_argcount; i++) {
Error err = encode_variant(*p_arg[i], NULL, len);
+ ERR_EXPLAIN("Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
ERR_FAIL_COND(err != OK);
MAKE_ROOM(ofs + len);
encode_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
@@ -516,21 +545,21 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
}
}
- //see if all peers have cached path (is so, call can be fast)
+ // See if all peers have cached path (is so, call can be fast).
bool has_all_peers = _send_confirm_path(from_path, psc, p_to);
- //take chance and set transfer mode, since all send methods will use it
+ // Take chance and set transfer mode, since all send methods will use it.
network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
if (has_all_peers) {
- //they all have verified paths, so send fast
- network_peer->set_target_peer(p_to); //to all of you
- network_peer->put_packet(packet_cache.ptr(), ofs); //a message with love
+ // They all have verified paths, so send fast.
+ network_peer->set_target_peer(p_to); // To all of you.
+ network_peer->put_packet(packet_cache.ptr(), ofs); // A message with love.
} else {
- //not all verified path, so send one by one
+ // Not all verified path, so send one by one.
- //apend path at the end, since we will need it for some packets
+ // Append path at the end, since we will need it for some packets.
CharString pname = String(from_path).utf8();
int path_len = encode_cstring(pname.get_data(), NULL);
MAKE_ROOM(ofs + path_len);
@@ -539,23 +568,23 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
if (p_to < 0 && E->get() == -p_to)
- continue; //continue, excluded
+ continue; // Continue, excluded.
if (p_to > 0 && E->get() != p_to)
- continue; //continue, not for this peer
+ continue; // Continue, not for this peer.
Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
- ERR_CONTINUE(!F); //should never happen
+ ERR_CONTINUE(!F); // Should never happen.
- network_peer->set_target_peer(E->get()); //to this one specifically
+ network_peer->set_target_peer(E->get()); // To this one specifically.
if (F->get() == true) {
- //this one confirmed path, so use id
+ // This one confirmed path, so use id.
encode_uint32(psc->id, &(packet_cache.write[1]));
network_peer->put_packet(packet_cache.ptr(), ofs);
} else {
- //this one did not confirm path yet, so use entire path (sorry!)
- encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); //offset to path and flag
+ // This one did not confirm path yet, so use entire path (sorry!).
+ encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); // Offset to path and flag.
network_peer->put_packet(packet_cache.ptr(), ofs + path_len);
}
}
@@ -570,7 +599,7 @@ void MultiplayerAPI::_add_peer(int p_id) {
void MultiplayerAPI::_del_peer(int p_id) {
connected_peers.erase(p_id);
- path_get_cache.erase(p_id); //I no longer need your cache, sorry
+ path_get_cache.erase(p_id); // I no longer need your cache, sorry.
emit_signal("network_peer_disconnected", p_id);
}
@@ -591,8 +620,12 @@ void MultiplayerAPI::_server_disconnected() {
void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
- ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_EXPLAIN("Trying to call an RPC while no network peer is active.");
ERR_FAIL_COND(!network_peer.is_valid());
+ ERR_EXPLAIN("Trying to call an RPC on a node which is not inside SceneTree.");
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_EXPLAIN("Trying to call an RPC via a network peer which is not connected.");
+ ERR_FAIL_COND(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED);
int node_id = network_peer->get_unique_id();
bool skip_rpc = false;
@@ -601,7 +634,7 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
bool is_master = p_node->is_network_master();
if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
- //check that send mode can use local call
+ // Check that send mode can use local call.
const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_method);
if (E) {
@@ -609,9 +642,9 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
}
if (call_local_native) {
- // done below
+ // Done below.
} else if (p_node->get_script_instance()) {
- //attempt with script
+ // Attempt with script.
RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc);
}
@@ -647,15 +680,19 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
- ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_EXPLAIN("Trying to RSET while no network peer is active.");
ERR_FAIL_COND(!network_peer.is_valid());
+ ERR_EXPLAIN("Trying to RSET on a node which is not inside SceneTree.");
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_EXPLAIN("Trying to send an RSET via a network peer which is not connected.");
+ ERR_FAIL_COND(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED);
int node_id = network_peer->get_unique_id();
bool is_master = p_node->is_network_master();
bool skip_rset = false;
if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
- //check that send mode can use local call
+ // Check that send mode can use local call.
bool set_local = false;
@@ -675,7 +712,7 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
return;
}
} else if (p_node->get_script_instance()) {
- //attempt with script
+ // Attempt with script.
RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
set_local = _should_call_local(rpc_mode, is_master, skip_rset);
@@ -703,8 +740,11 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, NetworkedMultiplayerPeer::TransferMode p_mode) {
+ ERR_EXPLAIN("Trying to send an empty raw packet.");
ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
+ ERR_EXPLAIN("Trying to send a raw packet while no network peer is active.");
ERR_FAIL_COND_V(!network_peer.is_valid(), ERR_UNCONFIGURED);
+ ERR_EXPLAIN("Trying to send a raw packet via a network peer which is not connected.");
ERR_FAIL_COND_V(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED);
MAKE_ROOM(p_data.size() + 1);
@@ -720,6 +760,7 @@ Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, Networked
void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_EXPLAIN("Invalid packet received. Size too small.");
ERR_FAIL_COND(p_packet_len < 2);
PoolVector<uint8_t> out;
@@ -734,30 +775,36 @@ void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_pac
int MultiplayerAPI::get_network_unique_id() const {
+ ERR_EXPLAIN("No network peer is assigned. Unable to get unique network ID.");
ERR_FAIL_COND_V(!network_peer.is_valid(), 0);
return network_peer->get_unique_id();
}
bool MultiplayerAPI::is_network_server() const {
+ // XXX Maybe fail silently? Maybe should actually return true to make development of both local and online multiplayer easier?
+ ERR_EXPLAIN("No network peer is assigned. I can't be a server.");
ERR_FAIL_COND_V(!network_peer.is_valid(), false);
return network_peer->is_server();
}
void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
+ ERR_EXPLAIN("No network peer is assigned. Unable to set 'refuse_new_connections'.");
ERR_FAIL_COND(!network_peer.is_valid());
network_peer->set_refuse_new_connections(p_refuse);
}
bool MultiplayerAPI::is_refusing_new_network_connections() const {
+ ERR_EXPLAIN("No network peer is assigned. Unable to get 'refuse_new_connections'.");
ERR_FAIL_COND_V(!network_peer.is_valid(), false);
return network_peer->is_refusing_new_connections();
}
Vector<int> MultiplayerAPI::get_network_connected_peers() const {
+ ERR_EXPLAIN("No network peer is assigned. Assume no peers are connected.");
ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
Vector<int> ret;
@@ -802,9 +849,9 @@ void MultiplayerAPI::_bind_methods() {
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
- BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // deprecated
+ BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
- BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // deprecated
+ BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC);
}
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 02c2c6ce1a..e5741014a4 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1718,7 +1718,7 @@ void ResourceFormatSaverBinaryInstance::save_unicode_string(FileAccess *f, const
CharString utf8 = p_string.utf8();
if (p_bit_on_len) {
- f->store_32(utf8.length() + 1 | 0x80000000);
+ f->store_32((utf8.length() + 1) | 0x80000000);
} else {
f->store_32(utf8.length() + 1);
}
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 35d594f228..513252055f 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -119,7 +119,6 @@ class ResourceFormatSaverBinaryInstance {
bool skip_editor;
bool big_endian;
bool takeover_paths;
- int bin_meta_idx;
FileAccess *f;
String magic;
Set<RES> resource_set;
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index 156a842e35..3f608b720c 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -209,6 +209,12 @@ void StreamPeer::put_double(double p_val) {
}
put_data(buf, 8);
}
+void StreamPeer::put_string(const String &p_string) {
+
+ CharString cs = p_string.ascii();
+ put_u32(cs.length());
+ put_data((const uint8_t *)cs.get_data(), cs.length());
+}
void StreamPeer::put_utf8_string(const String &p_string) {
CharString cs = p_string.utf8();
@@ -325,6 +331,8 @@ double StreamPeer::get_double() {
}
String StreamPeer::get_string(int p_bytes) {
+ if (p_bytes < 0)
+ p_bytes = get_u32();
ERR_FAIL_COND_V(p_bytes < 0, String());
Vector<char> buf;
@@ -337,6 +345,8 @@ String StreamPeer::get_string(int p_bytes) {
}
String StreamPeer::get_utf8_string(int p_bytes) {
+ if (p_bytes < 0)
+ p_bytes = get_u32();
ERR_FAIL_COND_V(p_bytes < 0, String());
Vector<uint8_t> buf;
@@ -386,6 +396,7 @@ void StreamPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("put_u64", "value"), &StreamPeer::put_u64);
ClassDB::bind_method(D_METHOD("put_float", "value"), &StreamPeer::put_float);
ClassDB::bind_method(D_METHOD("put_double", "value"), &StreamPeer::put_double);
+ ClassDB::bind_method(D_METHOD("put_string", "value"), &StreamPeer::put_string);
ClassDB::bind_method(D_METHOD("put_utf8_string", "value"), &StreamPeer::put_utf8_string);
ClassDB::bind_method(D_METHOD("put_var", "value"), &StreamPeer::put_var);
@@ -399,8 +410,8 @@ void StreamPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_u64"), &StreamPeer::get_u64);
ClassDB::bind_method(D_METHOD("get_float"), &StreamPeer::get_float);
ClassDB::bind_method(D_METHOD("get_double"), &StreamPeer::get_double);
- ClassDB::bind_method(D_METHOD("get_string", "bytes"), &StreamPeer::get_string);
- ClassDB::bind_method(D_METHOD("get_utf8_string", "bytes"), &StreamPeer::get_utf8_string);
+ ClassDB::bind_method(D_METHOD("get_string", "bytes"), &StreamPeer::get_string, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_utf8_string", "bytes"), &StreamPeer::get_utf8_string, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_var"), &StreamPeer::get_var);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "big_endian"), "set_big_endian", "is_big_endian_enabled");
diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h
index 9d2e0340b0..f189960cbd 100644
--- a/core/io/stream_peer.h
+++ b/core/io/stream_peer.h
@@ -71,6 +71,7 @@ public:
void put_u64(uint64_t p_val);
void put_float(float p_val);
void put_double(double p_val);
+ void put_string(const String &p_string);
void put_utf8_string(const String &p_string);
void put_var(const Variant &p_variant);
@@ -84,8 +85,8 @@ public:
int64_t get_64();
float get_float();
double get_double();
- String get_string(int p_bytes);
- String get_utf8_string(int p_bytes);
+ String get_string(int p_bytes = -1);
+ String get_utf8_string(int p_bytes = -1);
Variant get_var();
StreamPeer() { big_endian = false; }
diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp
index 8d8682686a..138f91301e 100644
--- a/core/io/stream_peer_ssl.cpp
+++ b/core/io/stream_peer_ssl.cpp
@@ -128,6 +128,7 @@ void StreamPeerSSL::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_handshake"), "set_blocking_handshake_enabled", "is_blocking_handshake_enabled");
BIND_ENUM_CONSTANT(STATUS_DISCONNECTED);
+ BIND_ENUM_CONSTANT(STATUS_HANDSHAKING);
BIND_ENUM_CONSTANT(STATUS_CONNECTED);
BIND_ENUM_CONSTANT(STATUS_ERROR);
BIND_ENUM_CONSTANT(STATUS_ERROR_HOSTNAME_MISMATCH);
diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp
index f4bf8a13ae..28561e8cbc 100644
--- a/core/io/stream_peer_tcp.cpp
+++ b/core/io/stream_peer_tcp.cpp
@@ -249,6 +249,23 @@ StreamPeerTCP::Status StreamPeerTCP::get_status() {
if (status == STATUS_CONNECTING) {
_poll_connection();
+ } else if (status == STATUS_CONNECTED) {
+ Error err;
+ err = _sock->poll(NetSocket::POLL_TYPE_IN, 0);
+ if (err == OK) {
+ // FIN received
+ if (_sock->get_available_bytes() == 0) {
+ disconnect_from_host();
+ return status;
+ }
+ }
+ // Also poll write
+ err = _sock->poll(NetSocket::POLL_TYPE_IN_OUT, 0);
+ if (err != OK && err != ERR_BUSY) {
+ // Got an error
+ disconnect_from_host();
+ status = STATUS_ERROR;
+ }
}
return status;
diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp
new file mode 100644
index 0000000000..b7f841b66f
--- /dev/null
+++ b/core/io/zip_io.cpp
@@ -0,0 +1,137 @@
+/*************************************************************************/
+/* zip_io.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "zip_io.h"
+
+#include "core/os/copymem.h"
+
+void *zipio_open(void *data, const char *p_fname, int mode) {
+
+ FileAccess *&f = *(FileAccess **)data;
+
+ String fname;
+ fname.parse_utf8(p_fname);
+
+ if (mode & ZLIB_FILEFUNC_MODE_WRITE) {
+ f = FileAccess::open(fname, FileAccess::WRITE);
+ } else {
+
+ f = FileAccess::open(fname, FileAccess::READ);
+ }
+
+ if (!f)
+ return NULL;
+
+ return data;
+}
+
+uLong zipio_read(void *data, void *fdata, void *buf, uLong size) {
+
+ FileAccess *f = *(FileAccess **)data;
+ return f->get_buffer((uint8_t *)buf, size);
+}
+
+uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size) {
+
+ FileAccess *f = *(FileAccess **)opaque;
+ f->store_buffer((uint8_t *)buf, size);
+ return size;
+}
+
+long zipio_tell(voidpf opaque, voidpf stream) {
+
+ FileAccess *f = *(FileAccess **)opaque;
+ return f->get_position();
+}
+
+long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
+
+ FileAccess *f = *(FileAccess **)opaque;
+
+ int pos = offset;
+ switch (origin) {
+
+ case ZLIB_FILEFUNC_SEEK_CUR:
+ pos = f->get_position() + offset;
+ break;
+ case ZLIB_FILEFUNC_SEEK_END:
+ pos = f->get_len() + offset;
+ break;
+ default:
+ break;
+ };
+
+ f->seek(pos);
+ return 0;
+}
+
+int zipio_close(voidpf opaque, voidpf stream) {
+
+ FileAccess *&f = *(FileAccess **)opaque;
+ if (f) {
+ f->close();
+ f = NULL;
+ }
+ return 0;
+}
+
+int zipio_testerror(voidpf opaque, voidpf stream) {
+
+ FileAccess *f = *(FileAccess **)opaque;
+ return (f && f->get_error() != OK) ? 1 : 0;
+}
+
+voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
+
+ voidpf ptr = memalloc(items * size);
+ zeromem(ptr, items * size);
+ return ptr;
+}
+
+void zipio_free(voidpf opaque, voidpf address) {
+
+ memfree(address);
+}
+
+zlib_filefunc_def zipio_create_io_from_file(FileAccess **p_file) {
+
+ zlib_filefunc_def io;
+ io.opaque = p_file;
+ io.zopen_file = zipio_open;
+ io.zread_file = zipio_read;
+ io.zwrite_file = zipio_write;
+ io.ztell_file = zipio_tell;
+ io.zseek_file = zipio_seek;
+ io.zclose_file = zipio_close;
+ io.zerror_file = zipio_testerror;
+ io.alloc_mem = zipio_alloc;
+ io.free_mem = zipio_free;
+ return io;
+}
diff --git a/core/io/zip_io.h b/core/io/zip_io.h
index c3314a8990..bba7d67332 100644
--- a/core/io/zip_io.h
+++ b/core/io/zip_io.h
@@ -31,114 +31,28 @@
#ifndef ZIP_IO_H
#define ZIP_IO_H
-#include "core/os/copymem.h"
#include "core/os/file_access.h"
+// Not direclty used in this header, but assumed available in downstream users
+// like platform/*/export/export.cpp. Could be fixed, but probably better to have
+// thirdparty includes in as little headers as possible.
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"
-static void *zipio_open(void *data, const char *p_fname, int mode) {
+void *zipio_open(void *data, const char *p_fname, int mode);
+uLong zipio_read(void *data, void *fdata, void *buf, uLong size);
+uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size);
- FileAccess *&f = *(FileAccess **)data;
+long zipio_tell(voidpf opaque, voidpf stream);
+long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin);
- String fname;
- fname.parse_utf8(p_fname);
+int zipio_close(voidpf opaque, voidpf stream);
- if (mode & ZLIB_FILEFUNC_MODE_WRITE) {
- f = FileAccess::open(fname, FileAccess::WRITE);
- } else {
+int zipio_testerror(voidpf opaque, voidpf stream);
- f = FileAccess::open(fname, FileAccess::READ);
- }
+voidpf zipio_alloc(voidpf opaque, uInt items, uInt size);
+void zipio_free(voidpf opaque, voidpf address);
- if (!f)
- return NULL;
-
- return data;
-};
-
-static uLong zipio_read(void *data, void *fdata, void *buf, uLong size) {
-
- FileAccess *f = *(FileAccess **)data;
- return f->get_buffer((uint8_t *)buf, size);
-};
-
-static uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size) {
-
- FileAccess *f = *(FileAccess **)opaque;
- f->store_buffer((uint8_t *)buf, size);
- return size;
-};
-
-static long zipio_tell(voidpf opaque, voidpf stream) {
-
- FileAccess *f = *(FileAccess **)opaque;
- return f->get_position();
-};
-
-static long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
-
- FileAccess *f = *(FileAccess **)opaque;
-
- int pos = offset;
- switch (origin) {
-
- case ZLIB_FILEFUNC_SEEK_CUR:
- pos = f->get_position() + offset;
- break;
- case ZLIB_FILEFUNC_SEEK_END:
- pos = f->get_len() + offset;
- break;
- default:
- break;
- };
-
- f->seek(pos);
- return 0;
-};
-
-static int zipio_close(voidpf opaque, voidpf stream) {
-
- FileAccess *&f = *(FileAccess **)opaque;
- if (f) {
- f->close();
- f = NULL;
- }
- return 0;
-};
-
-static int zipio_testerror(voidpf opaque, voidpf stream) {
-
- FileAccess *f = *(FileAccess **)opaque;
- return (f && f->get_error() != OK) ? 1 : 0;
-};
-
-static voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
-
- voidpf ptr = memalloc(items * size);
- zeromem(ptr, items * size);
- return ptr;
-}
-
-static void zipio_free(voidpf opaque, voidpf address) {
-
- memfree(address);
-}
-
-static zlib_filefunc_def zipio_create_io_from_file(FileAccess **p_file) {
-
- zlib_filefunc_def io;
- io.opaque = p_file;
- io.zopen_file = zipio_open;
- io.zread_file = zipio_read;
- io.zwrite_file = zipio_write;
- io.ztell_file = zipio_tell;
- io.zseek_file = zipio_seek;
- io.zclose_file = zipio_close;
- io.zerror_file = zipio_testerror;
- io.alloc_mem = zipio_alloc;
- io.free_mem = zipio_free;
- return io;
-}
+zlib_filefunc_def zipio_create_io_from_file(FileAccess **p_file);
#endif // ZIP_IO_H
diff --git a/core/math/SCsub b/core/math/SCsub
index 4efc902717..1c5f954470 100644
--- a/core/math/SCsub
+++ b/core/math/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.core_sources, "*.cpp")
-
-Export('env')
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index c0d7f874d2..a16267cf0a 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -756,6 +756,10 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
////////
+static bool _is_number(CharType c) {
+ return (c >= '0' && c <= '9');
+}
+
Error Expression::_get_token(Token &r_token) {
while (true) {
@@ -813,17 +817,12 @@ Error Expression::_get_token(Token &r_token) {
r_token.type = TK_COLON;
return OK;
};
- case '.': {
-
- r_token.type = TK_PERIOD;
- return OK;
- };
case '$': {
r_token.type = TK_INPUT;
int index = 0;
do {
- if (expression[str_ofs] < '0' || expression[str_ofs] > '9') {
+ if (!_is_number(expression[str_ofs])) {
_set_error("Expected number after '$'");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
@@ -832,7 +831,7 @@ Error Expression::_get_token(Token &r_token) {
index += expression[str_ofs] - '0';
str_ofs++;
- } while (expression[str_ofs] >= '0' && expression[str_ofs] <= '9');
+ } while (_is_number(expression[str_ofs]));
r_token.value = index;
return OK;
@@ -979,14 +978,14 @@ Error Expression::_get_token(Token &r_token) {
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
+ if (!(_is_number(c) || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
_set_error("Malformed hex constant in string");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
CharType v;
- if (c >= '0' && c <= '9') {
+ if (_is_number(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
v = c - 'a';
@@ -1032,7 +1031,8 @@ Error Expression::_get_token(Token &r_token) {
break;
}
- if (cchar >= '0' && cchar <= '9') {
+ CharType next_char = (str_ofs >= expression.length()) ? 0 : expression[str_ofs];
+ if (_is_number(cchar) || (cchar == '.' && _is_number(next_char))) {
//a number
String num;
@@ -1053,7 +1053,7 @@ Error Expression::_get_token(Token &r_token) {
switch (reading) {
case READING_INT: {
- if (c >= '0' && c <= '9') {
+ if (_is_number(c)) {
//pass
} else if (c == '.') {
reading = READING_DEC;
@@ -1067,7 +1067,7 @@ Error Expression::_get_token(Token &r_token) {
} break;
case READING_DEC: {
- if (c >= '0' && c <= '9') {
+ if (_is_number(c)) {
} else if (c == 'e') {
reading = READING_EXP;
@@ -1079,7 +1079,7 @@ Error Expression::_get_token(Token &r_token) {
} break;
case READING_EXP: {
- if (c >= '0' && c <= '9') {
+ if (_is_number(c)) {
exp_beg = true;
} else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) {
@@ -1114,7 +1114,7 @@ Error Expression::_get_token(Token &r_token) {
String id;
bool first = true;
- while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && cchar >= '0' && cchar <= '9')) {
+ while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && _is_number(cchar))) {
id += String::chr(cchar);
cchar = GET_CHAR();
@@ -1176,6 +1176,12 @@ Error Expression::_get_token(Token &r_token) {
}
return OK;
+
+ } else if (cchar == '.') {
+ // Handled down there as we support '.[0-9]' as numbers above
+ r_token.type = TK_PERIOD;
+ return OK;
+
} else {
_set_error("Unexpected character.");
r_token.type = TK_ERROR;
@@ -1183,6 +1189,7 @@ Error Expression::_get_token(Token &r_token) {
}
}
}
+#undef GET_CHAR
}
r_token.type = TK_ERROR;
diff --git a/core/helper/math_fieldwise.cpp b/core/math/math_fieldwise.cpp
index 20b2341ab0..20b2341ab0 100644
--- a/core/helper/math_fieldwise.cpp
+++ b/core/math/math_fieldwise.cpp
diff --git a/core/helper/math_fieldwise.h b/core/math/math_fieldwise.h
index 0e7cc3ea4a..0e7cc3ea4a 100644
--- a/core/helper/math_fieldwise.h
+++ b/core/math/math_fieldwise.h
diff --git a/core/message_queue.h b/core/message_queue.h
index f51da3c7a3..2083bb0639 100644
--- a/core/message_queue.h
+++ b/core/message_queue.h
@@ -32,7 +32,6 @@
#define MESSAGE_QUEUE_H
#include "core/object.h"
-#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
class MessageQueue {
@@ -44,8 +43,6 @@ class MessageQueue {
DEFAULT_QUEUE_SIZE_KB = 1024
};
- Mutex *mutex;
-
enum {
TYPE_CALL,
TYPE_NOTIFICATION,
diff --git a/core/node_path.cpp b/core/node_path.cpp
index 35d6fdcf10..91e2aa5f4e 100644
--- a/core/node_path.cpp
+++ b/core/node_path.cpp
@@ -276,7 +276,7 @@ NodePath NodePath::get_as_property_path() const {
String initial_subname = data->path[0];
- for (size_t i = 1; i < data->path.size(); i++) {
+ for (int i = 1; i < data->path.size(); i++) {
initial_subname += "/" + data->path[i];
}
new_path.insert(0, initial_subname);
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h
index a2d76381ca..3705762d6c 100644
--- a/core/oa_hash_map.h
+++ b/core/oa_hash_map.h
@@ -166,7 +166,7 @@ private:
values = memnew_arr(TValue, capacity);
hashes = memnew_arr(uint32_t, capacity);
- for (int i = 0; i < capacity; i++) {
+ for (uint32_t i = 0; i < capacity; i++) {
hashes[i] = 0;
}
@@ -311,7 +311,7 @@ public:
values = memnew_arr(TValue, p_initial_capacity);
hashes = memnew_arr(uint32_t, p_initial_capacity);
- for (int i = 0; i < p_initial_capacity; i++) {
+ for (uint32_t i = 0; i < p_initial_capacity; i++) {
hashes[i] = 0;
}
}
diff --git a/core/object.cpp b/core/object.cpp
index c4577a8137..946040ba34 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -277,8 +277,8 @@ MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyIn
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name) :
name(p_name),
- flags(METHOD_FLAG_NORMAL),
return_val(p_ret),
+ flags(METHOD_FLAG_NORMAL),
id(0) {
}
@@ -2017,11 +2017,13 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
ERR_FAIL_COND_V(p_object->get_instance_id() != 0, 0);
rw_lock->write_lock();
- instances[++instance_counter] = p_object;
- instance_checks[p_object] = instance_counter;
+ ObjectID instance_id = ++instance_counter;
+ instances[instance_id] = p_object;
+ instance_checks[p_object] = instance_id;
+
rw_lock->write_unlock();
- return instance_counter;
+ return instance_id;
}
void ObjectDB::remove_instance(Object *p_object) {
@@ -2098,6 +2100,5 @@ void ObjectDB::cleanup() {
instances.clear();
instance_checks.clear();
rw_lock->write_unlock();
-
memdelete(rw_lock);
}
diff --git a/core/object.h b/core/object.h
index be405a47a6..b23160c1df 100644
--- a/core/object.h
+++ b/core/object.h
@@ -116,6 +116,7 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
PROPERTY_USAGE_INTERNAL = 1 << 20,
PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
+ PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
@@ -187,11 +188,11 @@ Array convert_property_list(const List<PropertyInfo> *p_list);
struct MethodInfo {
String name;
- List<PropertyInfo> arguments;
- Vector<Variant> default_arguments;
PropertyInfo return_val;
uint32_t flags;
int id;
+ List<PropertyInfo> arguments;
+ Vector<Variant> default_arguments;
inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
@@ -317,7 +318,7 @@ protected:
virtual void _initialize_classv() { \
initialize_class(); \
} \
- _FORCE_INLINE_ bool (Object::*(_get_get() const))(const StringName &p_name, Variant &) const { \
+ _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const { \
return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get; \
} \
virtual bool _getv(const StringName &p_name, Variant &r_ret) const { \
@@ -327,7 +328,7 @@ protected:
} \
return m_inherits::_getv(p_name, r_ret); \
} \
- _FORCE_INLINE_ bool (Object::*(_get_set() const))(const StringName &p_name, const Variant &p_property) { \
+ _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) { \
return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set; \
} \
virtual bool _setv(const StringName &p_name, const Variant &p_property) { \
@@ -337,7 +338,7 @@ protected:
} \
return false; \
} \
- _FORCE_INLINE_ void (Object::*(_get_get_property_list() const))(List<PropertyInfo> * p_list) const { \
+ _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const { \
return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
} \
virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const { \
@@ -356,7 +357,7 @@ protected:
m_inherits::_get_property_listv(p_list, p_reversed); \
} \
} \
- _FORCE_INLINE_ void (Object::*(_get_notification() const))(int) { \
+ _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
return (void (Object::*)(int)) & m_class::_notification; \
} \
virtual void _notificationv(int p_notification, bool p_reversed) { \
@@ -421,7 +422,7 @@ private:
};
#ifdef DEBUG_ENABLED
- friend class _ObjectDebugLock;
+ friend struct _ObjectDebugLock;
#endif
friend bool predelete_handler(Object *);
friend void postinitialize_handler(Object *);
@@ -513,16 +514,16 @@ protected:
_FORCE_INLINE_ static void (*_get_bind_methods())() {
return &Object::_bind_methods;
}
- _FORCE_INLINE_ bool (Object::*(_get_get() const))(const StringName &p_name, Variant &r_ret) const {
+ _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &r_ret) const {
return &Object::_get;
}
- _FORCE_INLINE_ bool (Object::*(_get_set() const))(const StringName &p_name, const Variant &p_property) {
+ _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {
return &Object::_set;
}
- _FORCE_INLINE_ void (Object::*(_get_get_property_list() const))(List<PropertyInfo> *p_list) const {
+ _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const {
return &Object::_get_property_list;
}
- _FORCE_INLINE_ void (Object::*(_get_notification() const))(int) {
+ _FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
return &Object::_notification;
}
static void get_valid_parents_static(List<String> *p_parents);
diff --git a/core/os/SCsub b/core/os/SCsub
index 4efc902717..1c5f954470 100644
--- a/core/os/SCsub
+++ b/core/os/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.core_sources, "*.cpp")
-
-Export('env')
diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp
index dbd62cb3bb..daa3eacd5f 100644
--- a/core/os/dir_access.cpp
+++ b/core/os/dir_access.cpp
@@ -227,6 +227,7 @@ String DirAccess::fix_path(String p_path) const {
return p_path;
} break;
+ case ACCESS_MAX: break; // Can't happen, but silences warning
}
return p_path;
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 224dea3343..e09e5e16ad 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -46,7 +46,6 @@ bool FileAccess::backup_save = false;
FileAccess *FileAccess::create(AccessType p_access) {
- ERR_FAIL_COND_V(!create_func, 0);
ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, 0);
FileAccess *ret = create_func[p_access]();
@@ -166,6 +165,7 @@ String FileAccess::fix_path(const String &p_path) const {
return r_path;
} break;
+ case ACCESS_MAX: break; // Can't happen, but silences warning
}
return r_path;
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index fe1dc2cdd1..388e3b77a3 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -98,36 +98,6 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por
return OK;
}
-static int _ScriptDebuggerRemote_found_id = 0;
-static Object *_ScriptDebuggerRemote_find = NULL;
-static void _ScriptDebuggerRemote_debug_func(Object *p_obj) {
-
- if (_ScriptDebuggerRemote_find == p_obj) {
- _ScriptDebuggerRemote_found_id = p_obj->get_instance_id();
- }
-}
-
-static ObjectID safe_get_instance_id(const Variant &p_v) {
-
- Object *o = p_v;
- if (o == NULL)
- return 0;
- else {
-
- REF r = p_v;
- if (r.is_valid()) {
-
- return r->get_instance_id();
- } else {
-
- _ScriptDebuggerRemote_found_id = 0;
- _ScriptDebuggerRemote_find = NULL;
- ObjectDB::debug_objects(_ScriptDebuggerRemote_debug_func);
- return _ScriptDebuggerRemote_found_id;
- }
- }
-}
-
void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_variable) {
packet_peer_stream->put_var(p_name);
@@ -1094,12 +1064,12 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
performance(Engine::get_singleton()->get_singleton_object("Performance")),
requested_quit(false),
mutex(Mutex::create()),
- max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")),
max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")),
- max_errors_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_frame")),
- char_count(0),
n_messages_dropped(0),
+ max_errors_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_frame")),
n_errors_dropped(0),
+ max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")),
+ char_count(0),
last_msec(0),
msec_count(0),
allow_focus_steal_pid(0),
diff --git a/core/translation.cpp b/core/translation.cpp
index ce9b338ef6..25e67e9b96 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -938,11 +938,14 @@ void TranslationServer::set_locale(const String &p_locale) {
if (!is_locale_valid(univ_locale)) {
String trimmed_locale = get_trimmed_locale(univ_locale);
+ print_verbose(vformat("Unsupported locale '%s', falling back to '%s'.", p_locale, trimmed_locale));
- ERR_EXPLAIN("Invalid locale: " + trimmed_locale);
- ERR_FAIL_COND(!is_locale_valid(trimmed_locale));
-
- locale = trimmed_locale;
+ if (!is_locale_valid(trimmed_locale)) {
+ ERR_PRINTS(vformat("Unsupported locale '%s', falling back to 'en'.", trimmed_locale));
+ locale = "en";
+ } else {
+ locale = trimmed_locale;
+ }
} else {
locale = univ_locale;
}
diff --git a/core/typedefs.h b/core/typedefs.h
index 76778429b0..2b26bf08f7 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -105,11 +105,11 @@ T *_nullptr() {
/** Generic ABS function, for math uses please use Math::abs */
#ifndef ABS
-#define ABS(m_v) ((m_v < 0) ? (-(m_v)) : (m_v))
+#define ABS(m_v) (((m_v) < 0) ? (-(m_v)) : (m_v))
#endif
#ifndef SGN
-#define SGN(m_v) ((m_v < 0) ? (-1.0) : (+1.0))
+#define SGN(m_v) (((m_v) < 0) ? (-1.0) : (+1.0))
#endif
#ifndef MIN
diff --git a/core/variant.h b/core/variant.h
index 2fffb31de6..8953217760 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -116,7 +116,7 @@ public:
};
private:
- friend class _VariantCall;
+ friend struct _VariantCall;
// Variant takes 20 bytes when real_t is float, and 36 if double
// it only allocates extra memory for aabb/matrix.