summaryrefslogtreecommitdiff
path: root/core
diff options
context:
space:
mode:
Diffstat (limited to 'core')
-rw-r--r--core/SCsub21
-rw-r--r--core/config/engine.cpp43
-rw-r--r--core/config/engine.h39
-rw-r--r--core/config/project_settings.cpp44
-rw-r--r--core/core_bind.cpp1882
-rw-r--r--core/core_bind.h295
-rw-r--r--core/core_constants.cpp62
-rw-r--r--core/crypto/aes_context.h6
-rw-r--r--core/crypto/crypto.h11
-rw-r--r--core/crypto/crypto_core.h2
-rw-r--r--core/crypto/hashing_context.h6
-rw-r--r--core/debugger/debugger_marshalls.cpp10
-rw-r--r--core/debugger/debugger_marshalls.h16
-rw-r--r--core/debugger/engine_debugger.cpp2
-rw-r--r--core/debugger/engine_debugger.h12
-rw-r--r--core/debugger/local_debugger.cpp24
-rw-r--r--core/debugger/remote_debugger.cpp39
-rw-r--r--core/debugger/remote_debugger_peer.cpp2
-rw-r--r--core/debugger/remote_debugger_peer.h4
-rw-r--r--core/doc_data.h13
-rw-r--r--core/error/error_list.cpp85
-rw-r--r--core/error/error_list.h3
-rw-r--r--core/extension/SCsub7
-rw-r--r--core/extension/extension_api_dump.cpp848
-rw-r--r--core/extension/extension_api_dump.h45
-rw-r--r--core/extension/gdnative_interface.cpp874
-rw-r--r--core/extension/gdnative_interface.h449
-rw-r--r--core/extension/native_extension.cpp417
-rw-r--r--core/extension/native_extension.h94
-rw-r--r--core/extension/native_extension_manager.cpp130
-rw-r--r--core/extension/native_extension_manager.h71
-rw-r--r--core/input/gamecontrollerdb.txt104
-rw-r--r--core/input/godotcontrollerdb.txt2
-rw-r--r--core/input/input.cpp183
-rw-r--r--core/input/input.h60
-rw-r--r--core/input/input_enums.h126
-rw-r--r--core/input/input_event.cpp364
-rw-r--r--core/input/input_event.h176
-rw-r--r--core/input/input_map.cpp51
-rw-r--r--core/io/compression.cpp8
-rw-r--r--core/io/config_file.cpp8
-rw-r--r--core/io/config_file.h8
-rw-r--r--core/io/dir_access.cpp (renamed from core/os/dir_access.cpp)31
-rw-r--r--core/io/dir_access.h (renamed from core/os/dir_access.h)10
-rw-r--r--core/io/dtls_server.cpp2
-rw-r--r--core/io/dtls_server.h4
-rw-r--r--core/io/file_access.cpp (renamed from core/os/file_access.cpp)72
-rw-r--r--core/io/file_access.h (renamed from core/os/file_access.h)24
-rw-r--r--core/io/file_access_compressed.cpp34
-rw-r--r--core/io/file_access_compressed.h30
-rw-r--r--core/io/file_access_encrypted.cpp44
-rw-r--r--core/io/file_access_encrypted.h18
-rw-r--r--core/io/file_access_memory.cpp24
-rw-r--r--core/io/file_access_memory.h18
-rw-r--r--core/io/file_access_network.cpp42
-rw-r--r--core/io/file_access_network.h40
-rw-r--r--core/io/file_access_pack.cpp42
-rw-r--r--core/io/file_access_pack.h32
-rw-r--r--core/io/file_access_zip.cpp66
-rw-r--r--core/io/file_access_zip.h11
-rw-r--r--core/io/http_client.cpp711
-rw-r--r--core/io/http_client.h89
-rw-r--r--core/io/http_client_tcp.cpp667
-rw-r--r--core/io/http_client_tcp.h92
-rw-r--r--core/io/image.cpp61
-rw-r--r--core/io/image.h13
-rw-r--r--core/io/image_loader.cpp6
-rw-r--r--core/io/image_loader.h2
-rw-r--r--core/io/ip.cpp144
-rw-r--r--core/io/ip.h6
-rw-r--r--core/io/json.cpp86
-rw-r--r--core/io/json.h40
-rw-r--r--core/io/logger.cpp9
-rw-r--r--core/io/logger.h2
-rw-r--r--core/io/marshalls.cpp572
-rw-r--r--core/io/marshalls.h40
-rw-r--r--core/io/multiplayer_api.cpp492
-rw-r--r--core/io/multiplayer_api.h120
-rw-r--r--core/io/multiplayer_peer.cpp (renamed from core/io/networked_multiplayer_peer.cpp)51
-rw-r--r--core/io/multiplayer_peer.h (renamed from core/io/networked_multiplayer_peer.h)15
-rw-r--r--core/io/multiplayer_replicator.cpp497
-rw-r--r--core/io/multiplayer_replicator.h99
-rw-r--r--core/io/net_socket.h4
-rw-r--r--core/io/packed_data_container.cpp18
-rw-r--r--core/io/packed_data_container.h4
-rw-r--r--core/io/packet_peer.cpp2
-rw-r--r--core/io/packet_peer.h4
-rw-r--r--core/io/packet_peer_dtls.cpp2
-rw-r--r--core/io/pck_packer.cpp6
-rw-r--r--core/io/pck_packer.h6
-rw-r--r--core/io/resource.cpp102
-rw-r--r--core/io/resource.h22
-rw-r--r--core/io/resource_format_binary.cpp281
-rw-r--r--core/io/resource_format_binary.h19
-rw-r--r--core/io/resource_importer.cpp42
-rw-r--r--core/io/resource_importer.h19
-rw-r--r--core/io/resource_loader.cpp184
-rw-r--r--core/io/resource_loader.h14
-rw-r--r--core/io/resource_saver.cpp41
-rw-r--r--core/io/resource_saver.h9
-rw-r--r--core/io/resource_uid.cpp262
-rw-r--r--core/io/resource_uid.h89
-rw-r--r--core/io/stream_peer.cpp6
-rw-r--r--core/io/stream_peer.h8
-rw-r--r--core/io/tcp_server.cpp1
-rw-r--r--core/io/tcp_server.h4
-rw-r--r--core/io/translation_loader_po.cpp2
-rw-r--r--core/io/translation_loader_po.h2
-rw-r--r--core/io/udp_server.cpp1
-rw-r--r--core/io/udp_server.h4
-rw-r--r--core/io/xml_parser.cpp101
-rw-r--r--core/io/xml_parser.h9
-rw-r--r--core/io/zip_io.cpp4
-rw-r--r--core/io/zip_io.h2
-rw-r--r--core/math/a_star.cpp10
-rw-r--r--core/math/a_star.h10
-rw-r--r--core/math/aabb.cpp2
-rw-r--r--core/math/basis.cpp85
-rw-r--r--core/math/basis.h32
-rw-r--r--core/math/bvh.h695
-rw-r--r--core/math/bvh_abb.h276
-rw-r--r--core/math/bvh_cull.inc534
-rw-r--r--core/math/bvh_debug.inc68
-rw-r--r--core/math/bvh_integrity.inc42
-rw-r--r--core/math/bvh_logic.inc230
-rw-r--r--core/math/bvh_misc.inc55
-rw-r--r--core/math/bvh_pair.inc62
-rw-r--r--core/math/bvh_public.inc423
-rw-r--r--core/math/bvh_refit.inc141
-rw-r--r--core/math/bvh_split.inc294
-rw-r--r--core/math/bvh_structs.inc180
-rw-r--r--core/math/bvh_tree.h421
-rw-r--r--core/math/camera_matrix.cpp14
-rw-r--r--core/math/camera_matrix.h10
-rw-r--r--core/math/color.cpp16
-rw-r--r--core/math/color.h1
-rw-r--r--core/math/convex_hull.cpp2290
-rw-r--r--core/math/convex_hull.h112
-rw-r--r--core/math/delaunay_3d.h5
-rw-r--r--core/math/dynamic_bvh.cpp7
-rw-r--r--core/math/expression.cpp6
-rw-r--r--core/math/expression.h6
-rw-r--r--core/math/face3.cpp6
-rw-r--r--core/math/face3.h10
-rw-r--r--core/math/geometry_2d.h16
-rw-r--r--core/math/geometry_3d.h2
-rw-r--r--core/math/math_defs.h22
-rw-r--r--core/math/math_fieldwise.cpp8
-rw-r--r--core/math/math_funcs.cpp10
-rw-r--r--core/math/math_funcs.h63
-rw-r--r--core/math/plane.cpp2
-rw-r--r--core/math/quaternion.cpp (renamed from core/math/quat.cpp)77
-rw-r--r--core/math/quaternion.h (renamed from core/math/quat.h)117
-rw-r--r--core/math/quick_hull.cpp36
-rw-r--r--core/math/random_number_generator.h6
-rw-r--r--core/math/rect2.cpp8
-rw-r--r--core/math/rect2.h16
-rw-r--r--core/math/transform_2d.cpp23
-rw-r--r--core/math/transform_2d.h4
-rw-r--r--core/math/transform_3d.cpp (renamed from core/math/transform.cpp)132
-rw-r--r--core/math/transform_3d.h (renamed from core/math/transform.h)141
-rw-r--r--core/math/triangle_mesh.cpp14
-rw-r--r--core/math/triangle_mesh.h6
-rw-r--r--core/math/vector2.cpp30
-rw-r--r--core/math/vector2.h77
-rw-r--r--core/math/vector3.cpp38
-rw-r--r--core/math/vector3.h77
-rw-r--r--core/math/vector3i.cpp13
-rw-r--r--core/math/vector3i.h51
-rw-r--r--core/object/SCsub5
-rw-r--r--core/object/class_db.cpp200
-rw-r--r--core/object/class_db.h83
-rw-r--r--core/object/make_virtuals.py152
-rw-r--r--core/object/method_bind.cpp29
-rw-r--r--core/object/method_bind.h2
-rw-r--r--core/object/object.cpp223
-rw-r--r--core/object/object.h178
-rw-r--r--core/object/object_id.h2
-rw-r--r--core/object/ref_counted.cpp (renamed from core/object/reference.cpp)45
-rw-r--r--core/object/ref_counted.h (renamed from core/object/reference.h)38
-rw-r--r--core/object/script_language.cpp70
-rw-r--r--core/object/script_language.h64
-rw-r--r--core/object/undo_redo.cpp70
-rw-r--r--core/object/undo_redo.h8
-rw-r--r--core/os/keyboard.cpp6
-rw-r--r--core/os/keyboard.h49
-rw-r--r--core/os/main_loop.cpp4
-rw-r--r--core/os/main_loop.h6
-rw-r--r--core/os/memory.h16
-rw-r--r--core/os/midi_driver.cpp10
-rw-r--r--core/os/os.cpp53
-rw-r--r--core/os/os.h43
-rw-r--r--core/os/pool_allocator.h2
-rw-r--r--core/os/time.cpp433
-rw-r--r--core/os/time.h109
-rw-r--r--core/register_core_types.cpp290
-rw-r--r--core/register_core_types.h1
-rw-r--r--core/string/node_path.cpp17
-rw-r--r--core/string/optimized_translation.cpp6
-rw-r--r--core/string/string_name.cpp108
-rw-r--r--core/string/string_name.h36
-rw-r--r--core/string/translation.cpp270
-rw-r--r--core/string/translation.h27
-rw-r--r--core/string/translation_po.cpp27
-rw-r--r--core/string/ustring.cpp205
-rw-r--r--core/string/ustring.h6
-rw-r--r--core/templates/bin_sorted_array.h181
-rw-r--r--core/templates/command_queue_mt.cpp29
-rw-r--r--core/templates/command_queue_mt.h163
-rw-r--r--core/templates/cowdata.h8
-rw-r--r--core/templates/hash_map.h6
-rw-r--r--core/templates/hashfuncs.h4
-rw-r--r--core/templates/list.h77
-rw-r--r--core/templates/local_vector.h2
-rw-r--r--core/templates/map.h133
-rw-r--r--core/templates/oa_hash_map.h4
-rw-r--r--core/templates/paged_allocator.h13
-rw-r--r--core/templates/pair.h40
-rw-r--r--core/templates/pooled_list.h95
-rw-r--r--core/templates/rid_owner.h47
-rw-r--r--core/templates/set.h82
-rw-r--r--core/templates/thread_work_pool.h2
-rw-r--r--core/templates/vector.h64
-rw-r--r--core/typedefs.h7
-rw-r--r--core/variant/array.cpp6
-rw-r--r--core/variant/binder_common.h19
-rw-r--r--core/variant/callable.cpp19
-rw-r--r--core/variant/callable.h8
-rw-r--r--core/variant/dictionary.cpp59
-rw-r--r--core/variant/method_ptrcall.h18
-rw-r--r--core/variant/type_info.h33
-rw-r--r--core/variant/typed_array.h8
-rw-r--r--core/variant/variant.cpp256
-rw-r--r--core/variant/variant.h46
-rw-r--r--core/variant/variant_call.cpp162
-rw-r--r--core/variant/variant_construct.cpp568
-rw-r--r--core/variant/variant_construct.h572
-rw-r--r--core/variant/variant_destruct.cpp78
-rw-r--r--core/variant/variant_destruct.h76
-rw-r--r--core/variant/variant_internal.h103
-rw-r--r--core/variant/variant_op.cpp1413
-rw-r--r--core/variant/variant_op.h1320
-rw-r--r--core/variant/variant_parser.cpp154
-rw-r--r--core/variant/variant_parser.h8
-rw-r--r--core/variant/variant_setget.cpp335
-rw-r--r--core/variant/variant_setget.h332
-rw-r--r--core/variant/variant_utility.cpp39
247 files changed, 20896 insertions, 7896 deletions
diff --git a/core/SCsub b/core/SCsub
index 21829553a7..d9167b8f83 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -12,25 +12,28 @@ import os
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ:
- e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
- txt = ""
+ key = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
ec_valid = True
- if len(e) != 64:
+ if len(key) != 64:
ec_valid = False
else:
-
- for i in range(len(e) >> 1):
+ txt = ""
+ for i in range(len(key) >> 1):
if i > 0:
txt += ","
- txts = "0x" + e[i * 2 : i * 2 + 2]
+ txts = "0x" + key[i * 2 : i * 2 + 2]
try:
int(txts, 16)
except Exception:
ec_valid = False
txt += txts
if not ec_valid:
- txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
- print("Invalid AES256 encryption key, not 64 bits hex: " + e)
+ print("Error: Invalid AES256 encryption key, not 64 hexadecimal characters: '" + key + "'.")
+ print(
+ "Unset 'SCRIPT_AES256_ENCRYPTION_KEY' in your environment "
+ "or make sure that it contains exactly 64 hexadecimal characters."
+ )
+ Exit(255)
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("script_encryption_key.gen.cpp", "w") as f:
@@ -56,6 +59,7 @@ thirdparty_misc_sources = [
"pcg.cpp",
"polypartition.cpp",
"clipper.cpp",
+ "smolv.cpp",
]
thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_misc_sources]
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_misc_sources)
@@ -182,6 +186,7 @@ SConscript("io/SCsub")
SConscript("debugger/SCsub")
SConscript("input/SCsub")
SConscript("variant/SCsub")
+SConscript("extension/SCsub")
SConscript("object/SCsub")
SConscript("templates/SCsub")
SConscript("string/SCsub")
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 2360d66438..495670bc88 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -31,28 +31,29 @@
#include "engine.h"
#include "core/authors.gen.h"
+#include "core/config/project_settings.h"
#include "core/donors.gen.h"
#include "core/license.gen.h"
#include "core/version.h"
#include "core/version_hash.gen.h"
-void Engine::set_iterations_per_second(int p_ips) {
+void Engine::set_physics_ticks_per_second(int p_ips) {
ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
ips = p_ips;
}
-int Engine::get_iterations_per_second() const {
+int Engine::get_physics_ticks_per_second() const {
return ips;
}
-void Engine::set_physics_jitter_fix(float p_threshold) {
+void Engine::set_physics_jitter_fix(double p_threshold) {
if (p_threshold < 0) {
p_threshold = 0;
}
physics_jitter_fix = p_threshold;
}
-float Engine::get_physics_jitter_fix() const {
+double Engine::get_physics_jitter_fix() const {
return physics_jitter_fix;
}
@@ -76,11 +77,11 @@ uint32_t Engine::get_frame_delay() const {
return _frame_delay;
}
-void Engine::set_time_scale(float p_scale) {
+void Engine::set_time_scale(double p_scale) {
_time_scale = p_scale;
}
-float Engine::get_time_scale() const {
+double Engine::get_time_scale() const {
return _time_scale;
}
@@ -189,6 +190,14 @@ bool Engine::is_validation_layers_enabled() const {
return use_validation_layers;
}
+void Engine::set_print_error_messages(bool p_enabled) {
+ _print_error_enabled = p_enabled;
+}
+
+bool Engine::is_printing_error_messages() const {
+ return _print_error_enabled;
+}
+
void Engine::add_singleton(const Singleton &p_singleton) {
singletons.push_back(p_singleton);
singleton_ptrs[p_singleton.name] = p_singleton.ptr;
@@ -205,11 +214,18 @@ bool Engine::has_singleton(const String &p_name) const {
}
void Engine::get_singletons(List<Singleton> *p_singletons) {
- for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
- p_singletons->push_back(E->get());
+ for (const Singleton &E : singletons) {
+ p_singletons->push_back(E);
}
}
+void Engine::set_shader_cache_path(const String &p_path) {
+ shader_cache_path = p_path;
+}
+String Engine::get_shader_cache_path() const {
+ return shader_cache_path;
+}
+
Engine *Engine::singleton = nullptr;
Engine *Engine::get_singleton() {
@@ -220,13 +236,14 @@ Engine::Engine() {
singleton = this;
}
-Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr) :
+Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr, const StringName &p_class_name) :
name(p_name),
- ptr(p_ptr) {
+ ptr(p_ptr),
+ class_name(p_class_name) {
#ifdef DEBUG_ENABLED
- Reference *ref = Object::cast_to<Reference>(p_ptr);
- if (ref && !ref->is_referenced()) {
- WARN_PRINT("You must use Ref<> to ensure the lifetime of a Reference object intended to be used as a singleton.");
+ RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
+ if (rc && !rc->is_referenced()) {
+ WARN_PRINT("You must use Ref<> to ensure the lifetime of a RefCounted object intended to be used as a singleton.");
}
#endif
}
diff --git a/core/config/engine.h b/core/config/engine.h
index a9080e3dfd..e6b5df2d5a 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -41,7 +41,8 @@ public:
struct Singleton {
StringName name;
Object *ptr;
- Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr);
+ StringName class_name; //used for binding generation hinting
+ Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr, const StringName &p_class_name = StringName());
};
private:
@@ -50,15 +51,15 @@ private:
uint64_t frames_drawn = 0;
uint32_t _frame_delay = 0;
uint64_t _frame_ticks = 0;
- float _process_step = 0;
+ double _process_step = 0;
int ips = 60;
- float physics_jitter_fix = 0.5;
- float _fps = 1;
+ double physics_jitter_fix = 0.5;
+ double _fps = 1;
int _target_fps = 0;
- float _time_scale = 1.0;
+ double _time_scale = 1.0;
uint64_t _physics_frames = 0;
- float _physics_interpolation_fraction = 0.0f;
+ double _physics_interpolation_fraction = 0.0f;
bool abort_on_gpu_errors = false;
bool use_validation_layers = false;
@@ -72,19 +73,21 @@ private:
static Engine *singleton;
+ String shader_cache_path;
+
public:
static Engine *get_singleton();
- virtual void set_iterations_per_second(int p_ips);
- virtual int get_iterations_per_second() const;
+ virtual void set_physics_ticks_per_second(int p_ips);
+ virtual int get_physics_ticks_per_second() const;
- void set_physics_jitter_fix(float p_threshold);
- float get_physics_jitter_fix() const;
+ void set_physics_jitter_fix(double p_threshold);
+ double get_physics_jitter_fix() const;
virtual void set_target_fps(int p_fps);
virtual int get_target_fps() const;
- virtual float get_frames_per_second() const { return _fps; }
+ virtual double get_frames_per_second() const { return _fps; }
uint64_t get_frames_drawn();
@@ -92,11 +95,14 @@ public:
uint64_t get_process_frames() const { return _process_frames; }
bool is_in_physics_frame() const { return _in_physics; }
uint64_t get_frame_ticks() const { return _frame_ticks; }
- float get_process_step() const { return _process_step; }
- float get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; }
+ double get_process_step() const { return _process_step; }
+ double get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; }
+
+ void set_time_scale(double p_scale);
+ double get_time_scale() const;
- void set_time_scale(float p_scale);
- float get_time_scale() const;
+ void set_print_error_messages(bool p_enabled);
+ bool is_printing_error_messages() const;
void set_frame_delay(uint32_t p_msec);
uint32_t get_frame_delay() const;
@@ -121,6 +127,9 @@ public:
Dictionary get_license_info() const;
String get_license_text() const;
+ void set_shader_cache_path(const String &p_path);
+ String get_shader_cache_path() const;
+
bool is_abort_on_gpu_errors_enabled() const;
bool is_validation_layers_enabled() const;
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 0d699cdacb..c5e6c6d685 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -30,20 +30,18 @@
#include "project_settings.h"
-#include "core/core_bind.h"
+#include "core/core_bind.h" // For Compression enum.
#include "core/core_string_names.h"
#include "core/input/input_map.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
-#include <zlib.h>
-
ProjectSettings *ProjectSettings::singleton = nullptr;
ProjectSettings *ProjectSettings::get_singleton() {
@@ -62,7 +60,7 @@ String ProjectSettings::localize_path(const String &p_path) const {
}
if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
- (p_path.is_abs_path() && !p_path.begins_with(resource_path))) {
+ (p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
return p_path.simplify_path();
}
@@ -248,7 +246,7 @@ struct _VCSort {
String name;
Variant::Type type;
int order;
- int flags;
+ uint32_t flags;
bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; }
};
@@ -702,17 +700,14 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
int count = 0;
for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- count++;
- }
+ count += E->get().size();
}
if (p_custom_features != String()) {
file->store_32(count + 1);
//store how many properties are saved, add one for custom featuers, which must always go first
String key = CoreStringNames::get_singleton()->_custom_features;
- file->store_32(key.length());
- file->store_string(key);
+ file->store_pascal_string(key);
int len;
err = encode_variant(p_custom_features, nullptr, len, false);
@@ -737,8 +732,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
}
for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- String key = F->get();
+ for (String &key : E->get()) {
if (E->key() != "") {
key = E->key() + "/" + key;
}
@@ -749,8 +743,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
value = get(key);
}
- file->store_32(key.length());
- file->store_string(key);
+ file->store_pascal_string(key);
int len;
err = encode_variant(value, nullptr, len, true);
@@ -807,8 +800,8 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
if (E->key() != "") {
file->store_string("[" + E->key() + "]\n\n");
}
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- String key = F->get();
+ for (const String &F : E->get()) {
+ String key = F;
if (E->key() != "") {
key = E->key() + "/" + key;
}
@@ -821,7 +814,7 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
String vstr;
VariantWriter::write_to_string(value, vstr);
- file->store_string(F->get().property_name_encode() + "=" + vstr + "\n");
+ file->store_string(F.property_name_encode() + "=" + vstr + "\n");
}
}
@@ -935,11 +928,11 @@ Vector<String> ProjectSettings::get_optimizer_presets() const {
ProjectSettings::get_singleton()->get_property_list(&pi);
Vector<String> names;
- for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
- if (!E->get().name.begins_with("optimizer_presets/")) {
+ for (const PropertyInfo &E : pi) {
+ if (!E.name.begins_with("optimizer_presets/")) {
continue;
}
- names.push_back(E->get().name.get_slicec('/', 1));
+ names.push_back(E.name.get_slicec('/', 1));
}
names.sort();
@@ -1102,7 +1095,7 @@ ProjectSettings::ProjectSettings() {
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extensions.push_back("cs");
}
- extensions.push_back("shader");
+ extensions.push_back("gdshader");
GLOBAL_DEF("editor/run/main_run_args", "");
@@ -1114,7 +1107,10 @@ ProjectSettings::ProjectSettings() {
_add_builtin_input_map();
- custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
+ // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum.
+ custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::INT, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor");
+ // Keep the enum values in sync with the `DisplayServer::VSyncMode` enum.
+ custom_prop_info["display/window/vsync/vsync_mode"] = PropertyInfo(Variant::INT, "display/window/vsync/vsync_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Adaptive,Mailbox");
custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
GLOBAL_DEF("physics/2d/run_on_thread", false);
GLOBAL_DEF("physics/3d/run_on_thread", false);
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 84d8d0d4d3..efb4b84716 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -35,112 +35,96 @@
#include "core/debugger/engine_debugger.h"
#include "core/io/file_access_compressed.h"
#include "core/io/file_access_encrypted.h"
-#include "core/io/json.h"
#include "core/io/marshalls.h"
#include "core/math/geometry_2d.h"
#include "core/math/geometry_3d.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
-/**
- * Time constants borrowed from loc_time.h
- */
-#define EPOCH_YR 1970 /* EPOCH = Jan 1 1970 00:00:00 */
-#define SECS_DAY (24L * 60L * 60L)
-#define LEAPYEAR(year) (!((year) % 4) && (((year) % 100) || !((year) % 400)))
-#define YEARSIZE(year) (LEAPYEAR(year) ? 366 : 365)
-#define SECOND_KEY "second"
-#define MINUTE_KEY "minute"
-#define HOUR_KEY "hour"
-#define DAY_KEY "day"
-#define MONTH_KEY "month"
-#define YEAR_KEY "year"
-#define WEEKDAY_KEY "weekday"
-#define DST_KEY "dst"
-
-/// Table of number of days in each month (for regular year and leap year)
-static const unsigned int MONTH_DAYS_TABLE[2][12] = {
- { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
- { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
-};
+namespace core_bind {
-////// _ResourceLoader //////
+////// ResourceLoader //////
-_ResourceLoader *_ResourceLoader::singleton = nullptr;
+ResourceLoader *ResourceLoader::singleton = nullptr;
-Error _ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads) {
- return ResourceLoader::load_threaded_request(p_path, p_type_hint, p_use_sub_threads);
+Error ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads) {
+ return ::ResourceLoader::load_threaded_request(p_path, p_type_hint, p_use_sub_threads);
}
-_ResourceLoader::ThreadLoadStatus _ResourceLoader::load_threaded_get_status(const String &p_path, Array r_progress) {
+ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, Array r_progress) {
float progress = 0;
- ResourceLoader::ThreadLoadStatus tls = ResourceLoader::load_threaded_get_status(p_path, &progress);
+ ::ResourceLoader::ThreadLoadStatus tls = ::ResourceLoader::load_threaded_get_status(p_path, &progress);
r_progress.resize(1);
r_progress[0] = progress;
return (ThreadLoadStatus)tls;
}
-RES _ResourceLoader::load_threaded_get(const String &p_path) {
+RES ResourceLoader::load_threaded_get(const String &p_path) {
Error error;
- RES res = ResourceLoader::load_threaded_get(p_path, &error);
+ RES res = ::ResourceLoader::load_threaded_get(p_path, &error);
return res;
}
-RES _ResourceLoader::load(const String &p_path, const String &p_type_hint, CacheMode p_cache_mode) {
+RES ResourceLoader::load(const String &p_path, const String &p_type_hint, CacheMode p_cache_mode) {
Error err = OK;
- RES ret = ResourceLoader::load(p_path, p_type_hint, ResourceFormatLoader::CacheMode(p_cache_mode), &err);
+ RES ret = ::ResourceLoader::load(p_path, p_type_hint, ResourceFormatLoader::CacheMode(p_cache_mode), &err);
ERR_FAIL_COND_V_MSG(err != OK, ret, "Error loading resource: '" + p_path + "'.");
return ret;
}
-Vector<String> _ResourceLoader::get_recognized_extensions_for_type(const String &p_type) {
+Vector<String> ResourceLoader::get_recognized_extensions_for_type(const String &p_type) {
List<String> exts;
- ResourceLoader::get_recognized_extensions_for_type(p_type, &exts);
+ ::ResourceLoader::get_recognized_extensions_for_type(p_type, &exts);
Vector<String> ret;
- for (List<String>::Element *E = exts.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (const String &E : exts) {
+ ret.push_back(E);
}
return ret;
}
-void _ResourceLoader::set_abort_on_missing_resources(bool p_abort) {
- ResourceLoader::set_abort_on_missing_resources(p_abort);
+void ResourceLoader::set_abort_on_missing_resources(bool p_abort) {
+ ::ResourceLoader::set_abort_on_missing_resources(p_abort);
}
-PackedStringArray _ResourceLoader::get_dependencies(const String &p_path) {
+PackedStringArray ResourceLoader::get_dependencies(const String &p_path) {
List<String> deps;
- ResourceLoader::get_dependencies(p_path, &deps);
+ ::ResourceLoader::get_dependencies(p_path, &deps);
PackedStringArray ret;
- for (List<String>::Element *E = deps.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (const String &E : deps) {
+ ret.push_back(E);
}
return ret;
}
-bool _ResourceLoader::has_cached(const String &p_path) {
+bool ResourceLoader::has_cached(const String &p_path) {
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
return ResourceCache::has(local_path);
}
-bool _ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
- return ResourceLoader::exists(p_path, p_type_hint);
+bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
+ return ::ResourceLoader::exists(p_path, p_type_hint);
+}
+
+ResourceUID::ID ResourceLoader::get_resource_uid(const String &p_path) {
+ return ::ResourceLoader::get_resource_uid(p_path);
}
-void _ResourceLoader::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load_threaded_request", "path", "type_hint", "use_sub_threads"), &_ResourceLoader::load_threaded_request, DEFVAL(""), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("load_threaded_get_status", "path", "progress"), &_ResourceLoader::load_threaded_get_status, DEFVAL(Array()));
- ClassDB::bind_method(D_METHOD("load_threaded_get", "path"), &_ResourceLoader::load_threaded_get);
+void ResourceLoader::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load_threaded_request", "path", "type_hint", "use_sub_threads"), &ResourceLoader::load_threaded_request, DEFVAL(""), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("load_threaded_get_status", "path", "progress"), &ResourceLoader::load_threaded_get_status, DEFVAL(Array()));
+ ClassDB::bind_method(D_METHOD("load_threaded_get", "path"), &ResourceLoader::load_threaded_get);
- ClassDB::bind_method(D_METHOD("load", "path", "type_hint", "cache_mode"), &_ResourceLoader::load, DEFVAL(""), DEFVAL(CACHE_MODE_REUSE));
- ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &_ResourceLoader::get_recognized_extensions_for_type);
- ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &_ResourceLoader::set_abort_on_missing_resources);
- ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &_ResourceLoader::get_dependencies);
- ClassDB::bind_method(D_METHOD("has_cached", "path"), &_ResourceLoader::has_cached);
- ClassDB::bind_method(D_METHOD("exists", "path", "type_hint"), &_ResourceLoader::exists, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("load", "path", "type_hint", "cache_mode"), &ResourceLoader::load, DEFVAL(""), DEFVAL(CACHE_MODE_REUSE));
+ ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &ResourceLoader::get_recognized_extensions_for_type);
+ ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &ResourceLoader::set_abort_on_missing_resources);
+ ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &ResourceLoader::get_dependencies);
+ ClassDB::bind_method(D_METHOD("has_cached", "path"), &ResourceLoader::has_cached);
+ ClassDB::bind_method(D_METHOD("exists", "path", "type_hint"), &ResourceLoader::exists, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_resource_uid", "path"), &ResourceLoader::get_resource_uid);
BIND_ENUM_CONSTANT(THREAD_LOAD_INVALID_RESOURCE);
BIND_ENUM_CONSTANT(THREAD_LOAD_IN_PROGRESS);
@@ -152,29 +136,29 @@ void _ResourceLoader::_bind_methods() {
BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE);
}
-////// _ResourceSaver //////
+////// ResourceSaver //////
-Error _ResourceSaver::save(const String &p_path, const RES &p_resource, SaverFlags p_flags) {
+Error ResourceSaver::save(const String &p_path, const RES &p_resource, SaverFlags p_flags) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + String(p_path) + "'.");
- return ResourceSaver::save(p_path, p_resource, p_flags);
+ return ::ResourceSaver::save(p_path, p_resource, p_flags);
}
-Vector<String> _ResourceSaver::get_recognized_extensions(const RES &p_resource) {
+Vector<String> ResourceSaver::get_recognized_extensions(const RES &p_resource) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), Vector<String>(), "It's not a reference to a valid Resource object.");
List<String> exts;
- ResourceSaver::get_recognized_extensions(p_resource, &exts);
+ ::ResourceSaver::get_recognized_extensions(p_resource, &exts);
Vector<String> ret;
- for (List<String>::Element *E = exts.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (const String &E : exts) {
+ ret.push_back(E);
}
return ret;
}
-_ResourceSaver *_ResourceSaver::singleton = nullptr;
+ResourceSaver *ResourceSaver::singleton = nullptr;
-void _ResourceSaver::_bind_methods() {
- ClassDB::bind_method(D_METHOD("save", "path", "resource", "flags"), &_ResourceSaver::save, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("get_recognized_extensions", "type"), &_ResourceSaver::get_recognized_extensions);
+void ResourceSaver::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("save", "path", "resource", "flags"), &ResourceSaver::save, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("get_recognized_extensions", "type"), &ResourceSaver::get_recognized_extensions);
BIND_ENUM_CONSTANT(FLAG_RELATIVE_PATHS);
BIND_ENUM_CONSTANT(FLAG_BUNDLE_RESOURCES);
@@ -185,61 +169,65 @@ void _ResourceSaver::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_REPLACE_SUBRESOURCE_PATHS);
}
-////// _OS //////
+////// OS //////
-PackedStringArray _OS::get_connected_midi_inputs() {
- return OS::get_singleton()->get_connected_midi_inputs();
+PackedStringArray OS::get_connected_midi_inputs() {
+ return ::OS::get_singleton()->get_connected_midi_inputs();
}
-void _OS::open_midi_inputs() {
- OS::get_singleton()->open_midi_inputs();
+void OS::open_midi_inputs() {
+ ::OS::get_singleton()->open_midi_inputs();
}
-void _OS::close_midi_inputs() {
- OS::get_singleton()->close_midi_inputs();
+void OS::close_midi_inputs() {
+ ::OS::get_singleton()->close_midi_inputs();
}
-void _OS::set_use_file_access_save_and_swap(bool p_enable) {
+void OS::set_use_file_access_save_and_swap(bool p_enable) {
FileAccess::set_backup_save(p_enable);
}
-void _OS::set_low_processor_usage_mode(bool p_enabled) {
- OS::get_singleton()->set_low_processor_usage_mode(p_enabled);
+void OS::set_low_processor_usage_mode(bool p_enabled) {
+ ::OS::get_singleton()->set_low_processor_usage_mode(p_enabled);
}
-bool _OS::is_in_low_processor_usage_mode() const {
- return OS::get_singleton()->is_in_low_processor_usage_mode();
+bool OS::is_in_low_processor_usage_mode() const {
+ return ::OS::get_singleton()->is_in_low_processor_usage_mode();
}
-void _OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
- OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(p_usec);
+void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
+ ::OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(p_usec);
}
-int _OS::get_low_processor_usage_mode_sleep_usec() const {
- return OS::get_singleton()->get_low_processor_usage_mode_sleep_usec();
+int OS::get_low_processor_usage_mode_sleep_usec() const {
+ return ::OS::get_singleton()->get_low_processor_usage_mode_sleep_usec();
}
-String _OS::get_executable_path() const {
- return OS::get_singleton()->get_executable_path();
+void OS::alert(const String &p_alert, const String &p_title) {
+ ::OS::get_singleton()->alert(p_alert, p_title);
}
-Error _OS::shell_open(String p_uri) {
+String OS::get_executable_path() const {
+ return ::OS::get_singleton()->get_executable_path();
+}
+
+Error OS::shell_open(String p_uri) {
if (p_uri.begins_with("res://")) {
WARN_PRINT("Attempting to open an URL with the \"res://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_open()`.");
} else if (p_uri.begins_with("user://")) {
WARN_PRINT("Attempting to open an URL with the \"user://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_open()`.");
}
- return OS::get_singleton()->shell_open(p_uri);
+ return ::OS::get_singleton()->shell_open(p_uri);
}
-int _OS::execute(const String &p_path, const Vector<String> &p_arguments, Array r_output, bool p_read_stderr) {
+int OS::execute(const String &p_path, const Vector<String> &p_arguments, Array r_output, bool p_read_stderr) {
List<String> args;
for (int i = 0; i < p_arguments.size(); i++) {
args.push_back(p_arguments[i]);
}
String pipe;
int exitcode = 0;
- Error err = OS::get_singleton()->execute(p_path, args, &pipe, &exitcode, p_read_stderr);
+ Error err = ::OS::get_singleton()->execute(p_path, args, &pipe, &exitcode, p_read_stderr);
r_output.push_back(pipe);
if (err != OK) {
return -1;
@@ -247,347 +235,147 @@ int _OS::execute(const String &p_path, const Vector<String> &p_arguments, Array
return exitcode;
}
-int _OS::create_process(const String &p_path, const Vector<String> &p_arguments) {
+int OS::create_process(const String &p_path, const Vector<String> &p_arguments) {
List<String> args;
for (int i = 0; i < p_arguments.size(); i++) {
args.push_back(p_arguments[i]);
}
- OS::ProcessID pid = 0;
- Error err = OS::get_singleton()->create_process(p_path, args, &pid);
+ ::OS::ProcessID pid = 0;
+ Error err = ::OS::get_singleton()->create_process(p_path, args, &pid);
if (err != OK) {
return -1;
}
return pid;
}
-Error _OS::kill(int p_pid) {
- return OS::get_singleton()->kill(p_pid);
+Error OS::kill(int p_pid) {
+ return ::OS::get_singleton()->kill(p_pid);
}
-int _OS::get_process_id() const {
- return OS::get_singleton()->get_process_id();
+int OS::get_process_id() const {
+ return ::OS::get_singleton()->get_process_id();
}
-bool _OS::has_environment(const String &p_var) const {
- return OS::get_singleton()->has_environment(p_var);
+bool OS::has_environment(const String &p_var) const {
+ return ::OS::get_singleton()->has_environment(p_var);
}
-String _OS::get_environment(const String &p_var) const {
- return OS::get_singleton()->get_environment(p_var);
+String OS::get_environment(const String &p_var) const {
+ return ::OS::get_singleton()->get_environment(p_var);
}
-bool _OS::set_environment(const String &p_var, const String &p_value) const {
- return OS::get_singleton()->set_environment(p_var, p_value);
+bool OS::set_environment(const String &p_var, const String &p_value) const {
+ return ::OS::get_singleton()->set_environment(p_var, p_value);
}
-String _OS::get_name() const {
- return OS::get_singleton()->get_name();
+String OS::get_name() const {
+ return ::OS::get_singleton()->get_name();
}
-Vector<String> _OS::get_cmdline_args() {
- List<String> cmdline = OS::get_singleton()->get_cmdline_args();
+Vector<String> OS::get_cmdline_args() {
+ List<String> cmdline = ::OS::get_singleton()->get_cmdline_args();
Vector<String> cmdlinev;
- for (List<String>::Element *E = cmdline.front(); E; E = E->next()) {
- cmdlinev.push_back(E->get());
+ for (const String &E : cmdline) {
+ cmdlinev.push_back(E);
}
return cmdlinev;
}
-String _OS::get_locale() const {
- return OS::get_singleton()->get_locale();
+String OS::get_locale() const {
+ return ::OS::get_singleton()->get_locale();
}
-String _OS::get_model_name() const {
- return OS::get_singleton()->get_model_name();
+String OS::get_model_name() const {
+ return ::OS::get_singleton()->get_model_name();
}
-Error _OS::set_thread_name(const String &p_name) {
- return Thread::set_name(p_name);
+Error OS::set_thread_name(const String &p_name) {
+ return ::Thread::set_name(p_name);
}
-Thread::ID _OS::get_thread_caller_id() const {
- return Thread::get_caller_id();
+::Thread::ID OS::get_thread_caller_id() const {
+ return ::Thread::get_caller_id();
};
-bool _OS::has_feature(const String &p_feature) const {
- return OS::get_singleton()->has_feature(p_feature);
-}
-
-uint64_t _OS::get_static_memory_usage() const {
- return OS::get_singleton()->get_static_memory_usage();
-}
-
-uint64_t _OS::get_static_memory_peak_usage() const {
- return OS::get_singleton()->get_static_memory_peak_usage();
-}
-
-/**
- * Get current datetime with consideration for utc and
- * dst
- */
-Dictionary _OS::get_datetime(bool utc) const {
- Dictionary dated = get_date(utc);
- Dictionary timed = get_time(utc);
-
- List<Variant> keys;
- timed.get_key_list(&keys);
-
- for (int i = 0; i < keys.size(); i++) {
- dated[keys[i]] = timed[keys[i]];
- }
-
- return dated;
-}
-
-Dictionary _OS::get_date(bool utc) const {
- OS::Date date = OS::get_singleton()->get_date(utc);
- Dictionary dated;
- dated[YEAR_KEY] = date.year;
- dated[MONTH_KEY] = date.month;
- dated[DAY_KEY] = date.day;
- dated[WEEKDAY_KEY] = date.weekday;
- dated[DST_KEY] = date.dst;
- return dated;
-}
-
-Dictionary _OS::get_time(bool utc) const {
- OS::Time time = OS::get_singleton()->get_time(utc);
- Dictionary timed;
- timed[HOUR_KEY] = time.hour;
- timed[MINUTE_KEY] = time.min;
- timed[SECOND_KEY] = time.sec;
- return timed;
-}
-
-/**
- * Get an epoch time value from a dictionary of time values
- * @p datetime must be populated with the following keys:
- * day, hour, minute, month, second, year. (dst is ignored).
- *
- * You can pass the output from
- * get_datetime_from_unix_time directly into this function
- *
- * @param datetime dictionary of date and time values to convert
- *
- * @return epoch calculated
- */
-int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
- // if datetime is an empty Dictionary throws an error
- ERR_FAIL_COND_V_MSG(datetime.is_empty(), 0, "Invalid datetime Dictionary: Dictionary is empty");
-
- // Bunch of conversion constants
- static const unsigned int SECONDS_PER_MINUTE = 60;
- static const unsigned int MINUTES_PER_HOUR = 60;
- static const unsigned int HOURS_PER_DAY = 24;
- static const unsigned int SECONDS_PER_HOUR = MINUTES_PER_HOUR * SECONDS_PER_MINUTE;
- static const unsigned int SECONDS_PER_DAY = SECONDS_PER_HOUR * HOURS_PER_DAY;
-
- // Get all time values from the dictionary, set to zero if it doesn't exist.
- // Risk incorrect calculation over throwing errors
- unsigned int second = ((datetime.has(SECOND_KEY)) ? static_cast<unsigned int>(datetime[SECOND_KEY]) : 0);
- unsigned int minute = ((datetime.has(MINUTE_KEY)) ? static_cast<unsigned int>(datetime[MINUTE_KEY]) : 0);
- unsigned int hour = ((datetime.has(HOUR_KEY)) ? static_cast<unsigned int>(datetime[HOUR_KEY]) : 0);
- unsigned int day = ((datetime.has(DAY_KEY)) ? static_cast<unsigned int>(datetime[DAY_KEY]) : 1);
- unsigned int month = ((datetime.has(MONTH_KEY)) ? static_cast<unsigned int>(datetime[MONTH_KEY]) : 1);
- unsigned int year = ((datetime.has(YEAR_KEY)) ? static_cast<unsigned int>(datetime[YEAR_KEY]) : 0);
-
- /// How many days come before each month (0-12)
- static const unsigned short int DAYS_PAST_THIS_YEAR_TABLE[2][13] = {
- /* Normal years. */
- { 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334, 365 },
- /* Leap years. */
- { 0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335, 366 }
- };
-
- ERR_FAIL_COND_V_MSG(second > 59, 0, "Invalid second value of: " + itos(second) + ".");
-
- ERR_FAIL_COND_V_MSG(minute > 59, 0, "Invalid minute value of: " + itos(minute) + ".");
-
- ERR_FAIL_COND_V_MSG(hour > 23, 0, "Invalid hour value of: " + itos(hour) + ".");
-
- ERR_FAIL_COND_V_MSG(month > 12 || month == 0, 0, "Invalid month value of: " + itos(month) + ".");
-
- // Do this check after month is tested as valid
- ERR_FAIL_COND_V_MSG(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1] || day == 0, 0, "Invalid day value of '" + itos(day) + "' which is larger than '" + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1]) + "' or 0.");
- // Calculate all the seconds from months past in this year
- uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month - 1] * SECONDS_PER_DAY;
-
- int64_t SECONDS_FROM_YEARS_PAST = 0;
- if (year >= EPOCH_YR) {
- for (unsigned int iyear = EPOCH_YR; iyear < year; iyear++) {
- SECONDS_FROM_YEARS_PAST += YEARSIZE(iyear) * SECONDS_PER_DAY;
- }
- } else {
- for (unsigned int iyear = EPOCH_YR - 1; iyear >= year; iyear--) {
- SECONDS_FROM_YEARS_PAST -= YEARSIZE(iyear) * SECONDS_PER_DAY;
- }
- }
-
- int64_t epoch =
- second +
- minute * SECONDS_PER_MINUTE +
- hour * SECONDS_PER_HOUR +
- // Subtract 1 from day, since the current day isn't over yet
- // and we cannot count all 24 hours.
- (day - 1) * SECONDS_PER_DAY +
- SECONDS_FROM_MONTHS_PAST_THIS_YEAR +
- SECONDS_FROM_YEARS_PAST;
- return epoch;
-}
-
-/**
- * Get a dictionary of time values when given epoch time
- *
- * Dictionary Time values will be a union if values from #get_time
- * and #get_date dictionaries (with the exception of dst =
- * day light standard time, as it cannot be determined from epoch)
- *
- * @param unix_time_val epoch time to convert
- *
- * @return dictionary of date and time values
- */
-Dictionary _OS::get_datetime_from_unix_time(int64_t unix_time_val) const {
- OS::Date date;
- OS::Time time;
-
- long dayclock, dayno;
- int year = EPOCH_YR;
-
- if (unix_time_val >= 0) {
- dayno = unix_time_val / SECS_DAY;
- dayclock = unix_time_val % SECS_DAY;
- /* day 0 was a thursday */
- date.weekday = static_cast<OS::Weekday>((dayno + 4) % 7);
- while (dayno >= YEARSIZE(year)) {
- dayno -= YEARSIZE(year);
- year++;
- }
- } else {
- dayno = (unix_time_val - SECS_DAY + 1) / SECS_DAY;
- dayclock = unix_time_val - dayno * SECS_DAY;
- date.weekday = static_cast<OS::Weekday>(((dayno % 7) + 11) % 7);
- do {
- year--;
- dayno += YEARSIZE(year);
- } while (dayno < 0);
- }
-
- time.sec = dayclock % 60;
- time.min = (dayclock % 3600) / 60;
- time.hour = dayclock / 3600;
- date.year = year;
-
- size_t imonth = 0;
-
- while ((unsigned long)dayno >= MONTH_DAYS_TABLE[LEAPYEAR(year)][imonth]) {
- dayno -= MONTH_DAYS_TABLE[LEAPYEAR(year)][imonth];
- imonth++;
- }
-
- /// Add 1 to month to make sure months are indexed starting at 1
- date.month = static_cast<OS::Month>(imonth + 1);
-
- date.day = dayno + 1;
-
- Dictionary timed;
- timed[HOUR_KEY] = time.hour;
- timed[MINUTE_KEY] = time.min;
- timed[SECOND_KEY] = time.sec;
- timed[YEAR_KEY] = date.year;
- timed[MONTH_KEY] = date.month;
- timed[DAY_KEY] = date.day;
- timed[WEEKDAY_KEY] = date.weekday;
-
- return timed;
+bool OS::has_feature(const String &p_feature) const {
+ return ::OS::get_singleton()->has_feature(p_feature);
}
-Dictionary _OS::get_time_zone_info() const {
- OS::TimeZoneInfo info = OS::get_singleton()->get_time_zone_info();
- Dictionary infod;
- infod["bias"] = info.bias;
- infod["name"] = info.name;
- return infod;
+uint64_t OS::get_static_memory_usage() const {
+ return ::OS::get_singleton()->get_static_memory_usage();
}
-double _OS::get_unix_time() const {
- return OS::get_singleton()->get_unix_time();
+uint64_t OS::get_static_memory_peak_usage() const {
+ return ::OS::get_singleton()->get_static_memory_peak_usage();
}
/** This method uses a signed argument for better error reporting as it's used from the scripting API. */
-void _OS::delay_usec(int p_usec) const {
+void OS::delay_usec(int p_usec) const {
ERR_FAIL_COND_MSG(
p_usec < 0,
vformat("Can't sleep for %d microseconds. The delay provided must be greater than or equal to 0 microseconds.", p_usec));
- OS::get_singleton()->delay_usec(p_usec);
+ ::OS::get_singleton()->delay_usec(p_usec);
}
/** This method uses a signed argument for better error reporting as it's used from the scripting API. */
-void _OS::delay_msec(int p_msec) const {
+void OS::delay_msec(int p_msec) const {
ERR_FAIL_COND_MSG(
p_msec < 0,
vformat("Can't sleep for %d milliseconds. The delay provided must be greater than or equal to 0 milliseconds.", p_msec));
- OS::get_singleton()->delay_usec(int64_t(p_msec) * 1000);
-}
-
-uint32_t _OS::get_ticks_msec() const {
- return OS::get_singleton()->get_ticks_msec();
-}
-
-uint64_t _OS::get_ticks_usec() const {
- return OS::get_singleton()->get_ticks_usec();
+ ::OS::get_singleton()->delay_usec(int64_t(p_msec) * 1000);
}
-bool _OS::can_use_threads() const {
- return OS::get_singleton()->can_use_threads();
+bool OS::can_use_threads() const {
+ return ::OS::get_singleton()->can_use_threads();
}
-bool _OS::is_userfs_persistent() const {
- return OS::get_singleton()->is_userfs_persistent();
+bool OS::is_userfs_persistent() const {
+ return ::OS::get_singleton()->is_userfs_persistent();
}
-int _OS::get_processor_count() const {
- return OS::get_singleton()->get_processor_count();
+int OS::get_processor_count() const {
+ return ::OS::get_singleton()->get_processor_count();
}
-bool _OS::is_stdout_verbose() const {
- return OS::get_singleton()->is_stdout_verbose();
+bool OS::is_stdout_verbose() const {
+ return ::OS::get_singleton()->is_stdout_verbose();
}
-void _OS::dump_memory_to_file(const String &p_file) {
- OS::get_singleton()->dump_memory_to_file(p_file.utf8().get_data());
+void OS::dump_memory_to_file(const String &p_file) {
+ ::OS::get_singleton()->dump_memory_to_file(p_file.utf8().get_data());
}
-struct _OSCoreBindImg {
+struct OSCoreBindImg {
String path;
Size2 size;
int fmt = 0;
ObjectID id;
int vram = 0;
- bool operator<(const _OSCoreBindImg &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; }
+ bool operator<(const OSCoreBindImg &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; }
};
-void _OS::print_all_textures_by_size() {
- List<_OSCoreBindImg> imgs;
+void OS::print_all_textures_by_size() {
+ List<OSCoreBindImg> imgs;
uint64_t total = 0;
{
List<Ref<Resource>> rsrc;
ResourceCache::get_cached_resources(&rsrc);
- for (List<Ref<Resource>>::Element *E = rsrc.front(); E; E = E->next()) {
- if (!E->get()->is_class("ImageTexture")) {
+ for (Ref<Resource> &res : rsrc) {
+ if (!res->is_class("Texture")) {
continue;
}
- Size2 size = E->get()->call("get_size");
- int fmt = E->get()->call("get_format");
+ Size2 size = res->call("get_size");
+ int fmt = res->call("get_format");
- _OSCoreBindImg img;
+ OSCoreBindImg img;
img.size = size;
img.fmt = fmt;
- img.path = E->get()->get_path();
+ img.path = res->get_path();
img.vram = Image::get_image_data_size(img.size.width, img.size.height, Image::Format(img.fmt));
- img.id = E->get()->get_instance_id();
+ img.id = res->get_instance_id();
total += img.vram;
imgs.push_back(img);
}
@@ -595,20 +383,34 @@ void _OS::print_all_textures_by_size() {
imgs.sort();
- for (List<_OSCoreBindImg>::Element *E = imgs.front(); E; E = E->next()) {
- total -= E->get().vram;
+ if (imgs.size() == 0) {
+ print_line("No textures seem used in this project.");
+ } else {
+ print_line("Textures currently in use, sorted by VRAM usage:\n"
+ "Path - VRAM usage (Dimensions)");
+ }
+
+ for (const OSCoreBindImg &img : imgs) {
+ print_line(vformat("%s - %s %s",
+ img.path,
+ String::humanize_size(img.vram),
+ img.size));
}
+
+ print_line(vformat("Total VRAM usage: %s.", String::humanize_size(total)));
}
-void _OS::print_resources_by_type(const Vector<String> &p_types) {
- Map<String, int> type_count;
+void OS::print_resources_by_type(const Vector<String> &p_types) {
+ ERR_FAIL_COND_MSG(p_types.size() == 0,
+ "At least one type should be provided to print resources by type.");
+
+ print_line(vformat("Resources currently in use for the following types: %s", p_types));
+ Map<String, int> type_count;
List<Ref<Resource>> resources;
ResourceCache::get_cached_resources(&resources);
- for (List<Ref<Resource>>::Element *E = resources.front(); E; E = E->next()) {
- Ref<Resource> r = E->get();
-
+ for (const Ref<Resource> &r : resources) {
bool found = false;
for (int i = 0; i < p_types.size(); i++) {
@@ -625,26 +427,53 @@ void _OS::print_resources_by_type(const Vector<String> &p_types) {
}
type_count[r->get_class()]++;
+
+ print_line(vformat("%s: %s", r->get_class(), r->get_path()));
+
+ List<StringName> metas;
+ r->get_meta_list(&metas);
+ for (const StringName &meta : metas) {
+ print_line(vformat(" %s: %s", meta, r->get_meta(meta)));
+ }
+ }
+
+ for (const KeyValue<String, int> &E : type_count) {
+ print_line(vformat("%s count: %d", E.key, E.value));
}
}
-void _OS::print_all_resources(const String &p_to_file) {
- OS::get_singleton()->print_all_resources(p_to_file);
+void OS::print_all_resources(const String &p_to_file) {
+ ::OS::get_singleton()->print_all_resources(p_to_file);
+}
+
+void OS::print_resources_in_use(bool p_short) {
+ ::OS::get_singleton()->print_resources_in_use(p_short);
+}
+
+void OS::dump_resources_to_file(const String &p_file) {
+ ::OS::get_singleton()->dump_resources_to_file(p_file.utf8().get_data());
+}
+
+String OS::get_user_data_dir() const {
+ return ::OS::get_singleton()->get_user_data_dir();
}
-void _OS::print_resources_in_use(bool p_short) {
- OS::get_singleton()->print_resources_in_use(p_short);
+String OS::get_config_dir() const {
+ // Exposed as `get_config_dir()` instead of `get_config_path()` for consistency with other exposed OS methods.
+ return ::OS::get_singleton()->get_config_path();
}
-void _OS::dump_resources_to_file(const String &p_file) {
- OS::get_singleton()->dump_resources_to_file(p_file.utf8().get_data());
+String OS::get_data_dir() const {
+ // Exposed as `get_data_dir()` instead of `get_data_path()` for consistency with other exposed OS methods.
+ return ::OS::get_singleton()->get_data_path();
}
-String _OS::get_user_data_dir() const {
- return OS::get_singleton()->get_user_data_dir();
+String OS::get_cache_dir() const {
+ // Exposed as `get_cache_dir()` instead of `get_cache_path()` for consistency with other exposed OS methods.
+ return ::OS::get_singleton()->get_cache_path();
}
-bool _OS::is_debug_build() const {
+bool OS::is_debug_build() const {
#ifdef DEBUG_ENABLED
return true;
#else
@@ -652,118 +481,113 @@ bool _OS::is_debug_build() const {
#endif
}
-String _OS::get_system_dir(SystemDir p_dir) const {
- return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir));
+String OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
+ return ::OS::get_singleton()->get_system_dir(::OS::SystemDir(p_dir), p_shared_storage);
}
-String _OS::get_keycode_string(uint32_t p_code) const {
- return keycode_get_string(p_code);
+String OS::get_keycode_string(uint32_t p_code) const {
+ return ::keycode_get_string(p_code);
}
-bool _OS::is_keycode_unicode(uint32_t p_unicode) const {
- return keycode_has_unicode(p_unicode);
+bool OS::is_keycode_unicode(uint32_t p_unicode) const {
+ return ::keycode_has_unicode(p_unicode);
}
-int _OS::find_keycode_from_string(const String &p_code) const {
+int OS::find_keycode_from_string(const String &p_code) const {
return find_keycode(p_code);
}
-bool _OS::request_permission(const String &p_name) {
- return OS::get_singleton()->request_permission(p_name);
+bool OS::request_permission(const String &p_name) {
+ return ::OS::get_singleton()->request_permission(p_name);
}
-bool _OS::request_permissions() {
- return OS::get_singleton()->request_permissions();
+bool OS::request_permissions() {
+ return ::OS::get_singleton()->request_permissions();
}
-Vector<String> _OS::get_granted_permissions() const {
- return OS::get_singleton()->get_granted_permissions();
+Vector<String> OS::get_granted_permissions() const {
+ return ::OS::get_singleton()->get_granted_permissions();
}
-String _OS::get_unique_id() const {
- return OS::get_singleton()->get_unique_id();
+String OS::get_unique_id() const {
+ return ::OS::get_singleton()->get_unique_id();
}
-_OS *_OS::singleton = nullptr;
+OS *OS::singleton = nullptr;
-void _OS::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &_OS::get_connected_midi_inputs);
- ClassDB::bind_method(D_METHOD("open_midi_inputs"), &_OS::open_midi_inputs);
- ClassDB::bind_method(D_METHOD("close_midi_inputs"), &_OS::close_midi_inputs);
+void OS::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &OS::get_connected_midi_inputs);
+ ClassDB::bind_method(D_METHOD("open_midi_inputs"), &OS::open_midi_inputs);
+ ClassDB::bind_method(D_METHOD("close_midi_inputs"), &OS::close_midi_inputs);
- ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode);
- ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &_OS::is_in_low_processor_usage_mode);
+ ClassDB::bind_method(D_METHOD("alert", "text", "title"), &OS::alert, DEFVAL("Alert!"));
- ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode_sleep_usec", "usec"), &_OS::set_low_processor_usage_mode_sleep_usec);
- ClassDB::bind_method(D_METHOD("get_low_processor_usage_mode_sleep_usec"), &_OS::get_low_processor_usage_mode_sleep_usec);
+ ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &OS::set_low_processor_usage_mode);
+ ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &OS::is_in_low_processor_usage_mode);
- ClassDB::bind_method(D_METHOD("get_processor_count"), &_OS::get_processor_count);
+ ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode_sleep_usec", "usec"), &OS::set_low_processor_usage_mode_sleep_usec);
+ ClassDB::bind_method(D_METHOD("get_low_processor_usage_mode_sleep_usec"), &OS::get_low_processor_usage_mode_sleep_usec);
- ClassDB::bind_method(D_METHOD("get_executable_path"), &_OS::get_executable_path);
- ClassDB::bind_method(D_METHOD("execute", "path", "arguments", "output", "read_stderr"), &_OS::execute, DEFVAL(Array()), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("create_process", "path", "arguments"), &_OS::create_process);
- ClassDB::bind_method(D_METHOD("kill", "pid"), &_OS::kill);
- ClassDB::bind_method(D_METHOD("shell_open", "uri"), &_OS::shell_open);
- ClassDB::bind_method(D_METHOD("get_process_id"), &_OS::get_process_id);
+ ClassDB::bind_method(D_METHOD("get_processor_count"), &OS::get_processor_count);
- ClassDB::bind_method(D_METHOD("get_environment", "variable"), &_OS::get_environment);
- ClassDB::bind_method(D_METHOD("set_environment", "variable", "value"), &_OS::set_environment);
- ClassDB::bind_method(D_METHOD("has_environment", "variable"), &_OS::has_environment);
+ ClassDB::bind_method(D_METHOD("get_executable_path"), &OS::get_executable_path);
+ ClassDB::bind_method(D_METHOD("execute", "path", "arguments", "output", "read_stderr"), &OS::execute, DEFVAL(Array()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("create_process", "path", "arguments"), &OS::create_process);
+ ClassDB::bind_method(D_METHOD("kill", "pid"), &OS::kill);
+ ClassDB::bind_method(D_METHOD("shell_open", "uri"), &OS::shell_open);
+ ClassDB::bind_method(D_METHOD("get_process_id"), &OS::get_process_id);
- ClassDB::bind_method(D_METHOD("get_name"), &_OS::get_name);
- ClassDB::bind_method(D_METHOD("get_cmdline_args"), &_OS::get_cmdline_args);
+ ClassDB::bind_method(D_METHOD("get_environment", "variable"), &OS::get_environment);
+ ClassDB::bind_method(D_METHOD("set_environment", "variable", "value"), &OS::set_environment);
+ ClassDB::bind_method(D_METHOD("has_environment", "variable"), &OS::has_environment);
- ClassDB::bind_method(D_METHOD("get_datetime", "utc"), &_OS::get_datetime, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_date", "utc"), &_OS::get_date, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_time", "utc"), &_OS::get_time, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_time_zone_info"), &_OS::get_time_zone_info);
- ClassDB::bind_method(D_METHOD("get_unix_time"), &_OS::get_unix_time);
- ClassDB::bind_method(D_METHOD("get_datetime_from_unix_time", "unix_time_val"), &_OS::get_datetime_from_unix_time);
- ClassDB::bind_method(D_METHOD("get_unix_time_from_datetime", "datetime"), &_OS::get_unix_time_from_datetime);
+ ClassDB::bind_method(D_METHOD("get_name"), &OS::get_name);
+ ClassDB::bind_method(D_METHOD("get_cmdline_args"), &OS::get_cmdline_args);
- ClassDB::bind_method(D_METHOD("delay_usec", "usec"), &_OS::delay_usec);
- ClassDB::bind_method(D_METHOD("delay_msec", "msec"), &_OS::delay_msec);
- ClassDB::bind_method(D_METHOD("get_ticks_msec"), &_OS::get_ticks_msec);
- ClassDB::bind_method(D_METHOD("get_ticks_usec"), &_OS::get_ticks_usec);
- ClassDB::bind_method(D_METHOD("get_locale"), &_OS::get_locale);
- ClassDB::bind_method(D_METHOD("get_model_name"), &_OS::get_model_name);
+ ClassDB::bind_method(D_METHOD("delay_usec", "usec"), &OS::delay_usec);
+ ClassDB::bind_method(D_METHOD("delay_msec", "msec"), &OS::delay_msec);
+ ClassDB::bind_method(D_METHOD("get_locale"), &OS::get_locale);
+ ClassDB::bind_method(D_METHOD("get_model_name"), &OS::get_model_name);
- ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &_OS::is_userfs_persistent);
- ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &_OS::is_stdout_verbose);
+ ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &OS::is_userfs_persistent);
+ ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &OS::is_stdout_verbose);
- ClassDB::bind_method(D_METHOD("can_use_threads"), &_OS::can_use_threads);
+ ClassDB::bind_method(D_METHOD("can_use_threads"), &OS::can_use_threads);
- ClassDB::bind_method(D_METHOD("is_debug_build"), &_OS::is_debug_build);
+ ClassDB::bind_method(D_METHOD("is_debug_build"), &OS::is_debug_build);
- ClassDB::bind_method(D_METHOD("dump_memory_to_file", "file"), &_OS::dump_memory_to_file);
- ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &_OS::dump_resources_to_file);
- ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &_OS::print_resources_in_use, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &_OS::print_all_resources, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("dump_memory_to_file", "file"), &OS::dump_memory_to_file);
+ ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &OS::dump_resources_to_file);
+ ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &OS::print_resources_in_use, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &OS::print_all_resources, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("get_static_memory_usage"), &_OS::get_static_memory_usage);
- ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &_OS::get_static_memory_peak_usage);
+ ClassDB::bind_method(D_METHOD("get_static_memory_usage"), &OS::get_static_memory_usage);
+ ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &OS::get_static_memory_peak_usage);
- ClassDB::bind_method(D_METHOD("get_user_data_dir"), &_OS::get_user_data_dir);
- ClassDB::bind_method(D_METHOD("get_system_dir", "dir"), &_OS::get_system_dir);
- ClassDB::bind_method(D_METHOD("get_unique_id"), &_OS::get_unique_id);
+ ClassDB::bind_method(D_METHOD("get_user_data_dir"), &OS::get_user_data_dir);
+ ClassDB::bind_method(D_METHOD("get_system_dir", "dir", "shared_storage"), &OS::get_system_dir, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_config_dir"), &OS::get_config_dir);
+ ClassDB::bind_method(D_METHOD("get_data_dir"), &OS::get_data_dir);
+ ClassDB::bind_method(D_METHOD("get_cache_dir"), &OS::get_cache_dir);
+ ClassDB::bind_method(D_METHOD("get_unique_id"), &OS::get_unique_id);
- ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &_OS::print_all_textures_by_size);
- ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &_OS::print_resources_by_type);
+ ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &OS::print_all_textures_by_size);
+ ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &OS::print_resources_by_type);
- ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &_OS::get_keycode_string);
- ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &_OS::is_keycode_unicode);
- ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &_OS::find_keycode_from_string);
+ ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &OS::get_keycode_string);
+ ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &OS::is_keycode_unicode);
+ ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &OS::find_keycode_from_string);
- ClassDB::bind_method(D_METHOD("set_use_file_access_save_and_swap", "enabled"), &_OS::set_use_file_access_save_and_swap);
+ ClassDB::bind_method(D_METHOD("set_use_file_access_save_and_swap", "enabled"), &OS::set_use_file_access_save_and_swap);
- ClassDB::bind_method(D_METHOD("set_thread_name", "name"), &_OS::set_thread_name);
- ClassDB::bind_method(D_METHOD("get_thread_caller_id"), &_OS::get_thread_caller_id);
+ ClassDB::bind_method(D_METHOD("set_thread_name", "name"), &OS::set_thread_name);
+ ClassDB::bind_method(D_METHOD("get_thread_caller_id"), &OS::get_thread_caller_id);
- ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &_OS::has_feature);
+ ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &OS::has_feature);
- ClassDB::bind_method(D_METHOD("request_permission", "name"), &_OS::request_permission);
- ClassDB::bind_method(D_METHOD("request_permissions"), &_OS::request_permissions);
- ClassDB::bind_method(D_METHOD("get_granted_permissions"), &_OS::get_granted_permissions);
+ ClassDB::bind_method(D_METHOD("request_permission", "name"), &OS::request_permission);
+ ClassDB::bind_method(D_METHOD("request_permissions"), &OS::request_permissions);
+ ClassDB::bind_method(D_METHOD("get_granted_permissions"), &OS::get_granted_permissions);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "low_processor_usage_mode"), "set_low_processor_usage_mode", "is_in_low_processor_usage_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "low_processor_usage_mode_sleep_usec"), "set_low_processor_usage_mode_sleep_usec", "get_low_processor_usage_mode_sleep_usec");
@@ -808,43 +632,43 @@ void _OS::_bind_methods() {
BIND_ENUM_CONSTANT(SYSTEM_DIR_RINGTONES);
}
-////// _Geometry2D //////
+////// Geometry2D //////
-_Geometry2D *_Geometry2D::singleton = nullptr;
+Geometry2D *Geometry2D::singleton = nullptr;
-_Geometry2D *_Geometry2D::get_singleton() {
+Geometry2D *Geometry2D::get_singleton() {
return singleton;
}
-bool _Geometry2D::is_point_in_circle(const Vector2 &p_point, const Vector2 &p_circle_pos, real_t p_circle_radius) {
- return Geometry2D::is_point_in_circle(p_point, p_circle_pos, p_circle_radius);
+bool Geometry2D::is_point_in_circle(const Vector2 &p_point, const Vector2 &p_circle_pos, real_t p_circle_radius) {
+ return ::Geometry2D::is_point_in_circle(p_point, p_circle_pos, p_circle_radius);
}
-real_t _Geometry2D::segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius) {
- return Geometry2D::segment_intersects_circle(p_from, p_to, p_circle_pos, p_circle_radius);
+real_t Geometry2D::segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius) {
+ return ::Geometry2D::segment_intersects_circle(p_from, p_to, p_circle_pos, p_circle_radius);
}
-Variant _Geometry2D::segment_intersects_segment(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b) {
+Variant Geometry2D::segment_intersects_segment(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b) {
Vector2 result;
- if (Geometry2D::segment_intersects_segment(p_from_a, p_to_a, p_from_b, p_to_b, &result)) {
+ if (::Geometry2D::segment_intersects_segment(p_from_a, p_to_a, p_from_b, p_to_b, &result)) {
return result;
} else {
return Variant();
}
}
-Variant _Geometry2D::line_intersects_line(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b) {
+Variant Geometry2D::line_intersects_line(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b) {
Vector2 result;
- if (Geometry2D::line_intersects_line(p_from_a, p_dir_a, p_from_b, p_dir_b, result)) {
+ if (::Geometry2D::line_intersects_line(p_from_a, p_dir_a, p_from_b, p_dir_b, result)) {
return result;
} else {
return Variant();
}
}
-Vector<Vector2> _Geometry2D::get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2) {
+Vector<Vector2> Geometry2D::get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2) {
Vector2 r1, r2;
- Geometry2D::get_closest_points_between_segments(p1, q1, p2, q2, r1, r2);
+ ::Geometry2D::get_closest_points_between_segments(p1, q1, p2, q2, r1, r2);
Vector<Vector2> r;
r.resize(2);
r.set(0, r1);
@@ -852,42 +676,42 @@ Vector<Vector2> _Geometry2D::get_closest_points_between_segments(const Vector2 &
return r;
}
-Vector2 _Geometry2D::get_closest_point_to_segment(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) {
+Vector2 Geometry2D::get_closest_point_to_segment(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) {
Vector2 s[2] = { p_a, p_b };
- return Geometry2D::get_closest_point_to_segment(p_point, s);
+ return ::Geometry2D::get_closest_point_to_segment(p_point, s);
}
-Vector2 _Geometry2D::get_closest_point_to_segment_uncapped(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) {
+Vector2 Geometry2D::get_closest_point_to_segment_uncapped(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) {
Vector2 s[2] = { p_a, p_b };
- return Geometry2D::get_closest_point_to_segment_uncapped(p_point, s);
+ return ::Geometry2D::get_closest_point_to_segment_uncapped(p_point, s);
}
-bool _Geometry2D::point_is_inside_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) const {
- return Geometry2D::is_point_in_triangle(s, a, b, c);
+bool Geometry2D::point_is_inside_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) const {
+ return ::Geometry2D::is_point_in_triangle(s, a, b, c);
}
-bool _Geometry2D::is_polygon_clockwise(const Vector<Vector2> &p_polygon) {
- return Geometry2D::is_polygon_clockwise(p_polygon);
+bool Geometry2D::is_polygon_clockwise(const Vector<Vector2> &p_polygon) {
+ return ::Geometry2D::is_polygon_clockwise(p_polygon);
}
-bool _Geometry2D::is_point_in_polygon(const Point2 &p_point, const Vector<Vector2> &p_polygon) {
- return Geometry2D::is_point_in_polygon(p_point, p_polygon);
+bool Geometry2D::is_point_in_polygon(const Point2 &p_point, const Vector<Vector2> &p_polygon) {
+ return ::Geometry2D::is_point_in_polygon(p_point, p_polygon);
}
-Vector<int> _Geometry2D::triangulate_polygon(const Vector<Vector2> &p_polygon) {
- return Geometry2D::triangulate_polygon(p_polygon);
+Vector<int> Geometry2D::triangulate_polygon(const Vector<Vector2> &p_polygon) {
+ return ::Geometry2D::triangulate_polygon(p_polygon);
}
-Vector<int> _Geometry2D::triangulate_delaunay(const Vector<Vector2> &p_points) {
- return Geometry2D::triangulate_delaunay(p_points);
+Vector<int> Geometry2D::triangulate_delaunay(const Vector<Vector2> &p_points) {
+ return ::Geometry2D::triangulate_delaunay(p_points);
}
-Vector<Point2> _Geometry2D::convex_hull(const Vector<Point2> &p_points) {
- return Geometry2D::convex_hull(p_points);
+Vector<Point2> Geometry2D::convex_hull(const Vector<Point2> &p_points) {
+ return ::Geometry2D::convex_hull(p_points);
}
-Array _Geometry2D::merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
- Vector<Vector<Point2>> polys = Geometry2D::merge_polygons(p_polygon_a, p_polygon_b);
+Array Geometry2D::merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::merge_polygons(p_polygon_a, p_polygon_b);
Array ret;
@@ -897,8 +721,8 @@ Array _Geometry2D::merge_polygons(const Vector<Vector2> &p_polygon_a, const Vect
return ret;
}
-Array _Geometry2D::clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
- Vector<Vector<Point2>> polys = Geometry2D::clip_polygons(p_polygon_a, p_polygon_b);
+Array Geometry2D::clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::clip_polygons(p_polygon_a, p_polygon_b);
Array ret;
@@ -908,8 +732,8 @@ Array _Geometry2D::clip_polygons(const Vector<Vector2> &p_polygon_a, const Vecto
return ret;
}
-Array _Geometry2D::intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
- Vector<Vector<Point2>> polys = Geometry2D::intersect_polygons(p_polygon_a, p_polygon_b);
+Array Geometry2D::intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::intersect_polygons(p_polygon_a, p_polygon_b);
Array ret;
@@ -919,8 +743,8 @@ Array _Geometry2D::intersect_polygons(const Vector<Vector2> &p_polygon_a, const
return ret;
}
-Array _Geometry2D::exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
- Vector<Vector<Point2>> polys = Geometry2D::exclude_polygons(p_polygon_a, p_polygon_b);
+Array Geometry2D::exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::exclude_polygons(p_polygon_a, p_polygon_b);
Array ret;
@@ -930,8 +754,8 @@ Array _Geometry2D::exclude_polygons(const Vector<Vector2> &p_polygon_a, const Ve
return ret;
}
-Array _Geometry2D::clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) {
- Vector<Vector<Point2>> polys = Geometry2D::clip_polyline_with_polygon(p_polyline, p_polygon);
+Array Geometry2D::clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::clip_polyline_with_polygon(p_polyline, p_polygon);
Array ret;
@@ -941,8 +765,8 @@ Array _Geometry2D::clip_polyline_with_polygon(const Vector<Vector2> &p_polyline,
return ret;
}
-Array _Geometry2D::intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) {
- Vector<Vector<Point2>> polys = Geometry2D::intersect_polyline_with_polygon(p_polyline, p_polygon);
+Array Geometry2D::intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::intersect_polyline_with_polygon(p_polyline, p_polygon);
Array ret;
@@ -952,8 +776,8 @@ Array _Geometry2D::intersect_polyline_with_polygon(const Vector<Vector2> &p_poly
return ret;
}
-Array _Geometry2D::offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) {
- Vector<Vector<Point2>> polys = Geometry2D::offset_polygon(p_polygon, p_delta, Geometry2D::PolyJoinType(p_join_type));
+Array Geometry2D::offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::offset_polygon(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type));
Array ret;
@@ -963,8 +787,8 @@ Array _Geometry2D::offset_polygon(const Vector<Vector2> &p_polygon, real_t p_del
return ret;
}
-Array _Geometry2D::offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) {
- Vector<Vector<Point2>> polys = Geometry2D::offset_polyline(p_polygon, p_delta, Geometry2D::PolyJoinType(p_join_type), Geometry2D::PolyEndType(p_end_type));
+Array Geometry2D::offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) {
+ Vector<Vector<Point2>> polys = ::Geometry2D::offset_polyline(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type), ::Geometry2D::PolyEndType(p_end_type));
Array ret;
@@ -974,7 +798,7 @@ Array _Geometry2D::offset_polyline(const Vector<Vector2> &p_polygon, real_t p_de
return ret;
}
-Dictionary _Geometry2D::make_atlas(const Vector<Size2> &p_rects) {
+Dictionary Geometry2D::make_atlas(const Vector<Size2> &p_rects) {
Dictionary ret;
Vector<Size2i> rects;
@@ -985,7 +809,7 @@ Dictionary _Geometry2D::make_atlas(const Vector<Size2> &p_rects) {
Vector<Point2i> result;
Size2i size;
- Geometry2D::make_atlas(rects, result, size);
+ ::Geometry2D::make_atlas(rects, result, size);
Size2 r_size = size;
Vector<Point2> r_result;
@@ -999,37 +823,37 @@ Dictionary _Geometry2D::make_atlas(const Vector<Size2> &p_rects) {
return ret;
}
-void _Geometry2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("is_point_in_circle", "point", "circle_position", "circle_radius"), &_Geometry2D::is_point_in_circle);
- ClassDB::bind_method(D_METHOD("segment_intersects_segment", "from_a", "to_a", "from_b", "to_b"), &_Geometry2D::segment_intersects_segment);
- ClassDB::bind_method(D_METHOD("line_intersects_line", "from_a", "dir_a", "from_b", "dir_b"), &_Geometry2D::line_intersects_line);
+void Geometry2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("is_point_in_circle", "point", "circle_position", "circle_radius"), &Geometry2D::is_point_in_circle);
+ ClassDB::bind_method(D_METHOD("segment_intersects_segment", "from_a", "to_a", "from_b", "to_b"), &Geometry2D::segment_intersects_segment);
+ ClassDB::bind_method(D_METHOD("line_intersects_line", "from_a", "dir_a", "from_b", "dir_b"), &Geometry2D::line_intersects_line);
- ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "q1", "p2", "q2"), &_Geometry2D::get_closest_points_between_segments);
+ ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "q1", "p2", "q2"), &Geometry2D::get_closest_points_between_segments);
- ClassDB::bind_method(D_METHOD("get_closest_point_to_segment", "point", "s1", "s2"), &_Geometry2D::get_closest_point_to_segment);
+ ClassDB::bind_method(D_METHOD("get_closest_point_to_segment", "point", "s1", "s2"), &Geometry2D::get_closest_point_to_segment);
- ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &_Geometry2D::get_closest_point_to_segment_uncapped);
+ ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &Geometry2D::get_closest_point_to_segment_uncapped);
- ClassDB::bind_method(D_METHOD("point_is_inside_triangle", "point", "a", "b", "c"), &_Geometry2D::point_is_inside_triangle);
+ ClassDB::bind_method(D_METHOD("point_is_inside_triangle", "point", "a", "b", "c"), &Geometry2D::point_is_inside_triangle);
- ClassDB::bind_method(D_METHOD("is_polygon_clockwise", "polygon"), &_Geometry2D::is_polygon_clockwise);
- ClassDB::bind_method(D_METHOD("is_point_in_polygon", "point", "polygon"), &_Geometry2D::is_point_in_polygon);
- ClassDB::bind_method(D_METHOD("triangulate_polygon", "polygon"), &_Geometry2D::triangulate_polygon);
- ClassDB::bind_method(D_METHOD("triangulate_delaunay", "points"), &_Geometry2D::triangulate_delaunay);
- ClassDB::bind_method(D_METHOD("convex_hull", "points"), &_Geometry2D::convex_hull);
+ ClassDB::bind_method(D_METHOD("is_polygon_clockwise", "polygon"), &Geometry2D::is_polygon_clockwise);
+ ClassDB::bind_method(D_METHOD("is_point_in_polygon", "point", "polygon"), &Geometry2D::is_point_in_polygon);
+ ClassDB::bind_method(D_METHOD("triangulate_polygon", "polygon"), &Geometry2D::triangulate_polygon);
+ ClassDB::bind_method(D_METHOD("triangulate_delaunay", "points"), &Geometry2D::triangulate_delaunay);
+ ClassDB::bind_method(D_METHOD("convex_hull", "points"), &Geometry2D::convex_hull);
- ClassDB::bind_method(D_METHOD("merge_polygons", "polygon_a", "polygon_b"), &_Geometry2D::merge_polygons);
- ClassDB::bind_method(D_METHOD("clip_polygons", "polygon_a", "polygon_b"), &_Geometry2D::clip_polygons);
- ClassDB::bind_method(D_METHOD("intersect_polygons", "polygon_a", "polygon_b"), &_Geometry2D::intersect_polygons);
- ClassDB::bind_method(D_METHOD("exclude_polygons", "polygon_a", "polygon_b"), &_Geometry2D::exclude_polygons);
+ ClassDB::bind_method(D_METHOD("merge_polygons", "polygon_a", "polygon_b"), &Geometry2D::merge_polygons);
+ ClassDB::bind_method(D_METHOD("clip_polygons", "polygon_a", "polygon_b"), &Geometry2D::clip_polygons);
+ ClassDB::bind_method(D_METHOD("intersect_polygons", "polygon_a", "polygon_b"), &Geometry2D::intersect_polygons);
+ ClassDB::bind_method(D_METHOD("exclude_polygons", "polygon_a", "polygon_b"), &Geometry2D::exclude_polygons);
- ClassDB::bind_method(D_METHOD("clip_polyline_with_polygon", "polyline", "polygon"), &_Geometry2D::clip_polyline_with_polygon);
- ClassDB::bind_method(D_METHOD("intersect_polyline_with_polygon", "polyline", "polygon"), &_Geometry2D::intersect_polyline_with_polygon);
+ ClassDB::bind_method(D_METHOD("clip_polyline_with_polygon", "polyline", "polygon"), &Geometry2D::clip_polyline_with_polygon);
+ ClassDB::bind_method(D_METHOD("intersect_polyline_with_polygon", "polyline", "polygon"), &Geometry2D::intersect_polyline_with_polygon);
- ClassDB::bind_method(D_METHOD("offset_polygon", "polygon", "delta", "join_type"), &_Geometry2D::offset_polygon, DEFVAL(JOIN_SQUARE));
- ClassDB::bind_method(D_METHOD("offset_polyline", "polyline", "delta", "join_type", "end_type"), &_Geometry2D::offset_polyline, DEFVAL(JOIN_SQUARE), DEFVAL(END_SQUARE));
+ ClassDB::bind_method(D_METHOD("offset_polygon", "polygon", "delta", "join_type"), &Geometry2D::offset_polygon, DEFVAL(JOIN_SQUARE));
+ ClassDB::bind_method(D_METHOD("offset_polyline", "polyline", "delta", "join_type", "end_type"), &Geometry2D::offset_polyline, DEFVAL(JOIN_SQUARE), DEFVAL(END_SQUARE));
- ClassDB::bind_method(D_METHOD("make_atlas", "sizes"), &_Geometry2D::make_atlas);
+ ClassDB::bind_method(D_METHOD("make_atlas", "sizes"), &Geometry2D::make_atlas);
BIND_ENUM_CONSTANT(OPERATION_UNION);
BIND_ENUM_CONSTANT(OPERATION_DIFFERENCE);
@@ -1047,29 +871,29 @@ void _Geometry2D::_bind_methods() {
BIND_ENUM_CONSTANT(END_ROUND);
}
-////// _Geometry3D //////
+////// Geometry3D //////
-_Geometry3D *_Geometry3D::singleton = nullptr;
+Geometry3D *Geometry3D::singleton = nullptr;
-_Geometry3D *_Geometry3D::get_singleton() {
+Geometry3D *Geometry3D::get_singleton() {
return singleton;
}
-Vector<Plane> _Geometry3D::build_box_planes(const Vector3 &p_extents) {
- return Geometry3D::build_box_planes(p_extents);
+Vector<Plane> Geometry3D::build_box_planes(const Vector3 &p_extents) {
+ return ::Geometry3D::build_box_planes(p_extents);
}
-Vector<Plane> _Geometry3D::build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis) {
- return Geometry3D::build_cylinder_planes(p_radius, p_height, p_sides, p_axis);
+Vector<Plane> Geometry3D::build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis) {
+ return ::Geometry3D::build_cylinder_planes(p_radius, p_height, p_sides, p_axis);
}
-Vector<Plane> _Geometry3D::build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis) {
- return Geometry3D::build_capsule_planes(p_radius, p_height, p_sides, p_lats, p_axis);
+Vector<Plane> Geometry3D::build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis) {
+ return ::Geometry3D::build_capsule_planes(p_radius, p_height, p_sides, p_lats, p_axis);
}
-Vector<Vector3> _Geometry3D::get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2) {
+Vector<Vector3> Geometry3D::get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2) {
Vector3 r1, r2;
- Geometry3D::get_closest_points_between_segments(p1, p2, q1, q2, r1, r2);
+ ::Geometry3D::get_closest_points_between_segments(p1, p2, q1, q2, r1, r2);
Vector<Vector3> r;
r.resize(2);
r.set(0, r1);
@@ -1077,38 +901,38 @@ Vector<Vector3> _Geometry3D::get_closest_points_between_segments(const Vector3 &
return r;
}
-Vector3 _Geometry3D::get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) {
+Vector3 Geometry3D::get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) {
Vector3 s[2] = { p_a, p_b };
- return Geometry3D::get_closest_point_to_segment(p_point, s);
+ return ::Geometry3D::get_closest_point_to_segment(p_point, s);
}
-Vector3 _Geometry3D::get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) {
+Vector3 Geometry3D::get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) {
Vector3 s[2] = { p_a, p_b };
- return Geometry3D::get_closest_point_to_segment_uncapped(p_point, s);
+ return ::Geometry3D::get_closest_point_to_segment_uncapped(p_point, s);
}
-Variant _Geometry3D::ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) {
+Variant Geometry3D::ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) {
Vector3 res;
- if (Geometry3D::ray_intersects_triangle(p_from, p_dir, p_v0, p_v1, p_v2, &res)) {
+ if (::Geometry3D::ray_intersects_triangle(p_from, p_dir, p_v0, p_v1, p_v2, &res)) {
return res;
} else {
return Variant();
}
}
-Variant _Geometry3D::segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) {
+Variant Geometry3D::segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) {
Vector3 res;
- if (Geometry3D::segment_intersects_triangle(p_from, p_to, p_v0, p_v1, p_v2, &res)) {
+ if (::Geometry3D::segment_intersects_triangle(p_from, p_to, p_v0, p_v1, p_v2, &res)) {
return res;
} else {
return Variant();
}
}
-Vector<Vector3> _Geometry3D::segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius) {
+Vector<Vector3> Geometry3D::segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius) {
Vector<Vector3> r;
Vector3 res, norm;
- if (!Geometry3D::segment_intersects_sphere(p_from, p_to, p_sphere_pos, p_sphere_radius, &res, &norm)) {
+ if (!::Geometry3D::segment_intersects_sphere(p_from, p_to, p_sphere_pos, p_sphere_radius, &res, &norm)) {
return r;
}
@@ -1118,10 +942,10 @@ Vector<Vector3> _Geometry3D::segment_intersects_sphere(const Vector3 &p_from, co
return r;
}
-Vector<Vector3> _Geometry3D::segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius) {
+Vector<Vector3> Geometry3D::segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius) {
Vector<Vector3> r;
Vector3 res, norm;
- if (!Geometry3D::segment_intersects_cylinder(p_from, p_to, p_height, p_radius, &res, &norm)) {
+ if (!::Geometry3D::segment_intersects_cylinder(p_from, p_to, p_height, p_radius, &res, &norm)) {
return r;
}
@@ -1131,10 +955,10 @@ Vector<Vector3> _Geometry3D::segment_intersects_cylinder(const Vector3 &p_from,
return r;
}
-Vector<Vector3> _Geometry3D::segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const Vector<Plane> &p_planes) {
+Vector<Vector3> Geometry3D::segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const Vector<Plane> &p_planes) {
Vector<Vector3> r;
Vector3 res, norm;
- if (!Geometry3D::segment_intersects_convex(p_from, p_to, p_planes.ptr(), p_planes.size(), &res, &norm)) {
+ if (!::Geometry3D::segment_intersects_convex(p_from, p_to, p_planes.ptr(), p_planes.size(), &res, &norm)) {
return r;
}
@@ -1144,33 +968,33 @@ Vector<Vector3> _Geometry3D::segment_intersects_convex(const Vector3 &p_from, co
return r;
}
-Vector<Vector3> _Geometry3D::clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane) {
- return Geometry3D::clip_polygon(p_points, p_plane);
+Vector<Vector3> Geometry3D::clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane) {
+ return ::Geometry3D::clip_polygon(p_points, p_plane);
}
-void _Geometry3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("build_box_planes", "extents"), &_Geometry3D::build_box_planes);
- ClassDB::bind_method(D_METHOD("build_cylinder_planes", "radius", "height", "sides", "axis"), &_Geometry3D::build_cylinder_planes, DEFVAL(Vector3::AXIS_Z));
- ClassDB::bind_method(D_METHOD("build_capsule_planes", "radius", "height", "sides", "lats", "axis"), &_Geometry3D::build_capsule_planes, DEFVAL(Vector3::AXIS_Z));
+void Geometry3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("build_box_planes", "extents"), &Geometry3D::build_box_planes);
+ ClassDB::bind_method(D_METHOD("build_cylinder_planes", "radius", "height", "sides", "axis"), &Geometry3D::build_cylinder_planes, DEFVAL(Vector3::AXIS_Z));
+ ClassDB::bind_method(D_METHOD("build_capsule_planes", "radius", "height", "sides", "lats", "axis"), &Geometry3D::build_capsule_planes, DEFVAL(Vector3::AXIS_Z));
- ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "p2", "q1", "q2"), &_Geometry3D::get_closest_points_between_segments);
+ ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "p2", "q1", "q2"), &Geometry3D::get_closest_points_between_segments);
- ClassDB::bind_method(D_METHOD("get_closest_point_to_segment", "point", "s1", "s2"), &_Geometry3D::get_closest_point_to_segment);
+ ClassDB::bind_method(D_METHOD("get_closest_point_to_segment", "point", "s1", "s2"), &Geometry3D::get_closest_point_to_segment);
- ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &_Geometry3D::get_closest_point_to_segment_uncapped);
+ ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &Geometry3D::get_closest_point_to_segment_uncapped);
- ClassDB::bind_method(D_METHOD("ray_intersects_triangle", "from", "dir", "a", "b", "c"), &_Geometry3D::ray_intersects_triangle);
- ClassDB::bind_method(D_METHOD("segment_intersects_triangle", "from", "to", "a", "b", "c"), &_Geometry3D::segment_intersects_triangle);
- ClassDB::bind_method(D_METHOD("segment_intersects_sphere", "from", "to", "sphere_position", "sphere_radius"), &_Geometry3D::segment_intersects_sphere);
- ClassDB::bind_method(D_METHOD("segment_intersects_cylinder", "from", "to", "height", "radius"), &_Geometry3D::segment_intersects_cylinder);
- ClassDB::bind_method(D_METHOD("segment_intersects_convex", "from", "to", "planes"), &_Geometry3D::segment_intersects_convex);
+ ClassDB::bind_method(D_METHOD("ray_intersects_triangle", "from", "dir", "a", "b", "c"), &Geometry3D::ray_intersects_triangle);
+ ClassDB::bind_method(D_METHOD("segment_intersects_triangle", "from", "to", "a", "b", "c"), &Geometry3D::segment_intersects_triangle);
+ ClassDB::bind_method(D_METHOD("segment_intersects_sphere", "from", "to", "sphere_position", "sphere_radius"), &Geometry3D::segment_intersects_sphere);
+ ClassDB::bind_method(D_METHOD("segment_intersects_cylinder", "from", "to", "height", "radius"), &Geometry3D::segment_intersects_cylinder);
+ ClassDB::bind_method(D_METHOD("segment_intersects_convex", "from", "to", "planes"), &Geometry3D::segment_intersects_convex);
- ClassDB::bind_method(D_METHOD("clip_polygon", "points", "plane"), &_Geometry3D::clip_polygon);
+ ClassDB::bind_method(D_METHOD("clip_polygon", "points", "plane"), &Geometry3D::clip_polygon);
}
-////// _File //////
+////// File //////
-Error _File::open_encrypted(const String &p_path, ModeFlags p_mode_flags, const Vector<uint8_t> &p_key) {
+Error File::open_encrypted(const String &p_path, ModeFlags p_mode_flags, const Vector<uint8_t> &p_key) {
Error err = open(p_path, p_mode_flags);
if (err) {
return err;
@@ -1187,7 +1011,7 @@ Error _File::open_encrypted(const String &p_path, ModeFlags p_mode_flags, const
return OK;
}
-Error _File::open_encrypted_pass(const String &p_path, ModeFlags p_mode_flags, const String &p_pass) {
+Error File::open_encrypted_pass(const String &p_path, ModeFlags p_mode_flags, const String &p_pass) {
Error err = open(p_path, p_mode_flags);
if (err) {
return err;
@@ -1205,7 +1029,7 @@ Error _File::open_encrypted_pass(const String &p_path, ModeFlags p_mode_flags, c
return OK;
}
-Error _File::open_compressed(const String &p_path, ModeFlags p_mode_flags, CompressionMode p_compress_mode) {
+Error File::open_compressed(const String &p_path, ModeFlags p_mode_flags, CompressionMode p_compress_mode) {
FileAccessCompressed *fac = memnew(FileAccessCompressed);
fac->configure("GCPF", (Compression::Mode)p_compress_mode);
@@ -1221,103 +1045,104 @@ Error _File::open_compressed(const String &p_path, ModeFlags p_mode_flags, Compr
return OK;
}
-Error _File::open(const String &p_path, ModeFlags p_mode_flags) {
+Error File::open(const String &p_path, ModeFlags p_mode_flags) {
close();
Error err;
f = FileAccess::open(p_path, p_mode_flags, &err);
if (f) {
- f->set_endian_swap(eswap);
+ f->set_big_endian(big_endian);
}
return err;
}
-void _File::flush() {
+void File::flush() {
ERR_FAIL_COND_MSG(!f, "File must be opened before flushing.");
f->flush();
}
-void _File::close() {
+void File::close() {
if (f) {
memdelete(f);
}
f = nullptr;
}
-bool _File::is_open() const {
+bool File::is_open() const {
return f != nullptr;
}
-String _File::get_path() const {
+String File::get_path() const {
ERR_FAIL_COND_V_MSG(!f, "", "File must be opened before use.");
return f->get_path();
}
-String _File::get_path_absolute() const {
+String File::get_path_absolute() const {
ERR_FAIL_COND_V_MSG(!f, "", "File must be opened before use.");
return f->get_path_absolute();
}
-void _File::seek(int64_t p_position) {
+void File::seek(int64_t p_position) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
+ ERR_FAIL_COND_MSG(p_position < 0, "Seek position must be a positive integer.");
f->seek(p_position);
}
-void _File::seek_end(int64_t p_position) {
+void File::seek_end(int64_t p_position) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->seek_end(p_position);
}
-int64_t _File::get_position() const {
+uint64_t File::get_position() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_position();
}
-int64_t _File::get_len() const {
+uint64_t File::get_length() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
- return f->get_len();
+ return f->get_length();
}
-bool _File::eof_reached() const {
+bool File::eof_reached() const {
ERR_FAIL_COND_V_MSG(!f, false, "File must be opened before use.");
return f->eof_reached();
}
-uint8_t _File::get_8() const {
+uint8_t File::get_8() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_8();
}
-uint16_t _File::get_16() const {
+uint16_t File::get_16() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_16();
}
-uint32_t _File::get_32() const {
+uint32_t File::get_32() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_32();
}
-uint64_t _File::get_64() const {
+uint64_t File::get_64() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_64();
}
-float _File::get_float() const {
+float File::get_float() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_float();
}
-double _File::get_double() const {
+double File::get_double() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_double();
}
-real_t _File::get_real() const {
+real_t File::get_real() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_real();
}
-Vector<uint8_t> _File::get_buffer(int p_length) const {
+Vector<uint8_t> File::get_buffer(int64_t p_length) const {
Vector<uint8_t> data;
ERR_FAIL_COND_V_MSG(!f, data, "File must be opened before use.");
@@ -1330,8 +1155,7 @@ Vector<uint8_t> _File::get_buffer(int p_length) const {
ERR_FAIL_COND_V_MSG(err != OK, data, "Can't resize data to " + itos(p_length) + " elements.");
uint8_t *w = data.ptrw();
- int len = f->get_buffer(&w[0], p_length);
- ERR_FAIL_COND_V(len < 0, Vector<uint8_t>());
+ int64_t len = f->get_buffer(&w[0], p_length);
if (len < p_length) {
data.resize(len);
@@ -1340,11 +1164,11 @@ Vector<uint8_t> _File::get_buffer(int p_length) const {
return data;
}
-String _File::get_as_text() const {
+String File::get_as_text() const {
ERR_FAIL_COND_V_MSG(!f, String(), "File must be opened before use.");
String text;
- size_t original_pos = f->get_position();
+ uint64_t original_pos = f->get_position();
f->seek(0);
String l = get_line();
@@ -1359,20 +1183,20 @@ String _File::get_as_text() const {
return text;
}
-String _File::get_md5(const String &p_path) const {
+String File::get_md5(const String &p_path) const {
return FileAccess::get_md5(p_path);
}
-String _File::get_sha256(const String &p_path) const {
+String File::get_sha256(const String &p_path) const {
return FileAccess::get_sha256(p_path);
}
-String _File::get_line() const {
+String File::get_line() const {
ERR_FAIL_COND_V_MSG(!f, String(), "File must be opened before use.");
return f->get_line();
}
-Vector<String> _File::get_csv_line(const String &p_delim) const {
+Vector<String> File::get_csv_line(const String &p_delim) const {
ERR_FAIL_COND_V_MSG(!f, Vector<String>(), "File must be opened before use.");
return f->get_csv_line(p_delim);
}
@@ -1382,98 +1206,98 @@ Vector<String> _File::get_csv_line(const String &p_delim) const {
* These flags get reset to false (little endian) on each open
*/
-void _File::set_endian_swap(bool p_swap) {
- eswap = p_swap;
+void File::set_big_endian(bool p_big_endian) {
+ big_endian = p_big_endian;
if (f) {
- f->set_endian_swap(p_swap);
+ f->set_big_endian(p_big_endian);
}
}
-bool _File::get_endian_swap() {
- return eswap;
+bool File::is_big_endian() {
+ return big_endian;
}
-Error _File::get_error() const {
+Error File::get_error() const {
if (!f) {
return ERR_UNCONFIGURED;
}
return f->get_error();
}
-void _File::store_8(uint8_t p_dest) {
+void File::store_8(uint8_t p_dest) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_8(p_dest);
}
-void _File::store_16(uint16_t p_dest) {
+void File::store_16(uint16_t p_dest) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_16(p_dest);
}
-void _File::store_32(uint32_t p_dest) {
+void File::store_32(uint32_t p_dest) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_32(p_dest);
}
-void _File::store_64(uint64_t p_dest) {
+void File::store_64(uint64_t p_dest) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_64(p_dest);
}
-void _File::store_float(float p_dest) {
+void File::store_float(float p_dest) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_float(p_dest);
}
-void _File::store_double(double p_dest) {
+void File::store_double(double p_dest) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_double(p_dest);
}
-void _File::store_real(real_t p_real) {
+void File::store_real(real_t p_real) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_real(p_real);
}
-void _File::store_string(const String &p_string) {
+void File::store_string(const String &p_string) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_string(p_string);
}
-void _File::store_pascal_string(const String &p_string) {
+void File::store_pascal_string(const String &p_string) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_pascal_string(p_string);
}
-String _File::get_pascal_string() {
+String File::get_pascal_string() {
ERR_FAIL_COND_V_MSG(!f, "", "File must be opened before use.");
return f->get_pascal_string();
}
-void _File::store_line(const String &p_string) {
+void File::store_line(const String &p_string) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_line(p_string);
}
-void _File::store_csv_line(const Vector<String> &p_values, const String &p_delim) {
+void File::store_csv_line(const Vector<String> &p_values, const String &p_delim) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
f->store_csv_line(p_values, p_delim);
}
-void _File::store_buffer(const Vector<uint8_t> &p_buffer) {
+void File::store_buffer(const Vector<uint8_t> &p_buffer) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
- int len = p_buffer.size();
+ uint64_t len = p_buffer.size();
if (len == 0) {
return;
}
@@ -1483,11 +1307,11 @@ void _File::store_buffer(const Vector<uint8_t> &p_buffer) {
f->store_buffer(&r[0], len);
}
-bool _File::file_exists(const String &p_name) const {
+bool File::file_exists(const String &p_name) const {
return FileAccess::exists(p_name);
}
-void _File::store_var(const Variant &p_var, bool p_full_objects) {
+void File::store_var(const Variant &p_var, bool p_full_objects) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
int len;
Error err = encode_variant(p_var, nullptr, len, p_full_objects);
@@ -1504,7 +1328,7 @@ void _File::store_var(const Variant &p_var, bool p_full_objects) {
store_buffer(buff);
}
-Variant _File::get_var(bool p_allow_objects) const {
+Variant File::get_var(bool p_allow_objects) const {
ERR_FAIL_COND_V_MSG(!f, Variant(), "File must be opened before use.");
uint32_t len = get_32();
Vector<uint8_t> buff = get_buffer(len);
@@ -1519,64 +1343,64 @@ Variant _File::get_var(bool p_allow_objects) const {
return v;
}
-uint64_t _File::get_modified_time(const String &p_file) const {
+uint64_t File::get_modified_time(const String &p_file) const {
return FileAccess::get_modified_time(p_file);
}
-void _File::_bind_methods() {
- ClassDB::bind_method(D_METHOD("open_encrypted", "path", "mode_flags", "key"), &_File::open_encrypted);
- ClassDB::bind_method(D_METHOD("open_encrypted_with_pass", "path", "mode_flags", "pass"), &_File::open_encrypted_pass);
- ClassDB::bind_method(D_METHOD("open_compressed", "path", "mode_flags", "compression_mode"), &_File::open_compressed, DEFVAL(0));
-
- ClassDB::bind_method(D_METHOD("open", "path", "flags"), &_File::open);
- ClassDB::bind_method(D_METHOD("flush"), &_File::flush);
- ClassDB::bind_method(D_METHOD("close"), &_File::close);
- ClassDB::bind_method(D_METHOD("get_path"), &_File::get_path);
- ClassDB::bind_method(D_METHOD("get_path_absolute"), &_File::get_path_absolute);
- ClassDB::bind_method(D_METHOD("is_open"), &_File::is_open);
- ClassDB::bind_method(D_METHOD("seek", "position"), &_File::seek);
- ClassDB::bind_method(D_METHOD("seek_end", "position"), &_File::seek_end, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("get_position"), &_File::get_position);
- ClassDB::bind_method(D_METHOD("get_len"), &_File::get_len);
- ClassDB::bind_method(D_METHOD("eof_reached"), &_File::eof_reached);
- ClassDB::bind_method(D_METHOD("get_8"), &_File::get_8);
- ClassDB::bind_method(D_METHOD("get_16"), &_File::get_16);
- ClassDB::bind_method(D_METHOD("get_32"), &_File::get_32);
- ClassDB::bind_method(D_METHOD("get_64"), &_File::get_64);
- ClassDB::bind_method(D_METHOD("get_float"), &_File::get_float);
- ClassDB::bind_method(D_METHOD("get_double"), &_File::get_double);
- ClassDB::bind_method(D_METHOD("get_real"), &_File::get_real);
- ClassDB::bind_method(D_METHOD("get_buffer", "len"), &_File::get_buffer);
- ClassDB::bind_method(D_METHOD("get_line"), &_File::get_line);
- ClassDB::bind_method(D_METHOD("get_csv_line", "delim"), &_File::get_csv_line, DEFVAL(","));
- ClassDB::bind_method(D_METHOD("get_as_text"), &_File::get_as_text);
- ClassDB::bind_method(D_METHOD("get_md5", "path"), &_File::get_md5);
- ClassDB::bind_method(D_METHOD("get_sha256", "path"), &_File::get_sha256);
- ClassDB::bind_method(D_METHOD("get_endian_swap"), &_File::get_endian_swap);
- ClassDB::bind_method(D_METHOD("set_endian_swap", "enable"), &_File::set_endian_swap);
- ClassDB::bind_method(D_METHOD("get_error"), &_File::get_error);
- ClassDB::bind_method(D_METHOD("get_var", "allow_objects"), &_File::get_var, DEFVAL(false));
-
- ClassDB::bind_method(D_METHOD("store_8", "value"), &_File::store_8);
- ClassDB::bind_method(D_METHOD("store_16", "value"), &_File::store_16);
- ClassDB::bind_method(D_METHOD("store_32", "value"), &_File::store_32);
- ClassDB::bind_method(D_METHOD("store_64", "value"), &_File::store_64);
- ClassDB::bind_method(D_METHOD("store_float", "value"), &_File::store_float);
- ClassDB::bind_method(D_METHOD("store_double", "value"), &_File::store_double);
- ClassDB::bind_method(D_METHOD("store_real", "value"), &_File::store_real);
- ClassDB::bind_method(D_METHOD("store_buffer", "buffer"), &_File::store_buffer);
- ClassDB::bind_method(D_METHOD("store_line", "line"), &_File::store_line);
- ClassDB::bind_method(D_METHOD("store_csv_line", "values", "delim"), &_File::store_csv_line, DEFVAL(","));
- ClassDB::bind_method(D_METHOD("store_string", "string"), &_File::store_string);
- ClassDB::bind_method(D_METHOD("store_var", "value", "full_objects"), &_File::store_var, DEFVAL(false));
-
- ClassDB::bind_method(D_METHOD("store_pascal_string", "string"), &_File::store_pascal_string);
- ClassDB::bind_method(D_METHOD("get_pascal_string"), &_File::get_pascal_string);
-
- ClassDB::bind_method(D_METHOD("file_exists", "path"), &_File::file_exists);
- ClassDB::bind_method(D_METHOD("get_modified_time", "file"), &_File::get_modified_time);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "endian_swap"), "set_endian_swap", "get_endian_swap");
+void File::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("open_encrypted", "path", "mode_flags", "key"), &File::open_encrypted);
+ ClassDB::bind_method(D_METHOD("open_encrypted_with_pass", "path", "mode_flags", "pass"), &File::open_encrypted_pass);
+ ClassDB::bind_method(D_METHOD("open_compressed", "path", "mode_flags", "compression_mode"), &File::open_compressed, DEFVAL(0));
+
+ ClassDB::bind_method(D_METHOD("open", "path", "flags"), &File::open);
+ ClassDB::bind_method(D_METHOD("flush"), &File::flush);
+ ClassDB::bind_method(D_METHOD("close"), &File::close);
+ ClassDB::bind_method(D_METHOD("get_path"), &File::get_path);
+ ClassDB::bind_method(D_METHOD("get_path_absolute"), &File::get_path_absolute);
+ ClassDB::bind_method(D_METHOD("is_open"), &File::is_open);
+ ClassDB::bind_method(D_METHOD("seek", "position"), &File::seek);
+ ClassDB::bind_method(D_METHOD("seek_end", "position"), &File::seek_end, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("get_position"), &File::get_position);
+ ClassDB::bind_method(D_METHOD("get_length"), &File::get_length);
+ ClassDB::bind_method(D_METHOD("eof_reached"), &File::eof_reached);
+ ClassDB::bind_method(D_METHOD("get_8"), &File::get_8);
+ ClassDB::bind_method(D_METHOD("get_16"), &File::get_16);
+ ClassDB::bind_method(D_METHOD("get_32"), &File::get_32);
+ ClassDB::bind_method(D_METHOD("get_64"), &File::get_64);
+ ClassDB::bind_method(D_METHOD("get_float"), &File::get_float);
+ ClassDB::bind_method(D_METHOD("get_double"), &File::get_double);
+ ClassDB::bind_method(D_METHOD("get_real"), &File::get_real);
+ ClassDB::bind_method(D_METHOD("get_buffer", "length"), &File::get_buffer);
+ ClassDB::bind_method(D_METHOD("get_line"), &File::get_line);
+ ClassDB::bind_method(D_METHOD("get_csv_line", "delim"), &File::get_csv_line, DEFVAL(","));
+ ClassDB::bind_method(D_METHOD("get_as_text"), &File::get_as_text);
+ ClassDB::bind_method(D_METHOD("get_md5", "path"), &File::get_md5);
+ ClassDB::bind_method(D_METHOD("get_sha256", "path"), &File::get_sha256);
+ ClassDB::bind_method(D_METHOD("is_big_endian"), &File::is_big_endian);
+ ClassDB::bind_method(D_METHOD("set_big_endian", "big_endian"), &File::set_big_endian);
+ ClassDB::bind_method(D_METHOD("get_error"), &File::get_error);
+ ClassDB::bind_method(D_METHOD("get_var", "allow_objects"), &File::get_var, DEFVAL(false));
+
+ ClassDB::bind_method(D_METHOD("store_8", "value"), &File::store_8);
+ ClassDB::bind_method(D_METHOD("store_16", "value"), &File::store_16);
+ ClassDB::bind_method(D_METHOD("store_32", "value"), &File::store_32);
+ ClassDB::bind_method(D_METHOD("store_64", "value"), &File::store_64);
+ ClassDB::bind_method(D_METHOD("store_float", "value"), &File::store_float);
+ ClassDB::bind_method(D_METHOD("store_double", "value"), &File::store_double);
+ ClassDB::bind_method(D_METHOD("store_real", "value"), &File::store_real);
+ ClassDB::bind_method(D_METHOD("store_buffer", "buffer"), &File::store_buffer);
+ ClassDB::bind_method(D_METHOD("store_line", "line"), &File::store_line);
+ ClassDB::bind_method(D_METHOD("store_csv_line", "values", "delim"), &File::store_csv_line, DEFVAL(","));
+ ClassDB::bind_method(D_METHOD("store_string", "string"), &File::store_string);
+ ClassDB::bind_method(D_METHOD("store_var", "value", "full_objects"), &File::store_var, DEFVAL(false));
+
+ ClassDB::bind_method(D_METHOD("store_pascal_string", "string"), &File::store_pascal_string);
+ ClassDB::bind_method(D_METHOD("get_pascal_string"), &File::get_pascal_string);
+
+ ClassDB::bind_method(D_METHOD("file_exists", "path"), &File::file_exists);
+ ClassDB::bind_method(D_METHOD("get_modified_time", "file"), &File::get_modified_time);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "big_endian"), "set_big_endian", "is_big_endian");
BIND_ENUM_CONSTANT(READ);
BIND_ENUM_CONSTANT(WRITE);
@@ -1589,15 +1413,15 @@ void _File::_bind_methods() {
BIND_ENUM_CONSTANT(COMPRESSION_GZIP);
}
-_File::~_File() {
+File::~File() {
if (f) {
memdelete(f);
}
}
-////// _Directory //////
+////// Directory //////
-Error _Directory::open(const String &p_path) {
+Error Directory::open(const String &p_path) {
Error err;
DirAccess *alt = DirAccess::open(p_path, &err);
@@ -1613,20 +1437,20 @@ Error _Directory::open(const String &p_path) {
return OK;
}
-bool _Directory::is_open() const {
+bool Directory::is_open() const {
return d && dir_open;
}
-Error _Directory::list_dir_begin(bool p_skip_navigational, bool p_skip_hidden) {
+Error Directory::list_dir_begin(bool p_show_navigational, bool p_show_hidden) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
- _list_skip_navigational = p_skip_navigational;
- _list_skip_hidden = p_skip_hidden;
+ _list_skip_navigational = !p_show_navigational;
+ _list_skip_hidden = !p_show_hidden;
return d->list_dir_begin();
}
-String _Directory::get_next() {
+String Directory::get_next() {
ERR_FAIL_COND_V_MSG(!is_open(), "", "Directory must be opened before use.");
String next = d->get_next();
@@ -1636,32 +1460,32 @@ String _Directory::get_next() {
return next;
}
-bool _Directory::current_is_dir() const {
+bool Directory::current_is_dir() const {
ERR_FAIL_COND_V_MSG(!is_open(), false, "Directory must be opened before use.");
return d->current_is_dir();
}
-void _Directory::list_dir_end() {
+void Directory::list_dir_end() {
ERR_FAIL_COND_MSG(!is_open(), "Directory must be opened before use.");
d->list_dir_end();
}
-int _Directory::get_drive_count() {
+int Directory::get_drive_count() {
ERR_FAIL_COND_V_MSG(!is_open(), 0, "Directory must be opened before use.");
return d->get_drive_count();
}
-String _Directory::get_drive(int p_drive) {
+String Directory::get_drive(int p_drive) {
ERR_FAIL_COND_V_MSG(!is_open(), "", "Directory must be opened before use.");
return d->get_drive(p_drive);
}
-int _Directory::get_current_drive() {
+int Directory::get_current_drive() {
ERR_FAIL_COND_V_MSG(!is_open(), 0, "Directory must be opened before use.");
return d->get_current_drive();
}
-Error _Directory::change_dir(String p_dir) {
+Error Directory::change_dir(String p_dir) {
ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly.");
Error err = d->change_dir(p_dir);
@@ -1673,12 +1497,12 @@ Error _Directory::change_dir(String p_dir) {
return OK;
}
-String _Directory::get_current_dir() {
+String Directory::get_current_dir() {
ERR_FAIL_COND_V_MSG(!is_open(), "", "Directory must be opened before use.");
return d->get_current_dir();
}
-Error _Directory::make_dir(String p_dir) {
+Error Directory::make_dir(String p_dir) {
ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly.");
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
@@ -1689,7 +1513,7 @@ Error _Directory::make_dir(String p_dir) {
return d->make_dir(p_dir);
}
-Error _Directory::make_dir_recursive(String p_dir) {
+Error Directory::make_dir_recursive(String p_dir) {
ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly.");
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
@@ -1700,7 +1524,7 @@ Error _Directory::make_dir_recursive(String p_dir) {
return d->make_dir_recursive(p_dir);
}
-bool _Directory::file_exists(String p_file) {
+bool Directory::file_exists(String p_file) {
ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly.");
if (!p_file.is_rel_path()) {
return FileAccess::exists(p_file);
@@ -1709,7 +1533,7 @@ bool _Directory::file_exists(String p_file) {
return d->file_exists(p_file);
}
-bool _Directory::dir_exists(String p_dir) {
+bool Directory::dir_exists(String p_dir) {
ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly.");
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
@@ -1721,31 +1545,33 @@ bool _Directory::dir_exists(String p_dir) {
return d->dir_exists(p_dir);
}
-int _Directory::get_space_left() {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "Directory must be opened before use.");
- return d->get_space_left() / 1024 * 1024; //return value in megabytes, given binding is int
+uint64_t Directory::get_space_left() {
+ ERR_FAIL_COND_V_MSG(!d, 0, "Directory must be opened before use.");
+ return d->get_space_left() / 1024 * 1024; // Truncate to closest MiB.
}
-Error _Directory::copy(String p_from, String p_to) {
+Error Directory::copy(String p_from, String p_to) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
return d->copy(p_from, p_to);
}
-Error _Directory::rename(String p_from, String p_to) {
+Error Directory::rename(String p_from, String p_to) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(p_from.is_empty() || p_from == "." || p_from == "..", ERR_INVALID_PARAMETER, "Invalid path to rename.");
+
if (!p_from.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_from);
- ERR_FAIL_COND_V_MSG(!d->file_exists(p_from), ERR_DOES_NOT_EXIST, "File does not exist.");
+ ERR_FAIL_COND_V_MSG(!d->file_exists(p_from) && !d->dir_exists(p_from), ERR_DOES_NOT_EXIST, "File or directory does not exist.");
Error err = d->rename(p_from, p_to);
memdelete(d);
return err;
}
- ERR_FAIL_COND_V_MSG(!d->file_exists(p_from), ERR_DOES_NOT_EXIST, "File does not exist.");
+ ERR_FAIL_COND_V_MSG(!d->file_exists(p_from) && !d->dir_exists(p_from), ERR_DOES_NOT_EXIST, "File or directory does not exist.");
return d->rename(p_from, p_to);
}
-Error _Directory::remove(String p_name) {
+Error Directory::remove(String p_name) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
if (!p_name.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_name);
@@ -1757,47 +1583,47 @@ Error _Directory::remove(String p_name) {
return d->remove(p_name);
}
-void _Directory::_bind_methods() {
- ClassDB::bind_method(D_METHOD("open", "path"), &_Directory::open);
- ClassDB::bind_method(D_METHOD("list_dir_begin", "skip_navigational", "skip_hidden"), &_Directory::list_dir_begin, DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_next"), &_Directory::get_next);
- ClassDB::bind_method(D_METHOD("current_is_dir"), &_Directory::current_is_dir);
- ClassDB::bind_method(D_METHOD("list_dir_end"), &_Directory::list_dir_end);
- ClassDB::bind_method(D_METHOD("get_drive_count"), &_Directory::get_drive_count);
- ClassDB::bind_method(D_METHOD("get_drive", "idx"), &_Directory::get_drive);
- ClassDB::bind_method(D_METHOD("get_current_drive"), &_Directory::get_current_drive);
- ClassDB::bind_method(D_METHOD("change_dir", "todir"), &_Directory::change_dir);
- ClassDB::bind_method(D_METHOD("get_current_dir"), &_Directory::get_current_dir);
- ClassDB::bind_method(D_METHOD("make_dir", "path"), &_Directory::make_dir);
- ClassDB::bind_method(D_METHOD("make_dir_recursive", "path"), &_Directory::make_dir_recursive);
- ClassDB::bind_method(D_METHOD("file_exists", "path"), &_Directory::file_exists);
- ClassDB::bind_method(D_METHOD("dir_exists", "path"), &_Directory::dir_exists);
- //ClassDB::bind_method(D_METHOD("get_modified_time","file"),&_Directory::get_modified_time);
- ClassDB::bind_method(D_METHOD("get_space_left"), &_Directory::get_space_left);
- ClassDB::bind_method(D_METHOD("copy", "from", "to"), &_Directory::copy);
- ClassDB::bind_method(D_METHOD("rename", "from", "to"), &_Directory::rename);
- ClassDB::bind_method(D_METHOD("remove", "path"), &_Directory::remove);
-}
-
-_Directory::_Directory() {
+void Directory::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("open", "path"), &Directory::open);
+ ClassDB::bind_method(D_METHOD("list_dir_begin", "show_navigational", "show_hidden"), &Directory::list_dir_begin, DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_next"), &Directory::get_next);
+ ClassDB::bind_method(D_METHOD("current_is_dir"), &Directory::current_is_dir);
+ ClassDB::bind_method(D_METHOD("list_dir_end"), &Directory::list_dir_end);
+ ClassDB::bind_method(D_METHOD("get_drive_count"), &Directory::get_drive_count);
+ ClassDB::bind_method(D_METHOD("get_drive", "idx"), &Directory::get_drive);
+ ClassDB::bind_method(D_METHOD("get_current_drive"), &Directory::get_current_drive);
+ ClassDB::bind_method(D_METHOD("change_dir", "todir"), &Directory::change_dir);
+ ClassDB::bind_method(D_METHOD("get_current_dir"), &Directory::get_current_dir);
+ ClassDB::bind_method(D_METHOD("make_dir", "path"), &Directory::make_dir);
+ ClassDB::bind_method(D_METHOD("make_dir_recursive", "path"), &Directory::make_dir_recursive);
+ ClassDB::bind_method(D_METHOD("file_exists", "path"), &Directory::file_exists);
+ ClassDB::bind_method(D_METHOD("dir_exists", "path"), &Directory::dir_exists);
+ //ClassDB::bind_method(D_METHOD("get_modified_time","file"),&Directory::get_modified_time);
+ ClassDB::bind_method(D_METHOD("get_space_left"), &Directory::get_space_left);
+ ClassDB::bind_method(D_METHOD("copy", "from", "to"), &Directory::copy);
+ ClassDB::bind_method(D_METHOD("rename", "from", "to"), &Directory::rename);
+ ClassDB::bind_method(D_METHOD("remove", "path"), &Directory::remove);
+}
+
+Directory::Directory() {
d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
}
-_Directory::~_Directory() {
+Directory::~Directory() {
if (d) {
memdelete(d);
}
}
-////// _Marshalls //////
+////// Marshalls //////
-_Marshalls *_Marshalls::singleton = nullptr;
+Marshalls *Marshalls::singleton = nullptr;
-_Marshalls *_Marshalls::get_singleton() {
+Marshalls *Marshalls::get_singleton() {
return singleton;
}
-String _Marshalls::variant_to_base64(const Variant &p_var, bool p_full_objects) {
+String Marshalls::variant_to_base64(const Variant &p_var, bool p_full_objects) {
int len;
Error err = encode_variant(p_var, nullptr, len, p_full_objects);
ERR_FAIL_COND_V_MSG(err != OK, "", "Error when trying to encode Variant.");
@@ -1815,7 +1641,7 @@ String _Marshalls::variant_to_base64(const Variant &p_var, bool p_full_objects)
return ret;
}
-Variant _Marshalls::base64_to_variant(const String &p_str, bool p_allow_objects) {
+Variant Marshalls::base64_to_variant(const String &p_str, bool p_allow_objects) {
int strlen = p_str.length();
CharString cstr = p_str.ascii();
@@ -1833,13 +1659,13 @@ Variant _Marshalls::base64_to_variant(const String &p_str, bool p_allow_objects)
return v;
}
-String _Marshalls::raw_to_base64(const Vector<uint8_t> &p_arr) {
+String Marshalls::raw_to_base64(const Vector<uint8_t> &p_arr) {
String ret = CryptoCore::b64_encode_str(p_arr.ptr(), p_arr.size());
ERR_FAIL_COND_V(ret == "", ret);
return ret;
}
-Vector<uint8_t> _Marshalls::base64_to_raw(const String &p_str) {
+Vector<uint8_t> Marshalls::base64_to_raw(const String &p_str) {
int strlen = p_str.length();
CharString cstr = p_str.ascii();
@@ -1856,14 +1682,14 @@ Vector<uint8_t> _Marshalls::base64_to_raw(const String &p_str) {
return buf;
}
-String _Marshalls::utf8_to_base64(const String &p_str) {
+String Marshalls::utf8_to_base64(const String &p_str) {
CharString cstr = p_str.utf8();
String ret = CryptoCore::b64_encode_str((unsigned char *)cstr.get_data(), cstr.length());
ERR_FAIL_COND_V(ret == "", ret);
return ret;
}
-String _Marshalls::base64_to_utf8(const String &p_str) {
+String Marshalls::base64_to_utf8(const String &p_str) {
int strlen = p_str.length();
CharString cstr = p_str.ascii();
@@ -1880,69 +1706,99 @@ String _Marshalls::base64_to_utf8(const String &p_str) {
return ret;
}
-void _Marshalls::_bind_methods() {
- ClassDB::bind_method(D_METHOD("variant_to_base64", "variant", "full_objects"), &_Marshalls::variant_to_base64, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("base64_to_variant", "base64_str", "allow_objects"), &_Marshalls::base64_to_variant, DEFVAL(false));
+void Marshalls::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("variant_to_base64", "variant", "full_objects"), &Marshalls::variant_to_base64, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("base64_to_variant", "base64_str", "allow_objects"), &Marshalls::base64_to_variant, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("raw_to_base64", "array"), &_Marshalls::raw_to_base64);
- ClassDB::bind_method(D_METHOD("base64_to_raw", "base64_str"), &_Marshalls::base64_to_raw);
+ ClassDB::bind_method(D_METHOD("raw_to_base64", "array"), &Marshalls::raw_to_base64);
+ ClassDB::bind_method(D_METHOD("base64_to_raw", "base64_str"), &Marshalls::base64_to_raw);
- ClassDB::bind_method(D_METHOD("utf8_to_base64", "utf8_str"), &_Marshalls::utf8_to_base64);
- ClassDB::bind_method(D_METHOD("base64_to_utf8", "base64_str"), &_Marshalls::base64_to_utf8);
+ ClassDB::bind_method(D_METHOD("utf8_to_base64", "utf8_str"), &Marshalls::utf8_to_base64);
+ ClassDB::bind_method(D_METHOD("base64_to_utf8", "base64_str"), &Marshalls::base64_to_utf8);
}
-////// _Semaphore //////
+////// Semaphore //////
-void _Semaphore::wait() {
+void Semaphore::wait() {
semaphore.wait();
}
-Error _Semaphore::try_wait() {
+Error Semaphore::try_wait() {
return semaphore.try_wait() ? OK : ERR_BUSY;
}
-void _Semaphore::post() {
+void Semaphore::post() {
semaphore.post();
}
-void _Semaphore::_bind_methods() {
- ClassDB::bind_method(D_METHOD("wait"), &_Semaphore::wait);
- ClassDB::bind_method(D_METHOD("try_wait"), &_Semaphore::try_wait);
- ClassDB::bind_method(D_METHOD("post"), &_Semaphore::post);
+void Semaphore::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("wait"), &Semaphore::wait);
+ ClassDB::bind_method(D_METHOD("try_wait"), &Semaphore::try_wait);
+ ClassDB::bind_method(D_METHOD("post"), &Semaphore::post);
}
-////// _Mutex //////
+////// Mutex //////
-void _Mutex::lock() {
+void Mutex::lock() {
mutex.lock();
}
-Error _Mutex::try_lock() {
+Error Mutex::try_lock() {
return mutex.try_lock();
}
-void _Mutex::unlock() {
+void Mutex::unlock() {
mutex.unlock();
}
-void _Mutex::_bind_methods() {
- ClassDB::bind_method(D_METHOD("lock"), &_Mutex::lock);
- ClassDB::bind_method(D_METHOD("try_lock"), &_Mutex::try_lock);
- ClassDB::bind_method(D_METHOD("unlock"), &_Mutex::unlock);
+void Mutex::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("lock"), &Mutex::lock);
+ ClassDB::bind_method(D_METHOD("try_lock"), &Mutex::try_lock);
+ ClassDB::bind_method(D_METHOD("unlock"), &Mutex::unlock);
}
-////// _Thread //////
+////// Thread //////
-void _Thread::_start_func(void *ud) {
- Ref<_Thread> *tud = (Ref<_Thread> *)ud;
- Ref<_Thread> t = *tud;
+void Thread::_start_func(void *ud) {
+ Ref<Thread> *tud = (Ref<Thread> *)ud;
+ Ref<Thread> t = *tud;
memdelete(tud);
Callable::CallError ce;
const Variant *arg[1] = { &t->userdata };
+ int argc = 0;
+ if (arg[0]->get_type() != Variant::NIL) {
+ // Just pass to the target function whatever came as user data
+ argc = 1;
+ } else {
+ // There are two cases of null user data:
+ // a) The target function has zero parameters and the caller is just honoring that.
+ // b) The target function has at least one parameter with no default and the caller is
+ // leveraging the fact that user data defaults to null in Thread.start().
+ // We care about the case of more than one parameter because, even if a thread
+ // function can have one at most, out mindset here is to do our best with the
+ // only/first one and let the call handle any other error conditions, like too
+ // much arguments.
+ // We must check if we are in case b).
+ int target_param_count = 0;
+ int target_default_arg_count = 0;
+ Ref<Script> script = t->target_instance->get_script();
+ if (script.is_valid()) {
+ MethodInfo mi = script->get_method_info(t->target_method);
+ target_param_count = mi.arguments.size();
+ target_default_arg_count = mi.default_arguments.size();
+ } else {
+ MethodBind *method = ClassDB::get_method(t->target_instance->get_class_name(), t->target_method);
+ target_param_count = method->get_argument_count();
+ target_default_arg_count = method->get_default_argument_count();
+ }
+ if (target_param_count >= 1 && target_default_arg_count < target_param_count) {
+ argc = 1;
+ }
+ }
- Thread::set_name(t->target_method);
+ ::Thread::set_name(t->target_method);
- t->ret = t->target_instance->call(t->target_method, arg, 1, ce);
+ t->ret = t->target_instance->call(t->target_method, arg, argc, ce);
if (ce.error != Callable::CallError::CALL_OK) {
String reason;
switch (ce.error) {
@@ -1966,7 +1822,7 @@ void _Thread::_start_func(void *ud) {
}
}
-Error _Thread::start(Object *p_instance, const StringName &p_method, const Variant &p_userdata, Priority p_priority) {
+Error Thread::start(Object *p_instance, const StringName &p_method, const Variant &p_userdata, Priority p_priority) {
ERR_FAIL_COND_V_MSG(active.is_set(), ERR_ALREADY_IN_USE, "Thread already started.");
ERR_FAIL_COND_V(!p_instance, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_method == StringName(), ERR_INVALID_PARAMETER);
@@ -1978,24 +1834,24 @@ Error _Thread::start(Object *p_instance, const StringName &p_method, const Varia
userdata = p_userdata;
active.set();
- Ref<_Thread> *ud = memnew(Ref<_Thread>(this));
+ Ref<Thread> *ud = memnew(Ref<Thread>(this));
- Thread::Settings s;
- s.priority = (Thread::Priority)p_priority;
+ ::Thread::Settings s;
+ s.priority = (::Thread::Priority)p_priority;
thread.start(_start_func, ud, s);
return OK;
}
-String _Thread::get_id() const {
+String Thread::get_id() const {
return itos(thread.get_id());
}
-bool _Thread::is_active() const {
+bool Thread::is_active() const {
return active.is_set();
}
-Variant _Thread::wait_to_finish() {
+Variant Thread::wait_to_finish() {
ERR_FAIL_COND_V_MSG(!active.is_set(), Variant(), "Thread must be active to wait for its completion.");
thread.wait_to_finish();
Variant r = ret;
@@ -2007,70 +1863,72 @@ Variant _Thread::wait_to_finish() {
return r;
}
-void _Thread::_bind_methods() {
- ClassDB::bind_method(D_METHOD("start", "instance", "method", "userdata", "priority"), &_Thread::start, DEFVAL(Variant()), DEFVAL(PRIORITY_NORMAL));
- ClassDB::bind_method(D_METHOD("get_id"), &_Thread::get_id);
- ClassDB::bind_method(D_METHOD("is_active"), &_Thread::is_active);
- ClassDB::bind_method(D_METHOD("wait_to_finish"), &_Thread::wait_to_finish);
+void Thread::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("start", "instance", "method", "userdata", "priority"), &Thread::start, DEFVAL(Variant()), DEFVAL(PRIORITY_NORMAL));
+ ClassDB::bind_method(D_METHOD("get_id"), &Thread::get_id);
+ ClassDB::bind_method(D_METHOD("is_active"), &Thread::is_active);
+ ClassDB::bind_method(D_METHOD("wait_to_finish"), &Thread::wait_to_finish);
BIND_ENUM_CONSTANT(PRIORITY_LOW);
BIND_ENUM_CONSTANT(PRIORITY_NORMAL);
BIND_ENUM_CONSTANT(PRIORITY_HIGH);
}
-////// _ClassDB //////
+namespace special {
+
+////// ClassDB //////
-PackedStringArray _ClassDB::get_class_list() const {
+PackedStringArray ClassDB::get_class_list() const {
List<StringName> classes;
- ClassDB::get_class_list(&classes);
+ ::ClassDB::get_class_list(&classes);
PackedStringArray ret;
ret.resize(classes.size());
int idx = 0;
- for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
- ret.set(idx++, E->get());
+ for (const StringName &E : classes) {
+ ret.set(idx++, E);
}
return ret;
}
-PackedStringArray _ClassDB::get_inheriters_from_class(const StringName &p_class) const {
+PackedStringArray ClassDB::get_inheriters_from_class(const StringName &p_class) const {
List<StringName> classes;
- ClassDB::get_inheriters_from_class(p_class, &classes);
+ ::ClassDB::get_inheriters_from_class(p_class, &classes);
PackedStringArray ret;
ret.resize(classes.size());
int idx = 0;
- for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
- ret.set(idx++, E->get());
+ for (const StringName &E : classes) {
+ ret.set(idx++, E);
}
return ret;
}
-StringName _ClassDB::get_parent_class(const StringName &p_class) const {
- return ClassDB::get_parent_class(p_class);
+StringName ClassDB::get_parent_class(const StringName &p_class) const {
+ return ::ClassDB::get_parent_class(p_class);
}
-bool _ClassDB::class_exists(const StringName &p_class) const {
- return ClassDB::class_exists(p_class);
+bool ClassDB::class_exists(const StringName &p_class) const {
+ return ::ClassDB::class_exists(p_class);
}
-bool _ClassDB::is_parent_class(const StringName &p_class, const StringName &p_inherits) const {
- return ClassDB::is_parent_class(p_class, p_inherits);
+bool ClassDB::is_parent_class(const StringName &p_class, const StringName &p_inherits) const {
+ return ::ClassDB::is_parent_class(p_class, p_inherits);
}
-bool _ClassDB::can_instance(const StringName &p_class) const {
- return ClassDB::can_instance(p_class);
+bool ClassDB::can_instantiate(const StringName &p_class) const {
+ return ::ClassDB::can_instantiate(p_class);
}
-Variant _ClassDB::instance(const StringName &p_class) const {
- Object *obj = ClassDB::instance(p_class);
+Variant ClassDB::instantiate(const StringName &p_class) const {
+ Object *obj = ::ClassDB::instantiate(p_class);
if (!obj) {
return Variant();
}
- Reference *r = Object::cast_to<Reference>(obj);
+ RefCounted *r = Object::cast_to<RefCounted>(obj);
if (r) {
return REF(r);
} else {
@@ -2078,52 +1936,52 @@ Variant _ClassDB::instance(const StringName &p_class) const {
}
}
-bool _ClassDB::has_signal(StringName p_class, StringName p_signal) const {
- return ClassDB::has_signal(p_class, p_signal);
+bool ClassDB::has_signal(StringName p_class, StringName p_signal) const {
+ return ::ClassDB::has_signal(p_class, p_signal);
}
-Dictionary _ClassDB::get_signal(StringName p_class, StringName p_signal) const {
+Dictionary ClassDB::get_signal(StringName p_class, StringName p_signal) const {
MethodInfo signal;
- if (ClassDB::get_signal(p_class, p_signal, &signal)) {
+ if (::ClassDB::get_signal(p_class, p_signal, &signal)) {
return signal.operator Dictionary();
} else {
return Dictionary();
}
}
-Array _ClassDB::get_signal_list(StringName p_class, bool p_no_inheritance) const {
+Array ClassDB::get_signal_list(StringName p_class, bool p_no_inheritance) const {
List<MethodInfo> signals;
- ClassDB::get_signal_list(p_class, &signals, p_no_inheritance);
+ ::ClassDB::get_signal_list(p_class, &signals, p_no_inheritance);
Array ret;
- for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) {
- ret.push_back(E->get().operator Dictionary());
+ for (const MethodInfo &E : signals) {
+ ret.push_back(E.operator Dictionary());
}
return ret;
}
-Array _ClassDB::get_property_list(StringName p_class, bool p_no_inheritance) const {
+Array ClassDB::get_property_list(StringName p_class, bool p_no_inheritance) const {
List<PropertyInfo> plist;
- ClassDB::get_property_list(p_class, &plist, p_no_inheritance);
+ ::ClassDB::get_property_list(p_class, &plist, p_no_inheritance);
Array ret;
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- ret.push_back(E->get().operator Dictionary());
+ for (const PropertyInfo &E : plist) {
+ ret.push_back(E.operator Dictionary());
}
return ret;
}
-Variant _ClassDB::get_property(Object *p_object, const StringName &p_property) const {
+Variant ClassDB::get_property(Object *p_object, const StringName &p_property) const {
Variant ret;
- ClassDB::get_property(p_object, p_property, ret);
+ ::ClassDB::get_property(p_object, p_property, ret);
return ret;
}
-Error _ClassDB::set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const {
+Error ClassDB::set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const {
Variant ret;
bool valid;
- if (!ClassDB::set_property(p_object, p_property, p_value, &valid)) {
+ if (!::ClassDB::set_property(p_object, p_property, p_value, &valid)) {
return ERR_UNAVAILABLE;
} else if (!valid) {
return ERR_INVALID_DATA;
@@ -2131,21 +1989,21 @@ Error _ClassDB::set_property(Object *p_object, const StringName &p_property, con
return OK;
}
-bool _ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inheritance) const {
- return ClassDB::has_method(p_class, p_method, p_no_inheritance);
+bool ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inheritance) const {
+ return ::ClassDB::has_method(p_class, p_method, p_no_inheritance);
}
-Array _ClassDB::get_method_list(StringName p_class, bool p_no_inheritance) const {
+Array ClassDB::get_method_list(StringName p_class, bool p_no_inheritance) const {
List<MethodInfo> methods;
- ClassDB::get_method_list(p_class, &methods, p_no_inheritance);
+ ::ClassDB::get_method_list(p_class, &methods, p_no_inheritance);
Array ret;
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
+ for (const MethodInfo &E : methods) {
#ifdef DEBUG_METHODS_ENABLED
- ret.push_back(E->get().operator Dictionary());
+ ret.push_back(E.operator Dictionary());
#else
Dictionary dict;
- dict["name"] = E->get().name;
+ dict["name"] = E.name;
ret.push_back(dict);
#endif
}
@@ -2153,375 +2011,297 @@ Array _ClassDB::get_method_list(StringName p_class, bool p_no_inheritance) const
return ret;
}
-PackedStringArray _ClassDB::get_integer_constant_list(const StringName &p_class, bool p_no_inheritance) const {
+PackedStringArray ClassDB::get_integer_constant_list(const StringName &p_class, bool p_no_inheritance) const {
List<String> constants;
- ClassDB::get_integer_constant_list(p_class, &constants, p_no_inheritance);
+ ::ClassDB::get_integer_constant_list(p_class, &constants, p_no_inheritance);
PackedStringArray ret;
ret.resize(constants.size());
int idx = 0;
- for (List<String>::Element *E = constants.front(); E; E = E->next()) {
- ret.set(idx++, E->get());
+ for (const String &E : constants) {
+ ret.set(idx++, E);
}
return ret;
}
-bool _ClassDB::has_integer_constant(const StringName &p_class, const StringName &p_name) const {
+bool ClassDB::has_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool success;
- ClassDB::get_integer_constant(p_class, p_name, &success);
+ ::ClassDB::get_integer_constant(p_class, p_name, &success);
return success;
}
-int _ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name) const {
+int ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool found;
- int c = ClassDB::get_integer_constant(p_class, p_name, &found);
+ int c = ::ClassDB::get_integer_constant(p_class, p_name, &found);
ERR_FAIL_COND_V(!found, 0);
return c;
}
-StringName _ClassDB::get_category(const StringName &p_node) const {
- return ClassDB::get_category(p_node);
+StringName ClassDB::get_category(const StringName &p_node) const {
+ return ::ClassDB::get_category(p_node);
}
-bool _ClassDB::is_class_enabled(StringName p_class) const {
- return ClassDB::is_class_enabled(p_class);
+bool ClassDB::is_class_enabled(StringName p_class) const {
+ return ::ClassDB::is_class_enabled(p_class);
}
-void _ClassDB::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_class_list"), &_ClassDB::get_class_list);
- ClassDB::bind_method(D_METHOD("get_inheriters_from_class", "class"), &_ClassDB::get_inheriters_from_class);
- ClassDB::bind_method(D_METHOD("get_parent_class", "class"), &_ClassDB::get_parent_class);
- ClassDB::bind_method(D_METHOD("class_exists", "class"), &_ClassDB::class_exists);
- ClassDB::bind_method(D_METHOD("is_parent_class", "class", "inherits"), &_ClassDB::is_parent_class);
- ClassDB::bind_method(D_METHOD("can_instance", "class"), &_ClassDB::can_instance);
- ClassDB::bind_method(D_METHOD("instance", "class"), &_ClassDB::instance);
+void ClassDB::_bind_methods() {
+ ::ClassDB::bind_method(D_METHOD("get_class_list"), &ClassDB::get_class_list);
+ ::ClassDB::bind_method(D_METHOD("get_inheriters_from_class", "class"), &ClassDB::get_inheriters_from_class);
+ ::ClassDB::bind_method(D_METHOD("get_parent_class", "class"), &ClassDB::get_parent_class);
+ ::ClassDB::bind_method(D_METHOD("class_exists", "class"), &ClassDB::class_exists);
+ ::ClassDB::bind_method(D_METHOD("is_parent_class", "class", "inherits"), &ClassDB::is_parent_class);
+ ::ClassDB::bind_method(D_METHOD("can_instantiate", "class"), &ClassDB::can_instantiate);
+ ::ClassDB::bind_method(D_METHOD("instantiate", "class"), &ClassDB::instantiate);
- ClassDB::bind_method(D_METHOD("class_has_signal", "class", "signal"), &_ClassDB::has_signal);
- ClassDB::bind_method(D_METHOD("class_get_signal", "class", "signal"), &_ClassDB::get_signal);
- ClassDB::bind_method(D_METHOD("class_get_signal_list", "class", "no_inheritance"), &_ClassDB::get_signal_list, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_has_signal", "class", "signal"), &ClassDB::has_signal);
+ ::ClassDB::bind_method(D_METHOD("class_get_signal", "class", "signal"), &ClassDB::get_signal);
+ ::ClassDB::bind_method(D_METHOD("class_get_signal_list", "class", "no_inheritance"), &ClassDB::get_signal_list, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("class_get_property_list", "class", "no_inheritance"), &_ClassDB::get_property_list, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("class_get_property", "object", "property"), &_ClassDB::get_property);
- ClassDB::bind_method(D_METHOD("class_set_property", "object", "property", "value"), &_ClassDB::set_property);
+ ::ClassDB::bind_method(D_METHOD("class_get_property_list", "class", "no_inheritance"), &ClassDB::get_property_list, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_get_property", "object", "property"), &ClassDB::get_property);
+ ::ClassDB::bind_method(D_METHOD("class_set_property", "object", "property", "value"), &ClassDB::set_property);
- ClassDB::bind_method(D_METHOD("class_has_method", "class", "method", "no_inheritance"), &_ClassDB::has_method, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_has_method", "class", "method", "no_inheritance"), &ClassDB::has_method, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("class_get_method_list", "class", "no_inheritance"), &_ClassDB::get_method_list, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_get_method_list", "class", "no_inheritance"), &ClassDB::get_method_list, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("class_get_integer_constant_list", "class", "no_inheritance"), &_ClassDB::get_integer_constant_list, DEFVAL(false));
+ ::ClassDB::bind_method(D_METHOD("class_get_integer_constant_list", "class", "no_inheritance"), &ClassDB::get_integer_constant_list, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("class_has_integer_constant", "class", "name"), &_ClassDB::has_integer_constant);
- ClassDB::bind_method(D_METHOD("class_get_integer_constant", "class", "name"), &_ClassDB::get_integer_constant);
+ ::ClassDB::bind_method(D_METHOD("class_has_integer_constant", "class", "name"), &ClassDB::has_integer_constant);
+ ::ClassDB::bind_method(D_METHOD("class_get_integer_constant", "class", "name"), &ClassDB::get_integer_constant);
- ClassDB::bind_method(D_METHOD("class_get_category", "class"), &_ClassDB::get_category);
- ClassDB::bind_method(D_METHOD("is_class_enabled", "class"), &_ClassDB::is_class_enabled);
+ ::ClassDB::bind_method(D_METHOD("class_get_category", "class"), &ClassDB::get_category);
+ ::ClassDB::bind_method(D_METHOD("is_class_enabled", "class"), &ClassDB::is_class_enabled);
}
-////// _Engine //////
+} // namespace special
-void _Engine::set_iterations_per_second(int p_ips) {
- Engine::get_singleton()->set_iterations_per_second(p_ips);
-}
+////// Engine //////
-int _Engine::get_iterations_per_second() const {
- return Engine::get_singleton()->get_iterations_per_second();
+void Engine::set_physics_ticks_per_second(int p_ips) {
+ ::Engine::get_singleton()->set_physics_ticks_per_second(p_ips);
}
-void _Engine::set_physics_jitter_fix(float p_threshold) {
- Engine::get_singleton()->set_physics_jitter_fix(p_threshold);
+int Engine::get_physics_ticks_per_second() const {
+ return ::Engine::get_singleton()->get_physics_ticks_per_second();
}
-float _Engine::get_physics_jitter_fix() const {
- return Engine::get_singleton()->get_physics_jitter_fix();
+void Engine::set_physics_jitter_fix(double p_threshold) {
+ ::Engine::get_singleton()->set_physics_jitter_fix(p_threshold);
}
-float _Engine::get_physics_interpolation_fraction() const {
- return Engine::get_singleton()->get_physics_interpolation_fraction();
+double Engine::get_physics_jitter_fix() const {
+ return ::Engine::get_singleton()->get_physics_jitter_fix();
}
-void _Engine::set_target_fps(int p_fps) {
- Engine::get_singleton()->set_target_fps(p_fps);
+double Engine::get_physics_interpolation_fraction() const {
+ return ::Engine::get_singleton()->get_physics_interpolation_fraction();
}
-int _Engine::get_target_fps() const {
- return Engine::get_singleton()->get_target_fps();
+void Engine::set_target_fps(int p_fps) {
+ ::Engine::get_singleton()->set_target_fps(p_fps);
}
-float _Engine::get_frames_per_second() const {
- return Engine::get_singleton()->get_frames_per_second();
+int Engine::get_target_fps() const {
+ return ::Engine::get_singleton()->get_target_fps();
}
-uint64_t _Engine::get_physics_frames() const {
- return Engine::get_singleton()->get_physics_frames();
+double Engine::get_frames_per_second() const {
+ return ::Engine::get_singleton()->get_frames_per_second();
}
-uint64_t _Engine::get_process_frames() const {
- return Engine::get_singleton()->get_process_frames();
+uint64_t Engine::get_physics_frames() const {
+ return ::Engine::get_singleton()->get_physics_frames();
}
-void _Engine::set_time_scale(float p_scale) {
- Engine::get_singleton()->set_time_scale(p_scale);
+uint64_t Engine::get_process_frames() const {
+ return ::Engine::get_singleton()->get_process_frames();
}
-float _Engine::get_time_scale() {
- return Engine::get_singleton()->get_time_scale();
+void Engine::set_time_scale(double p_scale) {
+ ::Engine::get_singleton()->set_time_scale(p_scale);
}
-int _Engine::get_frames_drawn() {
- return Engine::get_singleton()->get_frames_drawn();
+double Engine::get_time_scale() {
+ return ::Engine::get_singleton()->get_time_scale();
}
-MainLoop *_Engine::get_main_loop() const {
- //needs to remain in OS, since it's actually OS that interacts with it, but it's better exposed here
- return OS::get_singleton()->get_main_loop();
+int Engine::get_frames_drawn() {
+ return ::Engine::get_singleton()->get_frames_drawn();
}
-Dictionary _Engine::get_version_info() const {
- return Engine::get_singleton()->get_version_info();
+MainLoop *Engine::get_main_loop() const {
+ // Needs to remain in OS, since it's actually OS that interacts with it, but it's better exposed here
+ return ::OS::get_singleton()->get_main_loop();
}
-Dictionary _Engine::get_author_info() const {
- return Engine::get_singleton()->get_author_info();
+Dictionary Engine::get_version_info() const {
+ return ::Engine::get_singleton()->get_version_info();
}
-Array _Engine::get_copyright_info() const {
- return Engine::get_singleton()->get_copyright_info();
+Dictionary Engine::get_author_info() const {
+ return ::Engine::get_singleton()->get_author_info();
}
-Dictionary _Engine::get_donor_info() const {
- return Engine::get_singleton()->get_donor_info();
+Array Engine::get_copyright_info() const {
+ return ::Engine::get_singleton()->get_copyright_info();
}
-Dictionary _Engine::get_license_info() const {
- return Engine::get_singleton()->get_license_info();
+Dictionary Engine::get_donor_info() const {
+ return ::Engine::get_singleton()->get_donor_info();
}
-String _Engine::get_license_text() const {
- return Engine::get_singleton()->get_license_text();
+Dictionary Engine::get_license_info() const {
+ return ::Engine::get_singleton()->get_license_info();
}
-bool _Engine::is_in_physics_frame() const {
- return Engine::get_singleton()->is_in_physics_frame();
+String Engine::get_license_text() const {
+ return ::Engine::get_singleton()->get_license_text();
}
-bool _Engine::has_singleton(const String &p_name) const {
- return Engine::get_singleton()->has_singleton(p_name);
+bool Engine::is_in_physics_frame() const {
+ return ::Engine::get_singleton()->is_in_physics_frame();
}
-Object *_Engine::get_singleton_object(const String &p_name) const {
- return Engine::get_singleton()->get_singleton_object(p_name);
+bool Engine::has_singleton(const String &p_name) const {
+ return ::Engine::get_singleton()->has_singleton(p_name);
}
-void _Engine::set_editor_hint(bool p_enabled) {
- Engine::get_singleton()->set_editor_hint(p_enabled);
+Object *Engine::get_singleton_object(const String &p_name) const {
+ return ::Engine::get_singleton()->get_singleton_object(p_name);
}
-bool _Engine::is_editor_hint() const {
- return Engine::get_singleton()->is_editor_hint();
+void Engine::set_editor_hint(bool p_enabled) {
+ ::Engine::get_singleton()->set_editor_hint(p_enabled);
}
-void _Engine::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_iterations_per_second", "iterations_per_second"), &_Engine::set_iterations_per_second);
- ClassDB::bind_method(D_METHOD("get_iterations_per_second"), &_Engine::get_iterations_per_second);
- ClassDB::bind_method(D_METHOD("set_physics_jitter_fix", "physics_jitter_fix"), &_Engine::set_physics_jitter_fix);
- ClassDB::bind_method(D_METHOD("get_physics_jitter_fix"), &_Engine::get_physics_jitter_fix);
- ClassDB::bind_method(D_METHOD("get_physics_interpolation_fraction"), &_Engine::get_physics_interpolation_fraction);
- ClassDB::bind_method(D_METHOD("set_target_fps", "target_fps"), &_Engine::set_target_fps);
- ClassDB::bind_method(D_METHOD("get_target_fps"), &_Engine::get_target_fps);
-
- ClassDB::bind_method(D_METHOD("set_time_scale", "time_scale"), &_Engine::set_time_scale);
- ClassDB::bind_method(D_METHOD("get_time_scale"), &_Engine::get_time_scale);
-
- ClassDB::bind_method(D_METHOD("get_frames_drawn"), &_Engine::get_frames_drawn);
- ClassDB::bind_method(D_METHOD("get_frames_per_second"), &_Engine::get_frames_per_second);
- ClassDB::bind_method(D_METHOD("get_physics_frames"), &_Engine::get_physics_frames);
- ClassDB::bind_method(D_METHOD("get_process_frames"), &_Engine::get_process_frames);
-
- ClassDB::bind_method(D_METHOD("get_main_loop"), &_Engine::get_main_loop);
-
- ClassDB::bind_method(D_METHOD("get_version_info"), &_Engine::get_version_info);
- ClassDB::bind_method(D_METHOD("get_author_info"), &_Engine::get_author_info);
- ClassDB::bind_method(D_METHOD("get_copyright_info"), &_Engine::get_copyright_info);
- ClassDB::bind_method(D_METHOD("get_donor_info"), &_Engine::get_donor_info);
- ClassDB::bind_method(D_METHOD("get_license_info"), &_Engine::get_license_info);
- ClassDB::bind_method(D_METHOD("get_license_text"), &_Engine::get_license_text);
-
- ClassDB::bind_method(D_METHOD("is_in_physics_frame"), &_Engine::is_in_physics_frame);
-
- ClassDB::bind_method(D_METHOD("has_singleton", "name"), &_Engine::has_singleton);
- ClassDB::bind_method(D_METHOD("get_singleton", "name"), &_Engine::get_singleton_object);
-
- ClassDB::bind_method(D_METHOD("set_editor_hint", "enabled"), &_Engine::set_editor_hint);
- ClassDB::bind_method(D_METHOD("is_editor_hint"), &_Engine::is_editor_hint);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_hint"), "set_editor_hint", "is_editor_hint");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations_per_second"), "set_iterations_per_second", "get_iterations_per_second");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_scale"), "set_time_scale", "get_time_scale");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix");
+bool Engine::is_editor_hint() const {
+ return ::Engine::get_singleton()->is_editor_hint();
}
-_Engine *_Engine::singleton = nullptr;
-
-////// _JSON //////
-
-void JSONParseResult::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_error"), &JSONParseResult::get_error);
- ClassDB::bind_method(D_METHOD("get_error_string"), &JSONParseResult::get_error_string);
- ClassDB::bind_method(D_METHOD("get_error_line"), &JSONParseResult::get_error_line);
- ClassDB::bind_method(D_METHOD("get_result"), &JSONParseResult::get_result);
-
- ClassDB::bind_method(D_METHOD("set_error", "error"), &JSONParseResult::set_error);
- ClassDB::bind_method(D_METHOD("set_error_string", "error_string"), &JSONParseResult::set_error_string);
- ClassDB::bind_method(D_METHOD("set_error_line", "error_line"), &JSONParseResult::set_error_line);
- ClassDB::bind_method(D_METHOD("set_result", "result"), &JSONParseResult::set_result);
-
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "error", PROPERTY_HINT_NONE, "Error", PROPERTY_USAGE_CLASS_IS_ENUM), "set_error", "get_error");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "error_string"), "set_error_string", "get_error_string");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "error_line"), "set_error_line", "get_error_line");
- ADD_PROPERTY(PropertyInfo(Variant::NIL, "result", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "set_result", "get_result");
+void Engine::set_print_error_messages(bool p_enabled) {
+ ::Engine::get_singleton()->set_print_error_messages(p_enabled);
}
-void JSONParseResult::set_error(Error p_error) {
- error = p_error;
+bool Engine::is_printing_error_messages() const {
+ return ::Engine::get_singleton()->is_printing_error_messages();
}
-Error JSONParseResult::get_error() const {
- return error;
-}
+void Engine::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_physics_ticks_per_second", "physics_ticks_per_second"), &Engine::set_physics_ticks_per_second);
+ ClassDB::bind_method(D_METHOD("get_physics_ticks_per_second"), &Engine::get_physics_ticks_per_second);
+ ClassDB::bind_method(D_METHOD("set_physics_jitter_fix", "physics_jitter_fix"), &Engine::set_physics_jitter_fix);
+ ClassDB::bind_method(D_METHOD("get_physics_jitter_fix"), &Engine::get_physics_jitter_fix);
+ ClassDB::bind_method(D_METHOD("get_physics_interpolation_fraction"), &Engine::get_physics_interpolation_fraction);
+ ClassDB::bind_method(D_METHOD("set_target_fps", "target_fps"), &Engine::set_target_fps);
+ ClassDB::bind_method(D_METHOD("get_target_fps"), &Engine::get_target_fps);
-void JSONParseResult::set_error_string(const String &p_error_string) {
- error_string = p_error_string;
-}
+ ClassDB::bind_method(D_METHOD("set_time_scale", "time_scale"), &Engine::set_time_scale);
+ ClassDB::bind_method(D_METHOD("get_time_scale"), &Engine::get_time_scale);
-String JSONParseResult::get_error_string() const {
- return error_string;
-}
+ ClassDB::bind_method(D_METHOD("get_frames_drawn"), &Engine::get_frames_drawn);
+ ClassDB::bind_method(D_METHOD("get_frames_per_second"), &Engine::get_frames_per_second);
+ ClassDB::bind_method(D_METHOD("get_physics_frames"), &Engine::get_physics_frames);
+ ClassDB::bind_method(D_METHOD("get_process_frames"), &Engine::get_process_frames);
-void JSONParseResult::set_error_line(int p_error_line) {
- error_line = p_error_line;
-}
+ ClassDB::bind_method(D_METHOD("get_main_loop"), &Engine::get_main_loop);
-int JSONParseResult::get_error_line() const {
- return error_line;
-}
+ ClassDB::bind_method(D_METHOD("get_version_info"), &Engine::get_version_info);
+ ClassDB::bind_method(D_METHOD("get_author_info"), &Engine::get_author_info);
+ ClassDB::bind_method(D_METHOD("get_copyright_info"), &Engine::get_copyright_info);
+ ClassDB::bind_method(D_METHOD("get_donor_info"), &Engine::get_donor_info);
+ ClassDB::bind_method(D_METHOD("get_license_info"), &Engine::get_license_info);
+ ClassDB::bind_method(D_METHOD("get_license_text"), &Engine::get_license_text);
-void JSONParseResult::set_result(const Variant &p_result) {
- result = p_result;
-}
+ ClassDB::bind_method(D_METHOD("is_in_physics_frame"), &Engine::is_in_physics_frame);
-Variant JSONParseResult::get_result() const {
- return result;
-}
+ ClassDB::bind_method(D_METHOD("has_singleton", "name"), &Engine::has_singleton);
+ ClassDB::bind_method(D_METHOD("get_singleton", "name"), &Engine::get_singleton_object);
-void _JSON::_bind_methods() {
- ClassDB::bind_method(D_METHOD("print", "value", "indent", "sort_keys"), &_JSON::print, DEFVAL(String()), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("parse", "json"), &_JSON::parse);
-}
-
-String _JSON::print(const Variant &p_value, const String &p_indent, bool p_sort_keys) {
- return JSON::print(p_value, p_indent, p_sort_keys);
-}
+ ClassDB::bind_method(D_METHOD("set_editor_hint", "enabled"), &Engine::set_editor_hint);
+ ClassDB::bind_method(D_METHOD("is_editor_hint"), &Engine::is_editor_hint);
-Ref<JSONParseResult> _JSON::parse(const String &p_json) {
- Ref<JSONParseResult> result;
- result.instance();
+ ClassDB::bind_method(D_METHOD("set_print_error_messages", "enabled"), &Engine::set_print_error_messages);
+ ClassDB::bind_method(D_METHOD("is_printing_error_messages"), &Engine::is_printing_error_messages);
- result->error = JSON::parse(p_json, result->result, result->error_string, result->error_line);
-
- if (result->error != OK) {
- ERR_PRINT(vformat("Error parsing JSON at line %s: %s", result->error_line, result->error_string));
- }
- return result;
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_hint"), "set_editor_hint", "is_editor_hint");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "print_error_messages"), "set_print_error_messages", "is_printing_error_messages");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_ticks_per_second"), "set_physics_ticks_per_second", "get_physics_ticks_per_second");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_scale"), "set_time_scale", "get_time_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix");
}
-_JSON *_JSON::singleton = nullptr;
+Engine *Engine::singleton = nullptr;
-////// _EngineDebugger //////
+////// EngineDebugger //////
-void _EngineDebugger::_bind_methods() {
- ClassDB::bind_method(D_METHOD("is_active"), &_EngineDebugger::is_active);
-
- ClassDB::bind_method(D_METHOD("register_profiler", "name", "toggle", "add", "tick"), &_EngineDebugger::register_profiler);
- ClassDB::bind_method(D_METHOD("unregister_profiler", "name"), &_EngineDebugger::unregister_profiler);
- ClassDB::bind_method(D_METHOD("is_profiling", "name"), &_EngineDebugger::is_profiling);
- ClassDB::bind_method(D_METHOD("has_profiler", "name"), &_EngineDebugger::has_profiler);
-
- ClassDB::bind_method(D_METHOD("profiler_add_frame_data", "name", "data"), &_EngineDebugger::profiler_add_frame_data);
- ClassDB::bind_method(D_METHOD("profiler_enable", "name", "enable", "arguments"), &_EngineDebugger::profiler_enable, DEFVAL(Array()));
-
- ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &_EngineDebugger::register_message_capture);
- ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &_EngineDebugger::unregister_message_capture);
- ClassDB::bind_method(D_METHOD("has_capture", "name"), &_EngineDebugger::has_capture);
-
- ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &_EngineDebugger::send_message);
+bool EngineDebugger::is_active() {
+ return ::EngineDebugger::is_active();
}
-bool _EngineDebugger::is_active() {
- return EngineDebugger::is_active();
-}
-
-void _EngineDebugger::register_profiler(const StringName &p_name, const Callable &p_toggle, const Callable &p_add, const Callable &p_tick) {
+void EngineDebugger::register_profiler(const StringName &p_name, const Callable &p_toggle, const Callable &p_add, const Callable &p_tick) {
ERR_FAIL_COND_MSG(profilers.has(p_name) || has_profiler(p_name), "Profiler already registered: " + p_name);
profilers.insert(p_name, ProfilerCallable(p_toggle, p_add, p_tick));
ProfilerCallable &p = profilers[p_name];
- EngineDebugger::Profiler profiler(
+ ::EngineDebugger::Profiler profiler(
&p,
- &_EngineDebugger::call_toggle,
- &_EngineDebugger::call_add,
- &_EngineDebugger::call_tick);
- EngineDebugger::register_profiler(p_name, profiler);
+ &EngineDebugger::call_toggle,
+ &EngineDebugger::call_add,
+ &EngineDebugger::call_tick);
+ ::EngineDebugger::register_profiler(p_name, profiler);
}
-void _EngineDebugger::unregister_profiler(const StringName &p_name) {
+void EngineDebugger::unregister_profiler(const StringName &p_name) {
ERR_FAIL_COND_MSG(!profilers.has(p_name), "Profiler not registered: " + p_name);
- EngineDebugger::unregister_profiler(p_name);
+ ::EngineDebugger::unregister_profiler(p_name);
profilers.erase(p_name);
}
-bool _EngineDebugger::_EngineDebugger::is_profiling(const StringName &p_name) {
- return EngineDebugger::is_profiling(p_name);
+bool EngineDebugger::is_profiling(const StringName &p_name) {
+ return ::EngineDebugger::is_profiling(p_name);
}
-bool _EngineDebugger::has_profiler(const StringName &p_name) {
- return EngineDebugger::has_profiler(p_name);
+bool EngineDebugger::has_profiler(const StringName &p_name) {
+ return ::EngineDebugger::has_profiler(p_name);
}
-void _EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) {
- EngineDebugger::profiler_add_frame_data(p_name, p_data);
+void EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) {
+ ::EngineDebugger::profiler_add_frame_data(p_name, p_data);
}
-void _EngineDebugger::profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts) {
- if (EngineDebugger::get_singleton()) {
- EngineDebugger::get_singleton()->profiler_enable(p_name, p_enabled, p_opts);
+void EngineDebugger::profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts) {
+ if (::EngineDebugger::get_singleton()) {
+ ::EngineDebugger::get_singleton()->profiler_enable(p_name, p_enabled, p_opts);
}
}
-void _EngineDebugger::register_message_capture(const StringName &p_name, const Callable &p_callable) {
+void EngineDebugger::register_message_capture(const StringName &p_name, const Callable &p_callable) {
ERR_FAIL_COND_MSG(captures.has(p_name) || has_capture(p_name), "Capture already registered: " + p_name);
captures.insert(p_name, p_callable);
Callable &c = captures[p_name];
- EngineDebugger::Capture capture(&c, &_EngineDebugger::call_capture);
- EngineDebugger::register_message_capture(p_name, capture);
+ ::EngineDebugger::Capture capture(&c, &EngineDebugger::call_capture);
+ ::EngineDebugger::register_message_capture(p_name, capture);
}
-void _EngineDebugger::unregister_message_capture(const StringName &p_name) {
+void EngineDebugger::unregister_message_capture(const StringName &p_name) {
ERR_FAIL_COND_MSG(!captures.has(p_name), "Capture not registered: " + p_name);
- EngineDebugger::unregister_message_capture(p_name);
+ ::EngineDebugger::unregister_message_capture(p_name);
captures.erase(p_name);
}
-bool _EngineDebugger::has_capture(const StringName &p_name) {
- return EngineDebugger::has_capture(p_name);
+bool EngineDebugger::has_capture(const StringName &p_name) {
+ return ::EngineDebugger::has_capture(p_name);
}
-void _EngineDebugger::send_message(const String &p_msg, const Array &p_data) {
- ERR_FAIL_COND_MSG(!EngineDebugger::is_active(), "Can't send message. No active debugger");
- EngineDebugger::get_singleton()->send_message(p_msg, p_data);
+void EngineDebugger::send_message(const String &p_msg, const Array &p_data) {
+ ERR_FAIL_COND_MSG(!::EngineDebugger::is_active(), "Can't send message. No active debugger");
+ ::EngineDebugger::get_singleton()->send_message(p_msg, p_data);
}
-void _EngineDebugger::call_toggle(void *p_user, bool p_enable, const Array &p_opts) {
+void EngineDebugger::call_toggle(void *p_user, bool p_enable, const Array &p_opts) {
Callable &toggle = ((ProfilerCallable *)p_user)->callable_toggle;
if (toggle.is_null()) {
return;
@@ -2534,7 +2314,7 @@ void _EngineDebugger::call_toggle(void *p_user, bool p_enable, const Array &p_op
ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'toggle' to callable: " + Variant::get_callable_error_text(toggle, args, 2, err));
}
-void _EngineDebugger::call_add(void *p_user, const Array &p_data) {
+void EngineDebugger::call_add(void *p_user, const Array &p_data) {
Callable &add = ((ProfilerCallable *)p_user)->callable_add;
if (add.is_null()) {
return;
@@ -2547,7 +2327,7 @@ void _EngineDebugger::call_add(void *p_user, const Array &p_data) {
ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'add' to callable: " + Variant::get_callable_error_text(add, args, 1, err));
}
-void _EngineDebugger::call_tick(void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+void EngineDebugger::call_tick(void *p_user, double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
Callable &tick = ((ProfilerCallable *)p_user)->callable_tick;
if (tick.is_null()) {
return;
@@ -2560,7 +2340,7 @@ void _EngineDebugger::call_tick(void *p_user, float p_frame_time, float p_idle_t
ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'tick' to callable: " + Variant::get_callable_error_text(tick, args, 4, err));
}
-Error _EngineDebugger::call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
+Error EngineDebugger::call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
Callable &capture = *(Callable *)p_user;
if (capture.is_null()) {
return FAILED;
@@ -2576,15 +2356,35 @@ Error _EngineDebugger::call_capture(void *p_user, const String &p_cmd, const Arr
return OK;
}
-_EngineDebugger::~_EngineDebugger() {
+EngineDebugger::~EngineDebugger() {
for (Map<StringName, Callable>::Element *E = captures.front(); E; E = E->next()) {
- EngineDebugger::unregister_message_capture(E->key());
+ ::EngineDebugger::unregister_message_capture(E->key());
}
captures.clear();
for (Map<StringName, ProfilerCallable>::Element *E = profilers.front(); E; E = E->next()) {
- EngineDebugger::unregister_profiler(E->key());
+ ::EngineDebugger::unregister_profiler(E->key());
}
profilers.clear();
}
-_EngineDebugger *_EngineDebugger::singleton = nullptr;
+EngineDebugger *EngineDebugger::singleton = nullptr;
+
+void EngineDebugger::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("is_active"), &EngineDebugger::is_active);
+
+ ClassDB::bind_method(D_METHOD("register_profiler", "name", "toggle", "add", "tick"), &EngineDebugger::register_profiler);
+ ClassDB::bind_method(D_METHOD("unregister_profiler", "name"), &EngineDebugger::unregister_profiler);
+ ClassDB::bind_method(D_METHOD("is_profiling", "name"), &EngineDebugger::is_profiling);
+ ClassDB::bind_method(D_METHOD("has_profiler", "name"), &EngineDebugger::has_profiler);
+
+ ClassDB::bind_method(D_METHOD("profiler_add_frame_data", "name", "data"), &EngineDebugger::profiler_add_frame_data);
+ ClassDB::bind_method(D_METHOD("profiler_enable", "name", "enable", "arguments"), &EngineDebugger::profiler_enable, DEFVAL(Array()));
+
+ ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &EngineDebugger::register_message_capture);
+ ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &EngineDebugger::unregister_message_capture);
+ ClassDB::bind_method(D_METHOD("has_capture", "name"), &EngineDebugger::has_capture);
+
+ ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EngineDebugger::send_message);
+}
+
+} // namespace core_bind
diff --git a/core/core_bind.h b/core/core_bind.h
index 3920116ca4..1dbe49f418 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -32,22 +32,26 @@
#define CORE_BIND_H
#include "core/io/compression.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
#include "core/templates/safe_refcount.h"
-class _ResourceLoader : public Object {
- GDCLASS(_ResourceLoader, Object);
+class MainLoop;
+
+namespace core_bind {
+
+class ResourceLoader : public Object {
+ GDCLASS(ResourceLoader, Object);
protected:
static void _bind_methods();
- static _ResourceLoader *singleton;
+ static ResourceLoader *singleton;
public:
enum ThreadLoadStatus {
@@ -58,12 +62,12 @@ public:
};
enum CacheMode {
- CACHE_MODE_IGNORE, //resource and subresources do not use path cache, no path is set into resource.
- CACHE_MODE_REUSE, //resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available
- CACHE_MODE_REPLACE, //resource and and subresource use path cache, but replace existing loaded resources when available with information from disk
+ CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource.
+ CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available.
+ CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk.
};
- static _ResourceLoader *get_singleton() { return singleton; }
+ static ResourceLoader *get_singleton() { return singleton; }
Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false);
ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array());
@@ -75,19 +79,17 @@ public:
PackedStringArray get_dependencies(const String &p_path);
bool has_cached(const String &p_path);
bool exists(const String &p_path, const String &p_type_hint = "");
+ ResourceUID::ID get_resource_uid(const String &p_path);
- _ResourceLoader() { singleton = this; }
+ ResourceLoader() { singleton = this; }
};
-VARIANT_ENUM_CAST(_ResourceLoader::ThreadLoadStatus);
-VARIANT_ENUM_CAST(_ResourceLoader::CacheMode);
-
-class _ResourceSaver : public Object {
- GDCLASS(_ResourceSaver, Object);
+class ResourceSaver : public Object {
+ GDCLASS(ResourceSaver, Object);
protected:
static void _bind_methods();
- static _ResourceSaver *singleton;
+ static ResourceSaver *singleton;
public:
enum SaverFlags {
@@ -100,24 +102,20 @@ public:
FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
};
- static _ResourceSaver *get_singleton() { return singleton; }
+ static ResourceSaver *get_singleton() { return singleton; }
Error save(const String &p_path, const RES &p_resource, SaverFlags p_flags);
Vector<String> get_recognized_extensions(const RES &p_resource);
- _ResourceSaver() { singleton = this; }
+ ResourceSaver() { singleton = this; }
};
-VARIANT_ENUM_CAST(_ResourceSaver::SaverFlags);
-
-class MainLoop;
-
-class _OS : public Object {
- GDCLASS(_OS, Object);
+class OS : public Object {
+ GDCLASS(OS, Object);
protected:
static void _bind_methods();
- static _OS *singleton;
+ static OS *singleton;
public:
enum VideoDriver {
@@ -162,6 +160,8 @@ public:
void set_low_processor_usage_mode_sleep_usec(int p_usec);
int get_low_processor_usage_mode_sleep_usec() const;
+ void alert(const String &p_alert, const String &p_title = "ALERT!");
+
String get_executable_path() const;
int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false);
int create_process(const String &p_path, const Vector<String> &p_arguments);
@@ -199,14 +199,6 @@ public:
void set_use_file_access_save_and_swap(bool p_enable);
- Dictionary get_date(bool utc) const;
- Dictionary get_time(bool utc) const;
- Dictionary get_datetime(bool utc) const;
- Dictionary get_datetime_from_unix_time(int64_t unix_time_val) const;
- int64_t get_unix_time_from_datetime(Dictionary datetime) const;
- Dictionary get_time_zone_info() const;
- double get_unix_time() const;
-
uint64_t get_static_memory_usage() const;
uint64_t get_static_memory_peak_usage() const;
@@ -234,9 +226,12 @@ public:
SYSTEM_DIR_RINGTONES,
};
- String get_system_dir(SystemDir p_dir) const;
+ String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
String get_user_data_dir() const;
+ String get_config_dir() const;
+ String get_data_dir() const;
+ String get_cache_dir() const;
Error set_thread_name(const String &p_name);
Thread::ID get_thread_caller_id() const;
@@ -247,26 +242,21 @@ public:
bool request_permissions();
Vector<String> get_granted_permissions() const;
- static _OS *get_singleton() { return singleton; }
+ static OS *get_singleton() { return singleton; }
- _OS() { singleton = this; }
+ OS() { singleton = this; }
};
-VARIANT_ENUM_CAST(_OS::VideoDriver);
-VARIANT_ENUM_CAST(_OS::Weekday);
-VARIANT_ENUM_CAST(_OS::Month);
-VARIANT_ENUM_CAST(_OS::SystemDir);
+class Geometry2D : public Object {
+ GDCLASS(Geometry2D, Object);
-class _Geometry2D : public Object {
- GDCLASS(_Geometry2D, Object);
-
- static _Geometry2D *singleton;
+ static Geometry2D *singleton;
protected:
static void _bind_methods();
public:
- static _Geometry2D *get_singleton();
+ static Geometry2D *get_singleton();
Variant segment_intersects_segment(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b);
Variant line_intersects_line(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b);
Vector<Vector2> get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2);
@@ -317,23 +307,19 @@ public:
Dictionary make_atlas(const Vector<Size2> &p_rects);
- _Geometry2D() { singleton = this; }
+ Geometry2D() { singleton = this; }
};
-VARIANT_ENUM_CAST(_Geometry2D::PolyBooleanOperation);
-VARIANT_ENUM_CAST(_Geometry2D::PolyJoinType);
-VARIANT_ENUM_CAST(_Geometry2D::PolyEndType);
-
-class _Geometry3D : public Object {
- GDCLASS(_Geometry3D, Object);
+class Geometry3D : public Object {
+ GDCLASS(Geometry3D, Object);
- static _Geometry3D *singleton;
+ static Geometry3D *singleton;
protected:
static void _bind_methods();
public:
- static _Geometry3D *get_singleton();
+ static Geometry3D *get_singleton();
Vector<Plane> build_box_planes(const Vector3 &p_extents);
Vector<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z);
Vector<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z);
@@ -349,14 +335,14 @@ public:
Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane);
- _Geometry3D() { singleton = this; }
+ Geometry3D() { singleton = this; }
};
-class _File : public Reference {
- GDCLASS(_File, Reference);
+class File : public RefCounted {
+ GDCLASS(File, RefCounted);
FileAccess *f = nullptr;
- bool eswap = false;
+ bool big_endian = false;
protected:
static void _bind_methods();
@@ -390,8 +376,8 @@ public:
void seek(int64_t p_position); // Seek to a given position.
void seek_end(int64_t p_position = 0); // Seek from the end of file.
- int64_t get_position() const; // Get position in the file.
- int64_t get_len() const; // Get size of the file.
+ uint64_t get_position() const; // Get position in the file.
+ uint64_t get_length() const; // Get size of the file.
bool eof_reached() const; // Reading passed EOF.
@@ -406,20 +392,20 @@ public:
Variant get_var(bool p_allow_objects = false) const;
- Vector<uint8_t> get_buffer(int p_length) const; // Get an array of bytes.
+ Vector<uint8_t> get_buffer(int64_t p_length) const; // Get an array of bytes.
String get_line() const;
Vector<String> get_csv_line(const String &p_delim = ",") const;
String get_as_text() const;
String get_md5(const String &p_path) const;
String get_sha256(const String &p_path) const;
- /* Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac).
+ /*
+ * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac).
* It's not about the current CPU type but file formats.
- * This flags get reset to false (little endian) on each open.
+ * This flag gets reset to `false` (little endian) on each open.
*/
-
- void set_endian_swap(bool p_swap);
- bool get_endian_swap();
+ void set_big_endian(bool p_big_endian);
+ bool is_big_endian();
Error get_error() const; // Get last error.
@@ -447,15 +433,12 @@ public:
uint64_t get_modified_time(const String &p_file) const;
- _File() {}
- virtual ~_File();
+ File() {}
+ virtual ~File();
};
-VARIANT_ENUM_CAST(_File::ModeFlags);
-VARIANT_ENUM_CAST(_File::CompressionMode);
-
-class _Directory : public Reference {
- GDCLASS(_Directory, Reference);
+class Directory : public RefCounted {
+ GDCLASS(Directory, RefCounted);
DirAccess *d;
bool dir_open = false;
@@ -467,7 +450,7 @@ public:
bool is_open() const;
- Error list_dir_begin(bool p_skip_navigational = false, bool p_skip_hidden = false); // This starts dir listing.
+ Error list_dir_begin(bool p_show_navigational = false, bool p_show_hidden = false); // This starts dir listing.
String get_next();
bool current_is_dir() const;
@@ -486,30 +469,30 @@ public:
bool file_exists(String p_file);
bool dir_exists(String p_dir);
- int get_space_left();
+ uint64_t get_space_left();
Error copy(String p_from, String p_to);
Error rename(String p_from, String p_to);
Error remove(String p_name);
- _Directory();
- virtual ~_Directory();
+ Directory();
+ virtual ~Directory();
private:
bool _list_skip_navigational = false;
bool _list_skip_hidden = false;
};
-class _Marshalls : public Object {
- GDCLASS(_Marshalls, Object);
+class Marshalls : public Object {
+ GDCLASS(Marshalls, Object);
- static _Marshalls *singleton;
+ static Marshalls *singleton;
protected:
static void _bind_methods();
public:
- static _Marshalls *get_singleton();
+ static Marshalls *get_singleton();
String variant_to_base64(const Variant &p_var, bool p_full_objects = false);
Variant base64_to_variant(const String &p_str, bool p_allow_objects = false);
@@ -520,13 +503,13 @@ public:
String utf8_to_base64(const String &p_str);
String base64_to_utf8(const String &p_str);
- _Marshalls() { singleton = this; }
- ~_Marshalls() { singleton = nullptr; }
+ Marshalls() { singleton = this; }
+ ~Marshalls() { singleton = nullptr; }
};
-class _Mutex : public Reference {
- GDCLASS(_Mutex, Reference);
- Mutex mutex;
+class Mutex : public RefCounted {
+ GDCLASS(Mutex, RefCounted);
+ ::Mutex mutex;
static void _bind_methods();
@@ -536,9 +519,9 @@ public:
void unlock();
};
-class _Semaphore : public Reference {
- GDCLASS(_Semaphore, Reference);
- Semaphore semaphore;
+class Semaphore : public RefCounted {
+ GDCLASS(Semaphore, RefCounted);
+ ::Semaphore semaphore;
static void _bind_methods();
@@ -548,8 +531,8 @@ public:
void post();
};
-class _Thread : public Reference {
- GDCLASS(_Thread, Reference);
+class Thread : public RefCounted {
+ GDCLASS(Thread, RefCounted);
protected:
Variant ret;
@@ -557,7 +540,7 @@ protected:
SafeFlag active;
Object *target_instance = nullptr;
StringName target_method;
- Thread thread;
+ ::Thread thread;
static void _bind_methods();
static void _start_func(void *ud);
@@ -575,10 +558,10 @@ public:
Variant wait_to_finish();
};
-VARIANT_ENUM_CAST(_Thread::Priority);
+namespace special {
-class _ClassDB : public Object {
- GDCLASS(_ClassDB, Object);
+class ClassDB : public Object {
+ GDCLASS(ClassDB, Object);
protected:
static void _bind_methods();
@@ -589,8 +572,8 @@ public:
StringName get_parent_class(const StringName &p_class) const;
bool class_exists(const StringName &p_class) const;
bool is_parent_class(const StringName &p_class, const StringName &p_inherits) const;
- bool can_instance(const StringName &p_class) const;
- Variant instance(const StringName &p_class) const;
+ bool can_instantiate(const StringName &p_class) const;
+ Variant instantiate(const StringName &p_class) const;
bool has_signal(StringName p_class, StringName p_signal) const;
Dictionary get_signal(StringName p_class, StringName p_signal) const;
@@ -611,37 +594,39 @@ public:
bool is_class_enabled(StringName p_class) const;
- _ClassDB() {}
- ~_ClassDB() {}
+ ClassDB() {}
+ ~ClassDB() {}
};
-class _Engine : public Object {
- GDCLASS(_Engine, Object);
+} // namespace special
+
+class Engine : public Object {
+ GDCLASS(Engine, Object);
protected:
static void _bind_methods();
- static _Engine *singleton;
+ static Engine *singleton;
public:
- static _Engine *get_singleton() { return singleton; }
- void set_iterations_per_second(int p_ips);
- int get_iterations_per_second() const;
+ static Engine *get_singleton() { return singleton; }
+ void set_physics_ticks_per_second(int p_ips);
+ int get_physics_ticks_per_second() const;
- void set_physics_jitter_fix(float p_threshold);
- float get_physics_jitter_fix() const;
- float get_physics_interpolation_fraction() const;
+ void set_physics_jitter_fix(double p_threshold);
+ double get_physics_jitter_fix() const;
+ double get_physics_interpolation_fraction() const;
void set_target_fps(int p_fps);
int get_target_fps() const;
- float get_frames_per_second() const;
+ double get_frames_per_second() const;
uint64_t get_physics_frames() const;
uint64_t get_process_frames() const;
int get_frames_drawn();
- void set_time_scale(float p_scale);
- float get_time_scale();
+ void set_time_scale(double p_scale);
+ double get_time_scale();
MainLoop *get_main_loop() const;
@@ -660,62 +645,17 @@ public:
void set_editor_hint(bool p_enabled);
bool is_editor_hint() const;
- _Engine() { singleton = this; }
-};
-
-class _JSON;
-
-class JSONParseResult : public Reference {
- GDCLASS(JSONParseResult, Reference);
-
- friend class _JSON;
-
- Error error;
- String error_string;
- int error_line = -1;
-
- Variant result;
-
-protected:
- static void _bind_methods();
-
-public:
- void set_error(Error p_error);
- Error get_error() const;
-
- void set_error_string(const String &p_error_string);
- String get_error_string() const;
-
- void set_error_line(int p_error_line);
- int get_error_line() const;
-
- void set_result(const Variant &p_result);
- Variant get_result() const;
-
- JSONParseResult() {}
-};
-
-class _JSON : public Object {
- GDCLASS(_JSON, Object);
-
-protected:
- static void _bind_methods();
- static _JSON *singleton;
-
-public:
- static _JSON *get_singleton() { return singleton; }
-
- String print(const Variant &p_value, const String &p_indent = "", bool p_sort_keys = false);
- Ref<JSONParseResult> parse(const String &p_json);
+ void set_print_error_messages(bool p_enabled);
+ bool is_printing_error_messages() const;
- _JSON() { singleton = this; }
+ Engine() { singleton = this; }
};
-class _EngineDebugger : public Object {
- GDCLASS(_EngineDebugger, Object);
+class EngineDebugger : public Object {
+ GDCLASS(EngineDebugger, Object);
class ProfilerCallable {
- friend class _EngineDebugger;
+ friend class EngineDebugger;
Callable callable_toggle;
Callable callable_add;
@@ -736,10 +676,10 @@ class _EngineDebugger : public Object {
protected:
static void _bind_methods();
- static _EngineDebugger *singleton;
+ static EngineDebugger *singleton;
public:
- static _EngineDebugger *get_singleton() { return singleton; }
+ static EngineDebugger *get_singleton() { return singleton; }
bool is_active();
@@ -758,11 +698,32 @@ public:
static void call_toggle(void *p_user, bool p_enable, const Array &p_opts);
static void call_add(void *p_user, const Array &p_data);
- static void call_tick(void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time);
+ static void call_tick(void *p_user, double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time);
static Error call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured);
- _EngineDebugger() { singleton = this; }
- ~_EngineDebugger();
+ EngineDebugger() { singleton = this; }
+ ~EngineDebugger();
};
+} // namespace core_bind
+
+VARIANT_ENUM_CAST(core_bind::ResourceLoader::ThreadLoadStatus);
+VARIANT_ENUM_CAST(core_bind::ResourceLoader::CacheMode);
+
+VARIANT_ENUM_CAST(core_bind::ResourceSaver::SaverFlags);
+
+VARIANT_ENUM_CAST(core_bind::OS::VideoDriver);
+VARIANT_ENUM_CAST(core_bind::OS::Weekday);
+VARIANT_ENUM_CAST(core_bind::OS::Month);
+VARIANT_ENUM_CAST(core_bind::OS::SystemDir);
+
+VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyBooleanOperation);
+VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyJoinType);
+VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyEndType);
+
+VARIANT_ENUM_CAST(core_bind::File::ModeFlags);
+VARIANT_ENUM_CAST(core_bind::File::CompressionMode);
+
+VARIANT_ENUM_CAST(core_bind::Thread::Priority);
+
#endif // CORE_BIND_H
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index f40928350a..5791f79053 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -104,13 +104,6 @@ static Vector<_CoreConstant> _global_constants;
#endif
-VARIANT_ENUM_CAST(Key);
-VARIANT_ENUM_CAST(KeyModifierMask);
-VARIANT_ENUM_CAST(MouseButton);
-VARIANT_ENUM_CAST(JoyButton);
-VARIANT_ENUM_CAST(JoyAxis);
-VARIANT_ENUM_CAST(MIDIMessage);
-
void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(SIDE_LEFT);
BIND_CORE_ENUM_CONSTANT(SIDE_TOP);
@@ -137,6 +130,19 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(VALIGN_CENTER);
BIND_CORE_ENUM_CONSTANT(VALIGN_BOTTOM);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TOP_TO);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_CENTER_TO);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_BOTTOM_TO);
+
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_TOP);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_CENTER);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_BASELINE);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_BOTTOM);
+
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TOP);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_CENTER);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_BOTTOM);
+
// huge list of keys
BIND_CORE_CONSTANT(SPKEY);
@@ -161,7 +167,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(KEY_PAGEUP);
BIND_CORE_ENUM_CONSTANT(KEY_PAGEDOWN);
BIND_CORE_ENUM_CONSTANT(KEY_SHIFT);
- BIND_CORE_ENUM_CONSTANT(KEY_CONTROL);
+ BIND_CORE_ENUM_CONSTANT(KEY_CTRL);
BIND_CORE_ENUM_CONSTANT(KEY_META);
BIND_CORE_ENUM_CONSTANT(KEY_ALT);
BIND_CORE_ENUM_CONSTANT(KEY_CAPSLOCK);
@@ -512,8 +518,8 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NONE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_RANGE);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_RANGE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM_SUGGESTION);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_EASING);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LENGTH);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_KEY_ACCEL);
@@ -536,8 +542,26 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_OBJECT_ID);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_TYPE_STRING);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_VARIANT_TYPE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_BASE_TYPE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_INSTANCE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_SCRIPT);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_BASE_TYPE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_INSTANCE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_SCRIPT);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_OBJECT_TOO_BIG);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_PATH_VALID_TYPES);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_SAVE_FILE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_INT_IS_OBJECTID);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ARRAY_TYPE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX);
+
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NONE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_STORAGE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NETWORK);
@@ -553,6 +577,22 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_RESTART_IF_CHANGED);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NULL);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_ANIMATE_AS_TRIGGER);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CLASS_IS_ENUM);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NIL_IS_VARIANT);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_INTERNAL);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_HIGH_END_GFX);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_KEYING_INCREMENTS);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFERRED_SET_RESOURCE);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_BASIC_SETTING);
+
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFAULT);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFAULT_INTL);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NOEDITOR);
@@ -580,10 +620,10 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3I", Variant::VECTOR3I);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM2D", Variant::TRANSFORM2D);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_PLANE", Variant::PLANE);
- BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_QUAT", Variant::QUAT);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_QUATERNION", Variant::QUATERNION);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_AABB", Variant::AABB);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_BASIS", Variant::BASIS);
- BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM", Variant::TRANSFORM);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM3D", Variant::TRANSFORM3D);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_COLOR", Variant::COLOR);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_STRING_NAME", Variant::STRING_NAME);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH);
diff --git a/core/crypto/aes_context.h b/core/crypto/aes_context.h
index cc00b18fd2..2f8422f537 100644
--- a/core/crypto/aes_context.h
+++ b/core/crypto/aes_context.h
@@ -32,10 +32,10 @@
#define AES_CONTEXT_H
#include "core/crypto/crypto_core.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class AESContext : public Reference {
- GDCLASS(AESContext, Reference);
+class AESContext : public RefCounted {
+ GDCLASS(AESContext, RefCounted);
public:
enum Mode {
diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h
index 9438fcfea5..a46f42949d 100644
--- a/core/crypto/crypto.h
+++ b/core/crypto/crypto.h
@@ -35,7 +35,7 @@
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class CryptoKey : public Resource {
GDCLASS(CryptoKey, Resource);
@@ -67,8 +67,8 @@ public:
virtual Error save(String p_path) = 0;
};
-class HMACContext : public Reference {
- GDCLASS(HMACContext, Reference);
+class HMACContext : public RefCounted {
+ GDCLASS(HMACContext, RefCounted);
protected:
static void _bind_methods();
@@ -82,10 +82,11 @@ public:
virtual PackedByteArray finish() = 0;
HMACContext() {}
+ virtual ~HMACContext() {}
};
-class Crypto : public Reference {
- GDCLASS(Crypto, Reference);
+class Crypto : public RefCounted {
+ GDCLASS(Crypto, RefCounted);
protected:
static void _bind_methods();
diff --git a/core/crypto/crypto_core.h b/core/crypto/crypto_core.h
index 27b380e838..7a2f4df589 100644
--- a/core/crypto/crypto_core.h
+++ b/core/crypto/crypto_core.h
@@ -31,7 +31,7 @@
#ifndef CRYPTO_CORE_H
#define CRYPTO_CORE_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class CryptoCore {
public:
diff --git a/core/crypto/hashing_context.h b/core/crypto/hashing_context.h
index 892a48a4e8..31521a147c 100644
--- a/core/crypto/hashing_context.h
+++ b/core/crypto/hashing_context.h
@@ -31,10 +31,10 @@
#ifndef HASHING_CONTEXT_H
#define HASHING_CONTEXT_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class HashingContext : public Reference {
- GDCLASS(HashingContext, Reference);
+class HashingContext : public RefCounted {
+ GDCLASS(HashingContext, RefCounted);
public:
enum HashType {
diff --git a/core/debugger/debugger_marshalls.cpp b/core/debugger/debugger_marshalls.cpp
index 26f82c2658..2353a6ebf8 100644
--- a/core/debugger/debugger_marshalls.cpp
+++ b/core/debugger/debugger_marshalls.cpp
@@ -40,11 +40,11 @@ Array DebuggerMarshalls::ResourceUsage::serialize() {
Array arr;
arr.push_back(infos.size() * 4);
- for (List<ResourceInfo>::Element *E = infos.front(); E; E = E->next()) {
- arr.push_back(E->get().path);
- arr.push_back(E->get().format);
- arr.push_back(E->get().type);
- arr.push_back(E->get().vram);
+ for (const ResourceInfo &E : infos) {
+ arr.push_back(E.path);
+ arr.push_back(E.format);
+ arr.push_back(E.type);
+ arr.push_back(E.vram);
}
return arr;
}
diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h
index 3e8c34d84b..98ad2b98d1 100644
--- a/core/debugger/debugger_marshalls.h
+++ b/core/debugger/debugger_marshalls.h
@@ -83,14 +83,14 @@ struct DebuggerMarshalls {
StringName name;
int sig_id = -1;
int call_count = 0;
- float self_time = 0;
- float total_time = 0;
+ double self_time = 0;
+ double total_time = 0;
};
// Servers profiler
struct ServerFunctionInfo {
StringName name;
- float time = 0;
+ double time = 0;
};
struct ServerInfo {
@@ -100,11 +100,11 @@ struct DebuggerMarshalls {
struct ServersProfilerFrame {
int frame_number = 0;
- float frame_time = 0;
- float idle_time = 0;
- float physics_time = 0;
- float physics_frame_time = 0;
- float script_time = 0;
+ double frame_time = 0;
+ double idle_time = 0;
+ double physics_time = 0;
+ double physics_frame_time = 0;
+ double script_time = 0;
List<ServerInfo> servers;
Vector<ScriptFunctionInfo> script_functions;
diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp
index e5dba029c9..a522b1310f 100644
--- a/core/debugger/engine_debugger.cpp
+++ b/core/debugger/engine_debugger.cpp
@@ -117,7 +117,7 @@ void EngineDebugger::line_poll() {
poll_every++;
}
-void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks, uint64_t p_physics_ticks, float p_physics_frame_time) {
+void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks, uint64_t p_physics_ticks, double p_physics_frame_time) {
frame_time = USEC_TO_SEC(p_frame_ticks);
process_time = USEC_TO_SEC(p_process_ticks);
physics_time = USEC_TO_SEC(p_physics_ticks);
diff --git a/core/debugger/engine_debugger.h b/core/debugger/engine_debugger.h
index c6daea6e2f..22c6ef943e 100644
--- a/core/debugger/engine_debugger.h
+++ b/core/debugger/engine_debugger.h
@@ -44,7 +44,7 @@ class ScriptDebugger;
class EngineDebugger {
public:
typedef void (*ProfilingToggle)(void *p_user, bool p_enable, const Array &p_opts);
- typedef void (*ProfilingTick)(void *p_user, float p_frame_time, float p_process_time, float p_physics_time, float p_physics_frame_time);
+ typedef void (*ProfilingTick)(void *p_user, double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time);
typedef void (*ProfilingAdd)(void *p_user, const Array &p_arr);
typedef Error (*CaptureFunc)(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured);
@@ -85,10 +85,10 @@ public:
};
private:
- float frame_time = 0.0;
- float process_time = 0.0;
- float physics_time = 0.0;
- float physics_frame_time = 0.0;
+ double frame_time = 0.0;
+ double process_time = 0.0;
+ double physics_time = 0.0;
+ double physics_frame_time = 0.0;
uint32_t poll_every = 0;
@@ -120,7 +120,7 @@ public:
static void register_uri_handler(const String &p_protocol, CreatePeerFunc p_func);
- void iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks, uint64_t p_physics_ticks, float p_physics_frame_time);
+ void iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks, uint64_t p_physics_ticks, double p_physics_frame_time);
void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array());
Error capture_parse(const StringName &p_name, const String &p_msg, const Array &p_args, bool &r_captured);
diff --git a/core/debugger/local_debugger.cpp b/core/debugger/local_debugger.cpp
index 1dd7e268a5..b0b3f11424 100644
--- a/core/debugger/local_debugger.cpp
+++ b/core/debugger/local_debugger.cpp
@@ -41,7 +41,7 @@ struct LocalDebugger::ScriptsProfiler {
}
};
- float frame_time = 0;
+ double frame_time = 0;
uint64_t idle_accum = 0;
Vector<ScriptLanguage::ProfilingInfo> pinfo;
@@ -61,7 +61,7 @@ struct LocalDebugger::ScriptsProfiler {
}
}
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ void tick(double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
frame_time = p_frame_time;
_print_frame_data(false);
}
@@ -92,8 +92,8 @@ struct LocalDebugger::ScriptsProfiler {
for (int i = 0; i < ofs; i++) {
script_time_us += pinfo[i].self_time;
}
- float script_time = USEC_TO_SEC(script_time_us);
- float total_time = p_accumulated ? script_time : frame_time;
+ double script_time = USEC_TO_SEC(script_time_us);
+ double total_time = p_accumulated ? script_time : frame_time;
if (!p_accumulated) {
print_line("FRAME: total: " + rtos(total_time) + " script: " + rtos(script_time) + "/" + itos(script_time * 100 / total_time) + " %");
@@ -103,8 +103,8 @@ struct LocalDebugger::ScriptsProfiler {
for (int i = 0; i < ofs; i++) {
print_line(itos(i) + ":" + pinfo[i].signature);
- float tt = USEC_TO_SEC(pinfo[i].total_time);
- float st = USEC_TO_SEC(pinfo[i].self_time);
+ double tt = USEC_TO_SEC(pinfo[i].total_time);
+ double st = USEC_TO_SEC(pinfo[i].self_time);
print_line("\ttotal: " + rtos(tt) + "/" + itos(tt * 100 / total_time) + " % \tself: " + rtos(st) + "/" + itos(st * 100 / total_time) + " % tcalls: " + itos(pinfo[i].call_count));
}
}
@@ -183,7 +183,7 @@ void LocalDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
print_line("Error: Unknown option " + key);
} else {
// Allow explicit tab character
- String value = key_value.right(value_pos + 1).replace("\\t", "\t");
+ String value = key_value.substr(value_pos + 1).replace("\\t", "\t");
options[key] = value;
}
@@ -320,13 +320,13 @@ void LocalDebugger::print_variables(const List<String> &names, const List<Varian
String value;
Vector<String> value_lines;
const List<Variant>::Element *V = values.front();
- for (const List<String>::Element *E = names.front(); E; E = E->next()) {
+ for (const String &E : names) {
value = String(V->get());
if (variable_prefix.is_empty()) {
- print_line(E->get() + ": " + String(V->get()));
+ print_line(E + ": " + String(V->get()));
} else {
- print_line(E->get() + ":");
+ print_line(E + ":");
value_lines = value.split("\n");
for (int i = 0; i < value_lines.size(); ++i) {
print_line(variable_prefix + value_lines[i]);
@@ -348,7 +348,7 @@ Pair<String, int> LocalDebugger::to_breakpoint(const String &p_line) {
}
breakpoint.first = script_debugger->breakpoint_find_source(breakpoint_part.left(last_colon).strip_edges());
- breakpoint.second = breakpoint_part.right(last_colon).strip_edges().to_int();
+ breakpoint.second = breakpoint_part.substr(last_colon).strip_edges().to_int();
return breakpoint;
}
@@ -373,7 +373,7 @@ LocalDebugger::LocalDebugger() {
((ScriptsProfiler *)p_user)->toggle(p_enable, p_opts);
},
nullptr,
- [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ [](void *p_user, double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
((ScriptsProfiler *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time);
});
register_profiler("scripts", scr_prof);
diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp
index bdbb7766fa..f865dfe102 100644
--- a/core/debugger/remote_debugger.cpp
+++ b/core/debugger/remote_debugger.cpp
@@ -50,7 +50,7 @@ void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) {
[](void *p_user, const Array &p_data) {
((T *)p_user)->add(p_data);
},
- [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ [](void *p_user, double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
((T *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time);
});
EngineDebugger::register_profiler(p_name, prof);
@@ -164,7 +164,7 @@ public:
}
}
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ void tick(double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
uint64_t pt = OS::get_singleton()->get_ticks_msec();
if (pt - last_bandwidth_time > 200) {
last_bandwidth_time = pt;
@@ -278,10 +278,10 @@ struct RemoteDebugger::ServersProfiler {
Map<StringName, ServerInfo> server_data;
ScriptsProfiler scripts_profiler;
- float frame_time = 0;
- float idle_time = 0;
- float physics_time = 0;
- float physics_frame_time = 0;
+ double frame_time = 0;
+ double idle_time = 0;
+ double physics_time = 0;
+ double physics_frame_time = 0;
void toggle(bool p_enable, const Array &p_opts) {
skip_profile_frame = false;
@@ -308,7 +308,7 @@ struct RemoteDebugger::ServersProfiler {
srv.functions.push_back(fi);
}
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ void tick(double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
frame_time = p_frame_time;
idle_time = p_idle_time;
physics_time = p_physics_time;
@@ -358,7 +358,7 @@ struct RemoteDebugger::VisualProfiler {
void add(const Array &p_data) {}
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ void tick(double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
Vector<RS::FrameProfileArea> profile_areas = RS::get_singleton()->get_frame_profile();
DebuggerMarshalls::VisualProfilerFrame frame;
if (!profile_areas.size()) {
@@ -378,7 +378,7 @@ struct RemoteDebugger::PerformanceProfiler {
void toggle(bool p_enable, const Array &p_opts) {}
void add(const Array &p_data) {}
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ void tick(double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
if (!performance) {
return;
}
@@ -427,16 +427,16 @@ void RemoteDebugger::_send_resource_usage() {
List<RS::TextureInfo> tinfo;
RS::get_singleton()->texture_debug_usage(&tinfo);
- for (List<RS::TextureInfo>::Element *E = tinfo.front(); E; E = E->next()) {
+ for (const RS::TextureInfo &E : tinfo) {
DebuggerMarshalls::ResourceInfo info;
- info.path = E->get().path;
- info.vram = E->get().bytes;
- info.id = E->get().texture;
+ info.path = E.path;
+ info.vram = E.bytes;
+ info.id = E.texture;
info.type = "Texture";
- if (E->get().depth == 0) {
- info.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format);
+ if (E.depth == 0) {
+ info.format = itos(E.width) + "x" + itos(E.height) + " " + Image::get_format_name(E.format);
} else {
- info.format = itos(E->get().width) + "x" + itos(E->get().height) + "x" + itos(E->get().depth) + " " + Image::get_format_name(E->get().format);
+ info.format = itos(E.width) + "x" + itos(E.height) + "x" + itos(E.depth) + " " + Image::get_format_name(E.format);
}
usage.infos.push_back(info);
}
@@ -706,6 +706,8 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
Array msg;
msg.push_back(p_can_continue);
msg.push_back(error_str);
+ ERR_FAIL_COND(!script_lang);
+ msg.push_back(script_lang->debug_get_stack_level_count() > 0);
send_message("debug_enter", msg);
servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug.
@@ -754,7 +756,6 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
break;
} else if (command == "get_stack_dump") {
- ERR_FAIL_COND(!script_lang);
DebuggerMarshalls::ScriptStackDump dump;
int slc = script_lang->debug_get_stack_level_count();
for (int i = 0; i < slc; i++) {
@@ -790,7 +791,9 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
script_lang->debug_get_globals(&globals, &globals_vals);
ERR_FAIL_COND(globals.size() != globals_vals.size());
- send_message("stack_frame_vars", Array());
+ Array var_size;
+ var_size.push_back(local_vals.size() + member_vals.size() + globals_vals.size());
+ send_message("stack_frame_vars", var_size);
_send_stack_vars(locals, local_vals, 0);
_send_stack_vars(members, member_vals, 1);
_send_stack_vars(globals, globals_vals, 2);
diff --git a/core/debugger/remote_debugger_peer.cpp b/core/debugger/remote_debugger_peer.cpp
index 39113eda14..ea5e32203c 100644
--- a/core/debugger/remote_debugger_peer.cpp
+++ b/core/debugger/remote_debugger_peer.cpp
@@ -84,7 +84,7 @@ RemoteDebuggerPeerTCP::RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_tcp) {
thread.start(_thread_func, this);
#endif
} else {
- tcp_client.instance();
+ tcp_client.instantiate();
}
}
diff --git a/core/debugger/remote_debugger_peer.h b/core/debugger/remote_debugger_peer.h
index 652e2d9d20..8cba53a81c 100644
--- a/core/debugger/remote_debugger_peer.h
+++ b/core/debugger/remote_debugger_peer.h
@@ -32,12 +32,12 @@
#define REMOTE_DEBUGGER_PEER_H
#include "core/io/stream_peer_tcp.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "core/string/ustring.h"
-class RemoteDebuggerPeer : public Reference {
+class RemoteDebuggerPeer : public RefCounted {
protected:
int max_queued_messages = 4096;
diff --git a/core/doc_data.h b/core/doc_data.h
index 46ab697768..a3011fe275 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -116,6 +116,17 @@ public:
}
};
+ struct ThemeItemDoc {
+ String name;
+ String type;
+ String data_type;
+ String description;
+ String default_value;
+ bool operator<(const ThemeItemDoc &p_theme_item) const {
+ return name < p_theme_item.name;
+ }
+ };
+
struct TutorialDoc {
String link;
String title;
@@ -133,7 +144,7 @@ public:
Vector<ConstantDoc> constants;
Map<String, String> enums;
Vector<PropertyDoc> properties;
- Vector<PropertyDoc> theme_properties;
+ Vector<ThemeItemDoc> theme_properties;
bool is_script_doc = false;
String script_path;
bool operator<(const ClassDoc &p_class) const {
diff --git a/core/error/error_list.cpp b/core/error/error_list.cpp
new file mode 100644
index 0000000000..a8355065fe
--- /dev/null
+++ b/core/error/error_list.cpp
@@ -0,0 +1,85 @@
+/*************************************************************************/
+/* error_list.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "error_list.h"
+
+const char *error_names[] = {
+ "No error",
+ "Generic error",
+ "Requested operation is unsupported/unavailable",
+ "The object hasn't been set up properly",
+ "Missing credentials for requested resource",
+ "Parameter out of range",
+ "Out of memory",
+ "File not found",
+ "Bad drive",
+ "Bad path",
+ "Permission denied",
+ "Already in use",
+ "Can't open file",
+ "Can't write file",
+ "Can't read file",
+ "File unrecognized",
+ "File corrupt",
+ "Missing dependencies for file",
+ "Unexpected eof",
+ "Can't open resource/socket/file", // File too? What's the difference to ERR_FILE_CANT_OPEN
+ "Can't create", // What can't be created,
+ "Query failed", // What query,
+ "Already in use",
+ "Resource is locked",
+ "Timeout",
+ "Can't connect",
+ "Can't resolve hostname", // I guessed it's the hostname here.
+ "Connection error",
+ "Can't acquire resource",
+ "Can't fork",
+ "Invalid data",
+ "Invalid parameter",
+ "Item already exists",
+ "Item does not exist",
+ "Can't read from database", // Comments say, it's full? Is that correct?
+ "Can't write to database", // Is the database always full when this is raised?
+ "Compilation failed",
+ "Method not found",
+ "Link failed",
+ "Script failed",
+ "Cyclic link detected",
+ "Invalid declaration",
+ "Duplicate symbol",
+ "Parse error",
+ "Resource is busy",
+ "Skip error", // ???? What's this? String taken from the docs
+ "Help error", // More specific?
+ "Bug",
+ "Printer on fire",
+};
+
+static_assert(sizeof(error_names) / sizeof(*error_names) == ERR_MAX);
diff --git a/core/error/error_list.h b/core/error/error_list.h
index f032f44c1f..e7c7f10265 100644
--- a/core/error/error_list.h
+++ b/core/error/error_list.h
@@ -88,6 +88,9 @@ enum Error {
ERR_HELP, ///< user requested help!!
ERR_BUG, ///< a bug in the software certainly happened, due to a double check failing or unexpected behavior.
ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames
+ ERR_MAX, // Not being returned, value represents the number of errors
};
+extern const char *error_names[];
+
#endif // ERROR_LIST_H
diff --git a/core/extension/SCsub b/core/extension/SCsub
new file mode 100644
index 0000000000..a3a54250c1
--- /dev/null
+++ b/core/extension/SCsub
@@ -0,0 +1,7 @@
+#!/usr/bin/env python
+
+Import("env")
+
+env_extension = env.Clone()
+
+env_extension.add_source_files(env.core_sources, "*.cpp")
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
new file mode 100644
index 0000000000..49570cd1c1
--- /dev/null
+++ b/core/extension/extension_api_dump.cpp
@@ -0,0 +1,848 @@
+/*************************************************************************/
+/* extension_api_dump.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "extension_api_dump.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
+#include "core/io/file_access.h"
+#include "core/io/json.h"
+#include "core/templates/pair.h"
+#include "core/version.h"
+
+#ifdef TOOLS_ENABLED
+
+static String get_type_name(const PropertyInfo &p_info) {
+ if (p_info.type == Variant::INT && (p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM)) {
+ return String("enum::") + String(p_info.class_name);
+ }
+ if (p_info.class_name != StringName()) {
+ return p_info.class_name;
+ }
+ if (p_info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
+ return p_info.hint_string;
+ }
+ if (p_info.type == Variant::NIL && (p_info.usage & PROPERTY_USAGE_NIL_IS_VARIANT)) {
+ return "Variant";
+ }
+ if (p_info.type == Variant::NIL) {
+ return "void";
+ }
+ return Variant::get_type_name(p_info.type);
+}
+
+Dictionary NativeExtensionAPIDump::generate_extension_api() {
+ Dictionary api_dump;
+
+ {
+ //header
+ Dictionary header;
+ header["version_major"] = VERSION_MAJOR;
+ header["version_minor"] = VERSION_MINOR;
+#if VERSION_PATCH
+ header["version_patch"] = VERSION_PATCH;
+#else
+ header["version_patch"] = 0;
+#endif
+ header["version_status"] = VERSION_STATUS;
+ header["version_build"] = VERSION_BUILD;
+ header["version_full_name"] = VERSION_FULL_NAME;
+
+ api_dump["header"] = header;
+ }
+
+ const uint32_t vec3_elems = 3;
+ const uint32_t ptrsize_32 = 4;
+ const uint32_t ptrsize_64 = 8;
+ static const char *build_config_name[4] = { "float_32", "float_64", "double_32", "double_64" };
+
+ {
+ //type sizes
+ constexpr struct {
+ Variant::Type type;
+ uint32_t size_32_bits_real_float;
+ uint32_t size_64_bits_real_float;
+ uint32_t size_32_bits_real_double;
+ uint32_t size_64_bits_real_double;
+
+ // For compile-time size check.
+ constexpr uint32_t operator[](int index) const {
+ switch (index) {
+#ifndef REAL_T_IS_DOUBLE
+ case sizeof(uint32_t):
+ return size_32_bits_real_float;
+ case sizeof(uint64_t):
+ return size_64_bits_real_float;
+#else // REAL_T_IS_DOUBLE
+ case sizeof(uint32_t):
+ return size_32_bits_real_double;
+ case sizeof(uint64_t):
+ return size_64_bits_real_double;
+#endif
+ }
+ return -1;
+ }
+ } type_size_array[Variant::VARIANT_MAX + 1] = {
+ { Variant::NIL, 0, 0, 0, 0 },
+ { Variant::BOOL, sizeof(uint8_t), sizeof(uint8_t), sizeof(uint8_t), sizeof(uint8_t) },
+ { Variant::INT, sizeof(int64_t), sizeof(int64_t), sizeof(int64_t), sizeof(int64_t) },
+ { Variant::FLOAT, sizeof(double), sizeof(double), sizeof(double), sizeof(double) },
+ { Variant::STRING, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
+ { Variant::VECTOR2, 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
+ { Variant::VECTOR2I, 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t) },
+ { Variant::RECT2, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
+ { Variant::RECT2I, 4 * sizeof(int32_t), 4 * sizeof(int32_t), 4 * sizeof(int32_t), 4 * sizeof(int32_t) },
+ { Variant::VECTOR3, vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
+ { Variant::VECTOR3I, 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t) },
+ { Variant::TRANSFORM2D, 6 * sizeof(float), 6 * sizeof(float), 6 * sizeof(double), 6 * sizeof(double) },
+ { Variant::PLANE, (vec3_elems + 1) * sizeof(float), (vec3_elems + 1) * sizeof(float), (vec3_elems + 1) * sizeof(double), (vec3_elems + 1) * sizeof(double) },
+ { Variant::QUATERNION, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
+ { Variant::AABB, (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(double), (vec3_elems * 2) * sizeof(double) },
+ { Variant::BASIS, (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(double), (vec3_elems * 3) * sizeof(double) },
+ { Variant::TRANSFORM3D, (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(double), (vec3_elems * 4) * sizeof(double) },
+ { Variant::COLOR, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float) },
+ { Variant::STRING_NAME, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
+ { Variant::NODE_PATH, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
+ { Variant::RID, sizeof(uint64_t), sizeof(uint64_t), sizeof(uint64_t), sizeof(uint64_t) },
+ { Variant::OBJECT, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
+ { Variant::CALLABLE, sizeof(Callable), sizeof(Callable), sizeof(Callable), sizeof(Callable) }, // Hardcoded align.
+ { Variant::SIGNAL, sizeof(Signal), sizeof(Signal), sizeof(Signal), sizeof(Signal) }, // Hardcoded align.
+ { Variant::DICTIONARY, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
+ { Variant::ARRAY, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
+ { Variant::PACKED_BYTE_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_INT32_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_INT64_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_FLOAT32_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_FLOAT64_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_STRING_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_VECTOR2_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_VECTOR3_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::PACKED_COLOR_ARRAY, ptrsize_32 * 2, ptrsize_64 * 2, ptrsize_32 * 2, ptrsize_64 * 2 },
+ { Variant::VARIANT_MAX, sizeof(uint64_t) + sizeof(float) * 4, sizeof(uint64_t) + sizeof(float) * 4, sizeof(uint64_t) + sizeof(double) * 4, sizeof(uint64_t) + sizeof(double) * 4 },
+ };
+
+ // Validate sizes at compile time for the current build configuration.
+ static_assert(type_size_array[Variant::BOOL][sizeof(void *)] == sizeof(GDNativeBool), "Size of bool mismatch");
+ static_assert(type_size_array[Variant::INT][sizeof(void *)] == sizeof(GDNativeInt), "Size of int mismatch");
+ static_assert(type_size_array[Variant::FLOAT][sizeof(void *)] == sizeof(double), "Size of float mismatch");
+ static_assert(type_size_array[Variant::STRING][sizeof(void *)] == sizeof(String), "Size of String mismatch");
+ static_assert(type_size_array[Variant::VECTOR2][sizeof(void *)] == sizeof(Vector2), "Size of Vector2 mismatch");
+ static_assert(type_size_array[Variant::VECTOR2I][sizeof(void *)] == sizeof(Vector2i), "Size of Vector2i mismatch");
+ static_assert(type_size_array[Variant::RECT2][sizeof(void *)] == sizeof(Rect2), "Size of Rect2 mismatch");
+ static_assert(type_size_array[Variant::RECT2I][sizeof(void *)] == sizeof(Rect2i), "Size of Rect2i mismatch");
+ static_assert(type_size_array[Variant::VECTOR3][sizeof(void *)] == sizeof(Vector3), "Size of Vector3 mismatch");
+ static_assert(type_size_array[Variant::VECTOR3I][sizeof(void *)] == sizeof(Vector3i), "Size of Vector3i mismatch");
+ static_assert(type_size_array[Variant::TRANSFORM2D][sizeof(void *)] == sizeof(Transform2D), "Size of Transform2D mismatch");
+ static_assert(type_size_array[Variant::PLANE][sizeof(void *)] == sizeof(Plane), "Size of Plane mismatch");
+ static_assert(type_size_array[Variant::QUATERNION][sizeof(void *)] == sizeof(Quaternion), "Size of Quaternion mismatch");
+ static_assert(type_size_array[Variant::AABB][sizeof(void *)] == sizeof(AABB), "Size of AABB mismatch");
+ static_assert(type_size_array[Variant::BASIS][sizeof(void *)] == sizeof(Basis), "Size of Basis mismatch");
+ static_assert(type_size_array[Variant::TRANSFORM3D][sizeof(void *)] == sizeof(Transform3D), "Size of Transform3D mismatch");
+ static_assert(type_size_array[Variant::COLOR][sizeof(void *)] == sizeof(Color), "Size of Color mismatch");
+ static_assert(type_size_array[Variant::STRING_NAME][sizeof(void *)] == sizeof(StringName), "Size of StringName mismatch");
+ static_assert(type_size_array[Variant::NODE_PATH][sizeof(void *)] == sizeof(NodePath), "Size of NodePath mismatch");
+ static_assert(type_size_array[Variant::RID][sizeof(void *)] == sizeof(RID), "Size of RID mismatch");
+ static_assert(type_size_array[Variant::OBJECT][sizeof(void *)] == sizeof(Object *), "Size of Object mismatch");
+ static_assert(type_size_array[Variant::CALLABLE][sizeof(void *)] == sizeof(Callable), "Size of Callable mismatch");
+ static_assert(type_size_array[Variant::SIGNAL][sizeof(void *)] == sizeof(Signal), "Size of Signal mismatch");
+ static_assert(type_size_array[Variant::DICTIONARY][sizeof(void *)] == sizeof(Dictionary), "Size of Dictionary mismatch");
+ static_assert(type_size_array[Variant::ARRAY][sizeof(void *)] == sizeof(Array), "Size of Array mismatch");
+ static_assert(type_size_array[Variant::PACKED_BYTE_ARRAY][sizeof(void *)] == sizeof(PackedByteArray), "Size of PackedByteArray mismatch");
+ static_assert(type_size_array[Variant::PACKED_INT32_ARRAY][sizeof(void *)] == sizeof(PackedInt32Array), "Size of PackedInt32Array mismatch");
+ static_assert(type_size_array[Variant::PACKED_INT64_ARRAY][sizeof(void *)] == sizeof(PackedInt64Array), "Size of PackedInt64Array mismatch");
+ static_assert(type_size_array[Variant::PACKED_FLOAT32_ARRAY][sizeof(void *)] == sizeof(PackedFloat32Array), "Size of PackedFloat32Array mismatch");
+ static_assert(type_size_array[Variant::PACKED_FLOAT64_ARRAY][sizeof(void *)] == sizeof(PackedFloat64Array), "Size of PackedFloat64Array mismatch");
+ static_assert(type_size_array[Variant::PACKED_STRING_ARRAY][sizeof(void *)] == sizeof(PackedStringArray), "Size of PackedStringArray mismatch");
+ static_assert(type_size_array[Variant::PACKED_VECTOR2_ARRAY][sizeof(void *)] == sizeof(PackedVector2Array), "Size of PackedVector2Array mismatch");
+ static_assert(type_size_array[Variant::PACKED_VECTOR3_ARRAY][sizeof(void *)] == sizeof(PackedVector3Array), "Size of PackedVector3Array mismatch");
+ static_assert(type_size_array[Variant::PACKED_COLOR_ARRAY][sizeof(void *)] == sizeof(PackedColorArray), "Size of PackedColorArray mismatch");
+ static_assert(type_size_array[Variant::VARIANT_MAX][sizeof(void *)] == sizeof(Variant), "Size of Variant mismatch");
+
+ Array core_type_sizes;
+
+ for (int i = 0; i < 4; i++) {
+ Dictionary d;
+ d["build_configuration"] = build_config_name[i];
+ Array sizes;
+ for (int j = 0; j <= Variant::VARIANT_MAX; j++) {
+ Variant::Type t = type_size_array[j].type;
+ String name = t == Variant::VARIANT_MAX ? String("Variant") : Variant::get_type_name(t);
+ Dictionary d2;
+ d2["name"] = name;
+ uint32_t size;
+ switch (i) {
+ case 0:
+ size = type_size_array[j].size_32_bits_real_float;
+ break;
+ case 1:
+ size = type_size_array[j].size_64_bits_real_float;
+ break;
+ case 2:
+ size = type_size_array[j].size_32_bits_real_double;
+ break;
+ case 3:
+ size = type_size_array[j].size_64_bits_real_double;
+ break;
+ }
+ d2["size"] = size;
+ sizes.push_back(d2);
+ }
+ d["sizes"] = sizes;
+ core_type_sizes.push_back(d);
+ }
+ api_dump["builtin_class_sizes"] = core_type_sizes;
+ }
+
+ {
+ // Member offsets sizes.
+ struct {
+ Variant::Type type;
+ const char *member;
+ uint32_t offset_32_bits_real_float;
+ uint32_t offset_64_bits_real_float;
+ uint32_t offset_32_bits_real_double;
+ uint32_t offset_64_bits_real_double;
+ } member_offset_array[] = {
+ { Variant::VECTOR2, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR2, "y", sizeof(float), sizeof(float), sizeof(double), sizeof(double) },
+ { Variant::VECTOR2I, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR2I, "y", sizeof(int32_t), sizeof(int32_t), sizeof(int32_t), sizeof(int32_t) },
+ { Variant::RECT2, "position", 0, 0, 0, 0 },
+ { Variant::RECT2, "size", 2 * sizeof(Vector2), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
+ { Variant::RECT2I, "position", 0, 0, 0, 0 },
+ { Variant::RECT2I, "size", 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t) },
+ { Variant::VECTOR3, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR3, "y", sizeof(float), sizeof(float), sizeof(double), sizeof(double) },
+ { Variant::VECTOR3, "z", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
+ { Variant::VECTOR3I, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR3I, "y", sizeof(int32_t), sizeof(int32_t), sizeof(int32_t), sizeof(int32_t) },
+ { Variant::VECTOR3I, "z", 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t) },
+ { Variant::TRANSFORM2D, "x", 0, 0, 0, 0 },
+ { Variant::TRANSFORM2D, "y", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
+ { Variant::TRANSFORM2D, "origin", 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
+ { Variant::PLANE, "normal", 0, 0, 0, 0 },
+ { Variant::PLANE, "d", vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
+ { Variant::QUATERNION, "x", 0, 0, 0, 0 },
+ { Variant::QUATERNION, "y", sizeof(float), sizeof(float), sizeof(double), sizeof(double) },
+ { Variant::QUATERNION, "z", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
+ { Variant::QUATERNION, "w", 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(double), 3 * sizeof(double) },
+ { Variant::AABB, "position", 0, 0, 0, 0 },
+ { Variant::AABB, "size", vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
+ // Remember that basis vectors are flipped!
+ { Variant::BASIS, "x", 0, 0, 0, 0 },
+ { Variant::BASIS, "y", vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
+ { Variant::BASIS, "z", vec3_elems * 2 * sizeof(float), vec3_elems * 2 * sizeof(float), vec3_elems * 2 * sizeof(double), vec3_elems * 2 * sizeof(double) },
+ { Variant::TRANSFORM3D, "basis", 0, 0, 0, 0 },
+ { Variant::TRANSFORM3D, "origin", (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(double), (vec3_elems * 3) * sizeof(double) },
+ { Variant::COLOR, "x", 0, 0, 0, 0 },
+ { Variant::COLOR, "y", sizeof(float), sizeof(float), sizeof(float), sizeof(float) },
+ { Variant::COLOR, "z", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float) },
+ { Variant::COLOR, "w", 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(float) },
+ { Variant::NIL, nullptr, 0, 0, 0, 0 },
+ };
+
+ Array core_type_member_offsets;
+
+ for (int i = 0; i < 4; i++) {
+ Dictionary d;
+ d["build_configuration"] = build_config_name[i];
+ Array type_offsets;
+ uint32_t idx = 0;
+
+ Variant::Type last_type = Variant::NIL;
+
+ Dictionary d2;
+ Array members;
+
+ while (true) {
+ Variant::Type t = member_offset_array[idx].type;
+ if (t != last_type) {
+ if (last_type != Variant::NIL) {
+ d2["members"] = members;
+ type_offsets.push_back(d2);
+ }
+ if (t == Variant::NIL) {
+ break;
+ }
+
+ String name = t == Variant::VARIANT_MAX ? String("Variant") : Variant::get_type_name(t);
+ d2 = Dictionary();
+ members = Array();
+ d2["name"] = name;
+ last_type = t;
+ }
+ Dictionary d3;
+ uint32_t offset;
+ switch (i) {
+ case 0:
+ offset = member_offset_array[idx].offset_32_bits_real_float;
+ break;
+ case 1:
+ offset = member_offset_array[idx].offset_64_bits_real_float;
+ break;
+ case 2:
+ offset = member_offset_array[idx].offset_32_bits_real_double;
+ break;
+ case 3:
+ offset = member_offset_array[idx].offset_64_bits_real_double;
+ break;
+ }
+ d3["member"] = member_offset_array[idx].member;
+ d3["offset"] = offset;
+ members.push_back(d3);
+ idx++;
+ }
+ d["classes"] = type_offsets;
+ core_type_member_offsets.push_back(d);
+ }
+ api_dump["builtin_class_member_offsets"] = core_type_member_offsets;
+ }
+
+ {
+ // Global enums and constants.
+ Array constants;
+ Map<String, List<Pair<String, int>>> enum_list;
+
+ for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
+ int value = CoreConstants::get_global_constant_value(i);
+ String enum_name = CoreConstants::get_global_constant_enum(i);
+ String name = CoreConstants::get_global_constant_name(i);
+ if (enum_name != String()) {
+ enum_list[enum_name].push_back(Pair<String, int>(name, value));
+ } else {
+ Dictionary d;
+ d["name"] = name;
+ d["value"] = value;
+ constants.push_back(d);
+ }
+ }
+
+ api_dump["global_constants"] = constants;
+
+ Array enums;
+ for (Map<String, List<Pair<String, int>>>::Element *E = enum_list.front(); E; E = E->next()) {
+ Dictionary d1;
+ d1["name"] = E->key();
+ Array values;
+ for (const Pair<String, int> &F : E->get()) {
+ Dictionary d2;
+ d2["name"] = F.first;
+ d2["value"] = F.second;
+ values.push_back(d2);
+ }
+ d1["values"] = values;
+ enums.push_back(d1);
+ }
+
+ api_dump["global_enums"] = enums;
+ }
+ {
+ Array utility_funcs;
+
+ List<StringName> utility_func_names;
+ Variant::get_utility_function_list(&utility_func_names);
+
+ for (const StringName &name : utility_func_names) {
+ Dictionary func;
+ func["name"] = String(name);
+ if (Variant::has_utility_function_return_value(name)) {
+ Variant::Type rt = Variant::get_utility_function_return_type(name);
+ func["return_type"] = rt == Variant::NIL ? String("Variant") : Variant::get_type_name(rt);
+ }
+ switch (Variant::get_utility_function_type(name)) {
+ case Variant::UTILITY_FUNC_TYPE_MATH:
+ func["category"] = "math";
+ break;
+ case Variant::UTILITY_FUNC_TYPE_RANDOM:
+ func["category"] = "random";
+ break;
+ case Variant::UTILITY_FUNC_TYPE_GENERAL:
+ func["category"] = "general";
+ break;
+ }
+ bool vararg = Variant::is_utility_function_vararg(name);
+ func["is_vararg"] = Variant::is_utility_function_vararg(name);
+ func["hash"] = Variant::get_utility_function_hash(name);
+ Array arguments;
+ int argcount = Variant::get_utility_function_argument_count(name);
+ for (int i = 0; i < argcount; i++) {
+ Dictionary arg;
+ String argname = vararg ? "arg" + itos(i + 1) : Variant::get_utility_function_argument_name(name, i);
+ arg["name"] = argname;
+ Variant::Type argtype = Variant::get_utility_function_argument_type(name, i);
+ arg["type"] = argtype == Variant::NIL ? String("Variant") : Variant::get_type_name(argtype);
+ //no default value support in utility functions
+ arguments.push_back(arg);
+ }
+
+ if (arguments.size()) {
+ func["arguments"] = arguments;
+ }
+
+ utility_funcs.push_back(func);
+ }
+
+ api_dump["utility_functions"] = utility_funcs;
+ }
+
+ {
+ // builtin types
+
+ Array builtins;
+
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ if (i == Variant::OBJECT) {
+ continue;
+ }
+
+ Variant::Type type = Variant::Type(i);
+
+ Dictionary d;
+ d["name"] = Variant::get_type_name(type);
+ if (Variant::has_indexing(type)) {
+ Variant::Type index_type = Variant::get_indexed_element_type(type);
+ d["indexing_return_type"] = index_type == Variant::NIL ? String("Variant") : Variant::get_type_name(index_type);
+ }
+
+ d["is_keyed"] = Variant::ValidatedKeyedSetter(type);
+
+ {
+ //members
+ Array members;
+
+ List<StringName> member_names;
+ Variant::get_member_list(type, &member_names);
+ for (const StringName &member_name : member_names) {
+ Dictionary d2;
+ d2["name"] = String(member_name);
+ d2["type"] = Variant::get_type_name(Variant::get_member_type(type, member_name));
+ members.push_back(d2);
+ }
+ if (members.size()) {
+ d["members"] = members;
+ }
+ }
+ {
+ //constants
+ Array constants;
+
+ List<StringName> constant_names;
+ Variant::get_constants_for_type(type, &constant_names);
+ for (const StringName &constant_name : constant_names) {
+ Dictionary d2;
+ d2["name"] = String(constant_name);
+ Variant constant = Variant::get_constant_value(type, constant_name);
+ d2["type"] = Variant::get_type_name(constant.get_type());
+ d2["value"] = constant.get_construct_string();
+ constants.push_back(d2);
+ }
+ if (constants.size()) {
+ d["constants"] = constants;
+ }
+ }
+ {
+ //operators
+ Array operators;
+
+ for (int j = 0; j < Variant::VARIANT_MAX; j++) {
+ for (int k = 0; k < Variant::OP_MAX; k++) {
+ Variant::Type rt = Variant::get_operator_return_type(Variant::Operator(k), type, Variant::Type(j));
+ if (rt != Variant::NIL) {
+ Dictionary d2;
+ d2["name"] = Variant::get_operator_name(Variant::Operator(k));
+ if (k != Variant::OP_NEGATE && k != Variant::OP_POSITIVE && k != Variant::OP_NOT && k != Variant::OP_BIT_NEGATE) {
+ d2["right_type"] = Variant::get_type_name(Variant::Type(j));
+ }
+ d2["return_type"] = Variant::get_type_name(Variant::get_operator_return_type(Variant::Operator(k), type, Variant::Type(j)));
+ operators.push_back(d2);
+ }
+ }
+ }
+ if (operators.size()) {
+ d["operators"] = operators;
+ }
+ }
+ {
+ //methods
+ Array methods;
+
+ List<StringName> method_names;
+ Variant::get_builtin_method_list(type, &method_names);
+ for (const StringName &method_name : method_names) {
+ Dictionary d2;
+ d2["name"] = String(method_name);
+ if (Variant::has_builtin_method_return_value(type, method_name)) {
+ Variant::Type ret_type = Variant::get_builtin_method_return_type(type, method_name);
+ d2["return_type"] = ret_type == Variant::NIL ? String("Variant") : Variant::get_type_name(ret_type);
+ }
+ d2["is_vararg"] = Variant::is_builtin_method_vararg(type, method_name);
+ d2["is_const"] = Variant::is_builtin_method_const(type, method_name);
+ d2["is_static"] = Variant::is_builtin_method_static(type, method_name);
+ d2["hash"] = Variant::get_builtin_method_hash(type, method_name);
+
+ Vector<Variant> default_args = Variant::get_builtin_method_default_arguments(type, method_name);
+
+ Array arguments;
+ int argcount = Variant::get_builtin_method_argument_count(type, method_name);
+ for (int j = 0; j < argcount; j++) {
+ Dictionary d3;
+ d3["name"] = Variant::get_builtin_method_argument_name(type, method_name, j);
+ Variant::Type argtype = Variant::get_builtin_method_argument_type(type, method_name, j);
+ d3["type"] = argtype == Variant::NIL ? String("Variant") : Variant::get_type_name(argtype);
+
+ if (j >= (argcount - default_args.size())) {
+ int dargidx = j - (argcount - default_args.size());
+ d3["default_value"] = default_args[dargidx].get_construct_string();
+ }
+ arguments.push_back(d3);
+ }
+
+ if (arguments.size()) {
+ d2["arguments"] = arguments;
+ }
+
+ methods.push_back(d2);
+ }
+ if (methods.size()) {
+ d["methods"] = methods;
+ }
+ }
+ {
+ //constructors
+ Array constructors;
+
+ for (int j = 0; j < Variant::get_constructor_count(type); j++) {
+ Dictionary d2;
+ d2["index"] = j;
+
+ Array arguments;
+ int argcount = Variant::get_constructor_argument_count(type, j);
+ for (int k = 0; k < argcount; k++) {
+ Dictionary d3;
+ d3["name"] = Variant::get_constructor_argument_name(type, j, k);
+ d3["type"] = Variant::get_type_name(Variant::get_constructor_argument_type(type, j, k));
+ arguments.push_back(d3);
+ }
+ if (arguments.size()) {
+ d2["arguments"] = arguments;
+ }
+ constructors.push_back(d2);
+ }
+
+ if (constructors.size()) {
+ d["constructors"] = constructors;
+ }
+ }
+ {
+ //destructor
+ d["has_destructor"] = Variant::has_destructor(type);
+ }
+
+ builtins.push_back(d);
+ }
+
+ api_dump["builtin_classes"] = builtins;
+ }
+
+ {
+ // classes
+ Array classes;
+
+ List<StringName> class_list;
+
+ ClassDB::get_class_list(&class_list);
+
+ class_list.sort_custom<StringName::AlphCompare>();
+
+ for (const StringName &class_name : class_list) {
+ Dictionary d;
+ d["name"] = String(class_name);
+ d["is_refcounted"] = ClassDB::is_parent_class(class_name, "RefCounted");
+ d["is_instantiable"] = ClassDB::can_instantiate(class_name);
+ StringName parent_class = ClassDB::get_parent_class(class_name);
+ if (parent_class != StringName()) {
+ d["inherits"] = String(parent_class);
+ }
+
+ {
+ ClassDB::APIType api = ClassDB::get_api_type(class_name);
+ static const char *api_type[5] = { "core", "editor", "extension", "editor_extension" };
+ d["api_type"] = api_type[api];
+ }
+
+ {
+ //constants
+ Array constants;
+ List<String> constant_list;
+ ClassDB::get_integer_constant_list(class_name, &constant_list, true);
+ for (const String &F : constant_list) {
+ StringName enum_name = ClassDB::get_integer_constant_enum(class_name, F);
+ if (enum_name != StringName()) {
+ continue; //enums will be handled on their own
+ }
+
+ Dictionary d2;
+ d2["name"] = String(F);
+ d2["value"] = ClassDB::get_integer_constant(class_name, F);
+
+ constants.push_back(d2);
+ }
+
+ if (constants.size()) {
+ d["constants"] = constants;
+ }
+ }
+ {
+ //enum
+ Array enums;
+ List<StringName> enum_list;
+ ClassDB::get_enum_list(class_name, &enum_list, true);
+ for (const StringName &F : enum_list) {
+ Dictionary d2;
+ d2["name"] = String(F);
+
+ Array values;
+ List<StringName> enum_constant_list;
+ ClassDB::get_enum_constants(class_name, F, &enum_constant_list, true);
+ for (List<StringName>::Element *G = enum_constant_list.front(); G; G = G->next()) {
+ Dictionary d3;
+ d3["name"] = String(G->get());
+ d3["value"] = ClassDB::get_integer_constant(class_name, G->get());
+ values.push_back(d3);
+ }
+
+ d2["values"] = values;
+
+ enums.push_back(d2);
+ }
+
+ if (enums.size()) {
+ d["enums"] = enums;
+ }
+ }
+ {
+ //methods
+ Array methods;
+ List<MethodInfo> method_list;
+ ClassDB::get_method_list(class_name, &method_list, true);
+ for (const MethodInfo &F : method_list) {
+ StringName method_name = F.name;
+ if (F.flags & METHOD_FLAG_VIRTUAL) {
+ //virtual method
+ const MethodInfo &mi = F;
+ Dictionary d2;
+ d2["name"] = String(method_name);
+ d2["is_const"] = (F.flags & METHOD_FLAG_CONST) ? true : false;
+ d2["is_vararg"] = false;
+ d2["is_virtual"] = true;
+ // virtual functions have no hash since no MethodBind is involved
+ bool has_return = mi.return_val.type != Variant::NIL || (mi.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT);
+ Array arguments;
+ for (int i = (has_return ? -1 : 0); i < mi.arguments.size(); i++) {
+ PropertyInfo pinfo = i == -1 ? mi.return_val : mi.arguments[i];
+ Dictionary d3;
+
+ if (i >= 0) {
+ d3["name"] = pinfo.name;
+ }
+
+ d3["type"] = get_type_name(pinfo);
+
+ if (i == -1) {
+ d2["return_value"] = d3;
+ } else {
+ arguments.push_back(d3);
+ }
+ }
+
+ if (arguments.size()) {
+ d2["arguments"] = arguments;
+ }
+
+ methods.push_back(d2);
+
+ } else if (F.name.begins_with("_")) {
+ //hidden method, ignore
+
+ } else {
+ Dictionary d2;
+ d2["name"] = String(method_name);
+
+ MethodBind *method = ClassDB::get_method(class_name, method_name);
+ if (!method) {
+ continue;
+ }
+
+ d2["is_const"] = method->is_const();
+ d2["is_vararg"] = method->is_vararg();
+ d2["is_virtual"] = false;
+ d2["hash"] = method->get_hash();
+
+ Vector<Variant> default_args = method->get_default_arguments();
+
+ Array arguments;
+ for (int i = (method->has_return() ? -1 : 0); i < method->get_argument_count(); i++) {
+ PropertyInfo pinfo = i == -1 ? method->get_return_info() : method->get_argument_info(i);
+ Dictionary d3;
+
+ if (i >= 0) {
+ d3["name"] = pinfo.name;
+ }
+ d3["type"] = get_type_name(pinfo);
+
+ if (method->get_argument_meta(i) > 0) {
+ static const char *argmeta[11] = { "none", "int8", "int16", "int32", "int64", "uint8", "uint16", "uint32", "uint64", "float", "double" };
+ d3["meta"] = argmeta[method->get_argument_meta(i)];
+ }
+
+ if (i >= 0 && i >= (method->get_argument_count() - default_args.size())) {
+ int dargidx = i - (method->get_argument_count() - default_args.size());
+ d3["default_value"] = default_args[dargidx].get_construct_string();
+ }
+
+ if (i == -1) {
+ d2["return_value"] = d3;
+ } else {
+ arguments.push_back(d3);
+ }
+ }
+
+ if (arguments.size()) {
+ d2["arguments"] = arguments;
+ }
+
+ methods.push_back(d2);
+ }
+ }
+
+ if (methods.size()) {
+ d["methods"] = methods;
+ }
+ }
+
+ {
+ //signals
+ Array signals;
+ List<MethodInfo> signal_list;
+ ClassDB::get_signal_list(class_name, &signal_list, true);
+ for (const MethodInfo &F : signal_list) {
+ StringName signal_name = F.name;
+ Dictionary d2;
+ d2["name"] = String(signal_name);
+
+ Array arguments;
+
+ for (int i = 0; i < F.arguments.size(); i++) {
+ Dictionary d3;
+ d3["name"] = F.arguments[i].name;
+ d3["type"] = get_type_name(F.arguments[i]);
+ arguments.push_back(d3);
+ }
+ if (arguments.size()) {
+ d2["arguments"] = arguments;
+ }
+
+ signals.push_back(d2);
+ }
+
+ if (signals.size()) {
+ d["signals"] = signals;
+ }
+ }
+ {
+ //properties
+ Array properties;
+ List<PropertyInfo> property_list;
+ ClassDB::get_property_list(class_name, &property_list, true);
+ for (const PropertyInfo &F : property_list) {
+ if (F.usage & PROPERTY_USAGE_CATEGORY || F.usage & PROPERTY_USAGE_GROUP || F.usage & PROPERTY_USAGE_SUBGROUP) {
+ continue; //not real properties
+ }
+ if (F.name.begins_with("_")) {
+ continue; //hidden property
+ }
+ StringName property_name = F.name;
+ Dictionary d2;
+ d2["type"] = get_type_name(F);
+ d2["name"] = String(property_name);
+ d2["setter"] = ClassDB::get_property_setter(class_name, F.name);
+ d2["getter"] = ClassDB::get_property_getter(class_name, F.name);
+ d2["index"] = ClassDB::get_property_index(class_name, F.name);
+ properties.push_back(d2);
+ }
+
+ if (properties.size()) {
+ d["properties"] = properties;
+ }
+ }
+
+ classes.push_back(d);
+ }
+
+ api_dump["classes"] = classes;
+ }
+
+ {
+ // singletons
+
+ Array singletons;
+ List<Engine::Singleton> singleton_list;
+ Engine::get_singleton()->get_singletons(&singleton_list);
+
+ for (const Engine::Singleton &s : singleton_list) {
+ Dictionary d;
+ d["name"] = s.name;
+ if (s.class_name != StringName()) {
+ d["type"] = String(s.class_name);
+ } else {
+ d["type"] = String(s.ptr->get_class());
+ }
+ singletons.push_back(d);
+ }
+
+ if (singletons.size()) {
+ api_dump["singletons"] = singletons;
+ }
+ }
+
+ return api_dump;
+}
+
+void NativeExtensionAPIDump::generate_extension_json_file(const String &p_path) {
+ Dictionary api = generate_extension_api();
+ Ref<JSON> json;
+ json.instantiate();
+
+ String text = json->stringify(api, "\t", false);
+ FileAccessRef fa = FileAccess::open(p_path, FileAccess::WRITE);
+ CharString cs = text.ascii();
+ fa->store_buffer((const uint8_t *)cs.ptr(), cs.length());
+ fa->close();
+}
+#endif
diff --git a/core/extension/extension_api_dump.h b/core/extension/extension_api_dump.h
new file mode 100644
index 0000000000..a7825c10a9
--- /dev/null
+++ b/core/extension/extension_api_dump.h
@@ -0,0 +1,45 @@
+/*************************************************************************/
+/* extension_api_dump.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef API_DUMP_H
+#define API_DUMP_H
+
+#include "core/extension/native_extension.h"
+
+#ifdef TOOLS_ENABLED
+
+class NativeExtensionAPIDump {
+public:
+ static Dictionary generate_extension_api();
+ static void generate_extension_json_file(const String &p_path);
+};
+#endif
+
+#endif // API_DUMP_H
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp
new file mode 100644
index 0000000000..de107b4156
--- /dev/null
+++ b/core/extension/gdnative_interface.cpp
@@ -0,0 +1,874 @@
+/*************************************************************************/
+/* gdnative_interface.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdnative_interface.h"
+
+#include "core/config/engine.h"
+#include "core/object/class_db.h"
+#include "core/os/memory.h"
+#include "core/variant/variant.h"
+#include "core/version.h"
+
+// Memory Functions
+static void *gdnative_alloc(size_t p_size) {
+ return memalloc(p_size);
+}
+
+static void *gdnative_realloc(void *p_mem, size_t p_size) {
+ return memrealloc(p_mem, p_size);
+}
+
+static void gdnative_free(void *p_mem) {
+ memfree(p_mem);
+}
+
+// Helper print functions.
+static void gdnative_print_error(const char *p_description, const char *p_function, const char *p_file, int32_t p_line) {
+ _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_ERROR);
+}
+static void gdnative_print_warning(const char *p_description, const char *p_function, const char *p_file, int32_t p_line) {
+ _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_WARNING);
+}
+static void gdnative_print_script_error(const char *p_description, const char *p_function, const char *p_file, int32_t p_line) {
+ _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_SCRIPT);
+}
+
+// Variant functions
+
+static void gdnative_variant_new_copy(GDNativeVariantPtr r_dest, const GDNativeVariantPtr p_src) {
+ memnew_placement(reinterpret_cast<Variant *>(r_dest), Variant(*reinterpret_cast<Variant *>(p_src)));
+}
+static void gdnative_variant_new_nil(GDNativeVariantPtr r_dest) {
+ memnew_placement(reinterpret_cast<Variant *>(r_dest), Variant);
+}
+static void gdnative_variant_destroy(GDNativeVariantPtr p_self) {
+ reinterpret_cast<Variant *>(p_self)->~Variant();
+}
+
+// variant type
+
+static void gdnative_variant_call(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argcount, GDNativeVariantPtr r_return, GDNativeCallError *r_error) {
+ Variant *self = (Variant *)p_self;
+ const StringName *method = (const StringName *)p_method;
+ const Variant **args = (const Variant **)p_args;
+ Variant ret;
+ Callable::CallError error;
+ self->call(*method, args, p_argcount, ret, error);
+ memnew_placement(r_return, Variant(ret));
+
+ if (r_error) {
+ r_error->error = (GDNativeCallErrorType)(error.error);
+ r_error->argument = error.argument;
+ r_error->expected = error.expected;
+ }
+}
+
+static void gdnative_variant_call_static(GDNativeVariantType p_type, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argcount, GDNativeVariantPtr r_return, GDNativeCallError *r_error) {
+ Variant::Type type = (Variant::Type)p_type;
+ const StringName *method = (const StringName *)p_method;
+ const Variant **args = (const Variant **)p_args;
+ Variant ret;
+ Callable::CallError error;
+ Variant::call_static(type, *method, args, p_argcount, ret, error);
+ memnew_placement(r_return, Variant(ret));
+
+ if (r_error) {
+ r_error->error = (GDNativeCallErrorType)error.error;
+ r_error->argument = error.argument;
+ r_error->expected = error.expected;
+ }
+}
+
+static void gdnative_variant_evaluate(GDNativeVariantOperator p_op, const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, GDNativeVariantPtr r_return, GDNativeBool *r_valid) {
+ Variant::Operator op = (Variant::Operator)p_op;
+ const Variant *a = (const Variant *)p_a;
+ const Variant *b = (const Variant *)p_b;
+ Variant *ret = (Variant *)r_return;
+ bool valid;
+ Variant::evaluate(op, *a, *b, *ret, valid);
+ *r_valid = valid;
+}
+
+static void gdnative_variant_set(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid) {
+ Variant *self = (Variant *)p_self;
+ const Variant *key = (const Variant *)p_key;
+ const Variant *value = (const Variant *)p_value;
+
+ bool valid;
+ self->set(*key, *value, &valid);
+ *r_valid = valid;
+}
+
+static void gdnative_variant_set_named(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid) {
+ Variant *self = (Variant *)p_self;
+ const StringName *key = (const StringName *)p_key;
+ const Variant *value = (const Variant *)p_value;
+
+ bool valid;
+ self->set_named(*key, *value, valid);
+ *r_valid = valid;
+}
+
+static void gdnative_variant_set_keyed(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid) {
+ Variant *self = (Variant *)p_self;
+ const Variant *key = (const Variant *)p_key;
+ const Variant *value = (const Variant *)p_value;
+
+ bool valid;
+ self->set_keyed(*key, *value, valid);
+ *r_valid = valid;
+}
+
+static void gdnative_variant_set_indexed(GDNativeVariantPtr p_self, GDNativeInt p_index, const GDNativeVariantPtr p_value, GDNativeBool *r_valid, GDNativeBool *r_oob) {
+ Variant *self = (Variant *)p_self;
+ const Variant *value = (const Variant *)p_value;
+
+ bool valid;
+ bool oob;
+ self->set_indexed(p_index, value, valid, oob);
+ *r_valid = valid;
+ *r_oob = oob;
+}
+
+static void gdnative_variant_get(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ const Variant *key = (const Variant *)p_key;
+
+ bool valid;
+ memnew_placement(r_ret, Variant(self->get(*key, &valid)));
+ *r_valid = valid;
+}
+
+static void gdnative_variant_get_named(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ const StringName *key = (const StringName *)p_key;
+
+ bool valid;
+ memnew_placement(r_ret, Variant(self->get_named(*key, valid)));
+ *r_valid = valid;
+}
+
+static void gdnative_variant_get_keyed(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ const Variant *key = (const Variant *)p_key;
+
+ bool valid;
+ memnew_placement(r_ret, Variant(self->get_keyed(*key, valid)));
+ *r_valid = valid;
+}
+
+static void gdnative_variant_get_indexed(const GDNativeVariantPtr p_self, GDNativeInt p_index, GDNativeVariantPtr r_ret, GDNativeBool *r_valid, GDNativeBool *r_oob) {
+ const Variant *self = (const Variant *)p_self;
+
+ bool valid;
+ bool oob;
+ memnew_placement(r_ret, Variant(self->get_indexed(p_index, valid, oob)));
+ *r_valid = valid;
+ *r_oob = oob;
+}
+
+/// Iteration.
+static GDNativeBool gdnative_variant_iter_init(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ Variant *iter = (Variant *)r_iter;
+
+ bool valid;
+ bool ret = self->iter_init(*iter, valid);
+ *r_valid = valid;
+ return ret;
+}
+
+static GDNativeBool gdnative_variant_iter_next(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ Variant *iter = (Variant *)r_iter;
+
+ bool valid;
+ bool ret = self->iter_next(*iter, valid);
+ *r_valid = valid;
+ return ret;
+}
+
+static void gdnative_variant_iter_get(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ Variant *iter = (Variant *)r_iter;
+
+ bool valid;
+ memnew_placement(r_ret, Variant(self->iter_next(*iter, valid)));
+ *r_valid = valid;
+}
+
+/// Variant functions.
+static GDNativeBool gdnative_variant_hash_compare(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_other) {
+ const Variant *self = (const Variant *)p_self;
+ const Variant *other = (const Variant *)p_other;
+ return self->hash_compare(*other);
+}
+
+static GDNativeBool gdnative_variant_booleanize(const GDNativeVariantPtr p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return self->booleanize();
+}
+
+static void gdnative_variant_blend(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst) {
+ const Variant *a = (const Variant *)p_a;
+ const Variant *b = (const Variant *)p_b;
+ memnew_placement(r_dst, Variant);
+ Variant::blend(*a, *b, p_c, *(Variant *)r_dst);
+}
+
+static void gdnative_variant_interpolate(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst) {
+ const Variant *a = (const Variant *)p_a;
+ const Variant *b = (const Variant *)p_b;
+ memnew_placement(r_dst, Variant);
+ Variant::interpolate(*a, *b, p_c, *(Variant *)r_dst);
+}
+
+static void gdnative_variant_duplicate(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_ret, GDNativeBool p_deep) {
+ const Variant *self = (const Variant *)p_self;
+ memnew_placement(r_ret, Variant(self->duplicate(p_deep)));
+}
+
+static void gdnative_variant_stringify(const GDNativeVariantPtr p_self, GDNativeStringPtr r_ret) {
+ const Variant *self = (const Variant *)p_self;
+ memnew_placement(r_ret, String(*self));
+}
+
+static GDNativeVariantType gdnative_variant_get_type(const GDNativeVariantPtr p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return (GDNativeVariantType)self->get_type();
+}
+
+static GDNativeBool gdnative_variant_has_method(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method) {
+ const Variant *self = (const Variant *)p_self;
+ const StringName *method = (const StringName *)p_method;
+ return self->has_method(*method);
+}
+
+static GDNativeBool gdnative_variant_has_member(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member) {
+ return Variant::has_member((Variant::Type)p_type, *((const StringName *)p_member));
+}
+
+static GDNativeBool gdnative_variant_has_key(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeBool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ const Variant *key = (const Variant *)p_key;
+ bool valid;
+ bool ret = self->has_key(*key, valid);
+ *r_valid = valid;
+ return ret;
+}
+
+static void gdnative_variant_get_type_name(GDNativeVariantType p_type, GDNativeStringPtr r_ret) {
+ String name = Variant::get_type_name((Variant::Type)p_type);
+ memnew_placement(r_ret, String(name));
+}
+
+static GDNativeBool gdnative_variant_can_convert(GDNativeVariantType p_from, GDNativeVariantType p_to) {
+ return Variant::can_convert((Variant::Type)p_from, (Variant::Type)p_to);
+}
+
+static GDNativeBool gdnative_variant_can_convert_strict(GDNativeVariantType p_from, GDNativeVariantType p_to) {
+ return Variant::can_convert_strict((Variant::Type)p_from, (Variant::Type)p_to);
+}
+
+// Variant interaction.
+static GDNativeVariantFromTypeConstructorFunc gdnative_get_variant_from_type_constructor(GDNativeVariantType p_type) {
+ switch (p_type) {
+ case GDNATIVE_VARIANT_TYPE_BOOL:
+ return VariantTypeConstructor<bool>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_INT:
+ return VariantTypeConstructor<int64_t>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_FLOAT:
+ return VariantTypeConstructor<double>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_STRING:
+ return VariantTypeConstructor<String>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR2:
+ return VariantTypeConstructor<Vector2>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR2I:
+ return VariantTypeConstructor<Vector2i>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_RECT2:
+ return VariantTypeConstructor<Rect2>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_RECT2I:
+ return VariantTypeConstructor<Rect2i>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR3:
+ return VariantTypeConstructor<Vector3>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR3I:
+ return VariantTypeConstructor<Vector3i>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_TRANSFORM2D:
+ return VariantTypeConstructor<Transform2D>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PLANE:
+ return VariantTypeConstructor<Plane>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_QUATERNION:
+ return VariantTypeConstructor<Quaternion>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_AABB:
+ return VariantTypeConstructor<AABB>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_BASIS:
+ return VariantTypeConstructor<Basis>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_TRANSFORM3D:
+ return VariantTypeConstructor<Transform3D>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_COLOR:
+ return VariantTypeConstructor<Color>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_STRING_NAME:
+ return VariantTypeConstructor<StringName>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_NODE_PATH:
+ return VariantTypeConstructor<NodePath>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_RID:
+ return VariantTypeConstructor<RID>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_OBJECT:
+ return VariantTypeConstructor<Object *>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_CALLABLE:
+ return VariantTypeConstructor<Callable>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_SIGNAL:
+ return VariantTypeConstructor<Signal>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_DICTIONARY:
+ return VariantTypeConstructor<Dictionary>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_ARRAY:
+ return VariantTypeConstructor<Array>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_BYTE_ARRAY:
+ return VariantTypeConstructor<PackedByteArray>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_INT32_ARRAY:
+ return VariantTypeConstructor<PackedInt32Array>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_INT64_ARRAY:
+ return VariantTypeConstructor<PackedInt64Array>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_FLOAT32_ARRAY:
+ return VariantTypeConstructor<PackedFloat32Array>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_FLOAT64_ARRAY:
+ return VariantTypeConstructor<PackedFloat64Array>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_STRING_ARRAY:
+ return VariantTypeConstructor<PackedStringArray>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_VECTOR2_ARRAY:
+ return VariantTypeConstructor<PackedVector2Array>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_VECTOR3_ARRAY:
+ return VariantTypeConstructor<PackedVector3Array>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PACKED_COLOR_ARRAY:
+ return VariantTypeConstructor<PackedColorArray>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_NIL:
+ case GDNATIVE_VARIANT_TYPE_VARIANT_MAX:
+ ERR_FAIL_V_MSG(nullptr, "Getting Variant conversion function with invalid type");
+ }
+ ERR_FAIL_V_MSG(nullptr, "Getting Variant conversion function with invalid type");
+}
+
+static GDNativeTypeFromVariantConstructorFunc gdnative_get_type_from_variant_constructor(GDNativeVariantType p_type) {
+ switch (p_type) {
+ case GDNATIVE_VARIANT_TYPE_BOOL:
+ return VariantTypeConstructor<bool>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_INT:
+ return VariantTypeConstructor<int64_t>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_FLOAT:
+ return VariantTypeConstructor<double>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_STRING:
+ return VariantTypeConstructor<String>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR2:
+ return VariantTypeConstructor<Vector2>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR2I:
+ return VariantTypeConstructor<Vector2i>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_RECT2:
+ return VariantTypeConstructor<Rect2>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_RECT2I:
+ return VariantTypeConstructor<Rect2i>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR3:
+ return VariantTypeConstructor<Vector3>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR3I:
+ return VariantTypeConstructor<Vector3i>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_TRANSFORM2D:
+ return VariantTypeConstructor<Transform2D>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PLANE:
+ return VariantTypeConstructor<Plane>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_QUATERNION:
+ return VariantTypeConstructor<Quaternion>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_AABB:
+ return VariantTypeConstructor<AABB>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_BASIS:
+ return VariantTypeConstructor<Basis>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_TRANSFORM3D:
+ return VariantTypeConstructor<Transform3D>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_COLOR:
+ return VariantTypeConstructor<Color>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_STRING_NAME:
+ return VariantTypeConstructor<StringName>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_NODE_PATH:
+ return VariantTypeConstructor<NodePath>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_RID:
+ return VariantTypeConstructor<RID>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_OBJECT:
+ return VariantTypeConstructor<Object *>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_CALLABLE:
+ return VariantTypeConstructor<Callable>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_SIGNAL:
+ return VariantTypeConstructor<Signal>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_DICTIONARY:
+ return VariantTypeConstructor<Dictionary>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_ARRAY:
+ return VariantTypeConstructor<Array>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_BYTE_ARRAY:
+ return VariantTypeConstructor<PackedByteArray>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_INT32_ARRAY:
+ return VariantTypeConstructor<PackedInt32Array>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_INT64_ARRAY:
+ return VariantTypeConstructor<PackedInt64Array>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_FLOAT32_ARRAY:
+ return VariantTypeConstructor<PackedFloat32Array>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_FLOAT64_ARRAY:
+ return VariantTypeConstructor<PackedFloat64Array>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_STRING_ARRAY:
+ return VariantTypeConstructor<PackedStringArray>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_VECTOR2_ARRAY:
+ return VariantTypeConstructor<PackedVector2Array>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_VECTOR3_ARRAY:
+ return VariantTypeConstructor<PackedVector3Array>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PACKED_COLOR_ARRAY:
+ return VariantTypeConstructor<PackedColorArray>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_NIL:
+ case GDNATIVE_VARIANT_TYPE_VARIANT_MAX:
+ ERR_FAIL_V_MSG(nullptr, "Getting Variant conversion function with invalid type");
+ }
+ ERR_FAIL_V_MSG(nullptr, "Getting Variant conversion function with invalid type");
+}
+
+// ptrcalls
+static GDNativePtrOperatorEvaluator gdnative_variant_get_ptr_operator_evaluator(GDNativeVariantOperator p_operator, GDNativeVariantType p_type_a, GDNativeVariantType p_type_b) {
+ return (GDNativePtrOperatorEvaluator)Variant::get_ptr_operator_evaluator(Variant::Operator(p_operator), Variant::Type(p_type_a), Variant::Type(p_type_b));
+}
+static GDNativePtrBuiltInMethod gdnative_variant_get_ptr_builtin_method(GDNativeVariantType p_type, const char *p_method, GDNativeInt p_hash) {
+ StringName method = p_method;
+ uint32_t hash = Variant::get_builtin_method_hash(Variant::Type(p_type), method);
+ if (hash != p_hash) {
+ ERR_PRINT_ONCE("Error getting method " + String(method) + ", hash mismatch.");
+ return nullptr;
+ }
+
+ return (GDNativePtrBuiltInMethod)Variant::get_ptr_builtin_method(Variant::Type(p_type), method);
+}
+static GDNativePtrConstructor gdnative_variant_get_ptr_constructor(GDNativeVariantType p_type, int32_t p_constructor) {
+ return (GDNativePtrConstructor)Variant::get_ptr_constructor(Variant::Type(p_type), p_constructor);
+}
+static GDNativePtrDestructor gdnative_variant_get_ptr_destructor(GDNativeVariantType p_type) {
+ return (GDNativePtrDestructor)Variant::get_ptr_destructor(Variant::Type(p_type));
+}
+static void gdnative_variant_construct(GDNativeVariantType p_type, GDNativeVariantPtr p_base, const GDNativeVariantPtr *p_args, int32_t p_argument_count, GDNativeCallError *r_error) {
+ memnew_placement(p_base, Variant);
+
+ Callable::CallError error;
+ Variant::construct(Variant::Type(p_type), *(Variant *)p_base, (const Variant **)p_args, p_argument_count, error);
+
+ if (r_error) {
+ r_error->error = (GDNativeCallErrorType)(error.error);
+ r_error->argument = error.argument;
+ r_error->expected = error.expected;
+ }
+}
+static GDNativePtrSetter gdnative_variant_get_ptr_setter(GDNativeVariantType p_type, const char *p_member) {
+ return (GDNativePtrSetter)Variant::get_member_ptr_setter(Variant::Type(p_type), p_member);
+}
+static GDNativePtrGetter gdnative_variant_get_ptr_getter(GDNativeVariantType p_type, const char *p_member) {
+ return (GDNativePtrGetter)Variant::get_member_ptr_getter(Variant::Type(p_type), p_member);
+}
+static GDNativePtrIndexedSetter gdnative_variant_get_ptr_indexed_setter(GDNativeVariantType p_type) {
+ return (GDNativePtrIndexedSetter)Variant::get_member_ptr_indexed_setter(Variant::Type(p_type));
+}
+static GDNativePtrIndexedGetter gdnative_variant_get_ptr_indexed_getter(GDNativeVariantType p_type) {
+ return (GDNativePtrIndexedGetter)Variant::get_member_ptr_indexed_getter(Variant::Type(p_type));
+}
+static GDNativePtrKeyedSetter gdnative_variant_get_ptr_keyed_setter(GDNativeVariantType p_type) {
+ return (GDNativePtrKeyedSetter)Variant::get_member_ptr_keyed_setter(Variant::Type(p_type));
+}
+static GDNativePtrKeyedGetter gdnative_variant_get_ptr_keyed_getter(GDNativeVariantType p_type) {
+ return (GDNativePtrKeyedGetter)Variant::get_member_ptr_keyed_getter(Variant::Type(p_type));
+}
+static GDNativePtrKeyedChecker gdnative_variant_get_ptr_keyed_checker(GDNativeVariantType p_type) {
+ return (GDNativePtrKeyedChecker)Variant::get_member_ptr_keyed_checker(Variant::Type(p_type));
+}
+static void gdnative_variant_get_constant_value(GDNativeVariantType p_type, const char *p_constant, GDNativeVariantPtr r_ret) {
+ memnew_placement(r_ret, Variant(Variant::get_constant_value(Variant::Type(p_type), p_constant)));
+}
+static GDNativePtrUtilityFunction gdnative_variant_get_ptr_utility_function(const char *p_function, GDNativeInt p_hash) {
+ StringName function = p_function;
+ uint32_t hash = Variant::get_utility_function_hash(function);
+ if (hash != p_hash) {
+ ERR_PRINT_ONCE("Error getting utility function " + String(function) + ", hash mismatch.");
+ return nullptr;
+ }
+ return (GDNativePtrUtilityFunction)Variant::get_ptr_utility_function(function);
+}
+
+//string helpers
+
+static void gdnative_string_new_with_latin1_chars(GDNativeStringPtr r_dest, const char *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String(p_contents);
+}
+
+static void gdnative_string_new_with_utf8_chars(GDNativeStringPtr r_dest, const char *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf8(p_contents);
+}
+
+static void gdnative_string_new_with_utf16_chars(GDNativeStringPtr r_dest, const char16_t *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf16(p_contents);
+}
+
+static void gdnative_string_new_with_utf32_chars(GDNativeStringPtr r_dest, const char32_t *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents);
+}
+
+static void gdnative_string_new_with_wide_chars(GDNativeStringPtr r_dest, const wchar_t *p_contents) {
+ String *dest = (String *)r_dest;
+ if (sizeof(wchar_t) == 2) {
+ // wchar_t is 16 bit, parse.
+ memnew_placement(dest, String);
+ dest->parse_utf16((const char16_t *)p_contents);
+ } else {
+ // wchar_t is 32 bit, copy.
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents);
+ }
+}
+
+static void gdnative_string_new_with_latin1_chars_and_len(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String(p_contents, p_size);
+}
+
+static void gdnative_string_new_with_utf8_chars_and_len(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf8(p_contents, p_size);
+}
+
+static void gdnative_string_new_with_utf16_chars_and_len(GDNativeStringPtr r_dest, const char16_t *p_contents, const GDNativeInt p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf16(p_contents, p_size);
+}
+
+static void gdnative_string_new_with_utf32_chars_and_len(GDNativeStringPtr r_dest, const char32_t *p_contents, const GDNativeInt p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents, p_size);
+}
+
+static void gdnative_string_new_with_wide_chars_and_len(GDNativeStringPtr r_dest, const wchar_t *p_contents, const GDNativeInt p_size) {
+ String *dest = (String *)r_dest;
+ if (sizeof(wchar_t) == 2) {
+ // wchar_t is 16 bit, parse.
+ memnew_placement(dest, String);
+ dest->parse_utf16((const char16_t *)p_contents, p_size);
+ } else {
+ // wchar_t is 32 bit, copy.
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents, p_size);
+ }
+}
+
+static GDNativeInt gdnative_string_to_latin1_chars(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length) {
+ String *self = (String *)p_self;
+ CharString cs = self->ascii(true);
+ GDNativeInt len = cs.length();
+ if (r_text) {
+ const char *s_text = cs.ptr();
+ for (GDNativeInt i = 0; i < MIN(len, p_max_write_length); i++) {
+ r_text[i] = s_text[i];
+ }
+ }
+ return len;
+}
+static GDNativeInt gdnative_string_to_utf8_chars(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length) {
+ String *self = (String *)p_self;
+ CharString cs = self->utf8();
+ GDNativeInt len = cs.length();
+ if (r_text) {
+ const char *s_text = cs.ptr();
+ for (GDNativeInt i = 0; i < MIN(len, p_max_write_length); i++) {
+ r_text[i] = s_text[i];
+ }
+ }
+ return len;
+}
+static GDNativeInt gdnative_string_to_utf16_chars(const GDNativeStringPtr p_self, char16_t *r_text, GDNativeInt p_max_write_length) {
+ String *self = (String *)p_self;
+ Char16String cs = self->utf16();
+ GDNativeInt len = cs.length();
+ if (r_text) {
+ const char16_t *s_text = cs.ptr();
+ for (GDNativeInt i = 0; i < MIN(len, p_max_write_length); i++) {
+ r_text[i] = s_text[i];
+ }
+ }
+ return len;
+}
+static GDNativeInt gdnative_string_to_utf32_chars(const GDNativeStringPtr p_self, char32_t *r_text, GDNativeInt p_max_write_length) {
+ String *self = (String *)p_self;
+ GDNativeInt len = self->length();
+ if (r_text) {
+ const char32_t *s_text = self->ptr();
+ for (GDNativeInt i = 0; i < MIN(len, p_max_write_length); i++) {
+ r_text[i] = s_text[i];
+ }
+ }
+ return len;
+}
+static GDNativeInt gdnative_string_to_wide_chars(const GDNativeStringPtr p_self, wchar_t *r_text, GDNativeInt p_max_write_length) {
+ if (sizeof(wchar_t) == 4) {
+ return gdnative_string_to_utf32_chars(p_self, (char32_t *)r_text, p_max_write_length);
+ } else {
+ return gdnative_string_to_utf16_chars(p_self, (char16_t *)r_text, p_max_write_length);
+ }
+}
+
+static char32_t *gdnative_string_operator_index(GDNativeStringPtr p_self, GDNativeInt p_index) {
+ String *self = (String *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->length() + 1, nullptr);
+ return &self->ptrw()[p_index];
+}
+
+static const char32_t *gdnative_string_operator_index_const(const GDNativeStringPtr p_self, GDNativeInt p_index) {
+ const String *self = (const String *)p_self;
+ ERR_FAIL_INDEX_V(p_index, self->length() + 1, nullptr);
+ return &self->ptr()[p_index];
+}
+
+/* OBJECT API */
+
+static void gdnative_object_method_bind_call(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error) {
+ MethodBind *mb = (MethodBind *)p_method_bind;
+ Object *o = (Object *)p_instance;
+ const Variant **args = (const Variant **)p_args;
+ Callable::CallError error;
+
+ Variant ret = mb->call(o, args, p_arg_count, error);
+ memnew_placement(r_return, Variant(ret));
+
+ if (r_error) {
+ r_error->error = (GDNativeCallErrorType)(error.error);
+ r_error->argument = error.argument;
+ r_error->expected = error.expected;
+ }
+}
+
+static void gdnative_object_method_bind_ptrcall(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr p_ret) {
+ MethodBind *mb = (MethodBind *)p_method_bind;
+ Object *o = (Object *)p_instance;
+ mb->ptrcall(o, (const void **)p_args, p_ret);
+}
+
+static void gdnative_object_destroy(GDNativeObjectPtr p_o) {
+ memdelete((Object *)p_o);
+}
+
+static GDNativeObjectPtr gdnative_global_get_singleton(const char *p_name) {
+ return (GDNativeObjectPtr)Engine::get_singleton()->get_singleton_object(String(p_name));
+}
+
+static void *gdnative_object_get_instance_binding(GDNativeObjectPtr p_instance, void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks) {
+ Object *o = (Object *)p_instance;
+ return o->get_instance_binding(p_token, p_callbacks);
+}
+
+static void gdnative_object_set_instance_binding(GDNativeObjectPtr p_instance, void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks) {
+ Object *o = (Object *)p_instance;
+ o->set_instance_binding(p_token, p_binding, p_callbacks);
+}
+
+static GDNativeObjectPtr gdnative_object_get_instance_from_id(GDObjectInstanceID p_instance_id) {
+ return (GDNativeObjectPtr)ObjectDB::get_instance(ObjectID(p_instance_id));
+}
+
+static GDNativeObjectPtr gdnative_object_cast_to(const GDNativeObjectPtr p_object, void *p_class_tag) {
+ if (!p_object) {
+ return nullptr;
+ }
+ Object *o = (Object *)p_object;
+
+ return o->is_class_ptr(p_class_tag) ? (GDNativeObjectPtr)o : (GDNativeObjectPtr) nullptr;
+}
+
+static GDObjectInstanceID gdnative_object_get_instance_id(const GDNativeObjectPtr p_object) {
+ const Object *o = (const Object *)p_object;
+ return (GDObjectInstanceID)o->get_instance_id();
+}
+
+static GDNativeMethodBindPtr gdnative_classdb_get_method_bind(const char *p_classname, const char *p_methodname, GDNativeInt p_hash) {
+ MethodBind *mb = ClassDB::get_method(StringName(p_classname), StringName(p_methodname));
+ ERR_FAIL_COND_V(!mb, nullptr);
+ if (mb->get_hash() != p_hash) {
+ ERR_PRINT_ONCE("Hash mismatch for method '" + String(p_classname) + "." + String(p_methodname) + "'.");
+ return nullptr;
+ }
+ // MethodBind *mb = ClassDB::get_method("Node", "get_name");
+ return (GDNativeMethodBindPtr)mb;
+}
+
+static GDNativeClassConstructor gdnative_classdb_get_constructor(const char *p_classname) {
+ ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(StringName(p_classname));
+ if (class_info) {
+ return (GDNativeClassConstructor)class_info->creation_func;
+ }
+ return nullptr;
+}
+
+static void *gdnative_classdb_get_class_tag(const char *p_classname) {
+ ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(p_classname);
+ return class_info ? class_info->class_ptr : nullptr;
+}
+
+void gdnative_setup_interface(GDNativeInterface *p_interface) {
+ GDNativeInterface &gdni = *p_interface;
+
+ gdni.version_major = VERSION_MAJOR;
+ gdni.version_minor = VERSION_MINOR;
+#if VERSION_PATCH
+ gdni.version_patch = VERSION_PATCH;
+#else
+ gdni.version_patch = 0;
+#endif
+ gdni.version_string = VERSION_FULL_NAME;
+
+ /* GODOT CORE */
+
+ gdni.mem_alloc = gdnative_alloc;
+ gdni.mem_realloc = gdnative_realloc;
+ gdni.mem_free = gdnative_free;
+
+ gdni.print_error = gdnative_print_error;
+ gdni.print_warning = gdnative_print_warning;
+ gdni.print_script_error = gdnative_print_script_error;
+
+ /* GODOT VARIANT */
+
+ // variant general
+ gdni.variant_new_copy = gdnative_variant_new_copy;
+ gdni.variant_new_nil = gdnative_variant_new_nil;
+ gdni.variant_destroy = gdnative_variant_destroy;
+
+ gdni.variant_call = gdnative_variant_call;
+ gdni.variant_call_static = gdnative_variant_call_static;
+ gdni.variant_evaluate = gdnative_variant_evaluate;
+ gdni.variant_set = gdnative_variant_set;
+ gdni.variant_set_named = gdnative_variant_set_named;
+ gdni.variant_set_keyed = gdnative_variant_set_keyed;
+ gdni.variant_set_indexed = gdnative_variant_set_indexed;
+ gdni.variant_get = gdnative_variant_get;
+ gdni.variant_get_named = gdnative_variant_get_named;
+ gdni.variant_get_keyed = gdnative_variant_get_keyed;
+ gdni.variant_get_indexed = gdnative_variant_get_indexed;
+ gdni.variant_iter_init = gdnative_variant_iter_init;
+ gdni.variant_iter_next = gdnative_variant_iter_next;
+ gdni.variant_iter_get = gdnative_variant_iter_get;
+ gdni.variant_hash_compare = gdnative_variant_hash_compare;
+ gdni.variant_booleanize = gdnative_variant_booleanize;
+ gdni.variant_blend = gdnative_variant_blend;
+ gdni.variant_interpolate = gdnative_variant_interpolate;
+ gdni.variant_duplicate = gdnative_variant_duplicate;
+ gdni.variant_stringify = gdnative_variant_stringify;
+
+ gdni.variant_get_type = gdnative_variant_get_type;
+ gdni.variant_has_method = gdnative_variant_has_method;
+ gdni.variant_has_member = gdnative_variant_has_member;
+ gdni.variant_has_key = gdnative_variant_has_key;
+ gdni.variant_get_type_name = gdnative_variant_get_type_name;
+ gdni.variant_can_convert = gdnative_variant_can_convert;
+ gdni.variant_can_convert_strict = gdnative_variant_can_convert_strict;
+
+ gdni.get_variant_from_type_constructor = gdnative_get_variant_from_type_constructor;
+ gdni.get_variant_to_type_constructor = gdnative_get_type_from_variant_constructor;
+
+ // ptrcalls.
+
+ gdni.variant_get_ptr_operator_evaluator = gdnative_variant_get_ptr_operator_evaluator;
+ gdni.variant_get_ptr_builtin_method = gdnative_variant_get_ptr_builtin_method;
+ gdni.variant_get_ptr_constructor = gdnative_variant_get_ptr_constructor;
+ gdni.variant_get_ptr_destructor = gdnative_variant_get_ptr_destructor;
+ gdni.variant_construct = gdnative_variant_construct;
+ gdni.variant_get_ptr_setter = gdnative_variant_get_ptr_setter;
+ gdni.variant_get_ptr_getter = gdnative_variant_get_ptr_getter;
+ gdni.variant_get_ptr_indexed_setter = gdnative_variant_get_ptr_indexed_setter;
+ gdni.variant_get_ptr_indexed_getter = gdnative_variant_get_ptr_indexed_getter;
+ gdni.variant_get_ptr_keyed_setter = gdnative_variant_get_ptr_keyed_setter;
+ gdni.variant_get_ptr_keyed_getter = gdnative_variant_get_ptr_keyed_getter;
+ gdni.variant_get_ptr_keyed_checker = gdnative_variant_get_ptr_keyed_checker;
+ gdni.variant_get_constant_value = gdnative_variant_get_constant_value;
+ gdni.variant_get_ptr_utility_function = gdnative_variant_get_ptr_utility_function;
+
+ // extra utilities
+
+ gdni.string_new_with_latin1_chars = gdnative_string_new_with_latin1_chars;
+ gdni.string_new_with_utf8_chars = gdnative_string_new_with_utf8_chars;
+ gdni.string_new_with_utf16_chars = gdnative_string_new_with_utf16_chars;
+ gdni.string_new_with_utf32_chars = gdnative_string_new_with_utf32_chars;
+ gdni.string_new_with_wide_chars = gdnative_string_new_with_wide_chars;
+ gdni.string_new_with_latin1_chars_and_len = gdnative_string_new_with_latin1_chars_and_len;
+ gdni.string_new_with_utf8_chars_and_len = gdnative_string_new_with_utf8_chars_and_len;
+ gdni.string_new_with_utf16_chars_and_len = gdnative_string_new_with_utf16_chars_and_len;
+ gdni.string_new_with_utf32_chars_and_len = gdnative_string_new_with_utf32_chars_and_len;
+ gdni.string_new_with_wide_chars_and_len = gdnative_string_new_with_wide_chars_and_len;
+ gdni.string_to_latin1_chars = gdnative_string_to_latin1_chars;
+ gdni.string_to_utf8_chars = gdnative_string_to_utf8_chars;
+ gdni.string_to_utf16_chars = gdnative_string_to_utf16_chars;
+ gdni.string_to_utf32_chars = gdnative_string_to_utf32_chars;
+ gdni.string_to_wide_chars = gdnative_string_to_wide_chars;
+ gdni.string_operator_index = gdnative_string_operator_index;
+ gdni.string_operator_index_const = gdnative_string_operator_index_const;
+
+ /* OBJECT */
+
+ gdni.object_method_bind_call = gdnative_object_method_bind_call;
+ gdni.object_method_bind_ptrcall = gdnative_object_method_bind_ptrcall;
+ gdni.object_destroy = gdnative_object_destroy;
+ gdni.global_get_singleton = gdnative_global_get_singleton;
+ gdni.object_get_instance_binding = gdnative_object_get_instance_binding;
+ gdni.object_set_instance_binding = gdnative_object_set_instance_binding;
+
+ gdni.object_cast_to = gdnative_object_cast_to;
+ gdni.object_get_instance_from_id = gdnative_object_get_instance_from_id;
+ gdni.object_get_instance_id = gdnative_object_get_instance_id;
+
+ /* CLASSDB */
+
+ gdni.classdb_get_constructor = gdnative_classdb_get_constructor;
+ gdni.classdb_get_method_bind = gdnative_classdb_get_method_bind;
+ gdni.classdb_get_class_tag = gdnative_classdb_get_class_tag;
+
+ /* CLASSDB EXTENSION */
+
+ //these are filled by implementation, since it will want to keep track of registered classes
+ gdni.classdb_register_extension_class = nullptr;
+ gdni.classdb_register_extension_class_method = nullptr;
+ gdni.classdb_register_extension_class_integer_constant = nullptr;
+ gdni.classdb_register_extension_class_property = nullptr;
+ gdni.classdb_register_extension_class_signal = nullptr;
+ gdni.classdb_unregister_extension_class = nullptr;
+}
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
new file mode 100644
index 0000000000..3a5b04429c
--- /dev/null
+++ b/core/extension/gdnative_interface.h
@@ -0,0 +1,449 @@
+/*************************************************************************/
+/* gdnative_interface.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDNATIVE_INTERFACE_H
+#define GDNATIVE_INTERFACE_H
+
+/* This is a C class header, you can copy it and use it directly in your own binders.
+ * Together with the JSON file, you should be able to generate any binder.
+ */
+
+#include <stddef.h>
+#include <stdint.h>
+#include <stdio.h>
+
+#ifndef __cplusplus
+typedef uint32_t char32_t;
+typedef uint16_t char16_t;
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* VARIANT TYPES */
+
+typedef enum {
+ GDNATIVE_VARIANT_TYPE_NIL,
+
+ /* atomic types */
+ GDNATIVE_VARIANT_TYPE_BOOL,
+ GDNATIVE_VARIANT_TYPE_INT,
+ GDNATIVE_VARIANT_TYPE_FLOAT,
+ GDNATIVE_VARIANT_TYPE_STRING,
+
+ /* math types */
+ GDNATIVE_VARIANT_TYPE_VECTOR2,
+ GDNATIVE_VARIANT_TYPE_VECTOR2I,
+ GDNATIVE_VARIANT_TYPE_RECT2,
+ GDNATIVE_VARIANT_TYPE_RECT2I,
+ GDNATIVE_VARIANT_TYPE_VECTOR3,
+ GDNATIVE_VARIANT_TYPE_VECTOR3I,
+ GDNATIVE_VARIANT_TYPE_TRANSFORM2D,
+ GDNATIVE_VARIANT_TYPE_PLANE,
+ GDNATIVE_VARIANT_TYPE_QUATERNION,
+ GDNATIVE_VARIANT_TYPE_AABB,
+ GDNATIVE_VARIANT_TYPE_BASIS,
+ GDNATIVE_VARIANT_TYPE_TRANSFORM3D,
+
+ /* misc types */
+ GDNATIVE_VARIANT_TYPE_COLOR,
+ GDNATIVE_VARIANT_TYPE_STRING_NAME,
+ GDNATIVE_VARIANT_TYPE_NODE_PATH,
+ GDNATIVE_VARIANT_TYPE_RID,
+ GDNATIVE_VARIANT_TYPE_OBJECT,
+ GDNATIVE_VARIANT_TYPE_CALLABLE,
+ GDNATIVE_VARIANT_TYPE_SIGNAL,
+ GDNATIVE_VARIANT_TYPE_DICTIONARY,
+ GDNATIVE_VARIANT_TYPE_ARRAY,
+
+ /* typed arrays */
+ GDNATIVE_VARIANT_TYPE_PACKED_BYTE_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_INT32_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_INT64_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_FLOAT32_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_FLOAT64_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_STRING_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_VECTOR2_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_VECTOR3_ARRAY,
+ GDNATIVE_VARIANT_TYPE_PACKED_COLOR_ARRAY,
+
+ GDNATIVE_VARIANT_TYPE_VARIANT_MAX
+} GDNativeVariantType;
+
+typedef enum {
+ /* comparison */
+ GDNATIVE_VARIANT_OP_EQUAL,
+ GDNATIVE_VARIANT_OP_NOT_EQUAL,
+ GDNATIVE_VARIANT_OP_LESS,
+ GDNATIVE_VARIANT_OP_LESS_EQUAL,
+ GDNATIVE_VARIANT_OP_GREATER,
+ GDNATIVE_VARIANT_OP_GREATER_EQUAL,
+ /* mathematic */
+ GDNATIVE_VARIANT_OP_ADD,
+ GDNATIVE_VARIANT_OP_SUBTRACT,
+ GDNATIVE_VARIANT_OP_MULTIPLY,
+ GDNATIVE_VARIANT_OP_DIVIDE,
+ GDNATIVE_VARIANT_OP_NEGATE,
+ GDNATIVE_VARIANT_OP_POSITIVE,
+ GDNATIVE_VARIANT_OP_MODULE,
+ /* bitwise */
+ GDNATIVE_VARIANT_OP_SHIFT_LEFT,
+ GDNATIVE_VARIANT_OP_SHIFT_RIGHT,
+ GDNATIVE_VARIANT_OP_BIT_AND,
+ GDNATIVE_VARIANT_OP_BIT_OR,
+ GDNATIVE_VARIANT_OP_BIT_XOR,
+ GDNATIVE_VARIANT_OP_BIT_NEGATE,
+ /* logic */
+ GDNATIVE_VARIANT_OP_AND,
+ GDNATIVE_VARIANT_OP_OR,
+ GDNATIVE_VARIANT_OP_XOR,
+ GDNATIVE_VARIANT_OP_NOT,
+ /* containment */
+ GDNATIVE_VARIANT_OP_IN,
+ GDNATIVE_VARIANT_OP_MAX
+
+} GDNativeVariantOperator;
+
+typedef void *GDNativeVariantPtr;
+typedef void *GDNativeStringNamePtr;
+typedef void *GDNativeStringPtr;
+typedef void *GDNativeObjectPtr;
+typedef void *GDNativeTypePtr;
+typedef void *GDNativeMethodBindPtr;
+typedef int64_t GDNativeInt;
+typedef uint8_t GDNativeBool;
+typedef uint64_t GDObjectInstanceID;
+
+/* VARIANT DATA I/O */
+
+typedef enum {
+ GDNATIVE_CALL_OK,
+ GDNATIVE_CALL_ERROR_INVALID_METHOD,
+ GDNATIVE_CALL_ERROR_INVALID_ARGUMENT, /* expected is variant type */
+ GDNATIVE_CALL_ERROR_TOO_MANY_ARGUMENTS, /* expected is number of arguments */
+ GDNATIVE_CALL_ERROR_TOO_FEW_ARGUMENTS, /* expected is number of arguments */
+ GDNATIVE_CALL_ERROR_INSTANCE_IS_NULL,
+
+} GDNativeCallErrorType;
+
+typedef struct {
+ GDNativeCallErrorType error;
+ int32_t argument;
+ int32_t expected;
+} GDNativeCallError;
+
+typedef void (*GDNativeVariantFromTypeConstructorFunc)(GDNativeVariantPtr, GDNativeTypePtr);
+typedef void (*GDNativeTypeFromVariantConstructorFunc)(GDNativeTypePtr, GDNativeVariantPtr);
+typedef void (*GDNativePtrOperatorEvaluator)(const GDNativeTypePtr p_left, const GDNativeTypePtr p_right, GDNativeTypePtr r_result);
+typedef void (*GDNativePtrBuiltInMethod)(GDNativeTypePtr p_base, const GDNativeTypePtr *p_args, GDNativeTypePtr r_return, int p_argument_count);
+typedef void (*GDNativePtrConstructor)(GDNativeTypePtr p_base, const GDNativeTypePtr *p_args);
+typedef void (*GDNativePtrDestructor)(GDNativeTypePtr p_base);
+typedef void (*GDNativePtrSetter)(GDNativeTypePtr p_base, const GDNativeTypePtr p_value);
+typedef void (*GDNativePtrGetter)(const GDNativeTypePtr p_base, GDNativeTypePtr r_value);
+typedef void (*GDNativePtrIndexedSetter)(GDNativeTypePtr p_base, GDNativeInt p_index, const GDNativeTypePtr p_value);
+typedef void (*GDNativePtrIndexedGetter)(const GDNativeTypePtr p_base, GDNativeInt p_index, GDNativeTypePtr r_value);
+typedef void (*GDNativePtrKeyedSetter)(GDNativeTypePtr p_base, const GDNativeTypePtr p_key, const GDNativeTypePtr p_value);
+typedef void (*GDNativePtrKeyedGetter)(const GDNativeTypePtr p_base, const GDNativeTypePtr p_key, GDNativeTypePtr r_value);
+typedef uint32_t (*GDNativePtrKeyedChecker)(const GDNativeVariantPtr p_base, const GDNativeVariantPtr p_key);
+typedef void (*GDNativePtrUtilityFunction)(GDNativeTypePtr r_return, const GDNativeTypePtr *p_arguments, int p_argument_count);
+
+typedef GDNativeObjectPtr (*GDNativeClassConstructor)();
+
+typedef void *(*GDNativeInstanceBindingCreateCallback)(void *p_token, void *p_instance);
+typedef void (*GDNativeInstanceBindingFreeCallback)(void *p_token, void *p_instance, void *p_binding);
+typedef GDNativeBool (*GDNativeInstanceBindingReferenceCallback)(void *p_token, void *p_binding, GDNativeBool p_reference);
+
+struct GDNativeInstanceBindingCallbacks {
+ GDNativeInstanceBindingCreateCallback create_callback;
+ GDNativeInstanceBindingFreeCallback free_callback;
+ GDNativeInstanceBindingReferenceCallback reference_callback;
+};
+
+/* EXTENSION CLASSES */
+
+typedef void *GDExtensionClassInstancePtr;
+
+typedef GDNativeBool (*GDNativeExtensionClassSet)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name, const GDNativeVariantPtr p_value);
+typedef GDNativeBool (*GDNativeExtensionClassGet)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name, GDNativeVariantPtr r_ret);
+
+typedef struct {
+ uint32_t type;
+ const char *name;
+ const char *class_name;
+ uint32_t hint;
+ const char *hint_string;
+ uint32_t usage;
+} GDNativePropertyInfo;
+
+typedef const GDNativePropertyInfo *(*GDNativeExtensionClassGetPropertyList)(GDExtensionClassInstancePtr p_instance, uint32_t *r_count);
+typedef void (*GDNativeExtensionClassFreePropertyList)(GDExtensionClassInstancePtr p_instance, const GDNativePropertyInfo *p_list);
+typedef void (*GDNativeExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what);
+typedef const char *(*GDNativeExtensionClassToString)(GDExtensionClassInstancePtr p_instance);
+typedef void (*GDNativeExtensionClassReference)(GDExtensionClassInstancePtr p_instance);
+typedef void (*GDNativeExtensionClassUnreference)(GDExtensionClassInstancePtr p_instance);
+typedef void (*GDNativeExtensionClassCallVirtual)(GDExtensionClassInstancePtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret);
+typedef GDExtensionClassInstancePtr (*GDNativeExtensionClassCreateInstance)(void *p_userdata);
+typedef void (*GDNativeExtensionClassFreeInstance)(void *p_userdata, GDExtensionClassInstancePtr p_instance);
+typedef void (*GDNativeExtensionClassObjectInstance)(GDExtensionClassInstancePtr p_instance, GDNativeObjectPtr p_object_instance);
+typedef GDNativeExtensionClassCallVirtual (*GDNativeExtensionClassGetVirtual)(void *p_userdata, const char *p_name);
+
+typedef struct {
+ GDNativeExtensionClassSet set_func;
+ GDNativeExtensionClassGet get_func;
+ GDNativeExtensionClassGetPropertyList get_property_list_func;
+ GDNativeExtensionClassFreePropertyList free_property_list_func;
+ GDNativeExtensionClassNotification notification_func;
+ GDNativeExtensionClassToString to_string_func;
+ GDNativeExtensionClassReference reference_func;
+ GDNativeExtensionClassUnreference unreference_func;
+ GDNativeExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
+ GDNativeExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
+ GDNativeExtensionClassObjectInstance object_instance_func; /* this one is mandatory */
+ GDNativeExtensionClassGetVirtual get_virtual_func;
+ void *class_userdata;
+} GDNativeExtensionClassCreationInfo;
+
+typedef void *GDNativeExtensionClassLibraryPtr;
+
+typedef const GDNativePropertyInfo *(*GDNativeExtensionClassGetPropertyList)(GDExtensionClassInstancePtr p_instance, uint32_t *r_count);
+
+/* Method */
+
+typedef enum {
+ GDNATIVE_EXTENSION_METHOD_FLAG_NORMAL = 1,
+ GDNATIVE_EXTENSION_METHOD_FLAG_EDITOR = 2,
+ GDNATIVE_EXTENSION_METHOD_FLAG_NOSCRIPT = 4,
+ GDNATIVE_EXTENSION_METHOD_FLAG_CONST = 8,
+ GDNATIVE_EXTENSION_METHOD_FLAG_REVERSE = 16, /* used for events */
+ GDNATIVE_EXTENSION_METHOD_FLAG_VIRTUAL = 32,
+ GDNATIVE_EXTENSION_METHOD_FLAG_FROM_SCRIPT = 64,
+ GDNATIVE_EXTENSION_METHOD_FLAG_VARARG = 128,
+ GDNATIVE_EXTENSION_METHOD_FLAG_STATIC = 256,
+ GDNATIVE_EXTENSION_METHOD_FLAGS_DEFAULT = GDNATIVE_EXTENSION_METHOD_FLAG_NORMAL,
+} GDNativeExtensionClassMethodFlags;
+
+typedef enum {
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_NONE,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_INT8,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_INT16,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_INT32,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_INT64,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_UINT8,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_UINT16,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_UINT32,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_INT_IS_UINT64,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_REAL_IS_FLOAT,
+ GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_REAL_IS_DOUBLE
+} GDNativeExtensionClassMethodArgumentMetadata;
+
+typedef void (*GDNativeExtensionClassMethodCall)(void *method_userdata, GDExtensionClassInstancePtr p_instance, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error);
+typedef void (*GDNativeExtensionClassMethodPtrCall)(void *method_userdata, GDExtensionClassInstancePtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret);
+
+/* passing -1 as argument in the following functions refers to the return type */
+typedef GDNativeVariantType (*GDNativeExtensionClassMethodGetArgumentType)(void *p_method_userdata, int32_t p_argument);
+typedef void (*GDNativeExtensionClassMethodGetArgumentInfo)(void *p_method_userdata, int32_t p_argument, GDNativePropertyInfo *r_info);
+typedef GDNativeExtensionClassMethodArgumentMetadata (*GDNativeExtensionClassMethodGetArgumentMetadata)(void *p_method_userdata, int32_t p_argument);
+
+typedef struct {
+ const char *name;
+ void *method_userdata;
+ GDNativeExtensionClassMethodCall call_func;
+ GDNativeExtensionClassMethodPtrCall ptrcall_func;
+ uint32_t method_flags; /* GDNativeExtensionClassMethodFlags */
+ uint32_t argument_count;
+ GDNativeBool has_return_value;
+ GDNativeExtensionClassMethodGetArgumentType get_argument_type_func;
+ GDNativeExtensionClassMethodGetArgumentInfo get_argument_info_func; /* name and hint information for the argument can be omitted in release builds. Class name should always be present if it applies. */
+ GDNativeExtensionClassMethodGetArgumentMetadata get_argument_metadata_func;
+ uint32_t default_argument_count;
+ GDNativeVariantPtr *default_arguments;
+} GDNativeExtensionClassMethodInfo;
+
+/* INTERFACE */
+
+typedef struct {
+ uint32_t version_major;
+ uint32_t version_minor;
+ uint32_t version_patch;
+ const char *version_string;
+
+ /* GODOT CORE */
+ void *(*mem_alloc)(size_t p_bytes);
+ void *(*mem_realloc)(void *p_ptr, size_t p_bytes);
+ void (*mem_free)(void *p_ptr);
+
+ void (*print_error)(const char *p_description, const char *p_function, const char *p_file, int32_t p_line);
+ void (*print_warning)(const char *p_description, const char *p_function, const char *p_file, int32_t p_line);
+ void (*print_script_error)(const char *p_description, const char *p_function, const char *p_file, int32_t p_line);
+
+ /* GODOT VARIANT */
+
+ /* variant general */
+ void (*variant_new_copy)(GDNativeVariantPtr r_dest, const GDNativeVariantPtr p_src);
+ void (*variant_new_nil)(GDNativeVariantPtr r_dest);
+ void (*variant_destroy)(GDNativeVariantPtr p_self);
+
+ /* variant type */
+ void (*variant_call)(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error);
+ void (*variant_call_static)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error);
+ void (*variant_evaluate)(GDNativeVariantOperator p_op, const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, GDNativeVariantPtr r_return, GDNativeBool *r_valid);
+ void (*variant_set)(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid);
+ void (*variant_set_named)(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid);
+ void (*variant_set_keyed)(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid);
+ void (*variant_set_indexed)(GDNativeVariantPtr p_self, GDNativeInt p_index, const GDNativeVariantPtr p_value, GDNativeBool *r_valid, GDNativeBool *r_oob);
+ void (*variant_get)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid);
+ void (*variant_get_named)(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid);
+ void (*variant_get_keyed)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid);
+ void (*variant_get_indexed)(const GDNativeVariantPtr p_self, GDNativeInt p_index, GDNativeVariantPtr r_ret, GDNativeBool *r_valid, GDNativeBool *r_oob);
+ GDNativeBool (*variant_iter_init)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid);
+ GDNativeBool (*variant_iter_next)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid);
+ void (*variant_iter_get)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeVariantPtr r_ret, GDNativeBool *r_valid);
+ GDNativeBool (*variant_hash_compare)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_other);
+ GDNativeBool (*variant_booleanize)(const GDNativeVariantPtr p_self);
+ void (*variant_blend)(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst);
+ void (*variant_interpolate)(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst);
+ void (*variant_duplicate)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_ret, GDNativeBool p_deep);
+ void (*variant_stringify)(const GDNativeVariantPtr p_self, GDNativeStringPtr r_ret);
+
+ GDNativeVariantType (*variant_get_type)(const GDNativeVariantPtr p_self);
+ GDNativeBool (*variant_has_method)(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method);
+ GDNativeBool (*variant_has_member)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member);
+ GDNativeBool (*variant_has_key)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeBool *r_valid);
+ void (*variant_get_type_name)(GDNativeVariantType p_type, GDNativeStringPtr r_name);
+ GDNativeBool (*variant_can_convert)(GDNativeVariantType p_from, GDNativeVariantType p_to);
+ GDNativeBool (*variant_can_convert_strict)(GDNativeVariantType p_from, GDNativeVariantType p_to);
+
+ /* ptrcalls */
+ GDNativeVariantFromTypeConstructorFunc (*get_variant_from_type_constructor)(GDNativeVariantType p_type);
+ GDNativeTypeFromVariantConstructorFunc (*get_variant_to_type_constructor)(GDNativeVariantType p_type);
+ GDNativePtrOperatorEvaluator (*variant_get_ptr_operator_evaluator)(GDNativeVariantOperator p_operator, GDNativeVariantType p_type_a, GDNativeVariantType p_type_b);
+ GDNativePtrBuiltInMethod (*variant_get_ptr_builtin_method)(GDNativeVariantType p_type, const char *p_method, GDNativeInt p_hash);
+ GDNativePtrConstructor (*variant_get_ptr_constructor)(GDNativeVariantType p_type, int32_t p_constructor);
+ GDNativePtrDestructor (*variant_get_ptr_destructor)(GDNativeVariantType p_type);
+ void (*variant_construct)(GDNativeVariantType p_type, GDNativeVariantPtr p_base, const GDNativeVariantPtr *p_args, int32_t p_argument_count, GDNativeCallError *r_error);
+ GDNativePtrSetter (*variant_get_ptr_setter)(GDNativeVariantType p_type, const char *p_member);
+ GDNativePtrGetter (*variant_get_ptr_getter)(GDNativeVariantType p_type, const char *p_member);
+ GDNativePtrIndexedSetter (*variant_get_ptr_indexed_setter)(GDNativeVariantType p_type);
+ GDNativePtrIndexedGetter (*variant_get_ptr_indexed_getter)(GDNativeVariantType p_type);
+ GDNativePtrKeyedSetter (*variant_get_ptr_keyed_setter)(GDNativeVariantType p_type);
+ GDNativePtrKeyedGetter (*variant_get_ptr_keyed_getter)(GDNativeVariantType p_type);
+ GDNativePtrKeyedChecker (*variant_get_ptr_keyed_checker)(GDNativeVariantType p_type);
+ void (*variant_get_constant_value)(GDNativeVariantType p_type, const char *p_constant, GDNativeVariantPtr r_ret);
+ GDNativePtrUtilityFunction (*variant_get_ptr_utility_function)(const char *p_function, GDNativeInt p_hash);
+
+ /* extra utilities */
+
+ void (*string_new_with_latin1_chars)(GDNativeStringPtr r_dest, const char *p_contents);
+ void (*string_new_with_utf8_chars)(GDNativeStringPtr r_dest, const char *p_contents);
+ void (*string_new_with_utf16_chars)(GDNativeStringPtr r_dest, const char16_t *p_contents);
+ void (*string_new_with_utf32_chars)(GDNativeStringPtr r_dest, const char32_t *p_contents);
+ void (*string_new_with_wide_chars)(GDNativeStringPtr r_dest, const wchar_t *p_contents);
+ void (*string_new_with_latin1_chars_and_len)(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size);
+ void (*string_new_with_utf8_chars_and_len)(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size);
+ void (*string_new_with_utf16_chars_and_len)(GDNativeStringPtr r_dest, const char16_t *p_contents, const GDNativeInt p_size);
+ void (*string_new_with_utf32_chars_and_len)(GDNativeStringPtr r_dest, const char32_t *p_contents, const GDNativeInt p_size);
+ void (*string_new_with_wide_chars_and_len)(GDNativeStringPtr r_dest, const wchar_t *p_contents, const GDNativeInt p_size);
+ /* Information about the following functions:
+ * - The return value is the resulting encoded string length.
+ * - The length returned is in characters, not in bytes. It also does not include a trailing zero.
+ * - These functions also do not write trailing zero, If you need it, write it yourself at the position indicated by the length (and make sure to allocate it).
+ * - Passing NULL in r_text means only the length is computed (again, without including trailing zero).
+ * - p_max_write_length argument is in characters, not bytes. It will be ignored if r_text is NULL.
+ * - p_max_write_length argument does not affect the return value, it's only to cap write length.
+ */
+ GDNativeInt (*string_to_latin1_chars)(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length);
+ GDNativeInt (*string_to_utf8_chars)(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length);
+ GDNativeInt (*string_to_utf16_chars)(const GDNativeStringPtr p_self, char16_t *r_text, GDNativeInt p_max_write_length);
+ GDNativeInt (*string_to_utf32_chars)(const GDNativeStringPtr p_self, char32_t *r_text, GDNativeInt p_max_write_length);
+ GDNativeInt (*string_to_wide_chars)(const GDNativeStringPtr p_self, wchar_t *r_text, GDNativeInt p_max_write_length);
+ char32_t *(*string_operator_index)(GDNativeStringPtr p_self, GDNativeInt p_index);
+ const char32_t *(*string_operator_index_const)(const GDNativeStringPtr p_self, GDNativeInt p_index);
+
+ /* OBJECT */
+
+ void (*object_method_bind_call)(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_ret, GDNativeCallError *r_error);
+ void (*object_method_bind_ptrcall)(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret);
+ void (*object_destroy)(GDNativeObjectPtr p_o);
+ GDNativeObjectPtr (*global_get_singleton)(const char *p_name);
+ void *(*object_get_instance_binding)(GDNativeObjectPtr p_o, void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks);
+ void (*object_set_instance_binding)(GDNativeObjectPtr p_o, void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks);
+
+ GDNativeObjectPtr (*object_cast_to)(const GDNativeObjectPtr p_object, void *p_class_tag);
+ GDNativeObjectPtr (*object_get_instance_from_id)(GDObjectInstanceID p_instance_id);
+ GDObjectInstanceID (*object_get_instance_id)(const GDNativeObjectPtr p_object);
+
+ /* CLASSDB */
+
+ GDNativeClassConstructor (*classdb_get_constructor)(const char *p_classname);
+ GDNativeMethodBindPtr (*classdb_get_method_bind)(const char *p_classname, const char *p_methodname, GDNativeInt p_hash);
+ void *(*classdb_get_class_tag)(const char *p_classname);
+
+ /* CLASSDB EXTENSION */
+
+ void (*classdb_register_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
+ void (*classdb_register_extension_class_method)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
+ void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
+ void (*classdb_register_extension_class_property)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
+ void (*classdb_register_extension_class_signal)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
+ void (*classdb_unregister_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name); /* Unregistering a parent class before a class that inherits it will result in failure. Inheritors must be unregistered first. */
+} GDNativeInterface;
+
+/* INITIALIZATION */
+
+typedef enum {
+ GDNATIVE_INITIALIZATION_CORE,
+ GDNATIVE_INITIALIZATION_SERVERS,
+ GDNATIVE_INITIALIZATION_SCENE,
+ GDNATIVE_INITIALIZATION_EDITOR,
+} GDNativeInitializationLevel;
+
+typedef struct {
+ /* Minimum initialization level required.
+ * If Core or Servers, the extension needs editor or game restart to take effect */
+ GDNativeInitializationLevel minimum_initialization_level;
+ /* Up to the user to supply when initializing */
+ void *userdata;
+ /* This function will be called multiple times for each initialization level. */
+ void (*initialize)(void *userdata, GDNativeInitializationLevel p_level);
+ void (*deinitialize)(void *userdata, GDNativeInitializationLevel p_level);
+} GDNativeInitialization;
+
+/* Define a C function prototype that implements the function below and expose it to dlopen() (or similar).
+ * It will be called on initialization. The name must be an unique one specified in the .gdextension config file.
+ */
+
+typedef GDNativeBool (*GDNativeInitializationFunction)(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp
new file mode 100644
index 0000000000..0556c9c84d
--- /dev/null
+++ b/core/extension/native_extension.cpp
@@ -0,0 +1,417 @@
+/*************************************************************************/
+/* native_extension.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "native_extension.h"
+#include "core/config/project_settings.h"
+#include "core/io/config_file.h"
+#include "core/object/class_db.h"
+#include "core/object/method_bind.h"
+#include "core/os/os.h"
+
+class NativeExtensionMethodBind : public MethodBind {
+ GDNativeExtensionClassMethodCall call_func;
+ GDNativeExtensionClassMethodPtrCall ptrcall_func;
+ GDNativeExtensionClassMethodGetArgumentType get_argument_type_func;
+ GDNativeExtensionClassMethodGetArgumentInfo get_argument_info_func;
+ GDNativeExtensionClassMethodGetArgumentMetadata get_argument_metadata_func;
+ void *method_userdata;
+ bool vararg;
+
+protected:
+ virtual Variant::Type _gen_argument_type(int p_arg) const {
+ return Variant::Type(get_argument_type_func(method_userdata, p_arg));
+ }
+ virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
+ GDNativePropertyInfo pinfo;
+ get_argument_info_func(method_userdata, p_arg, &pinfo);
+ PropertyInfo ret;
+ ret.type = Variant::Type(pinfo.type);
+ ret.name = pinfo.name;
+ ret.class_name = pinfo.class_name;
+ ret.hint = PropertyHint(pinfo.hint);
+ ret.usage = pinfo.usage;
+ ret.class_name = pinfo.class_name;
+ return ret;
+ }
+
+public:
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
+ return GodotTypeInfo::Metadata(get_argument_metadata_func(method_userdata, p_arg));
+ }
+
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ Variant ret;
+ GDExtensionClassInstancePtr extension_instance = p_object->_get_extension_instance();
+ GDNativeCallError ce{ GDNATIVE_CALL_OK, 0, 0 };
+ call_func(method_userdata, extension_instance, (const GDNativeVariantPtr *)p_args, p_arg_count, (GDNativeVariantPtr)&ret, &ce);
+ r_error.error = Callable::CallError::Error(ce.error);
+ r_error.argument = ce.argument;
+ r_error.expected = ce.expected;
+ return ret;
+ }
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) {
+ ERR_FAIL_COND_MSG(vararg, "Vararg methods don't have ptrcall support. This is most likely an engine bug.");
+ GDExtensionClassInstancePtr extension_instance = p_object->_get_extension_instance();
+ ptrcall_func(method_userdata, extension_instance, (const GDNativeTypePtr *)p_args, (GDNativeTypePtr)r_ret);
+ }
+
+ virtual bool is_vararg() const {
+ return false;
+ }
+ NativeExtensionMethodBind(const GDNativeExtensionClassMethodInfo *p_method_info) {
+ method_userdata = p_method_info->method_userdata;
+ call_func = p_method_info->call_func;
+ ptrcall_func = p_method_info->ptrcall_func;
+ get_argument_type_func = p_method_info->get_argument_type_func;
+ get_argument_info_func = p_method_info->get_argument_info_func;
+ get_argument_metadata_func = p_method_info->get_argument_metadata_func;
+ set_name(p_method_info->name);
+
+ vararg = p_method_info->method_flags & GDNATIVE_EXTENSION_METHOD_FLAG_VARARG;
+
+ _set_returns(p_method_info->has_return_value);
+ _set_const(p_method_info->method_flags & GDNATIVE_EXTENSION_METHOD_FLAG_CONST);
+#ifdef DEBUG_METHODS_ENABLED
+ _generate_argument_types(p_method_info->argument_count);
+#endif
+ set_argument_count(p_method_info->argument_count);
+ }
+};
+
+static GDNativeInterface gdnative_interface;
+
+void NativeExtension::_register_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ ERR_FAIL_COND_MSG(!String(class_name).is_valid_identifier(), "Attempt to register extension class '" + class_name + "', which is not a valid class identifier.");
+ ERR_FAIL_COND_MSG(ClassDB::class_exists(class_name), "Attempt to register extension class '" + class_name + "', which appears to be already registered.");
+
+ Extension *parent_extension = nullptr;
+ StringName parent_class_name = p_parent_class_name;
+
+ if (self->extension_classes.has(parent_class_name)) {
+ parent_extension = &self->extension_classes[parent_class_name];
+ } else if (ClassDB::class_exists(parent_class_name)) {
+ if (ClassDB::get_api_type(parent_class_name) == ClassDB::API_EXTENSION || ClassDB::get_api_type(parent_class_name) == ClassDB::API_EDITOR_EXTENSION) {
+ ERR_PRINT("Unimplemented yet");
+ //inheriting from another extension
+ } else {
+ //inheriting from engine class
+ }
+ } else {
+ ERR_FAIL_MSG("Attempt to register an extension class '" + String(class_name) + "' using non-existing parent class '" + String(parent_class_name) + "'");
+ }
+
+ self->extension_classes[class_name] = Extension();
+
+ Extension *extension = &self->extension_classes[class_name];
+
+ if (parent_extension) {
+ extension->native_extension.parent = &parent_extension->native_extension;
+ parent_extension->native_extension.children.push_back(&extension->native_extension);
+ }
+
+ extension->native_extension.parent_class_name = parent_class_name;
+ extension->native_extension.class_name = class_name;
+ extension->native_extension.editor_class = self->level_initialized == INITIALIZATION_LEVEL_EDITOR;
+ extension->native_extension.set = p_extension_funcs->set_func;
+ extension->native_extension.get = p_extension_funcs->get_func;
+ extension->native_extension.get_property_list = p_extension_funcs->get_property_list_func;
+ extension->native_extension.free_property_list = p_extension_funcs->free_property_list_func;
+ extension->native_extension.notification = p_extension_funcs->notification_func;
+ extension->native_extension.to_string = p_extension_funcs->to_string_func;
+ extension->native_extension.reference = p_extension_funcs->reference_func;
+ extension->native_extension.unreference = p_extension_funcs->unreference_func;
+ extension->native_extension.class_userdata = p_extension_funcs->class_userdata;
+ extension->native_extension.create_instance = p_extension_funcs->create_instance_func;
+ extension->native_extension.set_object_instance = p_extension_funcs->object_instance_func;
+ extension->native_extension.free_instance = p_extension_funcs->free_instance_func;
+ extension->native_extension.get_virtual = p_extension_funcs->get_virtual_func;
+
+ ClassDB::register_extension_class(&extension->native_extension);
+}
+void NativeExtension::_register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ StringName method_name = p_method_info->name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension method '" + String(method_name) + "' for unexisting class '" + class_name + "'.");
+
+ //Extension *extension = &self->extension_classes[class_name];
+
+ NativeExtensionMethodBind *method = memnew(NativeExtensionMethodBind(p_method_info));
+ method->set_instance_class(class_name);
+
+ ClassDB::bind_method_custom(class_name, method);
+}
+void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension constant '" + String(p_constant_name) + "' for unexisting class '" + class_name + "'.");
+
+ //Extension *extension = &self->extension_classes[class_name];
+
+ ClassDB::bind_integer_constant(class_name, p_enum_name, p_constant_name, p_constant_value);
+}
+void NativeExtension::_register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property '" + String(p_info->name) + "' for unexisting class '" + class_name + "'.");
+
+ //Extension *extension = &self->extension_classes[class_name];
+ PropertyInfo pinfo;
+ pinfo.type = Variant::Type(p_info->type);
+ pinfo.name = p_info->name;
+ pinfo.class_name = p_info->class_name;
+ pinfo.hint = PropertyHint(p_info->hint);
+ pinfo.hint_string = p_info->hint_string;
+ pinfo.usage = p_info->usage;
+
+ ClassDB::add_property(class_name, pinfo, p_setter, p_getter);
+}
+
+void NativeExtension::_register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class signal '" + String(p_signal_name) + "' for unexisting class '" + class_name + "'.");
+
+ MethodInfo s;
+ s.name = p_signal_name;
+ for (int i = 0; i < p_argument_count; i++) {
+ PropertyInfo arg;
+ arg.type = Variant::Type(p_argument_info[i].type);
+ arg.name = p_argument_info[i].name;
+ arg.class_name = p_argument_info[i].class_name;
+ arg.hint = PropertyHint(p_argument_info[i].hint);
+ arg.hint_string = p_argument_info[i].hint_string;
+ arg.usage = p_argument_info[i].usage;
+ s.arguments.push_back(arg);
+ }
+ ClassDB::add_signal(class_name, s);
+}
+
+void NativeExtension::_unregister_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name) {
+ NativeExtension *self = (NativeExtension *)p_library;
+
+ StringName class_name = p_class_name;
+ ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to unregister unexisting extension class '" + class_name + "'.");
+ Extension *ext = &self->extension_classes[class_name];
+ ERR_FAIL_COND_MSG(ext->native_extension.children.size(), "Attempt to unregister class '" + class_name + "' while other extension classes inherit from it.");
+
+ ClassDB::unregister_extension_class(class_name);
+ if (ext->native_extension.parent != nullptr) {
+ ext->native_extension.parent->children.erase(&ext->native_extension);
+ }
+ self->extension_classes.erase(class_name);
+}
+
+Error NativeExtension::open_library(const String &p_path, const String &p_entry_symbol) {
+ Error err = OS::get_singleton()->open_dynamic_library(p_path, library, true);
+ if (err != OK) {
+ return err;
+ }
+
+ void *entry_funcptr = nullptr;
+
+ err = OS::get_singleton()->get_dynamic_library_symbol_handle(library, p_entry_symbol, entry_funcptr, false);
+
+ if (err != OK) {
+ OS::get_singleton()->close_dynamic_library(library);
+ return err;
+ }
+
+ GDNativeInitializationFunction initialization_function = (GDNativeInitializationFunction)entry_funcptr;
+
+ initialization_function(&gdnative_interface, this, &initialization);
+ level_initialized = -1;
+ return OK;
+}
+
+void NativeExtension::close_library() {
+ ERR_FAIL_COND(library == nullptr);
+ OS::get_singleton()->close_dynamic_library(library);
+
+ library = nullptr;
+}
+
+bool NativeExtension::is_library_open() const {
+ return library != nullptr;
+}
+
+NativeExtension::InitializationLevel NativeExtension::get_minimum_library_initialization_level() const {
+ ERR_FAIL_COND_V(library == nullptr, INITIALIZATION_LEVEL_CORE);
+ return InitializationLevel(initialization.minimum_initialization_level);
+}
+void NativeExtension::initialize_library(InitializationLevel p_level) {
+ ERR_FAIL_COND(library == nullptr);
+ ERR_FAIL_COND(p_level <= int32_t(level_initialized));
+
+ level_initialized = int32_t(p_level);
+
+ ERR_FAIL_COND(initialization.initialize == nullptr);
+
+ initialization.initialize(initialization.userdata, GDNativeInitializationLevel(p_level));
+}
+void NativeExtension::deinitialize_library(InitializationLevel p_level) {
+ ERR_FAIL_COND(library == nullptr);
+ ERR_FAIL_COND(p_level > int32_t(level_initialized));
+
+ level_initialized = int32_t(p_level) - 1;
+ initialization.deinitialize(initialization.userdata, GDNativeInitializationLevel(p_level));
+}
+
+void NativeExtension::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("open_library", "path", "entry_symbol"), &NativeExtension::open_library);
+ ClassDB::bind_method(D_METHOD("close_library"), &NativeExtension::close_library);
+ ClassDB::bind_method(D_METHOD("is_library_open"), &NativeExtension::is_library_open);
+
+ ClassDB::bind_method(D_METHOD("get_minimum_library_initialization_level"), &NativeExtension::get_minimum_library_initialization_level);
+ ClassDB::bind_method(D_METHOD("initialize_library", "level"), &NativeExtension::initialize_library);
+
+ BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_CORE);
+ BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_SERVERS);
+ BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_SCENE);
+ BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_EDITOR);
+}
+
+NativeExtension::NativeExtension() {
+}
+
+NativeExtension::~NativeExtension() {
+ if (library != nullptr) {
+ close_library();
+ }
+}
+
+extern void gdnative_setup_interface(GDNativeInterface *p_interface);
+
+void NativeExtension::initialize_native_extensions() {
+ gdnative_setup_interface(&gdnative_interface);
+
+ gdnative_interface.classdb_register_extension_class = _register_extension_class;
+ gdnative_interface.classdb_register_extension_class_method = _register_extension_class_method;
+ gdnative_interface.classdb_register_extension_class_integer_constant = _register_extension_class_integer_constant;
+ gdnative_interface.classdb_register_extension_class_property = _register_extension_class_property;
+ gdnative_interface.classdb_register_extension_class_signal = _register_extension_class_signal;
+ gdnative_interface.classdb_unregister_extension_class = _unregister_extension_class;
+}
+
+RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+ Ref<ConfigFile> config;
+ config.instantiate();
+
+ Error err = config->load(p_path);
+
+ if (r_error) {
+ *r_error = err;
+ }
+
+ if (err != OK) {
+ return RES();
+ }
+
+ if (!config->has_section_key("configuration", "entry_symbol")) {
+ if (r_error) {
+ *r_error = ERR_INVALID_DATA;
+ }
+ return RES();
+ }
+
+ String entry_symbol = config->get_value("configuration", "entry_symbol");
+
+ List<String> libraries;
+
+ config->get_section_keys("libraries", &libraries);
+
+ String library_path;
+
+ for (const String &E : libraries) {
+ Vector<String> tags = E.split(".");
+ bool all_tags_met = true;
+ for (int i = 0; i < tags.size(); i++) {
+ String tag = tags[i].strip_edges();
+ if (!OS::get_singleton()->has_feature(tag)) {
+ all_tags_met = false;
+ break;
+ }
+ }
+
+ if (all_tags_met) {
+ library_path = config->get_value("libraries", E);
+ break;
+ }
+ }
+
+ if (library_path == String()) {
+ if (r_error) {
+ *r_error = ERR_FILE_NOT_FOUND;
+ }
+ return RES();
+ }
+
+ if (!library_path.is_resource_file()) {
+ library_path = p_path.get_base_dir().plus_file(library_path);
+ }
+
+ Ref<NativeExtension> lib;
+ lib.instantiate();
+ String abs_path = ProjectSettings::get_singleton()->globalize_path(library_path);
+ err = lib->open_library(abs_path, entry_symbol);
+
+ if (r_error) {
+ *r_error = err;
+ }
+
+ if (err != OK) {
+ return RES();
+ }
+
+ return lib;
+}
+
+void NativeExtensionResourceLoader::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("gdextension");
+}
+
+bool NativeExtensionResourceLoader::handles_type(const String &p_type) const {
+ return p_type == "NativeExtension";
+}
+
+String NativeExtensionResourceLoader::get_resource_type(const String &p_path) const {
+ String el = p_path.get_extension().to_lower();
+ if (el == "gdextension") {
+ return "NativeExtension";
+ }
+ return "";
+}
diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h
new file mode 100644
index 0000000000..a961b21cc9
--- /dev/null
+++ b/core/extension/native_extension.h
@@ -0,0 +1,94 @@
+/*************************************************************************/
+/* native_extension.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NATIVE_EXTENSION_H
+#define NATIVE_EXTENSION_H
+
+#include "core/extension/gdnative_interface.h"
+#include "core/io/resource_loader.h"
+#include "core/object/ref_counted.h"
+
+class NativeExtension : public Resource {
+ GDCLASS(NativeExtension, Resource)
+
+ void *library = nullptr; // pointer if valid,
+
+ struct Extension {
+ ObjectNativeExtension native_extension;
+ };
+
+ Map<StringName, Extension> extension_classes;
+
+ static void _register_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
+ static void _register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
+ static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
+ static void _register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
+ static void _register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
+ static void _unregister_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name);
+
+ GDNativeInitialization initialization;
+ int32_t level_initialized = -1;
+
+protected:
+ static void _bind_methods();
+
+public:
+ Error open_library(const String &p_path, const String &p_entry_symbol);
+ void close_library();
+
+ enum InitializationLevel {
+ INITIALIZATION_LEVEL_CORE,
+ INITIALIZATION_LEVEL_SERVERS,
+ INITIALIZATION_LEVEL_SCENE,
+ INITIALIZATION_LEVEL_EDITOR,
+ };
+
+ bool is_library_open() const;
+
+ InitializationLevel get_minimum_library_initialization_level() const;
+ void initialize_library(InitializationLevel p_level);
+ void deinitialize_library(InitializationLevel p_level);
+
+ static void initialize_native_extensions();
+ NativeExtension();
+ ~NativeExtension();
+};
+
+VARIANT_ENUM_CAST(NativeExtension::InitializationLevel)
+
+class NativeExtensionResourceLoader : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+#endif // NATIVEEXTENSION_H
diff --git a/core/extension/native_extension_manager.cpp b/core/extension/native_extension_manager.cpp
new file mode 100644
index 0000000000..7be2593845
--- /dev/null
+++ b/core/extension/native_extension_manager.cpp
@@ -0,0 +1,130 @@
+/*************************************************************************/
+/* native_extension_manager.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "native_extension_manager.h"
+
+NativeExtensionManager::LoadStatus NativeExtensionManager::load_extension(const String &p_path) {
+ if (native_extension_map.has(p_path)) {
+ return LOAD_STATUS_ALREADY_LOADED;
+ }
+ Ref<NativeExtension> extension = ResourceLoader::load(p_path);
+ if (extension.is_null()) {
+ return LOAD_STATUS_FAILED;
+ }
+
+ if (level >= 0) { //already initialized up to some level
+ int32_t minimum_level = extension->get_minimum_library_initialization_level();
+ if (minimum_level < MIN(level, NativeExtension::INITIALIZATION_LEVEL_SCENE)) {
+ return LOAD_STATUS_NEEDS_RESTART;
+ }
+ //initialize up to current level
+ for (int32_t i = minimum_level; i < level; i++) {
+ extension->initialize_library(NativeExtension::InitializationLevel(level));
+ }
+ }
+ native_extension_map[p_path] = extension;
+ return LOAD_STATUS_OK;
+}
+
+NativeExtensionManager::LoadStatus NativeExtensionManager::reload_extension(const String &p_path) {
+ return LOAD_STATUS_OK; //TODO
+}
+NativeExtensionManager::LoadStatus NativeExtensionManager::unload_extension(const String &p_path) {
+ if (!native_extension_map.has(p_path)) {
+ return LOAD_STATUS_NOT_LOADED;
+ }
+
+ Ref<NativeExtension> extension = native_extension_map[p_path];
+
+ if (level >= 0) { //already initialized up to some level
+ int32_t minimum_level = extension->get_minimum_library_initialization_level();
+ if (minimum_level < MIN(level, NativeExtension::INITIALIZATION_LEVEL_SCENE)) {
+ return LOAD_STATUS_NEEDS_RESTART;
+ }
+ //initialize up to current level
+ for (int32_t i = level; i >= minimum_level; i--) {
+ extension->deinitialize_library(NativeExtension::InitializationLevel(level));
+ }
+ }
+ native_extension_map.erase(p_path);
+ return LOAD_STATUS_OK;
+}
+Vector<String> NativeExtensionManager::get_loaded_extensions() const {
+ Vector<String> ret;
+ for (const Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ return ret;
+}
+Ref<NativeExtension> NativeExtensionManager::get_extension(const String &p_path) {
+ Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.find(p_path);
+ ERR_FAIL_COND_V(!E, Ref<NativeExtension>());
+ return E->get();
+}
+
+void NativeExtensionManager::initialize_extensions(NativeExtension::InitializationLevel p_level) {
+ ERR_FAIL_COND(int32_t(p_level) - 1 != level);
+ for (Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.front(); E; E = E->next()) {
+ E->get()->initialize_library(p_level);
+ }
+ level = p_level;
+}
+
+void NativeExtensionManager::deinitialize_extensions(NativeExtension::InitializationLevel p_level) {
+ ERR_FAIL_COND(int32_t(p_level) != level);
+ for (Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.front(); E; E = E->next()) {
+ E->get()->deinitialize_library(p_level);
+ }
+ level = int32_t(p_level) - 1;
+}
+
+NativeExtensionManager *NativeExtensionManager::get_singleton() {
+ return singleton;
+}
+void NativeExtensionManager::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load_extension", "path"), &NativeExtensionManager::load_extension);
+ ClassDB::bind_method(D_METHOD("reload_extension", "path"), &NativeExtensionManager::reload_extension);
+ ClassDB::bind_method(D_METHOD("unload_extension", "path"), &NativeExtensionManager::unload_extension);
+ ClassDB::bind_method(D_METHOD("get_loaded_extensions"), &NativeExtensionManager::get_loaded_extensions);
+ ClassDB::bind_method(D_METHOD("get_extension", "path"), &NativeExtensionManager::get_extension);
+
+ BIND_ENUM_CONSTANT(LOAD_STATUS_OK);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_FAILED);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_ALREADY_LOADED);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_NOT_LOADED);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_NEEDS_RESTART);
+}
+
+NativeExtensionManager *NativeExtensionManager::singleton = nullptr;
+
+NativeExtensionManager::NativeExtensionManager() {
+ ERR_FAIL_COND(singleton != nullptr);
+ singleton = this;
+}
diff --git a/core/extension/native_extension_manager.h b/core/extension/native_extension_manager.h
new file mode 100644
index 0000000000..78465bd5cf
--- /dev/null
+++ b/core/extension/native_extension_manager.h
@@ -0,0 +1,71 @@
+/*************************************************************************/
+/* native_extension_manager.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NATIVE_EXTENSION_MANAGER_H
+#define NATIVE_EXTENSION_MANAGER_H
+
+#include "core/extension/native_extension.h"
+
+class NativeExtensionManager : public Object {
+ GDCLASS(NativeExtensionManager, Object);
+
+ int32_t level = -1;
+ Map<String, Ref<NativeExtension>> native_extension_map;
+
+ static void _bind_methods();
+
+ static NativeExtensionManager *singleton;
+
+public:
+ enum LoadStatus {
+ LOAD_STATUS_OK,
+ LOAD_STATUS_FAILED,
+ LOAD_STATUS_ALREADY_LOADED,
+ LOAD_STATUS_NOT_LOADED,
+ LOAD_STATUS_NEEDS_RESTART,
+ };
+
+ LoadStatus load_extension(const String &p_path);
+ LoadStatus reload_extension(const String &p_path);
+ LoadStatus unload_extension(const String &p_path);
+ Vector<String> get_loaded_extensions() const;
+ Ref<NativeExtension> get_extension(const String &p_path);
+
+ void initialize_extensions(NativeExtension::InitializationLevel p_level);
+ void deinitialize_extensions(NativeExtension::InitializationLevel p_level);
+
+ static NativeExtensionManager *get_singleton();
+
+ NativeExtensionManager();
+};
+
+VARIANT_ENUM_CAST(NativeExtensionManager::LoadStatus)
+
+#endif // NATIVEEXTENSIONMANAGER_H
diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt
index 884fb9550c..f136d83496 100644
--- a/core/input/gamecontrollerdb.txt
+++ b/core/input/gamecontrollerdb.txt
@@ -4,19 +4,24 @@
# Windows
03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,
03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,
03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00005106000000000000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000151000000000000,8BitDo M30 ModKit,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000451000000000000,8BitDo N30 Modkit,a:b1,b:b0,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,start:b11,platform:Windows,
03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00002867000000000000,8BitDo S30 Modkit,a:b0,b:b1,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b8,lefttrigger:b9,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
@@ -24,19 +29,22 @@
03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000351000000000000,8BitDo SN30 Modkit,a:b1,b:b0,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000121000000000000,8BitDo SN30 Pro for Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -49,7 +57,9 @@
030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-03000000869800002400000000007801,Astro C40 TR,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
+03000000ef0500000300000000000000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,
030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -65,7 +75,7 @@
03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
-03000000120c0000210e000000000000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,
+03000000120c0000210e000000000000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,
03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -106,7 +116,6 @@
03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
-030000006f0e00000102000000007801,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000009b2800003200000000000000,GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800006000000000000000,GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -157,6 +166,7 @@
030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,
030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
+03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows,
03000000242f00002d00000000000000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000242f00008a00000000000000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
@@ -184,6 +194,7 @@
03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
+030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,
03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
@@ -202,6 +213,8 @@
03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000006b140000010c000000000000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000921200004b46000000000000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,
+03000000790000004518000000000000,NEXILUX GAMECUBE Controller Adapter,platform:Windows,a:b1,b:b0,x:b2,y:b3,start:b9,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,
030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,
03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
@@ -217,6 +230,7 @@
030000006f0e00000901000000000000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -241,6 +255,7 @@
030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000ff000000cb01000000000000,PSP,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,
03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,
@@ -292,7 +307,6 @@
030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
-030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -337,8 +351,7 @@
030000006f0e00000702000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,
030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000005e040000ff02000000007801,Xbox One Elite Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
-030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000ac0500005b05000000000000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -362,6 +375,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00001290000001000000,8BitDo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00004028000000010000,8Bitdo SN30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,platform:Mac OS X,
03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
@@ -371,21 +385,28 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000ef0500000300000000020000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X,
+03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
-03000000120c0000200e000000010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,
-03000000120c0000210e000000010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,
+03000000120c0000200e000000010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000210e000000010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
-030000008f0e00000300000007010000,GreenAsia Inc. USB Joystick,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Mac OS X,
+03000000280400000140000000020000,Gravis Gamepad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00000300000007010000,GreenAsia Inc. USB Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,
030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -416,11 +437,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,
03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X,
0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,
+03000000790000000018000000010000,Mayflash Wii U Pro Controller Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X,
@@ -428,15 +451,19 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c62400002b89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X,
030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d620000011a7000010050000,Nintendo Switch PowerA Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000550900001472000025050000,NVIDIA Controller v01.04,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
030000006f0e00000901000002010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -487,9 +514,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,
050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,
030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000006f0e00000104000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e040000050b000003090000,Xbox Elite Wireless Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c62400003a54000000000000,Xbox One PowerA Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
@@ -545,18 +574,28 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000007c1800000006000010010000,Alienware Dual Compatible Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
+05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
+03000000503200000110000000000000,Atari Classic Controller,a:b0,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,x:b1,platform:Linux,
+05000000503200000110000000000000,Atari Classic Controller,a:b0,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,x:b1,platform:Linux,
+03000000503200000210000000000000,Atari Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000000000000,Atari Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
+03000000ef0500000300000000010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
03000000c62400001b89000011010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000c21100000791000011010000,Be1 GC101 Controller 1.03 mode,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000c31100000791000011010000,Be1 GC101 GAMEPAD 1.03 mode,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000003030000,Be1 GC101 Xbox 360 Controller mode,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
-03000000120c0000200e000011010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,
-03000000120c0000210e000011010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,
+03000000120c0000200e000011010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000210e000011010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
@@ -621,6 +660,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
+03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000242f00002d00000011010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000242f00008a00000011010000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -650,8 +690,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000242f0000f700000001010000,Magic-S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
-03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
+03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -681,15 +722,18 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000006b140000010c000010010000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000790000004518000010010000,NEXILUX GAMECUBE Controller Adapter,a:b1,b:b0,x:b2,y:b3,start:b9,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,platform:Linux,
030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,
+060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
-03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b0,y:b3,platform:Linux,
-050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b9,b:b8,x:b7,y:b10,back:b5,start:b0,leftstick:b6,leftshoulder:b2,rightshoulder:b4,leftx:a1,lefty:a0~,platform:Linux,
-050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,x:b0,y:b3,back:b9,start:b8,leftstick:b10,leftshoulder:b4,rightshoulder:b6,leftx:a1~,lefty:a0~,platform:Linux,
+03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b9,b:b8,back:b5,leftshoulder:b2,leftstick:b6,leftx:a1,lefty:a0~,rightshoulder:b4,start:b0,x:b7,y:b10,platform:Linux,
+030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
-030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0~,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux,
+050000007e0500001720000001000000,Nintendo Switch SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,
@@ -717,8 +761,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e00008501000011010000,PDP Wired Fight Pad Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
0500000049190000030400001b010000,PG-9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
-05000000491900000204000000000000,PG-9118,a:b73,b:b74,back:b83,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b79,leftstick:b86,lefttrigger:b81,leftx:a0,lefty:a1,rightshoulder:b80,rightstick:b87,righttrigger:b82,rightx:a2,righty:a3,start:b84,x:b76,y:b77,platform:Linux,
+05000000491900000204000000000000,PG-9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -734,6 +779,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+050000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
@@ -755,7 +801,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000ff000000cb01000010010000,PSP,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
+030000009b2800004200000001010000,Raphnet Technologies Dual NES to USB v2.0,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
030000009b2800003200000001010000,Raphnet Technologies GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800006000000001010000,Raphnet Technologies GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
@@ -792,7 +840,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux,
-03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux,
03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
@@ -800,17 +847,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000004c050000e60c000011810000,Sony DualSense,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
-030000004c050000e60c000000006800,Sony DualSense,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,
050000004c050000e60c000000810000,Sony DualSense ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
-030000004c050000e60c000000016800,Sony DualSense ,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,
03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
-03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
@@ -874,6 +919,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005e040000120b000005050000,XBox Series pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000000010000,xbox360 Wireless EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@@ -900,7 +946,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,platform:Android,
05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
-38383337343564366131323064613561,Brook Mars,a:b1,b:b19,x:b0,y:b2,leftshoulder:b3,rightshoulder:b20,lefttrigger:b9,righttrigger:b10,back:b17,start:b18,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftstick:b15,rightstick:b6,platform:Android,
+38383337343564366131323064613561,Brook Mars,a:b1,b:b19,back:b17,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
0500000031366332860c44aadfff0f00,GS Gamepad,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@@ -916,9 +962,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005509000014720000df7f3f00,NVIDIA Controller v01.04,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
030000004c050000cc09000000006800,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000c405000000783f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
-050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000cc090000fffe3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000004c050000cc090000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
@@ -933,9 +980,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004f0400000ed00000fffe3f00,ThrustMaster eSwap PRO Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,
30306539356238653637313730656134,Wireless HORIPAD Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000e002000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000ea02000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android,
050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000120b000000783f00,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
@@ -953,13 +1005,17 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,
4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,
050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000df870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000004c050000e60c0000df870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,touchpad:b10,x:b2,y:b3,platform:iOS,
+050000004c050000e60c0000ff870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
+050000005e040000050b0000df070001,Xbox Elite Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b10,paddle2:b12,paddle3:b11,paddle4:b13,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000005e040000050b0000ff070001,Xbox Elite Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000005e040000e0020000ff070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt
index db612f04d2..5985b121c9 100644
--- a/core/input/godotcontrollerdb.txt
+++ b/core/input/godotcontrollerdb.txt
@@ -29,6 +29,8 @@ Linux0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshould
Windows0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript
MacOSX0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a4,dpleft:-a3,dpdown:+a4,dpright:+a3,platform:Javascript
Linux046dc216,046d-c216-Logitech Logitech Dual Action,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:-a5,dpleft:-a4,dpdown:+a5,dpright:+a4,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Javascript
+Linux20d6a713,Bensussen Deutsch & Associates Inc.(BDA) NSW Wired controller,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:-a5,dpleft:-a4,dpdown:+a5,dpright:+a4,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Javascript
+Linux054c05c4,Sony Computer Entertainment Wireless Controller,a:b0,b:b1,y:b2,x:b3,start:b9,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:-a7,dpleft:-a6,dpdown:+a7,dpright:+a6,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Javascript
# UWP
__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP,
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 2304c05bf8..72563cc40a 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -85,7 +85,7 @@ Input *Input::get_singleton() {
}
void Input::set_mouse_mode(MouseMode p_mode) {
- ERR_FAIL_INDEX((int)p_mode, 4);
+ ERR_FAIL_INDEX((int)p_mode, 5);
set_mouse_mode_func(p_mode);
}
@@ -101,7 +101,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action", "exact_match"), &Input::is_action_just_pressed, DEFVAL(false));
ClassDB::bind_method(D_METHOD("is_action_just_released", "action", "exact_match"), &Input::is_action_just_released, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_action_strength", "action", "exact_match"), &Input::get_action_strength, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_action_raw_strength", "action", "exact_match"), &Input::get_action_strength, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_action_raw_strength", "action", "exact_match"), &Input::get_action_raw_strength, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_axis", "negative_action", "positive_action"), &Input::get_axis);
ClassDB::bind_method(D_METHOD("get_vector", "negative_x", "positive_x", "negative_y", "positive_y", "deadzone"), &Input::get_vector, DEFVAL(-1.0f));
ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false));
@@ -138,6 +138,7 @@ void Input::_bind_methods() {
BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED);
BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED);
+ BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED_HIDDEN);
BIND_ENUM_CONSTANT(CURSOR_ARROW);
BIND_ENUM_CONSTANT(CURSOR_IBEAM);
@@ -162,25 +163,23 @@ void Input::_bind_methods() {
void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
#ifdef TOOLS_ENABLED
-
- const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+ const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
String pf = p_function;
if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" ||
pf == "is_action_just_pressed" || pf == "is_action_just_released" ||
- pf == "get_action_strength" || pf == "get_axis" || pf == "get_vector")) {
+ pf == "get_action_strength" || pf == "get_action_raw_strength" ||
+ pf == "get_axis" || pf == "get_vector")) {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
+ for (const PropertyInfo &pi : pinfo) {
if (!pi.name.begins_with("input/")) {
continue;
}
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
- r_options->push_back(quote_style + name + quote_style);
+ r_options->push_back(name.quote(quote_style));
}
}
#endif
@@ -221,12 +220,12 @@ Input::SpeedTrack::SpeedTrack() {
reset();
}
-bool Input::is_key_pressed(int p_keycode) const {
+bool Input::is_key_pressed(Key p_keycode) const {
_THREAD_SAFE_METHOD_
return keys_pressed.has(p_keycode);
}
-bool Input::is_mouse_button_pressed(int p_button) const {
+bool Input::is_mouse_button_pressed(MouseButton p_button) const {
_THREAD_SAFE_METHOD_
return (mouse_button_mask & (1 << (p_button - 1))) != 0;
}
@@ -235,7 +234,7 @@ static int _combine_device(int p_value, int p_device) {
return p_value | (p_device << 20);
}
-bool Input::is_joy_button_pressed(int p_device, int p_button) const {
+bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const {
_THREAD_SAFE_METHOD_
return joy_buttons_pressed.has(_combine_device(p_button, p_device));
}
@@ -351,7 +350,7 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po
return vector;
}
-float Input::get_joy_axis(int p_device, int p_axis) const {
+float Input::get_joy_axis(int p_device, JoyAxis p_axis) const {
_THREAD_SAFE_METHOD_
int c = _combine_device(p_axis, p_device);
if (_joy_axis.has(c)) {
@@ -432,12 +431,12 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S
joy_buttons_pressed.erase(c);
}
for (int i = 0; i < JOY_AXIS_MAX; i++) {
- set_joy_axis(p_idx, i, 0.0f);
+ set_joy_axis(p_idx, (JoyAxis)i, 0.0f);
}
}
joy_names[p_idx] = js;
- emit_signal("joy_connection_changed", p_idx, p_connected);
+ emit_signal(SNAME("joy_connection_changed"), p_idx, p_connected);
}
Vector3 Input::get_gravity() const {
@@ -460,10 +459,6 @@ Vector3 Input::get_gyroscope() const {
return gyroscope;
}
-void Input::parse_input_event(const Ref<InputEvent> &p_event) {
- _parse_input_event_impl(p_event, false);
-}
-
void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) {
// Notes on mouse-touch emulation:
// - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects
@@ -472,8 +467,6 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
// - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't
// require additional handling by this class.
- _THREAD_SAFE_METHOD_
-
Ref<InputEventKey> k = p_event;
if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) {
if (k->is_pressed()) {
@@ -487,9 +480,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (mb.is_valid()) {
if (mb->is_pressed()) {
- mouse_button_mask |= (1 << (mb->get_button_index() - 1));
+ mouse_button_mask |= (MouseButton)(1 << (mb->get_button_index() - 1));
} else {
- mouse_button_mask &= ~(1 << (mb->get_button_index() - 1));
+ mouse_button_mask &= (MouseButton) ~(1 << (mb->get_button_index() - 1));
}
Point2 pos = mb->get_global_position();
@@ -499,7 +492,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == 1) {
Ref<InputEventScreenTouch> touch_event;
- touch_event.instance();
+ touch_event.instantiate();
touch_event->set_pressed(mb->is_pressed());
touch_event->set_position(mb->get_position());
event_dispatch_function(touch_event);
@@ -516,7 +509,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask() & 1) {
Ref<InputEventScreenDrag> drag_event;
- drag_event.instance();
+ drag_event.instantiate();
drag_event->set_position(mm->get_position());
drag_event->set_relative(mm->get_relative());
@@ -554,7 +547,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (translate) {
Ref<InputEventMouseButton> button_event;
- button_event.instance();
+ button_event.instantiate();
button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE);
button_event->set_position(st->get_position());
@@ -562,9 +555,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
button_event->set_pressed(st->is_pressed());
button_event->set_button_index(MOUSE_BUTTON_LEFT);
if (st->is_pressed()) {
- button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1)));
+ button_event->set_button_mask(MouseButton(mouse_button_mask | MOUSE_BUTTON_MASK_LEFT));
} else {
- button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
+ button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT));
}
_parse_input_event_impl(button_event, true);
@@ -581,7 +574,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) {
Ref<InputEventMouseMotion> motion_event;
- motion_event.instance();
+ motion_event.instantiate();
motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE);
motion_event->set_position(sd->get_position());
@@ -643,7 +636,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
}
}
-void Input::set_joy_axis(int p_device, int p_axis, float p_value) {
+void Input::set_joy_axis(int p_device, JoyAxis p_axis, float p_value) {
_THREAD_SAFE_METHOD_
int c = _combine_device(p_axis, p_device);
_joy_axis[c] = p_value;
@@ -786,14 +779,14 @@ void Input::ensure_touch_mouse_raised() {
mouse_from_touch_index = -1;
Ref<InputEventMouseButton> button_event;
- button_event.instance();
+ button_event.instantiate();
button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE);
button_event->set_position(mouse_pos);
button_event->set_global_position(mouse_pos);
button_event->set_pressed(false);
button_event->set_button_index(MOUSE_BUTTON_LEFT);
- button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
+ button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT));
_parse_input_event_impl(button_event, true);
}
@@ -820,7 +813,7 @@ void Input::set_default_cursor_shape(CursorShape p_shape) {
// The default shape is set in Viewport::_gui_input_event. To instantly
// see the shape in the viewport we need to trigger a mouse motion event.
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_position(mouse_pos);
mm->set_global_position(mouse_pos);
parse_input_event(mm);
@@ -838,25 +831,37 @@ void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, co
set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot);
}
-void Input::accumulate_input_event(const Ref<InputEvent> &p_event) {
+void Input::parse_input_event(const Ref<InputEvent> &p_event) {
+ _THREAD_SAFE_METHOD_
+
ERR_FAIL_COND(p_event.is_null());
- if (!use_accumulated_input) {
- parse_input_event(p_event);
- return;
+ if (use_accumulated_input) {
+ if (buffered_events.is_empty() || !buffered_events.back()->get()->accumulate(p_event)) {
+ buffered_events.push_back(p_event);
+ }
+ } else if (use_input_buffering) {
+ buffered_events.push_back(p_event);
+ } else {
+ _parse_input_event_impl(p_event, false);
}
- if (!accumulated_events.is_empty() && accumulated_events.back()->get()->accumulate(p_event)) {
- return; //event was accumulated, exit
+}
+
+void Input::flush_buffered_events() {
+ _THREAD_SAFE_METHOD_
+
+ while (buffered_events.front()) {
+ _parse_input_event_impl(buffered_events.front()->get(), false);
+ buffered_events.pop_front();
}
+}
- accumulated_events.push_back(p_event);
+bool Input::is_using_input_buffering() {
+ return use_input_buffering;
}
-void Input::flush_accumulated_events() {
- while (accumulated_events.front()) {
- parse_input_event(accumulated_events.front()->get());
- accumulated_events.pop_front();
- }
+void Input::set_use_input_buffering(bool p_enable) {
+ use_input_buffering = p_enable;
}
void Input::set_use_accumulated_input(bool p_enable) {
@@ -864,7 +869,7 @@ void Input::set_use_accumulated_input(bool p_enable) {
}
void Input::release_pressed_events() {
- flush_accumulated_events(); // this is needed to release actions strengths
+ flush_buffered_events(); // this is needed to release actions strengths
keys_pressed.clear();
joy_buttons_pressed.clear();
@@ -881,7 +886,7 @@ void Input::set_event_dispatch_function(EventDispatchFunc p_function) {
event_dispatch_function = p_function;
}
-void Input::joy_button(int p_device, int p_button, bool p_pressed) {
+void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) {
_THREAD_SAFE_METHOD_;
Joypad &joy = joy_names[p_device];
//printf("got button %i, mapping is %i\n", p_button, joy.mapping);
@@ -897,17 +902,17 @@ void Input::joy_button(int p_device, int p_button, bool p_pressed) {
JoyEvent map = _get_mapped_button_event(map_db[joy.mapping], p_button);
if (map.type == TYPE_BUTTON) {
- _button_event(p_device, map.index, p_pressed);
+ _button_event(p_device, (JoyButton)map.index, p_pressed);
return;
}
if (map.type == TYPE_AXIS) {
- _axis_event(p_device, map.index, p_pressed ? map.value : 0.0);
+ _axis_event(p_device, (JoyAxis)map.index, p_pressed ? map.value : 0.0);
}
// no event?
}
-void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
+void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) {
_THREAD_SAFE_METHOD_;
ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX);
@@ -948,7 +953,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
// Button already pressed or released; so ignore.
return;
}
- _button_event(p_device, map.index, pressed);
+ _button_event(p_device, (JoyButton)map.index, pressed);
// Ensure opposite D-Pad button is also released.
switch (map.index) {
@@ -980,7 +985,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
}
if (map.type == TYPE_AXIS) {
- _axis_event(p_device, map.index, map.value);
+ _axis_event(p_device, (JoyAxis)map.index, map.value);
return;
}
//printf("invalid mapping\n");
@@ -992,24 +997,24 @@ void Input::joy_hat(int p_device, int p_val) {
JoyEvent map[HAT_MAX];
- map[HAT_UP].type = TYPE_BUTTON;
- map[HAT_UP].index = JOY_BUTTON_DPAD_UP;
- map[HAT_UP].value = 0;
+ map[HatDir::HAT_UP].type = TYPE_BUTTON;
+ map[HatDir::HAT_UP].index = JOY_BUTTON_DPAD_UP;
+ map[HatDir::HAT_UP].value = 0;
- map[HAT_RIGHT].type = TYPE_BUTTON;
- map[HAT_RIGHT].index = JOY_BUTTON_DPAD_RIGHT;
- map[HAT_RIGHT].value = 0;
+ map[HatDir::HAT_RIGHT].type = TYPE_BUTTON;
+ map[HatDir::HAT_RIGHT].index = JOY_BUTTON_DPAD_RIGHT;
+ map[HatDir::HAT_RIGHT].value = 0;
- map[HAT_DOWN].type = TYPE_BUTTON;
- map[HAT_DOWN].index = JOY_BUTTON_DPAD_DOWN;
- map[HAT_DOWN].value = 0;
+ map[HatDir::HAT_DOWN].type = TYPE_BUTTON;
+ map[HatDir::HAT_DOWN].index = JOY_BUTTON_DPAD_DOWN;
+ map[HatDir::HAT_DOWN].value = 0;
- map[HAT_LEFT].type = TYPE_BUTTON;
- map[HAT_LEFT].index = JOY_BUTTON_DPAD_LEFT;
- map[HAT_LEFT].value = 0;
+ map[HatDir::HAT_LEFT].type = TYPE_BUTTON;
+ map[HatDir::HAT_LEFT].index = JOY_BUTTON_DPAD_LEFT;
+ map[HatDir::HAT_LEFT].value = 0;
if (joy.mapping != -1) {
- _get_mapped_hat_events(map_db[joy.mapping], 0, map);
+ _get_mapped_hat_events(map_db[joy.mapping], (HatDir)0, map);
}
int cur_val = joy_names[p_device].hat_current;
@@ -1017,10 +1022,10 @@ void Input::joy_hat(int p_device, int p_val) {
for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) {
if ((p_val & hat_mask) != (cur_val & hat_mask)) {
if (map[hat_direction].type == TYPE_BUTTON) {
- _button_event(p_device, map[hat_direction].index, p_val & hat_mask);
+ _button_event(p_device, (JoyButton)map[hat_direction].index, p_val & hat_mask);
}
if (map[hat_direction].type == TYPE_AXIS) {
- _axis_event(p_device, map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0);
+ _axis_event(p_device, (JoyAxis)map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0);
}
}
}
@@ -1028,9 +1033,9 @@ void Input::joy_hat(int p_device, int p_val) {
joy_names[p_device].hat_current = p_val;
}
-void Input::_button_event(int p_device, int p_index, bool p_pressed) {
+void Input::_button_event(int p_device, JoyButton p_index, bool p_pressed) {
Ref<InputEventJoypadButton> ievent;
- ievent.instance();
+ ievent.instantiate();
ievent->set_device(p_device);
ievent->set_button_index(p_index);
ievent->set_pressed(p_pressed);
@@ -1038,9 +1043,9 @@ void Input::_button_event(int p_device, int p_index, bool p_pressed) {
parse_input_event(ievent);
}
-void Input::_axis_event(int p_device, int p_axis, float p_value) {
+void Input::_axis_event(int p_device, JoyAxis p_axis, float p_value) {
Ref<InputEventJoypadMotion> ievent;
- ievent.instance();
+ ievent.instantiate();
ievent->set_device(p_device);
ievent->set_axis(p_axis);
ievent->set_axis_value(p_value);
@@ -1048,7 +1053,7 @@ void Input::_axis_event(int p_device, int p_axis, float p_value) {
parse_input_event(ievent);
}
-Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button) {
+Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button) {
JoyEvent event;
event.type = TYPE_MAX;
@@ -1084,7 +1089,7 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping,
return event;
}
-Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value) {
+Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value) {
JoyEvent event;
event.type = TYPE_MAX;
@@ -1155,23 +1160,23 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, i
return event;
}
-void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[]) {
+void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[]) {
for (int i = 0; i < mapping.bindings.size(); i++) {
const JoyBinding binding = mapping.bindings[i];
if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) {
int hat_direction;
switch (binding.input.hat.hat_mask) {
- case HAT_MASK_UP:
- hat_direction = HAT_UP;
+ case HatMask::HAT_MASK_UP:
+ hat_direction = HatDir::HAT_UP;
break;
- case HAT_MASK_RIGHT:
- hat_direction = HAT_RIGHT;
+ case HatMask::HAT_MASK_RIGHT:
+ hat_direction = HatDir::HAT_RIGHT;
break;
- case HAT_MASK_DOWN:
- hat_direction = HAT_DOWN;
+ case HatMask::HAT_MASK_DOWN:
+ hat_direction = HatDir::HAT_DOWN;
break;
- case HAT_MASK_LEFT:
- hat_direction = HAT_LEFT;
+ case HatMask::HAT_MASK_LEFT:
+ hat_direction = HatDir::HAT_LEFT;
break;
default:
ERR_PRINT_ONCE("Joypad button mapping error.");
@@ -1262,16 +1267,16 @@ void Input::parse_mapping(String p_mapping) {
} else if (output[0] == '-') {
output_range = NEGATIVE_HALF_AXIS;
}
- output = output.right(1);
+ output = output.substr(1);
}
JoyAxisRange input_range = FULL_AXIS;
if (input[0] == '+') {
input_range = POSITIVE_HALF_AXIS;
- input = input.right(1);
+ input = input.substr(1);
} else if (input[0] == '-') {
input_range = NEGATIVE_HALF_AXIS;
- input = input.right(1);
+ input = input.substr(1);
}
bool invert_axis = false;
if (input[input.length() - 1] == '~') {
@@ -1299,11 +1304,11 @@ void Input::parse_mapping(String p_mapping) {
switch (input[0]) {
case 'b':
binding.inputType = TYPE_BUTTON;
- binding.input.button = input.right(1).to_int();
+ binding.input.button = (JoyButton)input.substr(1).to_int();
break;
case 'a':
binding.inputType = TYPE_AXIS;
- binding.input.axis.axis = input.right(1).to_int();
+ binding.input.axis.axis = (JoyAxis)input.substr(1).to_int();
binding.input.axis.range = input_range;
binding.input.axis.invert = invert_axis;
break;
@@ -1311,8 +1316,8 @@ void Input::parse_mapping(String p_mapping) {
ERR_CONTINUE_MSG(input.length() != 4 || input[2] != '.',
String(entry[idx] + "\nInvalid hat input: " + input));
binding.inputType = TYPE_HAT;
- binding.input.hat.hat = input.substr(1, 1).to_int();
- binding.input.hat.hat_mask = static_cast<HatMask>(input.right(3).to_int());
+ binding.input.hat.hat = (HatDir)input.substr(1, 1).to_int();
+ binding.input.hat.hat_mask = static_cast<HatMask>(input.substr(3).to_int());
break;
default:
ERR_CONTINUE_MSG(true, String(entry[idx] + "\nUnrecognised input string: " + input));
diff --git a/core/input/input.h b/core/input/input.h
index 99b45db325..6819fc8eb0 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -33,6 +33,7 @@
#include "core/input/input_event.h"
#include "core/object/object.h"
+#include "core/os/keyboard.h"
#include "core/os/thread_safe.h"
class Input : public Object {
@@ -46,7 +47,8 @@ public:
MOUSE_MODE_VISIBLE,
MOUSE_MODE_HIDDEN,
MOUSE_MODE_CAPTURED,
- MOUSE_MODE_CONFINED
+ MOUSE_MODE_CONFINED,
+ MOUSE_MODE_CONFINED_HIDDEN,
};
#undef CursorShape
@@ -71,22 +73,6 @@ public:
CURSOR_MAX
};
- enum HatMask {
- HAT_MASK_CENTER = 0,
- HAT_MASK_UP = 1,
- HAT_MASK_RIGHT = 2,
- HAT_MASK_DOWN = 4,
- HAT_MASK_LEFT = 8,
- };
-
- enum HatDir {
- HAT_UP,
- HAT_RIGHT,
- HAT_DOWN,
- HAT_LEFT,
- HAT_MAX,
- };
-
enum {
JOYPADS_MAX = 16,
};
@@ -125,6 +111,7 @@ private:
bool emulate_touch_from_mouse = false;
bool emulate_mouse_from_touch = false;
+ bool use_input_buffering = false;
bool use_accumulated_input = false;
int mouse_from_touch_index = -1;
@@ -148,7 +135,7 @@ private:
bool connected = false;
bool last_buttons[JOY_BUTTON_MAX] = { false };
float last_axis[JOY_AXIS_MAX] = { 0.0f };
- int last_hat = HAT_MASK_CENTER;
+ int last_hat = HatMask::HAT_MASK_CENTER;
int mapping = -1;
int hat_current = 0;
};
@@ -182,16 +169,16 @@ private:
struct JoyBinding {
JoyType inputType;
union {
- int button;
+ JoyButton button;
struct {
- int axis;
+ JoyAxis axis;
JoyAxisRange range;
bool invert;
} axis;
struct {
- int hat;
+ HatDir hat;
HatMask hat_mask;
} hat;
@@ -217,17 +204,17 @@ private:
Vector<JoyDeviceMapping> map_db;
- JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button);
- JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value);
- void _get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[HAT_MAX]);
+ JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button);
+ JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value);
+ void _get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[HAT_MAX]);
JoyButton _get_output_button(String output);
JoyAxis _get_output_axis(String output);
- void _button_event(int p_device, int p_index, bool p_pressed);
- void _axis_event(int p_device, int p_axis, float p_value);
+ void _button_event(int p_device, JoyButton p_index, bool p_pressed);
+ void _axis_event(int p_device, JoyAxis p_axis, float p_value);
void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated);
- List<Ref<InputEvent>> accumulated_events;
+ List<Ref<InputEvent>> buffered_events;
friend class DisplayServer;
@@ -259,9 +246,9 @@ public:
static Input *get_singleton();
- bool is_key_pressed(int p_keycode) const;
- bool is_mouse_button_pressed(int p_button) const;
- bool is_joy_button_pressed(int p_device, int p_button) const;
+ bool is_key_pressed(Key p_keycode) const;
+ bool is_mouse_button_pressed(MouseButton p_button) const;
+ bool is_joy_button_pressed(int p_device, JoyButton p_button) const;
bool is_action_pressed(const StringName &p_action, bool p_exact = false) const;
bool is_action_just_pressed(const StringName &p_action, bool p_exact = false) const;
bool is_action_just_released(const StringName &p_action, bool p_exact = false) const;
@@ -271,7 +258,7 @@ public:
float get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const;
Vector2 get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone = -1.0f) const;
- float get_joy_axis(int p_device, int p_axis) const;
+ float get_joy_axis(int p_device, JoyAxis p_axis) const;
String get_joy_name(int p_idx);
Array get_connected_joypads();
Vector2 get_joy_vibration_strength(int p_device);
@@ -298,7 +285,7 @@ public:
void set_accelerometer(const Vector3 &p_accel);
void set_magnetometer(const Vector3 &p_magnetometer);
void set_gyroscope(const Vector3 &p_gyroscope);
- void set_joy_axis(int p_device, int p_axis, float p_value);
+ void set_joy_axis(int p_device, JoyAxis p_axis, float p_value);
void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0);
void stop_joy_vibration(int p_device);
@@ -324,8 +311,8 @@ public:
void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
void parse_mapping(String p_mapping);
- void joy_button(int p_device, int p_button, bool p_pressed);
- void joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value);
+ void joy_button(int p_device, JoyButton p_button, bool p_pressed);
+ void joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value);
void joy_hat(int p_device, int p_val);
void add_joy_mapping(String p_mapping, bool p_update_existing = false);
@@ -337,8 +324,9 @@ public:
String get_joy_guid(int p_device) const;
void set_fallback_mapping(String p_guid);
- void accumulate_input_event(const Ref<InputEvent> &p_event);
- void flush_accumulated_events();
+ void flush_buffered_events();
+ bool is_using_input_buffering();
+ void set_use_input_buffering(bool p_enable);
void set_use_accumulated_input(bool p_enable);
void release_pressed_events();
diff --git a/core/input/input_enums.h b/core/input/input_enums.h
new file mode 100644
index 0000000000..4479a85bfe
--- /dev/null
+++ b/core/input/input_enums.h
@@ -0,0 +1,126 @@
+/*************************************************************************/
+/* input_enums.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef INPUT_ENUMS_H
+#define INPUT_ENUMS_H
+
+enum HatDir {
+ HAT_UP = 0,
+ HAT_RIGHT = 1,
+ HAT_DOWN = 2,
+ HAT_LEFT = 3,
+ HAT_MAX = 4,
+};
+
+enum HatMask {
+ HAT_MASK_CENTER = 0,
+ HAT_MASK_UP = 1,
+ HAT_MASK_RIGHT = 2,
+ HAT_MASK_DOWN = 4,
+ HAT_MASK_LEFT = 8,
+};
+
+enum JoyAxis {
+ JOY_AXIS_INVALID = -1,
+ JOY_AXIS_LEFT_X = 0,
+ JOY_AXIS_LEFT_Y = 1,
+ JOY_AXIS_RIGHT_X = 2,
+ JOY_AXIS_RIGHT_Y = 3,
+ JOY_AXIS_TRIGGER_LEFT = 4,
+ JOY_AXIS_TRIGGER_RIGHT = 5,
+ JOY_AXIS_SDL_MAX = 6,
+ JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes.
+};
+
+enum JoyButton {
+ JOY_BUTTON_INVALID = -1,
+ JOY_BUTTON_A = 0,
+ JOY_BUTTON_B = 1,
+ JOY_BUTTON_X = 2,
+ JOY_BUTTON_Y = 3,
+ JOY_BUTTON_BACK = 4,
+ JOY_BUTTON_GUIDE = 5,
+ JOY_BUTTON_START = 6,
+ JOY_BUTTON_LEFT_STICK = 7,
+ JOY_BUTTON_RIGHT_STICK = 8,
+ JOY_BUTTON_LEFT_SHOULDER = 9,
+ JOY_BUTTON_RIGHT_SHOULDER = 10,
+ JOY_BUTTON_DPAD_UP = 11,
+ JOY_BUTTON_DPAD_DOWN = 12,
+ JOY_BUTTON_DPAD_LEFT = 13,
+ JOY_BUTTON_DPAD_RIGHT = 14,
+ JOY_BUTTON_MISC1 = 15,
+ JOY_BUTTON_PADDLE1 = 16,
+ JOY_BUTTON_PADDLE2 = 17,
+ JOY_BUTTON_PADDLE3 = 18,
+ JOY_BUTTON_PADDLE4 = 19,
+ JOY_BUTTON_TOUCHPAD = 20,
+ JOY_BUTTON_SDL_MAX = 21,
+ JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons.
+};
+
+enum MIDIMessage {
+ MIDI_MESSAGE_NONE = 0,
+ MIDI_MESSAGE_NOTE_OFF = 0x8,
+ MIDI_MESSAGE_NOTE_ON = 0x9,
+ MIDI_MESSAGE_AFTERTOUCH = 0xA,
+ MIDI_MESSAGE_CONTROL_CHANGE = 0xB,
+ MIDI_MESSAGE_PROGRAM_CHANGE = 0xC,
+ MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD,
+ MIDI_MESSAGE_PITCH_BEND = 0xE,
+};
+
+enum MouseButton {
+ MOUSE_BUTTON_NONE = 0,
+ MOUSE_BUTTON_LEFT = 1,
+ MOUSE_BUTTON_RIGHT = 2,
+ MOUSE_BUTTON_MIDDLE = 3,
+ MOUSE_BUTTON_WHEEL_UP = 4,
+ MOUSE_BUTTON_WHEEL_DOWN = 5,
+ MOUSE_BUTTON_WHEEL_LEFT = 6,
+ MOUSE_BUTTON_WHEEL_RIGHT = 7,
+ MOUSE_BUTTON_XBUTTON1 = 8,
+ MOUSE_BUTTON_XBUTTON2 = 9,
+ MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)),
+ MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)),
+ MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1)),
+};
+
+inline MouseButton &operator|=(MouseButton &a, MouseButton b) {
+ return (MouseButton &)((int &)a |= (int)b);
+}
+
+inline MouseButton &operator&=(MouseButton &a, MouseButton b) {
+ return (MouseButton &)((int &)a &= (int)b);
+}
+
+#endif // INPUT_ENUMS_H
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index 46629d742e..325cdf2127 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -32,12 +32,14 @@
#include "core/input/input_map.h"
#include "core/os/keyboard.h"
+#include "scene/gui/shortcut.h"
const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1;
const int InputEvent::DEVICE_ID_INTERNAL = -2;
void InputEvent::set_device(int p_device) {
device = p_device;
+ emit_changed();
}
int InputEvent::get_device() const {
@@ -88,7 +90,7 @@ bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, f
return false;
}
-bool InputEvent::shortcut_match(const Ref<InputEvent> &p_event) const {
+bool InputEvent::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
return false;
}
@@ -110,7 +112,7 @@ void InputEvent::_bind_methods() {
ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
- ClassDB::bind_method(D_METHOD("shortcut_match", "event"), &InputEvent::shortcut_match);
+ ClassDB::bind_method(D_METHOD("is_match", "event", "exact_match"), &InputEvent::is_match, DEFVAL(true));
ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
@@ -131,6 +133,7 @@ void InputEventFromWindow::_bind_methods() {
void InputEventFromWindow::set_window_id(int64_t p_id) {
window_id = p_id;
+ emit_changed();
}
int64_t InputEventFromWindow::get_window_id() const {
@@ -141,72 +144,95 @@ int64_t InputEventFromWindow::get_window_id() const {
void InputEventWithModifiers::set_store_command(bool p_enabled) {
store_command = p_enabled;
+ emit_changed();
}
bool InputEventWithModifiers::is_storing_command() const {
return store_command;
}
-void InputEventWithModifiers::set_shift(bool p_enabled) {
- shift = p_enabled;
+void InputEventWithModifiers::set_shift_pressed(bool p_enabled) {
+ shift_pressed = p_enabled;
+ emit_changed();
}
-bool InputEventWithModifiers::get_shift() const {
- return shift;
+bool InputEventWithModifiers::is_shift_pressed() const {
+ return shift_pressed;
}
-void InputEventWithModifiers::set_alt(bool p_enabled) {
- alt = p_enabled;
+void InputEventWithModifiers::set_alt_pressed(bool p_enabled) {
+ alt_pressed = p_enabled;
+ emit_changed();
}
-bool InputEventWithModifiers::get_alt() const {
- return alt;
+bool InputEventWithModifiers::is_alt_pressed() const {
+ return alt_pressed;
}
-void InputEventWithModifiers::set_control(bool p_enabled) {
- control = p_enabled;
+void InputEventWithModifiers::set_ctrl_pressed(bool p_enabled) {
+ ctrl_pressed = p_enabled;
+ emit_changed();
}
-bool InputEventWithModifiers::get_control() const {
- return control;
+bool InputEventWithModifiers::is_ctrl_pressed() const {
+ return ctrl_pressed;
}
-void InputEventWithModifiers::set_metakey(bool p_enabled) {
- meta = p_enabled;
+void InputEventWithModifiers::set_meta_pressed(bool p_enabled) {
+ meta_pressed = p_enabled;
+ emit_changed();
}
-bool InputEventWithModifiers::get_metakey() const {
- return meta;
+bool InputEventWithModifiers::is_meta_pressed() const {
+ return meta_pressed;
}
-void InputEventWithModifiers::set_command(bool p_enabled) {
- command = p_enabled;
+void InputEventWithModifiers::set_command_pressed(bool p_enabled) {
+ command_pressed = p_enabled;
+ emit_changed();
}
-bool InputEventWithModifiers::get_command() const {
- return command;
+bool InputEventWithModifiers::is_command_pressed() const {
+ return command_pressed;
}
void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) {
- set_alt(event->get_alt());
- set_shift(event->get_shift());
- set_control(event->get_control());
- set_metakey(event->get_metakey());
+ set_alt_pressed(event->is_alt_pressed());
+ set_shift_pressed(event->is_shift_pressed());
+ set_ctrl_pressed(event->is_ctrl_pressed());
+ set_meta_pressed(event->is_meta_pressed());
+}
+
+uint32_t InputEventWithModifiers::get_modifiers_mask() const {
+ uint32_t mask = 0;
+ if (is_ctrl_pressed()) {
+ mask |= KEY_MASK_CTRL;
+ }
+ if (is_shift_pressed()) {
+ mask |= KEY_MASK_SHIFT;
+ }
+ if (is_alt_pressed()) {
+ mask |= KEY_MASK_ALT;
+ }
+ if (is_meta_pressed()) {
+ mask |= KEY_MASK_META;
+ }
+ return mask;
}
String InputEventWithModifiers::as_text() const {
Vector<String> mod_names;
- if (get_control()) {
- mod_names.push_back(find_keycode_name(KEY_CONTROL));
+ if (is_ctrl_pressed()) {
+ mod_names.push_back(find_keycode_name(KEY_CTRL));
}
- if (get_shift()) {
+ if (is_shift_pressed()) {
mod_names.push_back(find_keycode_name(KEY_SHIFT));
}
- if (get_alt()) {
+ if (is_alt_pressed()) {
mod_names.push_back(find_keycode_name(KEY_ALT));
}
- if (get_metakey()) {
+ if (is_meta_pressed()) {
mod_names.push_back(find_keycode_name(KEY_META));
}
@@ -225,27 +251,27 @@ void InputEventWithModifiers::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_store_command", "enable"), &InputEventWithModifiers::set_store_command);
ClassDB::bind_method(D_METHOD("is_storing_command"), &InputEventWithModifiers::is_storing_command);
- ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt);
- ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt);
+ ClassDB::bind_method(D_METHOD("set_alt_pressed", "pressed"), &InputEventWithModifiers::set_alt_pressed);
+ ClassDB::bind_method(D_METHOD("is_alt_pressed"), &InputEventWithModifiers::is_alt_pressed);
- ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift);
- ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift);
+ ClassDB::bind_method(D_METHOD("set_shift_pressed", "pressed"), &InputEventWithModifiers::set_shift_pressed);
+ ClassDB::bind_method(D_METHOD("is_shift_pressed"), &InputEventWithModifiers::is_shift_pressed);
- ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control);
- ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control);
+ ClassDB::bind_method(D_METHOD("set_ctrl_pressed", "pressed"), &InputEventWithModifiers::set_ctrl_pressed);
+ ClassDB::bind_method(D_METHOD("is_ctrl_pressed"), &InputEventWithModifiers::is_ctrl_pressed);
- ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey);
- ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey);
+ ClassDB::bind_method(D_METHOD("set_meta_pressed", "pressed"), &InputEventWithModifiers::set_meta_pressed);
+ ClassDB::bind_method(D_METHOD("is_meta_pressed"), &InputEventWithModifiers::is_meta_pressed);
- ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command);
- ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command);
+ ClassDB::bind_method(D_METHOD("set_command_pressed", "pressed"), &InputEventWithModifiers::set_command_pressed);
+ ClassDB::bind_method(D_METHOD("is_command_pressed"), &InputEventWithModifiers::is_command_pressed);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "store_command"), "set_store_command", "is_storing_command");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt_pressed"), "set_alt_pressed", "is_alt_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift_pressed"), "set_shift_pressed", "is_shift_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ctrl_pressed"), "set_ctrl_pressed", "is_ctrl_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_pressed"), "set_meta_pressed", "is_meta_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command_pressed"), "set_command_pressed", "is_command_pressed");
}
void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
@@ -253,18 +279,18 @@ void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
// If we only want to Store "Command".
#ifdef APPLE_STYLE_KEYS
// Don't store "Meta" on Mac.
- if (property.name == "meta") {
+ if (property.name == "meta_pressed") {
property.usage ^= PROPERTY_USAGE_STORAGE;
}
#else
- // Don't store "Control".
- if (property.name == "control") {
+ // Don't store "Ctrl".
+ if (property.name == "ctrl_pressed") {
property.usage ^= PROPERTY_USAGE_STORAGE;
}
#endif
} else {
- // We don't want to store command, only control or meta (on mac).
- if (property.name == "command") {
+ // We don't want to store command, only ctrl or meta (on mac).
+ if (property.name == "command_pressed") {
property.usage ^= PROPERTY_USAGE_STORAGE;
}
}
@@ -274,30 +300,34 @@ void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
void InputEventKey::set_pressed(bool p_pressed) {
pressed = p_pressed;
+ emit_changed();
}
bool InputEventKey::is_pressed() const {
return pressed;
}
-void InputEventKey::set_keycode(uint32_t p_keycode) {
+void InputEventKey::set_keycode(Key p_keycode) {
keycode = p_keycode;
+ emit_changed();
}
-uint32_t InputEventKey::get_keycode() const {
+Key InputEventKey::get_keycode() const {
return keycode;
}
-void InputEventKey::set_physical_keycode(uint32_t p_keycode) {
+void InputEventKey::set_physical_keycode(Key p_keycode) {
physical_keycode = p_keycode;
+ emit_changed();
}
-uint32_t InputEventKey::get_physical_keycode() const {
+Key InputEventKey::get_physical_keycode() const {
return physical_keycode;
}
void InputEventKey::set_unicode(uint32_t p_unicode) {
unicode = p_unicode;
+ emit_changed();
}
uint32_t InputEventKey::get_unicode() const {
@@ -306,6 +336,7 @@ uint32_t InputEventKey::get_unicode() const {
void InputEventKey::set_echo(bool p_enable) {
echo = p_enable;
+ emit_changed();
}
bool InputEventKey::is_echo() const {
@@ -313,39 +344,11 @@ bool InputEventKey::is_echo() const {
}
uint32_t InputEventKey::get_keycode_with_modifiers() const {
- uint32_t sc = keycode;
- if (get_control()) {
- sc |= KEY_MASK_CTRL;
- }
- if (get_alt()) {
- sc |= KEY_MASK_ALT;
- }
- if (get_shift()) {
- sc |= KEY_MASK_SHIFT;
- }
- if (get_metakey()) {
- sc |= KEY_MASK_META;
- }
-
- return sc;
+ return keycode | get_modifiers_mask();
}
uint32_t InputEventKey::get_physical_keycode_with_modifiers() const {
- uint32_t sc = physical_keycode;
- if (get_control()) {
- sc |= KEY_MASK_CTRL;
- }
- if (get_alt()) {
- sc |= KEY_MASK_ALT;
- }
- if (get_shift()) {
- sc |= KEY_MASK_SHIFT;
- }
- if (get_metakey()) {
- sc |= KEY_MASK_META;
- }
-
- return sc;
+ return physical_keycode | get_modifiers_mask();
}
String InputEventKey::as_text() const {
@@ -372,38 +375,38 @@ String InputEventKey::to_string() {
String kc = "";
String physical = "false";
if (keycode == 0) {
- kc = itos(physical_keycode) + " " + keycode_get_string(physical_keycode);
+ kc = itos(physical_keycode) + " (" + keycode_get_string(physical_keycode) + ")";
physical = "true";
} else {
- kc = itos(keycode) + " " + keycode_get_string(keycode);
+ kc = itos(keycode) + " (" + keycode_get_string(keycode) + ")";
}
String mods = InputEventWithModifiers::as_text();
- mods = mods == "" ? TTR("None") : mods;
+ mods = mods == "" ? TTR("none") : mods;
- return vformat("InputEventKey: keycode=%s mods=%s physical=%s pressed=%s echo=%s", kc, mods, physical, p, e);
+ return vformat("InputEventKey: keycode=%s, mods=%s, physical=%s, pressed=%s, echo=%s", kc, mods, physical, p, e);
}
-Ref<InputEventKey> InputEventKey::create_reference(uint32_t p_keycode) {
+Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
Ref<InputEventKey> ie;
- ie.instance();
+ ie.instantiate();
ie->set_keycode(p_keycode & KEY_CODE_MASK);
ie->set_unicode(p_keycode & KEY_CODE_MASK);
if (p_keycode & KEY_MASK_SHIFT) {
- ie->set_shift(true);
+ ie->set_shift_pressed(true);
}
if (p_keycode & KEY_MASK_ALT) {
- ie->set_alt(true);
+ ie->set_alt_pressed(true);
}
if (p_keycode & KEY_MASK_CTRL) {
- ie->set_control(true);
+ ie->set_ctrl_pressed(true);
}
if (p_keycode & KEY_MASK_CMD) {
- ie->set_command(true);
+ ie->set_command_pressed(true);
}
if (p_keycode & KEY_MASK_META) {
- ie->set_metakey(true);
+ ie->set_meta_pressed(true);
}
return ie;
@@ -428,10 +431,11 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed
match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code);
}
if (match) {
+ bool pressed = key->is_pressed();
if (p_pressed != nullptr) {
- *p_pressed = key->is_pressed();
+ *p_pressed = pressed;
}
- float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
+ float strength = pressed ? 1.0f : 0.0f;
if (p_strength != nullptr) {
*p_strength = strength;
}
@@ -442,16 +446,14 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed
return match;
}
-bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event) const {
+bool InputEventKey::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
Ref<InputEventKey> key = p_event;
if (key.is_null()) {
return false;
}
- uint32_t code = get_keycode_with_modifiers();
- uint32_t event_code = key->get_keycode_with_modifiers();
-
- return code == event_code;
+ return keycode == key->keycode &&
+ (!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
}
void InputEventKey::_bind_methods() {
@@ -482,6 +484,7 @@ void InputEventKey::_bind_methods() {
void InputEventMouse::set_button_mask(int p_mask) {
button_mask = p_mask;
+ emit_changed();
}
int InputEventMouse::get_button_mask() const {
@@ -529,11 +532,12 @@ float InputEventMouseButton::get_factor() const {
return factor;
}
-void InputEventMouseButton::set_button_index(int p_index) {
+void InputEventMouseButton::set_button_index(MouseButton p_index) {
button_index = p_index;
+ emit_changed();
}
-int InputEventMouseButton::get_button_index() const {
+MouseButton InputEventMouseButton::get_button_index() const {
return button_index;
}
@@ -558,7 +562,7 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
Vector2 l = p_xform.xform(get_position() + p_local_ofs);
Ref<InputEventMouseButton> mb;
- mb.instance();
+ mb.instantiate();
mb->set_device(get_device());
mb->set_window_id(get_window_id());
@@ -584,10 +588,11 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p
bool match = mb->button_index == button_index;
if (match) {
+ bool pressed = mb->is_pressed();
if (p_pressed != nullptr) {
- *p_pressed = mb->is_pressed();
+ *p_pressed = pressed;
}
- float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
+ float strength = pressed ? 1.0f : 0.0f;
if (p_strength != nullptr) {
*p_strength = strength;
}
@@ -599,6 +604,16 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p
return match;
}
+bool InputEventMouseButton::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_null()) {
+ return false;
+ }
+
+ return button_index == mb->button_index &&
+ (!p_exact_match || get_modifiers_mask() == mb->get_modifiers_mask());
+}
+
static const char *_mouse_button_descriptions[9] = {
TTRC("Left Mouse Button"),
TTRC("Right Mouse Button"),
@@ -667,11 +682,11 @@ String InputEventMouseButton::to_string() {
}
String mods = InputEventWithModifiers::as_text();
- mods = mods == "" ? TTR("None") : mods;
+ mods = mods == "" ? TTR("none") : mods;
// Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
- String index_and_mods = vformat("button_index=%s mods=%s", button_index, mods);
- return vformat("InputEventMouseButton: %s pressed=%s position=(%s) button_mask=%s double_click=%s", index_and_mods, p, String(get_position()), itos(get_button_mask()), d);
+ String index_and_mods = vformat("button_index=%s, mods=%s", button_index, mods);
+ return vformat("InputEventMouseButton: %s, pressed=%s, position=(%s), button_mask=%d, double_click=%s", index_and_mods, p, String(get_position()), get_button_mask(), d);
}
void InputEventMouseButton::_bind_methods() {
@@ -734,7 +749,7 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co
Vector2 s = p_xform.basis_xform(get_speed());
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_device(get_device());
mm->set_window_id(get_window_id());
@@ -780,7 +795,9 @@ String InputEventMouseMotion::to_string() {
break;
}
- return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + "), pressure=(" + rtos(get_pressure()) + "), tilt=(" + String(get_tilt()) + ")";
+ // Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
+ String mask_and_position = vformat("button_mask=%s, position=(%s)", button_mask_string, String(get_position()));
+ return vformat("InputEventMouseMotion: %s, relative=(%s), speed=(%s), pressure=%.2f, tilt=(%s)", mask_and_position, String(get_relative()), String(get_speed()), get_pressure(), String(get_tilt()));
}
bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
@@ -801,19 +818,19 @@ bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
return false;
}
- if (get_shift() != motion->get_shift()) {
+ if (is_shift_pressed() != motion->is_shift_pressed()) {
return false;
}
- if (get_control() != motion->get_control()) {
+ if (is_ctrl_pressed() != motion->is_ctrl_pressed()) {
return false;
}
- if (get_alt() != motion->get_alt()) {
+ if (is_alt_pressed() != motion->is_alt_pressed()) {
return false;
}
- if (get_metakey() != motion->get_metakey()) {
+ if (is_meta_pressed() != motion->is_meta_pressed()) {
return false;
}
@@ -846,16 +863,18 @@ void InputEventMouseMotion::_bind_methods() {
///////////////////////////////////
-void InputEventJoypadMotion::set_axis(int p_axis) {
+void InputEventJoypadMotion::set_axis(JoyAxis p_axis) {
axis = p_axis;
+ emit_changed();
}
-int InputEventJoypadMotion::get_axis() const {
+JoyAxis InputEventJoypadMotion::get_axis() const {
return axis;
}
void InputEventJoypadMotion::set_axis_value(float p_value) {
axis_value = p_value;
+ emit_changed();
}
float InputEventJoypadMotion::get_axis_value() const {
@@ -902,6 +921,16 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *
return match;
}
+bool InputEventJoypadMotion::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
+ Ref<InputEventJoypadMotion> jm = p_event;
+ if (jm.is_null()) {
+ return false;
+ }
+
+ return axis == jm->axis &&
+ (!p_exact_match || ((axis_value < 0) == (jm->axis_value < 0)));
+}
+
static const char *_joy_axis_descriptions[JOY_AXIS_MAX] = {
TTRC("Left Stick X-Axis, Joystick 0 X-Axis"),
TTRC("Left Stick Y-Axis, Joystick 0 Y-Axis"),
@@ -918,11 +947,11 @@ static const char *_joy_axis_descriptions[JOY_AXIS_MAX] = {
String InputEventJoypadMotion::as_text() const {
String desc = axis < JOY_AXIS_MAX ? RTR(_joy_axis_descriptions[axis]) : TTR("Unknown Joypad Axis");
- return vformat(TTR("Joypad Motion on Axis %s (%s) with Value %s"), itos(axis), desc, String(Variant(axis_value)));
+ return vformat(TTR("Joypad Motion on Axis %d (%s) with Value %.2f"), axis, desc, axis_value);
}
String InputEventJoypadMotion::to_string() {
- return "InputEventJoypadMotion : axis=" + itos(axis) + ", axis_value=" + String(Variant(axis_value));
+ return vformat("InputEventJoypadMotion: axis=%d, axis_value=%.2f", axis, axis_value);
}
void InputEventJoypadMotion::_bind_methods() {
@@ -938,11 +967,12 @@ void InputEventJoypadMotion::_bind_methods() {
///////////////////////////////////
-void InputEventJoypadButton::set_button_index(int p_index) {
+void InputEventJoypadButton::set_button_index(JoyButton p_index) {
button_index = p_index;
+ emit_changed();
}
-int InputEventJoypadButton::get_button_index() const {
+JoyButton InputEventJoypadButton::get_button_index() const {
return button_index;
}
@@ -970,10 +1000,11 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
bool match = button_index == jb->button_index;
if (match) {
+ bool pressed = jb->is_pressed();
if (p_pressed != nullptr) {
- *p_pressed = jb->is_pressed();
+ *p_pressed = pressed;
}
- float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
+ float strength = pressed ? 1.0f : 0.0f;
if (p_strength != nullptr) {
*p_strength = strength;
}
@@ -985,7 +1016,7 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
return match;
}
-bool InputEventJoypadButton::shortcut_match(const Ref<InputEvent> &p_event) const {
+bool InputEventJoypadButton::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
Ref<InputEventJoypadButton> button = p_event;
if (button.is_null()) {
return false;
@@ -1021,7 +1052,7 @@ static const char *_joy_button_descriptions[JOY_BUTTON_SDL_MAX] = {
String InputEventJoypadButton::as_text() const {
String text = "Joypad Button " + itos(button_index);
- if (button_index < JOY_BUTTON_SDL_MAX) {
+ if (button_index >= 0 && button_index < JOY_BUTTON_SDL_MAX) {
text += vformat(" (%s)", _joy_button_descriptions[button_index]);
}
@@ -1033,12 +1064,13 @@ String InputEventJoypadButton::as_text() const {
}
String InputEventJoypadButton::to_string() {
- return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure));
+ String p = pressed ? "true" : "false";
+ return vformat("InputEventJoypadButton: button_index=%d, pressed=%s, pressure=%.2f", button_index, p, pressure);
}
-Ref<InputEventJoypadButton> InputEventJoypadButton::create_reference(int p_btn_index) {
+Ref<InputEventJoypadButton> InputEventJoypadButton::create_reference(JoyButton p_btn_index) {
Ref<InputEventJoypadButton> ie;
- ie.instance();
+ ie.instantiate();
ie->set_button_index(p_btn_index);
return ie;
@@ -1087,7 +1119,7 @@ bool InputEventScreenTouch::is_pressed() const {
Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
Ref<InputEventScreenTouch> st;
- st.instance();
+ st.instantiate();
st->set_device(get_device());
st->set_window_id(get_window_id());
st->set_index(index);
@@ -1104,7 +1136,8 @@ String InputEventScreenTouch::as_text() const {
}
String InputEventScreenTouch::to_string() {
- return "InputEventScreenTouch : index=" + itos(index) + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + ")";
+ String p = pressed ? "true" : "false";
+ return vformat("InputEventScreenTouch: index=%d, pressed=%s, position=(%s)", index, p, String(get_position()));
}
void InputEventScreenTouch::_bind_methods() {
@@ -1159,7 +1192,7 @@ Vector2 InputEventScreenDrag::get_speed() const {
Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
Ref<InputEventScreenDrag> sd;
- sd.instance();
+ sd.instantiate();
sd->set_device(get_device());
sd->set_window_id(get_window_id());
@@ -1177,7 +1210,23 @@ String InputEventScreenDrag::as_text() const {
}
String InputEventScreenDrag::to_string() {
- return "InputEventScreenDrag : index=" + itos(index) + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")";
+ return vformat("InputEventScreenDrag: index=%d, position=(%s), relative=(%s), speed=(%s)", index, String(get_position()), String(get_relative()), String(get_speed()));
+}
+
+bool InputEventScreenDrag::accumulate(const Ref<InputEvent> &p_event) {
+ Ref<InputEventScreenDrag> drag = p_event;
+ if (drag.is_null())
+ return false;
+
+ if (get_index() != drag->get_index()) {
+ return false;
+ }
+
+ set_position(drag->get_position());
+ set_speed(drag->get_speed());
+ relative += drag->get_relative();
+
+ return true;
}
void InputEventScreenDrag::_bind_methods() {
@@ -1225,7 +1274,7 @@ float InputEventAction::get_strength() const {
return strength;
}
-bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event) const {
+bool InputEventAction::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
if (p_event.is_null()) {
return false;
}
@@ -1245,10 +1294,11 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres
bool match = action == act->action;
if (match) {
+ bool pressed = act->pressed;
if (p_pressed != nullptr) {
- *p_pressed = act->pressed;
+ *p_pressed = pressed;
}
- float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
+ float strength = pressed ? 1.0f : 0.0f;
if (p_strength != nullptr) {
*p_strength = strength;
}
@@ -1264,7 +1314,8 @@ String InputEventAction::as_text() const {
}
String InputEventAction::to_string() {
- return "InputEventAction : action=" + action + ", pressed=(" + (pressed ? "true" : "false");
+ String p = pressed ? "true" : "false";
+ return vformat("InputEventAction: action=\"%s\", pressed=%s", action, p);
}
void InputEventAction::_bind_methods() {
@@ -1313,7 +1364,7 @@ real_t InputEventMagnifyGesture::get_factor() const {
Ref<InputEvent> InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
Ref<InputEventMagnifyGesture> ev;
- ev.instance();
+ ev.instantiate();
ev->set_device(get_device());
ev->set_window_id(get_window_id());
@@ -1331,7 +1382,7 @@ String InputEventMagnifyGesture::as_text() const {
}
String InputEventMagnifyGesture::to_string() {
- return "InputEventMagnifyGesture : factor=" + rtos(get_factor()) + ", position=(" + String(get_position()) + ")";
+ return vformat("InputEventMagnifyGesture: factor=%.2f, position=(%s)", factor, String(get_position()));
}
void InputEventMagnifyGesture::_bind_methods() {
@@ -1353,7 +1404,7 @@ Vector2 InputEventPanGesture::get_delta() const {
Ref<InputEvent> InputEventPanGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
Ref<InputEventPanGesture> ev;
- ev.instance();
+ ev.instantiate();
ev->set_device(get_device());
ev->set_window_id(get_window_id());
@@ -1371,7 +1422,7 @@ String InputEventPanGesture::as_text() const {
}
String InputEventPanGesture::to_string() {
- return "InputEventPanGesture : delta=(" + String(get_delta()) + "), position=(" + String(get_position()) + ")";
+ return vformat("InputEventPanGesture: delta=(%s), position=(%s)", String(get_delta()), String(get_position()));
}
void InputEventPanGesture::_bind_methods() {
@@ -1391,11 +1442,11 @@ int InputEventMIDI::get_channel() const {
return channel;
}
-void InputEventMIDI::set_message(const int p_message) {
+void InputEventMIDI::set_message(const MIDIMessage p_message) {
message = p_message;
}
-int InputEventMIDI::get_message() const {
+MIDIMessage InputEventMIDI::get_message() const {
return message;
}
@@ -1452,7 +1503,7 @@ String InputEventMIDI::as_text() const {
}
String InputEventMIDI::to_string() {
- return vformat("InputEvenMIDI: channel=%s message=%s pitch=%s velocity=%s pressure=%s", itos(channel), itos(message), itos(pitch), itos(velocity), itos(pressure));
+ return vformat("InputEventMIDI: channel=%d, message=%d, pitch=%d, velocity=%d, pressure=%d", channel, message, pitch, velocity, pressure);
}
void InputEventMIDI::_bind_methods() {
@@ -1482,3 +1533,26 @@ void InputEventMIDI::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_number"), "set_controller_number", "get_controller_number");
ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_value"), "set_controller_value", "get_controller_value");
}
+
+///////////////////////////////////
+
+void InputEventShortcut::set_shortcut(Ref<Shortcut> p_shortcut) {
+ shortcut = p_shortcut;
+ emit_changed();
+}
+
+Ref<Shortcut> InputEventShortcut::get_shortcut() {
+ return shortcut;
+}
+
+bool InputEventShortcut::is_pressed() const {
+ return true;
+}
+
+String InputEventShortcut::as_text() const {
+ return vformat(RTR("Input Event with Shortcut=%s"), shortcut->get_as_text());
+}
+
+String InputEventShortcut::to_string() {
+ return vformat("InputEventShortcut: shortcut=%s", shortcut->get_as_text());
+}
diff --git a/core/input/input_event.h b/core/input/input_event.h
index 5a33ee7b9c..517d63eb40 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -31,8 +31,10 @@
#ifndef INPUT_EVENT_H
#define INPUT_EVENT_H
+#include "core/input/input_enums.h"
#include "core/io/resource.h"
#include "core/math/transform_2d.h"
+#include "core/os/keyboard.h"
#include "core/string/ustring.h"
#include "core/typedefs.h"
@@ -41,71 +43,7 @@
* The events are pretty obvious.
*/
-enum MouseButton {
- MOUSE_BUTTON_LEFT = 1,
- MOUSE_BUTTON_RIGHT = 2,
- MOUSE_BUTTON_MIDDLE = 3,
- MOUSE_BUTTON_WHEEL_UP = 4,
- MOUSE_BUTTON_WHEEL_DOWN = 5,
- MOUSE_BUTTON_WHEEL_LEFT = 6,
- MOUSE_BUTTON_WHEEL_RIGHT = 7,
- MOUSE_BUTTON_XBUTTON1 = 8,
- MOUSE_BUTTON_XBUTTON2 = 9,
- MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)),
- MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)),
- MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)),
- MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)),
- MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1))
-};
-
-enum JoyButton {
- JOY_BUTTON_INVALID = -1,
- JOY_BUTTON_A = 0,
- JOY_BUTTON_B = 1,
- JOY_BUTTON_X = 2,
- JOY_BUTTON_Y = 3,
- JOY_BUTTON_BACK = 4,
- JOY_BUTTON_GUIDE = 5,
- JOY_BUTTON_START = 6,
- JOY_BUTTON_LEFT_STICK = 7,
- JOY_BUTTON_RIGHT_STICK = 8,
- JOY_BUTTON_LEFT_SHOULDER = 9,
- JOY_BUTTON_RIGHT_SHOULDER = 10,
- JOY_BUTTON_DPAD_UP = 11,
- JOY_BUTTON_DPAD_DOWN = 12,
- JOY_BUTTON_DPAD_LEFT = 13,
- JOY_BUTTON_DPAD_RIGHT = 14,
- JOY_BUTTON_MISC1 = 15,
- JOY_BUTTON_PADDLE1 = 16,
- JOY_BUTTON_PADDLE2 = 17,
- JOY_BUTTON_PADDLE3 = 18,
- JOY_BUTTON_PADDLE4 = 19,
- JOY_BUTTON_TOUCHPAD = 20,
- JOY_BUTTON_SDL_MAX = 21,
- JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons.
-};
-
-enum JoyAxis {
- JOY_AXIS_INVALID = -1,
- JOY_AXIS_LEFT_X = 0,
- JOY_AXIS_LEFT_Y = 1,
- JOY_AXIS_RIGHT_X = 2,
- JOY_AXIS_RIGHT_Y = 3,
- JOY_AXIS_TRIGGER_LEFT = 4,
- JOY_AXIS_TRIGGER_RIGHT = 5,
- JOY_AXIS_SDL_MAX = 6,
- JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes.
-};
-
-enum MIDIMessage {
- MIDI_MESSAGE_NOTE_OFF = 0x8,
- MIDI_MESSAGE_NOTE_ON = 0x9,
- MIDI_MESSAGE_AFTERTOUCH = 0xA,
- MIDI_MESSAGE_CONTROL_CHANGE = 0xB,
- MIDI_MESSAGE_PROGRAM_CHANGE = 0xC,
- MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD,
- MIDI_MESSAGE_PITCH_BEND = 0xE,
-};
+class Shortcut;
/**
* Input Modifier Status
@@ -142,7 +80,8 @@ public:
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const;
- virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
+ virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const;
+
virtual bool is_action_type() const;
virtual bool accumulate(const Ref<InputEvent> &p_event) { return false; }
@@ -170,21 +109,21 @@ class InputEventWithModifiers : public InputEventFromWindow {
bool store_command = true;
- bool shift = false;
- bool alt = false;
+ bool shift_pressed = false;
+ bool alt_pressed = false;
#ifdef APPLE_STYLE_KEYS
union {
- bool command;
- bool meta = false; //< windows/mac key
+ bool command_pressed;
+ bool meta_pressed = false; //< windows/mac key
};
- bool control = false;
+ bool ctrl_pressed = false;
#else
union {
- bool command; //< windows/mac key
- bool control = false;
+ bool command_pressed; //< windows/mac key
+ bool ctrl_pressed = false;
};
- bool meta = false; //< windows/mac key
+ bool meta_pressed = false; //< windows/mac key
#endif
protected:
@@ -195,23 +134,25 @@ public:
void set_store_command(bool p_enabled);
bool is_storing_command() const;
- void set_shift(bool p_enabled);
- bool get_shift() const;
+ void set_shift_pressed(bool p_pressed);
+ bool is_shift_pressed() const;
- void set_alt(bool p_enabled);
- bool get_alt() const;
+ void set_alt_pressed(bool p_pressed);
+ bool is_alt_pressed() const;
- void set_control(bool p_enabled);
- bool get_control() const;
+ void set_ctrl_pressed(bool p_pressed);
+ bool is_ctrl_pressed() const;
- void set_metakey(bool p_enabled);
- bool get_metakey() const;
+ void set_meta_pressed(bool p_pressed);
+ bool is_meta_pressed() const;
- void set_command(bool p_enabled);
- bool get_command() const;
+ void set_command_pressed(bool p_pressed);
+ bool is_command_pressed() const;
void set_modifiers_from_event(const InputEventWithModifiers *event);
+ uint32_t get_modifiers_mask() const;
+
virtual String as_text() const override;
virtual String to_string() override;
@@ -223,8 +164,8 @@ class InputEventKey : public InputEventWithModifiers {
bool pressed = false; /// otherwise release
- uint32_t keycode = 0; ///< check keyboard.h , KeyCode enum, without modifier masks
- uint32_t physical_keycode = 0;
+ Key keycode = KEY_NONE; // Key enum, without modifier masks.
+ Key physical_keycode = KEY_NONE;
uint32_t unicode = 0; ///unicode
bool echo = false; /// true if this is an echo key
@@ -236,11 +177,11 @@ public:
void set_pressed(bool p_pressed);
virtual bool is_pressed() const override;
- void set_keycode(uint32_t p_keycode);
- uint32_t get_keycode() const;
+ void set_keycode(Key p_keycode);
+ Key get_keycode() const;
- void set_physical_keycode(uint32_t p_keycode);
- uint32_t get_physical_keycode() const;
+ void set_physical_keycode(Key p_keycode);
+ Key get_physical_keycode() const;
void set_unicode(uint32_t p_unicode);
uint32_t get_unicode() const;
@@ -252,14 +193,14 @@ public:
uint32_t get_physical_keycode_with_modifiers() const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
- virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override;
+ virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
virtual String as_text() const override;
virtual String to_string() override;
- static Ref<InputEventKey> create_reference(uint32_t p_keycode_with_modifier_masks);
+ static Ref<InputEventKey> create_reference(Key p_keycode_with_modifier_masks);
InputEventKey() {}
};
@@ -292,7 +233,7 @@ class InputEventMouseButton : public InputEventMouse {
GDCLASS(InputEventMouseButton, InputEventMouse);
float factor = 1;
- int button_index = 0;
+ MouseButton button_index = MOUSE_BUTTON_NONE;
bool pressed = false; //otherwise released
bool double_click = false; //last even less than double click time
@@ -303,8 +244,8 @@ public:
void set_factor(float p_factor);
float get_factor() const;
- void set_button_index(int p_index);
- int get_button_index() const;
+ void set_button_index(MouseButton p_index);
+ MouseButton get_button_index() const;
void set_pressed(bool p_pressed);
virtual bool is_pressed() const override;
@@ -313,7 +254,9 @@ public:
bool is_double_click() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
+
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
virtual String as_text() const override;
@@ -357,15 +300,15 @@ public:
class InputEventJoypadMotion : public InputEvent {
GDCLASS(InputEventJoypadMotion, InputEvent);
- int axis = 0; ///< Joypad axis
+ JoyAxis axis = (JoyAxis)0; ///< Joypad axis
float axis_value = 0; ///< -1 to 1
protected:
static void _bind_methods();
public:
- void set_axis(int p_axis);
- int get_axis() const;
+ void set_axis(JoyAxis p_axis);
+ JoyAxis get_axis() const;
void set_axis_value(float p_value);
float get_axis_value() const;
@@ -373,6 +316,7 @@ public:
virtual bool is_pressed() const override;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
virtual String as_text() const override;
@@ -384,15 +328,15 @@ public:
class InputEventJoypadButton : public InputEvent {
GDCLASS(InputEventJoypadButton, InputEvent);
- int button_index = 0;
+ JoyButton button_index = (JoyButton)0;
bool pressed = false;
float pressure = 0; //0 to 1
protected:
static void _bind_methods();
public:
- void set_button_index(int p_index);
- int get_button_index() const;
+ void set_button_index(JoyButton p_index);
+ JoyButton get_button_index() const;
void set_pressed(bool p_pressed);
virtual bool is_pressed() const override;
@@ -401,13 +345,14 @@ public:
float get_pressure() const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
- virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override;
+ virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
+
virtual String as_text() const override;
virtual String to_string() override;
- static Ref<InputEventJoypadButton> create_reference(int p_btn_index);
+ static Ref<InputEventJoypadButton> create_reference(JoyButton p_btn_index);
InputEventJoypadButton() {}
};
@@ -465,6 +410,8 @@ public:
virtual String as_text() const override;
virtual String to_string() override;
+ virtual bool accumulate(const Ref<InputEvent> &p_event) override;
+
InputEventScreenDrag() {}
};
@@ -491,9 +438,10 @@ public:
virtual bool is_action(const StringName &p_action) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
- virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override;
virtual bool is_action_type() const override { return true; }
+
virtual String as_text() const override;
virtual String to_string() override;
@@ -553,7 +501,7 @@ class InputEventMIDI : public InputEvent {
GDCLASS(InputEventMIDI, InputEvent);
int channel = 0;
- int message = 0;
+ MIDIMessage message = MIDI_MESSAGE_NONE;
int pitch = 0;
int velocity = 0;
int instrument = 0;
@@ -568,8 +516,8 @@ public:
void set_channel(const int p_channel);
int get_channel() const;
- void set_message(const int p_message);
- int get_message() const;
+ void set_message(const MIDIMessage p_message);
+ MIDIMessage get_message() const;
void set_pitch(const int p_pitch);
int get_pitch() const;
@@ -595,4 +543,18 @@ public:
InputEventMIDI() {}
};
+class InputEventShortcut : public InputEvent {
+ GDCLASS(InputEventShortcut, InputEvent);
+
+ Ref<Shortcut> shortcut;
+
+public:
+ void set_shortcut(Ref<Shortcut> p_shortcut);
+ Ref<Shortcut> get_shortcut();
+ virtual bool is_pressed() const override;
+
+ virtual String as_text() const override;
+ virtual String to_string() override;
+};
+
#endif // INPUT_EVENT_H
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 7421909650..83ec70757e 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -45,6 +45,7 @@ void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
+ ClassDB::bind_method(D_METHOD("action_get_deadzone", "action"), &InputMap::action_get_deadzone);
ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
@@ -64,11 +65,11 @@ String InputMap::_suggest_actions(const StringName &p_action) const {
float closest_similarity = 0.0;
// Find the most action with the most similar name.
- for (List<StringName>::Element *E = actions.front(); E; E = E->next()) {
- const float similarity = String(E->get()).similarity(p_action);
+ for (const StringName &action : actions) {
+ const float similarity = String(action).similarity(p_action);
if (similarity > closest_similarity) {
- closest_action = E->get();
+ closest_action = action;
closest_similarity = similarity;
}
}
@@ -104,8 +105,8 @@ Array InputMap::_get_actions() {
return ret;
}
- for (const List<StringName>::Element *E = actions.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (const StringName &E : actions) {
+ ret.push_back(E);
}
return ret;
@@ -128,16 +129,11 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re
ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
- const Ref<InputEvent> e = E->get();
-
- //if (e.type != Ref<InputEvent>::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here?
- // continue;
-
- int device = e->get_device();
+ int device = E->get()->get_device();
if (device == ALL_DEVICES || device == p_event->get_device()) {
- if (p_exact_match && e->shortcut_match(p_event)) {
+ if (p_exact_match && E->get()->is_match(p_event, true)) {
return E;
- } else if (!p_exact_match && e->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
+ } else if (!p_exact_match && E->get()->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
return E;
}
}
@@ -166,7 +162,7 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent
ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
if (_find_event(input_map[p_action], p_event, true)) {
- return; // Already addded.
+ return; // Already added.
}
input_map[p_action].inputs.push_back(p_event);
@@ -226,11 +222,12 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str
Ref<InputEventAction> input_event_action = p_event;
if (input_event_action.is_valid()) {
+ bool pressed = input_event_action->is_pressed();
if (p_pressed != nullptr) {
- *p_pressed = input_event_action->is_pressed();
+ *p_pressed = pressed;
}
if (p_strength != nullptr) {
- *p_strength = (p_pressed != nullptr && *p_pressed) ? input_event_action->get_strength() : 0.0f;
+ *p_strength = pressed ? input_event_action->get_strength() : 0.0f;
}
return input_event_action->get_action() == p_action;
}
@@ -265,9 +262,7 @@ void InputMap::load_from_project_settings() {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
+ for (const PropertyInfo &pi : pinfo) {
if (!pi.name.begins_with("input/")) {
continue;
}
@@ -353,7 +348,9 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
{ "ui_text_scroll_down", TTRC("Scroll Down") },
{ "ui_text_scroll_down.OSX", TTRC("Scroll Down") },
{ "ui_text_select_all", TTRC("Select All") },
+ { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
{ "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
+ { "ui_text_submit", TTRC("Text Submitted") },
{ "ui_graph_duplicate", TTRC("Duplicate Nodes") },
{ "ui_graph_delete", TTRC("Delete Nodes") },
{ "ui_filedialog_up_one_level", TTRC("Go Up One Level") },
@@ -473,10 +470,14 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
default_builtin_cache.insert("ui_text_completion_query", inputs);
inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(KEY_TAB));
inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
+ inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER));
default_builtin_cache.insert("ui_text_completion_accept", inputs);
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(KEY_TAB));
+ default_builtin_cache.insert("ui_text_completion_replace", inputs);
+
// Newlines
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
@@ -506,6 +507,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
// Text Backspace and Delete
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE));
+ inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_SHIFT));
default_builtin_cache.insert("ui_text_backspace", inputs);
inputs = List<Ref<InputEvent>>();
@@ -651,6 +653,10 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
default_builtin_cache.insert("ui_text_select_all", inputs);
inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(KEY_D | KEY_MASK_CMD));
+ default_builtin_cache.insert("ui_text_select_word_under_caret", inputs);
+
+ inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_INSERT));
default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs);
@@ -658,6 +664,11 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs.push_back(InputEventKey::create_reference(KEY_MENU));
default_builtin_cache.insert("ui_menu", inputs);
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
+ inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER));
+ default_builtin_cache.insert("ui_text_submit", inputs);
+
// ///// UI Graph Shortcuts /////
inputs = List<Ref<InputEvent>>();
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index 6de626db99..790b6febc0 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -134,8 +134,9 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
if (p_dst_max_size < 16) {
uint8_t dst[16];
- ret_size = fastlz_decompress(p_src, p_src_size, dst, 16);
+ fastlz_decompress(p_src, p_src_size, dst, 16);
memcpy(p_dst, dst, p_dst_max_size);
+ ret_size = p_dst_max_size;
} else {
ret_size = fastlz_decompress(p_src, p_src_size, p_dst, p_dst_max_size);
}
@@ -238,7 +239,10 @@ int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_s
case Z_DATA_ERROR:
case Z_MEM_ERROR:
case Z_STREAM_ERROR:
- WARN_PRINT(strm.msg);
+ case Z_BUF_ERROR:
+ if (strm.msg) {
+ WARN_PRINT(strm.msg);
+ }
(void)inflateEnd(&strm);
p_dst_vect->resize(0);
return ret;
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index 10f68f3cef..aeaf25f321 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -40,8 +40,8 @@ PackedStringArray ConfigFile::_get_sections() const {
PackedStringArray arr;
arr.resize(s.size());
int idx = 0;
- for (const List<String>::Element *E = s.front(); E; E = E->next()) {
- arr.set(idx++, E->get());
+ for (const String &E : s) {
+ arr.set(idx++, E);
}
return arr;
@@ -53,8 +53,8 @@ PackedStringArray ConfigFile::_get_section_keys(const String &p_section) const {
PackedStringArray arr;
arr.resize(s.size());
int idx = 0;
- for (const List<String>::Element *E = s.front(); E; E = E->next()) {
- arr.set(idx++, E->get());
+ for (const String &E : s) {
+ arr.set(idx++, E);
}
return arr;
diff --git a/core/io/config_file.h b/core/io/config_file.h
index 1b28257c60..dbba43ace5 100644
--- a/core/io/config_file.h
+++ b/core/io/config_file.h
@@ -31,13 +31,13 @@
#ifndef CONFIG_FILE_H
#define CONFIG_FILE_H
-#include "core/object/reference.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
+#include "core/object/ref_counted.h"
#include "core/templates/ordered_hash_map.h"
#include "core/variant/variant_parser.h"
-class ConfigFile : public Reference {
- GDCLASS(ConfigFile, Reference);
+class ConfigFile : public RefCounted {
+ GDCLASS(ConfigFile, RefCounted);
OrderedHashMap<String, OrderedHashMap<String, Variant>> values;
diff --git a/core/os/dir_access.cpp b/core/io/dir_access.cpp
index b7c3a17ba9..8234adea06 100644
--- a/core/os/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -31,7 +31,7 @@
#include "dir_access.h"
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/os/memory.h"
#include "core/os/os.h"
@@ -93,8 +93,8 @@ static Error _erase_recursive(DirAccess *da) {
da->list_dir_end();
- for (List<String>::Element *E = dirs.front(); E; E = E->next()) {
- Error err = da->change_dir(E->get());
+ for (const String &E : dirs) {
+ Error err = da->change_dir(E);
if (err == OK) {
err = _erase_recursive(da);
if (err) {
@@ -105,7 +105,7 @@ static Error _erase_recursive(DirAccess *da) {
if (err) {
return err;
}
- err = da->remove(da->get_current_dir().plus_file(E->get()));
+ err = da->remove(da->get_current_dir().plus_file(E));
if (err) {
return err;
}
@@ -114,8 +114,8 @@ static Error _erase_recursive(DirAccess *da) {
}
}
- for (List<String>::Element *E = files.front(); E; E = E->next()) {
- Error err = da->remove(da->get_current_dir().plus_file(E->get()));
+ for (const String &E : files) {
+ Error err = da->remove(da->get_current_dir().plus_file(E));
if (err) {
return err;
}
@@ -331,7 +331,7 @@ public:
}
};
-Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags) {
+Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags, bool p_copy_links) {
List<String> dirs;
String curdir = get_current_dir();
@@ -339,7 +339,9 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag
String n = get_next();
while (n != String()) {
if (n != "." && n != "..") {
- if (current_is_dir()) {
+ if (p_copy_links && is_link(get_current_dir().plus_file(n))) {
+ create_link(read_link(get_current_dir().plus_file(n)), p_to + n);
+ } else if (current_is_dir()) {
dirs.push_back(n);
} else {
const String &rel_path = n;
@@ -360,18 +362,17 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag
list_dir_end();
- for (List<String>::Element *E = dirs.front(); E; E = E->next()) {
- String rel_path = E->get();
+ for (const String &rel_path : dirs) {
String target_dir = p_to + rel_path;
if (!p_target_da->dir_exists(target_dir)) {
Error err = p_target_da->make_dir(target_dir);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot create directory '" + target_dir + "'.");
}
- Error err = change_dir(E->get());
- ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot change current directory to '" + E->get() + "'.");
+ Error err = change_dir(rel_path);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot change current directory to '" + rel_path + "'.");
- err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags);
+ err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags, p_copy_links);
if (err) {
change_dir("..");
ERR_FAIL_V_MSG(err, "Failed to copy recursively.");
@@ -383,7 +384,7 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag
return OK;
}
-Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags) {
+Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags, bool p_copy_links) {
ERR_FAIL_COND_V_MSG(!dir_exists(p_from), ERR_FILE_NOT_FOUND, "Source directory doesn't exist.");
DirAccess *target_da = DirAccess::create_for_path(p_to);
@@ -402,7 +403,7 @@ Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags) {
}
DirChanger dir_changer(this, p_from);
- Error err = _copy_dir(target_da, p_to, p_chmod_flags);
+ Error err = _copy_dir(target_da, p_to, p_chmod_flags, p_copy_links);
memdelete(target_da);
return err;
diff --git a/core/os/dir_access.h b/core/io/dir_access.h
index 7f0bcd372d..16154a4850 100644
--- a/core/os/dir_access.h
+++ b/core/io/dir_access.h
@@ -50,7 +50,7 @@ private:
AccessType _access_type = ACCESS_FILESYSTEM;
static CreateFunc create_func[ACCESS_MAX]; ///< set this to instance a filesystem object
- Error _copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags);
+ Error _copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags, bool p_copy_links);
protected:
String _get_root_path() const;
@@ -87,13 +87,17 @@ public:
virtual bool is_readable(String p_dir) { return true; };
virtual bool is_writable(String p_dir) { return true; };
static bool exists(String p_dir);
- virtual size_t get_space_left() = 0;
+ virtual uint64_t get_space_left() = 0;
- Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1);
+ Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1, bool p_copy_links = false);
virtual Error copy(String p_from, String p_to, int p_chmod_flags = -1);
virtual Error rename(String p_from, String p_to) = 0;
virtual Error remove(String p_name) = 0;
+ virtual bool is_link(String p_file) = 0;
+ virtual String read_link(String p_file) = 0;
+ virtual Error create_link(String p_source, String p_target) = 0;
+
// Meant for editor code when we want to quickly remove a file without custom
// handling (e.g. removing a cache file).
static void remove_file_or_error(String p_path) {
diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp
index 288b2efe0e..655fb18535 100644
--- a/core/io/dtls_server.cpp
+++ b/core/io/dtls_server.cpp
@@ -31,7 +31,7 @@
#include "dtls_server.h"
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
DTLSServer *(*DTLSServer::_create)() = nullptr;
bool DTLSServer::available = false;
diff --git a/core/io/dtls_server.h b/core/io/dtls_server.h
index 92b6caf508..02a32533e1 100644
--- a/core/io/dtls_server.h
+++ b/core/io/dtls_server.h
@@ -34,8 +34,8 @@
#include "core/io/net_socket.h"
#include "core/io/packet_peer_dtls.h"
-class DTLSServer : public Reference {
- GDCLASS(DTLSServer, Reference);
+class DTLSServer : public RefCounted {
+ GDCLASS(DTLSServer, RefCounted);
protected:
static DTLSServer *(*_create)();
diff --git a/core/os/file_access.cpp b/core/io/file_access.cpp
index ad234c2d49..e6e79dff8a 100644
--- a/core/os/file_access.cpp
+++ b/core/io/file_access.cpp
@@ -164,7 +164,7 @@ uint16_t FileAccess::get_16() const {
a = get_8();
b = get_8();
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -182,7 +182,7 @@ uint32_t FileAccess::get_32() const {
a = get_16();
b = get_16();
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -200,7 +200,7 @@ uint64_t FileAccess::get_64() const {
a = get_32();
b = get_32();
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -316,61 +316,62 @@ String FileAccess::get_line() const {
}
Vector<String> FileAccess::get_csv_line(const String &p_delim) const {
- ERR_FAIL_COND_V(p_delim.length() != 1, Vector<String>());
+ ERR_FAIL_COND_V_MSG(p_delim.length() != 1, Vector<String>(), "Only single character delimiters are supported to parse CSV lines.");
+ ERR_FAIL_COND_V_MSG(p_delim[0] == '"', Vector<String>(), "The double quotation mark character (\") is not supported as a delimiter for CSV lines.");
- String l;
+ String line;
+
+ // CSV can support entries with line breaks as long as they are enclosed
+ // in double quotes. So our "line" might be more than a single line in the
+ // text file.
int qc = 0;
do {
if (eof_reached()) {
break;
}
-
- l += get_line() + "\n";
+ line += get_line() + "\n";
qc = 0;
- for (int i = 0; i < l.length(); i++) {
- if (l[i] == '"') {
+ for (int i = 0; i < line.length(); i++) {
+ if (line[i] == '"') {
qc++;
}
}
-
} while (qc % 2);
- l = l.substr(0, l.length() - 1);
+ // Remove the extraneous newline we've added above.
+ line = line.substr(0, line.length() - 1);
Vector<String> strings;
bool in_quote = false;
String current;
- for (int i = 0; i < l.length(); i++) {
- char32_t c = l[i];
- char32_t s[2] = { 0, 0 };
-
+ for (int i = 0; i < line.length(); i++) {
+ char32_t c = line[i];
+ // A delimiter ends the current entry, unless it's in a quoted string.
if (!in_quote && c == p_delim[0]) {
strings.push_back(current);
current = String();
} else if (c == '"') {
- if (l[i + 1] == '"' && in_quote) {
- s[0] = '"';
- current += s;
+ // Doubled quotes are escapes for intentional quotes in the string.
+ if (line[i + 1] == '"' && in_quote) {
+ current += '"';
i++;
} else {
in_quote = !in_quote;
}
} else {
- s[0] = c;
- current += s;
+ current += c;
}
}
-
strings.push_back(current);
return strings;
}
-int FileAccess::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccess::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
- int i = 0;
+
+ uint64_t i = 0;
for (i = 0; i < p_length && !eof_reached(); i++) {
p_dst[i] = get_8();
}
@@ -380,11 +381,11 @@ int FileAccess::get_buffer(uint8_t *p_dst, int p_length) const {
String FileAccess::get_as_utf8_string() const {
Vector<uint8_t> sourcef;
- int len = get_len();
+ uint64_t len = get_length();
sourcef.resize(len + 1);
uint8_t *w = sourcef.ptrw();
- int r = get_buffer(w, len);
+ uint64_t r = get_buffer(w, len);
ERR_FAIL_COND_V(r != len, String());
w[len] = 0;
@@ -401,7 +402,7 @@ void FileAccess::store_16(uint16_t p_dest) {
a = p_dest & 0xFF;
b = p_dest >> 8;
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -415,7 +416,7 @@ void FileAccess::store_32(uint32_t p_dest) {
a = p_dest & 0xFFFF;
b = p_dest >> 16;
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -429,7 +430,7 @@ void FileAccess::store_64(uint64_t p_dest) {
a = p_dest & 0xFFFFFFFF;
b = p_dest >> 32;
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -550,8 +551,9 @@ void FileAccess::store_csv_line(const Vector<String> &p_values, const String &p_
store_line(line);
}
-void FileAccess::store_buffer(const uint8_t *p_src, int p_length) {
- for (int i = 0; i < p_length; i++) {
+void FileAccess::store_buffer(const uint8_t *p_src, uint64_t p_length) {
+ ERR_FAIL_COND(!p_src && p_length > 0);
+ for (uint64_t i = 0; i < p_length; i++) {
store_8(p_src[i]);
}
}
@@ -565,7 +567,7 @@ Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_err
ERR_FAIL_V_MSG(Vector<uint8_t>(), "Can't open file from path '" + String(p_path) + "'.");
}
Vector<uint8_t> data;
- data.resize(f->get_len());
+ data.resize(f->get_length());
f->get_buffer(data.ptrw(), data.size());
memdelete(f);
return data;
@@ -601,7 +603,7 @@ String FileAccess::get_md5(const String &p_file) {
unsigned char step[32768];
while (true) {
- int br = f->get_buffer(step, 32768);
+ uint64_t br = f->get_buffer(step, 32768);
if (br > 0) {
ctx.update(step, br);
}
@@ -629,7 +631,7 @@ String FileAccess::get_multiple_md5(const Vector<String> &p_file) {
unsigned char step[32768];
while (true) {
- int br = f->get_buffer(step, 32768);
+ uint64_t br = f->get_buffer(step, 32768);
if (br > 0) {
ctx.update(step, br);
}
@@ -658,7 +660,7 @@ String FileAccess::get_sha256(const String &p_file) {
unsigned char step[32768];
while (true) {
- int br = f->get_buffer(step, 32768);
+ uint64_t br = f->get_buffer(step, 32768);
if (br > 0) {
ctx.update(step, br);
}
diff --git a/core/os/file_access.h b/core/io/file_access.h
index 1c78204c1d..5804aa2c47 100644
--- a/core/os/file_access.h
+++ b/core/io/file_access.h
@@ -52,7 +52,7 @@ public:
typedef void (*FileCloseFailNotify)(const String &);
typedef FileAccess *(*CreateFunc)();
- bool endian_swap = false;
+ bool big_endian = false;
bool real_is_double = false;
virtual uint32_t _get_unix_permissions(const String &p_file) = 0;
@@ -93,10 +93,10 @@ public:
virtual String get_path() const { return ""; } /// returns the path for the current open file
virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file
- virtual void seek(size_t p_position) = 0; ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file
- virtual size_t get_position() const = 0; ///< get position in the file
- virtual size_t get_len() const = 0; ///< get size of the file
+ virtual void seek(uint64_t p_position) = 0; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file with negative offset
+ virtual uint64_t get_position() const = 0; ///< get position in the file
+ virtual uint64_t get_length() const = 0; ///< get size of the file
virtual bool eof_reached() const = 0; ///< reading passed EOF
@@ -109,19 +109,19 @@ public:
virtual double get_double() const;
virtual real_t get_real() const;
- virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
virtual String get_line() const;
virtual String get_token() const;
virtual Vector<String> get_csv_line(const String &p_delim = ",") const;
virtual String get_as_utf8_string() const;
- /**< use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
+ /**
+ * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
* It's not about the current CPU type but file formats.
- * this flags get reset to false (little endian) on each open
+ * This flag gets reset to `false` (little endian) on each open.
*/
-
- virtual void set_endian_swap(bool p_swap) { endian_swap = p_swap; }
- inline bool get_endian_swap() const { return endian_swap; }
+ virtual void set_big_endian(bool p_big_endian) { big_endian = p_big_endian; }
+ inline bool is_big_endian() const { return big_endian; }
virtual Error get_error() const = 0; ///< get last error
@@ -142,7 +142,7 @@ public:
virtual void store_pascal_string(const String &p_string);
virtual String get_pascal_string();
- virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
virtual bool file_exists(const String &p_name) = 0; ///< return true if a file exists
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index b2440629e3..e54c947340 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -32,7 +32,7 @@
#include "core/string/print_string.h"
-void FileAccessCompressed::configure(const String &p_magic, Compression::Mode p_mode, int p_block_size) {
+void FileAccessCompressed::configure(const String &p_magic, Compression::Mode p_mode, uint32_t p_block_size) {
magic = p_magic.ascii().get_data();
if (magic.length() > 4) {
magic = magic.substr(0, 4);
@@ -67,10 +67,10 @@ Error FileAccessCompressed::open_after_magic(FileAccess *p_base) {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Can't open compressed file '" + p_base->get_path() + "' with block size 0, it is corrupted.");
}
read_total = f->get_32();
- int bc = (read_total / block_size) + 1;
- int acc_ofs = f->get_position() + bc * 4;
- int max_bs = 0;
- for (int i = 0; i < bc; i++) {
+ uint32_t bc = (read_total / block_size) + 1;
+ uint64_t acc_ofs = f->get_position() + bc * 4;
+ uint32_t max_bs = 0;
+ for (uint32_t i = 0; i < bc; i++) {
ReadBlock rb;
rb.offset = acc_ofs;
rb.csize = f->get_32();
@@ -148,15 +148,15 @@ void FileAccessCompressed::close() {
f->store_32(cmode); //write compression mode 4
f->store_32(block_size); //write block size 4
f->store_32(write_max); //max amount of data written 4
- int bc = (write_max / block_size) + 1;
+ uint32_t bc = (write_max / block_size) + 1;
- for (int i = 0; i < bc; i++) {
+ for (uint32_t i = 0; i < bc; i++) {
f->store_32(0); //compressed sizes, will update later
}
Vector<int> block_sizes;
- for (int i = 0; i < bc; i++) {
- int bl = i == (bc - 1) ? write_max % block_size : block_size;
+ for (uint32_t i = 0; i < bc; i++) {
+ uint32_t bl = i == (bc - 1) ? write_max % block_size : block_size;
uint8_t *bp = &write_ptr[i * block_size];
Vector<uint8_t> cblock;
@@ -168,7 +168,7 @@ void FileAccessCompressed::close() {
}
f->seek(16); //ok write block sizes
- for (int i = 0; i < bc; i++) {
+ for (uint32_t i = 0; i < bc; i++) {
f->store_32(block_sizes[i]);
}
f->seek_end();
@@ -190,8 +190,9 @@ bool FileAccessCompressed::is_open() const {
return f != nullptr;
}
-void FileAccessCompressed::seek(size_t p_position) {
+void FileAccessCompressed::seek(uint64_t p_position) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
+
if (writing) {
ERR_FAIL_COND(p_position > write_max);
@@ -204,7 +205,7 @@ void FileAccessCompressed::seek(size_t p_position) {
} else {
at_end = false;
read_eof = false;
- int block_idx = p_position / block_size;
+ uint32_t block_idx = p_position / block_size;
if (block_idx != read_block) {
read_block = block_idx;
f->seek(read_blocks[read_block].offset);
@@ -227,7 +228,7 @@ void FileAccessCompressed::seek_end(int64_t p_position) {
}
}
-size_t FileAccessCompressed::get_position() const {
+uint64_t FileAccessCompressed::get_position() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
if (writing) {
return write_pos;
@@ -236,7 +237,7 @@ size_t FileAccessCompressed::get_position() const {
}
}
-size_t FileAccessCompressed::get_len() const {
+uint64_t FileAccessCompressed::get_length() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
if (writing) {
return write_max;
@@ -285,9 +286,8 @@ uint8_t FileAccessCompressed::get_8() const {
return ret;
}
-int FileAccessCompressed::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessCompressed::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V_MSG(!f, -1, "File must be opened before use.");
ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
@@ -296,7 +296,7 @@ int FileAccessCompressed::get_buffer(uint8_t *p_dst, int p_length) const {
return 0;
}
- for (int i = 0; i < p_length; i++) {
+ for (uint64_t i = 0; i < p_length; i++) {
p_dst[i] = read_ptr[read_pos];
read_pos++;
if (read_pos >= read_block_size) {
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h
index 118d05ea57..3389e020e3 100644
--- a/core/io/file_access_compressed.h
+++ b/core/io/file_access_compressed.h
@@ -32,39 +32,39 @@
#define FILE_ACCESS_COMPRESSED_H
#include "core/io/compression.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
class FileAccessCompressed : public FileAccess {
Compression::Mode cmode = Compression::MODE_ZSTD;
bool writing = false;
- uint32_t write_pos = 0;
+ uint64_t write_pos = 0;
uint8_t *write_ptr = nullptr;
uint32_t write_buffer_size = 0;
- uint32_t write_max = 0;
+ uint64_t write_max = 0;
uint32_t block_size = 0;
mutable bool read_eof = false;
mutable bool at_end = false;
struct ReadBlock {
- int csize;
- int offset;
+ uint32_t csize;
+ uint64_t offset;
};
mutable Vector<uint8_t> comp_buffer;
uint8_t *read_ptr = nullptr;
- mutable int read_block = 0;
- int read_block_count = 0;
- mutable int read_block_size = 0;
- mutable int read_pos = 0;
+ mutable uint32_t read_block = 0;
+ uint32_t read_block_count = 0;
+ mutable uint32_t read_block_size = 0;
+ mutable uint64_t read_pos = 0;
Vector<ReadBlock> read_blocks;
- uint32_t read_total = 0;
+ uint64_t read_total = 0;
String magic = "GCMP";
mutable Vector<uint8_t> buffer;
FileAccess *f = nullptr;
public:
- void configure(const String &p_magic, Compression::Mode p_mode = Compression::MODE_ZSTD, int p_block_size = 4096);
+ void configure(const String &p_magic, Compression::Mode p_mode = Compression::MODE_ZSTD, uint32_t p_block_size = 4096);
Error open_after_magic(FileAccess *p_base);
@@ -72,15 +72,15 @@ public:
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 13377a3a25..9e316291e8 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -69,14 +69,14 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
}
base = p_base->get_position();
- ERR_FAIL_COND_V(p_base->get_len() < base + length, ERR_FILE_CORRUPT);
- uint32_t ds = length;
+ ERR_FAIL_COND_V(p_base->get_length() < base + length, ERR_FILE_CORRUPT);
+ uint64_t ds = length;
if (ds % 16) {
ds += 16 - (ds % 16);
}
data.resize(ds);
- uint32_t blen = p_base->get_buffer(data.ptrw(), ds);
+ uint64_t blen = p_base->get_buffer(data.ptrw(), ds);
ERR_FAIL_COND_V(blen != ds, ERR_FILE_CORRUPT);
{
@@ -141,7 +141,7 @@ void FileAccessEncrypted::release() {
void FileAccessEncrypted::_release() {
if (writing) {
Vector<uint8_t> compressed;
- size_t len = data.size();
+ uint64_t len = data.size();
if (len % 16) {
len += 16 - (len % 16);
}
@@ -198,9 +198,9 @@ String FileAccessEncrypted::get_path_absolute() const {
}
}
-void FileAccessEncrypted::seek(size_t p_position) {
- if (p_position > (size_t)data.size()) {
- p_position = data.size();
+void FileAccessEncrypted::seek(uint64_t p_position) {
+ if (p_position > get_length()) {
+ p_position = get_length();
}
pos = p_position;
@@ -208,14 +208,14 @@ void FileAccessEncrypted::seek(size_t p_position) {
}
void FileAccessEncrypted::seek_end(int64_t p_position) {
- seek(data.size() + p_position);
+ seek(get_length() + p_position);
}
-size_t FileAccessEncrypted::get_position() const {
+uint64_t FileAccessEncrypted::get_position() const {
return pos;
}
-size_t FileAccessEncrypted::get_len() const {
+uint64_t FileAccessEncrypted::get_length() const {
return data.size();
}
@@ -225,7 +225,7 @@ bool FileAccessEncrypted::eof_reached() const {
uint8_t FileAccessEncrypted::get_8() const {
ERR_FAIL_COND_V_MSG(writing, 0, "File has not been opened in read mode.");
- if (pos >= data.size()) {
+ if (pos >= get_length()) {
eofed = true;
return 0;
}
@@ -235,13 +235,12 @@ uint8_t FileAccessEncrypted::get_8() const {
return b;
}
-int FileAccessEncrypted::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessEncrypted::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
- int to_copy = MIN(p_length, data.size() - pos);
- for (int i = 0; i < to_copy; i++) {
+ uint64_t to_copy = MIN(p_length, get_length() - pos);
+ for (uint64_t i = 0; i < to_copy; i++) {
p_dst[i] = data[pos++];
}
@@ -256,16 +255,17 @@ Error FileAccessEncrypted::get_error() const {
return eofed ? ERR_FILE_EOF : OK;
}
-void FileAccessEncrypted::store_buffer(const uint8_t *p_src, int p_length) {
+void FileAccessEncrypted::store_buffer(const uint8_t *p_src, uint64_t p_length) {
ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode.");
+ ERR_FAIL_COND(!p_src && p_length > 0);
- if (pos < data.size()) {
- for (int i = 0; i < p_length; i++) {
+ if (pos < get_length()) {
+ for (uint64_t i = 0; i < p_length; i++) {
store_8(p_src[i]);
}
- } else if (pos == data.size()) {
+ } else if (pos == get_length()) {
data.resize(pos + p_length);
- for (int i = 0; i < p_length; i++) {
+ for (uint64_t i = 0; i < p_length; i++) {
data.write[pos + i] = p_src[i];
}
pos += p_length;
@@ -281,10 +281,10 @@ void FileAccessEncrypted::flush() {
void FileAccessEncrypted::store_8(uint8_t p_dest) {
ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode.");
- if (pos < data.size()) {
+ if (pos < get_length()) {
data.write[pos] = p_dest;
pos++;
- } else if (pos == data.size()) {
+ } else if (pos == get_length()) {
data.push_back(p_dest);
pos++;
}
diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h
index 969052d04f..decffae696 100644
--- a/core/io/file_access_encrypted.h
+++ b/core/io/file_access_encrypted.h
@@ -31,7 +31,7 @@
#ifndef FILE_ACCESS_ENCRYPTED_H
#define FILE_ACCESS_ENCRYPTED_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#define ENCRYPTED_HEADER_MAGIC 0x43454447
@@ -47,10 +47,10 @@ private:
Vector<uint8_t> key;
bool writing = false;
FileAccess *file = nullptr;
- size_t base = 0;
- size_t length = 0;
+ uint64_t base = 0;
+ uint64_t length = 0;
Vector<uint8_t> data;
- mutable int pos = 0;
+ mutable uint64_t pos = 0;
mutable bool eofed = false;
bool use_magic = true;
@@ -68,21 +68,21 @@ public:
virtual String get_path() const; /// returns the path for the current open file
virtual String get_path_absolute() const; /// returns the absolute path for the current open file
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
virtual bool file_exists(const String &p_name); ///< return true if a file exists
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index af155a77a8..627fd2bf9c 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -31,7 +31,7 @@
#include "file_access_memory.h"
#include "core/config/project_settings.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "core/templates/map.h"
static Map<String, Vector<uint8_t>> *files = nullptr;
@@ -71,7 +71,7 @@ bool FileAccessMemory::file_exists(const String &p_name) {
return files && (files->find(name) != nullptr);
}
-Error FileAccessMemory::open_custom(const uint8_t *p_data, int p_len) {
+Error FileAccessMemory::open_custom(const uint8_t *p_data, uint64_t p_len) {
data = (uint8_t *)p_data;
length = p_len;
pos = 0;
@@ -102,7 +102,7 @@ bool FileAccessMemory::is_open() const {
return data != nullptr;
}
-void FileAccessMemory::seek(size_t p_position) {
+void FileAccessMemory::seek(uint64_t p_position) {
ERR_FAIL_COND(!data);
pos = p_position;
}
@@ -112,12 +112,12 @@ void FileAccessMemory::seek_end(int64_t p_position) {
pos = length + p_position;
}
-size_t FileAccessMemory::get_position() const {
+uint64_t FileAccessMemory::get_position() const {
ERR_FAIL_COND_V(!data, 0);
return pos;
}
-size_t FileAccessMemory::get_len() const {
+uint64_t FileAccessMemory::get_length() const {
ERR_FAIL_COND_V(!data, 0);
return length;
}
@@ -136,13 +136,12 @@ uint8_t FileAccessMemory::get_8() const {
return ret;
}
-int FileAccessMemory::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessMemory::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!data, -1);
- int left = length - pos;
- int read = MIN(p_length, left);
+ uint64_t left = length - pos;
+ uint64_t read = MIN(p_length, left);
if (read < p_length) {
WARN_PRINT("Reading less data than requested");
@@ -168,9 +167,10 @@ void FileAccessMemory::store_8(uint8_t p_byte) {
data[pos++] = p_byte;
}
-void FileAccessMemory::store_buffer(const uint8_t *p_src, int p_length) {
- int left = length - pos;
- int write = MIN(p_length, left);
+void FileAccessMemory::store_buffer(const uint8_t *p_src, uint64_t p_length) {
+ ERR_FAIL_COND(!p_src && p_length > 0);
+ uint64_t left = length - pos;
+ uint64_t write = MIN(p_length, left);
if (write < p_length) {
WARN_PRINT("Writing less data than requested");
}
diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h
index 0e3b0ad7b1..14135bd68c 100644
--- a/core/io/file_access_memory.h
+++ b/core/io/file_access_memory.h
@@ -31,12 +31,12 @@
#ifndef FILE_ACCESS_MEMORY_H
#define FILE_ACCESS_MEMORY_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
class FileAccessMemory : public FileAccess {
uint8_t *data = nullptr;
- int length = 0;
- mutable int pos = 0;
+ uint64_t length = 0;
+ mutable uint64_t pos = 0;
static FileAccess *create();
@@ -44,27 +44,27 @@ public:
static void register_file(String p_name, Vector<uint8_t> p_data);
static void cleanup();
- virtual Error open_custom(const uint8_t *p_data, int p_len); ///< open a file
+ virtual Error open_custom(const uint8_t *p_data, uint64_t p_len); ///< open a file
virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
virtual Error get_error() const; ///< get last error
virtual void flush();
virtual void store_8(uint8_t p_byte); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
virtual bool file_exists(const String &p_name); ///< return true if a file exists
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 4cc73bcd22..9ee3876c2f 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -126,7 +126,7 @@ void FileAccessNetworkClient::_thread_func() {
if (status != OK) {
fa->_respond(0, Error(status));
} else {
- uint64_t len = get_64();
+ int64_t len = get_64();
fa->_respond(len, Error(status));
}
@@ -135,7 +135,7 @@ void FileAccessNetworkClient::_thread_func() {
} break;
case FileAccessNetwork::RESPONSE_DATA: {
int64_t offset = get_64();
- uint32_t len = get_32();
+ int32_t len = get_32();
Vector<uint8_t> block;
block.resize(len);
@@ -210,7 +210,7 @@ FileAccessNetworkClient *FileAccessNetworkClient::singleton = nullptr;
FileAccessNetworkClient::FileAccessNetworkClient() {
singleton = this;
- client.instance();
+ client.instantiate();
}
FileAccessNetworkClient::~FileAccessNetworkClient() {
@@ -219,13 +219,13 @@ FileAccessNetworkClient::~FileAccessNetworkClient() {
thread.wait_to_finish();
}
-void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block) {
- int page = p_offset / page_size;
+void FileAccessNetwork::_set_block(uint64_t p_offset, const Vector<uint8_t> &p_block) {
+ int32_t page = p_offset / page_size;
ERR_FAIL_INDEX(page, pages.size());
if (page < pages.size() - 1) {
ERR_FAIL_COND(p_block.size() != page_size);
} else {
- ERR_FAIL_COND((p_block.size() != (int)(total_size % page_size)));
+ ERR_FAIL_COND((uint64_t)p_block.size() != total_size % page_size);
}
{
@@ -240,7 +240,7 @@ void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block)
}
}
-void FileAccessNetwork::_respond(size_t p_len, Error p_status) {
+void FileAccessNetwork::_respond(uint64_t p_len, Error p_status) {
DEBUG_PRINT("GOT RESPONSE - len: " + itos(p_len) + " status: " + itos(p_status));
response = p_status;
if (response != OK) {
@@ -248,7 +248,7 @@ void FileAccessNetwork::_respond(size_t p_len, Error p_status) {
}
opened = true;
total_size = p_len;
- int pc = ((total_size - 1) / page_size) + 1;
+ int32_t pc = ((total_size - 1) / page_size) + 1;
pages.resize(pc);
}
@@ -307,8 +307,9 @@ bool FileAccessNetwork::is_open() const {
return opened;
}
-void FileAccessNetwork::seek(size_t p_position) {
+void FileAccessNetwork::seek(uint64_t p_position) {
ERR_FAIL_COND_MSG(!opened, "File must be opened before use.");
+
eof_flag = p_position > total_size;
if (p_position >= total_size) {
@@ -322,12 +323,12 @@ void FileAccessNetwork::seek_end(int64_t p_position) {
seek(total_size + p_position);
}
-size_t FileAccessNetwork::get_position() const {
+uint64_t FileAccessNetwork::get_position() const {
ERR_FAIL_COND_V_MSG(!opened, 0, "File must be opened before use.");
return pos;
}
-size_t FileAccessNetwork::get_len() const {
+uint64_t FileAccessNetwork::get_length() const {
ERR_FAIL_COND_V_MSG(!opened, 0, "File must be opened before use.");
return total_size;
}
@@ -343,7 +344,7 @@ uint8_t FileAccessNetwork::get_8() const {
return v;
}
-void FileAccessNetwork::_queue_page(int p_page) const {
+void FileAccessNetwork::_queue_page(int32_t p_page) const {
if (p_page >= pages.size()) {
return;
}
@@ -354,7 +355,7 @@ void FileAccessNetwork::_queue_page(int p_page) const {
FileAccessNetworkClient::BlockRequest br;
br.id = id;
- br.offset = size_t(p_page) * page_size;
+ br.offset = (uint64_t)p_page * page_size;
br.size = page_size;
nc->block_requests.push_back(br);
pages.write[p_page].queued = true;
@@ -365,11 +366,9 @@ void FileAccessNetwork::_queue_page(int p_page) const {
}
}
-int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessNetwork::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
- //bool eof=false;
if (pos + p_length > total_size) {
eof_flag = true;
}
@@ -377,18 +376,16 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
p_length = total_size - pos;
}
- //FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
-
uint8_t *buff = last_page_buff;
- for (int i = 0; i < p_length; i++) {
- int page = pos / page_size;
+ for (uint64_t i = 0; i < p_length; i++) {
+ int32_t page = pos / page_size;
if (page != last_page) {
buffer_mutex.lock();
if (pages[page].buffer.is_empty()) {
waiting_on_page = page;
- for (int j = 0; j < read_ahead; j++) {
+ for (int32_t j = 0; j < read_ahead; j++) {
_queue_page(page + j);
}
buffer_mutex.unlock();
@@ -396,10 +393,9 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
page_sem.wait();
DEBUG_PRINT("done");
} else {
- for (int j = 0; j < read_ahead; j++) {
+ for (int32_t j = 0; j < read_ahead; j++) {
_queue_page(page + j);
}
- //queue pages
buffer_mutex.unlock();
}
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index 1f5de3e5dd..1d9d761fbb 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -31,8 +31,8 @@
#ifndef FILE_ACCESS_NETWORK_H
#define FILE_ACCESS_NETWORK_H
+#include "core/io/file_access.h"
#include "core/io/stream_peer_tcp.h"
-#include "core/os/file_access.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
@@ -40,9 +40,9 @@ class FileAccessNetwork;
class FileAccessNetworkClient {
struct BlockRequest {
- int id;
+ int32_t id;
uint64_t offset;
- int size;
+ int32_t size;
};
List<BlockRequest> block_requests;
@@ -54,17 +54,17 @@ class FileAccessNetworkClient {
Mutex blockrequest_mutex;
Map<int, FileAccessNetwork *> accesses;
Ref<StreamPeerTCP> client;
- int last_id = 0;
- int lockcount = 0;
+ int32_t last_id = 0;
+ int32_t lockcount = 0;
Vector<uint8_t> block;
void _thread_func();
static void _thread_func(void *s);
- void put_32(int p_32);
+ void put_32(int32_t p_32);
void put_64(int64_t p_64);
- int get_32();
+ int32_t get_32();
int64_t get_64();
void lock_mutex();
void unlock_mutex();
@@ -86,15 +86,15 @@ class FileAccessNetwork : public FileAccess {
Semaphore page_sem;
Mutex buffer_mutex;
bool opened = false;
- size_t total_size;
- mutable size_t pos = 0;
- int id;
+ uint64_t total_size;
+ mutable uint64_t pos = 0;
+ int32_t id;
mutable bool eof_flag = false;
- mutable int last_page = -1;
+ mutable int32_t last_page = -1;
mutable uint8_t *last_page_buff = nullptr;
- int page_size;
- int read_ahead;
+ int32_t page_size;
+ int32_t read_ahead;
mutable int waiting_on_page = -1;
@@ -110,9 +110,9 @@ class FileAccessNetwork : public FileAccess {
uint64_t exists_modtime;
friend class FileAccessNetworkClient;
- void _queue_page(int p_page) const;
- void _respond(size_t p_len, Error p_status);
- void _set_block(int p_offset, const Vector<uint8_t> &p_block);
+ void _queue_page(int32_t p_page) const;
+ void _respond(uint64_t p_len, Error p_status);
+ void _set_block(uint64_t p_offset, const Vector<uint8_t> &p_block);
public:
enum Command {
@@ -134,15 +134,15 @@ public:
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index e24dc40166..7b43daf9c0 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -36,7 +36,7 @@
#include <stdio.h>
-Error PackedData::add_pack(const String &p_path, bool p_replace_files, size_t p_offset) {
+Error PackedData::add_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) {
for (int i = 0; i < sources.size(); i++) {
if (sources[i]->try_open_pack(p_path, p_replace_files, p_offset)) {
return OK;
@@ -46,17 +46,16 @@ Error PackedData::add_pack(const String &p_path, bool p_replace_files, size_t p_
return ERR_FILE_UNRECOGNIZED;
}
-void PackedData::add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted) {
- PathMD5 pmd5(path.md5_buffer());
- //printf("adding path %s, %lli, %lli\n", path.utf8().get_data(), pmd5.a, pmd5.b);
+void PackedData::add_path(const String &p_pkg_path, const String &p_path, uint64_t p_ofs, uint64_t p_size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted) {
+ PathMD5 pmd5(p_path.md5_buffer());
bool exists = files.has(pmd5);
PackedFile pf;
pf.encrypted = p_encrypted;
- pf.pack = pkg_path;
- pf.offset = ofs;
- pf.size = size;
+ pf.pack = p_pkg_path;
+ pf.offset = p_ofs;
+ pf.size = p_size;
for (int i = 0; i < 16; i++) {
pf.md5[i] = p_md5[i];
}
@@ -68,7 +67,7 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
if (!exists) {
//search for dir
- String p = path.replace_first("res://", "");
+ String p = p_path.replace_first("res://", "");
PackedDir *cd = root;
if (p.find("/") != -1) { //in a subdir
@@ -87,7 +86,7 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
}
}
}
- String filename = path.get_file();
+ String filename = p_path.get_file();
// Don't add as a file if the path points to a directory
if (!filename.is_empty()) {
cd->files.insert(filename);
@@ -126,7 +125,7 @@ PackedData::~PackedData() {
//////////////////////////////////////////////////////////////////
-bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset) {
+bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
return false;
@@ -261,7 +260,7 @@ bool FileAccessPack::is_open() const {
return f->is_open();
}
-void FileAccessPack::seek(size_t p_position) {
+void FileAccessPack::seek(uint64_t p_position) {
if (p_position > pf.size) {
eof = true;
} else {
@@ -276,11 +275,11 @@ void FileAccessPack::seek_end(int64_t p_position) {
seek(pf.size + p_position);
}
-size_t FileAccessPack::get_position() const {
+uint64_t FileAccessPack::get_position() const {
return pos;
}
-size_t FileAccessPack::get_len() const {
+uint64_t FileAccessPack::get_length() const {
return pf.size;
}
@@ -298,18 +297,17 @@ uint8_t FileAccessPack::get_8() const {
return f->get_8();
}
-int FileAccessPack::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessPack::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
if (eof) {
return 0;
}
- uint64_t to_read = p_length;
+ int64_t to_read = p_length;
if (to_read + pos > pf.size) {
eof = true;
- to_read = int64_t(pf.size) - int64_t(pos);
+ to_read = (int64_t)pf.size - (int64_t)pos;
}
pos += p_length;
@@ -322,9 +320,9 @@ int FileAccessPack::get_buffer(uint8_t *p_dst, int p_length) const {
return to_read;
}
-void FileAccessPack::set_endian_swap(bool p_swap) {
- FileAccess::set_endian_swap(p_swap);
- f->set_endian_swap(p_swap);
+void FileAccessPack::set_big_endian(bool p_big_endian) {
+ FileAccess::set_big_endian(p_big_endian);
+ f->set_big_endian(p_big_endian);
}
Error FileAccessPack::get_error() const {
@@ -342,7 +340,7 @@ void FileAccessPack::store_8(uint8_t p_dest) {
ERR_FAIL();
}
-void FileAccessPack::store_buffer(const uint8_t *p_src, int p_length) {
+void FileAccessPack::store_buffer(const uint8_t *p_src, uint64_t p_length) {
ERR_FAIL();
}
@@ -549,7 +547,7 @@ Error DirAccessPack::remove(String p_name) {
return ERR_UNAVAILABLE;
}
-size_t DirAccessPack::get_space_left() {
+uint64_t DirAccessPack::get_space_left() {
return 0;
}
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 955108f455..2f0ee62723 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -31,8 +31,8 @@
#ifndef FILE_ACCESS_PACK_H
#define FILE_ACCESS_PACK_H
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/string/print_string.h"
#include "core/templates/list.h"
#include "core/templates/map.h"
@@ -112,13 +112,13 @@ private:
public:
void add_pack_source(PackSource *p_source);
- void add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted = false); // for PackSource
+ void add_path(const String &p_pkg_path, const String &p_path, uint64_t p_ofs, uint64_t p_size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted = false); // for PackSource
void set_disabled(bool p_disabled) { disabled = p_disabled; }
_FORCE_INLINE_ bool is_disabled() const { return disabled; }
static PackedData *get_singleton() { return singleton; }
- Error add_pack(const String &p_path, bool p_replace_files, size_t p_offset);
+ Error add_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
_FORCE_INLINE_ FileAccess *try_open_path(const String &p_path);
_FORCE_INLINE_ bool has_path(const String &p_path);
@@ -132,21 +132,21 @@ public:
class PackSource {
public:
- virtual bool try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset) = 0;
+ virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) = 0;
virtual FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file) = 0;
virtual ~PackSource() {}
};
class PackedSourcePCK : public PackSource {
public:
- virtual bool try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset);
+ virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
virtual FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file);
};
class FileAccessPack : public FileAccess {
PackedData::PackedFile pf;
- mutable size_t pos;
+ mutable uint64_t pos;
mutable bool eof;
uint64_t off;
@@ -160,25 +160,25 @@ public:
virtual void close();
virtual bool is_open() const;
- virtual void seek(size_t p_position);
+ virtual void seek(uint64_t p_position);
virtual void seek_end(int64_t p_position = 0);
- virtual size_t get_position() const;
- virtual size_t get_len() const;
+ virtual uint64_t get_position() const;
+ virtual uint64_t get_length() const;
virtual bool eof_reached() const;
virtual uint8_t get_8() const;
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
- virtual void set_endian_swap(bool p_swap);
+ virtual void set_big_endian(bool p_big_endian);
virtual Error get_error() const;
virtual void flush();
virtual void store_8(uint8_t p_dest);
- virtual void store_buffer(const uint8_t *p_src, int p_length);
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length);
virtual bool file_exists(const String &p_name);
@@ -243,7 +243,11 @@ public:
virtual Error rename(String p_from, String p_to);
virtual Error remove(String p_name);
- size_t get_space_left();
+ uint64_t get_space_left();
+
+ virtual bool is_link(String p_file) { return false; }
+ virtual String read_link(String p_file) { return p_file; }
+ virtual Error create_link(String p_source, String p_target) { return FAILED; }
virtual String get_filesystem_type() const;
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 397b577612..b5c882e9ce 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -32,7 +32,7 @@
#include "file_access_zip.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
ZipArchive *ZipArchive::instance = nullptr;
@@ -43,14 +43,14 @@ static void *godot_open(void *data, const char *p_fname, int mode) {
return nullptr;
}
- FileAccess *f = (FileAccess *)data;
- f->open(p_fname, FileAccess::READ);
+ FileAccess *f = FileAccess::open(p_fname, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, nullptr);
- return f->is_open() ? data : nullptr;
+ return f;
}
static uLong godot_read(void *data, void *fdata, void *buf, uLong size) {
- FileAccess *f = (FileAccess *)data;
+ FileAccess *f = (FileAccess *)fdata;
f->get_buffer((uint8_t *)buf, size);
return size;
}
@@ -60,20 +60,20 @@ static uLong godot_write(voidpf opaque, voidpf stream, const void *buf, uLong si
}
static long godot_tell(voidpf opaque, voidpf stream) {
- FileAccess *f = (FileAccess *)opaque;
+ FileAccess *f = (FileAccess *)stream;
return f->get_position();
}
static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
- FileAccess *f = (FileAccess *)opaque;
+ FileAccess *f = (FileAccess *)stream;
- int pos = offset;
+ uint64_t pos = offset;
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
- pos = f->get_len() + offset;
+ pos = f->get_length() + offset;
break;
default:
break;
@@ -84,13 +84,17 @@ static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
}
static int godot_close(voidpf opaque, voidpf stream) {
- FileAccess *f = (FileAccess *)opaque;
- f->close();
+ FileAccess *f = (FileAccess *)stream;
+ if (f) {
+ f->close();
+ memdelete(f);
+ f = nullptr;
+ }
return 0;
}
static int godot_testerror(voidpf opaque, voidpf stream) {
- FileAccess *f = (FileAccess *)opaque;
+ FileAccess *f = (FileAccess *)stream;
return f->get_error() != OK ? 1 : 0;
}
@@ -105,23 +109,18 @@ static void godot_free(voidpf opaque, voidpf address) {
void ZipArchive::close_handle(unzFile p_file) const {
ERR_FAIL_COND_MSG(!p_file, "Cannot close a file if none is open.");
- FileAccess *f = (FileAccess *)unzGetOpaque(p_file);
unzCloseCurrentFile(p_file);
unzClose(p_file);
- memdelete(f);
}
unzFile ZipArchive::get_file_handle(String p_file) const {
ERR_FAIL_COND_V_MSG(!file_exists(p_file), nullptr, "File '" + p_file + " doesn't exist.");
File file = files[p_file];
- FileAccess *f = FileAccess::open(packages[file.package].filename, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, nullptr, "Cannot open file '" + packages[file.package].filename + "'.");
-
zlib_filefunc_def io;
memset(&io, 0, sizeof(io));
- io.opaque = f;
+ io.opaque = nullptr;
io.zopen_file = godot_open;
io.zread_file = godot_read;
io.zwrite_file = godot_write;
@@ -135,7 +134,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
io.free_mem = godot_free;
unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io);
- ERR_FAIL_COND_V(!pkg, nullptr);
+ ERR_FAIL_COND_V_MSG(!pkg, nullptr, "Cannot open file '" + packages[file.package].filename + "'.");
int unz_err = unzGoToFilePos(pkg, &file.file_pos);
if (unz_err != UNZ_OK || unzOpenCurrentFile(pkg) != UNZ_OK) {
unzClose(pkg);
@@ -145,8 +144,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
return pkg;
}
-bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset = 0) {
- //printf("opening zip pack %s, %i, %i\n", p_name.utf8().get_data(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
+bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset = 0) {
// load with offset feature only supported for PCK files
ERR_FAIL_COND_V_MSG(p_offset != 0, false, "Invalid PCK data. Note that loading files with a non-zero offset isn't supported with ZIP archives.");
@@ -155,12 +153,9 @@ bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, size_
}
zlib_filefunc_def io;
+ memset(&io, 0, sizeof(io));
- FileAccess *fa = FileAccess::open(p_path, FileAccess::READ);
- if (!fa) {
- return false;
- }
- io.opaque = fa;
+ io.opaque = nullptr;
io.zopen_file = godot_open;
io.zread_file = godot_read;
io.zwrite_file = godot_write;
@@ -231,9 +226,7 @@ ZipArchive::ZipArchive() {
ZipArchive::~ZipArchive() {
for (int i = 0; i < packages.size(); i++) {
- FileAccess *f = (FileAccess *)unzGetOpaque(packages[i].zfile);
unzClose(packages[i].zfile);
- memdelete(f);
}
packages.clear();
@@ -269,22 +262,23 @@ bool FileAccessZip::is_open() const {
return zfile != nullptr;
}
-void FileAccessZip::seek(size_t p_position) {
+void FileAccessZip::seek(uint64_t p_position) {
ERR_FAIL_COND(!zfile);
+
unzSeekCurrentFile(zfile, p_position);
}
void FileAccessZip::seek_end(int64_t p_position) {
ERR_FAIL_COND(!zfile);
- unzSeekCurrentFile(zfile, get_len() + p_position);
+ unzSeekCurrentFile(zfile, get_length() + p_position);
}
-size_t FileAccessZip::get_position() const {
+uint64_t FileAccessZip::get_position() const {
ERR_FAIL_COND_V(!zfile, 0);
return unztell(zfile);
}
-size_t FileAccessZip::get_len() const {
+uint64_t FileAccessZip::get_length() const {
ERR_FAIL_COND_V(!zfile, 0);
return file_info.uncompressed_size;
}
@@ -301,17 +295,17 @@ uint8_t FileAccessZip::get_8() const {
return ret;
}
-int FileAccessZip::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessZip::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!zfile, -1);
+
at_eof = unzeof(zfile);
if (at_eof) {
return 0;
}
- int read = unzReadCurrentFile(zfile, p_dst, p_length);
+ int64_t read = unzReadCurrentFile(zfile, p_dst, p_length);
ERR_FAIL_COND_V(read < 0, read);
- if (read < p_length) {
+ if ((uint64_t)read < p_length) {
at_eof = true;
}
return read;
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 8559f871ce..cca14ded62 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -67,7 +67,7 @@ public:
bool file_exists(String p_name) const;
- virtual bool try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset);
+ virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file);
static ZipArchive *get_singleton();
@@ -87,20 +87,21 @@ public:
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
+
virtual bool file_exists(const String &p_name); ///< return true if a file exists
virtual uint64_t _get_modified_time(const String &p_file) { return 0; } // todo
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 0cf870e7e7..5c1352c1b6 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -30,9 +30,6 @@
#include "http_client.h"
-#include "core/io/stream_peer_ssl.h"
-#include "core/version.h"
-
const char *HTTPClient::_methods[METHOD_MAX] = {
"GET",
"HEAD",
@@ -45,698 +42,23 @@ const char *HTTPClient::_methods[METHOD_MAX] = {
"PATCH"
};
-#ifndef JAVASCRIPT_ENABLED
-Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
- close();
-
- conn_port = p_port;
- conn_host = p_host;
-
- ssl = p_ssl;
- ssl_verify_host = p_verify_host;
-
- String host_lower = conn_host.to_lower();
- if (host_lower.begins_with("http://")) {
- conn_host = conn_host.substr(7, conn_host.length() - 7);
- } else if (host_lower.begins_with("https://")) {
- ssl = true;
- conn_host = conn_host.substr(8, conn_host.length() - 8);
- }
-
- ERR_FAIL_COND_V(conn_host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);
-
- if (conn_port < 0) {
- if (ssl) {
- conn_port = PORT_HTTPS;
- } else {
- conn_port = PORT_HTTP;
- }
- }
-
- connection = tcp_connection;
-
- if (conn_host.is_valid_ip_address()) {
- // Host contains valid IP
- Error err = tcp_connection->connect_to_host(IPAddress(conn_host), p_port);
- if (err) {
- status = STATUS_CANT_CONNECT;
- return err;
- }
-
- status = STATUS_CONNECTING;
- } else {
- // Host contains hostname and needs to be resolved to IP
- resolving = IP::get_singleton()->resolve_hostname_queue_item(conn_host);
- status = STATUS_RESOLVING;
+HTTPClient *HTTPClient::create() {
+ if (_create) {
+ return _create();
}
-
- return OK;
+ return nullptr;
}
-void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
- ERR_FAIL_COND_MSG(p_connection.is_null(), "Connection is not a reference to a valid StreamPeer object.");
-
- if (ssl) {
- ERR_FAIL_NULL_MSG(Object::cast_to<StreamPeerSSL>(p_connection.ptr()),
- "Connection is not a reference to a valid StreamPeerSSL object.");
- }
-
- if (connection == p_connection) {
- return;
- }
-
- close();
- connection = p_connection;
- status = STATUS_CONNECTED;
+Error HTTPClient::_request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) {
+ int size = p_body.size();
+ return request(p_method, p_url, p_headers, size > 0 ? p_body.ptr() : nullptr, size);
}
-Ref<StreamPeer> HTTPClient::get_connection() const {
- return connection;
+Error HTTPClient::_request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
+ int size = p_body.length();
+ return request(p_method, p_url, p_headers, size > 0 ? (const uint8_t *)p_body.utf8().get_data() : nullptr, size);
}
-static bool _check_request_url(HTTPClient::Method p_method, const String &p_url) {
- switch (p_method) {
- case HTTPClient::METHOD_CONNECT: {
- // Authority in host:port format, as in RFC7231
- int pos = p_url.find_char(':');
- return 0 < pos && pos < p_url.length() - 1;
- }
- case HTTPClient::METHOD_OPTIONS: {
- if (p_url == "*") {
- return true;
- }
- [[fallthrough]];
- }
- default:
- // Absolute path or absolute URL
- return p_url.begins_with("/") || p_url.begins_with("http://") || p_url.begins_with("https://");
- }
-}
-
-Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) {
- ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(!_check_request_url(p_method, p_url), ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(connection.is_null(), ERR_INVALID_DATA);
-
- String request = String(_methods[p_method]) + " " + p_url + " HTTP/1.1\r\n";
- bool add_host = true;
- bool add_clen = p_body.size() > 0;
- bool add_uagent = true;
- bool add_accept = true;
- for (int i = 0; i < p_headers.size(); i++) {
- request += p_headers[i] + "\r\n";
- if (add_host && p_headers[i].findn("Host:") == 0) {
- add_host = false;
- }
- if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
- add_clen = false;
- }
- if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
- add_uagent = false;
- }
- if (add_accept && p_headers[i].findn("Accept:") == 0) {
- add_accept = false;
- }
- }
- if (add_host) {
- if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
- // Don't append the standard ports
- request += "Host: " + conn_host + "\r\n";
- } else {
- request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
- }
- }
- if (add_clen) {
- request += "Content-Length: " + itos(p_body.size()) + "\r\n";
- // Should it add utf8 encoding?
- }
- if (add_uagent) {
- request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
- }
- if (add_accept) {
- request += "Accept: */*\r\n";
- }
- request += "\r\n";
- CharString cs = request.utf8();
-
- Vector<uint8_t> data;
- data.resize(cs.length());
- {
- uint8_t *data_write = data.ptrw();
- for (int i = 0; i < cs.length(); i++) {
- data_write[i] = cs[i];
- }
- }
-
- data.append_array(p_body);
-
- const uint8_t *r = data.ptr();
- Error err = connection->put_data(&r[0], data.size());
-
- if (err) {
- close();
- status = STATUS_CONNECTION_ERROR;
- return err;
- }
-
- status = STATUS_REQUESTING;
- head_request = p_method == METHOD_HEAD;
-
- return OK;
-}
-
-Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
- ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(!_check_request_url(p_method, p_url), ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(connection.is_null(), ERR_INVALID_DATA);
-
- String request = String(_methods[p_method]) + " " + p_url + " HTTP/1.1\r\n";
- bool add_host = true;
- bool add_uagent = true;
- bool add_accept = true;
- bool add_clen = p_body.length() > 0;
- for (int i = 0; i < p_headers.size(); i++) {
- request += p_headers[i] + "\r\n";
- if (add_host && p_headers[i].findn("Host:") == 0) {
- add_host = false;
- }
- if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
- add_clen = false;
- }
- if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
- add_uagent = false;
- }
- if (add_accept && p_headers[i].findn("Accept:") == 0) {
- add_accept = false;
- }
- }
- if (add_host) {
- if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
- // Don't append the standard ports
- request += "Host: " + conn_host + "\r\n";
- } else {
- request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
- }
- }
- if (add_clen) {
- request += "Content-Length: " + itos(p_body.utf8().length()) + "\r\n";
- // Should it add utf8 encoding?
- }
- if (add_uagent) {
- request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
- }
- if (add_accept) {
- request += "Accept: */*\r\n";
- }
- request += "\r\n";
- request += p_body;
-
- CharString cs = request.utf8();
- Error err = connection->put_data((const uint8_t *)cs.ptr(), cs.length());
- if (err) {
- close();
- status = STATUS_CONNECTION_ERROR;
- return err;
- }
-
- status = STATUS_REQUESTING;
- head_request = p_method == METHOD_HEAD;
-
- return OK;
-}
-
-bool HTTPClient::has_response() const {
- return response_headers.size() != 0;
-}
-
-bool HTTPClient::is_response_chunked() const {
- return chunked;
-}
-
-int HTTPClient::get_response_code() const {
- return response_num;
-}
-
-Error HTTPClient::get_response_headers(List<String> *r_response) {
- if (!response_headers.size()) {
- return ERR_INVALID_PARAMETER;
- }
-
- for (int i = 0; i < response_headers.size(); i++) {
- r_response->push_back(response_headers[i]);
- }
-
- response_headers.clear();
-
- return OK;
-}
-
-void HTTPClient::close() {
- if (tcp_connection->get_status() != StreamPeerTCP::STATUS_NONE) {
- tcp_connection->disconnect_from_host();
- }
-
- connection.unref();
- status = STATUS_DISCONNECTED;
- head_request = false;
- if (resolving != IP::RESOLVER_INVALID_ID) {
- IP::get_singleton()->erase_resolve_item(resolving);
- resolving = IP::RESOLVER_INVALID_ID;
- }
-
- response_headers.clear();
- response_str.clear();
- body_size = -1;
- body_left = 0;
- chunk_left = 0;
- chunk_trailer_part = false;
- read_until_eof = false;
- response_num = 0;
- handshaking = false;
-}
-
-Error HTTPClient::poll() {
- switch (status) {
- case STATUS_RESOLVING: {
- ERR_FAIL_COND_V(resolving == IP::RESOLVER_INVALID_ID, ERR_BUG);
-
- IP::ResolverStatus rstatus = IP::get_singleton()->get_resolve_item_status(resolving);
- switch (rstatus) {
- case IP::RESOLVER_STATUS_WAITING:
- return OK; // Still resolving
-
- case IP::RESOLVER_STATUS_DONE: {
- IPAddress host = IP::get_singleton()->get_resolve_item_address(resolving);
- Error err = tcp_connection->connect_to_host(host, conn_port);
- IP::get_singleton()->erase_resolve_item(resolving);
- resolving = IP::RESOLVER_INVALID_ID;
- if (err) {
- status = STATUS_CANT_CONNECT;
- return err;
- }
-
- status = STATUS_CONNECTING;
- } break;
- case IP::RESOLVER_STATUS_NONE:
- case IP::RESOLVER_STATUS_ERROR: {
- IP::get_singleton()->erase_resolve_item(resolving);
- resolving = IP::RESOLVER_INVALID_ID;
- close();
- status = STATUS_CANT_RESOLVE;
- return ERR_CANT_RESOLVE;
- } break;
- }
- } break;
- case STATUS_CONNECTING: {
- StreamPeerTCP::Status s = tcp_connection->get_status();
- switch (s) {
- case StreamPeerTCP::STATUS_CONNECTING: {
- return OK;
- } break;
- case StreamPeerTCP::STATUS_CONNECTED: {
- if (ssl) {
- Ref<StreamPeerSSL> ssl;
- if (!handshaking) {
- // Connect the StreamPeerSSL and start handshaking
- ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
- ssl->set_blocking_handshake_enabled(false);
- Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, conn_host);
- if (err != OK) {
- close();
- status = STATUS_SSL_HANDSHAKE_ERROR;
- return ERR_CANT_CONNECT;
- }
- connection = ssl;
- handshaking = true;
- } else {
- // We are already handshaking, which means we can use your already active SSL connection
- ssl = static_cast<Ref<StreamPeerSSL>>(connection);
- if (ssl.is_null()) {
- close();
- status = STATUS_SSL_HANDSHAKE_ERROR;
- return ERR_CANT_CONNECT;
- }
-
- ssl->poll(); // Try to finish the handshake
- }
-
- if (ssl->get_status() == StreamPeerSSL::STATUS_CONNECTED) {
- // Handshake has been successful
- handshaking = false;
- status = STATUS_CONNECTED;
- return OK;
- } else if (ssl->get_status() != StreamPeerSSL::STATUS_HANDSHAKING) {
- // Handshake has failed
- close();
- status = STATUS_SSL_HANDSHAKE_ERROR;
- return ERR_CANT_CONNECT;
- }
- // ... we will need to poll more for handshake to finish
- } else {
- status = STATUS_CONNECTED;
- }
- return OK;
- } break;
- case StreamPeerTCP::STATUS_ERROR:
- case StreamPeerTCP::STATUS_NONE: {
- close();
- status = STATUS_CANT_CONNECT;
- return ERR_CANT_CONNECT;
- } break;
- }
- } break;
- case STATUS_BODY:
- case STATUS_CONNECTED: {
- // Check if we are still connected
- if (ssl) {
- Ref<StreamPeerSSL> tmp = connection;
- tmp->poll();
- if (tmp->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
- status = STATUS_CONNECTION_ERROR;
- return ERR_CONNECTION_ERROR;
- }
- } else if (tcp_connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
- status = STATUS_CONNECTION_ERROR;
- return ERR_CONNECTION_ERROR;
- }
- // Connection established, requests can now be made
- return OK;
- } break;
- case STATUS_REQUESTING: {
- while (true) {
- uint8_t byte;
- int rec = 0;
- Error err = _get_http_data(&byte, 1, rec);
- if (err != OK) {
- close();
- status = STATUS_CONNECTION_ERROR;
- return ERR_CONNECTION_ERROR;
- }
-
- if (rec == 0) {
- return OK; // Still requesting, keep trying!
- }
-
- response_str.push_back(byte);
- int rs = response_str.size();
- if (
- (rs >= 2 && response_str[rs - 2] == '\n' && response_str[rs - 1] == '\n') ||
- (rs >= 4 && response_str[rs - 4] == '\r' && response_str[rs - 3] == '\n' && response_str[rs - 2] == '\r' && response_str[rs - 1] == '\n')) {
- // End of response, parse.
- response_str.push_back(0);
- String response;
- response.parse_utf8((const char *)response_str.ptr());
- Vector<String> responses = response.split("\n");
- body_size = -1;
- chunked = false;
- body_left = 0;
- chunk_left = 0;
- chunk_trailer_part = false;
- read_until_eof = false;
- response_str.clear();
- response_headers.clear();
- response_num = RESPONSE_OK;
-
- // Per the HTTP 1.1 spec, keep-alive is the default.
- // Not following that specification breaks standard implementations.
- // Broken web servers should be fixed.
- bool keep_alive = true;
-
- for (int i = 0; i < responses.size(); i++) {
- String header = responses[i].strip_edges();
- String s = header.to_lower();
- if (s.length() == 0) {
- continue;
- }
- if (s.begins_with("content-length:")) {
- body_size = s.substr(s.find(":") + 1, s.length()).strip_edges().to_int();
- body_left = body_size;
-
- } else if (s.begins_with("transfer-encoding:")) {
- String encoding = header.substr(header.find(":") + 1, header.length()).strip_edges();
- if (encoding == "chunked") {
- chunked = true;
- }
- } else if (s.begins_with("connection: close")) {
- keep_alive = false;
- }
-
- if (i == 0 && responses[i].begins_with("HTTP")) {
- String num = responses[i].get_slicec(' ', 1);
- response_num = num.to_int();
- } else {
- response_headers.push_back(header);
- }
- }
-
- // This is a HEAD request, we won't receive anything.
- if (head_request) {
- body_size = 0;
- body_left = 0;
- }
-
- if (body_size != -1 || chunked) {
- status = STATUS_BODY;
- } else if (!keep_alive) {
- read_until_eof = true;
- status = STATUS_BODY;
- } else {
- status = STATUS_CONNECTED;
- }
- return OK;
- }
- }
- } break;
- case STATUS_DISCONNECTED: {
- return ERR_UNCONFIGURED;
- } break;
- case STATUS_CONNECTION_ERROR:
- case STATUS_SSL_HANDSHAKE_ERROR: {
- return ERR_CONNECTION_ERROR;
- } break;
- case STATUS_CANT_CONNECT: {
- return ERR_CANT_CONNECT;
- } break;
- case STATUS_CANT_RESOLVE: {
- return ERR_CANT_RESOLVE;
- } break;
- }
-
- return OK;
-}
-
-int HTTPClient::get_response_body_length() const {
- return body_size;
-}
-
-PackedByteArray HTTPClient::read_response_body_chunk() {
- ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray());
-
- PackedByteArray ret;
- Error err = OK;
-
- if (chunked) {
- while (true) {
- if (chunk_trailer_part) {
- // We need to consume the trailer part too or keep-alive will break
- uint8_t b;
- int rec = 0;
- err = _get_http_data(&b, 1, rec);
-
- if (rec == 0) {
- break;
- }
-
- chunk.push_back(b);
- int cs = chunk.size();
- if ((cs >= 2 && chunk[cs - 2] == '\r' && chunk[cs - 1] == '\n')) {
- if (cs == 2) {
- // Finally over
- chunk_trailer_part = false;
- status = STATUS_CONNECTED;
- chunk.clear();
- break;
- } else {
- // We do not process nor return the trailer data
- chunk.clear();
- }
- }
- } else if (chunk_left == 0) {
- // Reading length
- uint8_t b;
- int rec = 0;
- err = _get_http_data(&b, 1, rec);
-
- if (rec == 0) {
- break;
- }
-
- chunk.push_back(b);
-
- if (chunk.size() > 32) {
- ERR_PRINT("HTTP Invalid chunk hex len");
- status = STATUS_CONNECTION_ERROR;
- break;
- }
-
- if (chunk.size() > 2 && chunk[chunk.size() - 2] == '\r' && chunk[chunk.size() - 1] == '\n') {
- int len = 0;
- for (int i = 0; i < chunk.size() - 2; i++) {
- char c = chunk[i];
- int v = 0;
- if (c >= '0' && c <= '9') {
- v = c - '0';
- } else if (c >= 'a' && c <= 'f') {
- v = c - 'a' + 10;
- } else if (c >= 'A' && c <= 'F') {
- v = c - 'A' + 10;
- } else {
- ERR_PRINT("HTTP Chunk len not in hex!!");
- status = STATUS_CONNECTION_ERROR;
- break;
- }
- len <<= 4;
- len |= v;
- if (len > (1 << 24)) {
- ERR_PRINT("HTTP Chunk too big!! >16mb");
- status = STATUS_CONNECTION_ERROR;
- break;
- }
- }
-
- if (len == 0) {
- // End reached!
- chunk_trailer_part = true;
- chunk.clear();
- break;
- }
-
- chunk_left = len + 2;
- chunk.resize(chunk_left);
- }
- } else {
- int rec = 0;
- err = _get_http_data(&chunk.write[chunk.size() - chunk_left], chunk_left, rec);
- if (rec == 0) {
- break;
- }
- chunk_left -= rec;
-
- if (chunk_left == 0) {
- if (chunk[chunk.size() - 2] != '\r' || chunk[chunk.size() - 1] != '\n') {
- ERR_PRINT("HTTP Invalid chunk terminator (not \\r\\n)");
- status = STATUS_CONNECTION_ERROR;
- break;
- }
-
- ret.resize(chunk.size() - 2);
- uint8_t *w = ret.ptrw();
- memcpy(w, chunk.ptr(), chunk.size() - 2);
- chunk.clear();
- }
-
- break;
- }
- }
-
- } else {
- int to_read = !read_until_eof ? MIN(body_left, read_chunk_size) : read_chunk_size;
- ret.resize(to_read);
- int _offset = 0;
- while (to_read > 0) {
- int rec = 0;
- {
- uint8_t *w = ret.ptrw();
- err = _get_http_data(w + _offset, to_read, rec);
- }
- if (rec <= 0) { // Ended up reading less
- ret.resize(_offset);
- break;
- } else {
- _offset += rec;
- to_read -= rec;
- if (!read_until_eof) {
- body_left -= rec;
- }
- }
- if (err != OK) {
- break;
- }
- }
- }
-
- if (err != OK) {
- close();
-
- if (err == ERR_FILE_EOF) {
- status = STATUS_DISCONNECTED; // Server disconnected
- } else {
- status = STATUS_CONNECTION_ERROR;
- }
- } else if (body_left == 0 && !chunked && !read_until_eof) {
- status = STATUS_CONNECTED;
- }
-
- return ret;
-}
-
-HTTPClient::Status HTTPClient::get_status() const {
- return status;
-}
-
-void HTTPClient::set_blocking_mode(bool p_enable) {
- blocking = p_enable;
-}
-
-bool HTTPClient::is_blocking_mode_enabled() const {
- return blocking;
-}
-
-Error HTTPClient::_get_http_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
- if (blocking) {
- // We can't use StreamPeer.get_data, since when reaching EOF we will get an
- // error without knowing how many bytes we received.
- Error err = ERR_FILE_EOF;
- int read = 0;
- int left = p_bytes;
- r_received = 0;
- while (left > 0) {
- err = connection->get_partial_data(p_buffer + r_received, left, read);
- if (err == OK) {
- r_received += read;
- } else if (err == ERR_FILE_EOF) {
- r_received += read;
- return err;
- } else {
- return err;
- }
- left -= read;
- }
- return err;
- } else {
- return connection->get_partial_data(p_buffer, p_bytes, r_received);
- }
-}
-
-void HTTPClient::set_read_chunk_size(int p_size) {
- ERR_FAIL_COND(p_size < 256 || p_size > (1 << 24));
- read_chunk_size = p_size;
-}
-
-int HTTPClient::get_read_chunk_size() const {
- return read_chunk_size;
-}
-
-HTTPClient::HTTPClient() {
- tcp_connection.instance();
-}
-
-HTTPClient::~HTTPClient() {}
-
-#endif // #ifndef JAVASCRIPT_ENABLED
-
String HTTPClient::query_string_from_dict(const Dictionary &p_dict) {
String query = "";
Array keys = p_dict.keys();
@@ -771,8 +93,7 @@ Dictionary HTTPClient::_get_response_headers_as_dictionary() {
List<String> rh;
get_response_headers(&rh);
Dictionary ret;
- for (const List<String>::Element *E = rh.front(); E; E = E->next()) {
- const String &s = E->get();
+ for (const String &s : rh) {
int sp = s.find(":");
if (sp == -1) {
continue;
@@ -791,8 +112,8 @@ PackedStringArray HTTPClient::_get_response_headers() {
PackedStringArray ret;
ret.resize(rh.size());
int idx = 0;
- for (const List<String>::Element *E = rh.front(); E; E = E->next()) {
- ret.set(idx++, E->get());
+ for (const String &E : rh) {
+ ret.set(idx++, E);
}
return ret;
@@ -802,8 +123,8 @@ void HTTPClient::_bind_methods() {
ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port", "use_ssl", "verify_host"), &HTTPClient::connect_to_host, DEFVAL(-1), DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_connection", "connection"), &HTTPClient::set_connection);
ClassDB::bind_method(D_METHOD("get_connection"), &HTTPClient::get_connection);
- ClassDB::bind_method(D_METHOD("request_raw", "method", "url", "headers", "body"), &HTTPClient::request_raw);
- ClassDB::bind_method(D_METHOD("request", "method", "url", "headers", "body"), &HTTPClient::request, DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("request_raw", "method", "url", "headers", "body"), &HTTPClient::_request_raw);
+ ClassDB::bind_method(D_METHOD("request", "method", "url", "headers", "body"), &HTTPClient::_request, DEFVAL(String()));
ClassDB::bind_method(D_METHOD("close"), &HTTPClient::close);
ClassDB::bind_method(D_METHOD("has_response"), &HTTPClient::has_response);
@@ -825,7 +146,7 @@ void HTTPClient::_bind_methods() {
ClassDB::bind_method(D_METHOD("query_string_from_dict", "fields"), &HTTPClient::query_string_from_dict);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_mode_enabled"), "set_blocking_mode", "is_blocking_mode_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "connection", PROPERTY_HINT_RESOURCE_TYPE, "StreamPeer", 0), "set_connection", "get_connection");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "connection", PROPERTY_HINT_RESOURCE_TYPE, "StreamPeer", PROPERTY_USAGE_NONE), "set_connection", "get_connection");
ADD_PROPERTY(PropertyInfo(Variant::INT, "read_chunk_size", PROPERTY_HINT_RANGE, "256,16777216"), "set_read_chunk_size", "get_read_chunk_size");
BIND_ENUM_CONSTANT(METHOD_GET);
diff --git a/core/io/http_client.h b/core/io/http_client.h
index ec4b86b26f..718c3a905e 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -34,10 +34,10 @@
#include "core/io/ip.h"
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class HTTPClient : public Reference {
- GDCLASS(HTTPClient, Reference);
+class HTTPClient : public RefCounted {
+ GDCLASS(HTTPClient, RefCounted);
public:
enum ResponseCode {
@@ -142,7 +142,7 @@ public:
};
-private:
+protected:
static const char *_methods[METHOD_MAX];
static const int HOST_MIN_LEN = 4;
@@ -152,79 +152,48 @@ private:
};
-#ifndef JAVASCRIPT_ENABLED
- Status status = STATUS_DISCONNECTED;
- IP::ResolverID resolving = IP::RESOLVER_INVALID_ID;
- int conn_port = -1;
- String conn_host;
- bool ssl = false;
- bool ssl_verify_host = false;
- bool blocking = false;
- bool handshaking = false;
- bool head_request = false;
-
- Vector<uint8_t> response_str;
-
- bool chunked = false;
- Vector<uint8_t> chunk;
- int chunk_left = 0;
- bool chunk_trailer_part = false;
- int body_size = -1;
- int body_left = 0;
- bool read_until_eof = false;
-
- Ref<StreamPeerTCP> tcp_connection;
- Ref<StreamPeer> connection;
-
- int response_num = 0;
- Vector<String> response_headers;
- // 64 KiB by default (favors fast download speeds at the cost of memory usage).
- int read_chunk_size = 65536;
-
- Error _get_http_data(uint8_t *p_buffer, int p_bytes, int &r_received);
-
-#else
-#include "platform/javascript/http_client.h.inc"
-#endif
-
PackedStringArray _get_response_headers();
Dictionary _get_response_headers_as_dictionary();
+ Error _request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body);
+ Error _request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body = String());
+
+ static HTTPClient *(*_create)();
static void _bind_methods();
public:
- Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true);
+ static HTTPClient *create();
- void set_connection(const Ref<StreamPeer> &p_connection);
- Ref<StreamPeer> get_connection() const;
+ String query_string_from_dict(const Dictionary &p_dict);
- Error request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body);
- Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body = String());
+ virtual Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) = 0;
+ virtual Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) = 0;
- void close();
+ virtual void set_connection(const Ref<StreamPeer> &p_connection) = 0;
+ virtual Ref<StreamPeer> get_connection() const = 0;
- Status get_status() const;
+ virtual void close() = 0;
- bool has_response() const;
- bool is_response_chunked() const;
- int get_response_code() const;
- Error get_response_headers(List<String> *r_response);
- int get_response_body_length() const;
+ virtual Status get_status() const = 0;
- PackedByteArray read_response_body_chunk(); // Can't get body as partial text because of most encodings UTF8, gzip, etc.
+ virtual bool has_response() const = 0;
+ virtual bool is_response_chunked() const = 0;
+ virtual int get_response_code() const = 0;
+ virtual Error get_response_headers(List<String> *r_response) = 0;
+ virtual int get_response_body_length() const = 0;
- void set_blocking_mode(bool p_enable); // Useful mostly if running in a thread
- bool is_blocking_mode_enabled() const;
+ virtual PackedByteArray read_response_body_chunk() = 0; // Can't get body as partial text because of most encodings UTF8, gzip, etc.
- void set_read_chunk_size(int p_size);
- int get_read_chunk_size() const;
+ virtual void set_blocking_mode(bool p_enable) = 0; // Useful mostly if running in a thread
+ virtual bool is_blocking_mode_enabled() const = 0;
- Error poll();
+ virtual void set_read_chunk_size(int p_size) = 0;
+ virtual int get_read_chunk_size() const = 0;
- String query_string_from_dict(const Dictionary &p_dict);
+ virtual Error poll() = 0;
- HTTPClient();
- ~HTTPClient();
+ HTTPClient() {}
+ virtual ~HTTPClient() {}
};
VARIANT_ENUM_CAST(HTTPClient::ResponseCode)
diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp
new file mode 100644
index 0000000000..f291086808
--- /dev/null
+++ b/core/io/http_client_tcp.cpp
@@ -0,0 +1,667 @@
+/*************************************************************************/
+/* http_client_tcp.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef JAVASCRIPT_ENABLED
+
+#include "http_client_tcp.h"
+
+#include "core/io/stream_peer_ssl.h"
+#include "core/version.h"
+
+HTTPClient *HTTPClientTCP::_create_func() {
+ return memnew(HTTPClientTCP);
+}
+
+Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
+ close();
+
+ conn_port = p_port;
+ conn_host = p_host;
+
+ ssl = p_ssl;
+ ssl_verify_host = p_verify_host;
+
+ String host_lower = conn_host.to_lower();
+ if (host_lower.begins_with("http://")) {
+ conn_host = conn_host.substr(7, conn_host.length() - 7);
+ } else if (host_lower.begins_with("https://")) {
+ ssl = true;
+ conn_host = conn_host.substr(8, conn_host.length() - 8);
+ }
+
+ ERR_FAIL_COND_V(conn_host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);
+
+ if (conn_port < 0) {
+ if (ssl) {
+ conn_port = PORT_HTTPS;
+ } else {
+ conn_port = PORT_HTTP;
+ }
+ }
+
+ connection = tcp_connection;
+
+ if (conn_host.is_valid_ip_address()) {
+ // Host contains valid IP
+ Error err = tcp_connection->connect_to_host(IPAddress(conn_host), p_port);
+ if (err) {
+ status = STATUS_CANT_CONNECT;
+ return err;
+ }
+
+ status = STATUS_CONNECTING;
+ } else {
+ // Host contains hostname and needs to be resolved to IP
+ resolving = IP::get_singleton()->resolve_hostname_queue_item(conn_host);
+ status = STATUS_RESOLVING;
+ }
+
+ return OK;
+}
+
+void HTTPClientTCP::set_connection(const Ref<StreamPeer> &p_connection) {
+ ERR_FAIL_COND_MSG(p_connection.is_null(), "Connection is not a reference to a valid StreamPeer object.");
+
+ if (ssl) {
+ ERR_FAIL_NULL_MSG(Object::cast_to<StreamPeerSSL>(p_connection.ptr()),
+ "Connection is not a reference to a valid StreamPeerSSL object.");
+ }
+
+ if (connection == p_connection) {
+ return;
+ }
+
+ close();
+ connection = p_connection;
+ status = STATUS_CONNECTED;
+}
+
+Ref<StreamPeer> HTTPClientTCP::get_connection() const {
+ return connection;
+}
+
+static bool _check_request_url(HTTPClientTCP::Method p_method, const String &p_url) {
+ switch (p_method) {
+ case HTTPClientTCP::METHOD_CONNECT: {
+ // Authority in host:port format, as in RFC7231
+ int pos = p_url.find_char(':');
+ return 0 < pos && pos < p_url.length() - 1;
+ }
+ case HTTPClientTCP::METHOD_OPTIONS: {
+ if (p_url == "*") {
+ return true;
+ }
+ [[fallthrough]];
+ }
+ default:
+ // Absolute path or absolute URL
+ return p_url.begins_with("/") || p_url.begins_with("http://") || p_url.begins_with("https://");
+ }
+}
+
+Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) {
+ ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!_check_request_url(p_method, p_url), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(connection.is_null(), ERR_INVALID_DATA);
+
+ String request = String(_methods[p_method]) + " " + p_url + " HTTP/1.1\r\n";
+ bool add_host = true;
+ bool add_clen = p_body_size > 0;
+ bool add_uagent = true;
+ bool add_accept = true;
+ for (int i = 0; i < p_headers.size(); i++) {
+ request += p_headers[i] + "\r\n";
+ if (add_host && p_headers[i].findn("Host:") == 0) {
+ add_host = false;
+ }
+ if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
+ add_clen = false;
+ }
+ if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
+ add_uagent = false;
+ }
+ if (add_accept && p_headers[i].findn("Accept:") == 0) {
+ add_accept = false;
+ }
+ }
+ if (add_host) {
+ if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
+ // Don't append the standard ports
+ request += "Host: " + conn_host + "\r\n";
+ } else {
+ request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
+ }
+ }
+ if (add_clen) {
+ request += "Content-Length: " + itos(p_body_size) + "\r\n";
+ // Should it add utf8 encoding?
+ }
+ if (add_uagent) {
+ request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
+ }
+ if (add_accept) {
+ request += "Accept: */*\r\n";
+ }
+ request += "\r\n";
+ CharString cs = request.utf8();
+
+ Vector<uint8_t> data;
+ data.resize(cs.length() + p_body_size);
+ memcpy(data.ptrw(), cs.get_data(), cs.length());
+ if (p_body_size > 0) {
+ memcpy(data.ptrw() + cs.length(), p_body, p_body_size);
+ }
+
+ // TODO Implement non-blocking requests.
+ Error err = connection->put_data(data.ptr(), data.size());
+
+ if (err) {
+ close();
+ status = STATUS_CONNECTION_ERROR;
+ return err;
+ }
+
+ status = STATUS_REQUESTING;
+ head_request = p_method == METHOD_HEAD;
+
+ return OK;
+}
+
+bool HTTPClientTCP::has_response() const {
+ return response_headers.size() != 0;
+}
+
+bool HTTPClientTCP::is_response_chunked() const {
+ return chunked;
+}
+
+int HTTPClientTCP::get_response_code() const {
+ return response_num;
+}
+
+Error HTTPClientTCP::get_response_headers(List<String> *r_response) {
+ if (!response_headers.size()) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ for (int i = 0; i < response_headers.size(); i++) {
+ r_response->push_back(response_headers[i]);
+ }
+
+ response_headers.clear();
+
+ return OK;
+}
+
+void HTTPClientTCP::close() {
+ if (tcp_connection->get_status() != StreamPeerTCP::STATUS_NONE) {
+ tcp_connection->disconnect_from_host();
+ }
+
+ connection.unref();
+ status = STATUS_DISCONNECTED;
+ head_request = false;
+ if (resolving != IP::RESOLVER_INVALID_ID) {
+ IP::get_singleton()->erase_resolve_item(resolving);
+ resolving = IP::RESOLVER_INVALID_ID;
+ }
+
+ response_headers.clear();
+ response_str.clear();
+ body_size = -1;
+ body_left = 0;
+ chunk_left = 0;
+ chunk_trailer_part = false;
+ read_until_eof = false;
+ response_num = 0;
+ handshaking = false;
+}
+
+Error HTTPClientTCP::poll() {
+ switch (status) {
+ case STATUS_RESOLVING: {
+ ERR_FAIL_COND_V(resolving == IP::RESOLVER_INVALID_ID, ERR_BUG);
+
+ IP::ResolverStatus rstatus = IP::get_singleton()->get_resolve_item_status(resolving);
+ switch (rstatus) {
+ case IP::RESOLVER_STATUS_WAITING:
+ return OK; // Still resolving
+
+ case IP::RESOLVER_STATUS_DONE: {
+ IPAddress host = IP::get_singleton()->get_resolve_item_address(resolving);
+ Error err = tcp_connection->connect_to_host(host, conn_port);
+ IP::get_singleton()->erase_resolve_item(resolving);
+ resolving = IP::RESOLVER_INVALID_ID;
+ if (err) {
+ status = STATUS_CANT_CONNECT;
+ return err;
+ }
+
+ status = STATUS_CONNECTING;
+ } break;
+ case IP::RESOLVER_STATUS_NONE:
+ case IP::RESOLVER_STATUS_ERROR: {
+ IP::get_singleton()->erase_resolve_item(resolving);
+ resolving = IP::RESOLVER_INVALID_ID;
+ close();
+ status = STATUS_CANT_RESOLVE;
+ return ERR_CANT_RESOLVE;
+ } break;
+ }
+ } break;
+ case STATUS_CONNECTING: {
+ StreamPeerTCP::Status s = tcp_connection->get_status();
+ switch (s) {
+ case StreamPeerTCP::STATUS_CONNECTING: {
+ return OK;
+ } break;
+ case StreamPeerTCP::STATUS_CONNECTED: {
+ if (ssl) {
+ Ref<StreamPeerSSL> ssl;
+ if (!handshaking) {
+ // Connect the StreamPeerSSL and start handshaking
+ ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
+ ssl->set_blocking_handshake_enabled(false);
+ Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, conn_host);
+ if (err != OK) {
+ close();
+ status = STATUS_SSL_HANDSHAKE_ERROR;
+ return ERR_CANT_CONNECT;
+ }
+ connection = ssl;
+ handshaking = true;
+ } else {
+ // We are already handshaking, which means we can use your already active SSL connection
+ ssl = static_cast<Ref<StreamPeerSSL>>(connection);
+ if (ssl.is_null()) {
+ close();
+ status = STATUS_SSL_HANDSHAKE_ERROR;
+ return ERR_CANT_CONNECT;
+ }
+
+ ssl->poll(); // Try to finish the handshake
+ }
+
+ if (ssl->get_status() == StreamPeerSSL::STATUS_CONNECTED) {
+ // Handshake has been successful
+ handshaking = false;
+ status = STATUS_CONNECTED;
+ return OK;
+ } else if (ssl->get_status() != StreamPeerSSL::STATUS_HANDSHAKING) {
+ // Handshake has failed
+ close();
+ status = STATUS_SSL_HANDSHAKE_ERROR;
+ return ERR_CANT_CONNECT;
+ }
+ // ... we will need to poll more for handshake to finish
+ } else {
+ status = STATUS_CONNECTED;
+ }
+ return OK;
+ } break;
+ case StreamPeerTCP::STATUS_ERROR:
+ case StreamPeerTCP::STATUS_NONE: {
+ close();
+ status = STATUS_CANT_CONNECT;
+ return ERR_CANT_CONNECT;
+ } break;
+ }
+ } break;
+ case STATUS_BODY:
+ case STATUS_CONNECTED: {
+ // Check if we are still connected
+ if (ssl) {
+ Ref<StreamPeerSSL> tmp = connection;
+ tmp->poll();
+ if (tmp->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
+ } else if (tcp_connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
+ // Connection established, requests can now be made
+ return OK;
+ } break;
+ case STATUS_REQUESTING: {
+ while (true) {
+ uint8_t byte;
+ int rec = 0;
+ Error err = _get_http_data(&byte, 1, rec);
+ if (err != OK) {
+ close();
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
+
+ if (rec == 0) {
+ return OK; // Still requesting, keep trying!
+ }
+
+ response_str.push_back(byte);
+ int rs = response_str.size();
+ if (
+ (rs >= 2 && response_str[rs - 2] == '\n' && response_str[rs - 1] == '\n') ||
+ (rs >= 4 && response_str[rs - 4] == '\r' && response_str[rs - 3] == '\n' && response_str[rs - 2] == '\r' && response_str[rs - 1] == '\n')) {
+ // End of response, parse.
+ response_str.push_back(0);
+ String response;
+ response.parse_utf8((const char *)response_str.ptr());
+ Vector<String> responses = response.split("\n");
+ body_size = -1;
+ chunked = false;
+ body_left = 0;
+ chunk_left = 0;
+ chunk_trailer_part = false;
+ read_until_eof = false;
+ response_str.clear();
+ response_headers.clear();
+ response_num = RESPONSE_OK;
+
+ // Per the HTTP 1.1 spec, keep-alive is the default.
+ // Not following that specification breaks standard implementations.
+ // Broken web servers should be fixed.
+ bool keep_alive = true;
+
+ for (int i = 0; i < responses.size(); i++) {
+ String header = responses[i].strip_edges();
+ String s = header.to_lower();
+ if (s.length() == 0) {
+ continue;
+ }
+ if (s.begins_with("content-length:")) {
+ body_size = s.substr(s.find(":") + 1, s.length()).strip_edges().to_int();
+ body_left = body_size;
+
+ } else if (s.begins_with("transfer-encoding:")) {
+ String encoding = header.substr(header.find(":") + 1, header.length()).strip_edges();
+ if (encoding == "chunked") {
+ chunked = true;
+ }
+ } else if (s.begins_with("connection: close")) {
+ keep_alive = false;
+ }
+
+ if (i == 0 && responses[i].begins_with("HTTP")) {
+ String num = responses[i].get_slicec(' ', 1);
+ response_num = num.to_int();
+ } else {
+ response_headers.push_back(header);
+ }
+ }
+
+ // This is a HEAD request, we won't receive anything.
+ if (head_request) {
+ body_size = 0;
+ body_left = 0;
+ }
+
+ if (body_size != -1 || chunked) {
+ status = STATUS_BODY;
+ } else if (!keep_alive) {
+ read_until_eof = true;
+ status = STATUS_BODY;
+ } else {
+ status = STATUS_CONNECTED;
+ }
+ return OK;
+ }
+ }
+ } break;
+ case STATUS_DISCONNECTED: {
+ return ERR_UNCONFIGURED;
+ } break;
+ case STATUS_CONNECTION_ERROR:
+ case STATUS_SSL_HANDSHAKE_ERROR: {
+ return ERR_CONNECTION_ERROR;
+ } break;
+ case STATUS_CANT_CONNECT: {
+ return ERR_CANT_CONNECT;
+ } break;
+ case STATUS_CANT_RESOLVE: {
+ return ERR_CANT_RESOLVE;
+ } break;
+ }
+
+ return OK;
+}
+
+int HTTPClientTCP::get_response_body_length() const {
+ return body_size;
+}
+
+PackedByteArray HTTPClientTCP::read_response_body_chunk() {
+ ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray());
+
+ PackedByteArray ret;
+ Error err = OK;
+
+ if (chunked) {
+ while (true) {
+ if (chunk_trailer_part) {
+ // We need to consume the trailer part too or keep-alive will break
+ uint8_t b;
+ int rec = 0;
+ err = _get_http_data(&b, 1, rec);
+
+ if (rec == 0) {
+ break;
+ }
+
+ chunk.push_back(b);
+ int cs = chunk.size();
+ if ((cs >= 2 && chunk[cs - 2] == '\r' && chunk[cs - 1] == '\n')) {
+ if (cs == 2) {
+ // Finally over
+ chunk_trailer_part = false;
+ status = STATUS_CONNECTED;
+ chunk.clear();
+ break;
+ } else {
+ // We do not process nor return the trailer data
+ chunk.clear();
+ }
+ }
+ } else if (chunk_left == 0) {
+ // Reading length
+ uint8_t b;
+ int rec = 0;
+ err = _get_http_data(&b, 1, rec);
+
+ if (rec == 0) {
+ break;
+ }
+
+ chunk.push_back(b);
+
+ if (chunk.size() > 32) {
+ ERR_PRINT("HTTP Invalid chunk hex len");
+ status = STATUS_CONNECTION_ERROR;
+ break;
+ }
+
+ if (chunk.size() > 2 && chunk[chunk.size() - 2] == '\r' && chunk[chunk.size() - 1] == '\n') {
+ int len = 0;
+ for (int i = 0; i < chunk.size() - 2; i++) {
+ char c = chunk[i];
+ int v = 0;
+ if (c >= '0' && c <= '9') {
+ v = c - '0';
+ } else if (c >= 'a' && c <= 'f') {
+ v = c - 'a' + 10;
+ } else if (c >= 'A' && c <= 'F') {
+ v = c - 'A' + 10;
+ } else {
+ ERR_PRINT("HTTP Chunk len not in hex!!");
+ status = STATUS_CONNECTION_ERROR;
+ break;
+ }
+ len <<= 4;
+ len |= v;
+ if (len > (1 << 24)) {
+ ERR_PRINT("HTTP Chunk too big!! >16mb");
+ status = STATUS_CONNECTION_ERROR;
+ break;
+ }
+ }
+
+ if (len == 0) {
+ // End reached!
+ chunk_trailer_part = true;
+ chunk.clear();
+ break;
+ }
+
+ chunk_left = len + 2;
+ chunk.resize(chunk_left);
+ }
+ } else {
+ int rec = 0;
+ err = _get_http_data(&chunk.write[chunk.size() - chunk_left], chunk_left, rec);
+ if (rec == 0) {
+ break;
+ }
+ chunk_left -= rec;
+
+ if (chunk_left == 0) {
+ if (chunk[chunk.size() - 2] != '\r' || chunk[chunk.size() - 1] != '\n') {
+ ERR_PRINT("HTTP Invalid chunk terminator (not \\r\\n)");
+ status = STATUS_CONNECTION_ERROR;
+ break;
+ }
+
+ ret.resize(chunk.size() - 2);
+ uint8_t *w = ret.ptrw();
+ memcpy(w, chunk.ptr(), chunk.size() - 2);
+ chunk.clear();
+ }
+
+ break;
+ }
+ }
+
+ } else {
+ int to_read = !read_until_eof ? MIN(body_left, read_chunk_size) : read_chunk_size;
+ ret.resize(to_read);
+ int _offset = 0;
+ while (to_read > 0) {
+ int rec = 0;
+ {
+ uint8_t *w = ret.ptrw();
+ err = _get_http_data(w + _offset, to_read, rec);
+ }
+ if (rec <= 0) { // Ended up reading less
+ ret.resize(_offset);
+ break;
+ } else {
+ _offset += rec;
+ to_read -= rec;
+ if (!read_until_eof) {
+ body_left -= rec;
+ }
+ }
+ if (err != OK) {
+ ret.resize(_offset);
+ break;
+ }
+ }
+ }
+
+ if (err != OK) {
+ close();
+
+ if (err == ERR_FILE_EOF) {
+ status = STATUS_DISCONNECTED; // Server disconnected
+ } else {
+ status = STATUS_CONNECTION_ERROR;
+ }
+ } else if (body_left == 0 && !chunked && !read_until_eof) {
+ status = STATUS_CONNECTED;
+ }
+
+ return ret;
+}
+
+HTTPClientTCP::Status HTTPClientTCP::get_status() const {
+ return status;
+}
+
+void HTTPClientTCP::set_blocking_mode(bool p_enable) {
+ blocking = p_enable;
+}
+
+bool HTTPClientTCP::is_blocking_mode_enabled() const {
+ return blocking;
+}
+
+Error HTTPClientTCP::_get_http_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
+ if (blocking) {
+ // We can't use StreamPeer.get_data, since when reaching EOF we will get an
+ // error without knowing how many bytes we received.
+ Error err = ERR_FILE_EOF;
+ int read = 0;
+ int left = p_bytes;
+ r_received = 0;
+ while (left > 0) {
+ err = connection->get_partial_data(p_buffer + r_received, left, read);
+ if (err == OK) {
+ r_received += read;
+ } else if (err == ERR_FILE_EOF) {
+ r_received += read;
+ return err;
+ } else {
+ return err;
+ }
+ left -= read;
+ }
+ return err;
+ } else {
+ return connection->get_partial_data(p_buffer, p_bytes, r_received);
+ }
+}
+
+void HTTPClientTCP::set_read_chunk_size(int p_size) {
+ ERR_FAIL_COND(p_size < 256 || p_size > (1 << 24));
+ read_chunk_size = p_size;
+}
+
+int HTTPClientTCP::get_read_chunk_size() const {
+ return read_chunk_size;
+}
+
+HTTPClientTCP::HTTPClientTCP() {
+ tcp_connection.instantiate();
+}
+
+HTTPClient *(*HTTPClient::_create)() = HTTPClientTCP::_create_func;
+
+#endif // #ifndef JAVASCRIPT_ENABLED
diff --git a/core/io/http_client_tcp.h b/core/io/http_client_tcp.h
new file mode 100644
index 0000000000..e178399fbe
--- /dev/null
+++ b/core/io/http_client_tcp.h
@@ -0,0 +1,92 @@
+/*************************************************************************/
+/* http_client_tcp.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef HTTP_CLIENT_TCP_H
+#define HTTP_CLIENT_TCP_H
+
+#include "http_client.h"
+
+class HTTPClientTCP : public HTTPClient {
+private:
+ Status status = STATUS_DISCONNECTED;
+ IP::ResolverID resolving = IP::RESOLVER_INVALID_ID;
+ int conn_port = -1;
+ String conn_host;
+ bool ssl = false;
+ bool ssl_verify_host = false;
+ bool blocking = false;
+ bool handshaking = false;
+ bool head_request = false;
+
+ Vector<uint8_t> response_str;
+
+ bool chunked = false;
+ Vector<uint8_t> chunk;
+ int chunk_left = 0;
+ bool chunk_trailer_part = false;
+ int body_size = -1;
+ int body_left = 0;
+ bool read_until_eof = false;
+
+ Ref<StreamPeerTCP> tcp_connection;
+ Ref<StreamPeer> connection;
+
+ int response_num = 0;
+ Vector<String> response_headers;
+ // 64 KiB by default (favors fast download speeds at the cost of memory usage).
+ int read_chunk_size = 65536;
+
+ Error _get_http_data(uint8_t *p_buffer, int p_bytes, int &r_received);
+
+public:
+ static HTTPClient *_create_func();
+
+ Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
+
+ Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) override;
+ void set_connection(const Ref<StreamPeer> &p_connection) override;
+ Ref<StreamPeer> get_connection() const override;
+ void close() override;
+ Status get_status() const override;
+ bool has_response() const override;
+ bool is_response_chunked() const override;
+ int get_response_code() const override;
+ Error get_response_headers(List<String> *r_response) override;
+ int get_response_body_length() const override;
+ PackedByteArray read_response_body_chunk() override;
+ void set_blocking_mode(bool p_enable) override;
+ bool is_blocking_mode_enabled() const override;
+ void set_read_chunk_size(int p_size) override;
+ int get_read_chunk_size() const override;
+ Error poll() override;
+ HTTPClientTCP();
+};
+
+#endif // HTTP_CLIENT_TCP_H
diff --git a/core/io/image.cpp b/core/io/image.cpp
index c36fa6e45f..3112dd217f 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -1428,16 +1428,23 @@ void Image::flip_x() {
}
}
+/// Get mipmap size and offset.
int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps, int *r_mm_width, int *r_mm_height) {
+ // Data offset in mipmaps (including the original texture).
int size = 0;
+
int w = p_width;
int h = p_height;
+
+ // Current mipmap index in the loop below. p_mipmaps is the target mipmap index.
+ // In this function, mipmap 0 represents the first mipmap instead of the original texture.
int mm = 0;
int pixsize = get_format_pixel_size(p_format);
int pixshift = get_format_pixel_rshift(p_format);
int block = get_format_block_size(p_format);
- //technically, you can still compress up to 1 px no matter the format, so commenting this
+
+ // Technically, you can still compress up to 1 px no matter the format, so commenting this.
//int minw, minh;
//get_format_min_pixel_size(p_format, minw, minh);
int minw = 1, minh = 1;
@@ -1453,17 +1460,6 @@ int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &
size += s;
- if (r_mm_width) {
- *r_mm_width = bw;
- }
- if (r_mm_height) {
- *r_mm_height = bh;
- }
-
- if (p_mipmaps >= 0 && mm == p_mipmaps) {
- break;
- }
-
if (p_mipmaps >= 0) {
w = MAX(minw, w >> 1);
h = MAX(minh, h >> 1);
@@ -1474,6 +1470,21 @@ int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &
w = MAX(minw, w >> 1);
h = MAX(minh, h >> 1);
}
+
+ // Set mipmap size.
+ // It might be necessary to put this after the minimum mipmap size check because of the possible occurrence of "1 >> 1".
+ if (r_mm_width) {
+ *r_mm_width = bw >> 1;
+ }
+ if (r_mm_height) {
+ *r_mm_height = bh >> 1;
+ }
+
+ // Reach target mipmap.
+ if (p_mipmaps >= 0 && mm == p_mipmaps) {
+ break;
+ }
+
mm++;
}
@@ -1934,7 +1945,7 @@ Error Image::generate_mipmap_roughness(RoughnessChannel p_roughness_channel, con
memcpy(wr.ptr(), ptr, size);
wr = uint8_t*();
Ref<Image> im;
- im.instance();
+ im.instantiate();
im->create(w, h, false, format, imgdata);
im->save_png("res://mipmap_" + itos(i) + ".png");
}
@@ -1974,6 +1985,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma
ERR_FAIL_COND_MSG(p_width > MAX_WIDTH, "Image width cannot be greater than " + itos(MAX_WIDTH) + ".");
ERR_FAIL_COND_MSG(p_height > MAX_HEIGHT, "Image height cannot be greater than " + itos(MAX_HEIGHT) + ".");
ERR_FAIL_COND_MSG(p_width * p_height > MAX_PIXELS, "Too many pixels for image, maximum is " + itos(MAX_PIXELS));
+ ERR_FAIL_INDEX_MSG(p_format, FORMAT_MAX, "Image format out of range, please see Image's Format enum.");
int mm = 0;
int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0);
@@ -1996,6 +2008,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma
ERR_FAIL_COND_MSG(p_width > MAX_WIDTH, "Image width cannot be greater than " + itos(MAX_WIDTH) + ".");
ERR_FAIL_COND_MSG(p_height > MAX_HEIGHT, "Image height cannot be greater than " + itos(MAX_HEIGHT) + ".");
ERR_FAIL_COND_MSG(p_width * p_height > MAX_PIXELS, "Too many pixels for image, maximum is " + itos(MAX_PIXELS));
+ ERR_FAIL_INDEX_MSG(p_format, FORMAT_MAX, "Image format out of range, please see Image's Format enum.");
int mm;
int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0);
@@ -2367,6 +2380,8 @@ Error Image::decompress() {
}
Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_lossy_quality) {
+ ERR_FAIL_INDEX_V_MSG(p_mode, COMPRESS_MAX, ERR_INVALID_PARAMETER, "Invalid compress mode.");
+ ERR_FAIL_INDEX_V_MSG(p_source, COMPRESS_SOURCE_MAX, ERR_INVALID_PARAMETER, "Invalid compress source.");
return compress_from_channels(p_mode, detect_used_channels(p_source), p_lossy_quality);
}
@@ -2392,6 +2407,9 @@ Error Image::compress_from_channels(CompressMode p_mode, UsedChannels p_channels
ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE);
_image_compress_bptc_func(this, p_lossy_quality, p_channels);
} break;
+ case COMPRESS_MAX: {
+ ERR_FAIL_V(ERR_INVALID_PARAMETER);
+ } break;
}
return OK;
@@ -2718,10 +2736,11 @@ void (*Image::_image_decompress_bptc)(Image *) = nullptr;
void (*Image::_image_decompress_etc1)(Image *) = nullptr;
void (*Image::_image_decompress_etc2)(Image *) = nullptr;
-Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = nullptr;
-Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = nullptr;
-Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = nullptr;
-Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = nullptr;
+Vector<uint8_t> (*Image::webp_lossy_packer)(const Ref<Image> &, float) = nullptr;
+Vector<uint8_t> (*Image::webp_lossless_packer)(const Ref<Image> &) = nullptr;
+Ref<Image> (*Image::webp_unpacker)(const Vector<uint8_t> &) = nullptr;
+Vector<uint8_t> (*Image::png_packer)(const Ref<Image> &) = nullptr;
+Ref<Image> (*Image::png_unpacker)(const Vector<uint8_t> &) = nullptr;
Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = nullptr;
Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = nullptr;
@@ -2985,6 +3004,8 @@ void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
}
void Image::adjust_bcs(float p_brightness, float p_contrast, float p_saturation) {
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot adjust_bcs in compressed or custom image formats.");
+
uint8_t *w = data.ptrw();
uint32_t pixel_size = get_format_pixel_size(format);
uint32_t pixel_count = data.size() / pixel_size;
@@ -3268,7 +3289,7 @@ Ref<Image> Image::rgbe_to_srgb() {
ERR_FAIL_COND_V(format != FORMAT_RGBE9995, Ref<Image>());
Ref<Image> new_image;
- new_image.instance();
+ new_image.instantiate();
new_image->create(width, height, false, Image::FORMAT_RGB8);
for (int row = 0; row < height; row++) {
@@ -3298,7 +3319,7 @@ Ref<Image> Image::get_image_from_mipmap(int p_mipamp) const {
}
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->width = w;
image->height = h;
image->format = format;
@@ -3615,7 +3636,7 @@ Image::Image(const uint8_t *p_mem_png_jpg, int p_len) {
Ref<Resource> Image::duplicate(bool p_subresources) const {
Ref<Image> copy;
- copy.instance();
+ copy.instantiate();
copy->_copy_internals_from(*this);
return copy;
}
diff --git a/core/io/image.h b/core/io/image.h
index df8f9b35a1..8f1b251ac3 100644
--- a/core/io/image.h
+++ b/core/io/image.h
@@ -148,10 +148,11 @@ public:
static void (*_image_decompress_etc1)(Image *);
static void (*_image_decompress_etc2)(Image *);
- static Vector<uint8_t> (*lossy_packer)(const Ref<Image> &p_image, float p_quality);
- static Ref<Image> (*lossy_unpacker)(const Vector<uint8_t> &p_buffer);
- static Vector<uint8_t> (*lossless_packer)(const Ref<Image> &p_image);
- static Ref<Image> (*lossless_unpacker)(const Vector<uint8_t> &p_buffer);
+ static Vector<uint8_t> (*webp_lossy_packer)(const Ref<Image> &p_image, float p_quality);
+ static Vector<uint8_t> (*webp_lossless_packer)(const Ref<Image> &p_image);
+ static Ref<Image> (*webp_unpacker)(const Vector<uint8_t> &p_buffer);
+ static Vector<uint8_t> (*png_packer)(const Ref<Image> &p_image);
+ static Ref<Image> (*png_unpacker)(const Vector<uint8_t> &p_buffer);
static Vector<uint8_t> (*basis_universal_packer)(const Ref<Image> &p_image, UsedChannels p_channels);
static Ref<Image> (*basis_universal_unpacker)(const Vector<uint8_t> &p_buffer);
@@ -335,11 +336,13 @@ public:
COMPRESS_ETC,
COMPRESS_ETC2,
COMPRESS_BPTC,
+ COMPRESS_MAX,
};
enum CompressSource {
COMPRESS_SOURCE_GENERIC,
COMPRESS_SOURCE_SRGB,
- COMPRESS_SOURCE_NORMAL
+ COMPRESS_SOURCE_NORMAL,
+ COMPRESS_SOURCE_MAX,
};
Error compress(CompressMode p_mode, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7);
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 7de038e6fe..b9fc416f65 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -35,8 +35,8 @@
bool ImageFormatLoader::recognize(const String &p_extension) const {
List<String> extensions;
get_recognized_extensions(&extensions);
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(p_extension) == 0) {
+ for (const String &E : extensions) {
+ if (E.nocasecmp_to(p_extension) == 0) {
return true;
}
}
@@ -163,7 +163,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
}
Ref<Image> image;
- image.instance();
+ image.instantiate();
Error err = ImageLoader::loader[idx]->load_image(image, f, false, 1.0);
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index a5d588e0b5..6d1b1e3646 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -31,9 +31,9 @@
#ifndef IMAGE_LOADER_H
#define IMAGE_LOADER_H
+#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/list.h"
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index eb7814054b..e3102508a3 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -41,13 +41,15 @@ VARIANT_ENUM_CAST(IP::ResolverStatus);
struct _IP_ResolverPrivate {
struct QueueItem {
SafeNumeric<IP::ResolverStatus> status;
- IPAddress response;
+
+ List<IPAddress> response;
+
String hostname;
IP::Type type;
void clear() {
status.set(IP::RESOLVER_STATUS_NONE);
- response = IPAddress();
+ response.clear();
type = IP::TYPE_NONE;
hostname = "";
};
@@ -80,13 +82,24 @@ struct _IP_ResolverPrivate {
if (queue[i].status.get() != IP::RESOLVER_STATUS_WAITING) {
continue;
}
- queue[i].response = IP::get_singleton()->resolve_hostname(queue[i].hostname, queue[i].type);
- if (!queue[i].response.is_valid()) {
- queue[i].status.set(IP::RESOLVER_STATUS_ERROR);
- } else {
- queue[i].status.set(IP::RESOLVER_STATUS_DONE);
+ mutex.lock();
+ List<IPAddress> response;
+ String hostname = queue[i].hostname;
+ IP::Type type = queue[i].type;
+ mutex.unlock();
+
+ // We should not lock while resolving the hostname,
+ // only when modifying the queue.
+ IP::get_singleton()->_resolve_hostname(response, hostname, type);
+
+ MutexLock lock(mutex);
+ // Could have been completed by another function, or deleted.
+ if (queue[i].status.get() != IP::RESOLVER_STATUS_WAITING) {
+ continue;
}
+ queue[i].response = response;
+ queue[i].status.set(response.is_empty() ? IP::RESOLVER_STATUS_ERROR : IP::RESOLVER_STATUS_DONE);
}
}
@@ -95,13 +108,11 @@ struct _IP_ResolverPrivate {
while (!ipr->thread_abort) {
ipr->sem.wait();
-
- MutexLock lock(ipr->mutex);
ipr->resolve_queues();
}
}
- HashMap<String, IPAddress> cache;
+ HashMap<String, List<IPAddress>> cache;
static String get_cache_key(String p_hostname, IP::Type p_type) {
return itos(p_type) + p_hostname;
@@ -109,17 +120,58 @@ struct _IP_ResolverPrivate {
};
IPAddress IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
- MutexLock lock(resolver->mutex);
+ List<IPAddress> res;
+ String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
+
+ resolver->mutex.lock();
+ if (resolver->cache.has(key)) {
+ res = resolver->cache[key];
+ } else {
+ // This should be run unlocked so the resolver thread can keep
+ // resolving other requests.
+ resolver->mutex.unlock();
+ _resolve_hostname(res, p_hostname, p_type);
+ resolver->mutex.lock();
+ // We might be overriding another result, but we don't care (they are the
+ // same hostname).
+ resolver->cache[key] = res;
+ }
+ resolver->mutex.unlock();
+
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ return res[i];
+ }
+ }
+ return IPAddress();
+}
+Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) {
+ List<IPAddress> res;
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
- if (resolver->cache.has(key) && resolver->cache[key].is_valid()) {
- IPAddress res = resolver->cache[key];
- return res;
+
+ resolver->mutex.lock();
+ if (resolver->cache.has(key)) {
+ res = resolver->cache[key];
+ } else {
+ // This should be run unlocked so the resolver thread can keep resolving
+ // other requests.
+ resolver->mutex.unlock();
+ _resolve_hostname(res, p_hostname, p_type);
+ resolver->mutex.lock();
+ // We might be overriding another result, but we don't care (they are the
+ // same hostname).
+ resolver->cache[key] = res;
}
+ resolver->mutex.unlock();
- IPAddress res = _resolve_hostname(p_hostname, p_type);
- resolver->cache[key] = res;
- return res;
+ Array result;
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ result.push_back(String(res[i]));
+ }
+ }
+ return result;
}
IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Type p_type) {
@@ -135,11 +187,11 @@ IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Typ
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
resolver->queue[id].hostname = p_hostname;
resolver->queue[id].type = p_type;
- if (resolver->cache.has(key) && resolver->cache[key].is_valid()) {
+ if (resolver->cache.has(key)) {
resolver->queue[id].response = resolver->cache[key];
resolver->queue[id].status.set(IP::RESOLVER_STATUS_DONE);
} else {
- resolver->queue[id].response = IPAddress();
+ resolver->queue[id].response = List<IPAddress>();
resolver->queue[id].status.set(IP::RESOLVER_STATUS_WAITING);
if (resolver->thread.is_started()) {
resolver->sem.post();
@@ -154,14 +206,12 @@ IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Typ
IP::ResolverStatus IP::get_resolve_item_status(ResolverID p_id) const {
ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP::RESOLVER_STATUS_NONE);
- MutexLock lock(resolver->mutex);
-
- if (resolver->queue[p_id].status.get() == IP::RESOLVER_STATUS_NONE) {
+ IP::ResolverStatus res = resolver->queue[p_id].status.get();
+ if (res == IP::RESOLVER_STATUS_NONE) {
ERR_PRINT("Condition status == IP::RESOLVER_STATUS_NONE");
- resolver->mutex.unlock();
return IP::RESOLVER_STATUS_NONE;
}
- return resolver->queue[p_id].status.get();
+ return res;
}
IPAddress IP::get_resolve_item_address(ResolverID p_id) const {
@@ -171,18 +221,42 @@ IPAddress IP::get_resolve_item_address(ResolverID p_id) const {
if (resolver->queue[p_id].status.get() != IP::RESOLVER_STATUS_DONE) {
ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
- resolver->mutex.unlock();
return IPAddress();
}
- return resolver->queue[p_id].response;
+ List<IPAddress> res = resolver->queue[p_id].response;
+
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ return res[i];
+ }
+ }
+ return IPAddress();
+}
+
+Array IP::get_resolve_item_addresses(ResolverID p_id) const {
+ ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, Array());
+ MutexLock lock(resolver->mutex);
+
+ if (resolver->queue[p_id].status.get() != IP::RESOLVER_STATUS_DONE) {
+ ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
+ return Array();
+ }
+
+ List<IPAddress> res = resolver->queue[p_id].response;
+
+ Array result;
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ result.push_back(String(res[i]));
+ }
+ }
+ return result;
}
void IP::erase_resolve_item(ResolverID p_id) {
ERR_FAIL_INDEX(p_id, IP::RESOLVER_MAX_QUERIES);
- MutexLock lock(resolver->mutex);
-
resolver->queue[p_id].status.set(IP::RESOLVER_STATUS_NONE);
}
@@ -203,8 +277,8 @@ Array IP::_get_local_addresses() const {
Array addresses;
List<IPAddress> ip_addresses;
get_local_addresses(&ip_addresses);
- for (List<IPAddress>::Element *E = ip_addresses.front(); E; E = E->next()) {
- addresses.push_back(E->get());
+ for (const IPAddress &E : ip_addresses) {
+ addresses.push_back(E);
}
return addresses;
@@ -222,8 +296,8 @@ Array IP::_get_local_interfaces() const {
rc["index"] = c.index;
Array ips;
- for (const List<IPAddress>::Element *F = c.ip_addresses.front(); F; F = F->next()) {
- ips.push_front(F->get());
+ for (const IPAddress &F : c.ip_addresses) {
+ ips.push_front(F);
}
rc["addresses"] = ips;
@@ -237,17 +311,19 @@ void IP::get_local_addresses(List<IPAddress> *r_addresses) const {
Map<String, Interface_Info> interfaces;
get_local_interfaces(&interfaces);
for (Map<String, Interface_Info>::Element *E = interfaces.front(); E; E = E->next()) {
- for (const List<IPAddress>::Element *F = E->get().ip_addresses.front(); F; F = F->next()) {
- r_addresses->push_front(F->get());
+ for (const IPAddress &F : E->get().ip_addresses) {
+ r_addresses->push_front(F);
}
}
}
void IP::_bind_methods() {
ClassDB::bind_method(D_METHOD("resolve_hostname", "host", "ip_type"), &IP::resolve_hostname, DEFVAL(IP::TYPE_ANY));
+ ClassDB::bind_method(D_METHOD("resolve_hostname_addresses", "host", "ip_type"), &IP::resolve_hostname_addresses, DEFVAL(IP::TYPE_ANY));
ClassDB::bind_method(D_METHOD("resolve_hostname_queue_item", "host", "ip_type"), &IP::resolve_hostname_queue_item, DEFVAL(IP::TYPE_ANY));
ClassDB::bind_method(D_METHOD("get_resolve_item_status", "id"), &IP::get_resolve_item_status);
ClassDB::bind_method(D_METHOD("get_resolve_item_address", "id"), &IP::get_resolve_item_address);
+ ClassDB::bind_method(D_METHOD("get_resolve_item_addresses", "id"), &IP::get_resolve_item_addresses);
ClassDB::bind_method(D_METHOD("erase_resolve_item", "id"), &IP::erase_resolve_item);
ClassDB::bind_method(D_METHOD("get_local_addresses"), &IP::_get_local_addresses);
ClassDB::bind_method(D_METHOD("get_local_interfaces"), &IP::_get_local_interfaces);
diff --git a/core/io/ip.h b/core/io/ip.h
index 0c4a83257d..3c6040a1f0 100644
--- a/core/io/ip.h
+++ b/core/io/ip.h
@@ -69,7 +69,6 @@ protected:
static IP *singleton;
static void _bind_methods();
- virtual IPAddress _resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY) = 0;
Array _get_local_addresses() const;
Array _get_local_interfaces() const;
@@ -84,11 +83,16 @@ public:
};
IPAddress resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY);
+ Array resolve_hostname_addresses(const String &p_hostname, Type p_type = TYPE_ANY);
// async resolver hostname
ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY);
ResolverStatus get_resolve_item_status(ResolverID p_id) const;
IPAddress get_resolve_item_address(ResolverID p_id) const;
virtual void get_local_addresses(List<IPAddress> *r_addresses) const;
+
+ virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const = 0;
+ Array get_resolve_item_addresses(ResolverID p_id) const;
+
virtual void get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const = 0;
void erase_resolve_item(ResolverID p_id);
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 394cf216e8..5823afbdcd 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -45,7 +45,7 @@ const char *JSON::tk_name[TK_MAX] = {
"EOF",
};
-static String _make_indent(const String &p_indent, int p_size) {
+String JSON::_make_indent(const String &p_indent, int p_size) {
String indent_text = "";
if (!p_indent.is_empty()) {
for (int i = 0; i < p_size; i++) {
@@ -55,7 +55,7 @@ static String _make_indent(const String &p_indent, int p_size) {
return indent_text;
}
-String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys) {
+String JSON::_stringify(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys, Set<const void *> &p_markers, bool p_full_precision) {
String colon = ":";
String end_statement = "";
@@ -71,8 +71,17 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
return p_var.operator bool() ? "true" : "false";
case Variant::INT:
return itos(p_var);
- case Variant::FLOAT:
- return rtos(p_var);
+ case Variant::FLOAT: {
+ double num = p_var;
+ if (p_full_precision) {
+ // Store unreliable digits (17) instead of just reliable
+ // digits (14) so that the value can be decoded exactly.
+ return String::num(num, 17 - (int)floor(log10(num)));
+ } else {
+ // Store only reliable digits (14) by default.
+ return String::num(num, 14 - (int)floor(log10(num)));
+ }
+ }
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
case Variant::PACKED_FLOAT32_ARRAY:
@@ -82,20 +91,29 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
String s = "[";
s += end_statement;
Array a = p_var;
+
+ ERR_FAIL_COND_V_MSG(p_markers.has(a.id()), "\"[...]\"", "Converting circular structure to JSON.");
+ p_markers.insert(a.id());
+
for (int i = 0; i < a.size(); i++) {
if (i > 0) {
s += ",";
s += end_statement;
}
- s += _make_indent(p_indent, p_cur_indent + 1) + _print_var(a[i], p_indent, p_cur_indent + 1, p_sort_keys);
+ s += _make_indent(p_indent, p_cur_indent + 1) + _stringify(a[i], p_indent, p_cur_indent + 1, p_sort_keys, p_markers);
}
s += end_statement + _make_indent(p_indent, p_cur_indent) + "]";
+ p_markers.erase(a.id());
return s;
}
case Variant::DICTIONARY: {
String s = "{";
s += end_statement;
Dictionary d = p_var;
+
+ ERR_FAIL_COND_V_MSG(p_markers.has(d.id()), "\"{...}\"", "Converting circular structure to JSON.");
+ p_markers.insert(d.id());
+
List<Variant> keys;
d.get_key_list(&keys);
@@ -103,17 +121,21 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
keys.sort();
}
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- if (E != keys.front()) {
+ bool first_key = true;
+ for (const Variant &E : keys) {
+ if (first_key) {
+ first_key = false;
+ } else {
s += ",";
s += end_statement;
}
- s += _make_indent(p_indent, p_cur_indent + 1) + _print_var(String(E->get()), p_indent, p_cur_indent + 1, p_sort_keys);
+ s += _make_indent(p_indent, p_cur_indent + 1) + _stringify(String(E), p_indent, p_cur_indent + 1, p_sort_keys, p_markers);
s += colon;
- s += _print_var(d[E->get()], p_indent, p_cur_indent + 1, p_sort_keys);
+ s += _stringify(d[E], p_indent, p_cur_indent + 1, p_sort_keys, p_markers);
}
s += end_statement + _make_indent(p_indent, p_cur_indent) + "}";
+ p_markers.erase(d.id());
return s;
}
default:
@@ -121,10 +143,6 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
}
}
-String JSON::print(const Variant &p_var, const String &p_indent, bool p_sort_keys) {
- return _print_var(p_var, p_indent, 0, p_sort_keys);
-}
-
Error JSON::_get_token(const char32_t *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
while (p_len > 0) {
switch (p_str[index]) {
@@ -479,7 +497,7 @@ Error JSON::_parse_object(Dictionary &object, const char32_t *p_str, int &index,
return ERR_PARSE_ERROR;
}
-Error JSON::parse(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line) {
+Error JSON::_parse_string(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line) {
const char32_t *str = p_json.ptr();
int idx = 0;
int len = p_json.length();
@@ -510,34 +528,24 @@ Error JSON::parse(const String &p_json, Variant &r_ret, String &r_err_str, int &
return err;
}
-Error JSONParser::parse_string(const String &p_json_string) {
- return JSON::parse(p_json_string, data, err_text, err_line);
-}
-String JSONParser::get_error_text() const {
- return err_text;
-}
-int JSONParser::get_error_line() const {
- return err_line;
-}
-Variant JSONParser::get_data() const {
- return data;
+String JSON::stringify(const Variant &p_var, const String &p_indent, bool p_sort_keys, bool p_full_precision) {
+ Set<const void *> markers;
+ return _stringify(p_var, p_indent, 0, p_sort_keys, markers, p_full_precision);
}
-Error JSONParser::decode_data(const Variant &p_data, const String &p_indent, bool p_sort_keys) {
- string = JSON::print(p_data, p_indent, p_sort_keys);
- data = p_data;
- return OK;
+Error JSON::parse(const String &p_json_string) {
+ Error err = _parse_string(p_json_string, data, err_str, err_line);
+ if (err == Error::OK) {
+ err_line = 0;
+ }
+ return err;
}
-String JSONParser::get_string() const {
- return string;
-}
+void JSON::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("stringify", "data", "indent", "sort_keys", "full_precision"), &JSON::stringify, DEFVAL(""), DEFVAL(true), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("parse", "json_string"), &JSON::parse);
-void JSONParser::_bind_methods() {
- ClassDB::bind_method(D_METHOD("parse_string", "json_string"), &JSONParser::parse_string);
- ClassDB::bind_method(D_METHOD("get_error_text"), &JSONParser::get_error_text);
- ClassDB::bind_method(D_METHOD("get_error_line"), &JSONParser::get_error_line);
- ClassDB::bind_method(D_METHOD("get_data"), &JSONParser::get_data);
- ClassDB::bind_method(D_METHOD("decode_data", "data", "indent", "sort_keys"), &JSONParser::decode_data, DEFVAL(""), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_string"), &JSONParser::get_string);
+ ClassDB::bind_method(D_METHOD("get_data"), &JSON::get_data);
+ ClassDB::bind_method(D_METHOD("get_error_line"), &JSON::get_error_line);
+ ClassDB::bind_method(D_METHOD("get_error_message"), &JSON::get_error_message);
}
diff --git a/core/io/json.h b/core/io/json.h
index 537477666e..f20c97f540 100644
--- a/core/io/json.h
+++ b/core/io/json.h
@@ -31,9 +31,12 @@
#ifndef JSON_H
#define JSON_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/variant/variant.h"
-class JSON {
+
+class JSON : public RefCounted {
+ GDCLASS(JSON, RefCounted);
+
enum TokenType {
TK_CURLY_BRACKET_OPEN,
TK_CURLY_BRACKET_CLOSE,
@@ -60,39 +63,30 @@ class JSON {
Variant value;
};
- static const char *tk_name[TK_MAX];
+ Variant data;
+ String err_str;
+ int err_line = 0;
- static String _print_var(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys);
+ static const char *tk_name[];
+ static String _make_indent(const String &p_indent, int p_size);
+ static String _stringify(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys, Set<const void *> &p_markers, bool p_full_precision = false);
static Error _get_token(const char32_t *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
static Error _parse_value(Variant &value, Token &token, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
static Error _parse_array(Array &array, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
static Error _parse_object(Dictionary &object, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
-
-public:
- static String print(const Variant &p_var, const String &p_indent = "", bool p_sort_keys = true);
- static Error parse(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line);
-};
-
-class JSONParser : public Reference {
- GDCLASS(JSONParser, Reference);
-
- Variant data;
- String string;
- String err_text;
- int err_line = 0;
+ static Error _parse_string(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line);
protected:
static void _bind_methods();
public:
- Error parse_string(const String &p_json_string);
- String get_error_text() const;
- int get_error_line() const;
- Variant get_data() const;
+ String stringify(const Variant &p_var, const String &p_indent = "", bool p_sort_keys = true, bool p_full_precision = false);
+ Error parse(const String &p_json_string);
- Error decode_data(const Variant &p_data, const String &p_indent = "", bool p_sort_keys = true);
- String get_string() const;
+ inline Variant get_data() const { return data; }
+ inline int get_error_line() const { return err_line; }
+ inline String get_error_message() const { return err_str; }
};
#endif // JSON_H
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 8a07459a1d..09539f716c 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -31,8 +31,9 @@
#include "logger.h"
#include "core/config/project_settings.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "core/os/os.h"
+#include "core/os/time.h"
#include "core/string/print_string.h"
#if defined(MINGW_ENABLED) || defined(_MSC_VER)
@@ -156,11 +157,7 @@ void RotatedFileLogger::rotate_file() {
if (FileAccess::exists(base_path)) {
if (max_files > 1) {
- char timestamp[21];
- OS::Date date = OS::get_singleton()->get_date();
- OS::Time time = OS::get_singleton()->get_time();
- sprintf(timestamp, "_%04d-%02d-%02d_%02d.%02d.%02d", date.year, date.month, date.day, time.hour, time.min, time.sec);
-
+ String timestamp = Time::get_singleton()->get_datetime_string_from_system().replace(":", ".");
String backup_name = base_path.get_basename() + timestamp;
if (base_path.get_extension() != String()) {
backup_name += "." + base_path.get_extension();
diff --git a/core/io/logger.h b/core/io/logger.h
index a12945911c..ccf68562d6 100644
--- a/core/io/logger.h
+++ b/core/io/logger.h
@@ -31,7 +31,7 @@
#ifndef LOGGER_H
#define LOGGER_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 0282609270..e7d5b78d14 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -30,7 +30,7 @@
#include "marshalls.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/keyboard.h"
#include "core/string/print_string.h"
@@ -111,6 +111,9 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
*r_len = 4;
}
+ // Note: We cannot use sizeof(real_t) for decoding, in case a different size is encoded.
+ // Decoding math types always checks for the encoded size, while encoding always uses compilation setting.
+ // This does lead to some code duplication for decoding, but compatibility is the priority.
switch (type & ENCODE_MASK) {
case Variant::NIL: {
r_variant = Variant();
@@ -144,18 +147,18 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::FLOAT: {
if (type & ENCODE_FLAG_64) {
- ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V((size_t)len < sizeof(double), ERR_INVALID_DATA);
double val = decode_double(buf);
r_variant = val;
if (r_len) {
- (*r_len) += 8;
+ (*r_len) += sizeof(double);
}
} else {
- ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V((size_t)len < sizeof(float), ERR_INVALID_DATA);
float val = decode_float(buf);
r_variant = val;
if (r_len) {
- (*r_len) += 4;
+ (*r_len) += sizeof(float);
}
}
@@ -172,15 +175,25 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
// math types
case Variant::VECTOR2: {
- ERR_FAIL_COND_V(len < 4 * 2, ERR_INVALID_DATA);
Vector2 val;
- val.x = decode_float(&buf[0]);
- val.y = decode_float(&buf[4]);
- r_variant = val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 2, ERR_INVALID_DATA);
+ val.x = decode_double(&buf[0]);
+ val.y = decode_double(&buf[sizeof(double)]);
- if (r_len) {
- (*r_len) += 4 * 2;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 2;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 2, ERR_INVALID_DATA);
+ val.x = decode_float(&buf[0]);
+ val.y = decode_float(&buf[sizeof(float)]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 2;
+ }
}
+ r_variant = val;
} break;
case Variant::VECTOR2I: {
@@ -196,17 +209,29 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::RECT2: {
- ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Rect2 val;
- val.position.x = decode_float(&buf[0]);
- val.position.y = decode_float(&buf[4]);
- val.size.x = decode_float(&buf[8]);
- val.size.y = decode_float(&buf[12]);
- r_variant = val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 4, ERR_INVALID_DATA);
+ val.position.x = decode_double(&buf[0]);
+ val.position.y = decode_double(&buf[sizeof(double)]);
+ val.size.x = decode_double(&buf[sizeof(double) * 2]);
+ val.size.y = decode_double(&buf[sizeof(double) * 3]);
- if (r_len) {
- (*r_len) += 4 * 4;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 4;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 4, ERR_INVALID_DATA);
+ val.position.x = decode_float(&buf[0]);
+ val.position.y = decode_float(&buf[sizeof(float)]);
+ val.size.x = decode_float(&buf[sizeof(float) * 2]);
+ val.size.y = decode_float(&buf[sizeof(float) * 3]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 4;
+ }
}
+ r_variant = val;
} break;
case Variant::RECT2I: {
@@ -224,16 +249,27 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::VECTOR3: {
- ERR_FAIL_COND_V(len < 4 * 3, ERR_INVALID_DATA);
Vector3 val;
- val.x = decode_float(&buf[0]);
- val.y = decode_float(&buf[4]);
- val.z = decode_float(&buf[8]);
- r_variant = val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 3, ERR_INVALID_DATA);
+ val.x = decode_double(&buf[0]);
+ val.y = decode_double(&buf[sizeof(double)]);
+ val.z = decode_double(&buf[sizeof(double) * 2]);
- if (r_len) {
- (*r_len) += 4 * 3;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 3;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 3, ERR_INVALID_DATA);
+ val.x = decode_float(&buf[0]);
+ val.y = decode_float(&buf[sizeof(float)]);
+ val.z = decode_float(&buf[sizeof(float) * 2]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 3;
+ }
}
+ r_variant = val;
} break;
case Variant::VECTOR3I: {
@@ -250,101 +286,177 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::TRANSFORM2D: {
- ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA);
Transform2D val;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 2; j++) {
- val.elements[i][j] = decode_float(&buf[(i * 2 + j) * 4]);
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 6, ERR_INVALID_DATA);
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 2; j++) {
+ val.elements[i][j] = decode_double(&buf[(i * 2 + j) * sizeof(double)]);
+ }
}
- }
- r_variant = val;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 6;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 6, ERR_INVALID_DATA);
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 2; j++) {
+ val.elements[i][j] = decode_float(&buf[(i * 2 + j) * sizeof(float)]);
+ }
+ }
- if (r_len) {
- (*r_len) += 4 * 6;
+ if (r_len) {
+ (*r_len) += sizeof(float) * 6;
+ }
}
+ r_variant = val;
} break;
case Variant::PLANE: {
- ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Plane val;
- val.normal.x = decode_float(&buf[0]);
- val.normal.y = decode_float(&buf[4]);
- val.normal.z = decode_float(&buf[8]);
- val.d = decode_float(&buf[12]);
- r_variant = val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 4, ERR_INVALID_DATA);
+ val.normal.x = decode_double(&buf[0]);
+ val.normal.y = decode_double(&buf[sizeof(double)]);
+ val.normal.z = decode_double(&buf[sizeof(double) * 2]);
+ val.d = decode_double(&buf[sizeof(double) * 3]);
- if (r_len) {
- (*r_len) += 4 * 4;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 4;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 4, ERR_INVALID_DATA);
+ val.normal.x = decode_float(&buf[0]);
+ val.normal.y = decode_float(&buf[sizeof(float)]);
+ val.normal.z = decode_float(&buf[sizeof(float) * 2]);
+ val.d = decode_float(&buf[sizeof(float) * 3]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 4;
+ }
}
+ r_variant = val;
} break;
- case Variant::QUAT: {
- ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
- Quat val;
- val.x = decode_float(&buf[0]);
- val.y = decode_float(&buf[4]);
- val.z = decode_float(&buf[8]);
- val.w = decode_float(&buf[12]);
- r_variant = val;
+ case Variant::QUATERNION: {
+ Quaternion val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 4, ERR_INVALID_DATA);
+ val.x = decode_double(&buf[0]);
+ val.y = decode_double(&buf[sizeof(double)]);
+ val.z = decode_double(&buf[sizeof(double) * 2]);
+ val.w = decode_double(&buf[sizeof(double) * 3]);
- if (r_len) {
- (*r_len) += 4 * 4;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 4;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 4, ERR_INVALID_DATA);
+ val.x = decode_float(&buf[0]);
+ val.y = decode_float(&buf[sizeof(float)]);
+ val.z = decode_float(&buf[sizeof(float) * 2]);
+ val.w = decode_float(&buf[sizeof(float) * 3]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 4;
+ }
}
+ r_variant = val;
} break;
case Variant::AABB: {
- ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA);
AABB val;
- val.position.x = decode_float(&buf[0]);
- val.position.y = decode_float(&buf[4]);
- val.position.z = decode_float(&buf[8]);
- val.size.x = decode_float(&buf[12]);
- val.size.y = decode_float(&buf[16]);
- val.size.z = decode_float(&buf[20]);
- r_variant = val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 6, ERR_INVALID_DATA);
+ val.position.x = decode_double(&buf[0]);
+ val.position.y = decode_double(&buf[sizeof(double)]);
+ val.position.z = decode_double(&buf[sizeof(double) * 2]);
+ val.size.x = decode_double(&buf[sizeof(double) * 3]);
+ val.size.y = decode_double(&buf[sizeof(double) * 4]);
+ val.size.z = decode_double(&buf[sizeof(double) * 5]);
- if (r_len) {
- (*r_len) += 4 * 6;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 6;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 6, ERR_INVALID_DATA);
+ val.position.x = decode_float(&buf[0]);
+ val.position.y = decode_float(&buf[sizeof(float)]);
+ val.position.z = decode_float(&buf[sizeof(float) * 2]);
+ val.size.x = decode_float(&buf[sizeof(float) * 3]);
+ val.size.y = decode_float(&buf[sizeof(float) * 4]);
+ val.size.z = decode_float(&buf[sizeof(float) * 5]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 6;
+ }
}
+ r_variant = val;
} break;
case Variant::BASIS: {
- ERR_FAIL_COND_V(len < 4 * 9, ERR_INVALID_DATA);
Basis val;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- val.elements[i][j] = decode_float(&buf[(i * 3 + j) * 4]);
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 9, ERR_INVALID_DATA);
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ val.elements[i][j] = decode_double(&buf[(i * 3 + j) * sizeof(double)]);
+ }
}
- }
- r_variant = val;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 9;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 9, ERR_INVALID_DATA);
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ val.elements[i][j] = decode_float(&buf[(i * 3 + j) * sizeof(float)]);
+ }
+ }
- if (r_len) {
- (*r_len) += 4 * 9;
+ if (r_len) {
+ (*r_len) += sizeof(float) * 9;
+ }
}
+ r_variant = val;
} break;
- case Variant::TRANSFORM: {
- ERR_FAIL_COND_V(len < 4 * 12, ERR_INVALID_DATA);
- Transform val;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- val.basis.elements[i][j] = decode_float(&buf[(i * 3 + j) * 4]);
+ case Variant::TRANSFORM3D: {
+ Transform3D val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 12, ERR_INVALID_DATA);
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ val.basis.elements[i][j] = decode_double(&buf[(i * 3 + j) * sizeof(double)]);
+ }
}
- }
- val.origin[0] = decode_float(&buf[36]);
- val.origin[1] = decode_float(&buf[40]);
- val.origin[2] = decode_float(&buf[44]);
+ val.origin[0] = decode_double(&buf[sizeof(double) * 9]);
+ val.origin[1] = decode_double(&buf[sizeof(double) * 10]);
+ val.origin[2] = decode_double(&buf[sizeof(double) * 11]);
- r_variant = val;
+ if (r_len) {
+ (*r_len) += sizeof(double) * 12;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 12, ERR_INVALID_DATA);
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ val.basis.elements[i][j] = decode_float(&buf[(i * 3 + j) * sizeof(float)]);
+ }
+ }
+ val.origin[0] = decode_float(&buf[sizeof(float) * 9]);
+ val.origin[1] = decode_float(&buf[sizeof(float) * 10]);
+ val.origin[2] = decode_float(&buf[sizeof(float) * 11]);
- if (r_len) {
- (*r_len) += 4 * 12;
+ if (r_len) {
+ (*r_len) += sizeof(float) * 12;
+ }
}
+ r_variant = val;
} break;
-
// misc types
case Variant::COLOR: {
ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
@@ -356,9 +468,8 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = val;
if (r_len) {
- (*r_len) += 4 * 4;
+ (*r_len) += 4 * 4; // Colors should always be in single-precision.
}
-
} break;
case Variant::STRING_NAME: {
String str;
@@ -436,7 +547,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = (Object *)nullptr;
} else {
Ref<EncodedObjectAsID> obj_as_id;
- obj_as_id.instance();
+ obj_as_id.instantiate();
obj_as_id->set_object_id(val);
r_variant = obj_as_id;
@@ -454,7 +565,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (str == String()) {
r_variant = (Object *)nullptr;
} else {
- Object *obj = ClassDB::instance(str);
+ Object *obj = ClassDB::instantiate(str);
ERR_FAIL_COND_V(!obj, ERR_UNAVAILABLE);
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
@@ -463,7 +574,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
buf += 4;
len -= 4;
if (r_len) {
- (*r_len) += 4;
+ (*r_len) += 4; // Size of count number.
}
for (int i = 0; i < count; i++) {
@@ -489,8 +600,8 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
obj->set(str, value);
}
- if (Object::cast_to<Reference>(obj)) {
- REF ref = REF(Object::cast_to<Reference>(obj));
+ if (Object::cast_to<RefCounted>(obj)) {
+ REF ref = REF(Object::cast_to<RefCounted>(obj));
r_variant = ref;
} else {
r_variant = obj;
@@ -516,7 +627,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
len -= 4;
if (r_len) {
- (*r_len) += 4;
+ (*r_len) += 4; // Size of count number.
}
Dictionary d;
@@ -559,7 +670,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
len -= 4;
if (r_len) {
- (*r_len) += 4;
+ (*r_len) += 4; // Size of count number.
}
Array varr;
@@ -635,7 +746,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PACKED_INT64_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- int64_t count = decode_uint64(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
@@ -684,7 +795,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- int64_t count = decode_uint64(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
@@ -693,7 +804,6 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Vector<double> data;
if (count) {
- //const double*rbuf=(const double*)buf;
data.resize(count);
double *w = data.ptrw();
for (int64_t i = 0; i < count; i++) {
@@ -716,9 +826,8 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
len -= 4;
if (r_len) {
- (*r_len) += 4;
+ (*r_len) += 4; // Size of count number.
}
- //printf("string count: %i\n",count);
for (int32_t i = 0; i < count; i++) {
String str;
@@ -739,30 +848,57 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
buf += 4;
len -= 4;
- ERR_FAIL_MUL_OF(count, 4 * 2, ERR_INVALID_DATA);
- ERR_FAIL_COND_V(count < 0 || count * 4 * 2 > len, ERR_INVALID_DATA);
Vector<Vector2> varray;
- if (r_len) {
- (*r_len) += 4;
- }
-
- if (count) {
- varray.resize(count);
- Vector2 *w = varray.ptrw();
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_MUL_OF(count, sizeof(double) * 2, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * sizeof(double) * 2 > (size_t)len, ERR_INVALID_DATA);
- for (int32_t i = 0; i < count; i++) {
- w[i].x = decode_float(buf + i * 4 * 2 + 4 * 0);
- w[i].y = decode_float(buf + i * 4 * 2 + 4 * 1);
+ if (r_len) {
+ (*r_len) += 4; // Size of count number.
}
- int adv = 4 * 2 * count;
+ if (count) {
+ varray.resize(count);
+ Vector2 *w = varray.ptrw();
+
+ for (int32_t i = 0; i < count; i++) {
+ w[i].x = decode_double(buf + i * sizeof(double) * 2 + sizeof(double) * 0);
+ w[i].y = decode_double(buf + i * sizeof(double) * 2 + sizeof(double) * 1);
+ }
+
+ int adv = sizeof(double) * 2 * count;
+
+ if (r_len) {
+ (*r_len) += adv;
+ }
+ len -= adv;
+ buf += adv;
+ }
+ } else {
+ ERR_FAIL_MUL_OF(count, sizeof(float) * 2, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * sizeof(float) * 2 > (size_t)len, ERR_INVALID_DATA);
if (r_len) {
- (*r_len) += adv;
+ (*r_len) += 4; // Size of count number.
}
- }
+ if (count) {
+ varray.resize(count);
+ Vector2 *w = varray.ptrw();
+
+ for (int32_t i = 0; i < count; i++) {
+ w[i].x = decode_float(buf + i * sizeof(float) * 2 + sizeof(float) * 0);
+ w[i].y = decode_float(buf + i * sizeof(float) * 2 + sizeof(float) * 1);
+ }
+
+ int adv = sizeof(float) * 2 * count;
+
+ if (r_len) {
+ (*r_len) += adv;
+ }
+ }
+ }
r_variant = varray;
} break;
@@ -772,32 +908,61 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
buf += 4;
len -= 4;
- ERR_FAIL_MUL_OF(count, 4 * 3, ERR_INVALID_DATA);
- ERR_FAIL_COND_V(count < 0 || count * 4 * 3 > len, ERR_INVALID_DATA);
-
Vector<Vector3> varray;
- if (r_len) {
- (*r_len) += 4;
- }
-
- if (count) {
- varray.resize(count);
- Vector3 *w = varray.ptrw();
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_MUL_OF(count, sizeof(double) * 3, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * sizeof(double) * 3 > (size_t)len, ERR_INVALID_DATA);
- for (int32_t i = 0; i < count; i++) {
- w[i].x = decode_float(buf + i * 4 * 3 + 4 * 0);
- w[i].y = decode_float(buf + i * 4 * 3 + 4 * 1);
- w[i].z = decode_float(buf + i * 4 * 3 + 4 * 2);
+ if (r_len) {
+ (*r_len) += 4; // Size of count number.
}
- int adv = 4 * 3 * count;
+ if (count) {
+ varray.resize(count);
+ Vector3 *w = varray.ptrw();
+
+ for (int32_t i = 0; i < count; i++) {
+ w[i].x = decode_double(buf + i * sizeof(double) * 3 + sizeof(double) * 0);
+ w[i].y = decode_double(buf + i * sizeof(double) * 3 + sizeof(double) * 1);
+ w[i].z = decode_double(buf + i * sizeof(double) * 3 + sizeof(double) * 2);
+ }
+
+ int adv = sizeof(double) * 3 * count;
+
+ if (r_len) {
+ (*r_len) += adv;
+ }
+ len -= adv;
+ buf += adv;
+ }
+ } else {
+ ERR_FAIL_MUL_OF(count, sizeof(float) * 3, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * sizeof(float) * 3 > (size_t)len, ERR_INVALID_DATA);
if (r_len) {
- (*r_len) += adv;
+ (*r_len) += 4; // Size of count number.
}
- }
+ if (count) {
+ varray.resize(count);
+ Vector3 *w = varray.ptrw();
+
+ for (int32_t i = 0; i < count; i++) {
+ w[i].x = decode_float(buf + i * sizeof(float) * 3 + sizeof(float) * 0);
+ w[i].y = decode_float(buf + i * sizeof(float) * 3 + sizeof(float) * 1);
+ w[i].z = decode_float(buf + i * sizeof(float) * 3 + sizeof(float) * 2);
+ }
+
+ int adv = sizeof(float) * 3 * count;
+
+ if (r_len) {
+ (*r_len) += adv;
+ }
+ len -= adv;
+ buf += adv;
+ }
+ }
r_variant = varray;
} break;
@@ -813,7 +978,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Vector<Color> carray;
if (r_len) {
- (*r_len) += 4;
+ (*r_len) += 4; // Size of count number.
}
if (count) {
@@ -821,6 +986,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Color *w = carray.ptrw();
for (int32_t i = 0; i < count; i++) {
+ // Colors should always be in single-precision.
w[i].r = decode_float(buf + i * 4 * 4 + 4 * 0);
w[i].g = decode_float(buf + i * 4 * 4 + 4 * 1);
w[i].b = decode_float(buf + i * 4 * 4 + 4 * 2);
@@ -864,7 +1030,8 @@ static void _encode_string(const String &p_string, uint8_t *&buf, int &r_len) {
}
}
-Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects) {
+Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects, int p_depth) {
+ ERR_FAIL_COND_V_MSG(p_depth > Variant::MAX_RECURSION_DEPTH, ERR_OUT_OF_MEMORY, "Potential inifite recursion detected. Bailing.");
uint8_t *buf = r_buffer;
r_len = 0;
@@ -882,14 +1049,14 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
double d = p_variant;
float f = d;
if (double(f) != d) {
- flags |= ENCODE_FLAG_64; //always encode real as double
+ flags |= ENCODE_FLAG_64;
}
} break;
case Variant::OBJECT: {
// Test for potential wrong values sent by the debugger when it breaks.
Object *obj = p_variant.get_validated_object();
if (!obj) {
- // Object is invalid, send a nullptr instead.
+ // Object is invalid, send a nullptr instead.
if (buf) {
encode_uint32(Variant::NIL, buf);
}
@@ -1013,11 +1180,11 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
case Variant::VECTOR2: {
if (buf) {
Vector2 v2 = p_variant;
- encode_float(v2.x, &buf[0]);
- encode_float(v2.y, &buf[4]);
+ encode_real(v2.x, &buf[0]);
+ encode_real(v2.y, &buf[sizeof(real_t)]);
}
- r_len += 2 * 4;
+ r_len += 2 * sizeof(real_t);
} break;
case Variant::VECTOR2I: {
@@ -1033,12 +1200,12 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
case Variant::RECT2: {
if (buf) {
Rect2 r2 = p_variant;
- encode_float(r2.position.x, &buf[0]);
- encode_float(r2.position.y, &buf[4]);
- encode_float(r2.size.x, &buf[8]);
- encode_float(r2.size.y, &buf[12]);
+ encode_real(r2.position.x, &buf[0]);
+ encode_real(r2.position.y, &buf[sizeof(real_t)]);
+ encode_real(r2.size.x, &buf[sizeof(real_t) * 2]);
+ encode_real(r2.size.y, &buf[sizeof(real_t) * 3]);
}
- r_len += 4 * 4;
+ r_len += 4 * sizeof(real_t);
} break;
case Variant::RECT2I: {
@@ -1055,12 +1222,12 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
case Variant::VECTOR3: {
if (buf) {
Vector3 v3 = p_variant;
- encode_float(v3.x, &buf[0]);
- encode_float(v3.y, &buf[4]);
- encode_float(v3.z, &buf[8]);
+ encode_real(v3.x, &buf[0]);
+ encode_real(v3.y, &buf[sizeof(real_t)]);
+ encode_real(v3.z, &buf[sizeof(real_t) * 2]);
}
- r_len += 3 * 4;
+ r_len += 3 * sizeof(real_t);
} break;
case Variant::VECTOR3I: {
@@ -1079,50 +1246,50 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
Transform2D val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
- memcpy(&buf[(i * 2 + j) * 4], &val.elements[i][j], sizeof(float));
+ memcpy(&buf[(i * 2 + j) * sizeof(real_t)], &val.elements[i][j], sizeof(real_t));
}
}
}
- r_len += 6 * 4;
+ r_len += 6 * sizeof(real_t);
} break;
case Variant::PLANE: {
if (buf) {
Plane p = p_variant;
- encode_float(p.normal.x, &buf[0]);
- encode_float(p.normal.y, &buf[4]);
- encode_float(p.normal.z, &buf[8]);
- encode_float(p.d, &buf[12]);
+ encode_real(p.normal.x, &buf[0]);
+ encode_real(p.normal.y, &buf[sizeof(real_t)]);
+ encode_real(p.normal.z, &buf[sizeof(real_t) * 2]);
+ encode_real(p.d, &buf[sizeof(real_t) * 3]);
}
- r_len += 4 * 4;
+ r_len += 4 * sizeof(real_t);
} break;
- case Variant::QUAT: {
+ case Variant::QUATERNION: {
if (buf) {
- Quat q = p_variant;
- encode_float(q.x, &buf[0]);
- encode_float(q.y, &buf[4]);
- encode_float(q.z, &buf[8]);
- encode_float(q.w, &buf[12]);
+ Quaternion q = p_variant;
+ encode_real(q.x, &buf[0]);
+ encode_real(q.y, &buf[sizeof(real_t)]);
+ encode_real(q.z, &buf[sizeof(real_t) * 2]);
+ encode_real(q.w, &buf[sizeof(real_t) * 3]);
}
- r_len += 4 * 4;
+ r_len += 4 * sizeof(real_t);
} break;
case Variant::AABB: {
if (buf) {
AABB aabb = p_variant;
- encode_float(aabb.position.x, &buf[0]);
- encode_float(aabb.position.y, &buf[4]);
- encode_float(aabb.position.z, &buf[8]);
- encode_float(aabb.size.x, &buf[12]);
- encode_float(aabb.size.y, &buf[16]);
- encode_float(aabb.size.z, &buf[20]);
+ encode_real(aabb.position.x, &buf[0]);
+ encode_real(aabb.position.y, &buf[sizeof(real_t)]);
+ encode_real(aabb.position.z, &buf[sizeof(real_t) * 2]);
+ encode_real(aabb.size.x, &buf[sizeof(real_t) * 3]);
+ encode_real(aabb.size.y, &buf[sizeof(real_t) * 4]);
+ encode_real(aabb.size.z, &buf[sizeof(real_t) * 5]);
}
- r_len += 6 * 4;
+ r_len += 6 * sizeof(real_t);
} break;
case Variant::BASIS: {
@@ -1130,29 +1297,29 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
Basis val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- memcpy(&buf[(i * 3 + j) * 4], &val.elements[i][j], sizeof(float));
+ memcpy(&buf[(i * 3 + j) * sizeof(real_t)], &val.elements[i][j], sizeof(real_t));
}
}
}
- r_len += 9 * 4;
+ r_len += 9 * sizeof(real_t);
} break;
- case Variant::TRANSFORM: {
+ case Variant::TRANSFORM3D: {
if (buf) {
- Transform val = p_variant;
+ Transform3D val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- memcpy(&buf[(i * 3 + j) * 4], &val.basis.elements[i][j], sizeof(float));
+ memcpy(&buf[(i * 3 + j) * sizeof(real_t)], &val.basis.elements[i][j], sizeof(real_t));
}
}
- encode_float(val.origin.x, &buf[36]);
- encode_float(val.origin.y, &buf[40]);
- encode_float(val.origin.z, &buf[44]);
+ encode_real(val.origin.x, &buf[sizeof(real_t) * 9]);
+ encode_real(val.origin.y, &buf[sizeof(real_t) * 10]);
+ encode_real(val.origin.z, &buf[sizeof(real_t) * 11]);
}
- r_len += 12 * 4;
+ r_len += 12 * sizeof(real_t);
} break;
@@ -1166,7 +1333,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
encode_float(c.a, &buf[12]);
}
- r_len += 4 * 4;
+ r_len += 4 * 4; // Colors should always be in single-precision.
} break;
case Variant::RID: {
@@ -1191,8 +1358,8 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
obj->get_property_list(&props);
int pc = 0;
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (const PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
pc++;
@@ -1205,18 +1372,16 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4;
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (const PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- _encode_string(E->get().name, buf, r_len);
+ _encode_string(E.name, buf, r_len);
int len;
- Error err = encode_variant(obj->get(E->get().name), buf, len, p_full_objects);
- if (err) {
- return err;
- }
+ Error err = encode_variant(obj->get(E.name), buf, len, p_full_objects, p_depth + 1);
+ ERR_FAIL_COND_V(err, err);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
r_len += len;
if (buf) {
@@ -1251,7 +1416,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
List<Variant> keys;
d.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
+ for (const Variant &E : keys) {
/*
CharString utf8 = E->->utf8();
@@ -1266,15 +1431,17 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len++; //pad
*/
int len;
- encode_variant(E->get(), buf, len, p_full_objects);
+ Error err = encode_variant(E, buf, len, p_full_objects, p_depth + 1);
+ ERR_FAIL_COND_V(err, err);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
r_len += len;
if (buf) {
buf += len;
}
- Variant *v = d.getptr(E->get());
+ Variant *v = d.getptr(E);
ERR_FAIL_COND_V(!v, ERR_BUG);
- encode_variant(*v, buf, len, p_full_objects);
+ err = encode_variant(*v, buf, len, p_full_objects, p_depth + 1);
+ ERR_FAIL_COND_V(err, err);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
r_len += len;
if (buf) {
@@ -1295,7 +1462,8 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
for (int i = 0; i < v.size(); i++) {
int len;
- encode_variant(v.get(i), buf, len, p_full_objects);
+ Error err = encode_variant(v.get(i), buf, len, p_full_objects, p_depth + 1);
+ ERR_FAIL_COND_V(err, err);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
r_len += len;
if (buf) {
@@ -1350,7 +1518,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
int datasize = sizeof(int64_t);
if (buf) {
- encode_uint64(datalen, buf);
+ encode_uint32(datalen, buf);
buf += 4;
const int64_t *r = data.ptr();
for (int64_t i = 0; i < datalen; i++) {
@@ -1441,13 +1609,13 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
for (int i = 0; i < len; i++) {
Vector2 v = data.get(i);
- encode_float(v.x, &buf[0]);
- encode_float(v.y, &buf[4]);
- buf += 4 * 2;
+ encode_real(v.x, &buf[0]);
+ encode_real(v.y, &buf[sizeof(real_t)]);
+ buf += sizeof(real_t) * 2;
}
}
- r_len += 4 * 2 * len;
+ r_len += sizeof(real_t) * 2 * len;
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
@@ -1465,14 +1633,14 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
for (int i = 0; i < len; i++) {
Vector3 v = data.get(i);
- encode_float(v.x, &buf[0]);
- encode_float(v.y, &buf[4]);
- encode_float(v.z, &buf[8]);
- buf += 4 * 3;
+ encode_real(v.x, &buf[0]);
+ encode_real(v.y, &buf[sizeof(real_t)]);
+ encode_real(v.z, &buf[sizeof(real_t) * 2]);
+ buf += sizeof(real_t) * 3;
}
}
- r_len += 4 * 3 * len;
+ r_len += sizeof(real_t) * 3 * len;
} break;
case Variant::PACKED_COLOR_ARRAY: {
@@ -1494,7 +1662,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
encode_float(c.g, &buf[4]);
encode_float(c.b, &buf[8]);
encode_float(c.a, &buf[12]);
- buf += 4 * 4;
+ buf += 4 * 4; // Colors should always be in single-precision.
}
}
diff --git a/core/io/marshalls.h b/core/io/marshalls.h
index cc0e9ba301..05804d5a46 100644
--- a/core/io/marshalls.h
+++ b/core/io/marshalls.h
@@ -31,10 +31,18 @@
#ifndef MARSHALLS_H
#define MARSHALLS_H
-#include "core/object/reference.h"
+#include "core/math/math_defs.h"
+#include "core/object/ref_counted.h"
#include "core/typedefs.h"
#include "core/variant/variant.h"
+// uintr_t is only for pairing with real_t, and we only need it in here.
+#ifdef REAL_T_IS_DOUBLE
+typedef uint64_t uintr_t;
+#else
+typedef uint32_t uintr_t;
+#endif
+
/**
* Miscellaneous helpers for marshalling data types, and encoding
* in an endian independent way
@@ -50,6 +58,12 @@ union MarshallDouble {
double d; ///< double
};
+// Behaves like one of the above, depending on compilation setting.
+union MarshallReal {
+ uintr_t i;
+ real_t r;
+};
+
static inline unsigned int encode_uint16(uint16_t p_uint, uint8_t *p_arr) {
for (int i = 0; i < 2; i++) {
*p_arr = p_uint & 0xFF;
@@ -96,6 +110,24 @@ static inline unsigned int encode_double(double p_double, uint8_t *p_arr) {
return sizeof(uint64_t);
}
+static inline unsigned int encode_uintr(uintr_t p_uint, uint8_t *p_arr) {
+ for (size_t i = 0; i < sizeof(uintr_t); i++) {
+ *p_arr = p_uint & 0xFF;
+ p_arr++;
+ p_uint >>= 8;
+ }
+
+ return sizeof(uintr_t);
+}
+
+static inline unsigned int encode_real(real_t p_real, uint8_t *p_arr) {
+ MarshallReal mr;
+ mr.r = p_real;
+ encode_uintr(mr.i, p_arr);
+
+ return sizeof(uintr_t);
+}
+
static inline int encode_cstring(const char *p_string, uint8_t *p_data) {
int len = 0;
@@ -165,8 +197,8 @@ static inline double decode_double(const uint8_t *p_arr) {
return md.d;
}
-class EncodedObjectAsID : public Reference {
- GDCLASS(EncodedObjectAsID, Reference);
+class EncodedObjectAsID : public RefCounted {
+ GDCLASS(EncodedObjectAsID, RefCounted);
ObjectID id;
@@ -181,6 +213,6 @@ public:
};
Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = nullptr, bool p_allow_objects = false);
-Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects = false);
+Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects = false, int p_depth = 0);
#endif // MARSHALLS_H
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 8414ee7c0c..0ce9a70921 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -32,48 +32,63 @@
#include "core/debugger/engine_debugger.h"
#include "core/io/marshalls.h"
+#include "core/io/multiplayer_replicator.h"
#include "scene/main/node.h"
#include <stdint.h>
-#define NODE_ID_COMPRESSION_SHIFT 3
-#define NAME_ID_COMPRESSION_SHIFT 5
-#define BYTE_ONLY_OR_NO_ARGS_SHIFT 6
-
#ifdef DEBUG_ENABLED
#include "core/os/os.h"
#endif
-_FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_master, bool &r_skip_rpc) {
- switch (mode) {
- case MultiplayerAPI::RPC_MODE_DISABLED: {
- // Do nothing.
- } break;
- case MultiplayerAPI::RPC_MODE_REMOTE: {
- // Do nothing. Remote cannot produce a local call.
- } break;
- case MultiplayerAPI::RPC_MODE_MASTERSYNC: {
- if (is_master) {
- r_skip_rpc = true; // I am the master, so skip remote call.
- }
- [[fallthrough]];
+String _get_rpc_md5(const Node *p_node) {
+ String rpc_list;
+ const Vector<MultiplayerAPI::RPCConfig> node_config = p_node->get_node_rpc_methods();
+ for (int i = 0; i < node_config.size(); i++) {
+ rpc_list += String(node_config[i].name);
+ }
+ if (p_node->get_script_instance()) {
+ const Vector<MultiplayerAPI::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
+ for (int i = 0; i < script_config.size(); i++) {
+ rpc_list += String(script_config[i].name);
}
- case MultiplayerAPI::RPC_MODE_REMOTESYNC:
- case MultiplayerAPI::RPC_MODE_PUPPETSYNC: {
- // Call it, sync always results in a local call.
- return true;
- } break;
- case MultiplayerAPI::RPC_MODE_MASTER: {
- if (is_master) {
- r_skip_rpc = true; // I am the master, so skip remote call.
+ }
+ return rpc_list.md5_text();
+}
+
+const MultiplayerAPI::RPCConfig _get_rpc_config(const Node *p_node, const StringName &p_method, uint16_t &r_id) {
+ const Vector<MultiplayerAPI::RPCConfig> node_config = p_node->get_node_rpc_methods();
+ for (int i = 0; i < node_config.size(); i++) {
+ if (node_config[i].name == p_method) {
+ r_id = ((uint16_t)i) | (1 << 15);
+ return node_config[i];
+ }
+ }
+ if (p_node->get_script_instance()) {
+ const Vector<MultiplayerAPI::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
+ for (int i = 0; i < script_config.size(); i++) {
+ if (script_config[i].name == p_method) {
+ r_id = (uint16_t)i;
+ return script_config[i];
}
- return is_master;
- } break;
- case MultiplayerAPI::RPC_MODE_PUPPET: {
- return !is_master;
- } break;
+ }
}
- return false;
+ return MultiplayerAPI::RPCConfig();
+}
+
+const MultiplayerAPI::RPCConfig _get_rpc_config_by_id(Node *p_node, uint16_t p_id) {
+ Vector<MultiplayerAPI::RPCConfig> config;
+ uint16_t id = p_id;
+ if (id & (1 << 15)) {
+ id = id & ~(1 << 15);
+ config = p_node->get_node_rpc_methods();
+ } else if (p_node->get_script_instance()) {
+ config = p_node->get_script_instance()->get_rpc_methods();
+ }
+ if (id < config.size()) {
+ return config[id];
+ }
+ return MultiplayerAPI::RPCConfig();
}
_FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, int p_remote_id) {
@@ -81,15 +96,12 @@ _FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, i
case MultiplayerAPI::RPC_MODE_DISABLED: {
return false;
} break;
- case MultiplayerAPI::RPC_MODE_REMOTE:
- case MultiplayerAPI::RPC_MODE_REMOTESYNC: {
+ case MultiplayerAPI::RPC_MODE_REMOTE: {
return true;
} break;
- case MultiplayerAPI::RPC_MODE_MASTERSYNC:
case MultiplayerAPI::RPC_MODE_MASTER: {
return p_node->is_network_master();
} break;
- case MultiplayerAPI::RPC_MODE_PUPPETSYNC:
case MultiplayerAPI::RPC_MODE_PUPPET: {
return !p_node->is_network_master() && p_remote_id == p_node->get_network_master();
} break;
@@ -99,7 +111,7 @@ _FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, i
}
void MultiplayerAPI::poll() {
- if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED) {
+ if (!network_peer.is_valid() || network_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED) {
return;
}
@@ -131,6 +143,7 @@ void MultiplayerAPI::poll() {
}
void MultiplayerAPI::clear() {
+ replicator->clear();
connected_peers.clear();
path_get_cache.clear();
path_send_cache.clear();
@@ -146,13 +159,13 @@ Node *MultiplayerAPI::get_root_node() {
return root_node;
}
-void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) {
+void MultiplayerAPI::set_network_peer(const Ref<MultiplayerPeer> &p_peer) {
if (p_peer == network_peer) {
return; // Nothing to do
}
- ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED,
- "Supplied NetworkedMultiplayerPeer must be connecting or connected.");
+ ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED,
+ "Supplied MultiplayerPeer must be connecting or connected.");
if (network_peer.is_valid()) {
network_peer->disconnect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer));
@@ -174,7 +187,7 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee
}
}
-Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
+Ref<MultiplayerPeer> MultiplayerAPI::get_network_peer() const {
return network_peer;
}
@@ -231,8 +244,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
_process_confirm_path(p_from, p_packet, p_packet_len);
} break;
- case NETWORK_COMMAND_REMOTE_CALL:
- case NETWORK_COMMAND_REMOTE_SET: {
+ case NETWORK_COMMAND_REMOTE_CALL: {
// Extract packet meta
int packet_min_size = 1;
int name_id_offset = 1;
@@ -302,18 +314,18 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
}
const int packet_len = get_packet_len(node_target, p_packet_len);
- if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
- _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
-
- } else {
- _process_rset(node, name_id, p_from, p_packet, packet_len, packet_min_size);
- }
-
+ _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
} break;
case NETWORK_COMMAND_RAW: {
_process_raw(p_from, p_packet, p_packet_len);
} break;
+ case NETWORK_COMMAND_SPAWN: {
+ replicator->process_spawn_despawn(p_from, p_packet, p_packet_len, true);
+ } break;
+ case NETWORK_COMMAND_DESPAWN: {
+ replicator->process_spawn_despawn(p_from, p_packet, p_packet_len, false);
+ } break;
}
}
@@ -322,7 +334,6 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uin
if (p_node_target & 0x80000000) {
// Use full path (not cached yet).
-
int ofs = p_node_target & 0x7FFFFFFF;
ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, nullptr, "Invalid packet received. Size smaller than declared.");
@@ -337,41 +348,22 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uin
if (!node) {
ERR_PRINT("Failed to get path from RPC: " + String(np) + ".");
}
+ return node;
} else {
// Use cached path.
- int id = p_node_target;
-
- Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
- ERR_FAIL_COND_V_MSG(!E, nullptr, "Invalid packet received. Requests invalid peer cache.");
-
- Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id);
- ERR_FAIL_COND_V_MSG(!F, nullptr, "Invalid packet received. Unabled to find requested cached node.");
-
- PathGetCache::NodeInfo *ni = &F->get();
- // Do proper caching later.
-
- node = root_node->get_node(ni->path);
- if (!node) {
- ERR_PRINT("Failed to get cached path from RPC: " + String(ni->path) + ".");
- }
+ return get_cached_node(p_from, p_node_target);
}
- return node;
}
void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
ERR_FAIL_COND_MSG(p_offset > p_packet_len, "Invalid packet received. Size too small.");
// Check that remote can call the RPC on this node.
- StringName name = p_node->get_node_rpc_method(p_rpc_method_id);
- RPCMode rpc_mode = p_node->get_node_rpc_mode_by_id(p_rpc_method_id);
- if (name == StringName() && p_node->get_script_instance()) {
- name = p_node->get_script_instance()->get_rpc_method(p_rpc_method_id);
- rpc_mode = p_node->get_script_instance()->get_rpc_mode_by_id(p_rpc_method_id);
- }
- ERR_FAIL_COND(name == StringName());
+ const RPCConfig config = _get_rpc_config_by_id(p_node, p_rpc_method_id);
+ ERR_FAIL_COND(config.name == StringName());
- bool can_call = _can_call_mode(p_node, rpc_mode, p_from);
- ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
+ bool can_call = _can_call_mode(p_node, config.rpc_mode, p_from);
+ ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(config.name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)config.rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
int argc = 0;
bool byte_only = false;
@@ -414,7 +406,7 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id,
ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
int vlen;
- Error err = _decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ Error err = decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument.");
argp.write[i] = &args[i];
@@ -424,47 +416,14 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id,
Callable::CallError ce;
- p_node->call(name, (const Variant **)argp.ptr(), argc, ce);
+ p_node->call(config.name, (const Variant **)argp.ptr(), argc, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(p_node, name, (const Variant **)argp.ptr(), argc, ce);
+ String error = Variant::get_call_error_text(p_node, config.name, (const Variant **)argp.ptr(), argc, ce);
error = "RPC - " + error;
ERR_PRINT(error);
}
}
-void MultiplayerAPI::_process_rset(Node *p_node, const uint16_t p_rpc_property_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
-
- // Check that remote can call the RSET on this node.
- StringName name = p_node->get_node_rset_property(p_rpc_property_id);
- RPCMode rset_mode = p_node->get_node_rset_mode_by_id(p_rpc_property_id);
- if (name == StringName() && p_node->get_script_instance()) {
- name = p_node->get_script_instance()->get_rset_property(p_rpc_property_id);
- rset_mode = p_node->get_script_instance()->get_rset_mode_by_id(p_rpc_property_id);
- }
- ERR_FAIL_COND(name == StringName());
-
- bool can_call = _can_call_mode(p_node, rset_mode, p_from);
- ERR_FAIL_COND_MSG(!can_call, "RSET '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
-
-#ifdef DEBUG_ENABLED
- _profile_node_data("in_rset", p_node->get_instance_id());
-#endif
-
- Variant value;
- Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, nullptr);
-
- ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RSET value.");
-
- bool valid;
-
- p_node->set(name, value, &valid);
- if (!valid) {
- String error = "Error setting remote property '" + String(name) + "', not found in object of type " + p_node->get_class() + ".";
- ERR_PRINT(error);
- }
-}
-
void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
ERR_FAIL_COND_MSG(p_packet_len < 38, "Invalid packet received. Size too small.");
int ofs = 1;
@@ -487,7 +446,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
Node *node = root_node->get_node(path);
ERR_FAIL_COND(node == nullptr);
- const bool valid_rpc_checksum = node->get_rpc_md5() == methods_md5;
+ const bool valid_rpc_checksum = _get_rpc_md5(node) == methods_md5;
if (valid_rpc_checksum == false) {
ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
}
@@ -508,7 +467,8 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
packet.write[1] = valid_rpc_checksum;
encode_cstring(pname.get_data(), &packet.write[2]);
- network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->set_transfer_channel(0);
+ network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
network_peer->set_target_peer(p_from);
network_peer->put_packet(packet.ptr(), packet.size());
}
@@ -569,7 +529,7 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC
const int path_len = encode_cstring(path.get_data(), nullptr);
// Extract MD5 from rpc methods list.
- const String methods_md5 = p_node->get_rpc_md5();
+ const String methods_md5 = _get_rpc_md5(p_node);
const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder.
Vector<uint8_t> packet;
@@ -585,12 +545,13 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC
ofs += encode_cstring(path.get_data(), &packet.write[ofs]);
- for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
- network_peer->set_target_peer(E->get()); // To all of you.
- network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ for (int &E : peers_to_add) {
+ network_peer->set_target_peer(E); // To all of you.
+ network_peer->set_transfer_channel(0);
+ network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
network_peer->put_packet(packet.ptr(), packet.size());
- psc->confirmed_peers.insert(E->get(), false); // Insert into confirmed, but as false since it was not confirmed.
+ psc->confirmed_peers.insert(E, false); // Insert into confirmed, but as false since it was not confirmed.
}
}
@@ -609,7 +570,7 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC
#define ENCODE_16 1 << 5
#define ENCODE_32 2 << 5
#define ENCODE_64 3 << 5
-Error MultiplayerAPI::_encode_and_compress_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len) {
+Error MultiplayerAPI::encode_and_compress_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len) {
// Unreachable because `VARIANT_MAX` == 27 and `ENCODE_VARIANT_MASK` == 31
CRASH_COND(p_variant.get_type() > VARIANT_META_TYPE_MASK);
@@ -684,7 +645,7 @@ Error MultiplayerAPI::_encode_and_compress_variant(const Variant &p_variant, uin
return OK;
}
-Error MultiplayerAPI::_decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len) {
+Error MultiplayerAPI::decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len) {
const uint8_t *buf = p_buffer;
int len = p_len;
@@ -752,12 +713,12 @@ Error MultiplayerAPI::_decode_and_decompress_variant(Variant &r_variant, const u
return OK;
}
-void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
+void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND_MSG(network_peer.is_null(), "Attempt to remote call/set when networking is not active in SceneTree.");
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING, "Attempt to remote call/set when networking is not connected yet in SceneTree.");
+ ERR_FAIL_COND_MSG(network_peer->get_connection_status() == MultiplayerPeer::CONNECTION_CONNECTING, "Attempt to remote call/set when networking is not connected yet in SceneTree.");
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED, "Attempt to remote call/set when networking is disconnected.");
+ ERR_FAIL_COND_MSG(network_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED, "Attempt to remote call/set when networking is disconnected.");
ERR_FAIL_COND_MSG(p_argcount > 255, "Too many arguments >255.");
@@ -797,7 +758,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
// - `NetworkNameIdCompression` in the next 1 bit.
// - `byte_only_or_no_args` in the next 1 bit.
// - So we still have the last bit free!
- uint8_t command_type = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ uint8_t command_type = NETWORK_COMMAND_REMOTE_CALL;
uint8_t node_id_compression = UINT8_MAX;
uint8_t name_id_compression = UINT8_MAX;
bool byte_only_or_no_args = false;
@@ -837,81 +798,42 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ofs += 4;
}
- if (p_set) {
- // Take the rpc property ID
- uint16_t property_id = p_from->get_node_rset_property_id(p_name);
- if (property_id == UINT16_MAX && p_from->get_script_instance()) {
- property_id = p_from->get_script_instance()->get_rset_property_id(p_name);
- }
- ERR_FAIL_COND_MSG(property_id == UINT16_MAX, "Unable to take the `property_id` for the property:" + p_name + ". this can happen only if this property is not marked as `remote`.");
-
- if (property_id <= UINT8_MAX) {
- // The ID fits in 1 byte
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = static_cast<uint8_t>(property_id);
- ofs += 1;
- } else {
- // The ID is larger, let's use 2 bytes
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
- MAKE_ROOM(ofs + 2);
- encode_uint16(property_id, &(packet_cache.write[ofs]));
- ofs += 2;
- }
-
- // Set argument.
- int len(0);
- Error err = _encode_and_compress_variant(*p_arg[0], nullptr, len);
- ERR_FAIL_COND_MSG(err != OK, "Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!");
- MAKE_ROOM(ofs + len);
- _encode_and_compress_variant(*p_arg[0], &(packet_cache.write[ofs]), len);
- ofs += len;
-
+ // Encode method ID
+ if (p_rpc_id <= UINT8_MAX) {
+ // The ID fits in 1 byte
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(p_rpc_id);
+ ofs += 1;
} else {
- // Take the rpc method ID
- uint16_t method_id = p_from->get_node_rpc_method_id(p_name);
- if (method_id == UINT16_MAX && p_from->get_script_instance()) {
- method_id = p_from->get_script_instance()->get_rpc_method_id(p_name);
- }
- ERR_FAIL_COND_MSG(method_id == UINT16_MAX,
- vformat("Unable to take the `method_id` for the function \"%s\" at path: \"%s\". This happens when the method is not marked as `remote`.", p_name, p_from->get_path()));
-
- if (method_id <= UINT8_MAX) {
- // The ID fits in 1 byte
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = static_cast<uint8_t>(method_id);
- ofs += 1;
- } else {
- // The ID is larger, let's use 2 bytes
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
- MAKE_ROOM(ofs + 2);
- encode_uint16(method_id, &(packet_cache.write[ofs]));
- ofs += 2;
- }
+ // The ID is larger, let's use 2 bytes
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(p_rpc_id, &(packet_cache.write[ofs]));
+ ofs += 2;
+ }
- if (p_argcount == 0) {
- byte_only_or_no_args = true;
- } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) {
- byte_only_or_no_args = true;
- // Special optimization when only the byte vector is sent.
- const Vector<uint8_t> data = *p_arg[0];
- MAKE_ROOM(ofs + data.size());
- memcpy(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size());
- ofs += data.size();
- } else {
- // Arguments
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = p_argcount;
- ofs += 1;
- for (int i = 0; i < p_argcount; i++) {
- int len(0);
- Error err = _encode_and_compress_variant(*p_arg[i], nullptr, len);
- ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
- MAKE_ROOM(ofs + len);
- _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
- ofs += len;
- }
+ if (p_argcount == 0) {
+ byte_only_or_no_args = true;
+ } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) {
+ byte_only_or_no_args = true;
+ // Special optimization when only the byte vector is sent.
+ const Vector<uint8_t> data = *p_arg[0];
+ MAKE_ROOM(ofs + data.size());
+ memcpy(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size());
+ ofs += data.size();
+ } else {
+ // Arguments
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = p_argcount;
+ ofs += 1;
+ for (int i = 0; i < p_argcount; i++) {
+ int len(0);
+ Error err = encode_and_compress_variant(*p_arg[i], nullptr, len);
+ ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
+ MAKE_ROOM(ofs + len);
+ encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
+ ofs += len;
}
}
@@ -927,7 +849,8 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
#endif
// Take chance and set transfer mode, since all send methods will use it.
- network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->set_transfer_channel(p_config.channel);
+ network_peer->set_transfer_mode(p_config.transfer_mode);
if (has_all_peers) {
// They all have verified paths, so send fast.
@@ -975,7 +898,10 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
void MultiplayerAPI::_add_peer(int p_id) {
connected_peers.insert(p_id);
path_get_cache.insert(p_id, PathGetCache());
- emit_signal("network_peer_connected", p_id);
+ if (is_network_server()) {
+ replicator->spawn_all(p_id);
+ }
+ emit_signal(SNAME("network_peer_connected"), p_id);
}
void MultiplayerAPI::_del_peer(int p_id) {
@@ -986,57 +912,51 @@ void MultiplayerAPI::_del_peer(int p_id) {
// Some refactoring is needed to make this faster and do paths GC.
List<NodePath> keys;
path_send_cache.get_key_list(&keys);
- for (List<NodePath>::Element *E = keys.front(); E; E = E->next()) {
- PathSentCache *psc = path_send_cache.getptr(E->get());
+ for (const NodePath &E : keys) {
+ PathSentCache *psc = path_send_cache.getptr(E);
psc->confirmed_peers.erase(p_id);
}
- emit_signal("network_peer_disconnected", p_id);
+ emit_signal(SNAME("network_peer_disconnected"), p_id);
}
void MultiplayerAPI::_connected_to_server() {
- emit_signal("connected_to_server");
+ emit_signal(SNAME("connected_to_server"));
}
void MultiplayerAPI::_connection_failed() {
- emit_signal("connection_failed");
+ emit_signal(SNAME("connection_failed"));
}
void MultiplayerAPI::_server_disconnected() {
- emit_signal("server_disconnected");
+ emit_signal(SNAME("server_disconnected"));
}
void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND_MSG(!network_peer.is_valid(), "Trying to call an RPC while no network peer is active.");
ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "Trying to call an RPC on a node which is not inside SceneTree.");
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, "Trying to call an RPC via a network peer which is not connected.");
+ ERR_FAIL_COND_MSG(network_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, "Trying to call an RPC via a network peer which is not connected.");
int node_id = network_peer->get_unique_id();
- bool skip_rpc = node_id == p_peer_id;
bool call_local_native = false;
bool call_local_script = false;
- bool is_master = p_node->is_network_master();
-
+ uint16_t rpc_id = UINT16_MAX;
+ const RPCConfig config = _get_rpc_config(p_node, p_method, rpc_id);
+ ERR_FAIL_COND_MSG(config.name == StringName(),
+ vformat("Unable to get the RPC configuration for the function \"%s\" at path: \"%s\". This happens when the method is not marked for RPCs.", p_method, p_node->get_path()));
if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
- // Check that send mode can use local call.
-
- RPCMode rpc_mode = p_node->get_node_rpc_mode(p_method);
- call_local_native = _should_call_local(rpc_mode, is_master, skip_rpc);
-
- if (call_local_native) {
- // Done below.
- } else if (p_node->get_script_instance()) {
- // Attempt with script.
- rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
- call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc);
+ if (rpc_id & (1 << 15)) {
+ call_local_native = config.sync;
+ } else {
+ call_local_script = config.sync;
}
}
- if (!skip_rpc) {
+ if (p_peer_id != node_id) {
#ifdef DEBUG_ENABLED
_profile_node_data("out_rpc", p_node->get_instance_id());
#endif
- _send_rpc(p_node, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
+ _send_rpc(p_node, p_peer_id, rpc_id, config, p_method, p_arg, p_argcount);
}
if (call_local_native) {
@@ -1068,77 +988,13 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
}
}
- ERR_FAIL_COND_MSG(skip_rpc && !(call_local_native || call_local_script), "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
-}
-
-void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
- ERR_FAIL_COND_MSG(!network_peer.is_valid(), "Trying to RSET while no network peer is active.");
- ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "Trying to RSET on a node which is not inside SceneTree.");
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, "Trying to send an RSET via a network peer which is not connected.");
-
- int node_id = network_peer->get_unique_id();
- bool is_master = p_node->is_network_master();
- bool skip_rset = node_id == p_peer_id;
- bool set_local = false;
-
- if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
- // Check that send mode can use local call.
- RPCMode rpc_mode = p_node->get_node_rset_mode(p_property);
- set_local = _should_call_local(rpc_mode, is_master, skip_rset);
-
- if (set_local) {
- bool valid;
- int temp_id = rpc_sender_id;
-
- rpc_sender_id = get_network_unique_id();
- p_node->set(p_property, p_value, &valid);
- rpc_sender_id = temp_id;
-
- if (!valid) {
- String error = "rset() aborted in local set, property not found: - " + String(p_property) + ".";
- ERR_PRINT(error);
- return;
- }
- } else if (p_node->get_script_instance()) {
- // Attempt with script.
- rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
-
- set_local = _should_call_local(rpc_mode, is_master, skip_rset);
-
- if (set_local) {
- int temp_id = rpc_sender_id;
-
- rpc_sender_id = get_network_unique_id();
- bool valid = p_node->get_script_instance()->set(p_property, p_value);
- rpc_sender_id = temp_id;
-
- if (!valid) {
- String error = "rset() aborted in local script set, property not found: - " + String(p_property) + ".";
- ERR_PRINT(error);
- return;
- }
- }
- }
- }
-
- if (skip_rset) {
- ERR_FAIL_COND_MSG(!set_local, "RSET for '" + p_property + "' on yourself is not allowed by selected mode.");
- return;
- }
-
-#ifdef DEBUG_ENABLED
- _profile_node_data("out_rset", p_node->get_instance_id());
-#endif
-
- const Variant *vptr = &p_value;
-
- _send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
+ ERR_FAIL_COND_MSG(p_peer_id == node_id && !config.sync, "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
}
-Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, NetworkedMultiplayerPeer::TransferMode p_mode) {
+Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, MultiplayerPeer::TransferMode p_mode, int p_channel) {
ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no network peer is active.");
- ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a network peer which is not connected.");
+ ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a network peer which is not connected.");
MAKE_ROOM(p_data.size() + 1);
const uint8_t *r = p_data.ptr();
@@ -1146,6 +1002,7 @@ Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, NetworkedMult
memcpy(&packet_cache.write[1], &r[0], p_data.size());
network_peer->set_target_peer(p_to);
+ network_peer->set_transfer_channel(p_channel);
network_peer->set_transfer_mode(p_mode);
return network_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
@@ -1161,7 +1018,37 @@ void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_pac
uint8_t *w = out.ptrw();
memcpy(&w[0], &p_packet[1], len);
}
- emit_signal("network_peer_packet", p_from, out);
+ emit_signal(SNAME("network_peer_packet"), p_from, out);
+}
+
+bool MultiplayerAPI::send_confirm_path(Node *p_node, NodePath p_path, int p_peer_id, int &r_id) {
+ // See if the path is cached.
+ PathSentCache *psc = path_send_cache.getptr(p_path);
+ if (!psc) {
+ // Path is not cached, create.
+ path_send_cache[p_path] = PathSentCache();
+ psc = path_send_cache.getptr(p_path);
+ psc->id = last_send_cache_id++;
+ }
+ r_id = psc->id;
+
+ // See if all peers have cached path (if so, call can be fast).
+ return _send_confirm_path(p_node, p_path, psc, p_peer_id);
+}
+
+Node *MultiplayerAPI::get_cached_node(int p_from, uint32_t p_node_id) {
+ Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
+ ERR_FAIL_COND_V_MSG(!E, nullptr, vformat("No cache found for peer %d.", p_from));
+
+ Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(p_node_id);
+ ERR_FAIL_COND_V_MSG(!F, nullptr, vformat("ID %d not found in cache of peer %d.", p_node_id, p_from));
+
+ PathGetCache::NodeInfo *ni = &F->get();
+ Node *node = root_node->get_node(ni->path);
+ if (!node) {
+ ERR_PRINT("Failed to get cached path: " + String(ni->path) + ".");
+ }
+ return node;
}
int MultiplayerAPI::get_network_unique_id() const {
@@ -1170,9 +1057,7 @@ int MultiplayerAPI::get_network_unique_id() const {
}
bool MultiplayerAPI::is_network_server() const {
- // XXX Maybe fail silently? Maybe should actually return true to make development of both local and online multiplayer easier?
- ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), false, "No network peer is assigned. I can't be a server.");
- return network_peer->is_server();
+ return network_peer.is_valid() && network_peer->is_server();
}
void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
@@ -1204,10 +1089,18 @@ bool MultiplayerAPI::is_object_decoding_allowed() const {
return allow_object_decoding;
}
+MultiplayerReplicator *MultiplayerAPI::get_replicator() const {
+ return replicator;
+}
+
+void MultiplayerAPI::scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter) {
+ replicator->scene_enter_exit_notify(p_scene, p_node, p_enter);
+}
+
void MultiplayerAPI::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
ClassDB::bind_method(D_METHOD("get_root_node"), &MultiplayerAPI::get_root_node);
- ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE));
+ ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode", "channel"), &MultiplayerAPI::send_bytes, DEFVAL(MultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer);
ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer);
ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
@@ -1222,12 +1115,14 @@ void MultiplayerAPI::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections);
ClassDB::bind_method(D_METHOD("set_allow_object_decoding", "enable"), &MultiplayerAPI::set_allow_object_decoding);
ClassDB::bind_method(D_METHOD("is_object_decoding_allowed"), &MultiplayerAPI::is_object_decoding_allowed);
+ ClassDB::bind_method(D_METHOD("get_replicator"), &MultiplayerAPI::get_replicator);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_object_decoding"), "set_allow_object_decoding", "is_object_decoding_allowed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_network_connections"), "set_refuse_new_network_connections", "is_refusing_new_network_connections");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "NetworkedMultiplayerPeer", 0), "set_network_peer", "get_network_peer");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root_node", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_root_node", "get_root_node");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerPeer", PROPERTY_USAGE_NONE), "set_network_peer", "get_network_peer");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root_node", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_root_node", "get_root_node");
ADD_PROPERTY_DEFAULT("refuse_new_network_connections", false);
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replicator", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerReplicator", PROPERTY_USAGE_NONE), "", "get_replicator");
ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
@@ -1240,15 +1135,14 @@ void MultiplayerAPI::_bind_methods() {
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
- BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
- BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
- BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC);
}
MultiplayerAPI::MultiplayerAPI() {
+ replicator = memnew(MultiplayerReplicator(this));
clear();
}
MultiplayerAPI::~MultiplayerAPI() {
clear();
+ memdelete(replicator);
}
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index 7f88b53a27..5853541efa 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -31,11 +31,67 @@
#ifndef MULTIPLAYER_API_H
#define MULTIPLAYER_API_H
-#include "core/io/networked_multiplayer_peer.h"
-#include "core/object/reference.h"
+#include "core/io/multiplayer_peer.h"
+#include "core/io/resource_uid.h"
+#include "core/object/ref_counted.h"
-class MultiplayerAPI : public Reference {
- GDCLASS(MultiplayerAPI, Reference);
+class MultiplayerReplicator;
+
+class MultiplayerAPI : public RefCounted {
+ GDCLASS(MultiplayerAPI, RefCounted);
+
+public:
+ enum RPCMode {
+ RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
+ RPC_MODE_REMOTE, // Using rpc() on it will call method in all remote peers
+ RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
+ RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
+ };
+
+ struct RPCConfig {
+ StringName name;
+ RPCMode rpc_mode = RPC_MODE_DISABLED;
+ bool sync = false;
+ MultiplayerPeer::TransferMode transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
+ int channel = 0;
+
+ bool operator==(RPCConfig const &p_other) const {
+ return name == p_other.name;
+ }
+ };
+
+ struct SortRPCConfig {
+ StringName::AlphCompare compare;
+ bool operator()(const RPCConfig &p_a, const RPCConfig &p_b) const {
+ return compare(p_a.name, p_b.name);
+ }
+ };
+
+ enum NetworkCommands {
+ NETWORK_COMMAND_REMOTE_CALL = 0,
+ NETWORK_COMMAND_SIMPLIFY_PATH,
+ NETWORK_COMMAND_CONFIRM_PATH,
+ NETWORK_COMMAND_RAW,
+ NETWORK_COMMAND_SPAWN,
+ NETWORK_COMMAND_DESPAWN,
+ };
+
+ enum NetworkNodeIdCompression {
+ NETWORK_NODE_ID_COMPRESSION_8 = 0,
+ NETWORK_NODE_ID_COMPRESSION_16,
+ NETWORK_NODE_ID_COMPRESSION_32,
+ };
+
+ enum NetworkNameIdCompression {
+ NETWORK_NAME_ID_COMPRESSION_8 = 0,
+ NETWORK_NAME_ID_COMPRESSION_16,
+ };
+
+ enum {
+ NODE_ID_COMPRESSION_SHIFT = 3,
+ NAME_ID_COMPRESSION_SHIFT = 5,
+ BYTE_ONLY_OR_NO_ARGS_SHIFT = 6,
+ };
private:
//path sent caches
@@ -54,7 +110,7 @@ private:
Map<int, NodeInfo> nodes;
};
- Ref<NetworkedMultiplayerPeer> network_peer;
+ Ref<MultiplayerPeer> network_peer;
int rpc_sender_id = 0;
Set<int> connected_peers;
HashMap<NodePath, PathSentCache> path_send_cache;
@@ -63,6 +119,7 @@ private:
Vector<uint8_t> packet_cache;
Node *root_node = nullptr;
bool allow_object_decoding = false;
+ MultiplayerReplicator *replicator = nullptr;
protected:
static void _bind_methods();
@@ -72,57 +129,30 @@ protected:
void _process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
Node *_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len);
void _process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
- void _process_rset(Node *p_node, const uint16_t p_rpc_property_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
- void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
+ void _send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount);
bool _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target);
- Error _encode_and_compress_variant(const Variant &p_variant, uint8_t *p_buffer, int &r_len);
- Error _decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len);
-
public:
- enum NetworkCommands {
- NETWORK_COMMAND_REMOTE_CALL = 0,
- NETWORK_COMMAND_REMOTE_SET,
- NETWORK_COMMAND_SIMPLIFY_PATH,
- NETWORK_COMMAND_CONFIRM_PATH,
- NETWORK_COMMAND_RAW,
- };
-
- enum NetworkNodeIdCompression {
- NETWORK_NODE_ID_COMPRESSION_8 = 0,
- NETWORK_NODE_ID_COMPRESSION_16,
- NETWORK_NODE_ID_COMPRESSION_32,
- };
-
- enum NetworkNameIdCompression {
- NETWORK_NAME_ID_COMPRESSION_8 = 0,
- NETWORK_NAME_ID_COMPRESSION_16,
- };
-
- enum RPCMode {
- RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
- RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
- RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
- RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
- RPC_MODE_REMOTESYNC, // Using rpc() on it will call method / set property in all remote peers and locally
- RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
- RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method / set property in all puppets peers and locally
- };
-
void poll();
void clear();
void set_root_node(Node *p_node);
Node *get_root_node();
- void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer);
- Ref<NetworkedMultiplayerPeer> get_network_peer() const;
- Error send_bytes(Vector<uint8_t> p_data, int p_to = NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST, NetworkedMultiplayerPeer::TransferMode p_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ void set_network_peer(const Ref<MultiplayerPeer> &p_peer);
+ Ref<MultiplayerPeer> get_network_peer() const;
+ Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE, int p_channel = 0);
+
+ Error encode_and_compress_variant(const Variant &p_variant, uint8_t *p_buffer, int &r_len);
+ Error decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len);
// Called by Node.rpc
void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
- // Called by Node.rset
- void rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
+ // Called by Node._notification
+ void scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter);
+ // Called by replicator
+ bool send_confirm_path(Node *p_node, NodePath p_path, int p_target, int &p_id);
+ Node *get_cached_node(int p_from, uint32_t p_node_id);
void _add_peer(int p_id);
void _del_peer(int p_id);
@@ -141,6 +171,8 @@ public:
void set_allow_object_decoding(bool p_enable);
bool is_object_decoding_allowed() const;
+ MultiplayerReplicator *get_replicator() const;
+
MultiplayerAPI();
~MultiplayerAPI();
};
diff --git a/core/io/networked_multiplayer_peer.cpp b/core/io/multiplayer_peer.cpp
index b6af046e77..83cf24d7e3 100644
--- a/core/io/networked_multiplayer_peer.cpp
+++ b/core/io/multiplayer_peer.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* networked_multiplayer_peer.cpp */
+/* multiplayer_peer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,25 +28,52 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "networked_multiplayer_peer.h"
+#include "multiplayer_peer.h"
-void NetworkedMultiplayerPeer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_transfer_mode", "mode"), &NetworkedMultiplayerPeer::set_transfer_mode);
- ClassDB::bind_method(D_METHOD("get_transfer_mode"), &NetworkedMultiplayerPeer::get_transfer_mode);
- ClassDB::bind_method(D_METHOD("set_target_peer", "id"), &NetworkedMultiplayerPeer::set_target_peer);
+#include "core/os/os.h"
- ClassDB::bind_method(D_METHOD("get_packet_peer"), &NetworkedMultiplayerPeer::get_packet_peer);
+uint32_t MultiplayerPeer::generate_unique_id() const {
+ uint32_t hash = 0;
- ClassDB::bind_method(D_METHOD("poll"), &NetworkedMultiplayerPeer::poll);
+ while (hash == 0 || hash == 1) {
+ hash = hash_djb2_one_32(
+ (uint32_t)OS::get_singleton()->get_ticks_usec());
+ hash = hash_djb2_one_32(
+ (uint32_t)OS::get_singleton()->get_unix_time(), hash);
+ hash = hash_djb2_one_32(
+ (uint32_t)OS::get_singleton()->get_user_data_dir().hash64(), hash);
+ hash = hash_djb2_one_32(
+ (uint32_t)((uint64_t)this), hash); // Rely on ASLR heap
+ hash = hash_djb2_one_32(
+ (uint32_t)((uint64_t)&hash), hash); // Rely on ASLR stack
- ClassDB::bind_method(D_METHOD("get_connection_status"), &NetworkedMultiplayerPeer::get_connection_status);
- ClassDB::bind_method(D_METHOD("get_unique_id"), &NetworkedMultiplayerPeer::get_unique_id);
+ hash = hash & 0x7FFFFFFF; // Make it compatible with unsigned, since negative ID is used for exclusion
+ }
- ClassDB::bind_method(D_METHOD("set_refuse_new_connections", "enable"), &NetworkedMultiplayerPeer::set_refuse_new_connections);
- ClassDB::bind_method(D_METHOD("is_refusing_new_connections"), &NetworkedMultiplayerPeer::is_refusing_new_connections);
+ return hash;
+}
+
+void MultiplayerPeer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_transfer_channel", "channel"), &MultiplayerPeer::set_transfer_channel);
+ ClassDB::bind_method(D_METHOD("get_transfer_channel"), &MultiplayerPeer::get_transfer_channel);
+ ClassDB::bind_method(D_METHOD("set_transfer_mode", "mode"), &MultiplayerPeer::set_transfer_mode);
+ ClassDB::bind_method(D_METHOD("get_transfer_mode"), &MultiplayerPeer::get_transfer_mode);
+ ClassDB::bind_method(D_METHOD("set_target_peer", "id"), &MultiplayerPeer::set_target_peer);
+
+ ClassDB::bind_method(D_METHOD("get_packet_peer"), &MultiplayerPeer::get_packet_peer);
+
+ ClassDB::bind_method(D_METHOD("poll"), &MultiplayerPeer::poll);
+
+ ClassDB::bind_method(D_METHOD("get_connection_status"), &MultiplayerPeer::get_connection_status);
+ ClassDB::bind_method(D_METHOD("get_unique_id"), &MultiplayerPeer::get_unique_id);
+ ClassDB::bind_method(D_METHOD("generate_unique_id"), &MultiplayerPeer::generate_unique_id);
+
+ ClassDB::bind_method(D_METHOD("set_refuse_new_connections", "enable"), &MultiplayerPeer::set_refuse_new_connections);
+ ClassDB::bind_method(D_METHOD("is_refusing_new_connections"), &MultiplayerPeer::is_refusing_new_connections);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_connections"), "set_refuse_new_connections", "is_refusing_new_connections");
ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_mode", PROPERTY_HINT_ENUM, "Unreliable,Unreliable Ordered,Reliable"), "set_transfer_mode", "get_transfer_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_channel", PROPERTY_HINT_RANGE, "0,255,1"), "set_transfer_channel", "get_transfer_channel");
BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE);
BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE_ORDERED);
diff --git a/core/io/networked_multiplayer_peer.h b/core/io/multiplayer_peer.h
index 7c90f97d88..7ca4e7930b 100644
--- a/core/io/networked_multiplayer_peer.h
+++ b/core/io/multiplayer_peer.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* networked_multiplayer_peer.h */
+/* multiplayer_peer.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -33,8 +33,8 @@
#include "core/io/packet_peer.h"
-class NetworkedMultiplayerPeer : public PacketPeer {
- GDCLASS(NetworkedMultiplayerPeer, PacketPeer);
+class MultiplayerPeer : public PacketPeer {
+ GDCLASS(MultiplayerPeer, PacketPeer);
protected:
static void _bind_methods();
@@ -56,6 +56,8 @@ public:
CONNECTION_CONNECTED,
};
+ virtual void set_transfer_channel(int p_channel) = 0;
+ virtual int get_transfer_channel() const = 0;
virtual void set_transfer_mode(TransferMode p_mode) = 0;
virtual TransferMode get_transfer_mode() const = 0;
virtual void set_target_peer(int p_peer_id) = 0;
@@ -72,11 +74,12 @@ public:
virtual bool is_refusing_new_connections() const = 0;
virtual ConnectionStatus get_connection_status() const = 0;
+ uint32_t generate_unique_id() const;
- NetworkedMultiplayerPeer() {}
+ MultiplayerPeer() {}
};
-VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::TransferMode)
-VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::ConnectionStatus)
+VARIANT_ENUM_CAST(MultiplayerPeer::TransferMode)
+VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus)
#endif // NETWORKED_MULTIPLAYER_PEER_H
diff --git a/core/io/multiplayer_replicator.cpp b/core/io/multiplayer_replicator.cpp
new file mode 100644
index 0000000000..ba0fe32b58
--- /dev/null
+++ b/core/io/multiplayer_replicator.cpp
@@ -0,0 +1,497 @@
+/*************************************************************************/
+/* multiplayer_replicator.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "core/io/multiplayer_replicator.h"
+
+#include "core/io/marshalls.h"
+#include "scene/main/node.h"
+#include "scene/resources/packed_scene.h"
+
+#define MAKE_ROOM(m_amount) \
+ if (packet_cache.size() < m_amount) \
+ packet_cache.resize(m_amount);
+
+Error MultiplayerReplicator::_send_default_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, Object *p_obj, const NodePath &p_path, bool p_spawn) {
+ ERR_FAIL_COND_V(p_spawn && !p_obj, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER);
+ Error err;
+ // Prepare state
+ List<Variant> state_variants;
+ int state_len = 0;
+ const SceneConfig &cfg = replications[p_scene_id];
+ if (p_spawn) {
+ if ((err = _get_state(cfg.properties, p_obj, state_variants)) != OK) {
+ return err;
+ }
+ }
+
+ bool is_raw = false;
+ if (state_variants.size() == 1 && state_variants[0].get_type() == Variant::PACKED_BYTE_ARRAY) {
+ is_raw = true;
+ } else if (state_variants.size()) {
+ err = _encode_state(state_variants, nullptr, state_len);
+ ERR_FAIL_COND_V(err, err);
+ } else {
+ is_raw = true;
+ }
+
+ int ofs = 0;
+
+ // Prepare simplified path
+ const Node *root_node = multiplayer->get_root_node();
+ ERR_FAIL_COND_V(!root_node, ERR_UNCONFIGURED);
+ NodePath rel_path = (root_node->get_path()).rel_path_to(p_path);
+ const Vector<StringName> names = rel_path.get_names();
+ ERR_FAIL_COND_V(names.size() < 2, ERR_INVALID_PARAMETER);
+
+ NodePath parent = NodePath(names.subarray(0, names.size() - 2), false);
+ ERR_FAIL_COND_V_MSG(!root_node->has_node(parent), ERR_INVALID_PARAMETER, "Path not found: " + parent);
+
+ int path_id = 0;
+ multiplayer->send_confirm_path(root_node->get_node(parent), parent, p_peer_id, path_id);
+
+ // Encode name and parent ID.
+ CharString cname = String(names[names.size() - 1]).utf8();
+ int nlen = encode_cstring(cname.get_data(), nullptr);
+ MAKE_ROOM(SPAWN_CMD_OFFSET + 4 + 4 + nlen + state_len);
+ uint8_t *ptr = packet_cache.ptrw();
+ ptr[0] = (p_spawn ? MultiplayerAPI::NETWORK_COMMAND_SPAWN : MultiplayerAPI::NETWORK_COMMAND_DESPAWN) + ((is_raw ? 1 : 0) << MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT);
+ ofs = 1;
+ ofs += encode_uint64(p_scene_id, &ptr[ofs]);
+ ofs += encode_uint32(path_id, &ptr[ofs]);
+ ofs += encode_uint32(nlen, &ptr[ofs]);
+ ofs += encode_cstring(cname.get_data(), &ptr[ofs]);
+
+ // Encode state.
+ if (!is_raw) {
+ _encode_state(state_variants, &ptr[ofs], state_len);
+ } else if (state_len) {
+ PackedByteArray pba = state_variants[0];
+ memcpy(&ptr[ofs], pba.ptr(), state_len);
+ }
+
+ Ref<MultiplayerPeer> network_peer = multiplayer->get_network_peer();
+ network_peer->set_target_peer(p_peer_id);
+ network_peer->set_transfer_channel(0);
+ network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ return network_peer->put_packet(ptr, ofs + state_len);
+}
+
+void MultiplayerReplicator::_process_default_spawn_despawn(int p_from, const ResourceUID::ID &p_scene_id, const uint8_t *p_packet, int p_packet_len, bool p_spawn) {
+ ERR_FAIL_COND_MSG(p_packet_len < SPAWN_CMD_OFFSET + 9, "Invalid spawn packet received");
+ int ofs = SPAWN_CMD_OFFSET;
+ uint32_t node_target = decode_uint32(&p_packet[ofs]);
+ Node *parent = multiplayer->get_cached_node(p_from, node_target);
+ ofs += 4;
+ ERR_FAIL_COND_MSG(parent == nullptr, "Invalid packet received. Requested node was not found.");
+
+ uint32_t name_len = decode_uint32(&p_packet[ofs]);
+ ofs += 4;
+ ERR_FAIL_COND_MSG(name_len > uint32_t(p_packet_len - ofs), vformat("Invalid spawn packet size: %d, wants: %d", p_packet_len, ofs + name_len));
+ ERR_FAIL_COND_MSG(name_len < 1, "Zero spawn name size.");
+
+ const String name = String::utf8((const char *)&p_packet[ofs], name_len);
+ // We need to make sure no trickery happens here (e.g. despawning a subpath), but we want to allow autogenerated ("@") node names.
+ ERR_FAIL_COND_MSG(name.validate_node_name() != name.replace("@", ""), vformat("Invalid node name received: '%s'", name));
+ ofs += name_len;
+
+ const SceneConfig &cfg = replications[p_scene_id];
+ if (cfg.mode == REPLICATION_MODE_SERVER && p_from == 1) {
+ String scene_path = ResourceUID::get_singleton()->get_id_path(p_scene_id);
+ if (p_spawn) {
+ const bool is_raw = ((p_packet[0] & 64) >> MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1;
+
+ ERR_FAIL_COND_MSG(parent->has_node(name), vformat("Unable to spawn node. Node already exists: %s/%s", parent->get_path(), name));
+ RES res = ResourceLoader::load(scene_path);
+ ERR_FAIL_COND_MSG(!res.is_valid(), "Unable to load scene to spawn at path: " + scene_path);
+ PackedScene *scene = Object::cast_to<PackedScene>(res.ptr());
+ ERR_FAIL_COND(!scene);
+ Node *node = scene->instantiate();
+ ERR_FAIL_COND(!node);
+ replicated_nodes[node->get_instance_id()] = p_scene_id;
+ int size;
+ _decode_state(cfg.properties, node, &p_packet[ofs], p_packet_len - ofs, size, is_raw);
+ parent->_add_child_nocheck(node, name);
+ emit_signal(SNAME("spawned"), p_scene_id, node);
+ } else {
+ ERR_FAIL_COND_MSG(!parent->has_node(name), vformat("Path not found: %s/%s", parent->get_path(), name));
+ Node *node = parent->get_node(name);
+ ERR_FAIL_COND_MSG(!replicated_nodes.has(node->get_instance_id()), vformat("Trying to despawn a Node that was not replicated: %s/%s", parent->get_path(), name));
+ emit_signal(SNAME("despawned"), p_scene_id, node);
+ replicated_nodes.erase(node->get_instance_id());
+ node->queue_delete();
+ }
+ } else {
+ PackedByteArray data;
+ if (p_packet_len > ofs) {
+ data.resize(p_packet_len - ofs);
+ memcpy(data.ptrw(), &p_packet[ofs], data.size());
+ }
+ if (p_spawn) {
+ emit_signal(SNAME("spawn_requested"), p_from, p_scene_id, parent, name, data);
+ } else {
+ emit_signal(SNAME("despawn_requested"), p_from, p_scene_id, parent, name, data);
+ }
+ }
+}
+
+void MultiplayerReplicator::process_spawn_despawn(int p_from, const uint8_t *p_packet, int p_packet_len, bool p_spawn) {
+ ERR_FAIL_COND_MSG(p_packet_len < SPAWN_CMD_OFFSET, "Invalid spawn packet received");
+ ResourceUID::ID id = decode_uint64(&p_packet[1]);
+ ERR_FAIL_COND_MSG(!replications.has(id), "Invalid spawn ID received " + itos(id));
+
+ const SceneConfig &cfg = replications[id];
+ if (cfg.on_spawn_despawn_receive.is_valid()) {
+ int ofs = SPAWN_CMD_OFFSET;
+ bool is_raw = ((p_packet[0] & 64) >> MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1;
+ Variant data;
+ int left = p_packet_len - ofs;
+ if (is_raw && left) {
+ PackedByteArray pba;
+ pba.resize(left);
+ memcpy(pba.ptrw(), &p_packet[ofs], pba.size());
+ data = pba;
+ } else if (left) {
+ ERR_FAIL_COND(decode_variant(data, &p_packet[ofs], left) != OK);
+ }
+
+ Variant args[4];
+ args[0] = p_from;
+ args[1] = id;
+ args[2] = data;
+ args[3] = p_spawn;
+ const Variant *argp[] = { &args[0], &args[1], &args[2], &args[3] };
+ Callable::CallError ce;
+ Variant ret;
+ cfg.on_spawn_despawn_receive.call(argp, 4, ret, ce);
+ ERR_FAIL_COND_MSG(ce.error != Callable::CallError::CALL_OK, "Custom receive function failed");
+ } else {
+ _process_default_spawn_despawn(p_from, id, p_packet, p_packet_len, p_spawn);
+ }
+}
+
+Error MultiplayerReplicator::_get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant) {
+ ERR_FAIL_COND_V_MSG(!p_obj, ERR_INVALID_PARAMETER, "Cannot encode null object");
+ for (const StringName &prop : p_properties) {
+ bool valid = false;
+ const Variant v = p_obj->get(prop, &valid);
+ ERR_FAIL_COND_V_MSG(!valid, ERR_INVALID_DATA, vformat("Property '%s' not found.", prop));
+ r_variant.push_back(v);
+ }
+ return OK;
+}
+
+Error MultiplayerReplicator::_encode_state(const List<Variant> &p_variants, uint8_t *p_buffer, int &r_len, bool *r_raw) {
+ r_len = 0;
+ int size = 0;
+
+ // Try raw encoding optimization.
+ if (r_raw && p_variants.size() == 1) {
+ *r_raw = false;
+ const Variant v = p_variants[0];
+ if (v.get_type() == Variant::PACKED_BYTE_ARRAY) {
+ *r_raw = true;
+ const PackedByteArray pba = v;
+ if (p_buffer) {
+ memcpy(p_buffer, pba.ptr(), pba.size());
+ }
+ r_len += pba.size();
+ } else {
+ multiplayer->encode_and_compress_variant(v, p_buffer, size);
+ r_len += size;
+ }
+ return OK;
+ }
+
+ // Regular encoding.
+ for (const Variant &v : p_variants) {
+ multiplayer->encode_and_compress_variant(v, p_buffer ? p_buffer + r_len : nullptr, size);
+ r_len += size;
+ }
+ return OK;
+}
+
+Error MultiplayerReplicator::_decode_state(const List<StringName> &p_properties, Object *p_obj, const uint8_t *p_buffer, int p_len, int &r_len, bool p_raw) {
+ r_len = 0;
+ int argc = p_properties.size();
+ if (argc == 0 && p_raw) {
+ ERR_FAIL_COND_V_MSG(p_len != 0, ERR_INVALID_DATA, "Buffer has trailing bytes.");
+ return OK;
+ }
+ ERR_FAIL_COND_V(p_raw && argc != 1, ERR_INVALID_DATA);
+ if (p_raw) {
+ r_len = p_len;
+ PackedByteArray pba;
+ pba.resize(p_len);
+ memcpy(pba.ptrw(), p_buffer, p_len);
+ p_obj->set(p_properties[0], pba);
+ return OK;
+ }
+
+ Vector<Variant> args;
+ Vector<const Variant *> argp;
+ args.resize(argc);
+
+ for (int i = 0; i < argc; i++) {
+ ERR_FAIL_COND_V_MSG(r_len >= p_len, ERR_INVALID_DATA, "Invalid packet received. Size too small.");
+
+ int vlen;
+ Error err = multiplayer->decode_and_decompress_variant(args.write[i], &p_buffer[r_len], p_len - r_len, &vlen);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Invalid packet received. Unable to decode state variable.");
+ r_len += vlen;
+ }
+ ERR_FAIL_COND_V_MSG(p_len - r_len != 0, ERR_INVALID_DATA, "Buffer has trailing bytes.");
+
+ int i = 0;
+ for (const StringName &prop : p_properties) {
+ p_obj->set(prop, args[i]);
+ i += 1;
+ }
+ return OK;
+}
+
+Error MultiplayerReplicator::spawn_config(const ResourceUID::ID &p_id, ReplicationMode p_mode, const TypedArray<StringName> &p_props, const Callable &p_on_send, const Callable &p_on_recv) {
+ ERR_FAIL_COND_V(p_mode < REPLICATION_MODE_NONE || p_mode > REPLICATION_MODE_CUSTOM, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!ResourceUID::get_singleton()->has_id(p_id), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_on_send.is_valid() != p_on_recv.is_valid(), ERR_INVALID_PARAMETER, "Send and receive custom callables must be both valid or both empty");
+#ifdef TOOLS_ENABLED
+ if (!p_on_send.is_valid()) {
+ // We allow non scene spawning with custom callables.
+ String path = ResourceUID::get_singleton()->get_id_path(p_id);
+ RES res = ResourceLoader::load(path);
+ ERR_FAIL_COND_V(!res->is_class("PackedScene"), ERR_INVALID_PARAMETER);
+ }
+#endif
+ if (p_mode == REPLICATION_MODE_NONE) {
+ if (replications.has(p_id)) {
+ replications.erase(p_id);
+ }
+ } else {
+ SceneConfig cfg;
+ cfg.mode = p_mode;
+ for (int i = 0; i < p_props.size(); i++) {
+ cfg.properties.push_back(StringName(p_props[i]));
+ }
+ cfg.on_spawn_despawn_send = p_on_send;
+ cfg.on_spawn_despawn_receive = p_on_recv;
+ replications[p_id] = cfg;
+ }
+ return OK;
+}
+
+Error MultiplayerReplicator::_send_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, bool p_spawn) {
+ int data_size = 0;
+ int is_raw = false;
+ if (p_data.get_type() == Variant::PACKED_BYTE_ARRAY) {
+ const PackedByteArray pba = p_data;
+ is_raw = true;
+ data_size = p_data.operator PackedByteArray().size();
+ } else if (p_data.get_type() == Variant::NIL) {
+ is_raw = true;
+ } else {
+ Error err = encode_variant(p_data, nullptr, data_size);
+ ERR_FAIL_COND_V(err, err);
+ }
+ MAKE_ROOM(SPAWN_CMD_OFFSET + data_size);
+ uint8_t *ptr = packet_cache.ptrw();
+ ptr[0] = (p_spawn ? MultiplayerAPI::NETWORK_COMMAND_SPAWN : MultiplayerAPI::NETWORK_COMMAND_DESPAWN) + ((is_raw ? 1 : 0) << MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT);
+ encode_uint64(p_scene_id, &ptr[1]);
+ if (p_data.get_type() == Variant::PACKED_BYTE_ARRAY) {
+ const PackedByteArray pba = p_data;
+ memcpy(&ptr[SPAWN_CMD_OFFSET], pba.ptr(), pba.size());
+ } else if (data_size) {
+ encode_variant(p_data, &ptr[SPAWN_CMD_OFFSET], data_size);
+ }
+ Ref<MultiplayerPeer> network_peer = multiplayer->get_network_peer();
+ network_peer->set_target_peer(p_peer_id);
+ network_peer->set_transfer_channel(0);
+ network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ return network_peer->put_packet(ptr, SPAWN_CMD_OFFSET + data_size);
+}
+
+Error MultiplayerReplicator::send_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, const NodePath &p_path) {
+ ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id));
+ const SceneConfig &cfg = replications[p_scene_id];
+ if (cfg.on_spawn_despawn_send.is_valid()) {
+ return _send_spawn_despawn(p_peer_id, p_scene_id, p_data, true);
+ } else {
+ ERR_FAIL_COND_V_MSG(cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server(), ERR_UNAVAILABLE, "Manual despawn is restricted in default server mode implementation. Use custom mode if you desire control over server spawn requests.");
+ NodePath path = p_path;
+ Object *obj = p_data.get_type() == Variant::OBJECT ? p_data.get_validated_object() : nullptr;
+ if (path.is_empty() && obj) {
+ Node *node = Object::cast_to<Node>(obj);
+ if (node && node->is_inside_tree()) {
+ path = node->get_path();
+ }
+ }
+ ERR_FAIL_COND_V_MSG(path.is_empty(), ERR_INVALID_PARAMETER, "Despawn default implementation requires a despawn path, or the data to be a node inside the SceneTree");
+ return _send_default_spawn_despawn(p_peer_id, p_scene_id, obj, path, false);
+ }
+}
+
+Error MultiplayerReplicator::send_spawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, const NodePath &p_path) {
+ ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id));
+ const SceneConfig &cfg = replications[p_scene_id];
+ if (cfg.on_spawn_despawn_send.is_valid()) {
+ return _send_spawn_despawn(p_peer_id, p_scene_id, p_data, false);
+ } else {
+ ERR_FAIL_COND_V_MSG(cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server(), ERR_UNAVAILABLE, "Manual spawn is restricted in default server mode implementation. Use custom mode if you desire control over server spawn requests.");
+ NodePath path = p_path;
+ Object *obj = p_data.get_type() == Variant::OBJECT ? p_data.get_validated_object() : nullptr;
+ ERR_FAIL_COND_V_MSG(!obj, ERR_INVALID_PARAMETER, "Spawn default implementation requires the data to be an object.");
+ if (path.is_empty()) {
+ Node *node = Object::cast_to<Node>(obj);
+ if (node && node->is_inside_tree()) {
+ path = node->get_path();
+ }
+ }
+ ERR_FAIL_COND_V_MSG(path.is_empty(), ERR_INVALID_PARAMETER, "Spawn default implementation requires a spawn path, or the data to be a node inside the SceneTree");
+ return _send_default_spawn_despawn(p_peer_id, p_scene_id, obj, path, true);
+ }
+}
+
+Error MultiplayerReplicator::_spawn_despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer, bool p_spawn) {
+ ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id));
+
+ const SceneConfig &cfg = replications[p_scene_id];
+ if (cfg.on_spawn_despawn_send.is_valid()) {
+ Variant args[4];
+ args[0] = p_peer;
+ args[1] = p_scene_id;
+ args[2] = p_obj;
+ args[3] = true;
+ const Variant *argp[] = { &args[0], &args[1], &args[2], &args[3] };
+ Callable::CallError ce;
+ Variant ret;
+ cfg.on_spawn_despawn_send.call(argp, 4, ret, ce);
+ ERR_FAIL_COND_V_MSG(ce.error != Callable::CallError::CALL_OK, FAILED, "Custom send function failed");
+ return OK;
+ } else {
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V_MSG(!p_obj, ERR_INVALID_PARAMETER, "Only nodes can be replicated by the default implementation");
+ return _send_default_spawn_despawn(p_peer, p_scene_id, node, node->get_path(), p_spawn);
+ }
+}
+
+Error MultiplayerReplicator::spawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer) {
+ return _spawn_despawn(p_scene_id, p_obj, p_peer, true);
+}
+
+Error MultiplayerReplicator::despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer) {
+ return _spawn_despawn(p_scene_id, p_obj, p_peer, false);
+}
+
+PackedByteArray MultiplayerReplicator::encode_state(const ResourceUID::ID &p_scene_id, const Object *p_obj) {
+ PackedByteArray state;
+ ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), state, vformat("Spawnable not found: %d", p_scene_id));
+ const SceneConfig &cfg = replications[p_scene_id];
+ int len = 0;
+ List<Variant> state_vars;
+ Error err = _get_state(cfg.properties, p_obj, state_vars);
+ ERR_FAIL_COND_V_MSG(err != OK, state, "Unable to retrieve object state.");
+ err = _encode_state(state_vars, nullptr, len);
+ ERR_FAIL_COND_V_MSG(err != OK, state, "Unable to encode object state.");
+ state.resize(len);
+ _encode_state(state_vars, state.ptrw(), len);
+ return state;
+}
+
+Error MultiplayerReplicator::decode_state(const ResourceUID::ID &p_scene_id, Object *p_obj, const PackedByteArray p_data) {
+ ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id));
+ const SceneConfig &cfg = replications[p_scene_id];
+ int size;
+ return _decode_state(cfg.properties, p_obj, p_data.ptr(), p_data.size(), size);
+}
+
+void MultiplayerReplicator::scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter) {
+ if (!multiplayer->has_network_peer()) {
+ return;
+ }
+ Node *root_node = multiplayer->get_root_node();
+ ERR_FAIL_COND(!p_node || !p_node->get_parent() || !root_node);
+ NodePath path = (root_node->get_path()).rel_path_to(p_node->get_parent()->get_path());
+ if (path.is_empty()) {
+ return;
+ }
+ ResourceUID::ID id = ResourceLoader::get_resource_uid(p_scene);
+ if (!replications.has(id)) {
+ return;
+ }
+ const SceneConfig &cfg = replications[id];
+ if (p_enter) {
+ if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server()) {
+ replicated_nodes[p_node->get_instance_id()] = id;
+ spawn(id, p_node, 0);
+ }
+ emit_signal(SNAME("replicated_instance_added"), id, p_node);
+ } else {
+ if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server() && replicated_nodes.has(p_node->get_instance_id())) {
+ replicated_nodes.erase(p_node->get_instance_id());
+ despawn(id, p_node, 0);
+ }
+ emit_signal(SNAME("replicated_instance_removed"), id, p_node);
+ }
+}
+
+void MultiplayerReplicator::spawn_all(int p_peer) {
+ for (const KeyValue<ObjectID, ResourceUID::ID> &E : replicated_nodes) {
+ // Only server mode adds to replicated_nodes, no need to check it.
+ Object *obj = ObjectDB::get_instance(E.key);
+ ERR_CONTINUE(!obj);
+ Node *node = Object::cast_to<Node>(obj);
+ ERR_CONTINUE(!node);
+ spawn(E.value, node, p_peer);
+ }
+}
+
+void MultiplayerReplicator::clear() {
+ replicated_nodes.clear();
+}
+
+void MultiplayerReplicator::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("spawn_config", "scene_id", "spawn_mode", "properties", "custom_send", "custom_receive"), &MultiplayerReplicator::spawn_config, DEFVAL(TypedArray<StringName>()), DEFVAL(Callable()), DEFVAL(Callable()));
+ ClassDB::bind_method(D_METHOD("despawn", "scene_id", "object", "peer_id"), &MultiplayerReplicator::despawn, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("spawn", "scene_id", "object", "peer_id"), &MultiplayerReplicator::spawn, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("send_despawn", "peer_id", "scene_id", "data", "path"), &MultiplayerReplicator::send_despawn, DEFVAL(Variant()), DEFVAL(NodePath()));
+ ClassDB::bind_method(D_METHOD("send_spawn", "peer_id", "scene_id", "data", "path"), &MultiplayerReplicator::send_spawn, DEFVAL(Variant()), DEFVAL(NodePath()));
+ ClassDB::bind_method(D_METHOD("encode_state", "scene_id", "object"), &MultiplayerReplicator::encode_state);
+ ClassDB::bind_method(D_METHOD("decode_state", "scene_id", "object", "data"), &MultiplayerReplicator::decode_state);
+
+ ADD_SIGNAL(MethodInfo("despawned", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("spawned", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("despawn_requested", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "parent", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data")));
+ ADD_SIGNAL(MethodInfo("spawn_requested", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "parent", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data")));
+ ADD_SIGNAL(MethodInfo("replicated_instance_added", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("replicated_instance_removed", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+
+ BIND_ENUM_CONSTANT(REPLICATION_MODE_NONE);
+ BIND_ENUM_CONSTANT(REPLICATION_MODE_SERVER);
+ BIND_ENUM_CONSTANT(REPLICATION_MODE_CUSTOM);
+}
diff --git a/core/io/multiplayer_replicator.h b/core/io/multiplayer_replicator.h
new file mode 100644
index 0000000000..e19dd80602
--- /dev/null
+++ b/core/io/multiplayer_replicator.h
@@ -0,0 +1,99 @@
+/*************************************************************************/
+/* multiplayer_replicator.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MULTIPLAYER_REPLICATOR_H
+#define MULTIPLAYER_REPLICATOR_H
+
+#include "core/io/multiplayer_api.h"
+#include "core/variant/typed_array.h"
+
+class MultiplayerReplicator : public Object {
+ GDCLASS(MultiplayerReplicator, Object);
+
+public:
+ enum {
+ SPAWN_CMD_OFFSET = 9,
+ };
+
+ enum ReplicationMode {
+ REPLICATION_MODE_NONE,
+ REPLICATION_MODE_SERVER,
+ REPLICATION_MODE_CUSTOM,
+ };
+
+ struct SceneConfig {
+ ReplicationMode mode;
+ List<StringName> properties;
+ Callable on_spawn_despawn_send;
+ Callable on_spawn_despawn_receive;
+ };
+
+protected:
+ static void _bind_methods();
+
+private:
+ MultiplayerAPI *multiplayer = nullptr;
+ Vector<uint8_t> packet_cache;
+ Map<ResourceUID::ID, SceneConfig> replications;
+ Map<ObjectID, ResourceUID::ID> replicated_nodes;
+
+ Error _encode_state(const List<Variant> &p_variants, uint8_t *p_buffer, int &r_len, bool *r_raw = nullptr);
+ Error _decode_state(const List<StringName> &p_cfg, Object *p_obj, const uint8_t *p_buffer, int p_len, int &r_len, bool p_raw = false);
+ Error _get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant);
+ Error _spawn_despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer, bool p_spawn);
+ Error _send_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, bool p_spawn);
+ void _process_default_spawn_despawn(int p_from, const ResourceUID::ID &p_scene_id, const uint8_t *p_packet, int p_packet_len, bool p_spawn);
+ Error _send_default_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, Object *p_obj, const NodePath &p_path, bool p_spawn);
+
+public:
+ void clear();
+
+ Error spawn_config(const ResourceUID::ID &p_id, ReplicationMode p_mode, const TypedArray<StringName> &p_props = TypedArray<StringName>(), const Callable &p_on_send = Callable(), const Callable &p_on_recv = Callable());
+ Error spawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer = 0);
+ Error despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer = 0);
+
+ Error send_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data = Variant(), const NodePath &p_path = NodePath());
+ Error send_spawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data = Variant(), const NodePath &p_path = NodePath());
+ PackedByteArray encode_state(const ResourceUID::ID &p_scene_id, const Object *p_node);
+ Error decode_state(const ResourceUID::ID &p_scene_id, Object *p_node, PackedByteArray p_data);
+
+ // Used by MultiplayerAPI
+ void spawn_all(int p_peer);
+ void process_spawn_despawn(int p_from, const uint8_t *p_packet, int p_packet_len, bool p_spawn);
+ void scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter);
+
+ MultiplayerReplicator(MultiplayerAPI *p_multiplayer) {
+ multiplayer = p_multiplayer;
+ }
+};
+
+VARIANT_ENUM_CAST(MultiplayerReplicator::ReplicationMode);
+
+#endif // MULTIPLAYER_REPLICATOR_H
diff --git a/core/io/net_socket.h b/core/io/net_socket.h
index 98ff9562d9..fd7d50c704 100644
--- a/core/io/net_socket.h
+++ b/core/io/net_socket.h
@@ -32,9 +32,9 @@
#define NET_SOCKET_H
#include "core/io/ip.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class NetSocket : public Reference {
+class NetSocket : public RefCounted {
protected:
static NetSocket *(*_create)();
diff --git a/core/io/packed_data_container.cpp b/core/io/packed_data_container.cpp
index 52169987fd..4a76f0191d 100644
--- a/core/io/packed_data_container.cpp
+++ b/core/io/packed_data_container.cpp
@@ -227,10 +227,10 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
case Variant::VECTOR3:
case Variant::TRANSFORM2D:
case Variant::PLANE:
- case Variant::QUAT:
+ case Variant::QUATERNION:
case Variant::AABB:
case Variant::BASIS:
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
@@ -268,21 +268,21 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
d.get_key_list(&keys);
List<DictKey> sortk;
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
+ for (const Variant &key : keys) {
DictKey dk;
- dk.hash = E->get().hash();
- dk.key = E->get();
+ dk.hash = key.hash();
+ dk.key = key;
sortk.push_back(dk);
}
sortk.sort();
int idx = 0;
- for (List<DictKey>::Element *E = sortk.front(); E; E = E->next()) {
- encode_uint32(E->get().hash, &tmpdata.write[pos + 8 + idx * 12 + 0]);
- uint32_t ofs = _pack(E->get().key, tmpdata, string_cache);
+ for (const DictKey &E : sortk) {
+ encode_uint32(E.hash, &tmpdata.write[pos + 8 + idx * 12 + 0]);
+ uint32_t ofs = _pack(E.key, tmpdata, string_cache);
encode_uint32(ofs, &tmpdata.write[pos + 8 + idx * 12 + 4]);
- ofs = _pack(d[E->get().key], tmpdata, string_cache);
+ ofs = _pack(d[E.key], tmpdata, string_cache);
encode_uint32(ofs, &tmpdata.write[pos + 8 + idx * 12 + 8]);
idx++;
}
diff --git a/core/io/packed_data_container.h b/core/io/packed_data_container.h
index 7791e21bb3..40772bb2bf 100644
--- a/core/io/packed_data_container.h
+++ b/core/io/packed_data_container.h
@@ -80,8 +80,8 @@ public:
PackedDataContainer() {}
};
-class PackedDataContainerRef : public Reference {
- GDCLASS(PackedDataContainerRef, Reference);
+class PackedDataContainerRef : public RefCounted {
+ GDCLASS(PackedDataContainerRef, RefCounted);
friend class PackedDataContainer;
uint32_t offset = 0;
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index 318fd10243..8da44fd290 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -161,7 +161,7 @@ void PacketPeerStream::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "input_buffer_max_size"), "set_input_buffer_max_size", "get_input_buffer_max_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "output_buffer_max_size"), "set_output_buffer_max_size", "get_output_buffer_max_size");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream_peer", PROPERTY_HINT_RESOURCE_TYPE, "StreamPeer", 0), "set_stream_peer", "get_stream_peer");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream_peer", PROPERTY_HINT_RESOURCE_TYPE, "StreamPeer", PROPERTY_USAGE_NONE), "set_stream_peer", "get_stream_peer");
}
Error PacketPeerStream::_poll_buffer() const {
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index 9e03c44750..9a345af3d0 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -35,8 +35,8 @@
#include "core/object/class_db.h"
#include "core/templates/ring_buffer.h"
-class PacketPeer : public Reference {
- GDCLASS(PacketPeer, Reference);
+class PacketPeer : public RefCounted {
+ GDCLASS(PacketPeer, RefCounted);
Variant _bnd_get_var(bool p_allow_objects = false);
diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp
index bac98e20e7..a6d220622b 100644
--- a/core/io/packet_peer_dtls.cpp
+++ b/core/io/packet_peer_dtls.cpp
@@ -30,7 +30,7 @@
#include "packet_peer_dtls.h"
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr;
bool PacketPeerDTLS::available = false;
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index a0697ca18b..806a95398f 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -31,9 +31,9 @@
#include "pck_packer.h"
#include "core/crypto/crypto_core.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
-#include "core/os/file_access.h"
#include "core/version.h"
static int _get_pad(int p_alignment, int p_n) {
@@ -120,7 +120,7 @@ Error PCKPacker::add_file(const String &p_file, const String &p_src, bool p_encr
pf.path = p_file;
pf.src_path = p_src;
pf.ofs = ofs;
- pf.size = f->get_len();
+ pf.size = f->get_length();
Vector<uint8_t> data = FileAccess::get_file_as_array(p_src);
{
@@ -236,7 +236,7 @@ Error PCKPacker::flush(bool p_verbose) {
}
while (to_write > 0) {
- int read = src->get_buffer(buf, MIN(to_write, buf_max));
+ uint64_t read = src->get_buffer(buf, MIN(to_write, buf_max));
ftmp->store_buffer(buf, read);
to_write -= read;
}
diff --git a/core/io/pck_packer.h b/core/io/pck_packer.h
index dec8f8748d..3d2ce8f240 100644
--- a/core/io/pck_packer.h
+++ b/core/io/pck_packer.h
@@ -31,12 +31,12 @@
#ifndef PCK_PACKER_H
#define PCK_PACKER_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class FileAccess;
-class PCKPacker : public Reference {
- GDCLASS(PCKPacker, Reference);
+class PCKPacker : public RefCounted {
+ GDCLASS(PCKPacker, RefCounted);
FileAccess *file = nullptr;
int alignment = 0;
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index d46e9edafa..0262655927 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -31,9 +31,10 @@
#include "resource.h"
#include "core/core_string_names.h"
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
+#include "core/math/math_funcs.h"
#include "core/object/script_language.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "scene/main/node.h" //only so casting works
@@ -94,12 +95,43 @@ String Resource::get_path() const {
return path_cache;
}
-void Resource::set_subindex(int p_sub_index) {
- subindex = p_sub_index;
+String Resource::generate_scene_unique_id() {
+ // Generate a unique enough hash, but still user-readable.
+ // If it's not unique it does not matter because the saver will try again.
+ OS::Date date = OS::get_singleton()->get_date();
+ OS::Time time = OS::get_singleton()->get_time();
+ uint32_t hash = hash_djb2_one_32(OS::get_singleton()->get_ticks_usec());
+ hash = hash_djb2_one_32(date.year, hash);
+ hash = hash_djb2_one_32(date.month, hash);
+ hash = hash_djb2_one_32(date.day, hash);
+ hash = hash_djb2_one_32(time.hour, hash);
+ hash = hash_djb2_one_32(time.minute, hash);
+ hash = hash_djb2_one_32(time.second, hash);
+ hash = hash_djb2_one_32(Math::rand(), hash);
+
+ static constexpr uint32_t characters = 5;
+ static constexpr uint32_t char_count = ('z' - 'a');
+ static constexpr uint32_t base = char_count + ('9' - '0');
+ String id;
+ for (uint32_t i = 0; i < characters; i++) {
+ uint32_t c = hash % base;
+ if (c < char_count) {
+ id += String::chr('a' + c);
+ } else {
+ id += String::chr('0' + (c - char_count));
+ }
+ hash /= base;
+ }
+
+ return id;
+}
+
+void Resource::set_scene_unique_id(const String &p_id) {
+ scene_unique_id = p_id;
}
-int Resource::get_subindex() const {
- return subindex;
+String Resource::get_scene_unique_id() const {
+ return scene_unique_id;
}
void Resource::set_name(const String &p_name) {
@@ -133,15 +165,15 @@ Error Resource::copy_from(const Ref<Resource> &p_resource) {
List<PropertyInfo> pi;
p_resource->get_property_list(&pi);
- for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (const PropertyInfo &E : pi) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- if (E->get().name == "resource_path") {
+ if (E.name == "resource_path") {
continue; //do not change path
}
- set(E->get().name, p_resource->get(E->get().name));
+ set(E.name, p_resource->get(E.name));
}
return OK;
}
@@ -164,16 +196,16 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
List<PropertyInfo> plist;
get_property_list(&plist);
- Ref<Resource> r = Object::cast_to<Resource>(ClassDB::instance(get_class()));
+ Ref<Resource> r = Object::cast_to<Resource>(ClassDB::instantiate(get_class()));
ERR_FAIL_COND_V(r.is_null(), Ref<Resource>());
r->local_scene = p_for_scene;
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (const PropertyInfo &E : plist) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- Variant p = get(E->get().name);
+ Variant p = get(E.name);
if (p.get_type() == Variant::OBJECT) {
RES sr = p;
if (sr.is_valid()) {
@@ -189,7 +221,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
}
}
- r->set(E->get().name, p);
+ r->set(E.name, p);
}
return r;
@@ -201,11 +233,11 @@ void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, R
local_scene = p_for_scene;
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (const PropertyInfo &E : plist) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- Variant p = get(E->get().name);
+ Variant p = get(E.name);
if (p.get_type() == Variant::OBJECT) {
RES sr = p;
if (sr.is_valid()) {
@@ -224,24 +256,24 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
List<PropertyInfo> plist;
get_property_list(&plist);
- Ref<Resource> r = (Resource *)ClassDB::instance(get_class());
+ Ref<Resource> r = (Resource *)ClassDB::instantiate(get_class());
ERR_FAIL_COND_V(r.is_null(), Ref<Resource>());
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (const PropertyInfo &E : plist) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- Variant p = get(E->get().name);
+ Variant p = get(E.name);
if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) {
- r->set(E->get().name, p.duplicate(p_subresources));
- } else if (p.get_type() == Variant::OBJECT && (p_subresources || (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) {
+ r->set(E.name, p.duplicate(p_subresources));
+ } else if (p.get_type() == Variant::OBJECT && (p_subresources || (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) {
RES sr = p;
if (sr.is_valid()) {
- r->set(E->get().name, sr->duplicate(p_subresources));
+ r->set(E.name, sr->duplicate(p_subresources));
}
} else {
- r->set(E->get().name, p);
+ r->set(E.name, p);
}
}
@@ -285,9 +317,9 @@ uint32_t Resource::hash_edited_version() const {
List<PropertyInfo> plist;
get_property_list(&plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (E->get().usage & PROPERTY_USAGE_STORAGE && E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
- RES res = get(E->get().name);
+ for (const PropertyInfo &E : plist) {
+ if (E.usage & PROPERTY_USAGE_STORAGE && E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
+ RES res = get(E.name);
if (res.is_valid()) {
hash = hash_djb2_one_32(res->hash_edited_version(), hash);
}
@@ -350,8 +382,8 @@ bool Resource::is_translation_remapped() const {
#ifdef TOOLS_ENABLED
//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
-void Resource::set_id_for_path(const String &p_path, int p_id) {
- if (p_id == -1) {
+void Resource::set_id_for_path(const String &p_path, const String &p_id) {
+ if (p_id == "") {
ResourceCache::path_cache_lock.write_lock();
ResourceCache::resource_path_cache[p_path].erase(get_path());
ResourceCache::path_cache_lock.write_unlock();
@@ -362,15 +394,15 @@ void Resource::set_id_for_path(const String &p_path, int p_id) {
}
}
-int Resource::get_id_for_path(const String &p_path) const {
+String Resource::get_id_for_path(const String &p_path) const {
ResourceCache::path_cache_lock.read_lock();
if (ResourceCache::resource_path_cache[p_path].has(get_path())) {
- int result = ResourceCache::resource_path_cache[p_path][get_path()];
+ String result = ResourceCache::resource_path_cache[p_path][get_path()];
ResourceCache::path_cache_lock.read_unlock();
return result;
} else {
ResourceCache::path_cache_lock.read_unlock();
- return -1;
+ return "";
}
}
#endif
@@ -414,7 +446,7 @@ Resource::~Resource() {
HashMap<String, Resource *> ResourceCache::resources;
#ifdef TOOLS_ENABLED
-HashMap<String, HashMap<String, int>> ResourceCache::resource_path_cache;
+HashMap<String, HashMap<String, String>> ResourceCache::resource_path_cache;
#endif
RWLock ResourceCache::lock;
@@ -520,5 +552,7 @@ void ResourceCache::dump(const char *p_file, bool p_short) {
}
lock.read_unlock();
+#else
+ WARN_PRINT("ResourceCache::dump only with in debug builds.");
#endif
}
diff --git a/core/io/resource.h b/core/io/resource.h
index 75a9f928f8..9ccc247887 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -31,8 +31,9 @@
#ifndef RESOURCE_H
#define RESOURCE_H
+#include "core/io/resource_uid.h"
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/safe_refcount.h"
#include "core/templates/self_list.h"
@@ -43,8 +44,8 @@ public:
\
private:
-class Resource : public Reference {
- GDCLASS(Resource, Reference);
+class Resource : public RefCounted {
+ GDCLASS(Resource, RefCounted);
OBJ_CATEGORY("Resources");
public:
@@ -59,9 +60,7 @@ private:
String name;
String path_cache;
- int subindex = 0;
-
- virtual bool _use_builtin_script() const { return true; }
+ String scene_unique_id;
#ifdef TOOLS_ENABLED
uint64_t last_modified_time = 0;
@@ -105,8 +104,9 @@ public:
virtual void set_path(const String &p_path, bool p_take_over = false);
String get_path() const;
- void set_subindex(int p_sub_index);
- int get_subindex() const;
+ static String generate_scene_unique_id();
+ void set_scene_unique_id(const String &p_id);
+ String get_scene_unique_id() const;
virtual Ref<Resource> duplicate(bool p_subresources = false) const;
Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache);
@@ -140,8 +140,8 @@ public:
#ifdef TOOLS_ENABLED
//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
- void set_id_for_path(const String &p_path, int p_id);
- int get_id_for_path(const String &p_path) const;
+ void set_id_for_path(const String &p_path, const String &p_id);
+ String get_id_for_path(const String &p_path) const;
#endif
Resource();
@@ -156,7 +156,7 @@ class ResourceCache {
static RWLock lock;
static HashMap<String, Resource *> resources;
#ifdef TOOLS_ENABLED
- static HashMap<String, HashMap<String, int>> resource_path_cache; // each tscn has a set of resource paths and IDs
+ static HashMap<String, HashMap<String, String>> resource_path_cache; // Each tscn has a set of resource paths and IDs.
static RWLock path_cache_lock;
#endif // TOOLS_ENABLED
friend void unregister_core_types();
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index c4eb2a20bb..00d4d093da 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -31,10 +31,10 @@
#include "resource_format_binary.h"
#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
#include "core/io/file_access_compressed.h"
#include "core/io/image.h"
#include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
#include "core/version.h"
//#define print_bl(m_what) print_line(m_what)
@@ -51,7 +51,7 @@ enum {
VARIANT_RECT2 = 11,
VARIANT_VECTOR3 = 12,
VARIANT_PLANE = 13,
- VARIANT_QUAT = 14,
+ VARIANT_QUATERNION = 14,
VARIANT_AABB = 15,
VARIANT_MATRIX3 = 16,
VARIANT_TRANSFORM = 17,
@@ -84,9 +84,10 @@ enum {
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
OBJECT_EXTERNAL_RESOURCE_INDEX = 3,
- //version 2: added 64 bits support for float and int
- //version 3: changed nodepath encoding
- FORMAT_VERSION = 3,
+ // Version 2: added 64 bits support for float and int.
+ // Version 3: changed nodepath encoding.
+ // Version 4: new string ID for ext/subresources, breaks forward compat.
+ FORMAT_VERSION = 4,
FORMAT_VERSION_CAN_RENAME_DEPS = 1,
FORMAT_VERSION_NO_NODEPATH_PROPERTY = 3,
};
@@ -199,8 +200,8 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
v.d = f->get_real();
r_v = v;
} break;
- case VARIANT_QUAT: {
- Quat v;
+ case VARIANT_QUATERNION: {
+ Quaternion v;
v.x = f->get_real();
v.y = f->get_real();
v.z = f->get_real();
@@ -245,7 +246,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
} break;
case VARIANT_TRANSFORM: {
- Transform v;
+ Transform3D v;
v.basis.elements[0].x = f->get_real();
v.basis.elements[0].y = f->get_real();
v.basis.elements[0].z = f->get_real();
@@ -311,7 +312,14 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
} break;
case OBJECT_INTERNAL_RESOURCE: {
uint32_t index = f->get_32();
- String path = res_path + "::" + itos(index);
+ String path;
+
+ if (using_named_scene_ids) { // New format.
+ ERR_FAIL_INDEX_V((int)index, internal_resources.size(), ERR_PARSE_ERROR);
+ path = internal_resources[index].path;
+ } else {
+ path += res_path + "::" + itos(index);
+ }
//always use internal cache for loading internal resources
if (!internal_index_cache.has(path)) {
@@ -320,7 +328,6 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
} else {
r_v = internal_index_cache[path];
}
-
} break;
case OBJECT_EXTERNAL_RESOURCE: {
//old file format, still around for compatibility
@@ -378,7 +385,6 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
ERR_FAIL_V(ERR_FILE_CORRUPT);
} break;
}
-
} break;
case VARIANT_CALLABLE: {
r_v = Callable();
@@ -659,15 +665,17 @@ Error ResourceLoaderBinary::load() {
//maybe it is loaded already
String path;
- int subindex = 0;
+ String id;
if (!main) {
path = internal_resources[i].path;
if (path.begins_with("local://")) {
path = path.replace_first("local://", "");
- subindex = path.to_int();
+ id = path;
path = res_path + "::" + path;
+
+ internal_resources.write[i].path = path; // Update path.
}
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE) {
@@ -704,7 +712,7 @@ Error ResourceLoaderBinary::load() {
if (res.is_null()) {
//did not replace
- Object *obj = ClassDB::instance(t);
+ Object *obj = ClassDB::instantiate(t);
if (!obj) {
error = ERR_FILE_CORRUPT;
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + ".");
@@ -722,7 +730,7 @@ Error ResourceLoaderBinary::load() {
if (path != String() && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); //if got here because the resource with same path has different type, replace it
}
- r->set_subindex(subindex);
+ r->set_scene_unique_id(id);
}
if (!main) {
@@ -808,13 +816,18 @@ String ResourceLoaderBinary::get_unicode_string() {
}
void ResourceLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
- open(p_f);
+ open(p_f, false, true);
if (error) {
return;
}
for (int i = 0; i < external_resources.size(); i++) {
- String dep = external_resources[i].path;
+ String dep;
+ if (external_resources[i].uid != ResourceUID::INVALID_ID) {
+ dep = ResourceUID::get_singleton()->id_to_text(external_resources[i].uid);
+ } else {
+ dep = external_resources[i].path;
+ }
if (p_add_types && external_resources[i].type != String()) {
dep += "::" + external_resources[i].type;
@@ -824,7 +837,7 @@ void ResourceLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dep
}
}
-void ResourceLoaderBinary::open(FileAccess *p_f) {
+void ResourceLoaderBinary::open(FileAccess *p_f, bool p_no_resources, bool p_keep_uuid_paths) {
error = OK;
f = p_f;
@@ -851,7 +864,7 @@ void ResourceLoaderBinary::open(FileAccess *p_f) {
bool big_endian = f->get_32();
bool use_real64 = f->get_32();
- f->set_endian_swap(big_endian != 0); //read big endian if saved as big endian
+ f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
uint32_t ver_major = f->get_32();
uint32_t ver_minor = f->get_32();
@@ -879,10 +892,29 @@ void ResourceLoaderBinary::open(FileAccess *p_f) {
print_bl("type: " + type);
importmd_ofs = f->get_64();
- for (int i = 0; i < 14; i++) {
+ uint32_t flags = f->get_32();
+ if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_NAMED_SCENE_IDS) {
+ using_named_scene_ids = true;
+ }
+ if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS) {
+ using_uids = true;
+ }
+
+ if (using_uids) {
+ uid = f->get_64();
+ } else {
+ f->get_64(); // skip over uid field
+ uid = ResourceUID::INVALID_ID;
+ }
+
+ for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
f->get_32(); //skip a few reserved fields
}
+ if (p_no_resources) {
+ return;
+ }
+
uint32_t string_table_size = f->get_32();
string_map.resize(string_table_size);
for (uint32_t i = 0; i < string_table_size; i++) {
@@ -896,8 +928,18 @@ void ResourceLoaderBinary::open(FileAccess *p_f) {
for (uint32_t i = 0; i < ext_resources_size; i++) {
ExtResource er;
er.type = get_unicode_string();
-
er.path = get_unicode_string();
+ if (using_uids) {
+ er.uid = f->get_64();
+ if (!p_keep_uuid_paths && er.uid != ResourceUID::INVALID_ID) {
+ if (ResourceUID::get_singleton()->has_id(er.uid)) {
+ // If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
+ er.path = ResourceUID::get_singleton()->get_id_path(er.uid);
+ } else {
+ WARN_PRINT(String(res_path + ": In external resource #" + itos(i) + ", invalid UUID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data());
+ }
+ }
+ }
external_resources.push_back(er);
}
@@ -948,7 +990,7 @@ String ResourceLoaderBinary::recognize(FileAccess *p_f) {
bool big_endian = f->get_32();
f->get_32(); // use_real64
- f->set_endian_swap(big_endian != 0); //read big endian if saved as big endian
+ f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
uint32_t ver_major = f->get_32();
f->get_32(); // ver_minor
@@ -1013,8 +1055,8 @@ void ResourceFormatLoaderBinary::get_recognized_extensions_for_type(const String
extensions.sort();
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- String ext = E->get().to_lower();
+ for (const String &E : extensions) {
+ String ext = E.to_lower();
p_extensions->push_back(ext);
}
}
@@ -1024,8 +1066,8 @@ void ResourceFormatLoaderBinary::get_recognized_extensions(List<String> *p_exten
ClassDB::get_resource_base_extensions(&extensions);
extensions.sort();
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- String ext = E->get().to_lower();
+ for (const String &E : extensions) {
+ String ext = E.to_lower();
p_extensions->push_back(ext);
}
}
@@ -1097,13 +1139,13 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
bool big_endian = f->get_32();
bool use_real64 = f->get_32();
- f->set_endian_swap(big_endian != 0); //read big endian if saved as big endian
+ f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
#ifdef BIG_ENDIAN_ENABLED
fw->store_32(!big_endian);
#else
fw->store_32(big_endian);
#endif
- fw->set_endian_swap(big_endian != 0);
+ fw->set_big_endian(big_endian != 0);
fw->store_32(use_real64); //use real64
uint32_t ver_major = f->get_32();
@@ -1157,12 +1199,19 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
save_ustring(fw, get_ustring(f)); //type
- size_t md_ofs = f->get_position();
- size_t importmd_ofs = f->get_64();
+ uint64_t md_ofs = f->get_position();
+ uint64_t importmd_ofs = f->get_64();
fw->store_64(0); //metadata offset
- for (int i = 0; i < 14; i++) {
- fw->store_32(0);
+ uint32_t flags = f->get_32();
+ bool using_uids = (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS);
+ uint64_t uid_data = f->get_64();
+
+ fw->store_32(flags);
+ fw->store_64(uid_data);
+
+ for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
+ fw->store_32(0); // reserved
f->get_32();
}
@@ -1183,6 +1232,16 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
String type = get_ustring(f);
String path = get_ustring(f);
+ if (using_uids) {
+ ResourceUID::ID uid = f->get_64();
+ if (uid != ResourceUID::INVALID_ID) {
+ if (ResourceUID::get_singleton()->has_id(uid)) {
+ // If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
+ path = ResourceUID::get_singleton()->get_id_path(uid);
+ }
+ }
+ }
+
bool relative = false;
if (!path.begins_with("res://")) {
path = local_path.plus_file(path).simplify_path();
@@ -1194,6 +1253,8 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
path = np;
}
+ String full_path = path;
+
if (relative) {
//restore relative
path = local_path.path_to_file(path);
@@ -1201,6 +1262,11 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
save_ustring(fw, type);
save_ustring(fw, path);
+
+ if (using_uids) {
+ ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(full_path);
+ fw->store_64(uid);
+ }
}
int64_t size_diff = (int64_t)fw->get_position() - (int64_t)f->get_position();
@@ -1256,6 +1322,28 @@ String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const
return ClassDB::get_compatibility_remapped_class(r);
}
+ResourceUID::ID ResourceFormatLoaderBinary::get_resource_uid(const String &p_path) const {
+ String ext = p_path.get_extension().to_lower();
+ if (!ClassDB::is_resource_extension(ext)) {
+ return ResourceUID::INVALID_ID;
+ }
+
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ if (!f) {
+ return ResourceUID::INVALID_ID; //could not read
+ }
+
+ ResourceLoaderBinary loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) );
+ loader.open(f, true);
+ if (loader.error != OK) {
+ return ResourceUID::INVALID_ID; //could not read
+ }
+ return loader.uid;
+}
+
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
@@ -1269,11 +1357,7 @@ void ResourceFormatSaverBinaryInstance::_pad_buffer(FileAccess *f, int p_bytes)
}
}
-void ResourceFormatSaverBinaryInstance::_write_variant(const Variant &p_property, const PropertyInfo &p_hint) {
- write_variant(f, p_property, resource_set, external_resources, string_map, p_hint);
-}
-
-void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Variant &p_property, Set<RES> &resource_set, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
+void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
switch (p_property.get_type()) {
case Variant::NIL: {
f->store_32(VARIANT_NIL);
@@ -1371,9 +1455,9 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.d);
} break;
- case Variant::QUAT: {
- f->store_32(VARIANT_QUAT);
- Quat val = p_property;
+ case Variant::QUATERNION: {
+ f->store_32(VARIANT_QUATERNION);
+ Quaternion val = p_property;
f->store_real(val.x);
f->store_real(val.y);
f->store_real(val.z);
@@ -1416,9 +1500,9 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.elements[2].z);
} break;
- case Variant::TRANSFORM: {
+ case Variant::TRANSFORM3D: {
f->store_32(VARIANT_TRANSFORM);
- Transform val = p_property;
+ Transform3D val = p_property;
f->store_real(val.basis.elements[0].x);
f->store_real(val.basis.elements[0].y);
f->store_real(val.basis.elements[0].z);
@@ -1492,13 +1576,13 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_32(OBJECT_EXTERNAL_RESOURCE_INDEX);
f->store_32(external_resources[res]);
} else {
- if (!resource_set.has(res)) {
+ if (!resource_map.has(res)) {
f->store_32(OBJECT_EMPTY);
ERR_FAIL_MSG("Resource was not pre cached for the resource section, most likely due to circular reference.");
}
f->store_32(OBJECT_INTERNAL_RESOURCE);
- f->store_32(res->get_subindex());
+ f->store_32(resource_map[res]);
//internal resource
}
@@ -1520,14 +1604,14 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
List<Variant> keys;
d.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
+ for (const Variant &E : keys) {
/*
- if (!_check_type(dict[E->get()]))
+ if (!_check_type(dict[E]))
continue;
*/
- write_variant(f, E->get(), resource_set, external_resources, string_map);
- write_variant(f, d[E->get()], resource_set, external_resources, string_map);
+ write_variant(f, E, resource_map, external_resources, string_map);
+ write_variant(f, d[E], resource_map, external_resources, string_map);
}
} break;
@@ -1536,7 +1620,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
Array a = p_property;
f->store_32(uint32_t(a.size()));
for (int i = 0; i < a.size(); i++) {
- write_variant(f, a[i], resource_set, external_resources, string_map);
+ write_variant(f, a[i], resource_map, external_resources, string_map);
}
} break;
@@ -1677,15 +1761,15 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
res->get_property_list(&property_list);
- for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
- if (E->get().usage & PROPERTY_USAGE_STORAGE) {
- Variant value = res->get(E->get().name);
- if (E->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ for (const PropertyInfo &E : property_list) {
+ if (E.usage & PROPERTY_USAGE_STORAGE) {
+ Variant value = res->get(E.name);
+ if (E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
RES sres = value;
if (sres.is_valid()) {
NonPersistentKey npk;
npk.base = res;
- npk.property = E->get().name;
+ npk.property = E.name;
non_persistent_map[npk] = sres;
resource_set.insert(sres);
saved_resources.push_back(sres);
@@ -1715,9 +1799,9 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
Dictionary d = p_variant;
List<Variant> keys;
d.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- _find_resources(E->get());
- Variant v = d[E->get()];
+ for (const Variant &E : keys) {
+ _find_resources(E);
+ Variant v = d[E];
_find_resources(v);
}
} break;
@@ -1798,7 +1882,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
if (big_endian) {
f->store_32(1);
- f->set_endian_swap(true);
+ f->set_big_endian(true);
} else {
f->store_32(0);
}
@@ -1816,46 +1900,49 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
save_unicode_string(f, p_resource->get_class());
f->store_64(0); //offset to import metadata
- for (int i = 0; i < 14; i++) {
+ f->store_32(FORMAT_FLAG_NAMED_SCENE_IDS | FORMAT_FLAG_UIDS);
+ ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, true);
+ f->store_64(uid);
+ for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
f->store_32(0); // reserved
}
List<ResourceData> resources;
{
- for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
+ for (const RES &E : saved_resources) {
ResourceData &rd = resources.push_back(ResourceData())->get();
- rd.type = E->get()->get_class();
+ rd.type = E->get_class();
List<PropertyInfo> property_list;
- E->get()->get_property_list(&property_list);
+ E->get_property_list(&property_list);
- for (List<PropertyInfo>::Element *F = property_list.front(); F; F = F->next()) {
- if (skip_editor && F->get().name.begins_with("__editor")) {
+ for (const PropertyInfo &F : property_list) {
+ if (skip_editor && F.name.begins_with("__editor")) {
continue;
}
- if ((F->get().usage & PROPERTY_USAGE_STORAGE)) {
+ if ((F.usage & PROPERTY_USAGE_STORAGE)) {
Property p;
- p.name_idx = get_string_index(F->get().name);
+ p.name_idx = get_string_index(F.name);
- if (F->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ if (F.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
NonPersistentKey npk;
- npk.base = E->get();
- npk.property = F->get().name;
+ npk.base = E;
+ npk.property = F.name;
if (non_persistent_map.has(npk)) {
p.value = non_persistent_map[npk];
}
} else {
- p.value = E->get()->get(F->get().name);
+ p.value = E->get(F.name);
}
- Variant default_value = ClassDB::class_get_default_property_value(E->get()->get_class(), F->get().name);
+ Variant default_value = ClassDB::class_get_default_property_value(E->get_class(), F.name);
if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, p.value, default_value))) {
continue;
}
- p.pi = F->get();
+ p.pi = F;
rd.properties.push_back(p);
}
@@ -1882,41 +1969,47 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
String path = save_order[i]->get_path();
path = relative_paths ? local_path.path_to_file(path) : path;
save_unicode_string(f, path);
+ ResourceUID::ID ruid = ResourceSaver::get_resource_id_for_path(save_order[i]->get_path(), false);
+ f->store_64(ruid);
}
// save internal resource table
f->store_32(saved_resources.size()); //amount of internal resources
Vector<uint64_t> ofs_pos;
- Set<int> used_indices;
+ Set<String> used_unique_ids;
- for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
- RES r = E->get();
+ for (RES &r : saved_resources) {
if (r->get_path() == "" || r->get_path().find("::") != -1) {
- if (r->get_subindex() != 0) {
- if (used_indices.has(r->get_subindex())) {
- r->set_subindex(0); //repeated
+ if (r->get_scene_unique_id() != "") {
+ if (used_unique_ids.has(r->get_scene_unique_id())) {
+ r->set_scene_unique_id("");
} else {
- used_indices.insert(r->get_subindex());
+ used_unique_ids.insert(r->get_scene_unique_id());
}
}
}
}
- for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
- RES r = E->get();
+ Map<RES, int> resource_map;
+ int res_index = 0;
+ for (RES &r : saved_resources) {
if (r->get_path() == "" || r->get_path().find("::") != -1) {
- if (r->get_subindex() == 0) {
- int new_subindex = 1;
- if (used_indices.size()) {
- new_subindex = used_indices.back()->get() + 1;
+ if (r->get_scene_unique_id() == "") {
+ String new_id;
+
+ while (true) {
+ new_id = r->get_class() + "_" + Resource::generate_scene_unique_id();
+ if (!used_unique_ids.has(new_id)) {
+ break;
+ }
}
- r->set_subindex(new_subindex);
- used_indices.insert(new_subindex);
+ r->set_scene_unique_id(new_id);
+ used_unique_ids.insert(new_id);
}
- save_unicode_string(f, "local://" + itos(r->get_subindex()));
+ save_unicode_string(f, "local://" + r->get_scene_unique_id());
if (takeover_paths) {
- r->set_path(p_path + "::" + itos(r->get_subindex()), true);
+ r->set_path(p_path + "::" + r->get_scene_unique_id(), true);
}
#ifdef TOOLS_ENABLED
r->set_edited(false);
@@ -1926,22 +2019,20 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
}
ofs_pos.push_back(f->get_position());
f->store_64(0); //offset in 64 bits
+ resource_map[r] = res_index++;
}
Vector<uint64_t> ofs_table;
//now actually save the resources
- for (List<ResourceData>::Element *E = resources.front(); E; E = E->next()) {
- ResourceData &rd = E->get();
-
+ for (const ResourceData &rd : resources) {
ofs_table.push_back(f->get_position());
save_unicode_string(f, rd.type);
f->store_32(rd.properties.size());
- for (List<Property>::Element *F = rd.properties.front(); F; F = F->next()) {
- Property &p = F->get();
+ for (const Property &p : rd.properties) {
f->store_32(p.name_idx);
- _write_variant(p.value, F->get().pi);
+ write_variant(f, p.value, resource_map, external_resources, string_map, p.pi);
}
}
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 3592bbdbc4..a6e6d1848e 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -31,9 +31,9 @@
#ifndef RESOURCE_FORMAT_BINARY_H
#define RESOURCE_FORMAT_BINARY_H
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
class ResourceLoaderBinary {
bool translation_remapped = false;
@@ -47,6 +47,8 @@ class ResourceLoaderBinary {
uint64_t importmd_ofs = 0;
+ ResourceUID::ID uid = ResourceUID::INVALID_ID;
+
Vector<char> str_buf;
List<RES> resource_cache;
@@ -57,9 +59,12 @@ class ResourceLoaderBinary {
struct ExtResource {
String path;
String type;
+ ResourceUID::ID uid = ResourceUID::INVALID_ID;
RES cache;
};
+ bool using_named_scene_ids = false;
+ bool using_uids = false;
bool use_sub_threads = false;
float *progress = nullptr;
Vector<ExtResource> external_resources;
@@ -93,7 +98,7 @@ public:
void set_translation_remapped(bool p_remapped);
void set_remaps(const Map<String, String> &p_remaps) { remaps = p_remaps; }
- void open(FileAccess *p_f);
+ void open(FileAccess *p_f, bool p_no_resources = false, bool p_keep_uuid_paths = false);
String recognize(FileAccess *p_f);
void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
@@ -108,6 +113,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
+ virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
};
@@ -150,14 +156,19 @@ class ResourceFormatSaverBinaryInstance {
};
static void _pad_buffer(FileAccess *f, int p_bytes);
- void _write_variant(const Variant &p_property, const PropertyInfo &p_hint = PropertyInfo());
void _find_resources(const Variant &p_variant, bool p_main = false);
static void save_unicode_string(FileAccess *f, const String &p_string, bool p_bit_on_len = false);
int get_string_index(const String &p_string);
public:
+ enum {
+ FORMAT_FLAG_NAMED_SCENE_IDS = 1,
+ FORMAT_FLAG_UIDS = 2,
+ // Amount of reserved 32-bit fields in resource header
+ RESERVED_FIELDS = 11
+ };
Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- static void write_variant(FileAccess *f, const Variant &p_property, Set<RES> &resource_set, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
+ static void write_variant(FileAccess *f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
};
class ResourceFormatSaverBinary : public ResourceFormatSaver {
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index b503655edd..1e166015b0 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -93,6 +93,8 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
r_path_and_type.type = ClassDB::get_compatibility_remapped_class(value);
} else if (assign == "importer") {
r_path_and_type.importer = value;
+ } else if (assign == "uid") {
+ r_path_and_type.uid = ResourceUID::get_singleton()->text_to_id(value);
} else if (assign == "group_file") {
r_path_and_type.group_file = value;
} else if (assign == "metadata") {
@@ -146,10 +148,10 @@ void ResourceFormatImporter::get_recognized_extensions(List<String> *p_extension
for (int i = 0; i < importers.size(); i++) {
List<String> local_exts;
importers[i]->get_recognized_extensions(&local_exts);
- for (List<String>::Element *F = local_exts.front(); F; F = F->next()) {
- if (!found.has(F->get())) {
- p_extensions->push_back(F->get());
- found.insert(F->get());
+ for (const String &F : local_exts) {
+ if (!found.has(F)) {
+ p_extensions->push_back(F);
+ found.insert(F);
}
}
}
@@ -175,10 +177,10 @@ void ResourceFormatImporter::get_recognized_extensions_for_type(const String &p_
List<String> local_exts;
importers[i]->get_recognized_extensions(&local_exts);
- for (List<String>::Element *F = local_exts.front(); F; F = F->next()) {
- if (!found.has(F->get())) {
- p_extensions->push_back(F->get());
- found.insert(F->get());
+ for (const String &F : local_exts) {
+ if (!found.has(F)) {
+ p_extensions->push_back(F);
+ found.insert(F);
}
}
}
@@ -336,6 +338,17 @@ String ResourceFormatImporter::get_resource_type(const String &p_path) const {
return pat.type;
}
+ResourceUID::ID ResourceFormatImporter::get_resource_uid(const String &p_path) const {
+ PathAndType pat;
+ Error err = _get_path_and_type(p_path, pat);
+
+ if (err != OK) {
+ return ResourceUID::INVALID_ID;
+ }
+
+ return pat.uid;
+}
+
Variant ResourceFormatImporter::get_resource_metadata(const String &p_path) const {
PathAndType pat;
Error err = _get_path_and_type(p_path, pat);
@@ -372,8 +385,8 @@ void ResourceFormatImporter::get_importers_for_extension(const String &p_extensi
for (int i = 0; i < importers.size(); i++) {
List<String> local_exts;
importers[i]->get_recognized_extensions(&local_exts);
- for (List<String>::Element *F = local_exts.front(); F; F = F->next()) {
- if (p_extension.to_lower() == F->get()) {
+ for (const String &F : local_exts) {
+ if (p_extension.to_lower() == F) {
r_importers->push_back(importers[i]);
}
}
@@ -393,8 +406,8 @@ Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_extension(const St
for (int i = 0; i < importers.size(); i++) {
List<String> local_exts;
importers[i]->get_recognized_extensions(&local_exts);
- for (List<String>::Element *F = local_exts.front(); F; F = F->next()) {
- if (p_extension.to_lower() == F->get() && importers[i]->get_priority() > priority) {
+ for (const String &F : local_exts) {
+ if (p_extension.to_lower() == F && importers[i]->get_priority() > priority) {
importer = importers[i];
priority = importers[i]->get_priority();
}
@@ -445,3 +458,8 @@ ResourceFormatImporter *ResourceFormatImporter::singleton = nullptr;
ResourceFormatImporter::ResourceFormatImporter() {
singleton = this;
}
+
+void ResourceImporter::_bind_methods() {
+ BIND_ENUM_CONSTANT(IMPORT_ORDER_DEFAULT);
+ BIND_ENUM_CONSTANT(IMPORT_ORDER_SCENE);
+}
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index a14d6ba52c..a1cacbd306 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -42,6 +42,7 @@ class ResourceFormatImporter : public ResourceFormatLoader {
String importer;
String group_file;
Variant metadata;
+ uint64_t uid = ResourceUID::INVALID_ID;
};
Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = nullptr) const;
@@ -63,6 +64,8 @@ public:
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
+ virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
+
virtual Variant get_resource_metadata(const String &p_path) const;
virtual bool is_import_valid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
@@ -93,8 +96,11 @@ public:
ResourceFormatImporter();
};
-class ResourceImporter : public Reference {
- GDCLASS(ResourceImporter, Reference);
+class ResourceImporter : public RefCounted {
+ GDCLASS(ResourceImporter, RefCounted);
+
+protected:
+ static void _bind_methods();
public:
virtual String get_importer_name() const = 0;
@@ -103,7 +109,7 @@ public:
virtual String get_save_extension() const = 0;
virtual String get_resource_type() const = 0;
virtual float get_priority() const { return 1.0; }
- virtual int get_import_order() const { return 0; }
+ virtual int get_import_order() const { return IMPORT_ORDER_DEFAULT; }
virtual int get_format_version() const { return 0; }
struct ImportOption {
@@ -117,6 +123,11 @@ public:
ImportOption() {}
};
+ enum ImportOrder {
+ IMPORT_ORDER_DEFAULT = 0,
+ IMPORT_ORDER_SCENE = 100,
+ };
+
virtual bool has_advanced_options() const { return false; }
virtual void show_advanced_options(const String &p_path) {}
@@ -137,4 +148,6 @@ public:
virtual String get_import_settings_string() const { return String(); }
};
+VARIANT_ENUM_CAST(ResourceImporter::ImportOrder);
+
#endif // RESOURCE_IMPORTER_H
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 040e55b9db..d02d827443 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -31,8 +31,8 @@
#include "resource_loader.h"
#include "core/config/project_settings.h"
+#include "core/io/file_access.h"
#include "core/io/resource_importer.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
@@ -58,8 +58,8 @@ bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_
get_recognized_extensions_for_type(p_for_type, &extensions);
}
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension) == 0) {
+ for (const String &E : extensions) {
+ if (E.nocasecmp_to(extension) == 0) {
return true;
}
}
@@ -68,22 +68,30 @@ bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_
}
bool ResourceFormatLoader::handles_type(const String &p_type) const {
- if (get_script_instance() && get_script_instance()->has_method("handles_type")) {
+ if (get_script_instance() && get_script_instance()->has_method("_handles_type")) {
// I guess custom loaders for custom resources should use "Resource"
- return get_script_instance()->call("handles_type", p_type);
+ return get_script_instance()->call("_handles_type", p_type);
}
return false;
}
String ResourceFormatLoader::get_resource_type(const String &p_path) const {
- if (get_script_instance() && get_script_instance()->has_method("get_resource_type")) {
- return get_script_instance()->call("get_resource_type", p_path);
+ if (get_script_instance() && get_script_instance()->has_method("_get_resource_type")) {
+ return get_script_instance()->call("_get_resource_type", p_path);
}
return "";
}
+ResourceUID::ID ResourceFormatLoader::get_resource_uid(const String &p_path) const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_resource_uid")) {
+ return get_script_instance()->call("_get_resource_uid", p_path);
+ }
+
+ return ResourceUID::INVALID_ID;
+}
+
void ResourceFormatLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
if (p_type == "" || handles_type(p_type)) {
get_recognized_extensions(p_extensions);
@@ -101,8 +109,8 @@ bool ResourceFormatLoader::exists(const String &p_path) const {
}
void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {
- if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
- PackedStringArray exts = get_script_instance()->call("get_recognized_extensions");
+ if (get_script_instance() && get_script_instance()->has_method("_get_recognized_extensions")) {
+ PackedStringArray exts = get_script_instance()->call("_get_recognized_extensions");
{
const String *r = exts.ptr();
@@ -115,8 +123,8 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions)
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
// Check user-defined loader if there's any. Hard fail if it returns an error.
- if (get_script_instance() && get_script_instance()->has_method("load")) {
- Variant res = get_script_instance()->call("load", p_path, p_original_path, p_use_sub_threads, p_cache_mode);
+ if (get_script_instance() && get_script_instance()->has_method("_load")) {
+ Variant res = get_script_instance()->call("_load", p_path, p_original_path, p_use_sub_threads, p_cache_mode);
if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
@@ -135,8 +143,8 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
- if (get_script_instance() && get_script_instance()->has_method("get_dependencies")) {
- PackedStringArray deps = get_script_instance()->call("get_dependencies", p_path, p_add_types);
+ if (get_script_instance() && get_script_instance()->has_method("_get_dependencies")) {
+ PackedStringArray deps = get_script_instance()->call("_get_dependencies", p_path, p_add_types);
{
const String *r = deps.ptr();
@@ -148,13 +156,13 @@ void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *
}
Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
- if (get_script_instance() && get_script_instance()->has_method("rename_dependencies")) {
+ if (get_script_instance() && get_script_instance()->has_method("_rename_dependencies")) {
Dictionary deps_dict;
for (Map<String, String>::Element *E = p_map.front(); E; E = E->next()) {
deps_dict[E->key()] = E->value();
}
- int64_t res = get_script_instance()->call("rename_dependencies", deps_dict);
+ int64_t res = get_script_instance()->call("_rename_dependencies", deps_dict);
return (Error)res;
}
@@ -163,16 +171,16 @@ Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Map<
void ResourceFormatLoader::_bind_methods() {
{
- MethodInfo info = MethodInfo(Variant::NIL, "load", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "original_path"), PropertyInfo(Variant::BOOL, "use_sub_threads"), PropertyInfo(Variant::INT, "cache_mode"));
+ MethodInfo info = MethodInfo(Variant::NIL, "_load", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "original_path"), PropertyInfo(Variant::BOOL, "use_sub_threads"), PropertyInfo(Variant::INT, "cache_mode"));
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- ClassDB::add_virtual_method(get_class_static(), info);
+ BIND_VMETHOD(info);
}
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::PACKED_STRING_ARRAY, "get_recognized_extensions"));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING_NAME, "typename")));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type", PropertyInfo(Variant::STRING, "path")));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types")));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames")));
+ BIND_VMETHOD(MethodInfo(Variant::PACKED_STRING_ARRAY, "_get_recognized_extensions"));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_handles_type", PropertyInfo(Variant::STRING_NAME, "typename")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_resource_type", PropertyInfo(Variant::STRING, "path")));
+ BIND_VMETHOD(MethodInfo("_get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types")));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames")));
BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE);
BIND_ENUM_CONSTANT(CACHE_MODE_REUSE);
@@ -270,13 +278,18 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
thread_load_mutex->unlock();
}
-Error ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads, ResourceFormatLoader::CacheMode p_cache_mode, const String &p_source_resource) {
- String local_path;
- if (p_path.is_rel_path()) {
- local_path = "res://" + p_path;
+static String _validate_local_path(const String &p_path) {
+ ResourceUID::ID uid = ResourceUID::get_singleton()->text_to_id(p_path);
+ if (uid != ResourceUID::INVALID_ID) {
+ return ResourceUID::get_singleton()->get_id_path(uid);
+ } else if (p_path.is_rel_path()) {
+ return "res://" + p_path;
} else {
- local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ return ProjectSettings::get_singleton()->localize_path(p_path);
}
+}
+Error ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads, ResourceFormatLoader::CacheMode p_cache_mode, const String &p_source_resource) {
+ String local_path = _validate_local_path(p_path);
thread_load_mutex->lock();
@@ -354,7 +367,7 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
ThreadLoadTask &load_task = thread_load_tasks[local_path];
- if (load_task.resource.is_null()) { //needs to be loaded in thread
+ if (load_task.resource.is_null()) { //needs to be loaded in thread
load_task.semaphore = memnew(Semaphore);
if (thread_loading_count < thread_load_max) {
@@ -399,12 +412,7 @@ float ResourceLoader::_dependency_get_progress(const String &p_path) {
}
ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, float *r_progress) {
- String local_path;
- if (p_path.is_rel_path()) {
- local_path = "res://" + p_path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- }
+ String local_path = _validate_local_path(p_path);
thread_load_mutex->lock();
if (!thread_load_tasks.has(local_path)) {
@@ -424,12 +432,7 @@ ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const
}
RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
- String local_path;
- if (p_path.is_rel_path()) {
- local_path = "res://" + p_path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- }
+ String local_path = _validate_local_path(p_path);
thread_load_mutex->lock();
if (!thread_load_tasks.has(local_path)) {
@@ -510,12 +513,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
*r_error = ERR_CANT_OPEN;
}
- String local_path;
- if (p_path.is_rel_path()) {
- local_path = "res://" + p_path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- }
+ String local_path = _validate_local_path(p_path);
if (p_cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
thread_load_mutex->lock();
@@ -612,12 +610,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
}
bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
- String local_path;
- if (p_path.is_rel_path()) {
- local_path = "res://" + p_path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- }
+ String local_path = _validate_local_path(p_path);
if (ResourceCache::has(local_path)) {
return true; // If cached, it probably exists
@@ -677,14 +670,7 @@ void ResourceLoader::remove_resource_format_loader(Ref<ResourceFormatLoader> p_f
}
int ResourceLoader::get_import_order(const String &p_path) {
- String path = _path_remap(p_path);
-
- String local_path;
- if (path.is_rel_path()) {
- local_path = "res://" + path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(path);
- }
+ String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
@@ -702,14 +688,7 @@ int ResourceLoader::get_import_order(const String &p_path) {
}
String ResourceLoader::get_import_group_file(const String &p_path) {
- String path = _path_remap(p_path);
-
- String local_path;
- if (path.is_rel_path()) {
- local_path = "res://" + path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(path);
- }
+ String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
@@ -727,14 +706,7 @@ String ResourceLoader::get_import_group_file(const String &p_path) {
}
bool ResourceLoader::is_import_valid(const String &p_path) {
- String path = _path_remap(p_path);
-
- String local_path;
- if (path.is_rel_path()) {
- local_path = "res://" + path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(path);
- }
+ String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
@@ -752,14 +724,7 @@ bool ResourceLoader::is_import_valid(const String &p_path) {
}
bool ResourceLoader::is_imported(const String &p_path) {
- String path = _path_remap(p_path);
-
- String local_path;
- if (path.is_rel_path()) {
- local_path = "res://" + path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(path);
- }
+ String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
@@ -777,14 +742,7 @@ bool ResourceLoader::is_imported(const String &p_path) {
}
void ResourceLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
- String path = _path_remap(p_path);
-
- String local_path;
- if (path.is_rel_path()) {
- local_path = "res://" + path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(path);
- }
+ String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
@@ -800,14 +758,7 @@ void ResourceLoader::get_dependencies(const String &p_path, List<String> *p_depe
}
Error ResourceLoader::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
- String path = _path_remap(p_path);
-
- String local_path;
- if (path.is_rel_path()) {
- local_path = "res://" + path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(path);
- }
+ String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
@@ -825,12 +776,7 @@ Error ResourceLoader::rename_dependencies(const String &p_path, const Map<String
}
String ResourceLoader::get_resource_type(const String &p_path) {
- String local_path;
- if (p_path.is_rel_path()) {
- local_path = "res://" + p_path;
- } else {
- local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- }
+ String local_path = _validate_local_path(p_path);
for (int i = 0; i < loader_count; i++) {
String result = loader[i]->get_resource_type(local_path);
@@ -842,6 +788,19 @@ String ResourceLoader::get_resource_type(const String &p_path) {
return "";
}
+ResourceUID::ID ResourceLoader::get_resource_uid(const String &p_path) {
+ String local_path = _validate_local_path(p_path);
+
+ for (int i = 0; i < loader_count; i++) {
+ ResourceUID::ID id = loader[i]->get_resource_uid(local_path);
+ if (id != ResourceUID::INVALID_ID) {
+ return id;
+ }
+ }
+
+ return ResourceUID::INVALID_ID;
+}
+
String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_remapped) {
String new_path = p_path;
@@ -867,7 +826,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
continue;
}
- String l = res_remaps[i].right(split + 1).strip_edges();
+ String l = res_remaps[i].substr(split + 1).strip_edges();
if (l == locale) { // Exact match.
new_path = res_remaps[i].left(split);
break;
@@ -978,15 +937,15 @@ void ResourceLoader::load_translation_remaps() {
Dictionary remaps = ProjectSettings::get_singleton()->get("internationalization/locale/translation_remaps");
List<Variant> keys;
remaps.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- Array langs = remaps[E->get()];
+ for (const Variant &E : keys) {
+ Array langs = remaps[E];
Vector<String> lang_remaps;
lang_remaps.resize(langs.size());
for (int i = 0; i < langs.size(); i++) {
lang_remaps.write[i] = langs[i];
}
- translation_remaps[String(E->get())] = lang_remaps;
+ translation_remaps[String(E)] = lang_remaps;
}
}
@@ -1045,7 +1004,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatLoader");
ERR_FAIL_COND_V_MSG(!valid_type, false, "Script does not inherit a CustomResourceLoader: " + script_path + ".");
- Object *obj = ClassDB::instance(ibt);
+ Object *obj = ClassDB::instantiate(ibt);
ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + ".");
@@ -1071,8 +1030,7 @@ void ResourceLoader::add_custom_loaders() {
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
- for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
- StringName class_name = E->get();
+ for (const StringName &class_name : global_classes) {
StringName base_class = ScriptServer::get_global_class_native_base(class_name);
if (base_class == custom_loader_base_class) {
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 914d988caa..e525e80a9d 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -35,14 +35,14 @@
#include "core/os/semaphore.h"
#include "core/os/thread.h"
-class ResourceFormatLoader : public Reference {
- GDCLASS(ResourceFormatLoader, Reference);
+class ResourceFormatLoader : public RefCounted {
+ GDCLASS(ResourceFormatLoader, RefCounted);
public:
enum CacheMode {
- CACHE_MODE_IGNORE, //resource and subresources do not use path cache, no path is set into resource.
- CACHE_MODE_REUSE, //resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available
- CACHE_MODE_REPLACE, //resource and and subresource use path cache, but replace existing loaded resources when available with information from disk
+ CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource.
+ CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available.
+ CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk.
};
protected:
@@ -56,6 +56,7 @@ public:
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
+ virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
virtual bool is_import_valid(const String &p_path) const { return true; }
@@ -107,7 +108,7 @@ private:
friend class ResourceFormatImporter;
friend class ResourceInteractiveLoader;
- //internal load function
+ // Internal load function.
static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress);
static ResourceLoadedCallback _loaded_callback;
@@ -157,6 +158,7 @@ public:
static void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front = false);
static void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
static String get_resource_type(const String &p_path);
+ static ResourceUID::ID get_resource_uid(const String &p_path);
static void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
static Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
static bool is_import_valid(const String &p_path);
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 7ebc7f34b3..564de5ee69 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -30,35 +30,36 @@
#include "resource_saver.h"
#include "core/config/project_settings.h"
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
-#include "core/os/file_access.h"
Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS];
int ResourceSaver::saver_count = 0;
bool ResourceSaver::timestamp_on_save = false;
ResourceSavedCallback ResourceSaver::save_callback = nullptr;
+ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr;
Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
- if (get_script_instance() && get_script_instance()->has_method("save")) {
- return (Error)get_script_instance()->call("save", p_path, p_resource, p_flags).operator int64_t();
+ if (get_script_instance() && get_script_instance()->has_method("_save")) {
+ return (Error)get_script_instance()->call("_save", p_path, p_resource, p_flags).operator int64_t();
}
return ERR_METHOD_NOT_FOUND;
}
bool ResourceFormatSaver::recognize(const RES &p_resource) const {
- if (get_script_instance() && get_script_instance()->has_method("recognize")) {
- return get_script_instance()->call("recognize", p_resource);
+ if (get_script_instance() && get_script_instance()->has_method("_recognize")) {
+ return get_script_instance()->call("_recognize", p_resource);
}
return false;
}
void ResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
- PackedStringArray exts = get_script_instance()->call("get_recognized_extensions", p_resource);
+ if (get_script_instance() && get_script_instance()->has_method("_get_recognized_extensions")) {
+ PackedStringArray exts = get_script_instance()->call("_get_recognized_extensions", p_resource);
{
const String *r = exts.ptr();
@@ -74,11 +75,11 @@ void ResourceFormatSaver::_bind_methods() {
PropertyInfo arg0 = PropertyInfo(Variant::STRING, "path");
PropertyInfo arg1 = PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource");
PropertyInfo arg2 = PropertyInfo(Variant::INT, "flags");
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "save", arg0, arg1, arg2));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_save", arg0, arg1, arg2));
}
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::PACKED_STRING_ARRAY, "get_recognized_extensions", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "recognize", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
+ BIND_VMETHOD(MethodInfo(Variant::PACKED_STRING_ARRAY, "_get_recognized_extensions", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_recognize", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
}
Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
@@ -94,8 +95,8 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
bool recognized = false;
saver[i]->get_recognized_extensions(p_resource, &extensions);
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension) == 0) {
+ for (const String &E : extensions) {
+ if (E.nocasecmp_to(extension) == 0) {
recognized = true;
}
}
@@ -210,7 +211,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) {
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatSaver");
ERR_FAIL_COND_V_MSG(!valid_type, false, "Script does not inherit a CustomResourceSaver: " + script_path + ".");
- Object *obj = ClassDB::instance(ibt);
+ Object *obj = ClassDB::instantiate(ibt);
ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + ".");
@@ -236,8 +237,7 @@ void ResourceSaver::add_custom_savers() {
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
- for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
- StringName class_name = E->get();
+ for (const StringName &class_name : global_classes) {
StringName base_class = ScriptServer::get_global_class_native_base(class_name);
if (base_class == custom_saver_base_class) {
@@ -259,3 +259,14 @@ void ResourceSaver::remove_custom_savers() {
remove_resource_format_saver(custom_savers[i]);
}
}
+
+ResourceUID::ID ResourceSaver::get_resource_id_for_path(const String &p_path, bool p_generate) {
+ if (save_get_id_for_path) {
+ return save_get_id_for_path(p_path, p_generate);
+ }
+ return ResourceUID::INVALID_ID;
+}
+
+void ResourceSaver::set_get_resource_id_for_path(ResourceSaverGetResourceIDForPath p_callback) {
+ save_get_id_for_path = p_callback;
+}
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 2c9e8f1aa3..2fc8d32126 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -33,8 +33,8 @@
#include "core/io/resource.h"
-class ResourceFormatSaver : public Reference {
- GDCLASS(ResourceFormatSaver, Reference);
+class ResourceFormatSaver : public RefCounted {
+ GDCLASS(ResourceFormatSaver, RefCounted);
protected:
static void _bind_methods();
@@ -48,6 +48,7 @@ public:
};
typedef void (*ResourceSavedCallback)(Ref<Resource> p_resource, const String &p_path);
+typedef ResourceUID::ID (*ResourceSaverGetResourceIDForPath)(const String &p_path, bool p_generate);
class ResourceSaver {
enum {
@@ -58,6 +59,7 @@ class ResourceSaver {
static int saver_count;
static bool timestamp_on_save;
static ResourceSavedCallback save_callback;
+ static ResourceSaverGetResourceIDForPath save_get_id_for_path;
static Ref<ResourceFormatSaver> _find_custom_resource_format_saver(String path);
@@ -80,7 +82,10 @@ public:
static void set_timestamp_on_save(bool p_timestamp) { timestamp_on_save = p_timestamp; }
static bool get_timestamp_on_save() { return timestamp_on_save; }
+ static ResourceUID::ID get_resource_id_for_path(const String &p_path, bool p_generate = false);
+
static void set_save_callback(ResourceSavedCallback p_callback);
+ static void set_get_resource_id_for_path(ResourceSaverGetResourceIDForPath p_callback);
static bool add_custom_resource_format_saver(String script_path);
static void remove_custom_resource_format_saver(String script_path);
diff --git a/core/io/resource_uid.cpp b/core/io/resource_uid.cpp
new file mode 100644
index 0000000000..97d683f415
--- /dev/null
+++ b/core/io/resource_uid.cpp
@@ -0,0 +1,262 @@
+/*************************************************************************/
+/* resource_uid.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "resource_uid.h"
+#include "core/crypto/crypto.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+
+static constexpr uint32_t char_count = ('z' - 'a');
+static constexpr uint32_t base = char_count + ('9' - '0');
+
+const char *ResourceUID::CACHE_FILE = "res://.godot/uid_cache.bin";
+
+String ResourceUID::id_to_text(ID p_id) const {
+ if (p_id < 0) {
+ return "uid://<invalid>";
+ }
+ String txt;
+
+ while (p_id) {
+ uint32_t c = p_id % base;
+ if (c < char_count) {
+ txt = String::chr('a' + c) + txt;
+ } else {
+ txt = String::chr('0' + (c - char_count)) + txt;
+ }
+ p_id /= base;
+ }
+
+ return "uid://" + txt;
+}
+
+ResourceUID::ID ResourceUID::text_to_id(const String &p_text) const {
+ if (!p_text.begins_with("uid://") || p_text == "uid://<invalid>") {
+ return INVALID_ID;
+ }
+
+ uint32_t l = p_text.length();
+ uint64_t uid = 0;
+ for (uint32_t i = 6; i < l; i++) {
+ uid *= base;
+ uint32_t c = p_text[i];
+ if (c >= 'a' && c <= 'z') {
+ uid += c - 'a';
+ } else if (c >= '0' && c <= '9') {
+ uid += c - '0' + char_count;
+ } else {
+ return INVALID_ID;
+ }
+ }
+ return ID(uid & 0x7FFFFFFFFFFFFFFF);
+}
+
+ResourceUID::ID ResourceUID::create_id() const {
+ mutex.lock();
+ if (crypto.is_null()) {
+ crypto = Ref<Crypto>(Crypto::create());
+ }
+ mutex.unlock();
+ while (true) {
+ PackedByteArray bytes = crypto->generate_random_bytes(8);
+ ERR_FAIL_COND_V(bytes.size() != 8, INVALID_ID);
+ const uint64_t *ptr64 = (const uint64_t *)bytes.ptr();
+ ID id = int64_t((*ptr64) & 0x7FFFFFFFFFFFFFFF);
+ mutex.lock();
+ bool exists = unique_ids.has(id);
+ mutex.unlock();
+ if (!exists) {
+ return id;
+ }
+ }
+}
+
+bool ResourceUID::has_id(ID p_id) const {
+ MutexLock l(mutex);
+ return unique_ids.has(p_id);
+}
+void ResourceUID::add_id(ID p_id, const String &p_path) {
+ MutexLock l(mutex);
+ ERR_FAIL_COND(unique_ids.has(p_id));
+ Cache c;
+ c.cs = p_path.utf8();
+ unique_ids[p_id] = c;
+ changed = true;
+}
+
+void ResourceUID::set_id(ID p_id, const String &p_path) {
+ MutexLock l(mutex);
+ ERR_FAIL_COND(!unique_ids.has(p_id));
+ CharString cs = p_path.utf8();
+ if (strcmp(cs.ptr(), unique_ids[p_id].cs.ptr()) != 0) {
+ unique_ids[p_id].cs = cs;
+ unique_ids[p_id].saved_to_cache = false; //changed
+ changed = true;
+ }
+}
+
+String ResourceUID::get_id_path(ID p_id) const {
+ MutexLock l(mutex);
+ ERR_FAIL_COND_V(!unique_ids.has(p_id), String());
+ const CharString &cs = unique_ids[p_id].cs;
+ String s(cs.ptr());
+ return s;
+}
+void ResourceUID::remove_id(ID p_id) {
+ MutexLock l(mutex);
+ ERR_FAIL_COND(!unique_ids.has(p_id));
+ unique_ids.erase(p_id);
+}
+
+Error ResourceUID::save_to_cache() {
+ if (!FileAccess::exists(CACHE_FILE)) {
+ DirAccessRef d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ d->make_dir_recursive(String(CACHE_FILE).get_base_dir()); //ensure base dir exists
+ }
+
+ FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::WRITE);
+ if (!f) {
+ return ERR_CANT_OPEN;
+ }
+
+ MutexLock l(mutex);
+ f->store_32(unique_ids.size());
+
+ cache_entries = 0;
+
+ for (OrderedHashMap<ID, Cache>::Element E = unique_ids.front(); E; E = E.next()) {
+ f->store_64(E.key());
+ uint32_t s = E.get().cs.length();
+ f->store_32(s);
+ f->store_buffer((const uint8_t *)E.get().cs.ptr(), s);
+ E.get().saved_to_cache = true;
+ cache_entries++;
+ }
+
+ changed = false;
+ return OK;
+}
+
+Error ResourceUID::load_from_cache() {
+ FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::READ);
+ if (!f) {
+ return ERR_CANT_OPEN;
+ }
+
+ MutexLock l(mutex);
+ unique_ids.clear();
+
+ uint32_t entry_count = f->get_32();
+ for (uint32_t i = 0; i < entry_count; i++) {
+ int64_t id = f->get_64();
+ int32_t len = f->get_32();
+ Cache c;
+ c.cs.resize(len + 1);
+ ERR_FAIL_COND_V(c.cs.size() != len + 1, ERR_FILE_CORRUPT); // out of memory
+ c.cs[len] = 0;
+ int32_t rl = f->get_buffer((uint8_t *)c.cs.ptrw(), len);
+ ERR_FAIL_COND_V(rl != len, ERR_FILE_CORRUPT);
+
+ c.saved_to_cache = true;
+ unique_ids[id] = c;
+ }
+
+ cache_entries = entry_count;
+ changed = false;
+ return OK;
+}
+
+Error ResourceUID::update_cache() {
+ if (!changed) {
+ return OK;
+ }
+
+ if (cache_entries == 0) {
+ return save_to_cache();
+ }
+ MutexLock l(mutex);
+
+ FileAccess *f = nullptr;
+ for (OrderedHashMap<ID, Cache>::Element E = unique_ids.front(); E; E = E.next()) {
+ if (!E.get().saved_to_cache) {
+ if (f == nullptr) {
+ f = FileAccess::open(CACHE_FILE, FileAccess::READ_WRITE); //append
+ if (!f) {
+ return ERR_CANT_OPEN;
+ }
+ f->seek_end();
+ }
+ f->store_64(E.key());
+ uint32_t s = E.get().cs.length();
+ f->store_32(s);
+ f->store_buffer((const uint8_t *)E.get().cs.ptr(), s);
+ E.get().saved_to_cache = true;
+ cache_entries++;
+ }
+ }
+
+ if (f != nullptr) {
+ f->seek(0);
+ f->store_32(cache_entries); //update amount of entries
+ f->close();
+ memdelete(f);
+ }
+
+ changed = false;
+
+ return OK;
+}
+
+void ResourceUID::clear() {
+ cache_entries = 0;
+ unique_ids.clear();
+ changed = false;
+}
+void ResourceUID::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("id_to_text", "id"), &ResourceUID::id_to_text);
+ ClassDB::bind_method(D_METHOD("text_to_id", "text_id"), &ResourceUID::text_to_id);
+
+ ClassDB::bind_method(D_METHOD("create_id"), &ResourceUID::create_id);
+
+ ClassDB::bind_method(D_METHOD("has_id", "id"), &ResourceUID::has_id);
+ ClassDB::bind_method(D_METHOD("add_id", "id", "path"), &ResourceUID::add_id);
+ ClassDB::bind_method(D_METHOD("set_id", "id", "path"), &ResourceUID::set_id);
+ ClassDB::bind_method(D_METHOD("get_id_path", "id"), &ResourceUID::get_id_path);
+ ClassDB::bind_method(D_METHOD("remove_id", "id"), &ResourceUID::remove_id);
+
+ BIND_CONSTANT(INVALID_ID)
+}
+ResourceUID *ResourceUID::singleton = nullptr;
+ResourceUID::ResourceUID() {
+ ERR_FAIL_COND(singleton != nullptr);
+ singleton = this;
+}
+ResourceUID::~ResourceUID() {
+}
diff --git a/core/io/resource_uid.h b/core/io/resource_uid.h
new file mode 100644
index 0000000000..b12138425a
--- /dev/null
+++ b/core/io/resource_uid.h
@@ -0,0 +1,89 @@
+/*************************************************************************/
+/* resource_uid.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RESOURCE_UUID_H
+#define RESOURCE_UUID_H
+
+#include "core/object/ref_counted.h"
+#include "core/string/string_name.h"
+#include "core/templates/ordered_hash_map.h"
+
+class Crypto;
+class ResourceUID : public Object {
+ GDCLASS(ResourceUID, Object)
+public:
+ typedef int64_t ID;
+ enum {
+ INVALID_ID = -1
+ };
+
+ static const char *CACHE_FILE;
+
+private:
+ mutable Ref<Crypto> crypto;
+ Mutex mutex;
+ struct Cache {
+ CharString cs;
+ bool saved_to_cache = false;
+ };
+
+ OrderedHashMap<ID, Cache> unique_ids; //unique IDs and utf8 paths (less memory used)
+ static ResourceUID *singleton;
+
+ uint32_t cache_entries = 0;
+ bool changed = false;
+
+protected:
+ static void _bind_methods();
+
+public:
+ String id_to_text(ID p_id) const;
+ ID text_to_id(const String &p_text) const;
+
+ ID create_id() const;
+ bool has_id(ID p_id) const;
+ void add_id(ID p_id, const String &p_path);
+ void set_id(ID p_id, const String &p_path);
+ String get_id_path(ID p_id) const;
+ void remove_id(ID p_id);
+
+ Error load_from_cache();
+ Error save_to_cache();
+ Error update_cache();
+
+ void clear();
+
+ static ResourceUID *get_singleton() { return singleton; }
+
+ ResourceUID();
+ ~ResourceUID();
+};
+
+#endif // RESOURCEUUID_H
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index 74154321b3..27f8d4e88f 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -108,8 +108,8 @@ Array StreamPeer::_get_partial_data(int p_bytes) {
return ret;
}
-void StreamPeer::set_big_endian(bool p_enable) {
- big_endian = p_enable;
+void StreamPeer::set_big_endian(bool p_big_endian) {
+ big_endian = p_big_endian;
}
bool StreamPeer::is_big_endian_enabled() const {
@@ -512,7 +512,7 @@ void StreamPeerBuffer::clear() {
Ref<StreamPeerBuffer> StreamPeerBuffer::duplicate() const {
Ref<StreamPeerBuffer> spb;
- spb.instance();
+ spb.instantiate();
spb->data = data;
return spb;
}
diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h
index dadedbd2dc..effc3850af 100644
--- a/core/io/stream_peer.h
+++ b/core/io/stream_peer.h
@@ -31,10 +31,10 @@
#ifndef STREAM_PEER_H
#define STREAM_PEER_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class StreamPeer : public Reference {
- GDCLASS(StreamPeer, Reference);
+class StreamPeer : public RefCounted {
+ GDCLASS(StreamPeer, RefCounted);
OBJ_CATEGORY("Networking");
protected:
@@ -58,7 +58,7 @@ public:
virtual int get_available_bytes() const = 0;
- void set_big_endian(bool p_enable);
+ void set_big_endian(bool p_big_endian);
bool is_big_endian_enabled() const;
void put_8(int8_t p_val);
diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp
index b760a9ef80..5e0c0390f9 100644
--- a/core/io/tcp_server.cpp
+++ b/core/io/tcp_server.cpp
@@ -43,7 +43,6 @@ Error TCPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
Error err;
IP::Type ip_type = IP::TYPE_ANY;
diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h
index abefa53c6f..10985a04d5 100644
--- a/core/io/tcp_server.h
+++ b/core/io/tcp_server.h
@@ -36,8 +36,8 @@
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
-class TCPServer : public Reference {
- GDCLASS(TCPServer, Reference);
+class TCPServer : public RefCounted {
+ GDCLASS(TCPServer, RefCounted);
protected:
enum {
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 9adf912224..83d575cee8 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -30,7 +30,7 @@
#include "translation_loader_po.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/string/translation.h"
#include "core/string/translation_po.h"
diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h
index 36d33fcac3..c52820e60d 100644
--- a/core/io/translation_loader_po.h
+++ b/core/io/translation_loader_po.h
@@ -31,8 +31,8 @@
#ifndef TRANSLATION_LOADER_PO_H
#define TRANSLATION_LOADER_PO_H
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
#include "core/string/translation.h"
class TranslationLoaderPO : public ResourceFormatLoader {
diff --git a/core/io/udp_server.cpp b/core/io/udp_server.cpp
index 6a1af0c2a9..27a1cab721 100644
--- a/core/io/udp_server.cpp
+++ b/core/io/udp_server.cpp
@@ -91,7 +91,6 @@ Error UDPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
Error err;
IP::Type ip_type = IP::TYPE_ANY;
diff --git a/core/io/udp_server.h b/core/io/udp_server.h
index 60d03f37f0..e49a559c51 100644
--- a/core/io/udp_server.h
+++ b/core/io/udp_server.h
@@ -34,8 +34,8 @@
#include "core/io/net_socket.h"
#include "core/io/packet_peer_udp.h"
-class UDPServer : public Reference {
- GDCLASS(UDPServer, Reference);
+class UDPServer : public RefCounted {
+ GDCLASS(UDPServer, RefCounted);
protected:
enum {
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index a1f8e79adc..938d93a01b 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -75,7 +75,7 @@ void XMLParser::_parse_closing_xml_element() {
++P;
const char *pBeginClose = P;
- while (*P != '>') {
+ while (*P && *P != '>') {
++P;
}
@@ -83,7 +83,10 @@ void XMLParser::_parse_closing_xml_element() {
#ifdef DEBUG_XML
print_line("XML CLOSE: " + node_name);
#endif
- ++P;
+
+ if (*P) {
+ ++P;
+ }
}
void XMLParser::_ignore_definition() {
@@ -91,11 +94,14 @@ void XMLParser::_ignore_definition() {
char *F = P;
// move until end marked with '>' reached
- while (*P != '>') {
+ while (*P && *P != '>') {
++P;
}
node_name.parse_utf8(F, P - F);
- ++P;
+
+ if (*P) {
+ ++P;
+ }
}
bool XMLParser::_parse_cdata() {
@@ -113,6 +119,7 @@ bool XMLParser::_parse_cdata() {
}
if (!*P) {
+ node_name = "";
return true;
}
@@ -131,10 +138,9 @@ bool XMLParser::_parse_cdata() {
}
if (cDataEnd) {
- node_name = String::utf8(cDataBegin, (int)(cDataEnd - cDataBegin));
- } else {
- node_name = "";
+ cDataEnd = P;
}
+ node_name = String::utf8(cDataBegin, (int)(cDataEnd - cDataBegin));
#ifdef DEBUG_XML
print_line("XML CDATA: " + node_name);
#endif
@@ -146,24 +152,45 @@ void XMLParser::_parse_comment() {
node_type = NODE_COMMENT;
P += 1;
- char *pCommentBegin = P;
+ char *pEndOfInput = data + length;
+ char *pCommentBegin;
+ char *pCommentEnd;
- int count = 1;
-
- // move until end of comment reached
- while (count) {
- if (*P == '>') {
- --count;
- } else if (*P == '<') {
- ++count;
+ if (P + 1 < pEndOfInput && P[0] == '-' && P[1] == '-') {
+ // Comment, use '-->' as end.
+ pCommentBegin = P + 2;
+ for (pCommentEnd = pCommentBegin; pCommentEnd + 2 < pEndOfInput; pCommentEnd++) {
+ if (pCommentEnd[0] == '-' && pCommentEnd[1] == '-' && pCommentEnd[2] == '>') {
+ break;
+ }
+ }
+ if (pCommentEnd + 2 < pEndOfInput) {
+ P = pCommentEnd + 3;
+ } else {
+ P = pCommentEnd = pEndOfInput;
+ }
+ } else {
+ // Like document type definition, match angle brackets.
+ pCommentBegin = P;
+
+ int count = 1;
+ while (*P && count) {
+ if (*P == '>') {
+ --count;
+ } else if (*P == '<') {
+ ++count;
+ }
+ ++P;
}
- ++P;
+ if (count) {
+ pCommentEnd = P;
+ } else {
+ pCommentEnd = P - 1;
+ }
}
- P -= 3;
- node_name = String::utf8(pCommentBegin + 2, (int)(P - pCommentBegin - 2));
- P += 3;
+ node_name = String::utf8(pCommentBegin, (int)(pCommentEnd - pCommentBegin));
#ifdef DEBUG_XML
print_line("XML COMMENT: " + node_name);
#endif
@@ -178,14 +205,14 @@ void XMLParser::_parse_opening_xml_element() {
const char *startName = P;
// find end of element
- while (*P != '>' && !_is_white_space(*P)) {
+ while (*P && *P != '>' && !_is_white_space(*P)) {
++P;
}
const char *endName = P;
// find attributes
- while (*P != '>') {
+ while (*P && *P != '>') {
if (_is_white_space(*P)) {
++P;
} else {
@@ -195,10 +222,14 @@ void XMLParser::_parse_opening_xml_element() {
// read the attribute names
const char *attributeNameBegin = P;
- while (!_is_white_space(*P) && *P != '=') {
+ while (*P && !_is_white_space(*P) && *P != '=') {
++P;
}
+ if (!*P) {
+ break;
+ }
+
const char *attributeNameEnd = P;
++P;
@@ -209,7 +240,7 @@ void XMLParser::_parse_opening_xml_element() {
}
if (!*P) { // malformatted xml file
- return;
+ break;
}
const char attributeQuoteChar = *P;
@@ -221,12 +252,10 @@ void XMLParser::_parse_opening_xml_element() {
++P;
}
- if (!*P) { // malformatted xml file
- return;
- }
-
const char *attributeValueEnd = P;
- ++P;
+ if (*P) {
+ ++P;
+ }
Attribute attr;
attr.name = String::utf8(attributeNameBegin,
@@ -258,7 +287,9 @@ void XMLParser::_parse_opening_xml_element() {
print_line("XML OPEN: " + node_name);
#endif
- ++P;
+ if (*P) {
+ ++P;
+ }
}
void XMLParser::_parse_current_node() {
@@ -270,10 +301,6 @@ void XMLParser::_parse_current_node() {
++P;
}
- if (!*P) {
- return;
- }
-
if (P - start > 0) {
// we found some text, store it
if (_set_text(start, P)) {
@@ -281,6 +308,10 @@ void XMLParser::_parse_current_node() {
}
}
+ if (!*P) {
+ return;
+ }
+
++P;
// based on current token, parse and report next element
@@ -445,7 +476,7 @@ Error XMLParser::open(const String &p_path) {
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'.");
- length = file->get_len();
+ length = file->get_length();
ERR_FAIL_COND_V(length < 1, ERR_FILE_CORRUPT);
if (data) {
diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h
index 847edf958d..1113cce715 100644
--- a/core/io/xml_parser.h
+++ b/core/io/xml_parser.h
@@ -31,8 +31,8 @@
#ifndef XML_PARSER_H
#define XML_PARSER_H
-#include "core/object/reference.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
+#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"
@@ -40,8 +40,8 @@
Based on irrXML (see their zlib license). Added mainly for compatibility with their Collada loader.
*/
-class XMLParser : public Reference {
- GDCLASS(XMLParser, Reference);
+class XMLParser : public RefCounted {
+ GDCLASS(XMLParser, RefCounted);
public:
//! Enumeration of all supported source text file formats
@@ -80,7 +80,6 @@ private:
Vector<Attribute> attributes;
- String _replace_special_characters(const String &origstr);
bool _set_text(char *start, char *end);
void _parse_closing_xml_element();
void _ignore_definition();
diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp
index fe46868dd0..fb4c76aa7a 100644
--- a/core/io/zip_io.cpp
+++ b/core/io/zip_io.cpp
@@ -68,13 +68,13 @@ long zipio_tell(voidpf opaque, voidpf stream) {
long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
FileAccess *f = *(FileAccess **)opaque;
- int pos = offset;
+ uint64_t pos = offset;
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
- pos = f->get_len() + offset;
+ pos = f->get_length() + offset;
break;
default:
break;
diff --git a/core/io/zip_io.h b/core/io/zip_io.h
index 52691c65e9..776473bfa1 100644
--- a/core/io/zip_io.h
+++ b/core/io/zip_io.h
@@ -31,7 +31,7 @@
#ifndef ZIP_IO_H
#define ZIP_IO_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
// Not directly used in this header, but assumed available in downstream users
// like platform/*/export/export.cpp. Could be fixed, but probably better to have
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 88e11a630c..322eb7ac61 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -35,18 +35,12 @@
#include "scene/scene_string_names.h"
int AStar::get_available_point_id() const {
- if (points.is_empty()) {
- return 1;
- }
-
- // calculate our new next available point id if bigger than before or next id already contained in set of points.
if (points.has(last_free_id)) {
- int cur_new_id = last_free_id;
+ int cur_new_id = last_free_id + 1;
while (points.has(cur_new_id)) {
cur_new_id++;
}
- int &non_const = const_cast<int &>(last_free_id);
- non_const = cur_new_id;
+ const_cast<int &>(last_free_id) = cur_new_id;
}
return last_free_id;
diff --git a/core/math/a_star.h b/core/math/a_star.h
index 4c61abd91c..44758cb046 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -31,7 +31,7 @@
#ifndef A_STAR_H
#define A_STAR_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/oa_hash_map.h"
/**
@@ -40,8 +40,8 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-class AStar : public Reference {
- GDCLASS(AStar, Reference);
+class AStar : public RefCounted {
+ GDCLASS(AStar, RefCounted);
friend class AStar2D;
struct Point {
@@ -157,8 +157,8 @@ public:
~AStar();
};
-class AStar2D : public Reference {
- GDCLASS(AStar2D, Reference);
+class AStar2D : public RefCounted {
+ GDCLASS(AStar2D, RefCounted);
AStar astar;
bool _solve(AStar::Point *begin_point, AStar::Point *end_point);
diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp
index 2c721997d8..33aa65f15d 100644
--- a/core/math/aabb.cpp
+++ b/core/math/aabb.cpp
@@ -392,5 +392,5 @@ Variant AABB::intersects_ray_bind(const Vector3 &p_from, const Vector3 &p_dir) c
}
AABB::operator String() const {
- return String() + position + " - " + size;
+ return "[P: " + position.operator String() + ", S: " + size + "]";
}
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 50299902eb..5c42213e61 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -109,7 +109,7 @@ bool Basis::is_diagonal() const {
}
bool Basis::is_rotation() const {
- return Math::is_equal_approx(determinant(), 1, UNIT_EPSILON) && is_orthogonal();
+ return Math::is_equal_approx(determinant(), 1, (real_t)UNIT_EPSILON) && is_orthogonal();
}
#ifdef MATH_CHECKS
@@ -345,12 +345,12 @@ void Basis::rotate(const Vector3 &p_euler) {
*this = rotated(p_euler);
}
-Basis Basis::rotated(const Quat &p_quat) const {
- return Basis(p_quat) * (*this);
+Basis Basis::rotated(const Quaternion &p_quaternion) const {
+ return Basis(p_quaternion) * (*this);
}
-void Basis::rotate(const Quat &p_quat) {
- *this = rotated(p_quat);
+void Basis::rotate(const Quaternion &p_quaternion) {
+ *this = rotated(p_quaternion);
}
Vector3 Basis::get_rotation_euler() const {
@@ -367,7 +367,7 @@ Vector3 Basis::get_rotation_euler() const {
return m.get_euler();
}
-Quat Basis::get_rotation_quat() const {
+Quaternion Basis::get_rotation_quaternion() const {
// Assumes that the matrix can be decomposed into a proper rotation and scaling matrix as M = R.S,
// and returns the Euler angles corresponding to the rotation part, complementing get_scale().
// See the comment in get_scale() for further information.
@@ -378,7 +378,19 @@ Quat Basis::get_rotation_quat() const {
m.scale(Vector3(-1, -1, -1));
}
- return m.get_quat();
+ return m.get_quaternion();
+}
+
+void Basis::rotate_to_align(Vector3 p_start_direction, Vector3 p_end_direction) {
+ // Takes two vectors and rotates the basis from the first vector to the second vector.
+ // Adopted from: https://gist.github.com/kevinmoran/b45980723e53edeb8a5a43c49f134724
+ const Vector3 axis = p_start_direction.cross(p_end_direction).normalized();
+ if (axis.length_squared() != 0) {
+ real_t dot = p_start_direction.dot(p_end_direction);
+ dot = CLAMP(dot, -1.0, 1.0);
+ const real_t angle_rads = Math::acos(dot);
+ set_axis_angle(axis, angle_rads);
+ }
}
void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const {
@@ -756,23 +768,14 @@ bool Basis::operator!=(const Basis &p_matrix) const {
}
Basis::operator String() const {
- String mtx;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- if (i != 0 || j != 0) {
- mtx += ", ";
- }
-
- mtx += rtos(elements[j][i]); //matrix is stored transposed for performance, so print it transposed
- }
- }
-
- return mtx;
+ return "[X: " + get_axis(0).operator String() +
+ ", Y: " + get_axis(1).operator String() +
+ ", Z: " + get_axis(2).operator String() + "]";
}
-Quat Basis::get_quat() const {
+Quaternion Basis::get_quaternion() const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_rotation(), Quat(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quat() or call orthonormalized() instead.");
+ ERR_FAIL_COND_V_MSG(!is_rotation(), Quaternion(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quaternion() or call orthonormalized() instead.");
#endif
/* Allow getting a quaternion from an unnormalized transform */
Basis m = *this;
@@ -803,7 +806,7 @@ Quat Basis::get_quat() const {
temp[k] = (m.elements[k][i] + m.elements[i][k]) * s;
}
- return Quat(temp[0], temp[1], temp[2], temp[3]);
+ return Quaternion(temp[0], temp[1], temp[2], temp[3]);
}
static const Basis _ortho_bases[24] = {
@@ -945,13 +948,13 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
r_angle = angle;
}
-void Basis::set_quat(const Quat &p_quat) {
- real_t d = p_quat.length_squared();
+void Basis::set_quaternion(const Quaternion &p_quaternion) {
+ real_t d = p_quaternion.length_squared();
real_t s = 2.0 / d;
- real_t xs = p_quat.x * s, ys = p_quat.y * s, zs = p_quat.z * s;
- real_t wx = p_quat.w * xs, wy = p_quat.w * ys, wz = p_quat.w * zs;
- real_t xx = p_quat.x * xs, xy = p_quat.x * ys, xz = p_quat.x * zs;
- real_t yy = p_quat.y * ys, yz = p_quat.y * zs, zz = p_quat.z * zs;
+ real_t xs = p_quaternion.x * s, ys = p_quaternion.y * s, zs = p_quaternion.z * s;
+ real_t wx = p_quaternion.w * xs, wy = p_quaternion.w * ys, wz = p_quaternion.w * zs;
+ real_t xx = p_quaternion.x * xs, xy = p_quaternion.x * ys, xz = p_quaternion.x * zs;
+ real_t yy = p_quaternion.y * ys, yz = p_quaternion.y * zs, zz = p_quaternion.z * zs;
set(1.0 - (yy + zz), xy - wz, xz + wy,
xy + wz, 1.0 - (xx + zz), yz - wx,
xz - wy, yz + wx, 1.0 - (xx + yy));
@@ -997,9 +1000,9 @@ void Basis::set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale) {
rotate(p_euler);
}
-void Basis::set_quat_scale(const Quat &p_quat, const Vector3 &p_scale) {
+void Basis::set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale) {
set_diagonal(p_scale);
- rotate(p_quat);
+ rotate(p_quaternion);
}
void Basis::set_diagonal(const Vector3 &p_diag) {
@@ -1018,8 +1021,8 @@ void Basis::set_diagonal(const Vector3 &p_diag) {
Basis Basis::slerp(const Basis &p_to, const real_t &p_weight) const {
//consider scale
- Quat from(*this);
- Quat to(p_to);
+ Quaternion from(*this);
+ Quaternion to(p_to);
Basis b(from.slerp(to, p_weight));
b.elements[0] *= Math::lerp(elements[0].length(), p_to.elements[0].length(), p_weight);
@@ -1138,3 +1141,21 @@ void Basis::rotate_sh(real_t *p_values) {
p_values[7] = -d3;
p_values[8] = d4 * s_scale_dst4;
}
+
+Basis Basis::looking_at(const Vector3 &p_target, const Vector3 &p_up) {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V_MSG(p_target.is_equal_approx(Vector3()), Basis(), "The target vector can't be zero.");
+ ERR_FAIL_COND_V_MSG(p_up.is_equal_approx(Vector3()), Basis(), "The up vector can't be zero.");
+#endif
+ Vector3 v_z = -p_target.normalized();
+ Vector3 v_x = p_up.cross(v_z);
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V_MSG(v_x.is_equal_approx(Vector3()), Basis(), "The target vector and up vector can't be parallel to each other.");
+#endif
+ v_x.normalize();
+ Vector3 v_y = v_z.cross(v_x);
+
+ Basis basis;
+ basis.set(v_x, v_y, v_z);
+ return basis;
+}
diff --git a/core/math/basis.h b/core/math/basis.h
index 56f6227313..9d8ed16e29 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -31,7 +31,7 @@
#ifndef BASIS_H
#define BASIS_H
-#include "core/math/quat.h"
+#include "core/math/quaternion.h"
#include "core/math/vector3.h"
class Basis {
@@ -79,15 +79,17 @@ public:
void rotate(const Vector3 &p_euler);
Basis rotated(const Vector3 &p_euler) const;
- void rotate(const Quat &p_quat);
- Basis rotated(const Quat &p_quat) const;
+ void rotate(const Quaternion &p_quaternion);
+ Basis rotated(const Quaternion &p_quaternion) const;
Vector3 get_rotation_euler() const;
void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const;
void get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const;
- Quat get_rotation_quat() const;
+ Quaternion get_rotation_quaternion() const;
Vector3 get_rotation() const { return get_rotation_euler(); };
+ void rotate_to_align(Vector3 p_start_direction, Vector3 p_end_direction);
+
Vector3 rotref_posscale_decomposition(Basis &rotref) const;
Vector3 get_euler_xyz() const;
@@ -108,8 +110,8 @@ public:
Vector3 get_euler_zyx() const;
void set_euler_zyx(const Vector3 &p_euler);
- Quat get_quat() const;
- void set_quat(const Quat &p_quat);
+ Quaternion get_quaternion() const;
+ void set_quaternion(const Quaternion &p_quaternion);
Vector3 get_euler() const { return get_euler_yxz(); }
void set_euler(const Vector3 &p_euler) { set_euler_yxz(p_euler); }
@@ -132,7 +134,7 @@ public:
void set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale);
void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale);
- void set_quat_scale(const Quat &p_quat, const Vector3 &p_scale);
+ void set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale);
// transposed dot products
_FORCE_INLINE_ real_t tdotx(const Vector3 &v) const {
@@ -158,8 +160,8 @@ public:
_FORCE_INLINE_ Basis operator+(const Basis &p_matrix) const;
_FORCE_INLINE_ void operator-=(const Basis &p_matrix);
_FORCE_INLINE_ Basis operator-(const Basis &p_matrix) const;
- _FORCE_INLINE_ void operator*=(real_t p_val);
- _FORCE_INLINE_ Basis operator*(real_t p_val) const;
+ _FORCE_INLINE_ void operator*=(const real_t p_val);
+ _FORCE_INLINE_ Basis operator*(const real_t p_val) const;
int get_orthogonal_index() const;
void set_orthogonal_index(int p_index);
@@ -240,10 +242,12 @@ public:
#endif
Basis diagonalize();
- operator Quat() const { return get_quat(); }
+ operator Quaternion() const { return get_quaternion(); }
+
+ static Basis looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0));
- Basis(const Quat &p_quat) { set_quat(p_quat); };
- Basis(const Quat &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); }
+ Basis(const Quaternion &p_quaternion) { set_quaternion(p_quaternion); };
+ Basis(const Quaternion &p_quaternion, const Vector3 &p_scale) { set_quaternion_scale(p_quaternion, p_scale); }
Basis(const Vector3 &p_euler) { set_euler(p_euler); }
Basis(const Vector3 &p_euler, const Vector3 &p_scale) { set_euler_scale(p_euler, p_scale); }
@@ -298,13 +302,13 @@ _FORCE_INLINE_ Basis Basis::operator-(const Basis &p_matrix) const {
return ret;
}
-_FORCE_INLINE_ void Basis::operator*=(real_t p_val) {
+_FORCE_INLINE_ void Basis::operator*=(const real_t p_val) {
elements[0] *= p_val;
elements[1] *= p_val;
elements[2] *= p_val;
}
-_FORCE_INLINE_ Basis Basis::operator*(real_t p_val) const {
+_FORCE_INLINE_ Basis Basis::operator*(const real_t p_val) const {
Basis ret(*this);
ret *= p_val;
return ret;
diff --git a/core/math/bvh.h b/core/math/bvh.h
new file mode 100644
index 0000000000..cefbc9b0db
--- /dev/null
+++ b/core/math/bvh.h
@@ -0,0 +1,695 @@
+/*************************************************************************/
+/* bvh.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BVH_H
+#define BVH_H
+
+// BVH
+// This class provides a wrapper around BVH tree, which contains most of the functionality
+// for a dynamic BVH with templated leaf size.
+// However BVH also adds facilities for pairing, to maintain compatibility with Godot 3.2.
+// Pairing is a collision pairing system, on top of the basic BVH.
+
+// Some notes on the use of BVH / Octree from Godot 3.2.
+// This is not well explained elsewhere.
+// The rendering tree mask and types that are sent to the BVH are NOT layer masks.
+// They are INSTANCE_TYPES (defined in visual_server.h), e.g. MESH, MULTIMESH, PARTICLES etc.
+// Thus the lights do no cull by layer mask in the BVH.
+
+// Layer masks are implemented in the renderers as a later step, and light_cull_mask appears to be
+// implemented in GLES3 but not GLES2. Layer masks are not yet implemented for directional lights.
+
+#include "bvh_tree.h"
+
+#define BVHTREE_CLASS BVH_Tree<T, 2, MAX_ITEMS, USE_PAIRS, Bounds, Point>
+
+template <class T, bool USE_PAIRS = false, int MAX_ITEMS = 32, class Bounds = AABB, class Point = Vector3>
+class BVH_Manager {
+public:
+ // note we are using uint32_t instead of BVHHandle, losing type safety, but this
+ // is for compatibility with octree
+ typedef void *(*PairCallback)(void *, uint32_t, T *, int, uint32_t, T *, int);
+ typedef void (*UnpairCallback)(void *, uint32_t, T *, int, uint32_t, T *, int, void *);
+
+ // these 2 are crucial for fine tuning, and can be applied manually
+ // see the variable declarations for more info.
+ void params_set_node_expansion(real_t p_value) {
+ if (p_value >= 0.0) {
+ tree._node_expansion = p_value;
+ tree._auto_node_expansion = false;
+ } else {
+ tree._auto_node_expansion = true;
+ }
+ }
+
+ void params_set_pairing_expansion(real_t p_value) {
+ if (p_value >= 0.0) {
+ tree._pairing_expansion = p_value;
+ tree._auto_pairing_expansion = false;
+ } else {
+ tree._auto_pairing_expansion = true;
+ }
+ }
+
+ void set_pair_callback(PairCallback p_callback, void *p_userdata) {
+ pair_callback = p_callback;
+ pair_callback_userdata = p_userdata;
+ }
+ void set_unpair_callback(UnpairCallback p_callback, void *p_userdata) {
+ unpair_callback = p_callback;
+ unpair_callback_userdata = p_userdata;
+ }
+
+ BVHHandle create(T *p_userdata, bool p_active, const Bounds &p_aabb = Bounds(), int p_subindex = 0, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t p_pairable_mask = 1) {
+ // not sure if absolutely necessary to flush collisions here. It will cost performance to, instead
+ // of waiting for update, so only uncomment this if there are bugs.
+ if (USE_PAIRS) {
+ //_check_for_collisions();
+ }
+
+#ifdef TOOLS_ENABLED
+ if (!USE_PAIRS) {
+ if (p_pairable) {
+ WARN_PRINT_ONCE("creating pairable item in BVH with USE_PAIRS set to false");
+ }
+ }
+#endif
+
+ BVHHandle h = tree.item_add(p_userdata, p_active, p_aabb, p_subindex, p_pairable, p_pairable_type, p_pairable_mask);
+
+ if (USE_PAIRS) {
+ // for safety initialize the expanded AABB
+ Bounds &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
+ expanded_aabb = p_aabb;
+ expanded_aabb.grow_by(tree._pairing_expansion);
+
+ // force a collision check no matter the AABB
+ if (p_active) {
+ _add_changed_item(h, p_aabb, false);
+ _check_for_collisions(true);
+ }
+ }
+
+ return h;
+ }
+
+ ////////////////////////////////////////////////////
+ // wrapper versions that use uint32_t instead of handle
+ // for backward compatibility. Less type safe
+ void move(uint32_t p_handle, const Bounds &p_aabb) {
+ BVHHandle h;
+ h.set(p_handle);
+ move(h, p_aabb);
+ }
+
+ void erase(uint32_t p_handle) {
+ BVHHandle h;
+ h.set(p_handle);
+ erase(h);
+ }
+
+ void force_collision_check(uint32_t p_handle) {
+ BVHHandle h;
+ h.set(p_handle);
+ force_collision_check(h);
+ }
+
+ bool activate(uint32_t p_handle, const Bounds &p_aabb, bool p_delay_collision_check = false) {
+ BVHHandle h;
+ h.set(p_handle);
+ return activate(h, p_aabb, p_delay_collision_check);
+ }
+
+ bool deactivate(uint32_t p_handle) {
+ BVHHandle h;
+ h.set(p_handle);
+ return deactivate(h);
+ }
+
+ void set_pairable(uint32_t p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
+ BVHHandle h;
+ h.set(p_handle);
+ set_pairable(h, p_pairable, p_pairable_type, p_pairable_mask, p_force_collision_check);
+ }
+
+ bool is_pairable(uint32_t p_handle) const {
+ BVHHandle h;
+ h.set(p_handle);
+ return item_is_pairable(h);
+ }
+ int get_subindex(uint32_t p_handle) const {
+ BVHHandle h;
+ h.set(p_handle);
+ return item_get_subindex(h);
+ }
+
+ T *get(uint32_t p_handle) const {
+ BVHHandle h;
+ h.set(p_handle);
+ return item_get_userdata(h);
+ }
+
+ ////////////////////////////////////////////////////
+
+ void move(BVHHandle p_handle, const Bounds &p_aabb) {
+ if (tree.item_move(p_handle, p_aabb)) {
+ if (USE_PAIRS) {
+ _add_changed_item(p_handle, p_aabb);
+ }
+ }
+ }
+
+ void erase(BVHHandle p_handle) {
+ // call unpair and remove all references to the item
+ // before deleting from the tree
+ if (USE_PAIRS) {
+ _remove_changed_item(p_handle);
+ }
+
+ tree.item_remove(p_handle);
+
+ _check_for_collisions(true);
+ }
+
+ // use in conjunction with activate if you have deferred the collision check, and
+ // set pairable has never been called.
+ // (deferred collision checks are a workaround for visual server for historical reasons)
+ void force_collision_check(BVHHandle p_handle) {
+ if (USE_PAIRS) {
+ // the aabb should already be up to date in the BVH
+ Bounds aabb;
+ item_get_AABB(p_handle, aabb);
+
+ // add it as changed even if aabb not different
+ _add_changed_item(p_handle, aabb, false);
+
+ // force an immediate full collision check, much like calls to set_pairable
+ _check_for_collisions(true);
+ }
+ }
+
+ // these should be read as set_visible for render trees,
+ // but generically this makes items add or remove from the
+ // tree internally, to speed things up by ignoring inactive items
+ bool activate(BVHHandle p_handle, const Bounds &p_aabb, bool p_delay_collision_check = false) {
+ // sending the aabb here prevents the need for the BVH to maintain
+ // a redundant copy of the aabb.
+ // returns success
+ if (tree.item_activate(p_handle, p_aabb)) {
+ if (USE_PAIRS) {
+ // in the special case of the render tree, when setting visibility we are using the combination of
+ // activate then set_pairable. This would case 2 sets of collision checks. For efficiency here we allow
+ // deferring to have a single collision check at the set_pairable call.
+ // Watch for bugs! This may cause bugs if set_pairable is not called.
+ if (!p_delay_collision_check) {
+ _add_changed_item(p_handle, p_aabb, false);
+
+ // force an immediate collision check, much like calls to set_pairable
+ _check_for_collisions(true);
+ }
+ }
+ return true;
+ }
+
+ return false;
+ }
+
+ bool deactivate(BVHHandle p_handle) {
+ // returns success
+ if (tree.item_deactivate(p_handle)) {
+ // call unpair and remove all references to the item
+ // before deleting from the tree
+ if (USE_PAIRS) {
+ _remove_changed_item(p_handle);
+
+ // force check for collisions, much like an erase was called
+ _check_for_collisions(true);
+ }
+ return true;
+ }
+
+ return false;
+ }
+
+ bool get_active(BVHHandle p_handle) const {
+ return tree.item_get_active(p_handle);
+ }
+
+ // call e.g. once per frame (this does a trickle optimize)
+ void update() {
+ tree.update();
+ _check_for_collisions();
+#ifdef BVH_INTEGRITY_CHECKS
+ tree.integrity_check_all();
+#endif
+ }
+
+ // this can be called more frequently than per frame if necessary
+ void update_collisions() {
+ _check_for_collisions();
+ }
+
+ // prefer calling this directly as type safe
+ void set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
+ // Returns true if the pairing state has changed.
+ bool state_changed = tree.item_set_pairable(p_handle, p_pairable, p_pairable_type, p_pairable_mask);
+
+ if (USE_PAIRS) {
+ // not sure if absolutely necessary to flush collisions here. It will cost performance to, instead
+ // of waiting for update, so only uncomment this if there are bugs.
+ //_check_for_collisions();
+
+ if ((p_force_collision_check || state_changed) && get_active(p_handle)) {
+ // when the pairable state changes, we need to force a collision check because newly pairable
+ // items may be in collision, and unpairable items might move out of collision.
+ // We cannot depend on waiting for the next update, because that may come much later.
+ Bounds aabb;
+ item_get_AABB(p_handle, aabb);
+
+ // passing false disables the optimization which prevents collision checks if
+ // the aabb hasn't changed
+ _add_changed_item(p_handle, aabb, false);
+
+ // force an immediate collision check (probably just for this one item)
+ // but it must be a FULL collision check, also checking pairable state and masks.
+ // This is because AABB intersecting objects may have changed pairable state / mask
+ // such that they should no longer be paired. E.g. lights.
+ _check_for_collisions(true);
+ } // only if active
+ }
+ }
+
+ // cull tests
+ int cull_aabb(const Bounds &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = p_subindex_array;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+ params.test_pairable_only = false;
+ params.abb.from(p_aabb);
+
+ tree.cull_aabb(params);
+
+ return params.result_count_overall;
+ }
+
+ int cull_segment(const Point &p_from, const Point &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = p_subindex_array;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+
+ params.segment.from = p_from;
+ params.segment.to = p_to;
+
+ tree.cull_segment(params);
+
+ return params.result_count_overall;
+ }
+
+ int cull_point(const Point &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = p_subindex_array;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+
+ params.point = p_point;
+
+ tree.cull_point(params);
+ return params.result_count_overall;
+ }
+
+ int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF) {
+ if (!p_convex.size()) {
+ return 0;
+ }
+
+ Vector<Vector3> convex_points = Geometry3D::compute_convex_mesh_points(&p_convex[0], p_convex.size());
+ if (convex_points.size() == 0) {
+ return 0;
+ }
+
+ typename BVHTREE_CLASS::CullParams params;
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = nullptr;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+
+ params.hull.planes = &p_convex[0];
+ params.hull.num_planes = p_convex.size();
+ params.hull.points = &convex_points[0];
+ params.hull.num_points = convex_points.size();
+
+ tree.cull_convex(params);
+
+ return params.result_count_overall;
+ }
+
+private:
+ // do this after moving etc.
+ void _check_for_collisions(bool p_full_check = false) {
+ if (!changed_items.size()) {
+ // noop
+ return;
+ }
+
+ Bounds bb;
+
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = INT_MAX;
+ params.result_array = nullptr;
+ params.subindex_array = nullptr;
+ params.mask = 0xFFFFFFFF;
+ params.pairable_type = 0;
+
+ for (unsigned int n = 0; n < changed_items.size(); n++) {
+ const BVHHandle &h = changed_items[n];
+
+ // use the expanded aabb for pairing
+ const Bounds &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
+ BVHABB_CLASS abb;
+ abb.from(expanded_aabb);
+
+ // find all the existing paired aabbs that are no longer
+ // paired, and send callbacks
+ _find_leavers(h, abb, p_full_check);
+
+ uint32_t changed_item_ref_id = h.id();
+
+ // set up the test from this item.
+ // this includes whether to test the non pairable tree,
+ // and the item mask.
+ tree.item_fill_cullparams(h, params);
+
+ params.abb = abb;
+
+ params.result_count_overall = 0; // might not be needed
+ tree.cull_aabb(params, false);
+
+ for (unsigned int i = 0; i < tree._cull_hits.size(); i++) {
+ uint32_t ref_id = tree._cull_hits[i];
+
+ // don't collide against ourself
+ if (ref_id == changed_item_ref_id) {
+ continue;
+ }
+
+#ifdef BVH_CHECKS
+ // if neither are pairable, they should ignore each other
+ // THIS SHOULD NEVER HAPPEN .. now we only test the pairable tree
+ // if the changed item is not pairable
+ CRASH_COND(params.test_pairable_only && !tree._extra[ref_id].pairable);
+#endif
+
+ // checkmasks is already done in the cull routine.
+ BVHHandle h_collidee;
+ h_collidee.set_id(ref_id);
+
+ // find NEW enterers, and send callbacks for them only
+ _collide(h, h_collidee);
+ }
+ }
+ _reset();
+ }
+
+public:
+ void item_get_AABB(BVHHandle p_handle, Bounds &r_aabb) {
+ BVHABB_CLASS abb;
+ tree.item_get_ABB(p_handle, abb);
+ abb.to(r_aabb);
+ }
+
+private:
+ // supplemental funcs
+ bool item_is_pairable(BVHHandle p_handle) const { return _get_extra(p_handle).pairable; }
+ T *item_get_userdata(BVHHandle p_handle) const { return _get_extra(p_handle).userdata; }
+ int item_get_subindex(BVHHandle p_handle) const { return _get_extra(p_handle).subindex; }
+
+ void _unpair(BVHHandle p_from, BVHHandle p_to) {
+ tree._handle_sort(p_from, p_to);
+
+ typename BVHTREE_CLASS::ItemExtra &exa = tree._extra[p_from.id()];
+ typename BVHTREE_CLASS::ItemExtra &exb = tree._extra[p_to.id()];
+
+ // if the userdata is the same, no collisions should occur
+ if ((exa.userdata == exb.userdata) && exa.userdata) {
+ return;
+ }
+
+ typename BVHTREE_CLASS::ItemPairs &pairs_from = tree._pairs[p_from.id()];
+ typename BVHTREE_CLASS::ItemPairs &pairs_to = tree._pairs[p_to.id()];
+
+ void *ud_from = pairs_from.remove_pair_to(p_to);
+ pairs_to.remove_pair_to(p_from);
+
+ // callback
+ if (unpair_callback) {
+ unpair_callback(pair_callback_userdata, p_from, exa.userdata, exa.subindex, p_to, exb.userdata, exb.subindex, ud_from);
+ }
+ }
+
+ // returns true if unpair
+ bool _find_leavers_process_pair(typename BVHTREE_CLASS::ItemPairs &p_pairs_from, const BVHABB_CLASS &p_abb_from, BVHHandle p_from, BVHHandle p_to, bool p_full_check) {
+ BVHABB_CLASS abb_to;
+ tree.item_get_ABB(p_to, abb_to);
+
+ // do they overlap?
+ if (p_abb_from.intersects(abb_to)) {
+ // the full check for pairable / non pairable and mask changes is extra expense
+ // this need not be done in most cases (for speed) except in the case where set_pairable is called
+ // where the masks etc of the objects in question may have changed
+ if (!p_full_check) {
+ return false;
+ }
+ const typename BVHTREE_CLASS::ItemExtra &exa = _get_extra(p_from);
+ const typename BVHTREE_CLASS::ItemExtra &exb = _get_extra(p_to);
+
+ // one of the two must be pairable to still pair
+ // if neither are pairable, we always unpair
+ if (exa.pairable || exb.pairable) {
+ // the masks must still be compatible to pair
+ // i.e. if there is a hit between the two, then they should stay paired
+ if (tree._cull_pairing_mask_test_hit(exa.pairable_mask, exa.pairable_type, exb.pairable_mask, exb.pairable_type)) {
+ return false;
+ }
+ }
+ }
+
+ _unpair(p_from, p_to);
+ return true;
+ }
+
+ // find all the existing paired aabbs that are no longer
+ // paired, and send callbacks
+ void _find_leavers(BVHHandle p_handle, const BVHABB_CLASS &expanded_abb_from, bool p_full_check) {
+ typename BVHTREE_CLASS::ItemPairs &p_from = tree._pairs[p_handle.id()];
+
+ BVHABB_CLASS abb_from = expanded_abb_from;
+
+ // remove from pairing list for every partner
+ for (unsigned int n = 0; n < p_from.extended_pairs.size(); n++) {
+ BVHHandle h_to = p_from.extended_pairs[n].handle;
+ if (_find_leavers_process_pair(p_from, abb_from, p_handle, h_to, p_full_check)) {
+ // we need to keep the counter n up to date if we deleted a pair
+ // as the number of items in p_from.extended_pairs will have decreased by 1
+ // and we don't want to miss an item
+ n--;
+ }
+ }
+ }
+
+ // find NEW enterers, and send callbacks for them only
+ // handle a and b
+ void _collide(BVHHandle p_ha, BVHHandle p_hb) {
+ // only have to do this oneway, lower ID then higher ID
+ tree._handle_sort(p_ha, p_hb);
+
+ const typename BVHTREE_CLASS::ItemExtra &exa = _get_extra(p_ha);
+ const typename BVHTREE_CLASS::ItemExtra &exb = _get_extra(p_hb);
+
+ // if the userdata is the same, no collisions should occur
+ if ((exa.userdata == exb.userdata) && exa.userdata) {
+ return;
+ }
+
+ typename BVHTREE_CLASS::ItemPairs &p_from = tree._pairs[p_ha.id()];
+ typename BVHTREE_CLASS::ItemPairs &p_to = tree._pairs[p_hb.id()];
+
+ // does this pair exist already?
+ // or only check the one with lower number of pairs for greater speed
+ if (p_from.num_pairs <= p_to.num_pairs) {
+ if (p_from.contains_pair_to(p_hb)) {
+ return;
+ }
+ } else {
+ if (p_to.contains_pair_to(p_ha)) {
+ return;
+ }
+ }
+
+ // callback
+ void *callback_userdata = nullptr;
+
+ if (pair_callback) {
+ callback_userdata = pair_callback(pair_callback_userdata, p_ha, exa.userdata, exa.subindex, p_hb, exb.userdata, exb.subindex);
+ }
+
+ // new pair! .. only really need to store the userdata on the lower handle, but both have storage so...
+ p_from.add_pair_to(p_hb, callback_userdata);
+ p_to.add_pair_to(p_ha, callback_userdata);
+ }
+
+ // if we remove an item, we need to immediately remove the pairs, to prevent reading the pair after deletion
+ void _remove_pairs_containing(BVHHandle p_handle) {
+ typename BVHTREE_CLASS::ItemPairs &p_from = tree._pairs[p_handle.id()];
+
+ // remove from pairing list for every partner.
+ // can't easily use a for loop here, because removing changes the size of the list
+ while (p_from.extended_pairs.size()) {
+ BVHHandle h_to = p_from.extended_pairs[0].handle;
+ _unpair(p_handle, h_to);
+ }
+ }
+
+private:
+ const typename BVHTREE_CLASS::ItemExtra &_get_extra(BVHHandle p_handle) const {
+ return tree._extra[p_handle.id()];
+ }
+ const typename BVHTREE_CLASS::ItemRef &_get_ref(BVHHandle p_handle) const {
+ return tree._refs[p_handle.id()];
+ }
+
+ void _reset() {
+ changed_items.clear();
+ _tick++;
+ }
+
+ void _add_changed_item(BVHHandle p_handle, const Bounds &aabb, bool p_check_aabb = true) {
+ // Note that non pairable items can pair with pairable,
+ // so all types must be added to the list
+
+ // aabb check with expanded aabb. This greatly decreases processing
+ // at the cost of slightly less accurate pairing checks
+ // Note this pairing AABB is separate from the AABB in the actual tree
+ Bounds &expanded_aabb = tree._pairs[p_handle.id()].expanded_aabb;
+
+ // passing p_check_aabb false disables the optimization which prevents collision checks if
+ // the aabb hasn't changed. This is needed where set_pairable has been called, but the position
+ // has not changed.
+ if (p_check_aabb && expanded_aabb.encloses(aabb)) {
+ return;
+ }
+
+ // ALWAYS update the new expanded aabb, even if already changed once
+ // this tick, because it is vital that the AABB is kept up to date
+ expanded_aabb = aabb;
+ expanded_aabb.grow_by(tree._pairing_expansion);
+
+ // this code is to ensure that changed items only appear once on the updated list
+ // collision checking them multiple times is not needed, and repeats the same thing
+ uint32_t &last_updated_tick = tree._extra[p_handle.id()].last_updated_tick;
+
+ if (last_updated_tick == _tick) {
+ return; // already on changed list
+ }
+
+ // mark as on list
+ last_updated_tick = _tick;
+
+ // add to the list
+ changed_items.push_back(p_handle);
+ }
+
+ void _remove_changed_item(BVHHandle p_handle) {
+ // Care has to be taken here for items that are deleted. The ref ID
+ // could be reused on the same tick for new items. This is probably
+ // rare but should be taken into consideration
+
+ // callbacks
+ _remove_pairs_containing(p_handle);
+
+ // remove from changed items (not very efficient yet)
+ for (int n = 0; n < (int)changed_items.size(); n++) {
+ if (changed_items[n] == p_handle) {
+ changed_items.remove_unordered(n);
+
+ // because we are using an unordered remove,
+ // the last changed item will now be at spot 'n',
+ // and we need to redo it, so we prevent moving on to
+ // the next n at the next for iteration.
+ n--;
+ }
+ }
+
+ // reset the last updated tick (may not be necessary but just in case)
+ tree._extra[p_handle.id()].last_updated_tick = 0;
+ }
+
+ PairCallback pair_callback;
+ UnpairCallback unpair_callback;
+ void *pair_callback_userdata;
+ void *unpair_callback_userdata;
+
+ BVHTREE_CLASS tree;
+
+ // for collision pairing,
+ // maintain a list of all items moved etc on each frame / tick
+ LocalVector<BVHHandle, uint32_t, true> changed_items;
+ uint32_t _tick;
+
+public:
+ BVH_Manager() {
+ _tick = 1; // start from 1 so items with 0 indicate never updated
+ pair_callback = nullptr;
+ unpair_callback = nullptr;
+ pair_callback_userdata = nullptr;
+ unpair_callback_userdata = nullptr;
+ }
+};
+
+#undef BVHTREE_CLASS
+
+#endif // BVH_H
diff --git a/core/math/bvh_abb.h b/core/math/bvh_abb.h
new file mode 100644
index 0000000000..bd9a01a87e
--- /dev/null
+++ b/core/math/bvh_abb.h
@@ -0,0 +1,276 @@
+/*************************************************************************/
+/* bvh_abb.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BVH_ABB_H
+#define BVH_ABB_H
+
+// special optimized version of axis aligned bounding box
+template <class Bounds = AABB, class Point = Vector3>
+struct BVH_ABB {
+ struct ConvexHull {
+ // convex hulls (optional)
+ const Plane *planes;
+ int num_planes;
+ const Vector3 *points;
+ int num_points;
+ };
+
+ struct Segment {
+ Point from;
+ Point to;
+ };
+
+ enum IntersectResult {
+ IR_MISS = 0,
+ IR_PARTIAL,
+ IR_FULL,
+ };
+
+ // we store mins with a negative value in order to test them with SIMD
+ Point min;
+ Point neg_max;
+
+ bool operator==(const BVH_ABB &o) const { return (min == o.min) && (neg_max == o.neg_max); }
+ bool operator!=(const BVH_ABB &o) const { return (*this == o) == false; }
+
+ void set(const Point &_min, const Point &_max) {
+ min = _min;
+ neg_max = -_max;
+ }
+
+ // to and from standard AABB
+ void from(const Bounds &p_aabb) {
+ min = p_aabb.position;
+ neg_max = -(p_aabb.position + p_aabb.size);
+ }
+
+ void to(Bounds &r_aabb) const {
+ r_aabb.position = min;
+ r_aabb.size = calculate_size();
+ }
+
+ void merge(const BVH_ABB &p_o) {
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ neg_max[axis] = MIN(neg_max[axis], p_o.neg_max[axis]);
+ min[axis] = MIN(min[axis], p_o.min[axis]);
+ }
+ }
+
+ Point calculate_size() const {
+ return -neg_max - min;
+ }
+
+ Point calculate_centre() const {
+ return Point((calculate_size() * 0.5) + min);
+ }
+
+ real_t get_proximity_to(const BVH_ABB &p_b) const {
+ const Point d = (min - neg_max) - (p_b.min - p_b.neg_max);
+ real_t proximity = 0.0;
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ proximity += Math::abs(d[axis]);
+ }
+ return proximity;
+ }
+
+ int select_by_proximity(const BVH_ABB &p_a, const BVH_ABB &p_b) const {
+ return (get_proximity_to(p_a) < get_proximity_to(p_b) ? 0 : 1);
+ }
+
+ uint32_t find_cutting_planes(const BVH_ABB::ConvexHull &p_hull, uint32_t *p_plane_ids) const {
+ uint32_t count = 0;
+
+ for (int n = 0; n < p_hull.num_planes; n++) {
+ const Plane &p = p_hull.planes[n];
+ if (intersects_plane(p)) {
+ p_plane_ids[count++] = n;
+ }
+ }
+
+ return count;
+ }
+
+ bool intersects_plane(const Plane &p_p) const {
+ Vector3 size = calculate_size();
+ Vector3 half_extents = size * 0.5;
+ Vector3 ofs = min + half_extents;
+
+ // forward side of plane?
+ Vector3 point_offset(
+ (p_p.normal.x < 0) ? -half_extents.x : half_extents.x,
+ (p_p.normal.y < 0) ? -half_extents.y : half_extents.y,
+ (p_p.normal.z < 0) ? -half_extents.z : half_extents.z);
+ Vector3 point = point_offset + ofs;
+
+ if (!p_p.is_point_over(point)) {
+ return false;
+ }
+
+ point = -point_offset + ofs;
+ if (p_p.is_point_over(point)) {
+ return false;
+ }
+
+ return true;
+ }
+
+ bool intersects_convex_optimized(const ConvexHull &p_hull, const uint32_t *p_plane_ids, uint32_t p_num_planes) const {
+ Vector3 size = calculate_size();
+ Vector3 half_extents = size * 0.5;
+ Vector3 ofs = min + half_extents;
+
+ for (unsigned int i = 0; i < p_num_planes; i++) {
+ const Plane &p = p_hull.planes[p_plane_ids[i]];
+ Vector3 point(
+ (p.normal.x > 0) ? -half_extents.x : half_extents.x,
+ (p.normal.y > 0) ? -half_extents.y : half_extents.y,
+ (p.normal.z > 0) ? -half_extents.z : half_extents.z);
+ point += ofs;
+ if (p.is_point_over(point)) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ bool intersects_convex_partial(const ConvexHull &p_hull) const {
+ Bounds bb;
+ to(bb);
+ return bb.intersects_convex_shape(p_hull.planes, p_hull.num_planes, p_hull.points, p_hull.num_points);
+ }
+
+ IntersectResult intersects_convex(const ConvexHull &p_hull) const {
+ if (intersects_convex_partial(p_hull)) {
+ // fully within? very important for tree checks
+ if (is_within_convex(p_hull)) {
+ return IR_FULL;
+ }
+
+ return IR_PARTIAL;
+ }
+
+ return IR_MISS;
+ }
+
+ bool is_within_convex(const ConvexHull &p_hull) const {
+ // use half extents routine
+ Bounds bb;
+ to(bb);
+ return bb.inside_convex_shape(p_hull.planes, p_hull.num_planes);
+ }
+
+ bool is_point_within_hull(const ConvexHull &p_hull, const Vector3 &p_pt) const {
+ for (int n = 0; n < p_hull.num_planes; n++) {
+ if (p_hull.planes[n].distance_to(p_pt) > 0.0f) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ bool intersects_segment(const Segment &p_s) const {
+ Bounds bb;
+ to(bb);
+ return bb.intersects_segment(p_s.from, p_s.to);
+ }
+
+ bool intersects_point(const Point &p_pt) const {
+ if (_any_lessthan(-p_pt, neg_max)) {
+ return false;
+ }
+ if (_any_lessthan(p_pt, min)) {
+ return false;
+ }
+ return true;
+ }
+
+ bool intersects(const BVH_ABB &p_o) const {
+ if (_any_morethan(p_o.min, -neg_max)) {
+ return false;
+ }
+ if (_any_morethan(min, -p_o.neg_max)) {
+ return false;
+ }
+ return true;
+ }
+
+ bool is_other_within(const BVH_ABB &p_o) const {
+ if (_any_lessthan(p_o.neg_max, neg_max)) {
+ return false;
+ }
+ if (_any_lessthan(p_o.min, min)) {
+ return false;
+ }
+ return true;
+ }
+
+ void grow(const Point &p_change) {
+ neg_max -= p_change;
+ min -= p_change;
+ }
+
+ void expand(real_t p_change) {
+ Point change;
+ change.set_all(p_change);
+ grow(change);
+ }
+
+ // Actually surface area metric.
+ float get_area() const {
+ Point d = calculate_size();
+ return 2.0f * (d.x * d.y + d.y * d.z + d.z * d.x);
+ }
+
+ void set_to_max_opposite_extents() {
+ neg_max.set_all(FLT_MAX);
+ min = neg_max;
+ }
+
+ bool _any_morethan(const Point &p_a, const Point &p_b) const {
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ if (p_a[axis] > p_b[axis]) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool _any_lessthan(const Point &p_a, const Point &p_b) const {
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ if (p_a[axis] < p_b[axis]) {
+ return true;
+ }
+ }
+ return false;
+ }
+};
+
+#endif // BVH_ABB_H
diff --git a/core/math/bvh_cull.inc b/core/math/bvh_cull.inc
new file mode 100644
index 0000000000..cba8ea6cb3
--- /dev/null
+++ b/core/math/bvh_cull.inc
@@ -0,0 +1,534 @@
+public:
+// cull parameters is a convenient way of passing a bunch
+// of arguments through the culling functions without
+// writing loads of code. Not all members are used for some cull checks
+struct CullParams {
+ int result_count_overall; // both trees
+ int result_count; // this tree only
+ int result_max;
+ T **result_array;
+ int *subindex_array;
+
+ // nobody truly understands how masks are intended to work.
+ uint32_t mask;
+ uint32_t pairable_type;
+
+ // optional components for different tests
+ Vector3 point;
+ BVHABB_CLASS abb;
+ typename BVHABB_CLASS::ConvexHull hull;
+ typename BVHABB_CLASS::Segment segment;
+
+ // when collision testing, non pairable moving items
+ // only need to be tested against the pairable tree.
+ // collisions with other non pairable items are irrelevant.
+ bool test_pairable_only;
+};
+
+private:
+void _cull_translate_hits(CullParams &p) {
+ int num_hits = _cull_hits.size();
+ int left = p.result_max - p.result_count_overall;
+
+ if (num_hits > left) {
+ num_hits = left;
+ }
+
+ int out_n = p.result_count_overall;
+
+ for (int n = 0; n < num_hits; n++) {
+ uint32_t ref_id = _cull_hits[n];
+
+ const ItemExtra &ex = _extra[ref_id];
+ p.result_array[out_n] = ex.userdata;
+
+ if (p.subindex_array) {
+ p.subindex_array[out_n] = ex.subindex;
+ }
+
+ out_n++;
+ }
+
+ p.result_count = num_hits;
+ p.result_count_overall += num_hits;
+}
+
+public:
+int cull_convex(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ _cull_convex_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+int cull_segment(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ _cull_segment_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+int cull_point(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ _cull_point_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+int cull_aabb(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ if ((n == 0) && r_params.test_pairable_only) {
+ continue;
+ }
+
+ _cull_aabb_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+bool _cull_hits_full(const CullParams &p) {
+ // instead of checking every hit, we can do a lazy check for this condition.
+ // it isn't a problem if we write too much _cull_hits because they only the
+ // result_max amount will be translated and outputted. But we might as
+ // well stop our cull checks after the maximum has been reached.
+ return (int)_cull_hits.size() >= p.result_max;
+}
+
+// write this logic once for use in all routines
+// double check this as a possible source of bugs in future.
+bool _cull_pairing_mask_test_hit(uint32_t p_maskA, uint32_t p_typeA, uint32_t p_maskB, uint32_t p_typeB) const {
+ // double check this as a possible source of bugs in future.
+ bool A_match_B = p_maskA & p_typeB;
+
+ if (!A_match_B) {
+ bool B_match_A = p_maskB & p_typeA;
+ if (!B_match_A) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void _cull_hit(uint32_t p_ref_id, CullParams &p) {
+ // take into account masks etc
+ // this would be more efficient to do before plane checks,
+ // but done here for ease to get started
+ if (USE_PAIRS) {
+ const ItemExtra &ex = _extra[p_ref_id];
+
+ if (!_cull_pairing_mask_test_hit(p.mask, p.pairable_type, ex.pairable_mask, ex.pairable_type)) {
+ return;
+ }
+ }
+
+ _cull_hits.push_back(p_ref_id);
+}
+
+bool _cull_segment_iterative(uint32_t p_node_id, CullParams &r_params) {
+ // our function parameters to keep on a stack
+ struct CullSegParams {
+ uint32_t node_id;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullSegParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullSegParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+
+ CullSegParams csp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(csp)) {
+ TNode &tnode = _nodes[csp.node_id];
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_segment(r_params.segment)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+ } else {
+ // test children individually
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+ const BVHABB_CLASS &child_abb = _nodes[child_id].aabb;
+
+ if (child_abb.intersects_segment(r_params.segment)) {
+ // add to the stack
+ CullSegParams *child = ii.request();
+ child->node_id = child_id;
+ }
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
+
+bool _cull_point_iterative(uint32_t p_node_id, CullParams &r_params) {
+ // our function parameters to keep on a stack
+ struct CullPointParams {
+ uint32_t node_id;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullPointParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullPointParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+
+ CullPointParams cpp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(cpp)) {
+ TNode &tnode = _nodes[cpp.node_id];
+ // no hit with this node?
+ if (!tnode.aabb.intersects_point(r_params.point)) {
+ continue;
+ }
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ if (leaf.get_aabb(n).intersects_point(r_params.point)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+ } else {
+ // test children individually
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ CullPointParams *child = ii.request();
+ child->node_id = child_id;
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
+
+bool _cull_aabb_iterative(uint32_t p_node_id, CullParams &r_params, bool p_fully_within = false) {
+ // our function parameters to keep on a stack
+ struct CullAABBParams {
+ uint32_t node_id;
+ bool fully_within;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullAABBParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullAABBParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+ ii.get_first()->fully_within = p_fully_within;
+
+ CullAABBParams cap;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(cap)) {
+ TNode &tnode = _nodes[cap.node_id];
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // if fully within we can just add all items
+ // as long as they pass mask checks
+ if (cap.fully_within) {
+ for (int n = 0; n < leaf.num_items; n++) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ } else {
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects(r_params.abb)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+ } // not fully within
+ } else {
+ if (!cap.fully_within) {
+ // test children individually
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+ const BVHABB_CLASS &child_abb = _nodes[child_id].aabb;
+
+ if (child_abb.intersects(r_params.abb)) {
+ // is the node totally within the aabb?
+ bool fully_within = r_params.abb.is_other_within(child_abb);
+
+ // add to the stack
+ CullAABBParams *child = ii.request();
+
+ // should always return valid child
+ child->node_id = child_id;
+ child->fully_within = fully_within;
+ }
+ }
+ } else {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ CullAABBParams *child = ii.request();
+
+ // should always return valid child
+ child->node_id = child_id;
+ child->fully_within = true;
+ }
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
+
+// returns full up with results
+bool _cull_convex_iterative(uint32_t p_node_id, CullParams &r_params, bool p_fully_within = false) {
+ // our function parameters to keep on a stack
+ struct CullConvexParams {
+ uint32_t node_id;
+ bool fully_within;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullConvexParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullConvexParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+ ii.get_first()->fully_within = p_fully_within;
+
+ // preallocate these as a once off to be reused
+ uint32_t max_planes = r_params.hull.num_planes;
+ uint32_t *plane_ids = (uint32_t *)alloca(sizeof(uint32_t) * max_planes);
+
+ CullConvexParams ccp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(ccp)) {
+ const TNode &tnode = _nodes[ccp.node_id];
+
+ if (!ccp.fully_within) {
+ typename BVHABB_CLASS::IntersectResult res = tnode.aabb.intersects_convex(r_params.hull);
+
+ switch (res) {
+ default: {
+ continue; // miss, just move on to the next node in the stack
+ } break;
+ case BVHABB_CLASS::IR_PARTIAL: {
+ } break;
+ case BVHABB_CLASS::IR_FULL: {
+ ccp.fully_within = true;
+ } break;
+ }
+
+ } // if not fully within already
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ const TLeaf &leaf = _node_get_leaf(tnode);
+
+ // if fully within, simply add all items to the result
+ // (taking into account masks)
+ if (ccp.fully_within) {
+ for (int n = 0; n < leaf.num_items; n++) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+
+ } else {
+ // we can either use a naive check of all the planes against the AABB,
+ // or an optimized check, which finds in advance which of the planes can possibly
+ // cut the AABB, and only tests those. This can be much faster.
+#define BVH_CONVEX_CULL_OPTIMIZED
+#ifdef BVH_CONVEX_CULL_OPTIMIZED
+ // first find which planes cut the aabb
+ uint32_t num_planes = tnode.aabb.find_cutting_planes(r_params.hull, plane_ids);
+ BVH_ASSERT(num_planes <= max_planes);
+
+//#define BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+ // rigorous check
+ uint32_t results[MAX_ITEMS];
+ uint32_t num_results = 0;
+#endif
+
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ //const Item &item = leaf.get_item(n);
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_convex_optimized(r_params.hull, plane_ids, num_planes)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+ results[num_results++] = child_id;
+#endif
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+
+#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+ uint32_t test_count = 0;
+
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_convex_partial(r_params.hull)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ CRASH_COND(child_id != results[test_count++]);
+ CRASH_COND(test_count > num_results);
+ }
+ }
+#endif
+
+#else
+ // not BVH_CONVEX_CULL_OPTIMIZED
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_convex_partial(r_params.hull)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // full up with results? exit early, no point in further testing
+ if (!_cull_hit(child_id, r_params))
+ return false;
+ }
+ }
+#endif // BVH_CONVEX_CULL_OPTIMIZED
+ } // if not fully within
+ } else {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ CullConvexParams *child = ii.request();
+
+ // should always return valid child
+ child->node_id = child_id;
+ child->fully_within = ccp.fully_within;
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
diff --git a/core/math/bvh_debug.inc b/core/math/bvh_debug.inc
new file mode 100644
index 0000000000..a97304334c
--- /dev/null
+++ b/core/math/bvh_debug.inc
@@ -0,0 +1,68 @@
+public:
+#ifdef BVH_VERBOSE
+void _debug_recursive_print_tree(int p_tree_id) const {
+ if (_root_node_id[p_tree_id] != BVHCommon::INVALID)
+ _debug_recursive_print_tree_node(_root_node_id[p_tree_id]);
+}
+
+String _debug_aabb_to_string(const BVHABB_CLASS &aabb) const {
+ String sz = "(";
+ sz += itos(aabb.min.x);
+ sz += " ~ ";
+ sz += itos(-aabb.neg_max.x);
+ sz += ") (";
+
+ sz += itos(aabb.min.y);
+ sz += " ~ ";
+ sz += itos(-aabb.neg_max.y);
+ sz += ") (";
+
+ sz += itos(aabb.min.z);
+ sz += " ~ ";
+ sz += itos(-aabb.neg_max.z);
+ sz += ") ";
+
+ Vector3 size = aabb.calculate_size();
+ float vol = size.x * size.y * size.z;
+ sz += "vol " + itos(vol);
+
+ return sz;
+}
+
+void _debug_recursive_print_tree_node(uint32_t p_node_id, int depth = 0) const {
+ const TNode &tnode = _nodes[p_node_id];
+
+ String sz = "";
+ for (int n = 0; n < depth; n++) {
+ sz += "\t";
+ }
+ sz += itos(p_node_id);
+
+ if (tnode.is_leaf()) {
+ sz += " L";
+ sz += itos(tnode.height) + " ";
+ const TLeaf &leaf = _node_get_leaf(tnode);
+
+ sz += "[";
+ for (int n = 0; n < leaf.num_items; n++) {
+ if (n)
+ sz += ", ";
+ sz += "r";
+ sz += itos(leaf.get_item_ref_id(n));
+ }
+ sz += "] ";
+ } else {
+ sz += " N";
+ sz += itos(tnode.height) + " ";
+ }
+
+ sz += _debug_aabb_to_string(tnode.aabb);
+ print_line(sz);
+
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ _debug_recursive_print_tree_node(tnode.children[n], depth + 1);
+ }
+ }
+}
+#endif
diff --git a/core/math/bvh_integrity.inc b/core/math/bvh_integrity.inc
new file mode 100644
index 0000000000..02e9d30097
--- /dev/null
+++ b/core/math/bvh_integrity.inc
@@ -0,0 +1,42 @@
+void _integrity_check_all() {
+#ifdef BVH_INTEGRITY_CHECKS
+ for (int n = 0; n < NUM_TREES; n++) {
+ uint32_t root = _root_node_id[n];
+ if (root != BVHCommon::INVALID) {
+ _integrity_check_down(root);
+ }
+ }
+#endif
+}
+
+void _integrity_check_up(uint32_t p_node_id) {
+ TNode &node = _nodes[p_node_id];
+
+ BVHABB_CLASS abb = node.aabb;
+ node_update_aabb(node);
+
+ BVHABB_CLASS abb2 = node.aabb;
+ abb2.expand(-_node_expansion);
+
+ CRASH_COND(!abb.is_other_within(abb2));
+}
+
+void _integrity_check_down(uint32_t p_node_id) {
+ const TNode &node = _nodes[p_node_id];
+
+ if (node.is_leaf()) {
+ _integrity_check_up(p_node_id);
+ } else {
+ CRASH_COND(node.num_children != 2);
+
+ for (int n = 0; n < node.num_children; n++) {
+ uint32_t child_id = node.children[n];
+
+ // check the children parent pointers are correct
+ TNode &child = _nodes[child_id];
+ CRASH_COND(child.parent_id != p_node_id);
+
+ _integrity_check_down(child_id);
+ }
+ }
+}
diff --git a/core/math/bvh_logic.inc b/core/math/bvh_logic.inc
new file mode 100644
index 0000000000..afab08f151
--- /dev/null
+++ b/core/math/bvh_logic.inc
@@ -0,0 +1,230 @@
+
+// for slow incremental optimization, we will periodically remove each
+// item from the tree and reinsert, to give it a chance to find a better position
+void _logic_item_remove_and_reinsert(uint32_t p_ref_id) {
+ // get the reference
+ ItemRef &ref = _refs[p_ref_id];
+
+ // no need to optimize inactive items
+ if (!ref.is_active()) {
+ return;
+ }
+
+ // special case of debug draw
+ if (ref.item_id == BVHCommon::INVALID) {
+ return;
+ }
+
+ BVH_ASSERT(ref.tnode_id != BVHCommon::INVALID);
+
+ // some overlay elaborate way to find out which tree the node is in!
+ BVHHandle temp_handle;
+ temp_handle.set_id(p_ref_id);
+ uint32_t tree_id = _handle_get_tree_id(temp_handle);
+
+ // remove and reinsert
+ BVHABB_CLASS abb;
+ node_remove_item(p_ref_id, tree_id, &abb);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+ _node_add_item(ref.tnode_id, p_ref_id, abb);
+
+ refit_upward_and_balance(ref.tnode_id, tree_id);
+}
+
+// from randy gaul balance function
+BVHABB_CLASS _logic_abb_merge(const BVHABB_CLASS &a, const BVHABB_CLASS &b) {
+ BVHABB_CLASS c = a;
+ c.merge(b);
+ return c;
+}
+
+//--------------------------------------------------------------------------------------------------
+/**
+@file q3DynamicAABBTree.h
+@author Randy Gaul
+@date 10/10/2014
+ Copyright (c) 2014 Randy Gaul http://www.randygaul.net
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not
+ be misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+//--------------------------------------------------------------------------------------------------
+
+// This function is based on the 'Balance' function from Randy Gaul's qu3e
+// https://github.com/RandyGaul/qu3e
+// It is MODIFIED from qu3e version.
+// This is the only function used (and _logic_abb_merge helper function).
+int32_t _logic_balance(int32_t iA, uint32_t p_tree_id) {
+ // return iA; // uncomment this to bypass balance
+
+ TNode *A = &_nodes[iA];
+
+ if (A->is_leaf() || A->height == 1) {
+ return iA;
+ }
+
+ /* A
+ / \
+ B C
+ / \ / \
+ D E F G
+ */
+
+ CRASH_COND(A->num_children != 2);
+ int32_t iB = A->children[0];
+ int32_t iC = A->children[1];
+ TNode *B = &_nodes[iB];
+ TNode *C = &_nodes[iC];
+
+ int32_t balance = C->height - B->height;
+
+ // C is higher, promote C
+ if (balance > 1) {
+ int32_t iF = C->children[0];
+ int32_t iG = C->children[1];
+ TNode *F = &_nodes[iF];
+ TNode *G = &_nodes[iG];
+
+ // grandParent point to C
+ if (A->parent_id != BVHCommon::INVALID) {
+ if (_nodes[A->parent_id].children[0] == iA) {
+ _nodes[A->parent_id].children[0] = iC;
+
+ } else {
+ _nodes[A->parent_id].children[1] = iC;
+ }
+ } else {
+ // check this .. seems dodgy
+ change_root_node(iC, p_tree_id);
+ }
+
+ // Swap A and C
+ C->children[0] = iA;
+ C->parent_id = A->parent_id;
+ A->parent_id = iC;
+
+ // Finish rotation
+ if (F->height > G->height) {
+ C->children[1] = iF;
+ A->children[1] = iG;
+ G->parent_id = iA;
+ A->aabb = _logic_abb_merge(B->aabb, G->aabb);
+ C->aabb = _logic_abb_merge(A->aabb, F->aabb);
+
+ A->height = 1 + MAX(B->height, G->height);
+ C->height = 1 + MAX(A->height, F->height);
+ }
+
+ else {
+ C->children[1] = iG;
+ A->children[1] = iF;
+ F->parent_id = iA;
+ A->aabb = _logic_abb_merge(B->aabb, F->aabb);
+ C->aabb = _logic_abb_merge(A->aabb, G->aabb);
+
+ A->height = 1 + MAX(B->height, F->height);
+ C->height = 1 + MAX(A->height, G->height);
+ }
+
+ return iC;
+ }
+
+ // B is higher, promote B
+ else if (balance < -1) {
+ int32_t iD = B->children[0];
+ int32_t iE = B->children[1];
+ TNode *D = &_nodes[iD];
+ TNode *E = &_nodes[iE];
+
+ // grandParent point to B
+ if (A->parent_id != BVHCommon::INVALID) {
+ if (_nodes[A->parent_id].children[0] == iA) {
+ _nodes[A->parent_id].children[0] = iB;
+ } else {
+ _nodes[A->parent_id].children[1] = iB;
+ }
+ }
+
+ else {
+ // check this .. seems dodgy
+ change_root_node(iB, p_tree_id);
+ }
+
+ // Swap A and B
+ B->children[1] = iA;
+ B->parent_id = A->parent_id;
+ A->parent_id = iB;
+
+ // Finish rotation
+ if (D->height > E->height) {
+ B->children[0] = iD;
+ A->children[0] = iE;
+ E->parent_id = iA;
+ A->aabb = _logic_abb_merge(C->aabb, E->aabb);
+ B->aabb = _logic_abb_merge(A->aabb, D->aabb);
+
+ A->height = 1 + MAX(C->height, E->height);
+ B->height = 1 + MAX(A->height, D->height);
+ }
+
+ else {
+ B->children[0] = iE;
+ A->children[0] = iD;
+ D->parent_id = iA;
+ A->aabb = _logic_abb_merge(C->aabb, D->aabb);
+ B->aabb = _logic_abb_merge(A->aabb, E->aabb);
+
+ A->height = 1 + MAX(C->height, D->height);
+ B->height = 1 + MAX(A->height, E->height);
+ }
+
+ return iB;
+ }
+
+ return iA;
+}
+
+// either choose an existing node to add item to, or create a new node and return this
+uint32_t _logic_choose_item_add_node(uint32_t p_node_id, const BVHABB_CLASS &p_aabb) {
+ while (true) {
+ BVH_ASSERT(p_node_id != BVHCommon::INVALID);
+ TNode &tnode = _nodes[p_node_id];
+
+ if (tnode.is_leaf()) {
+ // if a leaf, and non full, use this to add to
+ if (!node_is_leaf_full(tnode)) {
+ return p_node_id;
+ }
+
+ // else split the leaf, and use one of the children to add to
+ return split_leaf(p_node_id, p_aabb);
+ }
+
+ // this should not happen???
+ // is still happening, need to debug and find circumstances. Is not that serious
+ // but would be nice to prevent. I think it only happens with the root node.
+ if (tnode.num_children == 1) {
+ WARN_PRINT_ONCE("BVH::recursive_choose_item_add_node, node with 1 child, recovering");
+ p_node_id = tnode.children[0];
+ } else {
+ BVH_ASSERT(tnode.num_children == 2);
+ TNode &childA = _nodes[tnode.children[0]];
+ TNode &childB = _nodes[tnode.children[1]];
+ int which = p_aabb.select_by_proximity(childA.aabb, childB.aabb);
+
+ p_node_id = tnode.children[which];
+ }
+ }
+}
diff --git a/core/math/bvh_misc.inc b/core/math/bvh_misc.inc
new file mode 100644
index 0000000000..71aa0e4fe0
--- /dev/null
+++ b/core/math/bvh_misc.inc
@@ -0,0 +1,55 @@
+
+int _handle_get_tree_id(BVHHandle p_handle) const {
+ if (USE_PAIRS) {
+ int tree = 0;
+ if (_extra[p_handle.id()].pairable) {
+ tree = 1;
+ }
+ return tree;
+ }
+ return 0;
+}
+
+public:
+void _handle_sort(BVHHandle &p_ha, BVHHandle &p_hb) const {
+ if (p_ha.id() > p_hb.id()) {
+ BVHHandle temp = p_hb;
+ p_hb = p_ha;
+ p_ha = temp;
+ }
+}
+
+private:
+void create_root_node(int p_tree) {
+ // if there is no root node, create one
+ if (_root_node_id[p_tree] == BVHCommon::INVALID) {
+ uint32_t root_node_id;
+ TNode *node = _nodes.request(root_node_id);
+ node->clear();
+ _root_node_id[p_tree] = root_node_id;
+
+ // make the root node a leaf
+ uint32_t leaf_id;
+ TLeaf *leaf = _leaves.request(leaf_id);
+ leaf->clear();
+ node->neg_leaf_id = -(int)leaf_id;
+ }
+}
+
+bool node_is_leaf_full(TNode &tnode) const {
+ const TLeaf &leaf = _node_get_leaf(tnode);
+ return leaf.is_full();
+}
+
+public:
+TLeaf &_node_get_leaf(TNode &tnode) {
+ BVH_ASSERT(tnode.is_leaf());
+ return _leaves[tnode.get_leaf_id()];
+}
+
+const TLeaf &_node_get_leaf(const TNode &tnode) const {
+ BVH_ASSERT(tnode.is_leaf());
+ return _leaves[tnode.get_leaf_id()];
+}
+
+private:
diff --git a/core/math/bvh_pair.inc b/core/math/bvh_pair.inc
new file mode 100644
index 0000000000..839db59a3a
--- /dev/null
+++ b/core/math/bvh_pair.inc
@@ -0,0 +1,62 @@
+public:
+// note .. maybe this can be attached to another node structure?
+// depends which works best for cache.
+struct ItemPairs {
+ struct Link {
+ void set(BVHHandle h, void *ud) {
+ handle = h;
+ userdata = ud;
+ }
+ BVHHandle handle;
+ void *userdata;
+ };
+
+ void clear() {
+ num_pairs = 0;
+ extended_pairs.reset();
+ expanded_aabb = Bounds();
+ }
+
+ Bounds expanded_aabb;
+
+ // maybe we can just use the number in the vector TODO
+ int32_t num_pairs;
+ LocalVector<Link> extended_pairs;
+
+ void add_pair_to(BVHHandle h, void *p_userdata) {
+ Link temp;
+ temp.set(h, p_userdata);
+
+ extended_pairs.push_back(temp);
+ num_pairs++;
+ }
+
+ uint32_t find_pair_to(BVHHandle h) const {
+ for (int n = 0; n < num_pairs; n++) {
+ if (extended_pairs[n].handle == h) {
+ return n;
+ }
+ }
+ return -1;
+ }
+
+ bool contains_pair_to(BVHHandle h) const {
+ return find_pair_to(h) != BVHCommon::INVALID;
+ }
+
+ // return success
+ void *remove_pair_to(BVHHandle h) {
+ void *userdata = nullptr;
+
+ for (int n = 0; n < num_pairs; n++) {
+ if (extended_pairs[n].handle == h) {
+ userdata = extended_pairs[n].userdata;
+ extended_pairs.remove_unordered(n);
+ num_pairs--;
+ break;
+ }
+ }
+
+ return userdata;
+ }
+};
diff --git a/core/math/bvh_public.inc b/core/math/bvh_public.inc
new file mode 100644
index 0000000000..2c1e406712
--- /dev/null
+++ b/core/math/bvh_public.inc
@@ -0,0 +1,423 @@
+public:
+BVHHandle item_add(T *p_userdata, bool p_active, const Bounds &p_aabb, int32_t p_subindex, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_invisible = false) {
+#ifdef BVH_VERBOSE_TREE
+ VERBOSE_PRINT("\nitem_add BEFORE");
+ _debug_recursive_print_tree(0);
+ VERBOSE_PRINT("\n");
+#endif
+
+ BVHABB_CLASS abb;
+ abb.from(p_aabb);
+
+ // handle to be filled with the new item ref
+ BVHHandle handle;
+
+ // ref id easier to pass around than handle
+ uint32_t ref_id;
+
+ // this should never fail
+ ItemRef *ref = _refs.request(ref_id);
+
+ // the extra data should be parallel list to the references
+ uint32_t extra_id;
+ ItemExtra *extra = _extra.request(extra_id);
+ BVH_ASSERT(extra_id == ref_id);
+
+ // pairs info
+ if (USE_PAIRS) {
+ uint32_t pairs_id;
+ ItemPairs *pairs = _pairs.request(pairs_id);
+ pairs->clear();
+ BVH_ASSERT(pairs_id == ref_id);
+ }
+
+ extra->subindex = p_subindex;
+ extra->userdata = p_userdata;
+ extra->last_updated_tick = 0;
+
+ // add an active reference to the list for slow incremental optimize
+ // this list must be kept in sync with the references as they are added or removed.
+ extra->active_ref_id = _active_refs.size();
+ _active_refs.push_back(ref_id);
+
+ if (USE_PAIRS) {
+ extra->pairable_mask = p_pairable_mask;
+ extra->pairable_type = p_pairable_type;
+ extra->pairable = p_pairable;
+ } else {
+ // just for safety, in case this gets queried etc
+ extra->pairable = 0;
+ p_pairable = false;
+ }
+
+ // assign to handle to return
+ handle.set_id(ref_id);
+
+ uint32_t tree_id = 0;
+ if (p_pairable) {
+ tree_id = 1;
+ }
+
+ create_root_node(tree_id);
+
+ // we must choose where to add to tree
+ if (p_active) {
+ ref->tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+
+ bool refit = _node_add_item(ref->tnode_id, ref_id, abb);
+
+ if (refit) {
+ // only need to refit from the parent
+ const TNode &add_node = _nodes[ref->tnode_id];
+ if (add_node.parent_id != BVHCommon::INVALID) {
+ refit_upward_and_balance(add_node.parent_id, tree_id);
+ }
+ }
+ } else {
+ ref->set_inactive();
+ }
+
+#ifdef BVH_VERBOSE
+ // memory use
+ int mem = _refs.estimate_memory_use();
+ mem += _nodes.estimate_memory_use();
+
+ String sz = _debug_aabb_to_string(abb);
+ VERBOSE_PRINT("\titem_add [" + itos(ref_id) + "] " + itos(_refs.size()) + " refs,\t" + itos(_nodes.size()) + " nodes " + sz);
+ VERBOSE_PRINT("mem use : " + itos(mem) + ", num nodes : " + itos(_nodes.size()));
+
+#endif
+
+ return handle;
+}
+
+void _debug_print_refs() {
+#ifdef BVH_VERBOSE_TREE
+ print_line("refs.....");
+ for (int n = 0; n < _refs.size(); n++) {
+ const ItemRef &ref = _refs[n];
+ print_line("tnode_id " + itos(ref.tnode_id) + ", item_id " + itos(ref.item_id));
+ }
+
+#endif
+}
+
+// returns false if noop
+bool item_move(BVHHandle p_handle, const Bounds &p_aabb) {
+ uint32_t ref_id = p_handle.id();
+
+ // get the reference
+ ItemRef &ref = _refs[ref_id];
+ if (!ref.is_active()) {
+ return false;
+ }
+
+ BVHABB_CLASS abb;
+ abb.from(p_aabb);
+
+ BVH_ASSERT(ref.tnode_id != BVHCommon::INVALID);
+ TNode &tnode = _nodes[ref.tnode_id];
+
+ // does it fit within the current aabb?
+ if (tnode.aabb.is_other_within(abb)) {
+ // do nothing .. fast path .. not moved enough to need refit
+
+ // however we WILL update the exact aabb in the leaf, as this will be needed
+ // for accurate collision detection
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ BVHABB_CLASS &leaf_abb = leaf.get_aabb(ref.item_id);
+
+ // no change?
+ if (leaf_abb == abb) {
+ return false;
+ }
+
+ leaf_abb = abb;
+ _integrity_check_all();
+
+ return true;
+ }
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // remove and reinsert
+ node_remove_item(ref_id, tree_id);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+
+ // add to the tree
+ bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb);
+
+ // only need to refit from the PARENT
+ if (needs_refit) {
+ // only need to refit from the parent
+ const TNode &add_node = _nodes[ref.tnode_id];
+ if (add_node.parent_id != BVHCommon::INVALID) {
+ // not sure we need to rebalance all the time, this can be done less often
+ refit_upward(add_node.parent_id);
+ }
+ //refit_upward_and_balance(add_node.parent_id);
+ }
+
+ return true;
+}
+
+void item_remove(BVHHandle p_handle) {
+ uint32_t ref_id = p_handle.id();
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ VERBOSE_PRINT("item_remove [" + itos(ref_id) + "] ");
+
+ ////////////////////////////////////////
+ // remove the active reference from the list for slow incremental optimize
+ // this list must be kept in sync with the references as they are added or removed.
+ uint32_t active_ref_id = _extra[ref_id].active_ref_id;
+ uint32_t ref_id_moved_back = _active_refs[_active_refs.size() - 1];
+
+ // swap back and decrement for fast unordered remove
+ _active_refs[active_ref_id] = ref_id_moved_back;
+ _active_refs.resize(_active_refs.size() - 1);
+
+ // keep the moved active reference up to date
+ _extra[ref_id_moved_back].active_ref_id = active_ref_id;
+ ////////////////////////////////////////
+
+ // remove the item from the node (only if active)
+ if (_refs[ref_id].is_active()) {
+ node_remove_item(ref_id, tree_id);
+ }
+
+ // remove the item reference
+ _refs.free(ref_id);
+ _extra.free(ref_id);
+ if (USE_PAIRS) {
+ _pairs.free(ref_id);
+ }
+
+ // don't think refit_all is necessary?
+ //refit_all(_tree_id);
+
+#ifdef BVH_VERBOSE_TREE
+ _debug_recursive_print_tree(tree_id);
+#endif
+}
+
+// returns success
+bool item_activate(BVHHandle p_handle, const Bounds &p_aabb) {
+ uint32_t ref_id = p_handle.id();
+ ItemRef &ref = _refs[ref_id];
+ if (ref.is_active()) {
+ // noop
+ return false;
+ }
+
+ // add to tree
+ BVHABB_CLASS abb;
+ abb.from(p_aabb);
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+ _node_add_item(ref.tnode_id, ref_id, abb);
+
+ refit_upward_and_balance(ref.tnode_id, tree_id);
+
+ return true;
+}
+
+// returns success
+bool item_deactivate(BVHHandle p_handle) {
+ uint32_t ref_id = p_handle.id();
+ ItemRef &ref = _refs[ref_id];
+ if (!ref.is_active()) {
+ // noop
+ return false;
+ }
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // remove from tree
+ BVHABB_CLASS abb;
+ node_remove_item(ref_id, tree_id, &abb);
+
+ // mark as inactive
+ ref.set_inactive();
+ return true;
+}
+
+bool item_get_active(BVHHandle p_handle) const {
+ uint32_t ref_id = p_handle.id();
+ const ItemRef &ref = _refs[ref_id];
+ return ref.is_active();
+}
+
+// during collision testing, we want to set the mask and whether pairable for the item testing from
+void item_fill_cullparams(BVHHandle p_handle, CullParams &r_params) const {
+ uint32_t ref_id = p_handle.id();
+ const ItemExtra &extra = _extra[ref_id];
+
+ // testing from a non pairable item, we only want to test pairable items
+ r_params.test_pairable_only = extra.pairable == 0;
+
+ // we take into account the mask of the item testing from
+ r_params.mask = extra.pairable_mask;
+ r_params.pairable_type = extra.pairable_type;
+}
+
+bool item_is_pairable(const BVHHandle &p_handle) {
+ uint32_t ref_id = p_handle.id();
+ const ItemExtra &extra = _extra[ref_id];
+ return extra.pairable != 0;
+}
+
+void item_get_ABB(const BVHHandle &p_handle, BVHABB_CLASS &r_abb) {
+ // change tree?
+ uint32_t ref_id = p_handle.id();
+ const ItemRef &ref = _refs[ref_id];
+
+ TNode &tnode = _nodes[ref.tnode_id];
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ r_abb = leaf.get_aabb(ref.item_id);
+}
+
+bool item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
+ // change tree?
+ uint32_t ref_id = p_handle.id();
+
+ ItemExtra &ex = _extra[ref_id];
+ ItemRef &ref = _refs[ref_id];
+
+ bool active = ref.is_active();
+ bool pairable_changed = (ex.pairable != 0) != p_pairable;
+ bool state_changed = pairable_changed || (ex.pairable_type != p_pairable_type) || (ex.pairable_mask != p_pairable_mask);
+
+ ex.pairable_type = p_pairable_type;
+ ex.pairable_mask = p_pairable_mask;
+
+ if (active && pairable_changed) {
+ // record abb
+ TNode &tnode = _nodes[ref.tnode_id];
+ TLeaf &leaf = _node_get_leaf(tnode);
+ BVHABB_CLASS abb = leaf.get_aabb(ref.item_id);
+
+ // make sure current tree is correct prior to changing
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // remove from old tree
+ node_remove_item(ref_id, tree_id);
+
+ // we must set the pairable AFTER getting the current tree
+ // because the pairable status determines which tree
+ ex.pairable = p_pairable;
+
+ // add to new tree
+ tree_id = _handle_get_tree_id(p_handle);
+ create_root_node(tree_id);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+ bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb);
+
+ // only need to refit from the PARENT
+ if (needs_refit) {
+ // only need to refit from the parent
+ const TNode &add_node = _nodes[ref.tnode_id];
+ if (add_node.parent_id != BVHCommon::INVALID) {
+ refit_upward_and_balance(add_node.parent_id, tree_id);
+ }
+ }
+ } else {
+ // always keep this up to date
+ ex.pairable = p_pairable;
+ }
+
+ return state_changed;
+}
+
+void incremental_optimize() {
+ // first update all aabbs as one off step..
+ // this is cheaper than doing it on each move as each leaf may get touched multiple times
+ // in a frame.
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] != BVHCommon::INVALID) {
+ refit_branch(_root_node_id[n]);
+ }
+ }
+
+ // now do small section reinserting to get things moving
+ // gradually, and keep items in the right leaf
+ if (_current_active_ref >= _active_refs.size()) {
+ _current_active_ref = 0;
+ }
+
+ // special case
+ if (!_active_refs.size()) {
+ return;
+ }
+
+ uint32_t ref_id = _active_refs[_current_active_ref++];
+
+ _logic_item_remove_and_reinsert(ref_id);
+
+#ifdef BVH_VERBOSE
+ /*
+ // memory use
+ int mem_refs = _refs.estimate_memory_use();
+ int mem_nodes = _nodes.estimate_memory_use();
+ int mem_leaves = _leaves.estimate_memory_use();
+
+ String sz;
+ sz += "mem_refs : " + itos(mem_refs) + " ";
+ sz += "mem_nodes : " + itos(mem_nodes) + " ";
+ sz += "mem_leaves : " + itos(mem_leaves) + " ";
+ sz += ", num nodes : " + itos(_nodes.size());
+ print_line(sz);
+ */
+#endif
+}
+
+void update() {
+ incremental_optimize();
+
+ // keep the expansion values up to date with the world bound
+//#define BVH_ALLOW_AUTO_EXPANSION
+#ifdef BVH_ALLOW_AUTO_EXPANSION
+ if (_auto_node_expansion || _auto_pairing_expansion) {
+ BVHABB_CLASS world_bound;
+ world_bound.set_to_max_opposite_extents();
+
+ bool bound_valid = false;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ uint32_t node_id = _root_node_id[n];
+ if (node_id != BVHCommon::INVALID) {
+ world_bound.merge(_nodes[node_id].aabb);
+ bound_valid = true;
+ }
+ }
+
+ // if there are no nodes, do nothing, but if there are...
+ if (bound_valid) {
+ Bounds bb;
+ world_bound.to(bb);
+ real_t size = bb.get_longest_axis_size();
+
+ // automatic AI decision for best parameters.
+ // These can be overridden in project settings.
+
+ // these magic numbers are determined by experiment
+ if (_auto_node_expansion) {
+ _node_expansion = size * 0.025;
+ }
+ if (_auto_pairing_expansion) {
+ _pairing_expansion = size * 0.009;
+ }
+ }
+ }
+#endif
+}
diff --git a/core/math/bvh_refit.inc b/core/math/bvh_refit.inc
new file mode 100644
index 0000000000..717a3438c7
--- /dev/null
+++ b/core/math/bvh_refit.inc
@@ -0,0 +1,141 @@
+void _debug_node_verify_bound(uint32_t p_node_id) {
+ TNode &node = _nodes[p_node_id];
+ BVHABB_CLASS abb_before = node.aabb;
+
+ node_update_aabb(node);
+
+ BVHABB_CLASS abb_after = node.aabb;
+ CRASH_COND(abb_before != abb_after);
+}
+
+void node_update_aabb(TNode &tnode) {
+ tnode.aabb.set_to_max_opposite_extents();
+ tnode.height = 0;
+
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_node_id = tnode.children[n];
+
+ // merge with child aabb
+ const TNode &tchild = _nodes[child_node_id];
+ tnode.aabb.merge(tchild.aabb);
+
+ // do heights at the same time
+ if (tchild.height > tnode.height) {
+ tnode.height = tchild.height;
+ }
+ }
+
+ // the height of a non leaf is always 1 bigger than the biggest child
+ tnode.height++;
+
+#ifdef BVH_CHECKS
+ if (!tnode.num_children) {
+ // the 'blank' aabb will screw up parent aabbs
+ WARN_PRINT("BVH_Tree::TNode no children, AABB is undefined");
+ }
+#endif
+ } else {
+ // leaf
+ const TLeaf &leaf = _node_get_leaf(tnode);
+
+ for (int n = 0; n < leaf.num_items; n++) {
+ tnode.aabb.merge(leaf.get_aabb(n));
+ }
+
+ // now the leaf items are unexpanded, we expand only in the node AABB
+ tnode.aabb.expand(_node_expansion);
+#ifdef BVH_CHECKS
+ if (!leaf.num_items) {
+ // the 'blank' aabb will screw up parent aabbs
+ WARN_PRINT("BVH_Tree::TLeaf no items, AABB is undefined");
+ }
+#endif
+ }
+}
+
+void refit_all(int p_tree_id) {
+ refit_downward(_root_node_id[p_tree_id]);
+}
+
+void refit_upward(uint32_t p_node_id) {
+ while (p_node_id != BVHCommon::INVALID) {
+ TNode &tnode = _nodes[p_node_id];
+ node_update_aabb(tnode);
+ p_node_id = tnode.parent_id;
+ }
+}
+
+void refit_upward_and_balance(uint32_t p_node_id, uint32_t p_tree_id) {
+ while (p_node_id != BVHCommon::INVALID) {
+ uint32_t before = p_node_id;
+ p_node_id = _logic_balance(p_node_id, p_tree_id);
+
+ if (before != p_node_id) {
+ VERBOSE_PRINT("REBALANCED!");
+ }
+
+ TNode &tnode = _nodes[p_node_id];
+
+ // update overall aabb from the children
+ node_update_aabb(tnode);
+
+ p_node_id = tnode.parent_id;
+ }
+}
+
+void refit_downward(uint32_t p_node_id) {
+ TNode &tnode = _nodes[p_node_id];
+
+ // do children first
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ refit_downward(tnode.children[n]);
+ }
+ }
+
+ node_update_aabb(tnode);
+}
+
+// go down to the leaves, then refit upward
+void refit_branch(uint32_t p_node_id) {
+ // our function parameters to keep on a stack
+ struct RefitParams {
+ uint32_t node_id;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<RefitParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (RefitParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+
+ RefitParams rp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(rp)) {
+ TNode &tnode = _nodes[rp.node_id];
+
+ // do children first
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ RefitParams *child = ii.request();
+ child->node_id = child_id;
+ }
+ } else {
+ // leaf .. only refit upward if dirty
+ TLeaf &leaf = _node_get_leaf(tnode);
+ if (leaf.is_dirty()) {
+ leaf.set_dirty(false);
+ refit_upward(p_node_id);
+ }
+ }
+ } // while more nodes to pop
+}
diff --git a/core/math/bvh_split.inc b/core/math/bvh_split.inc
new file mode 100644
index 0000000000..3fcc4c7b10
--- /dev/null
+++ b/core/math/bvh_split.inc
@@ -0,0 +1,294 @@
+void _split_inform_references(uint32_t p_node_id) {
+ TNode &node = _nodes[p_node_id];
+ TLeaf &leaf = _node_get_leaf(node);
+
+ for (int n = 0; n < leaf.num_items; n++) {
+ uint32_t ref_id = leaf.get_item_ref_id(n);
+
+ ItemRef &ref = _refs[ref_id];
+ ref.tnode_id = p_node_id;
+ ref.item_id = n;
+ }
+}
+
+void _split_leaf_sort_groups_simple(int &num_a, int &num_b, uint16_t *group_a, uint16_t *group_b, const BVHABB_CLASS *temp_bounds, const BVHABB_CLASS full_bound) {
+ // special case for low leaf sizes .. should static compile out
+ if (MAX_ITEMS < 4) {
+ uint32_t ind = group_a[0];
+
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[0] = group_a[num_a - 1];
+ num_a--;
+ return;
+ }
+
+ Point centre = full_bound.calculate_centre();
+ Point size = full_bound.calculate_size();
+
+ int order[3];
+
+ order[0] = size.min_axis();
+ order[2] = size.max_axis();
+ order[1] = 3 - (order[0] + order[2]);
+
+ // simplest case, split on the longest axis
+ int split_axis = order[0];
+ for (int a = 0; a < num_a; a++) {
+ uint32_t ind = group_a[a];
+
+ if (temp_bounds[ind].min.coord[split_axis] > centre.coord[split_axis]) {
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[a] = group_a[num_a - 1];
+ num_a--;
+
+ // do this one again, as it has been replaced
+ a--;
+ }
+ }
+
+ // detect when split on longest axis failed
+ int min_threshold = MAX_ITEMS / 4;
+ int min_group_size[3];
+ min_group_size[0] = MIN(num_a, num_b);
+ if (min_group_size[0] < min_threshold) {
+ // slow but sure .. first move everything back into a
+ for (int b = 0; b < num_b; b++) {
+ group_a[num_a++] = group_b[b];
+ }
+ num_b = 0;
+
+ // now calculate the best split
+ for (int axis = 1; axis < 3; axis++) {
+ split_axis = order[axis];
+ int count = 0;
+
+ for (int a = 0; a < num_a; a++) {
+ uint32_t ind = group_a[a];
+
+ if (temp_bounds[ind].min.coord[split_axis] > centre.coord[split_axis]) {
+ count++;
+ }
+ }
+
+ min_group_size[axis] = MIN(count, num_a - count);
+ } // for axis
+
+ // best axis
+ int best_axis = 0;
+ int best_min = min_group_size[0];
+ for (int axis = 1; axis < 3; axis++) {
+ if (min_group_size[axis] > best_min) {
+ best_min = min_group_size[axis];
+ best_axis = axis;
+ }
+ }
+
+ // now finally do the split
+ if (best_min > 0) {
+ split_axis = order[best_axis];
+
+ for (int a = 0; a < num_a; a++) {
+ uint32_t ind = group_a[a];
+
+ if (temp_bounds[ind].min.coord[split_axis] > centre.coord[split_axis]) {
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[a] = group_a[num_a - 1];
+ num_a--;
+
+ // do this one again, as it has been replaced
+ a--;
+ }
+ }
+ } // if there was a split!
+ } // if the longest axis wasn't a good split
+
+ // special case, none crossed threshold
+ if (!num_b) {
+ uint32_t ind = group_a[0];
+
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[0] = group_a[num_a - 1];
+ num_a--;
+ }
+ // opposite problem! :)
+ if (!num_a) {
+ uint32_t ind = group_b[0];
+
+ // add to a
+ group_a[num_a++] = ind;
+
+ // remove from b
+ group_b[0] = group_b[num_b - 1];
+ num_b--;
+ }
+}
+
+void _split_leaf_sort_groups(int &num_a, int &num_b, uint16_t *group_a, uint16_t *group_b, const BVHABB_CLASS *temp_bounds) {
+ BVHABB_CLASS groupb_aabb;
+ groupb_aabb.set_to_max_opposite_extents();
+ for (int n = 0; n < num_b; n++) {
+ int which = group_b[n];
+ groupb_aabb.merge(temp_bounds[which]);
+ }
+ BVHABB_CLASS groupb_aabb_new;
+
+ BVHABB_CLASS rest_aabb;
+
+ float best_size = FLT_MAX;
+ int best_candidate = -1;
+
+ // find most likely from a to move into b
+ for (int check = 0; check < num_a; check++) {
+ rest_aabb.set_to_max_opposite_extents();
+ groupb_aabb_new = groupb_aabb;
+
+ // find aabb of all the rest
+ for (int rest = 0; rest < num_a; rest++) {
+ if (rest == check) {
+ continue;
+ }
+
+ int which = group_a[rest];
+ rest_aabb.merge(temp_bounds[which]);
+ }
+
+ groupb_aabb_new.merge(temp_bounds[group_a[check]]);
+
+ // now compare the sizes
+ float size = groupb_aabb_new.get_area() + rest_aabb.get_area();
+ if (size < best_size) {
+ best_size = size;
+ best_candidate = check;
+ }
+ }
+
+ // we should now have the best, move it from group a to group b
+ group_b[num_b++] = group_a[best_candidate];
+
+ // remove best candidate from group a
+ num_a--;
+ group_a[best_candidate] = group_a[num_a];
+}
+
+uint32_t split_leaf(uint32_t p_node_id, const BVHABB_CLASS &p_added_item_aabb) {
+ return split_leaf_complex(p_node_id, p_added_item_aabb);
+}
+
+// aabb is the new inserted node
+uint32_t split_leaf_complex(uint32_t p_node_id, const BVHABB_CLASS &p_added_item_aabb) {
+ VERBOSE_PRINT("split_leaf");
+
+ // note the tnode before and AFTER splitting may be a different address
+ // in memory because the vector could get relocated. So we need to reget
+ // the tnode after the split
+ BVH_ASSERT(_nodes[p_node_id].is_leaf());
+
+ // first create child leaf nodes
+ uint32_t *child_ids = (uint32_t *)alloca(sizeof(uint32_t) * MAX_CHILDREN);
+
+ for (int n = 0; n < MAX_CHILDREN; n++) {
+ // create node children
+ TNode *child_node = _nodes.request(child_ids[n]);
+
+ child_node->clear();
+
+ // back link to parent
+ child_node->parent_id = p_node_id;
+
+ // make each child a leaf node
+ node_make_leaf(child_ids[n]);
+ }
+
+ // don't get any leaves or nodes till AFTER the split
+ TNode &tnode = _nodes[p_node_id];
+ uint32_t orig_leaf_id = tnode.get_leaf_id();
+ const TLeaf &orig_leaf = _node_get_leaf(tnode);
+
+ // store the final child ids
+ for (int n = 0; n < MAX_CHILDREN; n++) {
+ tnode.children[n] = child_ids[n];
+ }
+
+ // mark as no longer a leaf node
+ tnode.num_children = MAX_CHILDREN;
+
+ // 2 groups, A and B, and assign children to each to split equally
+ int max_children = orig_leaf.num_items + 1; // plus 1 for the wildcard .. the item being added
+ //CRASH_COND(max_children > MAX_CHILDREN);
+
+ uint16_t *group_a = (uint16_t *)alloca(sizeof(uint16_t) * max_children);
+ uint16_t *group_b = (uint16_t *)alloca(sizeof(uint16_t) * max_children);
+
+ // we are copying the ABBs. This is ugly, but we need one extra for the inserted item...
+ BVHABB_CLASS *temp_bounds = (BVHABB_CLASS *)alloca(sizeof(BVHABB_CLASS) * max_children);
+
+ int num_a = max_children;
+ int num_b = 0;
+
+ // setup - start with all in group a
+ for (int n = 0; n < orig_leaf.num_items; n++) {
+ group_a[n] = n;
+ temp_bounds[n] = orig_leaf.get_aabb(n);
+ }
+ // wildcard
+ int wildcard = orig_leaf.num_items;
+
+ group_a[wildcard] = wildcard;
+ temp_bounds[wildcard] = p_added_item_aabb;
+
+ // we can choose here either an equal split, or just 1 in the new leaf
+ _split_leaf_sort_groups_simple(num_a, num_b, group_a, group_b, temp_bounds, tnode.aabb);
+
+ uint32_t wildcard_node = BVHCommon::INVALID;
+
+ // now there should be equal numbers in both groups
+ for (int n = 0; n < num_a; n++) {
+ int which = group_a[n];
+
+ if (which != wildcard) {
+ const BVHABB_CLASS &source_item_aabb = orig_leaf.get_aabb(which);
+ uint32_t source_item_ref_id = orig_leaf.get_item_ref_id(which);
+ //const Item &source_item = orig_leaf.get_item(which);
+ _node_add_item(tnode.children[0], source_item_ref_id, source_item_aabb);
+ } else {
+ wildcard_node = tnode.children[0];
+ }
+ }
+ for (int n = 0; n < num_b; n++) {
+ int which = group_b[n];
+
+ if (which != wildcard) {
+ const BVHABB_CLASS &source_item_aabb = orig_leaf.get_aabb(which);
+ uint32_t source_item_ref_id = orig_leaf.get_item_ref_id(which);
+ //const Item &source_item = orig_leaf.get_item(which);
+ _node_add_item(tnode.children[1], source_item_ref_id, source_item_aabb);
+ } else {
+ wildcard_node = tnode.children[1];
+ }
+ }
+
+ // now remove all items from the parent and replace with the child nodes
+ _leaves.free(orig_leaf_id);
+
+ // we should keep the references up to date!
+ for (int n = 0; n < MAX_CHILDREN; n++) {
+ _split_inform_references(tnode.children[n]);
+ }
+
+ refit_upward(p_node_id);
+
+ BVH_ASSERT(wildcard_node != BVHCommon::INVALID);
+ return wildcard_node;
+}
diff --git a/core/math/bvh_structs.inc b/core/math/bvh_structs.inc
new file mode 100644
index 0000000000..1d1e0e6468
--- /dev/null
+++ b/core/math/bvh_structs.inc
@@ -0,0 +1,180 @@
+
+public:
+struct ItemRef {
+ uint32_t tnode_id; // -1 is invalid
+ uint32_t item_id; // in the leaf
+
+ bool is_active() const { return tnode_id != BVHCommon::INACTIVE; }
+ void set_inactive() {
+ tnode_id = BVHCommon::INACTIVE;
+ item_id = BVHCommon::INACTIVE;
+ }
+};
+
+// extra info kept in separate parallel list to the references,
+// as this is less used as keeps cache better
+struct ItemExtra {
+ uint32_t last_updated_tick;
+ uint32_t pairable;
+ uint32_t pairable_mask;
+ uint32_t pairable_type;
+
+ int32_t subindex;
+
+ // the active reference is a separate list of which references
+ // are active so that we can slowly iterate through it over many frames for
+ // slow optimize.
+ uint32_t active_ref_id;
+
+ T *userdata;
+};
+
+// this is an item OR a child node depending on whether a leaf node
+struct Item {
+ BVHABB_CLASS aabb;
+ uint32_t item_ref_id;
+};
+
+// tree leaf
+struct TLeaf {
+ uint16_t num_items;
+
+private:
+ uint16_t dirty;
+ // separate data orientated lists for faster SIMD traversal
+ uint32_t item_ref_ids[MAX_ITEMS];
+ BVHABB_CLASS aabbs[MAX_ITEMS];
+
+public:
+ // accessors
+ BVHABB_CLASS &get_aabb(uint32_t p_id) { return aabbs[p_id]; }
+ const BVHABB_CLASS &get_aabb(uint32_t p_id) const { return aabbs[p_id]; }
+
+ uint32_t &get_item_ref_id(uint32_t p_id) { return item_ref_ids[p_id]; }
+ const uint32_t &get_item_ref_id(uint32_t p_id) const { return item_ref_ids[p_id]; }
+
+ bool is_dirty() const { return dirty; }
+ void set_dirty(bool p) { dirty = p; }
+
+ void clear() {
+ num_items = 0;
+ set_dirty(true);
+ }
+ bool is_full() const { return num_items >= MAX_ITEMS; }
+
+ void remove_item_unordered(uint32_t p_id) {
+ BVH_ASSERT(p_id < num_items);
+ num_items--;
+ aabbs[p_id] = aabbs[num_items];
+ item_ref_ids[p_id] = item_ref_ids[num_items];
+ }
+
+ uint32_t request_item() {
+ if (num_items < MAX_ITEMS) {
+ uint32_t id = num_items;
+ num_items++;
+ return id;
+ }
+ return -1;
+ }
+};
+
+// tree node
+struct TNode {
+ BVHABB_CLASS aabb;
+ // either number of children if positive
+ // or leaf id if negative (leaf id 0 is disallowed)
+ union {
+ int32_t num_children;
+ int32_t neg_leaf_id;
+ };
+ uint32_t parent_id; // or -1
+ uint16_t children[MAX_CHILDREN];
+
+ // height in the tree, where leaves are 0, and all above are 1+
+ // (or the highest where there is a tie off)
+ int32_t height;
+
+ bool is_leaf() const { return num_children < 0; }
+ void set_leaf_id(int id) { neg_leaf_id = -id; }
+ int get_leaf_id() const { return -neg_leaf_id; }
+
+ void clear() {
+ num_children = 0;
+ parent_id = BVHCommon::INVALID;
+ height = 0; // or -1 for testing
+
+ // for safety set to improbable value
+ aabb.set_to_max_opposite_extents();
+
+ // other members are not blanked for speed .. they may be uninitialized
+ }
+
+ bool is_full_of_children() const { return num_children >= MAX_CHILDREN; }
+
+ void remove_child_internal(uint32_t child_num) {
+ children[child_num] = children[num_children - 1];
+ num_children--;
+ }
+
+ int find_child(uint32_t p_child_node_id) {
+ BVH_ASSERT(!is_leaf());
+
+ for (int n = 0; n < num_children; n++) {
+ if (children[n] == p_child_node_id) {
+ return n;
+ }
+ }
+
+ // not found
+ return -1;
+ }
+};
+
+// instead of using linked list we maintain
+// item references (for quick lookup)
+PooledList<ItemRef, true> _refs;
+PooledList<ItemExtra, true> _extra;
+PooledList<ItemPairs> _pairs;
+
+// these 2 are not in sync .. nodes != leaves!
+PooledList<TNode, true> _nodes;
+PooledList<TLeaf, true> _leaves;
+
+// we can maintain an un-ordered list of which references are active,
+// in order to do a slow incremental optimize of the tree over each frame.
+// This will work best if dynamic objects and static objects are in a different tree.
+LocalVector<uint32_t, uint32_t, true> _active_refs;
+uint32_t _current_active_ref = 0;
+
+// instead of translating directly to the userdata output,
+// we keep an intermediate list of hits as reference IDs, which can be used
+// for pairing collision detection
+LocalVector<uint32_t, uint32_t, true> _cull_hits;
+
+// we now have multiple root nodes, allowing us to store
+// more than 1 tree. This can be more efficient, while sharing the same
+// common lists
+enum { NUM_TREES = 2,
+};
+
+// Tree 0 - Non pairable
+// Tree 1 - Pairable
+// This is more efficient because in physics we only need check non pairable against the pairable tree.
+uint32_t _root_node_id[NUM_TREES];
+
+// these values may need tweaking according to the project
+// the bound of the world, and the average velocities of the objects
+
+// node expansion is important in the rendering tree
+// larger values give less re-insertion as items move...
+// but on the other hand over estimates the bounding box of nodes.
+// we can either use auto mode, where the expansion is based on the root node size, or specify manually
+real_t _node_expansion = 0.5;
+bool _auto_node_expansion = true;
+
+// pairing expansion important for physics pairing
+// larger values gives more 'sticky' pairing, and is less likely to exhibit tunneling
+// we can either use auto mode, where the expansion is based on the root node size, or specify manually
+real_t _pairing_expansion = 0.1;
+bool _auto_pairing_expansion = true;
diff --git a/core/math/bvh_tree.h b/core/math/bvh_tree.h
new file mode 100644
index 0000000000..3169d31ec7
--- /dev/null
+++ b/core/math/bvh_tree.h
@@ -0,0 +1,421 @@
+/*************************************************************************/
+/* bvh_tree.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BVH_TREE_H
+#define BVH_TREE_H
+
+// BVH Tree
+// This is an implementation of a dynamic BVH with templated leaf size.
+// This differs from most dynamic BVH in that it can handle more than 1 object
+// in leaf nodes. This can make it far more efficient in certain circumstances.
+// It also means that the splitting logic etc have to be completely different
+// to a simpler tree.
+// Note that MAX_CHILDREN should be fixed at 2 for now.
+
+#include "core/math/aabb.h"
+#include "core/math/bvh_abb.h"
+#include "core/math/geometry_3d.h"
+#include "core/math/vector3.h"
+#include "core/string/print_string.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/pooled_list.h"
+#include <limits.h>
+
+#define BVHABB_CLASS BVH_ABB<Bounds, Point>
+
+// never do these checks in release
+#if defined(TOOLS_ENABLED) && defined(DEBUG_ENABLED)
+//#define BVH_VERBOSE
+//#define BVH_VERBOSE_TREE
+
+//#define BVH_VERBOSE_FRAME
+//#define BVH_CHECKS
+//#define BVH_INTEGRITY_CHECKS
+#endif
+
+// debug only assert
+#ifdef BVH_CHECKS
+#define BVH_ASSERT(a) CRASH_COND((a) == false)
+#else
+#define BVH_ASSERT(a)
+#endif
+
+#ifdef BVH_VERBOSE
+#define VERBOSE_PRINT print_line
+#else
+#define VERBOSE_PRINT(a)
+#endif
+
+// really just a namespace
+struct BVHCommon {
+ // these could possibly also be the same constant,
+ // although this may be useful for debugging.
+ // or use zero for invalid and +1 based indices.
+ static const uint32_t INVALID = (0xffffffff);
+ static const uint32_t INACTIVE = (0xfffffffe);
+};
+
+// really a handle, can be anything
+// note that zero is a valid reference for the BVH .. this may involve using
+// a plus one based ID for clients that expect 0 to be invalid.
+struct BVHHandle {
+ // conversion operator
+ operator uint32_t() const { return _data; }
+ void set(uint32_t p_value) { _data = p_value; }
+
+ uint32_t _data;
+
+ void set_invalid() { _data = BVHCommon::INVALID; }
+ bool is_invalid() const { return _data == BVHCommon::INVALID; }
+ uint32_t id() const { return _data; }
+ void set_id(uint32_t p_id) { _data = p_id; }
+
+ bool operator==(const BVHHandle &p_h) const { return _data == p_h._data; }
+ bool operator!=(const BVHHandle &p_h) const { return (*this == p_h) == false; }
+};
+
+// helper class to make iterative versions of recursive functions
+template <class T>
+class BVH_IterativeInfo {
+public:
+ enum {
+ ALLOCA_STACK_SIZE = 128
+ };
+
+ int32_t depth = 1;
+ int32_t threshold = ALLOCA_STACK_SIZE - 2;
+ T *stack;
+ //only used in rare occasions when you run out of alloca memory
+ // because tree is too unbalanced.
+ LocalVector<T> aux_stack;
+ int32_t get_alloca_stacksize() const { return ALLOCA_STACK_SIZE * sizeof(T); }
+
+ T *get_first() const {
+ return &stack[0];
+ }
+
+ // pop the last member of the stack, or return false
+ bool pop(T &r_value) {
+ if (!depth) {
+ return false;
+ }
+
+ depth--;
+ r_value = stack[depth];
+ return true;
+ }
+
+ // request new addition to stack
+ T *request() {
+ if (depth > threshold) {
+ if (aux_stack.is_empty()) {
+ aux_stack.resize(ALLOCA_STACK_SIZE * 2);
+ memcpy(aux_stack.ptr(), stack, get_alloca_stacksize());
+ } else {
+ aux_stack.resize(aux_stack.size() * 2);
+ }
+ stack = aux_stack.ptr();
+ threshold = aux_stack.size() - 2;
+ }
+ return &stack[depth++];
+ }
+};
+
+template <class T, int MAX_CHILDREN, int MAX_ITEMS, bool USE_PAIRS = false, class Bounds = AABB, class Point = Vector3>
+class BVH_Tree {
+ friend class BVH;
+
+#include "bvh_pair.inc"
+#include "bvh_structs.inc"
+
+public:
+ BVH_Tree() {
+ for (int n = 0; n < NUM_TREES; n++) {
+ _root_node_id[n] = BVHCommon::INVALID;
+ }
+
+ // disallow zero leaf ids
+ // (as these ids are stored as negative numbers in the node)
+ uint32_t dummy_leaf_id;
+ _leaves.request(dummy_leaf_id);
+ }
+
+private:
+ bool node_add_child(uint32_t p_node_id, uint32_t p_child_node_id) {
+ TNode &tnode = _nodes[p_node_id];
+ if (tnode.is_full_of_children()) {
+ return false;
+ }
+
+ tnode.children[tnode.num_children] = p_child_node_id;
+ tnode.num_children += 1;
+
+ // back link in the child to the parent
+ TNode &tnode_child = _nodes[p_child_node_id];
+ tnode_child.parent_id = p_node_id;
+
+ return true;
+ }
+
+ void node_replace_child(uint32_t p_parent_id, uint32_t p_old_child_id, uint32_t p_new_child_id) {
+ TNode &parent = _nodes[p_parent_id];
+ BVH_ASSERT(!parent.is_leaf());
+
+ int child_num = parent.find_child(p_old_child_id);
+ BVH_ASSERT(child_num != BVHCommon::INVALID);
+ parent.children[child_num] = p_new_child_id;
+
+ TNode &new_child = _nodes[p_new_child_id];
+ new_child.parent_id = p_parent_id;
+ }
+
+ void node_remove_child(uint32_t p_parent_id, uint32_t p_child_id, uint32_t p_tree_id, bool p_prevent_sibling = false) {
+ TNode &parent = _nodes[p_parent_id];
+ BVH_ASSERT(!parent.is_leaf());
+
+ int child_num = parent.find_child(p_child_id);
+ BVH_ASSERT(child_num != BVHCommon::INVALID);
+
+ parent.remove_child_internal(child_num);
+
+ // no need to keep back references for children at the moment
+
+ uint32_t sibling_id; // always a node id, as tnode is never a leaf
+ bool sibling_present = false;
+
+ // if there are more children, or this is the root node, don't try and delete
+ if (parent.num_children > 1) {
+ return;
+ }
+
+ // if there is 1 sibling, it can be moved to be a child of the
+ if (parent.num_children == 1) {
+ // else there is now a redundant node with one child, which can be removed
+ sibling_id = parent.children[0];
+ sibling_present = true;
+ }
+
+ // now there may be no children in this node .. in which case it can be deleted
+ // remove node if empty
+ // remove link from parent
+ uint32_t grandparent_id = parent.parent_id;
+
+ // special case for root node
+ if (grandparent_id == BVHCommon::INVALID) {
+ if (sibling_present) {
+ // change the root node
+ change_root_node(sibling_id, p_tree_id);
+
+ // delete the old root node as no longer needed
+ _nodes.free(p_parent_id);
+ }
+
+ return;
+ }
+
+ if (sibling_present) {
+ node_replace_child(grandparent_id, p_parent_id, sibling_id);
+ } else {
+ node_remove_child(grandparent_id, p_parent_id, p_tree_id, true);
+ }
+
+ // put the node on the free list to recycle
+ _nodes.free(p_parent_id);
+ }
+
+ void change_root_node(uint32_t p_new_root_id, uint32_t p_tree_id) {
+ _root_node_id[p_tree_id] = p_new_root_id;
+ TNode &root = _nodes[p_new_root_id];
+
+ // mark no parent
+ root.parent_id = BVHCommon::INVALID;
+ }
+
+ void node_make_leaf(uint32_t p_node_id) {
+ uint32_t child_leaf_id;
+ TLeaf *child_leaf = _leaves.request(child_leaf_id);
+ child_leaf->clear();
+
+ // zero is reserved at startup, to prevent this id being used
+ // (as they are stored as negative values in the node, and zero is already taken)
+ BVH_ASSERT(child_leaf_id != 0);
+
+ TNode &node = _nodes[p_node_id];
+ node.neg_leaf_id = -(int)child_leaf_id;
+ }
+
+ void node_remove_item(uint32_t p_ref_id, uint32_t p_tree_id, BVHABB_CLASS *r_old_aabb = nullptr) {
+ // get the reference
+ ItemRef &ref = _refs[p_ref_id];
+ uint32_t owner_node_id = ref.tnode_id;
+
+ // debug draw special
+ // This may not be needed
+ if (owner_node_id == BVHCommon::INVALID) {
+ return;
+ }
+
+ TNode &tnode = _nodes[owner_node_id];
+ CRASH_COND(!tnode.is_leaf());
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // if the aabb is not determining the corner size, then there is no need to refit!
+ // (optimization, as merging AABBs takes a lot of time)
+ const BVHABB_CLASS &old_aabb = leaf.get_aabb(ref.item_id);
+
+ // shrink a little to prevent using corner aabbs
+ // in order to miss the corners first we shrink by node_expansion
+ // (which is added to the overall bound of the leaf), then we also
+ // shrink by an epsilon, in order to miss out the very corner aabbs
+ // which are important in determining the bound. Any other aabb
+ // within this can be removed and not affect the overall bound.
+ BVHABB_CLASS node_bound = tnode.aabb;
+ node_bound.expand(-_node_expansion - 0.001f);
+ bool refit = true;
+
+ if (node_bound.is_other_within(old_aabb)) {
+ refit = false;
+ }
+
+ // record the old aabb if required (for incremental remove_and_reinsert)
+ if (r_old_aabb) {
+ *r_old_aabb = old_aabb;
+ }
+
+ leaf.remove_item_unordered(ref.item_id);
+
+ if (leaf.num_items) {
+ // the swapped item has to have its reference changed to, to point to the new item id
+ uint32_t swapped_ref_id = leaf.get_item_ref_id(ref.item_id);
+
+ ItemRef &swapped_ref = _refs[swapped_ref_id];
+
+ swapped_ref.item_id = ref.item_id;
+
+ // only have to refit if it is an edge item
+ // This is a VERY EXPENSIVE STEP
+ // we defer the refit updates until the update function is called once per frame
+ if (refit) {
+ leaf.set_dirty(true);
+ }
+ } else {
+ // remove node if empty
+ // remove link from parent
+ if (tnode.parent_id != BVHCommon::INVALID) {
+ // DANGER .. this can potentially end up with root node with 1 child ...
+ // we don't want this and must check for it
+
+ uint32_t parent_id = tnode.parent_id;
+
+ node_remove_child(parent_id, owner_node_id, p_tree_id);
+ refit_upward(parent_id);
+
+ // put the node on the free list to recycle
+ _nodes.free(owner_node_id);
+ }
+
+ // else if no parent, it is the root node. Do not delete
+ }
+
+ ref.tnode_id = BVHCommon::INVALID;
+ ref.item_id = BVHCommon::INVALID; // unset
+ }
+
+ // returns true if needs refit of PARENT tree only, the node itself AABB is calculated
+ // within this routine
+ bool _node_add_item(uint32_t p_node_id, uint32_t p_ref_id, const BVHABB_CLASS &p_aabb) {
+ ItemRef &ref = _refs[p_ref_id];
+ ref.tnode_id = p_node_id;
+
+ TNode &node = _nodes[p_node_id];
+ BVH_ASSERT(node.is_leaf());
+ TLeaf &leaf = _node_get_leaf(node);
+
+ // optimization - we only need to do a refit
+ // if the added item is changing the AABB of the node.
+ // in most cases it won't.
+ bool needs_refit = true;
+
+ // expand bound now
+ BVHABB_CLASS expanded = p_aabb;
+ expanded.expand(_node_expansion);
+
+ // the bound will only be valid if there is an item in there already
+ if (leaf.num_items) {
+ if (node.aabb.is_other_within(expanded)) {
+ // no change to node AABBs
+ needs_refit = false;
+ } else {
+ node.aabb.merge(expanded);
+ }
+ } else {
+ // bound of the node = the new aabb
+ node.aabb = expanded;
+ }
+
+ ref.item_id = leaf.request_item();
+ BVH_ASSERT(ref.item_id != BVHCommon::INVALID);
+
+ // set the aabb of the new item
+ leaf.get_aabb(ref.item_id) = p_aabb;
+
+ // back reference on the item back to the item reference
+ leaf.get_item_ref_id(ref.item_id) = p_ref_id;
+
+ return needs_refit;
+ }
+
+ uint32_t _node_create_another_child(uint32_t p_node_id, const BVHABB_CLASS &p_aabb) {
+ uint32_t child_node_id;
+ TNode *child_node = _nodes.request(child_node_id);
+ child_node->clear();
+
+ // may not be necessary
+ child_node->aabb = p_aabb;
+
+ node_add_child(p_node_id, child_node_id);
+
+ return child_node_id;
+ }
+
+#include "bvh_cull.inc"
+#include "bvh_debug.inc"
+#include "bvh_integrity.inc"
+#include "bvh_logic.inc"
+#include "bvh_misc.inc"
+#include "bvh_public.inc"
+#include "bvh_refit.inc"
+#include "bvh_split.inc"
+};
+
+#undef VERBOSE_PRINT
+
+#endif // BVH_TREE_H
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 1066cf5e30..66c18f7b3c 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -315,8 +315,8 @@ Vector2 CameraMatrix::get_far_plane_half_extents() const {
return Vector2(res.x, res.y);
}
-bool CameraMatrix::get_endpoints(const Transform &p_transform, Vector3 *p_8points) const {
- Vector<Plane> planes = get_projection_planes(Transform());
+bool CameraMatrix::get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const {
+ Vector<Plane> planes = get_projection_planes(Transform3D());
const Planes intersections[8][3] = {
{ PLANE_FAR, PLANE_LEFT, PLANE_TOP },
{ PLANE_FAR, PLANE_LEFT, PLANE_BOTTOM },
@@ -338,7 +338,7 @@ bool CameraMatrix::get_endpoints(const Transform &p_transform, Vector3 *p_8point
return true;
}
-Vector<Plane> CameraMatrix::get_projection_planes(const Transform &p_transform) const {
+Vector<Plane> CameraMatrix::get_projection_planes(const Transform3D &p_transform) const {
/** Fast Plane Extraction from combined modelview/projection matrices.
* References:
* https://web.archive.org/web/20011221205252/http://www.markmorley.com/opengl/frustumculling.html
@@ -707,8 +707,8 @@ void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
matrix[3][3] = 1;
}
-CameraMatrix::operator Transform() const {
- Transform tr;
+CameraMatrix::operator Transform3D() const {
+ Transform3D tr;
const real_t *m = &matrix[0][0];
tr.basis.elements[0][0] = m[0];
@@ -730,8 +730,8 @@ CameraMatrix::operator Transform() const {
return tr;
}
-CameraMatrix::CameraMatrix(const Transform &p_transform) {
- const Transform &tr = p_transform;
+CameraMatrix::CameraMatrix(const Transform3D &p_transform) {
+ const Transform3D &tr = p_transform;
real_t *m = &matrix[0][0];
m[0] = tr.basis.elements[0][0];
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index 3f327d3bc4..786d46055a 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -32,7 +32,7 @@
#define CAMERA_MATRIX_H
#include "core/math/rect2.h"
-#include "core/math/transform.h"
+#include "core/math/transform_3d.h"
struct CameraMatrix {
enum Planes {
@@ -71,9 +71,9 @@ struct CameraMatrix {
real_t get_fov() const;
bool is_orthogonal() const;
- Vector<Plane> get_projection_planes(const Transform &p_transform) const;
+ Vector<Plane> get_projection_planes(const Transform3D &p_transform) const;
- bool get_endpoints(const Transform &p_transform, Vector3 *p_8points) const;
+ bool get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const;
Vector2 get_viewport_half_extents() const;
Vector2 get_far_plane_half_extents() const;
@@ -90,7 +90,7 @@ struct CameraMatrix {
void scale_translate_to_fit(const AABB &p_aabb);
void make_scale(const Vector3 &p_scale);
int get_pixels_per_meter(int p_for_pixel_width) const;
- operator Transform() const;
+ operator Transform3D() const;
void flip_y();
@@ -112,7 +112,7 @@ struct CameraMatrix {
float get_lod_multiplier() const;
CameraMatrix();
- CameraMatrix(const Transform &p_transform);
+ CameraMatrix(const Transform3D &p_transform);
~CameraMatrix();
};
diff --git a/core/math/color.cpp b/core/math/color.cpp
index 64abd6dd08..dc86cacf8f 100644
--- a/core/math/color.cpp
+++ b/core/math/color.cpp
@@ -211,6 +211,14 @@ bool Color::is_equal_approx(const Color &p_color) const {
return Math::is_equal_approx(r, p_color.r) && Math::is_equal_approx(g, p_color.g) && Math::is_equal_approx(b, p_color.b) && Math::is_equal_approx(a, p_color.a);
}
+Color Color::clamp(const Color &p_min, const Color &p_max) const {
+ return Color(
+ CLAMP(r, p_min.r, p_max.r),
+ CLAMP(g, p_min.g, p_max.g),
+ CLAMP(b, p_min.b, p_max.b),
+ CLAMP(a, p_min.a, p_max.a));
+}
+
void Color::invert() {
r = 1.0 - r;
g = 1.0 - g;
@@ -360,7 +368,7 @@ Color Color::named(const String &p_name) {
ERR_FAIL_V_MSG(Color(), "Invalid color name: " + p_name + ".");
return Color();
}
- return get_named_color(idx);
+ return named_colors[idx].color;
}
Color Color::named(const String &p_name, const Color &p_default) {
@@ -368,7 +376,7 @@ Color Color::named(const String &p_name, const Color &p_default) {
if (idx == -1) {
return p_default;
}
- return get_named_color(idx);
+ return named_colors[idx].color;
}
int Color::find_named_color(const String &p_name) {
@@ -401,10 +409,12 @@ int Color::get_named_color_count() {
}
String Color::get_named_color_name(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx, get_named_color_count(), "");
return named_colors[p_idx].name;
}
Color Color::get_named_color(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx, get_named_color_count(), Color());
return named_colors[p_idx].color;
}
@@ -458,7 +468,7 @@ Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) const {
}
Color::operator String() const {
- return rtos(r) + ", " + rtos(g) + ", " + rtos(b) + ", " + rtos(a);
+ return "(" + String::num(r, 4) + ", " + String::num(g, 4) + ", " + String::num(b, 4) + ", " + String::num(a, 4) + ")";
}
Color Color::operator+(const Color &p_color) const {
diff --git a/core/math/color.h b/core/math/color.h
index e404d80c8a..a95dbf4f60 100644
--- a/core/math/color.h
+++ b/core/math/color.h
@@ -89,6 +89,7 @@ struct Color {
bool is_equal_approx(const Color &p_color) const;
+ Color clamp(const Color &p_min = Color(0, 0, 0, 0), const Color &p_max = Color(1, 1, 1, 1)) const;
void invert();
Color inverted() const;
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
new file mode 100644
index 0000000000..682a7ea39e
--- /dev/null
+++ b/core/math/convex_hull.cpp
@@ -0,0 +1,2290 @@
+/*************************************************************************/
+/* convex_hull.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+ * Based on Godot's patched VHACD-version of Bullet's btConvexHullComputer.
+ * See /thirdparty/vhacd/btConvexHullComputer.cpp at 64403ddcab9f1dca2408f0a412a22d899708bbb1
+ * In turn, based on /src/LinearMath/btConvexHullComputer.cpp in <https://github.com/bulletphysics/bullet3>
+ * at 73b217fb07e7e3ce126caeb28ab3c9ddd0718467
+ *
+ * Changes:
+ * - int32_t is consistently used instead of int in some cases
+ * - integrated patch db0d6c92927f5a1358b887f2645c11f3014f0e8a from Bullet (CWE-190 integer overflow in btConvexHullComputer)
+ * - adapted to Godot's code style
+ * - replaced Bullet's types (e.g. vectors) with Godot's
+ * - replaced custom Pool implementation with PagedAllocator
+ */
+
+/*
+Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "convex_hull.h"
+
+#include "core/error/error_macros.h"
+#include "core/math/aabb.h"
+#include "core/math/math_defs.h"
+#include "core/os/memory.h"
+#include "core/templates/paged_allocator.h"
+
+#include <string.h>
+
+//#define DEBUG_CONVEX_HULL
+//#define SHOW_ITERATIONS
+
+// -- GODOT start --
+// Assembly optimizations are not used at the moment.
+//#define USE_X86_64_ASM
+// -- GODOT end --
+
+#ifdef DEBUG_ENABLED
+#define CHULL_ASSERT(m_cond) \
+ do { \
+ if (unlikely(!(m_cond))) { \
+ ERR_PRINT("Assertion \"" _STR(m_cond) "\" failed."); \
+ } \
+ } while (0)
+#else
+#define CHULL_ASSERT(m_cond) \
+ do { \
+ } while (0)
+#endif
+
+#if defined(DEBUG_CONVEX_HULL) || defined(SHOW_ITERATIONS)
+#include <stdio.h>
+#endif
+
+// Convex hull implementation based on Preparata and Hong
+// Ole Kniemeyer, MAXON Computer GmbH
+class ConvexHullInternal {
+public:
+ class Point64 {
+ public:
+ int64_t x;
+ int64_t y;
+ int64_t z;
+
+ Point64(int64_t p_x, int64_t p_y, int64_t p_z) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ }
+
+ bool is_zero() {
+ return (x == 0) && (y == 0) && (z == 0);
+ }
+
+ int64_t dot(const Point64 &b) const {
+ return x * b.x + y * b.y + z * b.z;
+ }
+ };
+
+ class Point32 {
+ public:
+ int32_t x = 0;
+ int32_t y = 0;
+ int32_t z = 0;
+ int32_t index = -1;
+
+ Point32() {
+ }
+
+ Point32(int32_t p_x, int32_t p_y, int32_t p_z) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ }
+
+ bool operator==(const Point32 &b) const {
+ return (x == b.x) && (y == b.y) && (z == b.z);
+ }
+
+ bool operator!=(const Point32 &b) const {
+ return (x != b.x) || (y != b.y) || (z != b.z);
+ }
+
+ bool is_zero() {
+ return (x == 0) && (y == 0) && (z == 0);
+ }
+
+ Point64 cross(const Point32 &b) const {
+ return Point64((int64_t)y * b.z - (int64_t)z * b.y, (int64_t)z * b.x - (int64_t)x * b.z, (int64_t)x * b.y - (int64_t)y * b.x);
+ }
+
+ Point64 cross(const Point64 &b) const {
+ return Point64(y * b.z - z * b.y, z * b.x - x * b.z, x * b.y - y * b.x);
+ }
+
+ int64_t dot(const Point32 &b) const {
+ return (int64_t)x * b.x + (int64_t)y * b.y + (int64_t)z * b.z;
+ }
+
+ int64_t dot(const Point64 &b) const {
+ return x * b.x + y * b.y + z * b.z;
+ }
+
+ Point32 operator+(const Point32 &b) const {
+ return Point32(x + b.x, y + b.y, z + b.z);
+ }
+
+ Point32 operator-(const Point32 &b) const {
+ return Point32(x - b.x, y - b.y, z - b.z);
+ }
+ };
+
+ class Int128 {
+ public:
+ uint64_t low = 0;
+ uint64_t high = 0;
+
+ Int128() {
+ }
+
+ Int128(uint64_t p_low, uint64_t p_high) {
+ low = p_low;
+ high = p_high;
+ }
+
+ Int128(uint64_t p_low) {
+ low = p_low;
+ high = 0;
+ }
+
+ Int128(int64_t p_value) {
+ low = p_value;
+ if (p_value >= 0) {
+ high = 0;
+ } else {
+ high = (uint64_t)-1LL;
+ }
+ }
+
+ static Int128 mul(int64_t a, int64_t b);
+
+ static Int128 mul(uint64_t a, uint64_t b);
+
+ Int128 operator-() const {
+ return Int128((uint64_t) - (int64_t)low, ~high + (low == 0));
+ }
+
+ Int128 operator+(const Int128 &b) const {
+#ifdef USE_X86_64_ASM
+ Int128 result;
+ __asm__("addq %[bl], %[rl]\n\t"
+ "adcq %[bh], %[rh]\n\t"
+ : [rl] "=r"(result.low), [rh] "=r"(result.high)
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
+ : "cc");
+ return result;
+#else
+ uint64_t lo = low + b.low;
+ return Int128(lo, high + b.high + (lo < low));
+#endif
+ }
+
+ Int128 operator-(const Int128 &b) const {
+#ifdef USE_X86_64_ASM
+ Int128 result;
+ __asm__("subq %[bl], %[rl]\n\t"
+ "sbbq %[bh], %[rh]\n\t"
+ : [rl] "=r"(result.low), [rh] "=r"(result.high)
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
+ : "cc");
+ return result;
+#else
+ return *this + -b;
+#endif
+ }
+
+ Int128 &operator+=(const Int128 &b) {
+#ifdef USE_X86_64_ASM
+ __asm__("addq %[bl], %[rl]\n\t"
+ "adcq %[bh], %[rh]\n\t"
+ : [rl] "=r"(low), [rh] "=r"(high)
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
+ : "cc");
+#else
+ uint64_t lo = low + b.low;
+ if (lo < low) {
+ ++high;
+ }
+ low = lo;
+ high += b.high;
+#endif
+ return *this;
+ }
+
+ Int128 &operator++() {
+ if (++low == 0) {
+ ++high;
+ }
+ return *this;
+ }
+
+ Int128 operator*(int64_t b) const;
+
+ real_t to_scalar() const {
+ return ((int64_t)high >= 0) ? real_t(high) * (real_t(0x100000000LL) * real_t(0x100000000LL)) + real_t(low) : -(-*this).to_scalar();
+ }
+
+ int32_t get_sign() const {
+ return ((int64_t)high < 0) ? -1 : (high || low) ? 1 :
+ 0;
+ }
+
+ bool operator<(const Int128 &b) const {
+ return (high < b.high) || ((high == b.high) && (low < b.low));
+ }
+
+ int32_t ucmp(const Int128 &b) const {
+ if (high < b.high) {
+ return -1;
+ }
+ if (high > b.high) {
+ return 1;
+ }
+ if (low < b.low) {
+ return -1;
+ }
+ if (low > b.low) {
+ return 1;
+ }
+ return 0;
+ }
+ };
+
+ class Rational64 {
+ private:
+ uint64_t numerator;
+ uint64_t denominator;
+ int32_t sign;
+
+ public:
+ Rational64(int64_t p_numerator, int64_t p_denominator) {
+ if (p_numerator > 0) {
+ sign = 1;
+ numerator = (uint64_t)p_numerator;
+ } else if (p_numerator < 0) {
+ sign = -1;
+ numerator = (uint64_t)-p_numerator;
+ } else {
+ sign = 0;
+ numerator = 0;
+ }
+ if (p_denominator > 0) {
+ denominator = (uint64_t)p_denominator;
+ } else if (p_denominator < 0) {
+ sign = -sign;
+ denominator = (uint64_t)-p_denominator;
+ } else {
+ denominator = 0;
+ }
+ }
+
+ bool is_negative_infinity() const {
+ return (sign < 0) && (denominator == 0);
+ }
+
+ bool is_nan() const {
+ return (sign == 0) && (denominator == 0);
+ }
+
+ int32_t compare(const Rational64 &b) const;
+
+ real_t to_scalar() const {
+ return sign * ((denominator == 0) ? FLT_MAX : (real_t)numerator / denominator);
+ }
+ };
+
+ class Rational128 {
+ private:
+ Int128 numerator;
+ Int128 denominator;
+ int32_t sign;
+ bool is_int_64;
+
+ public:
+ Rational128(int64_t p_value) {
+ if (p_value > 0) {
+ sign = 1;
+ this->numerator = p_value;
+ } else if (p_value < 0) {
+ sign = -1;
+ this->numerator = -p_value;
+ } else {
+ sign = 0;
+ this->numerator = (uint64_t)0;
+ }
+ this->denominator = (uint64_t)1;
+ is_int_64 = true;
+ }
+
+ Rational128(const Int128 &p_numerator, const Int128 &p_denominator) {
+ sign = p_numerator.get_sign();
+ if (sign >= 0) {
+ this->numerator = p_numerator;
+ } else {
+ this->numerator = -p_numerator;
+ }
+ int32_t dsign = p_denominator.get_sign();
+ if (dsign >= 0) {
+ this->denominator = p_denominator;
+ } else {
+ sign = -sign;
+ this->denominator = -p_denominator;
+ }
+ is_int_64 = false;
+ }
+
+ int32_t compare(const Rational128 &b) const;
+
+ int32_t compare(int64_t b) const;
+
+ real_t to_scalar() const {
+ return sign * ((denominator.get_sign() == 0) ? FLT_MAX : numerator.to_scalar() / denominator.to_scalar());
+ }
+ };
+
+ class PointR128 {
+ public:
+ Int128 x;
+ Int128 y;
+ Int128 z;
+ Int128 denominator;
+
+ PointR128() {
+ }
+
+ PointR128(Int128 p_x, Int128 p_y, Int128 p_z, Int128 p_denominator) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ denominator = p_denominator;
+ }
+
+ real_t xvalue() const {
+ return x.to_scalar() / denominator.to_scalar();
+ }
+
+ real_t yvalue() const {
+ return y.to_scalar() / denominator.to_scalar();
+ }
+
+ real_t zvalue() const {
+ return z.to_scalar() / denominator.to_scalar();
+ }
+ };
+
+ class Edge;
+ class Face;
+
+ class Vertex {
+ public:
+ Vertex *next = nullptr;
+ Vertex *prev = nullptr;
+ Edge *edges = nullptr;
+ Face *first_nearby_face = nullptr;
+ Face *last_nearby_face = nullptr;
+ PointR128 point128;
+ Point32 point;
+ int32_t copy = -1;
+
+ Vertex() {
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ void print() {
+ printf("V%d (%d, %d, %d)", point.index, point.x, point.y, point.z);
+ }
+
+ void print_graph();
+#endif
+
+ Point32 operator-(const Vertex &b) const {
+ return point - b.point;
+ }
+
+ Rational128 dot(const Point64 &b) const {
+ return (point.index >= 0) ? Rational128(point.dot(b)) : Rational128(point128.x * b.x + point128.y * b.y + point128.z * b.z, point128.denominator);
+ }
+
+ real_t xvalue() const {
+ return (point.index >= 0) ? real_t(point.x) : point128.xvalue();
+ }
+
+ real_t yvalue() const {
+ return (point.index >= 0) ? real_t(point.y) : point128.yvalue();
+ }
+
+ real_t zvalue() const {
+ return (point.index >= 0) ? real_t(point.z) : point128.zvalue();
+ }
+
+ void receive_nearby_faces(Vertex *p_src) {
+ if (last_nearby_face) {
+ last_nearby_face->next_with_same_nearby_vertex = p_src->first_nearby_face;
+ } else {
+ first_nearby_face = p_src->first_nearby_face;
+ }
+ if (p_src->last_nearby_face) {
+ last_nearby_face = p_src->last_nearby_face;
+ }
+ for (Face *f = p_src->first_nearby_face; f; f = f->next_with_same_nearby_vertex) {
+ CHULL_ASSERT(f->nearby_vertex == p_src);
+ f->nearby_vertex = this;
+ }
+ p_src->first_nearby_face = nullptr;
+ p_src->last_nearby_face = nullptr;
+ }
+ };
+
+ class Edge {
+ public:
+ Edge *next = nullptr;
+ Edge *prev = nullptr;
+ Edge *reverse = nullptr;
+ Vertex *target = nullptr;
+ Face *face = nullptr;
+ int32_t copy = -1;
+
+ void link(Edge *n) {
+ CHULL_ASSERT(reverse->target == n->reverse->target);
+ next = n;
+ n->prev = this;
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ void print() {
+ printf("E%p : %d -> %d, n=%p p=%p (0 %d\t%d\t%d) -> (%d %d %d)", this, reverse->target->point.index, target->point.index, next, prev,
+ reverse->target->point.x, reverse->target->point.y, reverse->target->point.z, target->point.x, target->point.y, target->point.z);
+ }
+#endif
+ };
+
+ class Face {
+ public:
+ Face *next = nullptr;
+ Vertex *nearby_vertex = nullptr;
+ Face *next_with_same_nearby_vertex = nullptr;
+ Point32 origin;
+ Point32 dir0;
+ Point32 dir1;
+
+ Face() {
+ }
+
+ void init(Vertex *p_a, Vertex *p_b, Vertex *p_c) {
+ nearby_vertex = p_a;
+ origin = p_a->point;
+ dir0 = *p_b - *p_a;
+ dir1 = *p_c - *p_a;
+ if (p_a->last_nearby_face) {
+ p_a->last_nearby_face->next_with_same_nearby_vertex = this;
+ } else {
+ p_a->first_nearby_face = this;
+ }
+ p_a->last_nearby_face = this;
+ }
+
+ Point64 get_normal() {
+ return dir0.cross(dir1);
+ }
+ };
+
+ template <typename UWord, typename UHWord>
+ class DMul {
+ private:
+ static uint32_t high(uint64_t p_value) {
+ return (uint32_t)(p_value >> 32);
+ }
+
+ static uint32_t low(uint64_t p_value) {
+ return (uint32_t)p_value;
+ }
+
+ static uint64_t mul(uint32_t a, uint32_t b) {
+ return (uint64_t)a * (uint64_t)b;
+ }
+
+ static void shl_half(uint64_t &p_value) {
+ p_value <<= 32;
+ }
+
+ static uint64_t high(Int128 p_value) {
+ return p_value.high;
+ }
+
+ static uint64_t low(Int128 p_value) {
+ return p_value.low;
+ }
+
+ static Int128 mul(uint64_t a, uint64_t b) {
+ return Int128::mul(a, b);
+ }
+
+ static void shl_half(Int128 &p_value) {
+ p_value.high = p_value.low;
+ p_value.low = 0;
+ }
+
+ public:
+ static void mul(UWord p_a, UWord p_b, UWord &r_low, UWord &r_high) {
+ UWord p00 = mul(low(p_a), low(p_b));
+ UWord p01 = mul(low(p_a), high(p_b));
+ UWord p10 = mul(high(p_a), low(p_b));
+ UWord p11 = mul(high(p_a), high(p_b));
+ UWord p0110 = UWord(low(p01)) + UWord(low(p10));
+ p11 += high(p01);
+ p11 += high(p10);
+ p11 += high(p0110);
+ shl_half(p0110);
+ p00 += p0110;
+ if (p00 < p0110) {
+ ++p11;
+ }
+ r_low = p00;
+ r_high = p11;
+ }
+ };
+
+private:
+ class IntermediateHull {
+ public:
+ Vertex *min_xy = nullptr;
+ Vertex *max_xy = nullptr;
+ Vertex *min_yx = nullptr;
+ Vertex *max_yx = nullptr;
+
+ IntermediateHull() {
+ }
+
+ void print();
+ };
+
+ enum Orientation { NONE,
+ CLOCKWISE,
+ COUNTER_CLOCKWISE };
+
+ Vector3 scaling;
+ Vector3 center;
+ PagedAllocator<Vertex> vertex_pool;
+ PagedAllocator<Edge> edge_pool;
+ PagedAllocator<Face> face_pool;
+ LocalVector<Vertex *> original_vertices;
+ int32_t merge_stamp = 0;
+ int32_t min_axis = 0;
+ int32_t med_axis = 0;
+ int32_t max_axis = 0;
+ int32_t used_edge_pairs = 0;
+ int32_t max_used_edge_pairs = 0;
+
+ static Orientation get_orientation(const Edge *p_prev, const Edge *p_next, const Point32 &p_s, const Point32 &p_t);
+ Edge *find_max_angle(bool p_ccw, const Vertex *p_start, const Point32 &p_s, const Point64 &p_rxs, const Point64 &p_ssxrxs, Rational64 &p_min_cot);
+ void find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, Vertex *p_stop0, Vertex *p_stop1);
+
+ Edge *new_edge_pair(Vertex *p_from, Vertex *p_to);
+
+ void remove_edge_pair(Edge *p_edge) {
+ Edge *n = p_edge->next;
+ Edge *r = p_edge->reverse;
+
+ CHULL_ASSERT(p_edge->target && r->target);
+
+ if (n != p_edge) {
+ n->prev = p_edge->prev;
+ p_edge->prev->next = n;
+ r->target->edges = n;
+ } else {
+ r->target->edges = nullptr;
+ }
+
+ n = r->next;
+
+ if (n != r) {
+ n->prev = r->prev;
+ r->prev->next = n;
+ p_edge->target->edges = n;
+ } else {
+ p_edge->target->edges = nullptr;
+ }
+
+ edge_pool.free(p_edge);
+ edge_pool.free(r);
+ used_edge_pairs--;
+ }
+
+ void compute_internal(int32_t p_start, int32_t p_end, IntermediateHull &r_result);
+
+ bool merge_projection(IntermediateHull &p_h0, IntermediateHull &p_h1, Vertex *&r_c0, Vertex *&r_c1);
+
+ void merge(IntermediateHull &p_h0, IntermediateHull &p_h1);
+
+ Vector3 to_gd_vector(const Point32 &p_v);
+
+ Vector3 get_gd_normal(Face *p_face);
+
+ bool shift_face(Face *p_face, real_t p_amount, LocalVector<Vertex *> p_stack);
+
+public:
+ ~ConvexHullInternal() {
+ vertex_pool.reset(true);
+ edge_pool.reset(true);
+ face_pool.reset(true);
+ }
+
+ Vertex *vertex_list;
+
+ void compute(const Vector3 *p_coords, int32_t p_count);
+
+ Vector3 get_coordinates(const Vertex *p_v);
+
+ real_t shrink(real_t amount, real_t p_clamp_amount);
+};
+
+ConvexHullInternal::Int128 ConvexHullInternal::Int128::operator*(int64_t b) const {
+ bool negative = (int64_t)high < 0;
+ Int128 a = negative ? -*this : *this;
+ if (b < 0) {
+ negative = !negative;
+ b = -b;
+ }
+ Int128 result = mul(a.low, (uint64_t)b);
+ result.high += a.high * (uint64_t)b;
+ return negative ? -result : result;
+}
+
+ConvexHullInternal::Int128 ConvexHullInternal::Int128::mul(int64_t a, int64_t b) {
+ Int128 result;
+
+#ifdef USE_X86_64_ASM
+ __asm__("imulq %[b]"
+ : "=a"(result.low), "=d"(result.high)
+ : "0"(a), [b] "r"(b)
+ : "cc");
+ return result;
+
+#else
+ bool negative = a < 0;
+ if (negative) {
+ a = -a;
+ }
+ if (b < 0) {
+ negative = !negative;
+ b = -b;
+ }
+ DMul<uint64_t, uint32_t>::mul((uint64_t)a, (uint64_t)b, result.low, result.high);
+ return negative ? -result : result;
+#endif
+}
+
+ConvexHullInternal::Int128 ConvexHullInternal::Int128::mul(uint64_t a, uint64_t b) {
+ Int128 result;
+
+#ifdef USE_X86_64_ASM
+ __asm__("mulq %[b]"
+ : "=a"(result.low), "=d"(result.high)
+ : "0"(a), [b] "r"(b)
+ : "cc");
+
+#else
+ DMul<uint64_t, uint32_t>::mul(a, b, result.low, result.high);
+#endif
+
+ return result;
+}
+
+int32_t ConvexHullInternal::Rational64::compare(const Rational64 &b) const {
+ if (sign != b.sign) {
+ return sign - b.sign;
+ } else if (sign == 0) {
+ return 0;
+ }
+
+ // return (numerator * b.denominator > b.numerator * denominator) ? sign : (numerator * b.denominator < b.numerator * denominator) ? -sign : 0;
+
+#ifdef USE_X86_64_ASM
+
+ int32_t result;
+ int64_t tmp;
+ int64_t dummy;
+ __asm__("mulq %[bn]\n\t"
+ "movq %%rax, %[tmp]\n\t"
+ "movq %%rdx, %%rbx\n\t"
+ "movq %[tn], %%rax\n\t"
+ "mulq %[bd]\n\t"
+ "subq %[tmp], %%rax\n\t"
+ "sbbq %%rbx, %%rdx\n\t" // rdx:rax contains 128-bit-difference "numerator*b.denominator - b.numerator*denominator"
+ "setnsb %%bh\n\t" // bh=1 if difference is non-negative, bh=0 otherwise
+ "orq %%rdx, %%rax\n\t"
+ "setnzb %%bl\n\t" // bl=1 if difference if non-zero, bl=0 if it is zero
+ "decb %%bh\n\t" // now bx=0x0000 if difference is zero, 0xff01 if it is negative, 0x0001 if it is positive (i.e., same sign as difference)
+ "shll $16, %%ebx\n\t" // ebx has same sign as difference
+ : "=&b"(result), [tmp] "=&r"(tmp), "=a"(dummy)
+ : "a"(denominator), [bn] "g"(b.numerator), [tn] "g"(numerator), [bd] "g"(b.denominator)
+ : "%rdx", "cc");
+ return result ? result ^ sign // if sign is +1, only bit 0 of result is inverted, which does not change the sign of result (and cannot result in zero)
+ // if sign is -1, all bits of result are inverted, which changes the sign of result (and again cannot result in zero)
+ :
+ 0;
+
+#else
+
+ return sign * Int128::mul(numerator, b.denominator).ucmp(Int128::mul(denominator, b.numerator));
+
+#endif
+}
+
+int32_t ConvexHullInternal::Rational128::compare(const Rational128 &b) const {
+ if (sign != b.sign) {
+ return sign - b.sign;
+ } else if (sign == 0) {
+ return 0;
+ }
+ if (is_int_64) {
+ return -b.compare(sign * (int64_t)numerator.low);
+ }
+
+ Int128 nbd_low, nbd_high, dbn_low, dbn_high;
+ DMul<Int128, uint64_t>::mul(numerator, b.denominator, nbd_low, nbd_high);
+ DMul<Int128, uint64_t>::mul(denominator, b.numerator, dbn_low, dbn_high);
+
+ int32_t cmp = nbd_high.ucmp(dbn_high);
+ if (cmp) {
+ return cmp * sign;
+ }
+ return nbd_low.ucmp(dbn_low) * sign;
+}
+
+int32_t ConvexHullInternal::Rational128::compare(int64_t b) const {
+ if (is_int_64) {
+ int64_t a = sign * (int64_t)numerator.low;
+ return (a > b) ? 1 : (a < b) ? -1 :
+ 0;
+ }
+ if (b > 0) {
+ if (sign <= 0) {
+ return -1;
+ }
+ } else if (b < 0) {
+ if (sign >= 0) {
+ return 1;
+ }
+ b = -b;
+ } else {
+ return sign;
+ }
+
+ return numerator.ucmp(denominator * b) * sign;
+}
+
+ConvexHullInternal::Edge *ConvexHullInternal::new_edge_pair(Vertex *p_from, Vertex *p_to) {
+ CHULL_ASSERT(p_from && p_to);
+ Edge *e = edge_pool.alloc();
+ Edge *r = edge_pool.alloc();
+ e->reverse = r;
+ r->reverse = e;
+ e->copy = merge_stamp;
+ r->copy = merge_stamp;
+ e->target = p_to;
+ r->target = p_from;
+ e->face = nullptr;
+ r->face = nullptr;
+ used_edge_pairs++;
+ if (used_edge_pairs > max_used_edge_pairs) {
+ max_used_edge_pairs = used_edge_pairs;
+ }
+ return e;
+}
+
+bool ConvexHullInternal::merge_projection(IntermediateHull &r_h0, IntermediateHull &r_h1, Vertex *&r_c0, Vertex *&r_c1) {
+ Vertex *v0 = r_h0.max_yx;
+ Vertex *v1 = r_h1.min_yx;
+ if ((v0->point.x == v1->point.x) && (v0->point.y == v1->point.y)) {
+ CHULL_ASSERT(v0->point.z < v1->point.z);
+ Vertex *v1p = v1->prev;
+ if (v1p == v1) {
+ r_c0 = v0;
+ if (v1->edges) {
+ CHULL_ASSERT(v1->edges->next == v1->edges);
+ v1 = v1->edges->target;
+ CHULL_ASSERT(v1->edges->next == v1->edges);
+ }
+ r_c1 = v1;
+ return false;
+ }
+ Vertex *v1n = v1->next;
+ v1p->next = v1n;
+ v1n->prev = v1p;
+ if (v1 == r_h1.min_xy) {
+ if ((v1n->point.x < v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y < v1p->point.y))) {
+ r_h1.min_xy = v1n;
+ } else {
+ r_h1.min_xy = v1p;
+ }
+ }
+ if (v1 == r_h1.max_xy) {
+ if ((v1n->point.x > v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y > v1p->point.y))) {
+ r_h1.max_xy = v1n;
+ } else {
+ r_h1.max_xy = v1p;
+ }
+ }
+ }
+
+ v0 = r_h0.max_xy;
+ v1 = r_h1.max_xy;
+ Vertex *v00 = nullptr;
+ Vertex *v10 = nullptr;
+ int32_t sign = 1;
+
+ for (int32_t side = 0; side <= 1; side++) {
+ int32_t dx = (v1->point.x - v0->point.x) * sign;
+ if (dx > 0) {
+ while (true) {
+ int32_t dy = v1->point.y - v0->point.y;
+
+ Vertex *w0 = side ? v0->next : v0->prev;
+ if (w0 != v0) {
+ int32_t dx0 = (w0->point.x - v0->point.x) * sign;
+ int32_t dy0 = w0->point.y - v0->point.y;
+ if ((dy0 <= 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx <= dy * dx0)))) {
+ v0 = w0;
+ dx = (v1->point.x - v0->point.x) * sign;
+ continue;
+ }
+ }
+
+ Vertex *w1 = side ? v1->next : v1->prev;
+ if (w1 != v1) {
+ int32_t dx1 = (w1->point.x - v1->point.x) * sign;
+ int32_t dy1 = w1->point.y - v1->point.y;
+ int32_t dxn = (w1->point.x - v0->point.x) * sign;
+ if ((dxn > 0) && (dy1 < 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx < dy * dx1)))) {
+ v1 = w1;
+ dx = dxn;
+ continue;
+ }
+ }
+
+ break;
+ }
+ } else if (dx < 0) {
+ while (true) {
+ int32_t dy = v1->point.y - v0->point.y;
+
+ Vertex *w1 = side ? v1->prev : v1->next;
+ if (w1 != v1) {
+ int32_t dx1 = (w1->point.x - v1->point.x) * sign;
+ int32_t dy1 = w1->point.y - v1->point.y;
+ if ((dy1 >= 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx <= dy * dx1)))) {
+ v1 = w1;
+ dx = (v1->point.x - v0->point.x) * sign;
+ continue;
+ }
+ }
+
+ Vertex *w0 = side ? v0->prev : v0->next;
+ if (w0 != v0) {
+ int32_t dx0 = (w0->point.x - v0->point.x) * sign;
+ int32_t dy0 = w0->point.y - v0->point.y;
+ int32_t dxn = (v1->point.x - w0->point.x) * sign;
+ if ((dxn < 0) && (dy0 > 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx < dy * dx0)))) {
+ v0 = w0;
+ dx = dxn;
+ continue;
+ }
+ }
+
+ break;
+ }
+ } else {
+ int32_t x = v0->point.x;
+ int32_t y0 = v0->point.y;
+ Vertex *w0 = v0;
+ Vertex *t;
+ while (((t = side ? w0->next : w0->prev) != v0) && (t->point.x == x) && (t->point.y <= y0)) {
+ w0 = t;
+ y0 = t->point.y;
+ }
+ v0 = w0;
+
+ int32_t y1 = v1->point.y;
+ Vertex *w1 = v1;
+ while (((t = side ? w1->prev : w1->next) != v1) && (t->point.x == x) && (t->point.y >= y1)) {
+ w1 = t;
+ y1 = t->point.y;
+ }
+ v1 = w1;
+ }
+
+ if (side == 0) {
+ v00 = v0;
+ v10 = v1;
+
+ v0 = r_h0.min_xy;
+ v1 = r_h1.min_xy;
+ sign = -1;
+ }
+ }
+
+ v0->prev = v1;
+ v1->next = v0;
+
+ v00->next = v10;
+ v10->prev = v00;
+
+ if (r_h1.min_xy->point.x < r_h0.min_xy->point.x) {
+ r_h0.min_xy = r_h1.min_xy;
+ }
+ if (r_h1.max_xy->point.x >= r_h0.max_xy->point.x) {
+ r_h0.max_xy = r_h1.max_xy;
+ }
+
+ r_h0.max_yx = r_h1.max_yx;
+
+ r_c0 = v00;
+ r_c1 = v10;
+
+ return true;
+}
+
+void ConvexHullInternal::compute_internal(int32_t p_start, int32_t p_end, IntermediateHull &r_result) {
+ int32_t n = p_end - p_start;
+ switch (n) {
+ case 0:
+ r_result.min_xy = nullptr;
+ r_result.max_xy = nullptr;
+ r_result.min_yx = nullptr;
+ r_result.max_yx = nullptr;
+ return;
+ case 2: {
+ Vertex *v = original_vertices[p_start];
+ Vertex *w = original_vertices[p_start + 1];
+ if (v->point != w->point) {
+ int32_t dx = v->point.x - w->point.x;
+ int32_t dy = v->point.y - w->point.y;
+
+ if ((dx == 0) && (dy == 0)) {
+ if (v->point.z > w->point.z) {
+ Vertex *t = w;
+ w = v;
+ v = t;
+ }
+ CHULL_ASSERT(v->point.z < w->point.z);
+ v->next = v;
+ v->prev = v;
+ r_result.min_xy = v;
+ r_result.max_xy = v;
+ r_result.min_yx = v;
+ r_result.max_yx = v;
+ } else {
+ v->next = w;
+ v->prev = w;
+ w->next = v;
+ w->prev = v;
+
+ if ((dx < 0) || ((dx == 0) && (dy < 0))) {
+ r_result.min_xy = v;
+ r_result.max_xy = w;
+ } else {
+ r_result.min_xy = w;
+ r_result.max_xy = v;
+ }
+
+ if ((dy < 0) || ((dy == 0) && (dx < 0))) {
+ r_result.min_yx = v;
+ r_result.max_yx = w;
+ } else {
+ r_result.min_yx = w;
+ r_result.max_yx = v;
+ }
+ }
+
+ Edge *e = new_edge_pair(v, w);
+ e->link(e);
+ v->edges = e;
+
+ e = e->reverse;
+ e->link(e);
+ w->edges = e;
+
+ return;
+ }
+ [[fallthrough]];
+ }
+ case 1: {
+ Vertex *v = original_vertices[p_start];
+ v->edges = nullptr;
+ v->next = v;
+ v->prev = v;
+
+ r_result.min_xy = v;
+ r_result.max_xy = v;
+ r_result.min_yx = v;
+ r_result.max_yx = v;
+
+ return;
+ }
+ }
+
+ int32_t split0 = p_start + n / 2;
+ Point32 p = original_vertices[split0 - 1]->point;
+ int32_t split1 = split0;
+ while ((split1 < p_end) && (original_vertices[split1]->point == p)) {
+ split1++;
+ }
+ compute_internal(p_start, split0, r_result);
+ IntermediateHull hull1;
+ compute_internal(split1, p_end, hull1);
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n\nMerge\n");
+ r_result.print();
+ hull1.print();
+#endif
+ merge(r_result, hull1);
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n Result\n");
+ r_result.print();
+#endif
+}
+
+#ifdef DEBUG_CONVEX_HULL
+void ConvexHullInternal::IntermediateHull::print() {
+ printf(" Hull\n");
+ for (Vertex *v = min_xy; v;) {
+ printf(" ");
+ v->print();
+ if (v == max_xy) {
+ printf(" max_xy");
+ }
+ if (v == min_yx) {
+ printf(" min_yx");
+ }
+ if (v == max_yx) {
+ printf(" max_yx");
+ }
+ if (v->next->prev != v) {
+ printf(" Inconsistency");
+ }
+ printf("\n");
+ v = v->next;
+ if (v == min_xy) {
+ break;
+ }
+ }
+ if (min_xy) {
+ min_xy->copy = (min_xy->copy == -1) ? -2 : -1;
+ min_xy->print_graph();
+ }
+}
+
+void ConvexHullInternal::Vertex::print_graph() {
+ print();
+ printf("\nEdges\n");
+ Edge *e = edges;
+ if (e) {
+ do {
+ e->print();
+ printf("\n");
+ e = e->next;
+ } while (e != edges);
+ do {
+ Vertex *v = e->target;
+ if (v->copy != copy) {
+ v->copy = copy;
+ v->print_graph();
+ }
+ e = e->next;
+ } while (e != edges);
+ }
+}
+#endif
+
+ConvexHullInternal::Orientation ConvexHullInternal::get_orientation(const Edge *p_prev, const Edge *p_next, const Point32 &p_s, const Point32 &p_t) {
+ CHULL_ASSERT(p_prev->reverse->target == p_next->reverse->target);
+ if (p_prev->next == p_next) {
+ if (p_prev->prev == p_next) {
+ Point64 n = p_t.cross(p_s);
+ Point64 m = (*p_prev->target - *p_next->reverse->target).cross(*p_next->target - *p_next->reverse->target);
+ CHULL_ASSERT(!m.is_zero());
+ int64_t dot = n.dot(m);
+ CHULL_ASSERT(dot != 0);
+ return (dot > 0) ? COUNTER_CLOCKWISE : CLOCKWISE;
+ }
+ return COUNTER_CLOCKWISE;
+ } else if (p_prev->prev == p_next) {
+ return CLOCKWISE;
+ } else {
+ return NONE;
+ }
+}
+
+ConvexHullInternal::Edge *ConvexHullInternal::find_max_angle(bool p_ccw, const Vertex *p_start, const Point32 &p_s, const Point64 &p_rxs, const Point64 &p_sxrxs, Rational64 &p_min_cot) {
+ Edge *min_edge = nullptr;
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("find max edge for %d\n", p_start->point.index);
+#endif
+ Edge *e = p_start->edges;
+ if (e) {
+ do {
+ if (e->copy > merge_stamp) {
+ Point32 t = *e->target - *p_start;
+ Rational64 cot(t.dot(p_sxrxs), t.dot(p_rxs));
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Angle is %f (%d) for ", Math::atan(cot.to_scalar()), (int32_t)cot.is_nan());
+ e->print();
+#endif
+ if (cot.is_nan()) {
+ CHULL_ASSERT(p_ccw ? (t.dot(p_s) < 0) : (t.dot(p_s) > 0));
+ } else {
+ int32_t cmp;
+ if (min_edge == nullptr) {
+ p_min_cot = cot;
+ min_edge = e;
+ } else if ((cmp = cot.compare(p_min_cot)) < 0) {
+ p_min_cot = cot;
+ min_edge = e;
+ } else if ((cmp == 0) && (p_ccw == (get_orientation(min_edge, e, p_s, t) == COUNTER_CLOCKWISE))) {
+ min_edge = e;
+ }
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n");
+#endif
+ }
+ e = e->next;
+ } while (e != p_start->edges);
+ }
+ return min_edge;
+}
+
+void ConvexHullInternal::find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, Vertex *p_stop0, Vertex *p_stop1) {
+ Edge *start0 = p_e0;
+ Edge *start1 = p_e1;
+ Point32 et0 = start0 ? start0->target->point : p_c0->point;
+ Point32 et1 = start1 ? start1->target->point : p_c1->point;
+ Point32 s = p_c1->point - p_c0->point;
+ Point64 normal = ((start0 ? start0 : start1)->target->point - p_c0->point).cross(s);
+ int64_t dist = p_c0->point.dot(normal);
+ CHULL_ASSERT(!start1 || (start1->target->point.dot(normal) == dist));
+ Point64 perp = s.cross(normal);
+ CHULL_ASSERT(!perp.is_zero());
+
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Advancing %d %d (%p %p, %d %d)\n", p_c0->point.index, p_c1->point.index, start0, start1, start0 ? start0->target->point.index : -1, start1 ? start1->target->point.index : -1);
+#endif
+
+ int64_t max_dot0 = et0.dot(perp);
+ if (p_e0) {
+ while (p_e0->target != p_stop0) {
+ Edge *e = p_e0->reverse->prev;
+ if (e->target->point.dot(normal) < dist) {
+ break;
+ }
+ CHULL_ASSERT(e->target->point.dot(normal) == dist);
+ if (e->copy == merge_stamp) {
+ break;
+ }
+ int64_t dot = e->target->point.dot(perp);
+ if (dot <= max_dot0) {
+ break;
+ }
+ max_dot0 = dot;
+ p_e0 = e;
+ et0 = e->target->point;
+ }
+ }
+
+ int64_t max_dot1 = et1.dot(perp);
+ if (p_e1) {
+ while (p_e1->target != p_stop1) {
+ Edge *e = p_e1->reverse->next;
+ if (e->target->point.dot(normal) < dist) {
+ break;
+ }
+ CHULL_ASSERT(e->target->point.dot(normal) == dist);
+ if (e->copy == merge_stamp) {
+ break;
+ }
+ int64_t dot = e->target->point.dot(perp);
+ if (dot <= max_dot1) {
+ break;
+ }
+ max_dot1 = dot;
+ p_e1 = e;
+ et1 = e->target->point;
+ }
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Starting at %d %d\n", et0.index, et1.index);
+#endif
+
+ int64_t dx = max_dot1 - max_dot0;
+ if (dx > 0) {
+ while (true) {
+ int64_t dy = (et1 - et0).dot(s);
+
+ if (p_e0 && (p_e0->target != p_stop0)) {
+ Edge *f0 = p_e0->next->reverse;
+ if (f0->copy > merge_stamp) {
+ int64_t dx0 = (f0->target->point - et0).dot(perp);
+ int64_t dy0 = (f0->target->point - et0).dot(s);
+ if ((dx0 == 0) ? (dy0 < 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) >= 0))) {
+ et0 = f0->target->point;
+ dx = (et1 - et0).dot(perp);
+ p_e0 = (p_e0 == start0) ? nullptr : f0;
+ continue;
+ }
+ }
+ }
+
+ if (p_e1 && (p_e1->target != p_stop1)) {
+ Edge *f1 = p_e1->reverse->next;
+ if (f1->copy > merge_stamp) {
+ Point32 d1 = f1->target->point - et1;
+ if (d1.dot(normal) == 0) {
+ int64_t dx1 = d1.dot(perp);
+ int64_t dy1 = d1.dot(s);
+ int64_t dxn = (f1->target->point - et0).dot(perp);
+ if ((dxn > 0) && ((dx1 == 0) ? (dy1 < 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) > 0)))) {
+ p_e1 = f1;
+ et1 = p_e1->target->point;
+ dx = dxn;
+ continue;
+ }
+ } else {
+ CHULL_ASSERT((p_e1 == start1) && (d1.dot(normal) < 0));
+ }
+ }
+ }
+
+ break;
+ }
+ } else if (dx < 0) {
+ while (true) {
+ int64_t dy = (et1 - et0).dot(s);
+
+ if (p_e1 && (p_e1->target != p_stop1)) {
+ Edge *f1 = p_e1->prev->reverse;
+ if (f1->copy > merge_stamp) {
+ int64_t dx1 = (f1->target->point - et1).dot(perp);
+ int64_t dy1 = (f1->target->point - et1).dot(s);
+ if ((dx1 == 0) ? (dy1 > 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) <= 0))) {
+ et1 = f1->target->point;
+ dx = (et1 - et0).dot(perp);
+ p_e1 = (p_e1 == start1) ? nullptr : f1;
+ continue;
+ }
+ }
+ }
+
+ if (p_e0 && (p_e0->target != p_stop0)) {
+ Edge *f0 = p_e0->reverse->prev;
+ if (f0->copy > merge_stamp) {
+ Point32 d0 = f0->target->point - et0;
+ if (d0.dot(normal) == 0) {
+ int64_t dx0 = d0.dot(perp);
+ int64_t dy0 = d0.dot(s);
+ int64_t dxn = (et1 - f0->target->point).dot(perp);
+ if ((dxn < 0) && ((dx0 == 0) ? (dy0 > 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) < 0)))) {
+ p_e0 = f0;
+ et0 = p_e0->target->point;
+ dx = dxn;
+ continue;
+ }
+ } else {
+ CHULL_ASSERT((p_e0 == start0) && (d0.dot(normal) < 0));
+ }
+ }
+ }
+
+ break;
+ }
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Advanced edges to %d %d\n", et0.index, et1.index);
+#endif
+}
+
+void ConvexHullInternal::merge(IntermediateHull &p_h0, IntermediateHull &p_h1) {
+ if (!p_h1.max_xy) {
+ return;
+ }
+ if (!p_h0.max_xy) {
+ p_h0 = p_h1;
+ return;
+ }
+
+ merge_stamp--;
+
+ Vertex *c0 = nullptr;
+ Edge *to_prev0 = nullptr;
+ Edge *first_new0 = nullptr;
+ Edge *pending_head0 = nullptr;
+ Edge *pending_tail0 = nullptr;
+ Vertex *c1 = nullptr;
+ Edge *to_prev1 = nullptr;
+ Edge *first_new1 = nullptr;
+ Edge *pending_head1 = nullptr;
+ Edge *pending_tail1 = nullptr;
+ Point32 prev_point;
+
+ if (merge_projection(p_h0, p_h1, c0, c1)) {
+ Point32 s = *c1 - *c0;
+ Point64 normal = Point32(0, 0, -1).cross(s);
+ Point64 t = s.cross(normal);
+ CHULL_ASSERT(!t.is_zero());
+
+ Edge *e = c0->edges;
+ Edge *start0 = nullptr;
+ if (e) {
+ do {
+ int64_t dot = (*e->target - *c0).dot(normal);
+ CHULL_ASSERT(dot <= 0);
+ if ((dot == 0) && ((*e->target - *c0).dot(t) > 0)) {
+ if (!start0 || (get_orientation(start0, e, s, Point32(0, 0, -1)) == CLOCKWISE)) {
+ start0 = e;
+ }
+ }
+ e = e->next;
+ } while (e != c0->edges);
+ }
+
+ e = c1->edges;
+ Edge *start1 = nullptr;
+ if (e) {
+ do {
+ int64_t dot = (*e->target - *c1).dot(normal);
+ CHULL_ASSERT(dot <= 0);
+ if ((dot == 0) && ((*e->target - *c1).dot(t) > 0)) {
+ if (!start1 || (get_orientation(start1, e, s, Point32(0, 0, -1)) == COUNTER_CLOCKWISE)) {
+ start1 = e;
+ }
+ }
+ e = e->next;
+ } while (e != c1->edges);
+ }
+
+ if (start0 || start1) {
+ find_edge_for_coplanar_faces(c0, c1, start0, start1, nullptr, nullptr);
+ if (start0) {
+ c0 = start0->target;
+ }
+ if (start1) {
+ c1 = start1->target;
+ }
+ }
+
+ prev_point = c1->point;
+ prev_point.z++;
+ } else {
+ prev_point = c1->point;
+ prev_point.x++;
+ }
+
+ Vertex *first0 = c0;
+ Vertex *first1 = c1;
+ bool first_run = true;
+
+ while (true) {
+ Point32 s = *c1 - *c0;
+ Point32 r = prev_point - c0->point;
+ Point64 rxs = r.cross(s);
+ Point64 sxrxs = s.cross(rxs);
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n Checking %d %d\n", c0->point.index, c1->point.index);
+#endif
+ Rational64 min_cot0(0, 0);
+ Edge *min0 = find_max_angle(false, c0, s, rxs, sxrxs, min_cot0);
+ Rational64 min_cot1(0, 0);
+ Edge *min1 = find_max_angle(true, c1, s, rxs, sxrxs, min_cot1);
+ if (!min0 && !min1) {
+ Edge *e = new_edge_pair(c0, c1);
+ e->link(e);
+ c0->edges = e;
+
+ e = e->reverse;
+ e->link(e);
+ c1->edges = e;
+ return;
+ } else {
+ int32_t cmp = !min0 ? 1 : !min1 ? -1 :
+ min_cot0.compare(min_cot1);
+#ifdef DEBUG_CONVEX_HULL
+ printf(" -> Result %d\n", cmp);
+#endif
+ if (first_run || ((cmp >= 0) ? !min_cot1.is_negative_infinity() : !min_cot0.is_negative_infinity())) {
+ Edge *e = new_edge_pair(c0, c1);
+ if (pending_tail0) {
+ pending_tail0->prev = e;
+ } else {
+ pending_head0 = e;
+ }
+ e->next = pending_tail0;
+ pending_tail0 = e;
+
+ e = e->reverse;
+ if (pending_tail1) {
+ pending_tail1->next = e;
+ } else {
+ pending_head1 = e;
+ }
+ e->prev = pending_tail1;
+ pending_tail1 = e;
+ }
+
+ Edge *e0 = min0;
+ Edge *e1 = min1;
+
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Found min edges to %d %d\n", e0 ? e0->target->point.index : -1, e1 ? e1->target->point.index : -1);
+#endif
+
+ if (cmp == 0) {
+ find_edge_for_coplanar_faces(c0, c1, e0, e1, nullptr, nullptr);
+ }
+
+ if ((cmp >= 0) && e1) {
+ if (to_prev1) {
+ for (Edge *e = to_prev1->next, *n = nullptr; e != min1; e = n) {
+ n = e->next;
+ remove_edge_pair(e);
+ }
+ }
+
+ if (pending_tail1) {
+ if (to_prev1) {
+ to_prev1->link(pending_head1);
+ } else {
+ min1->prev->link(pending_head1);
+ first_new1 = pending_head1;
+ }
+ pending_tail1->link(min1);
+ pending_head1 = nullptr;
+ pending_tail1 = nullptr;
+ } else if (!to_prev1) {
+ first_new1 = min1;
+ }
+
+ prev_point = c1->point;
+ c1 = e1->target;
+ to_prev1 = e1->reverse;
+ }
+
+ if ((cmp <= 0) && e0) {
+ if (to_prev0) {
+ for (Edge *e = to_prev0->prev, *n = nullptr; e != min0; e = n) {
+ n = e->prev;
+ remove_edge_pair(e);
+ }
+ }
+
+ if (pending_tail0) {
+ if (to_prev0) {
+ pending_head0->link(to_prev0);
+ } else {
+ pending_head0->link(min0->next);
+ first_new0 = pending_head0;
+ }
+ min0->link(pending_tail0);
+ pending_head0 = nullptr;
+ pending_tail0 = nullptr;
+ } else if (!to_prev0) {
+ first_new0 = min0;
+ }
+
+ prev_point = c0->point;
+ c0 = e0->target;
+ to_prev0 = e0->reverse;
+ }
+ }
+
+ if ((c0 == first0) && (c1 == first1)) {
+ if (to_prev0 == nullptr) {
+ pending_head0->link(pending_tail0);
+ c0->edges = pending_tail0;
+ } else {
+ for (Edge *e = to_prev0->prev, *n = nullptr; e != first_new0; e = n) {
+ n = e->prev;
+ remove_edge_pair(e);
+ }
+ if (pending_tail0) {
+ pending_head0->link(to_prev0);
+ first_new0->link(pending_tail0);
+ }
+ }
+
+ if (to_prev1 == nullptr) {
+ pending_tail1->link(pending_head1);
+ c1->edges = pending_tail1;
+ } else {
+ for (Edge *e = to_prev1->next, *n = nullptr; e != first_new1; e = n) {
+ n = e->next;
+ remove_edge_pair(e);
+ }
+ if (pending_tail1) {
+ to_prev1->link(pending_head1);
+ pending_tail1->link(first_new1);
+ }
+ }
+
+ return;
+ }
+
+ first_run = false;
+ }
+}
+
+struct PointComparator {
+ _FORCE_INLINE_ bool operator()(const ConvexHullInternal::Point32 &p, const ConvexHullInternal::Point32 &q) const {
+ return (p.y < q.y) || ((p.y == q.y) && ((p.x < q.x) || ((p.x == q.x) && (p.z < q.z))));
+ }
+};
+
+void ConvexHullInternal::compute(const Vector3 *p_coords, int32_t p_count) {
+ AABB aabb;
+ for (int32_t i = 0; i < p_count; i++) {
+ Vector3 p = p_coords[i];
+ if (i == 0) {
+ aabb.position = p;
+ } else {
+ aabb.expand_to(p);
+ }
+ }
+
+ Vector3 s = aabb.size;
+ max_axis = s.max_axis();
+ min_axis = s.min_axis();
+ if (min_axis == max_axis) {
+ min_axis = (max_axis + 1) % 3;
+ }
+ med_axis = 3 - max_axis - min_axis;
+
+ s /= real_t(10216);
+ if (((med_axis + 1) % 3) != max_axis) {
+ s *= -1;
+ }
+ scaling = s;
+
+ if (s[0] != 0) {
+ s[0] = real_t(1) / s[0];
+ }
+ if (s[1] != 0) {
+ s[1] = real_t(1) / s[1];
+ }
+ if (s[2] != 0) {
+ s[2] = real_t(1) / s[2];
+ }
+
+ center = aabb.position;
+
+ LocalVector<Point32> points;
+ points.resize(p_count);
+ for (int32_t i = 0; i < p_count; i++) {
+ Vector3 p = p_coords[i];
+ p = (p - center) * s;
+ points[i].x = (int32_t)p[med_axis];
+ points[i].y = (int32_t)p[max_axis];
+ points[i].z = (int32_t)p[min_axis];
+ points[i].index = i;
+ }
+
+ points.sort_custom<PointComparator>();
+
+ vertex_pool.reset(true);
+ original_vertices.resize(p_count);
+ for (int32_t i = 0; i < p_count; i++) {
+ Vertex *v = vertex_pool.alloc();
+ v->edges = nullptr;
+ v->point = points[i];
+ v->copy = -1;
+ original_vertices[i] = v;
+ }
+
+ points.clear();
+
+ edge_pool.reset(true);
+
+ used_edge_pairs = 0;
+ max_used_edge_pairs = 0;
+
+ merge_stamp = -3;
+
+ IntermediateHull hull;
+ compute_internal(0, p_count, hull);
+ vertex_list = hull.min_xy;
+#ifdef DEBUG_CONVEX_HULL
+ printf("max. edges %d (3v = %d)", max_used_edge_pairs, 3 * p_count);
+#endif
+}
+
+Vector3 ConvexHullInternal::to_gd_vector(const Point32 &p_v) {
+ Vector3 p;
+ p[med_axis] = real_t(p_v.x);
+ p[max_axis] = real_t(p_v.y);
+ p[min_axis] = real_t(p_v.z);
+ return p * scaling;
+}
+
+Vector3 ConvexHullInternal::get_gd_normal(Face *p_face) {
+ return to_gd_vector(p_face->dir0).cross(to_gd_vector(p_face->dir1)).normalized();
+}
+
+Vector3 ConvexHullInternal::get_coordinates(const Vertex *p_v) {
+ Vector3 p;
+ p[med_axis] = p_v->xvalue();
+ p[max_axis] = p_v->yvalue();
+ p[min_axis] = p_v->zvalue();
+ return p * scaling + center;
+}
+
+real_t ConvexHullInternal::shrink(real_t p_amount, real_t p_clamp_amount) {
+ if (!vertex_list) {
+ return 0;
+ }
+ int32_t stamp = --merge_stamp;
+ LocalVector<Vertex *> stack;
+ vertex_list->copy = stamp;
+ stack.push_back(vertex_list);
+ LocalVector<Face *> faces;
+
+ Point32 ref = vertex_list->point;
+ Int128 hull_center_x(0, 0);
+ Int128 hull_center_y(0, 0);
+ Int128 hull_center_z(0, 0);
+ Int128 volume(0, 0);
+
+ while (stack.size() > 0) {
+ Vertex *v = stack[stack.size() - 1];
+ stack.remove(stack.size() - 1);
+ Edge *e = v->edges;
+ if (e) {
+ do {
+ if (e->target->copy != stamp) {
+ e->target->copy = stamp;
+ stack.push_back(e->target);
+ }
+ if (e->copy != stamp) {
+ Face *face = face_pool.alloc();
+ face->init(e->target, e->reverse->prev->target, v);
+ faces.push_back(face);
+ Edge *f = e;
+
+ Vertex *a = nullptr;
+ Vertex *b = nullptr;
+ do {
+ if (a && b) {
+ int64_t vol = (v->point - ref).dot((a->point - ref).cross(b->point - ref));
+ CHULL_ASSERT(vol >= 0);
+ Point32 c = v->point + a->point + b->point + ref;
+ hull_center_x += vol * c.x;
+ hull_center_y += vol * c.y;
+ hull_center_z += vol * c.z;
+ volume += vol;
+ }
+
+ CHULL_ASSERT(f->copy != stamp);
+ f->copy = stamp;
+ f->face = face;
+
+ a = b;
+ b = f->target;
+
+ f = f->reverse->prev;
+ } while (f != e);
+ }
+ e = e->next;
+ } while (e != v->edges);
+ }
+ }
+
+ if (volume.get_sign() <= 0) {
+ return 0;
+ }
+
+ Vector3 hull_center;
+ hull_center[med_axis] = hull_center_x.to_scalar();
+ hull_center[max_axis] = hull_center_y.to_scalar();
+ hull_center[min_axis] = hull_center_z.to_scalar();
+ hull_center /= 4 * volume.to_scalar();
+ hull_center *= scaling;
+
+ int32_t face_count = faces.size();
+
+ if (p_clamp_amount > 0) {
+ real_t min_dist = FLT_MAX;
+ for (int32_t i = 0; i < face_count; i++) {
+ Vector3 normal = get_gd_normal(faces[i]);
+ real_t dist = normal.dot(to_gd_vector(faces[i]->origin) - hull_center);
+ if (dist < min_dist) {
+ min_dist = dist;
+ }
+ }
+
+ if (min_dist <= 0) {
+ return 0;
+ }
+
+ p_amount = MIN(p_amount, min_dist * p_clamp_amount);
+ }
+
+ uint32_t seed = 243703;
+ for (int32_t i = 0; i < face_count; i++, seed = 1664525 * seed + 1013904223) {
+ SWAP(faces[i], faces[seed % face_count]);
+ }
+
+ for (int32_t i = 0; i < face_count; i++) {
+ if (!shift_face(faces[i], p_amount, stack)) {
+ return -p_amount;
+ }
+ }
+
+ return p_amount;
+}
+
+bool ConvexHullInternal::shift_face(Face *p_face, real_t p_amount, LocalVector<Vertex *> p_stack) {
+ Vector3 orig_shift = get_gd_normal(p_face) * -p_amount;
+ if (scaling[0] != 0) {
+ orig_shift[0] /= scaling[0];
+ }
+ if (scaling[1] != 0) {
+ orig_shift[1] /= scaling[1];
+ }
+ if (scaling[2] != 0) {
+ orig_shift[2] /= scaling[2];
+ }
+ Point32 shift((int32_t)orig_shift[med_axis], (int32_t)orig_shift[max_axis], (int32_t)orig_shift[min_axis]);
+ if (shift.is_zero()) {
+ return true;
+ }
+ Point64 normal = p_face->get_normal();
+#ifdef DEBUG_CONVEX_HULL
+ printf("\nShrinking p_face (%d %d %d) (%d %d %d) (%d %d %d) by (%d %d %d)\n",
+ p_face->origin.x, p_face->origin.y, p_face->origin.z, p_face->dir0.x, p_face->dir0.y, p_face->dir0.z, p_face->dir1.x, p_face->dir1.y, p_face->dir1.z, shift.x, shift.y, shift.z);
+#endif
+ int64_t orig_dot = p_face->origin.dot(normal);
+ Point32 shifted_origin = p_face->origin + shift;
+ int64_t shifted_dot = shifted_origin.dot(normal);
+ CHULL_ASSERT(shifted_dot <= orig_dot);
+ if (shifted_dot >= orig_dot) {
+ return false;
+ }
+
+ Edge *intersection = nullptr;
+
+ Edge *start_edge = p_face->nearby_vertex->edges;
+#ifdef DEBUG_CONVEX_HULL
+ printf("Start edge is ");
+ start_edge->print();
+ printf(", normal is (%lld %lld %lld), shifted dot is %lld\n", normal.x, normal.y, normal.z, shifted_dot);
+#endif
+ Rational128 opt_dot = p_face->nearby_vertex->dot(normal);
+ int32_t cmp = opt_dot.compare(shifted_dot);
+#ifdef SHOW_ITERATIONS
+ int32_t n = 0;
+#endif
+ if (cmp >= 0) {
+ Edge *e = start_edge;
+ do {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ Rational128 dot = e->target->dot(normal);
+ CHULL_ASSERT(dot.compare(orig_dot) <= 0);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Moving downwards, edge is ");
+ e->print();
+ printf(", dot is %f (%f %lld)\n", (float)dot.to_scalar(), (float)opt_dot.to_scalar(), shifted_dot);
+#endif
+ if (dot.compare(opt_dot) < 0) {
+ int32_t c = dot.compare(shifted_dot);
+ opt_dot = dot;
+ e = e->reverse;
+ start_edge = e;
+ if (c < 0) {
+ intersection = e;
+ break;
+ }
+ cmp = c;
+ }
+ e = e->prev;
+ } while (e != start_edge);
+
+ if (!intersection) {
+ return false;
+ }
+ } else {
+ Edge *e = start_edge;
+ do {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ Rational128 dot = e->target->dot(normal);
+ CHULL_ASSERT(dot.compare(orig_dot) <= 0);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Moving upwards, edge is ");
+ e->print();
+ printf(", dot is %f (%f %lld)\n", (float)dot.to_scalar(), (float)opt_dot.to_scalar(), shifted_dot);
+#endif
+ if (dot.compare(opt_dot) > 0) {
+ cmp = dot.compare(shifted_dot);
+ if (cmp >= 0) {
+ intersection = e;
+ break;
+ }
+ opt_dot = dot;
+ e = e->reverse;
+ start_edge = e;
+ }
+ e = e->prev;
+ } while (e != start_edge);
+
+ if (!intersection) {
+ return true;
+ }
+ }
+
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to find initial intersection\n", n);
+#endif
+
+ if (cmp == 0) {
+ Edge *e = intersection->reverse->next;
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ while (e->target->dot(normal).compare(shifted_dot) <= 0) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ e = e->next;
+ if (e == intersection->reverse) {
+ return true;
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf("Checking for outwards edge, current edge is ");
+ e->print();
+ printf("\n");
+#endif
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to check for complete containment\n", n);
+#endif
+ }
+
+ Edge *first_intersection = nullptr;
+ Edge *face_edge = nullptr;
+ Edge *first_face_edge = nullptr;
+
+#ifdef SHOW_ITERATIONS
+ int32_t m = 0;
+#endif
+ while (true) {
+#ifdef SHOW_ITERATIONS
+ m++;
+#endif
+#ifdef DEBUG_CONVEX_HULL
+ printf("Intersecting edge is ");
+ intersection->print();
+ printf("\n");
+#endif
+ if (cmp == 0) {
+ Edge *e = intersection->reverse->next;
+ start_edge = e;
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ while (true) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ if (e->target->dot(normal).compare(shifted_dot) >= 0) {
+ break;
+ }
+ intersection = e->reverse;
+ e = e->next;
+ if (e == start_edge) {
+ return true;
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to advance intersection\n", n);
+#endif
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("Advanced intersecting edge to ");
+ intersection->print();
+ printf(", cmp = %d\n", cmp);
+#endif
+
+ if (!first_intersection) {
+ first_intersection = intersection;
+ } else if (intersection == first_intersection) {
+ break;
+ }
+
+ int32_t prev_cmp = cmp;
+ Edge *prev_intersection = intersection;
+ Edge *prev_face_edge = face_edge;
+
+ Edge *e = intersection->reverse;
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ while (true) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ e = e->reverse->prev;
+ CHULL_ASSERT(e != intersection->reverse);
+ cmp = e->target->dot(normal).compare(shifted_dot);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Testing edge ");
+ e->print();
+ printf(" -> cmp = %d\n", cmp);
+#endif
+ if (cmp >= 0) {
+ intersection = e;
+ break;
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to find other intersection of p_face\n", n);
+#endif
+
+ if (cmp > 0) {
+ Vertex *removed = intersection->target;
+ e = intersection->reverse;
+ if (e->prev == e) {
+ removed->edges = nullptr;
+ } else {
+ removed->edges = e->prev;
+ e->prev->link(e->next);
+ e->link(e);
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf("1: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
+#endif
+
+ Point64 n0 = intersection->face->get_normal();
+ Point64 n1 = intersection->reverse->face->get_normal();
+ int64_t m00 = p_face->dir0.dot(n0);
+ int64_t m01 = p_face->dir1.dot(n0);
+ int64_t m10 = p_face->dir0.dot(n1);
+ int64_t m11 = p_face->dir1.dot(n1);
+ int64_t r0 = (intersection->face->origin - shifted_origin).dot(n0);
+ int64_t r1 = (intersection->reverse->face->origin - shifted_origin).dot(n1);
+ Int128 det = Int128::mul(m00, m11) - Int128::mul(m01, m10);
+ CHULL_ASSERT(det.get_sign() != 0);
+ Vertex *v = vertex_pool.alloc();
+ v->point.index = -1;
+ v->copy = -1;
+ v->point128 = PointR128(Int128::mul(p_face->dir0.x * r0, m11) - Int128::mul(p_face->dir0.x * r1, m01) + Int128::mul(p_face->dir1.x * r1, m00) - Int128::mul(p_face->dir1.x * r0, m10) + det * shifted_origin.x,
+ Int128::mul(p_face->dir0.y * r0, m11) - Int128::mul(p_face->dir0.y * r1, m01) + Int128::mul(p_face->dir1.y * r1, m00) - Int128::mul(p_face->dir1.y * r0, m10) + det * shifted_origin.y,
+ Int128::mul(p_face->dir0.z * r0, m11) - Int128::mul(p_face->dir0.z * r1, m01) + Int128::mul(p_face->dir1.z * r1, m00) - Int128::mul(p_face->dir1.z * r0, m10) + det * shifted_origin.z,
+ det);
+ v->point.x = (int32_t)v->point128.xvalue();
+ v->point.y = (int32_t)v->point128.yvalue();
+ v->point.z = (int32_t)v->point128.zvalue();
+ intersection->target = v;
+ v->edges = e;
+
+ p_stack.push_back(v);
+ p_stack.push_back(removed);
+ p_stack.push_back(nullptr);
+ }
+
+ if (cmp || prev_cmp || (prev_intersection->reverse->next->target != intersection->target)) {
+ face_edge = new_edge_pair(prev_intersection->target, intersection->target);
+ if (prev_cmp == 0) {
+ face_edge->link(prev_intersection->reverse->next);
+ }
+ if ((prev_cmp == 0) || prev_face_edge) {
+ prev_intersection->reverse->link(face_edge);
+ }
+ if (cmp == 0) {
+ intersection->reverse->prev->link(face_edge->reverse);
+ }
+ face_edge->reverse->link(intersection->reverse);
+ } else {
+ face_edge = prev_intersection->reverse->next;
+ }
+
+ if (prev_face_edge) {
+ if (prev_cmp > 0) {
+ face_edge->link(prev_face_edge->reverse);
+ } else if (face_edge != prev_face_edge->reverse) {
+ p_stack.push_back(prev_face_edge->target);
+ while (face_edge->next != prev_face_edge->reverse) {
+ Vertex *removed = face_edge->next->target;
+ remove_edge_pair(face_edge->next);
+ p_stack.push_back(removed);
+#ifdef DEBUG_CONVEX_HULL
+ printf("2: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
+#endif
+ }
+ p_stack.push_back(nullptr);
+ }
+ }
+ face_edge->face = p_face;
+ face_edge->reverse->face = intersection->face;
+
+ if (!first_face_edge) {
+ first_face_edge = face_edge;
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to process all intersections\n", m);
+#endif
+
+ if (cmp > 0) {
+ first_face_edge->reverse->target = face_edge->target;
+ first_intersection->reverse->link(first_face_edge);
+ first_face_edge->link(face_edge->reverse);
+ } else if (first_face_edge != face_edge->reverse) {
+ p_stack.push_back(face_edge->target);
+ while (first_face_edge->next != face_edge->reverse) {
+ Vertex *removed = first_face_edge->next->target;
+ remove_edge_pair(first_face_edge->next);
+ p_stack.push_back(removed);
+#ifdef DEBUG_CONVEX_HULL
+ printf("3: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
+#endif
+ }
+ p_stack.push_back(nullptr);
+ }
+
+ CHULL_ASSERT(p_stack.size() > 0);
+ vertex_list = p_stack[0];
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("Removing part\n");
+#endif
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ uint32_t pos = 0;
+ while (pos < p_stack.size()) {
+ uint32_t end = p_stack.size();
+ while (pos < end) {
+ Vertex *kept = p_stack[pos++];
+#ifdef DEBUG_CONVEX_HULL
+ kept->print();
+#endif
+ bool deeper = false;
+ Vertex *removed;
+ while ((removed = p_stack[pos++]) != nullptr) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ kept->receive_nearby_faces(removed);
+ while (removed->edges) {
+ if (!deeper) {
+ deeper = true;
+ p_stack.push_back(kept);
+ }
+ p_stack.push_back(removed->edges->target);
+ remove_edge_pair(removed->edges);
+ }
+ }
+ if (deeper) {
+ p_stack.push_back(nullptr);
+ }
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to remove part\n", n);
+#endif
+
+ p_stack.resize(0);
+ p_face->origin = shifted_origin;
+
+ return true;
+}
+
+static int32_t get_vertex_copy(ConvexHullInternal::Vertex *p_vertex, LocalVector<ConvexHullInternal::Vertex *> &p_vertices) {
+ int32_t index = p_vertex->copy;
+ if (index < 0) {
+ index = p_vertices.size();
+ p_vertex->copy = index;
+ p_vertices.push_back(p_vertex);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Vertex %d gets index *%d\n", p_vertex->point.index, index);
+#endif
+ }
+ return index;
+}
+
+real_t ConvexHullComputer::compute(const Vector3 *p_coords, int32_t p_count, real_t p_shrink, real_t p_shrink_clamp) {
+ if (p_count <= 0) {
+ vertices.clear();
+ edges.clear();
+ faces.clear();
+ return 0;
+ }
+
+ ConvexHullInternal hull;
+ hull.compute(p_coords, p_count);
+
+ real_t shift = 0;
+ if ((p_shrink > 0) && ((shift = hull.shrink(p_shrink, p_shrink_clamp)) < 0)) {
+ vertices.clear();
+ edges.clear();
+ faces.clear();
+ return shift;
+ }
+
+ vertices.resize(0);
+ edges.resize(0);
+ faces.resize(0);
+
+ LocalVector<ConvexHullInternal::Vertex *> old_vertices;
+ get_vertex_copy(hull.vertex_list, old_vertices);
+ int32_t copied = 0;
+ while (copied < (int32_t)old_vertices.size()) {
+ ConvexHullInternal::Vertex *v = old_vertices[copied];
+ vertices.push_back(hull.get_coordinates(v));
+ ConvexHullInternal::Edge *first_edge = v->edges;
+ if (first_edge) {
+ int32_t first_copy = -1;
+ int32_t prev_copy = -1;
+ ConvexHullInternal::Edge *e = first_edge;
+ do {
+ if (e->copy < 0) {
+ int32_t s = edges.size();
+ edges.push_back(Edge());
+ edges.push_back(Edge());
+ Edge *c = &edges[s];
+ Edge *r = &edges[s + 1];
+ e->copy = s;
+ e->reverse->copy = s + 1;
+ c->reverse = 1;
+ r->reverse = -1;
+ c->target_vertex = get_vertex_copy(e->target, old_vertices);
+ r->target_vertex = copied;
+#ifdef DEBUG_CONVEX_HULL
+ printf(" CREATE: Vertex *%d has edge to *%d\n", copied, c->get_target_vertex());
+#endif
+ }
+ if (prev_copy >= 0) {
+ edges[e->copy].next = prev_copy - e->copy;
+ } else {
+ first_copy = e->copy;
+ }
+ prev_copy = e->copy;
+ e = e->next;
+ } while (e != first_edge);
+ edges[first_copy].next = prev_copy - first_copy;
+ }
+ copied++;
+ }
+
+ for (int32_t i = 0; i < copied; i++) {
+ ConvexHullInternal::Vertex *v = old_vertices[i];
+ ConvexHullInternal::Edge *first_edge = v->edges;
+ if (first_edge) {
+ ConvexHullInternal::Edge *e = first_edge;
+ do {
+ if (e->copy >= 0) {
+#ifdef DEBUG_CONVEX_HULL
+ printf("Vertex *%d has edge to *%d\n", i, edges[e->copy].get_target_vertex());
+#endif
+ faces.push_back(e->copy);
+ ConvexHullInternal::Edge *f = e;
+ do {
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Face *%d\n", edges[f->copy].get_target_vertex());
+#endif
+ f->copy = -1;
+ f = f->reverse->prev;
+ } while (f != e);
+ }
+ e = e->next;
+ } while (e != first_edge);
+ }
+ }
+
+ return shift;
+}
+
+Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_mesh) {
+ r_mesh = Geometry3D::MeshData(); // clear
+
+ if (p_points.size() == 0) {
+ return FAILED; // matches QuickHull
+ }
+
+ ConvexHullComputer ch;
+ ch.compute(p_points.ptr(), p_points.size(), -1.0, -1.0);
+
+ r_mesh.vertices = ch.vertices;
+
+ r_mesh.edges.resize(ch.edges.size());
+ for (uint32_t i = 0; i < ch.edges.size(); i++) {
+ r_mesh.edges.write[i].a = (&ch.edges[i])->get_source_vertex();
+ r_mesh.edges.write[i].b = (&ch.edges[i])->get_target_vertex();
+ }
+
+ r_mesh.faces.resize(ch.faces.size());
+ for (uint32_t i = 0; i < ch.faces.size(); i++) {
+ const Edge *e_start = &ch.edges[ch.faces[i]];
+ const Edge *e = e_start;
+ Geometry3D::MeshData::Face &face = r_mesh.faces.write[i];
+
+ do {
+ face.indices.push_back(e->get_target_vertex());
+
+ e = e->get_next_edge_of_face();
+ } while (e != e_start);
+
+ // compute normal
+ if (face.indices.size() >= 3) {
+ face.plane = Plane(r_mesh.vertices[face.indices[0]], r_mesh.vertices[face.indices[2]], r_mesh.vertices[face.indices[1]]);
+ } else {
+ WARN_PRINT("Too few vertices per face.");
+ }
+ }
+
+ return OK;
+}
diff --git a/core/math/convex_hull.h b/core/math/convex_hull.h
new file mode 100644
index 0000000000..ba7be9c5e8
--- /dev/null
+++ b/core/math/convex_hull.h
@@ -0,0 +1,112 @@
+/*************************************************************************/
+/* convex_hull.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef CONVEX_HULL_H
+#define CONVEX_HULL_H
+
+#include "core/math/geometry_3d.h"
+#include "core/math/vector3.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/vector.h"
+
+/// Convex hull implementation based on Preparata and Hong
+/// See http://code.google.com/p/bullet/issues/detail?id=275
+/// Ole Kniemeyer, MAXON Computer GmbH
+class ConvexHullComputer {
+public:
+ class Edge {
+ private:
+ int32_t next = 0;
+ int32_t reverse = 0;
+ int32_t target_vertex = 0;
+
+ friend class ConvexHullComputer;
+
+ public:
+ int32_t get_source_vertex() const {
+ return (this + reverse)->target_vertex;
+ }
+
+ int32_t get_target_vertex() const {
+ return target_vertex;
+ }
+
+ const Edge *get_next_edge_of_vertex() const // clockwise list of all edges of a vertex
+ {
+ return this + next;
+ }
+
+ const Edge *get_next_edge_of_face() const // counter-clockwise list of all edges of a face
+ {
+ return (this + reverse)->get_next_edge_of_vertex();
+ }
+
+ const Edge *get_reverse_edge() const {
+ return this + reverse;
+ }
+ };
+
+ // Vertices of the output hull
+ Vector<Vector3> vertices;
+
+ // Edges of the output hull
+ LocalVector<Edge> edges;
+
+ // Faces of the convex hull. Each entry is an index into the "edges" array pointing to an edge of the face. Faces are planar n-gons
+ LocalVector<int32_t> faces;
+
+ /*
+ Compute convex hull of "count" vertices stored in "coords".
+ If "shrink" is positive, the convex hull is shrunken by that amount (each face is moved by "shrink" length units
+ towards the center along its normal).
+ If "shrinkClamp" is positive, "shrink" is clamped to not exceed "shrinkClamp * innerRadius", where "innerRadius"
+ is the minimum distance of a face to the center of the convex hull.
+ The returned value is the amount by which the hull has been shrunken. If it is negative, the amount was so large
+ that the resulting convex hull is empty.
+ The output convex hull can be found in the member variables "vertices", "edges", "faces".
+ */
+ real_t compute(const Vector3 *p_coords, int32_t p_count, real_t p_shrink, real_t p_shrink_clamp);
+
+ static Error convex_hull(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_mesh);
+};
+
+#endif // CONVEX_HULL_H
diff --git a/core/math/delaunay_3d.h b/core/math/delaunay_3d.h
index 25cc1125db..81adf4d19a 100644
--- a/core/math/delaunay_3d.h
+++ b/core/math/delaunay_3d.h
@@ -31,10 +31,10 @@
#ifndef DELAUNAY_3D_H
#define DELAUNAY_3D_H
+#include "core/io/file_access.h"
#include "core/math/aabb.h"
#include "core/math/camera_matrix.h"
#include "core/math/vector3.h"
-#include "core/os/file_access.h"
#include "core/string/print_string.h"
#include "core/templates/local_vector.h"
#include "core/templates/oa_hash_map.h"
@@ -375,8 +375,7 @@ public:
OutputSimplex *ret_simplicesw = ret_simplices.ptrw();
uint32_t simplices_written = 0;
- for (List<Simplex *>::Element *E = simplex_list.front(); E; E = E->next()) {
- Simplex *simplex = E->get();
+ for (Simplex *simplex : simplex_list) {
bool invalid = false;
for (int j = 0; j < 4; j++) {
if (simplex->points[j] >= point_count) {
diff --git a/core/math/dynamic_bvh.cpp b/core/math/dynamic_bvh.cpp
index 200095d8cb..f3fb473981 100644
--- a/core/math/dynamic_bvh.cpp
+++ b/core/math/dynamic_bvh.cpp
@@ -181,7 +181,7 @@ DynamicBVH::Volume DynamicBVH::_bounds(Node **leaves, int p_count) {
void DynamicBVH::_bottom_up(Node **leaves, int p_count) {
while (p_count > 1) {
- real_t minsize = Math_INF;
+ real_t minsize = INFINITY;
int minidx[2] = { -1, -1 };
for (int i = 0; i < p_count; ++i) {
for (int j = i + 1; j < p_count; ++j) {
@@ -312,8 +312,11 @@ void DynamicBVH::optimize_incremental(int passes) {
if (passes < 0) {
passes = total_leaves;
}
- if (bvh_root && (passes > 0)) {
+ if (passes > 0) {
do {
+ if (!bvh_root) {
+ break;
+ }
Node *node = bvh_root;
unsigned bit = 0;
while (node->is_internal()) {
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index f7ac44d321..05f2c8dac9 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -33,7 +33,7 @@
#include "core/io/marshalls.h"
#include "core/math/math_funcs.h"
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
@@ -397,10 +397,10 @@ Error Expression::_get_token(Token &r_token) {
r_token.value = Math_TAU;
} else if (id == "INF") {
r_token.type = TK_CONSTANT;
- r_token.value = Math_INF;
+ r_token.value = INFINITY;
} else if (id == "NAN") {
r_token.type = TK_CONSTANT;
- r_token.value = Math_NAN;
+ r_token.value = NAN;
} else if (id == "not") {
r_token.type = TK_OP_NOT;
} else if (id == "or") {
diff --git a/core/math/expression.h b/core/math/expression.h
index a6b288ed6e..aecf662d0a 100644
--- a/core/math/expression.h
+++ b/core/math/expression.h
@@ -31,10 +31,10 @@
#ifndef EXPRESSION_H
#define EXPRESSION_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class Expression : public Reference {
- GDCLASS(Expression, Reference);
+class Expression : public RefCounted {
+ GDCLASS(Expression, RefCounted);
private:
struct Input {
diff --git a/core/math/face3.cpp b/core/math/face3.cpp
index 20c316c322..9af3f868d2 100644
--- a/core/math/face3.cpp
+++ b/core/math/face3.cpp
@@ -230,7 +230,7 @@ bool Face3::intersects_aabb(const AABB &p_aabb) const {
real_t minA, maxA, minB, maxB;
p_aabb.project_range_in_plane(Plane(axis, 0), minA, maxA);
- project_range(axis, Transform(), minB, maxB);
+ project_range(axis, Transform3D(), minB, maxB);
if (maxA < minB || maxB < minA) {
return false;
@@ -244,7 +244,7 @@ Face3::operator String() const {
return String() + vertex[0] + ", " + vertex[1] + ", " + vertex[2];
}
-void Face3::project_range(const Vector3 &p_normal, const Transform &p_transform, real_t &r_min, real_t &r_max) const {
+void Face3::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const {
for (int i = 0; i < 3; i++) {
Vector3 v = p_transform.xform(vertex[i]);
real_t d = p_normal.dot(v);
@@ -259,7 +259,7 @@ void Face3::project_range(const Vector3 &p_normal, const Transform &p_transform,
}
}
-void Face3::get_support(const Vector3 &p_normal, const Transform &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const {
+void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const {
#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.98
#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.05
diff --git a/core/math/face3.h b/core/math/face3.h
index 2e86b0a904..9e9026e54e 100644
--- a/core/math/face3.h
+++ b/core/math/face3.h
@@ -33,7 +33,7 @@
#include "core/math/aabb.h"
#include "core/math/plane.h"
-#include "core/math/transform.h"
+#include "core/math/transform_3d.h"
#include "core/math/vector3.h"
class Face3 {
@@ -50,8 +50,8 @@ public:
/**
*
* @param p_plane plane used to split the face
- * @param p_res array of at least 3 faces, amount used in functio return
- * @param p_is_point_over array of at least 3 booleans, determining which face is over the plane, amount used in functio return
+ * @param p_res array of at least 3 faces, amount used in function return
+ * @param p_is_point_over array of at least 3 booleans, determining which face is over the plane, amount used in function return
* @param _epsilon constant used for numerical error rounding, to add "thickness" to the plane (so coplanar points can happen)
* @return amount of faces generated by the split, either 0 (means no split possible), 2 or 3
*/
@@ -74,8 +74,8 @@ public:
ClockDirection get_clock_dir() const; ///< todo, test if this is returning the proper clockwisity
- void get_support(const Vector3 &p_normal, const Transform &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const;
- void project_range(const Vector3 &p_normal, const Transform &p_transform, real_t &r_min, real_t &r_max) const;
+ void get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const;
+ void project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const;
AABB get_aabb() const {
AABB aabb(vertex[0], Vector3());
diff --git a/core/math/geometry_2d.h b/core/math/geometry_2d.h
index 4958b5ac6a..e1a5bfe6f2 100644
--- a/core/math/geometry_2d.h
+++ b/core/math/geometry_2d.h
@@ -32,9 +32,8 @@
#define GEOMETRY_2D_H
#include "core/math/delaunay_2d.h"
-#include "core/math/rect2.h"
#include "core/math/triangulate.h"
-#include "core/object/object.h"
+#include "core/math/vector3i.h"
#include "core/templates/vector.h"
class Geometry2D {
@@ -362,6 +361,19 @@ public:
return (intersections & 1);
}
+ static bool is_segment_intersecting_polygon(const Vector2 &p_from, const Vector2 &p_to, const Vector<Vector2> &p_polygon) {
+ int c = p_polygon.size();
+ const Vector2 *p = p_polygon.ptr();
+ for (int i = 0; i < c; i++) {
+ const Vector2 &v1 = p[i];
+ const Vector2 &v2 = p[(i + 1) % c];
+ if (segment_intersects_segment(p_from, p_to, v1, v2, nullptr)) {
+ return true;
+ }
+ }
+ return false;
+ }
+
static real_t vec2_cross(const Point2 &O, const Point2 &A, const Point2 &B) {
return (real_t)(A.x - O.x) * (B.y - O.y) - (real_t)(A.y - O.y) * (B.x - O.x);
}
diff --git a/core/math/geometry_3d.h b/core/math/geometry_3d.h
index 4ef9b4dbe6..766689e222 100644
--- a/core/math/geometry_3d.h
+++ b/core/math/geometry_3d.h
@@ -40,7 +40,7 @@ class Geometry3D {
public:
static void get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2, Vector3 &c1, Vector3 &c2) {
-// Do the function 'd' as defined by pb. I think is is dot product of some sort.
+// Do the function 'd' as defined by pb. I think it's a dot product of some sort.
#define d_of(m, n, o, p) ((m.x - n.x) * (o.x - p.x) + (m.y - n.y) * (o.y - p.y) + (m.z - n.z) * (o.z - p.z))
// Calculate the parametric position on the 2 curves, mua and mub.
diff --git a/core/math/math_defs.h b/core/math/math_defs.h
index df2223fb78..c3a8f910c0 100644
--- a/core/math/math_defs.h
+++ b/core/math/math_defs.h
@@ -43,8 +43,6 @@
#define Math_TAU 6.2831853071795864769252867666
#define Math_PI 3.1415926535897932384626433833
#define Math_E 2.7182818284590452353602874714
-#define Math_INF INFINITY
-#define Math_NAN NAN
#ifdef DEBUG_ENABLED
#define MATH_CHECKS
@@ -83,6 +81,26 @@ enum VAlign {
VALIGN_BOTTOM
};
+enum InlineAlign {
+ // Image alignment points.
+ INLINE_ALIGN_TOP_TO = 0b0000,
+ INLINE_ALIGN_CENTER_TO = 0b0001,
+ INLINE_ALIGN_BOTTOM_TO = 0b0010,
+ INLINE_ALIGN_IMAGE_MASK = 0b0011,
+
+ // Text alignment points.
+ INLINE_ALIGN_TO_TOP = 0b0000,
+ INLINE_ALIGN_TO_CENTER = 0b0100,
+ INLINE_ALIGN_TO_BASELINE = 0b1000,
+ INLINE_ALIGN_TO_BOTTOM = 0b1100,
+ INLINE_ALIGN_TEXT_MASK = 0b1100,
+
+ // Presets.
+ INLINE_ALIGN_TOP = INLINE_ALIGN_TOP_TO | INLINE_ALIGN_TO_TOP,
+ INLINE_ALIGN_CENTER = INLINE_ALIGN_CENTER_TO | INLINE_ALIGN_TO_CENTER,
+ INLINE_ALIGN_BOTTOM = INLINE_ALIGN_BOTTOM_TO | INLINE_ALIGN_TO_BOTTOM
+};
+
enum Side {
SIDE_LEFT,
SIDE_TOP,
diff --git a/core/math/math_fieldwise.cpp b/core/math/math_fieldwise.cpp
index 0985a727f2..570c57e254 100644
--- a/core/math/math_fieldwise.cpp
+++ b/core/math/math_fieldwise.cpp
@@ -88,8 +88,8 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
return target;
}
- case Variant::QUAT: {
- SETUP_TYPE(Quat)
+ case Variant::QUATERNION: {
+ SETUP_TYPE(Quaternion)
/**/ TRY_TRANSFER_FIELD("x", x)
else TRY_TRANSFER_FIELD("y", y)
@@ -141,8 +141,8 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
return target;
}
- case Variant::TRANSFORM: {
- SETUP_TYPE(Transform)
+ case Variant::TRANSFORM3D: {
+ SETUP_TYPE(Transform3D)
/**/ TRY_TRANSFER_FIELD("xx", basis.elements[0][0])
else TRY_TRANSFER_FIELD("xy", basis.elements[0][1])
diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp
index e92bb9f4aa..bbed257f60 100644
--- a/core/math/math_funcs.cpp
+++ b/core/math/math_funcs.cpp
@@ -88,16 +88,6 @@ int Math::range_step_decimals(double p_step) {
return step_decimals(p_step);
}
-double Math::dectime(double p_value, double p_amount, double p_step) {
- double sgn = p_value < 0 ? -1.0 : 1.0;
- double val = Math::abs(p_value);
- val -= p_amount * p_step;
- if (val < 0.0) {
- val = 0.0;
- }
- return val * sgn;
-}
-
double Math::ease(double p_x, double p_c) {
if (p_x < 0) {
p_x = 0;
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index c0d7649b65..4e4f566517 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -275,8 +275,8 @@ public:
static _ALWAYS_INLINE_ double db2linear(double p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
static _ALWAYS_INLINE_ float db2linear(float p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
- static _ALWAYS_INLINE_ double round(double p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
- static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
+ static _ALWAYS_INLINE_ double round(double p_val) { return ::round(p_val); }
+ static _ALWAYS_INLINE_ float round(float p_val) { return ::roundf(p_val); }
static _ALWAYS_INLINE_ int64_t wrapi(int64_t value, int64_t min, int64_t max) {
int64_t range = max - min;
@@ -296,7 +296,6 @@ public:
static int step_decimals(double p_step);
static int range_step_decimals(double p_step);
static double snapped(double p_value, double p_step);
- static double dectime(double p_value, double p_amount, double p_step);
static uint32_t larger_prime(uint32_t p_val);
@@ -311,20 +310,20 @@ public:
static float random(float from, float to);
static int random(int from, int to);
- static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) {
+ static _ALWAYS_INLINE_ bool is_equal_approx(float a, float b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
}
// Then check for approximate equality.
- real_t tolerance = CMP_EPSILON * abs(a);
+ float tolerance = CMP_EPSILON * abs(a);
if (tolerance < CMP_EPSILON) {
tolerance = CMP_EPSILON;
}
return abs(a - b) < tolerance;
}
- static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t tolerance) {
+ static _ALWAYS_INLINE_ bool is_equal_approx(float a, float b, float tolerance) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
@@ -333,7 +332,33 @@ public:
return abs(a - b) < tolerance;
}
- static _ALWAYS_INLINE_ bool is_zero_approx(real_t s) {
+ static _ALWAYS_INLINE_ bool is_zero_approx(float s) {
+ return abs(s) < CMP_EPSILON;
+ }
+
+ static _ALWAYS_INLINE_ bool is_equal_approx(double a, double b) {
+ // Check for exact equality first, required to handle "infinity" values.
+ if (a == b) {
+ return true;
+ }
+ // Then check for approximate equality.
+ double tolerance = CMP_EPSILON * abs(a);
+ if (tolerance < CMP_EPSILON) {
+ tolerance = CMP_EPSILON;
+ }
+ return abs(a - b) < tolerance;
+ }
+
+ static _ALWAYS_INLINE_ bool is_equal_approx(double a, double b, double tolerance) {
+ // Check for exact equality first, required to handle "infinity" values.
+ if (a == b) {
+ return true;
+ }
+ // Then check for approximate equality.
+ return abs(a - b) < tolerance;
+ }
+
+ static _ALWAYS_INLINE_ bool is_zero_approx(double s) {
return abs(s) < CMP_EPSILON;
}
@@ -358,28 +383,10 @@ public:
return u.d;
}
- //this function should be as fast as possible and rounding mode should not matter
+ // This function should be as fast as possible and rounding mode should not matter.
static _ALWAYS_INLINE_ int fast_ftoi(float a) {
- static int b;
-
-#if (defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0603) || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // windows 8 phone?
- b = (int)((a > 0.0) ? (a + 0.5) : (a - 0.5));
-
-#elif defined(_MSC_VER) && _MSC_VER < 1800
- __asm fld a __asm fistp b
- /*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) )
- // use AT&T inline assembly style, document that
- // we use memory as output (=m) and input (m)
- __asm__ __volatile__ (
- "flds %1 \n\t"
- "fistpl %0 \n\t"
- : "=m" (b)
- : "m" (a));*/
-
-#else
- b = lrintf(a); //assuming everything but msvc 2012 or earlier has lrint
-#endif
- return b;
+ // Assuming every supported compiler has `lrint()`.
+ return lrintf(a);
}
static _ALWAYS_INLINE_ uint32_t halfbits_to_floatbits(uint16_t h) {
diff --git a/core/math/plane.cpp b/core/math/plane.cpp
index f1d3bbbd54..3c78b55b90 100644
--- a/core/math/plane.cpp
+++ b/core/math/plane.cpp
@@ -175,5 +175,5 @@ bool Plane::is_equal_approx(const Plane &p_plane) const {
}
Plane::operator String() const {
- return normal.operator String() + ", " + rtos(d);
+ return "[N: " + normal.operator String() + ", D: " + String::num_real(d, false) + "]";
}
diff --git a/core/math/quat.cpp b/core/math/quaternion.cpp
index 6f13e04027..3f1d2c58e5 100644
--- a/core/math/quat.cpp
+++ b/core/math/quaternion.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.cpp */
+/* quaternion.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,16 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "quat.h"
+#include "quaternion.h"
#include "core/math/basis.h"
#include "core/string/print_string.h"
+real_t Quaternion::angle_to(const Quaternion &p_to) const {
+ real_t d = dot(p_to);
+ return Math::acos(CLAMP(d * d * 2 - 1, -1, 1));
+}
+
// get_euler_xyz returns a vector containing the Euler angles in the format
// (ax,ay,az), where ax is the angle of rotation around x axis,
// and similar for other axes.
// This implementation uses XYZ convention (Z is the first rotation).
-Vector3 Quat::get_euler_xyz() const {
+Vector3 Quaternion::get_euler_xyz() const {
Basis m(*this);
return m.get_euler_xyz();
}
@@ -46,7 +51,7 @@ Vector3 Quat::get_euler_xyz() const {
// (ax,ay,az), where ax is the angle of rotation around x axis,
// and similar for other axes.
// This implementation uses YXZ convention (Z is the first rotation).
-Vector3 Quat::get_euler_yxz() const {
+Vector3 Quaternion::get_euler_yxz() const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion must be normalized.");
#endif
@@ -54,7 +59,7 @@ Vector3 Quat::get_euler_yxz() const {
return m.get_euler_yxz();
}
-void Quat::operator*=(const Quat &p_q) {
+void Quaternion::operator*=(const Quaternion &p_q) {
real_t xx = w * p_q.x + x * p_q.w + y * p_q.z - z * p_q.y;
real_t yy = w * p_q.y + y * p_q.w + z * p_q.x - x * p_q.z;
real_t zz = w * p_q.z + z * p_q.w + x * p_q.y - y * p_q.x;
@@ -64,45 +69,45 @@ void Quat::operator*=(const Quat &p_q) {
z = zz;
}
-Quat Quat::operator*(const Quat &p_q) const {
- Quat r = *this;
+Quaternion Quaternion::operator*(const Quaternion &p_q) const {
+ Quaternion r = *this;
r *= p_q;
return r;
}
-bool Quat::is_equal_approx(const Quat &p_quat) const {
- return Math::is_equal_approx(x, p_quat.x) && Math::is_equal_approx(y, p_quat.y) && Math::is_equal_approx(z, p_quat.z) && Math::is_equal_approx(w, p_quat.w);
+bool Quaternion::is_equal_approx(const Quaternion &p_quaternion) const {
+ return Math::is_equal_approx(x, p_quaternion.x) && Math::is_equal_approx(y, p_quaternion.y) && Math::is_equal_approx(z, p_quaternion.z) && Math::is_equal_approx(w, p_quaternion.w);
}
-real_t Quat::length() const {
+real_t Quaternion::length() const {
return Math::sqrt(length_squared());
}
-void Quat::normalize() {
+void Quaternion::normalize() {
*this /= length();
}
-Quat Quat::normalized() const {
+Quaternion Quaternion::normalized() const {
return *this / length();
}
-bool Quat::is_normalized() const {
- return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON); //use less epsilon
+bool Quaternion::is_normalized() const {
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON); //use less epsilon
}
-Quat Quat::inverse() const {
+Quaternion Quaternion::inverse() const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The quaternion must be normalized.");
#endif
- return Quat(-x, -y, -z, w);
+ return Quaternion(-x, -y, -z, w);
}
-Quat Quat::slerp(const Quat &p_to, const real_t &p_weight) const {
+Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
#endif
- Quat to1;
+ Quaternion to1;
real_t omega, cosom, sinom, scale0, scale1;
// calc cosine
@@ -137,19 +142,19 @@ Quat Quat::slerp(const Quat &p_to, const real_t &p_weight) const {
scale1 = p_weight;
}
// calculate final values
- return Quat(
+ return Quaternion(
scale0 * x + scale1 * to1.x,
scale0 * y + scale1 * to1.y,
scale0 * z + scale1 * to1.z,
scale0 * w + scale1 * to1.w);
}
-Quat Quat::slerpni(const Quat &p_to, const real_t &p_weight) const {
+Quaternion Quaternion::slerpni(const Quaternion &p_to, const real_t &p_weight) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
#endif
- const Quat &from = *this;
+ const Quaternion &from = *this;
real_t dot = from.dot(p_to);
@@ -162,29 +167,29 @@ Quat Quat::slerpni(const Quat &p_to, const real_t &p_weight) const {
newFactor = Math::sin(p_weight * theta) * sinT,
invFactor = Math::sin((1.0 - p_weight) * theta) * sinT;
- return Quat(invFactor * from.x + newFactor * p_to.x,
+ return Quaternion(invFactor * from.x + newFactor * p_to.x,
invFactor * from.y + newFactor * p_to.y,
invFactor * from.z + newFactor * p_to.z,
invFactor * from.w + newFactor * p_to.w);
}
-Quat Quat::cubic_slerp(const Quat &p_b, const Quat &p_pre_a, const Quat &p_post_b, const real_t &p_weight) const {
+Quaternion Quaternion::cubic_slerp(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
#endif
//the only way to do slerp :|
real_t t2 = (1.0 - p_weight) * p_weight * 2;
- Quat sp = this->slerp(p_b, p_weight);
- Quat sq = p_pre_a.slerpni(p_post_b, p_weight);
+ Quaternion sp = this->slerp(p_b, p_weight);
+ Quaternion sq = p_pre_a.slerpni(p_post_b, p_weight);
return sp.slerpni(sq, t2);
}
-Quat::operator String() const {
- return String::num(x) + ", " + String::num(y) + ", " + String::num(z) + ", " + String::num(w);
+Quaternion::operator String() const {
+ return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ", " + String::num_real(w, false) + ")";
}
-Quat::Quat(const Vector3 &p_axis, real_t p_angle) {
+Quaternion::Quaternion(const Vector3 &p_axis, real_t p_angle) {
#ifdef MATH_CHECKS
ERR_FAIL_COND_MSG(!p_axis.is_normalized(), "The axis Vector3 must be normalized.");
#endif
@@ -209,7 +214,7 @@ Quat::Quat(const Vector3 &p_axis, real_t p_angle) {
// (ax, ay, az), where ax is the angle of rotation around x axis,
// and similar for other axes.
// This implementation uses YXZ convention (Z is the first rotation).
-Quat::Quat(const Vector3 &p_euler) {
+Quaternion::Quaternion(const Vector3 &p_euler) {
real_t half_a1 = p_euler.y * 0.5;
real_t half_a2 = p_euler.x * 0.5;
real_t half_a3 = p_euler.z * 0.5;
diff --git a/core/math/quat.h b/core/math/quaternion.h
index 9db914fe52..35324323b3 100644
--- a/core/math/quat.h
+++ b/core/math/quaternion.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.h */
+/* quaternion.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,17 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// Circular dependency between Vector3 and Basis :/
-#include "core/math/vector3.h"
-
-#ifndef QUAT_H
-#define QUAT_H
+#ifndef QUATERNION_H
+#define QUATERNION_H
#include "core/math/math_defs.h"
#include "core/math/math_funcs.h"
+#include "core/math/vector3.h"
#include "core/string/ustring.h"
-class Quat {
+class Quaternion {
public:
union {
struct {
@@ -57,21 +55,22 @@ public:
return components[idx];
}
_FORCE_INLINE_ real_t length_squared() const;
- bool is_equal_approx(const Quat &p_quat) const;
+ bool is_equal_approx(const Quaternion &p_quaternion) const;
real_t length() const;
void normalize();
- Quat normalized() const;
+ Quaternion normalized() const;
bool is_normalized() const;
- Quat inverse() const;
- _FORCE_INLINE_ real_t dot(const Quat &p_q) const;
+ Quaternion inverse() const;
+ _FORCE_INLINE_ real_t dot(const Quaternion &p_q) const;
+ real_t angle_to(const Quaternion &p_to) const;
Vector3 get_euler_xyz() const;
Vector3 get_euler_yxz() const;
Vector3 get_euler() const { return get_euler_yxz(); };
- Quat slerp(const Quat &p_to, const real_t &p_weight) const;
- Quat slerpni(const Quat &p_to, const real_t &p_weight) const;
- Quat cubic_slerp(const Quat &p_b, const Quat &p_pre_a, const Quat &p_post_b, const real_t &p_weight) const;
+ Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const;
+ Quaternion slerpni(const Quaternion &p_to, const real_t &p_weight) const;
+ Quaternion cubic_slerp(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const;
_FORCE_INLINE_ void get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
r_angle = 2 * Math::acos(w);
@@ -81,11 +80,11 @@ public:
r_axis.z = z * r;
}
- void operator*=(const Quat &p_q);
- Quat operator*(const Quat &p_q) const;
+ void operator*=(const Quaternion &p_q);
+ Quaternion operator*(const Quaternion &p_q) const;
- Quat operator*(const Vector3 &v) const {
- return Quat(w * v.x + y * v.z - z * v.y,
+ Quaternion operator*(const Vector3 &v) const {
+ return Quaternion(w * v.x + y * v.z - z * v.y,
w * v.y + z * v.x - x * v.z,
w * v.z + x * v.y - y * v.x,
-x * v.x - y * v.y - z * v.z);
@@ -104,42 +103,42 @@ public:
return inverse().xform(v);
}
- _FORCE_INLINE_ void operator+=(const Quat &p_q);
- _FORCE_INLINE_ void operator-=(const Quat &p_q);
+ _FORCE_INLINE_ void operator+=(const Quaternion &p_q);
+ _FORCE_INLINE_ void operator-=(const Quaternion &p_q);
_FORCE_INLINE_ void operator*=(const real_t &s);
_FORCE_INLINE_ void operator/=(const real_t &s);
- _FORCE_INLINE_ Quat operator+(const Quat &q2) const;
- _FORCE_INLINE_ Quat operator-(const Quat &q2) const;
- _FORCE_INLINE_ Quat operator-() const;
- _FORCE_INLINE_ Quat operator*(const real_t &s) const;
- _FORCE_INLINE_ Quat operator/(const real_t &s) const;
+ _FORCE_INLINE_ Quaternion operator+(const Quaternion &q2) const;
+ _FORCE_INLINE_ Quaternion operator-(const Quaternion &q2) const;
+ _FORCE_INLINE_ Quaternion operator-() const;
+ _FORCE_INLINE_ Quaternion operator*(const real_t &s) const;
+ _FORCE_INLINE_ Quaternion operator/(const real_t &s) const;
- _FORCE_INLINE_ bool operator==(const Quat &p_quat) const;
- _FORCE_INLINE_ bool operator!=(const Quat &p_quat) const;
+ _FORCE_INLINE_ bool operator==(const Quaternion &p_quaternion) const;
+ _FORCE_INLINE_ bool operator!=(const Quaternion &p_quaternion) const;
operator String() const;
- _FORCE_INLINE_ Quat() {}
+ _FORCE_INLINE_ Quaternion() {}
- _FORCE_INLINE_ Quat(real_t p_x, real_t p_y, real_t p_z, real_t p_w) :
+ _FORCE_INLINE_ Quaternion(real_t p_x, real_t p_y, real_t p_z, real_t p_w) :
x(p_x),
y(p_y),
z(p_z),
w(p_w) {
}
- Quat(const Vector3 &p_axis, real_t p_angle);
+ Quaternion(const Vector3 &p_axis, real_t p_angle);
- Quat(const Vector3 &p_euler);
+ Quaternion(const Vector3 &p_euler);
- Quat(const Quat &p_q) :
+ Quaternion(const Quaternion &p_q) :
x(p_q.x),
y(p_q.y),
z(p_q.z),
w(p_q.w) {
}
- Quat &operator=(const Quat &p_q) {
+ Quaternion &operator=(const Quaternion &p_q) {
x = p_q.x;
y = p_q.y;
z = p_q.z;
@@ -147,7 +146,7 @@ public:
return *this;
}
- Quat(const Vector3 &v0, const Vector3 &v1) // shortest arc
+ Quaternion(const Vector3 &v0, const Vector3 &v1) // shortest arc
{
Vector3 c = v0.cross(v1);
real_t d = v0.dot(v1);
@@ -169,72 +168,72 @@ public:
}
};
-real_t Quat::dot(const Quat &p_q) const {
+real_t Quaternion::dot(const Quaternion &p_q) const {
return x * p_q.x + y * p_q.y + z * p_q.z + w * p_q.w;
}
-real_t Quat::length_squared() const {
+real_t Quaternion::length_squared() const {
return dot(*this);
}
-void Quat::operator+=(const Quat &p_q) {
+void Quaternion::operator+=(const Quaternion &p_q) {
x += p_q.x;
y += p_q.y;
z += p_q.z;
w += p_q.w;
}
-void Quat::operator-=(const Quat &p_q) {
+void Quaternion::operator-=(const Quaternion &p_q) {
x -= p_q.x;
y -= p_q.y;
z -= p_q.z;
w -= p_q.w;
}
-void Quat::operator*=(const real_t &s) {
+void Quaternion::operator*=(const real_t &s) {
x *= s;
y *= s;
z *= s;
w *= s;
}
-void Quat::operator/=(const real_t &s) {
+void Quaternion::operator/=(const real_t &s) {
*this *= 1.0 / s;
}
-Quat Quat::operator+(const Quat &q2) const {
- const Quat &q1 = *this;
- return Quat(q1.x + q2.x, q1.y + q2.y, q1.z + q2.z, q1.w + q2.w);
+Quaternion Quaternion::operator+(const Quaternion &q2) const {
+ const Quaternion &q1 = *this;
+ return Quaternion(q1.x + q2.x, q1.y + q2.y, q1.z + q2.z, q1.w + q2.w);
}
-Quat Quat::operator-(const Quat &q2) const {
- const Quat &q1 = *this;
- return Quat(q1.x - q2.x, q1.y - q2.y, q1.z - q2.z, q1.w - q2.w);
+Quaternion Quaternion::operator-(const Quaternion &q2) const {
+ const Quaternion &q1 = *this;
+ return Quaternion(q1.x - q2.x, q1.y - q2.y, q1.z - q2.z, q1.w - q2.w);
}
-Quat Quat::operator-() const {
- const Quat &q2 = *this;
- return Quat(-q2.x, -q2.y, -q2.z, -q2.w);
+Quaternion Quaternion::operator-() const {
+ const Quaternion &q2 = *this;
+ return Quaternion(-q2.x, -q2.y, -q2.z, -q2.w);
}
-Quat Quat::operator*(const real_t &s) const {
- return Quat(x * s, y * s, z * s, w * s);
+Quaternion Quaternion::operator*(const real_t &s) const {
+ return Quaternion(x * s, y * s, z * s, w * s);
}
-Quat Quat::operator/(const real_t &s) const {
+Quaternion Quaternion::operator/(const real_t &s) const {
return *this * (1.0 / s);
}
-bool Quat::operator==(const Quat &p_quat) const {
- return x == p_quat.x && y == p_quat.y && z == p_quat.z && w == p_quat.w;
+bool Quaternion::operator==(const Quaternion &p_quaternion) const {
+ return x == p_quaternion.x && y == p_quaternion.y && z == p_quaternion.z && w == p_quaternion.w;
}
-bool Quat::operator!=(const Quat &p_quat) const {
- return x != p_quat.x || y != p_quat.y || z != p_quat.z || w != p_quat.w;
+bool Quaternion::operator!=(const Quaternion &p_quaternion) const {
+ return x != p_quaternion.x || y != p_quaternion.y || z != p_quaternion.z || w != p_quaternion.w;
}
-_FORCE_INLINE_ Quat operator*(const real_t &p_real, const Quat &p_quat) {
- return p_quat * p_real;
+_FORCE_INLINE_ Quaternion operator*(const real_t &p_real, const Quaternion &p_quaternion) {
+ return p_quaternion * p_real;
}
-#endif // QUAT_H
+#endif // QUATERNION_H
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index fe18cc3d41..0960fe19a6 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -112,7 +112,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
}
}
- //fourth vertex is the one most further away from the plane
+ //fourth vertex is the one most further away from the plane
{
real_t maxd = 0;
@@ -192,9 +192,9 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
continue;
}
- for (List<Face>::Element *E = faces.front(); E; E = E->next()) {
- if (E->get().plane.distance_to(p_points[i]) > over_tolerance) {
- E->get().points_over.push_back(i);
+ for (Face &E : faces) {
+ if (E.plane.distance_to(p_points[i]) > over_tolerance) {
+ E.points_over.push_back(i);
break;
}
}
@@ -292,8 +292,8 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
//distribute points into new faces
- for (List<List<Face>::Element *>::Element *F = lit_faces.front(); F; F = F->next()) {
- Face &lf = F->get()->get();
+ for (List<Face>::Element *&F : lit_faces) {
+ Face &lf = F->get();
for (int i = 0; i < lf.points_over.size(); i++) {
if (lf.points_over[i] == f.points_over[next]) { //do not add current one
@@ -301,8 +301,8 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
}
Vector3 p = p_points[lf.points_over[i]];
- for (List<List<Face>::Element *>::Element *E = new_faces.front(); E; E = E->next()) {
- Face &f2 = E->get()->get();
+ for (List<Face>::Element *&E : new_faces) {
+ Face &f2 = E->get();
if (f2.plane.distance_to(p) > over_tolerance) {
f2.points_over.push_back(lf.points_over[i]);
break;
@@ -320,10 +320,10 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
//put faces that contain no points on the front
- for (List<List<Face>::Element *>::Element *E = new_faces.front(); E; E = E->next()) {
- Face &f2 = E->get()->get();
+ for (List<Face>::Element *&E : new_faces) {
+ Face &f2 = E->get();
if (f2.points_over.size() == 0) {
- faces.move_to_front(E->get());
+ faces.move_to_front(E);
}
}
@@ -336,19 +336,19 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
Map<Edge, RetFaceConnect> ret_edges;
List<Geometry3D::MeshData::Face> ret_faces;
- for (List<Face>::Element *E = faces.front(); E; E = E->next()) {
+ for (const Face &E : faces) {
Geometry3D::MeshData::Face f;
- f.plane = E->get().plane;
+ f.plane = E.plane;
for (int i = 0; i < 3; i++) {
- f.indices.push_back(E->get().vertices[i]);
+ f.indices.push_back(E.vertices[i]);
}
List<Geometry3D::MeshData::Face>::Element *F = ret_faces.push_back(f);
for (int i = 0; i < 3; i++) {
- uint32_t a = E->get().vertices[i];
- uint32_t b = E->get().vertices[(i + 1) % 3];
+ uint32_t a = E.vertices[i];
+ uint32_t b = E.vertices[(i + 1) % 3];
Edge e(a, b);
Map<Edge, RetFaceConnect>::Element *G = ret_edges.find(e);
@@ -439,8 +439,8 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
r_mesh.faces.resize(ret_faces.size());
int idx = 0;
- for (List<Geometry3D::MeshData::Face>::Element *E = ret_faces.front(); E; E = E->next()) {
- r_mesh.faces.write[idx++] = E->get();
+ for (const Geometry3D::MeshData::Face &E : ret_faces) {
+ r_mesh.faces.write[idx++] = E;
}
r_mesh.edges.resize(ret_edges.size());
idx = 0;
diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h
index a396c2b7d7..06cd3999f3 100644
--- a/core/math/random_number_generator.h
+++ b/core/math/random_number_generator.h
@@ -32,10 +32,10 @@
#define RANDOM_NUMBER_GENERATOR_H
#include "core/math/random_pcg.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class RandomNumberGenerator : public Reference {
- GDCLASS(RandomNumberGenerator, Reference);
+class RandomNumberGenerator : public RefCounted {
+ GDCLASS(RandomNumberGenerator, RefCounted);
protected:
RandomPCG randbase;
diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp
index 60c44999f7..f64bf560c8 100644
--- a/core/math/rect2.cpp
+++ b/core/math/rect2.cpp
@@ -263,3 +263,11 @@ next4:
return true;
}
+
+Rect2::operator String() const {
+ return "[P: " + position.operator String() + ", S: " + size + "]";
+}
+
+Rect2i::operator String() const {
+ return "[P: " + position.operator String() + ", S: " + size + "]";
+}
diff --git a/core/math/rect2.h b/core/math/rect2.h
index 512499bdb2..ab0b489b4a 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -182,13 +182,17 @@ struct Rect2 {
inline Rect2 grow(real_t p_amount) const {
Rect2 g = *this;
- g.position.x -= p_amount;
- g.position.y -= p_amount;
- g.size.width += p_amount * 2;
- g.size.height += p_amount * 2;
+ g.grow_by(p_amount);
return g;
}
+ inline void grow_by(real_t p_amount) {
+ position.x -= p_amount;
+ position.y -= p_amount;
+ size.width += p_amount * 2;
+ size.height += p_amount * 2;
+ }
+
inline Rect2 grow_side(Side p_side, real_t p_amount) const {
Rect2 g = *this;
g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0,
@@ -316,7 +320,7 @@ struct Rect2 {
return position + size;
}
- operator String() const { return String(position) + ", " + String(size); }
+ operator String() const;
Rect2() {}
Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) :
@@ -494,7 +498,7 @@ struct Rect2i {
return position + size;
}
- operator String() const { return String(position) + ", " + String(size); }
+ operator String() const;
operator Rect2() const { return Rect2(position, size); }
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index 4a521b96ae..16934d67df 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -158,6 +158,13 @@ bool Transform2D::is_equal_approx(const Transform2D &p_transform) const {
return elements[0].is_equal_approx(p_transform.elements[0]) && elements[1].is_equal_approx(p_transform.elements[1]) && elements[2].is_equal_approx(p_transform.elements[2]);
}
+Transform2D Transform2D::looking_at(const Vector2 &p_target) const {
+ Transform2D return_trans = Transform2D(get_rotation(), get_origin());
+ Vector2 target_position = affine_inverse().xform(p_target);
+ return_trans.set_rotation(return_trans.get_rotation() + (target_position * get_scale()).angle());
+ return return_trans;
+}
+
bool Transform2D::operator==(const Transform2D &p_transform) const {
for (int i = 0; i < 3; i++) {
if (elements[i] != p_transform.elements[i]) {
@@ -269,6 +276,20 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t
return res;
}
+void Transform2D::operator*=(const real_t p_val) {
+ elements[0] *= p_val;
+ elements[1] *= p_val;
+ elements[2] *= p_val;
+}
+
+Transform2D Transform2D::operator*(const real_t p_val) const {
+ Transform2D ret(*this);
+ ret *= p_val;
+ return ret;
+}
+
Transform2D::operator String() const {
- return String(String() + elements[0] + ", " + elements[1] + ", " + elements[2]);
+ return "[X: " + elements[0].operator String() +
+ ", Y: " + elements[1].operator String() +
+ ", O: " + elements[2].operator String() + "]";
}
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index 327d0f244f..34cfd0c1a9 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -100,11 +100,15 @@ struct Transform2D {
Transform2D orthonormalized() const;
bool is_equal_approx(const Transform2D &p_transform) const;
+ Transform2D looking_at(const Vector2 &p_target) const;
+
bool operator==(const Transform2D &p_transform) const;
bool operator!=(const Transform2D &p_transform) const;
void operator*=(const Transform2D &p_transform);
Transform2D operator*(const Transform2D &p_transform) const;
+ void operator*=(const real_t p_val);
+ Transform2D operator*(const real_t p_val) const;
Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const;
diff --git a/core/math/transform.cpp b/core/math/transform_3d.cpp
index d4d7ff6d28..4f4943c8ef 100644
--- a/core/math/transform.cpp
+++ b/core/math/transform_3d.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.cpp */
+/* transform_3d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,185 +28,171 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "transform.h"
+#include "transform_3d.h"
#include "core/math/math_funcs.h"
#include "core/string/print_string.h"
-void Transform::affine_invert() {
+void Transform3D::affine_invert() {
basis.invert();
origin = basis.xform(-origin);
}
-Transform Transform::affine_inverse() const {
- Transform ret = *this;
+Transform3D Transform3D::affine_inverse() const {
+ Transform3D ret = *this;
ret.affine_invert();
return ret;
}
-void Transform::invert() {
+void Transform3D::invert() {
basis.transpose();
origin = basis.xform(-origin);
}
-Transform Transform::inverse() const {
+Transform3D Transform3D::inverse() const {
// FIXME: this function assumes the basis is a rotation matrix, with no scaling.
- // Transform::affine_inverse can handle matrices with scaling, so GDScript should eventually use that.
- Transform ret = *this;
+ // Transform3D::affine_inverse can handle matrices with scaling, so GDScript should eventually use that.
+ Transform3D ret = *this;
ret.invert();
return ret;
}
-void Transform::rotate(const Vector3 &p_axis, real_t p_phi) {
+void Transform3D::rotate(const Vector3 &p_axis, real_t p_phi) {
*this = rotated(p_axis, p_phi);
}
-Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const {
- return Transform(Basis(p_axis, p_phi), Vector3()) * (*this);
+Transform3D Transform3D::rotated(const Vector3 &p_axis, real_t p_phi) const {
+ return Transform3D(Basis(p_axis, p_phi), Vector3()) * (*this);
}
-void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) {
+void Transform3D::rotate_basis(const Vector3 &p_axis, real_t p_phi) {
basis.rotate(p_axis, p_phi);
}
-Transform Transform::looking_at(const Vector3 &p_target, const Vector3 &p_up) const {
- Transform t = *this;
- t.set_look_at(origin, p_target, p_up);
+Transform3D Transform3D::looking_at(const Vector3 &p_target, const Vector3 &p_up) const {
+ Transform3D t = *this;
+ t.basis = Basis::looking_at(p_target - origin, p_up);
return t;
}
-void Transform::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const Vector3 &p_up) {
-#ifdef MATH_CHECKS
- ERR_FAIL_COND(p_eye == p_target);
- ERR_FAIL_COND(p_up.length() == 0);
-#endif
- // Reference: MESA source code
- Vector3 v_x, v_y, v_z;
-
- /* Make rotation matrix */
-
- /* Z vector */
- v_z = p_eye - p_target;
-
- v_z.normalize();
-
- v_y = p_up;
-
- v_x = v_y.cross(v_z);
-#ifdef MATH_CHECKS
- ERR_FAIL_COND(v_x.length() == 0);
-#endif
-
- /* Recompute Y = Z cross X */
- v_y = v_z.cross(v_x);
-
- v_x.normalize();
- v_y.normalize();
-
- basis.set(v_x, v_y, v_z);
-
+void Transform3D::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const Vector3 &p_up) {
+ basis = Basis::looking_at(p_target - p_eye, p_up);
origin = p_eye;
}
-Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c) const {
+Transform3D Transform3D::interpolate_with(const Transform3D &p_transform, real_t p_c) const {
/* not sure if very "efficient" but good enough? */
Vector3 src_scale = basis.get_scale();
- Quat src_rot = basis.get_rotation_quat();
+ Quaternion src_rot = basis.get_rotation_quaternion();
Vector3 src_loc = origin;
Vector3 dst_scale = p_transform.basis.get_scale();
- Quat dst_rot = p_transform.basis.get_rotation_quat();
+ Quaternion dst_rot = p_transform.basis.get_rotation_quaternion();
Vector3 dst_loc = p_transform.origin;
- Transform interp;
- interp.basis.set_quat_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.lerp(dst_scale, p_c));
+ Transform3D interp;
+ interp.basis.set_quaternion_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.lerp(dst_scale, p_c));
interp.origin = src_loc.lerp(dst_loc, p_c);
return interp;
}
-void Transform::scale(const Vector3 &p_scale) {
+void Transform3D::scale(const Vector3 &p_scale) {
basis.scale(p_scale);
origin *= p_scale;
}
-Transform Transform::scaled(const Vector3 &p_scale) const {
- Transform t = *this;
+Transform3D Transform3D::scaled(const Vector3 &p_scale) const {
+ Transform3D t = *this;
t.scale(p_scale);
return t;
}
-void Transform::scale_basis(const Vector3 &p_scale) {
+void Transform3D::scale_basis(const Vector3 &p_scale) {
basis.scale(p_scale);
}
-void Transform::translate(real_t p_tx, real_t p_ty, real_t p_tz) {
+void Transform3D::translate(real_t p_tx, real_t p_ty, real_t p_tz) {
translate(Vector3(p_tx, p_ty, p_tz));
}
-void Transform::translate(const Vector3 &p_translation) {
+void Transform3D::translate(const Vector3 &p_translation) {
for (int i = 0; i < 3; i++) {
origin[i] += basis[i].dot(p_translation);
}
}
-Transform Transform::translated(const Vector3 &p_translation) const {
- Transform t = *this;
+Transform3D Transform3D::translated(const Vector3 &p_translation) const {
+ Transform3D t = *this;
t.translate(p_translation);
return t;
}
-void Transform::orthonormalize() {
+void Transform3D::orthonormalize() {
basis.orthonormalize();
}
-Transform Transform::orthonormalized() const {
- Transform _copy = *this;
+Transform3D Transform3D::orthonormalized() const {
+ Transform3D _copy = *this;
_copy.orthonormalize();
return _copy;
}
-bool Transform::is_equal_approx(const Transform &p_transform) const {
+bool Transform3D::is_equal_approx(const Transform3D &p_transform) const {
return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
}
-bool Transform::operator==(const Transform &p_transform) const {
+bool Transform3D::operator==(const Transform3D &p_transform) const {
return (basis == p_transform.basis && origin == p_transform.origin);
}
-bool Transform::operator!=(const Transform &p_transform) const {
+bool Transform3D::operator!=(const Transform3D &p_transform) const {
return (basis != p_transform.basis || origin != p_transform.origin);
}
-void Transform::operator*=(const Transform &p_transform) {
+void Transform3D::operator*=(const Transform3D &p_transform) {
origin = xform(p_transform.origin);
basis *= p_transform.basis;
}
-Transform Transform::operator*(const Transform &p_transform) const {
- Transform t = *this;
+Transform3D Transform3D::operator*(const Transform3D &p_transform) const {
+ Transform3D t = *this;
t *= p_transform;
return t;
}
-Transform::operator String() const {
- return basis.operator String() + " - " + origin.operator String();
+void Transform3D::operator*=(const real_t p_val) {
+ origin *= p_val;
+ basis *= p_val;
+}
+
+Transform3D Transform3D::operator*(const real_t p_val) const {
+ Transform3D ret(*this);
+ ret *= p_val;
+ return ret;
+}
+
+Transform3D::operator String() const {
+ return "[X: " + basis.get_axis(0).operator String() +
+ ", Y: " + basis.get_axis(1).operator String() +
+ ", Z: " + basis.get_axis(2).operator String() +
+ ", O: " + origin.operator String() + "]";
}
-Transform::Transform(const Basis &p_basis, const Vector3 &p_origin) :
+Transform3D::Transform3D(const Basis &p_basis, const Vector3 &p_origin) :
basis(p_basis),
origin(p_origin) {
}
-Transform::Transform(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin) :
+Transform3D::Transform3D(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin) :
origin(p_origin) {
basis.set_axis(0, p_x);
basis.set_axis(1, p_y);
basis.set_axis(2, p_z);
}
-Transform::Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz) {
+Transform3D::Transform3D(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz) {
basis = Basis(xx, xy, xz, yx, yy, yz, zx, zy, zz);
origin = Vector3(ox, oy, oz);
}
diff --git a/core/math/transform.h b/core/math/transform_3d.h
index 1c05dbe554..cadfdc13d1 100644
--- a/core/math/transform.h
+++ b/core/math/transform_3d.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.h */
+/* transform_3d.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -35,31 +35,31 @@
#include "core/math/basis.h"
#include "core/math/plane.h"
-class Transform {
+class Transform3D {
public:
Basis basis;
Vector3 origin;
void invert();
- Transform inverse() const;
+ Transform3D inverse() const;
void affine_invert();
- Transform affine_inverse() const;
+ Transform3D affine_inverse() const;
- Transform rotated(const Vector3 &p_axis, real_t p_phi) const;
+ Transform3D rotated(const Vector3 &p_axis, real_t p_phi) const;
void rotate(const Vector3 &p_axis, real_t p_phi);
void rotate_basis(const Vector3 &p_axis, real_t p_phi);
void set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0));
- Transform looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0)) const;
+ Transform3D looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0)) const;
void scale(const Vector3 &p_scale);
- Transform scaled(const Vector3 &p_scale) const;
+ Transform3D scaled(const Vector3 &p_scale) const;
void scale_basis(const Vector3 &p_scale);
void translate(real_t p_tx, real_t p_ty, real_t p_tz);
void translate(const Vector3 &p_translation);
- Transform translated(const Vector3 &p_translation) const;
+ Transform3D translated(const Vector3 &p_translation) const;
const Basis &get_basis() const { return basis; }
void set_basis(const Basis &p_basis) { basis = p_basis; }
@@ -68,32 +68,42 @@ public:
void set_origin(const Vector3 &p_origin) { origin = p_origin; }
void orthonormalize();
- Transform orthonormalized() const;
- bool is_equal_approx(const Transform &p_transform) const;
+ Transform3D orthonormalized() const;
+ bool is_equal_approx(const Transform3D &p_transform) const;
- bool operator==(const Transform &p_transform) const;
- bool operator!=(const Transform &p_transform) const;
+ bool operator==(const Transform3D &p_transform) const;
+ bool operator!=(const Transform3D &p_transform) const;
_FORCE_INLINE_ Vector3 xform(const Vector3 &p_vector) const;
+ _FORCE_INLINE_ AABB xform(const AABB &p_aabb) const;
+ _FORCE_INLINE_ Vector<Vector3> xform(const Vector<Vector3> &p_array) const;
+
+ // NOTE: These are UNSAFE with non-uniform scaling, and will produce incorrect results.
+ // They use the transpose.
+ // For safe inverse transforms, xform by the affine_inverse.
_FORCE_INLINE_ Vector3 xform_inv(const Vector3 &p_vector) const;
+ _FORCE_INLINE_ AABB xform_inv(const AABB &p_aabb) const;
+ _FORCE_INLINE_ Vector<Vector3> xform_inv(const Vector<Vector3> &p_array) const;
+ // Safe with non-uniform scaling (uses affine_inverse).
_FORCE_INLINE_ Plane xform(const Plane &p_plane) const;
_FORCE_INLINE_ Plane xform_inv(const Plane &p_plane) const;
- _FORCE_INLINE_ AABB xform(const AABB &p_aabb) const;
- _FORCE_INLINE_ AABB xform_inv(const AABB &p_aabb) const;
+ // These fast versions use precomputed affine inverse, and should be used in bottleneck areas where
+ // multiple planes are to be transformed.
+ _FORCE_INLINE_ Plane xform_fast(const Plane &p_plane, const Basis &p_basis_inverse_transpose) const;
+ static _FORCE_INLINE_ Plane xform_inv_fast(const Plane &p_plane, const Transform3D &p_inverse, const Basis &p_basis_transpose);
- _FORCE_INLINE_ Vector<Vector3> xform(const Vector<Vector3> &p_array) const;
- _FORCE_INLINE_ Vector<Vector3> xform_inv(const Vector<Vector3> &p_array) const;
+ void operator*=(const Transform3D &p_transform);
+ Transform3D operator*(const Transform3D &p_transform) const;
+ void operator*=(const real_t p_val);
+ Transform3D operator*(const real_t p_val) const;
- void operator*=(const Transform &p_transform);
- Transform operator*(const Transform &p_transform) const;
+ Transform3D interpolate_with(const Transform3D &p_transform, real_t p_c) const;
- Transform interpolate_with(const Transform &p_transform, real_t p_c) const;
-
- _FORCE_INLINE_ Transform inverse_xform(const Transform &t) const {
+ _FORCE_INLINE_ Transform3D inverse_xform(const Transform3D &t) const {
Vector3 v = t.origin - origin;
- return Transform(basis.transpose_xform(t.basis),
+ return Transform3D(basis.transpose_xform(t.basis),
basis.xform(v));
}
@@ -106,20 +116,20 @@ public:
operator String() const;
- Transform() {}
- Transform(const Basis &p_basis, const Vector3 &p_origin = Vector3());
- Transform(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin);
- Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz);
+ Transform3D() {}
+ Transform3D(const Basis &p_basis, const Vector3 &p_origin = Vector3());
+ Transform3D(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin);
+ Transform3D(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz);
};
-_FORCE_INLINE_ Vector3 Transform::xform(const Vector3 &p_vector) const {
+_FORCE_INLINE_ Vector3 Transform3D::xform(const Vector3 &p_vector) const {
return Vector3(
basis[0].dot(p_vector) + origin.x,
basis[1].dot(p_vector) + origin.y,
basis[2].dot(p_vector) + origin.z);
}
-_FORCE_INLINE_ Vector3 Transform::xform_inv(const Vector3 &p_vector) const {
+_FORCE_INLINE_ Vector3 Transform3D::xform_inv(const Vector3 &p_vector) const {
Vector3 v = p_vector - origin;
return Vector3(
@@ -128,33 +138,23 @@ _FORCE_INLINE_ Vector3 Transform::xform_inv(const Vector3 &p_vector) const {
(basis.elements[0][2] * v.x) + (basis.elements[1][2] * v.y) + (basis.elements[2][2] * v.z));
}
-_FORCE_INLINE_ Plane Transform::xform(const Plane &p_plane) const {
- Vector3 point = p_plane.normal * p_plane.d;
- Vector3 point_dir = point + p_plane.normal;
- point = xform(point);
- point_dir = xform(point_dir);
-
- Vector3 normal = point_dir - point;
- normal.normalize();
- real_t d = normal.dot(point);
-
- return Plane(normal, d);
+// Neither the plane regular xform or xform_inv are particularly efficient,
+// as they do a basis inverse. For xforming a large number
+// of planes it is better to pre-calculate the inverse transpose basis once
+// and reuse it for each plane, by using the 'fast' version of the functions.
+_FORCE_INLINE_ Plane Transform3D::xform(const Plane &p_plane) const {
+ Basis b = basis.inverse();
+ b.transpose();
+ return xform_fast(p_plane, b);
}
-_FORCE_INLINE_ Plane Transform::xform_inv(const Plane &p_plane) const {
- Vector3 point = p_plane.normal * p_plane.d;
- Vector3 point_dir = point + p_plane.normal;
- point = xform_inv(point);
- point_dir = xform_inv(point_dir);
-
- Vector3 normal = point_dir - point;
- normal.normalize();
- real_t d = normal.dot(point);
-
- return Plane(normal, d);
+_FORCE_INLINE_ Plane Transform3D::xform_inv(const Plane &p_plane) const {
+ Transform3D inv = affine_inverse();
+ Basis basis_transpose = basis.transposed();
+ return xform_inv_fast(p_plane, inv, basis_transpose);
}
-_FORCE_INLINE_ AABB Transform::xform(const AABB &p_aabb) const {
+_FORCE_INLINE_ AABB Transform3D::xform(const AABB &p_aabb) const {
/* http://dev.theomader.com/transform-bounding-boxes/ */
Vector3 min = p_aabb.position;
Vector3 max = p_aabb.position + p_aabb.size;
@@ -179,7 +179,7 @@ _FORCE_INLINE_ AABB Transform::xform(const AABB &p_aabb) const {
return r_aabb;
}
-_FORCE_INLINE_ AABB Transform::xform_inv(const AABB &p_aabb) const {
+_FORCE_INLINE_ AABB Transform3D::xform_inv(const AABB &p_aabb) const {
/* define vertices */
Vector3 vertices[8] = {
Vector3(p_aabb.position.x + p_aabb.size.x, p_aabb.position.y + p_aabb.size.y, p_aabb.position.z + p_aabb.size.z),
@@ -203,7 +203,7 @@ _FORCE_INLINE_ AABB Transform::xform_inv(const AABB &p_aabb) const {
return ret;
}
-Vector<Vector3> Transform::xform(const Vector<Vector3> &p_array) const {
+Vector<Vector3> Transform3D::xform(const Vector<Vector3> &p_array) const {
Vector<Vector3> array;
array.resize(p_array.size());
@@ -216,7 +216,7 @@ Vector<Vector3> Transform::xform(const Vector<Vector3> &p_array) const {
return array;
}
-Vector<Vector3> Transform::xform_inv(const Vector<Vector3> &p_array) const {
+Vector<Vector3> Transform3D::xform_inv(const Vector<Vector3> &p_array) const {
Vector<Vector3> array;
array.resize(p_array.size());
@@ -229,4 +229,37 @@ Vector<Vector3> Transform::xform_inv(const Vector<Vector3> &p_array) const {
return array;
}
+_FORCE_INLINE_ Plane Transform3D::xform_fast(const Plane &p_plane, const Basis &p_basis_inverse_transpose) const {
+ // Transform a single point on the plane.
+ Vector3 point = p_plane.normal * p_plane.d;
+ point = xform(point);
+
+ // Use inverse transpose for correct normals with non-uniform scaling.
+ Vector3 normal = p_basis_inverse_transpose.xform(p_plane.normal);
+ normal.normalize();
+
+ real_t d = normal.dot(point);
+ return Plane(normal, d);
+}
+
+_FORCE_INLINE_ Plane Transform3D::xform_inv_fast(const Plane &p_plane, const Transform3D &p_inverse, const Basis &p_basis_transpose) {
+ // Transform a single point on the plane.
+ Vector3 point = p_plane.normal * p_plane.d;
+ point = p_inverse.xform(point);
+
+ // Note that instead of precalculating the transpose, an alternative
+ // would be to use the transpose for the basis transform.
+ // However that would be less SIMD friendly (requiring a swizzle).
+ // So the cost is one extra precalced value in the calling code.
+ // This is probably worth it, as this could be used in bottleneck areas. And
+ // where it is not a bottleneck, the non-fast method is fine.
+
+ // Use transpose for correct normals with non-uniform scaling.
+ Vector3 normal = p_basis_transpose.xform(p_plane.normal);
+ normal.normalize();
+
+ real_t d = normal.dot(point);
+ return Plane(normal, d);
+}
+
#endif // TRANSFORM_H
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index 23c0c686a2..bf06c848c5 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -32,9 +32,9 @@
#include "core/templates/sort_array.h"
-int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc) {
- if (p_depth > max_depth) {
- max_depth = p_depth;
+int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &r_max_depth, int &r_max_alloc) {
+ if (p_depth > r_max_depth) {
+ r_max_depth = p_depth;
}
if (p_size == 1) {
@@ -70,10 +70,10 @@ int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, in
} break;
}
- int left = _create_bvh(p_bvh, p_bb, p_from, p_size / 2, p_depth + 1, max_depth, max_alloc);
- int right = _create_bvh(p_bvh, p_bb, p_from + p_size / 2, p_size - p_size / 2, p_depth + 1, max_depth, max_alloc);
+ int left = _create_bvh(p_bvh, p_bb, p_from, p_size / 2, p_depth + 1, r_max_depth, r_max_alloc);
+ int right = _create_bvh(p_bvh, p_bb, p_from + p_size / 2, p_size - p_size / 2, p_depth + 1, r_max_depth, r_max_alloc);
- int index = max_alloc++;
+ int index = r_max_alloc++;
BVH *_new = &p_bvh[index];
_new->aabb = aabb;
_new->center = aabb.position + aabb.size * 0.5;
@@ -600,7 +600,7 @@ bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count,
const Vector3 *vertexptr = vertices.ptr();
const BVH *bvhptr = bvh.ptr();
- Transform scale(Basis().scaled(p_scale));
+ Transform3D scale(Basis().scaled(p_scale));
int pos = bvh.size() - 1;
diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h
index 1d1dbc114b..463b0dd5c8 100644
--- a/core/math/triangle_mesh.h
+++ b/core/math/triangle_mesh.h
@@ -32,10 +32,10 @@
#define TRIANGLE_MESH_H
#include "core/math/face3.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class TriangleMesh : public Reference {
- GDCLASS(TriangleMesh, Reference);
+class TriangleMesh : public RefCounted {
+ GDCLASS(TriangleMesh, RefCounted);
struct Triangle {
Vector3 normal;
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index 5129ed336e..54abc1b7f2 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -59,7 +59,7 @@ Vector2 Vector2::normalized() const {
bool Vector2::is_normalized() const {
// use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
- return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON);
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON);
}
real_t Vector2::distance_to(const Vector2 &p_vector2) const {
@@ -102,7 +102,7 @@ Vector2 Vector2::round() const {
return Vector2(Math::round(x), Math::round(y));
}
-Vector2 Vector2::rotated(real_t p_by) const {
+Vector2 Vector2::rotated(const real_t p_by) const {
real_t sine = Math::sin(p_by);
real_t cosi = Math::cos(p_by);
return Vector2(
@@ -122,14 +122,20 @@ Vector2 Vector2::project(const Vector2 &p_to) const {
return p_to * (dot(p_to) / p_to.length_squared());
}
+Vector2 Vector2::clamp(const Vector2 &p_min, const Vector2 &p_max) const {
+ return Vector2(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y));
+}
+
Vector2 Vector2::snapped(const Vector2 &p_step) const {
return Vector2(
Math::snapped(x, p_step.x),
Math::snapped(y, p_step.y));
}
-Vector2 Vector2::clamped(real_t p_len) const {
- real_t l = length();
+Vector2 Vector2::limit_length(const real_t p_len) const {
+ const real_t l = length();
Vector2 v = *this;
if (l > 0 && p_len < l) {
v /= l;
@@ -139,7 +145,7 @@ Vector2 Vector2::clamped(real_t p_len) const {
return v;
}
-Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_weight) const {
+Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight) const {
Vector2 p0 = p_pre_a;
Vector2 p1 = *this;
Vector2 p2 = p_b;
@@ -187,8 +193,18 @@ bool Vector2::is_equal_approx(const Vector2 &p_v) const {
return Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y);
}
+Vector2::operator String() const {
+ return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ")";
+}
+
/* Vector2i */
+Vector2i Vector2i::clamp(const Vector2i &p_min, const Vector2i &p_max) const {
+ return Vector2i(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y));
+}
+
Vector2i Vector2i::operator+(const Vector2i &p_v) const {
return Vector2i(x + p_v.x, y + p_v.y);
}
@@ -257,3 +273,7 @@ bool Vector2i::operator==(const Vector2i &p_vec2) const {
bool Vector2i::operator!=(const Vector2i &p_vec2) const {
return x != p_vec2.x || y != p_vec2.y;
}
+
+Vector2i::operator String() const {
+ return "(" + itos(x) + ", " + itos(y) + ")";
+}
diff --git a/core/math/vector2.h b/core/math/vector2.h
index edc6e3a3ef..330b4741b1 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -37,18 +37,26 @@
struct Vector2i;
struct Vector2 {
+ static const int AXIS_COUNT = 2;
+
enum Axis {
AXIS_X,
AXIS_Y,
};
union {
- real_t x = 0;
- real_t width;
- };
- union {
- real_t y = 0;
- real_t height;
+ struct {
+ union {
+ real_t x;
+ real_t width;
+ };
+ union {
+ real_t y;
+ real_t height;
+ };
+ };
+
+ real_t coord[2] = { 0 };
};
_FORCE_INLINE_ real_t &operator[](int p_idx) {
@@ -58,12 +66,25 @@ struct Vector2 {
return p_idx ? y : x;
}
+ _FORCE_INLINE_ void set_all(const real_t p_value) {
+ x = y = p_value;
+ }
+
+ _FORCE_INLINE_ int min_axis() const {
+ return x < y ? 0 : 1;
+ }
+
+ _FORCE_INLINE_ int max_axis() const {
+ return x < y ? 1 : 0;
+ }
+
void normalize();
Vector2 normalized() const;
bool is_normalized() const;
real_t length() const;
real_t length_squared() const;
+ Vector2 limit_length(const real_t p_len = 1.0) const;
Vector2 min(const Vector2 &p_vector2) const {
return Vector2(MIN(x, p_vector2.x), MIN(y, p_vector2.y));
@@ -85,13 +106,11 @@ struct Vector2 {
Vector2 posmodv(const Vector2 &p_modv) const;
Vector2 project(const Vector2 &p_to) const;
- Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
+ Vector2 plane_project(const real_t p_d, const Vector2 &p_vec) const;
- Vector2 clamped(real_t p_len) const;
-
- _FORCE_INLINE_ Vector2 lerp(const Vector2 &p_to, real_t p_weight) const;
- _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_to, real_t p_weight) const;
- Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_weight) const;
+ _FORCE_INLINE_ Vector2 lerp(const Vector2 &p_to, const real_t p_weight) const;
+ _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_to, const real_t p_weight) const;
+ Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight) const;
Vector2 move_toward(const Vector2 &p_to, const real_t p_delta) const;
Vector2 slide(const Vector2 &p_normal) const;
@@ -133,7 +152,7 @@ struct Vector2 {
return Vector2(Math::abs(x), Math::abs(y));
}
- Vector2 rotated(real_t p_by) const;
+ Vector2 rotated(const real_t p_by) const;
Vector2 orthogonal() const {
return Vector2(y, -x);
}
@@ -143,34 +162,35 @@ struct Vector2 {
Vector2 ceil() const;
Vector2 round() const;
Vector2 snapped(const Vector2 &p_by) const;
+ Vector2 clamp(const Vector2 &p_min, const Vector2 &p_max) const;
real_t aspect() const { return width / height; }
- operator String() const { return String::num(x) + ", " + String::num(y); }
+ operator String() const;
_FORCE_INLINE_ Vector2() {}
- _FORCE_INLINE_ Vector2(real_t p_x, real_t p_y) {
+ _FORCE_INLINE_ Vector2(const real_t p_x, const real_t p_y) {
x = p_x;
y = p_y;
}
};
-_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
+_FORCE_INLINE_ Vector2 Vector2::plane_project(const real_t p_d, const Vector2 &p_vec) const {
return p_vec - *this * (dot(p_vec) - p_d);
}
-_FORCE_INLINE_ Vector2 operator*(float p_scalar, const Vector2 &p_vec) {
+_FORCE_INLINE_ Vector2 operator*(const float p_scalar, const Vector2 &p_vec) {
return p_vec * p_scalar;
}
-_FORCE_INLINE_ Vector2 operator*(double p_scalar, const Vector2 &p_vec) {
+_FORCE_INLINE_ Vector2 operator*(const double p_scalar, const Vector2 &p_vec) {
return p_vec * p_scalar;
}
-_FORCE_INLINE_ Vector2 operator*(int32_t p_scalar, const Vector2 &p_vec) {
+_FORCE_INLINE_ Vector2 operator*(const int32_t p_scalar, const Vector2 &p_vec) {
return p_vec * p_scalar;
}
-_FORCE_INLINE_ Vector2 operator*(int64_t p_scalar, const Vector2 &p_vec) {
+_FORCE_INLINE_ Vector2 operator*(const int64_t p_scalar, const Vector2 &p_vec) {
return p_vec * p_scalar;
}
@@ -230,7 +250,7 @@ _FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const {
return x != p_vec2.x || y != p_vec2.y;
}
-Vector2 Vector2::lerp(const Vector2 &p_to, real_t p_weight) const {
+Vector2 Vector2::lerp(const Vector2 &p_to, const real_t p_weight) const {
Vector2 res = *this;
res.x += (p_weight * (p_to.x - x));
@@ -239,7 +259,7 @@ Vector2 Vector2::lerp(const Vector2 &p_to, real_t p_weight) const {
return res;
}
-Vector2 Vector2::slerp(const Vector2 &p_to, real_t p_weight) const {
+Vector2 Vector2::slerp(const Vector2 &p_to, const real_t p_weight) const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Vector2(), "The start Vector2 must be normalized.");
#endif
@@ -280,6 +300,14 @@ struct Vector2i {
return p_idx ? y : x;
}
+ _FORCE_INLINE_ int min_axis() const {
+ return x < y ? 0 : 1;
+ }
+
+ _FORCE_INLINE_ int max_axis() const {
+ return x < y ? 1 : 0;
+ }
+
Vector2i min(const Vector2i &p_vector2i) const {
return Vector2(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y));
}
@@ -318,8 +346,9 @@ struct Vector2i {
real_t aspect() const { return width / (real_t)height; }
Vector2i sign() const { return Vector2i(SGN(x), SGN(y)); }
Vector2i abs() const { return Vector2i(ABS(x), ABS(y)); }
+ Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const;
- operator String() const { return String::num(x) + ", " + String::num(y); }
+ operator String() const;
operator Vector2() const { return Vector2(x, y); }
@@ -328,7 +357,7 @@ struct Vector2i {
x = (int32_t)p_vec2.x;
y = (int32_t)p_vec2.y;
}
- inline Vector2i(int32_t p_x, int32_t p_y) {
+ inline Vector2i(const int32_t p_x, const int32_t p_y) {
x = p_x;
y = p_y;
}
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index f0629d3db8..401c3ccd9c 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -32,47 +32,57 @@
#include "core/math/basis.h"
-void Vector3::rotate(const Vector3 &p_axis, real_t p_phi) {
+void Vector3::rotate(const Vector3 &p_axis, const real_t p_phi) {
*this = Basis(p_axis, p_phi).xform(*this);
}
-Vector3 Vector3::rotated(const Vector3 &p_axis, real_t p_phi) const {
+Vector3 Vector3::rotated(const Vector3 &p_axis, const real_t p_phi) const {
Vector3 r = *this;
r.rotate(p_axis, p_phi);
return r;
}
-void Vector3::set_axis(int p_axis, real_t p_value) {
+void Vector3::set_axis(const int p_axis, const real_t p_value) {
ERR_FAIL_INDEX(p_axis, 3);
coord[p_axis] = p_value;
}
-real_t Vector3::get_axis(int p_axis) const {
+real_t Vector3::get_axis(const int p_axis) const {
ERR_FAIL_INDEX_V(p_axis, 3, 0);
return operator[](p_axis);
}
-int Vector3::min_axis() const {
- return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
+Vector3 Vector3::clamp(const Vector3 &p_min, const Vector3 &p_max) const {
+ return Vector3(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z));
}
-int Vector3::max_axis() const {
- return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
-}
-
-void Vector3::snap(Vector3 p_step) {
+void Vector3::snap(const Vector3 p_step) {
x = Math::snapped(x, p_step.x);
y = Math::snapped(y, p_step.y);
z = Math::snapped(z, p_step.z);
}
-Vector3 Vector3::snapped(Vector3 p_step) const {
+Vector3 Vector3::snapped(const Vector3 p_step) const {
Vector3 v = *this;
v.snap(p_step);
return v;
}
-Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_weight) const {
+Vector3 Vector3::limit_length(const real_t p_len) const {
+ const real_t l = length();
+ Vector3 v = *this;
+ if (l > 0 && p_len < l) {
+ v /= l;
+ v *= p_len;
+ }
+
+ return v;
+}
+
+Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const {
Vector3 p0 = p_pre_a;
Vector3 p1 = *this;
Vector3 p2 = p_b;
@@ -116,5 +126,5 @@ bool Vector3::is_equal_approx(const Vector3 &p_v) const {
}
Vector3::operator String() const {
- return (rtos(x) + ", " + rtos(y) + ", " + rtos(z));
+ return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ")";
}
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 377581bb45..6a4c42f41b 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -38,6 +38,8 @@
class Basis;
struct Vector3 {
+ static const int AXIS_COUNT = 3;
+
enum Axis {
AXIS_X,
AXIS_Y,
@@ -54,19 +56,28 @@ struct Vector3 {
real_t coord[3] = { 0 };
};
- _FORCE_INLINE_ const real_t &operator[](int p_axis) const {
+ _FORCE_INLINE_ const real_t &operator[](const int p_axis) const {
return coord[p_axis];
}
- _FORCE_INLINE_ real_t &operator[](int p_axis) {
+ _FORCE_INLINE_ real_t &operator[](const int p_axis) {
return coord[p_axis];
}
- void set_axis(int p_axis, real_t p_value);
- real_t get_axis(int p_axis) const;
+ void set_axis(const int p_axis, const real_t p_value);
+ real_t get_axis(const int p_axis) const;
+
+ _FORCE_INLINE_ void set_all(const real_t p_value) {
+ x = y = z = p_value;
+ }
+
+ _FORCE_INLINE_ int min_axis() const {
+ return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
+ }
- int min_axis() const;
- int max_axis() const;
+ _FORCE_INLINE_ int max_axis() const {
+ return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
+ }
_FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const;
@@ -75,20 +86,21 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 normalized() const;
_FORCE_INLINE_ bool is_normalized() const;
_FORCE_INLINE_ Vector3 inverse() const;
+ Vector3 limit_length(const real_t p_len = 1.0) const;
_FORCE_INLINE_ void zero();
- void snap(Vector3 p_val);
- Vector3 snapped(Vector3 p_val) const;
+ void snap(const Vector3 p_val);
+ Vector3 snapped(const Vector3 p_val) const;
- void rotate(const Vector3 &p_axis, real_t p_phi);
- Vector3 rotated(const Vector3 &p_axis, real_t p_phi) const;
+ void rotate(const Vector3 &p_axis, const real_t p_phi);
+ Vector3 rotated(const Vector3 &p_axis, const real_t p_phi) const;
/* Static Methods between 2 vector3s */
- _FORCE_INLINE_ Vector3 lerp(const Vector3 &p_to, real_t p_weight) const;
- _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_to, real_t p_weight) const;
- Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_weight) const;
+ _FORCE_INLINE_ Vector3 lerp(const Vector3 &p_to, const real_t p_weight) const;
+ _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_to, const real_t p_weight) const;
+ Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const;
Vector3 move_toward(const Vector3 &p_to, const real_t p_delta) const;
_FORCE_INLINE_ Vector3 cross(const Vector3 &p_b) const;
@@ -101,6 +113,7 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 sign() const;
_FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ Vector3 round() const;
+ Vector3 clamp(const Vector3 &p_min, const Vector3 &p_max) const;
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_to) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_to) const;
@@ -130,10 +143,10 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 &operator/=(const Vector3 &p_v);
_FORCE_INLINE_ Vector3 operator/(const Vector3 &p_v) const;
- _FORCE_INLINE_ Vector3 &operator*=(real_t p_scalar);
- _FORCE_INLINE_ Vector3 operator*(real_t p_scalar) const;
- _FORCE_INLINE_ Vector3 &operator/=(real_t p_scalar);
- _FORCE_INLINE_ Vector3 operator/(real_t p_scalar) const;
+ _FORCE_INLINE_ Vector3 &operator*=(const real_t p_scalar);
+ _FORCE_INLINE_ Vector3 operator*(const real_t p_scalar) const;
+ _FORCE_INLINE_ Vector3 &operator/=(const real_t p_scalar);
+ _FORCE_INLINE_ Vector3 operator/(const real_t p_scalar) const;
_FORCE_INLINE_ Vector3 operator-() const;
@@ -155,7 +168,7 @@ struct Vector3 {
y = p_ivec.y;
z = p_ivec.z;
}
- _FORCE_INLINE_ Vector3(real_t p_x, real_t p_y, real_t p_z) {
+ _FORCE_INLINE_ Vector3(const real_t p_x, const real_t p_y, const real_t p_z) {
x = p_x;
y = p_y;
z = p_z;
@@ -195,14 +208,14 @@ Vector3 Vector3::round() const {
return Vector3(Math::round(x), Math::round(y), Math::round(z));
}
-Vector3 Vector3::lerp(const Vector3 &p_to, real_t p_weight) const {
+Vector3 Vector3::lerp(const Vector3 &p_to, const real_t p_weight) const {
return Vector3(
x + (p_weight * (p_to.x - x)),
y + (p_weight * (p_to.y - y)),
z + (p_weight * (p_to.z - z)));
}
-Vector3 Vector3::slerp(const Vector3 &p_to, real_t p_weight) const {
+Vector3 Vector3::slerp(const Vector3 &p_to, const real_t p_weight) const {
real_t theta = angle_to(p_to);
return rotated(cross(p_to).normalized(), theta * p_weight);
}
@@ -290,29 +303,41 @@ Vector3 Vector3::operator/(const Vector3 &p_v) const {
return Vector3(x / p_v.x, y / p_v.y, z / p_v.z);
}
-Vector3 &Vector3::operator*=(real_t p_scalar) {
+Vector3 &Vector3::operator*=(const real_t p_scalar) {
x *= p_scalar;
y *= p_scalar;
z *= p_scalar;
return *this;
}
-_FORCE_INLINE_ Vector3 operator*(real_t p_scalar, const Vector3 &p_vec) {
+_FORCE_INLINE_ Vector3 operator*(const float p_scalar, const Vector3 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector3 operator*(const double p_scalar, const Vector3 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector3 operator*(const int32_t p_scalar, const Vector3 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector3 operator*(const int64_t p_scalar, const Vector3 &p_vec) {
return p_vec * p_scalar;
}
-Vector3 Vector3::operator*(real_t p_scalar) const {
+Vector3 Vector3::operator*(const real_t p_scalar) const {
return Vector3(x * p_scalar, y * p_scalar, z * p_scalar);
}
-Vector3 &Vector3::operator/=(real_t p_scalar) {
+Vector3 &Vector3::operator/=(const real_t p_scalar) {
x /= p_scalar;
y /= p_scalar;
z /= p_scalar;
return *this;
}
-Vector3 Vector3::operator/(real_t p_scalar) const {
+Vector3 Vector3::operator/(const real_t p_scalar) const {
return Vector3(x / p_scalar, y / p_scalar, z / p_scalar);
}
@@ -412,7 +437,7 @@ Vector3 Vector3::normalized() const {
bool Vector3::is_normalized() const {
// use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
- return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON);
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON);
}
Vector3 Vector3::inverse() const {
diff --git a/core/math/vector3i.cpp b/core/math/vector3i.cpp
index 167fa3221d..d3a57af77c 100644
--- a/core/math/vector3i.cpp
+++ b/core/math/vector3i.cpp
@@ -30,12 +30,12 @@
#include "vector3i.h"
-void Vector3i::set_axis(int p_axis, int32_t p_value) {
+void Vector3i::set_axis(const int p_axis, const int32_t p_value) {
ERR_FAIL_INDEX(p_axis, 3);
coord[p_axis] = p_value;
}
-int32_t Vector3i::get_axis(int p_axis) const {
+int32_t Vector3i::get_axis(const int p_axis) const {
ERR_FAIL_INDEX_V(p_axis, 3, 0);
return operator[](p_axis);
}
@@ -48,6 +48,13 @@ int Vector3i::max_axis() const {
return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
}
+Vector3i Vector3i::clamp(const Vector3i &p_min, const Vector3i &p_max) const {
+ return Vector3i(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z));
+}
+
Vector3i::operator String() const {
- return (itos(x) + ", " + itos(y) + ", " + itos(z));
+ return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ")";
}
diff --git a/core/math/vector3i.h b/core/math/vector3i.h
index b0411fb62e..9308d09045 100644
--- a/core/math/vector3i.h
+++ b/core/math/vector3i.h
@@ -51,16 +51,16 @@ struct Vector3i {
int32_t coord[3] = { 0 };
};
- _FORCE_INLINE_ const int32_t &operator[](int p_axis) const {
+ _FORCE_INLINE_ const int32_t &operator[](const int p_axis) const {
return coord[p_axis];
}
- _FORCE_INLINE_ int32_t &operator[](int p_axis) {
+ _FORCE_INLINE_ int32_t &operator[](const int p_axis) {
return coord[p_axis];
}
- void set_axis(int p_axis, int32_t p_value);
- int32_t get_axis(int p_axis) const;
+ void set_axis(const int p_axis, const int32_t p_value);
+ int32_t get_axis(const int p_axis) const;
int min_axis() const;
int max_axis() const;
@@ -69,6 +69,7 @@ struct Vector3i {
_FORCE_INLINE_ Vector3i abs() const;
_FORCE_INLINE_ Vector3i sign() const;
+ Vector3i clamp(const Vector3i &p_min, const Vector3i &p_max) const;
/* Operators */
@@ -83,12 +84,12 @@ struct Vector3i {
_FORCE_INLINE_ Vector3i &operator%=(const Vector3i &p_v);
_FORCE_INLINE_ Vector3i operator%(const Vector3i &p_v) const;
- _FORCE_INLINE_ Vector3i &operator*=(int32_t p_scalar);
- _FORCE_INLINE_ Vector3i operator*(int32_t p_scalar) const;
- _FORCE_INLINE_ Vector3i &operator/=(int32_t p_scalar);
- _FORCE_INLINE_ Vector3i operator/(int32_t p_scalar) const;
- _FORCE_INLINE_ Vector3i &operator%=(int32_t p_scalar);
- _FORCE_INLINE_ Vector3i operator%(int32_t p_scalar) const;
+ _FORCE_INLINE_ Vector3i &operator*=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector3i operator*(const int32_t p_scalar) const;
+ _FORCE_INLINE_ Vector3i &operator/=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector3i operator/(const int32_t p_scalar) const;
+ _FORCE_INLINE_ Vector3i &operator%=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector3i operator%(const int32_t p_scalar) const;
_FORCE_INLINE_ Vector3i operator-() const;
@@ -102,7 +103,7 @@ struct Vector3i {
operator String() const;
_FORCE_INLINE_ Vector3i() {}
- _FORCE_INLINE_ Vector3i(int32_t p_x, int32_t p_y, int32_t p_z) {
+ _FORCE_INLINE_ Vector3i(const int32_t p_x, const int32_t p_y, const int32_t p_z) {
x = p_x;
y = p_y;
z = p_z;
@@ -174,40 +175,52 @@ Vector3i Vector3i::operator%(const Vector3i &p_v) const {
return Vector3i(x % p_v.x, y % p_v.y, z % p_v.z);
}
-Vector3i &Vector3i::operator*=(int32_t p_scalar) {
+Vector3i &Vector3i::operator*=(const int32_t p_scalar) {
x *= p_scalar;
y *= p_scalar;
z *= p_scalar;
return *this;
}
-_FORCE_INLINE_ Vector3i operator*(int32_t p_scalar, const Vector3i &p_vec) {
- return p_vec * p_scalar;
+_FORCE_INLINE_ Vector3i operator*(const int32_t p_scalar, const Vector3i &p_vector) {
+ return p_vector * p_scalar;
}
-Vector3i Vector3i::operator*(int32_t p_scalar) const {
+_FORCE_INLINE_ Vector3i operator*(const int64_t p_scalar, const Vector3i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector3i operator*(const float p_scalar, const Vector3i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector3i operator*(const double p_scalar, const Vector3i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+Vector3i Vector3i::operator*(const int32_t p_scalar) const {
return Vector3i(x * p_scalar, y * p_scalar, z * p_scalar);
}
-Vector3i &Vector3i::operator/=(int32_t p_scalar) {
+Vector3i &Vector3i::operator/=(const int32_t p_scalar) {
x /= p_scalar;
y /= p_scalar;
z /= p_scalar;
return *this;
}
-Vector3i Vector3i::operator/(int32_t p_scalar) const {
+Vector3i Vector3i::operator/(const int32_t p_scalar) const {
return Vector3i(x / p_scalar, y / p_scalar, z / p_scalar);
}
-Vector3i &Vector3i::operator%=(int32_t p_scalar) {
+Vector3i &Vector3i::operator%=(const int32_t p_scalar) {
x %= p_scalar;
y %= p_scalar;
z %= p_scalar;
return *this;
}
-Vector3i Vector3i::operator%(int32_t p_scalar) const {
+Vector3i Vector3i::operator%(const int32_t p_scalar) const {
return Vector3i(x % p_scalar, y % p_scalar, z % p_scalar);
}
diff --git a/core/object/SCsub b/core/object/SCsub
index 5d429960e5..dc116aeb19 100644
--- a/core/object/SCsub
+++ b/core/object/SCsub
@@ -2,6 +2,11 @@
Import("env")
+import make_virtuals
+from platform_methods import run_in_subprocess
+
+env.CommandNoCache(["gdvirtual.gen.inc"], "make_virtuals.py", run_in_subprocess(make_virtuals.run))
+
env_object = env.Clone()
env_object.add_source_files(env.core_sources, "*.cpp")
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index fb7eb42738..c58fe7bc24 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -359,9 +359,9 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
//must be alphabetically sorted for hash to compute
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- ClassInfo *t = classes.getptr(E->get());
- ERR_FAIL_COND_V_MSG(!t, 0, "Cannot get class '" + String(E->get()) + "'.");
+ for (const StringName &E : names) {
+ ClassInfo *t = classes.getptr(E);
+ ERR_FAIL_COND_V_MSG(!t, 0, "Cannot get class '" + String(E) + "'.");
if (t->api != p_api || !t->exposed) {
continue;
}
@@ -388,8 +388,8 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
snames.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
- MethodBind *mb = t->method_map[F->get()];
+ for (const StringName &F : snames) {
+ MethodBind *mb = t->method_map[F];
hash = hash_djb2_one_64(mb->get_name().hash(), hash);
hash = hash_djb2_one_64(mb->get_argument_count(), hash);
hash = hash_djb2_one_64(mb->get_argument_type(-1), hash); //return
@@ -426,9 +426,9 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
snames.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
- hash = hash_djb2_one_64(F->get().hash(), hash);
- hash = hash_djb2_one_64(t->constant_map[F->get()], hash);
+ for (const StringName &F : snames) {
+ hash = hash_djb2_one_64(F.hash(), hash);
+ hash = hash_djb2_one_64(t->constant_map[F], hash);
}
}
@@ -444,9 +444,9 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
snames.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
- MethodInfo &mi = t->signal_map[F->get()];
- hash = hash_djb2_one_64(F->get().hash(), hash);
+ for (const StringName &F : snames) {
+ MethodInfo &mi = t->signal_map[F];
+ hash = hash_djb2_one_64(F.hash(), hash);
for (int i = 0; i < mi.arguments.size(); i++) {
hash = hash_djb2_one_64(mi.arguments[i].type, hash);
}
@@ -465,23 +465,23 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
snames.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
- PropertySetGet *psg = t->property_setget.getptr(F->get());
+ for (const StringName &F : snames) {
+ PropertySetGet *psg = t->property_setget.getptr(F);
ERR_FAIL_COND_V(!psg, 0);
- hash = hash_djb2_one_64(F->get().hash(), hash);
+ hash = hash_djb2_one_64(F.hash(), hash);
hash = hash_djb2_one_64(psg->setter.hash(), hash);
hash = hash_djb2_one_64(psg->getter.hash(), hash);
}
}
//property list
- for (List<PropertyInfo>::Element *F = t->property_list.front(); F; F = F->next()) {
- hash = hash_djb2_one_64(F->get().name.hash(), hash);
- hash = hash_djb2_one_64(F->get().type, hash);
- hash = hash_djb2_one_64(F->get().hint, hash);
- hash = hash_djb2_one_64(F->get().hint_string.hash(), hash);
- hash = hash_djb2_one_64(F->get().usage, hash);
+ for (const PropertyInfo &F : t->property_list) {
+ hash = hash_djb2_one_64(F.name.hash(), hash);
+ hash = hash_djb2_one_64(F.type, hash);
+ hash = hash_djb2_one_64(F.hint, hash);
+ hash = hash_djb2_one_64(F.hint_string.hash(), hash);
+ hash = hash_djb2_one_64(F.usage, hash);
}
}
@@ -501,12 +501,28 @@ void ClassDB::add_compatibility_class(const StringName &p_class, const StringNam
compat_classes[p_class] = p_fallback;
}
-Object *ClassDB::instance(const StringName &p_class) {
+thread_local bool initializing_with_extension = false;
+thread_local ObjectNativeExtension *initializing_extension = nullptr;
+thread_local GDExtensionClassInstancePtr initializing_extension_instance = nullptr;
+
+void ClassDB::instance_get_native_extension_data(ObjectNativeExtension **r_extension, GDExtensionClassInstancePtr *r_extension_instance, Object *p_base) {
+ if (initializing_with_extension) {
+ *r_extension = initializing_extension;
+ *r_extension_instance = initializing_extension_instance;
+ initializing_with_extension = false;
+ initializing_extension->set_object_instance(*r_extension_instance, p_base);
+ } else {
+ *r_extension = nullptr;
+ *r_extension_instance = nullptr;
+ }
+}
+
+Object *ClassDB::instantiate(const StringName &p_class) {
ClassInfo *ti;
{
OBJTYPE_RLOCK;
ti = classes.getptr(p_class);
- if (!ti || ti->disabled || !ti->creation_func) {
+ if (!ti || ti->disabled || !ti->creation_func || (ti->native_extension && !ti->native_extension->create_instance)) {
if (compat_classes.has(p_class)) {
ti = classes.getptr(compat_classes[p_class]);
}
@@ -521,10 +537,15 @@ Object *ClassDB::instance(const StringName &p_class) {
return nullptr;
}
#endif
+ if (ti->native_extension) {
+ initializing_with_extension = true;
+ initializing_extension = ti->native_extension;
+ initializing_extension_instance = ti->native_extension->create_instance(ti->native_extension->class_userdata);
+ }
return ti->creation_func();
}
-bool ClassDB::can_instance(const StringName &p_class) {
+bool ClassDB::can_instantiate(const StringName &p_class) {
OBJTYPE_RLOCK;
ClassInfo *ti = classes.getptr(p_class);
@@ -534,7 +555,7 @@ bool ClassDB::can_instance(const StringName &p_class) {
return false;
}
#endif
- return (!ti->disabled && ti->creation_func != nullptr);
+ return (!ti->disabled && ti->creation_func != nullptr && !(ti->native_extension && !ti->native_extension->create_instance));
}
void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherits) {
@@ -582,7 +603,7 @@ static MethodInfo info_from_bind(MethodBind *p_method) {
}
#endif
-void ClassDB::get_method_list(StringName p_class, List<MethodInfo> *p_methods, bool p_no_inheritance, bool p_exclude_from_properties) {
+void ClassDB::get_method_list(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance, bool p_exclude_from_properties) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -599,16 +620,16 @@ void ClassDB::get_method_list(StringName p_class, List<MethodInfo> *p_methods, b
#ifdef DEBUG_METHODS_ENABLED
- for (List<MethodInfo>::Element *E = type->virtual_methods.front(); E; E = E->next()) {
- p_methods->push_back(E->get());
+ for (const MethodInfo &E : type->virtual_methods) {
+ p_methods->push_back(E);
}
- for (List<StringName>::Element *E = type->method_order.front(); E; E = E->next()) {
- if (p_exclude_from_properties && type->methods_in_properties.has(E->get())) {
+ for (const StringName &E : type->method_order) {
+ if (p_exclude_from_properties && type->methods_in_properties.has(E)) {
continue;
}
- MethodBind *method = type->method_map.get(E->get());
+ MethodBind *method = type->method_map.get(E);
MethodInfo minfo = info_from_bind(method);
p_methods->push_back(minfo);
@@ -635,7 +656,7 @@ void ClassDB::get_method_list(StringName p_class, List<MethodInfo> *p_methods, b
}
}
-bool ClassDB::get_method_info(StringName p_class, StringName p_method, MethodInfo *r_info, bool p_no_inheritance, bool p_exclude_from_properties) {
+bool ClassDB::get_method_info(const StringName &p_class, const StringName &p_method, MethodInfo *r_info, bool p_no_inheritance, bool p_exclude_from_properties) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -686,7 +707,7 @@ bool ClassDB::get_method_info(StringName p_class, StringName p_method, MethodInf
return false;
}
-MethodBind *ClassDB::get_method(StringName p_class, StringName p_name) {
+MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_name) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -743,8 +764,8 @@ void ClassDB::get_integer_constant_list(const StringName &p_class, List<String>
while (type) {
#ifdef DEBUG_METHODS_ENABLED
- for (List<StringName>::Element *E = type->constant_order.front(); E; E = E->next()) {
- p_constants->push_back(E->get());
+ for (const StringName &E : type->constant_order) {
+ p_constants->push_back(E);
}
#else
const StringName *K = nullptr;
@@ -890,7 +911,7 @@ bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool
return false;
}
-void ClassDB::add_signal(StringName p_class, const MethodInfo &p_signal) {
+void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
OBJTYPE_WLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -909,7 +930,7 @@ void ClassDB::add_signal(StringName p_class, const MethodInfo &p_signal) {
type->signal_map[sname] = p_signal;
}
-void ClassDB::get_signal_list(StringName p_class, List<MethodInfo> *p_signals, bool p_no_inheritance) {
+void ClassDB::get_signal_list(const StringName &p_class, List<MethodInfo> *p_signals, bool p_no_inheritance) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -931,7 +952,7 @@ void ClassDB::get_signal_list(StringName p_class, List<MethodInfo> *p_signals, b
}
}
-bool ClassDB::has_signal(StringName p_class, StringName p_signal, bool p_no_inheritance) {
+bool ClassDB::has_signal(const StringName &p_class, const StringName &p_signal, bool p_no_inheritance) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
@@ -948,7 +969,7 @@ bool ClassDB::has_signal(StringName p_class, StringName p_signal, bool p_no_inhe
return false;
}
-bool ClassDB::get_signal(StringName p_class, StringName p_signal, MethodInfo *r_signal) {
+bool ClassDB::get_signal(const StringName &p_class, const StringName &p_signal, MethodInfo *r_signal) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
@@ -965,7 +986,7 @@ bool ClassDB::get_signal(StringName p_class, StringName p_signal, MethodInfo *r_
return false;
}
-void ClassDB::add_property_group(StringName p_class, const String &p_name, const String &p_prefix) {
+void ClassDB::add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix) {
OBJTYPE_WLOCK;
ClassInfo *type = classes.getptr(p_class);
ERR_FAIL_COND(!type);
@@ -973,7 +994,7 @@ void ClassDB::add_property_group(StringName p_class, const String &p_name, const
type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_GROUP));
}
-void ClassDB::add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix) {
+void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix) {
OBJTYPE_WLOCK;
ClassInfo *type = classes.getptr(p_class);
ERR_FAIL_COND(!type);
@@ -982,7 +1003,7 @@ void ClassDB::add_property_subgroup(StringName p_class, const String &p_name, co
}
// NOTE: For implementation simplicity reasons, this method doesn't allow setters to have optional arguments at the end.
-void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
+void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
lock.read_lock();
ClassInfo *type = classes.getptr(p_class);
lock.read_unlock();
@@ -1040,26 +1061,27 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons
type->property_setget[p_pinfo.name] = psg;
}
-void ClassDB::set_property_default_value(StringName p_class, const StringName &p_name, const Variant &p_default) {
+void ClassDB::set_property_default_value(const StringName &p_class, const StringName &p_name, const Variant &p_default) {
if (!default_values.has(p_class)) {
default_values[p_class] = HashMap<StringName, Variant>();
}
default_values[p_class][p_name] = p_default;
}
-void ClassDB::get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance, const Object *p_validator) {
+void ClassDB::get_property_list(const StringName &p_class, List<PropertyInfo> *p_list, bool p_no_inheritance, const Object *p_validator) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
while (check) {
- for (List<PropertyInfo>::Element *E = check->property_list.front(); E; E = E->next()) {
+ for (const PropertyInfo &pi : check->property_list) {
if (p_validator) {
- PropertyInfo pi = E->get();
- p_validator->_validate_property(pi);
- p_list->push_back(pi);
+ // Making a copy as we may modify it.
+ PropertyInfo pi_mut = pi;
+ p_validator->_validate_property(pi_mut);
+ p_list->push_back(pi_mut);
} else {
- p_list->push_back(E->get());
+ p_list->push_back(pi);
}
}
@@ -1070,7 +1092,7 @@ void ClassDB::get_property_list(StringName p_class, List<PropertyInfo> *p_list,
}
}
-bool ClassDB::get_property_info(StringName p_class, StringName p_property, PropertyInfo *r_info, bool p_no_inheritance, const Object *p_validator) {
+bool ClassDB::get_property_info(const StringName &p_class, const StringName &p_property, PropertyInfo *r_info, bool p_no_inheritance, const Object *p_validator) {
OBJTYPE_RLOCK;
ClassInfo *check = classes.getptr(p_class);
@@ -1238,7 +1260,7 @@ Variant::Type ClassDB::get_property_type(const StringName &p_class, const String
return Variant::NIL;
}
-StringName ClassDB::get_property_setter(StringName p_class, const StringName &p_property) {
+StringName ClassDB::get_property_setter(const StringName &p_class, const StringName &p_property) {
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
while (check) {
@@ -1253,7 +1275,7 @@ StringName ClassDB::get_property_setter(StringName p_class, const StringName &p_
return StringName();
}
-StringName ClassDB::get_property_getter(StringName p_class, const StringName &p_property) {
+StringName ClassDB::get_property_getter(const StringName &p_class, const StringName &p_property) {
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
while (check) {
@@ -1285,7 +1307,7 @@ bool ClassDB::has_property(const StringName &p_class, const StringName &p_proper
return false;
}
-void ClassDB::set_method_flags(StringName p_class, StringName p_method, int p_flags) {
+void ClassDB::set_method_flags(const StringName &p_class, const StringName &p_method, int p_flags) {
OBJTYPE_WLOCK;
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
@@ -1294,7 +1316,7 @@ void ClassDB::set_method_flags(StringName p_class, StringName p_method, int p_fl
check->method_map[p_method]->set_hint_flags(p_flags);
}
-bool ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inheritance) {
+bool ClassDB::has_method(const StringName &p_class, const StringName &p_method, bool p_no_inheritance) {
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
while (check) {
@@ -1310,6 +1332,24 @@ bool ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inhe
return false;
}
+void ClassDB::bind_method_custom(const StringName &p_class, MethodBind *p_method) {
+ ClassInfo *type = classes.getptr(p_class);
+ if (!type) {
+ ERR_FAIL_MSG("Couldn't bind custom method '" + p_method->get_name() + "' for instance '" + p_class + "'.");
+ }
+
+ if (type->method_map.has(p_method->get_name())) {
+ // overloading not supported
+ ERR_FAIL_MSG("Method already bound '" + p_class + "::" + p_method->get_name() + "'.");
+ }
+
+#ifdef DEBUG_METHODS_ENABLED
+ type->method_order.push_back(p_method->get_name());
+#endif
+
+ type->method_map[p_method->get_name()] = p_method;
+}
+
#ifdef DEBUG_METHODS_ENABLED
MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const Variant **p_defs, int p_defcount) {
StringName mdname = method_name.name;
@@ -1391,8 +1431,8 @@ void ClassDB::get_virtual_methods(const StringName &p_class, List<MethodInfo> *p
ClassInfo *type = classes.getptr(p_class);
ClassInfo *check = type;
while (check) {
- for (List<MethodInfo>::Element *E = check->virtual_methods.front(); E; E = E->next()) {
- p_methods->push_back(E->get());
+ for (const MethodInfo &E : check->virtual_methods) {
+ p_methods->push_back(E);
}
if (p_no_inheritance) {
@@ -1404,14 +1444,14 @@ void ClassDB::get_virtual_methods(const StringName &p_class, List<MethodInfo> *p
#endif
}
-void ClassDB::set_class_enabled(StringName p_class, bool p_enable) {
+void ClassDB::set_class_enabled(const StringName &p_class, bool p_enable) {
OBJTYPE_WLOCK;
ERR_FAIL_COND_MSG(!classes.has(p_class), "Request for nonexistent class '" + p_class + "'.");
classes[p_class].disabled = !p_enable;
}
-bool ClassDB::is_class_enabled(StringName p_class) {
+bool ClassDB::is_class_enabled(const StringName &p_class) {
OBJTYPE_RLOCK;
ClassInfo *ti = classes.getptr(p_class);
@@ -1425,7 +1465,7 @@ bool ClassDB::is_class_enabled(StringName p_class) {
return !ti->disabled;
}
-bool ClassDB::is_class_exposed(StringName p_class) {
+bool ClassDB::is_class_exposed(const StringName &p_class) {
OBJTYPE_RLOCK;
ClassInfo *ti = classes.getptr(p_class);
@@ -1458,6 +1498,10 @@ void ClassDB::get_resource_base_extensions(List<String> *p_extensions) {
}
}
+bool ClassDB::is_resource_extension(const StringName &p_extension) {
+ return resource_base_extensions.has(p_extension);
+}
+
void ClassDB::get_extensions_for_type(const StringName &p_class, List<String> *p_extensions) {
const StringName *K = nullptr;
@@ -1484,19 +1528,19 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con
if (Engine::get_singleton()->has_singleton(p_class)) {
c = Engine::get_singleton()->get_singleton_object(p_class);
cleanup_c = false;
- } else if (ClassDB::can_instance(p_class)) {
- c = ClassDB::instance(p_class);
+ } else if (ClassDB::can_instantiate(p_class)) {
+ c = ClassDB::instantiate(p_class);
cleanup_c = true;
}
if (c) {
List<PropertyInfo> plist;
c->get_property_list(&plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (E->get().usage & (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR)) {
- if (!default_values[p_class].has(E->get().name)) {
- Variant v = c->get(E->get().name);
- default_values[p_class][E->get().name] = v;
+ for (const PropertyInfo &E : plist) {
+ if (E.usage & (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR)) {
+ if (!default_values[p_class].has(E.name)) {
+ Variant v = c->get(E.name);
+ default_values[p_class][E.name] = v;
}
}
}
@@ -1545,6 +1589,32 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con
return var;
}
+void ClassDB::register_extension_class(ObjectNativeExtension *p_extension) {
+ GLOBAL_LOCK_FUNCTION;
+
+ ERR_FAIL_COND_MSG(classes.has(p_extension->class_name), "Class already registered: " + String(p_extension->class_name));
+ ERR_FAIL_COND_MSG(!classes.has(p_extension->parent_class_name), "Parent class name for extension class not found: " + String(p_extension->parent_class_name));
+
+ ClassInfo *parent = classes.getptr(p_extension->parent_class_name);
+
+ ClassInfo c;
+ c.api = p_extension->editor_class ? API_EDITOR_EXTENSION : API_EXTENSION;
+ c.native_extension = p_extension;
+ c.name = p_extension->class_name;
+ c.creation_func = parent->creation_func;
+ c.inherits = parent->name;
+ c.class_ptr = parent->class_ptr;
+ c.inherits_ptr = parent;
+ c.exposed = true;
+
+ classes[p_extension->class_name] = c;
+}
+
+void ClassDB::unregister_extension_class(const StringName &p_class) {
+ ERR_FAIL_COND(!classes.has(p_class));
+ classes.erase(p_class);
+}
+
RWLock ClassDB::lock;
void ClassDB::cleanup_defaults() {
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 6fd5748dbb..6a7b39c230 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -97,6 +97,8 @@ public:
enum APIType {
API_CORE,
API_EDITOR,
+ API_EXTENSION,
+ API_EDITOR_EXTENSION,
API_NONE
};
@@ -115,6 +117,8 @@ public:
ClassInfo *inherits_ptr = nullptr;
void *class_ptr = nullptr;
+ ObjectNativeExtension *native_extension = nullptr;
+
HashMap<StringName, MethodBind *> method_map;
HashMap<StringName, int> constant_map;
HashMap<StringName, List<StringName>> enum_map;
@@ -199,6 +203,9 @@ public:
//nothing
}
+ static void register_extension_class(ObjectNativeExtension *p_extension);
+ static void unregister_extension_class(const StringName &p_class);
+
template <class T>
static Object *_create_ptr_func() {
return T::create();
@@ -224,8 +231,10 @@ public:
static StringName get_compatibility_remapped_class(const StringName &p_class);
static bool class_exists(const StringName &p_class);
static bool is_parent_class(const StringName &p_class, const StringName &p_inherits);
- static bool can_instance(const StringName &p_class);
- static Object *instance(const StringName &p_class);
+ static bool can_instantiate(const StringName &p_class);
+ static Object *instantiate(const StringName &p_class);
+ static void instance_get_native_extension_data(ObjectNativeExtension **r_extension, GDExtensionClassInstancePtr *r_extension_instance, Object *p_base);
+
static APIType get_api_type(const StringName &p_class);
static uint64_t get_api_hash(APIType p_api);
@@ -302,7 +311,7 @@ public:
}
template <class M>
- static MethodBind *bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info = MethodInfo(), const Vector<Variant> &p_default_args = Vector<Variant>(), bool p_return_nil_is_variant = true) {
+ static MethodBind *bind_vararg_method(uint32_t p_flags, const StringName &p_name, M p_method, const MethodInfo &p_info = MethodInfo(), const Vector<Variant> &p_default_args = Vector<Variant>(), bool p_return_nil_is_variant = true) {
GLOBAL_LOCK_FUNCTION;
MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant);
@@ -321,7 +330,7 @@ public:
if (type->method_map.has(p_name)) {
memdelete(bind);
- // overloading not supported
+ // Overloading not supported
ERR_FAIL_V_MSG(nullptr, "Method already bound: " + instance_type + "::" + p_name + ".");
}
type->method_map[p_name] = bind;
@@ -334,31 +343,33 @@ public:
return bind;
}
- static void add_signal(StringName p_class, const MethodInfo &p_signal);
- static bool has_signal(StringName p_class, StringName p_signal, bool p_no_inheritance = false);
- static bool get_signal(StringName p_class, StringName p_signal, MethodInfo *r_signal);
- static void get_signal_list(StringName p_class, List<MethodInfo> *p_signals, bool p_no_inheritance = false);
-
- static void add_property_group(StringName p_class, const String &p_name, const String &p_prefix = "");
- static void add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix = "");
- static void add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1);
- static void set_property_default_value(StringName p_class, const StringName &p_name, const Variant &p_default);
- static void get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = nullptr);
- static bool get_property_info(StringName p_class, StringName p_property, PropertyInfo *r_info, bool p_no_inheritance = false, const Object *p_validator = nullptr);
+ static void bind_method_custom(const StringName &p_class, MethodBind *p_method);
+
+ static void add_signal(const StringName &p_class, const MethodInfo &p_signal);
+ static bool has_signal(const StringName &p_class, const StringName &p_signal, bool p_no_inheritance = false);
+ static bool get_signal(const StringName &p_class, const StringName &p_signal, MethodInfo *r_signal);
+ static void get_signal_list(const StringName &p_class, List<MethodInfo> *p_signals, bool p_no_inheritance = false);
+
+ static void add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix = "");
+ static void add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix = "");
+ static void add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1);
+ static void set_property_default_value(const StringName &p_class, const StringName &p_name, const Variant &p_default);
+ static void get_property_list(const StringName &p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = nullptr);
+ static bool get_property_info(const StringName &p_class, const StringName &p_property, PropertyInfo *r_info, bool p_no_inheritance = false, const Object *p_validator = nullptr);
static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = nullptr);
static bool get_property(Object *p_object, const StringName &p_property, Variant &r_value);
static bool has_property(const StringName &p_class, const StringName &p_property, bool p_no_inheritance = false);
static int get_property_index(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr);
static Variant::Type get_property_type(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr);
- static StringName get_property_setter(StringName p_class, const StringName &p_property);
- static StringName get_property_getter(StringName p_class, const StringName &p_property);
+ static StringName get_property_setter(const StringName &p_class, const StringName &p_property);
+ static StringName get_property_getter(const StringName &p_class, const StringName &p_property);
- static bool has_method(StringName p_class, StringName p_method, bool p_no_inheritance = false);
- static void set_method_flags(StringName p_class, StringName p_method, int p_flags);
+ static bool has_method(const StringName &p_class, const StringName &p_method, bool p_no_inheritance = false);
+ static void set_method_flags(const StringName &p_class, const StringName &p_method, int p_flags);
- static void get_method_list(StringName p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false, bool p_exclude_from_properties = false);
- static bool get_method_info(StringName p_class, StringName p_method, MethodInfo *r_info, bool p_no_inheritance = false, bool p_exclude_from_properties = false);
- static MethodBind *get_method(StringName p_class, StringName p_name);
+ static void get_method_list(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false, bool p_exclude_from_properties = false);
+ static bool get_method_info(const StringName &p_class, const StringName &p_method, MethodInfo *r_info, bool p_no_inheritance = false, bool p_exclude_from_properties = false);
+ static MethodBind *get_method(const StringName &p_class, const StringName &p_name);
static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual = true);
static void get_virtual_methods(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false);
@@ -377,14 +388,15 @@ public:
static StringName get_category(const StringName &p_node);
- static void set_class_enabled(StringName p_class, bool p_enable);
- static bool is_class_enabled(StringName p_class);
+ static void set_class_enabled(const StringName &p_class, bool p_enable);
+ static bool is_class_enabled(const StringName &p_class);
- static bool is_class_exposed(StringName p_class);
+ static bool is_class_exposed(const StringName &p_class);
static void add_resource_base_extension(const StringName &p_extension, const StringName &p_class);
static void get_resource_base_extensions(List<String> *p_extensions);
static void get_extensions_for_type(const StringName &p_class, List<String> *p_extensions);
+ static bool is_resource_extension(const StringName &p_extension);
static void add_compatibility_class(const StringName &p_class, const StringName &p_fallback);
@@ -397,25 +409,25 @@ public:
#ifdef DEBUG_METHODS_ENABLED
#define BIND_CONSTANT(m_constant) \
- ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
+ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
#define BIND_ENUM_CONSTANT(m_constant) \
- ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
+ ::ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
#else
#define BIND_CONSTANT(m_constant) \
- ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
+ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
#define BIND_ENUM_CONSTANT(m_constant) \
- ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
+ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
#endif
#ifdef TOOLS_ENABLED
#define BIND_VMETHOD(m_method) \
- ClassDB::add_virtual_method(get_class_static(), m_method);
+ ::ClassDB::add_virtual_method(get_class_static(), m_method);
#else
@@ -423,4 +435,15 @@ public:
#endif
+#define GDREGISTER_CLASS(m_class) \
+ if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \
+ ::ClassDB::register_class<m_class>(); \
+ }
+#define GDREGISTER_VIRTUAL_CLASS(m_class) \
+ if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \
+ ::ClassDB::register_virtual_class<m_class>(); \
+ }
+
+#include "core/disabled_classes.gen.h"
+
#endif // CLASS_DB_H
diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py
new file mode 100644
index 0000000000..9948620c73
--- /dev/null
+++ b/core/object/make_virtuals.py
@@ -0,0 +1,152 @@
+proto = """
+#define GDVIRTUAL$VER($RET m_name $ARG) \\
+StringName _gdvirtual_##m_name##_sn = #m_name;\\
+bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
+ GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+ ScriptInstance *script_instance = ((Object*)(this))->get_script_instance();\\
+ if (script_instance) {\\
+ Callable::CallError ce; \\
+ $CALLSIARGS\\
+ $CALLSIBEGINscript_instance->call(_gdvirtual_##m_name##_sn, $CALLSIARGPASS, ce);\\
+ if (ce.error == Callable::CallError::CALL_OK) {\\
+ $CALLSIRET\\
+ return true;\\
+ } \\
+ }\\
+ if (_gdvirtual_##m_name) {\\
+ $CALLPTRARGS\\
+ $CALLPTRRETDEF\\
+ _gdvirtual_##m_name(_get_extension_instance(),$CALLPTRARGPASS,$CALLPTRRETPASS);\\
+ $CALLPTRRET\\
+ return true;\\
+ }\\
+\\
+ return false;\\
+}\\
+\\
+_FORCE_INLINE_ static MethodInfo _gdvirtual_##m_name##_get_method_info() { \\
+ MethodInfo method_info;\\
+ method_info.name = #m_name;\\
+ method_info.flags = METHOD_FLAG_VIRTUAL;\\
+ $FILL_METHOD_INFO\\
+ return method_info;\\
+}
+
+
+"""
+
+
+def generate_version(argcount, const=False, returns=False):
+ s = proto
+ sproto = str(argcount)
+ method_info = ""
+ if returns:
+ sproto += "R"
+ s = s.replace("$RET", "m_ret, ")
+ s = s.replace("$CALLPTRRETDEF", "PtrToArg<m_ret>::EncodeT ret;")
+ method_info += "\tmethod_info.return_val = GetTypeInfo<m_ret>::get_class_info();\\\n"
+ else:
+ s = s.replace("$RET", "")
+ s = s.replace("$CALLPTRRETDEF", "")
+
+ if const:
+ sproto += "C"
+ s = s.replace("$CONST", "const")
+ method_info += "\tmethod_info.flags|=METHOD_FLAG_CONST;\\\n"
+ else:
+ s = s.replace("$CONST", "")
+
+ s = s.replace("$VER", sproto)
+ argtext = ""
+ callargtext = ""
+ callsiargs = ""
+ callsiargptrs = ""
+ callptrargsptr = ""
+ if argcount > 0:
+ argtext += ", "
+ callsiargs = "Variant vargs[" + str(argcount) + "]={"
+ callsiargptrs = "\t\tconst Variant *vargptrs[" + str(argcount) + "]={"
+ callptrargsptr = "\t\tconst GDNativeTypePtr argptrs[" + str(argcount) + "]={"
+ callptrargs = ""
+ for i in range(argcount):
+ if i > 0:
+ argtext += ", "
+ callargtext += ", "
+ callsiargs += ", "
+ callsiargptrs += ", "
+ callptrargs += "\t\t"
+ callptrargsptr += ", "
+ argtext += "m_type" + str(i + 1)
+ callargtext += "const m_type" + str(i + 1) + "& arg" + str(i + 1)
+ callsiargs += "Variant(arg" + str(i + 1) + ")"
+ callsiargptrs += "&vargs[" + str(i) + "]"
+ callptrargs += (
+ "PtrToArg<m_type" + str(i + 1) + ">::EncodeT argval" + str(i + 1) + " = arg" + str(i + 1) + ";\\\n"
+ )
+ callptrargsptr += "&argval" + str(i + 1)
+ method_info += "\tmethod_info.arguments.push_back(GetTypeInfo<m_type" + str(i + 1) + ">::get_class_info());\\\n"
+
+ if argcount:
+ callsiargs += "};\\\n"
+ callsiargptrs += "};\\\n"
+ s = s.replace("$CALLSIARGS", callsiargs + callsiargptrs)
+ s = s.replace("$CALLSIARGPASS", "(const Variant **)vargptrs," + str(argcount))
+ callptrargsptr += "};\\\n"
+ s = s.replace("$CALLPTRARGS", callptrargs + callptrargsptr)
+ s = s.replace("$CALLPTRARGPASS", "(const GDNativeTypePtr*)argptrs")
+ else:
+ s = s.replace("$CALLSIARGS", "")
+ s = s.replace("$CALLSIARGPASS", "nullptr, 0")
+ s = s.replace("$CALLPTRARGS", "")
+ s = s.replace("$CALLPTRARGPASS", "nullptr")
+
+ if returns:
+ if argcount > 0:
+ callargtext += ","
+ callargtext += " m_ret& r_ret"
+ s = s.replace("$CALLSIBEGIN", "Variant ret = ")
+ s = s.replace("$CALLSIRET", "r_ret = ret;")
+ s = s.replace("$CALLPTRRETPASS", "&ret")
+ s = s.replace("$CALLPTRRET", "r_ret = ret;")
+ else:
+ s = s.replace("$CALLSIBEGIN", "")
+ s = s.replace("$CALLSIRET", "")
+ s = s.replace("$CALLPTRRETPASS", "nullptr")
+ s = s.replace("$CALLPTRRET", "")
+
+ s = s.replace("$ARG", argtext)
+ s = s.replace("$CALLARGS", callargtext)
+ s = s.replace("$FILL_METHOD_INFO", method_info)
+
+ return s
+
+
+def run(target, source, env):
+
+ max_versions = 12
+
+ txt = """
+#ifndef GDVIRTUAL_GEN_H
+#define GDVIRTUAL_GEN_H
+
+
+"""
+
+ for i in range(max_versions + 1):
+
+ txt += "/* " + str(i) + " Arguments */\n\n"
+ txt += generate_version(i, False, False)
+ txt += generate_version(i, False, True)
+ txt += generate_version(i, True, False)
+ txt += generate_version(i, True, True)
+
+ txt += "#endif"
+
+ with open(target[0], "w") as f:
+ f.write(txt)
+
+
+if __name__ == "__main__":
+ from platform_methods import subprocess_main
+
+ subprocess_main(globals())
diff --git a/core/object/method_bind.cpp b/core/object/method_bind.cpp
index 9c5ed60708..c53104fe3f 100644
--- a/core/object/method_bind.cpp
+++ b/core/object/method_bind.cpp
@@ -34,6 +34,35 @@
#include "method_bind.h"
+uint32_t MethodBind::get_hash() const {
+ uint32_t hash = hash_djb2_one_32(has_return() ? 1 : 0);
+ hash = hash_djb2_one_32(get_argument_count(), hash);
+
+#ifndef _MSC_VER
+#warning This needs proper class name and argument type for hashing
+#endif
+#if 0
+
+ for (int i = (has_return() ? -1 : 0); i < get_argument_count(); i++) {
+ PropertyInfo pi = i == -1 ? get_return_info() : get_argument_info(i);
+ hash = hash_djb2_one_32(get_argument_type(i), hash);
+ if (pi.class_name != StringName()) {
+ hash = hash_djb2_one_32(pi.class_name.operator String().hash(), hash);
+ }
+ }
+#endif
+ hash = hash_djb2_one_32(get_default_argument_count(), hash);
+ for (int i = 0; i < get_default_argument_count(); i++) {
+ Variant v = get_default_argument(i);
+ hash = hash_djb2_one_32(v.hash(), hash);
+ }
+
+ hash = hash_djb2_one_32(is_const(), hash);
+ hash = hash_djb2_one_32(is_vararg(), hash);
+
+ return hash;
+}
+
#ifdef DEBUG_METHODS_ENABLED
PropertyInfo MethodBind::get_argument_info(int p_argument) const {
ERR_FAIL_INDEX_V(p_argument, get_argument_count(), PropertyInfo());
diff --git a/core/object/method_bind.h b/core/object/method_bind.h
index 7030ae201b..92b964772a 100644
--- a/core/object/method_bind.h
+++ b/core/object/method_bind.h
@@ -135,6 +135,8 @@ public:
void set_default_arguments(const Vector<Variant> &p_defargs);
+ uint32_t get_hash() const;
+
MethodBind();
virtual ~MethodBind();
};
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 413f917518..2bb4b981b9 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -385,6 +385,23 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid
}
}
+ if (_extension && _extension->set) {
+// C style pointer casts should never trigger a compiler warning because the risk is assumed by the user, so GCC should keep quiet about it.
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wignored-qualifiers"
+#endif
+ if (_extension->set(_extension_instance, (const GDNativeStringNamePtr)&p_name, (const GDNativeVariantPtr)&p_value)) {
+ if (r_valid) {
+ *r_valid = true;
+ }
+ return;
+ }
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+ }
+
//try built-in setgetter
{
if (ClassDB::set_property(this, p_name, p_value, r_valid)) {
@@ -450,6 +467,23 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const {
return ret;
}
}
+ if (_extension && _extension->get) {
+// C style pointer casts should never trigger a compiler warning because the risk is assumed by the user, so GCC should keep quiet about it.
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wignored-qualifiers"
+#endif
+
+ if (_extension->get(_extension_instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&ret)) {
+ if (r_valid) {
+ *r_valid = true;
+ }
+ return ret;
+ }
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+ }
//try built-in setgetter
{
@@ -596,6 +630,17 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
_get_property_listv(p_list, p_reversed);
+ if (_extension && _extension->get_property_list) {
+ uint32_t pcount;
+ const GDNativePropertyInfo *pinfo = _extension->get_property_list(_extension_instance, &pcount);
+ for (uint32_t i = 0; i < pcount; i++) {
+ p_list->push_back(PropertyInfo(Variant::Type(pinfo[i].type), pinfo[i].class_name, PropertyHint(pinfo[i].hint), pinfo[i].hint_string, pinfo[i].usage, pinfo[i].class_name));
+ }
+ if (_extension->free_property_list) {
+ _extension->free_property_list(_extension_instance, pinfo);
+ }
+ }
+
if (!is_class("Script")) { // can still be set, but this is for user-friendliness
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
@@ -740,7 +785,7 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
return Variant();
}
- if (Object::cast_to<Reference>(this)) {
+ if (Object::cast_to<RefCounted>(this)) {
r_error.argument = 0;
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "Can't 'free' a reference.");
@@ -761,6 +806,7 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
Variant ret;
OBJ_DEBUG_LOCK
+
if (script_instance) {
ret = script_instance->call(p_method, p_args, p_argcount, r_error);
//force jumptable
@@ -778,6 +824,8 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
}
}
+ //extension does not need this, because all methods are registered in MethodBind
+
MethodBind *method = ClassDB::get_method(get_class_name(), p_method);
if (method) {
@@ -795,6 +843,10 @@ void Object::notification(int p_notification, bool p_reversed) {
if (script_instance) {
script_instance->notification(p_notification);
}
+
+ if (_extension && _extension->notification) {
+ _extension->notification(_extension_instance, p_notification);
+ }
}
String Object::to_string() {
@@ -805,6 +857,9 @@ String Object::to_string() {
return ret;
}
}
+ if (_extension && _extension->to_string) {
+ return _extension->to_string(_extension_instance);
+ }
return "[" + get_class() + ":" + itos(get_instance_id()) + "]";
}
@@ -832,7 +887,7 @@ void Object::set_script(const Variant &p_script) {
Ref<Script> s = script;
if (!s.is_null()) {
- if (s->can_instance()) {
+ if (s->can_instantiate()) {
OBJ_DEBUG_LOCK
script_instance = s->instance_create(this);
} else if (Engine::get_singleton()->is_editor_hint()) {
@@ -867,11 +922,11 @@ Variant Object::get_script() const {
return script;
}
-bool Object::has_meta(const String &p_name) const {
+bool Object::has_meta(const StringName &p_name) const {
return metadata.has(p_name);
}
-void Object::set_meta(const String &p_name, const Variant &p_value) {
+void Object::set_meta(const StringName &p_name, const Variant &p_value) {
if (p_value.get_type() == Variant::NIL) {
metadata.erase(p_name);
return;
@@ -880,12 +935,12 @@ void Object::set_meta(const String &p_name, const Variant &p_value) {
metadata[p_name] = p_value;
}
-Variant Object::get_meta(const String &p_name) const {
- ERR_FAIL_COND_V(!metadata.has(p_name), Variant());
+Variant Object::get_meta(const StringName &p_name) const {
+ ERR_FAIL_COND_V_MSG(!metadata.has(p_name), Variant(), "The object does not have any 'meta' values with the key '" + p_name + "'.");
return metadata[p_name];
}
-void Object::remove_meta(const String &p_name) {
+void Object::remove_meta(const StringName &p_name) {
metadata.erase(p_name);
}
@@ -909,23 +964,23 @@ Array Object::_get_method_list_bind() const {
return ret;
}
-Vector<String> Object::_get_meta_list_bind() const {
- Vector<String> _metaret;
+Vector<StringName> Object::_get_meta_list_bind() const {
+ Vector<StringName> _metaret;
List<Variant> keys;
metadata.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- _metaret.push_back(E->get());
+ for (const Variant &E : keys) {
+ _metaret.push_back(E);
}
return _metaret;
}
-void Object::get_meta_list(List<String> *p_list) const {
+void Object::get_meta_list(List<StringName> *p_list) const {
List<Variant> keys;
metadata.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- p_list->push_back(E->get());
+ for (const Variant &E : keys) {
+ p_list->push_back(E);
}
}
@@ -1129,8 +1184,8 @@ Array Object::_get_signal_list() const {
get_signal_list(&signal_list);
Array ret;
- for (List<MethodInfo>::Element *E = signal_list.front(); E; E = E->next()) {
- ret.push_back(Dictionary(E->get()));
+ for (const MethodInfo &E : signal_list) {
+ ret.push_back(Dictionary(E));
}
return ret;
@@ -1142,8 +1197,7 @@ Array Object::_get_signal_connection_list(const String &p_signal) const {
Array ret;
- for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
- Connection &c = E->get();
+ for (const Connection &c : conns) {
if (c.signal.get_name() == p_signal) {
ret.push_back(c);
}
@@ -1242,16 +1296,16 @@ int Object::get_persistent_signal_connection_count() const {
}
void Object::get_signals_connected_to_this(List<Connection> *p_connections) const {
- for (const List<Connection>::Element *E = connections.front(); E; E = E->next()) {
- p_connections->push_back(E->get());
+ for (const Connection &E : connections) {
+ p_connections->push_back(E);
}
}
Error Object::connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
- ERR_FAIL_COND_V(p_callable.is_null(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_callable.is_null(), ERR_INVALID_PARAMETER, "Cannot connect to '" + p_signal + "': the provided callable is null.");
Object *target_object = p_callable.get_object();
- ERR_FAIL_COND_V(!target_object, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(!target_object, ERR_INVALID_PARAMETER, "Cannot connect to '" + p_signal + "' to callable '" + p_callable + "': the callable object is null.");
SignalData *s = signal_map.getptr(p_signal);
if (!s) {
@@ -1309,7 +1363,7 @@ Error Object::connect(const StringName &p_signal, const Callable &p_callable, co
}
bool Object::is_connected(const StringName &p_signal, const Callable &p_callable) const {
- ERR_FAIL_COND_V(p_callable.is_null(), false);
+ ERR_FAIL_COND_V_MSG(p_callable.is_null(), false, "Cannot determine if connected to '" + p_signal + "': the provided callable is null.");
const SignalData *s = signal_map.getptr(p_signal);
if (!s) {
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal);
@@ -1336,16 +1390,16 @@ void Object::disconnect(const StringName &p_signal, const Callable &p_callable)
}
void Object::_disconnect(const StringName &p_signal, const Callable &p_callable, bool p_force) {
- ERR_FAIL_COND(p_callable.is_null());
+ ERR_FAIL_COND_MSG(p_callable.is_null(), "Cannot disconnect from '" + p_signal + "': the provided callable is null.");
Object *target_object = p_callable.get_object();
- ERR_FAIL_COND(!target_object);
+ ERR_FAIL_COND_MSG(!target_object, "Cannot disconnect '" + p_signal + "' from callable '" + p_callable + "': the callable object is null.");
SignalData *s = signal_map.getptr(p_signal);
if (!s) {
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal) ||
(!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal));
- ERR_FAIL_COND_MSG(signal_is_valid, "Attempt to disconnect a nonexistent connection from '" + to_string() + "'. signal: '" + p_signal + "', callable: '" + p_callable + "'.");
+ ERR_FAIL_COND_MSG(signal_is_valid, "Attempt to disconnect a nonexistent connection from '" + to_string() + "'. Signal: '" + p_signal + "', callable: '" + p_callable + "'.");
}
ERR_FAIL_COND_MSG(!s, vformat("Disconnecting nonexistent signal '%s' in %s.", p_signal, to_string()));
@@ -1445,9 +1499,9 @@ void Object::_clear_internal_resource_paths(const Variant &p_var) {
List<Variant> keys;
d.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- _clear_internal_resource_paths(E->get());
- _clear_internal_resource_paths(d[E->get()]);
+ for (const Variant &E : keys) {
+ _clear_internal_resource_paths(E);
+ _clear_internal_resource_paths(d[E]);
}
} break;
default: {
@@ -1476,8 +1530,8 @@ void Object::clear_internal_resource_paths() {
get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- _clear_internal_resource_paths(get(E->get().name));
+ for (const PropertyInfo &E : pinfo) {
+ _clear_internal_resource_paths(get(E.name));
}
}
@@ -1611,12 +1665,12 @@ void Object::get_translatable_strings(List<String> *p_strings) const {
List<PropertyInfo> plist;
get_property_list(&plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_INTERNATIONALIZED)) {
+ for (const PropertyInfo &E : plist) {
+ if (!(E.usage & PROPERTY_USAGE_INTERNATIONALIZED)) {
continue;
}
- String text = get(E->get().name);
+ String text = get(E.name);
if (text == "") {
continue;
@@ -1714,42 +1768,69 @@ uint32_t Object::get_edited_version() const {
}
#endif
-void *Object::get_script_instance_binding(int p_script_language_index) {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr);
-#endif
-
- //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of sync
- //just return the same pointer.
- //if you want to put a big lock in the entire function and keep allocated pointers in a map or something, feel free to do it
- //as it should not really affect performance much (won't be called too often), as in far most cases the condition below will be false afterwards
+void Object::set_instance_binding(void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks) {
+ // This is only meant to be used on creation by the binder.
+ ERR_FAIL_COND(_instance_bindings != nullptr);
+ _instance_bindings = (InstanceBinding *)memalloc(sizeof(InstanceBinding));
+ _instance_bindings[0].binding = p_binding;
+ _instance_bindings[0].free_callback = p_callbacks->free_callback;
+ _instance_bindings[0].reference_callback = p_callbacks->reference_callback;
+ _instance_bindings[0].token = p_token;
+ _instance_binding_count = 1;
+}
+
+void *Object::get_instance_binding(void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks) {
+ void *binding = nullptr;
+ _instance_binding_mutex.lock();
+ for (uint32_t i = 0; i < _instance_binding_count; i++) {
+ if (_instance_bindings[i].token == p_token) {
+ binding = _instance_bindings[i].binding;
+ break;
+ }
+ }
+ if (unlikely(!binding)) {
+ uint32_t current_size = next_power_of_2(_instance_binding_count);
+ uint32_t new_size = next_power_of_2(_instance_binding_count + 1);
- if (!_script_instance_bindings[p_script_language_index]) {
- void *script_data = ScriptServer::get_language(p_script_language_index)->alloc_instance_binding_data(this);
- if (script_data) {
- instance_binding_count.increment();
- _script_instance_bindings[p_script_language_index] = script_data;
+ if (current_size == 0 || new_size > current_size) {
+ _instance_bindings = (InstanceBinding *)memrealloc(_instance_bindings, new_size * sizeof(InstanceBinding));
}
+
+ _instance_bindings[_instance_binding_count].free_callback = p_callbacks->free_callback;
+ _instance_bindings[_instance_binding_count].reference_callback = p_callbacks->reference_callback;
+ _instance_bindings[_instance_binding_count].token = p_token;
+
+ binding = p_callbacks->create_callback(p_token, this);
+ _instance_bindings[_instance_binding_count].binding = binding;
+
+ _instance_binding_count++;
}
- return _script_instance_bindings[p_script_language_index];
-}
+ _instance_binding_mutex.unlock();
-bool Object::has_script_instance_binding(int p_script_language_index) {
- return _script_instance_bindings[p_script_language_index] != nullptr;
+ return binding;
}
-void Object::set_script_instance_binding(int p_script_language_index, void *p_data) {
-#ifdef DEBUG_ENABLED
- CRASH_COND(_script_instance_bindings[p_script_language_index] != nullptr);
-#endif
- _script_instance_bindings[p_script_language_index] = p_data;
+bool Object::has_instance_binding(void *p_token) {
+ bool found = false;
+ _instance_binding_mutex.lock();
+ for (uint32_t i = 0; i < _instance_binding_count; i++) {
+ if (_instance_bindings[i].token == p_token) {
+ found = true;
+ break;
+ }
+ }
+
+ _instance_binding_mutex.unlock();
+
+ return found;
}
void Object::_construct_object(bool p_reference) {
type_is_reference = p_reference;
_instance_id = ObjectDB::add_instance(this);
- memset(_script_instance_bindings, 0, sizeof(void *) * MAX_SCRIPT_INSTANCE_BINDINGS);
+
+ ClassDB::instance_get_native_extension_data(&_extension, &_extension_instance, this);
#ifdef DEBUG_ENABLED
_lock_index.init(1);
@@ -1770,6 +1851,12 @@ Object::~Object() {
}
script_instance = nullptr;
+ if (_extension && _extension->free_instance) {
+ _extension->free_instance(_extension->class_userdata, _extension_instance);
+ _extension = nullptr;
+ _extension_instance = nullptr;
+ }
+
const StringName *S = nullptr;
if (_emitting) {
@@ -1801,12 +1888,13 @@ Object::~Object() {
_instance_id = ObjectID();
_predelete_ok = 2;
- if (!ScriptServer::are_languages_finished()) {
- for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
- if (_script_instance_bindings[i]) {
- ScriptServer::get_language(i)->free_instance_binding_data(_script_instance_bindings[i]);
+ if (_instance_bindings != nullptr) {
+ for (uint32_t i = 0; i < _instance_binding_count; i++) {
+ if (_instance_bindings[i].free_callback) {
+ _instance_bindings[i].free_callback(_instance_bindings[i].token, this, _instance_bindings[i].binding);
}
}
+ memfree(_instance_bindings);
}
}
@@ -1824,7 +1912,6 @@ void ObjectDB::debug_objects(DebugFunc p_func) {
for (uint32_t i = 0, count = slot_count; i < slot_max && count != 0; i++) {
if (object_slots[i].validator) {
p_func(object_slots[i].object);
-
count--;
}
}
@@ -1853,7 +1940,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
object_slots = (ObjectSlot *)memrealloc(object_slots, sizeof(ObjectSlot) * new_slot_max);
for (uint32_t i = slot_max; i < new_slot_max; i++) {
object_slots[i].object = nullptr;
- object_slots[i].is_reference = false;
+ object_slots[i].is_ref_counted = false;
object_slots[i].next_free = i;
object_slots[i].validator = 0;
}
@@ -1866,7 +1953,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
ERR_FAIL_COND_V(object_slots[slot].object != nullptr, ObjectID());
}
object_slots[slot].object = p_object;
- object_slots[slot].is_reference = p_object->is_reference();
+ object_slots[slot].is_ref_counted = p_object->is_ref_counted();
validator_counter = (validator_counter + 1) & OBJECTDB_VALIDATOR_MASK;
if (unlikely(validator_counter == 0)) {
validator_counter = 1;
@@ -1877,7 +1964,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
id <<= OBJECTDB_SLOT_MAX_COUNT_BITS;
id |= uint64_t(slot);
- if (p_object->is_reference()) {
+ if (p_object->is_ref_counted()) {
id |= OBJECTDB_REFERENCE_BIT;
}
@@ -1915,7 +2002,7 @@ void ObjectDB::remove_instance(Object *p_object) {
object_slots[slot_count].next_free = slot;
//invalidate, so checks against it fail
object_slots[slot].validator = 0;
- object_slots[slot].is_reference = false;
+ object_slots[slot].is_ref_counted = false;
object_slots[slot].object = nullptr;
spin_lock.unlock();
@@ -1950,7 +2037,7 @@ void ObjectDB::cleanup() {
extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error));
}
- uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[i].is_reference ? OBJECTDB_REFERENCE_BIT : 0);
+ uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[i].is_ref_counted ? OBJECTDB_REFERENCE_BIT : 0);
print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info);
count--;
diff --git a/core/object/object.h b/core/object/object.h
index 448a33d3bc..63d38120f6 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -31,6 +31,7 @@
#ifndef OBJECT_H
#define OBJECT_H
+#include "core/extension/gdnative_interface.h"
#include "core/object/object_id.h"
#include "core/os/rw_lock.h"
#include "core/os/spin_lock.h"
@@ -43,13 +44,13 @@
#include "core/variant/callable_bind.h"
#include "core/variant/variant.h"
-#define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant()
-#define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5
-#define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5
-#define VARIANT_ARG_MAX 5
-#define VARIANT_ARGPTRS const Variant *argptr[5] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5 };
-#define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4]
-#define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4]
+#define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant(), const Variant &p_arg6 = Variant(), const Variant &p_arg7 = Variant(), const Variant &p_arg8 = Variant()
+#define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5, p_arg6, p_arg7, p_arg8
+#define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5, const Variant &p_arg6, const Variant &p_arg7, const Variant &p_arg8
+#define VARIANT_ARG_MAX 8
+#define VARIANT_ARGPTRS const Variant *argptr[8] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5, &p_arg6, &p_arg7, &p_arg8 };
+#define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4], *argptr[5], *argptr[6]], *argptr[7]
+#define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4], m_arr[5], m_arr[6], m_arr[7]
/**
@author Juan Linietsky <reduzio@gmail.com>
@@ -57,9 +58,9 @@
enum PropertyHint {
PROPERTY_HINT_NONE, ///< no hint provided.
- PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
- PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
+ PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:<keyword>] range.
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
+ PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
@@ -101,6 +102,7 @@ enum PropertyHint {
};
enum PropertyUsageFlags {
+ PROPERTY_USAGE_NONE = 0,
PROPERTY_USAGE_STORAGE = 1,
PROPERTY_USAGE_EDITOR = 2,
PROPERTY_USAGE_NETWORK = 4,
@@ -135,22 +137,22 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_NOEDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
};
-#define ADD_SIGNAL(m_signal) ClassDB::add_signal(get_class_static(), m_signal)
-#define ADD_PROPERTY(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
-#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
-#define ADD_PROPERTY_DEFAULT(m_property, m_default) ClassDB::set_property_default_value(get_class_static(), m_property, m_default)
-#define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
-#define ADD_SUBGROUP(m_name, m_prefix) ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
+#define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal)
+#define ADD_PROPERTY(m_property, m_setter, m_getter) ::ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
+#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
+#define ADD_PROPERTY_DEFAULT(m_property, m_default) ::ClassDB::set_property_default_value(get_class_static(), m_property, m_default)
+#define ADD_GROUP(m_name, m_prefix) ::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
+#define ADD_SUBGROUP(m_name, m_prefix) ::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
struct PropertyInfo {
Variant::Type type = Variant::NIL;
String name;
- StringName class_name; //for classes
+ StringName class_name; // For classes
PropertyHint hint = PROPERTY_HINT_NONE;
String hint_string;
uint32_t usage = PROPERTY_USAGE_DEFAULT;
- _FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const {
+ _FORCE_INLINE_ PropertyInfo added_usage(uint32_t p_fl) const {
PropertyInfo pi = *this;
pi.usage |= p_fl;
return pi;
@@ -162,7 +164,7 @@ struct PropertyInfo {
PropertyInfo() {}
- PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
+ PropertyInfo(const Variant::Type p_type, const String p_name, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", const uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
type(p_type),
name(p_name),
hint(p_hint),
@@ -238,6 +240,45 @@ struct MethodInfo {
////else
//return nullptr;
+// API used to extend in GDNative and other C compatible compiled languages
+class MethodBind;
+
+struct ObjectNativeExtension {
+ ObjectNativeExtension *parent = nullptr;
+ List<ObjectNativeExtension *> children;
+ StringName parent_class_name;
+ StringName class_name;
+ bool editor_class = false;
+ GDNativeExtensionClassSet set;
+ GDNativeExtensionClassGet get;
+ GDNativeExtensionClassGetPropertyList get_property_list;
+ GDNativeExtensionClassFreePropertyList free_property_list;
+ GDNativeExtensionClassNotification notification;
+ GDNativeExtensionClassToString to_string;
+ GDNativeExtensionClassReference reference;
+ GDNativeExtensionClassReference unreference;
+
+ _FORCE_INLINE_ bool is_class(const String &p_class) const {
+ const ObjectNativeExtension *e = this;
+ while (e) {
+ if (p_class == e->class_name.operator String()) {
+ return true;
+ }
+ e = e->parent;
+ }
+ return false;
+ }
+ void *class_userdata = nullptr;
+
+ GDNativeExtensionClassCreateInstance create_instance;
+ GDNativeExtensionClassFreeInstance free_instance;
+ GDNativeExtensionClassObjectInstance set_object_instance;
+ GDNativeExtensionClassGetVirtual get_virtual;
+};
+
+#define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call(__VA_ARGS__)
+#define GDVIRTUAL_BIND(m_name) ::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info());
+
/*
the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
*/
@@ -258,13 +299,19 @@ private:
private: \
void operator=(const m_class &p_rval) {} \
mutable StringName _class_name; \
- friend class ClassDB; \
+ friend class ::ClassDB; \
\
public: \
virtual String get_class() const override { \
+ if (_get_extension()) { \
+ return _get_extension()->class_name.operator String(); \
+ } \
return String(#m_class); \
} \
virtual const StringName *_get_class_namev() const override { \
+ if (_get_extension()) { \
+ return &_get_extension()->class_name; \
+ } \
if (!_class_name) { \
_class_name = get_class_static(); \
} \
@@ -297,7 +344,12 @@ public:
static String inherits_static() { \
return String(#m_inherits); \
} \
- virtual bool is_class(const String &p_class) const override { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
+ virtual bool is_class(const String &p_class) const override { \
+ if (_get_extension() && _get_extension()->is_class(p_class)) { \
+ return true; \
+ } \
+ return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); \
+ } \
virtual bool is_class_ptr(void *p_ptr) const override { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
\
static void get_valid_parents_static(List<String> *p_parents) { \
@@ -320,7 +372,7 @@ public:
return; \
} \
m_inherits::initialize_class(); \
- ClassDB::_add_class<m_class>(); \
+ ::ClassDB::_add_class<m_class>(); \
if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) { \
_bind_methods(); \
} \
@@ -363,13 +415,13 @@ protected:
} \
p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY)); \
if (!_is_gpl_reversed()) { \
- ClassDB::get_property_list(#m_class, p_list, true, this); \
+ ::ClassDB::get_property_list(#m_class, p_list, true, this); \
} \
if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
_get_property_list(p_list); \
} \
if (_is_gpl_reversed()) { \
- ClassDB::get_property_list(#m_class, p_list, true, this); \
+ ::ClassDB::get_property_list(#m_class, p_list, true, this); \
} \
if (p_reversed) { \
m_inherits::_get_property_listv(p_list, p_reversed); \
@@ -430,16 +482,15 @@ public:
};
private:
- enum {
- MAX_SCRIPT_INSTANCE_BINDINGS = 8
- };
-
#ifdef DEBUG_ENABLED
friend struct _ObjectDebugLock;
#endif
friend bool predelete_handler(Object *);
friend void postinitialize_handler(Object *);
+ ObjectNativeExtension *_extension = nullptr;
+ GDExtensionClassInstancePtr _extension_instance = nullptr;
+
struct SignalData {
struct Slot {
int reference_count = 0;
@@ -487,14 +538,40 @@ private:
_FORCE_INLINE_ void _construct_object(bool p_reference);
- friend class Reference;
+ friend class RefCounted;
bool type_is_reference = false;
- SafeNumeric<uint32_t> instance_binding_count;
- void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
+
+ std::mutex _instance_binding_mutex;
+ struct InstanceBinding {
+ void *binding;
+ void *token;
+ GDNativeInstanceBindingFreeCallback free_callback = nullptr;
+ GDNativeInstanceBindingReferenceCallback reference_callback = nullptr;
+ };
+ InstanceBinding *_instance_bindings = nullptr;
+ uint32_t _instance_binding_count = 0;
Object(bool p_reference);
protected:
+ _FORCE_INLINE_ bool _instance_binding_reference(bool p_reference) {
+ bool can_die = true;
+ if (_instance_bindings) {
+ _instance_binding_mutex.lock();
+ for (uint32_t i = 0; i < _instance_binding_count; i++) {
+ if (_instance_bindings[i].reference_callback) {
+ if (!_instance_bindings[i].reference_callback(_instance_bindings[i].token, _instance_bindings[i].binding, p_reference)) {
+ can_die = false;
+ }
+ }
+ }
+ _instance_binding_mutex.unlock();
+ }
+ return can_die;
+ }
+ friend class NativeExtensionMethodBind;
+ _ALWAYS_INLINE_ const ObjectNativeExtension *_get_extension() const { return _extension; }
+ _ALWAYS_INLINE_ GDExtensionClassInstancePtr _get_extension_instance() const { return _extension_instance; }
virtual void _initialize_classv() { initialize_class(); }
virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
@@ -539,7 +616,7 @@ protected:
return &_class_name;
}
- Vector<String> _get_meta_list_bind() const;
+ Vector<StringName> _get_meta_list_bind() const;
Array _get_property_list_bind() const;
Array _get_method_list_bind() const;
@@ -610,13 +687,25 @@ public:
static String get_parent_class_static() { return String(); }
static String get_category_static() { return String(); }
- virtual String get_class() const { return "Object"; }
+ virtual String get_class() const {
+ if (_extension)
+ return _extension->class_name.operator String();
+ return "Object";
+ }
virtual String get_save_class() const { return get_class(); } //class stored when saving
- virtual bool is_class(const String &p_class) const { return (p_class == "Object"); }
+ virtual bool is_class(const String &p_class) const {
+ if (_extension && _extension->is_class(p_class)) {
+ return true;
+ }
+ return (p_class == "Object");
+ }
virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
_FORCE_INLINE_ const StringName &get_class_name() const {
+ if (_extension) {
+ return _extension->class_name;
+ }
if (!_class_ptr) {
return *_get_class_namev();
} else {
@@ -655,11 +744,11 @@ public:
/* SCRIPT */
- bool has_meta(const String &p_name) const;
- void set_meta(const String &p_name, const Variant &p_value);
- void remove_meta(const String &p_name);
- Variant get_meta(const String &p_name) const;
- void get_meta_list(List<String> *p_list) const;
+ bool has_meta(const StringName &p_name) const;
+ void set_meta(const StringName &p_name, const Variant &p_value);
+ void remove_meta(const StringName &p_name);
+ Variant get_meta(const StringName &p_name) const;
+ void get_meta_list(List<StringName> *p_list) const;
#ifdef TOOLS_ENABLED
void set_edited(bool p_edited);
@@ -716,14 +805,15 @@ public:
#endif
- //used by script languages to store binding data
- void *get_script_instance_binding(int p_script_language_index);
- bool has_script_instance_binding(int p_script_language_index);
- void set_script_instance_binding(int p_script_language_index, void *p_data);
+ // Used by script languages to store binding data.
+ void *get_instance_binding(void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks);
+ // Used on creation by binding only.
+ void set_instance_binding(void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks);
+ bool has_instance_binding(void *p_token);
void clear_internal_resource_paths();
- _ALWAYS_INLINE_ bool is_reference() const { return type_is_reference; }
+ _ALWAYS_INLINE_ bool is_ref_counted() const { return type_is_reference; }
Object();
virtual ~Object();
@@ -743,7 +833,7 @@ class ObjectDB {
struct ObjectSlot { //128 bits per slot
uint64_t validator : OBJECTDB_VALIDATOR_BITS;
uint64_t next_free : OBJECTDB_SLOT_MAX_COUNT_BITS;
- uint64_t is_reference : 1;
+ uint64_t is_ref_counted : 1;
Object *object;
};
diff --git a/core/object/object_id.h b/core/object/object_id.h
index 7f2496ad48..0666ec0855 100644
--- a/core/object/object_id.h
+++ b/core/object/object_id.h
@@ -42,7 +42,7 @@ class ObjectID {
uint64_t id = 0;
public:
- _ALWAYS_INLINE_ bool is_reference() const { return (id & (uint64_t(1) << 63)) != 0; }
+ _ALWAYS_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_ALWAYS_INLINE_ bool is_valid() const { return id != 0; }
_ALWAYS_INLINE_ bool is_null() const { return id == 0; }
_ALWAYS_INLINE_ operator uint64_t() const { return id; }
diff --git a/core/object/reference.cpp b/core/object/ref_counted.cpp
index 22e4e8a336..2833f774dc 100644
--- a/core/object/reference.cpp
+++ b/core/object/ref_counted.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* reference.cpp */
+/* ref_counted.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "reference.h"
+#include "ref_counted.h"
#include "core/object/script_language.h"
-bool Reference::init_ref() {
+bool RefCounted::init_ref() {
if (reference()) {
if (!is_referenced() && refcount_init.unref()) {
unreference(); // first referencing is already 1, so compensate for the ref above
@@ -44,17 +44,17 @@ bool Reference::init_ref() {
}
}
-void Reference::_bind_methods() {
- ClassDB::bind_method(D_METHOD("init_ref"), &Reference::init_ref);
- ClassDB::bind_method(D_METHOD("reference"), &Reference::reference);
- ClassDB::bind_method(D_METHOD("unreference"), &Reference::unreference);
+void RefCounted::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("init_ref"), &RefCounted::init_ref);
+ ClassDB::bind_method(D_METHOD("reference"), &RefCounted::reference);
+ ClassDB::bind_method(D_METHOD("unreference"), &RefCounted::unreference);
}
-int Reference::reference_get_count() const {
+int RefCounted::reference_get_count() const {
return refcount.get();
}
-bool Reference::reference() {
+bool RefCounted::reference() {
uint32_t rc_val = refcount.refval();
bool success = rc_val != 0;
@@ -62,19 +62,17 @@ bool Reference::reference() {
if (get_script_instance()) {
get_script_instance()->refcount_incremented();
}
- if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
- for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
- if (_script_instance_bindings[i]) {
- ScriptServer::get_language(i)->refcount_incremented_instance_binding(this);
- }
- }
+ if (_get_extension() && _get_extension()->reference) {
+ _get_extension()->reference(_get_extension_instance());
}
+
+ _instance_binding_reference(true);
}
return success;
}
-bool Reference::unreference() {
+bool RefCounted::unreference() {
uint32_t rc_val = refcount.unrefval();
bool die = rc_val == 0;
@@ -83,20 +81,17 @@ bool Reference::unreference() {
bool script_ret = get_script_instance()->refcount_decremented();
die = die && script_ret;
}
- if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
- for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
- if (_script_instance_bindings[i]) {
- bool script_ret = ScriptServer::get_language(i)->refcount_decremented_instance_binding(this);
- die = die && script_ret;
- }
- }
+ if (_get_extension() && _get_extension()->unreference) {
+ _get_extension()->unreference(_get_extension_instance());
}
+
+ die = die && _instance_binding_reference(false);
}
return die;
}
-Reference::Reference() :
+RefCounted::RefCounted() :
Object(true) {
refcount.init();
refcount_init.init();
@@ -111,7 +106,7 @@ Variant WeakRef::get_ref() const {
if (!obj) {
return Variant();
}
- Reference *r = cast_to<Reference>(obj);
+ RefCounted *r = cast_to<RefCounted>(obj);
if (r) {
return REF(r);
}
diff --git a/core/object/reference.h b/core/object/ref_counted.h
index d02cb12069..e0af2c18bb 100644
--- a/core/object/reference.h
+++ b/core/object/ref_counted.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* reference.h */
+/* ref_counted.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef REFERENCE_H
-#define REFERENCE_H
+#ifndef REF_COUNTED_H
+#define REF_COUNTED_H
#include "core/object/class_db.h"
#include "core/templates/safe_refcount.h"
-class Reference : public Object {
- GDCLASS(Reference, Object);
+class RefCounted : public Object {
+ GDCLASS(RefCounted, Object);
SafeRefCount refcount;
SafeRefCount refcount_init;
@@ -49,8 +49,8 @@ public:
bool unreference();
int reference_get_count() const;
- Reference();
- ~Reference() {}
+ RefCounted();
+ ~RefCounted() {}
};
template <class T>
@@ -78,7 +78,7 @@ class Ref {
}
}
- //virtual Reference * get_reference() const { return reference; }
+ //virtual RefCounted * get_reference() const { return reference; }
public:
_FORCE_INLINE_ bool operator==(const T *p_ptr) const {
return reference == p_ptr;
@@ -130,7 +130,7 @@ public:
template <class T_Other>
void operator=(const Ref<T_Other> &p_from) {
- Reference *refb = const_cast<Reference *>(static_cast<const Reference *>(p_from.ptr()));
+ RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
unref();
return;
@@ -179,7 +179,7 @@ public:
template <class T_Other>
Ref(const Ref<T_Other> &p_from) {
- Reference *refb = const_cast<Reference *>(static_cast<const Reference *>(p_from.ptr()));
+ RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
unref();
return;
@@ -213,7 +213,7 @@ public:
inline bool is_null() const { return reference == nullptr; }
void unref() {
- //TODO this should be moved to mutexes, since this engine does not really
+ // TODO: this should be moved to mutexes, since this engine does not really
// do a lot of referencing on references and stuff
// mutexes will avoid more crashes?
@@ -223,7 +223,7 @@ public:
reference = nullptr;
}
- void instance() {
+ void instantiate() {
ref(memnew(T));
}
@@ -234,10 +234,10 @@ public:
}
};
-typedef Ref<Reference> REF;
+typedef Ref<RefCounted> REF;
-class WeakRef : public Reference {
- GDCLASS(WeakRef, Reference);
+class WeakRef : public RefCounted {
+ GDCLASS(WeakRef, RefCounted);
ObjectID ref;
@@ -258,13 +258,17 @@ struct PtrToArg<Ref<T>> {
return Ref<T>(const_cast<T *>(reinterpret_cast<const T *>(p_ptr)));
}
+ typedef Ref<T> EncodeT;
+
_FORCE_INLINE_ static void encode(Ref<T> p_val, const void *p_ptr) {
- *(Ref<Reference> *)p_ptr = p_val;
+ *(Ref<RefCounted> *)p_ptr = p_val;
}
};
template <class T>
struct PtrToArg<const Ref<T> &> {
+ typedef Ref<T> EncodeT;
+
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
return Ref<T>((T *)p_ptr);
}
@@ -294,4 +298,4 @@ struct GetTypeInfo<const Ref<T> &> {
#endif // DEBUG_METHODS_ENABLED
-#endif // REFERENCE_H
+#endif // REF_COUNTED_H
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index 42fb0a0caf..0fb8c7350c 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -63,8 +63,8 @@ Array Script::_get_script_property_list() {
Array ret;
List<PropertyInfo> list;
get_script_property_list(&list);
- for (List<PropertyInfo>::Element *E = list.front(); E; E = E->next()) {
- ret.append(E->get().operator Dictionary());
+ for (const PropertyInfo &E : list) {
+ ret.append(E.operator Dictionary());
}
return ret;
}
@@ -73,8 +73,8 @@ Array Script::_get_script_method_list() {
Array ret;
List<MethodInfo> list;
get_script_method_list(&list);
- for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
- ret.append(E->get().operator Dictionary());
+ for (const MethodInfo &E : list) {
+ ret.append(E.operator Dictionary());
}
return ret;
}
@@ -83,8 +83,8 @@ Array Script::_get_script_signal_list() {
Array ret;
List<MethodInfo> list;
get_script_signal_list(&list);
- for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
- ret.append(E->get().operator Dictionary());
+ for (const MethodInfo &E : list) {
+ ret.append(E.operator Dictionary());
}
return ret;
}
@@ -100,7 +100,7 @@ Dictionary Script::_get_script_constant_map() {
}
void Script::_bind_methods() {
- ClassDB::bind_method(D_METHOD("can_instance"), &Script::can_instance);
+ ClassDB::bind_method(D_METHOD("can_instantiate"), &Script::can_instantiate);
//ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
@@ -120,7 +120,7 @@ void Script::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", 0), "set_source_code", "get_source_code");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_source_code", "get_source_code");
}
void ScriptServer::set_scripting_enabled(bool p_enabled) {
@@ -257,8 +257,8 @@ void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
classes.push_back(*K);
}
classes.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
- r_global_classes->push_back(E->get());
+ for (const StringName &E : classes) {
+ r_global_classes->push_back(E);
}
}
@@ -266,12 +266,12 @@ void ScriptServer::save_global_classes() {
List<StringName> gc;
get_global_class_list(&gc);
Array gcarr;
- for (List<StringName>::Element *E = gc.front(); E; E = E->next()) {
+ for (const StringName &E : gc) {
Dictionary d;
- d["class"] = E->get();
- d["language"] = global_classes[E->get()].language;
- d["path"] = global_classes[E->get()].path;
- d["base"] = global_classes[E->get()].base;
+ d["class"] = E;
+ d["language"] = global_classes[E].language;
+ d["path"] = global_classes[E].path;
+ d["base"] = global_classes[E].base;
gcarr.push_back(d);
}
@@ -297,10 +297,10 @@ void ScriptServer::save_global_classes() {
void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
List<PropertyInfo> pinfo;
get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().usage & PROPERTY_USAGE_STORAGE) {
+ for (const PropertyInfo &E : pinfo) {
+ if (E.usage & PROPERTY_USAGE_STORAGE) {
Pair<StringName, Variant> p;
- p.first = E->get().name;
+ p.first = E.name;
if (get(p.first, p.second)) {
state.push_back(p);
}
@@ -353,10 +353,10 @@ void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const
p_core_type_words->push_back("Vector3i");
p_core_type_words->push_back("Transform2D");
p_core_type_words->push_back("Plane");
- p_core_type_words->push_back("Quat");
+ p_core_type_words->push_back("Quaternion");
p_core_type_words->push_back("AABB");
p_core_type_words->push_back("Basis");
- p_core_type_words->push_back("Transform");
+ p_core_type_words->push_back("Transform3D");
p_core_type_words->push_back("Color");
p_core_type_words->push_back("StringName");
p_core_type_words->push_back("NodePath");
@@ -430,16 +430,16 @@ bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) co
void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
if (script->is_placeholder_fallback_enabled()) {
- for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- p_properties->push_back(E->get());
+ for (const PropertyInfo &E : properties) {
+ p_properties->push_back(E);
}
} else {
- for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- PropertyInfo pinfo = E->get();
+ for (const PropertyInfo &E : properties) {
+ PropertyInfo pinfo = E;
if (!values.has(pinfo.name)) {
pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
}
- p_properties->push_back(E->get());
+ p_properties->push_back(E);
}
}
}
@@ -489,11 +489,11 @@ bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
Set<StringName> new_values;
- for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
- StringName n = E->get().name;
+ for (const PropertyInfo &E : p_properties) {
+ StringName n = E.name;
new_values.insert(n);
- if (!values.has(n) || values[n].get_type() != E->get().type) {
+ if (!values.has(n) || values[n].get_type() != E.type) {
if (p_values.has(n)) {
values[n] = p_values[n];
}
@@ -511,7 +511,7 @@ void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, c
Variant defval;
if (script->get_property_default_value(E->key(), defval)) {
//remove because it's the same as the default value
- if (defval == E->get()) {
+ if (defval == E) {
to_remove.push_back(E->key());
}
}
@@ -542,8 +542,8 @@ void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name,
}
bool found = false;
- for (const List<PropertyInfo>::Element *F = properties.front(); F; F = F->next()) {
- if (F->get().name == p_name) {
+ for (const PropertyInfo &F : properties) {
+ if (F.name == p_name) {
found = true;
break;
}
@@ -585,14 +585,6 @@ Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_nam
return Variant();
}
-uint16_t PlaceHolderScriptInstance::get_rpc_method_id(const StringName &p_method) const {
- return UINT16_MAX;
-}
-
-uint16_t PlaceHolderScriptInstance::get_rset_property_id(const StringName &p_method) const {
- return UINT16_MAX;
-}
-
PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
owner(p_owner),
language(p_language),
diff --git a/core/object/script_language.h b/core/object/script_language.h
index bb46c718b2..385bf79c1a 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -41,21 +41,6 @@ class ScriptLanguage;
typedef void (*ScriptEditRequestFunction)(const String &p_path);
-struct ScriptNetData {
- StringName name;
- MultiplayerAPI::RPCMode mode;
- bool operator==(ScriptNetData const &p_other) const {
- return name == p_other.name;
- }
-};
-
-struct SortNetData {
- StringName::AlphCompare compare;
- bool operator()(const ScriptNetData &p_a, const ScriptNetData &p_b) const {
- return compare(p_a.name, p_b.name);
- }
-};
-
class ScriptServer {
enum {
MAX_LANGUAGES = 16
@@ -130,7 +115,7 @@ protected:
Dictionary _get_script_constant_map();
public:
- virtual bool can_instance() const = 0;
+ virtual bool can_instantiate() const = 0;
virtual Ref<Script> get_base_script() const = 0; //for script inheritance
@@ -174,17 +159,7 @@ public:
virtual bool is_placeholder_fallback_enabled() const { return false; }
- virtual Vector<ScriptNetData> get_rpc_methods() const = 0;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const = 0;
- virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0;
-
- virtual Vector<ScriptNetData> get_rset_properties() const = 0;
- virtual uint16_t get_rset_property_id(const StringName &p_property) const = 0;
- virtual StringName get_rset_property(const uint16_t p_rset_property_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const = 0;
Script() {}
};
@@ -225,23 +200,15 @@ public:
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid);
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid);
- virtual Vector<ScriptNetData> get_rpc_methods() const = 0;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const = 0;
- virtual StringName get_rpc_method(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0;
-
- virtual Vector<ScriptNetData> get_rset_properties() const = 0;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const = 0;
- virtual StringName get_rset_property(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const = 0;
virtual ScriptLanguage *get_language() = 0;
virtual ~ScriptInstance();
};
struct ScriptCodeCompletionOption {
+ /* Keep enum in Sync with: */
+ /* /scene/gui/code_edit.h - CodeEdit::CodeCompletionKind */
enum Kind {
KIND_CLASS,
KIND_FUNCTION,
@@ -301,6 +268,12 @@ public:
String message;
};
+ struct ScriptError {
+ int line = -1;
+ int column = -1;
+ String message;
+ };
+
void get_core_type_words(List<String> *p_core_type_words) const;
virtual void get_reserved_words(List<String> *p_words) const = 0;
virtual bool is_control_flow_keyword(String p_string) const = 0;
@@ -309,7 +282,7 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0;
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {}
virtual bool is_using_templates() { return false; }
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0;
virtual String validate_path(const String &p_path) const { return ""; }
virtual Script *create_script() const = 0;
virtual bool has_named_classes() const = 0;
@@ -337,6 +310,7 @@ public:
Ref<Script> script;
String class_name;
String class_member;
+ String class_path;
int location;
};
@@ -445,17 +419,7 @@ public:
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr);
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr);
- virtual Vector<ScriptNetData> get_rpc_methods() const { return Vector<ScriptNetData>(); }
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(uint16_t p_id) const { return StringName(); }
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
-
- virtual Vector<ScriptNetData> get_rset_properties() const { return Vector<ScriptNetData>(); }
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(uint16_t p_id) const { return StringName(); }
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const { return Vector<MultiplayerAPI::RPCConfig>(); }
PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
~PlaceHolderScriptInstance();
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index e8735e335c..b7d2bac96d 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -39,11 +39,15 @@ void UndoRedo::_discard_redo() {
}
for (int i = current_action + 1; i < actions.size(); i++) {
- for (List<Operation>::Element *E = actions.write[i].do_ops.front(); E; E = E->next()) {
- if (E->get().type == Operation::TYPE_REFERENCE) {
- Object *obj = ObjectDB::get_instance(E->get().object);
- if (obj) {
- memdelete(obj);
+ for (Operation &E : actions.write[i].do_ops) {
+ if (E.type == Operation::TYPE_REFERENCE) {
+ if (E.ref.is_valid()) {
+ E.ref.unref();
+ } else {
+ Object *obj = ObjectDB::get_instance(E.object);
+ if (obj) {
+ memdelete(obj);
+ }
}
}
}
@@ -65,7 +69,7 @@ bool UndoRedo::_redo(bool p_execute) {
_process_operation_list(actions.write[current_action].do_ops.front());
}
version++;
- emit_signal("version_changed");
+ emit_signal(SNAME("version_changed"));
return true;
}
@@ -122,8 +126,8 @@ void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIA
ERR_FAIL_COND((current_action + 1) >= actions.size());
Operation do_op;
do_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- do_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
do_op.type = Operation::TYPE_METHOD;
@@ -148,8 +152,8 @@ void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VAR
Operation undo_op;
undo_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- undo_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
undo_op.type = Operation::TYPE_METHOD;
@@ -167,8 +171,8 @@ void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, c
ERR_FAIL_COND((current_action + 1) >= actions.size());
Operation do_op;
do_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- do_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
do_op.type = Operation::TYPE_PROPERTY;
@@ -189,8 +193,8 @@ void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property,
Operation undo_op;
undo_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- undo_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
undo_op.type = Operation::TYPE_PROPERTY;
@@ -205,8 +209,8 @@ void UndoRedo::add_do_reference(Object *p_object) {
ERR_FAIL_COND((current_action + 1) >= actions.size());
Operation do_op;
do_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- do_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
do_op.type = Operation::TYPE_REFERENCE;
@@ -225,8 +229,8 @@ void UndoRedo::add_undo_reference(Object *p_object) {
Operation undo_op;
undo_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- undo_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
undo_op.type = Operation::TYPE_REFERENCE;
@@ -240,11 +244,15 @@ void UndoRedo::_pop_history_tail() {
return;
}
- for (List<Operation>::Element *E = actions.write[0].undo_ops.front(); E; E = E->next()) {
- if (E->get().type == Operation::TYPE_REFERENCE) {
- Object *obj = ObjectDB::get_instance(E->get().object);
- if (obj) {
- memdelete(obj);
+ for (Operation &E : actions.write[0].undo_ops) {
+ if (E.type == Operation::TYPE_REFERENCE) {
+ if (E.ref.is_valid()) {
+ E.ref.unref();
+ } else {
+ Object *obj = ObjectDB::get_instance(E.object);
+ if (obj) {
+ memdelete(obj);
+ }
}
}
}
@@ -352,7 +360,7 @@ bool UndoRedo::undo() {
_process_operation_list(actions.write[current_action].undo_ops.front());
current_action--;
version--;
- emit_signal("version_changed");
+ emit_signal(SNAME("version_changed"));
return true;
}
@@ -385,7 +393,7 @@ void UndoRedo::clear_history(bool p_increase_version) {
if (p_increase_version) {
version++;
- emit_signal("version_changed");
+ emit_signal(SNAME("version_changed"));
}
}
@@ -397,11 +405,11 @@ String UndoRedo::get_current_action_name() const {
return actions[current_action].name;
}
-bool UndoRedo::has_undo() {
+bool UndoRedo::has_undo() const {
return current_action >= 0;
}
-bool UndoRedo::has_redo() {
+bool UndoRedo::has_redo() const {
return (current_action + 1) < actions.size();
}
@@ -460,8 +468,8 @@ Variant UndoRedo::_add_do_method(const Variant **p_args, int p_argcount, Callabl
v[i] = *p_args[i + 2];
}
- static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
- add_do_method(object, method, v[0], v[1], v[2], v[3], v[4]);
+ static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8");
+ add_do_method(object, method, v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
return Variant();
}
@@ -497,8 +505,8 @@ Variant UndoRedo::_add_undo_method(const Variant **p_args, int p_argcount, Calla
v[i] = *p_args[i + 2];
}
- static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
- add_undo_method(object, method, v[0], v[1], v[2], v[3], v[4]);
+ static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8");
+ add_undo_method(object, method, v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
return Variant();
}
diff --git a/core/object/undo_redo.h b/core/object/undo_redo.h
index a08ca7792f..d1ce252d86 100644
--- a/core/object/undo_redo.h
+++ b/core/object/undo_redo.h
@@ -32,7 +32,7 @@
#define UNDO_REDO_H
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class UndoRedo : public Object {
GDCLASS(UndoRedo, Object);
@@ -61,7 +61,7 @@ private:
};
Type type;
- Ref<Reference> ref;
+ Ref<RefCounted> ref;
ObjectID object;
StringName name;
Variant args[VARIANT_ARG_MAX];
@@ -121,8 +121,8 @@ public:
String get_action_name(int p_id);
void clear_history(bool p_increase_version = true);
- bool has_undo();
- bool has_redo();
+ bool has_undo() const;
+ bool has_redo() const;
uint64_t get_version() const;
diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp
index 4b2cafd8fe..4c5f0b5220 100644
--- a/core/os/keyboard.cpp
+++ b/core/os/keyboard.cpp
@@ -60,7 +60,7 @@ static const _KeyCodeText _keycodes[] = {
{KEY_PAGEUP ,"PageUp"},
{KEY_PAGEDOWN ,"PageDown"},
{KEY_SHIFT ,"Shift"},
- {KEY_CONTROL ,"Control"},
+ {KEY_CTRL ,"Ctrl"},
#ifdef OSX_ENABLED
{KEY_META ,"Command"},
#else
@@ -314,7 +314,7 @@ bool keycode_has_unicode(uint32_t p_keycode) {
case KEY_PAGEUP:
case KEY_PAGEDOWN:
case KEY_SHIFT:
- case KEY_CONTROL:
+ case KEY_CTRL:
case KEY_META:
case KEY_ALT:
case KEY_CAPSLOCK:
@@ -401,7 +401,7 @@ String keycode_get_string(uint32_t p_code) {
codestr += "+";
}
if (p_code & KEY_MASK_CTRL) {
- codestr += find_keycode_name(KEY_CONTROL);
+ codestr += find_keycode_name(KEY_CTRL);
codestr += "+";
}
if (p_code & KEY_MASK_META) {
diff --git a/core/os/keyboard.h b/core/os/keyboard.h
index f6fe5fc070..52174432d9 100644
--- a/core/os/keyboard.h
+++ b/core/os/keyboard.h
@@ -46,6 +46,7 @@ enum {
};
enum Key {
+ KEY_NONE = 0,
/* CURSOR/FUNCTION/BROWSER/MULTIMEDIA/MISC KEYS */
KEY_ESCAPE = SPKEY | 0x01,
KEY_TAB = SPKEY | 0x02,
@@ -68,7 +69,7 @@ enum Key {
KEY_PAGEUP = SPKEY | 0x13,
KEY_PAGEDOWN = SPKEY | 0x14,
KEY_SHIFT = SPKEY | 0x15,
- KEY_CONTROL = SPKEY | 0x16,
+ KEY_CTRL = SPKEY | 0x16,
KEY_META = SPKEY | 0x17,
KEY_ALT = SPKEY | 0x18,
KEY_CAPSLOCK = SPKEY | 0x19,
@@ -314,6 +315,52 @@ enum KeyModifierMask {
// bit 31 can't be used because variant uses regular 32 bits int as datatype
};
+// To avoid having unnecessary operators, only define the ones that are needed.
+
+inline Key operator-(uint32_t a, Key b) {
+ return (Key)(a - (uint32_t)b);
+}
+
+inline Key &operator-=(Key &a, int b) {
+ return (Key &)((int &)a -= b);
+}
+
+inline Key operator+(Key a, Key b) {
+ return (Key)((int)a - (int)b);
+}
+
+inline Key &operator|=(Key &a, Key b) {
+ return (Key &)((int &)a |= (int)b);
+}
+
+inline Key &operator|=(Key &a, KeyModifierMask b) {
+ return (Key &)((int &)a |= (int)b);
+}
+
+inline Key operator|(Key a, KeyModifierMask b) {
+ return (Key)((int)a | (int)b);
+}
+
+inline Key operator&(Key a, KeyModifierMask b) {
+ return (Key)((int)a & (int)b);
+}
+
+inline Key operator+(KeyModifierMask a, Key b) {
+ return (Key)((int)a + (int)b);
+}
+
+inline Key operator|(KeyModifierMask a, Key b) {
+ return (Key)((int)a | (int)b);
+}
+
+inline KeyModifierMask operator+(KeyModifierMask a, KeyModifierMask b) {
+ return (KeyModifierMask)((int)a + (int)b);
+}
+
+inline KeyModifierMask operator|(KeyModifierMask a, KeyModifierMask b) {
+ return (KeyModifierMask)((int)a | (int)b);
+}
+
String keycode_get_string(uint32_t p_code);
bool keycode_has_unicode(uint32_t p_keycode);
int find_keycode(const String &p_code);
diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp
index 016d9d0a09..3c0e56f5a8 100644
--- a/core/os/main_loop.cpp
+++ b/core/os/main_loop.cpp
@@ -66,7 +66,7 @@ void MainLoop::initialize() {
}
}
-bool MainLoop::physics_process(float p_time) {
+bool MainLoop::physics_process(double p_time) {
if (get_script_instance()) {
return get_script_instance()->call("_physics_process", p_time);
}
@@ -74,7 +74,7 @@ bool MainLoop::physics_process(float p_time) {
return false;
}
-bool MainLoop::process(float p_time) {
+bool MainLoop::process(double p_time) {
if (get_script_instance()) {
return get_script_instance()->call("_process", p_time);
}
diff --git a/core/os/main_loop.h b/core/os/main_loop.h
index 25a09fe98f..b42e9b18ff 100644
--- a/core/os/main_loop.h
+++ b/core/os/main_loop.h
@@ -32,7 +32,7 @@
#define MAIN_LOOP_H
#include "core/input/input_event.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
class MainLoop : public Object {
@@ -60,8 +60,8 @@ public:
};
virtual void initialize();
- virtual bool physics_process(float p_time);
- virtual bool process(float p_time);
+ virtual bool physics_process(double p_time);
+ virtual bool process(double p_time);
virtual void finalize();
void set_initialize_script(const Ref<Script> &p_initialize_script);
diff --git a/core/os/memory.h b/core/os/memory.h
index 10e678103d..f67384a17e 100644
--- a/core/os/memory.h
+++ b/core/os/memory.h
@@ -35,6 +35,7 @@
#include "core/templates/safe_refcount.h"
#include <stddef.h>
+#include <new>
#ifndef PAD_ALIGN
#define PAD_ALIGN 16 //must always be greater than this at much
@@ -80,7 +81,7 @@ void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_d
#define memalloc(m_size) Memory::alloc_static(m_size)
#define memrealloc(m_mem, m_size) Memory::realloc_static(m_mem, m_size)
-#define memfree(m_size) Memory::free_static(m_size)
+#define memfree(m_mem) Memory::free_static(m_mem)
_ALWAYS_INLINE_ void postinitialize_handler(void *) {}
@@ -92,15 +93,8 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memnew(m_class) _post_initialize(new ("") m_class)
-_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) {
- //void *failptr=0;
- //ERR_FAIL_COND_V( check < p_size , failptr); /** bug, or strange compiler, most likely */
-
- return p_pointer;
-}
-
#define memnew_allocator(m_class, m_allocator) _post_initialize(new (m_allocator::alloc) m_class)
-#define memnew_placement(m_placement, m_class) _post_initialize(new (m_placement, sizeof(m_class), "") m_class)
+#define memnew_placement(m_placement, m_class) _post_initialize(new (m_placement) m_class)
_ALWAYS_INLINE_ bool predelete_handler(void *) {
return true;
@@ -140,7 +134,7 @@ void memdelete_allocator(T *p_class) {
#define memnew_arr(m_class, m_count) memnew_arr_template<m_class>(m_count)
template <typename T>
-T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
+T *memnew_arr_template(size_t p_elements) {
if (p_elements == 0) {
return nullptr;
}
@@ -158,7 +152,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
/* call operator new */
for (size_t i = 0; i < p_elements; i++) {
- new (&elems[i], sizeof(T), p_descr) T;
+ new (&elems[i]) T;
}
}
diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp
index a8be84c56c..ee87346dfc 100644
--- a/core/os/midi_driver.cpp
+++ b/core/os/midi_driver.cpp
@@ -45,23 +45,23 @@ void MIDIDriver::set_singleton() {
void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_t length) {
Ref<InputEventMIDI> event;
- event.instance();
+ event.instantiate();
uint32_t param_position = 1;
if (length >= 1) {
if (data[0] >= 0xF0) {
// channel does not apply to system common messages
event->set_channel(0);
- event->set_message(data[0]);
+ event->set_message(MIDIMessage(data[0]));
last_received_message = data[0];
} else if ((data[0] & 0x80) == 0x00) {
// running status
event->set_channel(last_received_message & 0xF);
- event->set_message(last_received_message >> 4);
+ event->set_message(MIDIMessage(last_received_message >> 4));
param_position = 0;
} else {
event->set_channel(data[0] & 0xF);
- event->set_message(data[0] >> 4);
+ event->set_message(MIDIMessage(data[0] >> 4));
param_position = 1;
last_received_message = data[0];
}
@@ -112,6 +112,8 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_
event->set_pressure(data[param_position]);
}
break;
+ default:
+ break;
}
Input *id = Input::get_singleton();
diff --git a/core/os/os.cpp b/core/os/os.cpp
index ca1b798e11..63390919f4 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -32,8 +32,8 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/os/midi_driver.h"
#include "core/version_generated.gen.h"
#include "servers/audio_server.h"
@@ -47,37 +47,8 @@ OS *OS::get_singleton() {
return singleton;
}
-uint32_t OS::get_ticks_msec() const {
- return get_ticks_usec() / 1000;
-}
-
-String OS::get_iso_date_time(bool local) const {
- OS::Date date = get_date(local);
- OS::Time time = get_time(local);
-
- String timezone;
- if (!local) {
- TimeZoneInfo zone = get_time_zone_info();
- if (zone.bias >= 0) {
- timezone = "+";
- }
- timezone = timezone + itos(zone.bias / 60).pad_zeros(2) + itos(zone.bias % 60).pad_zeros(2);
- } else {
- timezone = "Z";
- }
-
- return itos(date.year).pad_zeros(2) +
- "-" +
- itos(date.month).pad_zeros(2) +
- "-" +
- itos(date.day).pad_zeros(2) +
- "T" +
- itos(time.hour).pad_zeros(2) +
- ":" +
- itos(time.min).pad_zeros(2) +
- ":" +
- itos(time.sec).pad_zeros(2) +
- timezone;
+uint64_t OS::get_ticks_msec() const {
+ return get_ticks_usec() / 1000ULL;
}
double OS::get_unix_time() const {
@@ -139,6 +110,10 @@ void OS::printerr(const char *p_format, ...) {
va_end(argp);
}
+void OS::alert(const String &p_alert, const String &p_title) {
+ fprintf(stderr, "%s: %s\n", p_title.utf8().get_data(), p_alert.utf8().get_data());
+}
+
void OS::set_low_processor_usage_mode(bool p_enabled) {
low_processor_usage_mode = p_enabled;
}
@@ -203,7 +178,7 @@ static void _OS_printres(Object *p_obj) {
return;
}
- String str = itos(res->get_instance_id()) + String(res->get_class()) + ":" + String(res->get_name()) + " - " + res->get_path();
+ String str = vformat("%s - %s - %s", res->to_string(), res->get_name(), res->get_path());
if (_OSPRF) {
_OSPRF->store_line(str);
} else {
@@ -240,14 +215,6 @@ void OS::dump_resources_to_file(const char *p_file) {
ResourceCache::dump(p_file);
}
-void OS::set_no_window_mode(bool p_enable) {
- _no_window = p_enable;
-}
-
-bool OS::is_no_window_mode_enabled() const {
- return _no_window;
-}
-
int OS::get_exit_code() const {
return _exit_code;
}
@@ -316,7 +283,7 @@ String OS::get_resource_dir() const {
}
// Access system-specific dirs like Documents, Downloads, etc.
-String OS::get_system_dir(SystemDir p_dir) const {
+String OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
return ".";
}
diff --git a/core/os/os.h b/core/os/os.h
index 7198607237..55b21266fc 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -53,13 +53,10 @@ class OS {
bool _verbose_stdout = false;
bool _debug_stdout = false;
String _local_clipboard;
- bool _no_window = false;
int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
int _orientation;
bool _allow_hidpi = false;
bool _allow_layered = false;
- bool _use_vsync;
- bool _vsync_via_compositor;
bool _stdout_enabled = true;
bool _stderr_enabled = true;
@@ -122,6 +119,8 @@ public:
virtual void open_midi_inputs();
virtual void close_midi_inputs();
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; }
virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; }
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; }
@@ -158,17 +157,17 @@ public:
virtual void yield();
- enum Weekday {
- DAY_SUNDAY,
- DAY_MONDAY,
- DAY_TUESDAY,
- DAY_WEDNESDAY,
- DAY_THURSDAY,
- DAY_FRIDAY,
- DAY_SATURDAY
+ enum Weekday : uint8_t {
+ WEEKDAY_SUNDAY,
+ WEEKDAY_MONDAY,
+ WEEKDAY_TUESDAY,
+ WEEKDAY_WEDNESDAY,
+ WEEKDAY_THURSDAY,
+ WEEKDAY_FRIDAY,
+ WEEKDAY_SATURDAY,
};
- enum Month {
+ enum Month : uint8_t {
/// Start at 1 to follow Windows SYSTEMTIME structure
/// https://msdn.microsoft.com/en-us/library/windows/desktop/ms724950(v=vs.85).aspx
MONTH_JANUARY = 1,
@@ -182,21 +181,21 @@ public:
MONTH_SEPTEMBER,
MONTH_OCTOBER,
MONTH_NOVEMBER,
- MONTH_DECEMBER
+ MONTH_DECEMBER,
};
struct Date {
- int year;
+ int64_t year;
Month month;
- int day;
+ uint8_t day;
Weekday weekday;
bool dst;
};
struct Time {
- int hour;
- int min;
- int sec;
+ uint8_t hour;
+ uint8_t minute;
+ uint8_t second;
};
struct TimeZoneInfo {
@@ -207,14 +206,13 @@ public:
virtual Date get_date(bool local = false) const = 0;
virtual Time get_time(bool local = false) const = 0;
virtual TimeZoneInfo get_time_zone_info() const = 0;
- virtual String get_iso_date_time(bool local = false) const;
virtual double get_unix_time() const;
virtual void delay_usec(uint32_t p_usec) const = 0;
virtual void add_frame_delay(bool p_can_draw);
virtual uint64_t get_ticks_usec() const = 0;
- uint32_t get_ticks_msec() const;
+ uint64_t get_ticks_msec() const;
virtual bool is_userfs_persistent() const { return true; }
@@ -265,13 +263,10 @@ public:
SYSTEM_DIR_RINGTONES,
};
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
virtual Error move_to_trash(const String &p_path) { return FAILED; }
- virtual void set_no_window_mode(bool p_enable);
- virtual bool is_no_window_mode_enabled() const;
-
virtual void debug_break();
virtual int get_exit_code() const;
diff --git a/core/os/pool_allocator.h b/core/os/pool_allocator.h
index 15e50dac90..49f433ba97 100644
--- a/core/os/pool_allocator.h
+++ b/core/os/pool_allocator.h
@@ -37,7 +37,7 @@
@author Juan Linietsky <reduzio@gmail.com>
* Generic Pool Allocator.
* This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment)
- * It used as a standard way to manage alloction in a specific region of memory, such as texture memory,
+ * It used as a standard way to manage allocation in a specific region of memory, such as texture memory,
* audio sample memory, or just any kind of memory overall.
* (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory.
*/
diff --git a/core/os/time.cpp b/core/os/time.cpp
new file mode 100644
index 0000000000..a185029969
--- /dev/null
+++ b/core/os/time.cpp
@@ -0,0 +1,433 @@
+/*************************************************************************/
+/* time.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "time.h"
+
+#include "core/os/os.h"
+
+#define UNIX_EPOCH_YEAR_AD 1970 // 1970
+#define SECONDS_PER_DAY (24 * 60 * 60) // 86400
+#define IS_LEAP_YEAR(year) (!((year) % 4) && (((year) % 100) || !((year) % 400)))
+#define YEAR_SIZE(year) (IS_LEAP_YEAR(year) ? 366 : 365)
+
+#define YEAR_KEY "year"
+#define MONTH_KEY "month"
+#define DAY_KEY "day"
+#define WEEKDAY_KEY "weekday"
+#define HOUR_KEY "hour"
+#define MINUTE_KEY "minute"
+#define SECOND_KEY "second"
+#define DST_KEY "dst"
+
+// Table of number of days in each month (for regular year and leap year).
+static const uint8_t MONTH_DAYS_TABLE[2][12] = {
+ { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
+ { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
+};
+
+VARIANT_ENUM_CAST(Time::Month);
+VARIANT_ENUM_CAST(Time::Weekday);
+
+#define UNIX_TIME_TO_HMS \
+ uint8_t hour, minute, second; \
+ { \
+ /* The time of the day (in seconds since start of day). */ \
+ uint32_t day_clock = Math::posmod(p_unix_time_val, SECONDS_PER_DAY); \
+ /* On x86 these 4 lines can be optimized to only 2 divisions. */ \
+ second = day_clock % 60; \
+ day_clock /= 60; \
+ minute = day_clock % 60; \
+ hour = day_clock / 60; \
+ }
+
+#define UNIX_TIME_TO_YMD \
+ int64_t year; \
+ Month month; \
+ uint8_t day; \
+ /* The day number since Unix epoch (0-index). Days before 1970 are negative. */ \
+ int64_t day_number = Math::floor(p_unix_time_val / (double)SECONDS_PER_DAY); \
+ { \
+ int64_t day_number_copy = day_number; \
+ year = UNIX_EPOCH_YEAR_AD; \
+ uint8_t month_zero_index = 0; \
+ while (day_number_copy >= YEAR_SIZE(year)) { \
+ day_number_copy -= YEAR_SIZE(year); \
+ year++; \
+ } \
+ while (day_number_copy < 0) { \
+ year--; \
+ day_number_copy += YEAR_SIZE(year); \
+ } \
+ /* After the above, day_number now represents the day of the year (0-index). */ \
+ while (day_number_copy >= MONTH_DAYS_TABLE[IS_LEAP_YEAR(year)][month_zero_index]) { \
+ day_number_copy -= MONTH_DAYS_TABLE[IS_LEAP_YEAR(year)][month_zero_index]; \
+ month_zero_index++; \
+ } \
+ /* After the above, day_number now represents the day of the month (0-index). */ \
+ month = (Month)(month_zero_index + 1); \
+ day = day_number_copy + 1; \
+ }
+
+#define VALIDATE_YMDHMS \
+ ERR_FAIL_COND_V_MSG(month == 0, 0, "Invalid month value of: " + itos(month) + ", months are 1-indexed and cannot be 0. See the Time.Month enum for valid values."); \
+ ERR_FAIL_COND_V_MSG(month > 12, 0, "Invalid month value of: " + itos(month) + ". See the Time.Month enum for valid values."); \
+ ERR_FAIL_COND_V_MSG(hour > 23, 0, "Invalid hour value of: " + itos(hour) + "."); \
+ ERR_FAIL_COND_V_MSG(minute > 59, 0, "Invalid minute value of: " + itos(minute) + "."); \
+ ERR_FAIL_COND_V_MSG(second > 59, 0, "Invalid second value of: " + itos(second) + " (leap seconds are not supported)."); \
+ /* Do this check after month is tested as valid. */ \
+ ERR_FAIL_COND_V_MSG(day == 0, 0, "Invalid day value of: " + itos(month) + ", days are 1-indexed and cannot be 0."); \
+ uint8_t days_in_this_month = MONTH_DAYS_TABLE[IS_LEAP_YEAR(year)][month - 1]; \
+ ERR_FAIL_COND_V_MSG(day > days_in_this_month, 0, "Invalid day value of: " + itos(day) + " which is larger than the maximum for this month, " + itos(days_in_this_month) + ".");
+
+#define YMD_TO_DAY_NUMBER \
+ /* The day number since Unix epoch (0-index). Days before 1970 are negative. */ \
+ int64_t day_number = day - 1; \
+ /* Add the days in the months to day_number. */ \
+ for (int i = 0; i < month - 1; i++) { \
+ day_number += MONTH_DAYS_TABLE[IS_LEAP_YEAR(year)][i]; \
+ } \
+ /* Add the days in the years to day_number. */ \
+ if (year >= UNIX_EPOCH_YEAR_AD) { \
+ for (int64_t iyear = UNIX_EPOCH_YEAR_AD; iyear < year; iyear++) { \
+ day_number += YEAR_SIZE(iyear); \
+ } \
+ } else { \
+ for (int64_t iyear = UNIX_EPOCH_YEAR_AD - 1; iyear >= year; iyear--) { \
+ day_number -= YEAR_SIZE(iyear); \
+ } \
+ }
+
+#define PARSE_ISO8601_STRING \
+ int64_t year = UNIX_EPOCH_YEAR_AD; \
+ Month month = MONTH_JANUARY; \
+ uint8_t day = 1; \
+ uint8_t hour = 0; \
+ uint8_t minute = 0; \
+ uint8_t second = 0; \
+ { \
+ bool has_date = false, has_time = false; \
+ String date, time; \
+ if (p_datetime.find_char('T') > 0) { \
+ has_date = has_time = true; \
+ PackedStringArray array = p_datetime.split("T"); \
+ date = array[0]; \
+ time = array[1]; \
+ } else if (p_datetime.find_char(' ') > 0) { \
+ has_date = has_time = true; \
+ PackedStringArray array = p_datetime.split(" "); \
+ date = array[0]; \
+ time = array[1]; \
+ } else if (p_datetime.find_char('-', 1) > 0) { \
+ has_date = true; \
+ date = p_datetime; \
+ } else if (p_datetime.find_char(':') > 0) { \
+ has_time = true; \
+ time = p_datetime; \
+ } \
+ /* Set the variables from the contents of the string. */ \
+ if (has_date) { \
+ PackedInt32Array array = date.split_ints("-", false); \
+ year = array[0]; \
+ month = (Month)array[1]; \
+ day = array[2]; \
+ /* Handle negative years. */ \
+ if (p_datetime.find_char('-') == 0) { \
+ year *= -1; \
+ } \
+ } \
+ if (has_time) { \
+ PackedInt32Array array = time.split_ints(":", false); \
+ hour = array[0]; \
+ minute = array[1]; \
+ second = array[2]; \
+ } \
+ }
+
+#define EXTRACT_FROM_DICTIONARY \
+ /* Get all time values from the dictionary. If it doesn't exist, set the */ \
+ /* values to the default values for Unix epoch (1970-01-01 00:00:00). */ \
+ int64_t year = p_datetime.has(YEAR_KEY) ? int64_t(p_datetime[YEAR_KEY]) : UNIX_EPOCH_YEAR_AD; \
+ Month month = Month((p_datetime.has(MONTH_KEY)) ? uint8_t(p_datetime[MONTH_KEY]) : 1); \
+ uint8_t day = p_datetime.has(DAY_KEY) ? uint8_t(p_datetime[DAY_KEY]) : 1; \
+ uint8_t hour = p_datetime.has(HOUR_KEY) ? uint8_t(p_datetime[HOUR_KEY]) : 0; \
+ uint8_t minute = p_datetime.has(MINUTE_KEY) ? uint8_t(p_datetime[MINUTE_KEY]) : 0; \
+ uint8_t second = p_datetime.has(SECOND_KEY) ? uint8_t(p_datetime[SECOND_KEY]) : 0;
+
+Time *Time::singleton = nullptr;
+
+Time *Time::get_singleton() {
+ if (!singleton) {
+ memnew(Time);
+ }
+ return singleton;
+}
+
+Dictionary Time::get_datetime_dict_from_unix_time(int64_t p_unix_time_val) const {
+ UNIX_TIME_TO_HMS
+ UNIX_TIME_TO_YMD
+ Dictionary datetime;
+ datetime[YEAR_KEY] = year;
+ datetime[MONTH_KEY] = (uint8_t)month;
+ datetime[DAY_KEY] = day;
+ // Unix epoch was a Thursday (day 0 aka 1970-01-01).
+ datetime[WEEKDAY_KEY] = Math::posmod(day_number + WEEKDAY_THURSDAY, 7);
+ datetime[HOUR_KEY] = hour;
+ datetime[MINUTE_KEY] = minute;
+ datetime[SECOND_KEY] = second;
+
+ return datetime;
+}
+
+Dictionary Time::get_date_dict_from_unix_time(int64_t p_unix_time_val) const {
+ UNIX_TIME_TO_YMD
+ Dictionary datetime;
+ datetime[YEAR_KEY] = year;
+ datetime[MONTH_KEY] = (uint8_t)month;
+ datetime[DAY_KEY] = day;
+ // Unix epoch was a Thursday (day 0 aka 1970-01-01).
+ datetime[WEEKDAY_KEY] = Math::posmod(day_number + WEEKDAY_THURSDAY, 7);
+
+ return datetime;
+}
+
+Dictionary Time::get_time_dict_from_unix_time(int64_t p_unix_time_val) const {
+ UNIX_TIME_TO_HMS
+ Dictionary datetime;
+ datetime[HOUR_KEY] = hour;
+ datetime[MINUTE_KEY] = minute;
+ datetime[SECOND_KEY] = second;
+
+ return datetime;
+}
+
+String Time::get_datetime_string_from_unix_time(int64_t p_unix_time_val, bool p_use_space) const {
+ UNIX_TIME_TO_HMS
+ UNIX_TIME_TO_YMD
+ // vformat only supports up to 6 arguments, so we need to split this up into 2 parts.
+ String timestamp = vformat("%04d-%02d-%02d", year, (uint8_t)month, day);
+ if (p_use_space) {
+ timestamp = vformat("%s %02d:%02d:%02d", timestamp, hour, minute, second);
+ } else {
+ timestamp = vformat("%sT%02d:%02d:%02d", timestamp, hour, minute, second);
+ }
+
+ return timestamp;
+}
+
+String Time::get_date_string_from_unix_time(int64_t p_unix_time_val) const {
+ UNIX_TIME_TO_YMD
+ // Android is picky about the types passed to make Variant, so we need a cast.
+ return vformat("%04d-%02d-%02d", year, (uint8_t)month, day);
+}
+
+String Time::get_time_string_from_unix_time(int64_t p_unix_time_val) const {
+ UNIX_TIME_TO_HMS
+ return vformat("%02d:%02d:%02d", hour, minute, second);
+}
+
+Dictionary Time::get_datetime_dict_from_string(String p_datetime, bool p_weekday) const {
+ PARSE_ISO8601_STRING
+ Dictionary dict;
+ dict[YEAR_KEY] = year;
+ dict[MONTH_KEY] = (uint8_t)month;
+ dict[DAY_KEY] = day;
+ if (p_weekday) {
+ YMD_TO_DAY_NUMBER
+ // Unix epoch was a Thursday (day 0 aka 1970-01-01).
+ dict[WEEKDAY_KEY] = Math::posmod(day_number + WEEKDAY_THURSDAY, 7);
+ }
+ dict[HOUR_KEY] = hour;
+ dict[MINUTE_KEY] = minute;
+ dict[SECOND_KEY] = second;
+
+ return dict;
+}
+
+String Time::get_datetime_string_from_dict(Dictionary p_datetime, bool p_use_space) const {
+ ERR_FAIL_COND_V_MSG(p_datetime.is_empty(), "", "Invalid datetime Dictionary: Dictionary is empty.");
+ EXTRACT_FROM_DICTIONARY
+ // vformat only supports up to 6 arguments, so we need to split this up into 2 parts.
+ String timestamp = vformat("%04d-%02d-%02d", year, (uint8_t)month, day);
+ if (p_use_space) {
+ timestamp = vformat("%s %02d:%02d:%02d", timestamp, hour, minute, second);
+ } else {
+ timestamp = vformat("%sT%02d:%02d:%02d", timestamp, hour, minute, second);
+ }
+ return timestamp;
+}
+
+int64_t Time::get_unix_time_from_datetime_dict(Dictionary p_datetime) const {
+ ERR_FAIL_COND_V_MSG(p_datetime.is_empty(), 0, "Invalid datetime Dictionary: Dictionary is empty");
+ EXTRACT_FROM_DICTIONARY
+ VALIDATE_YMDHMS
+ YMD_TO_DAY_NUMBER
+ return day_number * SECONDS_PER_DAY + hour * 3600 + minute * 60 + second;
+}
+
+int64_t Time::get_unix_time_from_datetime_string(String p_datetime) const {
+ PARSE_ISO8601_STRING
+ VALIDATE_YMDHMS
+ YMD_TO_DAY_NUMBER
+ return day_number * SECONDS_PER_DAY + hour * 3600 + minute * 60 + second;
+}
+
+Dictionary Time::get_datetime_dict_from_system(bool p_utc) const {
+ OS::Date date = OS::get_singleton()->get_date(p_utc);
+ OS::Time time = OS::get_singleton()->get_time(p_utc);
+ Dictionary datetime;
+ datetime[YEAR_KEY] = date.year;
+ datetime[MONTH_KEY] = (uint8_t)date.month;
+ datetime[DAY_KEY] = date.day;
+ datetime[WEEKDAY_KEY] = (uint8_t)date.weekday;
+ datetime[DST_KEY] = date.dst;
+ datetime[HOUR_KEY] = time.hour;
+ datetime[MINUTE_KEY] = time.minute;
+ datetime[SECOND_KEY] = time.second;
+ return datetime;
+}
+
+Dictionary Time::get_date_dict_from_system(bool p_utc) const {
+ OS::Date date = OS::get_singleton()->get_date(p_utc);
+ Dictionary date_dictionary;
+ date_dictionary[YEAR_KEY] = date.year;
+ date_dictionary[MONTH_KEY] = (uint8_t)date.month;
+ date_dictionary[DAY_KEY] = date.day;
+ date_dictionary[WEEKDAY_KEY] = (uint8_t)date.weekday;
+ date_dictionary[DST_KEY] = date.dst;
+ return date_dictionary;
+}
+
+Dictionary Time::get_time_dict_from_system(bool p_utc) const {
+ OS::Time time = OS::get_singleton()->get_time(p_utc);
+ Dictionary time_dictionary;
+ time_dictionary[HOUR_KEY] = time.hour;
+ time_dictionary[MINUTE_KEY] = time.minute;
+ time_dictionary[SECOND_KEY] = time.second;
+ return time_dictionary;
+}
+
+String Time::get_datetime_string_from_system(bool p_utc, bool p_use_space) const {
+ OS::Date date = OS::get_singleton()->get_date(p_utc);
+ OS::Time time = OS::get_singleton()->get_time(p_utc);
+ // vformat only supports up to 6 arguments, so we need to split this up into 2 parts.
+ String timestamp = vformat("%04d-%02d-%02d", date.year, (uint8_t)date.month, date.day);
+ if (p_use_space) {
+ timestamp = vformat("%s %02d:%02d:%02d", timestamp, time.hour, time.minute, time.second);
+ } else {
+ timestamp = vformat("%sT%02d:%02d:%02d", timestamp, time.hour, time.minute, time.second);
+ }
+
+ return timestamp;
+}
+
+String Time::get_date_string_from_system(bool p_utc) const {
+ OS::Date date = OS::get_singleton()->get_date(p_utc);
+ // Android is picky about the types passed to make Variant, so we need a cast.
+ return vformat("%04d-%02d-%02d", date.year, (uint8_t)date.month, date.day);
+}
+
+String Time::get_time_string_from_system(bool p_utc) const {
+ OS::Time time = OS::get_singleton()->get_time(p_utc);
+ return vformat("%02d:%02d:%02d", time.hour, time.minute, time.second);
+}
+
+Dictionary Time::get_time_zone_from_system() const {
+ OS::TimeZoneInfo info = OS::get_singleton()->get_time_zone_info();
+ Dictionary timezone;
+ timezone["bias"] = info.bias;
+ timezone["name"] = info.name;
+ return timezone;
+}
+
+double Time::get_unix_time_from_system() const {
+ return OS::get_singleton()->get_unix_time();
+}
+
+uint64_t Time::get_ticks_msec() const {
+ return OS::get_singleton()->get_ticks_msec();
+}
+
+uint64_t Time::get_ticks_usec() const {
+ return OS::get_singleton()->get_ticks_usec();
+}
+
+void Time::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_datetime_dict_from_unix_time", "unix_time_val"), &Time::get_datetime_dict_from_unix_time);
+ ClassDB::bind_method(D_METHOD("get_date_dict_from_unix_time", "unix_time_val"), &Time::get_date_dict_from_unix_time);
+ ClassDB::bind_method(D_METHOD("get_time_dict_from_unix_time", "unix_time_val"), &Time::get_time_dict_from_unix_time);
+ ClassDB::bind_method(D_METHOD("get_datetime_string_from_unix_time", "unix_time_val", "use_space"), &Time::get_datetime_string_from_unix_time, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_date_string_from_unix_time", "unix_time_val"), &Time::get_date_string_from_unix_time);
+ ClassDB::bind_method(D_METHOD("get_time_string_from_unix_time", "unix_time_val"), &Time::get_time_string_from_unix_time);
+ ClassDB::bind_method(D_METHOD("get_datetime_dict_from_string", "datetime", "weekday"), &Time::get_datetime_dict_from_string);
+ ClassDB::bind_method(D_METHOD("get_datetime_string_from_dict", "datetime", "use_space"), &Time::get_datetime_string_from_dict);
+ ClassDB::bind_method(D_METHOD("get_unix_time_from_datetime_dict", "datetime"), &Time::get_unix_time_from_datetime_dict);
+ ClassDB::bind_method(D_METHOD("get_unix_time_from_datetime_string", "datetime"), &Time::get_unix_time_from_datetime_string);
+
+ ClassDB::bind_method(D_METHOD("get_datetime_dict_from_system", "utc"), &Time::get_datetime_dict_from_system, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_date_dict_from_system", "utc"), &Time::get_date_dict_from_system, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_time_dict_from_system", "utc"), &Time::get_time_dict_from_system, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_datetime_string_from_system", "utc", "use_space"), &Time::get_datetime_string_from_system, DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_date_string_from_system", "utc"), &Time::get_date_string_from_system, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_time_string_from_system", "utc"), &Time::get_time_string_from_system, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_time_zone_from_system"), &Time::get_time_zone_from_system);
+ ClassDB::bind_method(D_METHOD("get_unix_time_from_system"), &Time::get_unix_time_from_system);
+ ClassDB::bind_method(D_METHOD("get_ticks_msec"), &Time::get_ticks_msec);
+ ClassDB::bind_method(D_METHOD("get_ticks_usec"), &Time::get_ticks_usec);
+
+ BIND_ENUM_CONSTANT(MONTH_JANUARY);
+ BIND_ENUM_CONSTANT(MONTH_FEBRUARY);
+ BIND_ENUM_CONSTANT(MONTH_MARCH);
+ BIND_ENUM_CONSTANT(MONTH_APRIL);
+ BIND_ENUM_CONSTANT(MONTH_MAY);
+ BIND_ENUM_CONSTANT(MONTH_JUNE);
+ BIND_ENUM_CONSTANT(MONTH_JULY);
+ BIND_ENUM_CONSTANT(MONTH_AUGUST);
+ BIND_ENUM_CONSTANT(MONTH_SEPTEMBER);
+ BIND_ENUM_CONSTANT(MONTH_OCTOBER);
+ BIND_ENUM_CONSTANT(MONTH_NOVEMBER);
+ BIND_ENUM_CONSTANT(MONTH_DECEMBER);
+
+ BIND_ENUM_CONSTANT(WEEKDAY_SUNDAY);
+ BIND_ENUM_CONSTANT(WEEKDAY_MONDAY);
+ BIND_ENUM_CONSTANT(WEEKDAY_TUESDAY);
+ BIND_ENUM_CONSTANT(WEEKDAY_WEDNESDAY);
+ BIND_ENUM_CONSTANT(WEEKDAY_THURSDAY);
+ BIND_ENUM_CONSTANT(WEEKDAY_FRIDAY);
+ BIND_ENUM_CONSTANT(WEEKDAY_SATURDAY);
+}
+
+Time::Time() {
+ ERR_FAIL_COND_MSG(singleton, "Singleton for Time already exists.");
+ singleton = this;
+}
+
+Time::~Time() {
+ singleton = nullptr;
+}
diff --git a/core/os/time.h b/core/os/time.h
new file mode 100644
index 0000000000..4325f93d56
--- /dev/null
+++ b/core/os/time.h
@@ -0,0 +1,109 @@
+/*************************************************************************/
+/* time.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TIME_H
+#define TIME_H
+
+#include "core/object/class_db.h"
+
+// This Time class conforms with as many of the ISO 8601 standards as possible.
+// * As per ISO 8601:2004 4.3.2.1, all dates follow the Proleptic Gregorian
+// calendar. As such, the day before 1582-10-15 is 1582-10-14, not 1582-10-04.
+// See: https://en.wikipedia.org/wiki/Proleptic_Gregorian_calendar
+// * As per ISO 8601:2004 3.4.2 and 4.1.2.4, the year before 1 AD (aka 1 BC)
+// is number "0", with the year before that (2 BC) being "-1", etc.
+// Conversion methods assume "the same timezone", and do not handle DST.
+// Leap seconds are not handled, they must be done manually if desired.
+// Suffixes such as "Z" are not handled, you need to strip them away manually.
+
+class Time : public Object {
+ GDCLASS(Time, Object);
+ static void _bind_methods();
+ static Time *singleton;
+
+public:
+ static Time *get_singleton();
+
+ enum Month : uint8_t {
+ /// Start at 1 to follow Windows SYSTEMTIME structure
+ /// https://msdn.microsoft.com/en-us/library/windows/desktop/ms724950(v=vs.85).aspx
+ MONTH_JANUARY = 1,
+ MONTH_FEBRUARY,
+ MONTH_MARCH,
+ MONTH_APRIL,
+ MONTH_MAY,
+ MONTH_JUNE,
+ MONTH_JULY,
+ MONTH_AUGUST,
+ MONTH_SEPTEMBER,
+ MONTH_OCTOBER,
+ MONTH_NOVEMBER,
+ MONTH_DECEMBER,
+ };
+
+ enum Weekday : uint8_t {
+ WEEKDAY_SUNDAY,
+ WEEKDAY_MONDAY,
+ WEEKDAY_TUESDAY,
+ WEEKDAY_WEDNESDAY,
+ WEEKDAY_THURSDAY,
+ WEEKDAY_FRIDAY,
+ WEEKDAY_SATURDAY,
+ };
+
+ // Methods that convert times.
+ Dictionary get_datetime_dict_from_unix_time(int64_t p_unix_time_val) const;
+ Dictionary get_date_dict_from_unix_time(int64_t p_unix_time_val) const;
+ Dictionary get_time_dict_from_unix_time(int64_t p_unix_time_val) const;
+ String get_datetime_string_from_unix_time(int64_t p_unix_time_val, bool p_use_space = false) const;
+ String get_date_string_from_unix_time(int64_t p_unix_time_val) const;
+ String get_time_string_from_unix_time(int64_t p_unix_time_val) const;
+ Dictionary get_datetime_dict_from_string(String p_datetime, bool p_weekday = true) const;
+ String get_datetime_string_from_dict(Dictionary p_datetime, bool p_use_space = false) const;
+ int64_t get_unix_time_from_datetime_dict(Dictionary p_datetime) const;
+ int64_t get_unix_time_from_datetime_string(String p_datetime) const;
+
+ // Methods that get information from OS.
+ Dictionary get_datetime_dict_from_system(bool p_utc = false) const;
+ Dictionary get_date_dict_from_system(bool p_utc = false) const;
+ Dictionary get_time_dict_from_system(bool p_utc = false) const;
+ String get_datetime_string_from_system(bool p_utc = false, bool p_use_space = false) const;
+ String get_date_string_from_system(bool p_utc = false) const;
+ String get_time_string_from_system(bool p_utc = false) const;
+ Dictionary get_time_zone_from_system() const;
+ double get_unix_time_from_system() const;
+ uint64_t get_ticks_msec() const;
+ uint64_t get_ticks_usec() const;
+
+ Time();
+ virtual ~Time();
+};
+
+#endif // TIME_H
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index f1b1b98bea..e2a097f883 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -37,6 +37,8 @@
#include "core/crypto/aes_context.h"
#include "core/crypto/crypto.h"
#include "core/crypto/hashing_context.h"
+#include "core/extension/native_extension.h"
+#include "core/extension/native_extension_manager.h"
#include "core/input/input.h"
#include "core/input/input_map.h"
#include "core/io/config_file.h"
@@ -46,7 +48,8 @@
#include "core/io/json.h"
#include "core/io/marshalls.h"
#include "core/io/multiplayer_api.h"
-#include "core/io/networked_multiplayer_peer.h"
+#include "core/io/multiplayer_peer.h"
+#include "core/io/multiplayer_replicator.h"
#include "core/io/packed_data_container.h"
#include "core/io/packet_peer.h"
#include "core/io/packet_peer_dtls.h"
@@ -54,6 +57,7 @@
#include "core/io/pck_packer.h"
#include "core/io/resource_format_binary.h"
#include "core/io/resource_importer.h"
+#include "core/io/resource_uid.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/translation_loader_po.h"
@@ -68,6 +72,7 @@
#include "core/object/class_db.h"
#include "core/object/undo_redo.h"
#include "core/os/main_loop.h"
+#include "core/os/time.h"
#include "core/string/optimized_translation.h"
#include "core/string/translation.h"
@@ -78,26 +83,30 @@ static Ref<ResourceFormatLoaderImage> resource_format_image;
static Ref<TranslationLoaderPO> resource_format_po;
static Ref<ResourceFormatSaverCrypto> resource_format_saver_crypto;
static Ref<ResourceFormatLoaderCrypto> resource_format_loader_crypto;
+static Ref<NativeExtensionResourceLoader> resource_loader_native_extension;
-static _ResourceLoader *_resource_loader = nullptr;
-static _ResourceSaver *_resource_saver = nullptr;
-static _OS *_os = nullptr;
-static _Engine *_engine = nullptr;
-static _ClassDB *_classdb = nullptr;
-static _Marshalls *_marshalls = nullptr;
-static _JSON *_json = nullptr;
-static _EngineDebugger *_engine_debugger = nullptr;
+static core_bind::ResourceLoader *_resource_loader = nullptr;
+static core_bind::ResourceSaver *_resource_saver = nullptr;
+static core_bind::OS *_os = nullptr;
+static core_bind::Engine *_engine = nullptr;
+static core_bind::special::ClassDB *_classdb = nullptr;
+static core_bind::Marshalls *_marshalls = nullptr;
+static core_bind::EngineDebugger *_engine_debugger = nullptr;
static IP *ip = nullptr;
-static _Geometry2D *_geometry_2d = nullptr;
-static _Geometry3D *_geometry_3d = nullptr;
+static core_bind::Geometry2D *_geometry_2d = nullptr;
+static core_bind::Geometry3D *_geometry_3d = nullptr;
extern Mutex _global_mutex;
+static NativeExtensionManager *native_extension_manager = nullptr;
+
extern void register_global_constants();
extern void unregister_global_constants();
+static ResourceUID *resource_uid = nullptr;
+
void register_core_types() {
//consistency check
static_assert(sizeof(Callable) <= 16);
@@ -113,121 +122,136 @@ void register_core_types() {
CoreStringNames::create();
- resource_format_po.instance();
+ resource_format_po.instantiate();
ResourceLoader::add_resource_format_loader(resource_format_po);
- resource_saver_binary.instance();
+ resource_saver_binary.instantiate();
ResourceSaver::add_resource_format_saver(resource_saver_binary);
- resource_loader_binary.instance();
+ resource_loader_binary.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_binary);
- resource_format_importer.instance();
+ resource_format_importer.instantiate();
ResourceLoader::add_resource_format_loader(resource_format_importer);
- resource_format_image.instance();
+ resource_format_image.instantiate();
ResourceLoader::add_resource_format_loader(resource_format_image);
- ClassDB::register_class<Object>();
-
- ClassDB::register_virtual_class<Script>();
-
- ClassDB::register_class<Reference>();
- ClassDB::register_class<WeakRef>();
- ClassDB::register_class<Resource>();
- ClassDB::register_class<Image>();
-
- ClassDB::register_virtual_class<InputEvent>();
- ClassDB::register_virtual_class<InputEventWithModifiers>();
- ClassDB::register_virtual_class<InputEventFromWindow>();
- ClassDB::register_class<InputEventKey>();
- ClassDB::register_virtual_class<InputEventMouse>();
- ClassDB::register_class<InputEventMouseButton>();
- ClassDB::register_class<InputEventMouseMotion>();
- ClassDB::register_class<InputEventJoypadButton>();
- ClassDB::register_class<InputEventJoypadMotion>();
- ClassDB::register_class<InputEventScreenDrag>();
- ClassDB::register_class<InputEventScreenTouch>();
- ClassDB::register_class<InputEventAction>();
- ClassDB::register_virtual_class<InputEventGesture>();
- ClassDB::register_class<InputEventMagnifyGesture>();
- ClassDB::register_class<InputEventPanGesture>();
- ClassDB::register_class<InputEventMIDI>();
-
- ClassDB::register_virtual_class<StreamPeer>();
- ClassDB::register_class<StreamPeerBuffer>();
- ClassDB::register_class<StreamPeerTCP>();
- ClassDB::register_class<TCPServer>();
- ClassDB::register_class<PacketPeerUDP>();
- ClassDB::register_class<UDPServer>();
- ClassDB::register_custom_instance_class<PacketPeerDTLS>();
- ClassDB::register_custom_instance_class<DTLSServer>();
+ GDREGISTER_CLASS(Object);
+
+ GDREGISTER_VIRTUAL_CLASS(Script);
+
+ GDREGISTER_CLASS(RefCounted);
+ GDREGISTER_CLASS(WeakRef);
+ GDREGISTER_CLASS(Resource);
+ GDREGISTER_CLASS(Image);
+
+ GDREGISTER_VIRTUAL_CLASS(InputEvent);
+ GDREGISTER_VIRTUAL_CLASS(InputEventWithModifiers);
+ GDREGISTER_VIRTUAL_CLASS(InputEventFromWindow);
+ GDREGISTER_CLASS(InputEventKey);
+ GDREGISTER_VIRTUAL_CLASS(InputEventMouse);
+ GDREGISTER_CLASS(InputEventMouseButton);
+ GDREGISTER_CLASS(InputEventMouseMotion);
+ GDREGISTER_CLASS(InputEventJoypadButton);
+ GDREGISTER_CLASS(InputEventJoypadMotion);
+ GDREGISTER_CLASS(InputEventScreenDrag);
+ GDREGISTER_CLASS(InputEventScreenTouch);
+ GDREGISTER_CLASS(InputEventAction);
+ GDREGISTER_VIRTUAL_CLASS(InputEventGesture);
+ GDREGISTER_CLASS(InputEventMagnifyGesture);
+ GDREGISTER_CLASS(InputEventPanGesture);
+ GDREGISTER_CLASS(InputEventMIDI);
+
+ // Network
+ GDREGISTER_VIRTUAL_CLASS(IP);
+
+ GDREGISTER_VIRTUAL_CLASS(StreamPeer);
+ GDREGISTER_CLASS(StreamPeerBuffer);
+ GDREGISTER_CLASS(StreamPeerTCP);
+ GDREGISTER_CLASS(TCPServer);
+
+ GDREGISTER_VIRTUAL_CLASS(PacketPeer);
+ GDREGISTER_CLASS(PacketPeerStream);
+ GDREGISTER_CLASS(PacketPeerUDP);
+ GDREGISTER_CLASS(UDPServer);
+
+ ClassDB::register_custom_instance_class<HTTPClient>();
// Crypto
- ClassDB::register_class<HashingContext>();
- ClassDB::register_class<AESContext>();
+ GDREGISTER_CLASS(HashingContext);
+ GDREGISTER_CLASS(AESContext);
ClassDB::register_custom_instance_class<X509Certificate>();
ClassDB::register_custom_instance_class<CryptoKey>();
ClassDB::register_custom_instance_class<HMACContext>();
ClassDB::register_custom_instance_class<Crypto>();
ClassDB::register_custom_instance_class<StreamPeerSSL>();
+ ClassDB::register_custom_instance_class<PacketPeerDTLS>();
+ ClassDB::register_custom_instance_class<DTLSServer>();
- resource_format_saver_crypto.instance();
+ resource_format_saver_crypto.instantiate();
ResourceSaver::add_resource_format_saver(resource_format_saver_crypto);
- resource_format_loader_crypto.instance();
+ resource_format_loader_crypto.instantiate();
ResourceLoader::add_resource_format_loader(resource_format_loader_crypto);
- ClassDB::register_virtual_class<IP>();
- ClassDB::register_virtual_class<PacketPeer>();
- ClassDB::register_class<PacketPeerStream>();
- ClassDB::register_virtual_class<NetworkedMultiplayerPeer>();
- ClassDB::register_class<MultiplayerAPI>();
- ClassDB::register_class<MainLoop>();
- ClassDB::register_class<Translation>();
- ClassDB::register_class<OptimizedTranslation>();
- ClassDB::register_class<UndoRedo>();
- ClassDB::register_class<HTTPClient>();
- ClassDB::register_class<TriangleMesh>();
+ GDREGISTER_VIRTUAL_CLASS(MultiplayerPeer);
+ GDREGISTER_VIRTUAL_CLASS(MultiplayerReplicator);
+ GDREGISTER_CLASS(MultiplayerAPI);
+ GDREGISTER_CLASS(MainLoop);
+ GDREGISTER_CLASS(Translation);
+ GDREGISTER_CLASS(OptimizedTranslation);
+ GDREGISTER_CLASS(UndoRedo);
+ GDREGISTER_CLASS(TriangleMesh);
+
+ GDREGISTER_CLASS(ResourceFormatLoader);
+ GDREGISTER_CLASS(ResourceFormatSaver);
+
+ GDREGISTER_CLASS(core_bind::File);
+ GDREGISTER_CLASS(core_bind::Directory);
+ GDREGISTER_CLASS(core_bind::Thread);
+ GDREGISTER_CLASS(core_bind::Mutex);
+ GDREGISTER_CLASS(core_bind::Semaphore);
+
+ GDREGISTER_CLASS(XMLParser);
+ GDREGISTER_CLASS(JSON);
- ClassDB::register_class<ResourceFormatLoader>();
- ClassDB::register_class<ResourceFormatSaver>();
+ GDREGISTER_CLASS(ConfigFile);
- ClassDB::register_class<_File>();
- ClassDB::register_class<_Directory>();
- ClassDB::register_class<_Thread>();
- ClassDB::register_class<_Mutex>();
- ClassDB::register_class<_Semaphore>();
+ GDREGISTER_CLASS(PCKPacker);
- ClassDB::register_class<XMLParser>();
- ClassDB::register_class<JSONParser>();
+ GDREGISTER_CLASS(PackedDataContainer);
+ GDREGISTER_VIRTUAL_CLASS(PackedDataContainerRef);
+ GDREGISTER_CLASS(AStar);
+ GDREGISTER_CLASS(AStar2D);
+ GDREGISTER_CLASS(EncodedObjectAsID);
+ GDREGISTER_CLASS(RandomNumberGenerator);
- ClassDB::register_class<ConfigFile>();
+ GDREGISTER_VIRTUAL_CLASS(ResourceImporter);
- ClassDB::register_class<PCKPacker>();
+ GDREGISTER_CLASS(NativeExtension);
- ClassDB::register_class<PackedDataContainer>();
- ClassDB::register_virtual_class<PackedDataContainerRef>();
- ClassDB::register_class<AStar>();
- ClassDB::register_class<AStar2D>();
- ClassDB::register_class<EncodedObjectAsID>();
- ClassDB::register_class<RandomNumberGenerator>();
+ GDREGISTER_VIRTUAL_CLASS(NativeExtensionManager);
- ClassDB::register_class<JSONParseResult>();
+ GDREGISTER_VIRTUAL_CLASS(ResourceUID);
- ClassDB::register_virtual_class<ResourceImporter>();
+ resource_uid = memnew(ResourceUID);
+
+ native_extension_manager = memnew(NativeExtensionManager);
+
+ resource_loader_native_extension.instantiate();
+ ResourceLoader::add_resource_format_loader(resource_loader_native_extension);
ip = IP::create();
- _geometry_2d = memnew(_Geometry2D);
- _geometry_3d = memnew(_Geometry3D);
-
- _resource_loader = memnew(_ResourceLoader);
- _resource_saver = memnew(_ResourceSaver);
- _os = memnew(_OS);
- _engine = memnew(_Engine);
- _classdb = memnew(_ClassDB);
- _marshalls = memnew(_Marshalls);
- _json = memnew(_JSON);
- _engine_debugger = memnew(_EngineDebugger);
+ _geometry_2d = memnew(core_bind::Geometry2D);
+ _geometry_3d = memnew(core_bind::Geometry3D);
+
+ _resource_loader = memnew(core_bind::ResourceLoader);
+ _resource_saver = memnew(core_bind::ResourceSaver);
+ _os = memnew(core_bind::OS);
+ _engine = memnew(core_bind::Engine);
+ _classdb = memnew(core_bind::special::ClassDB);
+ _marshalls = memnew(core_bind::Marshalls);
+ _engine_debugger = memnew(core_bind::EngineDebugger);
}
void register_core_settings() {
@@ -242,48 +266,67 @@ void register_core_settings() {
}
void register_core_singletons() {
- ClassDB::register_class<ProjectSettings>();
- ClassDB::register_virtual_class<IP>();
- ClassDB::register_class<_Geometry2D>();
- ClassDB::register_class<_Geometry3D>();
- ClassDB::register_class<_ResourceLoader>();
- ClassDB::register_class<_ResourceSaver>();
- ClassDB::register_class<_OS>();
- ClassDB::register_class<_Engine>();
- ClassDB::register_class<_ClassDB>();
- ClassDB::register_class<_Marshalls>();
- ClassDB::register_class<TranslationServer>();
- ClassDB::register_virtual_class<Input>();
- ClassDB::register_class<InputMap>();
- ClassDB::register_class<_JSON>();
- ClassDB::register_class<Expression>();
- ClassDB::register_class<_EngineDebugger>();
+ GDREGISTER_CLASS(ProjectSettings);
+ GDREGISTER_VIRTUAL_CLASS(IP);
+ GDREGISTER_CLASS(core_bind::Geometry2D);
+ GDREGISTER_CLASS(core_bind::Geometry3D);
+ GDREGISTER_CLASS(core_bind::ResourceLoader);
+ GDREGISTER_CLASS(core_bind::ResourceSaver);
+ GDREGISTER_CLASS(core_bind::OS);
+ GDREGISTER_CLASS(core_bind::Engine);
+ GDREGISTER_CLASS(core_bind::special::ClassDB);
+ GDREGISTER_CLASS(core_bind::Marshalls);
+ GDREGISTER_CLASS(TranslationServer);
+ GDREGISTER_VIRTUAL_CLASS(Input);
+ GDREGISTER_CLASS(InputMap);
+ GDREGISTER_CLASS(Expression);
+ GDREGISTER_CLASS(core_bind::EngineDebugger);
+ GDREGISTER_CLASS(Time);
Engine::get_singleton()->add_singleton(Engine::Singleton("ProjectSettings", ProjectSettings::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("IP", IP::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("Geometry2D", _Geometry2D::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("Geometry3D", _Geometry3D::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceLoader", _ResourceLoader::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceSaver", _ResourceSaver::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("OS", _OS::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("Engine", _Engine::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("IP", IP::get_singleton(), "IP"));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("Geometry2D", core_bind::Geometry2D::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("Geometry3D", core_bind::Geometry3D::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceLoader", core_bind::ResourceLoader::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceSaver", core_bind::ResourceSaver::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("OS", core_bind::OS::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("Engine", core_bind::Engine::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("ClassDB", _classdb));
- Engine::get_singleton()->add_singleton(Engine::Singleton("Marshalls", _Marshalls::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("Marshalls", core_bind::Marshalls::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("TranslationServer", TranslationServer::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("Input", Input::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("InputMap", InputMap::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("JSON", _JSON::get_singleton()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("EngineDebugger", _EngineDebugger::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("EngineDebugger", core_bind::EngineDebugger::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("Time", Time::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("NativeExtensionManager", NativeExtensionManager::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceUID", ResourceUID::get_singleton()));
+}
+
+void register_core_extensions() {
+ // Hardcoded for now.
+ NativeExtension::initialize_native_extensions();
+ if (ProjectSettings::get_singleton()->has_setting("native_extensions/paths")) {
+ Vector<String> paths = ProjectSettings::get_singleton()->get("native_extensions/paths");
+ for (int i = 0; i < paths.size(); i++) {
+ NativeExtensionManager::LoadStatus status = native_extension_manager->load_extension(paths[i]);
+ ERR_CONTINUE_MSG(status != NativeExtensionManager::LOAD_STATUS_OK, "Error loading extension: " + paths[i]);
+ }
+ }
+ native_extension_manager->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_CORE);
}
void unregister_core_types() {
+ native_extension_manager->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_CORE);
+
+ memdelete(native_extension_manager);
+
+ memdelete(resource_uid);
memdelete(_resource_loader);
memdelete(_resource_saver);
memdelete(_os);
memdelete(_engine);
memdelete(_classdb);
memdelete(_marshalls);
- memdelete(_json);
memdelete(_engine_debugger);
memdelete(_geometry_2d);
@@ -313,6 +356,9 @@ void unregister_core_types() {
memdelete(ip);
}
+ ResourceLoader::remove_resource_format_loader(resource_loader_native_extension);
+ resource_loader_native_extension.unref();
+
ResourceLoader::finalize();
ClassDB::cleanup_defaults();
diff --git a/core/register_core_types.h b/core/register_core_types.h
index baf7ddbe65..830f05607d 100644
--- a/core/register_core_types.h
+++ b/core/register_core_types.h
@@ -33,6 +33,7 @@
void register_core_types();
void register_core_settings();
+void register_core_extensions();
void register_core_singletons();
void unregister_core_types();
diff --git a/core/string/node_path.cpp b/core/string/node_path.cpp
index d3afa7b4dd..5fae13779e 100644
--- a/core/string/node_path.cpp
+++ b/core/string/node_path.cpp
@@ -240,19 +240,26 @@ NodePath NodePath::rel_path_to(const NodePath &p_np) const {
common_parent--;
Vector<StringName> relpath;
+ relpath.resize(src_dirs.size() + dst_dirs.size() + 1);
- for (int i = src_dirs.size() - 1; i > common_parent; i--) {
- relpath.push_back("..");
+ StringName *relpath_ptr = relpath.ptrw();
+
+ int path_size = 0;
+ StringName back_str("..");
+ for (int i = common_parent + 1; i < src_dirs.size(); i++) {
+ relpath_ptr[path_size++] = back_str;
}
for (int i = common_parent + 1; i < dst_dirs.size(); i++) {
- relpath.push_back(dst_dirs[i]);
+ relpath_ptr[path_size++] = dst_dirs[i];
}
- if (relpath.size() == 0) {
- relpath.push_back(".");
+ if (path_size == 0) {
+ relpath_ptr[path_size++] = ".";
}
+ relpath.resize(path_size);
+
return NodePath(relpath, p_np.get_subnames(), false);
}
diff --git a/core/string/optimized_translation.cpp b/core/string/optimized_translation.cpp
index 268562d971..5863bd1c46 100644
--- a/core/string/optimized_translation.cpp
+++ b/core/string/optimized_translation.cpp
@@ -66,9 +66,9 @@ void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
int total_compression_size = 0;
int total_string_size = 0;
- for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
+ for (const StringName &E : keys) {
//hash string
- CharString cs = E->get().operator String().utf8();
+ CharString cs = E.operator String().utf8();
uint32_t h = hash(0, cs.get_data());
Pair<int, CharString> p;
p.first = idx;
@@ -76,7 +76,7 @@ void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
buckets.write[h % size].push_back(p);
//compress string
- CharString src_s = p_from->get_message(E->get()).operator String().utf8();
+ CharString src_s = p_from->get_message(E).operator String().utf8();
CompressedString ps;
ps.orig_len = src_s.size();
ps.offset = total_compression_size;
diff --git a/core/string/string_name.cpp b/core/string/string_name.cpp
index 14b87072bb..9024f60dae 100644
--- a/core/string/string_name.cpp
+++ b/core/string/string_name.cpp
@@ -41,13 +41,17 @@ StaticCString StaticCString::create(const char *p_ptr) {
StringName::_Data *StringName::_table[STRING_TABLE_LEN];
-StringName _scs_create(const char *p_chr) {
- return (p_chr[0] ? StringName(StaticCString::create(p_chr)) : StringName());
+StringName _scs_create(const char *p_chr, bool p_static) {
+ return (p_chr[0] ? StringName(StaticCString::create(p_chr), p_static) : StringName());
}
bool StringName::configured = false;
Mutex StringName::mutex;
+#ifdef DEBUG_ENABLED
+bool StringName::debug_stringname = false;
+#endif
+
void StringName::setup() {
ERR_FAIL_COND(configured);
for (int i = 0; i < STRING_TABLE_LEN; i++) {
@@ -59,12 +63,29 @@ void StringName::setup() {
void StringName::cleanup() {
MutexLock lock(mutex);
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ Vector<_Data *> data;
+ for (int i = 0; i < STRING_TABLE_LEN; i++) {
+ _Data *d = _table[i];
+ while (d) {
+ data.push_back(d);
+ d = d->next;
+ }
+ }
+ print_line("\nStringName Reference Ranking:\n");
+ data.sort_custom<DebugSortReferences>();
+ for (int i = 0; i < MIN(100, data.size()); i++) {
+ print_line(itos(i + 1) + ": " + data[i]->get_name() + " - " + itos(data[i]->debug_references));
+ }
+ }
+#endif
int lost_strings = 0;
for (int i = 0; i < STRING_TABLE_LEN; i++) {
while (_table[i]) {
_Data *d = _table[i];
lost_strings++;
- if (OS::get_singleton()->is_stdout_verbose()) {
+ if (d->static_count.get() != d->refcount.get() && OS::get_singleton()->is_stdout_verbose()) {
if (d->cname) {
print_line("Orphan StringName: " + String(d->cname));
} else {
@@ -79,6 +100,7 @@ void StringName::cleanup() {
if (lost_strings) {
print_verbose("StringName: " + itos(lost_strings) + " unclaimed string names at exit.");
}
+ configured = false;
}
void StringName::unref() {
@@ -87,6 +109,13 @@ void StringName::unref() {
if (_data && _data->refcount.unref()) {
MutexLock lock(mutex);
+ if (_data->static_count.get() > 0) {
+ if (_data->cname) {
+ ERR_PRINT("BUG: Unreferenced static string to 0: " + String(_data->cname));
+ } else {
+ ERR_PRINT("BUG: Unreferenced static string to 0: " + String(_data->name));
+ }
+ }
if (_data->prev) {
_data->prev->next = _data->next;
} else {
@@ -153,7 +182,7 @@ StringName::StringName(const StringName &p_name) {
}
}
-StringName::StringName(const char *p_name) {
+StringName::StringName(const char *p_name, bool p_static) {
_data = nullptr;
ERR_FAIL_COND(!configured);
@@ -181,25 +210,42 @@ StringName::StringName(const char *p_name) {
if (_data) {
if (_data->refcount.ref()) {
// exists
- return;
+ if (p_static) {
+ _data->static_count.increment();
+ }
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
+ }
+#endif
}
+
+ return;
}
_data = memnew(_Data);
_data->name = p_name;
_data->refcount.init();
+ _data->static_count.set(p_static ? 1 : 0);
_data->hash = hash;
_data->idx = idx;
_data->cname = nullptr;
_data->next = _table[idx];
_data->prev = nullptr;
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ // Keep in memory, force static.
+ _data->refcount.ref();
+ _data->static_count.increment();
+ }
+#endif
if (_table[idx]) {
_table[idx]->prev = _data;
}
_table[idx] = _data;
}
-StringName::StringName(const StaticCString &p_static_string) {
+StringName::StringName(const StaticCString &p_static_string, bool p_static) {
_data = nullptr;
ERR_FAIL_COND(!configured);
@@ -225,6 +271,14 @@ StringName::StringName(const StaticCString &p_static_string) {
if (_data) {
if (_data->refcount.ref()) {
// exists
+ if (p_static) {
+ _data->static_count.increment();
+ }
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
+ }
+#endif
return;
}
}
@@ -232,18 +286,26 @@ StringName::StringName(const StaticCString &p_static_string) {
_data = memnew(_Data);
_data->refcount.init();
+ _data->static_count.set(p_static ? 1 : 0);
_data->hash = hash;
_data->idx = idx;
_data->cname = p_static_string.ptr;
_data->next = _table[idx];
_data->prev = nullptr;
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ // Keep in memory, force static.
+ _data->refcount.ref();
+ _data->static_count.increment();
+ }
+#endif
if (_table[idx]) {
_table[idx]->prev = _data;
}
_table[idx] = _data;
}
-StringName::StringName(const String &p_name) {
+StringName::StringName(const String &p_name, bool p_static) {
_data = nullptr;
ERR_FAIL_COND(!configured);
@@ -269,6 +331,14 @@ StringName::StringName(const String &p_name) {
if (_data) {
if (_data->refcount.ref()) {
// exists
+ if (p_static) {
+ _data->static_count.increment();
+ }
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
+ }
+#endif
return;
}
}
@@ -276,11 +346,20 @@ StringName::StringName(const String &p_name) {
_data = memnew(_Data);
_data->name = p_name;
_data->refcount.init();
+ _data->static_count.set(p_static ? 1 : 0);
_data->hash = hash;
_data->idx = idx;
_data->cname = nullptr;
_data->next = _table[idx];
_data->prev = nullptr;
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ // Keep in memory, force static.
+ _data->refcount.ref();
+ _data->static_count.increment();
+ }
+#endif
+
if (_table[idx]) {
_table[idx]->prev = _data;
}
@@ -311,6 +390,12 @@ StringName StringName::search(const char *p_name) {
}
if (_data && _data->refcount.ref()) {
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
+ }
+#endif
+
return StringName(_data);
}
@@ -368,16 +453,17 @@ StringName StringName::search(const String &p_name) {
}
if (_data && _data->refcount.ref()) {
+#ifdef DEBUG_ENABLED
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
+ }
+#endif
return StringName(_data);
}
return StringName(); //does not exist
}
-StringName::~StringName() {
- unref();
-}
-
bool operator==(const String &p_name, const StringName &p_string_name) {
return p_name == p_string_name.operator String();
}
diff --git a/core/string/string_name.h b/core/string/string_name.h
index 44d0ea14fa..ce7988744b 100644
--- a/core/string/string_name.h
+++ b/core/string/string_name.h
@@ -44,16 +44,19 @@ struct StaticCString {
class StringName {
enum {
- STRING_TABLE_BITS = 12,
+ STRING_TABLE_BITS = 16,
STRING_TABLE_LEN = 1 << STRING_TABLE_BITS,
STRING_TABLE_MASK = STRING_TABLE_LEN - 1
};
struct _Data {
SafeRefCount refcount;
+ SafeNumeric<uint32_t> static_count;
const char *cname = nullptr;
String name;
-
+#ifdef DEBUG_ENABLED
+ uint32_t debug_references = 0;
+#endif
String get_name() const { return cname ? String(cname) : name; }
int idx = 0;
uint32_t hash = 0;
@@ -79,6 +82,15 @@ class StringName {
static void setup();
static void cleanup();
static bool configured;
+#ifdef DEBUG_ENABLED
+ struct DebugSortReferences {
+ bool operator()(const _Data *p_left, const _Data *p_right) const {
+ return p_left->debug_references > p_right->debug_references;
+ }
+ };
+
+ static bool debug_stringname;
+#endif
StringName(_Data *p_data) { _data = p_data; }
@@ -146,12 +158,20 @@ public:
};
void operator=(const StringName &p_name);
- StringName(const char *p_name);
+ StringName(const char *p_name, bool p_static = false);
StringName(const StringName &p_name);
- StringName(const String &p_name);
- StringName(const StaticCString &p_static_string);
+ StringName(const String &p_name, bool p_static = false);
+ StringName(const StaticCString &p_static_string, bool p_static = false);
StringName() {}
- ~StringName();
+ _FORCE_INLINE_ ~StringName() {
+ if (likely(configured) && _data) { //only free if configured
+ unref();
+ }
+ }
+
+#ifdef DEBUG_ENABLED
+ static void set_debug_stringnames(bool p_enable) { debug_stringname = p_enable; }
+#endif
};
bool operator==(const String &p_name, const StringName &p_string_name);
@@ -159,6 +179,8 @@ bool operator!=(const String &p_name, const StringName &p_string_name);
bool operator==(const char *p_name, const StringName &p_string_name);
bool operator!=(const char *p_name, const StringName &p_string_name);
-StringName _scs_create(const char *p_chr);
+StringName _scs_create(const char *p_chr, bool p_static = false);
+
+#define SNAME(m_arg) ([]() -> const StringName & { static StringName sname = _scs_create(m_arg, true); return sname; })()
#endif // STRING_NAME_H
diff --git a/core/string/translation.cpp b/core/string/translation.cpp
index 153f0190fd..cb7d924556 100644
--- a/core/string/translation.cpp
+++ b/core/string/translation.cpp
@@ -84,6 +84,7 @@ static const char *locale_list[] = {
"ast_ES", // Asturian (Spain)
"ayc_PE", // Southern Aymara (Peru)
"ay_PE", // Aymara (Peru)
+ "az", // Azerbaijani
"az_AZ", // Azerbaijani (Azerbaijan)
"be", // Belarusian
"be_BY", // Belarusian (Belarus)
@@ -240,6 +241,7 @@ static const char *locale_list[] = {
"ka_GE", // Georgian (Georgia)
"kk_KZ", // Kazakh (Kazakhstan)
"kl_GL", // Kalaallisut (Greenland)
+ "km", // Central Khmer
"km_KH", // Central Khmer (Cambodia)
"kn_IN", // Kannada (India)
"kok_IN", // Konkani (India)
@@ -390,6 +392,7 @@ static const char *locale_list[] = {
"tr_CY", // Turkish (Cyprus)
"tr_TR", // Turkish (Turkey)
"ts_ZA", // Tsonga (South Africa)
+ "tt", // Tatar
"tt_RU", // Tatar (Russia)
"tzm", // Central Atlas Tamazight
"tzm_MA", // Central Atlas Tamazight (Marrocos)
@@ -458,6 +461,7 @@ static const char *locale_names[] = {
"Asturian (Spain)",
"Southern Aymara (Peru)",
"Aymara (Peru)",
+ "Azerbaijani",
"Azerbaijani (Azerbaijan)",
"Belarusian",
"Belarusian (Belarus)",
@@ -614,6 +618,7 @@ static const char *locale_names[] = {
"Georgian (Georgia)",
"Kazakh (Kazakhstan)",
"Kalaallisut (Greenland)",
+ "Central Khmer",
"Central Khmer (Cambodia)",
"Kannada (India)",
"Konkani (India)",
@@ -764,6 +769,7 @@ static const char *locale_names[] = {
"Turkish (Cyprus)",
"Turkish (Turkey)",
"Tsonga (South Africa)",
+ "Tatar",
"Tatar (Russia)",
"Central Atlas Tamazight",
"Central Atlas Tamazight (Marrocos)",
@@ -835,8 +841,8 @@ Vector<String> Translation::_get_message_list() const {
void Translation::_set_messages(const Dictionary &p_messages) {
List<Variant> keys;
p_messages.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- translation_map[E->get()] = p_messages[E->get()];
+ for (const Variant &E : keys) {
+ translation_map[E] = p_messages[E];
}
}
@@ -923,6 +929,66 @@ void Translation::_bind_methods() {
///////////////////////////////////////////////
+struct _character_accent_pair {
+ const char32_t character;
+ const char32_t *accented_character;
+};
+
+static _character_accent_pair _character_to_accented[] = {
+ { 'A', U"Å" },
+ { 'B', U"ß" },
+ { 'C', U"Ç" },
+ { 'D', U"Ð" },
+ { 'E', U"É" },
+ { 'F', U"F́" },
+ { 'G', U"Ĝ" },
+ { 'H', U"Ĥ" },
+ { 'I', U"Ĩ" },
+ { 'J', U"Ĵ" },
+ { 'K', U"ĸ" },
+ { 'L', U"Ł" },
+ { 'M', U"Ḿ" },
+ { 'N', U"й" },
+ { 'O', U"Ö" },
+ { 'P', U"Ṕ" },
+ { 'Q', U"Q́" },
+ { 'R', U"Ř" },
+ { 'S', U"Ŝ" },
+ { 'T', U"Ŧ" },
+ { 'U', U"Ũ" },
+ { 'V', U"Ṽ" },
+ { 'W', U"Ŵ" },
+ { 'X', U"X́" },
+ { 'Y', U"Ÿ" },
+ { 'Z', U"Ž" },
+ { 'a', U"á" },
+ { 'b', U"ḅ" },
+ { 'c', U"ć" },
+ { 'd', U"d́" },
+ { 'e', U"é" },
+ { 'f', U"f́" },
+ { 'g', U"ǵ" },
+ { 'h', U"h̀" },
+ { 'i', U"í" },
+ { 'j', U"ǰ" },
+ { 'k', U"ḱ" },
+ { 'l', U"ł" },
+ { 'm', U"m̀" },
+ { 'n', U"ή" },
+ { 'o', U"ô" },
+ { 'p', U"ṕ" },
+ { 'q', U"q́" },
+ { 'r', U"ŕ" },
+ { 's', U"š" },
+ { 't', U"ŧ" },
+ { 'u', U"ü" },
+ { 'v', U"ṽ" },
+ { 'w', U"ŵ" },
+ { 'x', U"x́" },
+ { 'y', U"ý" },
+ { 'z', U"ź" },
+};
+
bool TranslationServer::is_locale_valid(const String &p_locale) {
const char **ptr = locale_list;
@@ -1095,10 +1161,10 @@ StringName TranslationServer::translate(const StringName &p_message, const Strin
}
if (!res) {
- return p_message;
+ return pseudolocalization_enabled ? pseudolocalize(p_message) : p_message;
}
- return res;
+ return pseudolocalization_enabled ? pseudolocalize(res) : res;
}
StringName TranslationServer::translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
@@ -1211,7 +1277,18 @@ void TranslationServer::setup() {
} else {
set_locale(OS::get_singleton()->get_locale());
}
+
fallback = GLOBAL_DEF("internationalization/locale/fallback", "en");
+ pseudolocalization_enabled = GLOBAL_DEF("internationalization/pseudolocalization/use_pseudolocalization", false);
+ pseudolocalization_accents_enabled = GLOBAL_DEF("internationalization/pseudolocalization/replace_with_accents", true);
+ pseudolocalization_double_vowels_enabled = GLOBAL_DEF("internationalization/pseudolocalization/double_vowels", false);
+ pseudolocalization_fake_bidi_enabled = GLOBAL_DEF("internationalization/pseudolocalization/fake_bidi", false);
+ pseudolocalization_override_enabled = GLOBAL_DEF("internationalization/pseudolocalization/override", false);
+ expansion_ratio = GLOBAL_DEF("internationalization/pseudolocalization/expansion_ratio", 0.0);
+ pseudolocalization_prefix = GLOBAL_DEF("internationalization/pseudolocalization/prefix", "[");
+ pseudolocalization_suffix = GLOBAL_DEF("internationalization/pseudolocalization/suffix", "]");
+ pseudolocalization_skip_placeholders_enabled = GLOBAL_DEF("internationalization/pseudolocalization/skip_placeholders", true);
+
#ifdef TOOLS_ENABLED
{
String options = "";
@@ -1252,10 +1329,10 @@ StringName TranslationServer::tool_translate(const StringName &p_message, const
if (tool_translation.is_valid()) {
StringName r = tool_translation->get_message(p_message, p_context);
if (r) {
- return r;
+ return editor_pseudolocalization ? tool_pseudolocalize(r) : r;
}
}
- return p_message;
+ return editor_pseudolocalization ? tool_pseudolocalize(p_message) : p_message;
}
StringName TranslationServer::tool_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
@@ -1300,6 +1377,181 @@ StringName TranslationServer::doc_translate_plural(const StringName &p_message,
return p_message_plural;
}
+bool TranslationServer::is_pseudolocalization_enabled() const {
+ return pseudolocalization_enabled;
+}
+
+void TranslationServer::set_pseudolocalization_enabled(bool p_enabled) {
+ pseudolocalization_enabled = p_enabled;
+
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
+ }
+ ResourceLoader::reload_translation_remaps();
+}
+
+void TranslationServer::set_editor_pseudolocalization(bool p_enabled) {
+ editor_pseudolocalization = p_enabled;
+}
+
+void TranslationServer::reload_pseudolocalization() {
+ pseudolocalization_accents_enabled = GLOBAL_GET("internationalization/pseudolocalization/replace_with_accents");
+ pseudolocalization_double_vowels_enabled = GLOBAL_GET("internationalization/pseudolocalization/double_vowels");
+ pseudolocalization_fake_bidi_enabled = GLOBAL_GET("internationalization/pseudolocalization/fake_bidi");
+ pseudolocalization_override_enabled = GLOBAL_GET("internationalization/pseudolocalization/override");
+ expansion_ratio = GLOBAL_GET("internationalization/pseudolocalization/expansion_ratio");
+ pseudolocalization_prefix = GLOBAL_GET("internationalization/pseudolocalization/prefix");
+ pseudolocalization_suffix = GLOBAL_GET("internationalization/pseudolocalization/suffix");
+ pseudolocalization_skip_placeholders_enabled = GLOBAL_GET("internationalization/pseudolocalization/skip_placeholders");
+
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
+ }
+ ResourceLoader::reload_translation_remaps();
+}
+
+StringName TranslationServer::pseudolocalize(const StringName &p_message) const {
+ String message = p_message;
+ int length = message.length();
+ if (pseudolocalization_override_enabled) {
+ message = get_override_string(message);
+ }
+
+ if (pseudolocalization_double_vowels_enabled) {
+ message = double_vowels(message);
+ }
+
+ if (pseudolocalization_accents_enabled) {
+ message = replace_with_accented_string(message);
+ }
+
+ if (pseudolocalization_fake_bidi_enabled) {
+ message = wrap_with_fakebidi_characters(message);
+ }
+
+ StringName res = add_padding(message, length);
+ return res;
+}
+
+StringName TranslationServer::tool_pseudolocalize(const StringName &p_message) const {
+ String message = p_message;
+ message = double_vowels(message);
+ message = replace_with_accented_string(message);
+ StringName res = "[!!! " + message + " !!!]";
+ return res;
+}
+
+String TranslationServer::get_override_string(String &p_message) const {
+ String res;
+ for (int i = 0; i < p_message.size(); i++) {
+ if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += p_message[i];
+ res += p_message[i + 1];
+ i++;
+ continue;
+ }
+ res += '*';
+ }
+ return res;
+}
+
+String TranslationServer::double_vowels(String &p_message) const {
+ String res;
+ for (int i = 0; i < p_message.size(); i++) {
+ if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += p_message[i];
+ res += p_message[i + 1];
+ i++;
+ continue;
+ }
+ res += p_message[i];
+ if (p_message[i] == 'a' || p_message[i] == 'e' || p_message[i] == 'i' || p_message[i] == 'o' || p_message[i] == 'u' ||
+ p_message[i] == 'A' || p_message[i] == 'E' || p_message[i] == 'I' || p_message[i] == 'O' || p_message[i] == 'U') {
+ res += p_message[i];
+ }
+ }
+ return res;
+};
+
+String TranslationServer::replace_with_accented_string(String &p_message) const {
+ String res;
+ for (int i = 0; i < p_message.size(); i++) {
+ if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += p_message[i];
+ res += p_message[i + 1];
+ i++;
+ continue;
+ }
+ const char32_t *accented = get_accented_version(p_message[i]);
+ if (accented) {
+ res += accented;
+ } else {
+ res += p_message[i];
+ }
+ }
+ return res;
+}
+
+String TranslationServer::wrap_with_fakebidi_characters(String &p_message) const {
+ String res;
+ char32_t fakebidiprefix = U'\u202e';
+ char32_t fakebidisuffix = U'\u202c';
+ res += fakebidiprefix;
+ // The fake bidi unicode gets popped at every newline so pushing it back at every newline.
+ for (int i = 0; i < p_message.size(); i++) {
+ if (p_message[i] == '\n') {
+ res += fakebidisuffix;
+ res += p_message[i];
+ res += fakebidiprefix;
+ } else if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += fakebidisuffix;
+ res += p_message[i];
+ res += p_message[i + 1];
+ res += fakebidiprefix;
+ i++;
+ } else {
+ res += p_message[i];
+ }
+ }
+ res += fakebidisuffix;
+ return res;
+}
+
+String TranslationServer::add_padding(String &p_message, int p_length) const {
+ String res;
+ String prefix = pseudolocalization_prefix;
+ String suffix;
+ for (int i = 0; i < p_length * expansion_ratio / 2; i++) {
+ prefix += "_";
+ suffix += "_";
+ }
+ suffix += pseudolocalization_suffix;
+ res += prefix;
+ res += p_message;
+ res += suffix;
+ return res;
+}
+
+const char32_t *TranslationServer::get_accented_version(char32_t p_character) const {
+ if (!((p_character >= 'a' && p_character <= 'z') || (p_character >= 'A' && p_character <= 'Z'))) {
+ return nullptr;
+ }
+
+ for (unsigned int i = 0; i < sizeof(_character_to_accented) / sizeof(_character_to_accented[0]); i++) {
+ if (_character_to_accented[i].character == p_character) {
+ return _character_to_accented[i].accented_character;
+ }
+ }
+
+ return nullptr;
+}
+
+bool TranslationServer::is_placeholder(String &p_message, int p_index) const {
+ return p_message[p_index] == '%' && p_index < p_message.size() - 1 &&
+ (p_message[p_index + 1] == 's' || p_message[p_index + 1] == 'c' || p_message[p_index + 1] == 'd' ||
+ p_message[p_index + 1] == 'o' || p_message[p_index + 1] == 'x' || p_message[p_index + 1] == 'X' || p_message[p_index + 1] == 'f');
+}
+
void TranslationServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_locale", "locale"), &TranslationServer::set_locale);
ClassDB::bind_method(D_METHOD("get_locale"), &TranslationServer::get_locale);
@@ -1316,6 +1568,12 @@ void TranslationServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &TranslationServer::clear);
ClassDB::bind_method(D_METHOD("get_loaded_locales"), &TranslationServer::get_loaded_locales);
+
+ ClassDB::bind_method(D_METHOD("is_pseudolocalization_enabled"), &TranslationServer::is_pseudolocalization_enabled);
+ ClassDB::bind_method(D_METHOD("set_pseudolocalization_enabled", "enabled"), &TranslationServer::set_pseudolocalization_enabled);
+ ClassDB::bind_method(D_METHOD("reload_pseudolocalization"), &TranslationServer::reload_pseudolocalization);
+ ClassDB::bind_method(D_METHOD("pseudolocalize", "message"), &TranslationServer::pseudolocalize);
+ ADD_PROPERTY(PropertyInfo(Variant::Type::BOOL, "pseudolocalization_enabled"), "set_pseudolocalization_enabled", "is_pseudolocalization_enabled");
}
void TranslationServer::load_translations() {
diff --git a/core/string/translation.h b/core/string/translation.h
index 72a828227e..4f179ac0fe 100644
--- a/core/string/translation.h
+++ b/core/string/translation.h
@@ -77,6 +77,26 @@ class TranslationServer : public Object {
bool enabled = true;
+ bool pseudolocalization_enabled = false;
+ bool pseudolocalization_accents_enabled = false;
+ bool pseudolocalization_double_vowels_enabled = false;
+ bool pseudolocalization_fake_bidi_enabled = false;
+ bool pseudolocalization_override_enabled = false;
+ bool pseudolocalization_skip_placeholders_enabled = false;
+ bool editor_pseudolocalization = false;
+ float expansion_ratio = 0.0;
+ String pseudolocalization_prefix;
+ String pseudolocalization_suffix;
+
+ StringName tool_pseudolocalize(const StringName &p_message) const;
+ String get_override_string(String &p_message) const;
+ String double_vowels(String &p_message) const;
+ String replace_with_accented_string(String &p_message) const;
+ String wrap_with_fakebidi_characters(String &p_message) const;
+ String add_padding(String &p_message, int p_length) const;
+ const char32_t *get_accented_version(char32_t p_character) const;
+ bool is_placeholder(String &p_message, int p_index) const;
+
static TranslationServer *singleton;
bool _load_translations(const String &p_from);
@@ -104,6 +124,13 @@ public:
StringName translate(const StringName &p_message, const StringName &p_context = "") const;
StringName translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context = "") const;
+ StringName pseudolocalize(const StringName &p_message) const;
+
+ bool is_pseudolocalization_enabled() const;
+ void set_pseudolocalization_enabled(bool p_enabled);
+ void set_editor_pseudolocalization(bool p_enabled);
+ void reload_pseudolocalization();
+
static Vector<String> get_all_locales();
static Vector<String> get_all_locale_names();
static bool is_locale_valid(const String &p_locale);
diff --git a/core/string/translation_po.cpp b/core/string/translation_po.cpp
index ad768f7140..1da00aa54b 100644
--- a/core/string/translation_po.cpp
+++ b/core/string/translation_po.cpp
@@ -30,7 +30,7 @@
#include "translation_po.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#ifdef DEBUG_TRANSLATION_PO
void TranslationPO::print_translation_map() {
@@ -47,8 +47,7 @@ void TranslationPO::print_translation_map() {
List<StringName> context_l;
translation_map.get_key_list(&context_l);
- for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
- StringName ctx = E->get();
+ for (const StringName &ctx : context_l) {
file->store_line(" ===== Context: " + String::utf8(String(ctx).utf8()) + " ===== ");
const HashMap<StringName, Vector<StringName>> &inner_map = translation_map[ctx];
@@ -74,8 +73,7 @@ Dictionary TranslationPO::_get_messages() const {
List<StringName> context_l;
translation_map.get_key_list(&context_l);
- for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
- StringName ctx = E->get();
+ for (const StringName &ctx : context_l) {
const HashMap<StringName, Vector<StringName>> &id_str_map = translation_map[ctx];
Dictionary d2;
@@ -98,8 +96,7 @@ void TranslationPO::_set_messages(const Dictionary &p_messages) {
List<Variant> context_l;
p_messages.get_key_list(&context_l);
- for (List<Variant>::Element *E = context_l.front(); E; E = E->next()) {
- StringName ctx = E->get();
+ for (const Variant &ctx : context_l) {
const Dictionary &id_str_map = p_messages[ctx];
HashMap<StringName, Vector<StringName>> temp_map;
@@ -121,8 +118,8 @@ Vector<String> TranslationPO::_get_message_list() const {
get_message_list(&msgs);
Vector<String> v;
- for (List<StringName>::Element *E = msgs.front(); E; E = E->next()) {
- v.push_back(E->get());
+ for (const StringName &E : msgs) {
+ v.push_back(E);
}
return v;
@@ -188,7 +185,7 @@ void TranslationPO::set_plural_rule(const String &p_plural_rule) {
plural_rule = plural_rule.replacen("(", "");
plural_rule = plural_rule.replacen(")", "");
_cache_plural_tests(plural_rule);
- expr.instance();
+ expr.instantiate();
input_name.push_back("n");
}
@@ -281,13 +278,13 @@ void TranslationPO::get_message_list(List<StringName> *r_messages) const {
List<StringName> context_l;
translation_map.get_key_list(&context_l);
- for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
- if (String(E->get()) != "") {
+ for (const StringName &E : context_l) {
+ if (String(E) != "") {
continue;
}
List<StringName> msgid_l;
- translation_map[E->get()].get_key_list(&msgid_l);
+ translation_map[E].get_key_list(&msgid_l);
for (List<StringName>::Element *E2 = msgid_l.front(); E2; E2 = E2->next()) {
r_messages->push_back(E2->get());
@@ -300,8 +297,8 @@ int TranslationPO::get_message_count() const {
translation_map.get_key_list(&context_l);
int count = 0;
- for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
- count += translation_map[E->get()].size();
+ for (const StringName &E : context_l) {
+ count += translation_map[E].size();
}
return count;
}
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index bdb66526a4..d2d563c5dc 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -54,11 +54,27 @@
#define snprintf _snprintf_s
#endif
-#define MAX_DIGITS 6
-#define UPPERCASE(m_c) (((m_c) >= 'a' && (m_c) <= 'z') ? ((m_c) - ('a' - 'A')) : (m_c))
-#define LOWERCASE(m_c) (((m_c) >= 'A' && (m_c) <= 'Z') ? ((m_c) + ('a' - 'A')) : (m_c))
-#define IS_DIGIT(m_d) ((m_d) >= '0' && (m_d) <= '9')
-#define IS_HEX_DIGIT(m_d) (((m_d) >= '0' && (m_d) <= '9') || ((m_d) >= 'a' && (m_d) <= 'f') || ((m_d) >= 'A' && (m_d) <= 'F'))
+static const int MAX_DECIMALS = 32;
+
+static _FORCE_INLINE_ bool is_digit(char32_t c) {
+ return (c >= '0' && c <= '9');
+}
+
+static _FORCE_INLINE_ bool is_hex_digit(char32_t c) {
+ return (is_digit(c) || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
+}
+
+static _FORCE_INLINE_ bool is_upper_case(char32_t c) {
+ return (c >= 'A' && c <= 'Z');
+}
+
+static _FORCE_INLINE_ bool is_lower_case(char32_t c) {
+ return (c >= 'a' && c <= 'z');
+}
+
+static _FORCE_INLINE_ char32_t lower_case(char32_t c) {
+ return (is_upper_case(c) ? (c + ('a' - 'A')) : c);
+}
const char CharString::_null = 0;
const char16_t Char16String::_null = 0;
@@ -275,7 +291,7 @@ Error String::parse_url(String &r_scheme, String &r_host, int &r_port, String &r
base = base.substr(pos + 1, base.length() - pos - 1);
} else {
// Anything else
- if (base.get_slice_count(":") > 1) {
+ if (base.get_slice_count(":") > 2) {
return ERR_INVALID_PARAMETER;
}
pos = base.rfind(":");
@@ -294,7 +310,7 @@ Error String::parse_url(String &r_scheme, String &r_host, int &r_port, String &r
// Port
if (base.begins_with(":")) {
base = base.substr(1, base.length() - 1);
- if (!base.is_valid_integer()) {
+ if (!base.is_valid_int()) {
return ERR_INVALID_PARAMETER;
}
r_port = base.to_int();
@@ -738,6 +754,7 @@ bool String::operator<=(const String &p_str) const {
bool String::operator>(const String &p_str) const {
return p_str < *this;
}
+
bool String::operator>=(const String &p_str) const {
return !(*this < p_str);
}
@@ -871,8 +888,8 @@ signed char String::naturalnocasecmp_to(const String &p_str) const {
while (*this_str) {
if (!*that_str) {
return 1;
- } else if (IS_DIGIT(*this_str)) {
- if (!IS_DIGIT(*that_str)) {
+ } else if (is_digit(*this_str)) {
+ if (!is_digit(*that_str)) {
return -1;
}
@@ -881,10 +898,10 @@ signed char String::naturalnocasecmp_to(const String &p_str) const {
const char32_t *that_substr = that_str;
// Compare lengths of both numerical sequences, ignoring leading zeros
- while (IS_DIGIT(*this_str)) {
+ while (is_digit(*this_str)) {
this_str++;
}
- while (IS_DIGIT(*that_str)) {
+ while (is_digit(*that_str)) {
that_str++;
}
while (*this_substr == '0') {
@@ -912,7 +929,7 @@ signed char String::naturalnocasecmp_to(const String &p_str) const {
this_substr++;
that_substr++;
}
- } else if (IS_DIGIT(*that_str)) {
+ } else if (is_digit(*that_str)) {
return 1;
} else {
if (_find_upper(*this_str) < _find_upper(*that_str)) { //more than
@@ -939,7 +956,7 @@ const char32_t *String::get_data() const {
}
void String::erase(int p_pos, int p_chars) {
- *this = left(p_pos) + substr(p_pos + p_chars, length() - ((p_pos + p_chars)));
+ *this = left(MAX(p_pos, 0)) + substr(p_pos + p_chars, length() - ((p_pos + p_chars)));
}
String String::capitalize() const {
@@ -962,26 +979,25 @@ String String::capitalize() const {
String String::camelcase_to_underscore(bool lowercase) const {
const char32_t *cstr = get_data();
String new_string;
- const char A = 'A', Z = 'Z';
- const char a = 'a', z = 'z';
int start_index = 0;
for (int i = 1; i < this->size(); i++) {
- bool is_upper = cstr[i] >= A && cstr[i] <= Z;
- bool is_number = cstr[i] >= '0' && cstr[i] <= '9';
+ bool is_upper = is_upper_case(cstr[i]);
+ bool is_number = is_digit(cstr[i]);
+
bool are_next_2_lower = false;
bool is_next_lower = false;
bool is_next_number = false;
- bool was_precedent_upper = cstr[i - 1] >= A && cstr[i - 1] <= Z;
- bool was_precedent_number = cstr[i - 1] >= '0' && cstr[i - 1] <= '9';
+ bool was_precedent_upper = is_upper_case(cstr[i - 1]);
+ bool was_precedent_number = is_digit(cstr[i - 1]);
if (i + 2 < this->size()) {
- are_next_2_lower = cstr[i + 1] >= a && cstr[i + 1] <= z && cstr[i + 2] >= a && cstr[i + 2] <= z;
+ are_next_2_lower = is_lower_case(cstr[i + 1]) && is_lower_case(cstr[i + 2]);
}
if (i + 1 < this->size()) {
- is_next_lower = cstr[i + 1] >= a && cstr[i + 1] <= z;
- is_next_number = cstr[i + 1] >= '0' && cstr[i + 1] <= '9';
+ is_next_lower = is_lower_case(cstr[i + 1]);
+ is_next_number = is_digit(cstr[i + 1]);
}
const bool cond_a = is_upper && !was_precedent_upper && !was_precedent_number;
@@ -1379,8 +1395,17 @@ String String::num(double p_num, int p_decimals) {
}
#ifndef NO_USE_STDLIB
- if (p_decimals > 16) {
- p_decimals = 16;
+ if (p_decimals < 0) {
+ p_decimals = 14;
+ const double abs_num = ABS(p_num);
+ if (abs_num > 10) {
+ // We want to align the digits to the above sane default, so we only
+ // need to subtract log10 for numbers with a positive power of ten.
+ p_decimals -= (int)floor(log10(abs_num));
+ }
+ }
+ if (p_decimals > MAX_DECIMALS) {
+ p_decimals = MAX_DECIMALS;
}
char fmt[7];
@@ -1391,7 +1416,6 @@ String String::num(double p_num, int p_decimals) {
fmt[1] = 'l';
fmt[2] = 'f';
fmt[3] = 0;
-
} else if (p_decimals < 10) {
fmt[2] = '0' + p_decimals;
fmt[3] = 'l';
@@ -1458,8 +1482,9 @@ String String::num(double p_num, int p_decimals) {
double dec = p_num - (double)((int)p_num);
int digit = 0;
- if (p_decimals > MAX_DIGITS)
- p_decimals = MAX_DIGITS;
+ if (p_decimals > MAX_DECIMALS) {
+ p_decimals = MAX_DECIMALS;
+ }
int dec_int = 0;
int dec_max = 0;
@@ -1471,16 +1496,18 @@ String String::num(double p_num, int p_decimals) {
digit++;
if (p_decimals == -1) {
- if (digit == MAX_DIGITS) //no point in going to infinite
+ if (digit == MAX_DECIMALS) { //no point in going to infinite
break;
+ }
if (dec - (double)((int)dec) < 1e-6) {
break;
}
}
- if (digit == p_decimals)
+ if (digit == p_decimals) {
break;
+ }
}
dec *= 10;
int last = (int)dec % 10;
@@ -1589,7 +1616,7 @@ String String::num_uint64(uint64_t p_num, int base, bool capitalize_hex) {
return s;
}
-String String::num_real(double p_num) {
+String String::num_real(double p_num, bool p_trailing) {
if (Math::is_nan(p_num)) {
return "nan";
}
@@ -1604,19 +1631,34 @@ String String::num_real(double p_num) {
String s;
String sd;
- /* integer part */
+
+ // Integer part.
bool neg = p_num < 0;
p_num = ABS(p_num);
int intn = (int)p_num;
- /* decimal part */
+ // Decimal part.
- if ((int)p_num != p_num) {
- double dec = p_num - (double)((int)p_num);
+ if (intn != p_num) {
+ double dec = p_num - (double)(intn);
int digit = 0;
- int decimals = MAX_DIGITS;
+
+#if REAL_T_IS_DOUBLE
+ int decimals = 14;
+#else
+ int decimals = 6;
+#endif
+ // We want to align the digits to the above sane default, so we only
+ // need to subtract log10 for numbers with a positive power of ten.
+ if (p_num > 10) {
+ decimals -= (int)floor(log10(p_num));
+ }
+
+ if (decimals > MAX_DECIMALS) {
+ decimals = MAX_DECIMALS;
+ }
int dec_int = 0;
int dec_max = 0;
@@ -1656,8 +1698,10 @@ String String::num_real(double p_num) {
dec_int /= 10;
}
sd = '.' + decimal;
- } else {
+ } else if (p_trailing) {
sd = ".0";
+ } else {
+ sd = "";
}
if (intn == 0) {
@@ -2183,9 +2227,9 @@ int64_t String::hex_to_int() const {
int64_t hex = 0;
while (*s) {
- char32_t c = LOWERCASE(*s);
+ char32_t c = lower_case(*s);
int64_t n;
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
n = c - '0';
} else if (c >= 'a' && c <= 'f') {
n = (c - 'a') + 10;
@@ -2224,7 +2268,7 @@ int64_t String::bin_to_int() const {
int64_t binary = 0;
while (*s) {
- char32_t c = LOWERCASE(*s);
+ char32_t c = lower_case(*s);
int64_t n;
if (c == '0' || c == '1') {
n = c - '0';
@@ -2254,7 +2298,7 @@ int64_t String::to_int() const {
for (int i = 0; i < to; i++) {
char32_t c = operator[](i);
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
bool overflow = (integer > INT64_MAX / 10) || (integer == INT64_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
integer *= 10;
@@ -2283,7 +2327,7 @@ int64_t String::to_int(const char *p_str, int p_len) {
for (int i = 0; i < to; i++) {
char c = p_str[i];
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
bool overflow = (integer > INT64_MAX / 10) || (integer == INT64_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + String(p_str).substr(0, to) + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
integer *= 10;
@@ -2314,7 +2358,7 @@ int64_t String::to_int(const wchar_t *p_str, int p_len) {
for (int i = 0; i < to; i++) {
wchar_t c = p_str[i];
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
bool overflow = (integer > INT64_MAX / 10) || (integer == INT64_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + String(p_str).substr(0, to) + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
integer *= 10;
@@ -2434,7 +2478,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
decPt = -1;
for (mantSize = 0;; mantSize += 1) {
c = *p;
- if (!IS_DIGIT(c)) {
+ if (!is_digit(c)) {
if ((c != '.') || (decPt >= 0)) {
break;
}
@@ -2509,11 +2553,11 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
}
expSign = false;
}
- if (!IS_DIGIT(char32_t(*p))) {
+ if (!is_digit(char32_t(*p))) {
p = pExp;
goto done;
}
- while (IS_DIGIT(char32_t(*p))) {
+ while (is_digit(char32_t(*p))) {
exp = exp * 10 + (*p - '0');
p += 1;
}
@@ -2599,7 +2643,7 @@ int64_t String::to_int(const char32_t *p_str, int p_len, bool p_clamp) {
char32_t c = *(str++);
switch (reading) {
case READING_SIGN: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
reading = READING_INT;
// let it fallthrough
} else if (c == '-') {
@@ -2616,7 +2660,7 @@ int64_t String::to_int(const char32_t *p_str, int p_len, bool p_clamp) {
[[fallthrough]];
}
case READING_INT: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
if (integer > INT64_MAX / 10) {
String number("");
str = p_str;
@@ -3382,17 +3426,10 @@ String String::format(const Variant &values, String placeholder) const {
if (value_arr.size() == 2) {
Variant v_key = value_arr[0];
String key = v_key;
- if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
- key = key.substr(1, key.length() - 2);
- }
Variant v_val = value_arr[1];
String val = v_val;
- if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
- val = val.substr(1, val.length() - 2);
- }
-
new_string = new_string.replace(placeholder.replace("_", key), val);
} else {
ERR_PRINT(String("STRING.format Inner Array size != 2 ").ascii().get_data());
@@ -3401,10 +3438,6 @@ String String::format(const Variant &values, String placeholder) const {
Variant v_val = values_arr[i];
String val = v_val;
- if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
- val = val.substr(1, val.length() - 2);
- }
-
if (placeholder.find("_") > -1) {
new_string = new_string.replace(placeholder.replace("_", i_as_str), val);
} else {
@@ -3417,19 +3450,8 @@ String String::format(const Variant &values, String placeholder) const {
List<Variant> keys;
d.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- String key = E->get();
- String val = d[E->get()];
-
- if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
- key = key.substr(1, key.length() - 2);
- }
-
- if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
- val = val.substr(1, val.length() - 2);
- }
-
- new_string = new_string.replace(placeholder.replace("_", key), val);
+ for (const Variant &key : keys) {
+ new_string = new_string.replace(placeholder.replace("_", key), d[key]);
}
} else {
ERR_PRINT(String("Invalid type: use Array or Dictionary.").ascii().get_data());
@@ -3529,6 +3551,10 @@ String String::repeat(int p_count) const {
}
String String::left(int p_pos) const {
+ if (p_pos < 0) {
+ p_pos = length() + p_pos;
+ }
+
if (p_pos <= 0) {
return "";
}
@@ -3541,15 +3567,19 @@ String String::left(int p_pos) const {
}
String String::right(int p_pos) const {
- if (p_pos >= length()) {
- return "";
+ if (p_pos < 0) {
+ p_pos = length() + p_pos;
}
if (p_pos <= 0) {
+ return "";
+ }
+
+ if (p_pos >= length()) {
return *this;
}
- return substr(p_pos, (length() - p_pos));
+ return substr(length() - p_pos);
}
char32_t String::unicode_at(int p_idx) const {
@@ -3778,7 +3808,7 @@ String String::humanize_size(uint64_t p_size) {
return String::num(p_size / divisor).pad_decimals(digits) + " " + prefixes[prefix_idx];
}
-bool String::is_abs_path() const {
+bool String::is_absolute_path() const {
if (length() > 1) {
return (operator[](0) == '/' || operator[](0) == '\\' || find(":/") != -1 || find(":\\") != -1);
} else if ((length()) == 1) {
@@ -3799,12 +3829,12 @@ bool String::is_valid_identifier() const {
for (int i = 0; i < len; i++) {
if (i == 0) {
- if (str[0] >= '0' && str[0] <= '9') {
+ if (is_digit(str[0])) {
return false; // no start with number plz
}
}
- bool valid_char = (str[i] >= '0' && str[i] <= '9') || (str[i] >= 'a' && str[i] <= 'z') || (str[i] >= 'A' && str[i] <= 'Z') || str[i] == '_';
+ bool valid_char = is_digit(str[i]) || is_lower_case(str[i]) || is_upper_case(str[i]) || str[i] == '_';
if (!valid_char) {
return false;
@@ -3829,10 +3859,7 @@ String String::uri_encode() const {
String res;
for (int i = 0; i < temp.length(); ++i) {
char ord = temp[i];
- if (ord == '.' || ord == '-' || ord == '_' || ord == '~' ||
- (ord >= 'a' && ord <= 'z') ||
- (ord >= 'A' && ord <= 'Z') ||
- (ord >= '0' && ord <= '9')) {
+ if (ord == '.' || ord == '-' || ord == '_' || ord == '~' || is_lower_case(ord) || is_upper_case(ord) || is_digit(ord)) {
res += ord;
} else {
char h_Val[3];
@@ -3854,9 +3881,9 @@ String String::uri_decode() const {
for (int i = 0; i < src.length(); ++i) {
if (src[i] == '%' && i + 2 < src.length()) {
char ord1 = src[i + 1];
- if ((ord1 >= '0' && ord1 <= '9') || (ord1 >= 'A' && ord1 <= 'Z')) {
+ if (is_digit(ord1) || is_upper_case(ord1)) {
char ord2 = src[i + 2];
- if ((ord2 >= '0' && ord2 <= '9') || (ord2 >= 'A' && ord2 <= 'Z')) {
+ if (is_digit(ord2) || is_upper_case(ord2)) {
char bytes[3] = { (char)ord1, (char)ord2, 0 };
res += (char)strtol(bytes, nullptr, 16);
i += 2;
@@ -3962,7 +3989,7 @@ static _FORCE_INLINE_ int _xml_unescape(const char32_t *p_src, int p_src_len, ch
char32_t ct = p_src[i];
if (ct == ';') {
break;
- } else if (ct >= '0' && ct <= '9') {
+ } else if (is_digit(ct)) {
ct = ct - '0';
} else if (ct >= 'a' && ct <= 'f') {
ct = (ct - 'a') + 10;
@@ -4145,7 +4172,7 @@ String String::trim_suffix(const String &p_suffix) const {
return s;
}
-bool String::is_valid_integer() const {
+bool String::is_valid_int() const {
int len = length();
if (len == 0) {
@@ -4190,7 +4217,7 @@ bool String::is_valid_hex_number(bool p_with_prefix) const {
for (int i = from; i < len; i++) {
char32_t c = operator[](i);
- if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')) {
+ if (is_hex_digit(c)) {
continue;
}
return false;
@@ -4218,7 +4245,7 @@ bool String::is_valid_float() const {
bool numbers_found = false;
for (int i = from; i < len; i++) {
- if (operator[](i) >= '0' && operator[](i) <= '9') {
+ if (is_digit(operator[](i))) {
if (exponent_found) {
exponent_values_found = true;
} else {
@@ -4370,7 +4397,7 @@ bool String::is_valid_ip_address() const {
}
for (int i = 0; i < ip.size(); i++) {
String n = ip[i];
- if (!n.is_valid_integer()) {
+ if (!n.is_valid_int()) {
return false;
}
int val = n.to_int();
@@ -4388,7 +4415,7 @@ bool String::is_resource_file() const {
}
bool String::is_rel_path() const {
- return !is_abs_path();
+ return !is_absolute_path();
}
String String::get_base_dir() const {
diff --git a/core/string/ustring.h b/core/string/ustring.h
index a56845deff..ffb354d6e1 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -309,7 +309,7 @@ public:
String unquote() const;
static String num(double p_num, int p_decimals = -1);
static String num_scientific(double p_num);
- static String num_real(double p_num);
+ static String num_real(double p_num, bool p_trailing = true);
static String num_int64(int64_t p_num, int base = 10, bool capitalize_hex = false);
static String num_uint64(uint64_t p_num, int base = 10, bool capitalize_hex = false);
static String chr(char32_t p_char);
@@ -397,7 +397,7 @@ public:
_FORCE_INLINE_ bool is_empty() const { return length() == 0; }
// path functions
- bool is_abs_path() const;
+ bool is_absolute_path() const;
bool is_rel_path() const;
bool is_resource_file() const;
String path_to(const String &p_path) const;
@@ -425,7 +425,7 @@ public:
String validate_node_name() const;
bool is_valid_identifier() const;
- bool is_valid_integer() const;
+ bool is_valid_int() const;
bool is_valid_float() const;
bool is_valid_hex_number(bool p_with_prefix) const;
bool is_valid_html_color() const;
diff --git a/core/templates/bin_sorted_array.h b/core/templates/bin_sorted_array.h
new file mode 100644
index 0000000000..be9d0b5475
--- /dev/null
+++ b/core/templates/bin_sorted_array.h
@@ -0,0 +1,181 @@
+/*************************************************************************/
+/* bin_sorted_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BIN_SORTED_ARRAY_H
+#define BIN_SORTED_ARRAY_H
+
+#include "core/templates/local_vector.h"
+#include "core/templates/paged_array.h"
+
+template <class T>
+class BinSortedArray {
+ PagedArray<T> array;
+ LocalVector<uint64_t> bin_limits;
+
+ // Implement if elements need to keep track of their own index in the array.
+ _FORCE_INLINE_ virtual void _update_idx(T &r_element, uint64_t p_idx) {}
+
+ _FORCE_INLINE_ void _swap(uint64_t p_a, uint64_t p_b) {
+ SWAP(array[p_a], array[p_b]);
+ _update_idx(array[p_a], p_a);
+ _update_idx(array[p_b], p_b);
+ }
+
+public:
+ uint64_t insert(T &p_element, uint64_t p_bin) {
+ array.push_back(p_element);
+ uint64_t new_idx = array.size() - 1;
+ _update_idx(p_element, new_idx);
+ bin_limits[0] = new_idx;
+ if (p_bin != 0) {
+ new_idx = move(new_idx, p_bin);
+ }
+ return new_idx;
+ }
+
+ uint64_t move(uint64_t p_idx, uint64_t p_bin) {
+ ERR_FAIL_COND_V(p_idx >= array.size(), -1);
+
+ uint64_t current_bin = bin_limits.size() - 1;
+ while (p_idx > bin_limits[current_bin]) {
+ current_bin--;
+ }
+
+ if (p_bin == current_bin) {
+ return p_idx;
+ }
+
+ uint64_t current_idx = p_idx;
+ if (p_bin > current_bin) {
+ while (p_bin > current_bin) {
+ uint64_t swap_idx = 0;
+
+ if (current_bin == bin_limits.size() - 1) {
+ bin_limits.push_back(0);
+ } else {
+ bin_limits[current_bin + 1]++;
+ swap_idx = bin_limits[current_bin + 1];
+ }
+
+ if (current_idx != swap_idx) {
+ _swap(current_idx, swap_idx);
+ current_idx = swap_idx;
+ }
+
+ current_bin++;
+ }
+ } else {
+ while (p_bin < current_bin) {
+ uint64_t swap_idx = bin_limits[current_bin];
+
+ if (current_idx != swap_idx) {
+ _swap(current_idx, swap_idx);
+ }
+
+ if (current_bin == bin_limits.size() - 1 && bin_limits[current_bin] == 0) {
+ bin_limits.resize(bin_limits.size() - 1);
+ } else {
+ bin_limits[current_bin]--;
+ }
+ current_idx = swap_idx;
+ current_bin--;
+ }
+ }
+
+ return current_idx;
+ }
+
+ void remove(uint64_t p_idx) {
+ ERR_FAIL_COND(p_idx >= array.size());
+ uint64_t new_idx = move(p_idx, 0);
+ uint64_t swap_idx = array.size() - 1;
+
+ if (new_idx != swap_idx) {
+ _swap(new_idx, swap_idx);
+ }
+
+ if (bin_limits[0] > 0) {
+ bin_limits[0]--;
+ }
+
+ array.pop_back();
+ }
+
+ void set_page_pool(PagedArrayPool<T> *p_page_pool) {
+ array.set_page_pool(p_page_pool);
+ }
+
+ _FORCE_INLINE_ const T &operator[](uint64_t p_index) const {
+ return array[p_index];
+ }
+
+ _FORCE_INLINE_ T &operator[](uint64_t p_index) {
+ return array[p_index];
+ }
+
+ int get_bin_count() {
+ if (array.size() == 0) {
+ return 0;
+ }
+ return bin_limits.size();
+ }
+
+ int get_bin_start(int p_bin) {
+ ERR_FAIL_COND_V(p_bin >= get_bin_count(), ~0U);
+ if ((unsigned int)p_bin == bin_limits.size() - 1) {
+ return 0;
+ }
+ return bin_limits[p_bin + 1] + 1;
+ }
+
+ int get_bin_size(int p_bin) {
+ ERR_FAIL_COND_V(p_bin >= get_bin_count(), 0);
+ if ((unsigned int)p_bin == bin_limits.size() - 1) {
+ return bin_limits[p_bin] + 1;
+ }
+ return bin_limits[p_bin] - bin_limits[p_bin + 1];
+ }
+
+ void reset() {
+ array.reset();
+ bin_limits.clear();
+ bin_limits.push_back(0);
+ }
+
+ BinSortedArray() {
+ bin_limits.push_back(0);
+ }
+
+ virtual ~BinSortedArray() {
+ reset();
+ }
+};
+
+#endif //BIN_SORTED_ARRAY_H
diff --git a/core/templates/command_queue_mt.cpp b/core/templates/command_queue_mt.cpp
index 238bf3975c..04a8095f0b 100644
--- a/core/templates/command_queue_mt.cpp
+++ b/core/templates/command_queue_mt.cpp
@@ -70,35 +70,7 @@ CommandQueueMT::SyncSemaphore *CommandQueueMT::_alloc_sync_sem() {
return &sync_sems[idx];
}
-bool CommandQueueMT::dealloc_one() {
-tryagain:
- if (dealloc_ptr == (write_ptr_and_epoch >> 1)) {
- // The queue is empty
- return false;
- }
-
- uint32_t size = *(uint32_t *)&command_mem[dealloc_ptr];
-
- if (size == 0) {
- // End of command buffer wrap down
- dealloc_ptr = 0;
- goto tryagain;
- }
-
- if (size & 1) {
- // Still used, nothing can be deallocated
- return false;
- }
-
- dealloc_ptr += (size >> 1) + 8;
- return true;
-}
-
CommandQueueMT::CommandQueueMT(bool p_sync) {
- command_mem_size = GLOBAL_DEF_RST("memory/limits/command_queue/multithreading_queue_size_kb", DEFAULT_COMMAND_MEM_SIZE_KB);
- ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/command_queue/multithreading_queue_size_kb", PropertyInfo(Variant::INT, "memory/limits/command_queue/multithreading_queue_size_kb", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"));
- command_mem_size *= 1024;
- command_mem = (uint8_t *)memalloc(command_mem_size);
if (p_sync) {
sync = memnew(Semaphore);
}
@@ -108,5 +80,4 @@ CommandQueueMT::~CommandQueueMT() {
if (sync) {
memdelete(sync);
}
- memfree(command_mem);
}
diff --git a/core/templates/command_queue_mt.h b/core/templates/command_queue_mt.h
index 0012cea72d..519a896ffc 100644
--- a/core/templates/command_queue_mt.h
+++ b/core/templates/command_queue_mt.h
@@ -34,6 +34,8 @@
#include "core/os/memory.h"
#include "core/os/mutex.h"
#include "core/os/semaphore.h"
+#include "core/string/print_string.h"
+#include "core/templates/local_vector.h"
#include "core/templates/simple_type.h"
#include "core/typedefs.h"
@@ -319,7 +321,7 @@ class CommandQueueMT {
DECL_CMD(0)
SPACE_SEP_LIST(DECL_CMD, 15)
- /* comands that return */
+ // Commands that return.
DECL_CMD_RET(0)
SPACE_SEP_LIST(DECL_CMD_RET, 15)
@@ -334,11 +336,7 @@ class CommandQueueMT {
SYNC_SEMAPHORES = 8
};
- uint8_t *command_mem = nullptr;
- uint32_t read_ptr_and_epoch = 0;
- uint32_t write_ptr_and_epoch = 0;
- uint32_t dealloc_ptr = 0;
- uint32_t command_mem_size = 0;
+ LocalVector<uint8_t> command_mem;
SyncSemaphore sync_sems[SYNC_SEMAPHORES];
Mutex mutex;
Semaphore *sync = nullptr;
@@ -346,138 +344,47 @@ class CommandQueueMT {
template <class T>
T *allocate() {
// alloc size is size+T+safeguard
- uint32_t alloc_size = ((sizeof(T) + 8 - 1) & ~(8 - 1)) + 8;
-
- // Assert that the buffer is big enough to hold at least two messages.
- ERR_FAIL_COND_V(alloc_size * 2 + sizeof(uint32_t) > command_mem_size, nullptr);
-
- tryagain:
- uint32_t write_ptr = write_ptr_and_epoch >> 1;
-
- if (write_ptr < dealloc_ptr) {
- // behind dealloc_ptr, check that there is room
- if ((dealloc_ptr - write_ptr) <= alloc_size) {
- // There is no more room, try to deallocate something
- if (dealloc_one()) {
- goto tryagain;
- }
- return nullptr;
- }
- } else {
- // ahead of dealloc_ptr, check that there is room
-
- if ((command_mem_size - write_ptr) < alloc_size + sizeof(uint32_t)) {
- // no room at the end, wrap down;
-
- if (dealloc_ptr == 0) { // don't want write_ptr to become dealloc_ptr
-
- // There is no more room, try to deallocate something
- if (dealloc_one()) {
- goto tryagain;
- }
- return nullptr;
- }
-
- // if this happens, it's a bug
- ERR_FAIL_COND_V((command_mem_size - write_ptr) < 8, nullptr);
- // zero means, wrap to beginning
-
- uint32_t *p = (uint32_t *)&command_mem[write_ptr];
- *p = 1;
- write_ptr_and_epoch = 0 | (1 & ~write_ptr_and_epoch); // Invert epoch.
- // See if we can get the thread to run and clear up some more space while we wait.
- // This is required if alloc_size * 2 + 4 > COMMAND_MEM_SIZE
- if (sync) {
- sync->post();
- }
- goto tryagain;
- }
- }
- // Allocate the size and the 'in use' bit.
- // First bit used to mark if command is still in use (1)
- // or if it has been destroyed and can be deallocated (0).
- uint32_t size = (sizeof(T) + 8 - 1) & ~(8 - 1);
- uint32_t *p = (uint32_t *)&command_mem[write_ptr];
- *p = (size << 1) | 1;
- write_ptr += 8;
- // allocate the command
- T *cmd = memnew_placement(&command_mem[write_ptr], T);
- write_ptr += size;
- write_ptr_and_epoch = (write_ptr << 1) | (write_ptr_and_epoch & 1);
+ uint32_t alloc_size = ((sizeof(T) + 8 - 1) & ~(8 - 1));
+ uint64_t size = command_mem.size();
+ command_mem.resize(size + alloc_size + 8);
+ *(uint64_t *)&command_mem[size] = alloc_size;
+ T *cmd = memnew_placement(&command_mem[size + 8], T);
return cmd;
}
template <class T>
T *allocate_and_lock() {
lock();
- T *ret;
-
- while ((ret = allocate<T>()) == nullptr) {
- unlock();
- // sleep a little until fetch happened and some room is made
- wait_for_flush();
- lock();
- }
-
+ T *ret = allocate<T>();
return ret;
}
- bool flush_one(bool p_lock = true) {
- if (p_lock) {
- lock();
- }
- tryagain:
-
- // tried to read an empty queue
- if (read_ptr_and_epoch == write_ptr_and_epoch) {
- if (p_lock) {
- unlock();
- }
- return false;
- }
-
- uint32_t read_ptr = read_ptr_and_epoch >> 1;
- uint32_t size_ptr = read_ptr;
- uint32_t size = *(uint32_t *)&command_mem[read_ptr] >> 1;
-
- if (size == 0) {
- *(uint32_t *)&command_mem[read_ptr] = 0; // clear in-use bit.
- //end of ringbuffer, wrap
- read_ptr_and_epoch = 0 | (1 & ~read_ptr_and_epoch); // Invert epoch.
- goto tryagain;
- }
-
- read_ptr += 8;
+ void _flush() {
+ lock();
- CommandBase *cmd = reinterpret_cast<CommandBase *>(&command_mem[read_ptr]);
+ uint64_t read_ptr = 0;
+ uint64_t limit = command_mem.size();
- read_ptr += size;
+ while (read_ptr < limit) {
+ uint64_t size = *(uint64_t *)&command_mem[read_ptr];
+ read_ptr += 8;
+ CommandBase *cmd = reinterpret_cast<CommandBase *>(&command_mem[read_ptr]);
- read_ptr_and_epoch = (read_ptr << 1) | (read_ptr_and_epoch & 1);
+ cmd->call(); //execute the function
+ cmd->post(); //release in case it needs sync/ret
+ cmd->~CommandBase(); //should be done, so erase the command
- if (p_lock) {
- unlock();
- }
- cmd->call();
- if (p_lock) {
- lock();
+ read_ptr += size;
}
- cmd->post();
- cmd->~CommandBase();
- *(uint32_t *)&command_mem[size_ptr] &= ~1;
-
- if (p_lock) {
- unlock();
- }
- return true;
+ command_mem.clear();
+ unlock();
}
void lock();
void unlock();
void wait_for_flush();
SyncSemaphore *_alloc_sync_sem();
- bool dealloc_one();
public:
/* NORMAL PUSH COMMANDS */
@@ -492,23 +399,19 @@ public:
DECL_PUSH_AND_SYNC(0)
SPACE_SEP_LIST(DECL_PUSH_AND_SYNC, 15)
- void wait_and_flush_one() {
- ERR_FAIL_COND(!sync);
- sync->wait();
- flush_one();
- }
-
_FORCE_INLINE_ void flush_if_pending() {
- if (unlikely(read_ptr_and_epoch != write_ptr_and_epoch)) {
- flush_all();
+ if (unlikely(command_mem.size() > 0)) {
+ _flush();
}
}
void flush_all() {
- //ERR_FAIL_COND(sync);
- lock();
- while (flush_one(false)) {
- }
- unlock();
+ _flush();
+ }
+
+ void wait_and_flush() {
+ ERR_FAIL_COND(!sync);
+ sync->wait();
+ _flush();
}
CommandQueueMT(bool p_sync);
diff --git a/core/templates/cowdata.h b/core/templates/cowdata.h
index c985593473..ba9babe0af 100644
--- a/core/templates/cowdata.h
+++ b/core/templates/cowdata.h
@@ -232,7 +232,7 @@ uint32_t CowData<T>::_copy_on_write() {
uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true);
- new (mem_new - 2, sizeof(uint32_t), "") SafeNumeric<uint32_t>(1); //refcount
+ new (mem_new - 2) SafeNumeric<uint32_t>(1); //refcount
*(mem_new - 1) = current_size; //size
T *_data = (T *)(mem_new);
@@ -286,14 +286,14 @@ Error CowData<T>::resize(int p_size) {
uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY);
*(ptr - 1) = 0; //size, currently none
- new (ptr - 2, sizeof(uint32_t), "") SafeNumeric<uint32_t>(1); //refcount
+ new (ptr - 2) SafeNumeric<uint32_t>(1); //refcount
_ptr = (T *)ptr;
} else {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
- new (_ptrnew - 2, sizeof(uint32_t), "") SafeNumeric<uint32_t>(rc); //refcount
+ new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); //refcount
_ptr = (T *)(_ptrnew);
}
@@ -323,7 +323,7 @@ Error CowData<T>::resize(int p_size) {
if (alloc_size != current_alloc_size) {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
- new (_ptrnew - 2, sizeof(uint32_t), "") SafeNumeric<uint32_t>(rc); //refcount
+ new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); //refcount
_ptr = (T *)(_ptrnew);
}
diff --git a/core/templates/hash_map.h b/core/templates/hash_map.h
index dc378aed69..1257b54449 100644
--- a/core/templates/hash_map.h
+++ b/core/templates/hash_map.h
@@ -291,7 +291,7 @@ public:
}
/**
- * Same as get, except it can return nullptr when item was not found.
+ * Same as get, except it can return nullptr when item was not found.
* This is mainly used for speed purposes.
*/
@@ -324,7 +324,7 @@ public:
}
/**
- * Same as get, except it can return nullptr when item was not found.
+ * Same as get, except it can return nullptr when item was not found.
* This version is custom, will take a hash and a custom key (that should support operator==()
*/
@@ -443,7 +443,7 @@ public:
/**
* Get the next key to p_key, and the first key if p_key is null.
- * Returns a pointer to the next key if found, nullptr otherwise.
+ * Returns a pointer to the next key if found, nullptr otherwise.
* Adding/Removing elements while iterating will, of course, have unexpected results, don't do it.
*
* Example:
diff --git a/core/templates/hashfuncs.h b/core/templates/hashfuncs.h
index 4572b269cf..2e932f9f26 100644
--- a/core/templates/hashfuncs.h
+++ b/core/templates/hashfuncs.h
@@ -95,7 +95,7 @@ static inline uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev = 5381)
if (p_in == 0.0f) {
u.d = 0.0;
} else if (Math::is_nan(p_in)) {
- u.d = Math_NAN;
+ u.d = NAN;
} else {
u.d = p_in;
}
@@ -124,7 +124,7 @@ static inline uint64_t hash_djb2_one_float_64(double p_in, uint64_t p_prev = 538
if (p_in == 0.0f) {
u.d = 0.0;
} else if (Math::is_nan(p_in)) {
- u.d = Math_NAN;
+ u.d = NAN;
} else {
u.d = p_in;
}
diff --git a/core/templates/list.h b/core/templates/list.h
index 010e35eed8..c2e17a2f6f 100644
--- a/core/templates/list.h
+++ b/core/templates/list.h
@@ -135,6 +135,83 @@ public:
_FORCE_INLINE_ Element() {}
};
+ typedef T ValueType;
+
+ struct Iterator {
+ _FORCE_INLINE_ T &operator*() const {
+ return E->get();
+ }
+ _FORCE_INLINE_ T *operator->() const { return &E->get(); }
+ _FORCE_INLINE_ Iterator &operator++() {
+ E = E->next();
+ return *this;
+ }
+ _FORCE_INLINE_ Iterator &operator--() {
+ E = E->prev();
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
+ _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
+
+ Iterator(Element *p_E) { E = p_E; }
+ Iterator() {}
+ Iterator(const Iterator &p_it) { E = p_it.E; }
+
+ private:
+ Element *E = nullptr;
+ };
+
+ struct ConstIterator {
+ _FORCE_INLINE_ const T &operator*() const {
+ return E->get();
+ }
+ _FORCE_INLINE_ const T *operator->() const { return &E->get(); }
+ _FORCE_INLINE_ ConstIterator &operator++() {
+ E = E->next();
+ return *this;
+ }
+ _FORCE_INLINE_ ConstIterator &operator--() {
+ E = E->prev();
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return E == b.E; }
+ _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return E != b.E; }
+
+ _FORCE_INLINE_ ConstIterator(const Element *p_E) { E = p_E; }
+ _FORCE_INLINE_ ConstIterator() {}
+ _FORCE_INLINE_ ConstIterator(const ConstIterator &p_it) { E = p_it.E; }
+
+ private:
+ const Element *E = nullptr;
+ };
+
+ _FORCE_INLINE_ Iterator begin() {
+ return Iterator(front());
+ }
+ _FORCE_INLINE_ Iterator end() {
+ return Iterator(nullptr);
+ }
+
+#if 0
+ //to use when replacing find()
+ _FORCE_INLINE_ Iterator find(const K &p_key) {
+ return Iterator(find(p_key));
+ }
+#endif
+ _FORCE_INLINE_ ConstIterator begin() const {
+ return ConstIterator(front());
+ }
+ _FORCE_INLINE_ ConstIterator end() const {
+ return ConstIterator(nullptr);
+ }
+#if 0
+ //to use when replacing find()
+ _FORCE_INLINE_ ConstIterator find(const K &p_key) const {
+ return ConstIterator(find(p_key));
+ }
+#endif
private:
struct _Data {
Element *first = nullptr;
diff --git a/core/templates/local_vector.h b/core/templates/local_vector.h
index 5f22e08eb8..668ec513d6 100644
--- a/core/templates/local_vector.h
+++ b/core/templates/local_vector.h
@@ -178,7 +178,7 @@ public:
}
int64_t find(const T &p_val, U p_from = 0) const {
- for (U i = 0; i < count; i++) {
+ for (U i = p_from; i < count; i++) {
if (data[i] == p_val) {
return int64_t(i);
}
diff --git a/core/templates/map.h b/core/templates/map.h
index 7dfee13d2c..a47547d355 100644
--- a/core/templates/map.h
+++ b/core/templates/map.h
@@ -33,6 +33,7 @@
#include "core/error/error_macros.h"
#include "core/os/memory.h"
+#include "core/templates/pair.h"
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
@@ -55,11 +56,12 @@ public:
Element *parent = nullptr;
Element *_next = nullptr;
Element *_prev = nullptr;
- K _key;
- V _value;
- //_Data *data;
+ KeyValue<K, V> _data;
public:
+ KeyValue<K, V> &key_value() { return _data; }
+ const KeyValue<K, V> &key_value() const { return _data; }
+
const Element *next() const {
return _next;
}
@@ -73,23 +75,106 @@ public:
return _prev;
}
const K &key() const {
- return _key;
+ return _data.key;
}
V &value() {
- return _value;
+ return _data.value;
}
const V &value() const {
- return _value;
+ return _data.value;
}
V &get() {
- return _value;
+ return _data.value;
}
const V &get() const {
- return _value;
+ return _data.value;
}
- Element() {}
+ Element(const KeyValue<K, V> &p_data) :
+ _data(p_data) {}
};
+ typedef KeyValue<K, V> ValueType;
+
+ struct Iterator {
+ _FORCE_INLINE_ KeyValue<K, V> &operator*() const {
+ return E->key_value();
+ }
+ _FORCE_INLINE_ KeyValue<K, V> *operator->() const { return &E->key_value(); }
+ _FORCE_INLINE_ Iterator &operator++() {
+ E = E->next();
+ return *this;
+ }
+ _FORCE_INLINE_ Iterator &operator--() {
+ E = E->prev();
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
+ _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
+
+ Iterator(Element *p_E) { E = p_E; }
+ Iterator() {}
+ Iterator(const Iterator &p_it) { E = p_it.E; }
+
+ private:
+ Element *E = nullptr;
+ };
+
+ struct ConstIterator {
+ _FORCE_INLINE_ const KeyValue<K, V> &operator*() const {
+ return E->key_value();
+ }
+ _FORCE_INLINE_ const KeyValue<K, V> *operator->() const { return &E->key_value(); }
+ _FORCE_INLINE_ ConstIterator &operator++() {
+ E = E->next();
+ return *this;
+ }
+ _FORCE_INLINE_ ConstIterator &operator--() {
+ E = E->prev();
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return E == b.E; }
+ _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return E != b.E; }
+
+ ConstIterator(const Element *p_E) { E = p_E; }
+ ConstIterator() {}
+ ConstIterator(const ConstIterator &p_it) { E = p_it.E; }
+
+ private:
+ const Element *E = nullptr;
+ };
+
+ _FORCE_INLINE_ Iterator begin() {
+ return Iterator(front());
+ }
+ _FORCE_INLINE_ Iterator end() {
+ return Iterator(nullptr);
+ }
+
+#if 0
+ //to use when replacing find()
+ _FORCE_INLINE_ Iterator find(const K &p_key) {
+ return Iterator(find(p_key));
+ }
+#endif
+ _FORCE_INLINE_ void remove(const Iterator &p_iter) {
+ return erase(p_iter.E);
+ }
+
+ _FORCE_INLINE_ ConstIterator begin() const {
+ return ConstIterator(front());
+ }
+ _FORCE_INLINE_ ConstIterator end() const {
+ return ConstIterator(nullptr);
+ }
+
+#if 0
+ //to use when replacing find()
+ _FORCE_INLINE_ ConstIterator find(const K &p_key) const {
+ return ConstIterator(find(p_key));
+ }
+#endif
private:
struct _Data {
Element *_root = nullptr;
@@ -107,7 +192,7 @@ private:
}
void _create_root() {
- _root = memnew_allocator(Element, A);
+ _root = memnew_allocator(Element(KeyValue<K, V>(K(), V())), A);
_root->parent = _root->left = _root->right = _nil;
_root->color = BLACK;
}
@@ -216,9 +301,9 @@ private:
C less;
while (node != _data._nil) {
- if (less(p_key, node->_key)) {
+ if (less(p_key, node->_data.key)) {
node = node->left;
- } else if (less(node->_key, p_key)) {
+ } else if (less(node->_data.key, p_key)) {
node = node->right;
} else {
return node; // found
@@ -236,9 +321,9 @@ private:
while (node != _data._nil) {
prev = node;
- if (less(p_key, node->_key)) {
+ if (less(p_key, node->_data.key)) {
node = node->left;
- } else if (less(node->_key, p_key)) {
+ } else if (less(node->_data.key, p_key)) {
node = node->right;
} else {
return node; // found
@@ -249,7 +334,7 @@ private:
return nullptr; // tree empty
}
- if (less(p_key, prev->_key)) {
+ if (less(p_key, prev->_data.key)) {
prev = prev->_prev;
}
@@ -312,25 +397,25 @@ private:
while (node != _data._nil) {
new_parent = node;
- if (less(p_key, node->_key)) {
+ if (less(p_key, node->_data.key)) {
node = node->left;
- } else if (less(node->_key, p_key)) {
+ } else if (less(node->_data.key, p_key)) {
node = node->right;
} else {
- node->_value = p_value;
+ node->_data.value = p_value;
return node; // Return existing node with new value
}
}
- Element *new_node = memnew_allocator(Element, A);
+ typedef KeyValue<K, V> KV;
+ Element *new_node = memnew_allocator(Element(KV(p_key, p_value)), A);
new_node->parent = new_parent;
new_node->right = _data._nil;
new_node->left = _data._nil;
- new_node->_key = p_key;
- new_node->_value = p_value;
+
//new_node->data=_data;
- if (new_parent == _data._root || less(p_key, new_parent->_key)) {
+ if (new_parent == _data._root || less(p_key, new_parent->_data.key)) {
new_parent->left = new_node;
} else {
new_parent->right = new_node;
@@ -575,7 +660,7 @@ public:
CRASH_COND(!_data._root);
const Element *e = find(p_key);
CRASH_COND(!e);
- return e->_value;
+ return e->_data.value;
}
V &operator[](const K &p_key) {
@@ -588,7 +673,7 @@ public:
e = insert(p_key, V());
}
- return e->_value;
+ return e->_data.value;
}
Element *front() const {
diff --git a/core/templates/oa_hash_map.h b/core/templates/oa_hash_map.h
index 2c7c64cd78..025cc30db4 100644
--- a/core/templates/oa_hash_map.h
+++ b/core/templates/oa_hash_map.h
@@ -231,7 +231,7 @@ public:
/**
* returns true if the value was found, false otherwise.
*
- * if r_data is not nullptr then the value will be written to the object
+ * if r_data is not nullptr then the value will be written to the object
* it points to.
*/
bool lookup(const TKey &p_key, TValue &r_data) const {
@@ -249,7 +249,7 @@ public:
/**
* returns true if the value was found, false otherwise.
*
- * if r_data is not nullptr then the value will be written to the object
+ * if r_data is not nullptr then the value will be written to the object
* it points to.
*/
TValue *lookup_ptr(const TKey &p_key) const {
diff --git a/core/templates/paged_allocator.h b/core/templates/paged_allocator.h
index 7002034710..dfc885c6eb 100644
--- a/core/templates/paged_allocator.h
+++ b/core/templates/paged_allocator.h
@@ -35,6 +35,8 @@
#include "core/os/spin_lock.h"
#include "core/typedefs.h"
+#include <type_traits>
+
template <class T, bool thread_safe = false>
class PagedAllocator {
T **page_pool = nullptr;
@@ -48,7 +50,8 @@ class PagedAllocator {
SpinLock spin_lock;
public:
- T *alloc() {
+ template <class... Args>
+ T *alloc(const Args &&...p_args) {
if (thread_safe) {
spin_lock.lock();
}
@@ -73,7 +76,7 @@ public:
if (thread_safe) {
spin_lock.unlock();
}
- memnew_placement(alloc, T);
+ memnew_placement(alloc, T(p_args...));
return alloc;
}
@@ -89,8 +92,10 @@ public:
allocs_available++;
}
- void reset() {
- ERR_FAIL_COND(allocs_available < pages_allocated * page_size);
+ void reset(bool p_allow_unfreed = false) {
+ if (!p_allow_unfreed || !std::is_trivially_destructible<T>::value) {
+ ERR_FAIL_COND(allocs_available < pages_allocated * page_size);
+ }
if (pages_allocated) {
for (uint32_t i = 0; i < pages_allocated; i++) {
memfree(page_pool[i]);
diff --git a/core/templates/pair.h b/core/templates/pair.h
index bc1a764694..e30ee8bc56 100644
--- a/core/templates/pair.h
+++ b/core/templates/pair.h
@@ -31,6 +31,8 @@
#ifndef PAIR_H
#define PAIR_H
+#include "core/typedefs.h"
+
template <class F, class S>
struct Pair {
F first;
@@ -60,7 +62,43 @@ bool operator!=(const Pair<F, S> &pair, const Pair<F, S> &other) {
template <class F, class S>
struct PairSort {
bool operator()(const Pair<F, S> &A, const Pair<F, S> &B) const {
- return A.first < B.first;
+ if (A.first != B.first) {
+ return A.first < B.first;
+ }
+ return A.second < B.second;
+ }
+};
+
+template <class K, class V>
+struct KeyValue {
+ const K key;
+ V value;
+
+ void operator=(const KeyValue &p_kv) = delete;
+ _FORCE_INLINE_ KeyValue(const KeyValue &p_kv) :
+ key(p_kv.key),
+ value(p_kv.value) {
+ }
+ _FORCE_INLINE_ KeyValue(const K &p_key, const V &p_value) :
+ key(p_key),
+ value(p_value) {
+ }
+};
+
+template <class K, class V>
+bool operator==(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
+ return (pair.key == other.key) && (pair.value == other.value);
+}
+
+template <class K, class V>
+bool operator!=(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
+ return (pair.key != other.key) || (pair.value != other.value);
+}
+
+template <class K, class V>
+struct KeyValueSort {
+ bool operator()(const KeyValue<K, V> &A, const KeyValue<K, V> &B) const {
+ return A.key < B.key;
}
};
diff --git a/core/templates/pooled_list.h b/core/templates/pooled_list.h
new file mode 100644
index 0000000000..b4a6d2d1dd
--- /dev/null
+++ b/core/templates/pooled_list.h
@@ -0,0 +1,95 @@
+/*************************************************************************/
+/* pooled_list.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#pragma once
+
+// Simple template to provide a pool with O(1) allocate and free.
+// The freelist could alternatively be a linked list placed within the unused elements
+// to use less memory, however a separate freelist is probably more cache friendly.
+
+// NOTE : Take great care when using this with non POD types. The construction and destruction
+// is done in the LocalVector, NOT as part of the pool. So requesting a new item does not guarantee
+// a constructor is run, and free does not guarantee a destructor.
+// You should generally handle clearing
+// an item explicitly after a request, as it may contain 'leftovers'.
+// This is by design for fastest use in the BVH. If you want a more general pool
+// that does call constructors / destructors on request / free, this should probably be
+// a separate template.
+
+#include "core/templates/local_vector.h"
+
+template <class T, bool force_trivial = false>
+class PooledList {
+ LocalVector<T, uint32_t, force_trivial> list;
+ LocalVector<uint32_t, uint32_t, true> freelist;
+
+ // not all list members are necessarily used
+ int _used_size;
+
+public:
+ PooledList() {
+ _used_size = 0;
+ }
+
+ int estimate_memory_use() const {
+ return (list.size() * sizeof(T)) + (freelist.size() * sizeof(uint32_t));
+ }
+
+ const T &operator[](uint32_t p_index) const {
+ return list[p_index];
+ }
+ T &operator[](uint32_t p_index) {
+ return list[p_index];
+ }
+
+ int size() const { return _used_size; }
+
+ T *request(uint32_t &r_id) {
+ _used_size++;
+
+ if (freelist.size()) {
+ // pop from freelist
+ int new_size = freelist.size() - 1;
+ r_id = freelist[new_size];
+ freelist.resize(new_size);
+ return &list[r_id];
+ }
+
+ r_id = list.size();
+ list.resize(r_id + 1);
+ return &list[r_id];
+ }
+ void free(const uint32_t &p_id) {
+ // should not be on free list already
+ CRASH_COND(p_id >= list.size());
+ freelist.push_back(p_id);
+ _used_size--;
+ }
+};
diff --git a/core/templates/rid_owner.h b/core/templates/rid_owner.h
index c4aa93c394..8d139551ef 100644
--- a/core/templates/rid_owner.h
+++ b/core/templates/rid_owner.h
@@ -79,7 +79,7 @@ class RID_Alloc : public RID_AllocBase {
SpinLock spin_lock;
- _FORCE_INLINE_ RID _allocate_rid(const T *p_initializer) {
+ _FORCE_INLINE_ RID _allocate_rid() {
if (THREAD_SAFE) {
spin_lock.lock();
}
@@ -101,7 +101,7 @@ class RID_Alloc : public RID_AllocBase {
//initialize
for (uint32_t i = 0; i < elements_in_chunk; i++) {
- //dont initialize chunk
+ // Don't initialize chunk.
validator_chunks[chunk_count][i] = 0xFFFFFFFF;
free_list_chunks[chunk_count][i] = alloc_count + i;
}
@@ -114,11 +114,6 @@ class RID_Alloc : public RID_AllocBase {
uint32_t free_chunk = free_index / elements_in_chunk;
uint32_t free_element = free_index % elements_in_chunk;
- if (p_initializer) {
- T *ptr = &chunks[free_chunk][free_element];
- memnew_placement(ptr, T(*p_initializer));
- }
-
uint32_t validator = (uint32_t)(_gen_id() & 0x7FFFFFFF);
uint64_t id = validator;
id <<= 32;
@@ -126,9 +121,7 @@ class RID_Alloc : public RID_AllocBase {
validator_chunks[free_chunk][free_element] = validator;
- if (!p_initializer) {
- validator_chunks[free_chunk][free_element] |= 0x80000000; //mark uninitialized bit
- }
+ validator_chunks[free_chunk][free_element] |= 0x80000000; //mark uninitialized bit
alloc_count++;
@@ -140,13 +133,20 @@ class RID_Alloc : public RID_AllocBase {
}
public:
+ RID make_rid() {
+ RID rid = _allocate_rid();
+ initialize_rid(rid);
+ return rid;
+ }
RID make_rid(const T &p_value) {
- return _allocate_rid(&p_value);
+ RID rid = _allocate_rid();
+ initialize_rid(rid, p_value);
+ return rid;
}
//allocate but don't initialize, use initialize_rid afterwards
RID allocate_rid() {
- return _allocate_rid(nullptr);
+ return _allocate_rid();
}
_FORCE_INLINE_ T *getornull(const RID &p_rid, bool p_initialize = false) {
@@ -193,7 +193,7 @@ public:
if (THREAD_SAFE) {
spin_lock.unlock();
}
- if (validator_chunks[idx_chunk][idx_element] & 0x80000000) {
+ if ((validator_chunks[idx_chunk][idx_element] & 0x80000000) && validator_chunks[idx_chunk][idx_element] != 0xFFFFFFFF) {
ERR_FAIL_V_MSG(nullptr, "Attempting to use an uninitialized RID");
}
return nullptr;
@@ -207,6 +207,11 @@ public:
return ptr;
}
+ void initialize_rid(RID p_rid) {
+ T *mem = getornull(p_rid, true);
+ ERR_FAIL_COND(!mem);
+ memnew_placement(mem, T);
+ }
void initialize_rid(RID p_rid, const T &p_value) {
T *mem = getornull(p_rid, true);
ERR_FAIL_COND(!mem);
@@ -333,7 +338,7 @@ public:
description = p_descrption;
}
- RID_Alloc(uint32_t p_target_chunk_byte_size = 4096) {
+ RID_Alloc(uint32_t p_target_chunk_byte_size = 65536) {
elements_in_chunk = sizeof(T) > p_target_chunk_byte_size ? 1 : (p_target_chunk_byte_size / sizeof(T));
}
@@ -351,6 +356,9 @@ public:
for (size_t i = 0; i < max_alloc; i++) {
uint64_t validator = validator_chunks[i / elements_in_chunk][i % elements_in_chunk];
+ if (validator & 0x80000000) {
+ continue; //uninitialized
+ }
if (validator != 0xFFFFFFFF) {
chunks[i / elements_in_chunk][i % elements_in_chunk].~T();
}
@@ -431,7 +439,7 @@ public:
alloc.set_description(p_descrption);
}
- RID_PtrOwner(uint32_t p_target_chunk_byte_size = 4096) :
+ RID_PtrOwner(uint32_t p_target_chunk_byte_size = 65536) :
alloc(p_target_chunk_byte_size) {}
};
@@ -440,6 +448,9 @@ class RID_Owner {
RID_Alloc<T, THREAD_SAFE> alloc;
public:
+ _FORCE_INLINE_ RID make_rid() {
+ return alloc.make_rid();
+ }
_FORCE_INLINE_ RID make_rid(const T &p_ptr) {
return alloc.make_rid(p_ptr);
}
@@ -448,6 +459,10 @@ public:
return alloc.allocate_rid();
}
+ _FORCE_INLINE_ void initialize_rid(RID p_rid) {
+ alloc.initialize_rid(p_rid);
+ }
+
_FORCE_INLINE_ void initialize_rid(RID p_rid, const T &p_ptr) {
alloc.initialize_rid(p_rid, p_ptr);
}
@@ -483,7 +498,7 @@ public:
void set_description(const char *p_descrption) {
alloc.set_description(p_descrption);
}
- RID_Owner(uint32_t p_target_chunk_byte_size = 4096) :
+ RID_Owner(uint32_t p_target_chunk_byte_size = 65536) :
alloc(p_target_chunk_byte_size) {}
};
diff --git a/core/templates/set.h b/core/templates/set.h
index 3036ecf27d..9261d2d3d2 100644
--- a/core/templates/set.h
+++ b/core/templates/set.h
@@ -71,12 +71,94 @@ public:
Element *prev() {
return _prev;
}
+ T &get() {
+ return value;
+ }
const T &get() const {
return value;
};
Element() {}
};
+ typedef T ValueType;
+
+ struct Iterator {
+ _FORCE_INLINE_ T &operator*() const {
+ return E->get();
+ }
+ _FORCE_INLINE_ T *operator->() const { return &E->get(); }
+ _FORCE_INLINE_ Iterator &operator++() {
+ E = E->next();
+ return *this;
+ }
+ _FORCE_INLINE_ Iterator &operator--() {
+ E = E->prev();
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
+ _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
+
+ Iterator(Element *p_E) { E = p_E; }
+ Iterator() {}
+ Iterator(const Iterator &p_it) { E = p_it.E; }
+
+ private:
+ Element *E = nullptr;
+ };
+
+ struct ConstIterator {
+ _FORCE_INLINE_ const T &operator*() const {
+ return E->get();
+ }
+ _FORCE_INLINE_ const T *operator->() const { return &E->get(); }
+ _FORCE_INLINE_ ConstIterator &operator++() {
+ E = E->next();
+ return *this;
+ }
+ _FORCE_INLINE_ ConstIterator &operator--() {
+ E = E->prev();
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return E == b.E; }
+ _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return E != b.E; }
+
+ _FORCE_INLINE_ ConstIterator(const Element *p_E) { E = p_E; }
+ _FORCE_INLINE_ ConstIterator() {}
+ _FORCE_INLINE_ ConstIterator(const ConstIterator &p_it) { E = p_it.E; }
+
+ private:
+ const Element *E = nullptr;
+ };
+
+ _FORCE_INLINE_ Iterator begin() {
+ return Iterator(front());
+ }
+ _FORCE_INLINE_ Iterator end() {
+ return Iterator(nullptr);
+ }
+
+#if 0
+ //to use when replacing find()
+ _FORCE_INLINE_ Iterator find(const K &p_key) {
+ return Iterator(find(p_key));
+ }
+#endif
+
+ _FORCE_INLINE_ ConstIterator begin() const {
+ return ConstIterator(front());
+ }
+ _FORCE_INLINE_ ConstIterator end() const {
+ return ConstIterator(nullptr);
+ }
+
+#if 0
+ //to use when replacing find()
+ _FORCE_INLINE_ ConstIterator find(const K &p_key) const {
+ return ConstIterator(find(p_key));
+ }
+#endif
private:
struct _Data {
Element *_root = nullptr;
diff --git a/core/templates/thread_work_pool.h b/core/templates/thread_work_pool.h
index 9f7a692cc5..b242648bc8 100644
--- a/core/templates/thread_work_pool.h
+++ b/core/templates/thread_work_pool.h
@@ -105,7 +105,7 @@ public:
}
bool is_done_dispatching() const {
- ERR_FAIL_COND_V(current_work == nullptr, false);
+ ERR_FAIL_COND_V(current_work == nullptr, true);
return index.load(std::memory_order_acquire) >= current_work->max_elements;
}
diff --git a/core/templates/vector.h b/core/templates/vector.h
index dae8874a87..08cbef6ba4 100644
--- a/core/templates/vector.h
+++ b/core/templates/vector.h
@@ -187,6 +187,70 @@ public:
return false;
}
+ struct Iterator {
+ _FORCE_INLINE_ T &operator*() const {
+ return *elem_ptr;
+ }
+ _FORCE_INLINE_ T *operator->() const { return elem_ptr; }
+ _FORCE_INLINE_ Iterator &operator++() {
+ elem_ptr++;
+ return *this;
+ }
+ _FORCE_INLINE_ Iterator &operator--() {
+ elem_ptr--;
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const Iterator &b) const { return elem_ptr == b.elem_ptr; }
+ _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return elem_ptr != b.elem_ptr; }
+
+ Iterator(T *p_ptr) { elem_ptr = p_ptr; }
+ Iterator() {}
+ Iterator(const Iterator &p_it) { elem_ptr = p_it.elem_ptr; }
+
+ private:
+ T *elem_ptr = nullptr;
+ };
+
+ struct ConstIterator {
+ _FORCE_INLINE_ const T &operator*() const {
+ return *elem_ptr;
+ }
+ _FORCE_INLINE_ const T *operator->() const { return elem_ptr; }
+ _FORCE_INLINE_ ConstIterator &operator++() {
+ elem_ptr++;
+ return *this;
+ }
+ _FORCE_INLINE_ ConstIterator &operator--() {
+ elem_ptr--;
+ return *this;
+ }
+
+ _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return elem_ptr == b.elem_ptr; }
+ _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return elem_ptr != b.elem_ptr; }
+
+ ConstIterator(T *p_ptr) { elem_ptr = p_ptr; }
+ ConstIterator() {}
+ ConstIterator(const ConstIterator &p_it) { elem_ptr = p_it.elem_ptr; }
+
+ private:
+ const T *elem_ptr = nullptr;
+ };
+
+ _FORCE_INLINE_ Iterator begin() {
+ return Iterator(ptrw());
+ }
+ _FORCE_INLINE_ Iterator end() {
+ return Iterator(ptrw() + size());
+ }
+
+ _FORCE_INLINE_ ConstIterator begin() const {
+ return ConstIterator(ptr());
+ }
+ _FORCE_INLINE_ ConstIterator end() const {
+ return ConstIterator(ptr() + size());
+ }
+
_FORCE_INLINE_ Vector() {}
_FORCE_INLINE_ Vector(const Vector &p_from) { _cowdata._ref(p_from._cowdata); }
diff --git a/core/typedefs.h b/core/typedefs.h
index cdbfb34e56..dde254af23 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -281,4 +281,11 @@ struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
#define DEBUG_METHODS_ENABLED
#endif
+// Macro GD_IS_DEFINED() allows to check if a macro is defined. It needs to be defined to anything (say 1) to work.
+#define __GDARG_PLACEHOLDER_1 0,
+#define __gd_take_second_arg(__ignored, val, ...) val
+#define ____gd_is_defined(arg1_or_junk) __gd_take_second_arg(arg1_or_junk 1, 0)
+#define ___gd_is_defined(val) ____gd_is_defined(__GDARG_PLACEHOLDER_##val)
+#define GD_IS_DEFINED(x) ___gd_is_defined(x)
+
#endif // TYPEDEFS_H
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 3c7e2a0719..09cf785390 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -366,8 +366,8 @@ Array Array::filter(const Callable &p_callable) const {
new_arr.resize(size());
int accepted_count = 0;
+ const Variant *argptrs[1];
for (int i = 0; i < size(); i++) {
- const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *));
argptrs[0] = &get(i);
Variant result;
@@ -392,8 +392,8 @@ Array Array::map(const Callable &p_callable) const {
Array new_arr;
new_arr.resize(size());
+ const Variant *argptrs[1];
for (int i = 0; i < size(); i++) {
- const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *));
argptrs[0] = &get(i);
Variant result;
@@ -417,8 +417,8 @@ Variant Array::reduce(const Callable &p_callable, const Variant &p_accum) const
start = 1;
}
+ const Variant *argptrs[2];
for (int i = start; i < size(); i++) {
- const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *) * 2);
argptrs[0] = &ret;
argptrs[1] = &get(i);
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 830e0a5cbd..3b2c837096 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -31,7 +31,9 @@
#ifndef BINDER_COMMON_H
#define BINDER_COMMON_H
+#include "core/input/input_enums.h"
#include "core/object/object.h"
+#include "core/os/keyboard.h"
#include "core/templates/list.h"
#include "core/templates/simple_type.h"
#include "core/typedefs.h"
@@ -68,16 +70,17 @@ struct VariantCaster<const T &> {
template <> \
struct VariantCaster<m_enum> { \
static _FORCE_INLINE_ m_enum cast(const Variant &p_variant) { \
- return (m_enum)p_variant.operator int(); \
+ return (m_enum)p_variant.operator int64_t(); \
} \
}; \
template <> \
struct PtrToArg<m_enum> { \
_FORCE_INLINE_ static m_enum convert(const void *p_ptr) { \
- return m_enum(*reinterpret_cast<const int *>(p_ptr)); \
+ return m_enum(*reinterpret_cast<const int64_t *>(p_ptr)); \
} \
+ typedef int64_t EncodeT; \
_FORCE_INLINE_ static void encode(m_enum p_val, const void *p_ptr) { \
- *(int *)p_ptr = p_val; \
+ *(int64_t *)p_ptr = p_val; \
} \
};
@@ -90,9 +93,18 @@ VARIANT_ENUM_CAST(Error);
VARIANT_ENUM_CAST(Side);
VARIANT_ENUM_CAST(ClockDirection);
VARIANT_ENUM_CAST(Corner);
+VARIANT_ENUM_CAST(HatDir);
+VARIANT_ENUM_CAST(HatMask);
+VARIANT_ENUM_CAST(JoyAxis);
+VARIANT_ENUM_CAST(JoyButton);
+VARIANT_ENUM_CAST(Key);
+VARIANT_ENUM_CAST(KeyModifierMask);
+VARIANT_ENUM_CAST(MIDIMessage);
+VARIANT_ENUM_CAST(MouseButton);
VARIANT_ENUM_CAST(Orientation);
VARIANT_ENUM_CAST(HAlign);
VARIANT_ENUM_CAST(VAlign);
+VARIANT_ENUM_CAST(InlineAlign);
VARIANT_ENUM_CAST(PropertyHint);
VARIANT_ENUM_CAST(PropertyUsageFlags);
VARIANT_ENUM_CAST(Variant::Type);
@@ -110,6 +122,7 @@ struct PtrToArg<char32_t> {
_FORCE_INLINE_ static char32_t convert(const void *p_ptr) {
return char32_t(*reinterpret_cast<const int *>(p_ptr));
}
+ typedef int64_t EncodeT;
_FORCE_INLINE_ static void encode(char32_t p_val, const void *p_ptr) {
*(int *)p_ptr = p_val;
}
diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp
index e06b3e07ef..f487e718f4 100644
--- a/core/variant/callable.cpp
+++ b/core/variant/callable.cpp
@@ -33,7 +33,7 @@
#include "callable_bind.h"
#include "core/object/message_queue.h"
#include "core/object/object.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
void Callable::call_deferred(const Variant **p_arguments, int p_argcount) const {
@@ -50,6 +50,15 @@ void Callable::call(const Variant **p_arguments, int p_argcount, Variant &r_retu
custom->call(p_arguments, p_argcount, r_return_value, r_call_error);
} else {
Object *obj = ObjectDB::get_instance(ObjectID(object));
+#ifdef DEBUG_ENABLED
+ if (!obj) {
+ r_call_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_call_error.argument = 0;
+ r_call_error.expected = 0;
+ r_return_value = Variant();
+ return;
+ }
+#endif
r_return_value = obj->call(method, p_arguments, p_argcount, r_call_error);
}
}
@@ -80,6 +89,10 @@ Callable Callable::unbind(int p_argcount) const {
return Callable(memnew(CallableCustomUnbind(*this, p_argcount)));
}
+bool Callable::is_valid() const {
+ return get_object() && (is_custom() || get_object()->has_method(get_method()));
+}
+
Object *Callable::get_object() const {
if (is_null()) {
return nullptr;
@@ -394,8 +407,8 @@ Array Signal::get_connections() const {
object->get_signal_connection_list(name, &connections);
Array arr;
- for (List<Object::Connection>::Element *E = connections.front(); E; E = E->next()) {
- arr.push_back(E->get());
+ for (const Object::Connection &E : connections) {
+ arr.push_back(E);
}
return arr;
}
diff --git a/core/variant/callable.h b/core/variant/callable.h
index d91bebfa5f..52094af3aa 100644
--- a/core/variant/callable.h
+++ b/core/variant/callable.h
@@ -44,9 +44,9 @@ class CallableCustom;
// is required. It is designed for the standard case (object and method)
// but can be optimized or customized.
+// Enforce 16 bytes with `alignas` to avoid arch-specific alignment issues on x86 vs armv7.
class Callable {
- //needs to be max 16 bytes in 64 bits
- StringName method;
+ alignas(8) StringName method;
union {
uint64_t object = 0;
CallableCustom *custom;
@@ -81,6 +81,7 @@ public:
_FORCE_INLINE_ bool is_standard() const {
return method != StringName();
}
+ bool is_valid() const;
Callable bind(const Variant **p_arguments, int p_argcount) const;
Callable unbind(int p_argcount) const;
@@ -138,8 +139,9 @@ public:
// be put inside a Variant, but it is not
// used by the engine itself.
+// Enforce 16 bytes with `alignas` to avoid arch-specific alignment issues on x86 vs armv7.
class Signal {
- StringName name;
+ alignas(8) StringName name;
ObjectID object;
public:
diff --git a/core/variant/dictionary.cpp b/core/variant/dictionary.cpp
index b2f7c6aa0a..07b3a9a675 100644
--- a/core/variant/dictionary.cpp
+++ b/core/variant/dictionary.cpp
@@ -33,6 +33,11 @@
#include "core/templates/ordered_hash_map.h"
#include "core/templates/safe_refcount.h"
#include "core/variant/variant.h"
+// required in this order by VariantInternal, do not remove this comment.
+#include "core/object/class_db.h"
+#include "core/object/object.h"
+#include "core/variant/type_info.h"
+#include "core/variant/variant_internal.h"
struct DictionaryPrivate {
SafeRefCount refcount;
@@ -74,15 +79,32 @@ Variant Dictionary::get_value_at_index(int p_index) const {
}
Variant &Dictionary::operator[](const Variant &p_key) {
- return _p->variant_map[p_key];
+ if (p_key.get_type() == Variant::STRING_NAME) {
+ const StringName *sn = VariantInternal::get_string_name(&p_key);
+ return _p->variant_map[sn->operator String()];
+ } else {
+ return _p->variant_map[p_key];
+ }
}
const Variant &Dictionary::operator[](const Variant &p_key) const {
- return _p->variant_map[p_key];
+ if (p_key.get_type() == Variant::STRING_NAME) {
+ const StringName *sn = VariantInternal::get_string_name(&p_key);
+ return _p->variant_map[sn->operator String()];
+ } else {
+ return _p->variant_map[p_key];
+ }
}
const Variant *Dictionary::getptr(const Variant &p_key) const {
- OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key);
+ OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E;
+
+ if (p_key.get_type() == Variant::STRING_NAME) {
+ const StringName *sn = VariantInternal::get_string_name(&p_key);
+ E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(sn->operator String());
+ } else {
+ E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key);
+ }
if (!E) {
return nullptr;
@@ -91,8 +113,14 @@ const Variant *Dictionary::getptr(const Variant &p_key) const {
}
Variant *Dictionary::getptr(const Variant &p_key) {
- OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(p_key);
+ OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E;
+ if (p_key.get_type() == Variant::STRING_NAME) {
+ const StringName *sn = VariantInternal::get_string_name(&p_key);
+ E = ((OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(sn->operator String());
+ } else {
+ E = ((OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key);
+ }
if (!E) {
return nullptr;
}
@@ -100,7 +128,14 @@ Variant *Dictionary::getptr(const Variant &p_key) {
}
Variant Dictionary::get_valid(const Variant &p_key) const {
- OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key);
+ OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E;
+
+ if (p_key.get_type() == Variant::STRING_NAME) {
+ const StringName *sn = VariantInternal::get_string_name(&p_key);
+ E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(sn->operator String());
+ } else {
+ E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key);
+ }
if (!E) {
return Variant();
@@ -126,7 +161,12 @@ bool Dictionary::is_empty() const {
}
bool Dictionary::has(const Variant &p_key) const {
- return _p->variant_map.has(p_key);
+ if (p_key.get_type() == Variant::STRING_NAME) {
+ const StringName *sn = VariantInternal::get_string_name(&p_key);
+ return _p->variant_map.has(sn->operator String());
+ } else {
+ return _p->variant_map.has(p_key);
+ }
}
bool Dictionary::has_all(const Array &p_keys) const {
@@ -139,7 +179,12 @@ bool Dictionary::has_all(const Array &p_keys) const {
}
bool Dictionary::erase(const Variant &p_key) {
- return _p->variant_map.erase(p_key);
+ if (p_key.get_type() == Variant::STRING_NAME) {
+ const StringName *sn = VariantInternal::get_string_name(&p_key);
+ return _p->variant_map.erase(sn->operator String());
+ } else {
+ return _p->variant_map.erase(p_key);
+ }
}
bool Dictionary::operator==(const Dictionary &p_dictionary) const {
diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h
index e91029f330..8836e257a9 100644
--- a/core/variant/method_ptrcall.h
+++ b/core/variant/method_ptrcall.h
@@ -45,6 +45,7 @@ struct PtrToArg {};
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
+ typedef m_type EncodeT; \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
@@ -54,6 +55,7 @@ struct PtrToArg {};
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
+ typedef m_type EncodeT; \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
@@ -65,6 +67,7 @@ struct PtrToArg {};
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return static_cast<m_type>(*reinterpret_cast<const m_conv *>(p_ptr)); \
} \
+ typedef m_conv EncodeT; \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_conv *)p_ptr) = static_cast<m_conv>(p_val); \
} \
@@ -74,6 +77,7 @@ struct PtrToArg {};
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return static_cast<m_type>(*reinterpret_cast<const m_conv *>(p_ptr)); \
} \
+ typedef m_conv EncodeT; \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_conv *)p_ptr) = static_cast<m_conv>(p_val); \
} \
@@ -85,6 +89,7 @@ struct PtrToArg {};
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
+ typedef m_type EncodeT; \
_FORCE_INLINE_ static void encode(const m_type &p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
@@ -94,12 +99,13 @@ struct PtrToArg {};
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
+ typedef m_type EncodeT; \
_FORCE_INLINE_ static void encode(const m_type &p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
}
-MAKE_PTRARG(bool);
+MAKE_PTRARGCONV(bool, uint8_t);
// Integer types.
MAKE_PTRARGCONV(uint8_t, int64_t);
MAKE_PTRARGCONV(int8_t, int64_t);
@@ -122,10 +128,10 @@ MAKE_PTRARG_BY_REFERENCE(Vector3);
MAKE_PTRARG_BY_REFERENCE(Vector3i);
MAKE_PTRARG(Transform2D);
MAKE_PTRARG_BY_REFERENCE(Plane);
-MAKE_PTRARG(Quat);
+MAKE_PTRARG(Quaternion);
MAKE_PTRARG_BY_REFERENCE(AABB);
MAKE_PTRARG_BY_REFERENCE(Basis);
-MAKE_PTRARG_BY_REFERENCE(Transform);
+MAKE_PTRARG_BY_REFERENCE(Transform3D);
MAKE_PTRARG_BY_REFERENCE(Color);
MAKE_PTRARG(StringName);
MAKE_PTRARG(NodePath);
@@ -153,7 +159,7 @@ struct PtrToArg<T *> {
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return const_cast<T *>(reinterpret_cast<const T *>(p_ptr));
}
-
+ typedef Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*((T **)p_ptr) = p_var;
}
@@ -164,7 +170,7 @@ struct PtrToArg<const T *> {
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(p_ptr);
}
-
+ typedef const Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*((T **)p_ptr) = p_var;
}
@@ -177,7 +183,7 @@ struct PtrToArg<ObjectID> {
_FORCE_INLINE_ static const ObjectID convert(const void *p_ptr) {
return ObjectID(*reinterpret_cast<const uint64_t *>(p_ptr));
}
-
+ typedef uint64_t EncodeT;
_FORCE_INLINE_ static void encode(const ObjectID &p_val, void *p_ptr) {
*((uint64_t *)p_ptr) = p_val;
}
diff --git a/core/variant/type_info.h b/core/variant/type_info.h
index d5b6d85dfb..b70d29bbac 100644
--- a/core/variant/type_info.h
+++ b/core/variant/type_info.h
@@ -146,10 +146,10 @@ MAKE_TYPE_INFO(Rect2i, Variant::RECT2I)
MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I)
MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPE_INFO(Plane, Variant::PLANE)
-MAKE_TYPE_INFO(Quat, Variant::QUAT)
+MAKE_TYPE_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPE_INFO(AABB, Variant::AABB)
MAKE_TYPE_INFO(Basis, Variant::BASIS)
-MAKE_TYPE_INFO(Transform, Variant::TRANSFORM)
+MAKE_TYPE_INFO(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPE_INFO(Color, Variant::COLOR)
MAKE_TYPE_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPE_INFO(NodePath, Variant::NODE_PATH)
@@ -241,14 +241,27 @@ struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>:
}
};
-#define TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_impl) \
- template <> \
- struct GetTypeInfo<m_impl> { \
- static const Variant::Type VARIANT_TYPE = Variant::INT; \
- static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
- static inline PropertyInfo get_class_info() { \
- return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, String(#m_enum).replace("::", ".")); \
- } \
+namespace godot {
+namespace details {
+inline String enum_qualified_name_to_class_info_name(const String &p_qualified_name) {
+ Vector<String> parts = p_qualified_name.split("::", false);
+ if (parts.size() <= 2)
+ return String(".").join(parts);
+ // Contains namespace. We only want the class and enum names.
+ return parts[parts.size() - 2] + "." + parts[parts.size() - 1];
+}
+} // namespace details
+} // namespace godot
+
+#define TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_impl) \
+ template <> \
+ struct GetTypeInfo<m_impl> { \
+ static const Variant::Type VARIANT_TYPE = Variant::INT; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, \
+ godot::details::enum_qualified_name_to_class_info_name(String(#m_enum))); \
+ } \
};
#define MAKE_ENUM_TYPE_INFO(m_enum) \
diff --git a/core/variant/typed_array.h b/core/variant/typed_array.h
index e0309aa3fe..900dcf7689 100644
--- a/core/variant/typed_array.h
+++ b/core/variant/typed_array.h
@@ -98,10 +98,10 @@ MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY(Plane, Variant::PLANE)
-MAKE_TYPED_ARRAY(Quat, Variant::QUAT)
+MAKE_TYPED_ARRAY(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY(AABB, Variant::AABB)
MAKE_TYPED_ARRAY(Basis, Variant::BASIS)
-MAKE_TYPED_ARRAY(Transform, Variant::TRANSFORM)
+MAKE_TYPED_ARRAY(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY(Color, Variant::COLOR)
MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH)
@@ -196,10 +196,10 @@ MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE)
-MAKE_TYPED_ARRAY_INFO(Quat, Variant::QUAT)
+MAKE_TYPED_ARRAY_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB)
MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS)
-MAKE_TYPED_ARRAY_INFO(Transform, Variant::TRANSFORM)
+MAKE_TYPED_ARRAY_INFO(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR)
MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH)
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index 333dd8e8d1..d538b9faff 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -32,6 +32,7 @@
#include "core/core_string_names.h"
#include "core/debugger/engine_debugger.h"
+#include "core/io/json.h"
#include "core/io/marshalls.h"
#include "core/io/resource.h"
#include "core/math/math_funcs.h"
@@ -91,16 +92,16 @@ String Variant::get_type_name(Variant::Type p_type) {
case AABB: {
return "AABB";
} break;
- case QUAT: {
- return "Quat";
+ case QUATERNION: {
+ return "Quaternion";
} break;
case BASIS: {
return "Basis";
} break;
- case TRANSFORM: {
- return "Transform";
+ case TRANSFORM3D: {
+ return "Transform3D";
} break;
@@ -275,7 +276,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
} break;
case TRANSFORM2D: {
static const Type valid[] = {
- TRANSFORM,
+ TRANSFORM3D,
NIL
};
@@ -300,7 +301,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
} break;
- case QUAT: {
+ case QUATERNION: {
static const Type valid[] = {
BASIS,
NIL
@@ -311,7 +312,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
} break;
case BASIS: {
static const Type valid[] = {
- QUAT,
+ QUATERNION,
VECTOR3,
NIL
};
@@ -319,10 +320,10 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
valid_types = valid;
} break;
- case TRANSFORM: {
+ case TRANSFORM3D: {
static const Type valid[] = {
TRANSFORM2D,
- QUAT,
+ QUATERNION,
BASIS,
NIL
};
@@ -582,7 +583,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
} break;
case TRANSFORM2D: {
static const Type valid[] = {
- TRANSFORM,
+ TRANSFORM3D,
NIL
};
@@ -607,7 +608,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
} break;
- case QUAT: {
+ case QUATERNION: {
static const Type valid[] = {
BASIS,
NIL
@@ -618,7 +619,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
} break;
case BASIS: {
static const Type valid[] = {
- QUAT,
+ QUATERNION,
VECTOR3,
NIL
};
@@ -626,10 +627,10 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
- case TRANSFORM: {
+ case TRANSFORM3D: {
static const Type valid[] = {
TRANSFORM2D,
- QUAT,
+ QUATERNION,
BASIS,
NIL
};
@@ -873,16 +874,16 @@ bool Variant::is_zero() const {
case AABB: {
return *_data._aabb == ::AABB();
} break;
- case QUAT: {
- return *reinterpret_cast<const Quat *>(_data._mem) == Quat();
+ case QUATERNION: {
+ return *reinterpret_cast<const Quaternion *>(_data._mem) == Quaternion();
} break;
case BASIS: {
return *_data._basis == Basis();
} break;
- case TRANSFORM: {
- return *_data._transform == Transform();
+ case TRANSFORM3D: {
+ return *_data._transform3d == Transform3D();
} break;
@@ -1092,16 +1093,16 @@ void Variant::reference(const Variant &p_variant) {
case AABB: {
_data._aabb = memnew(::AABB(*p_variant._data._aabb));
} break;
- case QUAT: {
- memnew_placement(_data._mem, Quat(*reinterpret_cast<const Quat *>(p_variant._data._mem)));
+ case QUATERNION: {
+ memnew_placement(_data._mem, Quaternion(*reinterpret_cast<const Quaternion *>(p_variant._data._mem)));
} break;
case BASIS: {
_data._basis = memnew(Basis(*p_variant._data._basis));
} break;
- case TRANSFORM: {
- _data._transform = memnew(Transform(*p_variant._data._transform));
+ case TRANSFORM3D: {
+ _data._transform3d = memnew(Transform3D(*p_variant._data._transform3d));
} break;
// misc types
@@ -1115,9 +1116,9 @@ void Variant::reference(const Variant &p_variant) {
case OBJECT: {
memnew_placement(_data._mem, ObjData);
- if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
- Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
- if (!reference->reference()) {
+ if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) {
+ RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj);
+ if (!ref_counted->reference()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
break;
@@ -1254,8 +1255,8 @@ void Variant::zero() {
case PLANE:
*reinterpret_cast<Plane *>(this->_data._mem) = Plane();
break;
- case QUAT:
- *reinterpret_cast<Quat *>(this->_data._mem) = Quat();
+ case QUATERNION:
+ *reinterpret_cast<Quaternion *>(this->_data._mem) = Quaternion();
break;
case COLOR:
*reinterpret_cast<Color *>(this->_data._mem) = Color();
@@ -1275,7 +1276,7 @@ void Variant::_clear_internal() {
// no point, they don't allocate memory
VECTOR3,
PLANE,
- QUAT,
+ QUATERNION,
COLOR,
VECTOR2,
RECT2
@@ -1289,8 +1290,8 @@ void Variant::_clear_internal() {
case BASIS: {
memdelete(_data._basis);
} break;
- case TRANSFORM: {
- memdelete(_data._transform);
+ case TRANSFORM3D: {
+ memdelete(_data._transform3d);
} break;
// misc types
@@ -1301,11 +1302,11 @@ void Variant::_clear_internal() {
reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
} break;
case OBJECT: {
- if (_get_obj().id.is_reference()) {
+ if (_get_obj().id.is_ref_counted()) {
//we are safe that there is a reference here
- Reference *reference = static_cast<Reference *>(_get_obj().obj);
- if (reference->unreference()) {
- memdelete(reference);
+ RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj);
+ if (ref_counted->unreference()) {
+ memdelete(ref_counted);
}
}
_get_obj().obj = nullptr;
@@ -1636,60 +1637,35 @@ String Variant::stringify(List<const void *> &stack) const {
case STRING:
return *reinterpret_cast<const String *>(_data._mem);
case VECTOR2:
- return "(" + operator Vector2() + ")";
+ return operator Vector2();
case VECTOR2I:
- return "(" + operator Vector2i() + ")";
+ return operator Vector2i();
case RECT2:
- return "(" + operator Rect2() + ")";
+ return operator Rect2();
case RECT2I:
- return "(" + operator Rect2i() + ")";
- case TRANSFORM2D: {
- Transform2D mat32 = operator Transform2D();
- return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")";
- } break;
+ return operator Rect2i();
+ case TRANSFORM2D:
+ return operator Transform2D();
case VECTOR3:
- return "(" + operator Vector3() + ")";
+ return operator Vector3();
case VECTOR3I:
- return "(" + operator Vector3i() + ")";
+ return operator Vector3i();
case PLANE:
return operator Plane();
- //case QUAT:
case AABB:
return operator ::AABB();
- case QUAT:
- return "(" + operator Quat() + ")";
- case BASIS: {
- Basis mat3 = operator Basis();
-
- String mtx("(");
- for (int i = 0; i < 3; i++) {
- if (i != 0) {
- mtx += ", ";
- }
-
- mtx += "(";
-
- for (int j = 0; j < 3; j++) {
- if (j != 0) {
- mtx += ", ";
- }
-
- mtx += Variant(mat3.elements[i][j]).operator String();
- }
-
- mtx += ")";
- }
-
- return mtx + ")";
- } break;
- case TRANSFORM:
- return operator Transform();
+ case QUATERNION:
+ return operator Quaternion();
+ case BASIS:
+ return operator Basis();
+ case TRANSFORM3D:
+ return operator Transform3D();
case STRING_NAME:
return operator StringName();
case NODE_PATH:
return operator NodePath();
case COLOR:
- return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a);
+ return operator Color();
case DICTIONARY: {
const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem);
if (stack.find(d.id())) {
@@ -1705,10 +1681,10 @@ String Variant::stringify(List<const void *> &stack) const {
Vector<_VariantStrPair> pairs;
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
+ for (const Variant &E : keys) {
_VariantStrPair sp;
- sp.key = E->get().stringify(stack);
- sp.value = d[E->get()].stringify(stack);
+ sp.key = E.stringify(stack);
+ sp.value = d[E].stringify(stack);
pairs.push_back(sp);
}
@@ -1723,6 +1699,7 @@ String Variant::stringify(List<const void *> &stack) const {
}
str += "}";
+ stack.erase(d.id());
return str;
} break;
case PACKED_VECTOR2_ARRAY: {
@@ -1826,12 +1803,13 @@ String Variant::stringify(List<const void *> &stack) const {
}
str += "]";
+ stack.erase(arr.id());
return str;
} break;
case OBJECT: {
if (_get_obj().obj) {
- if (!_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (!_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
return "[Freed Object]";
}
@@ -1861,6 +1839,11 @@ String Variant::stringify(List<const void *> &stack) const {
return "";
}
+String Variant::to_json_string() const {
+ JSON json;
+ return json.stringify(*this);
+}
+
Variant::operator Vector2() const {
if (type == VECTOR2) {
return *reinterpret_cast<const Vector2 *>(_data._mem);
@@ -1956,39 +1939,39 @@ Variant::operator ::AABB() const {
Variant::operator Basis() const {
if (type == BASIS) {
return *_data._basis;
- } else if (type == QUAT) {
- return *reinterpret_cast<const Quat *>(_data._mem);
+ } else if (type == QUATERNION) {
+ return *reinterpret_cast<const Quaternion *>(_data._mem);
} else if (type == VECTOR3) {
return Basis(*reinterpret_cast<const Vector3 *>(_data._mem));
- } else if (type == TRANSFORM) { // unexposed in Variant::can_convert?
- return _data._transform->basis;
+ } else if (type == TRANSFORM3D) { // unexposed in Variant::can_convert?
+ return _data._transform3d->basis;
} else {
return Basis();
}
}
-Variant::operator Quat() const {
- if (type == QUAT) {
- return *reinterpret_cast<const Quat *>(_data._mem);
+Variant::operator Quaternion() const {
+ if (type == QUATERNION) {
+ return *reinterpret_cast<const Quaternion *>(_data._mem);
} else if (type == BASIS) {
return *_data._basis;
- } else if (type == TRANSFORM) {
- return _data._transform->basis;
+ } else if (type == TRANSFORM3D) {
+ return _data._transform3d->basis;
} else {
- return Quat();
+ return Quaternion();
}
}
-Variant::operator Transform() const {
- if (type == TRANSFORM) {
- return *_data._transform;
+Variant::operator Transform3D() const {
+ if (type == TRANSFORM3D) {
+ return *_data._transform3d;
} else if (type == BASIS) {
- return Transform(*_data._basis, Vector3());
- } else if (type == QUAT) {
- return Transform(Basis(*reinterpret_cast<const Quat *>(_data._mem)), Vector3());
+ return Transform3D(*_data._basis, Vector3());
+ } else if (type == QUATERNION) {
+ return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3());
} else if (type == TRANSFORM2D) {
const Transform2D &t = *_data._transform2d;
- Transform m;
+ Transform3D m;
m.basis.elements[0][0] = t.elements[0][0];
m.basis.elements[1][0] = t.elements[0][1];
m.basis.elements[0][1] = t.elements[1][0];
@@ -1997,15 +1980,15 @@ Variant::operator Transform() const {
m.origin[1] = t.elements[2][1];
return m;
} else {
- return Transform();
+ return Transform3D();
}
}
Variant::operator Transform2D() const {
if (type == TRANSFORM2D) {
return *_data._transform2d;
- } else if (type == TRANSFORM) {
- const Transform &t = *_data._transform;
+ } else if (type == TRANSFORM3D) {
+ const Transform3D &t = *_data._transform3d;
Transform2D m;
m.elements[0][0] = t.basis.elements[0][0];
m.elements[0][1] = t.basis.elements[1][0];
@@ -2495,14 +2478,14 @@ Variant::Variant(const Basis &p_matrix) {
_data._basis = memnew(Basis(p_matrix));
}
-Variant::Variant(const Quat &p_quat) {
- type = QUAT;
- memnew_placement(_data._mem, Quat(p_quat));
+Variant::Variant(const Quaternion &p_quaternion) {
+ type = QUATERNION;
+ memnew_placement(_data._mem, Quaternion(p_quaternion));
}
-Variant::Variant(const Transform &p_transform) {
- type = TRANSFORM;
- _data._transform = memnew(Transform(p_transform));
+Variant::Variant(const Transform3D &p_transform) {
+ type = TRANSFORM3D;
+ _data._transform3d = memnew(Transform3D(p_transform));
}
Variant::Variant(const Transform2D &p_transform) {
@@ -2531,9 +2514,9 @@ Variant::Variant(const Object *p_object) {
memnew_placement(_data._mem, ObjData);
if (p_object) {
- if (p_object->is_reference()) {
- Reference *reference = const_cast<Reference *>(static_cast<const Reference *>(p_object));
- if (!reference->init_ref()) {
+ if (p_object->is_ref_counted()) {
+ RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_object));
+ if (!ref_counted->init_ref()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
return;
@@ -2739,14 +2722,14 @@ void Variant::operator=(const Variant &p_variant) {
case AABB: {
*_data._aabb = *(p_variant._data._aabb);
} break;
- case QUAT: {
- *reinterpret_cast<Quat *>(_data._mem) = *reinterpret_cast<const Quat *>(p_variant._data._mem);
+ case QUATERNION: {
+ *reinterpret_cast<Quaternion *>(_data._mem) = *reinterpret_cast<const Quaternion *>(p_variant._data._mem);
} break;
case BASIS: {
*_data._basis = *(p_variant._data._basis);
} break;
- case TRANSFORM: {
- *_data._transform = *(p_variant._data._transform);
+ case TRANSFORM3D: {
+ *_data._transform3d = *(p_variant._data._transform3d);
} break;
// misc types
@@ -2757,17 +2740,17 @@ void Variant::operator=(const Variant &p_variant) {
*reinterpret_cast<::RID *>(_data._mem) = *reinterpret_cast<const ::RID *>(p_variant._data._mem);
} break;
case OBJECT: {
- if (_get_obj().id.is_reference()) {
+ if (_get_obj().id.is_ref_counted()) {
//we are safe that there is a reference here
- Reference *reference = static_cast<Reference *>(_get_obj().obj);
- if (reference->unreference()) {
- memdelete(reference);
+ RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj);
+ if (ref_counted->unreference()) {
+ memdelete(ref_counted);
}
}
- if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
- Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
- if (!reference->reference()) {
+ if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) {
+ RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj);
+ if (!ref_counted->reference()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
break;
@@ -2916,11 +2899,11 @@ uint32_t Variant::hash() const {
return hash;
} break;
- case QUAT: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->x);
- hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->z, hash);
- return hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->w, hash);
+ case QUATERNION: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->y, hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->z, hash);
+ return hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->w, hash);
} break;
case BASIS: {
@@ -2934,13 +2917,13 @@ uint32_t Variant::hash() const {
return hash;
} break;
- case TRANSFORM: {
+ case TRANSFORM3D: {
uint32_t hash = 5831;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._transform->basis.elements[i][j], hash);
+ hash = hash_djb2_one_float(_data._transform3d->basis.elements[i][j], hash);
}
- hash = hash_djb2_one_float(_data._transform->origin[i], hash);
+ hash = hash_djb2_one_float(_data._transform3d->origin[i], hash);
}
return hash;
@@ -3127,7 +3110,7 @@ uint32_t Variant::hash() const {
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
(hash_compare_scalar((p_lhs).z, (p_rhs).z))
-#define hash_compare_quat(p_lhs, p_rhs) \
+#define hash_compare_quaternion(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
(hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
@@ -3235,11 +3218,11 @@ bool Variant::hash_compare(const Variant &p_variant) const {
} break;
- case QUAT: {
- const Quat *l = reinterpret_cast<const Quat *>(_data._mem);
- const Quat *r = reinterpret_cast<const Quat *>(p_variant._data._mem);
+ case QUATERNION: {
+ const Quaternion *l = reinterpret_cast<const Quaternion *>(_data._mem);
+ const Quaternion *r = reinterpret_cast<const Quaternion *>(p_variant._data._mem);
- return hash_compare_quat(*l, *r);
+ return hash_compare_quaternion(*l, *r);
} break;
case BASIS: {
@@ -3255,9 +3238,9 @@ bool Variant::hash_compare(const Variant &p_variant) const {
return true;
} break;
- case TRANSFORM: {
- const Transform *l = _data._transform;
- const Transform *r = p_variant._data._transform;
+ case TRANSFORM3D: {
+ const Transform3D *l = _data._transform3d;
+ const Transform3D *r = p_variant._data._transform3d;
for (int i = 0; i < 3; i++) {
if (!(hash_compare_vector3(l->basis.elements[i], r->basis.elements[i]))) {
@@ -3324,7 +3307,7 @@ bool Variant::hash_compare(const Variant &p_variant) const {
}
bool Variant::is_ref() const {
- return type == OBJECT && _get_obj().id.is_reference();
+ return type == OBJECT && _get_obj().id.is_ref_counted();
}
Vector<Variant> varray() {
@@ -3550,12 +3533,13 @@ void Variant::register_types() {
_register_variant_methods();
_register_variant_setters_getters();
_register_variant_constructors();
+ _register_variant_destructors();
_register_variant_utility_functions();
}
void Variant::unregister_types() {
_unregister_variant_operators();
_unregister_variant_methods();
_unregister_variant_setters_getters();
- _unregister_variant_constructors();
+ _unregister_variant_destructors();
_unregister_variant_utility_functions();
}
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 7f3c3477fc..9ec131a1b8 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -37,9 +37,9 @@
#include "core/math/color.h"
#include "core/math/face3.h"
#include "core/math/plane.h"
-#include "core/math/quat.h"
-#include "core/math/transform.h"
+#include "core/math/quaternion.h"
#include "core/math/transform_2d.h"
+#include "core/math/transform_3d.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
#include "core/object/object_id.h"
@@ -88,10 +88,10 @@ public:
VECTOR3I,
TRANSFORM2D,
PLANE,
- QUAT,
+ QUATERNION,
AABB,
BASIS,
- TRANSFORM,
+ TRANSFORM3D,
// misc types
COLOR,
@@ -118,6 +118,11 @@ public:
VARIANT_MAX
};
+ enum {
+ // Maximum recursion depth allowed when serializing variants.
+ MAX_RECURSION_DEPTH = 1024,
+ };
+
private:
friend struct _VariantCall;
friend class VariantInternal;
@@ -200,10 +205,10 @@ private:
Transform2D *_transform2d;
::AABB *_aabb;
Basis *_basis;
- Transform *_transform;
+ Transform3D *_transform3d;
PackedArrayRefBase *packed_array;
void *_ptr; //generic pointer
- uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
+ uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)]{ 0 };
} _data alignas(8);
void reference(const Variant &p_variant);
@@ -225,7 +230,7 @@ private:
false, //VECTOR3I,
true, //TRANSFORM2D,
false, //PLANE,
- false, //QUAT,
+ false, //QUATERNION,
true, //AABB,
true, //BASIS,
true, //TRANSFORM,
@@ -253,7 +258,7 @@ private:
true, //PACKED_COLOR_ARRAY,
};
- if (unlikely(needs_deinit[type])) { //make it fast for types that dont need deinit
+ if (unlikely(needs_deinit[type])) { // Make it fast for types that don't need deinit.
_clear_internal();
}
type = NIL;
@@ -266,6 +271,8 @@ private:
static void _register_variant_setters_getters();
static void _unregister_variant_setters_getters();
static void _register_variant_constructors();
+ static void _unregister_variant_destructors();
+ static void _register_variant_destructors();
static void _unregister_variant_constructors();
static void _register_variant_utility_functions();
static void _unregister_variant_utility_functions();
@@ -320,10 +327,10 @@ public:
operator Vector3i() const;
operator Plane() const;
operator ::AABB() const;
- operator Quat() const;
+ operator Quaternion() const;
operator Basis() const;
- operator Transform() const;
operator Transform2D() const;
+ operator Transform3D() const;
operator Color() const;
operator NodePath() const;
@@ -392,10 +399,10 @@ public:
Variant(const Vector3i &p_vector3i);
Variant(const Plane &p_plane);
Variant(const ::AABB &p_aabb);
- Variant(const Quat &p_quat);
+ Variant(const Quaternion &p_quat);
Variant(const Basis &p_matrix);
Variant(const Transform2D &p_transform);
- Variant(const Transform &p_transform);
+ Variant(const Transform3D &p_transform);
Variant(const Color &p_color);
Variant(const NodePath &p_node_path);
Variant(const ::RID &p_rid);
@@ -499,9 +506,10 @@ public:
static bool is_builtin_method_vararg(Variant::Type p_type, const StringName &p_method);
static void get_builtin_method_list(Variant::Type p_type, List<StringName> *p_list);
static int get_builtin_method_count(Variant::Type p_type);
+ static uint32_t get_builtin_method_hash(Variant::Type p_type, const StringName &p_method);
void call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error);
- Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant());
+ Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant(), const Variant &p_arg6 = Variant(), const Variant &p_arg7 = Variant(), const Variant &p_arg8 = Variant());
static void call_static(Variant::Type p_type, const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error);
@@ -528,6 +536,14 @@ public:
static void get_constructor_list(Type p_type, List<MethodInfo> *r_list); //convenience
+ /* Destructors */
+
+ // Only ptrcall is available.
+ typedef void (*PTRDestructor)(void *base);
+
+ static PTRDestructor get_ptr_destructor(Variant::Type p_type);
+ static bool has_destructor(Variant::Type p_type);
+
/* Properties */
void set_named(const StringName &p_member, const Variant &p_value, bool &r_valid);
@@ -586,7 +602,7 @@ public:
typedef void (*PTRKeyedSetter)(void *base, const void *key, const void *value);
typedef void (*PTRKeyedGetter)(const void *base, const void *key, void *value);
- typedef bool (*PTRKeyedChecker)(const void *base, const void *key);
+ typedef uint32_t (*PTRKeyedChecker)(const void *base, const void *key);
static PTRKeyedSetter get_member_ptr_keyed_setter(Variant::Type p_type);
static PTRKeyedGetter get_member_ptr_keyed_getter(Variant::Type p_type);
@@ -631,6 +647,7 @@ public:
static bool has_utility_function_return_value(const StringName &p_name);
static Variant::Type get_utility_function_return_type(const StringName &p_name);
static bool is_utility_function_vararg(const StringName &p_name);
+ static uint32_t get_utility_function_hash(const StringName &p_name);
static void get_utility_function_list(List<StringName> *r_functions);
static int get_utility_function_count();
@@ -645,6 +662,7 @@ public:
bool hash_compare(const Variant &p_variant) const;
bool booleanize() const;
String stringify(List<const void *> &stack) const;
+ String to_json_string() const;
void static_assign(const Variant &p_variant);
static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index efaaa8cd19..c3481d4896 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -611,6 +611,9 @@ struct _VariantCall {
if (buffer_size <= 0) {
ERR_FAIL_V_MSG(decompressed, "Decompression buffer size must be greater than zero.");
}
+ if (p_instance->size() == 0) {
+ ERR_FAIL_V_MSG(decompressed, "Compressed buffer size must be greater than zero.");
+ }
decompressed.resize(buffer_size);
int result = Compression::decompress(decompressed.ptrw(), buffer_size, p_instance->ptr(), p_instance->size(), mode);
@@ -747,6 +750,42 @@ struct _VariantCall {
return 0;
}
+ static PackedInt32Array func_PackedByteArray_decode_s32_array(PackedByteArray *p_instance) {
+ uint64_t size = p_instance->size();
+ const uint8_t *r = p_instance->ptr();
+ PackedInt32Array dest;
+ dest.resize(size / sizeof(int32_t));
+ memcpy(dest.ptrw(), r, size);
+ return dest;
+ }
+
+ static PackedInt64Array func_PackedByteArray_decode_s64_array(PackedByteArray *p_instance) {
+ uint64_t size = p_instance->size();
+ const uint8_t *r = p_instance->ptr();
+ PackedInt64Array dest;
+ dest.resize(size / sizeof(int64_t));
+ memcpy(dest.ptrw(), r, size);
+ return dest;
+ }
+
+ static PackedFloat32Array func_PackedByteArray_decode_float_array(PackedByteArray *p_instance) {
+ uint64_t size = p_instance->size();
+ const uint8_t *r = p_instance->ptr();
+ PackedFloat32Array dest;
+ dest.resize(size / sizeof(float));
+ memcpy(dest.ptrw(), r, size);
+ return dest;
+ }
+
+ static PackedFloat64Array func_PackedByteArray_decode_double_array(PackedByteArray *p_instance) {
+ uint64_t size = p_instance->size();
+ const uint8_t *r = p_instance->ptr();
+ PackedFloat64Array dest;
+ dest.resize(size / sizeof(double));
+ memcpy(dest.ptrw(), r, size);
+ return dest;
+ }
+
static void func_PackedByteArray_encode_u8(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
uint64_t size = p_instance->size();
ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 1);
@@ -969,7 +1008,7 @@ void Variant::call(const StringName &p_method, const Variant **p_args, int p_arg
return;
}
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return;
}
@@ -1085,8 +1124,8 @@ bool Variant::has_builtin_method_return_value(Variant::Type p_type, const String
void Variant::get_builtin_method_list(Variant::Type p_type, List<StringName> *p_list) {
ERR_FAIL_INDEX(p_type, Variant::VARIANT_MAX);
- for (List<StringName>::Element *E = builtin_method_names[p_type].front(); E; E = E->next()) {
- p_list->push_back(E->get());
+ for (const StringName &E : builtin_method_names[p_type]) {
+ p_list->push_back(E);
}
}
@@ -1123,6 +1162,25 @@ bool Variant::is_builtin_method_vararg(Variant::Type p_type, const StringName &p
return method->is_vararg;
}
+uint32_t Variant::get_builtin_method_hash(Variant::Type p_type, const StringName &p_method) {
+ ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, 0);
+ const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method);
+ ERR_FAIL_COND_V(!method, 0);
+ uint32_t hash = hash_djb2_one_32(method->is_const);
+ hash = hash_djb2_one_32(method->is_static, hash);
+ hash = hash_djb2_one_32(method->is_vararg, hash);
+ hash = hash_djb2_one_32(method->has_return_type, hash);
+ if (method->has_return_type) {
+ hash = hash_djb2_one_32(method->return_type, hash);
+ }
+ hash = hash_djb2_one_32(method->argument_count, hash);
+ for (int i = 0; i < method->argument_count; i++) {
+ hash = method->get_argument_type(i);
+ }
+
+ return hash;
+}
+
void Variant::get_method_list(List<MethodInfo> *p_list) const {
if (type == OBJECT) {
Object *obj = get_validated_object();
@@ -1130,12 +1188,12 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
obj->get_method_list(p_list);
}
} else {
- for (List<StringName>::Element *E = builtin_method_names[type].front(); E; E = E->next()) {
- const VariantBuiltInMethodInfo *method = builtin_method_info[type].lookup_ptr(E->get());
+ for (const StringName &E : builtin_method_names[type]) {
+ const VariantBuiltInMethodInfo *method = builtin_method_info[type].lookup_ptr(E);
ERR_CONTINUE(!method);
MethodInfo mi;
- mi.name = E->get();
+ mi.name = E;
//return type
if (method->has_return_type) {
@@ -1362,7 +1420,7 @@ static void _register_variant_builtin_methods() {
// FIXME: Static function, not sure how to bind
//bind_method(String, humanize_size, sarray("size"), varray());
- bind_method(String, is_abs_path, sarray(), varray());
+ bind_method(String, is_absolute_path, sarray(), varray());
bind_method(String, is_rel_path, sarray(), varray());
bind_method(String, get_base_dir, sarray(), varray());
bind_method(String, get_file, sarray(), varray());
@@ -1377,7 +1435,7 @@ static void _register_variant_builtin_methods() {
bind_method(String, validate_node_name, sarray(), varray());
bind_method(String, is_valid_identifier, sarray(), varray());
- bind_method(String, is_valid_integer, sarray(), varray());
+ bind_method(String, is_valid_int, sarray(), varray());
bind_method(String, is_valid_float, sarray(), varray());
bind_method(String, is_valid_hex_number, sarray("with_prefix"), varray(false));
bind_method(String, is_valid_html_color, sarray(), varray());
@@ -1416,6 +1474,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, distance_squared_to, sarray("to"), varray());
bind_method(Vector2, length, sarray(), varray());
bind_method(Vector2, length_squared, sarray(), varray());
+ bind_method(Vector2, limit_length, sarray("length"), varray(1.0));
bind_method(Vector2, normalized, sarray(), varray());
bind_method(Vector2, is_normalized, sarray(), varray());
bind_method(Vector2, is_equal_approx, sarray("to"), varray());
@@ -1439,14 +1498,15 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, cross, sarray("with"), varray());
bind_method(Vector2, abs, sarray(), varray());
bind_method(Vector2, sign, sarray(), varray());
+ bind_method(Vector2, clamp, sarray("min", "max"), varray());
bind_method(Vector2, snapped, sarray("step"), varray());
- bind_method(Vector2, clamped, sarray("length"), varray());
/* Vector2i */
bind_method(Vector2i, aspect, sarray(), varray());
bind_method(Vector2i, sign, sarray(), varray());
bind_method(Vector2i, abs, sarray(), varray());
+ bind_method(Vector2i, clamp, sarray("min", "max"), varray());
/* Rect2 */
@@ -1490,10 +1550,12 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3, distance_squared_to, sarray("b"), varray());
bind_method(Vector3, length, sarray(), varray());
bind_method(Vector3, length_squared, sarray(), varray());
+ bind_method(Vector3, limit_length, sarray("length"), varray(1.0));
bind_method(Vector3, normalized, sarray(), varray());
bind_method(Vector3, is_normalized, sarray(), varray());
bind_method(Vector3, is_equal_approx, sarray("to"), varray());
bind_method(Vector3, inverse, sarray(), varray());
+ bind_method(Vector3, clamp, sarray("min", "max"), varray());
bind_method(Vector3, snapped, sarray("step"), varray());
bind_method(Vector3, rotated, sarray("by_axis", "phi"), varray());
bind_method(Vector3, lerp, sarray("to", "weight"), varray());
@@ -1522,6 +1584,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3i, max_axis, sarray(), varray());
bind_method(Vector3i, sign, sarray(), varray());
bind_method(Vector3i, abs, sarray(), varray());
+ bind_method(Vector3i, clamp, sarray("min", "max"), varray());
/* Plane */
@@ -1536,19 +1599,20 @@ static void _register_variant_builtin_methods() {
bind_methodv(Plane, intersects_ray, &Plane::intersects_ray_bind, sarray("from", "dir"), varray());
bind_methodv(Plane, intersects_segment, &Plane::intersects_segment_bind, sarray("from", "to"), varray());
- /* Quat */
-
- bind_method(Quat, length, sarray(), varray());
- bind_method(Quat, length_squared, sarray(), varray());
- bind_method(Quat, normalized, sarray(), varray());
- bind_method(Quat, is_normalized, sarray(), varray());
- bind_method(Quat, is_equal_approx, sarray("to"), varray());
- bind_method(Quat, inverse, sarray(), varray());
- bind_method(Quat, dot, sarray("with"), varray());
- bind_method(Quat, slerp, sarray("to", "weight"), varray());
- bind_method(Quat, slerpni, sarray("to", "weight"), varray());
- bind_method(Quat, cubic_slerp, sarray("b", "pre_a", "post_b", "weight"), varray());
- bind_method(Quat, get_euler, sarray(), varray());
+ /* Quaternion */
+
+ bind_method(Quaternion, length, sarray(), varray());
+ bind_method(Quaternion, length_squared, sarray(), varray());
+ bind_method(Quaternion, normalized, sarray(), varray());
+ bind_method(Quaternion, is_normalized, sarray(), varray());
+ bind_method(Quaternion, is_equal_approx, sarray("to"), varray());
+ bind_method(Quaternion, inverse, sarray(), varray());
+ bind_method(Quaternion, angle_to, sarray("to"), varray());
+ bind_method(Quaternion, dot, sarray("with"), varray());
+ bind_method(Quaternion, slerp, sarray("to", "weight"), varray());
+ bind_method(Quaternion, slerpni, sarray("to", "weight"), varray());
+ bind_method(Quaternion, cubic_slerp, sarray("b", "pre_a", "post_b", "weight"), varray());
+ bind_method(Quaternion, get_euler, sarray(), varray());
/* Color */
@@ -1559,6 +1623,7 @@ static void _register_variant_builtin_methods() {
bind_method(Color, to_abgr64, sarray(), varray());
bind_method(Color, to_rgba64, sarray(), varray());
+ bind_method(Color, clamp, sarray("min", "max"), varray(Color(0, 0, 0, 0), Color(1, 1, 1, 1)));
bind_method(Color, inverted, sarray(), varray());
bind_method(Color, lerp, sarray("to", "weight"), varray());
bind_method(Color, lightened, sarray("amount"), varray());
@@ -1601,6 +1666,7 @@ static void _register_variant_builtin_methods() {
bind_method(Callable, is_null, sarray(), varray());
bind_method(Callable, is_custom, sarray(), varray());
bind_method(Callable, is_standard, sarray(), varray());
+ bind_method(Callable, is_valid, sarray(), varray());
bind_method(Callable, get_object, sarray(), varray());
bind_method(Callable, get_object_id, sarray(), varray());
bind_method(Callable, get_method, sarray(), varray());
@@ -1642,6 +1708,8 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
+ bind_method(Transform2D, set_rotation, sarray("rotation"), varray());
+ bind_method(Transform2D, looking_at, sarray("target"), varray(Vector2()));
/* Basis */
@@ -1659,7 +1727,8 @@ static void _register_variant_builtin_methods() {
bind_method(Basis, get_orthogonal_index, sarray(), varray());
bind_method(Basis, slerp, sarray("to", "weight"), varray());
bind_method(Basis, is_equal_approx, sarray("b"), varray());
- bind_method(Basis, get_rotation_quat, sarray(), varray());
+ bind_method(Basis, get_rotation_quaternion, sarray(), varray());
+ bind_static_method(Basis, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
/* AABB */
@@ -1687,17 +1756,17 @@ static void _register_variant_builtin_methods() {
bind_methodv(AABB, intersects_segment, &AABB::intersects_segment_bind, sarray("from", "to"), varray());
bind_methodv(AABB, intersects_ray, &AABB::intersects_ray_bind, sarray("from", "dir"), varray());
- /* Transform */
+ /* Transform3D */
- bind_method(Transform, inverse, sarray(), varray());
- bind_method(Transform, affine_inverse, sarray(), varray());
- bind_method(Transform, orthonormalized, sarray(), varray());
- bind_method(Transform, rotated, sarray("axis", "phi"), varray());
- bind_method(Transform, scaled, sarray("scale"), varray());
- bind_method(Transform, translated, sarray("offset"), varray());
- bind_method(Transform, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
- bind_method(Transform, interpolate_with, sarray("xform", "weight"), varray());
- bind_method(Transform, is_equal_approx, sarray("xform"), varray());
+ bind_method(Transform3D, inverse, sarray(), varray());
+ bind_method(Transform3D, affine_inverse, sarray(), varray());
+ bind_method(Transform3D, orthonormalized, sarray(), varray());
+ bind_method(Transform3D, rotated, sarray("axis", "phi"), varray());
+ bind_method(Transform3D, scaled, sarray("scale"), varray());
+ bind_method(Transform3D, translated, sarray("offset"), varray());
+ bind_method(Transform3D, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
+ bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray());
+ bind_method(Transform3D, is_equal_approx, sarray("xform"), varray());
/* Dictionary */
@@ -1792,6 +1861,11 @@ static void _register_variant_builtin_methods() {
bind_function(PackedByteArray, decode_var, _VariantCall::func_PackedByteArray_decode_var, sarray("byte_offset", "allow_objects"), varray(false));
bind_function(PackedByteArray, decode_var_size, _VariantCall::func_PackedByteArray_decode_var_size, sarray("byte_offset", "allow_objects"), varray(false));
+ bind_function(PackedByteArray, to_int32_array, _VariantCall::func_PackedByteArray_decode_s32_array, sarray(), varray());
+ bind_function(PackedByteArray, to_int64_array, _VariantCall::func_PackedByteArray_decode_s64_array, sarray(), varray());
+ bind_function(PackedByteArray, to_float32_array, _VariantCall::func_PackedByteArray_decode_float_array, sarray(), varray());
+ bind_function(PackedByteArray, to_float64_array, _VariantCall::func_PackedByteArray_decode_double_array, sarray(), varray());
+
bind_functionnc(PackedByteArray, encode_u8, _VariantCall::func_PackedByteArray_encode_u8, sarray("byte_offset", "value"), varray());
bind_functionnc(PackedByteArray, encode_s8, _VariantCall::func_PackedByteArray_encode_s8, sarray("byte_offset", "value"), varray());
bind_functionnc(PackedByteArray, encode_u16, _VariantCall::func_PackedByteArray_encode_u16, sarray("byte_offset", "value"), varray());
@@ -1970,7 +2044,7 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::VECTOR3, "ZERO", Vector3(0, 0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR3, "ONE", Vector3(1, 1, 1));
- _VariantCall::add_variant_constant(Variant::VECTOR3, "INF", Vector3(Math_INF, Math_INF, Math_INF));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "INF", Vector3(INFINITY, INFINITY, INFINITY));
_VariantCall::add_variant_constant(Variant::VECTOR3, "LEFT", Vector3(-1, 0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR3, "RIGHT", Vector3(1, 0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR3, "UP", Vector3(0, 1, 0));
@@ -1999,7 +2073,7 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::VECTOR2, "ZERO", Vector2(0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR2, "ONE", Vector2(1, 1));
- _VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(Math_INF, Math_INF));
+ _VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(INFINITY, INFINITY));
_VariantCall::add_variant_constant(Variant::VECTOR2, "LEFT", Vector2(-1, 0));
_VariantCall::add_variant_constant(Variant::VECTOR2, "RIGHT", Vector2(1, 0));
_VariantCall::add_variant_constant(Variant::VECTOR2, "UP", Vector2(0, -1));
@@ -2016,14 +2090,14 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0));
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0));
- Transform identity_transform = Transform();
- Transform flip_x_transform = Transform(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
- Transform flip_y_transform = Transform(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
- Transform flip_z_transform = Transform(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", flip_x_transform);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", flip_y_transform);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", flip_z_transform);
+ Transform3D identity_transform = Transform3D();
+ Transform3D flip_x_transform = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ Transform3D flip_y_transform = Transform3D(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
+ Transform3D flip_z_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "IDENTITY", identity_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_X", flip_x_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_Y", flip_y_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_Z", flip_z_transform);
Basis identity_basis = Basis();
Basis flip_x_basis = Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1);
@@ -2038,7 +2112,7 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XZ", Plane(Vector3(0, 1, 0), 0));
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XY", Plane(Vector3(0, 0, 1), 0));
- _VariantCall::add_variant_constant(Variant::QUAT, "IDENTITY", Quat(0, 0, 0, 1));
+ _VariantCall::add_variant_constant(Variant::QUATERNION, "IDENTITY", Quaternion(0, 0, 0, 1));
}
void Variant::_register_variant_methods() {
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index f0c9e52b46..a1a2bec369 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -28,543 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "variant.h"
-
-#include "core/core_string_names.h"
-#include "core/crypto/crypto_core.h"
-#include "core/debugger/engine_debugger.h"
-#include "core/io/compression.h"
-#include "core/object/class_db.h"
-#include "core/os/os.h"
-#include "core/templates/local_vector.h"
-#include "core/templates/oa_hash_map.h"
-
-template <class T>
-struct PtrConstruct {};
-
-#define MAKE_PTRCONSTRUCT(m_type) \
- template <> \
- struct PtrConstruct<m_type> { \
- _FORCE_INLINE_ static void construct(const m_type &p_value, void *p_ptr) { \
- memnew_placement(p_ptr, m_type(p_value)); \
- } \
- };
-
-MAKE_PTRCONSTRUCT(bool);
-MAKE_PTRCONSTRUCT(int64_t);
-MAKE_PTRCONSTRUCT(double);
-MAKE_PTRCONSTRUCT(String);
-MAKE_PTRCONSTRUCT(Vector2);
-MAKE_PTRCONSTRUCT(Vector2i);
-MAKE_PTRCONSTRUCT(Rect2);
-MAKE_PTRCONSTRUCT(Rect2i);
-MAKE_PTRCONSTRUCT(Vector3);
-MAKE_PTRCONSTRUCT(Vector3i);
-MAKE_PTRCONSTRUCT(Transform2D);
-MAKE_PTRCONSTRUCT(Plane);
-MAKE_PTRCONSTRUCT(Quat);
-MAKE_PTRCONSTRUCT(AABB);
-MAKE_PTRCONSTRUCT(Basis);
-MAKE_PTRCONSTRUCT(Transform);
-MAKE_PTRCONSTRUCT(Color);
-MAKE_PTRCONSTRUCT(StringName);
-MAKE_PTRCONSTRUCT(NodePath);
-MAKE_PTRCONSTRUCT(RID);
-
-template <>
-struct PtrConstruct<Object *> {
- _FORCE_INLINE_ static void construct(Object *p_value, void *p_ptr) {
- *((Object **)p_ptr) = p_value;
- }
-};
-
-MAKE_PTRCONSTRUCT(Callable);
-MAKE_PTRCONSTRUCT(Signal);
-MAKE_PTRCONSTRUCT(Dictionary);
-MAKE_PTRCONSTRUCT(Array);
-MAKE_PTRCONSTRUCT(PackedByteArray);
-MAKE_PTRCONSTRUCT(PackedInt32Array);
-MAKE_PTRCONSTRUCT(PackedInt64Array);
-MAKE_PTRCONSTRUCT(PackedFloat32Array);
-MAKE_PTRCONSTRUCT(PackedFloat64Array);
-MAKE_PTRCONSTRUCT(PackedStringArray);
-MAKE_PTRCONSTRUCT(PackedVector2Array);
-MAKE_PTRCONSTRUCT(PackedVector3Array);
-MAKE_PTRCONSTRUCT(PackedColorArray);
-MAKE_PTRCONSTRUCT(Variant);
-
-template <class T, class... P>
-class VariantConstructor {
- template <size_t... Is>
- static _FORCE_INLINE_ void construct_helper(T &base, const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) {
- r_error.error = Callable::CallError::CALL_OK;
-
-#ifdef DEBUG_METHODS_ENABLED
- base = T(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
-#else
- base = T(VariantCaster<P>::cast(*p_args[Is])...);
-#endif
- }
-
- template <size_t... Is>
- static _FORCE_INLINE_ void validated_construct_helper(T &base, const Variant **p_args, IndexSequence<Is...>) {
- base = T((*VariantGetInternalPtr<P>::get_ptr(p_args[Is]))...);
- }
-
- template <size_t... Is>
- static _FORCE_INLINE_ void ptr_construct_helper(void *base, const void **p_args, IndexSequence<Is...>) {
- PtrConstruct<T>::construct(T(PtrToArg<P>::convert(p_args[Is])...), base);
- }
-
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- r_error.error = Callable::CallError::CALL_OK;
- VariantTypeChanger<T>::change(&r_ret);
- construct_helper(*VariantGetInternalPtr<T>::get_ptr(&r_ret), p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantTypeChanger<T>::change(r_ret);
- validated_construct_helper(*VariantGetInternalPtr<T>::get_ptr(r_ret), p_args, BuildIndexSequence<sizeof...(P)>{});
- }
- static void ptr_construct(void *base, const void **p_args) {
- ptr_construct_helper(base, p_args, BuildIndexSequence<sizeof...(P)>{});
- }
-
- static int get_argument_count() {
- return sizeof...(P);
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return call_get_argument_type<P...>(p_arg);
- }
-
- static Variant::Type get_base_type() {
- return GetTypeInfo<T>::VARIANT_TYPE;
- }
-};
-
-class VariantConstructorObject {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- VariantInternal::clear(&r_ret);
- if (p_args[0]->get_type() == Variant::NIL) {
- VariantInternal::object_assign_null(&r_ret);
- r_error.error = Callable::CallError::CALL_OK;
- } else if (p_args[0]->get_type() == Variant::OBJECT) {
- VariantInternal::object_assign(&r_ret, p_args[0]);
- r_error.error = Callable::CallError::CALL_OK;
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- }
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantInternal::clear(r_ret);
- VariantInternal::object_assign(r_ret, p_args[0]);
- }
- static void ptr_construct(void *base, const void **p_args) {
- PtrConstruct<Object *>::construct(PtrToArg<Object *>::convert(p_args[0]), base);
- }
-
- static int get_argument_count() {
- return 1;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return Variant::OBJECT;
- }
-
- static Variant::Type get_base_type() {
- return Variant::OBJECT;
- }
-};
-
-class VariantConstructorNilObject {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- if (p_args[0]->get_type() != Variant::NIL) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::NIL;
- }
-
- VariantInternal::clear(&r_ret);
- VariantInternal::object_assign_null(&r_ret);
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantInternal::clear(r_ret);
- VariantInternal::object_assign_null(r_ret);
- }
- static void ptr_construct(void *base, const void **p_args) {
- PtrConstruct<Object *>::construct(nullptr, base);
- }
-
- static int get_argument_count() {
- return 1;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return Variant::NIL;
- }
-
- static Variant::Type get_base_type() {
- return Variant::OBJECT;
- }
-};
-
-class VariantConstructorCallableArgs {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- ObjectID object_id;
- StringName method;
-
- if (p_args[0]->get_type() == Variant::NIL) {
- // leave as is
- } else if (p_args[0]->get_type() == Variant::OBJECT) {
- object_id = VariantInternal::get_object_id(p_args[0]);
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- return;
- }
-
- if (p_args[1]->get_type() == Variant::STRING_NAME) {
- method = *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]);
- } else if (p_args[1]->get_type() == Variant::STRING) {
- method = *VariantGetInternalPtr<String>::get_ptr(p_args[1]);
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING_NAME;
- return;
- }
-
- VariantTypeChanger<Callable>::change(&r_ret);
- *VariantGetInternalPtr<Callable>::get_ptr(&r_ret) = Callable(object_id, method);
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantTypeChanger<Callable>::change(r_ret);
- *VariantGetInternalPtr<Callable>::get_ptr(r_ret) = Callable(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]));
- }
- static void ptr_construct(void *base, const void **p_args) {
- PtrConstruct<Callable>::construct(Callable(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base);
- }
-
- static int get_argument_count() {
- return 2;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- if (p_arg == 0) {
- return Variant::OBJECT;
- } else {
- return Variant::STRING_NAME;
- }
- }
-
- static Variant::Type get_base_type() {
- return Variant::CALLABLE;
- }
-};
-
-class VariantConstructorSignalArgs {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- ObjectID object_id;
- StringName method;
-
- if (p_args[0]->get_type() == Variant::NIL) {
- // leave as is
- } else if (p_args[0]->get_type() == Variant::OBJECT) {
- object_id = VariantInternal::get_object_id(p_args[0]);
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- return;
- }
-
- if (p_args[1]->get_type() == Variant::STRING_NAME) {
- method = *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]);
- } else if (p_args[1]->get_type() == Variant::STRING) {
- method = *VariantGetInternalPtr<String>::get_ptr(p_args[1]);
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING_NAME;
- return;
- }
-
- VariantTypeChanger<Signal>::change(&r_ret);
- *VariantGetInternalPtr<Signal>::get_ptr(&r_ret) = Signal(object_id, method);
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantTypeChanger<Signal>::change(r_ret);
- *VariantGetInternalPtr<Signal>::get_ptr(r_ret) = Signal(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]));
- }
- static void ptr_construct(void *base, const void **p_args) {
- PtrConstruct<Signal>::construct(Signal(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base);
- }
-
- static int get_argument_count() {
- return 2;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- if (p_arg == 0) {
- return Variant::OBJECT;
- } else {
- return Variant::STRING_NAME;
- }
- }
-
- static Variant::Type get_base_type() {
- return Variant::SIGNAL;
- }
-};
-
-template <class T>
-class VariantConstructorToArray {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- if (p_args[0]->get_type() != GetTypeInfo<T>::VARIANT_TYPE) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = GetTypeInfo<T>::VARIANT_TYPE;
- return;
- }
-
- VariantTypeChanger<Array>::change(&r_ret);
- Array &dst_arr = *VariantGetInternalPtr<Array>::get_ptr(&r_ret);
- const T &src_arr = *VariantGetInternalPtr<T>::get_ptr(p_args[0]);
-
- int size = src_arr.size();
- dst_arr.resize(size);
- for (int i = 0; i < size; i++) {
- dst_arr[i] = src_arr[i];
- }
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantTypeChanger<Array>::change(r_ret);
- Array &dst_arr = *VariantGetInternalPtr<Array>::get_ptr(r_ret);
- const T &src_arr = *VariantGetInternalPtr<T>::get_ptr(p_args[0]);
-
- int size = src_arr.size();
- dst_arr.resize(size);
- for (int i = 0; i < size; i++) {
- dst_arr[i] = src_arr[i];
- }
- }
- static void ptr_construct(void *base, const void **p_args) {
- Array dst_arr;
- T src_arr = PtrToArg<T>::convert(p_args[0]);
-
- int size = src_arr.size();
- dst_arr.resize(size);
- for (int i = 0; i < size; i++) {
- dst_arr[i] = src_arr[i];
- }
-
- PtrConstruct<Array>::construct(dst_arr, base);
- }
-
- static int get_argument_count() {
- return 1;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return GetTypeInfo<T>::VARIANT_TYPE;
- }
-
- static Variant::Type get_base_type() {
- return Variant::ARRAY;
- }
-};
-
-template <class T>
-class VariantConstructorFromArray {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- if (p_args[0]->get_type() != Variant::ARRAY) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::ARRAY;
- return;
- }
-
- VariantTypeChanger<T>::change(&r_ret);
- const Array &src_arr = *VariantGetInternalPtr<Array>::get_ptr(p_args[0]);
- T &dst_arr = *VariantGetInternalPtr<T>::get_ptr(&r_ret);
-
- int size = src_arr.size();
- dst_arr.resize(size);
- for (int i = 0; i < size; i++) {
- dst_arr.write[i] = src_arr[i];
- }
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantTypeChanger<T>::change(r_ret);
- const Array &src_arr = *VariantGetInternalPtr<Array>::get_ptr(p_args[0]);
- T &dst_arr = *VariantGetInternalPtr<T>::get_ptr(r_ret);
-
- int size = src_arr.size();
- dst_arr.resize(size);
- for (int i = 0; i < size; i++) {
- dst_arr.write[i] = src_arr[i];
- }
- }
- static void ptr_construct(void *base, const void **p_args) {
- Array src_arr = PtrToArg<Array>::convert(p_args[0]);
- T dst_arr;
-
- int size = src_arr.size();
- dst_arr.resize(size);
- for (int i = 0; i < size; i++) {
- dst_arr.write[i] = src_arr[i];
- }
-
- PtrConstruct<T>::construct(dst_arr, base);
- }
-
- static int get_argument_count() {
- return 1;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return Variant::ARRAY;
- }
-
- static Variant::Type get_base_type() {
- return GetTypeInfo<T>::VARIANT_TYPE;
- }
-};
-
-class VariantConstructorNil {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- if (p_args[0]->get_type() != Variant::NIL) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::NIL;
- return;
- }
-
- r_error.error = Callable::CallError::CALL_OK;
- VariantInternal::clear(&r_ret);
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantInternal::clear(r_ret);
- }
- static void ptr_construct(void *base, const void **p_args) {
- PtrConstruct<Variant>::construct(Variant(), base);
- }
-
- static int get_argument_count() {
- return 1;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return Variant::NIL;
- }
-
- static Variant::Type get_base_type() {
- return Variant::NIL;
- }
-};
-
-template <class T>
-class VariantConstructNoArgs {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- VariantTypeChanger<T>::change_and_reset(&r_ret);
- r_error.error = Callable::CallError::CALL_OK;
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantTypeChanger<T>::change_and_reset(r_ret);
- }
- static void ptr_construct(void *base, const void **p_args) {
- PtrConstruct<T>::construct(T(), base);
- }
-
- static int get_argument_count() {
- return 0;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return Variant::NIL;
- }
-
- static Variant::Type get_base_type() {
- return GetTypeInfo<T>::VARIANT_TYPE;
- }
-};
-
-class VariantConstructNoArgsNil {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- VariantInternal::clear(&r_ret);
- r_error.error = Callable::CallError::CALL_OK;
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantInternal::clear(r_ret);
- }
- static void ptr_construct(void *base, const void **p_args) {
- ERR_FAIL_MSG("can't ptrcall nil constructor");
- }
-
- static int get_argument_count() {
- return 0;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return Variant::NIL;
- }
-
- static Variant::Type get_base_type() {
- return Variant::NIL;
- }
-};
-
-class VariantConstructNoArgsObject {
-public:
- static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
- VariantInternal::clear(&r_ret);
- VariantInternal::object_assign_null(&r_ret);
- r_error.error = Callable::CallError::CALL_OK;
- }
-
- static void validated_construct(Variant *r_ret, const Variant **p_args) {
- VariantInternal::clear(r_ret);
- VariantInternal::object_assign_null(r_ret);
- }
- static void ptr_construct(void *base, const void **p_args) {
- PtrConstruct<Object *>::construct(nullptr, base);
- }
-
- static int get_argument_count() {
- return 0;
- }
-
- static Variant::Type get_argument_type(int p_arg) {
- return Variant::NIL;
- }
-
- static Variant::Type get_base_type() {
- return Variant::OBJECT;
- }
-};
+#include "variant_construct.h"
struct VariantConstructData {
void (*construct)(Variant &r_base, const Variant **p_args, Callable::CallError &r_error);
@@ -659,13 +123,13 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructor<Plane, Vector3, Vector3, Vector3>>(sarray("point1", "point2", "point3"));
add_constructor<VariantConstructor<Plane, double, double, double, double>>(sarray("a", "b", "c", "d"));
- add_constructor<VariantConstructNoArgs<Quat>>(sarray());
- add_constructor<VariantConstructor<Quat, Quat>>(sarray("from"));
- add_constructor<VariantConstructor<Quat, Basis>>(sarray("from"));
- add_constructor<VariantConstructor<Quat, Vector3>>(sarray("euler"));
- add_constructor<VariantConstructor<Quat, Vector3, double>>(sarray("axis", "angle"));
- add_constructor<VariantConstructor<Quat, Vector3, Vector3>>(sarray("arc_from", "arc_to"));
- add_constructor<VariantConstructor<Quat, double, double, double, double>>(sarray("x", "y", "z", "w"));
+ add_constructor<VariantConstructNoArgs<Quaternion>>(sarray());
+ add_constructor<VariantConstructor<Quaternion, Quaternion>>(sarray("from"));
+ add_constructor<VariantConstructor<Quaternion, Basis>>(sarray("from"));
+ add_constructor<VariantConstructor<Quaternion, Vector3>>(sarray("euler"));
+ add_constructor<VariantConstructor<Quaternion, Vector3, double>>(sarray("axis", "angle"));
+ add_constructor<VariantConstructor<Quaternion, Vector3, Vector3>>(sarray("arc_from", "arc_to"));
+ add_constructor<VariantConstructor<Quaternion, double, double, double, double>>(sarray("x", "y", "z", "w"));
add_constructor<VariantConstructNoArgs<::AABB>>(sarray());
add_constructor<VariantConstructor<::AABB, ::AABB>>(sarray("from"));
@@ -673,15 +137,15 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructNoArgs<Basis>>(sarray());
add_constructor<VariantConstructor<Basis, Basis>>(sarray("from"));
- add_constructor<VariantConstructor<Basis, Quat>>(sarray("from"));
+ add_constructor<VariantConstructor<Basis, Quaternion>>(sarray("from"));
add_constructor<VariantConstructor<Basis, Vector3>>(sarray("euler"));
add_constructor<VariantConstructor<Basis, Vector3, double>>(sarray("axis", "phi"));
add_constructor<VariantConstructor<Basis, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis"));
- add_constructor<VariantConstructNoArgs<Transform>>(sarray());
- add_constructor<VariantConstructor<Transform, Transform>>(sarray("from"));
- add_constructor<VariantConstructor<Transform, Basis, Vector3>>(sarray("basis", "origin"));
- add_constructor<VariantConstructor<Transform, Vector3, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis", "origin"));
+ add_constructor<VariantConstructNoArgs<Transform3D>>(sarray());
+ add_constructor<VariantConstructor<Transform3D, Transform3D>>(sarray("from"));
+ add_constructor<VariantConstructor<Transform3D, Basis, Vector3>>(sarray("basis", "origin"));
+ add_constructor<VariantConstructor<Transform3D, Vector3, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis", "origin"));
add_constructor<VariantConstructNoArgs<Color>>(sarray());
add_constructor<VariantConstructor<Color, Color>>(sarray("from"));
@@ -836,9 +300,9 @@ String Variant::get_constructor_argument_name(Variant::Type p_type, int p_constr
void VariantInternal::object_assign(Variant *v, const Object *o) {
if (o) {
- if (o->is_reference()) {
- Reference *reference = const_cast<Reference *>(static_cast<const Reference *>(o));
- if (!reference->init_ref()) {
+ if (o->is_ref_counted()) {
+ RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(o));
+ if (!ref_counted->init_ref()) {
v->_get_obj().obj = nullptr;
v->_get_obj().id = ObjectID();
return;
diff --git a/core/variant/variant_construct.h b/core/variant/variant_construct.h
new file mode 100644
index 0000000000..b03f4a8d3b
--- /dev/null
+++ b/core/variant/variant_construct.h
@@ -0,0 +1,572 @@
+/*************************************************************************/
+/* variant_construct.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VARIANT_CONSTRUCT_H
+#define VARIANT_CONSTRUCT_H
+
+#include "variant.h"
+
+#include "core/core_string_names.h"
+#include "core/crypto/crypto_core.h"
+#include "core/debugger/engine_debugger.h"
+#include "core/io/compression.h"
+#include "core/object/class_db.h"
+#include "core/os/os.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/oa_hash_map.h"
+
+template <class T>
+struct PtrConstruct {};
+
+#define MAKE_PTRCONSTRUCT(m_type) \
+ template <> \
+ struct PtrConstruct<m_type> { \
+ _FORCE_INLINE_ static void construct(const m_type &p_value, void *p_ptr) { \
+ memnew_placement(p_ptr, m_type(p_value)); \
+ } \
+ };
+
+MAKE_PTRCONSTRUCT(bool);
+MAKE_PTRCONSTRUCT(int64_t);
+MAKE_PTRCONSTRUCT(double);
+MAKE_PTRCONSTRUCT(String);
+MAKE_PTRCONSTRUCT(Vector2);
+MAKE_PTRCONSTRUCT(Vector2i);
+MAKE_PTRCONSTRUCT(Rect2);
+MAKE_PTRCONSTRUCT(Rect2i);
+MAKE_PTRCONSTRUCT(Vector3);
+MAKE_PTRCONSTRUCT(Vector3i);
+MAKE_PTRCONSTRUCT(Transform2D);
+MAKE_PTRCONSTRUCT(Plane);
+MAKE_PTRCONSTRUCT(Quaternion);
+MAKE_PTRCONSTRUCT(AABB);
+MAKE_PTRCONSTRUCT(Basis);
+MAKE_PTRCONSTRUCT(Transform3D);
+MAKE_PTRCONSTRUCT(Color);
+MAKE_PTRCONSTRUCT(StringName);
+MAKE_PTRCONSTRUCT(NodePath);
+MAKE_PTRCONSTRUCT(RID);
+
+template <>
+struct PtrConstruct<Object *> {
+ _FORCE_INLINE_ static void construct(Object *p_value, void *p_ptr) {
+ *((Object **)p_ptr) = p_value;
+ }
+};
+
+MAKE_PTRCONSTRUCT(Callable);
+MAKE_PTRCONSTRUCT(Signal);
+MAKE_PTRCONSTRUCT(Dictionary);
+MAKE_PTRCONSTRUCT(Array);
+MAKE_PTRCONSTRUCT(PackedByteArray);
+MAKE_PTRCONSTRUCT(PackedInt32Array);
+MAKE_PTRCONSTRUCT(PackedInt64Array);
+MAKE_PTRCONSTRUCT(PackedFloat32Array);
+MAKE_PTRCONSTRUCT(PackedFloat64Array);
+MAKE_PTRCONSTRUCT(PackedStringArray);
+MAKE_PTRCONSTRUCT(PackedVector2Array);
+MAKE_PTRCONSTRUCT(PackedVector3Array);
+MAKE_PTRCONSTRUCT(PackedColorArray);
+MAKE_PTRCONSTRUCT(Variant);
+
+template <class T, class... P>
+class VariantConstructor {
+ template <size_t... Is>
+ static _FORCE_INLINE_ void construct_helper(T &base, const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ base = T(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ base = T(VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+ }
+
+ template <size_t... Is>
+ static _FORCE_INLINE_ void validated_construct_helper(T &base, const Variant **p_args, IndexSequence<Is...>) {
+ base = T((*VariantGetInternalPtr<P>::get_ptr(p_args[Is]))...);
+ }
+
+ template <size_t... Is>
+ static _FORCE_INLINE_ void ptr_construct_helper(void *base, const void **p_args, IndexSequence<Is...>) {
+ PtrConstruct<T>::construct(T(PtrToArg<P>::convert(p_args[Is])...), base);
+ }
+
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ r_error.error = Callable::CallError::CALL_OK;
+ VariantTypeChanger<T>::change(&r_ret);
+ construct_helper(*VariantGetInternalPtr<T>::get_ptr(&r_ret), p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantTypeChanger<T>::change(r_ret);
+ validated_construct_helper(*VariantGetInternalPtr<T>::get_ptr(r_ret), p_args, BuildIndexSequence<sizeof...(P)>{});
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ ptr_construct_helper(base, p_args, BuildIndexSequence<sizeof...(P)>{});
+ }
+
+ static int get_argument_count() {
+ return sizeof...(P);
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return call_get_argument_type<P...>(p_arg);
+ }
+
+ static Variant::Type get_base_type() {
+ return GetTypeInfo<T>::VARIANT_TYPE;
+ }
+};
+
+class VariantConstructorObject {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ VariantInternal::clear(&r_ret);
+ if (p_args[0]->get_type() == Variant::NIL) {
+ VariantInternal::object_assign_null(&r_ret);
+ r_error.error = Callable::CallError::CALL_OK;
+ } else if (p_args[0]->get_type() == Variant::OBJECT) {
+ VariantInternal::object_assign(&r_ret, p_args[0]);
+ r_error.error = Callable::CallError::CALL_OK;
+ } else {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+ }
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantInternal::clear(r_ret);
+ VariantInternal::object_assign(r_ret, p_args[0]);
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ PtrConstruct<Object *>::construct(PtrToArg<Object *>::convert(p_args[0]), base);
+ }
+
+ static int get_argument_count() {
+ return 1;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return Variant::OBJECT;
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::OBJECT;
+ }
+};
+
+class VariantConstructorNilObject {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ if (p_args[0]->get_type() != Variant::NIL) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::NIL;
+ }
+
+ VariantInternal::clear(&r_ret);
+ VariantInternal::object_assign_null(&r_ret);
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantInternal::clear(r_ret);
+ VariantInternal::object_assign_null(r_ret);
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ PtrConstruct<Object *>::construct(nullptr, base);
+ }
+
+ static int get_argument_count() {
+ return 1;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return Variant::NIL;
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::OBJECT;
+ }
+};
+
+class VariantConstructorCallableArgs {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ ObjectID object_id;
+ StringName method;
+
+ if (p_args[0]->get_type() == Variant::NIL) {
+ // leave as is
+ } else if (p_args[0]->get_type() == Variant::OBJECT) {
+ object_id = VariantInternal::get_object_id(p_args[0]);
+ } else {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+ return;
+ }
+
+ if (p_args[1]->get_type() == Variant::STRING_NAME) {
+ method = *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]);
+ } else if (p_args[1]->get_type() == Variant::STRING) {
+ method = *VariantGetInternalPtr<String>::get_ptr(p_args[1]);
+ } else {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 1;
+ r_error.expected = Variant::STRING_NAME;
+ return;
+ }
+
+ VariantTypeChanger<Callable>::change(&r_ret);
+ *VariantGetInternalPtr<Callable>::get_ptr(&r_ret) = Callable(object_id, method);
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantTypeChanger<Callable>::change(r_ret);
+ *VariantGetInternalPtr<Callable>::get_ptr(r_ret) = Callable(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]));
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ PtrConstruct<Callable>::construct(Callable(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base);
+ }
+
+ static int get_argument_count() {
+ return 2;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ if (p_arg == 0) {
+ return Variant::OBJECT;
+ } else {
+ return Variant::STRING_NAME;
+ }
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::CALLABLE;
+ }
+};
+
+class VariantConstructorSignalArgs {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ ObjectID object_id;
+ StringName method;
+
+ if (p_args[0]->get_type() == Variant::NIL) {
+ // leave as is
+ } else if (p_args[0]->get_type() == Variant::OBJECT) {
+ object_id = VariantInternal::get_object_id(p_args[0]);
+ } else {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+ return;
+ }
+
+ if (p_args[1]->get_type() == Variant::STRING_NAME) {
+ method = *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]);
+ } else if (p_args[1]->get_type() == Variant::STRING) {
+ method = *VariantGetInternalPtr<String>::get_ptr(p_args[1]);
+ } else {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 1;
+ r_error.expected = Variant::STRING_NAME;
+ return;
+ }
+
+ VariantTypeChanger<Signal>::change(&r_ret);
+ *VariantGetInternalPtr<Signal>::get_ptr(&r_ret) = Signal(object_id, method);
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantTypeChanger<Signal>::change(r_ret);
+ *VariantGetInternalPtr<Signal>::get_ptr(r_ret) = Signal(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1]));
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ PtrConstruct<Signal>::construct(Signal(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base);
+ }
+
+ static int get_argument_count() {
+ return 2;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ if (p_arg == 0) {
+ return Variant::OBJECT;
+ } else {
+ return Variant::STRING_NAME;
+ }
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::SIGNAL;
+ }
+};
+
+template <class T>
+class VariantConstructorToArray {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ if (p_args[0]->get_type() != GetTypeInfo<T>::VARIANT_TYPE) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = GetTypeInfo<T>::VARIANT_TYPE;
+ return;
+ }
+
+ VariantTypeChanger<Array>::change(&r_ret);
+ Array &dst_arr = *VariantGetInternalPtr<Array>::get_ptr(&r_ret);
+ const T &src_arr = *VariantGetInternalPtr<T>::get_ptr(p_args[0]);
+
+ int size = src_arr.size();
+ dst_arr.resize(size);
+ for (int i = 0; i < size; i++) {
+ dst_arr[i] = src_arr[i];
+ }
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantTypeChanger<Array>::change(r_ret);
+ Array &dst_arr = *VariantGetInternalPtr<Array>::get_ptr(r_ret);
+ const T &src_arr = *VariantGetInternalPtr<T>::get_ptr(p_args[0]);
+
+ int size = src_arr.size();
+ dst_arr.resize(size);
+ for (int i = 0; i < size; i++) {
+ dst_arr[i] = src_arr[i];
+ }
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ Array dst_arr;
+ T src_arr = PtrToArg<T>::convert(p_args[0]);
+
+ int size = src_arr.size();
+ dst_arr.resize(size);
+ for (int i = 0; i < size; i++) {
+ dst_arr[i] = src_arr[i];
+ }
+
+ PtrConstruct<Array>::construct(dst_arr, base);
+ }
+
+ static int get_argument_count() {
+ return 1;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return GetTypeInfo<T>::VARIANT_TYPE;
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::ARRAY;
+ }
+};
+
+template <class T>
+class VariantConstructorFromArray {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ if (p_args[0]->get_type() != Variant::ARRAY) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::ARRAY;
+ return;
+ }
+
+ VariantTypeChanger<T>::change(&r_ret);
+ const Array &src_arr = *VariantGetInternalPtr<Array>::get_ptr(p_args[0]);
+ T &dst_arr = *VariantGetInternalPtr<T>::get_ptr(&r_ret);
+
+ int size = src_arr.size();
+ dst_arr.resize(size);
+ for (int i = 0; i < size; i++) {
+ dst_arr.write[i] = src_arr[i];
+ }
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantTypeChanger<T>::change(r_ret);
+ const Array &src_arr = *VariantGetInternalPtr<Array>::get_ptr(p_args[0]);
+ T &dst_arr = *VariantGetInternalPtr<T>::get_ptr(r_ret);
+
+ int size = src_arr.size();
+ dst_arr.resize(size);
+ for (int i = 0; i < size; i++) {
+ dst_arr.write[i] = src_arr[i];
+ }
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ Array src_arr = PtrToArg<Array>::convert(p_args[0]);
+ T dst_arr;
+
+ int size = src_arr.size();
+ dst_arr.resize(size);
+ for (int i = 0; i < size; i++) {
+ dst_arr.write[i] = src_arr[i];
+ }
+
+ PtrConstruct<T>::construct(dst_arr, base);
+ }
+
+ static int get_argument_count() {
+ return 1;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return Variant::ARRAY;
+ }
+
+ static Variant::Type get_base_type() {
+ return GetTypeInfo<T>::VARIANT_TYPE;
+ }
+};
+
+class VariantConstructorNil {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ if (p_args[0]->get_type() != Variant::NIL) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::NIL;
+ return;
+ }
+
+ r_error.error = Callable::CallError::CALL_OK;
+ VariantInternal::clear(&r_ret);
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantInternal::clear(r_ret);
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ PtrConstruct<Variant>::construct(Variant(), base);
+ }
+
+ static int get_argument_count() {
+ return 1;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return Variant::NIL;
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::NIL;
+ }
+};
+
+template <class T>
+class VariantConstructNoArgs {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ VariantTypeChanger<T>::change_and_reset(&r_ret);
+ r_error.error = Callable::CallError::CALL_OK;
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantTypeChanger<T>::change_and_reset(r_ret);
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ PtrConstruct<T>::construct(T(), base);
+ }
+
+ static int get_argument_count() {
+ return 0;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return Variant::NIL;
+ }
+
+ static Variant::Type get_base_type() {
+ return GetTypeInfo<T>::VARIANT_TYPE;
+ }
+};
+
+class VariantConstructNoArgsNil {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ VariantInternal::clear(&r_ret);
+ r_error.error = Callable::CallError::CALL_OK;
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantInternal::clear(r_ret);
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ ERR_FAIL_MSG("can't ptrcall nil constructor");
+ }
+
+ static int get_argument_count() {
+ return 0;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return Variant::NIL;
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::NIL;
+ }
+};
+
+class VariantConstructNoArgsObject {
+public:
+ static void construct(Variant &r_ret, const Variant **p_args, Callable::CallError &r_error) {
+ VariantInternal::clear(&r_ret);
+ VariantInternal::object_assign_null(&r_ret);
+ r_error.error = Callable::CallError::CALL_OK;
+ }
+
+ static inline void validated_construct(Variant *r_ret, const Variant **p_args) {
+ VariantInternal::clear(r_ret);
+ VariantInternal::object_assign_null(r_ret);
+ }
+ static void ptr_construct(void *base, const void **p_args) {
+ PtrConstruct<Object *>::construct(nullptr, base);
+ }
+
+ static int get_argument_count() {
+ return 0;
+ }
+
+ static Variant::Type get_argument_type(int p_arg) {
+ return Variant::NIL;
+ }
+
+ static Variant::Type get_base_type() {
+ return Variant::OBJECT;
+ }
+};
+
+#endif // VARIANT_CONSTRUCT_H
diff --git a/core/variant/variant_destruct.cpp b/core/variant/variant_destruct.cpp
new file mode 100644
index 0000000000..366b71df3a
--- /dev/null
+++ b/core/variant/variant_destruct.cpp
@@ -0,0 +1,78 @@
+/*************************************************************************/
+/* variant_destruct.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "variant_destruct.h"
+
+#include "core/templates/local_vector.h"
+
+static Variant::PTRDestructor destruct_pointers[Variant::VARIANT_MAX] = { nullptr };
+
+template <class T>
+static void add_destructor() {
+ destruct_pointers[T::get_base_type()] = T::ptr_destruct;
+}
+
+void Variant::_register_variant_destructors() {
+ add_destructor<VariantDestruct<String>>();
+ add_destructor<VariantDestruct<Transform2D>>();
+ add_destructor<VariantDestruct<::AABB>>();
+ add_destructor<VariantDestruct<Basis>>();
+ add_destructor<VariantDestruct<Transform3D>>();
+ add_destructor<VariantDestruct<StringName>>();
+ add_destructor<VariantDestruct<NodePath>>();
+ add_destructor<VariantDestruct<::RID>>();
+ add_destructor<VariantDestruct<Callable>>();
+ add_destructor<VariantDestruct<Signal>>();
+ add_destructor<VariantDestruct<Dictionary>>();
+ add_destructor<VariantDestruct<Array>>();
+ add_destructor<VariantDestruct<PackedByteArray>>();
+ add_destructor<VariantDestruct<PackedInt32Array>>();
+ add_destructor<VariantDestruct<PackedInt64Array>>();
+ add_destructor<VariantDestruct<PackedFloat32Array>>();
+ add_destructor<VariantDestruct<PackedFloat64Array>>();
+ add_destructor<VariantDestruct<PackedStringArray>>();
+ add_destructor<VariantDestruct<PackedVector2Array>>();
+ add_destructor<VariantDestruct<PackedVector3Array>>();
+ add_destructor<VariantDestruct<PackedColorArray>>();
+}
+
+void Variant::_unregister_variant_destructors() {
+ // Nothing to be done.
+}
+
+Variant::PTRDestructor Variant::get_ptr_destructor(Variant::Type p_type) {
+ ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, nullptr);
+ return destruct_pointers[p_type];
+}
+
+bool Variant::has_destructor(Variant::Type p_type) {
+ ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false);
+ return destruct_pointers[p_type] != nullptr;
+}
diff --git a/core/variant/variant_destruct.h b/core/variant/variant_destruct.h
new file mode 100644
index 0000000000..7356e42201
--- /dev/null
+++ b/core/variant/variant_destruct.h
@@ -0,0 +1,76 @@
+/*************************************************************************/
+/* variant_destruct.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VARIANT_DESTRUCT_H
+#define VARIANT_DESTRUCT_H
+
+#include "core/variant/variant.h"
+
+#include "core/object/class_db.h"
+
+template <class T>
+struct VariantDestruct {};
+
+#define MAKE_PTRDESTRUCT(m_type) \
+ template <> \
+ struct VariantDestruct<m_type> { \
+ _FORCE_INLINE_ static void ptr_destruct(void *p_ptr) { \
+ reinterpret_cast<m_type *>(p_ptr)->~m_type(); \
+ } \
+ _FORCE_INLINE_ static Variant::Type get_base_type() { \
+ return GetTypeInfo<m_type>::VARIANT_TYPE; \
+ } \
+ }
+
+MAKE_PTRDESTRUCT(String);
+MAKE_PTRDESTRUCT(Transform2D);
+MAKE_PTRDESTRUCT(AABB);
+MAKE_PTRDESTRUCT(Basis);
+MAKE_PTRDESTRUCT(Transform3D);
+MAKE_PTRDESTRUCT(StringName);
+MAKE_PTRDESTRUCT(NodePath);
+MAKE_PTRDESTRUCT(RID);
+MAKE_PTRDESTRUCT(Callable);
+MAKE_PTRDESTRUCT(Signal);
+MAKE_PTRDESTRUCT(Dictionary);
+MAKE_PTRDESTRUCT(Array);
+MAKE_PTRDESTRUCT(PackedByteArray);
+MAKE_PTRDESTRUCT(PackedInt32Array);
+MAKE_PTRDESTRUCT(PackedInt64Array);
+MAKE_PTRDESTRUCT(PackedFloat32Array);
+MAKE_PTRDESTRUCT(PackedFloat64Array);
+MAKE_PTRDESTRUCT(PackedStringArray);
+MAKE_PTRDESTRUCT(PackedVector2Array);
+MAKE_PTRDESTRUCT(PackedVector3Array);
+MAKE_PTRDESTRUCT(PackedColorArray);
+
+#undef MAKE_PTRDESTRUCT
+
+#endif // VARIANT_DESTRUCT_H
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 7d33d85cd6..566b14736e 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -43,17 +43,20 @@ public:
v->type = p_type;
switch (p_type) {
- case Variant::AABB:
- init_aabb(v);
+ case Variant::STRING:
+ init_string(v);
break;
case Variant::TRANSFORM2D:
init_transform2d(v);
break;
- case Variant::TRANSFORM:
- init_transform(v);
+ case Variant::AABB:
+ init_aabb(v);
break;
- case Variant::STRING:
- init_string(v);
+ case Variant::BASIS:
+ init_basis(v);
+ break;
+ case Variant::TRANSFORM3D:
+ init_transform(v);
break;
case Variant::STRING_NAME:
init_string_name(v);
@@ -135,14 +138,14 @@ public:
_FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return v->_data._transform2d; }
_FORCE_INLINE_ static Plane *get_plane(Variant *v) { return reinterpret_cast<Plane *>(v->_data._mem); }
_FORCE_INLINE_ static const Plane *get_plane(const Variant *v) { return reinterpret_cast<const Plane *>(v->_data._mem); }
- _FORCE_INLINE_ static Quat *get_quat(Variant *v) { return reinterpret_cast<Quat *>(v->_data._mem); }
- _FORCE_INLINE_ static const Quat *get_quat(const Variant *v) { return reinterpret_cast<const Quat *>(v->_data._mem); }
+ _FORCE_INLINE_ static Quaternion *get_quaternion(Variant *v) { return reinterpret_cast<Quaternion *>(v->_data._mem); }
+ _FORCE_INLINE_ static const Quaternion *get_quaternion(const Variant *v) { return reinterpret_cast<const Quaternion *>(v->_data._mem); }
_FORCE_INLINE_ static ::AABB *get_aabb(Variant *v) { return v->_data._aabb; }
_FORCE_INLINE_ static const ::AABB *get_aabb(const Variant *v) { return v->_data._aabb; }
_FORCE_INLINE_ static Basis *get_basis(Variant *v) { return v->_data._basis; }
_FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return v->_data._basis; }
- _FORCE_INLINE_ static Transform *get_transform(Variant *v) { return v->_data._transform; }
- _FORCE_INLINE_ static const Transform *get_transform(const Variant *v) { return v->_data._transform; }
+ _FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return v->_data._transform3d; }
+ _FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return v->_data._transform3d; }
// Misc types.
_FORCE_INLINE_ static Color *get_color(Variant *v) { return reinterpret_cast<Color *>(v->_data._mem); }
@@ -192,6 +195,10 @@ public:
v->type = GetTypeInfo<T>::VARIANT_TYPE;
}
+ // Should be in the same order as Variant::Type for consistency.
+ // Those primitive and vector types don't need an `init_` method:
+ // Nil, bool, float, Vector2/i, Rect2/i, Vector3/i, Plane, Quat, Color, RID.
+ // Object is a special case, handled via `object_assign_null`.
_FORCE_INLINE_ static void init_string(Variant *v) {
memnew_placement(v->_data._mem, String);
v->type = Variant::STRING;
@@ -210,8 +217,8 @@ public:
v->type = Variant::BASIS;
}
_FORCE_INLINE_ static void init_transform(Variant *v) {
- v->_data._transform = memnew(Transform);
- v->type = Variant::TRANSFORM;
+ v->_data._transform3d = memnew(Transform3D);
+ v->type = Variant::TRANSFORM3D;
}
_FORCE_INLINE_ static void init_string_name(Variant *v) {
memnew_placement(v->_data._mem, StringName);
@@ -278,7 +285,7 @@ public:
v->clear();
}
- static void object_assign(Variant *v, const Object *o); // Needs Reference, so it's implemented elsewhere.
+ static void object_assign(Variant *v, const Object *o); // Needs RefCounted, so it's implemented elsewhere.
_FORCE_INLINE_ static void object_assign(Variant *v, const Variant *o) {
object_assign(v, o->_get_obj().obj);
@@ -313,12 +320,12 @@ public:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
return get_transform(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
- case Variant::QUAT:
- return get_quat(v);
+ case Variant::QUATERNION:
+ return get_quaternion(v);
case Variant::PLANE:
return get_plane(v);
case Variant::BASIS:
@@ -391,12 +398,12 @@ public:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
return get_transform(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
- case Variant::QUAT:
- return get_quat(v);
+ case Variant::QUATERNION:
+ return get_quaternion(v);
case Variant::PLANE:
return get_plane(v);
case Variant::BASIS:
@@ -583,9 +590,9 @@ struct VariantGetInternalPtr<Transform2D> {
};
template <>
-struct VariantGetInternalPtr<Transform> {
- static Transform *get_ptr(Variant *v) { return VariantInternal::get_transform(v); }
- static const Transform *get_ptr(const Variant *v) { return VariantInternal::get_transform(v); }
+struct VariantGetInternalPtr<Transform3D> {
+ static Transform3D *get_ptr(Variant *v) { return VariantInternal::get_transform(v); }
+ static const Transform3D *get_ptr(const Variant *v) { return VariantInternal::get_transform(v); }
};
template <>
@@ -595,9 +602,9 @@ struct VariantGetInternalPtr<Plane> {
};
template <>
-struct VariantGetInternalPtr<Quat> {
- static Quat *get_ptr(Variant *v) { return VariantInternal::get_quat(v); }
- static const Quat *get_ptr(const Variant *v) { return VariantInternal::get_quat(v); }
+struct VariantGetInternalPtr<Quaternion> {
+ static Quaternion *get_ptr(Variant *v) { return VariantInternal::get_quaternion(v); }
+ static const Quaternion *get_ptr(const Variant *v) { return VariantInternal::get_quaternion(v); }
};
template <>
@@ -812,9 +819,9 @@ struct VariantInternalAccessor<Transform2D> {
};
template <>
-struct VariantInternalAccessor<Transform> {
- static _FORCE_INLINE_ const Transform &get(const Variant *v) { return *VariantInternal::get_transform(v); }
- static _FORCE_INLINE_ void set(Variant *v, const Transform &p_value) { *VariantInternal::get_transform(v) = p_value; }
+struct VariantInternalAccessor<Transform3D> {
+ static _FORCE_INLINE_ const Transform3D &get(const Variant *v) { return *VariantInternal::get_transform(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Transform3D &p_value) { *VariantInternal::get_transform(v) = p_value; }
};
template <>
@@ -824,9 +831,9 @@ struct VariantInternalAccessor<Plane> {
};
template <>
-struct VariantInternalAccessor<Quat> {
- static _FORCE_INLINE_ const Quat &get(const Variant *v) { return *VariantInternal::get_quat(v); }
- static _FORCE_INLINE_ void set(Variant *v, const Quat &p_value) { *VariantInternal::get_quat(v) = p_value; }
+struct VariantInternalAccessor<Quaternion> {
+ static _FORCE_INLINE_ const Quaternion &get(const Variant *v) { return *VariantInternal::get_quaternion(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Quaternion &p_value) { *VariantInternal::get_quaternion(v) = p_value; }
};
template <>
@@ -1060,8 +1067,8 @@ struct VariantInitializer<Plane> {
};
template <>
-struct VariantInitializer<Quat> {
- static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Quat>(v); }
+struct VariantInitializer<Quaternion> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Quaternion>(v); }
};
template <>
@@ -1075,7 +1082,7 @@ struct VariantInitializer<Basis> {
};
template <>
-struct VariantInitializer<Transform> {
+struct VariantInitializer<Transform3D> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform(v); }
};
@@ -1164,6 +1171,11 @@ struct VariantInitializer<PackedColorArray> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_color_array(v); }
};
+template <>
+struct VariantInitializer<Object *> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::object_assign_null(v); }
+};
+
template <class T>
struct VariantZeroAssigner {
};
@@ -1234,8 +1246,8 @@ struct VariantZeroAssigner<Plane> {
};
template <>
-struct VariantZeroAssigner<Quat> {
- static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_quat(v) = Quat(); }
+struct VariantZeroAssigner<Quaternion> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_quaternion(v) = Quaternion(); }
};
template <>
@@ -1249,8 +1261,8 @@ struct VariantZeroAssigner<Basis> {
};
template <>
-struct VariantZeroAssigner<Transform> {
- static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform(v) = Transform(); }
+struct VariantZeroAssigner<Transform3D> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform(v) = Transform3D(); }
};
template <>
@@ -1378,4 +1390,19 @@ struct VariantTypeAdjust<Object *> {
}
};
+// GDNative extension helpers.
+
+template <class T>
+struct VariantTypeConstructor {
+ _FORCE_INLINE_ static void variant_from_type(void *p_variant, void *p_value) {
+ Variant *variant = reinterpret_cast<Variant *>(p_variant);
+ VariantInitializer<T>::init(variant);
+ VariantInternalAccessor<T>::set(variant, *((T *)p_value));
+ }
+
+ _FORCE_INLINE_ static void type_from_variant(void *p_value, void *p_variant) {
+ *((T *)p_value) = VariantInternalAccessor<T>::get(reinterpret_cast<Variant *>(p_variant));
+ }
+};
+
#endif // VARIANT_INTERNAL_H
diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp
index 8cfa793c0e..16c7428781 100644
--- a/core/variant/variant_op.cpp
+++ b/core/variant/variant_op.cpp
@@ -28,1342 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "variant.h"
-
-#include "core/core_string_names.h"
-#include "core/debugger/engine_debugger.h"
-#include "core/object/class_db.h"
-
-template <class R, class A, class B>
-class OperatorEvaluatorAdd {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a + b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) + *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) + PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorSub {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a - b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) - *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) - PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorMul {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a * b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) * *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) * PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorXForm {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a.xform(b);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = VariantGetInternalPtr<A>::get_ptr(left)->xform(*VariantGetInternalPtr<B>::get_ptr(right));
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left).xform(PtrToArg<B>::convert(right)), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorXFormInv {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = b.xform_inv(a);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = VariantGetInternalPtr<B>::get_ptr(right)->xform_inv(*VariantGetInternalPtr<A>::get_ptr(left));
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<B>::convert(right).xform_inv(PtrToArg<A>::convert(left)), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorDiv {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a / b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) / *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) / PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorDivNZ {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- if (b == 0) {
- r_valid = false;
- *r_ret = "Division by zero error";
- return;
- }
- *r_ret = a / b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) / *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) / PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorMod {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a % b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) % *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) % PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorModNZ {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- if (b == 0) {
- r_valid = false;
- *r_ret = "Module by zero error";
- return;
- }
- *r_ret = a % b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) % *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) % PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A>
-class OperatorEvaluatorNeg {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- *r_ret = -a;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = -*VariantGetInternalPtr<A>::get_ptr(left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(-PtrToArg<A>::convert(left), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A>
-class OperatorEvaluatorPos {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- *r_ret = a;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorShiftLeft {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
-
-#if defined(DEBUG_ENABLED)
- if (b < 0 || a < 0) {
- *r_ret = "Invalid operands for bit shifting. Only positive operands are supported.";
- r_valid = false;
- return;
- }
-#endif
- *r_ret = a << b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) << *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) << PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorShiftRight {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
-
-#if defined(DEBUG_ENABLED)
- if (b < 0 || a < 0) {
- *r_ret = "Invalid operands for bit shifting. Only positive operands are supported.";
- r_valid = false;
- return;
- }
-#endif
- *r_ret = a >> b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) >> *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) >> PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorBitOr {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a | b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) | *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) | PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorBitAnd {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a & b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) & *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) & PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A, class B>
-class OperatorEvaluatorBitXor {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a ^ b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) ^ *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(PtrToArg<A>::convert(left) ^ PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class R, class A>
-class OperatorEvaluatorBitNeg {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- *r_ret = ~a;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<R>::change(r_ret);
- *VariantGetInternalPtr<R>::get_ptr(r_ret) = ~*VariantGetInternalPtr<A>::get_ptr(left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<R>::encode(~PtrToArg<A>::convert(left), r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorEqual {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a == b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) == *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) == PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorEqualObject {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Object *a = p_left.get_validated_object();
- const Object *b = p_right.get_validated_object();
- *r_ret = a == b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Object *a = left->get_validated_object();
- const Object *b = right->get_validated_object();
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a == b;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) == PtrToArg<Object *>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorEqualObjectNil {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Object *a = p_left.get_validated_object();
- *r_ret = a == nullptr;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Object *a = left->get_validated_object();
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a == nullptr;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) == nullptr, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorEqualNilObject {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Object *b = p_right.get_validated_object();
- *r_ret = nullptr == b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Object *b = right->get_validated_object();
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = nullptr == b;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(nullptr == PtrToArg<Object *>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorNotEqual {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a != b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) != *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) != PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorNotEqualObject {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- Object *a = p_left.get_validated_object();
- Object *b = p_right.get_validated_object();
- *r_ret = a != b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- Object *a = left->get_validated_object();
- Object *b = right->get_validated_object();
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a != b;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) != PtrToArg<Object *>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorNotEqualObjectNil {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- Object *a = p_left.get_validated_object();
- *r_ret = a != nullptr;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- Object *a = left->get_validated_object();
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a != nullptr;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) != nullptr, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorNotEqualNilObject {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- Object *b = p_right.get_validated_object();
- *r_ret = nullptr != b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- Object *b = right->get_validated_object();
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = nullptr != b;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(nullptr != PtrToArg<Object *>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorLess {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a < b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) < *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) < PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorLessEqual {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a <= b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) <= *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) <= PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorGreater {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a > b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) > *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) > PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorGreaterEqual {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a >= b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) >= *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) >= PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorAnd {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a && b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) && *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) && PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorOr {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = a || b;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) || *VariantGetInternalPtr<B>::get_ptr(right);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<A>::convert(left) || PtrToArg<B>::convert(right), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-#define XOR_OP(m_a, m_b) (((m_a) || (m_b)) && !((m_a) && (m_b)))
-template <class A, class B>
-class OperatorEvaluatorXor {
-public:
- _FORCE_INLINE_ static bool xor_op(const A &a, const B &b) {
- return ((a) || (b)) && !((a) && (b));
- }
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
- *r_ret = xor_op(a, b);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = xor_op(*VariantGetInternalPtr<A>::get_ptr(left), *VariantGetInternalPtr<B>::get_ptr(right));
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(xor_op(PtrToArg<A>::convert(left), PtrToArg<B>::convert(right)), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A>
-class OperatorEvaluatorNot {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- *r_ret = !a;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<A>::get_ptr(left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(!PtrToArg<A>::convert(left));
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-//// CUSTOM ////
-
-class OperatorEvaluatorAddArray {
-public:
- _FORCE_INLINE_ static void _add_arrays(Array &sum, const Array &array_a, const Array &array_b) {
- int asize = array_a.size();
- int bsize = array_b.size();
- sum.resize(asize + bsize);
- for (int i = 0; i < asize; i++) {
- sum[i] = array_a[i];
- }
- for (int i = 0; i < bsize; i++) {
- sum[i + asize] = array_b[i];
- }
- }
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Array &array_a = *VariantGetInternalPtr<Array>::get_ptr(&p_left);
- const Array &array_b = *VariantGetInternalPtr<Array>::get_ptr(&p_right);
- Array sum;
- _add_arrays(sum, array_a, array_b);
- *r_ret = sum;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<Array>::change(r_ret);
- _add_arrays(*VariantGetInternalPtr<Array>::get_ptr(r_ret), *VariantGetInternalPtr<Array>::get_ptr(left), *VariantGetInternalPtr<Array>::get_ptr(right));
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- Array ret;
- _add_arrays(ret, PtrToArg<Array>::convert(left), PtrToArg<Array>::convert(right));
- PtrToArg<Array>::encode(ret, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::ARRAY; }
-};
-
-template <class T>
-class OperatorEvaluatorAppendArray {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Vector<T> &array_a = *VariantGetInternalPtr<Vector<T>>::get_ptr(&p_left);
- const Vector<T> &array_b = *VariantGetInternalPtr<Vector<T>>::get_ptr(&p_right);
- Vector<T> sum = array_a;
- sum.append_array(array_b);
- *r_ret = sum;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<Vector<T>>::change(r_ret);
- *VariantGetInternalPtr<Vector<T>>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector<T>>::get_ptr(left);
- VariantGetInternalPtr<Vector<T>>::get_ptr(r_ret)->append_array(*VariantGetInternalPtr<Vector<T>>::get_ptr(right));
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- Vector<T> sum = PtrToArg<Vector<T>>::convert(left);
- sum.append_array(PtrToArg<Vector<T>>::convert(right));
- PtrToArg<Vector<T>>::encode(sum, r_ret);
- }
- static Variant::Type get_return_type() { return GetTypeInfo<Vector<T>>::VARIANT_TYPE; }
-};
-
-class OperatorEvaluatorStringModNil {
-public:
- _FORCE_INLINE_ static String do_mod(const String &s, bool *r_valid) {
- Array values;
- values.push_back(Variant());
-
- String a = s.sprintf(values, r_valid);
- if (r_valid) {
- *r_valid = !*r_valid;
- }
- return a;
- }
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
- *r_ret = do_mod(a, &r_valid);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<String>::change(r_ret);
- *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), nullptr);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), nullptr), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::STRING; }
-};
-
-class OperatorEvaluatorStringModArray {
-public:
- _FORCE_INLINE_ static String do_mod(const String &s, const Array &p_values, bool *r_valid) {
- String a = s.sprintf(p_values, r_valid);
- if (r_valid) {
- *r_valid = !*r_valid;
- }
- return a;
- }
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
- *r_ret = do_mod(a, *VariantGetInternalPtr<Array>::get_ptr(&p_right), &r_valid);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<String>::change(r_ret);
- *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<Array>::get_ptr(right), nullptr);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<Array>::convert(right), nullptr), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::STRING; }
-};
-
-class OperatorEvaluatorStringModObject {
-public:
- _FORCE_INLINE_ static String do_mod(const String &s, const Object *p_object, bool *r_valid) {
- Array values;
- values.push_back(p_object);
- String a = s.sprintf(values, r_valid);
- if (r_valid) {
- *r_valid = !*r_valid;
- }
-
- return a;
- }
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
- *r_ret = do_mod(a, p_right.get_validated_object(), &r_valid);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<String>::change(r_ret);
- *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), right->get_validated_object(), nullptr);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<Object *>::convert(right), nullptr), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::STRING; }
-};
-
-template <class T>
-class OperatorEvaluatorStringModT {
-public:
- _FORCE_INLINE_ static String do_mod(const String &s, const T &p_value, bool *r_valid) {
- Array values;
- values.push_back(p_value);
- String a = s.sprintf(values, r_valid);
- if (r_valid) {
- *r_valid = !*r_valid;
- }
- return a;
- }
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
- *r_ret = do_mod(a, *VariantGetInternalPtr<T>::get_ptr(&p_right), &r_valid);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<String>::change(r_ret);
- *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<T>::get_ptr(right), nullptr);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<T>::convert(right), nullptr), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::STRING; }
-};
-
-template <Variant::Operator op, Variant::Type type_left, Variant::Type type_right>
-class OperatorEvaluatorAlwaysTrue {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- *r_ret = true;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = true;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(true, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <Variant::Operator op, Variant::Type type_left, Variant::Type type_right>
-class OperatorEvaluatorAlwaysFalse {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- *r_ret = false;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = false;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(false, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-///// OR ///////
-
-_FORCE_INLINE_ static bool _operate_or(bool p_left, bool p_right) {
- return p_left || p_right;
-}
-
-_FORCE_INLINE_ static bool _operate_and(bool p_left, bool p_right) {
- return p_left && p_right;
-}
-
-_FORCE_INLINE_ static bool _operate_xor(bool p_left, bool p_right) {
- return (p_left || p_right) && !(p_left && p_right);
-}
-
-_FORCE_INLINE_ static bool _operate_get_nil(const Variant *p_ptr) {
- return p_ptr->get_validated_object() != nullptr;
-}
-
-_FORCE_INLINE_ static bool _operate_get_bool(const Variant *p_ptr) {
- return *VariantGetInternalPtr<bool>::get_ptr(p_ptr);
-}
-
-_FORCE_INLINE_ static bool _operate_get_int(const Variant *p_ptr) {
- return *VariantGetInternalPtr<int64_t>::get_ptr(p_ptr) != 0;
-}
-
-_FORCE_INLINE_ static bool _operate_get_float(const Variant *p_ptr) {
- return *VariantGetInternalPtr<double>::get_ptr(p_ptr) != 0.0;
-}
-
-_FORCE_INLINE_ static bool _operate_get_object(const Variant *p_ptr) {
- return p_ptr->get_validated_object() != nullptr;
-}
-
-_FORCE_INLINE_ static bool _operate_get_ptr_nil(const void *p_ptr) {
- return false;
-}
-
-_FORCE_INLINE_ static bool _operate_get_ptr_bool(const void *p_ptr) {
- return PtrToArg<bool>::convert(p_ptr);
-}
-
-_FORCE_INLINE_ static bool _operate_get_ptr_int(const void *p_ptr) {
- return PtrToArg<int64_t>::convert(p_ptr) != 0;
-}
-
-_FORCE_INLINE_ static bool _operate_get_ptr_float(const void *p_ptr) {
- return PtrToArg<double>::convert(p_ptr) != 0.0;
-}
-
-_FORCE_INLINE_ static bool _operate_get_ptr_object(const void *p_ptr) {
- return PtrToArg<Object *>::convert(p_ptr) != nullptr;
-}
-
-#define OP_EVALUATOR(m_class_name, m_left, m_right, m_op) \
- class m_class_name { \
- public: \
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { \
- *r_ret = m_op(_operate_get_##m_left(&p_left), _operate_get_##m_right(&p_right)); \
- r_valid = true; \
- } \
- \
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { \
- VariantTypeChanger<bool>::change(r_ret); \
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = m_op(_operate_get_##m_left(left), _operate_get_##m_right(right)); \
- } \
- \
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) { \
- PtrToArg<bool>::encode(m_op(_operate_get_ptr_##m_left(left), _operate_get_ptr_##m_right(right)), r_ret); \
- } \
- \
- static Variant::Type get_return_type() { \
- return Variant::BOOL; \
- } \
- };
-
-// OR
-
-// nil
-OP_EVALUATOR(OperatorEvaluatorNilXBoolOr, nil, bool, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorBoolXNilOr, bool, nil, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorNilXIntOr, nil, int, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorIntXNilOr, int, nil, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorNilXFloatOr, nil, float, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorFloatXNilOr, float, nil, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorObjectXNilOr, object, nil, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorNilXObjectOr, nil, object, _operate_or)
-
-// bool
-OP_EVALUATOR(OperatorEvaluatorBoolXBoolOr, bool, bool, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXIntOr, bool, int, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorIntXBoolOr, int, bool, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXFloatOr, bool, float, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorFloatXBoolOr, float, bool, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXObjectOr, bool, object, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorObjectXBoolOr, object, bool, _operate_or)
-
-// int
-OP_EVALUATOR(OperatorEvaluatorIntXIntOr, int, int, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorIntXFloatOr, int, float, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorFloatXIntOr, float, int, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorIntXObjectOr, int, object, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorObjectXIntOr, object, int, _operate_or)
-
-// float
-OP_EVALUATOR(OperatorEvaluatorFloatXFloatOr, float, float, _operate_or)
-
-OP_EVALUATOR(OperatorEvaluatorFloatXObjectOr, float, object, _operate_or)
-OP_EVALUATOR(OperatorEvaluatorObjectXFloatOr, object, float, _operate_or)
-
-// object
-OP_EVALUATOR(OperatorEvaluatorObjectXObjectOr, object, object, _operate_or)
-
-// AND
-
-// nil
-OP_EVALUATOR(OperatorEvaluatorNilXBoolAnd, nil, bool, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorBoolXNilAnd, bool, nil, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorNilXIntAnd, nil, int, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorIntXNilAnd, int, nil, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorNilXFloatAnd, nil, float, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorFloatXNilAnd, float, nil, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorObjectXNilAnd, object, nil, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorNilXObjectAnd, nil, object, _operate_and)
-
-// bool
-OP_EVALUATOR(OperatorEvaluatorBoolXBoolAnd, bool, bool, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXIntAnd, bool, int, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorIntXBoolAnd, int, bool, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXFloatAnd, bool, float, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorFloatXBoolAnd, float, bool, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXObjectAnd, bool, object, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorObjectXBoolAnd, object, bool, _operate_and)
-
-// int
-OP_EVALUATOR(OperatorEvaluatorIntXIntAnd, int, int, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorIntXFloatAnd, int, float, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorFloatXIntAnd, float, int, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorIntXObjectAnd, int, object, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorObjectXIntAnd, object, int, _operate_and)
-
-// float
-OP_EVALUATOR(OperatorEvaluatorFloatXFloatAnd, float, float, _operate_and)
-
-OP_EVALUATOR(OperatorEvaluatorFloatXObjectAnd, float, object, _operate_and)
-OP_EVALUATOR(OperatorEvaluatorObjectXFloatAnd, object, float, _operate_and)
-
-// object
-OP_EVALUATOR(OperatorEvaluatorObjectXObjectAnd, object, object, _operate_and)
-
-// XOR
-
-// nil
-OP_EVALUATOR(OperatorEvaluatorNilXBoolXor, nil, bool, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorBoolXNilXor, bool, nil, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorNilXIntXor, nil, int, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorIntXNilXor, int, nil, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorNilXFloatXor, nil, float, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorFloatXNilXor, float, nil, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorObjectXNilXor, object, nil, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorNilXObjectXor, nil, object, _operate_xor)
-
-// bool
-OP_EVALUATOR(OperatorEvaluatorBoolXBoolXor, bool, bool, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXIntXor, bool, int, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorIntXBoolXor, int, bool, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXFloatXor, bool, float, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorFloatXBoolXor, float, bool, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorBoolXObjectXor, bool, object, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorObjectXBoolXor, object, bool, _operate_xor)
-
-// int
-OP_EVALUATOR(OperatorEvaluatorIntXIntXor, int, int, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorIntXFloatXor, int, float, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorFloatXIntXor, float, int, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorIntXObjectXor, int, object, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorObjectXIntXor, object, int, _operate_xor)
-
-// float
-OP_EVALUATOR(OperatorEvaluatorFloatXFloatXor, float, float, _operate_xor)
-
-OP_EVALUATOR(OperatorEvaluatorFloatXObjectXor, float, object, _operate_xor)
-OP_EVALUATOR(OperatorEvaluatorObjectXFloatXor, object, float, _operate_xor)
-
-// object
-OP_EVALUATOR(OperatorEvaluatorObjectXObjectXor, object, object, _operate_xor)
-
-class OperatorEvaluatorNotBool {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- *r_ret = !*VariantGetInternalPtr<bool>::get_ptr(&p_left);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<bool>::get_ptr(left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(!PtrToArg<bool>::convert(left), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorNotInt {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- *r_ret = !*VariantGetInternalPtr<int64_t>::get_ptr(&p_left);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<int64_t>::get_ptr(left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(!PtrToArg<int64_t>::convert(left), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorNotFloat {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- *r_ret = !*VariantGetInternalPtr<double>::get_ptr(&p_left);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<double>::get_ptr(left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(!PtrToArg<double>::convert(left), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorNotObject {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- *r_ret = p_left.get_validated_object() == nullptr;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = left->get_validated_object() == nullptr;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) == nullptr, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-////
-
-class OperatorEvaluatorInStringFind {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const String &str_a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
- const String &str_b = *VariantGetInternalPtr<String>::get_ptr(&p_right);
-
- *r_ret = str_b.find(str_a) != -1;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const String &str_a = *VariantGetInternalPtr<String>::get_ptr(left);
- const String &str_b = *VariantGetInternalPtr<String>::get_ptr(right);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = str_b.find(str_a) != -1;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<String>::convert(right).find(PtrToArg<String>::convert(left)) != -1, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A, class B>
-class OperatorEvaluatorInArrayFind {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
-
- *r_ret = b.find(a) != -1;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const A &a = *VariantGetInternalPtr<A>::get_ptr(left);
- const B &b = *VariantGetInternalPtr<B>::get_ptr(right);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.find(a) != -1;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<B>::convert(right).find(PtrToArg<A>::convert(left)) != -1, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorInArrayFindNil {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Array &b = *VariantGetInternalPtr<Array>::get_ptr(&p_right);
- *r_ret = b.find(Variant()) != -1;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Array &b = *VariantGetInternalPtr<Array>::get_ptr(right);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.find(Variant()) != -1;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Array>::convert(right).find(Variant()) != -1, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorInArrayFindObject {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Array &b = *VariantGetInternalPtr<Array>::get_ptr(&p_right);
- *r_ret = b.find(p_left) != -1;
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Array &b = *VariantGetInternalPtr<Array>::get_ptr(right);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.find(*left) != -1;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Array>::convert(right).find(PtrToArg<Object *>::convert(left)) != -1, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-template <class A>
-class OperatorEvaluatorInDictionaryHas {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(&p_right);
- const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
-
- *r_ret = b.has(a);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(right);
- const A &a = *VariantGetInternalPtr<A>::get_ptr(left);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.has(a);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Dictionary>::convert(right).has(PtrToArg<A>::convert(left)), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorInDictionaryHasNil {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(&p_right);
-
- *r_ret = b.has(Variant());
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(right);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.has(Variant());
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Dictionary>::convert(right).has(Variant()), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorInDictionaryHasObject {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(&p_right);
-
- *r_ret = b.has(p_left);
- r_valid = true;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(right);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.has(*left);
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- PtrToArg<bool>::encode(PtrToArg<Dictionary>::convert(right).has(PtrToArg<Object *>::convert(left)), r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorObjectHasPropertyString {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- Object *b = p_right.get_validated_object();
- if (!b) {
- *r_ret = "Invalid base object for 'in'";
- r_valid = false;
- return;
- }
-
- const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
-
- b->get(a, &r_valid);
- *r_ret = r_valid;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- Object *l = right->get_validated_object();
- ERR_FAIL_COND(l == nullptr);
- const String &a = *VariantGetInternalPtr<String>::get_ptr(left);
-
- bool valid;
- l->get(a, &valid);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = valid;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- bool valid;
- PtrToArg<Object *>::convert(right)->get(PtrToArg<String>::convert(left), &valid);
- PtrToArg<bool>::encode(valid, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
-
-class OperatorEvaluatorObjectHasPropertyStringName {
-public:
- static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
- Object *b = p_right.get_validated_object();
- if (!b) {
- *r_ret = "Invalid base object for 'in'";
- r_valid = false;
- return;
- }
-
- const StringName &a = *VariantGetInternalPtr<StringName>::get_ptr(&p_left);
-
- b->get(a, &r_valid);
- *r_ret = r_valid;
- }
- static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
- Object *l = right->get_validated_object();
- ERR_FAIL_COND(l == nullptr);
- const StringName &a = *VariantGetInternalPtr<StringName>::get_ptr(left);
-
- bool valid;
- l->get(a, &valid);
- VariantTypeChanger<bool>::change(r_ret);
- *VariantGetInternalPtr<bool>::get_ptr(r_ret) = valid;
- }
- static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
- bool valid;
- PtrToArg<Object *>::convert(right)->get(PtrToArg<StringName>::convert(left), &valid);
- PtrToArg<bool>::encode(valid, r_ret);
- }
- static Variant::Type get_return_type() { return Variant::BOOL; }
-};
+#include "variant_op.h"
typedef void (*VariantEvaluatorFunction)(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid);
@@ -1395,7 +60,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAdd<Vector2i, Vector2i, Vector2i>>(Variant::OP_ADD, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorAdd<Vector3, Vector3, Vector3>>(Variant::OP_ADD, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorAdd<Vector3i, Vector3i, Vector3i>>(Variant::OP_ADD, Variant::VECTOR3I, Variant::VECTOR3I);
- register_op<OperatorEvaluatorAdd<Quat, Quat, Quat>>(Variant::OP_ADD, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorAdd<Quaternion, Quaternion, Quaternion>>(Variant::OP_ADD, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorAdd<Color, Color, Color>>(Variant::OP_ADD, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorAddArray>(Variant::OP_ADD, Variant::ARRAY, Variant::ARRAY);
register_op<OperatorEvaluatorAppendArray<uint8_t>>(Variant::OP_ADD, Variant::PACKED_BYTE_ARRAY, Variant::PACKED_BYTE_ARRAY);
@@ -1416,7 +81,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorSub<Vector2i, Vector2i, Vector2i>>(Variant::OP_SUBTRACT, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorSub<Vector3, Vector3, Vector3>>(Variant::OP_SUBTRACT, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorSub<Vector3i, Vector3i, Vector3i>>(Variant::OP_SUBTRACT, Variant::VECTOR3I, Variant::VECTOR3I);
- register_op<OperatorEvaluatorSub<Quat, Quat, Quat>>(Variant::OP_SUBTRACT, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorSub<Quaternion, Quaternion, Quaternion>>(Variant::OP_SUBTRACT, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorSub<Color, Color, Color>>(Variant::OP_SUBTRACT, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorMul<int64_t, int64_t, int64_t>>(Variant::OP_MULTIPLY, Variant::INT, Variant::INT);
@@ -1449,15 +114,17 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector3i, Vector3i, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::INT);
register_op<OperatorEvaluatorMul<Vector3i, Vector3i, double>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::FLOAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, Quat>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::QUAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, int64_t>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::INT);
- register_op<OperatorEvaluatorMul<Quat, Quat, double>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::FLOAT);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, Quaternion>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::QUATERNION);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, int64_t>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::INT);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, double>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::FLOAT);
register_op<OperatorEvaluatorMul<Color, Color, Color>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorMul<Color, Color, int64_t>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::INT);
register_op<OperatorEvaluatorMul<Color, Color, double>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::FLOAT);
register_op<OperatorEvaluatorMul<Transform2D, Transform2D, Transform2D>>(Variant::OP_MULTIPLY, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
+ register_op<OperatorEvaluatorMul<Transform2D, Transform2D, int64_t>>(Variant::OP_MULTIPLY, Variant::TRANSFORM2D, Variant::INT);
+ register_op<OperatorEvaluatorMul<Transform2D, Transform2D, double>>(Variant::OP_MULTIPLY, Variant::TRANSFORM2D, Variant::FLOAT);
register_op<OperatorEvaluatorXForm<Vector2, Transform2D, Vector2>>(Variant::OP_MULTIPLY, Variant::TRANSFORM2D, Variant::VECTOR2);
register_op<OperatorEvaluatorXFormInv<Vector2, Vector2, Transform2D>>(Variant::OP_MULTIPLY, Variant::VECTOR2, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorXForm<Rect2, Transform2D, Rect2>>(Variant::OP_MULTIPLY, Variant::TRANSFORM2D, Variant::RECT2);
@@ -1465,25 +132,29 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorXForm<Vector<Vector2>, Transform2D, Vector<Vector2>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM2D, Variant::PACKED_VECTOR2_ARRAY);
register_op<OperatorEvaluatorXFormInv<Vector<Vector2>, Vector<Vector2>, Transform2D>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR2_ARRAY, Variant::TRANSFORM2D);
- register_op<OperatorEvaluatorMul<Transform, Transform, Transform>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::TRANSFORM);
- register_op<OperatorEvaluatorXForm<Vector3, Transform, Vector3>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::VECTOR3);
- register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Transform>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::TRANSFORM);
- register_op<OperatorEvaluatorXForm<::AABB, Transform, ::AABB>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::AABB);
- register_op<OperatorEvaluatorXFormInv<::AABB, ::AABB, Transform>>(Variant::OP_MULTIPLY, Variant::AABB, Variant::TRANSFORM);
- register_op<OperatorEvaluatorXForm<Vector<Vector3>, Transform, Vector<Vector3>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::PACKED_VECTOR3_ARRAY);
- register_op<OperatorEvaluatorXFormInv<Vector<Vector3>, Vector<Vector3>, Transform>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR3_ARRAY, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorMul<Transform3D, Transform3D, Transform3D>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorMul<Transform3D, Transform3D, int64_t>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::INT);
+ register_op<OperatorEvaluatorMul<Transform3D, Transform3D, double>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::FLOAT);
+ register_op<OperatorEvaluatorXForm<Vector3, Transform3D, Vector3>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::VECTOR3);
+ register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Transform3D>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorXForm<::AABB, Transform3D, ::AABB>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::AABB);
+ register_op<OperatorEvaluatorXFormInv<::AABB, ::AABB, Transform3D>>(Variant::OP_MULTIPLY, Variant::AABB, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorXForm<Vector<Vector3>, Transform3D, Vector<Vector3>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::PACKED_VECTOR3_ARRAY);
+ register_op<OperatorEvaluatorXFormInv<Vector<Vector3>, Vector<Vector3>, Transform3D>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR3_ARRAY, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorMul<Basis, Basis, Basis>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::BASIS);
+ register_op<OperatorEvaluatorMul<Basis, Basis, int64_t>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::INT);
+ register_op<OperatorEvaluatorMul<Basis, Basis, double>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::FLOAT);
register_op<OperatorEvaluatorXForm<Vector3, Basis, Vector3>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::VECTOR3);
register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Basis>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::BASIS);
- register_op<OperatorEvaluatorMul<Quat, Quat, Quat>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::QUAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, int64_t>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::INT);
- register_op<OperatorEvaluatorMul<Quat, int64_t, Quat>>(Variant::OP_MULTIPLY, Variant::INT, Variant::QUAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, double>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::FLOAT);
- register_op<OperatorEvaluatorMul<Quat, double, Quat>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::QUAT);
- register_op<OperatorEvaluatorXForm<Vector3, Quat, Vector3>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::VECTOR3);
- register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Quat>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::QUAT);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, Quaternion>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::QUATERNION);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, int64_t>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::INT);
+ register_op<OperatorEvaluatorMul<Quaternion, int64_t, Quaternion>>(Variant::OP_MULTIPLY, Variant::INT, Variant::QUATERNION);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, double>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::FLOAT);
+ register_op<OperatorEvaluatorMul<Quaternion, double, Quaternion>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::QUATERNION);
+ register_op<OperatorEvaluatorXForm<Vector3, Quaternion, Vector3>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::VECTOR3);
+ register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Quaternion>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::QUATERNION);
register_op<OperatorEvaluatorMul<Color, Color, Color>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorMul<Color, Color, int64_t>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::INT);
@@ -1516,8 +187,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, double>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::FLOAT);
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::INT);
- register_op<OperatorEvaluatorDiv<Quat, Quat, double>>(Variant::OP_DIVIDE, Variant::QUAT, Variant::FLOAT);
- register_op<OperatorEvaluatorDiv<Quat, Quat, int64_t>>(Variant::OP_DIVIDE, Variant::QUAT, Variant::INT);
+ register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, double>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::FLOAT);
+ register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, int64_t>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::INT);
register_op<OperatorEvaluatorDiv<Color, Color, Color>>(Variant::OP_DIVIDE, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorDiv<Color, Color, double>>(Variant::OP_DIVIDE, Variant::COLOR, Variant::FLOAT);
@@ -1544,10 +215,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorStringModT<Vector3i>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR3I);
register_op<OperatorEvaluatorStringModT<Transform2D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorStringModT<Plane>>(Variant::OP_MODULE, Variant::STRING, Variant::PLANE);
- register_op<OperatorEvaluatorStringModT<Quat>>(Variant::OP_MODULE, Variant::STRING, Variant::QUAT);
+ register_op<OperatorEvaluatorStringModT<Quaternion>>(Variant::OP_MODULE, Variant::STRING, Variant::QUATERNION);
register_op<OperatorEvaluatorStringModT<::AABB>>(Variant::OP_MODULE, Variant::STRING, Variant::AABB);
register_op<OperatorEvaluatorStringModT<Basis>>(Variant::OP_MODULE, Variant::STRING, Variant::BASIS);
- register_op<OperatorEvaluatorStringModT<Transform>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorStringModT<Transform3D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorStringModT<Color>>(Variant::OP_MODULE, Variant::STRING, Variant::COLOR);
register_op<OperatorEvaluatorStringModT<StringName>>(Variant::OP_MODULE, Variant::STRING, Variant::STRING_NAME);
@@ -1574,7 +245,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNeg<Vector2i, Vector2i>>(Variant::OP_NEGATE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3, Vector3>>(Variant::OP_NEGATE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3i, Vector3i>>(Variant::OP_NEGATE, Variant::VECTOR3I, Variant::NIL);
- register_op<OperatorEvaluatorNeg<Quat, Quat>>(Variant::OP_NEGATE, Variant::QUAT, Variant::NIL);
+ register_op<OperatorEvaluatorNeg<Quaternion, Quaternion>>(Variant::OP_NEGATE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorNeg<Plane, Plane>>(Variant::OP_NEGATE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorNeg<Color, Color>>(Variant::OP_NEGATE, Variant::COLOR, Variant::NIL);
@@ -1584,7 +255,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorPos<Vector2i, Vector2i>>(Variant::OP_POSITIVE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3, Vector3>>(Variant::OP_POSITIVE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3i, Vector3i>>(Variant::OP_POSITIVE, Variant::VECTOR3I, Variant::NIL);
- register_op<OperatorEvaluatorPos<Quat, Quat>>(Variant::OP_POSITIVE, Variant::QUAT, Variant::NIL);
+ register_op<OperatorEvaluatorPos<Quaternion, Quaternion>>(Variant::OP_POSITIVE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorPos<Plane, Plane>>(Variant::OP_POSITIVE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorPos<Color, Color>>(Variant::OP_POSITIVE, Variant::COLOR, Variant::NIL);
@@ -1612,10 +283,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorEqual<Vector3i, Vector3i>>(Variant::OP_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorEqual<Transform2D, Transform2D>>(Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorEqual<Plane, Plane>>(Variant::OP_EQUAL, Variant::PLANE, Variant::PLANE);
- register_op<OperatorEvaluatorEqual<Quat, Quat>>(Variant::OP_EQUAL, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorEqual<Quaternion, Quaternion>>(Variant::OP_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorEqual<::AABB, ::AABB>>(Variant::OP_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorEqual<Basis, Basis>>(Variant::OP_EQUAL, Variant::BASIS, Variant::BASIS);
- register_op<OperatorEvaluatorEqual<Transform, Transform>>(Variant::OP_EQUAL, Variant::TRANSFORM, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorEqual<Transform3D, Transform3D>>(Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorEqual<Color, Color>>(Variant::OP_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorEqual<StringName, String>>(Variant::OP_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -1658,10 +329,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNotEqual<Vector3i, Vector3i>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorNotEqual<Transform2D, Transform2D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorNotEqual<Plane, Plane>>(Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::PLANE);
- register_op<OperatorEvaluatorNotEqual<Quat, Quat>>(Variant::OP_NOT_EQUAL, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorNotEqual<Quaternion, Quaternion>>(Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorNotEqual<::AABB, ::AABB>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorNotEqual<Basis, Basis>>(Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::BASIS);
- register_op<OperatorEvaluatorNotEqual<Transform, Transform>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorNotEqual<Transform3D, Transform3D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorNotEqual<Color, Color>>(Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorNotEqual<StringName, String>>(Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -1849,10 +520,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInDictionaryHas<Vector3i>>(Variant::OP_IN, Variant::VECTOR3I, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Transform2D>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Plane>>(Variant::OP_IN, Variant::PLANE, Variant::DICTIONARY);
- register_op<OperatorEvaluatorInDictionaryHas<Quat>>(Variant::OP_IN, Variant::QUAT, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Quaternion>>(Variant::OP_IN, Variant::QUATERNION, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<::AABB>>(Variant::OP_IN, Variant::AABB, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Basis>>(Variant::OP_IN, Variant::BASIS, Variant::DICTIONARY);
- register_op<OperatorEvaluatorInDictionaryHas<Transform>>(Variant::OP_IN, Variant::TRANSFORM, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Transform3D>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Color>>(Variant::OP_IN, Variant::COLOR, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<StringName>>(Variant::OP_IN, Variant::STRING_NAME, Variant::DICTIONARY);
@@ -1886,10 +557,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInArrayFind<Vector3i, Array>>(Variant::OP_IN, Variant::VECTOR3I, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Transform2D, Array>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Plane, Array>>(Variant::OP_IN, Variant::PLANE, Variant::ARRAY);
- register_op<OperatorEvaluatorInArrayFind<Quat, Array>>(Variant::OP_IN, Variant::QUAT, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Quaternion, Array>>(Variant::OP_IN, Variant::QUATERNION, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<::AABB, Array>>(Variant::OP_IN, Variant::AABB, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Basis, Array>>(Variant::OP_IN, Variant::BASIS, Variant::ARRAY);
- register_op<OperatorEvaluatorInArrayFind<Transform, Array>>(Variant::OP_IN, Variant::TRANSFORM, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Transform3D, Array>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Color, Array>>(Variant::OP_IN, Variant::COLOR, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<StringName, Array>>(Variant::OP_IN, Variant::STRING_NAME, Variant::ARRAY);
@@ -1990,8 +661,8 @@ static const char *_op_names[Variant::OP_MAX] = {
"-",
"*",
"/",
- "-",
- "+",
+ "unary-",
+ "unary+",
"%",
"<<",
">>",
diff --git a/core/variant/variant_op.h b/core/variant/variant_op.h
new file mode 100644
index 0000000000..cbdd60f404
--- /dev/null
+++ b/core/variant/variant_op.h
@@ -0,0 +1,1320 @@
+/*************************************************************************/
+/* variant_op.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VARIANT_OP_H
+#define VARIANT_OP_H
+
+#include "variant.h"
+
+#include "core/core_string_names.h"
+#include "core/debugger/engine_debugger.h"
+#include "core/object/class_db.h"
+
+template <class R, class A, class B>
+class OperatorEvaluatorAdd {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a + b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) + *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) + PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorSub {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a - b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) - *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) - PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorMul {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a * b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) * *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) * PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorXForm {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a.xform(b);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = VariantGetInternalPtr<A>::get_ptr(left)->xform(*VariantGetInternalPtr<B>::get_ptr(right));
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left).xform(PtrToArg<B>::convert(right)), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorXFormInv {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = b.xform_inv(a);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = VariantGetInternalPtr<B>::get_ptr(right)->xform_inv(*VariantGetInternalPtr<A>::get_ptr(left));
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<B>::convert(right).xform_inv(PtrToArg<A>::convert(left)), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorDiv {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a / b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) / *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) / PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorDivNZ {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ if (b == 0) {
+ r_valid = false;
+ *r_ret = "Division by zero error";
+ return;
+ }
+ *r_ret = a / b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) / *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) / PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorMod {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a % b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) % *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) % PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorModNZ {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ if (b == 0) {
+ r_valid = false;
+ *r_ret = "Module by zero error";
+ return;
+ }
+ *r_ret = a % b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) % *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) % PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A>
+class OperatorEvaluatorNeg {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ *r_ret = -a;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = -*VariantGetInternalPtr<A>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(-PtrToArg<A>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A>
+class OperatorEvaluatorPos {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ *r_ret = a;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorShiftLeft {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+
+#if defined(DEBUG_ENABLED)
+ if (b < 0 || a < 0) {
+ *r_ret = "Invalid operands for bit shifting. Only positive operands are supported.";
+ r_valid = false;
+ return;
+ }
+#endif
+ *r_ret = a << b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) << *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) << PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorShiftRight {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+
+#if defined(DEBUG_ENABLED)
+ if (b < 0 || a < 0) {
+ *r_ret = "Invalid operands for bit shifting. Only positive operands are supported.";
+ r_valid = false;
+ return;
+ }
+#endif
+ *r_ret = a >> b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) >> *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) >> PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorBitOr {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a | b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) | *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) | PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorBitAnd {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a & b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) & *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) & PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A, class B>
+class OperatorEvaluatorBitXor {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a ^ b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) ^ *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(PtrToArg<A>::convert(left) ^ PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class R, class A>
+class OperatorEvaluatorBitNeg {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ *r_ret = ~a;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<R>::get_ptr(r_ret) = ~*VariantGetInternalPtr<A>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<R>::encode(~PtrToArg<A>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorEqual {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a == b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) == *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) == PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorEqualObject {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Object *a = p_left.get_validated_object();
+ const Object *b = p_right.get_validated_object();
+ *r_ret = a == b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Object *a = left->get_validated_object();
+ const Object *b = right->get_validated_object();
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a == b;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) == PtrToArg<Object *>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorEqualObjectNil {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Object *a = p_left.get_validated_object();
+ *r_ret = a == nullptr;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Object *a = left->get_validated_object();
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a == nullptr;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) == nullptr, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorEqualNilObject {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Object *b = p_right.get_validated_object();
+ *r_ret = nullptr == b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Object *b = right->get_validated_object();
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = nullptr == b;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(nullptr == PtrToArg<Object *>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorNotEqual {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a != b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) != *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) != PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorNotEqualObject {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ Object *a = p_left.get_validated_object();
+ Object *b = p_right.get_validated_object();
+ *r_ret = a != b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ Object *a = left->get_validated_object();
+ Object *b = right->get_validated_object();
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a != b;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) != PtrToArg<Object *>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorNotEqualObjectNil {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ Object *a = p_left.get_validated_object();
+ *r_ret = a != nullptr;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ Object *a = left->get_validated_object();
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = a != nullptr;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) != nullptr, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorNotEqualNilObject {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ Object *b = p_right.get_validated_object();
+ *r_ret = nullptr != b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ Object *b = right->get_validated_object();
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = nullptr != b;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(nullptr != PtrToArg<Object *>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorLess {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a < b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) < *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) < PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorLessEqual {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a <= b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) <= *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) <= PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorGreater {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a > b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) > *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) > PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorGreaterEqual {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a >= b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) >= *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) >= PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorAnd {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a && b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) && *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) && PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorOr {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = a || b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = *VariantGetInternalPtr<A>::get_ptr(left) || *VariantGetInternalPtr<B>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<A>::convert(left) || PtrToArg<B>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+#define XOR_OP(m_a, m_b) (((m_a) || (m_b)) && !((m_a) && (m_b)))
+template <class A, class B>
+class OperatorEvaluatorXor {
+public:
+ _FORCE_INLINE_ static bool xor_op(const A &a, const B &b) {
+ return ((a) || (b)) && !((a) && (b));
+ }
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+ *r_ret = xor_op(a, b);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = xor_op(*VariantGetInternalPtr<A>::get_ptr(left), *VariantGetInternalPtr<B>::get_ptr(right));
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(xor_op(PtrToArg<A>::convert(left), PtrToArg<B>::convert(right)), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A>
+class OperatorEvaluatorNot {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ *r_ret = !a;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<A>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(!PtrToArg<A>::convert(left));
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+//// CUSTOM ////
+
+class OperatorEvaluatorAddArray {
+public:
+ _FORCE_INLINE_ static void _add_arrays(Array &sum, const Array &array_a, const Array &array_b) {
+ int asize = array_a.size();
+ int bsize = array_b.size();
+ sum.resize(asize + bsize);
+ for (int i = 0; i < asize; i++) {
+ sum[i] = array_a[i];
+ }
+ for (int i = 0; i < bsize; i++) {
+ sum[i + asize] = array_b[i];
+ }
+ }
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Array &array_a = *VariantGetInternalPtr<Array>::get_ptr(&p_left);
+ const Array &array_b = *VariantGetInternalPtr<Array>::get_ptr(&p_right);
+ Array sum;
+ _add_arrays(sum, array_a, array_b);
+ *r_ret = sum;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ _add_arrays(*VariantGetInternalPtr<Array>::get_ptr(r_ret), *VariantGetInternalPtr<Array>::get_ptr(left), *VariantGetInternalPtr<Array>::get_ptr(right));
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ Array ret;
+ _add_arrays(ret, PtrToArg<Array>::convert(left), PtrToArg<Array>::convert(right));
+ PtrToArg<Array>::encode(ret, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::ARRAY; }
+};
+
+template <class T>
+class OperatorEvaluatorAppendArray {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector<T> &array_a = *VariantGetInternalPtr<Vector<T>>::get_ptr(&p_left);
+ const Vector<T> &array_b = *VariantGetInternalPtr<Vector<T>>::get_ptr(&p_right);
+ Vector<T> sum = array_a;
+ sum.append_array(array_b);
+ *r_ret = sum;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<Vector<T>>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector<T>>::get_ptr(left);
+ VariantGetInternalPtr<Vector<T>>::get_ptr(r_ret)->append_array(*VariantGetInternalPtr<Vector<T>>::get_ptr(right));
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ Vector<T> sum = PtrToArg<Vector<T>>::convert(left);
+ sum.append_array(PtrToArg<Vector<T>>::convert(right));
+ PtrToArg<Vector<T>>::encode(sum, r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector<T>>::VARIANT_TYPE; }
+};
+
+class OperatorEvaluatorStringModNil {
+public:
+ _FORCE_INLINE_ static String do_mod(const String &s, bool *r_valid) {
+ Array values;
+ values.push_back(Variant());
+
+ String a = s.sprintf(values, r_valid);
+ if (r_valid) {
+ *r_valid = !*r_valid;
+ }
+ return a;
+ }
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
+ *r_ret = do_mod(a, &r_valid);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), nullptr);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), nullptr), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::STRING; }
+};
+
+class OperatorEvaluatorStringModArray {
+public:
+ _FORCE_INLINE_ static String do_mod(const String &s, const Array &p_values, bool *r_valid) {
+ String a = s.sprintf(p_values, r_valid);
+ if (r_valid) {
+ *r_valid = !*r_valid;
+ }
+ return a;
+ }
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
+ *r_ret = do_mod(a, *VariantGetInternalPtr<Array>::get_ptr(&p_right), &r_valid);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<Array>::get_ptr(right), nullptr);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<Array>::convert(right), nullptr), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::STRING; }
+};
+
+class OperatorEvaluatorStringModObject {
+public:
+ _FORCE_INLINE_ static String do_mod(const String &s, const Object *p_object, bool *r_valid) {
+ Array values;
+ values.push_back(p_object);
+ String a = s.sprintf(values, r_valid);
+ if (r_valid) {
+ *r_valid = !*r_valid;
+ }
+
+ return a;
+ }
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
+ *r_ret = do_mod(a, p_right.get_validated_object(), &r_valid);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), right->get_validated_object(), nullptr);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<Object *>::convert(right), nullptr), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::STRING; }
+};
+
+template <class T>
+class OperatorEvaluatorStringModT {
+public:
+ _FORCE_INLINE_ static String do_mod(const String &s, const T &p_value, bool *r_valid) {
+ Array values;
+ values.push_back(p_value);
+ String a = s.sprintf(values, r_valid);
+ if (r_valid) {
+ *r_valid = !*r_valid;
+ }
+ return a;
+ }
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
+ *r_ret = do_mod(a, *VariantGetInternalPtr<T>::get_ptr(&p_right), &r_valid);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<T>::get_ptr(right), nullptr);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<T>::convert(right), nullptr), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::STRING; }
+};
+
+template <Variant::Operator op, Variant::Type type_left, Variant::Type type_right>
+class OperatorEvaluatorAlwaysTrue {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ *r_ret = true;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = true;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(true, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <Variant::Operator op, Variant::Type type_left, Variant::Type type_right>
+class OperatorEvaluatorAlwaysFalse {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ *r_ret = false;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = false;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(false, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+///// OR ///////
+
+_FORCE_INLINE_ static bool _operate_or(bool p_left, bool p_right) {
+ return p_left || p_right;
+}
+
+_FORCE_INLINE_ static bool _operate_and(bool p_left, bool p_right) {
+ return p_left && p_right;
+}
+
+_FORCE_INLINE_ static bool _operate_xor(bool p_left, bool p_right) {
+ return (p_left || p_right) && !(p_left && p_right);
+}
+
+_FORCE_INLINE_ static bool _operate_get_nil(const Variant *p_ptr) {
+ return p_ptr->get_validated_object() != nullptr;
+}
+
+_FORCE_INLINE_ static bool _operate_get_bool(const Variant *p_ptr) {
+ return *VariantGetInternalPtr<bool>::get_ptr(p_ptr);
+}
+
+_FORCE_INLINE_ static bool _operate_get_int(const Variant *p_ptr) {
+ return *VariantGetInternalPtr<int64_t>::get_ptr(p_ptr) != 0;
+}
+
+_FORCE_INLINE_ static bool _operate_get_float(const Variant *p_ptr) {
+ return *VariantGetInternalPtr<double>::get_ptr(p_ptr) != 0.0;
+}
+
+_FORCE_INLINE_ static bool _operate_get_object(const Variant *p_ptr) {
+ return p_ptr->get_validated_object() != nullptr;
+}
+
+_FORCE_INLINE_ static bool _operate_get_ptr_nil(const void *p_ptr) {
+ return false;
+}
+
+_FORCE_INLINE_ static bool _operate_get_ptr_bool(const void *p_ptr) {
+ return PtrToArg<bool>::convert(p_ptr);
+}
+
+_FORCE_INLINE_ static bool _operate_get_ptr_int(const void *p_ptr) {
+ return PtrToArg<int64_t>::convert(p_ptr) != 0;
+}
+
+_FORCE_INLINE_ static bool _operate_get_ptr_float(const void *p_ptr) {
+ return PtrToArg<double>::convert(p_ptr) != 0.0;
+}
+
+_FORCE_INLINE_ static bool _operate_get_ptr_object(const void *p_ptr) {
+ return PtrToArg<Object *>::convert(p_ptr) != nullptr;
+}
+
+#define OP_EVALUATOR(m_class_name, m_left, m_right, m_op) \
+ class m_class_name { \
+ public: \
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { \
+ *r_ret = m_op(_operate_get_##m_left(&p_left), _operate_get_##m_right(&p_right)); \
+ r_valid = true; \
+ } \
+ \
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { \
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = m_op(_operate_get_##m_left(left), _operate_get_##m_right(right)); \
+ } \
+ \
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) { \
+ PtrToArg<bool>::encode(m_op(_operate_get_ptr_##m_left(left), _operate_get_ptr_##m_right(right)), r_ret); \
+ } \
+ \
+ static Variant::Type get_return_type() { \
+ return Variant::BOOL; \
+ } \
+ };
+
+// OR
+
+// nil
+OP_EVALUATOR(OperatorEvaluatorNilXBoolOr, nil, bool, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorBoolXNilOr, bool, nil, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorNilXIntOr, nil, int, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorIntXNilOr, int, nil, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorNilXFloatOr, nil, float, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorFloatXNilOr, float, nil, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorObjectXNilOr, object, nil, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorNilXObjectOr, nil, object, _operate_or)
+
+// bool
+OP_EVALUATOR(OperatorEvaluatorBoolXBoolOr, bool, bool, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXIntOr, bool, int, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorIntXBoolOr, int, bool, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXFloatOr, bool, float, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorFloatXBoolOr, float, bool, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXObjectOr, bool, object, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorObjectXBoolOr, object, bool, _operate_or)
+
+// int
+OP_EVALUATOR(OperatorEvaluatorIntXIntOr, int, int, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorIntXFloatOr, int, float, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorFloatXIntOr, float, int, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorIntXObjectOr, int, object, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorObjectXIntOr, object, int, _operate_or)
+
+// float
+OP_EVALUATOR(OperatorEvaluatorFloatXFloatOr, float, float, _operate_or)
+
+OP_EVALUATOR(OperatorEvaluatorFloatXObjectOr, float, object, _operate_or)
+OP_EVALUATOR(OperatorEvaluatorObjectXFloatOr, object, float, _operate_or)
+
+// object
+OP_EVALUATOR(OperatorEvaluatorObjectXObjectOr, object, object, _operate_or)
+
+// AND
+
+// nil
+OP_EVALUATOR(OperatorEvaluatorNilXBoolAnd, nil, bool, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorBoolXNilAnd, bool, nil, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorNilXIntAnd, nil, int, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorIntXNilAnd, int, nil, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorNilXFloatAnd, nil, float, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorFloatXNilAnd, float, nil, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorObjectXNilAnd, object, nil, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorNilXObjectAnd, nil, object, _operate_and)
+
+// bool
+OP_EVALUATOR(OperatorEvaluatorBoolXBoolAnd, bool, bool, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXIntAnd, bool, int, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorIntXBoolAnd, int, bool, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXFloatAnd, bool, float, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorFloatXBoolAnd, float, bool, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXObjectAnd, bool, object, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorObjectXBoolAnd, object, bool, _operate_and)
+
+// int
+OP_EVALUATOR(OperatorEvaluatorIntXIntAnd, int, int, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorIntXFloatAnd, int, float, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorFloatXIntAnd, float, int, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorIntXObjectAnd, int, object, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorObjectXIntAnd, object, int, _operate_and)
+
+// float
+OP_EVALUATOR(OperatorEvaluatorFloatXFloatAnd, float, float, _operate_and)
+
+OP_EVALUATOR(OperatorEvaluatorFloatXObjectAnd, float, object, _operate_and)
+OP_EVALUATOR(OperatorEvaluatorObjectXFloatAnd, object, float, _operate_and)
+
+// object
+OP_EVALUATOR(OperatorEvaluatorObjectXObjectAnd, object, object, _operate_and)
+
+// XOR
+
+// nil
+OP_EVALUATOR(OperatorEvaluatorNilXBoolXor, nil, bool, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorBoolXNilXor, bool, nil, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorNilXIntXor, nil, int, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorIntXNilXor, int, nil, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorNilXFloatXor, nil, float, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorFloatXNilXor, float, nil, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorObjectXNilXor, object, nil, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorNilXObjectXor, nil, object, _operate_xor)
+
+// bool
+OP_EVALUATOR(OperatorEvaluatorBoolXBoolXor, bool, bool, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXIntXor, bool, int, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorIntXBoolXor, int, bool, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXFloatXor, bool, float, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorFloatXBoolXor, float, bool, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorBoolXObjectXor, bool, object, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorObjectXBoolXor, object, bool, _operate_xor)
+
+// int
+OP_EVALUATOR(OperatorEvaluatorIntXIntXor, int, int, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorIntXFloatXor, int, float, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorFloatXIntXor, float, int, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorIntXObjectXor, int, object, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorObjectXIntXor, object, int, _operate_xor)
+
+// float
+OP_EVALUATOR(OperatorEvaluatorFloatXFloatXor, float, float, _operate_xor)
+
+OP_EVALUATOR(OperatorEvaluatorFloatXObjectXor, float, object, _operate_xor)
+OP_EVALUATOR(OperatorEvaluatorObjectXFloatXor, object, float, _operate_xor)
+
+// object
+OP_EVALUATOR(OperatorEvaluatorObjectXObjectXor, object, object, _operate_xor)
+
+class OperatorEvaluatorNotBool {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ *r_ret = !*VariantGetInternalPtr<bool>::get_ptr(&p_left);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<bool>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(!PtrToArg<bool>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorNotInt {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ *r_ret = !*VariantGetInternalPtr<int64_t>::get_ptr(&p_left);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<int64_t>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(!PtrToArg<int64_t>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorNotFloat {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ *r_ret = !*VariantGetInternalPtr<double>::get_ptr(&p_left);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = !*VariantGetInternalPtr<double>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(!PtrToArg<double>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorNotObject {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ *r_ret = p_left.get_validated_object() == nullptr;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = left->get_validated_object() == nullptr;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Object *>::convert(left) == nullptr, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+////
+
+class OperatorEvaluatorInStringFind {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const String &str_a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
+ const String &str_b = *VariantGetInternalPtr<String>::get_ptr(&p_right);
+
+ *r_ret = str_b.find(str_a) != -1;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const String &str_a = *VariantGetInternalPtr<String>::get_ptr(left);
+ const String &str_b = *VariantGetInternalPtr<String>::get_ptr(right);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = str_b.find(str_a) != -1;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<String>::convert(right).find(PtrToArg<String>::convert(left)) != -1, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A, class B>
+class OperatorEvaluatorInArrayFind {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+
+ *r_ret = b.find(a) != -1;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(left);
+ const B &b = *VariantGetInternalPtr<B>::get_ptr(right);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.find(a) != -1;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<B>::convert(right).find(PtrToArg<A>::convert(left)) != -1, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorInArrayFindNil {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Array &b = *VariantGetInternalPtr<Array>::get_ptr(&p_right);
+ *r_ret = b.find(Variant()) != -1;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Array &b = *VariantGetInternalPtr<Array>::get_ptr(right);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.find(Variant()) != -1;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Array>::convert(right).find(Variant()) != -1, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorInArrayFindObject {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Array &b = *VariantGetInternalPtr<Array>::get_ptr(&p_right);
+ *r_ret = b.find(p_left) != -1;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Array &b = *VariantGetInternalPtr<Array>::get_ptr(right);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.find(*left) != -1;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Array>::convert(right).find(PtrToArg<Object *>::convert(left)) != -1, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+template <class A>
+class OperatorEvaluatorInDictionaryHas {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(&p_right);
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
+
+ *r_ret = b.has(a);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(right);
+ const A &a = *VariantGetInternalPtr<A>::get_ptr(left);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.has(a);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Dictionary>::convert(right).has(PtrToArg<A>::convert(left)), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorInDictionaryHasNil {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(&p_right);
+
+ *r_ret = b.has(Variant());
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(right);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.has(Variant());
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Dictionary>::convert(right).has(Variant()), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorInDictionaryHasObject {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(&p_right);
+
+ *r_ret = b.has(p_left);
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ const Dictionary &b = *VariantGetInternalPtr<Dictionary>::get_ptr(right);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = b.has(*left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<bool>::encode(PtrToArg<Dictionary>::convert(right).has(PtrToArg<Object *>::convert(left)), r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorObjectHasPropertyString {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ Object *b = p_right.get_validated_object();
+ if (!b) {
+ *r_ret = "Invalid base object for 'in'";
+ r_valid = false;
+ return;
+ }
+
+ const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left);
+
+ bool exist;
+ b->get(a, &exist);
+ *r_ret = exist;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ Object *l = right->get_validated_object();
+ ERR_FAIL_COND(l == nullptr);
+ const String &a = *VariantGetInternalPtr<String>::get_ptr(left);
+
+ bool valid;
+ l->get(a, &valid);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = valid;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ bool valid;
+ PtrToArg<Object *>::convert(right)->get(PtrToArg<String>::convert(left), &valid);
+ PtrToArg<bool>::encode(valid, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+class OperatorEvaluatorObjectHasPropertyStringName {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ Object *b = p_right.get_validated_object();
+ if (!b) {
+ *r_ret = "Invalid base object for 'in'";
+ r_valid = false;
+ return;
+ }
+
+ const StringName &a = *VariantGetInternalPtr<StringName>::get_ptr(&p_left);
+
+ bool exist;
+ b->get(a, &exist);
+ *r_ret = exist;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ Object *l = right->get_validated_object();
+ ERR_FAIL_COND(l == nullptr);
+ const StringName &a = *VariantGetInternalPtr<StringName>::get_ptr(left);
+
+ bool valid;
+ l->get(a, &valid);
+ *VariantGetInternalPtr<bool>::get_ptr(r_ret) = valid;
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ bool valid;
+ PtrToArg<Object *>::convert(right)->get(PtrToArg<StringName>::convert(left), &valid);
+ PtrToArg<bool>::encode(valid, r_ret);
+ }
+ static Variant::Type get_return_type() { return Variant::BOOL; }
+};
+
+#endif // VARIANT_OP_H
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index edaeddbf27..a214a238a6 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -190,10 +190,13 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
r_token.type = TK_COLOR;
return OK;
}
- case '@': {
+#ifndef DISABLE_DEPRECATED
+ case '@': // Compatibility with 3.x StringNames.
+#endif
+ case '&': { // StringName.
cchar = p_stream->get_char();
if (cchar != '"') {
- r_err_str = "Expected '\"' after '@'";
+ r_err_str = "Expected '\"' after '&'";
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
@@ -503,9 +506,9 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
} else if (id == "null" || id == "nil") {
value = Variant();
} else if (id == "inf") {
- value = Math_INF;
+ value = INFINITY;
} else if (id == "nan") {
- value = Math_NAN;
+ value = NAN;
} else if (id == "Vector2") {
Vector<real_t> args;
Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
@@ -614,7 +617,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Plane(args[0], args[1], args[2], args[3]);
- } else if (id == "Quat") {
+ } else if (id == "Quaternion" || id == "Quat") { // "Quat" kept for compatibility
Vector<real_t> args;
Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
@@ -626,7 +629,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
- value = Quat(args[0], args[1], args[2], args[3]);
+ value = Quaternion(args[0], args[1], args[2], args[3]);
} else if (id == "AABB" || id == "Rect3") {
Vector<real_t> args;
Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
@@ -653,7 +656,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]);
- } else if (id == "Transform") {
+ } else if (id == "Transform3D" || id == "Transform") { // "Transform" kept for compatibility with Godot <4.
Vector<real_t> args;
Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
@@ -665,7 +668,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
- value = Transform(Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]), Vector3(args[9], args[10], args[11]));
+ value = Transform3D(Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]), Vector3(args[9], args[10], args[11]));
} else if (id == "Color") {
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
@@ -735,14 +738,14 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
String type = token.value;
- Object *obj = ClassDB::instance(type);
+ Object *obj = ClassDB::instantiate(type);
if (!obj) {
- r_err_str = "Can't instance Object() of type: " + type;
+ r_err_str = "Can't instantiate Object() of type: " + type;
return ERR_PARSE_ERROR;
}
- REF ref = REF(Object::cast_to<Reference>(obj));
+ REF ref = REF(Object::cast_to<RefCounted>(obj));
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
@@ -1201,16 +1204,32 @@ Error VariantParser::_parse_tag(Token &token, Stream *p_stream, int &line, Strin
r_tag.name = "";
r_tag.fields.clear();
- while (true) {
- char32_t c = p_stream->get_char();
- if (p_stream->is_eof()) {
- r_err_str = "Unexpected EOF while parsing simple tag";
- return ERR_PARSE_ERROR;
+ if (p_stream->is_utf8()) {
+ CharString cs;
+ while (true) {
+ char c = p_stream->get_char();
+ if (p_stream->is_eof()) {
+ r_err_str = "Unexpected EOF while parsing simple tag";
+ return ERR_PARSE_ERROR;
+ }
+ if (c == ']') {
+ break;
+ }
+ cs += c;
}
- if (c == ']') {
- break;
+ r_tag.name.parse_utf8(cs.get_data(), cs.length());
+ } else {
+ while (true) {
+ char32_t c = p_stream->get_char();
+ if (p_stream->is_eof()) {
+ r_err_str = "Unexpected EOF while parsing simple tag";
+ return ERR_PARSE_ERROR;
+ }
+ if (c == ']') {
+ break;
+ }
+ r_tag.name += String::chr(c);
}
- r_tag.name += String::chr(c);
}
r_tag.name = r_tag.name.strip_edges();
@@ -1404,7 +1423,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, itos(p_variant.operator int64_t()));
} break;
case Variant::FLOAT: {
- String s = rtosfix(p_variant.operator real_t());
+ String s = rtosfix(p_variant.operator double());
if (s != "inf" && s != "nan") {
if (s.find(".") == -1 && s.find("e") == -1) {
s += ".0";
@@ -1420,47 +1439,47 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
} break;
case Variant::VECTOR2: {
Vector2 v = p_variant;
- p_store_string_func(p_store_string_ud, "Vector2( " + rtosfix(v.x) + ", " + rtosfix(v.y) + " )");
+ p_store_string_func(p_store_string_ud, "Vector2(" + rtosfix(v.x) + ", " + rtosfix(v.y) + ")");
} break;
case Variant::VECTOR2I: {
Vector2i v = p_variant;
- p_store_string_func(p_store_string_ud, "Vector2i( " + itos(v.x) + ", " + itos(v.y) + " )");
+ p_store_string_func(p_store_string_ud, "Vector2i(" + itos(v.x) + ", " + itos(v.y) + ")");
} break;
case Variant::RECT2: {
Rect2 aabb = p_variant;
- p_store_string_func(p_store_string_ud, "Rect2( " + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + " )");
+ p_store_string_func(p_store_string_ud, "Rect2(" + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ")");
} break;
case Variant::RECT2I: {
Rect2i aabb = p_variant;
- p_store_string_func(p_store_string_ud, "Rect2i( " + itos(aabb.position.x) + ", " + itos(aabb.position.y) + ", " + itos(aabb.size.x) + ", " + itos(aabb.size.y) + " )");
+ p_store_string_func(p_store_string_ud, "Rect2i(" + itos(aabb.position.x) + ", " + itos(aabb.position.y) + ", " + itos(aabb.size.x) + ", " + itos(aabb.size.y) + ")");
} break;
case Variant::VECTOR3: {
Vector3 v = p_variant;
- p_store_string_func(p_store_string_ud, "Vector3( " + rtosfix(v.x) + ", " + rtosfix(v.y) + ", " + rtosfix(v.z) + " )");
+ p_store_string_func(p_store_string_ud, "Vector3(" + rtosfix(v.x) + ", " + rtosfix(v.y) + ", " + rtosfix(v.z) + ")");
} break;
case Variant::VECTOR3I: {
Vector3i v = p_variant;
- p_store_string_func(p_store_string_ud, "Vector3i( " + itos(v.x) + ", " + itos(v.y) + ", " + itos(v.z) + " )");
+ p_store_string_func(p_store_string_ud, "Vector3i(" + itos(v.x) + ", " + itos(v.y) + ", " + itos(v.z) + ")");
} break;
case Variant::PLANE: {
Plane p = p_variant;
- p_store_string_func(p_store_string_ud, "Plane( " + rtosfix(p.normal.x) + ", " + rtosfix(p.normal.y) + ", " + rtosfix(p.normal.z) + ", " + rtosfix(p.d) + " )");
+ p_store_string_func(p_store_string_ud, "Plane(" + rtosfix(p.normal.x) + ", " + rtosfix(p.normal.y) + ", " + rtosfix(p.normal.z) + ", " + rtosfix(p.d) + ")");
} break;
case Variant::AABB: {
AABB aabb = p_variant;
- p_store_string_func(p_store_string_ud, "AABB( " + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.position.z) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ", " + rtosfix(aabb.size.z) + " )");
+ p_store_string_func(p_store_string_ud, "AABB(" + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.position.z) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ", " + rtosfix(aabb.size.z) + ")");
} break;
- case Variant::QUAT: {
- Quat quat = p_variant;
- p_store_string_func(p_store_string_ud, "Quat( " + rtosfix(quat.x) + ", " + rtosfix(quat.y) + ", " + rtosfix(quat.z) + ", " + rtosfix(quat.w) + " )");
+ case Variant::QUATERNION: {
+ Quaternion quaternion = p_variant;
+ p_store_string_func(p_store_string_ud, "Quaternion(" + rtosfix(quaternion.x) + ", " + rtosfix(quaternion.y) + ", " + rtosfix(quaternion.z) + ", " + rtosfix(quaternion.w) + ")");
} break;
case Variant::TRANSFORM2D: {
- String s = "Transform2D( ";
+ String s = "Transform2D(";
Transform2D m3 = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
@@ -1471,11 +1490,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
}
}
- p_store_string_func(p_store_string_ud, s + " )");
+ p_store_string_func(p_store_string_ud, s + ")");
} break;
case Variant::BASIS: {
- String s = "Basis( ";
+ String s = "Basis(";
Basis m3 = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -1486,12 +1505,12 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
}
}
- p_store_string_func(p_store_string_ud, s + " )");
+ p_store_string_func(p_store_string_ud, s + ")");
} break;
- case Variant::TRANSFORM: {
- String s = "Transform( ";
- Transform t = p_variant;
+ case Variant::TRANSFORM3D: {
+ String s = "Transform3D(";
+ Transform3D t = p_variant;
Basis &m3 = t.basis;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -1504,19 +1523,19 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
s = s + ", " + rtosfix(t.origin.x) + ", " + rtosfix(t.origin.y) + ", " + rtosfix(t.origin.z);
- p_store_string_func(p_store_string_ud, s + " )");
+ p_store_string_func(p_store_string_ud, s + ")");
} break;
// misc types
case Variant::COLOR: {
Color c = p_variant;
- p_store_string_func(p_store_string_ud, "Color( " + rtosfix(c.r) + ", " + rtosfix(c.g) + ", " + rtosfix(c.b) + ", " + rtosfix(c.a) + " )");
+ p_store_string_func(p_store_string_ud, "Color(" + rtosfix(c.r) + ", " + rtosfix(c.g) + ", " + rtosfix(c.b) + ", " + rtosfix(c.a) + ")");
} break;
case Variant::STRING_NAME: {
String str = p_variant;
- str = "@\"" + str.c_escape() + "\"";
+ str = "&\"" + str.c_escape() + "\"";
p_store_string_func(p_store_string_ud, str);
} break;
@@ -1550,7 +1569,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (res_text == String() && res->get_path().is_resource_file()) {
//external resource
String path = res->get_path();
- res_text = "Resource( \"" + path + "\")";
+ res_text = "Resource(\"" + path + "\")";
}
//could come up with some sort of text
@@ -1567,8 +1586,8 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
List<PropertyInfo> props;
obj->get_property_list(&props);
bool first = true;
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (E->get().usage & PROPERTY_USAGE_STORAGE || E->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE) {
+ for (const PropertyInfo &E : props) {
+ if (E.usage & PROPERTY_USAGE_STORAGE || E.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) {
//must be serialized
if (first) {
@@ -1577,8 +1596,8 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, ",");
}
- p_store_string_func(p_store_string_ud, "\"" + E->get().name + "\":");
- write(obj->get(E->get().name), p_store_string_func, p_store_string_ud, p_encode_res_func, p_encode_res_ud);
+ p_store_string_func(p_store_string_ud, "\"" + E.name + "\":");
+ write(obj->get(E.name), p_store_string_func, p_store_string_ud, p_encode_res_func, p_encode_res_ud);
}
}
@@ -1596,7 +1615,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, "{\n");
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
/*
- if (!_check_type(dict[E->get()]))
+ if (!_check_type(dict[E]))
continue;
*/
write(E->get(), p_store_string_func, p_store_string_ud, p_encode_res_func, p_encode_res_ud);
@@ -1613,7 +1632,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
} break;
case Variant::ARRAY: {
- p_store_string_func(p_store_string_ud, "[ ");
+ p_store_string_func(p_store_string_ud, "[");
Array array = p_variant;
int len = array.size();
for (int i = 0; i < len; i++) {
@@ -1622,12 +1641,12 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
}
write(array[i], p_store_string_func, p_store_string_ud, p_encode_res_func, p_encode_res_ud);
}
- p_store_string_func(p_store_string_ud, " ]");
+ p_store_string_func(p_store_string_ud, "]");
} break;
case Variant::PACKED_BYTE_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedByteArray( ");
+ p_store_string_func(p_store_string_ud, "PackedByteArray(");
String s;
Vector<uint8_t> data = p_variant;
int len = data.size();
@@ -1641,11 +1660,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, itos(ptr[i]));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_INT32_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedInt32Array( ");
+ p_store_string_func(p_store_string_ud, "PackedInt32Array(");
Vector<int32_t> data = p_variant;
int32_t len = data.size();
const int32_t *ptr = data.ptr();
@@ -1658,11 +1677,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, itos(ptr[i]));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_INT64_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedInt64Array( ");
+ p_store_string_func(p_store_string_ud, "PackedInt64Array(");
Vector<int64_t> data = p_variant;
int64_t len = data.size();
const int64_t *ptr = data.ptr();
@@ -1675,11 +1694,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, itos(ptr[i]));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedFloat32Array( ");
+ p_store_string_func(p_store_string_ud, "PackedFloat32Array(");
Vector<float> data = p_variant;
int len = data.size();
const float *ptr = data.ptr();
@@ -1691,11 +1710,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, rtosfix(ptr[i]));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedFloat64Array( ");
+ p_store_string_func(p_store_string_ud, "PackedFloat64Array(");
Vector<double> data = p_variant;
int len = data.size();
const double *ptr = data.ptr();
@@ -1707,11 +1726,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, rtosfix(ptr[i]));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_STRING_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedStringArray( ");
+ p_store_string_func(p_store_string_ud, "PackedStringArray(");
Vector<String> data = p_variant;
int len = data.size();
const String *ptr = data.ptr();
@@ -1727,11 +1746,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, "\"" + str.c_escape() + "\"");
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedVector2Array( ");
+ p_store_string_func(p_store_string_ud, "PackedVector2Array(");
Vector<Vector2> data = p_variant;
int len = data.size();
const Vector2 *ptr = data.ptr();
@@ -1743,11 +1762,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, rtosfix(ptr[i].x) + ", " + rtosfix(ptr[i].y));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedVector3Array( ");
+ p_store_string_func(p_store_string_ud, "PackedVector3Array(");
Vector<Vector3> data = p_variant;
int len = data.size();
const Vector3 *ptr = data.ptr();
@@ -1759,12 +1778,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, rtosfix(ptr[i].x) + ", " + rtosfix(ptr[i].y) + ", " + rtosfix(ptr[i].z));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_COLOR_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedColorArray( ");
-
+ p_store_string_func(p_store_string_ud, "PackedColorArray(");
Vector<Color> data = p_variant;
int len = data.size();
const Color *ptr = data.ptr();
@@ -1776,7 +1794,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, rtosfix(ptr[i].r) + ", " + rtosfix(ptr[i].g) + ", " + rtosfix(ptr[i].b) + ", " + rtosfix(ptr[i].a));
}
- p_store_string_func(p_store_string_ud, " )");
+ p_store_string_func(p_store_string_ud, ")");
} break;
default: {
diff --git a/core/variant/variant_parser.h b/core/variant/variant_parser.h
index 5703f0200c..1ba26db6ed 100644
--- a/core/variant/variant_parser.h
+++ b/core/variant/variant_parser.h
@@ -31,8 +31,8 @@
#ifndef VARIANT_PARSER_H
#define VARIANT_PARSER_H
+#include "core/io/file_access.h"
#include "core/io/resource.h"
-#include "core/os/file_access.h"
#include "core/variant/variant.h"
class VariantParser {
@@ -73,9 +73,9 @@ public:
struct ResourceParser {
void *userdata = nullptr;
- ParseResourceFunc func;
- ParseResourceFunc ext_func;
- ParseResourceFunc sub_func;
+ ParseResourceFunc func = nullptr;
+ ParseResourceFunc ext_func = nullptr;
+ ParseResourceFunc sub_func = nullptr;
};
enum TokenType {
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index 9ab8602782..ae3c7685fd 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -28,282 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "variant.h"
-
-#include "core/core_string_names.h"
-#include "core/debugger/engine_debugger.h"
-#include "core/object/class_db.h"
-#include "core/templates/local_vector.h"
-#include "core/variant/variant_internal.h"
-
-/**** NAMED SETTERS AND GETTERS ****/
-
-#define SETGET_STRUCT(m_base_type, m_member_type, m_member) \
- struct VariantSetGet_##m_base_type##_##m_member { \
- static void get(const Variant *base, Variant *member) { \
- VariantTypeAdjust<m_member_type>::adjust(member); \
- *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member; \
- } \
- static void ptr_get(const void *base, void *member) { \
- PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_member, member); \
- } \
- static void set(Variant *base, const Variant *value, bool &valid) { \
- if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
- valid = true; \
- } else { \
- valid = false; \
- } \
- } \
- static void validated_set(Variant *base, const Variant *value) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
- } \
- static void ptr_set(void *base, const void *member) { \
- m_base_type b = PtrToArg<m_base_type>::convert(base); \
- b.m_member = PtrToArg<m_member_type>::convert(member); \
- PtrToArg<m_base_type>::encode(b, base); \
- } \
- static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
- };
-
-#define SETGET_NUMBER_STRUCT(m_base_type, m_member_type, m_member) \
- struct VariantSetGet_##m_base_type##_##m_member { \
- static void get(const Variant *base, Variant *member) { \
- VariantTypeAdjust<m_member_type>::adjust(member); \
- *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member; \
- } \
- static void ptr_get(const void *base, void *member) { \
- PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_member, member); \
- } \
- static void set(Variant *base, const Variant *value, bool &valid) { \
- if (value->get_type() == Variant::FLOAT) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<double>::get_ptr(value); \
- valid = true; \
- } else if (value->get_type() == Variant::INT) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<int64_t>::get_ptr(value); \
- valid = true; \
- } else { \
- valid = false; \
- } \
- } \
- static void validated_set(Variant *base, const Variant *value) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
- } \
- static void ptr_set(void *base, const void *member) { \
- m_base_type b = PtrToArg<m_base_type>::convert(base); \
- b.m_member = PtrToArg<m_member_type>::convert(member); \
- PtrToArg<m_base_type>::encode(b, base); \
- } \
- static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
- };
-
-#define SETGET_STRUCT_CUSTOM(m_base_type, m_member_type, m_member, m_custom) \
- struct VariantSetGet_##m_base_type##_##m_member { \
- static void get(const Variant *base, Variant *member) { \
- VariantTypeAdjust<m_member_type>::adjust(member); \
- *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom; \
- } \
- static void ptr_get(const void *base, void *member) { \
- PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_custom, member); \
- } \
- static void set(Variant *base, const Variant *value, bool &valid) { \
- if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
- valid = true; \
- } else { \
- valid = false; \
- } \
- } \
- static void validated_set(Variant *base, const Variant *value) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
- } \
- static void ptr_set(void *base, const void *member) { \
- m_base_type b = PtrToArg<m_base_type>::convert(base); \
- b.m_custom = PtrToArg<m_member_type>::convert(member); \
- PtrToArg<m_base_type>::encode(b, base); \
- } \
- static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
- };
-
-#define SETGET_NUMBER_STRUCT_CUSTOM(m_base_type, m_member_type, m_member, m_custom) \
- struct VariantSetGet_##m_base_type##_##m_member { \
- static void get(const Variant *base, Variant *member) { \
- VariantTypeAdjust<m_member_type>::adjust(member); \
- *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom; \
- } \
- static void ptr_get(const void *base, void *member) { \
- PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_custom, member); \
- } \
- static void set(Variant *base, const Variant *value, bool &valid) { \
- if (value->get_type() == Variant::FLOAT) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<double>::get_ptr(value); \
- valid = true; \
- } else if (value->get_type() == Variant::INT) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<int64_t>::get_ptr(value); \
- valid = true; \
- } else { \
- valid = false; \
- } \
- } \
- static void validated_set(Variant *base, const Variant *value) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
- } \
- static void ptr_set(void *base, const void *member) { \
- m_base_type b = PtrToArg<m_base_type>::convert(base); \
- b.m_custom = PtrToArg<m_member_type>::convert(member); \
- PtrToArg<m_base_type>::encode(b, base); \
- } \
- static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
- };
-
-#define SETGET_STRUCT_FUNC(m_base_type, m_member_type, m_member, m_setter, m_getter) \
- struct VariantSetGet_##m_base_type##_##m_member { \
- static void get(const Variant *base, Variant *member) { \
- VariantTypeAdjust<m_member_type>::adjust(member); \
- *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(); \
- } \
- static void ptr_get(const void *base, void *member) { \
- PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_getter(), member); \
- } \
- static void set(Variant *base, const Variant *value, bool &valid) { \
- if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
- valid = true; \
- } else { \
- valid = false; \
- } \
- } \
- static void validated_set(Variant *base, const Variant *value) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
- } \
- static void ptr_set(void *base, const void *member) { \
- m_base_type b = PtrToArg<m_base_type>::convert(base); \
- b.m_setter(PtrToArg<m_member_type>::convert(member)); \
- PtrToArg<m_base_type>::encode(b, base); \
- } \
- static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
- };
-
-#define SETGET_NUMBER_STRUCT_FUNC(m_base_type, m_member_type, m_member, m_setter, m_getter) \
- struct VariantSetGet_##m_base_type##_##m_member { \
- static void get(const Variant *base, Variant *member) { \
- VariantTypeAdjust<m_member_type>::adjust(member); \
- *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(); \
- } \
- static void ptr_get(const void *base, void *member) { \
- PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_getter(), member); \
- } \
- static void set(Variant *base, const Variant *value, bool &valid) { \
- if (value->get_type() == Variant::FLOAT) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<double>::get_ptr(value)); \
- valid = true; \
- } else if (value->get_type() == Variant::INT) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<int64_t>::get_ptr(value)); \
- valid = true; \
- } else { \
- valid = false; \
- } \
- } \
- static void validated_set(Variant *base, const Variant *value) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
- } \
- static void ptr_set(void *base, const void *member) { \
- m_base_type b = PtrToArg<m_base_type>::convert(base); \
- b.m_setter(PtrToArg<m_member_type>::convert(member)); \
- PtrToArg<m_base_type>::encode(b, base); \
- } \
- static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
- };
-
-#define SETGET_STRUCT_FUNC_INDEX(m_base_type, m_member_type, m_member, m_setter, m_getter, m_index) \
- struct VariantSetGet_##m_base_type##_##m_member { \
- static void get(const Variant *base, Variant *member) { \
- VariantTypeAdjust<m_member_type>::adjust(member); \
- *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(m_index); \
- } \
- static void ptr_get(const void *base, void *member) { \
- PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_getter(m_index), member); \
- } \
- static void set(Variant *base, const Variant *value, bool &valid) { \
- if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(m_index, *VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
- valid = true; \
- } else { \
- valid = false; \
- } \
- } \
- static void validated_set(Variant *base, const Variant *value) { \
- VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(m_index, *VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
- } \
- static void ptr_set(void *base, const void *member) { \
- m_base_type b = PtrToArg<m_base_type>::convert(base); \
- b.m_setter(m_index, PtrToArg<m_member_type>::convert(member)); \
- PtrToArg<m_base_type>::encode(b, base); \
- } \
- static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
- };
-
-SETGET_NUMBER_STRUCT(Vector2, double, x)
-SETGET_NUMBER_STRUCT(Vector2, double, y)
-
-SETGET_NUMBER_STRUCT(Vector2i, int64_t, x)
-SETGET_NUMBER_STRUCT(Vector2i, int64_t, y)
-
-SETGET_NUMBER_STRUCT(Vector3, double, x)
-SETGET_NUMBER_STRUCT(Vector3, double, y)
-SETGET_NUMBER_STRUCT(Vector3, double, z)
-
-SETGET_NUMBER_STRUCT(Vector3i, int64_t, x)
-SETGET_NUMBER_STRUCT(Vector3i, int64_t, y)
-SETGET_NUMBER_STRUCT(Vector3i, int64_t, z)
-
-SETGET_STRUCT(Rect2, Vector2, position)
-SETGET_STRUCT(Rect2, Vector2, size)
-SETGET_STRUCT_FUNC(Rect2, Vector2, end, set_end, get_end)
-
-SETGET_STRUCT(Rect2i, Vector2i, position)
-SETGET_STRUCT(Rect2i, Vector2i, size)
-SETGET_STRUCT_FUNC(Rect2i, Vector2i, end, set_end, get_end)
-
-SETGET_STRUCT(AABB, Vector3, position)
-SETGET_STRUCT(AABB, Vector3, size)
-SETGET_STRUCT_FUNC(AABB, Vector3, end, set_end, get_end)
-
-SETGET_STRUCT_CUSTOM(Transform2D, Vector2, x, elements[0])
-SETGET_STRUCT_CUSTOM(Transform2D, Vector2, y, elements[1])
-SETGET_STRUCT_CUSTOM(Transform2D, Vector2, origin, elements[2])
-
-SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, x, normal.x)
-SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, y, normal.y)
-SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, z, normal.z)
-SETGET_STRUCT(Plane, Vector3, normal)
-SETGET_NUMBER_STRUCT(Plane, double, d)
-
-SETGET_NUMBER_STRUCT(Quat, double, x)
-SETGET_NUMBER_STRUCT(Quat, double, y)
-SETGET_NUMBER_STRUCT(Quat, double, z)
-SETGET_NUMBER_STRUCT(Quat, double, w)
-
-SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, x, set_axis, get_axis, 0)
-SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, y, set_axis, get_axis, 1)
-SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_axis, get_axis, 2)
-
-SETGET_STRUCT(Transform, Basis, basis)
-SETGET_STRUCT(Transform, Vector3, origin)
-
-SETGET_NUMBER_STRUCT(Color, double, r)
-SETGET_NUMBER_STRUCT(Color, double, g)
-SETGET_NUMBER_STRUCT(Color, double, b)
-SETGET_NUMBER_STRUCT(Color, double, a)
-
-SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, r8, set_r8, get_r8)
-SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, g8, set_g8, get_g8)
-SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, b8, set_b8, get_b8)
-SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, a8, set_a8, get_a8)
-
-SETGET_NUMBER_STRUCT_FUNC(Color, double, h, set_h, get_h)
-SETGET_NUMBER_STRUCT_FUNC(Color, double, s, set_s, get_s)
-SETGET_NUMBER_STRUCT_FUNC(Color, double, v, set_v, get_v)
+#include "variant_setget.h"
struct VariantSetterGetterInfo {
void (*setter)(Variant *base, const Variant *value, bool &valid);
@@ -326,7 +51,7 @@ static void register_member(Variant::Type p_type, const StringName &p_member) {
sgi.ptr_setter = T::ptr_set;
sgi.getter = T::get;
- sgi.validated_getter = T::get;
+ sgi.validated_getter = T::validated_get;
sgi.ptr_getter = T::ptr_get;
sgi.member_type = T::get_type();
@@ -374,17 +99,17 @@ void register_named_setters_getters() {
REGISTER_MEMBER(Plane, d);
REGISTER_MEMBER(Plane, normal);
- REGISTER_MEMBER(Quat, x);
- REGISTER_MEMBER(Quat, y);
- REGISTER_MEMBER(Quat, z);
- REGISTER_MEMBER(Quat, w);
+ REGISTER_MEMBER(Quaternion, x);
+ REGISTER_MEMBER(Quaternion, y);
+ REGISTER_MEMBER(Quaternion, z);
+ REGISTER_MEMBER(Quaternion, w);
REGISTER_MEMBER(Basis, x);
REGISTER_MEMBER(Basis, y);
REGISTER_MEMBER(Basis, z);
- REGISTER_MEMBER(Transform, basis);
- REGISTER_MEMBER(Transform, origin);
+ REGISTER_MEMBER(Transform3D, basis);
+ REGISTER_MEMBER(Transform3D, origin);
REGISTER_MEMBER(Color, r);
REGISTER_MEMBER(Color, g);
@@ -975,7 +700,7 @@ INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2, double, real_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2i, int64_t, int32_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3, double, real_t, 3)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3i, int64_t, int32_t, 3)
-INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quat, double, real_t, 4)
+INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quaternion, double, real_t, 4)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Color, double, float, 4)
INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Transform2D, Vector2, .elements, 3)
@@ -1037,7 +762,7 @@ void register_indexed_setters_getters() {
REGISTER_INDEXED_MEMBER(Vector2i);
REGISTER_INDEXED_MEMBER(Vector3);
REGISTER_INDEXED_MEMBER(Vector3i);
- REGISTER_INDEXED_MEMBER(Quat);
+ REGISTER_INDEXED_MEMBER(Quaternion);
REGISTER_INDEXED_MEMBER(Color);
REGISTER_INDEXED_MEMBER(Transform2D);
REGISTER_INDEXED_MEMBER(Basis);
@@ -1146,7 +871,7 @@ struct VariantKeyedSetGetDictionary {
*r_valid = true;
return VariantGetInternalPtr<Dictionary>::get_ptr(base)->has(*key);
}
- static bool ptr_has(const void *base, const void *key) {
+ static uint32_t ptr_has(const void *base, const void *key) {
/* avoid ptrconvert for performance*/
const Dictionary &v = *reinterpret_cast<const Dictionary *>(base);
return v.has(PtrToArg<Variant>::convert(key));
@@ -1196,7 +921,7 @@ struct VariantKeyedSetGetObject {
obj->getvar(*key, &exists);
return exists;
}
- static bool ptr_has(const void *base, const void *key) {
+ static uint32_t ptr_has(const void *base, const void *key) {
const Object *obj = PtrToArg<Object *>::convert(base);
ERR_FAIL_COND_V(!obj, false);
bool valid;
@@ -1368,9 +1093,9 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
List<Variant> keys;
dic->get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- if (E->get().get_type() == Variant::STRING) {
- p_list->push_back(PropertyInfo(Variant::STRING, E->get()));
+ for (const Variant &E : keys) {
+ if (E.get_type() == Variant::STRING) {
+ p_list->push_back(PropertyInfo(Variant::STRING, E));
}
}
} else if (type == OBJECT) {
@@ -1381,10 +1106,10 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
} else {
List<StringName> members;
get_member_list(type, &members);
- for (List<StringName>::Element *E = members.front(); E; E = E->next()) {
+ for (const StringName &E : members) {
PropertyInfo pi;
- pi.name = E->get();
- pi.type = get_member_type(type, E->get());
+ pi.name = E;
+ pi.type = get_member_type(type, E);
p_list->push_back(pi);
}
}
@@ -1453,7 +1178,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const {
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
valid = false;
return false;
}
@@ -1680,7 +1405,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const {
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
valid = false;
return false;
}
@@ -1865,7 +1590,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
return Variant();
}
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
r_valid = false;
return Variant();
}
@@ -2135,10 +1860,10 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst)
r_dst = ::AABB(ra->position + rb->position * c, ra->size + rb->size * c);
}
return;
- case QUAT: {
- Quat empty_rot;
- const Quat *qa = reinterpret_cast<const Quat *>(a._data._mem);
- const Quat *qb = reinterpret_cast<const Quat *>(b._data._mem);
+ case QUATERNION: {
+ Quaternion empty_rot;
+ const Quaternion *qa = reinterpret_cast<const Quaternion *>(a._data._mem);
+ const Quaternion *qb = reinterpret_cast<const Quaternion *>(b._data._mem);
r_dst = *qa * empty_rot.slerp(*qb, c);
}
return;
@@ -2295,8 +2020,8 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
r_dst = a;
}
return;
- case QUAT: {
- r_dst = reinterpret_cast<const Quat *>(a._data._mem)->slerp(*reinterpret_cast<const Quat *>(b._data._mem), c);
+ case QUATERNION: {
+ r_dst = reinterpret_cast<const Quaternion *>(a._data._mem)->slerp(*reinterpret_cast<const Quaternion *>(b._data._mem), c);
}
return;
case AABB: {
@@ -2304,11 +2029,11 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
}
return;
case BASIS: {
- r_dst = Transform(*a._data._basis).interpolate_with(Transform(*b._data._basis), c).basis;
+ r_dst = Transform3D(*a._data._basis).interpolate_with(Transform3D(*b._data._basis), c).basis;
}
return;
- case TRANSFORM: {
- r_dst = a._data._transform->interpolate_with(*b._data._transform, c);
+ case TRANSFORM3D: {
+ r_dst = a._data._transform3d->interpolate_with(*b._data._transform3d, c);
}
return;
case COLOR: {
diff --git a/core/variant/variant_setget.h b/core/variant/variant_setget.h
new file mode 100644
index 0000000000..dbf24ab3e3
--- /dev/null
+++ b/core/variant/variant_setget.h
@@ -0,0 +1,332 @@
+/*************************************************************************/
+/* variant_setget.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VARIANT_SETGET_H
+#define VARIANT_SETGET_H
+
+#include "variant.h"
+
+#include "core/core_string_names.h"
+#include "core/debugger/engine_debugger.h"
+#include "core/object/class_db.h"
+#include "core/templates/local_vector.h"
+#include "core/variant/variant_internal.h"
+
+/**** NAMED SETTERS AND GETTERS ****/
+
+#define SETGET_STRUCT(m_base_type, m_member_type, m_member) \
+ struct VariantSetGet_##m_base_type##_##m_member { \
+ static void get(const Variant *base, Variant *member) { \
+ VariantTypeAdjust<m_member_type>::adjust(member); \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member; \
+ } \
+ static inline void validated_get(const Variant *base, Variant *member) { \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member; \
+ } \
+ static void ptr_get(const void *base, void *member) { \
+ PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_member, member); \
+ } \
+ static void set(Variant *base, const Variant *value, bool &valid) { \
+ if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
+ valid = true; \
+ } else { \
+ valid = false; \
+ } \
+ } \
+ static inline void validated_set(Variant *base, const Variant *value) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
+ } \
+ static void ptr_set(void *base, const void *member) { \
+ m_base_type b = PtrToArg<m_base_type>::convert(base); \
+ b.m_member = PtrToArg<m_member_type>::convert(member); \
+ PtrToArg<m_base_type>::encode(b, base); \
+ } \
+ static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
+ };
+
+#define SETGET_NUMBER_STRUCT(m_base_type, m_member_type, m_member) \
+ struct VariantSetGet_##m_base_type##_##m_member { \
+ static void get(const Variant *base, Variant *member) { \
+ VariantTypeAdjust<m_member_type>::adjust(member); \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member; \
+ } \
+ static inline void validated_get(const Variant *base, Variant *member) { \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member; \
+ } \
+ static void ptr_get(const void *base, void *member) { \
+ PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_member, member); \
+ } \
+ static void set(Variant *base, const Variant *value, bool &valid) { \
+ if (value->get_type() == Variant::FLOAT) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<double>::get_ptr(value); \
+ valid = true; \
+ } else if (value->get_type() == Variant::INT) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<int64_t>::get_ptr(value); \
+ valid = true; \
+ } else { \
+ valid = false; \
+ } \
+ } \
+ static inline void validated_set(Variant *base, const Variant *value) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_member = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
+ } \
+ static void ptr_set(void *base, const void *member) { \
+ m_base_type b = PtrToArg<m_base_type>::convert(base); \
+ b.m_member = PtrToArg<m_member_type>::convert(member); \
+ PtrToArg<m_base_type>::encode(b, base); \
+ } \
+ static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
+ };
+
+#define SETGET_STRUCT_CUSTOM(m_base_type, m_member_type, m_member, m_custom) \
+ struct VariantSetGet_##m_base_type##_##m_member { \
+ static void get(const Variant *base, Variant *member) { \
+ VariantTypeAdjust<m_member_type>::adjust(member); \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom; \
+ } \
+ static inline void validated_get(const Variant *base, Variant *member) { \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom; \
+ } \
+ static void ptr_get(const void *base, void *member) { \
+ PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_custom, member); \
+ } \
+ static void set(Variant *base, const Variant *value, bool &valid) { \
+ if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
+ valid = true; \
+ } else { \
+ valid = false; \
+ } \
+ } \
+ static inline void validated_set(Variant *base, const Variant *value) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
+ } \
+ static void ptr_set(void *base, const void *member) { \
+ m_base_type b = PtrToArg<m_base_type>::convert(base); \
+ b.m_custom = PtrToArg<m_member_type>::convert(member); \
+ PtrToArg<m_base_type>::encode(b, base); \
+ } \
+ static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
+ };
+
+#define SETGET_NUMBER_STRUCT_CUSTOM(m_base_type, m_member_type, m_member, m_custom) \
+ struct VariantSetGet_##m_base_type##_##m_member { \
+ static void get(const Variant *base, Variant *member) { \
+ VariantTypeAdjust<m_member_type>::adjust(member); \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom; \
+ } \
+ static inline void validated_get(const Variant *base, Variant *member) { \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom; \
+ } \
+ static void ptr_get(const void *base, void *member) { \
+ PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_custom, member); \
+ } \
+ static void set(Variant *base, const Variant *value, bool &valid) { \
+ if (value->get_type() == Variant::FLOAT) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<double>::get_ptr(value); \
+ valid = true; \
+ } else if (value->get_type() == Variant::INT) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<int64_t>::get_ptr(value); \
+ valid = true; \
+ } else { \
+ valid = false; \
+ } \
+ } \
+ static inline void validated_set(Variant *base, const Variant *value) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_custom = *VariantGetInternalPtr<m_member_type>::get_ptr(value); \
+ } \
+ static void ptr_set(void *base, const void *member) { \
+ m_base_type b = PtrToArg<m_base_type>::convert(base); \
+ b.m_custom = PtrToArg<m_member_type>::convert(member); \
+ PtrToArg<m_base_type>::encode(b, base); \
+ } \
+ static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
+ };
+
+#define SETGET_STRUCT_FUNC(m_base_type, m_member_type, m_member, m_setter, m_getter) \
+ struct VariantSetGet_##m_base_type##_##m_member { \
+ static void get(const Variant *base, Variant *member) { \
+ VariantTypeAdjust<m_member_type>::adjust(member); \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(); \
+ } \
+ static inline void validated_get(const Variant *base, Variant *member) { \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(); \
+ } \
+ static void ptr_get(const void *base, void *member) { \
+ PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_getter(), member); \
+ } \
+ static void set(Variant *base, const Variant *value, bool &valid) { \
+ if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
+ valid = true; \
+ } else { \
+ valid = false; \
+ } \
+ } \
+ static inline void validated_set(Variant *base, const Variant *value) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
+ } \
+ static void ptr_set(void *base, const void *member) { \
+ m_base_type b = PtrToArg<m_base_type>::convert(base); \
+ b.m_setter(PtrToArg<m_member_type>::convert(member)); \
+ PtrToArg<m_base_type>::encode(b, base); \
+ } \
+ static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
+ };
+
+#define SETGET_NUMBER_STRUCT_FUNC(m_base_type, m_member_type, m_member, m_setter, m_getter) \
+ struct VariantSetGet_##m_base_type##_##m_member { \
+ static void get(const Variant *base, Variant *member) { \
+ VariantTypeAdjust<m_member_type>::adjust(member); \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(); \
+ } \
+ static inline void validated_get(const Variant *base, Variant *member) { \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(); \
+ } \
+ static void ptr_get(const void *base, void *member) { \
+ PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_getter(), member); \
+ } \
+ static void set(Variant *base, const Variant *value, bool &valid) { \
+ if (value->get_type() == Variant::FLOAT) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<double>::get_ptr(value)); \
+ valid = true; \
+ } else if (value->get_type() == Variant::INT) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<int64_t>::get_ptr(value)); \
+ valid = true; \
+ } else { \
+ valid = false; \
+ } \
+ } \
+ static inline void validated_set(Variant *base, const Variant *value) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(*VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
+ } \
+ static void ptr_set(void *base, const void *member) { \
+ m_base_type b = PtrToArg<m_base_type>::convert(base); \
+ b.m_setter(PtrToArg<m_member_type>::convert(member)); \
+ PtrToArg<m_base_type>::encode(b, base); \
+ } \
+ static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
+ };
+
+#define SETGET_STRUCT_FUNC_INDEX(m_base_type, m_member_type, m_member, m_setter, m_getter, m_index) \
+ struct VariantSetGet_##m_base_type##_##m_member { \
+ static void get(const Variant *base, Variant *member) { \
+ VariantTypeAdjust<m_member_type>::adjust(member); \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(m_index); \
+ } \
+ static inline void validated_get(const Variant *base, Variant *member) { \
+ *VariantGetInternalPtr<m_member_type>::get_ptr(member) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_getter(m_index); \
+ } \
+ static void ptr_get(const void *base, void *member) { \
+ PtrToArg<m_member_type>::encode(PtrToArg<m_base_type>::convert(base).m_getter(m_index), member); \
+ } \
+ static void set(Variant *base, const Variant *value, bool &valid) { \
+ if (value->get_type() == GetTypeInfo<m_member_type>::VARIANT_TYPE) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(m_index, *VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
+ valid = true; \
+ } else { \
+ valid = false; \
+ } \
+ } \
+ static inline void validated_set(Variant *base, const Variant *value) { \
+ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_setter(m_index, *VariantGetInternalPtr<m_member_type>::get_ptr(value)); \
+ } \
+ static void ptr_set(void *base, const void *member) { \
+ m_base_type b = PtrToArg<m_base_type>::convert(base); \
+ b.m_setter(m_index, PtrToArg<m_member_type>::convert(member)); \
+ PtrToArg<m_base_type>::encode(b, base); \
+ } \
+ static Variant::Type get_type() { return GetTypeInfo<m_member_type>::VARIANT_TYPE; } \
+ };
+
+SETGET_NUMBER_STRUCT(Vector2, double, x)
+SETGET_NUMBER_STRUCT(Vector2, double, y)
+
+SETGET_NUMBER_STRUCT(Vector2i, int64_t, x)
+SETGET_NUMBER_STRUCT(Vector2i, int64_t, y)
+
+SETGET_NUMBER_STRUCT(Vector3, double, x)
+SETGET_NUMBER_STRUCT(Vector3, double, y)
+SETGET_NUMBER_STRUCT(Vector3, double, z)
+
+SETGET_NUMBER_STRUCT(Vector3i, int64_t, x)
+SETGET_NUMBER_STRUCT(Vector3i, int64_t, y)
+SETGET_NUMBER_STRUCT(Vector3i, int64_t, z)
+
+SETGET_STRUCT(Rect2, Vector2, position)
+SETGET_STRUCT(Rect2, Vector2, size)
+SETGET_STRUCT_FUNC(Rect2, Vector2, end, set_end, get_end)
+
+SETGET_STRUCT(Rect2i, Vector2i, position)
+SETGET_STRUCT(Rect2i, Vector2i, size)
+SETGET_STRUCT_FUNC(Rect2i, Vector2i, end, set_end, get_end)
+
+SETGET_STRUCT(AABB, Vector3, position)
+SETGET_STRUCT(AABB, Vector3, size)
+SETGET_STRUCT_FUNC(AABB, Vector3, end, set_end, get_end)
+
+SETGET_STRUCT_CUSTOM(Transform2D, Vector2, x, elements[0])
+SETGET_STRUCT_CUSTOM(Transform2D, Vector2, y, elements[1])
+SETGET_STRUCT_CUSTOM(Transform2D, Vector2, origin, elements[2])
+
+SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, x, normal.x)
+SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, y, normal.y)
+SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, z, normal.z)
+SETGET_STRUCT(Plane, Vector3, normal)
+SETGET_NUMBER_STRUCT(Plane, double, d)
+
+SETGET_NUMBER_STRUCT(Quaternion, double, x)
+SETGET_NUMBER_STRUCT(Quaternion, double, y)
+SETGET_NUMBER_STRUCT(Quaternion, double, z)
+SETGET_NUMBER_STRUCT(Quaternion, double, w)
+
+SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, x, set_axis, get_axis, 0)
+SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, y, set_axis, get_axis, 1)
+SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_axis, get_axis, 2)
+
+SETGET_STRUCT(Transform3D, Basis, basis)
+SETGET_STRUCT(Transform3D, Vector3, origin)
+
+SETGET_NUMBER_STRUCT(Color, double, r)
+SETGET_NUMBER_STRUCT(Color, double, g)
+SETGET_NUMBER_STRUCT(Color, double, b)
+SETGET_NUMBER_STRUCT(Color, double, a)
+
+SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, r8, set_r8, get_r8)
+SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, g8, set_g8, get_g8)
+SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, b8, set_b8, get_b8)
+SETGET_NUMBER_STRUCT_FUNC(Color, int64_t, a8, set_a8, get_a8)
+
+SETGET_NUMBER_STRUCT_FUNC(Color, double, h, set_h, get_h)
+SETGET_NUMBER_STRUCT_FUNC(Color, double, s, set_s, get_s)
+SETGET_NUMBER_STRUCT_FUNC(Color, double, v, set_v, get_v)
+
+#endif // VARIANT_SETGET_H
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 553f2b23a2..6c57d1de10 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -32,7 +32,7 @@
#include "core/core_string_names.h"
#include "core/io/marshalls.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/templates/oa_hash_map.h"
#include "core/variant/binder_common.h"
@@ -249,10 +249,6 @@ struct VariantUtilityFunctions {
return Math::move_toward(from, to, delta);
}
- static inline double dectime(double value, double amount, double step) {
- return Math::dectime(value, amount, step);
- }
-
static inline double deg2rad(double angle_deg) {
return Math::deg2rad(angle_deg);
}
@@ -488,6 +484,14 @@ struct VariantUtilityFunctions {
return str;
}
+ static inline String error_string(Error error) {
+ if (error < 0 || error >= ERR_MAX) {
+ return String("(invalid error code)");
+ }
+
+ return String(error_names[error]);
+ }
+
static inline void print(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
if (p_arg_count < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
@@ -1195,7 +1199,6 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(smoothstep, sarray("from", "to", "x"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(move_toward, sarray("from", "to", "delta"), Variant::UTILITY_FUNC_TYPE_MATH);
- FUNCBINDR(dectime, sarray("value", "amount", "step"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(deg2rad, sarray("deg"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(rad2deg, sarray("rad"), Variant::UTILITY_FUNC_TYPE_MATH);
@@ -1239,6 +1242,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDVR(weakref, sarray("obj"), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDR(_typeof, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGS(str, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
+ FUNCBINDR(error_string, sarray("error"), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(print, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(printerr, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(printt, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
@@ -1348,8 +1352,8 @@ String Variant::get_utility_function_argument_name(const StringName &p_name, int
if (!bfi) {
return String();
}
- ERR_FAIL_COND_V(bfi->is_vararg, String());
ERR_FAIL_INDEX_V(p_arg, bfi->argnames.size(), String());
+ ERR_FAIL_COND_V(bfi->is_vararg, String());
return bfi->argnames[p_arg];
}
@@ -1379,9 +1383,26 @@ bool Variant::is_utility_function_vararg(const StringName &p_name) {
return bfi->is_vararg;
}
+uint32_t Variant::get_utility_function_hash(const StringName &p_name) {
+ const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name);
+ ERR_FAIL_COND_V(!bfi, 0);
+
+ uint32_t hash = hash_djb2_one_32(bfi->is_vararg);
+ hash = hash_djb2_one_32(bfi->returns_value, hash);
+ if (bfi->returns_value) {
+ hash = hash_djb2_one_32(bfi->return_type, hash);
+ }
+ hash = hash_djb2_one_32(bfi->argcount, hash);
+ for (int i = 0; i < bfi->argcount; i++) {
+ hash = hash_djb2_one_32(bfi->get_arg_type(i), hash);
+ }
+
+ return hash;
+}
+
void Variant::get_utility_function_list(List<StringName> *r_functions) {
- for (List<StringName>::Element *E = utility_function_name_table.front(); E; E = E->next()) {
- r_functions->push_back(E->get());
+ for (const StringName &E : utility_function_name_table) {
+ r_functions->push_back(E);
}
}