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-rw-r--r--core/math/a_star.cpp12
-rw-r--r--core/math/a_star.h4
2 files changed, 8 insertions, 8 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 60b7326c29..ae2b56e7b7 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -257,14 +257,14 @@ void AStar::reserve_space(int p_num_nodes) {
points.reserve(p_num_nodes);
}
-int AStar::get_closest_point(const Vector3 &p_point) const {
+int AStar::get_closest_point(const Vector3 &p_point, bool p_include_disabled) const {
int closest_id = -1;
real_t closest_dist = 1e20;
for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
- if (!(*it.value)->enabled) continue; // Disabled points should not be considered.
+ if (!p_include_disabled && !(*it.value)->enabled) continue; // Disabled points should not be considered.
real_t d = p_point.distance_squared_to((*it.value)->pos);
if (closest_id < 0 || d < closest_dist) {
@@ -540,7 +540,7 @@ void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("reserve_space", "num_nodes"), &AStar::reserve_space);
ClassDB::bind_method(D_METHOD("clear"), &AStar::clear);
- ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar::get_closest_point);
+ ClassDB::bind_method(D_METHOD("get_closest_point", "to_position", "include_disabled"), &AStar::get_closest_point, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar::get_closest_position_in_segment);
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar::get_point_path);
@@ -638,8 +638,8 @@ void AStar2D::reserve_space(int p_num_nodes) {
astar.reserve_space(p_num_nodes);
}
-int AStar2D::get_closest_point(const Vector2 &p_point) const {
- return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0));
+int AStar2D::get_closest_point(const Vector2 &p_point, bool p_include_disabled) const {
+ return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0), p_include_disabled);
}
Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const {
@@ -693,7 +693,7 @@ void AStar2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("reserve_space", "num_nodes"), &AStar2D::reserve_space);
ClassDB::bind_method(D_METHOD("clear"), &AStar2D::clear);
- ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar2D::get_closest_point);
+ ClassDB::bind_method(D_METHOD("get_closest_point", "to_position", "include_disabled"), &AStar2D::get_closest_point, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar2D::get_closest_position_in_segment);
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path);
diff --git a/core/math/a_star.h b/core/math/a_star.h
index ec2a06f07f..0a5d3e992c 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -141,7 +141,7 @@ public:
void reserve_space(int p_num_nodes);
void clear();
- int get_closest_point(const Vector3 &p_point) const;
+ int get_closest_point(const Vector3 &p_point, bool p_include_disabled = false) const;
Vector3 get_closest_position_in_segment(const Vector3 &p_point) const;
PoolVector<Vector3> get_point_path(int p_from_id, int p_to_id);
@@ -183,7 +183,7 @@ public:
void reserve_space(int p_num_nodes);
void clear();
- int get_closest_point(const Vector2 &p_point) const;
+ int get_closest_point(const Vector2 &p_point, bool p_include_disabled = false) const;
Vector2 get_closest_position_in_segment(const Vector2 &p_point) const;
PoolVector<Vector2> get_point_path(int p_from_id, int p_to_id);