diff options
Diffstat (limited to 'core')
216 files changed, 11559 insertions, 5184 deletions
diff --git a/core/SCsub b/core/SCsub index 755c5c65c6..0ab4f11d87 100644 --- a/core/SCsub +++ b/core/SCsub @@ -1,6 +1,6 @@ #!/usr/bin/env python -Import('env') +Import("env") import core_builders import make_binders @@ -11,31 +11,32 @@ env.core_sources = [] # Generate AES256 script encryption key import os + txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0" -if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ): +if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ: e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"] txt = "" ec_valid = True - if (len(e) != 64): + if len(e) != 64: ec_valid = False else: for i in range(len(e) >> 1): - if (i > 0): + if i > 0: txt += "," - txts = "0x" + e[i * 2:i * 2 + 2] + txts = "0x" + e[i * 2 : i * 2 + 2] try: int(txts, 16) except: ec_valid = False txt += txts - if (not ec_valid): + if not ec_valid: txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0" print("Invalid AES256 encryption key, not 64 bits hex: " + e) # NOTE: It is safe to generate this file here, since this is still executed serially with open("script_encryption_key.gen.cpp", "w") as f: - f.write("#include \"core/project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n") + f.write('#include "core/project_settings.h"\nuint8_t script_encryption_key[32]={' + txt + "};\n") # Add required thirdparty code. @@ -49,7 +50,6 @@ thirdparty_misc_sources = [ # C sources "fastlz.c", "smaz.c", - # C++ sources "hq2x.cpp", "pcg.cpp", @@ -60,30 +60,30 @@ thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_mis env_thirdparty.add_source_files(env.core_sources, thirdparty_misc_sources) # Zlib library, can be unbundled -if env['builtin_zlib']: - thirdparty_zlib_dir = "#thirdparty/zlib/" - thirdparty_zlib_sources = [ - "adler32.c", - "compress.c", - "crc32.c", - "deflate.c", - "infback.c", - "inffast.c", - "inflate.c", - "inftrees.c", - "trees.c", - "uncompr.c", - "zutil.c", - ] - thirdparty_zlib_sources = [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources] - - env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir]) - # Needs to be available in main env too - env.Prepend(CPPPATH=[thirdparty_zlib_dir]) - if (env['target'] == 'debug'): - env_thirdparty.Append(CPPDEFINES=['ZLIB_DEBUG']) - - env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources) +if env["builtin_zlib"]: + thirdparty_zlib_dir = "#thirdparty/zlib/" + thirdparty_zlib_sources = [ + "adler32.c", + "compress.c", + "crc32.c", + "deflate.c", + "infback.c", + "inffast.c", + "inflate.c", + "inftrees.c", + "trees.c", + "uncompr.c", + "zutil.c", + ] + thirdparty_zlib_sources = [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources] + + env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir]) + # Needs to be available in main env too + env.Prepend(CPPPATH=[thirdparty_zlib_dir]) + if env["target"] == "debug": + env_thirdparty.Append(CPPDEFINES=["ZLIB_DEBUG"]) + + env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources) # Minizip library, could be unbundled in theory # However, our version has some custom modifications, so it won't compile with the system one @@ -99,7 +99,7 @@ env_thirdparty.add_source_files(env.core_sources, thirdparty_minizip_sources) # Zstd library, can be unbundled in theory # though we currently use some private symbols # https://github.com/godotengine/godot/issues/17374 -if env['builtin_zstd']: +if env["builtin_zstd"]: thirdparty_zstd_dir = "#thirdparty/zstd/" thirdparty_zstd_sources = [ "common/debug.c", @@ -142,30 +142,45 @@ if env['builtin_zstd']: env.add_source_files(env.core_sources, "*.cpp") # Certificates -env.Depends("#core/io/certs_compressed.gen.h", ["#thirdparty/certs/ca-certificates.crt", env.Value(env['builtin_certs']), env.Value(env['system_certs_path'])]) -env.CommandNoCache("#core/io/certs_compressed.gen.h", "#thirdparty/certs/ca-certificates.crt", run_in_subprocess(core_builders.make_certs_header)) +env.Depends( + "#core/io/certs_compressed.gen.h", + ["#thirdparty/certs/ca-certificates.crt", env.Value(env["builtin_certs"]), env.Value(env["system_certs_path"])], +) +env.CommandNoCache( + "#core/io/certs_compressed.gen.h", + "#thirdparty/certs/ca-certificates.crt", + run_in_subprocess(core_builders.make_certs_header), +) # Make binders -env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc', 'method_bind_free_func.gen.inc'], 'make_binders.py', run_in_subprocess(make_binders.run)) +env.CommandNoCache( + ["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"], + "make_binders.py", + run_in_subprocess(make_binders.run), +) # Authors -env.Depends('#core/authors.gen.h', "../AUTHORS.md") -env.CommandNoCache('#core/authors.gen.h', "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header)) +env.Depends("#core/authors.gen.h", "../AUTHORS.md") +env.CommandNoCache("#core/authors.gen.h", "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header)) # Donors -env.Depends('#core/donors.gen.h', "../DONORS.md") -env.CommandNoCache('#core/donors.gen.h', "../DONORS.md", run_in_subprocess(core_builders.make_donors_header)) +env.Depends("#core/donors.gen.h", "../DONORS.md") +env.CommandNoCache("#core/donors.gen.h", "../DONORS.md", run_in_subprocess(core_builders.make_donors_header)) # License -env.Depends('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"]) -env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header)) +env.Depends("#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"]) +env.CommandNoCache( + "#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header) +) # Chain load SCsubs -SConscript('os/SCsub') -SConscript('math/SCsub') -SConscript('crypto/SCsub') -SConscript('io/SCsub') -SConscript('bind/SCsub') +SConscript("os/SCsub") +SConscript("math/SCsub") +SConscript("crypto/SCsub") +SConscript("io/SCsub") +SConscript("debugger/SCsub") +SConscript("input/SCsub") +SConscript("bind/SCsub") # Build it all as a library diff --git a/core/array.cpp b/core/array.cpp index 7eb15ea934..cd4e0fb4c8 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -30,8 +30,10 @@ #include "array.h" +#include "container_type_validate.h" #include "core/hashfuncs.h" #include "core/object.h" +#include "core/script_language.h" #include "core/variant.h" #include "core/vector.h" @@ -39,6 +41,8 @@ class ArrayPrivate { public: SafeRefCount refcount; Vector<Variant> array; + + ContainerTypeValidate typed; }; void Array::_ref(const Array &p_from) const { @@ -67,7 +71,7 @@ void Array::_unref() const { if (_p->refcount.unref()) { memdelete(_p); } - _p = NULL; + _p = nullptr; } Variant &Array::operator[](int p_idx) { @@ -108,12 +112,59 @@ uint32_t Array::hash() const { } return h; } -void Array::operator=(const Array &p_array) { - _ref(p_array); +void Array::_assign(const Array &p_array) { + + if (_p->typed.type != Variant::OBJECT && _p->typed.type == p_array._p->typed.type) { + //same type or untyped, just reference, shuold be fine + _ref(p_array); + } else if (_p->typed.type == Variant::NIL) { //from typed to untyped, must copy, but this is cheap anyway + _p->array = p_array._p->array; + } else if (p_array._p->typed.type == Variant::NIL) { //from untyped to typed, must try to check if they are all valid + if (_p->typed.type == Variant::OBJECT) { + //for objects, it needs full validation, either can be converted or fail + for (int i = 0; i < p_array._p->array.size(); i++) { + if (!_p->typed.validate(p_array._p->array[i], "assign")) { + return; + } + } + _p->array = p_array._p->array; //then just copy, which is cheap anyway + + } else { + //for non objects, we need to check if there is a valid conversion, which needs to happen one by one, so this is the worst case. + Vector<Variant> new_array; + new_array.resize(p_array._p->array.size()); + for (int i = 0; i < p_array._p->array.size(); i++) { + Variant src_val = p_array._p->array[i]; + if (src_val.get_type() == _p->typed.type) { + new_array.write[i] = src_val; + } else if (Variant::can_convert_strict(src_val.get_type(), _p->typed.type)) { + Variant *ptr = &src_val; + Callable::CallError ce; + new_array.write[i] = Variant::construct(_p->typed.type, (const Variant **)&ptr, 1, ce, true); + if (ce.error != Callable::CallError::CALL_OK) { + ERR_FAIL_MSG("Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'."); + } + } else { + ERR_FAIL_MSG("Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'."); + } + } + + _p->array = new_array; + } + } else if (_p->typed.can_reference(p_array._p->typed)) { //same type or compatible + _ref(p_array); + } else { + ERR_FAIL_MSG("Assignment of arrays of incompatible types."); + } +} + +void Array::operator=(const Array &p_array) { + _assign(p_array); } void Array::push_back(const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "push_back")); _p->array.push_back(p_value); } @@ -124,11 +175,13 @@ Error Array::resize(int p_new_size) { void Array::insert(int p_pos, const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "insert")); _p->array.insert(p_pos, p_value); } void Array::erase(const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "erase")); _p->array.erase(p_value); } @@ -144,6 +197,7 @@ Variant Array::back() const { int Array::find(const Variant &p_value, int p_from) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "find"), -1); return _p->array.find(p_value, p_from); } @@ -151,6 +205,7 @@ int Array::rfind(const Variant &p_value, int p_from) const { if (_p->array.size() == 0) return -1; + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "rfind"), -1); if (p_from < 0) { // Relative offset from the end @@ -173,11 +228,13 @@ int Array::rfind(const Variant &p_value, int p_from) const { int Array::find_last(const Variant &p_value) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "find_last"), -1); return rfind(p_value); } int Array::count(const Variant &p_value) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "count"), 0); if (_p->array.size() == 0) return 0; @@ -193,6 +250,8 @@ int Array::count(const Variant &p_value) const { } bool Array::has(const Variant &p_value) const { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "use 'has'"), false); + return _p->array.find(p_value, 0) != -1; } @@ -203,6 +262,8 @@ void Array::remove(int p_pos) { void Array::set(int p_idx, const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "set")); + operator[](p_idx) = p_value; } @@ -216,6 +277,7 @@ Array Array::duplicate(bool p_deep) const { Array new_arr; int element_count = size(); new_arr.resize(element_count); + new_arr._p->typed = _p->typed; for (int i = 0; i < element_count; i++) { new_arr[i] = p_deep ? get(i).duplicate(p_deep) : get(i); } @@ -369,11 +431,13 @@ _FORCE_INLINE_ int bisect(const Vector<Variant> &p_array, const Variant &p_value int Array::bsearch(const Variant &p_value, bool p_before) { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "binary search"), -1); return bisect(_p->array, p_value, p_before, _ArrayVariantSort()); } int Array::bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before) { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "custom binary search"), -1); ERR_FAIL_NULL_V(p_obj, 0); _ArrayVariantSortCustom less; @@ -391,6 +455,7 @@ Array &Array::invert() { void Array::push_front(const Variant &p_value) { + ERR_FAIL_COND(!_p->typed.validate(p_value, "push_front")); _p->array.insert(0, p_value); } @@ -465,9 +530,30 @@ const void *Array::id() const { return _p->array.ptr(); } +Array::Array(const Array &p_from, uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { + _p = memnew(ArrayPrivate); + _p->refcount.init(); + set_typed(p_type, p_class_name, p_script); + _assign(p_from); +} + +void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { + ERR_FAIL_COND_MSG(_p->array.size() > 0, "Type can only be set when array is empty."); + ERR_FAIL_COND_MSG(_p->refcount.get() > 1, "Type can only be set when array has no more than one user."); + ERR_FAIL_COND_MSG(_p->typed.type != Variant::NIL, "Type can only be set once."); + ERR_FAIL_COND_MSG(p_class_name != StringName() && p_type != Variant::OBJECT, "Class names can only be set for type OBJECT"); + Ref<Script> script = p_script; + ERR_FAIL_COND_MSG(script.is_valid() && p_class_name == StringName(), "Script class can only be set together with base class name"); + + _p->typed.type = Variant::Type(p_type); + _p->typed.class_name = p_class_name; + _p->typed.script = script; + _p->typed.where = "TypedArray"; +} + Array::Array(const Array &p_from) { - _p = NULL; + _p = nullptr; _ref(p_from); } diff --git a/core/array.h b/core/array.h index 3b14bdb9fe..2840ce199c 100644 --- a/core/array.h +++ b/core/array.h @@ -47,6 +47,10 @@ class Array { int _clamp_index(int p_index) const; static int _fix_slice_index(int p_index, int p_arr_len, int p_top_mod); +protected: + Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script); + void _assign(const Array &p_array); + public: Variant &operator[](int p_idx); const Variant &operator[](int p_idx) const; @@ -101,6 +105,7 @@ public: const void *id() const; + void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script); Array(const Array &p_from); Array(); ~Array(); diff --git a/core/bind/SCsub b/core/bind/SCsub index 1c5f954470..19a6549225 100644 --- a/core/bind/SCsub +++ b/core/bind/SCsub @@ -1,5 +1,5 @@ #!/usr/bin/env python -Import('env') +Import("env") env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index f5a351f16a..e8955c05df 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -62,10 +62,23 @@ static const unsigned int MONTH_DAYS_TABLE[2][12] = { { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 } }; -_ResourceLoader *_ResourceLoader::singleton = NULL; +_ResourceLoader *_ResourceLoader::singleton = nullptr; -Ref<ResourceInteractiveLoader> _ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint) { - return ResourceLoader::load_interactive(p_path, p_type_hint); +Error _ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads) { + + return ResourceLoader::load_threaded_request(p_path, p_type_hint, p_use_sub_threads); +} +_ResourceLoader::ThreadLoadStatus _ResourceLoader::load_threaded_get_status(const String &p_path, Array r_progress) { + float progress = 0; + ResourceLoader::ThreadLoadStatus tls = ResourceLoader::load_threaded_get_status(p_path, &progress); + r_progress.resize(1); + r_progress[0] = progress; + return (ThreadLoadStatus)tls; +} +RES _ResourceLoader::load_threaded_get(const String &p_path) { + Error error; + RES res = ResourceLoader::load_threaded_get(p_path, &error); + return res; } RES _ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache) { @@ -120,13 +133,21 @@ bool _ResourceLoader::exists(const String &p_path, const String &p_type_hint) { void _ResourceLoader::_bind_methods() { - ClassDB::bind_method(D_METHOD("load_interactive", "path", "type_hint"), &_ResourceLoader::load_interactive, DEFVAL("")); + ClassDB::bind_method(D_METHOD("load_threaded_request", "path", "type_hint", "use_sub_threads"), &_ResourceLoader::load_threaded_request, DEFVAL(""), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("load_threaded_get_status", "path", "progress"), &_ResourceLoader::load_threaded_get_status, DEFVAL(Array())); + ClassDB::bind_method(D_METHOD("load_threaded_get", "path"), &_ResourceLoader::load_threaded_get); + ClassDB::bind_method(D_METHOD("load", "path", "type_hint", "no_cache"), &_ResourceLoader::load, DEFVAL(""), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &_ResourceLoader::get_recognized_extensions_for_type); ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &_ResourceLoader::set_abort_on_missing_resources); ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &_ResourceLoader::get_dependencies); ClassDB::bind_method(D_METHOD("has_cached", "path"), &_ResourceLoader::has_cached); ClassDB::bind_method(D_METHOD("exists", "path", "type_hint"), &_ResourceLoader::exists, DEFVAL("")); + + BIND_ENUM_CONSTANT(THREAD_LOAD_INVALID_RESOURCE); + BIND_ENUM_CONSTANT(THREAD_LOAD_IN_PROGRESS); + BIND_ENUM_CONSTANT(THREAD_LOAD_FAILED); + BIND_ENUM_CONSTANT(THREAD_LOAD_LOADED); } _ResourceLoader::_ResourceLoader() { @@ -152,7 +173,7 @@ Vector<String> _ResourceSaver::get_recognized_extensions(const RES &p_resource) return ret; } -_ResourceSaver *_ResourceSaver::singleton = NULL; +_ResourceSaver *_ResourceSaver::singleton = nullptr; void _ResourceSaver::_bind_methods() { @@ -173,82 +194,6 @@ _ResourceSaver::_ResourceSaver() { singleton = this; } -/////////////////OS - -void _OS::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { - - OS::get_singleton()->global_menu_add_item(p_menu, p_label, p_signal, p_meta); -} - -void _OS::global_menu_add_separator(const String &p_menu) { - - OS::get_singleton()->global_menu_add_separator(p_menu); -} - -void _OS::global_menu_remove_item(const String &p_menu, int p_idx) { - - OS::get_singleton()->global_menu_remove_item(p_menu, p_idx); -} - -void _OS::global_menu_clear(const String &p_menu) { - - OS::get_singleton()->global_menu_clear(p_menu); -} - -Point2 _OS::get_mouse_position() const { - - return OS::get_singleton()->get_mouse_position(); -} - -void _OS::set_window_title(const String &p_title) { - - OS::get_singleton()->set_window_title(p_title); -} - -int _OS::get_mouse_button_state() const { - - return OS::get_singleton()->get_mouse_button_state(); -} - -String _OS::get_unique_id() const { - return OS::get_singleton()->get_unique_id(); -} - -bool _OS::has_touchscreen_ui_hint() const { - - return OS::get_singleton()->has_touchscreen_ui_hint(); -} - -void _OS::set_clipboard(const String &p_text) { - - OS::get_singleton()->set_clipboard(p_text); -} - -String _OS::get_clipboard() const { - - return OS::get_singleton()->get_clipboard(); -} - -int _OS::get_video_driver_count() const { - return OS::get_singleton()->get_video_driver_count(); -} - -String _OS::get_video_driver_name(VideoDriver p_driver) const { - return OS::get_singleton()->get_video_driver_name((int)p_driver); -} - -_OS::VideoDriver _OS::get_current_video_driver() const { - return (VideoDriver)OS::get_singleton()->get_current_video_driver(); -} - -int _OS::get_audio_driver_count() const { - return OS::get_singleton()->get_audio_driver_count(); -} - -String _OS::get_audio_driver_name(int p_driver) const { - return OS::get_singleton()->get_audio_driver_name(p_driver); -} - PackedStringArray _OS::get_connected_midi_inputs() { return OS::get_singleton()->get_connected_midi_inputs(); } @@ -261,198 +206,11 @@ void _OS::close_midi_inputs() { OS::get_singleton()->close_midi_inputs(); } -void _OS::set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen) { - - OS::VideoMode vm; - vm.width = p_size.width; - vm.height = p_size.height; - vm.fullscreen = p_fullscreen; - vm.resizable = p_resizeable; - OS::get_singleton()->set_video_mode(vm, p_screen); -} - -Size2 _OS::get_video_mode(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return Size2(vm.width, vm.height); -} - -bool _OS::is_video_mode_fullscreen(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return vm.fullscreen; -} - -int _OS::get_screen_count() const { - return OS::get_singleton()->get_screen_count(); -} - -int _OS::get_current_screen() const { - return OS::get_singleton()->get_current_screen(); -} - -void _OS::set_current_screen(int p_screen) { - OS::get_singleton()->set_current_screen(p_screen); -} - -Point2 _OS::get_screen_position(int p_screen) const { - return OS::get_singleton()->get_screen_position(p_screen); -} - -Size2 _OS::get_screen_size(int p_screen) const { - return OS::get_singleton()->get_screen_size(p_screen); -} - -int _OS::get_screen_dpi(int p_screen) const { - - return OS::get_singleton()->get_screen_dpi(p_screen); -} - -Point2 _OS::get_window_position() const { - return OS::get_singleton()->get_window_position(); -} - -void _OS::set_window_position(const Point2 &p_position) { - OS::get_singleton()->set_window_position(p_position); -} - -Size2 _OS::get_max_window_size() const { - return OS::get_singleton()->get_max_window_size(); -} - -Size2 _OS::get_min_window_size() const { - return OS::get_singleton()->get_min_window_size(); -} - -Size2 _OS::get_window_size() const { - return OS::get_singleton()->get_window_size(); -} - -Size2 _OS::get_real_window_size() const { - return OS::get_singleton()->get_real_window_size(); -} - -void _OS::set_max_window_size(const Size2 &p_size) { - OS::get_singleton()->set_max_window_size(p_size); -} - -void _OS::set_min_window_size(const Size2 &p_size) { - OS::get_singleton()->set_min_window_size(p_size); -} - -void _OS::set_window_size(const Size2 &p_size) { - OS::get_singleton()->set_window_size(p_size); -} - -Rect2 _OS::get_window_safe_area() const { - return OS::get_singleton()->get_window_safe_area(); -} - -void _OS::set_window_fullscreen(bool p_enabled) { - OS::get_singleton()->set_window_fullscreen(p_enabled); -} - -bool _OS::is_window_fullscreen() const { - return OS::get_singleton()->is_window_fullscreen(); -} - -void _OS::set_window_resizable(bool p_enabled) { - OS::get_singleton()->set_window_resizable(p_enabled); -} - -bool _OS::is_window_resizable() const { - return OS::get_singleton()->is_window_resizable(); -} - -void _OS::set_window_minimized(bool p_enabled) { - OS::get_singleton()->set_window_minimized(p_enabled); -} - -bool _OS::is_window_minimized() const { - return OS::get_singleton()->is_window_minimized(); -} - -void _OS::set_window_maximized(bool p_enabled) { - OS::get_singleton()->set_window_maximized(p_enabled); -} - -bool _OS::is_window_maximized() const { - return OS::get_singleton()->is_window_maximized(); -} - -void _OS::set_window_always_on_top(bool p_enabled) { - OS::get_singleton()->set_window_always_on_top(p_enabled); -} - -bool _OS::is_window_always_on_top() const { - return OS::get_singleton()->is_window_always_on_top(); -} - -bool _OS::is_window_focused() const { - return OS::get_singleton()->is_window_focused(); -} - -void _OS::set_borderless_window(bool p_borderless) { - OS::get_singleton()->set_borderless_window(p_borderless); -} - -bool _OS::get_window_per_pixel_transparency_enabled() const { - return OS::get_singleton()->get_window_per_pixel_transparency_enabled(); -} - -void _OS::set_window_per_pixel_transparency_enabled(bool p_enabled) { - OS::get_singleton()->set_window_per_pixel_transparency_enabled(p_enabled); -} - -bool _OS::get_borderless_window() const { - return OS::get_singleton()->get_borderless_window(); -} - -void _OS::set_ime_active(const bool p_active) { - - OS::get_singleton()->set_ime_active(p_active); -} - -void _OS::set_ime_position(const Point2 &p_pos) { - - OS::get_singleton()->set_ime_position(p_pos); -} - -Point2 _OS::get_ime_selection() const { - return OS::get_singleton()->get_ime_selection(); -} - -String _OS::get_ime_text() const { - return OS::get_singleton()->get_ime_text(); -} - void _OS::set_use_file_access_save_and_swap(bool p_enable) { FileAccess::set_backup_save(p_enable); } -bool _OS::is_video_mode_resizable(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return vm.resizable; -} - -Array _OS::get_fullscreen_mode_list(int p_screen) const { - - List<OS::VideoMode> vmlist; - OS::get_singleton()->get_fullscreen_mode_list(&vmlist, p_screen); - Array vmarr; - for (List<OS::VideoMode>::Element *E = vmlist.front(); E; E = E->next()) { - - vmarr.push_back(Size2(E->get().width, E->get().height)); - } - - return vmarr; -} - void _OS::set_low_processor_usage_mode(bool p_enabled) { OS::get_singleton()->set_low_processor_usage_mode(p_enabled); @@ -541,52 +299,16 @@ String _OS::get_locale() const { return OS::get_singleton()->get_locale(); } -String _OS::get_latin_keyboard_variant() const { - switch (OS::get_singleton()->get_latin_keyboard_variant()) { - case OS::LATIN_KEYBOARD_QWERTY: return "QWERTY"; - case OS::LATIN_KEYBOARD_QWERTZ: return "QWERTZ"; - case OS::LATIN_KEYBOARD_AZERTY: return "AZERTY"; - case OS::LATIN_KEYBOARD_QZERTY: return "QZERTY"; - case OS::LATIN_KEYBOARD_DVORAK: return "DVORAK"; - case OS::LATIN_KEYBOARD_NEO: return "NEO"; - case OS::LATIN_KEYBOARD_COLEMAK: return "COLEMAK"; - default: return "ERROR"; - } -} - String _OS::get_model_name() const { return OS::get_singleton()->get_model_name(); } -bool _OS::is_ok_left_and_cancel_right() const { - - return OS::get_singleton()->get_swap_ok_cancel(); -} - Error _OS::set_thread_name(const String &p_name) { return Thread::set_name(p_name); }; -void _OS::set_use_vsync(bool p_enable) { - OS::get_singleton()->set_use_vsync(p_enable); -} - -bool _OS::is_vsync_enabled() const { - - return OS::get_singleton()->is_vsync_enabled(); -} - -void _OS::set_vsync_via_compositor(bool p_enable) { - OS::get_singleton()->set_vsync_via_compositor(p_enable); -} - -bool _OS::is_vsync_via_compositor_enabled() const { - - return OS::get_singleton()->is_vsync_via_compositor_enabled(); -} - bool _OS::has_feature(const String &p_feature) const { return OS::get_singleton()->has_feature(p_feature); @@ -646,16 +368,6 @@ uint64_t _OS::get_static_memory_peak_usage() const { return OS::get_singleton()->get_static_memory_peak_usage(); } -void _OS::set_native_icon(const String &p_filename) { - - OS::get_singleton()->set_native_icon(p_filename); -} - -void _OS::set_icon(const Ref<Image> &p_icon) { - - OS::get_singleton()->set_icon(p_icon); -} - int _OS::get_exit_code() const { return OS::get_singleton()->get_exit_code(); @@ -903,11 +615,6 @@ bool _OS::can_use_threads() const { return OS::get_singleton()->can_use_threads(); } -bool _OS::can_draw() const { - - return OS::get_singleton()->can_draw(); -} - bool _OS::is_userfs_persistent() const { return OS::get_singleton()->is_userfs_persistent(); @@ -943,10 +650,10 @@ void _OS::print_all_textures_by_size() { List<_OSCoreBindImg> imgs; int total = 0; { - List<Ref<Resource> > rsrc; + List<Ref<Resource>> rsrc; ResourceCache::get_cached_resources(&rsrc); - for (List<Ref<Resource> >::Element *E = rsrc.front(); E; E = E->next()) { + for (List<Ref<Resource>>::Element *E = rsrc.front(); E; E = E->next()) { if (!E->get()->is_class("ImageTexture")) continue; @@ -977,13 +684,13 @@ void _OS::print_resources_by_type(const Vector<String> &p_types) { Map<String, int> type_count; - List<Ref<Resource> > resources; + List<Ref<Resource>> resources; ResourceCache::get_cached_resources(&resources); - List<Ref<Resource> > rsrc; + List<Ref<Resource>> rsrc; ResourceCache::get_cached_resources(&rsrc); - for (List<Ref<Resource> >::Element *E = rsrc.front(); E; E = E->next()) { + for (List<Ref<Resource>>::Element *E = rsrc.front(); E; E = E->next()) { Ref<Resource> r = E->get(); @@ -1004,22 +711,6 @@ void _OS::print_resources_by_type(const Vector<String> &p_types) { } }; -bool _OS::has_virtual_keyboard() const { - return OS::get_singleton()->has_virtual_keyboard(); -} - -void _OS::show_virtual_keyboard(const String &p_existing_text) { - OS::get_singleton()->show_virtual_keyboard(p_existing_text, Rect2()); -} - -void _OS::hide_virtual_keyboard() { - OS::get_singleton()->hide_virtual_keyboard(); -} - -int _OS::get_virtual_keyboard_height() { - return OS::get_singleton()->get_virtual_keyboard_height(); -} - void _OS::print_all_resources(const String &p_to_file) { OS::get_singleton()->print_all_resources(p_to_file); @@ -1040,45 +731,6 @@ String _OS::get_user_data_dir() const { return OS::get_singleton()->get_user_data_dir(); }; -Error _OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - - return OS::get_singleton()->native_video_play(p_path, p_volume, p_audio_track, p_subtitle_track); -}; - -bool _OS::native_video_is_playing() { - - return OS::get_singleton()->native_video_is_playing(); -}; - -void _OS::native_video_pause() { - - OS::get_singleton()->native_video_pause(); -}; - -void _OS::native_video_unpause() { - OS::get_singleton()->native_video_unpause(); -}; - -void _OS::native_video_stop() { - - OS::get_singleton()->native_video_stop(); -}; - -void _OS::request_attention() { - - OS::get_singleton()->request_attention(); -} - -void _OS::center_window() { - - OS::get_singleton()->center_window(); -} - -void _OS::move_window_to_foreground() { - - OS::get_singleton()->move_window_to_foreground(); -} - bool _OS::is_debug_build() const { #ifdef DEBUG_ENABLED @@ -1088,47 +740,24 @@ bool _OS::is_debug_build() const { #endif } -void _OS::set_screen_orientation(ScreenOrientation p_orientation) { - - OS::get_singleton()->set_screen_orientation(OS::ScreenOrientation(p_orientation)); -} - -_OS::ScreenOrientation _OS::get_screen_orientation() const { - - return ScreenOrientation(OS::get_singleton()->get_screen_orientation()); -} - -void _OS::set_keep_screen_on(bool p_enabled) { - - OS::get_singleton()->set_keep_screen_on(p_enabled); -} - -bool _OS::is_keep_screen_on() const { - - return OS::get_singleton()->is_keep_screen_on(); -} - String _OS::get_system_dir(SystemDir p_dir) const { return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir)); } -String _OS::get_scancode_string(uint32_t p_code) const { +String _OS::get_keycode_string(uint32_t p_code) const { return keycode_get_string(p_code); } -bool _OS::is_scancode_unicode(uint32_t p_unicode) const { - return keycode_has_unicode(p_unicode); -} -int _OS::find_scancode_from_string(const String &p_code) const { +bool _OS::is_keycode_unicode(uint32_t p_unicode) const { - return find_keycode(p_code); + return keycode_has_unicode(p_unicode); } -void _OS::alert(const String &p_alert, const String &p_title) { +int _OS::find_keycode_from_string(const String &p_code) const { - OS::get_singleton()->alert(p_alert, p_title); + return find_keycode(p_code); } bool _OS::request_permission(const String &p_name) { @@ -1146,90 +775,17 @@ Vector<String> _OS::get_granted_permissions() const { return OS::get_singleton()->get_granted_permissions(); } -_OS *_OS::singleton = NULL; +String _OS::get_unique_id() const { + return OS::get_singleton()->get_unique_id(); +} +_OS *_OS::singleton = nullptr; void _OS::_bind_methods() { - //ClassDB::bind_method(D_METHOD("get_mouse_position"),&_OS::get_mouse_position); - //ClassDB::bind_method(D_METHOD("is_mouse_grab_enabled"),&_OS::is_mouse_grab_enabled); - - ClassDB::bind_method(D_METHOD("set_clipboard", "clipboard"), &_OS::set_clipboard); - ClassDB::bind_method(D_METHOD("get_clipboard"), &_OS::get_clipboard); - - //will not delete for now, just unexpose - //ClassDB::bind_method(D_METHOD("set_video_mode","size","fullscreen","resizable","screen"),&_OS::set_video_mode,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("get_video_mode_size","screen"),&_OS::get_video_mode,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("is_video_mode_fullscreen","screen"),&_OS::is_video_mode_fullscreen,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); - - ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu", "label", "id", "meta"), &_OS::global_menu_add_item); - ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu"), &_OS::global_menu_add_separator); - ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu", "idx"), &_OS::global_menu_remove_item); - ClassDB::bind_method(D_METHOD("global_menu_clear", "menu"), &_OS::global_menu_clear); - - ClassDB::bind_method(D_METHOD("get_video_driver_count"), &_OS::get_video_driver_count); - ClassDB::bind_method(D_METHOD("get_video_driver_name", "driver"), &_OS::get_video_driver_name); - ClassDB::bind_method(D_METHOD("get_current_video_driver"), &_OS::get_current_video_driver); - - ClassDB::bind_method(D_METHOD("get_audio_driver_count"), &_OS::get_audio_driver_count); - ClassDB::bind_method(D_METHOD("get_audio_driver_name", "driver"), &_OS::get_audio_driver_name); ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &_OS::get_connected_midi_inputs); ClassDB::bind_method(D_METHOD("open_midi_inputs"), &_OS::open_midi_inputs); ClassDB::bind_method(D_METHOD("close_midi_inputs"), &_OS::close_midi_inputs); - ClassDB::bind_method(D_METHOD("get_screen_count"), &_OS::get_screen_count); - ClassDB::bind_method(D_METHOD("get_current_screen"), &_OS::get_current_screen); - ClassDB::bind_method(D_METHOD("set_current_screen", "screen"), &_OS::set_current_screen); - ClassDB::bind_method(D_METHOD("get_screen_position", "screen"), &_OS::get_screen_position, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_screen_size", "screen"), &_OS::get_screen_size, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_screen_dpi", "screen"), &_OS::get_screen_dpi, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_window_position"), &_OS::get_window_position); - ClassDB::bind_method(D_METHOD("set_window_position", "position"), &_OS::set_window_position); - ClassDB::bind_method(D_METHOD("get_window_size"), &_OS::get_window_size); - ClassDB::bind_method(D_METHOD("get_max_window_size"), &_OS::get_max_window_size); - ClassDB::bind_method(D_METHOD("get_min_window_size"), &_OS::get_min_window_size); - ClassDB::bind_method(D_METHOD("set_max_window_size", "size"), &_OS::set_max_window_size); - ClassDB::bind_method(D_METHOD("set_min_window_size", "size"), &_OS::set_min_window_size); - ClassDB::bind_method(D_METHOD("set_window_size", "size"), &_OS::set_window_size); - ClassDB::bind_method(D_METHOD("get_window_safe_area"), &_OS::get_window_safe_area); - ClassDB::bind_method(D_METHOD("set_window_fullscreen", "enabled"), &_OS::set_window_fullscreen); - ClassDB::bind_method(D_METHOD("is_window_fullscreen"), &_OS::is_window_fullscreen); - ClassDB::bind_method(D_METHOD("set_window_resizable", "enabled"), &_OS::set_window_resizable); - ClassDB::bind_method(D_METHOD("is_window_resizable"), &_OS::is_window_resizable); - ClassDB::bind_method(D_METHOD("set_window_minimized", "enabled"), &_OS::set_window_minimized); - ClassDB::bind_method(D_METHOD("is_window_minimized"), &_OS::is_window_minimized); - ClassDB::bind_method(D_METHOD("set_window_maximized", "enabled"), &_OS::set_window_maximized); - ClassDB::bind_method(D_METHOD("is_window_maximized"), &_OS::is_window_maximized); - ClassDB::bind_method(D_METHOD("set_window_always_on_top", "enabled"), &_OS::set_window_always_on_top); - ClassDB::bind_method(D_METHOD("is_window_always_on_top"), &_OS::is_window_always_on_top); - ClassDB::bind_method(D_METHOD("is_window_focused"), &_OS::is_window_focused); - ClassDB::bind_method(D_METHOD("request_attention"), &_OS::request_attention); - ClassDB::bind_method(D_METHOD("get_real_window_size"), &_OS::get_real_window_size); - ClassDB::bind_method(D_METHOD("center_window"), &_OS::center_window); - ClassDB::bind_method(D_METHOD("move_window_to_foreground"), &_OS::move_window_to_foreground); - - ClassDB::bind_method(D_METHOD("set_borderless_window", "borderless"), &_OS::set_borderless_window); - ClassDB::bind_method(D_METHOD("get_borderless_window"), &_OS::get_borderless_window); - - ClassDB::bind_method(D_METHOD("get_window_per_pixel_transparency_enabled"), &_OS::get_window_per_pixel_transparency_enabled); - ClassDB::bind_method(D_METHOD("set_window_per_pixel_transparency_enabled", "enabled"), &_OS::set_window_per_pixel_transparency_enabled); - - ClassDB::bind_method(D_METHOD("set_ime_active", "active"), &_OS::set_ime_active); - ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &_OS::set_ime_position); - ClassDB::bind_method(D_METHOD("get_ime_selection"), &_OS::get_ime_selection); - ClassDB::bind_method(D_METHOD("get_ime_text"), &_OS::get_ime_text); - - ClassDB::bind_method(D_METHOD("set_screen_orientation", "orientation"), &_OS::set_screen_orientation); - ClassDB::bind_method(D_METHOD("get_screen_orientation"), &_OS::get_screen_orientation); - - ClassDB::bind_method(D_METHOD("set_keep_screen_on", "enabled"), &_OS::set_keep_screen_on); - ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on); - - ClassDB::bind_method(D_METHOD("has_touchscreen_ui_hint"), &_OS::has_touchscreen_ui_hint); - - ClassDB::bind_method(D_METHOD("set_window_title", "title"), &_OS::set_window_title); - ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode); ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &_OS::is_in_low_processor_usage_mode); @@ -1260,9 +816,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_system_time_secs"), &_OS::get_system_time_secs); ClassDB::bind_method(D_METHOD("get_system_time_msecs"), &_OS::get_system_time_msecs); - ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &_OS::set_native_icon); - ClassDB::bind_method(D_METHOD("set_icon", "icon"), &_OS::set_icon); - ClassDB::bind_method(D_METHOD("get_exit_code"), &_OS::get_exit_code); ClassDB::bind_method(D_METHOD("set_exit_code", "code"), &_OS::set_exit_code); @@ -1272,10 +825,8 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_ticks_usec"), &_OS::get_ticks_usec); ClassDB::bind_method(D_METHOD("get_splash_tick_msec"), &_OS::get_splash_tick_msec); ClassDB::bind_method(D_METHOD("get_locale"), &_OS::get_locale); - ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &_OS::get_latin_keyboard_variant); ClassDB::bind_method(D_METHOD("get_model_name"), &_OS::get_model_name); - ClassDB::bind_method(D_METHOD("can_draw"), &_OS::can_draw); ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &_OS::is_userfs_persistent); ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &_OS::is_stdout_verbose); @@ -1287,10 +838,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("dump_memory_to_file", "file"), &_OS::dump_memory_to_file); ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &_OS::dump_resources_to_file); - ClassDB::bind_method(D_METHOD("has_virtual_keyboard"), &_OS::has_virtual_keyboard); - ClassDB::bind_method(D_METHOD("show_virtual_keyboard", "existing_text"), &_OS::show_virtual_keyboard, DEFVAL("")); - ClassDB::bind_method(D_METHOD("hide_virtual_keyboard"), &_OS::hide_virtual_keyboard); - ClassDB::bind_method(D_METHOD("get_virtual_keyboard_height"), &_OS::get_virtual_keyboard_height); ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &_OS::print_resources_in_use, DEFVAL(false)); ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &_OS::print_all_resources, DEFVAL("")); @@ -1301,81 +848,32 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_system_dir", "dir"), &_OS::get_system_dir); ClassDB::bind_method(D_METHOD("get_unique_id"), &_OS::get_unique_id); - ClassDB::bind_method(D_METHOD("is_ok_left_and_cancel_right"), &_OS::is_ok_left_and_cancel_right); - ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &_OS::print_all_textures_by_size); ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &_OS::print_resources_by_type); - ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &_OS::native_video_play); - ClassDB::bind_method(D_METHOD("native_video_is_playing"), &_OS::native_video_is_playing); - ClassDB::bind_method(D_METHOD("native_video_stop"), &_OS::native_video_stop); - ClassDB::bind_method(D_METHOD("native_video_pause"), &_OS::native_video_pause); - ClassDB::bind_method(D_METHOD("native_video_unpause"), &_OS::native_video_unpause); - - ClassDB::bind_method(D_METHOD("get_scancode_string", "code"), &_OS::get_scancode_string); - ClassDB::bind_method(D_METHOD("is_scancode_unicode", "code"), &_OS::is_scancode_unicode); - ClassDB::bind_method(D_METHOD("find_scancode_from_string", "string"), &_OS::find_scancode_from_string); + ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &_OS::get_keycode_string); + ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &_OS::is_keycode_unicode); + ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &_OS::find_keycode_from_string); ClassDB::bind_method(D_METHOD("set_use_file_access_save_and_swap", "enabled"), &_OS::set_use_file_access_save_and_swap); - ClassDB::bind_method(D_METHOD("alert", "text", "title"), &_OS::alert, DEFVAL("Alert!")); - ClassDB::bind_method(D_METHOD("set_thread_name", "name"), &_OS::set_thread_name); - ClassDB::bind_method(D_METHOD("set_use_vsync", "enable"), &_OS::set_use_vsync); - ClassDB::bind_method(D_METHOD("is_vsync_enabled"), &_OS::is_vsync_enabled); - - ClassDB::bind_method(D_METHOD("set_vsync_via_compositor", "enable"), &_OS::set_vsync_via_compositor); - ClassDB::bind_method(D_METHOD("is_vsync_via_compositor_enabled"), &_OS::is_vsync_via_compositor_enabled); - ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &_OS::has_feature); ClassDB::bind_method(D_METHOD("request_permission", "name"), &_OS::request_permission); ClassDB::bind_method(D_METHOD("request_permissions"), &_OS::request_permissions); ClassDB::bind_method(D_METHOD("get_granted_permissions"), &_OS::get_granted_permissions); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "clipboard"), "set_clipboard", "get_clipboard"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen"); ADD_PROPERTY(PropertyInfo(Variant::INT, "exit_code"), "set_exit_code", "get_exit_code"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_enabled"), "set_use_vsync", "is_vsync_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_via_compositor"), "set_vsync_via_compositor", "is_vsync_via_compositor_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "low_processor_usage_mode"), "set_low_processor_usage_mode", "is_in_low_processor_usage_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "low_processor_usage_mode_sleep_usec"), "set_low_processor_usage_mode_sleep_usec", "get_low_processor_usage_mode_sleep_usec"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_screen_on"), "set_keep_screen_on", "is_keep_screen_on"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_window_size"), "set_min_window_size", "get_min_window_size"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_window_size"), "set_max_window_size", "get_max_window_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor"), "set_screen_orientation", "get_screen_orientation"); - ADD_GROUP("Window", "window_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_borderless"), "set_borderless_window", "get_borderless_window"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_per_pixel_transparency_enabled"), "set_window_per_pixel_transparency_enabled", "get_window_per_pixel_transparency_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_fullscreen"), "set_window_fullscreen", "is_window_fullscreen"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_maximized"), "set_window_maximized", "is_window_maximized"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_minimized"), "set_window_minimized", "is_window_minimized"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_resizable"), "set_window_resizable", "is_window_resizable"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_position"), "set_window_position", "get_window_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_size"), "set_window_size", "get_window_size"); // Those default values need to be specified for the docs generator, // to avoid using values from the documentation writer's own OS instance. - ADD_PROPERTY_DEFAULT("clipboard", ""); - ADD_PROPERTY_DEFAULT("current_screen", 0); ADD_PROPERTY_DEFAULT("exit_code", 0); - ADD_PROPERTY_DEFAULT("vsync_enabled", true); - ADD_PROPERTY_DEFAULT("vsync_via_compositor", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); - ADD_PROPERTY_DEFAULT("keep_screen_on", true); - ADD_PROPERTY_DEFAULT("min_window_size", Vector2()); - ADD_PROPERTY_DEFAULT("max_window_size", Vector2()); - ADD_PROPERTY_DEFAULT("screen_orientation", 0); - ADD_PROPERTY_DEFAULT("window_borderless", false); - ADD_PROPERTY_DEFAULT("window_per_pixel_transparency_enabled", false); - ADD_PROPERTY_DEFAULT("window_fullscreen", false); - ADD_PROPERTY_DEFAULT("window_maximized", false); - ADD_PROPERTY_DEFAULT("window_minimized", false); - ADD_PROPERTY_DEFAULT("window_resizable", true); - ADD_PROPERTY_DEFAULT("window_position", Vector2()); - ADD_PROPERTY_DEFAULT("window_size", Vector2()); BIND_ENUM_CONSTANT(VIDEO_DRIVER_GLES2); BIND_ENUM_CONSTANT(VIDEO_DRIVER_VULKAN); @@ -1401,14 +899,6 @@ void _OS::_bind_methods() { BIND_ENUM_CONSTANT(MONTH_NOVEMBER); BIND_ENUM_CONSTANT(MONTH_DECEMBER); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR); - BIND_ENUM_CONSTANT(SYSTEM_DIR_DESKTOP); BIND_ENUM_CONSTANT(SYSTEM_DIR_DCIM); BIND_ENUM_CONSTANT(SYSTEM_DIR_DOCUMENTS); @@ -1426,7 +916,7 @@ _OS::_OS() { ///////////////////// GEOMETRY -_Geometry *_Geometry::singleton = NULL; +_Geometry *_Geometry::singleton = nullptr; _Geometry *_Geometry::get_singleton() { @@ -1610,7 +1100,7 @@ Vector<Vector3> _Geometry::clip_polygon(const Vector<Vector3> &p_points, const P Array _Geometry::merge_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::merge_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::merge_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1622,7 +1112,7 @@ Array _Geometry::merge_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vec Array _Geometry::clip_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::clip_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::clip_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1634,7 +1124,7 @@ Array _Geometry::clip_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vect Array _Geometry::intersect_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::intersect_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::intersect_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1646,7 +1136,7 @@ Array _Geometry::intersect_polygons_2d(const Vector<Vector2> &p_polygon_a, const Array _Geometry::exclude_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::exclude_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::exclude_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1658,7 +1148,7 @@ Array _Geometry::exclude_polygons_2d(const Vector<Vector2> &p_polygon_a, const V Array _Geometry::clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { - Vector<Vector<Point2> > polys = Geometry::clip_polyline_with_polygon_2d(p_polyline, p_polygon); + Vector<Vector<Point2>> polys = Geometry::clip_polyline_with_polygon_2d(p_polyline, p_polygon); Array ret; @@ -1670,7 +1160,7 @@ Array _Geometry::clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline Array _Geometry::intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { - Vector<Vector<Point2> > polys = Geometry::intersect_polyline_with_polygon_2d(p_polyline, p_polygon); + Vector<Vector<Point2>> polys = Geometry::intersect_polyline_with_polygon_2d(p_polyline, p_polygon); Array ret; @@ -1682,7 +1172,7 @@ Array _Geometry::intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_pol Array _Geometry::offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { - Vector<Vector<Point2> > polys = Geometry::offset_polygon_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type)); + Vector<Vector<Point2>> polys = Geometry::offset_polygon_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type)); Array ret; @@ -1694,7 +1184,7 @@ Array _Geometry::offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_de Array _Geometry::offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { - Vector<Vector<Point2> > polys = Geometry::offset_polyline_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type), Geometry::PolyEndType(p_end_type)); + Vector<Vector<Point2>> polys = Geometry::offset_polyline_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type), Geometry::PolyEndType(p_end_type)); Array ret; @@ -1873,11 +1363,11 @@ void _File::close() { if (f) memdelete(f); - f = NULL; + f = nullptr; } bool _File::is_open() const { - return f != NULL; + return f != nullptr; } String _File::get_path() const { @@ -2140,7 +1630,7 @@ void _File::store_var(const Variant &p_var, bool p_full_objects) { ERR_FAIL_COND_MSG(!f, "File must be opened before use."); int len; - Error err = encode_variant(p_var, NULL, len, p_full_objects); + Error err = encode_variant(p_var, nullptr, len, p_full_objects); ERR_FAIL_COND_MSG(err != OK, "Error when trying to encode Variant."); Vector<uint8_t> buff; @@ -2164,7 +1654,7 @@ Variant _File::get_var(bool p_allow_objects) const { const uint8_t *r = buff.ptr(); Variant v; - Error err = decode_variant(v, &r[0], len, NULL, p_allow_objects); + Error err = decode_variant(v, &r[0], len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to encode Variant."); return v; @@ -2243,7 +1733,7 @@ void _File::_bind_methods() { _File::_File() { - f = NULL; + f = nullptr; eswap = false; } @@ -2444,7 +1934,7 @@ _Directory::~_Directory() { memdelete(d); } -_Marshalls *_Marshalls::singleton = NULL; +_Marshalls *_Marshalls::singleton = nullptr; _Marshalls *_Marshalls::get_singleton() { return singleton; @@ -2453,7 +1943,7 @@ _Marshalls *_Marshalls::get_singleton() { String _Marshalls::variant_to_base64(const Variant &p_var, bool p_full_objects) { int len; - Error err = encode_variant(p_var, NULL, len, p_full_objects); + Error err = encode_variant(p_var, nullptr, len, p_full_objects); ERR_FAIL_COND_V_MSG(err != OK, "", "Error when trying to encode Variant."); Vector<uint8_t> buff; @@ -2482,7 +1972,7 @@ Variant _Marshalls::base64_to_variant(const String &p_str, bool p_allow_objects) ERR_FAIL_COND_V(CryptoCore::b64_decode(&w[0], buf.size(), &len, (unsigned char *)cstr.get_data(), strlen) != OK, Variant()); Variant v; - Error err = decode_variant(v, &w[0], len, NULL, p_allow_objects); + Error err = decode_variant(v, &w[0], len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to decode Variant."); return v; @@ -2553,47 +2043,43 @@ void _Marshalls::_bind_methods() { //////////////// -Error _Semaphore::wait() { +void _Semaphore::wait() { - return semaphore->wait(); + semaphore.wait(); } -Error _Semaphore::post() { +Error _Semaphore::try_wait() { - return semaphore->post(); + return semaphore.try_wait() ? OK : ERR_BUSY; } -void _Semaphore::_bind_methods() { - - ClassDB::bind_method(D_METHOD("wait"), &_Semaphore::wait); - ClassDB::bind_method(D_METHOD("post"), &_Semaphore::post); -} - -_Semaphore::_Semaphore() { +void _Semaphore::post() { - semaphore = SemaphoreOld::create(); + semaphore.post(); } -_Semaphore::~_Semaphore() { +void _Semaphore::_bind_methods() { - memdelete(semaphore); + ClassDB::bind_method(D_METHOD("wait"), &_Semaphore::wait); + ClassDB::bind_method(D_METHOD("try_wait"), &_Semaphore::try_wait); + ClassDB::bind_method(D_METHOD("post"), &_Semaphore::post); } /////////////// void _Mutex::lock() { - mutex->lock(); + mutex.lock(); } Error _Mutex::try_lock() { - return mutex->try_lock(); + return mutex.try_lock(); } void _Mutex::unlock() { - mutex->unlock(); + mutex.unlock(); } void _Mutex::_bind_methods() { @@ -2603,16 +2089,6 @@ void _Mutex::_bind_methods() { ClassDB::bind_method(D_METHOD("unlock"), &_Mutex::unlock); } -_Mutex::_Mutex() { - - mutex = Mutex::create(); -} - -_Mutex::~_Mutex() { - - memdelete(mutex); -} - /////////////// void _Thread::_start_func(void *ud) { @@ -2675,7 +2151,7 @@ Error _Thread::start(Object *p_instance, const StringName &p_method, const Varia if (!thread) { active = false; target_method = StringName(); - target_instance = NULL; + target_instance = nullptr; userdata = Variant(); return ERR_CANT_CREATE; } @@ -2703,11 +2179,11 @@ Variant _Thread::wait_to_finish() { Variant r = ret; active = false; target_method = StringName(); - target_instance = NULL; + target_instance = nullptr; userdata = Variant(); if (thread) memdelete(thread); - thread = NULL; + thread = nullptr; return r; } @@ -2726,8 +2202,8 @@ void _Thread::_bind_methods() { _Thread::_Thread() { active = false; - thread = NULL; - target_instance = NULL; + thread = nullptr; + target_instance = nullptr; } _Thread::~_Thread() { @@ -3101,11 +2577,11 @@ void _Engine::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_hint"), "set_editor_hint", "is_editor_hint"); ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations_per_second"), "set_iterations_per_second", "get_iterations_per_second"); ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_scale"), "set_time_scale", "get_time_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_scale"), "set_time_scale", "get_time_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix"); } -_Engine *_Engine::singleton = NULL; +_Engine *_Engine::singleton = nullptr; _Engine::_Engine() { singleton = this; @@ -3181,7 +2657,7 @@ Ref<JSONParseResult> _JSON::parse(const String &p_json) { return result; } -_JSON *_JSON::singleton = NULL; +_JSON *_JSON::singleton = nullptr; _JSON::_JSON() { singleton = this; diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 342c43802e..d5f44cdc44 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -49,8 +49,19 @@ protected: static _ResourceLoader *singleton; public: + enum ThreadLoadStatus { + THREAD_LOAD_INVALID_RESOURCE, + THREAD_LOAD_IN_PROGRESS, + THREAD_LOAD_FAILED, + THREAD_LOAD_LOADED + }; + static _ResourceLoader *get_singleton() { return singleton; } - Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = ""); + + Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false); + ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array()); + RES load_threaded_get(const String &p_path); + RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false); Vector<String> get_recognized_extensions_for_type(const String &p_type); void set_abort_on_missing_resources(bool p_abort); @@ -61,6 +72,8 @@ public: _ResourceLoader(); }; +VARIANT_ENUM_CAST(_ResourceLoader::ThreadLoadStatus); + class _ResourceSaver : public Object { GDCLASS(_ResourceSaver, Object); @@ -132,83 +145,10 @@ public: MONTH_DECEMBER }; - void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta); - void global_menu_add_separator(const String &p_menu); - void global_menu_remove_item(const String &p_menu, int p_idx); - void global_menu_clear(const String &p_menu); - - Point2 get_mouse_position() const; - void set_window_title(const String &p_title); - int get_mouse_button_state() const; - - void set_clipboard(const String &p_text); - String get_clipboard() const; - - void set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen = 0); - Size2 get_video_mode(int p_screen = 0) const; - bool is_video_mode_fullscreen(int p_screen = 0) const; - bool is_video_mode_resizable(int p_screen = 0) const; - Array get_fullscreen_mode_list(int p_screen = 0) const; - - virtual int get_video_driver_count() const; - virtual String get_video_driver_name(VideoDriver p_driver) const; - virtual VideoDriver get_current_video_driver() const; - - virtual int get_audio_driver_count() const; - virtual String get_audio_driver_name(int p_driver) const; - virtual PackedStringArray get_connected_midi_inputs(); virtual void open_midi_inputs(); virtual void close_midi_inputs(); - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual int get_screen_dpi(int p_screen = -1) const; - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual Size2 get_max_window_size() const; - virtual Size2 get_min_window_size() const; - virtual Size2 get_window_size() const; - virtual Size2 get_real_window_size() const; - virtual Rect2 get_window_safe_area() const; - virtual void set_max_window_size(const Size2 &p_size); - virtual void set_min_window_size(const Size2 &p_size); - virtual void set_window_size(const Size2 &p_size); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_always_on_top(bool p_enabled); - virtual bool is_window_always_on_top() const; - virtual bool is_window_focused() const; - virtual void request_attention(); - virtual void center_window(); - virtual void move_window_to_foreground(); - - virtual void set_borderless_window(bool p_borderless); - virtual bool get_borderless_window() const; - - virtual bool get_window_per_pixel_transparency_enabled() const; - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); - - virtual void set_ime_active(const bool p_active); - virtual void set_ime_position(const Point2 &p_pos); - virtual Point2 get_ime_selection() const; - virtual String get_ime_text() const; - - Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - bool native_video_is_playing(); - void native_video_pause(); - void native_video_unpause(); - void native_video_stop(); - void set_low_processor_usage_mode(bool p_enabled); bool is_in_low_processor_usage_mode() const; @@ -230,38 +170,27 @@ public: Vector<String> get_cmdline_args(); String get_locale() const; - String get_latin_keyboard_variant() const; String get_model_name() const; void dump_memory_to_file(const String &p_file); void dump_resources_to_file(const String &p_file); - bool has_virtual_keyboard() const; - void show_virtual_keyboard(const String &p_existing_text = ""); - void hide_virtual_keyboard(); - int get_virtual_keyboard_height(); - void print_resources_in_use(bool p_short = false); void print_all_resources(const String &p_to_file); void print_all_textures_by_size(); void print_resources_by_type(const Vector<String> &p_types); - bool has_touchscreen_ui_hint() const; - bool is_debug_build() const; String get_unique_id() const; - String get_scancode_string(uint32_t p_code) const; - bool is_scancode_unicode(uint32_t p_unicode) const; - int find_scancode_from_string(const String &p_code) const; + String get_keycode_string(uint32_t p_code) const; + bool is_keycode_unicode(uint32_t p_unicode) const; + int find_keycode_from_string(const String &p_code) const; void set_use_file_access_save_and_swap(bool p_enable); - void set_native_icon(const String &p_filename); - void set_icon(const Ref<Image> &p_icon); - int get_exit_code() const; void set_exit_code(int p_code); Dictionary get_date(bool utc) const; @@ -285,8 +214,6 @@ public: bool can_use_threads() const; - bool can_draw() const; - bool is_userfs_persistent() const; bool is_stdout_verbose() const; @@ -304,39 +231,12 @@ public: SYSTEM_DIR_RINGTONES, }; - enum ScreenOrientation { - - SCREEN_ORIENTATION_LANDSCAPE, - SCREEN_ORIENTATION_PORTRAIT, - SCREEN_ORIENTATION_REVERSE_LANDSCAPE, - SCREEN_ORIENTATION_REVERSE_PORTRAIT, - SCREEN_ORIENTATION_SENSOR_LANDSCAPE, - SCREEN_ORIENTATION_SENSOR_PORTRAIT, - SCREEN_ORIENTATION_SENSOR, - }; - String get_system_dir(SystemDir p_dir) const; String get_user_data_dir() const; - void alert(const String &p_alert, const String &p_title = "ALERT!"); - - void set_screen_orientation(ScreenOrientation p_orientation); - ScreenOrientation get_screen_orientation() const; - - void set_keep_screen_on(bool p_enabled); - bool is_keep_screen_on() const; - - bool is_ok_left_and_cancel_right() const; - Error set_thread_name(const String &p_name); - void set_use_vsync(bool p_enable); - bool is_vsync_enabled() const; - - void set_vsync_via_compositor(bool p_enable); - bool is_vsync_via_compositor_enabled() const; - bool has_feature(const String &p_feature) const; bool request_permission(const String &p_name); @@ -352,7 +252,6 @@ VARIANT_ENUM_CAST(_OS::VideoDriver); VARIANT_ENUM_CAST(_OS::Weekday); VARIANT_ENUM_CAST(_OS::Month); VARIANT_ENUM_CAST(_OS::SystemDir); -VARIANT_ENUM_CAST(_OS::ScreenOrientation); class _Geometry : public Object { @@ -581,9 +480,9 @@ private: bool _list_skip_hidden; }; -class _Marshalls : public Reference { +class _Marshalls : public Object { - GDCLASS(_Marshalls, Reference); + GDCLASS(_Marshalls, Object); static _Marshalls *singleton; @@ -603,13 +502,13 @@ public: String base64_to_utf8(const String &p_str); _Marshalls() { singleton = this; } - ~_Marshalls() { singleton = NULL; } + ~_Marshalls() { singleton = nullptr; } }; class _Mutex : public Reference { GDCLASS(_Mutex, Reference); - Mutex *mutex; + Mutex mutex; static void _bind_methods(); @@ -617,24 +516,19 @@ public: void lock(); Error try_lock(); void unlock(); - - _Mutex(); - ~_Mutex(); }; class _Semaphore : public Reference { GDCLASS(_Semaphore, Reference); - SemaphoreOld *semaphore; + Semaphore semaphore; static void _bind_methods(); public: - Error wait(); - Error post(); - - _Semaphore(); - ~_Semaphore(); + void wait(); + Error try_wait(); + void post(); }; class _Thread : public Reference { diff --git a/core/callable.cpp b/core/callable.cpp index 34b79cea10..6a5dc151e5 100644 --- a/core/callable.cpp +++ b/core/callable.cpp @@ -73,9 +73,17 @@ ObjectID Callable::get_object_id() const { } } StringName Callable::get_method() const { - ERR_FAIL_COND_V(is_custom(), StringName()); + ERR_FAIL_COND_V_MSG(is_custom(), StringName(), + vformat("Can't get method on CallableCustom \"%s\".", operator String())); return method; } + +CallableCustom *Callable::get_custom() const { + ERR_FAIL_COND_V_MSG(!is_custom(), nullptr, + vformat("Can't get custom on non-CallableCustom \"%s\".", operator String())); + return custom; +} + uint32_t Callable::hash() const { if (is_custom()) { return custom->hash(); diff --git a/core/callable.h b/core/callable.h index 8ea5377ce8..7fa024dccd 100644 --- a/core/callable.h +++ b/core/callable.h @@ -39,10 +39,9 @@ class Object; class Variant; class CallableCustom; -// This is an abstraction of things that can be called -// it is used for signals and other cases where effient -// calling of functions is required. -// It is designed for the standard case (object and method) +// This is an abstraction of things that can be called. +// It is used for signals and other cases where efficient calling of functions +// is required. It is designed for the standard case (object and method) // but can be optimized or customized. class Callable { @@ -85,6 +84,7 @@ public: Object *get_object() const; ObjectID get_object_id() const; StringName get_method() const; + CallableCustom *get_custom() const; uint32_t hash() const; diff --git a/core/callable_method_pointer.cpp b/core/callable_method_pointer.cpp new file mode 100644 index 0000000000..8774af6add --- /dev/null +++ b/core/callable_method_pointer.cpp @@ -0,0 +1,94 @@ +/*************************************************************************/ +/* callable_method_pointer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "callable_method_pointer.h" + +bool CallableCustomMethodPointerBase::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) { + const CallableCustomMethodPointerBase *a = static_cast<const CallableCustomMethodPointerBase *>(p_a); + const CallableCustomMethodPointerBase *b = static_cast<const CallableCustomMethodPointerBase *>(p_b); + + if (a->comp_size != b->comp_size) { + return false; + } + + for (uint32_t i = 0; i < a->comp_size; i++) { + if (a->comp_ptr[i] != b->comp_ptr[i]) { + return false; + } + } + + return true; +} + +bool CallableCustomMethodPointerBase::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) { + + const CallableCustomMethodPointerBase *a = static_cast<const CallableCustomMethodPointerBase *>(p_a); + const CallableCustomMethodPointerBase *b = static_cast<const CallableCustomMethodPointerBase *>(p_b); + + if (a->comp_size != b->comp_size) { + return a->comp_size < b->comp_size; + } + + for (uint32_t i = 0; i < a->comp_size; i++) { + if (a->comp_ptr[i] == b->comp_ptr[i]) { + continue; + } + + return a->comp_ptr[i] < b->comp_ptr[i]; + } + + return false; +} + +CallableCustom::CompareEqualFunc CallableCustomMethodPointerBase::get_compare_equal_func() const { + return compare_equal; +} + +CallableCustom::CompareLessFunc CallableCustomMethodPointerBase::get_compare_less_func() const { + return compare_less; +} + +uint32_t CallableCustomMethodPointerBase::hash() const { + return h; +} + +void CallableCustomMethodPointerBase::_setup(uint32_t *p_base_ptr, uint32_t p_ptr_size) { + comp_ptr = p_base_ptr; + comp_size = p_ptr_size / 4; + + // Precompute hash. + for (uint32_t i = 0; i < comp_size; i++) { + if (i == 0) { + h = hash_djb2_one_32(comp_ptr[i]); + } else { + h = hash_djb2_one_32(comp_ptr[i], h); + } + } +} diff --git a/core/callable_method_pointer.h b/core/callable_method_pointer.h new file mode 100644 index 0000000000..fb809c2b44 --- /dev/null +++ b/core/callable_method_pointer.h @@ -0,0 +1,293 @@ +/*************************************************************************/ +/* callable_method_pointer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CALLABLE_METHOD_POINTER_H +#define CALLABLE_METHOD_POINTER_H + +#include "core/callable.h" +#include "core/hashfuncs.h" +#include "core/object.h" +#include "core/os/copymem.h" +#include "core/simple_type.h" + +class CallableCustomMethodPointerBase : public CallableCustom { + + uint32_t *comp_ptr; + uint32_t comp_size; + uint32_t h; +#ifdef DEBUG_METHODS_ENABLED + const char *text = ""; +#endif + static bool compare_equal(const CallableCustom *p_a, const CallableCustom *p_b); + static bool compare_less(const CallableCustom *p_a, const CallableCustom *p_b); + +protected: + void _setup(uint32_t *p_base_ptr, uint32_t p_ptr_size); + +public: +#ifdef DEBUG_METHODS_ENABLED + void set_text(const char *p_text) { + text = p_text; + } + virtual String get_as_text() const { + return text; + } +#else + virtual String get_as_text() const { + return String(); + } +#endif + virtual CompareEqualFunc get_compare_equal_func() const; + virtual CompareLessFunc get_compare_less_func() const; + + virtual uint32_t hash() const; +}; + +#ifdef DEBUG_METHODS_ENABLED + +template <class T> +struct VariantCasterAndValidate { + + static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) { + Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE; + if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype)) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = p_arg_idx; + r_error.expected = argtype; + } + + return VariantCaster<T>::cast(*p_args[p_arg_idx]); + } +}; + +template <class T> +struct VariantCasterAndValidate<T &> { + + static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) { + Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE; + if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype)) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = p_arg_idx; + r_error.expected = argtype; + } + + return VariantCaster<T>::cast(*p_args[p_arg_idx]); + } +}; + +template <class T> +struct VariantCasterAndValidate<const T &> { + + static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) { + Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE; + if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype)) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = p_arg_idx; + r_error.expected = argtype; + } + + return VariantCaster<T>::cast(*p_args[p_arg_idx]); + } +}; + +#endif // DEBUG_METHODS_ENABLED + +// GCC 8 raises "parameter 'p_args' set but not used" here, probably using a +// template version that does not have arguments and thus sees it unused, but +// obviously the template can be used for functions with and without them, and +// the optimizer will get rid of it anyway. +#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wunused-but-set-parameter" +#endif + +template <class T, class... P, size_t... Is> +void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) { + r_error.error = Callable::CallError::CALL_OK; + +#ifdef DEBUG_METHODS_ENABLED + (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...); +#else + (p_instance->*p_method)(VariantCaster<P>::cast(p_args[Is])...); +#endif +} + +#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic pop +#endif + +template <class T, class... P> +void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +#ifdef DEBUG_METHODS_ENABLED + if ((size_t)p_argcount > sizeof...(P)) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = sizeof...(P); + return; + } + + if ((size_t)p_argcount < sizeof...(P)) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = sizeof...(P); + return; + } +#endif + call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class T, class... P> +class CallableCustomMethodPointer : public CallableCustomMethodPointerBase { + + struct Data { + T *instance; + void (T::*method)(P...); + } data; + +public: + virtual ObjectID get_object() const { return data.instance->get_instance_id(); } + + virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const { + + call_with_variant_args(data.instance, data.method, p_arguments, p_argcount, r_call_error); + } + + CallableCustomMethodPointer(T *p_instance, void (T::*p_method)(P...)) { + zeromem(&data, sizeof(Data)); // Clear beforehand, may have padding bytes. + data.instance = p_instance; + data.method = p_method; + _setup((uint32_t *)&data, sizeof(Data)); + } +}; + +template <class T, class... P> +Callable create_custom_callable_function_pointer(T *p_instance, +#ifdef DEBUG_METHODS_ENABLED + const char *p_func_text, +#endif + void (T::*p_method)(P...)) { + + typedef CallableCustomMethodPointer<T, P...> CCMP; // Messes with memnew otherwise. + CCMP *ccmp = memnew(CCMP(p_instance, p_method)); +#ifdef DEBUG_METHODS_ENABLED + ccmp->set_text(p_func_text + 1); // Try to get rid of the ampersand. +#endif + return Callable(ccmp); +} + +// VERSION WITH RETURN + +// GCC 8 raises "parameter 'p_args' set but not used" here, probably using a +// template version that does not have arguments and thus sees it unused, but +// obviously the template can be used for functions with and without them, and +// the optimizer will get rid of it anyway. +#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wunused-but-set-parameter" +#endif + +template <class T, class R, class... P, size_t... Is> +void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, Variant &r_ret, Callable::CallError &r_error, IndexSequence<Is...>) { + r_error.error = Callable::CallError::CALL_OK; + +#ifdef DEBUG_METHODS_ENABLED + r_ret = (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...); +#else + (p_instance->*p_method)(VariantCaster<P>::cast(p_args[Is])...); +#endif +} + +#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic pop +#endif + +template <class T, class R, class... P> +void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { +#ifdef DEBUG_METHODS_ENABLED + if ((size_t)p_argcount > sizeof...(P)) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = sizeof...(P); + return; + } + + if ((size_t)p_argcount < sizeof...(P)) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = sizeof...(P); + return; + } +#endif + call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class T, class R, class... P> +class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase { + + struct Data { + T *instance; + R(T::*method) + (P...); + } data; + +public: + virtual ObjectID get_object() const { return data.instance->get_instance_id(); } + + virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const { + + call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error); + } + + CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) { + zeromem(&data, sizeof(Data)); // Clear beforehand, may have padding bytes. + data.instance = p_instance; + data.method = p_method; + _setup((uint32_t *)&data, sizeof(Data)); + } +}; + +template <class T, class R, class... P> +Callable create_custom_callable_function_pointer(T *p_instance, +#ifdef DEBUG_METHODS_ENABLED + const char *p_func_text, +#endif + R (T::*p_method)(P...)) { + + typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise. + CCMP *ccmp = memnew(CCMP(p_instance, p_method)); +#ifdef DEBUG_METHODS_ENABLED + ccmp->set_text(p_func_text + 1); // Try to get rid of the ampersand. +#endif + return Callable(ccmp); +} + +#ifdef DEBUG_METHODS_ENABLED +#define callable_mp(I, M) create_custom_callable_function_pointer(I, #M, M) +#else +#define callable_mp(I, M) create_custom_callable_function_pointer(I, M) +#endif + +#endif // CALLABLE_METHOD_POINTER_H diff --git a/core/class_db.cpp b/core/class_db.cpp index 35e216a58f..5e49688e9b 100644 --- a/core/class_db.cpp +++ b/core/class_db.cpp @@ -261,8 +261,9 @@ HashMap<StringName, StringName> ClassDB::compat_classes; ClassDB::ClassInfo::ClassInfo() { api = API_NONE; - creation_func = NULL; - inherits_ptr = NULL; + class_ptr = nullptr; + creation_func = nullptr; + inherits_ptr = nullptr; disabled = false; exposed = false; } @@ -289,7 +290,7 @@ void ClassDB::get_class_list(List<StringName> *p_classes) { OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -303,7 +304,7 @@ void ClassDB::get_inheriters_from_class(const StringName &p_class, List<StringNa OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -316,7 +317,7 @@ void ClassDB::get_direct_inheriters_from_class(const StringName &p_class, List<S OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -376,7 +377,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> names; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -398,7 +399,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->method_map.next(k))) { @@ -445,7 +446,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->constant_map.next(k))) { @@ -465,7 +466,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->signal_map.next(k))) { @@ -488,7 +489,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->property_setget.next(k))) { @@ -548,14 +549,14 @@ Object *ClassDB::instance(const StringName &p_class) { ti = classes.getptr(compat_classes[p_class]); } } - ERR_FAIL_COND_V_MSG(!ti, NULL, "Cannot get class '" + String(p_class) + "'."); - ERR_FAIL_COND_V_MSG(ti->disabled, NULL, "Class '" + String(p_class) + "' is disabled."); - ERR_FAIL_COND_V(!ti->creation_func, NULL); + ERR_FAIL_COND_V_MSG(!ti, nullptr, "Cannot get class '" + String(p_class) + "'."); + ERR_FAIL_COND_V_MSG(ti->disabled, nullptr, "Class '" + String(p_class) + "' is disabled."); + ERR_FAIL_COND_V(!ti->creation_func, nullptr); } #ifdef TOOLS_ENABLED if (ti->api == API_EDITOR && !Engine::get_singleton()->is_editor_hint()) { ERR_PRINT("Class '" + String(p_class) + "' can only be instantiated by editor."); - return NULL; + return nullptr; } #endif return ti->creation_func(); @@ -571,7 +572,7 @@ bool ClassDB::can_instance(const StringName &p_class) { return false; } #endif - return (!ti->disabled && ti->creation_func != NULL); + return (!ti->disabled && ti->creation_func != nullptr); } void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherits) { @@ -594,7 +595,7 @@ void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherit ti.inherits_ptr = &classes[ti.inherits]; } else { - ti.inherits_ptr = NULL; + ti.inherits_ptr = nullptr; } } @@ -652,7 +653,7 @@ void ClassDB::get_method_list(StringName p_class, List<MethodInfo> *p_methods, b #else - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = type->method_map.next(K))) { @@ -684,7 +685,7 @@ MethodBind *ClassDB::get_method(StringName p_class, StringName p_name) { return *method; type = type->inherits_ptr; } - return NULL; + return nullptr; } void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant) { @@ -736,7 +737,7 @@ void ClassDB::get_integer_constant_list(const StringName &p_class, List<String> for (List<StringName>::Element *E = type->constant_order.front(); E; E = E->next()) p_constants->push_back(E->get()); #else - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = type->constant_map.next(K))) { p_constants->push_back(*K); @@ -783,7 +784,7 @@ StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const S while (type) { - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = type->enum_map.next(k))) { List<StringName> &constants_list = type->enum_map.get(*k); @@ -809,7 +810,7 @@ void ClassDB::get_enum_list(const StringName &p_class, List<StringName> *p_enums while (type) { - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = type->enum_map.next(k))) { p_enums->push_back(*k); } @@ -875,7 +876,7 @@ void ClassDB::get_signal_list(StringName p_class, List<MethodInfo> *p_signals, b while (check) { - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = check->signal_map.next(S))) { p_signals->push_back(check->signal_map[*S]); @@ -929,6 +930,15 @@ void ClassDB::add_property_group(StringName p_class, const String &p_name, const type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_GROUP)); } +void ClassDB::add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix) { + + OBJTYPE_WLOCK; + ClassInfo *type = classes.getptr(p_class); + ERR_FAIL_COND(!type); + + type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_SUBGROUP)); +} + void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) { lock->read_lock(); @@ -937,7 +947,7 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons ERR_FAIL_COND(!type); - MethodBind *mb_set = NULL; + MethodBind *mb_set = nullptr; if (p_setter) { mb_set = get_method(p_class, p_setter); #ifdef DEBUG_METHODS_ENABLED @@ -949,7 +959,7 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons #endif } - MethodBind *mb_get = NULL; + MethodBind *mb_get = nullptr; if (p_getter) { mb_get = get_method(p_class, p_getter); @@ -1086,9 +1096,9 @@ bool ClassDB::get_property(Object *p_object, const StringName &p_property, Varia Callable::CallError ce; if (psg->_getptr) { - r_value = psg->_getptr->call(p_object, NULL, 0, ce); + r_value = psg->_getptr->call(p_object, nullptr, 0, ce); } else { - r_value = p_object->call(psg->getter, NULL, 0, ce); + r_value = p_object->call(psg->getter, nullptr, 0, ce); } } return true; @@ -1245,33 +1255,33 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const c #endif OBJTYPE_WLOCK; - ERR_FAIL_COND_V(!p_bind, NULL); + ERR_FAIL_COND_V(!p_bind, nullptr); p_bind->set_name(mdname); String instance_type = p_bind->get_instance_class(); #ifdef DEBUG_ENABLED - ERR_FAIL_COND_V_MSG(has_method(instance_type, mdname), NULL, "Class " + String(instance_type) + " already has a method " + String(mdname) + "."); + ERR_FAIL_COND_V_MSG(has_method(instance_type, mdname), nullptr, "Class " + String(instance_type) + " already has a method " + String(mdname) + "."); #endif ClassInfo *type = classes.getptr(instance_type); if (!type) { memdelete(p_bind); - ERR_FAIL_V_MSG(NULL, "Couldn't bind method '" + mdname + "' for instance '" + instance_type + "'."); + ERR_FAIL_V_MSG(nullptr, "Couldn't bind method '" + mdname + "' for instance '" + instance_type + "'."); } if (type->method_map.has(mdname)) { memdelete(p_bind); // overloading not supported - ERR_FAIL_V_MSG(NULL, "Method already bound '" + instance_type + "::" + mdname + "'."); + ERR_FAIL_V_MSG(nullptr, "Method already bound '" + instance_type + "::" + mdname + "'."); } #ifdef DEBUG_METHODS_ENABLED if (method_name.args.size() > p_bind->get_argument_count()) { memdelete(p_bind); - ERR_FAIL_V_MSG(NULL, "Method definition provides more arguments than the method actually has '" + instance_type + "::" + mdname + "'."); + ERR_FAIL_V_MSG(nullptr, "Method definition provides more arguments than the method actually has '" + instance_type + "::" + mdname + "'."); } p_bind->set_argument_names(method_name.args); @@ -1382,7 +1392,7 @@ void ClassDB::add_resource_base_extension(const StringName &p_extension, const S void ClassDB::get_resource_base_extensions(List<String> *p_extensions) { - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = resource_base_extensions.next(K))) { @@ -1392,7 +1402,7 @@ void ClassDB::get_resource_base_extensions(List<String> *p_extensions) { void ClassDB::get_extensions_for_type(const StringName &p_class, List<String> *p_extensions) { - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = resource_base_extensions.next(K))) { StringName cmp = resource_base_extensions[*K]; @@ -1401,7 +1411,7 @@ void ClassDB::get_extensions_for_type(const StringName &p_class, List<String> *p } } -HashMap<StringName, HashMap<StringName, Variant> > ClassDB::default_values; +HashMap<StringName, HashMap<StringName, Variant>> ClassDB::default_values; Set<StringName> ClassDB::default_values_cached; Variant ClassDB::class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid) { @@ -1412,7 +1422,7 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con default_values[p_class] = HashMap<StringName, Variant>(); } - Object *c = NULL; + Object *c = nullptr; bool cleanup_c = false; if (Engine::get_singleton()->has_singleton(p_class)) { @@ -1446,20 +1456,20 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con } if (!default_values.has(p_class)) { - if (r_valid != NULL) *r_valid = false; + if (r_valid != nullptr) *r_valid = false; return Variant(); } if (!default_values[p_class].has(p_property)) { - if (r_valid != NULL) *r_valid = false; + if (r_valid != nullptr) *r_valid = false; return Variant(); } - if (r_valid != NULL) *r_valid = true; + if (r_valid != nullptr) *r_valid = true; return default_values[p_class][p_property]; } -RWLock *ClassDB::lock = NULL; +RWLock *ClassDB::lock = nullptr; void ClassDB::init() { @@ -1476,13 +1486,13 @@ void ClassDB::cleanup() { //OBJTYPE_LOCK; hah not here - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { ClassInfo &ti = classes[*k]; - const StringName *m = NULL; + const StringName *m = nullptr; while ((m = ti.method_map.next(m))) { memdelete(ti.method_map[*m]); diff --git a/core/class_db.h b/core/class_db.h index 404b04f2d0..f760aa1738 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -35,13 +35,15 @@ #include "core/object.h" #include "core/print_string.h" -/** To bind more then 6 parameters include this: +/** To bind more then 6 parameters include this: * #include "core/method_bind_ext.gen.inc" */ -#define DEFVAL(m_defval) (m_defval) +// Makes callable_mp readily available in all classes connecting signals. +// Needs to come after method_bind and object have been included. +#include "core/callable_method_pointer.h" -//#define SIMPLE_METHODDEF +#define DEFVAL(m_defval) (m_defval) #ifdef DEBUG_METHODS_ENABLED @@ -117,7 +119,7 @@ public: void *class_ptr; HashMap<StringName, MethodBind *> method_map; HashMap<StringName, int> constant_map; - HashMap<StringName, List<StringName> > enum_map; + HashMap<StringName, List<StringName>> enum_map; HashMap<StringName, MethodInfo> signal_map; List<PropertyInfo> property_list; #ifdef DEBUG_METHODS_ENABLED @@ -158,7 +160,7 @@ public: static void _add_class2(const StringName &p_class, const StringName &p_inherits); - static HashMap<StringName, HashMap<StringName, Variant> > default_values; + static HashMap<StringName, HashMap<StringName, Variant>> default_values; static Set<StringName> default_values_cached; public: @@ -232,7 +234,7 @@ public: MethodBind *bind = create_method_bind(p_method); - return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, NULL, 0); //use static function, much smaller binary usage + return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, nullptr, 0); //use static function, much smaller binary usage } template <class N, class M> @@ -313,7 +315,7 @@ public: GLOBAL_LOCK_FUNCTION; MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant); - ERR_FAIL_COND_V(!bind, NULL); + ERR_FAIL_COND_V(!bind, nullptr); bind->set_name(p_name); bind->set_default_arguments(p_default_args); @@ -323,13 +325,13 @@ public: ClassInfo *type = classes.getptr(instance_type); if (!type) { memdelete(bind); - ERR_FAIL_COND_V(!type, NULL); + ERR_FAIL_COND_V(!type, nullptr); } if (type->method_map.has(p_name)) { memdelete(bind); // overloading not supported - ERR_FAIL_V_MSG(NULL, "Method already bound: " + instance_type + "::" + p_name + "."); + ERR_FAIL_V_MSG(nullptr, "Method already bound: " + instance_type + "::" + p_name + "."); } type->method_map[p_name] = bind; #ifdef DEBUG_METHODS_ENABLED @@ -347,14 +349,15 @@ public: static void get_signal_list(StringName p_class, List<MethodInfo> *p_signals, bool p_no_inheritance = false); static void add_property_group(StringName p_class, const String &p_name, const String &p_prefix = ""); + static void add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix = ""); static void add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1); static void set_property_default_value(StringName p_class, const StringName &p_name, const Variant &p_default); - static void get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = NULL); - static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = NULL); + static void get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = nullptr); + static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = nullptr); static bool get_property(Object *p_object, const StringName &p_property, Variant &r_value); static bool has_property(const StringName &p_class, const StringName &p_property, bool p_no_inheritance = false); - static int get_property_index(const StringName &p_class, const StringName &p_property, bool *r_is_valid = NULL); - static Variant::Type get_property_type(const StringName &p_class, const StringName &p_property, bool *r_is_valid = NULL); + static int get_property_index(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr); + static Variant::Type get_property_type(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr); static StringName get_property_setter(StringName p_class, const StringName &p_property); static StringName get_property_getter(StringName p_class, const StringName &p_property); @@ -369,13 +372,13 @@ public: static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant); static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false); - static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = NULL); + static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr); static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false); static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false); - static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = NULL); + static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = nullptr); static StringName get_category(const StringName &p_node); diff --git a/core/color.h b/core/color.h index a7ab94ab08..16dc721072 100644 --- a/core/color.h +++ b/core/color.h @@ -239,4 +239,4 @@ bool Color::operator<(const Color &p_color) const { return r < p_color.r; } -#endif +#endif // COLOR_H diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index 861ca8d1d3..3ce769c72c 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -34,14 +34,12 @@ void CommandQueueMT::lock() { - if (mutex) - mutex->lock(); + mutex.lock(); } void CommandQueueMT::unlock() { - if (mutex) - mutex->unlock(); + mutex.unlock(); } void CommandQueueMT::wait_for_flush() { @@ -106,28 +104,21 @@ CommandQueueMT::CommandQueueMT(bool p_sync) { read_ptr = 0; write_ptr = 0; dealloc_ptr = 0; - mutex = Mutex::create(); command_mem = (uint8_t *)memalloc(COMMAND_MEM_SIZE); for (int i = 0; i < SYNC_SEMAPHORES; i++) { - sync_sems[i].sem = SemaphoreOld::create(); sync_sems[i].in_use = false; } if (p_sync) - sync = SemaphoreOld::create(); + sync = memnew(Semaphore); else - sync = NULL; + sync = nullptr; } CommandQueueMT::~CommandQueueMT() { if (sync) memdelete(sync); - memdelete(mutex); - for (int i = 0; i < SYNC_SEMAPHORES; i++) { - - memdelete(sync_sems[i].sem); - } memfree(command_mem); } diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 2b6e0201f0..558453bdf5 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -270,7 +270,7 @@ cmd->sync_sem = ss; \ unlock(); \ if (sync) sync->post(); \ - ss->sem->wait(); \ + ss->sem.wait(); \ ss->in_use = false; \ } @@ -287,7 +287,7 @@ cmd->sync_sem = ss; \ unlock(); \ if (sync) sync->post(); \ - ss->sem->wait(); \ + ss->sem.wait(); \ ss->in_use = false; \ } @@ -297,7 +297,7 @@ class CommandQueueMT { struct SyncSemaphore { - SemaphoreOld *sem; + Semaphore sem; bool in_use; }; @@ -313,7 +313,7 @@ class CommandQueueMT { SyncSemaphore *sync_sem; virtual void post() { - sync_sem->sem->post(); + sync_sem->sem.post(); } }; @@ -341,8 +341,8 @@ class CommandQueueMT { uint32_t write_ptr; uint32_t dealloc_ptr; SyncSemaphore sync_sems[SYNC_SEMAPHORES]; - Mutex *mutex; - SemaphoreOld *sync; + Mutex mutex; + Semaphore *sync; template <class T> T *allocate() { @@ -360,7 +360,7 @@ class CommandQueueMT { if (dealloc_one()) { goto tryagain; } - return NULL; + return nullptr; } } else { // ahead of dealloc_ptr, check that there is room @@ -374,11 +374,11 @@ class CommandQueueMT { if (dealloc_one()) { goto tryagain; } - return NULL; + return nullptr; } // if this happens, it's a bug - ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, NULL); + ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, nullptr); // zero means, wrap to beginning uint32_t *p = (uint32_t *)&command_mem[write_ptr]; @@ -406,7 +406,7 @@ class CommandQueueMT { lock(); T *ret; - while ((ret = allocate<T>()) == NULL) { + while ((ret = allocate<T>()) == nullptr) { unlock(); // sleep a little until fetch happened and some room is made @@ -508,4 +508,4 @@ public: #undef CMD_SYNC_TYPE #undef DECL_CMD_SYNC -#endif +#endif // COMMAND_QUEUE_MT_H diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index ea84ded3b4..0225524bc8 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -50,8 +50,8 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { int size = Math::larger_prime(keys.size()); - Vector<Vector<Pair<int, CharString> > > buckets; - Vector<Map<uint32_t, int> > table; + Vector<Vector<Pair<int, CharString>>> buckets; + Vector<Map<uint32_t, int>> table; Vector<uint32_t> hfunc_table; Vector<_PHashTranslationCmp> compressed; @@ -109,7 +109,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { for (int i = 0; i < size; i++) { - const Vector<Pair<int, CharString> > &b = buckets[i]; + const Vector<Pair<int, CharString>> &b = buckets[i]; Map<uint32_t, int> &t = table.write[i]; if (b.size() == 0) @@ -279,8 +279,8 @@ StringName PHashTranslation::get_message(const StringName &p_src_text) const { void PHashTranslation::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "hash_table")); - p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "bucket_table")); + p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "hash_table")); + p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "bucket_table")); p_list->push_back(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "strings")); p_list->push_back(PropertyInfo(Variant::OBJECT, "load_from", PROPERTY_HINT_RESOURCE_TYPE, "Translation", PROPERTY_USAGE_EDITOR)); } diff --git a/core/container_type_validate.h b/core/container_type_validate.h new file mode 100644 index 0000000000..3721668033 --- /dev/null +++ b/core/container_type_validate.h @@ -0,0 +1,98 @@ +#ifndef CONTAINER_TYPE_VALIDATE_H +#define CONTAINER_TYPE_VALIDATE_H + +#include "core/script_language.h" +#include "core/variant.h" + +struct ContainerTypeValidate { + + Variant::Type type = Variant::NIL; + StringName class_name; + Ref<Script> script; + const char *where = "conatiner"; + + _FORCE_INLINE_ bool can_reference(const ContainerTypeValidate &p_type) const { + if (type == p_type.type) { + if (type != Variant::OBJECT) { + return true; //nothing else to check + } + } else { + return false; + } + + //both are object + + if ((class_name != StringName()) != (p_type.class_name != StringName())) { + return false; //both need to have class or none + } + + if (class_name != p_type.class_name) { + if (!ClassDB::is_parent_class(p_type.class_name, class_name)) { + return false; + } + } + + if (script.is_null() != p_type.script.is_null()) { + return false; + } + + if (script != p_type.script) { + if (!p_type.script->inherits_script(script)) { + return false; + } + } + + return true; + } + + _FORCE_INLINE_ bool validate(const Variant &p_variant, const char *p_operation = "use") { + + if (type == Variant::NIL) { + return true; + } + + ERR_FAIL_COND_V_MSG(type != p_variant.get_type(), false, "Attempted to " + String(p_operation) + " a variable of type '" + Variant::get_type_name(p_variant.get_type()) + "' into a " + where + " of type '" + Variant::get_type_name(type) + "'."); + if (type != p_variant.get_type()) { + return false; + } + + if (type != Variant::OBJECT) { + return true; + } +#ifdef DEBUG_ENABLED + ObjectID object_id = p_variant; + if (object_id == ObjectID()) { + return true; //fine its null; + } + Object *object = ObjectDB::get_instance(object_id); + ERR_FAIL_COND_V_MSG(object == nullptr, false, "Attempted to " + String(p_operation) + " an invalid (previously freed?) object instance into a '" + String(where) + "."); +#else + Object *object = p_variant; + if (object == nullptr) { + return true; //fine + } +#endif + if (class_name == StringName()) { + return true; //all good, no class type requested + } + + StringName obj_class = object->get_class_name(); + if (obj_class != class_name) { + ERR_FAIL_COND_V_MSG(!ClassDB::is_parent_class(object->get_class_name(), class_name), false, "Attempted to " + String(p_operation) + " an object of type '" + object->get_class() + "' into a " + where + ", which does not inherit from '" + String(class_name) + "'."); + } + + if (script.is_null()) { + return true; //all good + } + + Ref<Script> other_script = object->get_script(); + + //check base script.. + ERR_FAIL_COND_V_MSG(other_script.is_null(), false, "Attempted to " + String(p_operation) + " an object into a " + String(where) + ", that does not inherit from '" + String(script->get_class_name()) + "'."); + ERR_FAIL_COND_V_MSG(!other_script->inherits_script(script), false, "Attempted to " + String(p_operation) + " an object into a " + String(where) + ", that does not inherit from '" + String(script->get_class_name()) + "'."); + + return true; + } +}; + +#endif // CONTAINER_TYPE_VALIDATE_H diff --git a/core/core_builders.py b/core/core_builders.py index 7720183595..d03874608e 100644 --- a/core/core_builders.py +++ b/core/core_builders.py @@ -4,54 +4,83 @@ All such functions are invoked in a subprocess on Windows to prevent build flaki """ from platform_methods import subprocess_main -from compat import iteritems, itervalues, open_utf8, escape_string, byte_to_str -def make_certs_header(target, source, env): +def escape_string(s): + def charcode_to_c_escapes(c): + rev_result = [] + while c >= 256: + c, low = (c // 256, c % 256) + rev_result.append("\\%03o" % low) + rev_result.append("\\%03o" % c) + return "".join(reversed(rev_result)) + + result = "" + if isinstance(s, str): + s = s.encode("utf-8") + for c in s: + if not (32 <= c < 127) or c in (ord("\\"), ord('"')): + result += charcode_to_c_escapes(c) + else: + result += chr(c) + return result + +def make_certs_header(target, source, env): src = source[0] dst = target[0] f = open(src, "rb") - g = open_utf8(dst, "w") + g = open(dst, "w", encoding="utf-8") buf = f.read() decomp_size = len(buf) import zlib + buf = zlib.compress(buf) g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _CERTS_RAW_H\n") - g.write("#define _CERTS_RAW_H\n") + g.write("#ifndef CERTS_COMPRESSED_GEN_H\n") + g.write("#define CERTS_COMPRESSED_GEN_H\n") # System certs path. Editor will use them if defined. (for package maintainers) - path = env['system_certs_path'] - g.write("#define _SYSTEM_CERTS_PATH \"%s\"\n" % str(path)) - if env['builtin_certs']: + path = env["system_certs_path"] + g.write('#define _SYSTEM_CERTS_PATH "%s"\n' % str(path)) + if env["builtin_certs"]: # Defined here and not in env so changing it does not trigger a full rebuild. g.write("#define BUILTIN_CERTS_ENABLED\n") g.write("static const int _certs_compressed_size = " + str(len(buf)) + ";\n") g.write("static const int _certs_uncompressed_size = " + str(decomp_size) + ";\n") g.write("static const unsigned char _certs_compressed[] = {\n") for i in range(len(buf)): - g.write("\t" + byte_to_str(buf[i]) + ",\n") + g.write("\t" + str(buf[i]) + ",\n") g.write("};\n") - g.write("#endif") + g.write("#endif // CERTS_COMPRESSED_GEN_H") g.close() f.close() def make_authors_header(target, source, env): - sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"] - sections_id = ["AUTHORS_FOUNDERS", "AUTHORS_LEAD_DEVELOPERS", "AUTHORS_PROJECT_MANAGERS", "AUTHORS_DEVELOPERS"] + sections = [ + "Project Founders", + "Lead Developer", + "Project Manager", + "Developers", + ] + sections_id = [ + "AUTHORS_FOUNDERS", + "AUTHORS_LEAD_DEVELOPERS", + "AUTHORS_PROJECT_MANAGERS", + "AUTHORS_DEVELOPERS", + ] src = source[0] dst = target[0] - f = open_utf8(src, "r") - g = open_utf8(dst, "w") + f = open(src, "r", encoding="utf-8") + g = open(dst, "w", encoding="utf-8") g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_AUTHORS_H\n") - g.write("#define _EDITOR_AUTHORS_H\n") + g.write("#ifndef AUTHORS_GEN_H\n") + g.write("#define AUTHORS_GEN_H\n") reading = False @@ -62,7 +91,7 @@ def make_authors_header(target, source, env): for line in f: if reading: if line.startswith(" "): - g.write("\t\"" + escape_string(line.strip()) + "\",\n") + g.write('\t"' + escape_string(line.strip()) + '",\n') continue if line.startswith("## "): if reading: @@ -78,26 +107,38 @@ def make_authors_header(target, source, env): if reading: close_section() - g.write("#endif\n") + g.write("#endif // AUTHORS_GEN_H\n") g.close() f.close() def make_donors_header(target, source, env): - sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", - "Gold donors", "Silver donors", "Bronze donors"] - sections_id = ["DONORS_SPONSOR_PLAT", "DONORS_SPONSOR_GOLD", "DONORS_SPONSOR_MINI", - "DONORS_GOLD", "DONORS_SILVER", "DONORS_BRONZE"] + sections = [ + "Platinum sponsors", + "Gold sponsors", + "Mini sponsors", + "Gold donors", + "Silver donors", + "Bronze donors", + ] + sections_id = [ + "DONORS_SPONSOR_PLAT", + "DONORS_SPONSOR_GOLD", + "DONORS_SPONSOR_MINI", + "DONORS_GOLD", + "DONORS_SILVER", + "DONORS_BRONZE", + ] src = source[0] dst = target[0] - f = open_utf8(src, "r") - g = open_utf8(dst, "w") + f = open(src, "r", encoding="utf-8") + g = open(dst, "w", encoding="utf-8") g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_DONORS_H\n") - g.write("#define _EDITOR_DONORS_H\n") + g.write("#ifndef DONORS_GEN_H\n") + g.write("#define DONORS_GEN_H\n") reading = False @@ -108,7 +149,7 @@ def make_donors_header(target, source, env): for line in f: if reading >= 0: if line.startswith(" "): - g.write("\t\"" + escape_string(line.strip()) + "\",\n") + g.write('\t"' + escape_string(line.strip()) + '",\n') continue if line.startswith("## "): if reading: @@ -124,7 +165,7 @@ def make_donors_header(target, source, env): if reading: close_section() - g.write("#endif\n") + g.write("#endif // DONORS_GEN_H\n") g.close() f.close() @@ -151,8 +192,8 @@ def make_license_header(target, source, env): return line def next_tag(self): - if not ':' in self.current: - return ('', []) + if not ":" in self.current: + return ("", []) tag, line = self.current.split(":", 1) lines = [line.strip()] while self.next_line() and self.current.startswith(" "): @@ -160,10 +201,11 @@ def make_license_header(target, source, env): return (tag, lines) from collections import OrderedDict + projects = OrderedDict() license_list = [] - with open_utf8(src_copyright, "r") as copyright_file: + with open(src_copyright, "r", encoding="utf-8") as copyright_file: reader = LicenseReader(copyright_file) part = {} while reader.current: @@ -183,87 +225,108 @@ def make_license_header(target, source, env): reader.next_line() data_list = [] - for project in itervalues(projects): + for project in iter(projects.values()): for part in project: part["file_index"] = len(data_list) data_list += part["Files"] part["copyright_index"] = len(data_list) data_list += part["Copyright"] - with open_utf8(dst, "w") as f: + with open(dst, "w", encoding="utf-8") as f: f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - f.write("#ifndef _EDITOR_LICENSE_H\n") - f.write("#define _EDITOR_LICENSE_H\n") + f.write("#ifndef LICENSE_GEN_H\n") + f.write("#define LICENSE_GEN_H\n") f.write("const char *const GODOT_LICENSE_TEXT =") - with open_utf8(src_license, "r") as license_file: + with open(src_license, "r", encoding="utf-8") as license_file: for line in license_file: escaped_string = escape_string(line.strip()) - f.write("\n\t\t\"" + escaped_string + "\\n\"") + f.write('\n\t\t"' + escaped_string + '\\n"') f.write(";\n\n") - f.write("struct ComponentCopyrightPart {\n" - "\tconst char *license;\n" - "\tconst char *const *files;\n" - "\tconst char *const *copyright_statements;\n" - "\tint file_count;\n" - "\tint copyright_count;\n" - "};\n\n") - - f.write("struct ComponentCopyright {\n" - "\tconst char *name;\n" - "\tconst ComponentCopyrightPart *parts;\n" - "\tint part_count;\n" - "};\n\n") + f.write( + "struct ComponentCopyrightPart {\n" + "\tconst char *license;\n" + "\tconst char *const *files;\n" + "\tconst char *const *copyright_statements;\n" + "\tint file_count;\n" + "\tint copyright_count;\n" + "};\n\n" + ) + + f.write( + "struct ComponentCopyright {\n" + "\tconst char *name;\n" + "\tconst ComponentCopyrightPart *parts;\n" + "\tint part_count;\n" + "};\n\n" + ) f.write("const char *const COPYRIGHT_INFO_DATA[] = {\n") for line in data_list: - f.write("\t\"" + escape_string(line) + "\",\n") + f.write('\t"' + escape_string(line) + '",\n') f.write("};\n\n") f.write("const ComponentCopyrightPart COPYRIGHT_PROJECT_PARTS[] = {\n") part_index = 0 part_indexes = {} - for project_name, project in iteritems(projects): + for project_name, project in iter(projects.items()): part_indexes[project_name] = part_index for part in project: - f.write("\t{ \"" + escape_string(part["License"][0]) + "\", " - + "©RIGHT_INFO_DATA[" + str(part["file_index"]) + "], " - + "©RIGHT_INFO_DATA[" + str(part["copyright_index"]) + "], " - + str(len(part["Files"])) + ", " - + str(len(part["Copyright"])) + " },\n") + f.write( + '\t{ "' + + escape_string(part["License"][0]) + + '", ' + + "©RIGHT_INFO_DATA[" + + str(part["file_index"]) + + "], " + + "©RIGHT_INFO_DATA[" + + str(part["copyright_index"]) + + "], " + + str(len(part["Files"])) + + ", " + + str(len(part["Copyright"])) + + " },\n" + ) part_index += 1 f.write("};\n\n") f.write("const int COPYRIGHT_INFO_COUNT = " + str(len(projects)) + ";\n") f.write("const ComponentCopyright COPYRIGHT_INFO[] = {\n") - for project_name, project in iteritems(projects): - f.write("\t{ \"" + escape_string(project_name) + "\", " - + "©RIGHT_PROJECT_PARTS[" + str(part_indexes[project_name]) + "], " - + str(len(project)) + " },\n") + for project_name, project in iter(projects.items()): + f.write( + '\t{ "' + + escape_string(project_name) + + '", ' + + "©RIGHT_PROJECT_PARTS[" + + str(part_indexes[project_name]) + + "], " + + str(len(project)) + + " },\n" + ) f.write("};\n\n") f.write("const int LICENSE_COUNT = " + str(len(license_list)) + ";\n") f.write("const char *const LICENSE_NAMES[] = {\n") for l in license_list: - f.write("\t\"" + escape_string(l[0]) + "\",\n") + f.write('\t"' + escape_string(l[0]) + '",\n') f.write("};\n\n") f.write("const char *const LICENSE_BODIES[] = {\n\n") for l in license_list: for line in l[1:]: if line == ".": - f.write("\t\"\\n\"\n") + f.write('\t"\\n"\n') else: - f.write("\t\"" + escape_string(line) + "\\n\"\n") - f.write("\t\"\",\n\n") + f.write('\t"' + escape_string(line) + '\\n"\n') + f.write('\t"",\n\n') f.write("};\n\n") - f.write("#endif\n") + f.write("#endif // LICENSE_GEN_H\n") -if __name__ == '__main__': +if __name__ == "__main__": subprocess_main(globals()) diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index 253d5f1acb..1d3b333efc 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -30,7 +30,7 @@ #include "core_string_names.h" -CoreStringNames *CoreStringNames::singleton = NULL; +CoreStringNames *CoreStringNames::singleton = nullptr; CoreStringNames::CoreStringNames() : _free(StaticCString::create("free")), diff --git a/core/core_string_names.h b/core/core_string_names.h index 42416d3f75..2ade44f4e0 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -41,7 +41,7 @@ class CoreStringNames { static void create() { singleton = memnew(CoreStringNames); } static void free() { memdelete(singleton); - singleton = NULL; + singleton = nullptr; } CoreStringNames(); @@ -97,4 +97,4 @@ public: StringName notification; }; -#endif // SCENE_STRING_NAMES_H +#endif // CORE_STRING_NAMES_H diff --git a/core/cowdata.h b/core/cowdata.h index 4fdcaf3cea..975a572906 100644 --- a/core/cowdata.h +++ b/core/cowdata.h @@ -28,15 +28,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef COWDATA_H_ -#define COWDATA_H_ - -#include <string.h> +#ifndef COWDATA_H +#define COWDATA_H #include "core/error_macros.h" #include "core/os/memory.h" #include "core/safe_refcount.h" +#include <string.h> + template <class T> class Vector; class String; @@ -61,7 +61,7 @@ private: _FORCE_INLINE_ uint32_t *_get_refcount() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<uint32_t *>(_ptr) - 2; } @@ -69,7 +69,7 @@ private: _FORCE_INLINE_ uint32_t *_get_size() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<uint32_t *>(_ptr) - 1; } @@ -77,29 +77,30 @@ private: _FORCE_INLINE_ T *_get_data() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<T *>(_ptr); } _FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const { - //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int)); return next_power_of_2(p_elements * sizeof(T)); } _FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const { -#if defined(_add_overflow) && defined(_mul_overflow) +#if defined(__GNUC__) size_t o; size_t p; - if (_mul_overflow(p_elements, sizeof(T), &o)) { + if (__builtin_mul_overflow(p_elements, sizeof(T), &o)) { *out = 0; return false; } *out = next_power_of_2(o); - if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here + if (__builtin_add_overflow(o, static_cast<size_t>(32), &p)) { + return false; // No longer allocated here. + } return true; #else // Speed is more important than correctness here, do the operations unchecked - // and hope the best + // and hope for the best. *out = _get_alloc_size(p_elements); return true; #endif @@ -252,37 +253,42 @@ Error CowData<T>::resize(int p_size) { ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER); - if (p_size == size()) + int current_size = size(); + + if (p_size == current_size) return OK; if (p_size == 0) { // wants to clean up _unref(_ptr); - _ptr = NULL; + _ptr = nullptr; return OK; } // possibly changing size, copy on write _copy_on_write(); + size_t current_alloc_size = _get_alloc_size(current_size); size_t alloc_size; ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY); - if (p_size > size()) { + if (p_size > current_size) { - if (size() == 0) { - // alloc from scratch - uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true); - ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY); - *(ptr - 1) = 0; //size, currently none - *(ptr - 2) = 1; //refcount + if (alloc_size != current_alloc_size) { + if (current_size == 0) { + // alloc from scratch + uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true); + ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY); + *(ptr - 1) = 0; //size, currently none + *(ptr - 2) = 1; //refcount - _ptr = (T *)ptr; + _ptr = (T *)ptr; - } else { - void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); - ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); - _ptr = (T *)(_ptrnew); + } else { + void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); + ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); + _ptr = (T *)(_ptrnew); + } } // construct the newly created elements @@ -297,7 +303,7 @@ Error CowData<T>::resize(int p_size) { *_get_size() = p_size; - } else if (p_size < size()) { + } else if (p_size < current_size) { if (!__has_trivial_destructor(T)) { // deinitialize no longer needed elements @@ -307,10 +313,12 @@ Error CowData<T>::resize(int p_size) { } } - void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); - ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); + if (alloc_size != current_alloc_size) { + void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); + ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); - _ptr = (T *)(_ptrnew); + _ptr = (T *)(_ptrnew); + } *_get_size() = p_size; } @@ -348,7 +356,7 @@ void CowData<T>::_ref(const CowData &p_from) { return; // self assign, do nothing. _unref(_ptr); - _ptr = NULL; + _ptr = nullptr; if (!p_from._ptr) return; //nothing to do @@ -361,7 +369,7 @@ void CowData<T>::_ref(const CowData &p_from) { template <class T> CowData<T>::CowData() { - _ptr = NULL; + _ptr = nullptr; } template <class T> @@ -370,4 +378,4 @@ CowData<T>::~CowData() { _unref(_ptr); } -#endif /* COW_H_ */ +#endif // COWDATA_H diff --git a/core/crypto/SCsub b/core/crypto/SCsub index 0a3f05d87a..da4a9c9381 100644 --- a/core/crypto/SCsub +++ b/core/crypto/SCsub @@ -1,6 +1,6 @@ #!/usr/bin/env python -Import('env') +Import("env") env_crypto = env.Clone() @@ -22,7 +22,9 @@ if not has_module: env_thirdparty = env_crypto.Clone() env_thirdparty.disable_warnings() # Custom config file - env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]) + env_thirdparty.Append( + CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')] + ) thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/" thirdparty_mbedtls_sources = [ "aes.c", @@ -30,7 +32,7 @@ if not has_module: "md5.c", "sha1.c", "sha256.c", - "godot_core_mbedtls_platform.c" + "godot_core_mbedtls_platform.c", ] thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources] env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources) diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp index 3711b26e47..233f62bd15 100644 --- a/core/crypto/crypto.cpp +++ b/core/crypto/crypto.cpp @@ -36,11 +36,11 @@ /// Resources -CryptoKey *(*CryptoKey::_create)() = NULL; +CryptoKey *(*CryptoKey::_create)() = nullptr; CryptoKey *CryptoKey::create() { if (_create) return _create(); - return NULL; + return nullptr; } void CryptoKey::_bind_methods() { @@ -48,11 +48,11 @@ void CryptoKey::_bind_methods() { ClassDB::bind_method(D_METHOD("load", "path"), &CryptoKey::load); } -X509Certificate *(*X509Certificate::_create)() = NULL; +X509Certificate *(*X509Certificate::_create)() = nullptr; X509Certificate *X509Certificate::create() { if (_create) return _create(); - return NULL; + return nullptr; } void X509Certificate::_bind_methods() { @@ -62,8 +62,8 @@ void X509Certificate::_bind_methods() { /// Crypto -void (*Crypto::_load_default_certificates)(String p_path) = NULL; -Crypto *(*Crypto::_create)() = NULL; +void (*Crypto::_load_default_certificates)(String p_path) = nullptr; +Crypto *(*Crypto::_create)() = nullptr; Crypto *Crypto::create() { if (_create) return _create(); @@ -87,11 +87,11 @@ PackedByteArray Crypto::generate_random_bytes(int p_bytes) { } Ref<CryptoKey> Crypto::generate_rsa(int p_bytes) { - ERR_FAIL_V_MSG(NULL, "generate_rsa is not available when mbedtls module is disabled."); + ERR_FAIL_V_MSG(nullptr, "generate_rsa is not available when mbedtls module is disabled."); } Ref<X509Certificate> Crypto::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) { - ERR_FAIL_V_MSG(NULL, "generate_self_signed_certificate is not available when mbedtls module is disabled."); + ERR_FAIL_V_MSG(nullptr, "generate_self_signed_certificate is not available when mbedtls module is disabled."); } Crypto::Crypto() { @@ -99,7 +99,7 @@ Crypto::Crypto() { /// Resource loader/saver -RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { String el = p_path.get_extension().to_lower(); if (el == "crt") { @@ -113,7 +113,7 @@ RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_origi key->load(p_path); return key; } - return NULL; + return nullptr; } void ResourceFormatLoaderCrypto::get_recognized_extensions(List<String> *p_extensions) const { diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h index babd0bc4eb..d9becab958 100644 --- a/core/crypto/crypto.h +++ b/core/crypto/crypto.h @@ -84,18 +84,14 @@ public: }; class ResourceFormatLoaderCrypto : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderCrypto, ResourceFormatLoader); - public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; class ResourceFormatSaverCrypto : public ResourceFormatSaver { - GDCLASS(ResourceFormatSaverCrypto, ResourceFormatSaver); - public: virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; diff --git a/core/crypto/hashing_context.cpp b/core/crypto/hashing_context.cpp index a4d8a93c8a..af43bc9bad 100644 --- a/core/crypto/hashing_context.cpp +++ b/core/crypto/hashing_context.cpp @@ -33,9 +33,9 @@ #include "core/crypto/crypto_core.h" Error HashingContext::start(HashType p_type) { - ERR_FAIL_COND_V(ctx != NULL, ERR_ALREADY_IN_USE); + ERR_FAIL_COND_V(ctx != nullptr, ERR_ALREADY_IN_USE); _create_ctx(p_type); - ERR_FAIL_COND_V(ctx == NULL, ERR_UNAVAILABLE); + ERR_FAIL_COND_V(ctx == nullptr, ERR_UNAVAILABLE); switch (type) { case HASH_MD5: return ((CryptoCore::MD5Context *)ctx)->start(); @@ -48,7 +48,7 @@ Error HashingContext::start(HashType p_type) { } Error HashingContext::update(PackedByteArray p_chunk) { - ERR_FAIL_COND_V(ctx == NULL, ERR_UNCONFIGURED); + ERR_FAIL_COND_V(ctx == nullptr, ERR_UNCONFIGURED); size_t len = p_chunk.size(); ERR_FAIL_COND_V(len == 0, FAILED); const uint8_t *r = p_chunk.ptr(); @@ -64,7 +64,7 @@ Error HashingContext::update(PackedByteArray p_chunk) { } PackedByteArray HashingContext::finish() { - ERR_FAIL_COND_V(ctx == NULL, PackedByteArray()); + ERR_FAIL_COND_V(ctx == nullptr, PackedByteArray()); PackedByteArray out; Error err = FAILED; switch (type) { @@ -99,7 +99,7 @@ void HashingContext::_create_ctx(HashType p_type) { ctx = memnew(CryptoCore::SHA256Context); break; default: - ctx = NULL; + ctx = nullptr; } } @@ -116,7 +116,7 @@ void HashingContext::_delete_ctx() { memdelete((CryptoCore::SHA256Context *)ctx); break; } - ctx = NULL; + ctx = nullptr; } void HashingContext::_bind_methods() { @@ -129,10 +129,10 @@ void HashingContext::_bind_methods() { } HashingContext::HashingContext() { - ctx = NULL; + ctx = nullptr; } HashingContext::~HashingContext() { - if (ctx != NULL) + if (ctx != nullptr) _delete_ctx(); } diff --git a/core/debugger/SCsub b/core/debugger/SCsub new file mode 100644 index 0000000000..19a6549225 --- /dev/null +++ b/core/debugger/SCsub @@ -0,0 +1,5 @@ +#!/usr/bin/env python + +Import("env") + +env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/debugger/debugger_marshalls.cpp b/core/debugger/debugger_marshalls.cpp new file mode 100644 index 0000000000..410c55129d --- /dev/null +++ b/core/debugger/debugger_marshalls.cpp @@ -0,0 +1,329 @@ +/*************************************************************************/ +/* debugger_marshalls.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "debugger_marshalls.h" + +#include "core/io/marshalls.h" + +#define CHECK_SIZE(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() < (uint32_t)(expected), false, String("Malformed ") + what + " message from script debugger, message too short. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size())) +#define CHECK_END(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() > (uint32_t)expected, false, String("Malformed ") + what + " message from script debugger, message too long. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size())) + +Array DebuggerMarshalls::ResourceUsage::serialize() { + infos.sort(); + + Array arr; + arr.push_back(infos.size() * 4); + for (List<ResourceInfo>::Element *E = infos.front(); E; E = E->next()) { + arr.push_back(E->get().path); + arr.push_back(E->get().format); + arr.push_back(E->get().type); + arr.push_back(E->get().vram); + } + return arr; +} + +bool DebuggerMarshalls::ResourceUsage::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 1, "ResourceUsage"); + uint32_t size = p_arr[0]; + CHECK_SIZE(p_arr, size, "ResourceUsage"); + int idx = 1; + for (uint32_t i = 0; i < size / 4; i++) { + ResourceInfo info; + info.path = p_arr[idx]; + info.format = p_arr[idx + 1]; + info.type = p_arr[idx + 2]; + info.vram = p_arr[idx + 3]; + infos.push_back(info); + } + CHECK_END(p_arr, idx, "ResourceUsage"); + return true; +} + +Array DebuggerMarshalls::ScriptFunctionSignature::serialize() { + Array arr; + arr.push_back(name); + arr.push_back(id); + return arr; +} + +bool DebuggerMarshalls::ScriptFunctionSignature::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 2, "ScriptFunctionSignature"); + name = p_arr[0]; + id = p_arr[1]; + CHECK_END(p_arr, 2, "ScriptFunctionSignature"); + return true; +} + +Array DebuggerMarshalls::NetworkProfilerFrame::serialize() { + Array arr; + arr.push_back(infos.size() * 6); + for (int i = 0; i < infos.size(); ++i) { + arr.push_back(uint64_t(infos[i].node)); + arr.push_back(infos[i].node_path); + arr.push_back(infos[i].incoming_rpc); + arr.push_back(infos[i].incoming_rset); + arr.push_back(infos[i].outgoing_rpc); + arr.push_back(infos[i].outgoing_rset); + } + return arr; +} + +bool DebuggerMarshalls::NetworkProfilerFrame::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 1, "NetworkProfilerFrame"); + uint32_t size = p_arr[0]; + CHECK_SIZE(p_arr, size, "NetworkProfilerFrame"); + infos.resize(size); + int idx = 1; + for (uint32_t i = 0; i < size / 6; ++i) { + infos.write[i].node = uint64_t(p_arr[idx]); + infos.write[i].node_path = p_arr[idx + 1]; + infos.write[i].incoming_rpc = p_arr[idx + 2]; + infos.write[i].incoming_rset = p_arr[idx + 3]; + infos.write[i].outgoing_rpc = p_arr[idx + 4]; + infos.write[i].outgoing_rset = p_arr[idx + 5]; + } + CHECK_END(p_arr, idx, "NetworkProfilerFrame"); + return true; +} + +Array DebuggerMarshalls::ServersProfilerFrame::serialize() { + Array arr; + arr.push_back(frame_number); + arr.push_back(frame_time); + arr.push_back(idle_time); + arr.push_back(physics_time); + arr.push_back(physics_frame_time); + arr.push_back(script_time); + + arr.push_back(servers.size()); + for (int i = 0; i < servers.size(); i++) { + ServerInfo &s = servers[i]; + arr.push_back(s.name); + arr.push_back(s.functions.size() * 2); + for (int j = 0; j < s.functions.size(); j++) { + ServerFunctionInfo &f = s.functions[j]; + arr.push_back(f.name); + arr.push_back(f.time); + } + } + + arr.push_back(script_functions.size() * 4); + for (int i = 0; i < script_functions.size(); i++) { + arr.push_back(script_functions[i].sig_id); + arr.push_back(script_functions[i].call_count); + arr.push_back(script_functions[i].self_time); + arr.push_back(script_functions[i].total_time); + } + return arr; +} + +bool DebuggerMarshalls::ServersProfilerFrame::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 7, "ServersProfilerFrame"); + frame_number = p_arr[0]; + frame_time = p_arr[1]; + idle_time = p_arr[2]; + physics_time = p_arr[3]; + physics_frame_time = p_arr[4]; + script_time = p_arr[5]; + int servers_size = p_arr[6]; + int idx = 7; + while (servers_size) { + CHECK_SIZE(p_arr, idx + 2, "ServersProfilerFrame"); + servers_size--; + ServerInfo si; + si.name = p_arr[idx]; + int sub_data_size = p_arr[idx + 1]; + idx += 2; + CHECK_SIZE(p_arr, idx + sub_data_size, "ServersProfilerFrame"); + for (int j = 0; j < sub_data_size / 2; j++) { + ServerFunctionInfo sf; + sf.name = p_arr[idx]; + sf.time = p_arr[idx + 1]; + idx += 2; + si.functions.push_back(sf); + } + servers.push_back(si); + } + CHECK_SIZE(p_arr, idx + 3, "ServersProfilerFrame"); + int func_size = p_arr[idx]; + idx += 1; + CHECK_SIZE(p_arr, idx + func_size, "ServersProfilerFrame"); + for (int i = 0; i < func_size / 4; i++) { + ScriptFunctionInfo fi; + fi.sig_id = p_arr[idx]; + fi.call_count = p_arr[idx + 1]; + fi.self_time = p_arr[idx + 2]; + fi.total_time = p_arr[idx + 3]; + script_functions.push_back(fi); + idx += 4; + } + CHECK_END(p_arr, idx, "ServersProfilerFrame"); + return true; +} + +Array DebuggerMarshalls::ScriptStackDump::serialize() { + Array arr; + arr.push_back(frames.size() * 3); + for (int i = 0; i < frames.size(); i++) { + arr.push_back(frames[i].file); + arr.push_back(frames[i].line); + arr.push_back(frames[i].func); + } + return arr; +} + +bool DebuggerMarshalls::ScriptStackDump::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 1, "ScriptStackDump"); + uint32_t size = p_arr[0]; + CHECK_SIZE(p_arr, size, "ScriptStackDump"); + int idx = 1; + for (uint32_t i = 0; i < size / 3; i++) { + ScriptLanguage::StackInfo sf; + sf.file = p_arr[idx]; + sf.line = p_arr[idx + 1]; + sf.func = p_arr[idx + 2]; + frames.push_back(sf); + idx += 3; + } + CHECK_END(p_arr, idx, "ScriptStackDump"); + return true; +} + +Array DebuggerMarshalls::ScriptStackVariable::serialize(int max_size) { + Array arr; + arr.push_back(name); + arr.push_back(type); + + Variant var = value; + if (value.get_type() == Variant::OBJECT && value.get_validated_object() == nullptr) { + var = Variant(); + } + + int len = 0; + Error err = encode_variant(var, nullptr, len, true); + if (err != OK) + ERR_PRINT("Failed to encode variant."); + + if (len > max_size) { + arr.push_back(Variant()); + } else { + arr.push_back(var); + } + return arr; +} + +bool DebuggerMarshalls::ScriptStackVariable::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 3, "ScriptStackVariable"); + name = p_arr[0]; + type = p_arr[1]; + value = p_arr[2]; + CHECK_END(p_arr, 3, "ScriptStackVariable"); + return true; +} + +Array DebuggerMarshalls::OutputError::serialize() { + Array arr; + arr.push_back(hr); + arr.push_back(min); + arr.push_back(sec); + arr.push_back(msec); + arr.push_back(source_file); + arr.push_back(source_func); + arr.push_back(source_line); + arr.push_back(error); + arr.push_back(error_descr); + arr.push_back(warning); + unsigned int size = callstack.size(); + const ScriptLanguage::StackInfo *r = callstack.ptr(); + arr.push_back(size * 3); + for (int i = 0; i < callstack.size(); i++) { + arr.push_back(r[i].file); + arr.push_back(r[i].func); + arr.push_back(r[i].line); + } + return arr; +} + +bool DebuggerMarshalls::OutputError::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 11, "OutputError"); + hr = p_arr[0]; + min = p_arr[1]; + sec = p_arr[2]; + msec = p_arr[3]; + source_file = p_arr[4]; + source_func = p_arr[5]; + source_line = p_arr[6]; + error = p_arr[7]; + error_descr = p_arr[8]; + warning = p_arr[9]; + unsigned int stack_size = p_arr[10]; + CHECK_SIZE(p_arr, stack_size, "OutputError"); + int idx = 11; + callstack.resize(stack_size / 3); + ScriptLanguage::StackInfo *w = callstack.ptrw(); + for (unsigned int i = 0; i < stack_size / 3; i++) { + w[i].file = p_arr[idx]; + w[i].func = p_arr[idx + 1]; + w[i].line = p_arr[idx + 2]; + idx += 3; + } + CHECK_END(p_arr, idx, "OutputError"); + return true; +} + +Array DebuggerMarshalls::VisualProfilerFrame::serialize() { + Array arr; + arr.push_back(frame_number); + arr.push_back(areas.size() * 3); + for (int i = 0; i < areas.size(); i++) { + arr.push_back(areas[i].name); + arr.push_back(areas[i].cpu_msec); + arr.push_back(areas[i].gpu_msec); + } + return arr; +} + +bool DebuggerMarshalls::VisualProfilerFrame::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 2, "VisualProfilerFrame"); + frame_number = p_arr[0]; + int size = p_arr[1]; + CHECK_SIZE(p_arr, size, "VisualProfilerFrame"); + int idx = 2; + areas.resize(size / 3); + RS::FrameProfileArea *w = areas.ptrw(); + for (int i = 0; i < size / 3; i++) { + w[i].name = p_arr[idx]; + w[i].cpu_msec = p_arr[idx + 1]; + w[i].gpu_msec = p_arr[idx + 2]; + idx += 3; + } + CHECK_END(p_arr, idx, "VisualProfilerFrame"); + return true; +} diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h new file mode 100644 index 0000000000..04229c0afc --- /dev/null +++ b/core/debugger/debugger_marshalls.h @@ -0,0 +1,175 @@ +/*************************************************************************/ +/* debugger_marshalls.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DEBUGGER_MARSHARLLS_H +#define DEBUGGER_MARSHARLLS_H + +#include "core/script_language.h" +#include "servers/rendering_server.h" + +struct DebuggerMarshalls { + + // Memory usage + struct ResourceInfo { + String path; + String format; + String type; + RID id; + int vram; + bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } + ResourceInfo() { + vram = 0; + } + }; + + struct ResourceUsage { + List<ResourceInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Network profiler + struct MultiplayerNodeInfo { + ObjectID node; + String node_path; + int incoming_rpc = 0; + int incoming_rset = 0; + int outgoing_rpc = 0; + int outgoing_rset = 0; + }; + + struct NetworkProfilerFrame { + Vector<MultiplayerNodeInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Script Profiler + class ScriptFunctionSignature { + public: + StringName name; + int id = -1; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct ScriptFunctionInfo { + StringName name; + int sig_id = -1; + int call_count = 0; + float self_time = 0; + float total_time = 0; + }; + + // Servers profiler + struct ServerFunctionInfo { + StringName name; + float time = 0; + }; + + struct ServerInfo { + StringName name; + List<ServerFunctionInfo> functions; + }; + + struct ServersProfilerFrame { + int frame_number = 0; + float frame_time = 0; + float idle_time = 0; + float physics_time = 0; + float physics_frame_time = 0; + float script_time = 0; + List<ServerInfo> servers; + Vector<ScriptFunctionInfo> script_functions; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct ScriptStackVariable { + String name; + Variant value; + int type; + ScriptStackVariable() { + type = -1; + } + + Array serialize(int max_size = 1 << 20); // 1 MiB default. + bool deserialize(const Array &p_arr); + }; + + struct ScriptStackDump { + List<ScriptLanguage::StackInfo> frames; + ScriptStackDump() {} + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct OutputError { + int hr; + int min; + int sec; + int msec; + String source_file; + String source_func; + int source_line; + String error; + String error_descr; + bool warning; + Vector<ScriptLanguage::StackInfo> callstack; + + OutputError() { + hr = -1; + min = -1; + sec = -1; + msec = -1; + source_line = -1; + warning = false; + } + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Visual Profiler + struct VisualProfilerFrame { + uint64_t frame_number; + Vector<RS::FrameProfileArea> areas; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; +}; + +#endif // DEBUGGER_MARSHARLLS_H diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp new file mode 100644 index 0000000000..bfe38d0f4a --- /dev/null +++ b/core/debugger/engine_debugger.cpp @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* engine_debugger.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "engine_debugger.h" + +#include "core/debugger/local_debugger.h" +#include "core/debugger/remote_debugger.h" +#include "core/debugger/script_debugger.h" +#include "core/os/os.h" + +EngineDebugger *EngineDebugger::singleton = nullptr; +ScriptDebugger *EngineDebugger::script_debugger = nullptr; + +Map<StringName, EngineDebugger::Profiler> EngineDebugger::profilers; +Map<StringName, EngineDebugger::Capture> EngineDebugger::captures; + +void EngineDebugger::register_profiler(const StringName &p_name, const Profiler &p_func) { + ERR_FAIL_COND_MSG(profilers.has(p_name), "Profiler already registered: " + p_name); + profilers.insert(p_name, p_func); +} + +void EngineDebugger::unregister_profiler(const StringName &p_name) { + ERR_FAIL_COND_MSG(!profilers.has(p_name), "Profiler not registered: " + p_name); + Profiler &p = profilers[p_name]; + if (p.active && p.toggle) { + p.toggle(p.data, false, Array()); + p.active = false; + } + profilers.erase(p_name); +} + +void EngineDebugger::register_message_capture(const StringName &p_name, Capture p_func) { + ERR_FAIL_COND_MSG(captures.has(p_name), "Capture already registered: " + p_name); + captures.insert(p_name, p_func); +} + +void EngineDebugger::unregister_message_capture(const StringName &p_name) { + ERR_FAIL_COND_MSG(!captures.has(p_name), "Capture not registered: " + p_name); + captures.erase(p_name); +} + +void EngineDebugger::profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts) { + ERR_FAIL_COND_MSG(!profilers.has(p_name), "Can't change profiler state, no profiler: " + p_name); + Profiler &p = profilers[p_name]; + if (p.toggle) { + p.toggle(p.data, p_enabled, p_opts); + } + p.active = p_enabled; +} + +void EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) { + ERR_FAIL_COND_MSG(!profilers.has(p_name), "Can't add frame data, no profiler: " + p_name); + Profiler &p = profilers[p_name]; + if (p.add) { + p.add(p.data, p_data); + } +} + +bool EngineDebugger::is_profiling(const StringName &p_name) { + return profilers.has(p_name) && profilers[p_name].active; +} + +bool EngineDebugger::has_profiler(const StringName &p_name) { + return profilers.has(p_name); +} + +bool EngineDebugger::has_capture(const StringName &p_name) { + return captures.has(p_name); +} + +Error EngineDebugger::capture_parse(const StringName &p_name, const String &p_msg, const Array &p_args, bool &r_captured) { + r_captured = false; + ERR_FAIL_COND_V_MSG(!captures.has(p_name), ERR_UNCONFIGURED, "Capture not registered: " + p_name); + const Capture &cap = captures[p_name]; + return cap.capture(cap.data, p_msg, p_args, r_captured); +} + +void EngineDebugger::line_poll() { + // The purpose of this is just processing events every now and then when the script might get too busy otherwise bugs like infinite loops can't be caught + if (poll_every % 2048 == 0) + poll_events(false); + poll_every++; +} + +void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_idle_ticks, uint64_t p_physics_ticks, float p_physics_frame_time) { + frame_time = USEC_TO_SEC(p_frame_ticks); + idle_time = USEC_TO_SEC(p_idle_ticks); + physics_time = USEC_TO_SEC(p_physics_ticks); + physics_frame_time = p_physics_frame_time; + // Notify tick to running profilers + for (Map<StringName, Profiler>::Element *E = profilers.front(); E; E = E->next()) { + Profiler &p = E->get(); + if (!p.active || !p.tick) + continue; + p.tick(p.data, frame_time, idle_time, physics_time, physics_frame_time); + } + singleton->poll_events(true); +} + +void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints) { + if (p_uri.empty()) + return; + if (p_uri == "local://") { + singleton = memnew(LocalDebugger); + script_debugger = memnew(ScriptDebugger); + // Tell the OS that we want to handle termination signals. + OS::get_singleton()->initialize_debugging(); + } else { + singleton = RemoteDebugger::create_for_uri(p_uri); + if (!singleton) + return; + script_debugger = memnew(ScriptDebugger); + // Notify editor of our pid (to allow focus stealing). + Array msg; + msg.push_back(OS::get_singleton()->get_process_id()); + singleton->send_message("set_pid", msg); + } + if (!singleton) + return; + + // There is a debugger, parse breakpoints. + ScriptDebugger *singleton_script_debugger = singleton->get_script_debugger(); + singleton_script_debugger->set_skip_breakpoints(p_skip_breakpoints); + + for (int i = 0; i < p_breakpoints.size(); i++) { + + String bp = p_breakpoints[i]; + int sp = bp.find_last(":"); + ERR_CONTINUE_MSG(sp == -1, "Invalid breakpoint: '" + bp + "', expected file:line format."); + + singleton_script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp)); + } +} + +void EngineDebugger::deinitialize() { + if (!singleton) + return; + + // Stop all profilers + for (Map<StringName, Profiler>::Element *E = profilers.front(); E; E = E->next()) { + if (E->get().active) + singleton->profiler_enable(E->key(), false); + } + + // Flush any remaining message + singleton->poll_events(false); + + memdelete(singleton); + singleton = nullptr; + profilers.clear(); + captures.clear(); +} + +EngineDebugger::~EngineDebugger() { + if (script_debugger) + memdelete(script_debugger); + script_debugger = nullptr; + singleton = nullptr; +} diff --git a/core/debugger/engine_debugger.h b/core/debugger/engine_debugger.h new file mode 100644 index 0000000000..7b6b77ca9b --- /dev/null +++ b/core/debugger/engine_debugger.h @@ -0,0 +1,130 @@ +/*************************************************************************/ +/* engine_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ENGINE_DEBUGGER_H +#define ENGINE_DEBUGGER_H + +#include "core/array.h" +#include "core/map.h" +#include "core/string_name.h" +#include "core/ustring.h" +#include "core/variant.h" +#include "core/vector.h" + +class ScriptDebugger; + +class EngineDebugger { +public: + typedef void (*ProfilingToggle)(void *p_user, bool p_enable, const Array &p_opts); + typedef void (*ProfilingTick)(void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); + typedef void (*ProfilingAdd)(void *p_user, const Array &p_arr); + typedef Error (*CaptureFunc)(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured); + + class Profiler { + friend class EngineDebugger; + + ProfilingToggle toggle = nullptr; + ProfilingAdd add = nullptr; + ProfilingTick tick = nullptr; + void *data = nullptr; + bool active = false; + + public: + Profiler() {} + Profiler(void *p_data, ProfilingToggle p_toggle, ProfilingAdd p_add, ProfilingTick p_tick) { + data = p_data; + toggle = p_toggle; + add = p_add; + tick = p_tick; + } + }; + + class Capture { + friend class EngineDebugger; + + CaptureFunc capture = nullptr; + void *data = nullptr; + + public: + Capture() {} + Capture(void *p_data, CaptureFunc p_capture) { + data = p_data; + capture = p_capture; + } + }; + +private: + float frame_time = 0.0; + float idle_time = 0.0; + float physics_time = 0.0; + float physics_frame_time = 0.0; + + uint32_t poll_every = 0; + +protected: + static EngineDebugger *singleton; + static ScriptDebugger *script_debugger; + + static Map<StringName, Profiler> profilers; + static Map<StringName, Capture> captures; + +public: + _FORCE_INLINE_ static EngineDebugger *get_singleton() { return singleton; } + _FORCE_INLINE_ static bool is_active() { return singleton != nullptr && script_debugger != nullptr; } + + _FORCE_INLINE_ static ScriptDebugger *get_script_debugger() { return script_debugger; }; + + static void initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints); + static void deinitialize(); + static void register_profiler(const StringName &p_name, const Profiler &p_profiler); + static void unregister_profiler(const StringName &p_name); + static bool is_profiling(const StringName &p_name); + static bool has_profiler(const StringName &p_name); + static void profiler_add_frame_data(const StringName &p_name, const Array &p_data); + + static void register_message_capture(const StringName &p_name, Capture p_func); + static void unregister_message_capture(const StringName &p_name); + static bool has_capture(const StringName &p_name); + + void iteration(uint64_t p_frame_ticks, uint64_t p_idle_ticks, uint64_t p_physics_ticks, float p_physics_frame_time); + void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array()); + Error capture_parse(const StringName &p_name, const String &p_msg, const Array &p_args, bool &r_captured); + + void line_poll(); + + virtual void poll_events(bool p_is_idle) {} + virtual void send_message(const String &p_msg, const Array &p_data) = 0; + virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) = 0; + virtual void debug(bool p_can_continue = true, bool p_is_error_breakpoint = false) = 0; + + virtual ~EngineDebugger(); +}; + +#endif // ENGINE_DEBUGGER_H diff --git a/core/script_debugger_local.cpp b/core/debugger/local_debugger.cpp index c64638e7ce..6d88ceb2c1 100644 --- a/core/script_debugger_local.cpp +++ b/core/debugger/local_debugger.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* script_debugger_local.cpp */ +/* local_debugger.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,28 +28,112 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "script_debugger_local.h" +#include "local_debugger.h" +#include "core/debugger/script_debugger.h" #include "core/os/os.h" #include "scene/main/scene_tree.h" -void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint) { +struct LocalDebugger::ScriptsProfiler { + struct ProfileInfoSort { + + bool operator()(const ScriptLanguage::ProfilingInfo &A, const ScriptLanguage::ProfilingInfo &B) const { + return A.total_time > B.total_time; + } + }; + + float frame_time = 0; + uint64_t idle_accum = 0; + Vector<ScriptLanguage::ProfilingInfo> pinfo; + + void toggle(bool p_enable, const Array &p_opts) { + if (p_enable) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_start(); + } + + print_line("BEGIN PROFILING"); + pinfo.resize(32768); + } else { + _print_frame_data(true); + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_stop(); + } + } + } + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + frame_time = p_frame_time; + _print_frame_data(false); + } + + void _print_frame_data(bool p_accumulated) { + uint64_t diff = OS::get_singleton()->get_ticks_usec() - idle_accum; + + if (!p_accumulated && diff < 1000000) //show every one second + return; + + idle_accum = OS::get_singleton()->get_ticks_usec(); + + int ofs = 0; + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + if (p_accumulated) + ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&pinfo.write[ofs], pinfo.size() - ofs); + else + ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&pinfo.write[ofs], pinfo.size() - ofs); + } + + SortArray<ScriptLanguage::ProfilingInfo, ProfileInfoSort> sort; + sort.sort(pinfo.ptrw(), ofs); + + // compute total script frame time + uint64_t script_time_us = 0; + for (int i = 0; i < ofs; i++) { + + script_time_us += pinfo[i].self_time; + } + float script_time = USEC_TO_SEC(script_time_us); + float total_time = p_accumulated ? script_time : frame_time; + + if (!p_accumulated) { + print_line("FRAME: total: " + rtos(total_time) + " script: " + rtos(script_time) + "/" + itos(script_time * 100 / total_time) + " %"); + } else { + print_line("ACCUMULATED: total: " + rtos(total_time)); + } + + for (int i = 0; i < ofs; i++) { + + print_line(itos(i) + ":" + pinfo[i].signature); + float tt = USEC_TO_SEC(pinfo[i].total_time); + float st = USEC_TO_SEC(pinfo[i].self_time); + print_line("\ttotal: " + rtos(tt) + "/" + itos(tt * 100 / total_time) + " % \tself: " + rtos(st) + "/" + itos(st * 100 / total_time) + " % tcalls: " + itos(pinfo[i].call_count)); + } + } + + ScriptsProfiler() { + idle_accum = OS::get_singleton()->get_ticks_usec(); + } +}; + +void LocalDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { + + ScriptLanguage *script_lang = script_debugger->get_break_language(); if (!target_function.empty()) { - String current_function = p_script->debug_get_stack_level_function(0); + String current_function = script_lang->debug_get_stack_level_function(0); if (current_function != target_function) { - set_depth(0); - set_lines_left(1); + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); return; } target_function = ""; } - print_line("\nDebugger Break, Reason: '" + p_script->debug_get_error() + "'"); - print_line("*Frame " + itos(0) + " - " + p_script->debug_get_stack_level_source(0) + ":" + itos(p_script->debug_get_stack_level_line(0)) + " in function '" + p_script->debug_get_stack_level_function(0) + "'"); + print_line("\nDebugger Break, Reason: '" + script_lang->debug_get_error() + "'"); + print_line("*Frame " + itos(0) + " - " + script_lang->debug_get_stack_level_source(0) + ":" + itos(script_lang->debug_get_stack_level_line(0)) + " in function '" + script_lang->debug_get_stack_level_function(0) + "'"); print_line("Enter \"help\" for assistance."); int current_frame = 0; - int total_frames = p_script->debug_get_stack_level_count(); + int total_frames = script_lang->debug_get_stack_level_count(); while (true) { OS::get_singleton()->print("debug> "); @@ -59,8 +143,8 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b String variable_prefix = options["variable_prefix"]; if (line == "") { - print_line("\nDebugger Break, Reason: '" + p_script->debug_get_error() + "'"); - print_line("*Frame " + itos(current_frame) + " - " + p_script->debug_get_stack_level_source(current_frame) + ":" + itos(p_script->debug_get_stack_level_line(current_frame)) + " in function '" + p_script->debug_get_stack_level_function(current_frame) + "'"); + print_line("\nDebugger Break, Reason: '" + script_lang->debug_get_error() + "'"); + print_line("*Frame " + itos(current_frame) + " - " + script_lang->debug_get_stack_level_source(current_frame) + ":" + itos(script_lang->debug_get_stack_level_line(current_frame)) + " in function '" + script_lang->debug_get_stack_level_function(current_frame) + "'"); print_line("Enter \"help\" for assistance."); } else if (line == "c" || line == "continue") break; @@ -69,20 +153,20 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b for (int i = 0; i < total_frames; i++) { String cfi = (current_frame == i) ? "*" : " "; //current frame indicator - print_line(cfi + "Frame " + itos(i) + " - " + p_script->debug_get_stack_level_source(i) + ":" + itos(p_script->debug_get_stack_level_line(i)) + " in function '" + p_script->debug_get_stack_level_function(i) + "'"); + print_line(cfi + "Frame " + itos(i) + " - " + script_lang->debug_get_stack_level_source(i) + ":" + itos(script_lang->debug_get_stack_level_line(i)) + " in function '" + script_lang->debug_get_stack_level_function(i) + "'"); } } else if (line.begins_with("fr") || line.begins_with("frame")) { if (line.get_slice_count(" ") == 1) { - print_line("*Frame " + itos(current_frame) + " - " + p_script->debug_get_stack_level_source(current_frame) + ":" + itos(p_script->debug_get_stack_level_line(current_frame)) + " in function '" + p_script->debug_get_stack_level_function(current_frame) + "'"); + print_line("*Frame " + itos(current_frame) + " - " + script_lang->debug_get_stack_level_source(current_frame) + ":" + itos(script_lang->debug_get_stack_level_line(current_frame)) + " in function '" + script_lang->debug_get_stack_level_function(current_frame) + "'"); } else { int frame = line.get_slicec(' ', 1).to_int(); if (frame < 0 || frame >= total_frames) { print_line("Error: Invalid frame."); } else { current_frame = frame; - print_line("*Frame " + itos(frame) + " - " + p_script->debug_get_stack_level_source(frame) + ":" + itos(p_script->debug_get_stack_level_line(frame)) + " in function '" + p_script->debug_get_stack_level_function(frame) + "'"); + print_line("*Frame " + itos(frame) + " - " + script_lang->debug_get_stack_level_source(frame) + ":" + itos(script_lang->debug_get_stack_level_line(frame)) + " in function '" + script_lang->debug_get_stack_level_function(frame) + "'"); } } @@ -120,21 +204,21 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b List<String> locals; List<Variant> values; - p_script->debug_get_stack_level_locals(current_frame, &locals, &values); + script_lang->debug_get_stack_level_locals(current_frame, &locals, &values); print_variables(locals, values, variable_prefix); } else if (line == "gv" || line == "globals") { List<String> globals; List<Variant> values; - p_script->debug_get_globals(&globals, &values); + script_lang->debug_get_globals(&globals, &values); print_variables(globals, values, variable_prefix); } else if (line == "mv" || line == "members") { List<String> members; List<Variant> values; - p_script->debug_get_stack_level_members(current_frame, &members, &values); + script_lang->debug_get_stack_level_members(current_frame, &members, &values); print_variables(members, values, variable_prefix); } else if (line.begins_with("p") || line.begins_with("print")) { @@ -144,29 +228,29 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b } else { String expr = line.get_slicec(' ', 2); - String res = p_script->debug_parse_stack_level_expression(current_frame, expr); + String res = script_lang->debug_parse_stack_level_expression(current_frame, expr); print_line(res); } } else if (line == "s" || line == "step") { - set_depth(-1); - set_lines_left(1); + script_debugger->set_depth(-1); + script_debugger->set_lines_left(1); break; } else if (line == "n" || line == "next") { - set_depth(0); - set_lines_left(1); + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); break; } else if (line == "fin" || line == "finish") { - String current_function = p_script->debug_get_stack_level_function(0); + String current_function = script_lang->debug_get_stack_level_function(0); for (int i = 0; i < total_frames; i++) { - target_function = p_script->debug_get_stack_level_function(i); + target_function = script_lang->debug_get_stack_level_function(i); if (target_function != current_function) { - set_depth(0); - set_lines_left(1); + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); return; } } @@ -178,14 +262,14 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b if (line.get_slice_count(" ") <= 1) { - const Map<int, Set<StringName> > &breakpoints = get_breakpoints(); + const Map<int, Set<StringName>> &breakpoints = script_debugger->get_breakpoints(); if (breakpoints.size() == 0) { print_line("No Breakpoints."); continue; } print_line("Breakpoint(s): " + itos(breakpoints.size())); - for (Map<int, Set<StringName> >::Element *E = breakpoints.front(); E; E = E->next()) { + for (Map<int, Set<StringName>>::Element *E = breakpoints.front(); E; E = E->next()) { print_line("\t" + String(E->value().front()->get()) + ":" + itos(E->key())); } @@ -199,7 +283,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b if (source.empty()) continue; - insert_breakpoint(linenr, source); + script_debugger->insert_breakpoint(linenr, source); print_line("Added breakpoint at " + source + ":" + itos(linenr)); } @@ -207,16 +291,16 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b } else if (line == "q" || line == "quit") { // Do not stop again on quit - clear_breakpoints(); - ScriptDebugger::get_singleton()->set_depth(-1); - ScriptDebugger::get_singleton()->set_lines_left(-1); + script_debugger->clear_breakpoints(); + script_debugger->set_depth(-1); + script_debugger->set_lines_left(-1); SceneTree::get_singleton()->quit(); break; } else if (line.begins_with("delete")) { if (line.get_slice_count(" ") <= 1) { - clear_breakpoints(); + script_debugger->clear_breakpoints(); } else { Pair<String, int> breakpoint = to_breakpoint(line); @@ -227,7 +311,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b if (source.empty()) continue; - remove_breakpoint(linenr, source); + script_debugger->remove_breakpoint(linenr, source); print_line("Removed breakpoint at " + source + ":" + itos(linenr)); } @@ -255,7 +339,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b } } -void ScriptDebuggerLocal::print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix) { +void LocalDebugger::print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix) { String value; Vector<String> value_lines; @@ -279,7 +363,7 @@ void ScriptDebuggerLocal::print_variables(const List<String> &names, const List< } } -Pair<String, int> ScriptDebuggerLocal::to_breakpoint(const String &p_line) { +Pair<String, int> LocalDebugger::to_breakpoint(const String &p_line) { String breakpoint_part = p_line.get_slicec(' ', 1); Pair<String, int> breakpoint; @@ -290,135 +374,43 @@ Pair<String, int> ScriptDebuggerLocal::to_breakpoint(const String &p_line) { return breakpoint; } - breakpoint.first = breakpoint_find_source(breakpoint_part.left(last_colon).strip_edges()); + breakpoint.first = script_debugger->breakpoint_find_source(breakpoint_part.left(last_colon).strip_edges()); breakpoint.second = breakpoint_part.right(last_colon).strip_edges().to_int(); return breakpoint; } -struct _ScriptDebuggerLocalProfileInfoSort { - - bool operator()(const ScriptLanguage::ProfilingInfo &A, const ScriptLanguage::ProfilingInfo &B) const { - return A.total_time > B.total_time; - } -}; - -void ScriptDebuggerLocal::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { - - frame_time = p_frame_time; - idle_time = p_idle_time; - physics_time = p_physics_time; - physics_frame_time = p_physics_frame_time; -} - -void ScriptDebuggerLocal::idle_poll() { - - if (!profiling) - return; - - uint64_t diff = OS::get_singleton()->get_ticks_usec() - idle_accum; - - if (diff < 1000000) //show every one second - return; - - idle_accum = OS::get_singleton()->get_ticks_usec(); - - int ofs = 0; - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&pinfo.write[ofs], pinfo.size() - ofs); - } - - SortArray<ScriptLanguage::ProfilingInfo, _ScriptDebuggerLocalProfileInfoSort> sort; - sort.sort(pinfo.ptrw(), ofs); - - //falta el frame time - - uint64_t script_time_us = 0; - - for (int i = 0; i < ofs; i++) { - - script_time_us += pinfo[i].self_time; - } - - float script_time = USEC_TO_SEC(script_time_us); - - float total_time = frame_time; - - //print script total - - print_line("FRAME: total: " + rtos(frame_time) + " script: " + rtos(script_time) + "/" + itos(script_time * 100 / total_time) + " %"); - - for (int i = 0; i < ofs; i++) { - - print_line(itos(i) + ":" + pinfo[i].signature); - float tt = USEC_TO_SEC(pinfo[i].total_time); - float st = USEC_TO_SEC(pinfo[i].self_time); - print_line("\ttotal: " + rtos(tt) + "/" + itos(tt * 100 / total_time) + " % \tself: " + rtos(st) + "/" + itos(st * 100 / total_time) + " % tcalls: " + itos(pinfo[i].call_count)); - } -} - -void ScriptDebuggerLocal::profiling_start() { - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->profiling_start(); - } - - print_line("BEGIN PROFILING"); - profiling = true; - pinfo.resize(32768); - frame_time = 0; - physics_time = 0; - idle_time = 0; - physics_frame_time = 0; -} - -void ScriptDebuggerLocal::profiling_end() { - - int ofs = 0; - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&pinfo.write[ofs], pinfo.size() - ofs); - } - - SortArray<ScriptLanguage::ProfilingInfo, _ScriptDebuggerLocalProfileInfoSort> sort; - sort.sort(pinfo.ptrw(), ofs); - - uint64_t total_us = 0; - for (int i = 0; i < ofs; i++) { - total_us += pinfo[i].self_time; - } - - float total_time = total_us / 1000000.0; - - for (int i = 0; i < ofs; i++) { - - print_line(itos(i) + ":" + pinfo[i].signature); - float tt = USEC_TO_SEC(pinfo[i].total_time); - float st = USEC_TO_SEC(pinfo[i].self_time); - print_line("\ttotal_ms: " + rtos(tt) + "\tself_ms: " + rtos(st) + "total%: " + itos(tt * 100 / total_time) + "\tself%: " + itos(st * 100 / total_time) + "\tcalls: " + itos(pinfo[i].call_count)); - } - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->profiling_stop(); - } - - profiling = false; -} - -void ScriptDebuggerLocal::send_message(const String &p_message, const Array &p_args) { +void LocalDebugger::send_message(const String &p_message, const Array &p_args) { // This needs to be cleaned up entirely. // print_line("MESSAGE: '" + p_message + "' - " + String(Variant(p_args))); } -void ScriptDebuggerLocal::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) { +void LocalDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) { print_line("ERROR: '" + (p_descr.empty() ? p_err : p_descr) + "'"); } -ScriptDebuggerLocal::ScriptDebuggerLocal() { +LocalDebugger::LocalDebugger() { - profiling = false; - idle_accum = OS::get_singleton()->get_ticks_usec(); options["variable_prefix"] = ""; + + // Bind scripts profiler. + scripts_profiler = memnew(ScriptsProfiler); + Profiler scr_prof( + scripts_profiler, + [](void *p_user, bool p_enable, const Array &p_opts) { + ((ScriptsProfiler *)p_user)->toggle(p_enable, p_opts); + }, + nullptr, + [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + ((ScriptsProfiler *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time); + }); + register_profiler("scripts", scr_prof); +} + +LocalDebugger::~LocalDebugger() { + unregister_profiler("scripts"); + if (scripts_profiler) + memdelete(scripts_profiler); } diff --git a/core/script_debugger_local.h b/core/debugger/local_debugger.h index 7a64400191..2c4302f4da 100644 --- a/core/script_debugger_local.h +++ b/core/debugger/local_debugger.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* script_debugger_local.h */ +/* local_debugger.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,40 +28,33 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SCRIPT_DEBUGGER_LOCAL_H -#define SCRIPT_DEBUGGER_LOCAL_H +#ifndef LOCAL_DEBUGGER_H +#define LOCAL_DEBUGGER_H +#include "core/debugger/engine_debugger.h" #include "core/list.h" #include "core/script_language.h" -class ScriptDebuggerLocal : public ScriptDebugger { +class LocalDebugger : public EngineDebugger { + +private: + struct ScriptsProfiler; + + ScriptsProfiler *scripts_profiler = nullptr; - bool profiling; - float frame_time, idle_time, physics_time, physics_frame_time; - uint64_t idle_accum; String target_function; Map<String, String> options; - Vector<ScriptLanguage::ProfilingInfo> pinfo; - Pair<String, int> to_breakpoint(const String &p_line); void print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix); public: - void debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint); - virtual void send_message(const String &p_message, const Array &p_args); - virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info); - - virtual bool is_profiling() const { return profiling; } - virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) {} - - virtual void idle_poll(); - - virtual void profiling_start(); - virtual void profiling_end(); - virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); + void debug(bool p_can_continue, bool p_is_error_breakpoint); + void send_message(const String &p_message, const Array &p_args); + void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type); - ScriptDebuggerLocal(); + LocalDebugger(); + ~LocalDebugger(); }; -#endif // SCRIPT_DEBUGGER_LOCAL_H +#endif // LOCAL_DEBUGGER_H diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp new file mode 100644 index 0000000000..fd109c62b6 --- /dev/null +++ b/core/debugger/remote_debugger.cpp @@ -0,0 +1,936 @@ +/*************************************************************************/ +/* remote_debugger.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "remote_debugger.h" + +#include "core/debugger/debugger_marshalls.h" +#include "core/debugger/engine_debugger.h" +#include "core/debugger/script_debugger.h" +#include "core/input/input.h" +#include "core/os/os.h" +#include "core/project_settings.h" +#include "core/script_language.h" +#include "scene/main/node.h" +#include "servers/display_server.h" + +template <typename T> +void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) { + EngineDebugger::Profiler prof( + p_prof, + [](void *p_user, bool p_enable, const Array &p_opts) { + ((T *)p_user)->toggle(p_enable, p_opts); + }, + [](void *p_user, const Array &p_data) { + ((T *)p_user)->add(p_data); + }, + [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + ((T *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time); + }); + EngineDebugger::register_profiler(p_name, prof); +} + +struct RemoteDebugger::NetworkProfiler { + +public: + typedef DebuggerMarshalls::MultiplayerNodeInfo NodeInfo; + struct BandwidthFrame { + uint32_t timestamp; + int packet_size; + }; + + int bandwidth_in_ptr = 0; + Vector<BandwidthFrame> bandwidth_in; + int bandwidth_out_ptr = 0; + Vector<BandwidthFrame> bandwidth_out; + uint64_t last_bandwidth_time = 0; + + Map<ObjectID, NodeInfo> multiplayer_node_data; + uint64_t last_profile_time = 0; + + NetworkProfiler() {} + + int bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) { + int total_bandwidth = 0; + + uint32_t timestamp = OS::get_singleton()->get_ticks_msec(); + uint32_t final_timestamp = timestamp - 1000; + + int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size(); + + while (i != p_pointer && p_buffer[i].packet_size > 0) { + if (p_buffer[i].timestamp < final_timestamp) { + return total_bandwidth; + } + total_bandwidth += p_buffer[i].packet_size; + i = (i + p_buffer.size() - 1) % p_buffer.size(); + } + + ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate."); + return total_bandwidth; + } + + void init_node(const ObjectID p_node) { + if (multiplayer_node_data.has(p_node)) + return; + multiplayer_node_data.insert(p_node, DebuggerMarshalls::MultiplayerNodeInfo()); + multiplayer_node_data[p_node].node = p_node; + multiplayer_node_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path(); + multiplayer_node_data[p_node].incoming_rpc = 0; + multiplayer_node_data[p_node].incoming_rset = 0; + multiplayer_node_data[p_node].outgoing_rpc = 0; + multiplayer_node_data[p_node].outgoing_rset = 0; + } + + void toggle(bool p_enable, const Array &p_opts) { + multiplayer_node_data.clear(); + + if (!p_enable) { + bandwidth_in.clear(); + bandwidth_out.clear(); + } else { + bandwidth_in_ptr = 0; + bandwidth_in.resize(16384); // ~128kB + for (int i = 0; i < bandwidth_in.size(); ++i) { + bandwidth_in.write[i].packet_size = -1; + } + bandwidth_out_ptr = 0; + bandwidth_out.resize(16384); // ~128kB + for (int i = 0; i < bandwidth_out.size(); ++i) { + bandwidth_out.write[i].packet_size = -1; + } + } + } + + void add(const Array &p_data) { + ERR_FAIL_COND(p_data.size() < 1); + const String type = p_data[0]; + if (type == "node") { + ERR_FAIL_COND(p_data.size() < 3); + const ObjectID id = p_data[1]; + const String what = p_data[2]; + init_node(id); + NodeInfo &info = multiplayer_node_data[id]; + if (what == "rpc_in") { + info.incoming_rpc++; + } else if (what == "rpc_out") { + info.outgoing_rpc++; + } else if (what == "rset_in") { + info.incoming_rset = 0; + } else if (what == "rset_out") { + info.outgoing_rset++; + } + } else if (type == "bandwidth") { + ERR_FAIL_COND(p_data.size() < 4); + const String inout = p_data[1]; + int time = p_data[2]; + int size = p_data[3]; + if (inout == "in") { + bandwidth_in.write[bandwidth_in_ptr].timestamp = time; + bandwidth_in.write[bandwidth_in_ptr].packet_size = size; + bandwidth_in_ptr = (bandwidth_in_ptr + 1) % bandwidth_in.size(); + } else if (inout == "out") { + bandwidth_out.write[bandwidth_out_ptr].timestamp = time; + bandwidth_out.write[bandwidth_out_ptr].packet_size = size; + bandwidth_out_ptr = (bandwidth_out_ptr + 1) % bandwidth_out.size(); + } + } + } + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + uint64_t pt = OS::get_singleton()->get_ticks_msec(); + if (pt - last_bandwidth_time > 200) { + last_bandwidth_time = pt; + int incoming_bandwidth = bandwidth_usage(bandwidth_in, bandwidth_in_ptr); + int outgoing_bandwidth = bandwidth_usage(bandwidth_out, bandwidth_out_ptr); + + Array arr; + arr.push_back(incoming_bandwidth); + arr.push_back(outgoing_bandwidth); + EngineDebugger::get_singleton()->send_message("network:bandwidth", arr); + } + if (pt - last_profile_time > 100) { + last_profile_time = pt; + DebuggerMarshalls::NetworkProfilerFrame frame; + for (Map<ObjectID, NodeInfo>::Element *E = multiplayer_node_data.front(); E; E = E->next()) { + frame.infos.push_back(E->get()); + } + multiplayer_node_data.clear(); + EngineDebugger::get_singleton()->send_message("network:profile_frame", frame.serialize()); + } + } +}; + +struct RemoteDebugger::ScriptsProfiler { + typedef DebuggerMarshalls::ScriptFunctionSignature FunctionSignature; + typedef DebuggerMarshalls::ScriptFunctionInfo FunctionInfo; + struct ProfileInfoSort { + + bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const { + return A->total_time < B->total_time; + } + }; + Vector<ScriptLanguage::ProfilingInfo> info; + Vector<ScriptLanguage::ProfilingInfo *> ptrs; + Map<StringName, int> sig_map; + int max_frame_functions = 16; + + void toggle(bool p_enable, const Array &p_opts) { + if (p_enable) { + sig_map.clear(); + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_start(); + } + if (p_opts.size() == 1 && p_opts[0].get_type() == Variant::INT) { + max_frame_functions = MAX(0, int(p_opts[0])); + } + } else { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_stop(); + } + } + } + + void write_frame_data(Vector<FunctionInfo> &r_funcs, uint64_t &r_total, bool p_accumulated) { + int ofs = 0; + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + if (p_accumulated) + ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&info.write[ofs], info.size() - ofs); + else + ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&info.write[ofs], info.size() - ofs); + } + + for (int i = 0; i < ofs; i++) { + ptrs.write[i] = &info.write[i]; + } + + SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa; + sa.sort(ptrs.ptrw(), ofs); + + int to_send = MIN(ofs, max_frame_functions); + + // Check signatures first, and compute total time. + r_total = 0; + for (int i = 0; i < to_send; i++) { + if (!sig_map.has(ptrs[i]->signature)) { + int idx = sig_map.size(); + FunctionSignature sig; + sig.name = ptrs[i]->signature; + sig.id = idx; + EngineDebugger::get_singleton()->send_message("servers:function_signature", sig.serialize()); + sig_map[ptrs[i]->signature] = idx; + } + r_total += ptrs[i]->self_time; + } + + // Send frame, script time, functions information then + r_funcs.resize(to_send); + + FunctionInfo *w = r_funcs.ptrw(); + for (int i = 0; i < to_send; i++) { + if (sig_map.has(ptrs[i]->signature)) { + w[i].sig_id = sig_map[ptrs[i]->signature]; + } + w[i].call_count = ptrs[i]->call_count; + w[i].total_time = ptrs[i]->total_time / 1000000.0; + w[i].self_time = ptrs[i]->self_time / 1000000.0; + } + } + + ScriptsProfiler() { + info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); + ptrs.resize(info.size()); + } +}; + +struct RemoteDebugger::ServersProfiler { + + bool skip_profile_frame = false; + typedef DebuggerMarshalls::ServerInfo ServerInfo; + typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo; + + Map<StringName, ServerInfo> server_data; + ScriptsProfiler scripts_profiler; + + float frame_time = 0; + float idle_time = 0; + float physics_time = 0; + float physics_frame_time = 0; + + void toggle(bool p_enable, const Array &p_opts) { + skip_profile_frame = false; + if (p_enable) { + server_data.clear(); // Clear old profiling data. + } else { + _send_frame_data(true); // Send final frame. + } + scripts_profiler.toggle(p_enable, p_opts); + } + + void add(const Array &p_data) { + String name = p_data[0]; + if (!server_data.has(name)) { + ServerInfo info; + info.name = name; + server_data[name] = info; + } + ServerInfo &srv = server_data[name]; + + ServerFunctionInfo fi; + fi.name = p_data[1]; + fi.time = p_data[2]; + srv.functions.push_back(fi); + } + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + frame_time = p_frame_time; + idle_time = p_idle_time; + physics_time = p_physics_time; + physics_frame_time = p_physics_frame_time; + _send_frame_data(false); + } + + void _send_frame_data(bool p_final) { + DebuggerMarshalls::ServersProfilerFrame frame; + frame.frame_number = Engine::get_singleton()->get_idle_frames(); + frame.frame_time = frame_time; + frame.idle_time = idle_time; + frame.physics_time = physics_time; + frame.physics_frame_time = physics_frame_time; + Map<StringName, ServerInfo>::Element *E = server_data.front(); + while (E) { + if (!p_final) { + frame.servers.push_back(E->get()); + } + E->get().functions.clear(); + E = E->next(); + } + uint64_t time = 0; + scripts_profiler.write_frame_data(frame.script_functions, time, p_final); + frame.script_time = USEC_TO_SEC(time); + if (skip_profile_frame) { + skip_profile_frame = false; + return; + } + if (p_final) { + EngineDebugger::get_singleton()->send_message("servers:profile_total", frame.serialize()); + } else { + EngineDebugger::get_singleton()->send_message("servers:profile_frame", frame.serialize()); + } + } +}; + +struct RemoteDebugger::VisualProfiler { + + typedef DebuggerMarshalls::ServerInfo ServerInfo; + typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo; + + Map<StringName, ServerInfo> server_data; + + void toggle(bool p_enable, const Array &p_opts) { + RS::get_singleton()->set_frame_profiling_enabled(p_enable); + } + + void add(const Array &p_data) {} + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + Vector<RS::FrameProfileArea> profile_areas = RS::get_singleton()->get_frame_profile(); + DebuggerMarshalls::VisualProfilerFrame frame; + if (!profile_areas.size()) + return; + + frame.frame_number = RS::get_singleton()->get_frame_profile_frame(); + frame.areas.append_array(profile_areas); + EngineDebugger::get_singleton()->send_message("visual:profile_frame", frame.serialize()); + } +}; + +struct RemoteDebugger::PerformanceProfiler { + + Object *performance = nullptr; + int last_perf_time = 0; + + void toggle(bool p_enable, const Array &p_opts) {} + void add(const Array &p_data) {} + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + if (!performance) + return; + + uint64_t pt = OS::get_singleton()->get_ticks_msec(); + if (pt - last_perf_time < 1000) + return; + last_perf_time = pt; + int max = performance->get("MONITOR_MAX"); + Array arr; + arr.resize(max); + for (int i = 0; i < max; i++) { + arr[i] = performance->call("get_monitor", i); + } + EngineDebugger::get_singleton()->send_message("performance:profile_frame", arr); + } + + PerformanceProfiler(Object *p_performance) { + performance = p_performance; + } +}; + +void RemoteDebugger::_send_resource_usage() { + + DebuggerMarshalls::ResourceUsage usage; + + List<RS::TextureInfo> tinfo; + RS::get_singleton()->texture_debug_usage(&tinfo); + + for (List<RS::TextureInfo>::Element *E = tinfo.front(); E; E = E->next()) { + + DebuggerMarshalls::ResourceInfo info; + info.path = E->get().path; + info.vram = E->get().bytes; + info.id = E->get().texture; + info.type = "Texture"; + if (E->get().depth == 0) { + info.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format); + } else { + info.format = itos(E->get().width) + "x" + itos(E->get().height) + "x" + itos(E->get().depth) + " " + Image::get_format_name(E->get().format); + } + usage.infos.push_back(info); + } + + EngineDebugger::get_singleton()->send_message("memory:usage", usage.serialize()); +} + +Error RemoteDebugger::_put_msg(String p_message, Array p_data) { + Array msg; + msg.push_back(p_message); + msg.push_back(p_data); + Error err = peer->put_message(msg); + if (err != OK) + n_messages_dropped++; + return err; +} + +void RemoteDebugger::_err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) { + + if (p_type == ERR_HANDLER_SCRIPT) + return; //ignore script errors, those go through debugger + + RemoteDebugger *rd = (RemoteDebugger *)p_this; + if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive errors during flush. + return; + + Vector<ScriptLanguage::StackInfo> si; + + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + si = ScriptServer::get_language(i)->debug_get_current_stack_info(); + if (si.size()) + break; + } + + // send_error will lock internally. + rd->script_debugger->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si); +} + +void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error) { + + RemoteDebugger *rd = (RemoteDebugger *)p_this; + + if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive prints during flush. + return; + + String s = p_string; + int allowed_chars = MIN(MAX(rd->max_chars_per_second - rd->char_count, 0), s.length()); + + if (allowed_chars == 0) + return; + + if (allowed_chars < s.length()) { + s = s.substr(0, allowed_chars); + } + + MutexLock lock(rd->mutex); + + rd->char_count += allowed_chars; + bool overflowed = rd->char_count >= rd->max_chars_per_second; + if (rd->is_peer_connected()) { + if (overflowed) + s += "[...]"; + rd->output_strings.push_back(s); + + if (overflowed) { + rd->output_strings.push_back("[output overflow, print less text!]"); + } + } +} + +RemoteDebugger::ErrorMessage RemoteDebugger::_create_overflow_error(const String &p_what, const String &p_descr) { + ErrorMessage oe; + oe.error = p_what; + oe.error_descr = p_descr; + oe.warning = false; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + return oe; +} + +void RemoteDebugger::flush_output() { + flush_thread = Thread::get_caller_id(); + flushing = true; + MutexLock lock(mutex); + if (!is_peer_connected()) + return; + + if (n_messages_dropped > 0) { + ErrorMessage err_msg = _create_overflow_error("TOO_MANY_MESSAGES", "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped. Profiling might misbheave, try raising 'network/limits/debugger/max_queued_messages' in project setting."); + if (_put_msg("error", err_msg.serialize()) == OK) + n_messages_dropped = 0; + } + + if (output_strings.size()) { + + // Join output strings so we generate less messages. + Vector<String> strings; + strings.resize(output_strings.size()); + String *w = strings.ptrw(); + for (int i = 0; i < output_strings.size(); i++) { + w[i] = output_strings[i]; + } + + Array arr; + arr.push_back(strings); + _put_msg("output", arr); + output_strings.clear(); + } + + while (errors.size()) { + ErrorMessage oe = errors.front()->get(); + _put_msg("error", oe.serialize()); + errors.pop_front(); + } + + // Update limits + uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; + + if (ticks - last_reset > 1000) { + last_reset = ticks; + char_count = 0; + err_count = 0; + n_errors_dropped = 0; + warn_count = 0; + n_warnings_dropped = 0; + } + flushing = false; +} + +void RemoteDebugger::send_message(const String &p_message, const Array &p_args) { + + MutexLock lock(mutex); + if (is_peer_connected()) { + _put_msg(p_message, p_args); + } +} + +void RemoteDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) { + + ErrorMessage oe; + oe.error = p_err; + oe.error_descr = p_descr; + oe.source_file = p_file; + oe.source_line = p_line; + oe.source_func = p_func; + oe.warning = p_type == ERR_HANDLER_WARNING; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + oe.callstack.append_array(script_debugger->get_error_stack_info()); + + if (flushing && Thread::get_caller_id() == flush_thread) // Can't handle recursive errors during flush. + return; + + MutexLock lock(mutex); + + if (oe.warning) { + warn_count++; + } else { + err_count++; + } + + if (is_peer_connected()) { + + if (oe.warning) { + if (warn_count > max_warnings_per_second) { + n_warnings_dropped++; + if (n_warnings_dropped == 1) { + // Only print one message about dropping per second + ErrorMessage overflow = _create_overflow_error("TOO_MANY_WARNINGS", "Too many warnings! Ignoring warnings for up to 1 second."); + errors.push_back(overflow); + } + } else { + errors.push_back(oe); + } + } else { + if (err_count > max_errors_per_second) { + n_errors_dropped++; + if (n_errors_dropped == 1) { + // Only print one message about dropping per second + ErrorMessage overflow = _create_overflow_error("TOO_MANY_ERRORS", "Too many errors! Ignoring errors for up to 1 second."); + errors.push_back(overflow); + } + } else { + errors.push_back(oe); + } + } + } +} + +void RemoteDebugger::_send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type) { + DebuggerMarshalls::ScriptStackVariable stvar; + List<String>::Element *E = p_names.front(); + List<Variant>::Element *F = p_vals.front(); + while (E) { + stvar.name = E->get(); + stvar.value = F->get(); + stvar.type = p_type; + send_message("stack_frame_var", stvar.serialize()); + E = E->next(); + F = F->next(); + } +} + +Error RemoteDebugger::_try_capture(const String &p_msg, const Array &p_data, bool &r_captured) { + const int idx = p_msg.find(":"); + r_captured = false; + if (idx < 0) { // No prefix, unknown message. + return OK; + } + const String cap = p_msg.substr(0, idx); + if (!has_capture(cap)) + return ERR_UNAVAILABLE; // Unknown message... + const String msg = p_msg.substr(idx + 1); + return capture_parse(cap, msg, p_data, r_captured); +} + +void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { + + //this function is called when there is a debugger break (bug on script) + //or when execution is paused from editor + + if (script_debugger->is_skipping_breakpoints() && !p_is_error_breakpoint) + return; + + ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway."); + + ScriptLanguage *script_lang = script_debugger->get_break_language(); + const String error_str = script_lang ? script_lang->debug_get_error() : ""; + Array msg; + msg.push_back(p_can_continue); + msg.push_back(error_str); + send_message("debug_enter", msg); + + servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug. + + Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode(); + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + + uint64_t loop_begin_usec = 0; + uint64_t loop_time_sec = 0; + while (is_peer_connected()) { + loop_begin_usec = OS::get_singleton()->get_ticks_usec(); + + flush_output(); + peer->poll(); + + if (peer->has_message()) { + + Array cmd = peer->get_message(); + + ERR_CONTINUE(cmd.size() != 2); + ERR_CONTINUE(cmd[0].get_type() != Variant::STRING); + ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY); + + String command = cmd[0]; + Array data = cmd[1]; + + if (command == "step") { + script_debugger->set_depth(-1); + script_debugger->set_lines_left(1); + break; + + } else if (command == "next") { + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); + break; + + } else if (command == "continue") { + script_debugger->set_depth(-1); + script_debugger->set_lines_left(-1); + DisplayServer::get_singleton()->window_move_to_foreground(); + break; + + } else if (command == "break") { + ERR_PRINT("Got break when already broke!"); + break; + + } else if (command == "get_stack_dump") { + ERR_FAIL_COND(!script_lang); + DebuggerMarshalls::ScriptStackDump dump; + int slc = script_lang->debug_get_stack_level_count(); + for (int i = 0; i < slc; i++) { + ScriptLanguage::StackInfo frame; + frame.file = script_lang->debug_get_stack_level_source(i); + frame.line = script_lang->debug_get_stack_level_line(i); + frame.func = script_lang->debug_get_stack_level_function(i); + dump.frames.push_back(frame); + } + send_message("stack_dump", dump.serialize()); + + } else if (command == "get_stack_frame_vars") { + ERR_FAIL_COND(data.size() != 1); + ERR_FAIL_COND(!script_lang); + int lv = data[0]; + + List<String> members; + List<Variant> member_vals; + if (ScriptInstance *inst = script_lang->debug_get_stack_level_instance(lv)) { + members.push_back("self"); + member_vals.push_back(inst->get_owner()); + } + script_lang->debug_get_stack_level_members(lv, &members, &member_vals); + ERR_FAIL_COND(members.size() != member_vals.size()); + + List<String> locals; + List<Variant> local_vals; + script_lang->debug_get_stack_level_locals(lv, &locals, &local_vals); + ERR_FAIL_COND(locals.size() != local_vals.size()); + + List<String> globals; + List<Variant> globals_vals; + script_lang->debug_get_globals(&globals, &globals_vals); + ERR_FAIL_COND(globals.size() != globals_vals.size()); + + send_message("stack_frame_vars", Array()); + _send_stack_vars(locals, local_vals, 0); + _send_stack_vars(members, member_vals, 1); + _send_stack_vars(globals, globals_vals, 2); + + } else if (command == "reload_scripts") { + reload_all_scripts = true; + + } else if (command == "breakpoint") { + ERR_FAIL_COND(data.size() < 3); + bool set = data[2]; + if (set) + script_debugger->insert_breakpoint(data[1], data[0]); + else + script_debugger->remove_breakpoint(data[1], data[0]); + + } else if (command == "set_skip_breakpoints") { + ERR_FAIL_COND(data.size() < 1); + script_debugger->set_skip_breakpoints(data[0]); + } else { + bool captured = false; + ERR_CONTINUE(_try_capture(command, data, captured) != OK); + if (!captured) + WARN_PRINT("Unknown message received from debugger: " + command); + } + } else { + OS::get_singleton()->delay_usec(10000); + OS::get_singleton()->process_and_drop_events(); + } + + // This is for the camera override to stay live even when the game is paused from the editor + loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f; + RenderingServer::get_singleton()->sync(); + if (RenderingServer::get_singleton()->has_changed()) { + RenderingServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale()); + } + } + + send_message("debug_exit", Array()); + + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(mouse_mode); +} + +void RemoteDebugger::poll_events(bool p_is_idle) { + if (peer.is_null()) + return; + + flush_output(); + peer->poll(); + while (peer->has_message()) { + + Array arr = peer->get_message(); + + ERR_CONTINUE(arr.size() != 2); + ERR_CONTINUE(arr[0].get_type() != Variant::STRING); + ERR_CONTINUE(arr[1].get_type() != Variant::ARRAY); + + const String cmd = arr[0]; + const int idx = cmd.find(":"); + bool parsed = false; + if (idx < 0) { // Not prefix, use scripts capture. + capture_parse("core", cmd, arr[1], parsed); + continue; + } + + const String cap = cmd.substr(0, idx); + if (!has_capture(cap)) + continue; // Unknown message... + + const String msg = cmd.substr(idx + 1); + capture_parse(cap, msg, arr[1], parsed); + } + + // Reload scripts during idle poll only. + if (p_is_idle && reload_all_scripts) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->reload_all_scripts(); + } + reload_all_scripts = false; + } +} + +Error RemoteDebugger::_core_capture(const String &p_cmd, const Array &p_data, bool &r_captured) { + r_captured = true; + if (p_cmd == "reload_scripts") { + reload_all_scripts = true; + + } else if (p_cmd == "breakpoint") { + ERR_FAIL_COND_V(p_data.size() < 3, ERR_INVALID_DATA); + bool set = p_data[2]; + if (set) + script_debugger->insert_breakpoint(p_data[1], p_data[0]); + else + script_debugger->remove_breakpoint(p_data[1], p_data[0]); + + } else if (p_cmd == "set_skip_breakpoints") { + ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA); + script_debugger->set_skip_breakpoints(p_data[0]); + } else if (p_cmd == "memory") { + _send_resource_usage(); + } else if (p_cmd == "break") { + script_debugger->debug(script_debugger->get_break_language()); + } else { + r_captured = false; + } + return OK; +} + +Error RemoteDebugger::_profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured) { + r_captured = false; + ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA); + ERR_FAIL_COND_V(p_data[0].get_type() != Variant::BOOL, ERR_INVALID_DATA); + ERR_FAIL_COND_V(!has_profiler(p_cmd), ERR_UNAVAILABLE); + Array opts; + if (p_data.size() > 1) { // Optional profiler parameters. + ERR_FAIL_COND_V(p_data[1].get_type() != Variant::ARRAY, ERR_INVALID_DATA); + opts = p_data[1]; + } + r_captured = true; + profiler_enable(p_cmd, p_data[0], opts); + return OK; +} + +RemoteDebugger *RemoteDebugger::create_for_uri(const String &p_uri) { + Ref<RemoteDebuggerPeer> peer = RemoteDebuggerPeer::create_from_uri(p_uri); + if (peer.is_valid()) + return memnew(RemoteDebugger(peer)); + return nullptr; +} + +RemoteDebugger::RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer) { + peer = p_peer; + max_chars_per_second = GLOBAL_GET("network/limits/debugger/max_chars_per_second"); + max_errors_per_second = GLOBAL_GET("network/limits/debugger/max_errors_per_second"); + max_warnings_per_second = GLOBAL_GET("network/limits/debugger/max_warnings_per_second"); + + // Network Profiler + network_profiler = memnew(NetworkProfiler); + _bind_profiler("network", network_profiler); + + // Servers Profiler (audio/physics/...) + servers_profiler = memnew(ServersProfiler); + _bind_profiler("servers", servers_profiler); + + // Visual Profiler (cpu/gpu times) + visual_profiler = memnew(VisualProfiler); + _bind_profiler("visual", visual_profiler); + + // Performance Profiler + Object *perf = Engine::get_singleton()->get_singleton_object("Performance"); + if (perf) { + performance_profiler = memnew(PerformanceProfiler(perf)); + _bind_profiler("performance", performance_profiler); + profiler_enable("performance", true); + } + + // Core and profiler captures. + Capture core_cap(this, + [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) { + return ((RemoteDebugger *)p_user)->_core_capture(p_cmd, p_data, r_captured); + }); + register_message_capture("core", core_cap); + Capture profiler_cap(this, + [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) { + return ((RemoteDebugger *)p_user)->_profiler_capture(p_cmd, p_data, r_captured); + }); + register_message_capture("profiler", profiler_cap); + + // Error handlers + phl.printfunc = _print_handler; + phl.userdata = this; + add_print_handler(&phl); + + eh.errfunc = _err_handler; + eh.userdata = this; + add_error_handler(&eh); +} + +RemoteDebugger::~RemoteDebugger() { + remove_print_handler(&phl); + remove_error_handler(&eh); + + EngineDebugger::get_singleton()->unregister_profiler("servers"); + EngineDebugger::get_singleton()->unregister_profiler("network"); + EngineDebugger::get_singleton()->unregister_profiler("visual"); + if (EngineDebugger::has_profiler("performance")) { + EngineDebugger::get_singleton()->unregister_profiler("performance"); + } + memdelete(servers_profiler); + memdelete(network_profiler); + memdelete(visual_profiler); + if (performance_profiler) + memdelete(performance_profiler); +} diff --git a/core/debugger/remote_debugger.h b/core/debugger/remote_debugger.h new file mode 100644 index 0000000000..f805eec631 --- /dev/null +++ b/core/debugger/remote_debugger.h @@ -0,0 +1,114 @@ +/*************************************************************************/ +/* remote_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef REMOTE_DEBUGGER_H +#define REMOTE_DEBUGGER_H + +#include "core/array.h" +#include "core/debugger/debugger_marshalls.h" +#include "core/debugger/engine_debugger.h" +#include "core/debugger/remote_debugger_peer.h" +#include "core/object.h" +#include "core/string_name.h" +#include "core/ustring.h" + +class RemoteDebugger : public EngineDebugger { + +private: + typedef DebuggerMarshalls::OutputError ErrorMessage; + + struct NetworkProfiler; + struct ServersProfiler; + struct ScriptsProfiler; + struct VisualProfiler; + struct PerformanceProfiler; + + NetworkProfiler *network_profiler = nullptr; + ServersProfiler *servers_profiler = nullptr; + VisualProfiler *visual_profiler = nullptr; + PerformanceProfiler *performance_profiler = nullptr; + + Ref<RemoteDebuggerPeer> peer; + + List<String> output_strings; + List<ErrorMessage> errors; + + int n_messages_dropped = 0; + int max_errors_per_second = 0; + int max_chars_per_second = 0; + int max_warnings_per_second = 0; + int n_errors_dropped = 0; + int n_warnings_dropped = 0; + int char_count = 0; + int err_count = 0; + int warn_count = 0; + int last_reset = 0; + bool reload_all_scripts = false; + + // Make handlers and send_message thread safe. + Mutex mutex; + bool flushing = false; + Thread::ID flush_thread = 0; + + PrintHandlerList phl; + static void _print_handler(void *p_this, const String &p_string, bool p_error); + ErrorHandlerList eh; + static void _err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type); + + ErrorMessage _create_overflow_error(const String &p_what, const String &p_descr); + Error _put_msg(String p_message, Array p_data); + + bool is_peer_connected() { return peer->is_peer_connected(); } + void flush_output(); + + void _send_resource_usage(); + void _send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type); + + Error _profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured); + Error _core_capture(const String &p_cmd, const Array &p_data, bool &r_captured); + + template <typename T> + void _bind_profiler(const String &p_name, T *p_prof); + Error _try_capture(const String &p_name, const Array &p_data, bool &r_captured); + +public: + static RemoteDebugger *create_for_uri(const String &p_uri); + + // Overrides + void poll_events(bool p_is_idle); + void send_message(const String &p_message, const Array &p_args); + void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type); + void debug(bool p_can_continue = true, bool p_is_error_breakpoint = false); + + RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer); + ~RemoteDebugger(); +}; + +#endif // REMOTE_DEBUGGER_H diff --git a/core/debugger/remote_debugger_peer.cpp b/core/debugger/remote_debugger_peer.cpp new file mode 100644 index 0000000000..ed04431177 --- /dev/null +++ b/core/debugger/remote_debugger_peer.cpp @@ -0,0 +1,242 @@ +/*************************************************************************/ +/* remote_debugger_peer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "remote_debugger_peer.h" + +#include "core/io/marshalls.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +bool RemoteDebuggerPeerTCP::is_peer_connected() { + return connected; +} + +bool RemoteDebuggerPeerTCP::has_message() { + return in_queue.size() > 0; +} + +Array RemoteDebuggerPeerTCP::get_message() { + MutexLock lock(mutex); + ERR_FAIL_COND_V(!has_message(), Array()); + Array out = in_queue[0]; + in_queue.pop_front(); + return out; +} + +Error RemoteDebuggerPeerTCP::put_message(const Array &p_arr) { + MutexLock lock(mutex); + if (out_queue.size() >= max_queued_messages) + return ERR_OUT_OF_MEMORY; + + out_queue.push_back(p_arr); + return OK; +} + +int RemoteDebuggerPeerTCP::get_max_message_size() const { + return 8 << 20; // 8 MiB +} + +void RemoteDebuggerPeerTCP::close() { + if (thread) { + running = false; + Thread::wait_to_finish(thread); + memdelete(thread); + thread = nullptr; + } + tcp_client->disconnect_from_host(); + out_buf.resize(0); + in_buf.resize(0); +} + +RemoteDebuggerPeerTCP::RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_tcp) { + // This means remote debugger takes 16 MiB just because it exists... + in_buf.resize((8 << 20) + 4); // 8 MiB should be way more than enough (need 4 extra bytes for encoding packet size). + out_buf.resize(8 << 20); // 8 MiB should be way more than enough + tcp_client = p_tcp; + if (tcp_client.is_valid()) { // Attaching to an already connected stream. + connected = true; +#ifndef NO_THREADS + running = true; + thread = Thread::create(_thread_func, this); +#endif + } else { + tcp_client.instance(); + } +} + +RemoteDebuggerPeerTCP::~RemoteDebuggerPeerTCP() { + close(); +} + +void RemoteDebuggerPeerTCP::_write_out() { + while (tcp_client->poll(NetSocket::POLL_TYPE_OUT) == OK) { + uint8_t *buf = out_buf.ptrw(); + if (out_left <= 0) { + if (out_queue.size() == 0) + break; // Nothing left to send + mutex.lock(); + Variant var = out_queue[0]; + out_queue.pop_front(); + mutex.unlock(); + int size = 0; + Error err = encode_variant(var, nullptr, size); + ERR_CONTINUE(err != OK || size > out_buf.size() - 4); // 4 bytes separator. + encode_uint32(size, buf); + encode_variant(var, buf + 4, size); + out_left = size + 4; + out_pos = 0; + } + int sent = 0; + tcp_client->put_partial_data(buf + out_pos, out_left, sent); + out_left -= sent; + out_pos += sent; + } +} + +void RemoteDebuggerPeerTCP::_read_in() { + while (tcp_client->poll(NetSocket::POLL_TYPE_IN) == OK) { + uint8_t *buf = in_buf.ptrw(); + if (in_left <= 0) { + if (in_queue.size() > max_queued_messages) { + break; // Too many messages already in queue. + } + if (tcp_client->get_available_bytes() < 4) { + break; // Need 4 more bytes. + } + uint32_t size = 0; + int read = 0; + Error err = tcp_client->get_partial_data((uint8_t *)&size, 4, read); + ERR_CONTINUE(read != 4 || err != OK || size > (uint32_t)in_buf.size()); + in_left = size; + in_pos = 0; + } + int read = 0; + tcp_client->get_partial_data(buf + in_pos, in_left, read); + in_left -= read; + in_pos += read; + if (in_left == 0) { + Variant var; + Error err = decode_variant(var, buf, in_pos, &read); + ERR_CONTINUE(read != in_pos || err != OK); + ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array."); + mutex.lock(); + in_queue.push_back(var); + mutex.unlock(); + } + } +} + +Error RemoteDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_port) { + + IP_Address ip; + if (p_host.is_valid_ip_address()) + ip = p_host; + else + ip = IP::get_singleton()->resolve_hostname(p_host); + + int port = p_port; + + const int tries = 6; + int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 }; + + tcp_client->connect_to_host(ip, port); + + for (int i = 0; i < tries; i++) { + + if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) { + print_verbose("Remote Debugger: Connected!"); + break; + } else { + + const int ms = waits[i]; + OS::get_singleton()->delay_usec(ms * 1000); + print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec."); + }; + }; + + if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) { + + ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + "."); + return FAILED; + }; + connected = true; +#ifndef NO_THREADS + running = true; + thread = Thread::create(_thread_func, this); +#endif + return OK; +} + +void RemoteDebuggerPeerTCP::_thread_func(void *p_ud) { + RemoteDebuggerPeerTCP *peer = (RemoteDebuggerPeerTCP *)p_ud; + while (peer->running && peer->is_peer_connected()) { + peer->_poll(); + if (!peer->is_peer_connected()) + break; + peer->tcp_client->poll(NetSocket::POLL_TYPE_IN_OUT, 1); + } +} + +void RemoteDebuggerPeerTCP::poll() { +#ifdef NO_THREADS + _poll(); +#endif +} + +void RemoteDebuggerPeerTCP::_poll() { + if (connected) { + _write_out(); + _read_in(); + connected = tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED; + } +} + +Ref<RemoteDebuggerPeer> RemoteDebuggerPeer::create_from_uri(const String p_uri) { + if (!p_uri.begins_with("tcp://")) + return Ref<RemoteDebuggerPeer>(); // Only TCP supported for now, more to come. + + String debug_host = p_uri.replace("tcp://", ""); + uint16_t debug_port = 6007; + + if (debug_host.find(":") != -1) { + int sep_pos = debug_host.find_last(":"); + debug_port = debug_host.substr(sep_pos + 1).to_int(); + debug_host = debug_host.substr(0, sep_pos); + } + Ref<RemoteDebuggerPeerTCP> peer = Ref<RemoteDebuggerPeer>(memnew(RemoteDebuggerPeerTCP)); + Error err = peer->connect_to_host(debug_host, debug_port); + if (err != OK) + return Ref<RemoteDebuggerPeer>(); + return peer; +} + +RemoteDebuggerPeer::RemoteDebuggerPeer() { + max_queued_messages = (int)GLOBAL_GET("network/limits/debugger/max_queued_messages"); +} diff --git a/core/debugger/remote_debugger_peer.h b/core/debugger/remote_debugger_peer.h new file mode 100644 index 0000000000..e4b838f145 --- /dev/null +++ b/core/debugger/remote_debugger_peer.h @@ -0,0 +1,94 @@ +/*************************************************************************/ +/* remote_debugger_peer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef REMOTE_DEBUGGER_PEER_H +#define REMOTE_DEBUGGER_PEER_H + +#include "core/io/stream_peer_tcp.h" +#include "core/os/mutex.h" +#include "core/os/thread.h" +#include "core/reference.h" +#include "core/ustring.h" + +class RemoteDebuggerPeer : public Reference { +protected: + int max_queued_messages = 4096; + +public: + static Ref<RemoteDebuggerPeer> create_from_uri(const String p_uri); + virtual bool is_peer_connected() = 0; + virtual bool has_message() = 0; + virtual Error put_message(const Array &p_arr) = 0; + virtual Array get_message() = 0; + virtual void close() = 0; + virtual void poll() = 0; + virtual int get_max_message_size() const = 0; + + RemoteDebuggerPeer(); +}; + +class RemoteDebuggerPeerTCP : public RemoteDebuggerPeer { +private: + Ref<StreamPeerTCP> tcp_client; + Mutex mutex; + Thread *thread = nullptr; + List<Array> in_queue; + List<Array> out_queue; + int out_left = 0; + int out_pos = 0; + Vector<uint8_t> out_buf; + int in_left = 0; + int in_pos = 0; + Vector<uint8_t> in_buf; + bool connected = false; + bool running = false; + + static void _thread_func(void *p_ud); + + void _poll(); + void _write_out(); + void _read_in(); + +public: + Error connect_to_host(const String &p_host, uint16_t p_port); + + void poll(); + bool is_peer_connected(); + bool has_message(); + Array get_message(); + Error put_message(const Array &p_arr); + int get_max_message_size() const; + void close(); + + RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_stream = Ref<StreamPeerTCP>()); + ~RemoteDebuggerPeerTCP(); +}; + +#endif // REMOTE_DEBUGGER_PEER_H diff --git a/core/debugger/script_debugger.cpp b/core/debugger/script_debugger.cpp new file mode 100644 index 0000000000..935ad01d80 --- /dev/null +++ b/core/debugger/script_debugger.cpp @@ -0,0 +1,123 @@ +/*************************************************************************/ +/* script_debugger.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "script_debugger.h" + +#include "core/debugger/engine_debugger.h" + +void ScriptDebugger::set_lines_left(int p_left) { + + lines_left = p_left; +} + +int ScriptDebugger::get_lines_left() const { + + return lines_left; +} + +void ScriptDebugger::set_depth(int p_depth) { + + depth = p_depth; +} + +int ScriptDebugger::get_depth() const { + + return depth; +} + +void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) { + + if (!breakpoints.has(p_line)) + breakpoints[p_line] = Set<StringName>(); + breakpoints[p_line].insert(p_source); +} + +void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) { + + if (!breakpoints.has(p_line)) + return; + + breakpoints[p_line].erase(p_source); + if (breakpoints[p_line].size() == 0) + breakpoints.erase(p_line); +} +bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const { + + if (!breakpoints.has(p_line)) + return false; + return breakpoints[p_line].has(p_source); +} +bool ScriptDebugger::is_breakpoint_line(int p_line) const { + + return breakpoints.has(p_line); +} + +String ScriptDebugger::breakpoint_find_source(const String &p_source) const { + + return p_source; +} + +void ScriptDebugger::clear_breakpoints() { + + breakpoints.clear(); +} + +void ScriptDebugger::set_skip_breakpoints(bool p_skip_breakpoints) { + + skip_breakpoints = p_skip_breakpoints; +} + +bool ScriptDebugger::is_skipping_breakpoints() { + + return skip_breakpoints; +} + +void ScriptDebugger::debug(ScriptLanguage *p_lang, bool p_can_continue, bool p_is_error_breakpoint) { + ScriptLanguage *prev = break_lang; + break_lang = p_lang; + EngineDebugger::get_singleton()->debug(p_can_continue, p_is_error_breakpoint); + break_lang = prev; +} + +void ScriptDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<StackInfo> &p_stack_info) { + // Store stack info, this is ugly, but allows us to separate EngineDebugger and ScriptDebugger. There might be a better way. + error_stack_info.append_array(p_stack_info); + EngineDebugger::get_singleton()->send_error(p_func, p_file, p_line, p_err, p_descr, p_type); + error_stack_info.resize(0); +} + +Vector<ScriptLanguage::StackInfo> ScriptDebugger::get_error_stack_info() const { + return error_stack_info; +} + +ScriptLanguage *ScriptDebugger::get_break_language() const { + + return break_lang; +} diff --git a/core/debugger/script_debugger.h b/core/debugger/script_debugger.h new file mode 100644 index 0000000000..e5066273d2 --- /dev/null +++ b/core/debugger/script_debugger.h @@ -0,0 +1,80 @@ +/*************************************************************************/ +/* script_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SCRIPT_DEBUGGER_H +#define SCRIPT_DEBUGGER_H + +#include "core/map.h" +#include "core/script_language.h" +#include "core/set.h" +#include "core/string_name.h" +#include "core/vector.h" + +class ScriptDebugger { + + typedef ScriptLanguage::StackInfo StackInfo; + + int lines_left = -1; + int depth = -1; + bool skip_breakpoints = false; + + Map<int, Set<StringName>> breakpoints; + + ScriptLanguage *break_lang = nullptr; + Vector<StackInfo> error_stack_info; + +public: + void set_lines_left(int p_left); + int get_lines_left() const; + + void set_depth(int p_depth); + int get_depth() const; + + String breakpoint_find_source(const String &p_source) const; + void set_break_language(ScriptLanguage *p_lang) { break_lang = p_lang; } + ScriptLanguage *get_break_language() { return break_lang; } + void set_skip_breakpoints(bool p_skip_breakpoints); + bool is_skipping_breakpoints(); + void insert_breakpoint(int p_line, const StringName &p_source); + void remove_breakpoint(int p_line, const StringName &p_source); + bool is_breakpoint(int p_line, const StringName &p_source) const; + bool is_breakpoint_line(int p_line) const; + void clear_breakpoints(); + const Map<int, Set<StringName>> &get_breakpoints() const { return breakpoints; } + + void debug(ScriptLanguage *p_lang, bool p_can_continue = true, bool p_is_error_breakpoint = false); + ScriptLanguage *get_break_language() const; + + void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<StackInfo> &p_stack_info); + Vector<StackInfo> get_error_stack_info() const; + ScriptDebugger() {} +}; + +#endif // SCRIPT_DEBUGGER_H diff --git a/core/dictionary.cpp b/core/dictionary.cpp index cdb518228b..bc3b792bd5 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -90,7 +90,7 @@ const Variant *Dictionary::getptr(const Variant &p_key) const { OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key); if (!E) - return NULL; + return nullptr; return &E.get(); } @@ -99,7 +99,7 @@ Variant *Dictionary::getptr(const Variant &p_key) { OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(p_key); if (!E) - return NULL; + return nullptr; return &E.get(); } @@ -186,7 +186,7 @@ void Dictionary::_unref() const { if (_p->refcount.unref()) { memdelete(_p); } - _p = NULL; + _p = nullptr; } uint32_t Dictionary::hash() const { @@ -236,17 +236,17 @@ Array Dictionary::values() const { const Variant *Dictionary::next(const Variant *p_key) const { - if (p_key == NULL) { + if (p_key == nullptr) { // caller wants to get the first element if (_p->variant_map.front()) return &_p->variant_map.front().key(); - return NULL; + return nullptr; } OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(*p_key); if (E && E.next()) return &E.next().key(); - return NULL; + return nullptr; } Dictionary Dictionary::duplicate(bool p_deep) const { @@ -270,7 +270,7 @@ const void *Dictionary::id() const { } Dictionary::Dictionary(const Dictionary &p_from) { - _p = NULL; + _p = nullptr; _ref(p_from); } diff --git a/core/dictionary.h b/core/dictionary.h index 0ce817f3d4..c6cbacc144 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -75,7 +75,7 @@ public: uint32_t hash() const; void operator=(const Dictionary &p_dictionary); - const Variant *next(const Variant *p_key = NULL) const; + const Variant *next(const Variant *p_key = nullptr) const; Array keys() const; Array values() const; diff --git a/core/engine.cpp b/core/engine.cpp index 85ad175f38..5361e09a8a 100644 --- a/core/engine.cpp +++ b/core/engine.cpp @@ -60,7 +60,7 @@ void Engine::set_target_fps(int p_fps) { _target_fps = p_fps > 0 ? p_fps : 0; } -float Engine::get_target_fps() const { +int Engine::get_target_fps() const { return _target_fps; } @@ -114,7 +114,7 @@ Dictionary Engine::get_version_info() const { static Array array_from_info(const char *const *info_list) { Array arr; - for (int i = 0; info_list[i] != NULL; i++) { + for (int i = 0; info_list[i] != nullptr; i++) { arr.push_back(info_list[i]); } return arr; @@ -193,7 +193,7 @@ void Engine::add_singleton(const Singleton &p_singleton) { Object *Engine::get_singleton_object(const String &p_name) const { const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name); - ERR_FAIL_COND_V_MSG(!E, NULL, "Failed to retrieve non-existent singleton '" + p_name + "'."); + ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'."); return E->get(); }; @@ -208,7 +208,7 @@ void Engine::get_singletons(List<Singleton> *p_singletons) { p_singletons->push_back(E->get()); } -Engine *Engine::singleton = NULL; +Engine *Engine::singleton = nullptr; Engine *Engine::get_singleton() { return singleton; diff --git a/core/engine.h b/core/engine.h index cfe3a918fc..8512779d4c 100644 --- a/core/engine.h +++ b/core/engine.h @@ -42,7 +42,7 @@ public: struct Singleton { StringName name; Object *ptr; - Singleton(const StringName &p_name = StringName(), Object *p_ptr = NULL) : + Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr) : name(p_name), ptr(p_ptr) { } @@ -86,7 +86,7 @@ public: float get_physics_jitter_fix() const; virtual void set_target_fps(int p_fps); - virtual float get_target_fps() const; + virtual int get_target_fps() const; virtual float get_frames_per_second() const { return _fps; } diff --git a/core/error_list.h b/core/error_list.h index b464a93341..a0218cf045 100644 --- a/core/error_list.h +++ b/core/error_list.h @@ -90,4 +90,4 @@ enum Error { ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames }; -#endif +#endif // ERROR_LIST_H diff --git a/core/error_macros.cpp b/core/error_macros.cpp index f6da990562..5de070844a 100644 --- a/core/error_macros.cpp +++ b/core/error_macros.cpp @@ -34,7 +34,7 @@ #include "core/ustring.h" #include "os/os.h" -static ErrorHandlerList *error_handler_list = NULL; +static ErrorHandlerList *error_handler_list = nullptr; void add_error_handler(ErrorHandlerList *p_handler) { @@ -48,7 +48,7 @@ void remove_error_handler(ErrorHandlerList *p_handler) { _global_lock(); - ErrorHandlerList *prev = NULL; + ErrorHandlerList *prev = nullptr; ErrorHandlerList *l = error_handler_list; while (l) { diff --git a/core/error_macros.h b/core/error_macros.h index 4a3ea28957..18c46c9e7d 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -504,7 +504,7 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li */ #define ERR_FAIL_V(m_retval) \ if (1) { \ - _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " __STR(m_value)); \ + _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " _STR(m_retval)); \ return m_retval; \ } else \ ((void)0) @@ -517,7 +517,7 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li */ #define ERR_FAIL_V_MSG(m_retval, m_msg) \ if (1) { \ - _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " __STR(m_value), DEBUG_STR(m_msg)); \ + _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " _STR(m_retval), DEBUG_STR(m_msg)); \ return m_retval; \ } else \ ((void)0) @@ -623,4 +623,4 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li } else \ ((void)0) -#endif +#endif // ERROR_MACROS_H diff --git a/core/global_constants.cpp b/core/global_constants.cpp index b990ec9276..afcb283e05 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -30,8 +30,8 @@ #include "global_constants.h" +#include "core/input/input_event.h" #include "core/object.h" -#include "core/os/input_event.h" #include "core/os/keyboard.h" #include "core/variant.h" @@ -92,9 +92,6 @@ VARIANT_ENUM_CAST(JoystickList); VARIANT_ENUM_CAST(MidiMessageList); void register_global_constants() { - - //{ KEY_BACKSPACE, VK_BACK },// (0x08) // backspace - BIND_GLOBAL_ENUM_CONSTANT(MARGIN_LEFT); BIND_GLOBAL_ENUM_CONSTANT(MARGIN_TOP); BIND_GLOBAL_ENUM_CONSTANT(MARGIN_RIGHT); @@ -116,7 +113,7 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(VALIGN_CENTER); BIND_GLOBAL_ENUM_CONSTANT(VALIGN_BOTTOM); - // hueg list of keys + // huge list of keys BIND_GLOBAL_CONSTANT(SPKEY); BIND_GLOBAL_ENUM_CONSTANT(KEY_ESCAPE); @@ -571,9 +568,7 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_INTERNATIONALIZED); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_GROUP); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_CATEGORY); - //deprecated, replaced by ClassDB function to check default value - //BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NONZERO); - //BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NONONE); + BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_SUBGROUP); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_NO_INSTANCE_STATE); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_RESTART_IF_CHANGED); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE); @@ -594,30 +589,36 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_NIL", Variant::NIL); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_BOOL", Variant::BOOL); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT", Variant::INT); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL", Variant::REAL); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL", Variant::FLOAT); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING", Variant::STRING); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2", Variant::VECTOR2); // 5 + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2", Variant::VECTOR2); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2I", Variant::VECTOR2I); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RECT2", Variant::RECT2); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RECT2I", Variant::RECT2I); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3", Variant::VECTOR3); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3I", Variant::VECTOR3I); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM2D", Variant::TRANSFORM2D); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_PLANE", Variant::PLANE); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_QUAT", Variant::QUAT); // 10 + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_QUAT", Variant::QUAT); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_AABB", Variant::AABB); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_BASIS", Variant::BASIS); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM", Variant::TRANSFORM); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_COLOR", Variant::COLOR); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH); // 15 + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING_NAME", Variant::STRING_NAME); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RID", Variant::_RID); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_OBJECT", Variant::OBJECT); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_CALLABLE", Variant::CALLABLE); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_SIGNAL", Variant::SIGNAL); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_DICTIONARY", Variant::DICTIONARY); // 20 + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_DICTIONARY", Variant::DICTIONARY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_ARRAY", Variant::ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RAW_ARRAY", Variant::PACKED_BYTE_ARRAY); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT_ARRAY", Variant::PACKED_INT_ARRAY); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL_ARRAY", Variant::PACKED_REAL_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT32_ARRAY", Variant::PACKED_INT32_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT64_ARRAY", Variant::PACKED_INT64_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_FLOAT32_ARRAY", Variant::PACKED_FLOAT32_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_FLOAT64_ARRAY", Variant::PACKED_FLOAT64_ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING_ARRAY", Variant::PACKED_STRING_ARRAY); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2_ARRAY", Variant::PACKED_VECTOR2_ARRAY); // 25 + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2_ARRAY", Variant::PACKED_VECTOR2_ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3_ARRAY", Variant::PACKED_VECTOR3_ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_COLOR_ARRAY", Variant::PACKED_COLOR_ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_MAX", Variant::VARIANT_MAX); diff --git a/core/hash_map.h b/core/hash_map.h index c9d3a690e7..f27a86cc02 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -197,14 +197,14 @@ private: e = e->next; } - return NULL; + return nullptr; } Element *create_element(const TKey &p_key) { /* if element doesn't exist, create it */ Element *e = memnew(Element); - ERR_FAIL_COND_V_MSG(!e, NULL, "Out of memory."); + ERR_FAIL_COND_V_MSG(!e, nullptr, "Out of memory."); uint32_t hash = Hasher::hash(p_key); uint32_t index = hash & ((1 << hash_table_power) - 1); e->next = hash_table[index]; @@ -234,7 +234,7 @@ private: for (int i = 0; i < (1 << p_t.hash_table_power); i++) { - hash_table[i] = NULL; + hash_table[i] = nullptr; const Element *e = p_t.hash_table[i]; @@ -260,7 +260,7 @@ public: Element *set(const Pair &p_pair) { - Element *e = NULL; + Element *e = nullptr; if (!hash_table) make_hash_table(); // if no table, make one else @@ -272,7 +272,7 @@ public: e = create_element(p_pair.key); if (!e) - return NULL; + return nullptr; check_hash_table(); // perform mantenience routine } @@ -282,12 +282,12 @@ public: bool has(const TKey &p_key) const { - return getptr(p_key) != NULL; + return getptr(p_key) != nullptr; } /** * Get a key from data, return a const reference. - * WARNING: this doesn't check errors, use either getptr and check NULL, or check + * WARNING: this doesn't check errors, use either getptr and check nullptr, or check * first with has(key) */ @@ -306,38 +306,38 @@ public: } /** - * Same as get, except it can return NULL when item was not found. + * Same as get, except it can return nullptr when item was not found. * This is mainly used for speed purposes. */ _FORCE_INLINE_ TData *getptr(const TKey &p_key) { if (unlikely(!hash_table)) - return NULL; + return nullptr; Element *e = const_cast<Element *>(get_element(p_key)); if (e) return &e->pair.data; - return NULL; + return nullptr; } _FORCE_INLINE_ const TData *getptr(const TKey &p_key) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; const Element *e = const_cast<Element *>(get_element(p_key)); if (e) return &e->pair.data; - return NULL; + return nullptr; } /** - * Same as get, except it can return NULL when item was not found. + * Same as get, except it can return nullptr when item was not found. * This version is custom, will take a hash and a custom key (that should support operator==() */ @@ -345,7 +345,7 @@ public: _FORCE_INLINE_ TData *custom_getptr(C p_custom_key, uint32_t p_custom_hash) { if (unlikely(!hash_table)) - return NULL; + return nullptr; uint32_t hash = p_custom_hash; uint32_t index = hash & ((1 << hash_table_power) - 1); @@ -364,14 +364,14 @@ public: e = e->next; } - return NULL; + return nullptr; } template <class C> _FORCE_INLINE_ const TData *custom_getptr(C p_custom_key, uint32_t p_custom_hash) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; uint32_t hash = p_custom_hash; uint32_t index = hash & ((1 << hash_table_power) - 1); @@ -390,7 +390,7 @@ public: e = e->next; } - return NULL; + return nullptr; } /** @@ -406,7 +406,7 @@ public: uint32_t index = hash & ((1 << hash_table_power) - 1); Element *e = hash_table[index]; - Element *p = NULL; + Element *p = nullptr; while (e) { /* checking hash first avoids comparing key, which may take longer */ @@ -443,7 +443,7 @@ public: } inline TData &operator[](const TKey &p_key) { //assignment - Element *e = NULL; + Element *e = nullptr; if (!hash_table) make_hash_table(); // if no table, make one else @@ -462,12 +462,12 @@ public: /** * Get the next key to p_key, and the first key if p_key is null. - * Returns a pointer to the next key if found, NULL otherwise. + * Returns a pointer to the next key if found, nullptr otherwise. * Adding/Removing elements while iterating will, of course, have unexpected results, don't do it. * * Example: * - * const TKey *k=NULL; + * const TKey *k=nullptr; * * while( (k=table.next(k)) ) { * @@ -478,7 +478,7 @@ public: const TKey *next(const TKey *p_key) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; if (!p_key) { /* get the first key */ @@ -492,7 +492,7 @@ public: } else { /* get the next key */ const Element *e = get_element(*p_key); - ERR_FAIL_COND_V_MSG(!e, NULL, "Invalid key supplied."); + ERR_FAIL_COND_V_MSG(!e, nullptr, "Invalid key supplied."); if (e->next) { /* if there is a "next" in the list, return that */ return &e->next->pair.key; @@ -511,7 +511,7 @@ public: /* nothing found, was at end */ } - return NULL; /* nothing found */ + return nullptr; /* nothing found */ } inline unsigned int size() const { @@ -552,7 +552,7 @@ public: } HashMap() { - hash_table = NULL; + hash_table = nullptr; elements = 0; hash_table_power = 0; } @@ -586,7 +586,7 @@ public: HashMap(const HashMap &p_table) { - hash_table = NULL; + hash_table = nullptr; elements = 0; hash_table_power = 0; @@ -599,4 +599,4 @@ public: } }; -#endif +#endif // HASH_MAP_H diff --git a/core/hashfuncs.h b/core/hashfuncs.h index d6cf04e560..a41a034843 100644 --- a/core/hashfuncs.h +++ b/core/hashfuncs.h @@ -35,6 +35,7 @@ #include "core/math/math_funcs.h" #include "core/node_path.h" #include "core/object_id.h" +#include "core/rid.h" #include "core/string_name.h" #include "core/typedefs.h" #include "core/ustring.h" @@ -149,6 +150,7 @@ struct HashMapHasherDefault { static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; } static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; } static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; } + static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); } static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); } static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); } @@ -171,4 +173,4 @@ struct HashMapComparatorDefault { } }; -#endif +#endif // HASHFUNCS_H diff --git a/core/image.cpp b/core/image.cpp index a188447f90..58351ae2e5 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -84,10 +84,10 @@ const char *Image::format_names[Image::FORMAT_MAX] = { }; -SavePNGFunc Image::save_png_func = NULL; -SaveEXRFunc Image::save_exr_func = NULL; +SavePNGFunc Image::save_png_func = nullptr; +SaveEXRFunc Image::save_exr_func = nullptr; -SavePNGBufferFunc Image::save_png_buffer_func = NULL; +SavePNGBufferFunc Image::save_png_buffer_func = nullptr; void Image::_put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel) { @@ -879,6 +879,9 @@ void Image::resize_to_po2(bool p_square) { int w = next_power_of_2(width); int h = next_power_of_2(height); + if (p_square) { + w = h = MAX(w, h); + } if (w == width && h == height) { @@ -1458,6 +1461,8 @@ Error Image::generate_mipmaps(bool p_renormalize) { ERR_FAIL_COND_V_MSG(!_can_modify(format), ERR_UNAVAILABLE, "Cannot generate mipmaps in compressed or custom image formats."); + ERR_FAIL_COND_V_MSG(format == FORMAT_RGBA4444, ERR_UNAVAILABLE, "Cannot generate mipmaps from RGBA4444 format."); + ERR_FAIL_COND_V_MSG(width == 0 || height == 0, ERR_UNCONFIGURED, "Cannot generate mipmaps with width or height equal to 0."); int mmcount; @@ -1678,7 +1683,7 @@ Error Image::generate_mipmap_roughness(RoughnessChannel p_roughness_channel, con int pixel_ofs = y * w + x; Color c = _get_color_at_ofs(ptr, pixel_ofs); - float roughness; + float roughness = 0; switch (p_roughness_channel) { case ROUGHNESS_CHANNEL_R: { @@ -2097,14 +2102,14 @@ Error Image::load(const String &p_path) { Error Image::save_png(const String &p_path) const { - if (save_png_func == NULL) + if (save_png_func == nullptr) return ERR_UNAVAILABLE; return save_png_func(p_path, Ref<Image>((Image *)this)); } Vector<uint8_t> Image::save_png_to_buffer() const { - if (save_png_buffer_func == NULL) { + if (save_png_buffer_func == nullptr) { return Vector<uint8_t>(); } @@ -2113,7 +2118,7 @@ Vector<uint8_t> Image::save_png_to_buffer() const { Error Image::save_exr(const String &p_path, bool p_grayscale) const { - if (save_exr_func == NULL) + if (save_exr_func == nullptr) return ERR_UNAVAILABLE; return save_exr_func(p_path, Ref<Image>((Image *)this), p_grayscale); @@ -2531,28 +2536,28 @@ void Image::fill(const Color &c) { } } -ImageMemLoadFunc Image::_png_mem_loader_func = NULL; -ImageMemLoadFunc Image::_jpg_mem_loader_func = NULL; -ImageMemLoadFunc Image::_webp_mem_loader_func = NULL; +ImageMemLoadFunc Image::_png_mem_loader_func = nullptr; +ImageMemLoadFunc Image::_jpg_mem_loader_func = nullptr; +ImageMemLoadFunc Image::_webp_mem_loader_func = nullptr; -void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL; -void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL; -void (*Image::_image_compress_etc1_func)(Image *, float) = NULL; -void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_decompress_pvrtc)(Image *) = NULL; -void (*Image::_image_decompress_bc)(Image *) = NULL; -void (*Image::_image_decompress_bptc)(Image *) = NULL; -void (*Image::_image_decompress_etc1)(Image *) = NULL; -void (*Image::_image_decompress_etc2)(Image *) = NULL; +void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_pvrtc2_func)(Image *) = nullptr; +void (*Image::_image_compress_pvrtc4_func)(Image *) = nullptr; +void (*Image::_image_compress_etc1_func)(Image *, float) = nullptr; +void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_decompress_pvrtc)(Image *) = nullptr; +void (*Image::_image_decompress_bc)(Image *) = nullptr; +void (*Image::_image_decompress_bptc)(Image *) = nullptr; +void (*Image::_image_decompress_etc1)(Image *) = nullptr; +void (*Image::_image_decompress_etc2)(Image *) = nullptr; -Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = NULL; -Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = NULL; -Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = NULL; -Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = NULL; -Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = NULL; -Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = NULL; +Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = nullptr; +Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = nullptr; +Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = nullptr; +Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = nullptr; +Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = nullptr; +Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = nullptr; void Image::_set_data(const Dictionary &p_data) { @@ -2943,7 +2948,7 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("detect_used_channels", "source"), &Image::detect_used_channels, DEFVAL(COMPRESS_SOURCE_GENERIC)); ClassDB::bind_method(D_METHOD("compress", "mode", "source", "lossy_quality"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(0.7)); - ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress, DEFVAL(0.7)); + ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress_from_channels, DEFVAL(0.7)); ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress); ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed); diff --git a/core/image.h b/core/image.h index 4dc4bf1328..5bd73fa677 100644 --- a/core/image.h +++ b/core/image.h @@ -187,7 +187,7 @@ private: _FORCE_INLINE_ void _get_mipmap_offset_and_size(int p_mipmap, int &r_offset, int &r_width, int &r_height) const; //get where the mipmap begins in data - static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1, int *r_mm_width = NULL, int *r_mm_height = NULL); + static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1, int *r_mm_width = nullptr, int *r_mm_height = nullptr); bool _can_modify(Format p_format) const; _FORCE_INLINE_ void _put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel); @@ -396,4 +396,4 @@ VARIANT_ENUM_CAST(Image::UsedChannels) VARIANT_ENUM_CAST(Image::AlphaMode) VARIANT_ENUM_CAST(Image::RoughnessChannel) -#endif +#endif // IMAGE_H diff --git a/core/input/SCsub b/core/input/SCsub new file mode 100644 index 0000000000..c641819698 --- /dev/null +++ b/core/input/SCsub @@ -0,0 +1,26 @@ +#!/usr/bin/env python + +Import("env") + +from platform_methods import run_in_subprocess +import input_builders + + +# Order matters here. Higher index controller database files write on top of lower index database files. +controller_databases = [ + "#core/input/gamecontrollerdb.txt", + "#core/input/godotcontrollerdb.txt", +] + +env.Depends("#core/input/default_controller_mappings.gen.cpp", controller_databases) +env.CommandNoCache( + "#core/input/default_controller_mappings.gen.cpp", + controller_databases, + run_in_subprocess(input_builders.make_default_controller_mappings), +) + +env.add_source_files(env.core_sources, "*.cpp") + +# Don't warn about duplicate entry here, we need it registered manually for first build, +# even if later builds will pick it up twice due to above *.cpp globbing. +env.add_source_files(env.core_sources, "#core/input/default_controller_mappings.gen.cpp", warn_duplicates=False) diff --git a/core/os/thread_safe.cpp b/core/input/default_controller_mappings.h index d8d783ae16..9e2a69acec 100644 --- a/core/os/thread_safe.cpp +++ b/core/input/default_controller_mappings.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* thread_safe.cpp */ +/* default_controller_mappings.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,22 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "thread_safe.h" +#ifndef DEFAULT_CONTROLLER_MAPPINGS_H +#define DEFAULT_CONTROLLER_MAPPINGS_H -#include "core/error_macros.h" -#include "core/os/memory.h" +class DefaultControllerMappings { +public: + static const char *mappings[]; +}; -ThreadSafe::ThreadSafe() { - - mutex = Mutex::create(); - if (!mutex) { - - WARN_PRINT("THREAD_SAFE defined, but no default mutex type"); - } -} - -ThreadSafe::~ThreadSafe() { - - if (mutex) - memdelete(mutex); -} +#endif // DEFAULT_CONTROLLER_MAPPINGS_H diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt new file mode 100644 index 0000000000..90d309c1c8 --- /dev/null +++ b/core/input/gamecontrollerdb.txt @@ -0,0 +1,765 @@ +# Game Controller DB for SDL in 2.0.10 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, +03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006228000000000000,8BitDo SN30 GP,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000869800002400000000007801,Astro C40 TR,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006321000000000000,BETOP CONTROLLER,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000a102000000000000,Controller (Xbox 360 Wireless Receiver for Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ff02000000000000,Controller (Xbox One For Windows) - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ea02000000000000,Controller (Xbox One For Windows) - Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, +03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000102000000007801,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c283000000000000,Gioteck,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000007d0400000540000000000000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002605000000000000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001600000000007803,HORI Real Arcade Pro EX-SE (Xbox 360),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000304000000000000,Ipega PG-9087 - Bluetooth Gamepad,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +030000006e0500000a20000000000000,JC-DUX60 ELECOM MMO Gamepad,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, +030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows, +03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006252000000000000,Mad Catz Micro C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000002418000000000000,Mega Drive,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows, +03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, +03000000550900001472000000000000,NVIDIA Controller v01.04,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, +030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, +03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows, +03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000666600006706000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, +030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows, +03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000003807000056a8000000000000,PS3 RF pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000321500000204000000000000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000104000000000000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000020d000000000000,Revolution Pro Controller 2(1/2),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000a30600002106000000000000,Saitek PS1000,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000020f6000000000000,Saitek PS2700,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows, +0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows, +03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ab1000000000000,T.16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000006e0500001320000000000000,U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,platform:Windows, +030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000ac0500005b05000000000000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, + +# Mac OS X +030000008f0e00000300000009010000,2In1 USB Joystick,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000031000001000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000ee00000000010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X, +03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000018c2000000010000,Logitech RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X, +0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X, +03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, +030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000c6240000fefa000000000000,Rock Candy Gamepad for PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +030000006f0e00000302000025040000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000791d00000103000009010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, + +# Linux +05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +030000003512000012ab000010010000,8Bitdo SFC30 GamePad,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +030000005e0400008e02000020010000,8BitDo Wireless Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000031000011010000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, +03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux, +03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001600000000010000,Hori Real Arcade Pro.EX-SE (Xbox 360),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux, +03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000d80400008200000003000000,IMS PCU#0 Gamepad Interface,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000019200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux, +030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, +0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000050b000003090000,Microsoft X-Box One Elite 2 pad,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad (Firmware 2015),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000c62400001a53000000010000,Mini PE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, +050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux, +0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000791d00000103000010010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000000000000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, + +# Android +05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, +64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, +37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000003720000cf7f3f00,NVIDIA Controller v01.01,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000010720000ffff3f00,NVIDIA Controller v01.03,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, +050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, +050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, + +# iOS +05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +050000004c050000cc090000df070000,DUALSHOCK 4 Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, +05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt new file mode 100644 index 0000000000..f6411e2429 --- /dev/null +++ b/core/input/godotcontrollerdb.txt @@ -0,0 +1,14 @@ +# Game Controller DB for Godot in SDL 2.0.10 format +# Source: https://github.com/godotengine/godot + +# Javascript +Default HTML5 Gamepad, Default Mapping,leftx:a0,lefty:a1,dpdown:b13,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:b14,lefttrigger:a6,x:b2,dpup:b12,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:b15,righttrigger:a7,b:b1,platform:Javascript, +c2a94d6963726f736f66742058626f78,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, +303534632d303563342d576972656c65,PS4 Controller USB/Win,leftx:a0,lefty:a1,dpdown:b15,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,lefttrigger:a3,x:b0,dpup:b14,dpleft:b16,dpright:b17,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,righttrigger:b7,b:b2,platform:Javascript, +303534632d303563342d536f6e792043,PS4 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:a7,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,dpleft:a6,lefttrigger:a3,x:b0,dpup:a7,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:a6,righttrigger:a4,b:b2,platform:Javascript, +303534632d303236382d536f6e792050,PS3 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:b6,rightstick:b2,rightshoulder:b11,rightx:a2,start:b3,righty:a3,dpleft:b7,lefttrigger:b8,x:b15,dpup:b4,back:b0,leftstick:b1,leftshoulder:b10,y:b12,a:b14,dpright:b5,righttrigger:b9,b:b13,platform:Javascript, +303435652d303731392d58626f782033,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, +303435652d303238652d4d6963726f73,Wired X360 Controller,leftx:a0,lefty:a1,dpdown:a7,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:a6,lefttrigger:a2,x:b2,dpup:a7,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:a6,righttrigger:a5,b:b1,platform:Javascript, + +# UWP +__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP, diff --git a/core/input/input.cpp b/core/input/input.cpp new file mode 100644 index 0000000000..5301f5f4ee --- /dev/null +++ b/core/input/input.cpp @@ -0,0 +1,1309 @@ +/*************************************************************************/ +/* input.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "input.h" + +#include "core/input/default_controller_mappings.h" +#include "core/input/input_map.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +#ifdef TOOLS_ENABLED +#include "editor/editor_settings.h" +#endif + +Input *Input::singleton = nullptr; + +void (*Input::set_mouse_mode_func)(Input::MouseMode) = nullptr; +Input::MouseMode (*Input::get_mouse_mode_func)() = nullptr; +void (*Input::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; +Input::CursorShape (*Input::get_current_cursor_shape_func)() = nullptr; +void (*Input::set_custom_mouse_cursor_func)(const RES &, Input::CursorShape, const Vector2 &) = nullptr; + +Input *Input::get_singleton() { + + return singleton; +} + +void Input::set_mouse_mode(MouseMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 4); + set_mouse_mode_func(p_mode); +} + +Input::MouseMode Input::get_mouse_mode() const { + + return get_mouse_mode_func(); +} + +void Input::_bind_methods() { + + ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); + ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); + ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); + ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); + ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); + ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); + ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); + ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); + ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); + ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &Input::get_joy_guid); + ClassDB::bind_method(D_METHOD("get_connected_joypads"), &Input::get_connected_joypads); + ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength); + ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration); + ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &Input::get_joy_button_string); + ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string); + ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration); + ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500)); + ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity); + ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); + ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); + ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); + ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); + ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); + ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); + ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); + ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); + ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); + ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); + ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); + ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); + ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); + ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); + ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); + + BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); + BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); + BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); + BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); + + BIND_ENUM_CONSTANT(CURSOR_ARROW); + BIND_ENUM_CONSTANT(CURSOR_IBEAM); + BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); + BIND_ENUM_CONSTANT(CURSOR_CROSS); + BIND_ENUM_CONSTANT(CURSOR_WAIT); + BIND_ENUM_CONSTANT(CURSOR_BUSY); + BIND_ENUM_CONSTANT(CURSOR_DRAG); + BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); + BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); + BIND_ENUM_CONSTANT(CURSOR_VSIZE); + BIND_ENUM_CONSTANT(CURSOR_HSIZE); + BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_MOVE); + BIND_ENUM_CONSTANT(CURSOR_VSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HELP); + + ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); +} + +void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { +#ifdef TOOLS_ENABLED + + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + + String pf = p_function; + if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { + + List<PropertyInfo> pinfo; + ProjectSettings::get_singleton()->get_property_list(&pinfo); + + for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { + const PropertyInfo &pi = E->get(); + + if (!pi.name.begins_with("input/")) + continue; + + String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); + r_options->push_back(quote_style + name + quote_style); + } + } +#endif +} + +void Input::SpeedTrack::update(const Vector2 &p_delta_p) { + + uint64_t tick = OS::get_singleton()->get_ticks_usec(); + uint32_t tdiff = tick - last_tick; + float delta_t = tdiff / 1000000.0; + last_tick = tick; + + accum += p_delta_p; + accum_t += delta_t; + + if (accum_t > max_ref_frame * 10) + accum_t = max_ref_frame * 10; + + while (accum_t >= min_ref_frame) { + + float slice_t = min_ref_frame / accum_t; + Vector2 slice = accum * slice_t; + accum = accum - slice; + accum_t -= min_ref_frame; + + speed = (slice / min_ref_frame).linear_interpolate(speed, min_ref_frame / max_ref_frame); + } +} + +void Input::SpeedTrack::reset() { + last_tick = OS::get_singleton()->get_ticks_usec(); + speed = Vector2(); + accum_t = 0; +} + +Input::SpeedTrack::SpeedTrack() { + + min_ref_frame = 0.1; + max_ref_frame = 0.3; + reset(); +} + +bool Input::is_key_pressed(int p_keycode) const { + + _THREAD_SAFE_METHOD_ + return keys_pressed.has(p_keycode); +} + +bool Input::is_mouse_button_pressed(int p_button) const { + + _THREAD_SAFE_METHOD_ + return (mouse_button_mask & (1 << (p_button - 1))) != 0; +} + +static int _combine_device(int p_value, int p_device) { + + return p_value | (p_device << 20); +} + +bool Input::is_joy_button_pressed(int p_device, int p_button) const { + + _THREAD_SAFE_METHOD_ + return joy_buttons_pressed.has(_combine_device(p_button, p_device)); +} + +bool Input::is_action_pressed(const StringName &p_action) const { + + return action_state.has(p_action) && action_state[p_action].pressed; +} + +bool Input::is_action_just_pressed(const StringName &p_action) const { + + const Map<StringName, Action>::Element *E = action_state.find(p_action); + if (!E) + return false; + + if (Engine::get_singleton()->is_in_physics_frame()) { + return E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + } else { + return E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); + } +} + +bool Input::is_action_just_released(const StringName &p_action) const { + + const Map<StringName, Action>::Element *E = action_state.find(p_action); + if (!E) + return false; + + if (Engine::get_singleton()->is_in_physics_frame()) { + return !E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + } else { + return !E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); + } +} + +float Input::get_action_strength(const StringName &p_action) const { + const Map<StringName, Action>::Element *E = action_state.find(p_action); + if (!E) + return 0.0f; + + return E->get().strength; +} + +float Input::get_joy_axis(int p_device, int p_axis) const { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis, p_device); + if (_joy_axis.has(c)) { + return _joy_axis[c]; + } else { + return 0; + } +} + +String Input::get_joy_name(int p_idx) { + + _THREAD_SAFE_METHOD_ + return joy_names[p_idx].name; +}; + +Vector2 Input::get_joy_vibration_strength(int p_device) { + if (joy_vibration.has(p_device)) { + return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude); + } else { + return Vector2(0, 0); + } +} + +uint64_t Input::get_joy_vibration_timestamp(int p_device) { + if (joy_vibration.has(p_device)) { + return joy_vibration[p_device].timestamp; + } else { + return 0; + } +} + +float Input::get_joy_vibration_duration(int p_device) { + if (joy_vibration.has(p_device)) { + return joy_vibration[p_device].duration; + } else { + return 0.f; + } +} + +static String _hex_str(uint8_t p_byte) { + + static const char *dict = "0123456789abcdef"; + char ret[3]; + ret[2] = 0; + + ret[0] = dict[p_byte >> 4]; + ret[1] = dict[p_byte & 0xf]; + + return ret; +}; + +void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { + + _THREAD_SAFE_METHOD_ + Joypad js; + js.name = p_connected ? p_name : ""; + js.uid = p_connected ? p_guid : ""; + + if (p_connected) { + + String uidname = p_guid; + if (p_guid == "") { + int uidlen = MIN(p_name.length(), 16); + for (int i = 0; i < uidlen; i++) { + uidname = uidname + _hex_str(p_name[i]); + }; + }; + js.uid = uidname; + js.connected = true; + int mapping = fallback_mapping; + for (int i = 0; i < map_db.size(); i++) { + if (js.uid == map_db[i].uid) { + mapping = i; + js.name = map_db[i].name; + }; + }; + js.mapping = mapping; + } else { + js.connected = false; + for (int i = 0; i < JOY_BUTTON_MAX; i++) { + + if (i < JOY_AXIS_MAX) + set_joy_axis(p_idx, i, 0.0f); + + int c = _combine_device(i, p_idx); + joy_buttons_pressed.erase(c); + }; + }; + joy_names[p_idx] = js; + + emit_signal("joy_connection_changed", p_idx, p_connected); +}; + +Vector3 Input::get_gravity() const { + + _THREAD_SAFE_METHOD_ + return gravity; +} + +Vector3 Input::get_accelerometer() const { + + _THREAD_SAFE_METHOD_ + return accelerometer; +} + +Vector3 Input::get_magnetometer() const { + + _THREAD_SAFE_METHOD_ + return magnetometer; +} + +Vector3 Input::get_gyroscope() const { + + _THREAD_SAFE_METHOD_ + return gyroscope; +} + +void Input::parse_input_event(const Ref<InputEvent> &p_event) { + + _parse_input_event_impl(p_event, false); +} + +void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { + + // Notes on mouse-touch emulation: + // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects + // as true mouse events. The only difference is the situation is flagged as emulated so they are not + // emulated back to touch events in an endless loop. + // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't + // require additional handling by this class. + + _THREAD_SAFE_METHOD_ + + Ref<InputEventKey> k = p_event; + if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) { + if (k->is_pressed()) + keys_pressed.insert(k->get_keycode()); + else + keys_pressed.erase(k->get_keycode()); + } + + Ref<InputEventMouseButton> mb = p_event; + + if (mb.is_valid()) { + + if (mb->is_pressed()) { + mouse_button_mask |= (1 << (mb->get_button_index() - 1)); + } else { + mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); + } + + Point2 pos = mb->get_global_position(); + if (mouse_pos != pos) { + set_mouse_position(pos); + } + + if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == 1) { + Ref<InputEventScreenTouch> touch_event; + touch_event.instance(); + touch_event->set_pressed(mb->is_pressed()); + touch_event->set_position(mb->get_position()); + event_dispatch_function(touch_event); + } + } + + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid()) { + + Point2 pos = mm->get_global_position(); + if (mouse_pos != pos) { + set_mouse_position(pos); + } + + if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask() & 1) { + Ref<InputEventScreenDrag> drag_event; + drag_event.instance(); + + drag_event->set_position(mm->get_position()); + drag_event->set_relative(mm->get_relative()); + drag_event->set_speed(mm->get_speed()); + + event_dispatch_function(drag_event); + } + } + + Ref<InputEventScreenTouch> st = p_event; + + if (st.is_valid()) { + + if (st->is_pressed()) { + SpeedTrack &track = touch_speed_track[st->get_index()]; + track.reset(); + } else { + // Since a pointer index may not occur again (OSs may or may not reuse them), + // imperatively remove it from the map to keep no fossil entries in it + touch_speed_track.erase(st->get_index()); + } + + if (emulate_mouse_from_touch) { + + bool translate = false; + if (st->is_pressed()) { + if (mouse_from_touch_index == -1) { + translate = true; + mouse_from_touch_index = st->get_index(); + } + } else { + if (st->get_index() == mouse_from_touch_index) { + translate = true; + mouse_from_touch_index = -1; + } + } + + if (translate) { + Ref<InputEventMouseButton> button_event; + button_event.instance(); + + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + button_event->set_position(st->get_position()); + button_event->set_global_position(st->get_position()); + button_event->set_pressed(st->is_pressed()); + button_event->set_button_index(BUTTON_LEFT); + if (st->is_pressed()) { + button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1))); + } else { + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + } + + _parse_input_event_impl(button_event, true); + } + } + } + + Ref<InputEventScreenDrag> sd = p_event; + + if (sd.is_valid()) { + + SpeedTrack &track = touch_speed_track[sd->get_index()]; + track.update(sd->get_relative()); + sd->set_speed(track.speed); + + if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) { + + Ref<InputEventMouseMotion> motion_event; + motion_event.instance(); + + motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + motion_event->set_position(sd->get_position()); + motion_event->set_global_position(sd->get_position()); + motion_event->set_relative(sd->get_relative()); + motion_event->set_speed(sd->get_speed()); + motion_event->set_button_mask(mouse_button_mask); + + _parse_input_event_impl(motion_event, true); + } + } + + Ref<InputEventJoypadButton> jb = p_event; + + if (jb.is_valid()) { + + int c = _combine_device(jb->get_button_index(), jb->get_device()); + + if (jb->is_pressed()) + joy_buttons_pressed.insert(c); + else + joy_buttons_pressed.erase(c); + } + + Ref<InputEventJoypadMotion> jm = p_event; + + if (jm.is_valid()) { + set_joy_axis(jm->get_device(), jm->get_axis(), jm->get_axis_value()); + } + + Ref<InputEventGesture> ge = p_event; + + if (ge.is_valid()) { + + if (event_dispatch_function) { + event_dispatch_function(ge); + } + } + + for (const Map<StringName, InputMap::Action>::Element *E = InputMap::get_singleton()->get_action_map().front(); E; E = E->next()) { + if (InputMap::get_singleton()->event_is_action(p_event, E->key())) { + + // Save the action's state + if (!p_event->is_echo() && is_action_pressed(E->key()) != p_event->is_action_pressed(E->key())) { + Action action; + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = p_event->is_action_pressed(E->key()); + action.strength = 0.f; + action_state[E->key()] = action; + } + action_state[E->key()].strength = p_event->get_action_strength(E->key()); + } + } + + if (event_dispatch_function) + event_dispatch_function(p_event); +} + +void Input::set_joy_axis(int p_device, int p_axis, float p_value) { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis, p_device); + _joy_axis[c] = p_value; +} + +void Input::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { + _THREAD_SAFE_METHOD_ + if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { + return; + } + VibrationInfo vibration; + vibration.weak_magnitude = p_weak_magnitude; + vibration.strong_magnitude = p_strong_magnitude; + vibration.duration = p_duration; + vibration.timestamp = OS::get_singleton()->get_ticks_usec(); + joy_vibration[p_device] = vibration; +} + +void Input::stop_joy_vibration(int p_device) { + _THREAD_SAFE_METHOD_ + VibrationInfo vibration; + vibration.weak_magnitude = 0; + vibration.strong_magnitude = 0; + vibration.duration = 0; + vibration.timestamp = OS::get_singleton()->get_ticks_usec(); + joy_vibration[p_device] = vibration; +} + +void Input::vibrate_handheld(int p_duration_ms) { + OS::get_singleton()->vibrate_handheld(p_duration_ms); +} + +void Input::set_gravity(const Vector3 &p_gravity) { + + _THREAD_SAFE_METHOD_ + + gravity = p_gravity; +} + +void Input::set_accelerometer(const Vector3 &p_accel) { + + _THREAD_SAFE_METHOD_ + + accelerometer = p_accel; +} + +void Input::set_magnetometer(const Vector3 &p_magnetometer) { + + _THREAD_SAFE_METHOD_ + + magnetometer = p_magnetometer; +} + +void Input::set_gyroscope(const Vector3 &p_gyroscope) { + + _THREAD_SAFE_METHOD_ + + gyroscope = p_gyroscope; +} + +void Input::set_mouse_position(const Point2 &p_posf) { + + mouse_speed_track.update(p_posf - mouse_pos); + mouse_pos = p_posf; +} + +Point2 Input::get_mouse_position() const { + + return mouse_pos; +} +Point2 Input::get_last_mouse_speed() const { + + return mouse_speed_track.speed; +} + +int Input::get_mouse_button_mask() const { + + return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state(); +} + +void Input::warp_mouse_position(const Vector2 &p_to) { + warp_mouse_func(p_to); +} + +Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) { + + // The relative distance reported for the next event after a warp is in the boundaries of the + // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod() + // will warp it, but if the pointer has moved in the opposite direction between the pointer relocation + // and the subsequent event, the reported relative distance will be less than the size of the rect + // and thus fmod() will be disabled for handling the situation. + // And due to this mouse warping mechanism being stateless, we need to apply some heuristics to + // detect the warp: if the relative distance is greater than the half of the size of the relevant rect + // (checked per each axis), it will be considered as the consequence of a former pointer warp. + + const Point2i rel_sgn(p_motion->get_relative().x >= 0.0f ? 1 : -1, p_motion->get_relative().y >= 0.0 ? 1 : -1); + const Size2i warp_margin = p_rect.size * 0.5f; + const Point2i rel_warped( + Math::fmod(p_motion->get_relative().x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x, + Math::fmod(p_motion->get_relative().y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y); + + const Point2i pos_local = p_motion->get_global_position() - p_rect.position; + const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y)); + if (pos_warped != pos_local) { + warp_mouse_position(pos_warped + p_rect.position); + } + + return rel_warped; +} + +void Input::iteration(float p_step) { +} + +void Input::action_press(const StringName &p_action, float p_strength) { + + Action action; + + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = true; + action.strength = p_strength; + + action_state[p_action] = action; +} + +void Input::action_release(const StringName &p_action) { + + Action action; + + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = false; + action.strength = 0.f; + + action_state[p_action] = action; +} + +void Input::set_emulate_touch_from_mouse(bool p_emulate) { + + emulate_touch_from_mouse = p_emulate; +} + +bool Input::is_emulating_touch_from_mouse() const { + + return emulate_touch_from_mouse; +} + +// Calling this whenever the game window is focused helps unstucking the "touch mouse" +// if the OS or its abstraction class hasn't properly reported that touch pointers raised +void Input::ensure_touch_mouse_raised() { + + if (mouse_from_touch_index != -1) { + mouse_from_touch_index = -1; + + Ref<InputEventMouseButton> button_event; + button_event.instance(); + + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + button_event->set_position(mouse_pos); + button_event->set_global_position(mouse_pos); + button_event->set_pressed(false); + button_event->set_button_index(BUTTON_LEFT); + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + + _parse_input_event_impl(button_event, true); + } +} + +void Input::set_emulate_mouse_from_touch(bool p_emulate) { + + emulate_mouse_from_touch = p_emulate; +} + +bool Input::is_emulating_mouse_from_touch() const { + + return emulate_mouse_from_touch; +} + +Input::CursorShape Input::get_default_cursor_shape() const { + + return default_shape; +} + +void Input::set_default_cursor_shape(CursorShape p_shape) { + + if (default_shape == p_shape) + return; + + default_shape = p_shape; + // The default shape is set in Viewport::_gui_input_event. To instantly + // see the shape in the viewport we need to trigger a mouse motion event. + Ref<InputEventMouseMotion> mm; + mm.instance(); + mm->set_position(mouse_pos); + mm->set_global_position(mouse_pos); + parse_input_event(mm); +} + +Input::CursorShape Input::get_current_cursor_shape() const { + + return get_current_cursor_shape_func(); +} + +void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + if (Engine::get_singleton()->is_editor_hint()) + return; + + set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); +} + +void Input::accumulate_input_event(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + + if (!use_accumulated_input) { + parse_input_event(p_event); + return; + } + if (!accumulated_events.empty() && accumulated_events.back()->get()->accumulate(p_event)) { + return; //event was accumulated, exit + } + + accumulated_events.push_back(p_event); +} +void Input::flush_accumulated_events() { + + while (accumulated_events.front()) { + parse_input_event(accumulated_events.front()->get()); + accumulated_events.pop_front(); + } +} + +void Input::set_use_accumulated_input(bool p_enable) { + + use_accumulated_input = p_enable; +} + +void Input::release_pressed_events() { + + flush_accumulated_events(); // this is needed to release actions strengths + + keys_pressed.clear(); + joy_buttons_pressed.clear(); + _joy_axis.clear(); + + for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) { + if (E->get().pressed) + action_release(E->key()); + } +} + +void Input::set_event_dispatch_function(EventDispatchFunc p_function) { + event_dispatch_function = p_function; +} + +void Input::joy_button(int p_device, int p_button, bool p_pressed) { + + _THREAD_SAFE_METHOD_; + Joypad &joy = joy_names[p_device]; + //printf("got button %i, mapping is %i\n", p_button, joy.mapping); + if (joy.last_buttons[p_button] == p_pressed) { + return; + } + joy.last_buttons[p_button] = p_pressed; + if (joy.mapping == -1) { + _button_event(p_device, p_button, p_pressed); + return; + } + + const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button); + if (!el) { + //don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis + //return _button_event(p_last_id, p_device, p_button, p_pressed); + return; + } + + JoyEvent map = el->get(); + if (map.type == TYPE_BUTTON) { + //fake additional axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_pressed ? 1.0f : 0.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + _axis_event(p_device, axis, value); + } + _button_event(p_device, map.index, p_pressed); + return; + } + + if (map.type == TYPE_AXIS) { + _axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0); + } + // no event? +} + +void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { + + _THREAD_SAFE_METHOD_; + + ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); + + Joypad &joy = joy_names[p_device]; + + if (joy.last_axis[p_axis] == p_value.value) { + return; + } + + if (p_value.value > joy.last_axis[p_axis]) { + + if (p_value.value < joy.last_axis[p_axis] + joy.filter) { + + return; + } + } else if (p_value.value > joy.last_axis[p_axis] - joy.filter) { + + return; + } + + //when changing direction quickly, insert fake event to release pending inputmap actions + float last = joy.last_axis[p_axis]; + if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { + JoyAxis jx; + jx.min = p_value.min; + jx.value = p_value.value < 0.5 ? 0.6 : 0.4; + joy_axis(p_device, p_axis, jx); + } else if (ABS(last) > 0.5 && last * p_value.value < 0) { + JoyAxis jx; + jx.min = p_value.min; + jx.value = p_value.value < 0 ? 0.1 : -0.1; + joy_axis(p_device, p_axis, jx); + } + + joy.last_axis[p_axis] = p_value.value; + float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + + if (joy.mapping == -1) { + _axis_event(p_device, p_axis, val); + return; + }; + + const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].axis.find(p_axis); + if (!el) { + //return _axis_event(p_last_id, p_device, p_axis, p_value); + return; + }; + + JoyEvent map = el->get(); + + if (map.type == TYPE_BUTTON) { + //send axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_value.min == 0 ? p_value.value : 0.5f + p_value.value / 2.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + _axis_event(p_device, axis, value); + } + + if (map.index == JOY_DPAD_UP || map.index == JOY_DPAD_DOWN) { + bool pressed = p_value.value != 0.0f; + int button = p_value.value < 0 ? JOY_DPAD_UP : JOY_DPAD_DOWN; + + if (!pressed) { + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) { + _button_event(p_device, JOY_DPAD_UP, false); + } + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_DOWN, p_device))) { + _button_event(p_device, JOY_DPAD_DOWN, false); + } + } + if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { + return; + } + _button_event(p_device, button, true); + return; + } + if (map.index == JOY_DPAD_LEFT || map.index == JOY_DPAD_RIGHT) { + bool pressed = p_value.value != 0.0f; + int button = p_value.value < 0 ? JOY_DPAD_LEFT : JOY_DPAD_RIGHT; + + if (!pressed) { + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) { + _button_event(p_device, JOY_DPAD_LEFT, false); + } + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_RIGHT, p_device))) { + _button_event(p_device, JOY_DPAD_RIGHT, false); + } + } + if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { + return; + } + _button_event(p_device, button, true); + return; + } + float deadzone = p_value.min == 0 ? 0.5f : 0.0f; + bool pressed = p_value.value > deadzone; + if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) { + // button already pressed or released, this is an axis bounce value + return; + } + _button_event(p_device, map.index, pressed); + return; + } + + if (map.type == TYPE_AXIS) { + + _axis_event(p_device, map.index, val); + return; + } + //printf("invalid mapping\n"); +} + +void Input::joy_hat(int p_device, int p_val) { + + _THREAD_SAFE_METHOD_; + const Joypad &joy = joy_names[p_device]; + + const JoyEvent *map; + + if (joy.mapping == -1) { + map = hat_map_default; + } else { + map = map_db[joy.mapping].hat; + }; + + int cur_val = joy_names[p_device].hat_current; + + if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) { + _button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP); + } + + if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) { + _button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT); + } + if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) { + _button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN); + } + if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) { + _button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT); + } + + joy_names[p_device].hat_current = p_val; +} + +void Input::_button_event(int p_device, int p_index, bool p_pressed) { + + Ref<InputEventJoypadButton> ievent; + ievent.instance(); + ievent->set_device(p_device); + ievent->set_button_index(p_index); + ievent->set_pressed(p_pressed); + + parse_input_event(ievent); +} + +void Input::_axis_event(int p_device, int p_axis, float p_value) { + + Ref<InputEventJoypadMotion> ievent; + ievent.instance(); + ievent->set_device(p_device); + ievent->set_axis(p_axis); + ievent->set_axis_value(p_value); + + parse_input_event(ievent); +}; + +Input::JoyEvent Input::_find_to_event(String p_to) { + + // string names of the SDL buttons in the same order as input_event.h godot buttons + static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", nullptr }; + + static const char *axis[] = { "leftx", "lefty", "rightx", "righty", nullptr }; + + JoyEvent ret; + ret.type = -1; + ret.index = 0; + + int i = 0; + while (buttons[i]) { + + if (p_to == buttons[i]) { + ret.type = TYPE_BUTTON; + ret.index = i; + ret.value = 0; + return ret; + }; + ++i; + }; + + i = 0; + while (axis[i]) { + + if (p_to == axis[i]) { + ret.type = TYPE_AXIS; + ret.index = i; + ret.value = 0; + return ret; + }; + ++i; + }; + + return ret; +}; + +void Input::parse_mapping(String p_mapping) { + + _THREAD_SAFE_METHOD_; + JoyDeviceMapping mapping; + for (int i = 0; i < HAT_MAX; ++i) + mapping.hat[i].index = 1024 + i; + + Vector<String> entry = p_mapping.split(","); + if (entry.size() < 2) { + return; + } + + CharString uid; + uid.resize(17); + + mapping.uid = entry[0]; + mapping.name = entry[1]; + + int idx = 1; + while (++idx < entry.size()) { + + if (entry[idx] == "") + continue; + + String from = entry[idx].get_slice(":", 1).replace(" ", ""); + String to = entry[idx].get_slice(":", 0).replace(" ", ""); + + JoyEvent to_event = _find_to_event(to); + if (to_event.type == -1) + continue; + + String etype = from.substr(0, 1); + if (etype == "a") { + + int aid = from.substr(1, from.length() - 1).to_int(); + mapping.axis[aid] = to_event; + + } else if (etype == "b") { + + int bid = from.substr(1, from.length() - 1).to_int(); + mapping.buttons[bid] = to_event; + + } else if (etype == "h") { + + int hat_value = from.get_slice(".", 1).to_int(); + switch (hat_value) { + case 1: + mapping.hat[HAT_UP] = to_event; + break; + case 2: + mapping.hat[HAT_RIGHT] = to_event; + break; + case 4: + mapping.hat[HAT_DOWN] = to_event; + break; + case 8: + mapping.hat[HAT_LEFT] = to_event; + break; + }; + }; + }; + map_db.push_back(mapping); + //printf("added mapping with uuid %ls\n", mapping.uid.c_str()); +}; + +void Input::add_joy_mapping(String p_mapping, bool p_update_existing) { + parse_mapping(p_mapping); + if (p_update_existing) { + Vector<String> entry = p_mapping.split(","); + String uid = entry[0]; + for (int i = 0; i < joy_names.size(); i++) { + if (uid == joy_names[i].uid) { + joy_names[i].mapping = map_db.size() - 1; + } + } + } +} + +void Input::remove_joy_mapping(String p_guid) { + for (int i = map_db.size() - 1; i >= 0; i--) { + if (p_guid == map_db[i].uid) { + map_db.remove(i); + } + } + for (int i = 0; i < joy_names.size(); i++) { + if (joy_names[i].uid == p_guid) { + joy_names[i].mapping = -1; + } + } +} + +void Input::set_fallback_mapping(String p_guid) { + + for (int i = 0; i < map_db.size(); i++) { + if (map_db[i].uid == p_guid) { + fallback_mapping = i; + return; + } + } +} + +//platforms that use the remapping system can override and call to these ones +bool Input::is_joy_known(int p_device) { + int mapping = joy_names[p_device].mapping; + return mapping != -1 ? (mapping != fallback_mapping) : false; +} + +String Input::get_joy_guid(int p_device) const { + ERR_FAIL_COND_V(!joy_names.has(p_device), ""); + return joy_names[p_device].uid; +} + +Array Input::get_connected_joypads() { + Array ret; + Map<int, Joypad>::Element *elem = joy_names.front(); + while (elem) { + if (elem->get().connected) { + ret.push_back(elem->key()); + } + elem = elem->next(); + } + return ret; +} + +static const char *_buttons[JOY_BUTTON_MAX] = { + "Face Button Bottom", + "Face Button Right", + "Face Button Left", + "Face Button Top", + "L", + "R", + "L2", + "R2", + "L3", + "R3", + "Select", + "Start", + "DPAD Up", + "DPAD Down", + "DPAD Left", + "DPAD Right" +}; + +static const char *_axes[JOY_AXIS_MAX] = { + "Left Stick X", + "Left Stick Y", + "Right Stick X", + "Right Stick Y", + "", + "", + "L2", + "R2", + "", + "" +}; + +String Input::get_joy_button_string(int p_button) { + ERR_FAIL_INDEX_V(p_button, JOY_BUTTON_MAX, ""); + return _buttons[p_button]; +} + +int Input::get_joy_button_index_from_string(String p_button) { + for (int i = 0; i < JOY_BUTTON_MAX; i++) { + if (p_button == _buttons[i]) { + return i; + } + } + ERR_FAIL_V(-1); +} + +int Input::get_unused_joy_id() { + for (int i = 0; i < JOYPADS_MAX; i++) { + if (!joy_names.has(i) || !joy_names[i].connected) { + return i; + } + } + return -1; +} + +String Input::get_joy_axis_string(int p_axis) { + ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, ""); + return _axes[p_axis]; +} + +int Input::get_joy_axis_index_from_string(String p_axis) { + for (int i = 0; i < JOY_AXIS_MAX; i++) { + if (p_axis == _axes[i]) { + return i; + } + } + ERR_FAIL_V(-1); +} + +Input::Input() { + + singleton = this; + use_accumulated_input = true; + mouse_button_mask = 0; + mouse_window = 0; + emulate_touch_from_mouse = false; + emulate_mouse_from_touch = false; + mouse_from_touch_index = -1; + event_dispatch_function = nullptr; + default_shape = CURSOR_ARROW; + + hat_map_default[HAT_UP].type = TYPE_BUTTON; + hat_map_default[HAT_UP].index = JOY_DPAD_UP; + hat_map_default[HAT_UP].value = 0; + + hat_map_default[HAT_RIGHT].type = TYPE_BUTTON; + hat_map_default[HAT_RIGHT].index = JOY_DPAD_RIGHT; + hat_map_default[HAT_RIGHT].value = 0; + + hat_map_default[HAT_DOWN].type = TYPE_BUTTON; + hat_map_default[HAT_DOWN].index = JOY_DPAD_DOWN; + hat_map_default[HAT_DOWN].value = 0; + + hat_map_default[HAT_LEFT].type = TYPE_BUTTON; + hat_map_default[HAT_LEFT].index = JOY_DPAD_LEFT; + hat_map_default[HAT_LEFT].value = 0; + + fallback_mapping = -1; + + // Parse default mappings. + { + int i = 0; + while (DefaultControllerMappings::mappings[i]) { + parse_mapping(DefaultControllerMappings::mappings[i++]); + } + } + + // If defined, parse SDL_GAMECONTROLLERCONFIG for possible new mappings/overrides. + String env_mapping = OS::get_singleton()->get_environment("SDL_GAMECONTROLLERCONFIG"); + if (env_mapping != "") { + Vector<String> entries = env_mapping.split("\n"); + for (int i = 0; i < entries.size(); i++) { + if (entries[i] == "") + continue; + parse_mapping(entries[i]); + } + } +} + +////////////////////////////////////////////////////////// diff --git a/core/input/input.h b/core/input/input.h new file mode 100644 index 0000000000..477de1e879 --- /dev/null +++ b/core/input/input.h @@ -0,0 +1,337 @@ +/*************************************************************************/ +/* input.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef INPUT_H +#define INPUT_H + +#include "core/input/input_event.h" +#include "core/object.h" +#include "core/os/thread_safe.h" + +class Input : public Object { + + GDCLASS(Input, Object); + _THREAD_SAFE_CLASS_ + + static Input *singleton; + +public: + enum MouseMode { + MOUSE_MODE_VISIBLE, + MOUSE_MODE_HIDDEN, + MOUSE_MODE_CAPTURED, + MOUSE_MODE_CONFINED + }; + +#undef CursorShape + enum CursorShape { + CURSOR_ARROW, + CURSOR_IBEAM, + CURSOR_POINTING_HAND, + CURSOR_CROSS, + CURSOR_WAIT, + CURSOR_BUSY, + CURSOR_DRAG, + CURSOR_CAN_DROP, + CURSOR_FORBIDDEN, + CURSOR_VSIZE, + CURSOR_HSIZE, + CURSOR_BDIAGSIZE, + CURSOR_FDIAGSIZE, + CURSOR_MOVE, + CURSOR_VSPLIT, + CURSOR_HSPLIT, + CURSOR_HELP, + CURSOR_MAX + }; + + enum HatMask { + HAT_MASK_CENTER = 0, + HAT_MASK_UP = 1, + HAT_MASK_RIGHT = 2, + HAT_MASK_DOWN = 4, + HAT_MASK_LEFT = 8, + }; + + enum HatDir { + HAT_UP, + HAT_RIGHT, + HAT_DOWN, + HAT_LEFT, + HAT_MAX, + }; + + enum { + JOYPADS_MAX = 16, + }; + + struct JoyAxis { + int min; + float value; + }; + + typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event); + +private: + int mouse_button_mask; + + Set<int> keys_pressed; + Set<int> joy_buttons_pressed; + Map<int, float> _joy_axis; + //Map<StringName,int> custom_action_press; + Vector3 gravity; + Vector3 accelerometer; + Vector3 magnetometer; + Vector3 gyroscope; + Vector2 mouse_pos; + int64_t mouse_window; + + struct Action { + uint64_t physics_frame; + uint64_t idle_frame; + bool pressed; + float strength; + }; + + Map<StringName, Action> action_state; + + bool emulate_touch_from_mouse; + bool emulate_mouse_from_touch; + + int mouse_from_touch_index; + + struct VibrationInfo { + float weak_magnitude; + float strong_magnitude; + float duration; // Duration in seconds + uint64_t timestamp; + }; + + Map<int, VibrationInfo> joy_vibration; + + struct SpeedTrack { + + uint64_t last_tick; + Vector2 speed; + Vector2 accum; + float accum_t; + float min_ref_frame; + float max_ref_frame; + + void update(const Vector2 &p_delta_p); + void reset(); + SpeedTrack(); + }; + + struct Joypad { + StringName name; + StringName uid; + bool connected; + bool last_buttons[JOY_BUTTON_MAX + 19]; //apparently SDL specifies 35 possible buttons on android + float last_axis[JOY_AXIS_MAX]; + float filter; + int last_hat; + int mapping; + int hat_current; + + Joypad() { + for (int i = 0; i < JOY_AXIS_MAX; i++) { + + last_axis[i] = 0.0f; + } + for (int i = 0; i < JOY_BUTTON_MAX + 19; i++) { + + last_buttons[i] = false; + } + connected = false; + last_hat = HAT_MASK_CENTER; + filter = 0.01f; + mapping = -1; + hat_current = 0; + } + }; + + SpeedTrack mouse_speed_track; + Map<int, SpeedTrack> touch_speed_track; + Map<int, Joypad> joy_names; + int fallback_mapping; + + CursorShape default_shape; + + enum JoyType { + TYPE_BUTTON, + TYPE_AXIS, + TYPE_HAT, + TYPE_MAX, + }; + + struct JoyEvent { + int type; + int index; + int value; + }; + + struct JoyDeviceMapping { + + String uid; + String name; + Map<int, JoyEvent> buttons; + Map<int, JoyEvent> axis; + JoyEvent hat[HAT_MAX]; + }; + + JoyEvent hat_map_default[HAT_MAX]; + + Vector<JoyDeviceMapping> map_db; + + JoyEvent _find_to_event(String p_to); + void _button_event(int p_device, int p_index, bool p_pressed); + void _axis_event(int p_device, int p_axis, float p_value); + float _handle_deadzone(int p_device, int p_axis, float p_value); + + void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated); + + List<Ref<InputEvent>> accumulated_events; + bool use_accumulated_input; + friend class DisplayServer; + + static void (*set_mouse_mode_func)(MouseMode); + static MouseMode (*get_mouse_mode_func)(); + static void (*warp_mouse_func)(const Vector2 &p_to_pos); + + static CursorShape (*get_current_cursor_shape_func)(); + static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &); + + EventDispatchFunc event_dispatch_function; + +protected: + static void _bind_methods(); + +public: + void set_mouse_mode(MouseMode p_mode); + MouseMode get_mouse_mode() const; + void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; + + static Input *get_singleton(); + + bool is_key_pressed(int p_keycode) const; + bool is_mouse_button_pressed(int p_button) const; + bool is_joy_button_pressed(int p_device, int p_button) const; + bool is_action_pressed(const StringName &p_action) const; + bool is_action_just_pressed(const StringName &p_action) const; + bool is_action_just_released(const StringName &p_action) const; + float get_action_strength(const StringName &p_action) const; + + float get_joy_axis(int p_device, int p_axis) const; + String get_joy_name(int p_idx); + Array get_connected_joypads(); + Vector2 get_joy_vibration_strength(int p_device); + float get_joy_vibration_duration(int p_device); + uint64_t get_joy_vibration_timestamp(int p_device); + void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = ""); + void parse_joypad_mapping(String p_mapping, bool p_update_existing); + + Vector3 get_gravity() const; + Vector3 get_accelerometer() const; + Vector3 get_magnetometer() const; + Vector3 get_gyroscope() const; + + Point2 get_mouse_position() const; + Point2 get_last_mouse_speed() const; + int get_mouse_button_mask() const; + + void warp_mouse_position(const Vector2 &p_to); + Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect); + + void parse_input_event(const Ref<InputEvent> &p_event); + + void set_gravity(const Vector3 &p_gravity); + void set_accelerometer(const Vector3 &p_accel); + void set_magnetometer(const Vector3 &p_magnetometer); + void set_gyroscope(const Vector3 &p_gyroscope); + void set_joy_axis(int p_device, int p_axis, float p_value); + + void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); + void stop_joy_vibration(int p_device); + void vibrate_handheld(int p_duration_ms = 500); + + void set_mouse_position(const Point2 &p_posf); + + void action_press(const StringName &p_action, float p_strength = 1.f); + void action_release(const StringName &p_action); + + void iteration(float p_step); + + void set_emulate_touch_from_mouse(bool p_emulate); + bool is_emulating_touch_from_mouse() const; + void ensure_touch_mouse_raised(); + + void set_emulate_mouse_from_touch(bool p_emulate); + bool is_emulating_mouse_from_touch() const; + + CursorShape get_default_cursor_shape() const; + void set_default_cursor_shape(CursorShape p_shape); + CursorShape get_current_cursor_shape() const; + void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + + void parse_mapping(String p_mapping); + void joy_button(int p_device, int p_button, bool p_pressed); + void joy_axis(int p_device, int p_axis, const JoyAxis &p_value); + void joy_hat(int p_device, int p_val); + + void add_joy_mapping(String p_mapping, bool p_update_existing = false); + void remove_joy_mapping(String p_guid); + + String get_joy_button_string(int p_button); + String get_joy_axis_string(int p_axis); + int get_joy_axis_index_from_string(String p_axis); + int get_joy_button_index_from_string(String p_button); + + int get_unused_joy_id(); + + bool is_joy_known(int p_device); + String get_joy_guid(int p_device) const; + void set_fallback_mapping(String p_guid); + + void accumulate_input_event(const Ref<InputEvent> &p_event); + void flush_accumulated_events(); + void set_use_accumulated_input(bool p_enable); + + void release_pressed_events(); + + void set_event_dispatch_function(EventDispatchFunc p_function); + + Input(); +}; + +VARIANT_ENUM_CAST(Input::MouseMode); +VARIANT_ENUM_CAST(Input::CursorShape); + +#endif // INPUT_H diff --git a/core/input/input_builders.py b/core/input/input_builders.py new file mode 100644 index 0000000000..53b90f2073 --- /dev/null +++ b/core/input/input_builders.py @@ -0,0 +1,81 @@ +"""Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. +""" + +from platform_methods import subprocess_main +from collections import OrderedDict + + +def make_default_controller_mappings(target, source, env): + dst = target[0] + g = open(dst, "w") + + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write('#include "core/typedefs.h"\n') + g.write('#include "core/input/default_controller_mappings.h"\n') + + # ensure mappings have a consistent order + platform_mappings = OrderedDict() + for src_path in source: + with open(src_path, "r") as f: + # read mapping file and skip header + mapping_file_lines = f.readlines()[2:] + + current_platform = None + for line in mapping_file_lines: + if not line: + continue + line = line.strip() + if len(line) == 0: + continue + if line[0] == "#": + current_platform = line[1:].strip() + if current_platform not in platform_mappings: + platform_mappings[current_platform] = {} + elif current_platform: + line_parts = line.split(",") + guid = line_parts[0] + if guid in platform_mappings[current_platform]: + g.write( + "// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format( + src_path, current_platform, platform_mappings[current_platform][guid] + ) + ) + valid_mapping = True + for input_map in line_parts[2:]: + if "+" in input_map or "-" in input_map or "~" in input_map: + g.write( + "// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format( + src_path, current_platform, line + ) + ) + valid_mapping = False + break + if valid_mapping: + platform_mappings[current_platform][guid] = line + + platform_variables = { + "Linux": "#if X11_ENABLED", + "Windows": "#ifdef WINDOWS_ENABLED", + "Mac OS X": "#ifdef OSX_ENABLED", + "Android": "#if defined(__ANDROID__)", + "iOS": "#ifdef IPHONE_ENABLED", + "Javascript": "#ifdef JAVASCRIPT_ENABLED", + "UWP": "#ifdef UWP_ENABLED", + } + + g.write("const char* DefaultControllerMappings::mappings[] = {\n") + for platform, mappings in platform_mappings.items(): + variable = platform_variables[platform] + g.write("{}\n".format(variable)) + for mapping in mappings.values(): + g.write('\t"{}",\n'.format(mapping)) + g.write("#endif\n") + + g.write("\tnullptr\n};\n") + g.close() + + +if __name__ == "__main__": + subprocess_main(globals()) diff --git a/core/os/input_event.cpp b/core/input/input_event.cpp index 2e863c9c76..d18adb1983 100644 --- a/core/os/input_event.cpp +++ b/core/input/input_event.cpp @@ -30,7 +30,7 @@ #include "input_event.h" -#include "core/input_map.h" +#include "core/input/input_map.h" #include "core/os/keyboard.h" const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1; @@ -136,6 +136,25 @@ InputEvent::InputEvent() { device = 0; } +//////////////// + +void InputEventFromWindow::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_window_id", "id"), &InputEventFromWindow::set_window_id); + ClassDB::bind_method(D_METHOD("get_window_id"), &InputEventFromWindow::get_window_id); + ADD_PROPERTY(PropertyInfo(Variant::INT, "window_id"), "set_window_id", "get_window_id"); +} + +void InputEventFromWindow::set_window_id(int64_t p_id) { + window_id = p_id; +} +int64_t InputEventFromWindow::get_window_id() const { + return window_id; +} + +InputEventFromWindow::InputEventFromWindow() { + window_id = 0; +} ////////////////// @@ -237,19 +256,31 @@ bool InputEventKey::is_pressed() const { return pressed; } -void InputEventKey::set_scancode(uint32_t p_scancode) { +void InputEventKey::set_keycode(uint32_t p_keycode) { + + keycode = p_keycode; +} + +uint32_t InputEventKey::get_keycode() const { - scancode = p_scancode; + return keycode; } -uint32_t InputEventKey::get_scancode() const { - return scancode; +void InputEventKey::set_physical_keycode(uint32_t p_keycode) { + + physical_keycode = p_keycode; +} + +uint32_t InputEventKey::get_physical_keycode() const { + + return physical_keycode; } void InputEventKey::set_unicode(uint32_t p_unicode) { unicode = p_unicode; } + uint32_t InputEventKey::get_unicode() const { return unicode; @@ -259,14 +290,30 @@ void InputEventKey::set_echo(bool p_enable) { echo = p_enable; } + bool InputEventKey::is_echo() const { return echo; } -uint32_t InputEventKey::get_scancode_with_modifiers() const { +uint32_t InputEventKey::get_keycode_with_modifiers() const { - uint32_t sc = scancode; + uint32_t sc = keycode; + if (get_control()) + sc |= KEY_MASK_CTRL; + if (get_alt()) + sc |= KEY_MASK_ALT; + if (get_shift()) + sc |= KEY_MASK_SHIFT; + if (get_metakey()) + sc |= KEY_MASK_META; + + return sc; +} + +uint32_t InputEventKey::get_physical_keycode_with_modifiers() const { + + uint32_t sc = physical_keycode; if (get_control()) sc |= KEY_MASK_CTRL; if (get_alt()) @@ -281,7 +328,7 @@ uint32_t InputEventKey::get_scancode_with_modifiers() const { String InputEventKey::as_text() const { - String kc = keycode_get_string(scancode); + String kc = keycode_get_string(keycode); if (kc == String()) return kc; @@ -306,15 +353,23 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed if (key.is_null()) return false; - uint32_t code = get_scancode_with_modifiers(); - uint32_t event_code = key->get_scancode_with_modifiers(); + bool match = false; + if (get_keycode() == 0) { + uint32_t code = get_physical_keycode_with_modifiers(); + uint32_t event_code = key->get_physical_keycode_with_modifiers(); - bool match = get_scancode() == key->get_scancode() && (!key->is_pressed() || (code & event_code) == code); + match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code); + } else { + uint32_t code = get_keycode_with_modifiers(); + uint32_t event_code = key->get_keycode_with_modifiers(); + + match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code); + } if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = key->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -325,8 +380,8 @@ bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event) const { if (key.is_null()) return false; - uint32_t code = get_scancode_with_modifiers(); - uint32_t event_code = key->get_scancode_with_modifiers(); + uint32_t code = get_keycode_with_modifiers(); + uint32_t event_code = key->get_keycode_with_modifiers(); return code == event_code; } @@ -335,26 +390,32 @@ void InputEventKey::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed); - ClassDB::bind_method(D_METHOD("set_scancode", "scancode"), &InputEventKey::set_scancode); - ClassDB::bind_method(D_METHOD("get_scancode"), &InputEventKey::get_scancode); + ClassDB::bind_method(D_METHOD("set_keycode", "keycode"), &InputEventKey::set_keycode); + ClassDB::bind_method(D_METHOD("get_keycode"), &InputEventKey::get_keycode); + + ClassDB::bind_method(D_METHOD("set_physical_keycode", "physical_keycode"), &InputEventKey::set_physical_keycode); + ClassDB::bind_method(D_METHOD("get_physical_keycode"), &InputEventKey::get_physical_keycode); ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode); ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode); ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo); - ClassDB::bind_method(D_METHOD("get_scancode_with_modifiers"), &InputEventKey::get_scancode_with_modifiers); + ClassDB::bind_method(D_METHOD("get_keycode_with_modifiers"), &InputEventKey::get_keycode_with_modifiers); + ClassDB::bind_method(D_METHOD("get_physical_keycode_with_modifiers"), &InputEventKey::get_physical_keycode_with_modifiers); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "scancode"), "set_scancode", "get_scancode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "keycode"), "set_keycode", "get_keycode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_keycode"), "set_physical_keycode", "get_physical_keycode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "echo"), "set_echo", "is_echo"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "echo"), "set_echo", "is_echo"); } InputEventKey::InputEventKey() { pressed = false; - scancode = 0; + keycode = 0; + physical_keycode = 0; unicode = 0; ///unicode echo = false; } @@ -416,7 +477,7 @@ void InputEventMouseButton::set_factor(float p_factor) { factor = p_factor; } -float InputEventMouseButton::get_factor() { +float InputEventMouseButton::get_factor() const { return factor; } @@ -457,7 +518,7 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co mb.instance(); mb->set_device(get_device()); - + mb->set_window_id(get_window_id()); mb->set_modifiers_from_event(this); mb->set_position(l); @@ -480,10 +541,10 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p bool match = mb->button_index == button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = mb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -541,7 +602,7 @@ void InputEventMouseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick); ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick"); @@ -608,6 +669,7 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co mm.instance(); mm->set_device(get_device()); + mm->set_window_id(get_window_id()); mm->set_modifiers_from_event(this); @@ -655,6 +717,10 @@ bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) { if (motion.is_null()) return false; + if (get_window_id() != motion->get_window_id()) { + return false; + } + if (is_pressed() != motion->is_pressed()) { return false; } @@ -702,7 +768,7 @@ void InputEventMouseMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed"); } @@ -749,9 +815,9 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool * if (match) { bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) { + if (p_strength != nullptr) { if (pressed) { if (p_deadzone == 1.0f) { *p_strength = 1.0f; @@ -780,7 +846,7 @@ void InputEventJoypadMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "axis_value"), "set_axis_value", "get_axis_value"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "axis_value"), "set_axis_value", "get_axis_value"); } InputEventJoypadMotion::InputEventJoypadMotion() { @@ -826,10 +892,10 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool * bool match = button_index == jb->button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = jb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -861,7 +927,7 @@ void InputEventJoypadButton::_bind_methods() { // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); } @@ -906,6 +972,7 @@ Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, co Ref<InputEventScreenTouch> st; st.instance(); st->set_device(get_device()); + st->set_window_id(get_window_id()); st->set_index(index); st->set_position(p_xform.xform(pos + p_local_ofs)); st->set_pressed(pressed); @@ -986,6 +1053,7 @@ Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, con sd.instance(); sd->set_device(get_device()); + sd->set_window_id(get_window_id()); sd->set_index(index); sd->set_position(p_xform.xform(pos + p_local_ofs)); @@ -1072,10 +1140,10 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres bool match = action == act->action; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = act->pressed; - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -1098,9 +1166,9 @@ void InputEventAction::_bind_methods() { // ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action", "get_action"); + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "action"), "set_action", "get_action"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength"); } InputEventAction::InputEventAction() { @@ -1144,6 +1212,8 @@ Ref<InputEvent> InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, ev.instance(); ev->set_device(get_device()); + ev->set_window_id(get_window_id()); + ev->set_modifiers_from_event(this); ev->set_position(p_xform.xform(get_position() + p_local_ofs)); @@ -1162,7 +1232,7 @@ void InputEventMagnifyGesture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor); ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); } InputEventMagnifyGesture::InputEventMagnifyGesture() { @@ -1186,6 +1256,8 @@ Ref<InputEvent> InputEventPanGesture::xformed_by(const Transform2D &p_xform, con ev.instance(); ev->set_device(get_device()); + ev->set_window_id(get_window_id()); + ev->set_modifiers_from_event(this); ev->set_position(p_xform.xform(get_position() + p_local_ofs)); diff --git a/core/os/input_event.h b/core/input/input_event.h index c6b04bcfa5..8774b3b1db 100644 --- a/core/os/input_event.h +++ b/core/input/input_event.h @@ -205,8 +205,24 @@ public: InputEvent(); }; -class InputEventWithModifiers : public InputEvent { - GDCLASS(InputEventWithModifiers, InputEvent); +class InputEventFromWindow : public InputEvent { + + GDCLASS(InputEventFromWindow, InputEvent); + + int64_t window_id; + +protected: + static void _bind_methods(); + +public: + void set_window_id(int64_t p_id); + int64_t get_window_id() const; + + InputEventFromWindow(); +}; + +class InputEventWithModifiers : public InputEventFromWindow { + GDCLASS(InputEventWithModifiers, InputEventFromWindow); bool shift; bool alt; @@ -256,7 +272,8 @@ class InputEventKey : public InputEventWithModifiers { bool pressed; /// otherwise release - uint32_t scancode; ///< check keyboard.h , KeyCode enum, without modifier masks + uint32_t keycode; ///< check keyboard.h , KeyCode enum, without modifier masks + uint32_t physical_keycode; uint32_t unicode; ///unicode bool echo; /// true if this is an echo key @@ -268,8 +285,11 @@ public: void set_pressed(bool p_pressed); virtual bool is_pressed() const; - void set_scancode(uint32_t p_scancode); - uint32_t get_scancode() const; + void set_keycode(uint32_t p_keycode); + uint32_t get_keycode() const; + + void set_physical_keycode(uint32_t p_keycode); + uint32_t get_physical_keycode() const; void set_unicode(uint32_t p_unicode); uint32_t get_unicode() const; @@ -277,7 +297,8 @@ public: void set_echo(bool p_enable); virtual bool is_echo() const; - uint32_t get_scancode_with_modifiers() const; + uint32_t get_keycode_with_modifiers() const; + uint32_t get_physical_keycode_with_modifiers() const; virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; @@ -328,7 +349,7 @@ protected: public: void set_factor(float p_factor); - float get_factor(); + float get_factor() const; void set_button_index(int p_index); int get_button_index() const; @@ -435,8 +456,8 @@ public: InputEventJoypadButton(); }; -class InputEventScreenTouch : public InputEvent { - GDCLASS(InputEventScreenTouch, InputEvent); +class InputEventScreenTouch : public InputEventFromWindow { + GDCLASS(InputEventScreenTouch, InputEventFromWindow); int index; Vector2 pos; bool pressed; @@ -460,9 +481,9 @@ public: InputEventScreenTouch(); }; -class InputEventScreenDrag : public InputEvent { +class InputEventScreenDrag : public InputEventFromWindow { - GDCLASS(InputEventScreenDrag, InputEvent); + GDCLASS(InputEventScreenDrag, InputEventFromWindow); int index; Vector2 pos; Vector2 relative; @@ -617,4 +638,4 @@ public: InputEventMIDI(); }; -#endif +#endif // INPUT_EVENT_H diff --git a/core/input_map.cpp b/core/input/input_map.cpp index 36a0e88ae0..6b6acf062d 100644 --- a/core/input_map.cpp +++ b/core/input/input_map.cpp @@ -33,7 +33,7 @@ #include "core/os/keyboard.h" #include "core/project_settings.h" -InputMap *InputMap::singleton = NULL; +InputMap *InputMap::singleton = nullptr; int InputMap::ALL_DEVICES = -1; @@ -99,9 +99,9 @@ List<StringName> InputMap::get_actions() const { return actions; } -List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const { +List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const { - for (List<Ref<InputEvent> >::Element *E = p_action.inputs.front(); E; E = E->next()) { + for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) { const Ref<InputEvent> e = E->get(); @@ -116,7 +116,7 @@ List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const R } } - return NULL; + return nullptr; } bool InputMap::has_action(const StringName &p_action) const { @@ -144,14 +144,14 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) { ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); - return (_find_event(input_map[p_action], p_event) != NULL); + return (_find_event(input_map[p_action], p_event) != nullptr); } void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) { ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); - List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action], p_event); + List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event); if (E) input_map[p_action].inputs.erase(E); } @@ -166,9 +166,9 @@ void InputMap::action_erase_events(const StringName &p_action) { Array InputMap::_get_action_list(const StringName &p_action) { Array ret; - const List<Ref<InputEvent> > *al = get_action_list(p_action); + const List<Ref<InputEvent>> *al = get_action_list(p_action); if (al) { - for (const List<Ref<InputEvent> >::Element *E = al->front(); E; E = E->next()) { + for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) { ret.push_back(E->get()); } @@ -177,11 +177,11 @@ Array InputMap::_get_action_list(const StringName &p_action) { return ret; } -const List<Ref<InputEvent> > *InputMap::get_action_list(const StringName &p_action) { +const List<Ref<InputEvent>> *InputMap::get_action_list(const StringName &p_action) { const Map<StringName, Action>::Element *E = input_map.find(p_action); if (!E) - return NULL; + return nullptr; return &E->get().inputs; } @@ -196,20 +196,20 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str Ref<InputEventAction> input_event_action = p_event; if (input_event_action.is_valid()) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = input_event_action->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? input_event_action->get_strength() : 0.0f; return input_event_action->get_action() == p_action; } bool pressed; float strength; - List<Ref<InputEvent> >::Element *event = _find_event(E->get(), p_event, &pressed, &strength); - if (event != NULL) { - if (p_pressed != NULL) + List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); + if (event != nullptr) { + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) + if (p_strength != nullptr) *p_strength = strength; return true; } else { @@ -256,76 +256,76 @@ void InputMap::load_default() { add_action("ui_accept"); key.instance(); - key->set_scancode(KEY_ENTER); + key->set_keycode(KEY_ENTER); action_add_event("ui_accept", key); key.instance(); - key->set_scancode(KEY_KP_ENTER); + key->set_keycode(KEY_KP_ENTER); action_add_event("ui_accept", key); key.instance(); - key->set_scancode(KEY_SPACE); + key->set_keycode(KEY_SPACE); action_add_event("ui_accept", key); add_action("ui_select"); key.instance(); - key->set_scancode(KEY_SPACE); + key->set_keycode(KEY_SPACE); action_add_event("ui_select", key); add_action("ui_cancel"); key.instance(); - key->set_scancode(KEY_ESCAPE); + key->set_keycode(KEY_ESCAPE); action_add_event("ui_cancel", key); add_action("ui_focus_next"); key.instance(); - key->set_scancode(KEY_TAB); + key->set_keycode(KEY_TAB); action_add_event("ui_focus_next", key); add_action("ui_focus_prev"); key.instance(); - key->set_scancode(KEY_TAB); + key->set_keycode(KEY_TAB); key->set_shift(true); action_add_event("ui_focus_prev", key); add_action("ui_left"); key.instance(); - key->set_scancode(KEY_LEFT); + key->set_keycode(KEY_LEFT); action_add_event("ui_left", key); add_action("ui_right"); key.instance(); - key->set_scancode(KEY_RIGHT); + key->set_keycode(KEY_RIGHT); action_add_event("ui_right", key); add_action("ui_up"); key.instance(); - key->set_scancode(KEY_UP); + key->set_keycode(KEY_UP); action_add_event("ui_up", key); add_action("ui_down"); key.instance(); - key->set_scancode(KEY_DOWN); + key->set_keycode(KEY_DOWN); action_add_event("ui_down", key); add_action("ui_page_up"); key.instance(); - key->set_scancode(KEY_PAGEUP); + key->set_keycode(KEY_PAGEUP); action_add_event("ui_page_up", key); add_action("ui_page_down"); key.instance(); - key->set_scancode(KEY_PAGEDOWN); + key->set_keycode(KEY_PAGEDOWN); action_add_event("ui_page_down", key); add_action("ui_home"); key.instance(); - key->set_scancode(KEY_HOME); + key->set_keycode(KEY_HOME); action_add_event("ui_home", key); add_action("ui_end"); key.instance(); - key->set_scancode(KEY_END); + key->set_keycode(KEY_END); action_add_event("ui_end", key); //set("display/window/handheld/orientation", "landscape"); diff --git a/core/input_map.h b/core/input/input_map.h index 19d550af77..e03bc5fd4f 100644 --- a/core/input_map.h +++ b/core/input/input_map.h @@ -31,8 +31,8 @@ #ifndef INPUT_MAP_H #define INPUT_MAP_H +#include "core/input/input_event.h" #include "core/object.h" -#include "core/os/input_event.h" class InputMap : public Object { @@ -47,7 +47,7 @@ public: struct Action { int id; float deadzone; - List<Ref<InputEvent> > inputs; + List<Ref<InputEvent>> inputs; }; private: @@ -55,7 +55,7 @@ private: mutable Map<StringName, Action> input_map; - List<Ref<InputEvent> >::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const; + List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = nullptr, float *p_strength = nullptr) const; Array _get_action_list(const StringName &p_action); Array _get_actions(); @@ -77,9 +77,9 @@ public: void action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event); void action_erase_events(const StringName &p_action); - const List<Ref<InputEvent> > *get_action_list(const StringName &p_action); + const List<Ref<InputEvent>> *get_action_list(const StringName &p_action); bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const; - bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = NULL, float *p_strength = NULL) const; + bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = nullptr, float *p_strength = nullptr) const; const Map<StringName, Action> &get_action_map() const; void load_from_globals(); diff --git a/core/int_types.h b/core/int_types.h index e7de053766..71caa2202d 100644 --- a/core/int_types.h +++ b/core/int_types.h @@ -28,6 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef INT_TYPES_H +#define INT_TYPES_H + #ifdef _MSC_VER typedef signed __int8 int8_t; @@ -54,4 +57,6 @@ typedef unsigned long long uint64_t; #include <stdint.h> #endif -#endif +#endif // _MSC_VER + +#endif // INT_TYPES_H diff --git a/core/io/SCsub b/core/io/SCsub index 1c5f954470..19a6549225 100644 --- a/core/io/SCsub +++ b/core/io/SCsub @@ -1,5 +1,5 @@ #!/usr/bin/env python -Import('env') +Import("env") env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index b44ac16a87..73230e3a3c 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -86,7 +86,8 @@ void ConfigFile::set_value(const String &p_section, const String &p_key, const V Variant ConfigFile::get_value(const String &p_section, const String &p_key, Variant p_default) const { if (!values.has(p_section) || !values[p_section].has(p_key)) { - ERR_FAIL_COND_V_MSG(p_default.get_type() == Variant::NIL, Variant(), "Couldn't find the given section '" + p_section + "', key '" + p_key + "' and no default was given."); + ERR_FAIL_COND_V_MSG(p_default.get_type() == Variant::NIL, Variant(), + vformat("Couldn't find the given section \"%s\" and key \"%s\", and no default was given.", p_section, p_key)); return p_default; } @@ -106,13 +107,13 @@ bool ConfigFile::has_section_key(const String &p_section, const String &p_key) c void ConfigFile::get_sections(List<String> *r_sections) const { - for (OrderedHashMap<String, OrderedHashMap<String, Variant> >::ConstElement E = values.front(); E; E = E.next()) { + for (OrderedHashMap<String, OrderedHashMap<String, Variant>>::ConstElement E = values.front(); E; E = E.next()) { r_sections->push_back(E.key()); } } void ConfigFile::get_section_keys(const String &p_section, List<String> *r_keys) const { - ERR_FAIL_COND_MSG(!values.has(p_section), "Cannont get keys from nonexistent section '" + p_section + "'."); + ERR_FAIL_COND_MSG(!values.has(p_section), vformat("Cannot get keys from nonexistent section \"%s\".", p_section)); for (OrderedHashMap<String, Variant>::ConstElement E = values[p_section].front(); E; E = E.next()) { r_keys->push_back(E.key()); @@ -121,12 +122,14 @@ void ConfigFile::get_section_keys(const String &p_section, List<String> *r_keys) void ConfigFile::erase_section(const String &p_section) { + ERR_FAIL_COND_MSG(!values.has(p_section), vformat("Cannot erase nonexistent section \"%s\".", p_section)); values.erase(p_section); } void ConfigFile::erase_section_key(const String &p_section, const String &p_key) { - ERR_FAIL_COND_MSG(!values.has(p_section), "Cannot erase key from nonexistent section '" + p_section + "'."); + ERR_FAIL_COND_MSG(!values.has(p_section), vformat("Cannot erase key \"%s\" from nonexistent section \"%s\".", p_key, p_section)); + ERR_FAIL_COND_MSG(!values[p_section].has(p_key), vformat("Cannot erase nonexistent key \"%s\" from section \"%s\".", p_key, p_section)); values[p_section].erase(p_key); } @@ -184,7 +187,7 @@ Error ConfigFile::save_encrypted_pass(const String &p_path, const String &p_pass Error ConfigFile::_internal_save(FileAccess *file) { - for (OrderedHashMap<String, OrderedHashMap<String, Variant> >::Element E = values.front(); E; E = E.next()) { + for (OrderedHashMap<String, OrderedHashMap<String, Variant>>::Element E = values.front(); E; E = E.next()) { if (E != values.front()) file->store_string("\n"); @@ -287,11 +290,11 @@ Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream) next_tag.fields.clear(); next_tag.name = String(); - Error err = VariantParser::parse_tag_assign_eof(p_stream, lines, error_text, next_tag, assign, value, NULL, true); + Error err = VariantParser::parse_tag_assign_eof(p_stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { return OK; } else if (err != OK) { - ERR_PRINT("ConfgFile - " + p_path + ":" + itos(lines) + " error: " + error_text + "."); + ERR_PRINT(vformat("ConfigFile parse error at %s:%d: %s.", p_path, lines, error_text)); return err; } @@ -324,11 +327,8 @@ void ConfigFile::_bind_methods() { ClassDB::bind_method(D_METHOD("save", "path"), &ConfigFile::save); ClassDB::bind_method(D_METHOD("load_encrypted", "path", "key"), &ConfigFile::load_encrypted); - ClassDB::bind_method(D_METHOD("load_encrypted_pass", "path", "pass"), &ConfigFile::load_encrypted_pass); + ClassDB::bind_method(D_METHOD("load_encrypted_pass", "path", "password"), &ConfigFile::load_encrypted_pass); ClassDB::bind_method(D_METHOD("save_encrypted", "path", "key"), &ConfigFile::save_encrypted); - ClassDB::bind_method(D_METHOD("save_encrypted_pass", "path", "pass"), &ConfigFile::save_encrypted_pass); -} - -ConfigFile::ConfigFile() { + ClassDB::bind_method(D_METHOD("save_encrypted_pass", "path", "password"), &ConfigFile::save_encrypted_pass); } diff --git a/core/io/config_file.h b/core/io/config_file.h index 150fd24693..39fc2ab412 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -40,7 +40,7 @@ class ConfigFile : public Reference { GDCLASS(ConfigFile, Reference); - OrderedHashMap<String, OrderedHashMap<String, Variant> > values; + OrderedHashMap<String, OrderedHashMap<String, Variant>> values; PackedStringArray _get_sections() const; PackedStringArray _get_section_keys(const String &p_section) const; @@ -74,8 +74,6 @@ public: Error save_encrypted(const String &p_path, const Vector<uint8_t> &p_key); Error save_encrypted_pass(const String &p_path, const String &p_pass); - - ConfigFile(); }; #endif // CONFIG_FILE_H diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp index 07e6abb1c9..5bda06e5b9 100644 --- a/core/io/dtls_server.cpp +++ b/core/io/dtls_server.cpp @@ -32,7 +32,7 @@ #include "core/os/file_access.h" #include "core/project_settings.h" -DTLSServer *(*DTLSServer::_create)() = NULL; +DTLSServer *(*DTLSServer::_create)() = nullptr; bool DTLSServer::available = false; DTLSServer *DTLSServer::create() { diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index 17cc6ce58f..c76142d22d 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -64,7 +64,7 @@ Error FileAccessCompressed::open_after_magic(FileAccess *p_base) { cmode = (Compression::Mode)f->get_32(); block_size = f->get_32(); if (block_size == 0) { - f = NULL; // Let the caller to handle the FileAccess object if failed to open as compressed file. + f = nullptr; // Let the caller to handle the FileAccess object if failed to open as compressed file. ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Can't open compressed file '" + p_base->get_path() + "' with block size 0, it is corrupted."); } read_total = f->get_32(); @@ -109,7 +109,7 @@ Error FileAccessCompressed::_open(const String &p_path, int p_mode_flags) { if (err != OK) { //not openable - f = NULL; + f = nullptr; return err; } @@ -131,7 +131,7 @@ Error FileAccessCompressed::_open(const String &p_path, int p_mode_flags) { rmagic[4] = 0; if (magic != rmagic || open_after_magic(f) != OK) { memdelete(f); - f = NULL; + f = nullptr; return ERR_FILE_UNRECOGNIZED; } } @@ -187,12 +187,12 @@ void FileAccessCompressed::close() { } memdelete(f); - f = NULL; + f = nullptr; } bool FileAccessCompressed::is_open() const { - return f != NULL; + return f != nullptr; } void FileAccessCompressed::seek(size_t p_position) { @@ -392,20 +392,20 @@ Error FileAccessCompressed::_set_unix_permissions(const String &p_file, uint32_t FileAccessCompressed::FileAccessCompressed() : cmode(Compression::MODE_ZSTD), writing(false), - write_ptr(0), + write_ptr(nullptr), write_buffer_size(0), write_max(0), block_size(0), read_eof(false), at_end(false), - read_ptr(NULL), + read_ptr(nullptr), read_block(0), read_block_count(0), read_block_size(0), read_pos(0), read_total(0), magic("GCMP"), - f(NULL) { + f(nullptr) { } FileAccessCompressed::~FileAccessCompressed() { diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 20b6fc81dc..a5b3807789 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -41,7 +41,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode) { - ERR_FAIL_COND_V_MSG(file != NULL, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open."); + ERR_FAIL_COND_V_MSG(file != nullptr, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open."); ERR_FAIL_COND_V(p_key.size() != 32, ERR_INVALID_PARAMETER); pos = 0; @@ -159,7 +159,7 @@ void FileAccessEncrypted::close() { file->store_buffer(compressed.ptr(), compressed.size()); file->close(); memdelete(file); - file = NULL; + file = nullptr; data.clear(); } else { @@ -167,13 +167,13 @@ void FileAccessEncrypted::close() { file->close(); memdelete(file); data.clear(); - file = NULL; + file = nullptr; } } bool FileAccessEncrypted::is_open() const { - return file != NULL; + return file != nullptr; } String FileAccessEncrypted::get_path() const { @@ -319,7 +319,7 @@ Error FileAccessEncrypted::_set_unix_permissions(const String &p_file, uint32_t FileAccessEncrypted::FileAccessEncrypted() { - file = NULL; + file = nullptr; pos = 0; eofed = false; mode = MODE_MAX; diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index fc318b3dd2..a2379ce88f 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -35,12 +35,12 @@ #include "core/os/dir_access.h" #include "core/project_settings.h" -static Map<String, Vector<uint8_t> > *files = NULL; +static Map<String, Vector<uint8_t>> *files = nullptr; void FileAccessMemory::register_file(String p_name, Vector<uint8_t> p_data) { if (!files) { - files = memnew((Map<String, Vector<uint8_t> >)); + files = memnew((Map<String, Vector<uint8_t>>)); } String name; @@ -71,7 +71,7 @@ bool FileAccessMemory::file_exists(const String &p_name) { String name = fix_path(p_name); //name = DirAccess::normalize_path(name); - return files && (files->find(name) != NULL); + return files && (files->find(name) != nullptr); } Error FileAccessMemory::open_custom(const uint8_t *p_data, int p_len) { @@ -89,7 +89,7 @@ Error FileAccessMemory::_open(const String &p_path, int p_mode_flags) { String name = fix_path(p_path); //name = DirAccess::normalize_path(name); - Map<String, Vector<uint8_t> >::Element *E = files->find(name); + Map<String, Vector<uint8_t>>::Element *E = files->find(name); ERR_FAIL_COND_V_MSG(!E, ERR_FILE_NOT_FOUND, "Can't find file '" + p_path + "'."); data = E->get().ptrw(); @@ -101,12 +101,12 @@ Error FileAccessMemory::_open(const String &p_path, int p_mode_flags) { void FileAccessMemory::close() { - data = NULL; + data = nullptr; } bool FileAccessMemory::is_open() const { - return data != NULL; + return data != nullptr; } void FileAccessMemory::seek(size_t p_position) { @@ -196,5 +196,5 @@ void FileAccessMemory::store_buffer(const uint8_t *p_src, int p_length) { FileAccessMemory::FileAccessMemory() { - data = NULL; + data = nullptr; } diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 202eb89dbd..a3f307393f 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -42,14 +42,14 @@ void FileAccessNetworkClient::lock_mutex() { - mutex->lock(); + mutex.lock(); lockcount++; } void FileAccessNetworkClient::unlock_mutex() { lockcount--; - mutex->unlock(); + mutex.unlock(); } void FileAccessNetworkClient::put_32(int p_32) { @@ -88,24 +88,23 @@ void FileAccessNetworkClient::_thread_func() { while (!quit) { DEBUG_PRINT("SEM WAIT - " + itos(sem->get())); - Error err = sem->wait(); - if (err != OK) - ERR_PRINT("sem->wait() failed"); + sem.wait(); DEBUG_TIME("sem_unlock"); //DEBUG_PRINT("semwait returned "+itos(werr)); DEBUG_PRINT("MUTEX LOCK " + itos(lockcount)); lock_mutex(); DEBUG_PRINT("MUTEX PASS"); - blockrequest_mutex->lock(); - while (block_requests.size()) { - put_32(block_requests.front()->get().id); - put_32(FileAccessNetwork::COMMAND_READ_BLOCK); - put_64(block_requests.front()->get().offset); - put_32(block_requests.front()->get().size); - block_requests.pop_front(); + { + MutexLock lock(blockrequest_mutex); + while (block_requests.size()) { + put_32(block_requests.front()->get().id); + put_32(FileAccessNetwork::COMMAND_READ_BLOCK); + put_64(block_requests.front()->get().offset); + put_32(block_requests.front()->get().size); + block_requests.pop_front(); + } } - blockrequest_mutex->unlock(); DEBUG_PRINT("THREAD ITER"); @@ -115,7 +114,7 @@ void FileAccessNetworkClient::_thread_func() { int response = get_32(); DEBUG_PRINT("GET RESPONSE: " + itos(response)); - FileAccessNetwork *fa = NULL; + FileAccessNetwork *fa = nullptr; if (response != FileAccessNetwork::RESPONSE_DATA) { if (!accesses.has(id)) { @@ -140,7 +139,7 @@ void FileAccessNetworkClient::_thread_func() { fa->_respond(len, Error(status)); } - fa->sem->post(); + fa->sem.post(); } break; case FileAccessNetwork::RESPONSE_DATA: { @@ -160,14 +159,14 @@ void FileAccessNetworkClient::_thread_func() { int status = get_32(); fa->exists_modtime = status != 0; - fa->sem->post(); + fa->sem.post(); } break; case FileAccessNetwork::RESPONSE_GET_MODTIME: { uint64_t status = get_64(); fa->exists_modtime = status; - fa->sem->post(); + fa->sem.post(); } break; } @@ -220,18 +219,15 @@ Error FileAccessNetworkClient::connect(const String &p_host, int p_port, const S return OK; } -FileAccessNetworkClient *FileAccessNetworkClient::singleton = NULL; +FileAccessNetworkClient *FileAccessNetworkClient::singleton = nullptr; FileAccessNetworkClient::FileAccessNetworkClient() { - thread = NULL; - mutex = Mutex::create(); - blockrequest_mutex = Mutex::create(); + thread = nullptr; quit = false; singleton = this; last_id = 0; client.instance(); - sem = SemaphoreOld::create(); lockcount = 0; } @@ -239,14 +235,10 @@ FileAccessNetworkClient::~FileAccessNetworkClient() { if (thread) { quit = true; - sem->post(); + sem.post(); Thread::wait_to_finish(thread); memdelete(thread); } - - memdelete(blockrequest_mutex); - memdelete(mutex); - memdelete(sem); } void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block) { @@ -259,14 +251,15 @@ void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block) ERR_FAIL_COND((p_block.size() != (int)(total_size % page_size))); } - buffer_mutex->lock(); - pages.write[page].buffer = p_block; - pages.write[page].queued = false; - buffer_mutex->unlock(); + { + MutexLock lock(buffer_mutex); + pages.write[page].buffer = p_block; + pages.write[page].queued = false; + } if (waiting_on_page == page) { waiting_on_page = -1; - page_sem->post(); + page_sem.post(); } } @@ -302,15 +295,15 @@ Error FileAccessNetwork::_open(const String &p_path, int p_mode_flags) { pos = 0; eof_flag = false; last_page = -1; - last_page_buff = NULL; + last_page_buff = nullptr; //buffers.clear(); nc->unlock_mutex(); DEBUG_PRINT("OPEN POST"); DEBUG_TIME("open_post"); - nc->sem->post(); //awaiting answer + nc->sem.post(); //awaiting answer DEBUG_PRINT("WAIT..."); - sem->wait(); + sem.wait(); DEBUG_TIME("open_end"); DEBUG_PRINT("WAIT ENDED..."); @@ -384,17 +377,18 @@ void FileAccessNetwork::_queue_page(int p_page) const { if (pages[p_page].buffer.empty() && !pages[p_page].queued) { FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton; - - nc->blockrequest_mutex->lock(); - FileAccessNetworkClient::BlockRequest br; - br.id = id; - br.offset = size_t(p_page) * page_size; - br.size = page_size; - nc->block_requests.push_back(br); - pages.write[p_page].queued = true; - nc->blockrequest_mutex->unlock(); + { + MutexLock lock(nc->blockrequest_mutex); + + FileAccessNetworkClient::BlockRequest br; + br.id = id; + br.offset = size_t(p_page) * page_size; + br.size = page_size; + nc->block_requests.push_back(br); + pages.write[p_page].queued = true; + } DEBUG_PRINT("QUEUE PAGE POST"); - nc->sem->post(); + nc->sem.post(); DEBUG_PRINT("queued " + itos(p_page)); } } @@ -418,16 +412,16 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const { int page = pos / page_size; if (page != last_page) { - buffer_mutex->lock(); + buffer_mutex.lock(); if (pages[page].buffer.empty()) { waiting_on_page = page; for (int j = 0; j < read_ahead; j++) { _queue_page(page + j); } - buffer_mutex->unlock(); + buffer_mutex.unlock(); DEBUG_PRINT("wait"); - page_sem->wait(); + page_sem.wait(); DEBUG_PRINT("done"); } else { @@ -436,7 +430,7 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const { _queue_page(page + j); } //queue pages - buffer_mutex->unlock(); + buffer_mutex.unlock(); } buff = pages.write[page].buffer.ptrw(); @@ -476,8 +470,8 @@ bool FileAccessNetwork::file_exists(const String &p_path) { nc->client->put_data((const uint8_t *)cs.ptr(), cs.length()); nc->unlock_mutex(); DEBUG_PRINT("FILE EXISTS POST"); - nc->sem->post(); - sem->wait(); + nc->sem.post(); + sem.wait(); return exists_modtime != 0; } @@ -493,8 +487,8 @@ uint64_t FileAccessNetwork::_get_modified_time(const String &p_file) { nc->client->put_data((const uint8_t *)cs.ptr(), cs.length()); nc->unlock_mutex(); DEBUG_PRINT("MODTIME POST"); - nc->sem->post(); - sem->wait(); + nc->sem.post(); + sem.wait(); return exists_modtime; } @@ -522,9 +516,6 @@ FileAccessNetwork::FileAccessNetwork() { eof_flag = false; opened = false; pos = 0; - sem = SemaphoreOld::create(); - page_sem = SemaphoreOld::create(); - buffer_mutex = Mutex::create(); FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton; nc->lock_mutex(); id = nc->last_id++; @@ -540,9 +531,6 @@ FileAccessNetwork::FileAccessNetwork() { FileAccessNetwork::~FileAccessNetwork() { close(); - memdelete(sem); - memdelete(page_sem); - memdelete(buffer_mutex); FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton; nc->lock_mutex(); diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index f329abf7c5..7f664b46f7 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -49,11 +49,11 @@ class FileAccessNetworkClient { List<BlockRequest> block_requests; - SemaphoreOld *sem; + Semaphore sem; Thread *thread; bool quit; - Mutex *mutex; - Mutex *blockrequest_mutex; + Mutex mutex; + Mutex blockrequest_mutex; Map<int, FileAccessNetwork *> accesses; Ref<StreamPeerTCP> client; int last_id; @@ -85,9 +85,9 @@ public: class FileAccessNetwork : public FileAccess { - SemaphoreOld *sem; - SemaphoreOld *page_sem; - Mutex *buffer_mutex; + Semaphore sem; + Semaphore page_sem; + Mutex buffer_mutex; bool opened; size_t total_size; mutable size_t pos; diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 83ce03418a..0a7dee9444 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -98,18 +98,18 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o void PackedData::add_pack_source(PackSource *p_source) { - if (p_source != NULL) { + if (p_source != nullptr) { sources.push_back(p_source); } }; -PackedData *PackedData::singleton = NULL; +PackedData *PackedData::singleton = nullptr; PackedData::PackedData() { singleton = this; root = memnew(PackedDir); - root->parent = NULL; + root->parent = nullptr; disabled = false; add_pack_source(memnew(PackedSourcePCK)); @@ -454,7 +454,7 @@ Error DirAccessPack::change_dir(String p_dir) { return OK; } -String DirAccessPack::get_current_dir() { +String DirAccessPack::get_current_dir(bool p_include_drive) { PackedData::PackedDir *pd = current; String p = current->name; diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index b6ea9c158f..8df6826ac9 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -185,9 +185,9 @@ FileAccess *PackedData::try_open_path(const String &p_path) { PathMD5 pmd5(p_path.md5_buffer()); Map<PathMD5, PackedFile>::Element *E = files.find(pmd5); if (!E) - return NULL; //not found + return nullptr; //not found if (E->get().offset == 0) - return NULL; //was erased + return nullptr; //was erased return E->get().src->get_file(p_path, &E->get()); } @@ -216,7 +216,7 @@ public: virtual String get_drive(int p_drive); virtual Error change_dir(String p_dir); - virtual String get_current_dir(); + virtual String get_current_dir(bool p_include_drive = true); virtual bool file_exists(String p_file); virtual bool dir_exists(String p_dir); diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index 680450ba43..57de66afaf 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -35,20 +35,20 @@ #include "core/os/copymem.h" #include "core/os/file_access.h" -ZipArchive *ZipArchive::instance = NULL; +ZipArchive *ZipArchive::instance = nullptr; extern "C" { static void *godot_open(void *data, const char *p_fname, int mode) { if (mode & ZLIB_FILEFUNC_MODE_WRITE) { - return NULL; + return nullptr; } FileAccess *f = (FileAccess *)data; f->open(p_fname, FileAccess::READ); - return f->is_open() ? data : NULL; + return f->is_open() ? data : nullptr; } static uLong godot_read(void *data, void *fdata, void *buf, uLong size) { @@ -126,11 +126,11 @@ void ZipArchive::close_handle(unzFile p_file) const { unzFile ZipArchive::get_file_handle(String p_file) const { - ERR_FAIL_COND_V_MSG(!file_exists(p_file), NULL, "File '" + p_file + " doesn't exist."); + ERR_FAIL_COND_V_MSG(!file_exists(p_file), nullptr, "File '" + p_file + " doesn't exist."); File file = files[p_file]; FileAccess *f = FileAccess::open(packages[file.package].filename, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, NULL, "Cannot open file '" + packages[file.package].filename + "'."); + ERR_FAIL_COND_V_MSG(!f, nullptr, "Cannot open file '" + packages[file.package].filename + "'."); zlib_filefunc_def io; zeromem(&io, sizeof(io)); @@ -149,12 +149,12 @@ unzFile ZipArchive::get_file_handle(String p_file) const { io.free_mem = godot_free; unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io); - ERR_FAIL_COND_V(!pkg, NULL); + ERR_FAIL_COND_V(!pkg, nullptr); int unz_err = unzGoToFilePos(pkg, &file.file_pos); if (unz_err != UNZ_OK || unzOpenCurrentFile(pkg) != UNZ_OK) { unzClose(pkg); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } return pkg; @@ -199,7 +199,7 @@ bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files) { char filename_inzip[256]; unz_file_info64 file_info; - err = unzGetCurrentFileInfo64(zfile, &file_info, filename_inzip, sizeof(filename_inzip), NULL, 0, NULL, 0); + err = unzGetCurrentFileInfo64(zfile, &file_info, filename_inzip, sizeof(filename_inzip), nullptr, 0, nullptr, 0); ERR_CONTINUE(err != UNZ_OK); File f; @@ -233,7 +233,7 @@ FileAccess *ZipArchive::get_file(const String &p_path, PackedData::PackedFile *p ZipArchive *ZipArchive::get_singleton() { - if (instance == NULL) { + if (instance == nullptr) { instance = memnew(ZipArchive); } @@ -268,7 +268,7 @@ Error FileAccessZip::_open(const String &p_path, int p_mode_flags) { zfile = arch->get_file_handle(p_path); ERR_FAIL_COND_V(!zfile, FAILED); - int err = unzGetCurrentFileInfo64(zfile, &file_info, NULL, 0, NULL, 0, NULL, 0); + int err = unzGetCurrentFileInfo64(zfile, &file_info, nullptr, 0, nullptr, 0, nullptr, 0); ERR_FAIL_COND_V(err != UNZ_OK, FAILED); return OK; @@ -282,12 +282,12 @@ void FileAccessZip::close() { ZipArchive *arch = ZipArchive::get_singleton(); ERR_FAIL_COND(!arch); arch->close_handle(zfile); - zfile = NULL; + zfile = nullptr; } bool FileAccessZip::is_open() const { - return zfile != NULL; + return zfile != nullptr; } void FileAccessZip::seek(size_t p_position) { @@ -370,7 +370,7 @@ bool FileAccessZip::file_exists(const String &p_name) { } FileAccessZip::FileAccessZip(const String &p_path, const PackedData::PackedFile &p_file) : - zfile(NULL) { + zfile(nullptr) { _open(p_path, FileAccess::READ); } diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index ce7025de35..56f8f1ff91 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -350,7 +350,7 @@ Error HTTPClient::poll() { handshaking = true; } else { // We are already handshaking, which means we can use your already active SSL connection - ssl = static_cast<Ref<StreamPeerSSL> >(connection); + ssl = static_cast<Ref<StreamPeerSSL>>(connection); if (ssl.is_null()) { close(); status = STATUS_SSL_HANDSHAKE_ERROR; diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 720f25f91b..01e6bb5618 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -100,7 +100,7 @@ ImageFormatLoader *ImageLoader::recognize(const String &p_extension) { return loader[i]; } - return NULL; + return nullptr; } Vector<ImageFormatLoader *> ImageLoader::loader; @@ -129,7 +129,7 @@ void ImageLoader::cleanup() { ///////////////// -RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ); if (!f) { diff --git a/core/io/image_loader.h b/core/io/image_loader.h index d6dfd261ca..15ce6031d7 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -59,7 +59,7 @@ class ImageLoader { protected: public: - static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = NULL, bool p_force_linear = false, float p_scale = 1.0); + static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = nullptr, bool p_force_linear = false, float p_scale = 1.0); static void get_recognized_extensions(List<String> *p_extensions); static ImageFormatLoader *recognize(const String &p_extension); @@ -73,10 +73,10 @@ public: class ResourceFormatLoaderImage : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; -#endif +#endif // IMAGE_LOADER_H diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 7d18117711..5de7fb7186 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -70,8 +70,8 @@ struct _IP_ResolverPrivate { return IP::RESOLVER_INVALID_ID; } - Mutex *mutex; - SemaphoreOld *sem; + Mutex mutex; + Semaphore sem; Thread *thread; //Semaphore* semaphore; @@ -98,11 +98,10 @@ struct _IP_ResolverPrivate { while (!ipr->thread_abort) { - ipr->sem->wait(); + ipr->sem.wait(); - ipr->mutex->lock(); + MutexLock lock(ipr->mutex); ipr->resolve_queues(); - ipr->mutex->unlock(); } } @@ -115,30 +114,27 @@ struct _IP_ResolverPrivate { IP_Address IP::resolve_hostname(const String &p_hostname, IP::Type p_type) { - resolver->mutex->lock(); + MutexLock lock(resolver->mutex); String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type); if (resolver->cache.has(key) && resolver->cache[key].is_valid()) { IP_Address res = resolver->cache[key]; - resolver->mutex->unlock(); return res; } IP_Address res = _resolve_hostname(p_hostname, p_type); resolver->cache[key] = res; - resolver->mutex->unlock(); return res; } IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Type p_type) { - resolver->mutex->lock(); + MutexLock lock(resolver->mutex); ResolverID id = resolver->find_empty_id(); if (id == RESOLVER_INVALID_ID) { WARN_PRINT("Out of resolver queries"); - resolver->mutex->unlock(); return id; } @@ -152,12 +148,11 @@ IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Typ resolver->queue[id].response = IP_Address(); resolver->queue[id].status = IP::RESOLVER_STATUS_WAITING; if (resolver->thread) - resolver->sem->post(); + resolver->sem.post(); else resolver->resolve_queues(); } - resolver->mutex->unlock(); return id; } @@ -165,50 +160,43 @@ IP::ResolverStatus IP::get_resolve_item_status(ResolverID p_id) const { ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP::RESOLVER_STATUS_NONE); - resolver->mutex->lock(); + MutexLock lock(resolver->mutex); + if (resolver->queue[p_id].status == IP::RESOLVER_STATUS_NONE) { ERR_PRINT("Condition status == IP::RESOLVER_STATUS_NONE"); - resolver->mutex->unlock(); + resolver->mutex.unlock(); return IP::RESOLVER_STATUS_NONE; } - IP::ResolverStatus res = resolver->queue[p_id].status; - - resolver->mutex->unlock(); - return res; + return resolver->queue[p_id].status; } IP_Address IP::get_resolve_item_address(ResolverID p_id) const { ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP_Address()); - resolver->mutex->lock(); + MutexLock lock(resolver->mutex); if (resolver->queue[p_id].status != IP::RESOLVER_STATUS_DONE) { ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet."); - resolver->mutex->unlock(); + resolver->mutex.unlock(); return IP_Address(); } - IP_Address res = resolver->queue[p_id].response; - - resolver->mutex->unlock(); - return res; + return resolver->queue[p_id].response; } void IP::erase_resolve_item(ResolverID p_id) { ERR_FAIL_INDEX(p_id, IP::RESOLVER_MAX_QUERIES); - resolver->mutex->lock(); + MutexLock lock(resolver->mutex); resolver->queue[p_id].status = IP::RESOLVER_STATUS_NONE; - - resolver->mutex->unlock(); } void IP::clear_cache(const String &p_hostname) { - resolver->mutex->lock(); + MutexLock lock(resolver->mutex); if (p_hostname.empty()) { resolver->cache.clear(); @@ -218,8 +206,6 @@ void IP::clear_cache(const String &p_hostname) { resolver->cache.erase(_IP_ResolverPrivate::get_cache_key(p_hostname, IP::TYPE_IPV6)); resolver->cache.erase(_IP_ResolverPrivate::get_cache_key(p_hostname, IP::TYPE_ANY)); } - - resolver->mutex->unlock(); } Array IP::_get_local_addresses() const { @@ -294,19 +280,19 @@ void IP::_bind_methods() { BIND_ENUM_CONSTANT(TYPE_ANY); } -IP *IP::singleton = NULL; +IP *IP::singleton = nullptr; IP *IP::get_singleton() { return singleton; } -IP *(*IP::_create)() = NULL; +IP *(*IP::_create)() = nullptr; IP *IP::create() { - ERR_FAIL_COND_V_MSG(singleton, NULL, "IP singleton already exist."); - ERR_FAIL_COND_V(!_create, NULL); + ERR_FAIL_COND_V_MSG(singleton, nullptr, "IP singleton already exist."); + ERR_FAIL_COND_V(!_create, nullptr); return _create(); } @@ -314,25 +300,14 @@ IP::IP() { singleton = this; resolver = memnew(_IP_ResolverPrivate); - resolver->sem = NULL; - resolver->mutex = Mutex::create(); #ifndef NO_THREADS - resolver->sem = SemaphoreOld::create(); - if (resolver->sem) { - resolver->thread_abort = false; - - resolver->thread = Thread::create(_IP_ResolverPrivate::_thread_function, resolver); + resolver->thread_abort = false; - if (!resolver->thread) - memdelete(resolver->sem); //wtf - } else { - resolver->thread = NULL; - } + resolver->thread = Thread::create(_IP_ResolverPrivate::_thread_function, resolver); #else - resolver->sem = NULL; - resolver->thread = NULL; + resolver->thread = nullptr; #endif } @@ -341,14 +316,12 @@ IP::~IP() { #ifndef NO_THREADS if (resolver->thread) { resolver->thread_abort = true; - resolver->sem->post(); + resolver->sem.post(); Thread::wait_to_finish(resolver->thread); memdelete(resolver->thread); - memdelete(resolver->sem); } #endif - memdelete(resolver->mutex); memdelete(resolver); } diff --git a/core/io/json.cpp b/core/io/json.cpp index 08a147032f..3a0edceb81 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -70,9 +70,11 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_ case Variant::NIL: return "null"; case Variant::BOOL: return p_var.operator bool() ? "true" : "false"; case Variant::INT: return itos(p_var); - case Variant::REAL: return rtos(p_var); - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::FLOAT: return rtos(p_var); + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::ARRAY: { diff --git a/core/io/logger.cpp b/core/io/logger.cpp index 4d732332d5..48aebeda3d 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -108,7 +108,7 @@ Logger::~Logger() {} void RotatedFileLogger::close_file() { if (file) { memdelete(file); - file = NULL; + file = nullptr; } } @@ -182,7 +182,7 @@ void RotatedFileLogger::rotate_file() { RotatedFileLogger::RotatedFileLogger(const String &p_base_path, int p_max_files) : base_path(p_base_path.simplify_path()), max_files(p_max_files > 0 ? p_max_files : 1), - file(NULL) { + file(nullptr) { rotate_file(); } diff --git a/core/io/logger.h b/core/io/logger.h index ab2f9d8bc7..7028551185 100644 --- a/core/io/logger.h +++ b/core/io/logger.h @@ -107,4 +107,4 @@ public: virtual ~CompositeLogger(); }; -#endif +#endif // LOGGER_H diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index ab88f4d85c..81bc45b2f7 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -147,7 +147,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } } break; - case Variant::REAL: { + case Variant::FLOAT: { if (type & ENCODE_FLAG_64) { ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA); @@ -186,7 +186,19 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int if (r_len) (*r_len) += 4 * 2; - } break; // 5 + } break; + case Variant::VECTOR2I: { + + ERR_FAIL_COND_V(len < 4 * 2, ERR_INVALID_DATA); + Vector2i val; + val.x = decode_uint32(&buf[0]); + val.y = decode_uint32(&buf[4]); + r_variant = val; + + if (r_len) + (*r_len) += 4 * 2; + + } break; case Variant::RECT2: { ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA); @@ -201,6 +213,20 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int (*r_len) += 4 * 4; } break; + case Variant::RECT2I: { + + ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA); + Rect2i val; + val.position.x = decode_uint32(&buf[0]); + val.position.y = decode_uint32(&buf[4]); + val.size.x = decode_uint32(&buf[8]); + val.size.y = decode_uint32(&buf[12]); + r_variant = val; + + if (r_len) + (*r_len) += 4 * 4; + + } break; case Variant::VECTOR3: { ERR_FAIL_COND_V(len < 4 * 3, ERR_INVALID_DATA); @@ -214,6 +240,19 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int (*r_len) += 4 * 3; } break; + case Variant::VECTOR3I: { + + ERR_FAIL_COND_V(len < 4 * 3, ERR_INVALID_DATA); + Vector3i val; + val.x = decode_uint32(&buf[0]); + val.y = decode_uint32(&buf[4]); + val.z = decode_uint32(&buf[8]); + r_variant = val; + + if (r_len) + (*r_len) += 4 * 3; + + } break; case Variant::TRANSFORM2D: { ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA); @@ -328,6 +367,16 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int (*r_len) += 4 * 4; } break; + case Variant::STRING_NAME: { + + String str; + Error err = _decode_string(buf, len, r_len, str); + if (err) + return err; + r_variant = StringName(str); + + } break; + case Variant::NODE_PATH: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); @@ -390,7 +439,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int (*r_len) += 8; if (val.is_null()) { - r_variant = (Object *)NULL; + r_variant = (Object *)nullptr; } else { Ref<EncodedObjectAsID> obj_as_id; obj_as_id.instance(); @@ -408,7 +457,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int return err; if (str == String()) { - r_variant = (Object *)NULL; + r_variant = (Object *)nullptr; } else { Object *obj = ClassDB::instance(str); @@ -572,7 +621,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); int32_t count = decode_uint32(buf); @@ -581,12 +630,12 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA); ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA); - Vector<int> data; + Vector<int32_t> data; if (count) { //const int*rbuf=(const int*)buf; data.resize(count); - int *w = data.ptrw(); + int32_t *w = data.ptrw(); for (int32_t i = 0; i < count; i++) { w[i] = decode_uint32(&buf[i * 4]); @@ -594,11 +643,37 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } r_variant = Variant(data); if (r_len) { - (*r_len) += 4 + count * sizeof(int); + (*r_len) += 4 + count * sizeof(int32_t); } } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { + + ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); + int64_t count = decode_uint64(buf); + buf += 4; + len -= 4; + ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA); + ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA); + + Vector<int64_t> data; + + if (count) { + //const int*rbuf=(const int*)buf; + data.resize(count); + int64_t *w = data.ptrw(); + for (int64_t i = 0; i < count; i++) { + + w[i] = decode_uint64(&buf[i * 8]); + } + } + r_variant = Variant(data); + if (r_len) { + (*r_len) += 4 + count * sizeof(int64_t); + } + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); int32_t count = decode_uint32(buf); @@ -625,6 +700,33 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } } break; + case Variant::PACKED_FLOAT64_ARRAY: { + + ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); + int64_t count = decode_uint64(buf); + buf += 4; + len -= 4; + ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA); + ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA); + + Vector<double> data; + + if (count) { + //const double*rbuf=(const double*)buf; + data.resize(count); + double *w = data.ptrw(); + for (int64_t i = 0; i < count; i++) { + + w[i] = decode_double(&buf[i * 8]); + } + } + r_variant = data; + + if (r_len) { + (*r_len) += 4 + count * sizeof(double); + } + + } break; case Variant::PACKED_STRING_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); @@ -802,7 +904,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo flags |= ENCODE_FLAG_64; } } break; - case Variant::REAL: { + case Variant::FLOAT: { double d = p_variant; float f = d; @@ -815,7 +917,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo // Test for potential wrong values sent by the debugger when it breaks. Object *obj = p_variant.get_validated_object(); if (!obj) { - // Object is invalid, send a NULL instead. + // Object is invalid, send a nullptr instead. if (buf) { encode_uint32(Variant::NIL, buf); } @@ -869,7 +971,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += 4; } } break; - case Variant::REAL: { + case Variant::FLOAT: { if (flags & ENCODE_FLAG_64) { if (buf) { @@ -939,6 +1041,11 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo _encode_string(p_variant, buf, r_len); } break; + case Variant::STRING_NAME: { + + _encode_string(p_variant, buf, r_len); + + } break; // math types case Variant::VECTOR2: { @@ -951,7 +1058,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += 2 * 4; - } break; // 5 + } break; + case Variant::VECTOR2I: { + + if (buf) { + Vector2i v2 = p_variant; + encode_uint32(v2.x, &buf[0]); + encode_uint32(v2.y, &buf[4]); + } + + r_len += 2 * 4; + + } break; case Variant::RECT2: { if (buf) { @@ -964,6 +1082,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += 4 * 4; } break; + case Variant::RECT2I: { + + if (buf) { + Rect2i r2 = p_variant; + encode_uint32(r2.position.x, &buf[0]); + encode_uint32(r2.position.y, &buf[4]); + encode_uint32(r2.size.x, &buf[8]); + encode_uint32(r2.size.y, &buf[12]); + } + r_len += 4 * 4; + + } break; case Variant::VECTOR3: { if (buf) { @@ -976,6 +1106,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += 3 * 4; } break; + case Variant::VECTOR3I: { + + if (buf) { + Vector3i v3 = p_variant; + encode_uint32(v3.x, &buf[0]); + encode_uint32(v3.y, &buf[4]); + encode_uint32(v3.z, &buf[8]); + } + + r_len += 3 * 4; + + } break; case Variant::TRANSFORM2D: { if (buf) { @@ -1244,33 +1386,50 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo } } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { - Vector<int> data = p_variant; + Vector<int32_t> data = p_variant; int datalen = data.size(); int datasize = sizeof(int32_t); if (buf) { encode_uint32(datalen, buf); buf += 4; - const int *r = data.ptr(); - for (int i = 0; i < datalen; i++) + const int32_t *r = data.ptr(); + for (int32_t i = 0; i < datalen; i++) encode_uint32(r[i], &buf[i * datasize]); } r_len += 4 + datalen * datasize; } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { + + Vector<int64_t> data = p_variant; + int datalen = data.size(); + int datasize = sizeof(int64_t); + + if (buf) { + encode_uint64(datalen, buf); + buf += 4; + const int64_t *r = data.ptr(); + for (int64_t i = 0; i < datalen; i++) + encode_uint64(r[i], &buf[i * datasize]); + } + + r_len += 4 + datalen * datasize; + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { - Vector<real_t> data = p_variant; + Vector<float> data = p_variant; int datalen = data.size(); - int datasize = sizeof(real_t); + int datasize = sizeof(float); if (buf) { encode_uint32(datalen, buf); buf += 4; - const real_t *r = data.ptr(); + const float *r = data.ptr(); for (int i = 0; i < datalen; i++) encode_float(r[i], &buf[i * datasize]); } @@ -1278,6 +1437,23 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += 4 + datalen * datasize; } break; + case Variant::PACKED_FLOAT64_ARRAY: { + + Vector<double> data = p_variant; + int datalen = data.size(); + int datasize = sizeof(double); + + if (buf) { + encode_uint32(datalen, buf); + buf += 4; + const double *r = data.ptr(); + for (int i = 0; i < datalen; i++) + encode_double(r[i], &buf[i * datasize]); + } + + r_len += 4 + datalen * datasize; + + } break; case Variant::PACKED_STRING_ARRAY: { Vector<String> data = p_variant; diff --git a/core/io/marshalls.h b/core/io/marshalls.h index 484f0755de..d029ed238c 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -199,7 +199,7 @@ public: EncodedObjectAsID(); }; -Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = NULL, bool p_allow_objects = false); +Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = nullptr, bool p_allow_objects = false); Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects = false); -#endif +#endif // MARSHALLS_H diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 1fcd00c0e4..3bec52416e 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -30,10 +30,15 @@ #include "multiplayer_api.h" +#include "core/debugger/engine_debugger.h" #include "core/io/marshalls.h" #include "scene/main/node.h" #include <stdint.h> +#define NODE_ID_COMPRESSION_SHIFT 3 +#define NAME_ID_COMPRESSION_SHIFT 5 +#define BYTE_ONLY_OR_NO_ARGS_SHIFT 6 + #ifdef DEBUG_ENABLED #include "core/os/os.h" #endif @@ -51,7 +56,7 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas case MultiplayerAPI::RPC_MODE_MASTERSYNC: { if (is_master) r_skip_rpc = true; // I am the master, so skip remote call. - FALLTHROUGH; + [[fallthrough]]; } case MultiplayerAPI::RPC_MODE_REMOTESYNC: case MultiplayerAPI::RPC_MODE_PUPPETSYNC: { @@ -145,22 +150,22 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee "Supplied NetworkedMultiplayerPeer must be connecting or connected."); if (network_peer.is_valid()) { - network_peer->disconnect_compat("peer_connected", this, "_add_peer"); - network_peer->disconnect_compat("peer_disconnected", this, "_del_peer"); - network_peer->disconnect_compat("connection_succeeded", this, "_connected_to_server"); - network_peer->disconnect_compat("connection_failed", this, "_connection_failed"); - network_peer->disconnect_compat("server_disconnected", this, "_server_disconnected"); + network_peer->disconnect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer)); + network_peer->disconnect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer)); + network_peer->disconnect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server)); + network_peer->disconnect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed)); + network_peer->disconnect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected)); clear(); } network_peer = p_peer; if (network_peer.is_valid()) { - network_peer->connect_compat("peer_connected", this, "_add_peer"); - network_peer->connect_compat("peer_disconnected", this, "_del_peer"); - network_peer->connect_compat("connection_succeeded", this, "_connected_to_server"); - network_peer->connect_compat("connection_failed", this, "_connection_failed"); - network_peer->connect_compat("server_disconnected", this, "_server_disconnected"); + network_peer->connect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer)); + network_peer->connect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer)); + network_peer->connect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server)); + network_peer->connect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed)); + network_peer->connect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected)); } } @@ -168,17 +173,45 @@ Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const { return network_peer; } +#ifdef DEBUG_ENABLED +void _profile_node_data(const String &p_what, ObjectID p_id) { + if (EngineDebugger::is_profiling("multiplayer")) { + Array values; + values.push_back("node"); + values.push_back(p_id); + values.push_back(p_what); + EngineDebugger::profiler_add_frame_data("multiplayer", values); + } +} +void _profile_bandwidth_data(const String &p_inout, int p_size) { + if (EngineDebugger::is_profiling("multiplayer")) { + Array values; + values.push_back("bandwidth"); + values.push_back(p_inout); + values.push_back(OS::get_singleton()->get_ticks_msec()); + values.push_back(p_size); + EngineDebugger::profiler_add_frame_data("multiplayer", values); + } +} +#endif + +// Returns the packet size stripping the node path added when the node is not yet cached. +int get_packet_len(uint32_t p_node_target, int p_packet_len) { + if (p_node_target & 0x80000000) { + int ofs = p_node_target & 0x7FFFFFFF; + return p_packet_len - (p_packet_len - ofs); + } else { + return p_packet_len; + } +} + void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) { - ERR_FAIL_COND_MSG(root_node == NULL, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it."); + ERR_FAIL_COND_MSG(root_node == nullptr, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it."); ERR_FAIL_COND_MSG(p_packet_len < 1, "Invalid packet received. Size too small."); #ifdef DEBUG_ENABLED - if (profiling) { - bandwidth_incoming_data.write[bandwidth_incoming_pointer].timestamp = OS::get_singleton()->get_ticks_msec(); - bandwidth_incoming_data.write[bandwidth_incoming_pointer].packet_size = p_packet_len; - bandwidth_incoming_pointer = (bandwidth_incoming_pointer + 1) % bandwidth_incoming_data.size(); - } + _profile_bandwidth_data("in", p_packet_len); #endif // Extract the `packet_type` from the LSB three bits: @@ -204,8 +237,8 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ int name_id_offset = 1; ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small."); // Compute the meta size, which depends on the compression level. - int node_id_compression = (p_packet[0] & 24) >> 3; - int name_id_compression = (p_packet[0] & 32) >> 5; + int node_id_compression = (p_packet[0] & 24) >> NODE_ID_COMPRESSION_SHIFT; + int name_id_compression = (p_packet[0] & 32) >> NAME_ID_COMPRESSION_SHIFT; switch (node_id_compression) { case NETWORK_NODE_ID_COMPRESSION_8: @@ -250,8 +283,9 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ // Unreachable, checked before. CRASH_NOW(); } + Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len); - ERR_FAIL_COND_MSG(node == NULL, "Invalid packet received. Requested node was not found."); + ERR_FAIL_COND_MSG(node == nullptr, "Invalid packet received. Requested node was not found."); uint16_t name_id = 0; switch (name_id_compression) { @@ -266,13 +300,14 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ CRASH_NOW(); } + const int packet_len = get_packet_len(node_target, p_packet_len); if (packet_type == NETWORK_COMMAND_REMOTE_CALL) { - _process_rpc(node, name_id, p_from, p_packet, p_packet_len, packet_min_size); + _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size); } else { - _process_rset(node, name_id, p_from, p_packet, p_packet_len, packet_min_size); + _process_rset(node, name_id, p_from, p_packet, packet_len, packet_min_size); } } break; @@ -286,14 +321,14 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len) { - Node *node = NULL; + Node *node = nullptr; if (p_node_target & 0x80000000) { // Use full path (not cached yet). int ofs = p_node_target & 0x7FFFFFFF; - ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, NULL, "Invalid packet received. Size smaller than declared."); + ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, nullptr, "Invalid packet received. Size smaller than declared."); String paths; paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs); @@ -309,10 +344,10 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uin int id = p_node_target; Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from); - ERR_FAIL_COND_V_MSG(!E, NULL, "Invalid packet received. Requests invalid peer cache."); + ERR_FAIL_COND_V_MSG(!E, nullptr, "Invalid packet received. Requests invalid peer cache."); Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id); - ERR_FAIL_COND_V_MSG(!F, NULL, "Invalid packet received. Unabled to find requested cached node."); + ERR_FAIL_COND_V_MSG(!F, nullptr, "Invalid packet received. Unabled to find requested cached node."); PathGetCache::NodeInfo *ni = &F->get(); // Do proper caching later. @@ -326,7 +361,7 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uin void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) { - ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small."); + ERR_FAIL_COND_MSG(p_offset > p_packet_len, "Invalid packet received. Size too small."); // Check that remote can call the RPC on this node. StringName name = p_node->get_node_rpc_method(p_rpc_method_id); @@ -340,32 +375,54 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, bool can_call = _can_call_mode(p_node, rpc_mode, p_from); ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + "."); - int argc = p_packet[p_offset]; + int argc = 0; + bool byte_only = false; + + const bool byte_only_or_no_args = ((p_packet[0] & 64) >> BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1; + if (byte_only_or_no_args) { + if (p_offset < p_packet_len) { + // This packet contains only bytes. + argc = 1; + byte_only = true; + } else { + // This rpc calls a method without parameters. + } + } else { + // Normal variant, takes the argument count from the packet. + ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small."); + argc = p_packet[p_offset]; + p_offset += 1; + } + Vector<Variant> args; Vector<const Variant *> argp; args.resize(argc); argp.resize(argc); - p_offset++; - #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].incoming_rpc += 1; - } + _profile_node_data("in_rpc", p_node->get_instance_id()); #endif - for (int i = 0; i < argc; i++) { + if (byte_only) { + Vector<uint8_t> pure_data; + const int len = p_packet_len - p_offset; + pure_data.resize(len); + memcpy(pure_data.ptrw(), &p_packet[p_offset], len); + args.write[0] = pure_data; + argp.write[0] = &args[0]; + p_offset += len; + } else { + for (int i = 0; i < argc; i++) { - ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small."); + ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small."); - int vlen; - Error err = _decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen); - ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument."); + int vlen; + Error err = _decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen); + ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument."); - argp.write[i] = &args[i]; - p_offset += vlen; + argp.write[i] = &args[i]; + p_offset += vlen; + } } Callable::CallError ce; @@ -395,15 +452,11 @@ void MultiplayerAPI::_process_rset(Node *p_node, const uint16_t p_rpc_property_i ERR_FAIL_COND_MSG(!can_call, "RSET '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + "."); #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].incoming_rset += 1; - } + _profile_node_data("in_rset", p_node->get_instance_id()); #endif Variant value; - Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL); + Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, nullptr); ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RSET value."); @@ -438,7 +491,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, } Node *node = root_node->get_node(path); - ERR_FAIL_COND(node == NULL); + ERR_FAIL_COND(node == nullptr); const bool valid_rpc_checksum = node->get_rpc_md5() == methods_md5; if (valid_rpc_checksum == false) { ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path); @@ -451,7 +504,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, // Encode path to send ack. CharString pname = String(path).utf8(); - int len = encode_cstring(pname.get_data(), NULL); + int len = encode_cstring(pname.get_data(), nullptr); Vector<uint8_t> packet; @@ -519,7 +572,7 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC // Encode function name. const CharString path = String(p_path).utf8(); - const int path_len = encode_cstring(path.get_data(), NULL); + const int path_len = encode_cstring(path.get_data(), nullptr); // Extract MD5 from rpc methods list. const String methods_md5 = p_node->get_rpc_md5(); @@ -742,10 +795,12 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p // - `NetworkCommands` in the first three bits. // - `NetworkNodeIdCompression` in the next 2 bits. // - `NetworkNameIdCompression` in the next 1 bit. - // - So we still have the last two bits free! + // - `byte_only_or_no_args` in the next 1 bit. + // - So we still have the last bit free! uint8_t command_type = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL; uint8_t node_id_compression = UINT8_MAX; uint8_t name_id_compression = UINT8_MAX; + bool byte_only_or_no_args = false; MAKE_ROOM(1); // The meta is composed along the way, so just set 0 for now. @@ -807,7 +862,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p // Set argument. int len(0); - Error err = _encode_and_compress_variant(*p_arg[0], NULL, len); + Error err = _encode_and_compress_variant(*p_arg[0], nullptr, len); ERR_FAIL_COND_MSG(err != OK, "Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!"); MAKE_ROOM(ofs + len); _encode_and_compress_variant(*p_arg[0], &(packet_cache.write[ofs]), len); @@ -819,7 +874,8 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p if (method_id == UINT16_MAX && p_from->get_script_instance()) { method_id = p_from->get_script_instance()->get_rpc_method_id(p_name); } - ERR_FAIL_COND_MSG(method_id == UINT16_MAX, "Unable to take the `method_id` for the function:" + p_name + ". this can happen only if this method is not marked as `remote`."); + ERR_FAIL_COND_MSG(method_id == UINT16_MAX, + vformat("Unable to take the `method_id` for the function \"%s\" at path: \"%s\". This happens when the method is not marked as `remote`.", p_name, p_from->get_path())); if (method_id <= UINT8_MAX) { // The ID fits in 1 byte @@ -835,17 +891,28 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p ofs += 2; } - // Call arguments. - MAKE_ROOM(ofs + 1); - packet_cache.write[ofs] = p_argcount; - ofs += 1; - for (int i = 0; i < p_argcount; i++) { - int len(0); - Error err = _encode_and_compress_variant(*p_arg[i], NULL, len); - ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!"); - MAKE_ROOM(ofs + len); - _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len); - ofs += len; + if (p_argcount == 0) { + byte_only_or_no_args = true; + } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) { + byte_only_or_no_args = true; + // Special optimization when only the byte vector is sent. + const Vector<uint8_t> data = *p_arg[0]; + MAKE_ROOM(ofs + data.size()); + copymem(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size()); + ofs += data.size(); + } else { + // Arguments + MAKE_ROOM(ofs + 1); + packet_cache.write[ofs] = p_argcount; + ofs += 1; + for (int i = 0; i < p_argcount; i++) { + int len(0); + Error err = _encode_and_compress_variant(*p_arg[i], nullptr, len); + ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!"); + MAKE_ROOM(ofs + len); + _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len); + ofs += len; + } } } @@ -854,14 +921,10 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p ERR_FAIL_COND(name_id_compression > 1); // We can now set the meta - packet_cache.write[0] = command_type + (node_id_compression << 3) + (name_id_compression << 5); + packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + ((byte_only_or_no_args ? 1 : 0) << BYTE_ONLY_OR_NO_ARGS_SHIFT); #ifdef DEBUG_ENABLED - if (profiling) { - bandwidth_outgoing_data.write[bandwidth_outgoing_pointer].timestamp = OS::get_singleton()->get_ticks_msec(); - bandwidth_outgoing_data.write[bandwidth_outgoing_pointer].packet_size = ofs; - bandwidth_outgoing_pointer = (bandwidth_outgoing_pointer + 1) % bandwidth_outgoing_data.size(); - } + _profile_bandwidth_data("out", ofs); #endif // Take chance and set transfer mode, since all send methods will use it. @@ -880,7 +943,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p // Append path at the end, since we will need it for some packets. CharString pname = String(from_path).utf8(); - int path_len = encode_cstring(pname.get_data(), NULL); + int path_len = encode_cstring(pname.get_data(), nullptr); MAKE_ROOM(ofs + path_len); encode_cstring(pname.get_data(), &(packet_cache.write[ofs])); @@ -976,11 +1039,7 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const if (!skip_rpc) { #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].outgoing_rpc += 1; - } + _profile_node_data("out_rpc", p_node->get_instance_id()); #endif _send_rpc(p_node, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount); @@ -1075,11 +1134,7 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const } #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].outgoing_rset += 1; - } + _profile_node_data("out_rset", p_node->get_instance_id()); #endif const Variant *vptr = &p_value; @@ -1165,95 +1220,6 @@ bool MultiplayerAPI::is_object_decoding_allowed() const { return allow_object_decoding; } -void MultiplayerAPI::profiling_start() { -#ifdef DEBUG_ENABLED - profiling = true; - profiler_frame_data.clear(); - - bandwidth_incoming_pointer = 0; - bandwidth_incoming_data.resize(16384); // ~128kB - for (int i = 0; i < bandwidth_incoming_data.size(); ++i) { - bandwidth_incoming_data.write[i].packet_size = -1; - } - - bandwidth_outgoing_pointer = 0; - bandwidth_outgoing_data.resize(16384); // ~128kB - for (int i = 0; i < bandwidth_outgoing_data.size(); ++i) { - bandwidth_outgoing_data.write[i].packet_size = -1; - } -#endif -} - -void MultiplayerAPI::profiling_end() { -#ifdef DEBUG_ENABLED - profiling = false; - bandwidth_incoming_data.clear(); - bandwidth_outgoing_data.clear(); -#endif -} - -int MultiplayerAPI::get_profiling_frame(ProfilingInfo *r_info) { - int i = 0; -#ifdef DEBUG_ENABLED - for (Map<ObjectID, ProfilingInfo>::Element *E = profiler_frame_data.front(); E; E = E->next()) { - r_info[i] = E->get(); - ++i; - } - profiler_frame_data.clear(); -#endif - return i; -} - -int MultiplayerAPI::get_incoming_bandwidth_usage() { -#ifdef DEBUG_ENABLED - return _get_bandwidth_usage(bandwidth_incoming_data, bandwidth_incoming_pointer); -#else - return 0; -#endif -} - -int MultiplayerAPI::get_outgoing_bandwidth_usage() { -#ifdef DEBUG_ENABLED - return _get_bandwidth_usage(bandwidth_outgoing_data, bandwidth_outgoing_pointer); -#else - return 0; -#endif -} - -#ifdef DEBUG_ENABLED -int MultiplayerAPI::_get_bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) { - int total_bandwidth = 0; - - uint32_t timestamp = OS::get_singleton()->get_ticks_msec(); - uint32_t final_timestamp = timestamp - 1000; - - int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size(); - - while (i != p_pointer && p_buffer[i].packet_size > 0) { - if (p_buffer[i].timestamp < final_timestamp) { - return total_bandwidth; - } - total_bandwidth += p_buffer[i].packet_size; - i = (i + p_buffer.size() - 1) % p_buffer.size(); - } - - ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate."); - return total_bandwidth; -} - -void MultiplayerAPI::_init_node_profile(ObjectID p_node) { - if (profiler_frame_data.has(p_node)) - return; - profiler_frame_data.insert(p_node, ProfilingInfo()); - profiler_frame_data[p_node].node = p_node; - profiler_frame_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path(); - profiler_frame_data[p_node].incoming_rpc = 0; - profiler_frame_data[p_node].incoming_rset = 0; - profiler_frame_data[p_node].outgoing_rpc = 0; - profiler_frame_data[p_node].outgoing_rset = 0; -} -#endif - void MultiplayerAPI::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node); ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE)); @@ -1262,15 +1228,10 @@ void MultiplayerAPI::_bind_methods() { ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id); ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server); ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id); - ClassDB::bind_method(D_METHOD("_add_peer", "id"), &MultiplayerAPI::_add_peer); - ClassDB::bind_method(D_METHOD("_del_peer", "id"), &MultiplayerAPI::_del_peer); ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer); ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll); ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear); - ClassDB::bind_method(D_METHOD("_connected_to_server"), &MultiplayerAPI::_connected_to_server); - ClassDB::bind_method(D_METHOD("_connection_failed"), &MultiplayerAPI::_connection_failed); - ClassDB::bind_method(D_METHOD("_server_disconnected"), &MultiplayerAPI::_server_disconnected); ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers); ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections); ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections); @@ -1301,10 +1262,7 @@ void MultiplayerAPI::_bind_methods() { MultiplayerAPI::MultiplayerAPI() : allow_object_decoding(false) { rpc_sender_id = 0; - root_node = NULL; -#ifdef DEBUG_ENABLED - profiling = false; -#endif + root_node = nullptr; clear(); } diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h index a706a0e450..4eb4a53e99 100644 --- a/core/io/multiplayer_api.h +++ b/core/io/multiplayer_api.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef MULTIPLAYER_PROTOCOL_H -#define MULTIPLAYER_PROTOCOL_H +#ifndef MULTIPLAYER_API_H +#define MULTIPLAYER_API_H #include "core/io/networked_multiplayer_peer.h" #include "core/reference.h" @@ -38,16 +38,6 @@ class MultiplayerAPI : public Reference { GDCLASS(MultiplayerAPI, Reference); -public: - struct ProfilingInfo { - ObjectID node; - String node_path; - int incoming_rpc; - int incoming_rset; - int outgoing_rpc; - int outgoing_rset; - }; - private: //path sent caches struct PathSentCache { @@ -65,23 +55,6 @@ private: Map<int, NodeInfo> nodes; }; -#ifdef DEBUG_ENABLED - struct BandwidthFrame { - uint32_t timestamp; - int packet_size; - }; - - int bandwidth_incoming_pointer; - Vector<BandwidthFrame> bandwidth_incoming_data; - int bandwidth_outgoing_pointer; - Vector<BandwidthFrame> bandwidth_outgoing_data; - Map<ObjectID, ProfilingInfo> profiler_frame_data; - bool profiling; - - void _init_node_profile(ObjectID p_node); - int _get_bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer); -#endif - Ref<NetworkedMultiplayerPeer> network_peer; int rpc_sender_id; Set<int> connected_peers; @@ -169,17 +142,10 @@ public: void set_allow_object_decoding(bool p_enable); bool is_object_decoding_allowed() const; - void profiling_start(); - void profiling_end(); - - int get_profiling_frame(ProfilingInfo *r_info); - int get_incoming_bandwidth_usage(); - int get_outgoing_bandwidth_usage(); - MultiplayerAPI(); ~MultiplayerAPI(); }; VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode); -#endif // MULTIPLAYER_PROTOCOL_H +#endif // MULTIPLAYER_API_H diff --git a/core/io/net_socket.cpp b/core/io/net_socket.cpp index 23edbc7d64..838c674cec 100644 --- a/core/io/net_socket.cpp +++ b/core/io/net_socket.cpp @@ -30,7 +30,7 @@ #include "net_socket.h" -NetSocket *(*NetSocket::_create)() = NULL; +NetSocket *(*NetSocket::_create)() = nullptr; NetSocket *NetSocket::create() { @@ -38,5 +38,5 @@ NetSocket *NetSocket::create() { return _create(); ERR_PRINT("Unable to create network socket, platform not supported"); - return NULL; + return nullptr; } diff --git a/core/io/networked_multiplayer_peer.h b/core/io/networked_multiplayer_peer.h index bffd544589..c1f1924051 100644 --- a/core/io/networked_multiplayer_peer.h +++ b/core/io/networked_multiplayer_peer.h @@ -80,4 +80,4 @@ public: VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::TransferMode) VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::ConnectionStatus) -#endif // NetworkedMultiplayerPeer_H +#endif // NETWORKED_MULTIPLAYER_PEER_H diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index 2f5c493c2c..38abb5c0d6 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -90,13 +90,13 @@ Error PacketPeer::get_var(Variant &r_variant, bool p_allow_objects) { if (err) return err; - return decode_variant(r_variant, buffer, buffer_size, NULL, p_allow_objects); + return decode_variant(r_variant, buffer, buffer_size, nullptr, p_allow_objects); } Error PacketPeer::put_var(const Variant &p_packet, bool p_full_objects) { int len; - Error err = encode_variant(p_packet, NULL, len, p_full_objects); // compute len first + Error err = encode_variant(p_packet, nullptr, len, p_full_objects); // compute len first if (err) return err; diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp index 01218a6881..6da115eed2 100644 --- a/core/io/packet_peer_dtls.cpp +++ b/core/io/packet_peer_dtls.cpp @@ -32,7 +32,7 @@ #include "core/os/file_access.h" #include "core/project_settings.h" -PacketPeerDTLS *(*PacketPeerDTLS::_create)() = NULL; +PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr; bool PacketPeerDTLS::available = false; PacketPeerDTLS *PacketPeerDTLS::create() { diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index fb83f0ac90..5c4b3379ee 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -63,7 +63,7 @@ void PCKPacker::_bind_methods() { Error PCKPacker::pck_start(const String &p_file, int p_alignment) { - if (file != NULL) { + if (file != nullptr) { memdelete(file); } @@ -163,7 +163,7 @@ Error PCKPacker::flush(bool p_verbose) { src->close(); memdelete(src); count += 1; - if (p_verbose) { + if (p_verbose && files.size() > 0) { if (count % 100 == 0) { printf("%i/%i (%.2f)\r", count, files.size(), float(count) / files.size() * 100); fflush(stdout); @@ -182,12 +182,12 @@ Error PCKPacker::flush(bool p_verbose) { PCKPacker::PCKPacker() { - file = NULL; + file = nullptr; }; PCKPacker::~PCKPacker() { - if (file != NULL) { + if (file != nullptr) { memdelete(file); }; - file = NULL; + file = nullptr; }; diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 991853e86d..8c7559479b 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -46,7 +46,7 @@ enum { VARIANT_NIL = 1, VARIANT_BOOL = 2, VARIANT_INT = 3, - VARIANT_REAL = 4, + VARIANT_FLOAT = 4, VARIANT_STRING = 5, VARIANT_VECTOR2 = 10, VARIANT_RECT2 = 11, @@ -65,8 +65,8 @@ enum { VARIANT_DICTIONARY = 26, VARIANT_ARRAY = 30, VARIANT_RAW_ARRAY = 31, - VARIANT_INT_ARRAY = 32, - VARIANT_REAL_ARRAY = 33, + VARIANT_INT32_ARRAY = 32, + VARIANT_FLOAT32_ARRAY = 33, VARIANT_STRING_ARRAY = 34, VARIANT_VECTOR3_ARRAY = 35, VARIANT_COLOR_ARRAY = 36, @@ -75,6 +75,12 @@ enum { VARIANT_DOUBLE = 41, VARIANT_CALLABLE = 42, VARIANT_SIGNAL = 43, + VARIANT_STRING_NAME = 44, + VARIANT_VECTOR2I = 45, + VARIANT_RECT2I = 46, + VARIANT_VECTOR3I = 47, + VARIANT_INT64_ARRAY = 48, + VARIANT_FLOAT64_ARRAY = 49, OBJECT_EMPTY = 0, OBJECT_EXTERNAL_RESOURCE = 1, OBJECT_INTERNAL_RESOURCE = 2, @@ -87,7 +93,7 @@ enum { }; -void ResourceInteractiveLoaderBinary::_advance_padding(uint32_t p_len) { +void ResourceLoaderBinary::_advance_padding(uint32_t p_len) { uint32_t extra = 4 - (p_len % 4); if (extra < 4) { @@ -96,7 +102,7 @@ void ResourceInteractiveLoaderBinary::_advance_padding(uint32_t p_len) { } } -StringName ResourceInteractiveLoaderBinary::_get_string() { +StringName ResourceLoaderBinary::_get_string() { uint32_t id = f->get_32(); if (id & 0x80000000) { @@ -115,7 +121,7 @@ StringName ResourceInteractiveLoaderBinary::_get_string() { return string_map[id]; } -Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { +Error ResourceLoaderBinary::parse_variant(Variant &r_v) { uint32_t type = f->get_32(); print_bl("find property of type: " + itos(type)); @@ -138,7 +144,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = int64_t(f->get_64()); } break; - case VARIANT_REAL: { + case VARIANT_FLOAT: { r_v = f->get_real(); } break; @@ -158,6 +164,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = v; } break; + case VARIANT_VECTOR2I: { + + Vector2i v; + v.x = f->get_32(); + v.y = f->get_32(); + r_v = v; + + } break; case VARIANT_RECT2: { Rect2 v; @@ -168,6 +182,16 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = v; } break; + case VARIANT_RECT2I: { + + Rect2i v; + v.position.x = f->get_32(); + v.position.y = f->get_32(); + v.size.x = f->get_32(); + v.size.y = f->get_32(); + r_v = v; + + } break; case VARIANT_VECTOR3: { Vector3 v; @@ -176,6 +200,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { v.z = f->get_real(); r_v = v; } break; + case VARIANT_VECTOR3I: { + + Vector3i v; + v.x = f->get_32(); + v.y = f->get_32(); + v.z = f->get_32(); + r_v = v; + } break; case VARIANT_PLANE: { Plane v; @@ -260,6 +292,10 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = v; } break; + case VARIANT_STRING_NAME: { + + r_v = StringName(get_unicode_string()); + } break; case VARIANT_NODE_PATH: { @@ -301,12 +337,16 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { } break; case OBJECT_INTERNAL_RESOURCE: { uint32_t index = f->get_32(); - String path = res_path + "::" + itos(index); - RES res = ResourceLoader::load(path); - if (res.is_null()) { - WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data()); + if (use_nocache) { + r_v = internal_resources[index].cache; + } else { + String path = res_path + "::" + itos(index); + RES res = ResourceLoader::load(path); + if (res.is_null()) { + WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data()); + } + r_v = res; } - r_v = res; } break; case OBJECT_EXTERNAL_RESOURCE: { @@ -341,20 +381,26 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = Variant(); } else { - String exttype = external_resources[erindex].type; - String path = external_resources[erindex].path; + if (external_resources[erindex].cache.is_null()) { + //cache not here yet, wait for it? + if (use_sub_threads) { + Error err; + external_resources.write[erindex].cache = ResourceLoader::load_threaded_get(external_resources[erindex].path, &err); - if (path.find("://") == -1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path)); - } + if (err != OK || external_resources[erindex].cache.is_null()) { + if (!ResourceLoader::get_abort_on_missing_resources()) { - RES res = ResourceLoader::load(path, exttype); + ResourceLoader::notify_dependency_error(local_path, external_resources[erindex].path, external_resources[erindex].type); + } else { - if (res.is_null()) { - WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data()); + error = ERR_FILE_MISSING_DEPENDENCIES; + ERR_FAIL_V_MSG(error, "Can't load dependency: " + external_resources[erindex].path + "."); + } + } + } } - r_v = res; + + r_v = external_resources[erindex].cache; } } break; @@ -418,14 +464,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = array; } break; - case VARIANT_INT_ARRAY: { + case VARIANT_INT32_ARRAY: { uint32_t len = f->get_32(); - Vector<int> array; + Vector<int32_t> array; array.resize(len); - int *w = array.ptrw(); - f->get_buffer((uint8_t *)w, len * 4); + int32_t *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(int32_t)); #ifdef BIG_ENDIAN_ENABLED { uint32_t *ptr = (uint32_t *)w.ptr(); @@ -439,14 +485,35 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = array; } break; - case VARIANT_REAL_ARRAY: { + case VARIANT_INT64_ARRAY: { uint32_t len = f->get_32(); - Vector<real_t> array; + Vector<int64_t> array; array.resize(len); - real_t *w = array.ptrw(); - f->get_buffer((uint8_t *)w, len * sizeof(real_t)); + int64_t *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(int64_t)); +#ifdef BIG_ENDIAN_ENABLED + { + uint64_t *ptr = (uint64_t *)w.ptr(); + for (int i = 0; i < len; i++) { + + ptr[i] = BSWAP64(ptr[i]); + } + } + +#endif + + r_v = array; + } break; + case VARIANT_FLOAT32_ARRAY: { + + uint32_t len = f->get_32(); + + Vector<float> array; + array.resize(len); + float *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(float)); #ifdef BIG_ENDIAN_ENABLED { uint32_t *ptr = (uint32_t *)w.ptr(); @@ -460,6 +527,27 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = array; } break; + case VARIANT_FLOAT64_ARRAY: { + + uint32_t len = f->get_32(); + + Vector<double> array; + array.resize(len); + double *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(double)); +#ifdef BIG_ENDIAN_ENABLED + { + uint64_t *ptr = (uint64_t *)w.ptr(); + for (int i = 0; i < len; i++) { + + ptr[i] = BSWAP64(ptr[i]); + } + } + +#endif + + r_v = array; + } break; case VARIANT_STRING_ARRAY: { uint32_t len = f->get_32(); @@ -560,160 +648,176 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { return OK; //never reach anyway } -void ResourceInteractiveLoaderBinary::set_local_path(const String &p_local_path) { +void ResourceLoaderBinary::set_local_path(const String &p_local_path) { res_path = p_local_path; } -Ref<Resource> ResourceInteractiveLoaderBinary::get_resource() { +Ref<Resource> ResourceLoaderBinary::get_resource() { return resource; } -Error ResourceInteractiveLoaderBinary::poll() { +Error ResourceLoaderBinary::load() { if (error != OK) return error; - int s = stage; + int stage = 0; - if (s < external_resources.size()) { + for (int i = 0; i < external_resources.size(); i++) { - String path = external_resources[s].path; + String path = external_resources[i].path; if (remaps.has(path)) { path = remaps[path]; } - RES res = ResourceLoader::load(path, external_resources[s].type); - if (res.is_null()) { - if (!ResourceLoader::get_abort_on_missing_resources()) { + if (path.find("://") == -1 && path.is_rel_path()) { + // path is relative to file being loaded, so convert to a resource path + path = ProjectSettings::get_singleton()->localize_path(path.get_base_dir().plus_file(external_resources[i].path)); + } - ResourceLoader::notify_dependency_error(local_path, path, external_resources[s].type); - } else { + external_resources.write[i].path = path; //remap happens here, not on load because on load it can actually be used for filesystem dock resource remap + + if (!use_sub_threads) { + external_resources.write[i].cache = ResourceLoader::load(path, external_resources[i].type); + + if (external_resources[i].cache.is_null()) { + if (!ResourceLoader::get_abort_on_missing_resources()) { + + ResourceLoader::notify_dependency_error(local_path, path, external_resources[i].type); + } else { - error = ERR_FILE_MISSING_DEPENDENCIES; - ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + "."); + error = ERR_FILE_MISSING_DEPENDENCIES; + ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + "."); + } } } else { - resource_cache.push_back(res); + Error err = ResourceLoader::load_threaded_request(path, external_resources[i].type, use_sub_threads, local_path); + if (err != OK) { + if (!ResourceLoader::get_abort_on_missing_resources()) { + + ResourceLoader::notify_dependency_error(local_path, path, external_resources[i].type); + } else { + + error = ERR_FILE_MISSING_DEPENDENCIES; + ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + "."); + } + } } stage++; - return error; } - s -= external_resources.size(); - - if (s >= internal_resources.size()) { + for (int i = 0; i < internal_resources.size(); i++) { - error = ERR_BUG; - ERR_FAIL_COND_V(s >= internal_resources.size(), error); - } + bool main = i == (internal_resources.size() - 1); - bool main = s == (internal_resources.size() - 1); + //maybe it is loaded already + String path; + int subindex = 0; - //maybe it is loaded already - String path; - int subindex = 0; + if (!main) { - if (!main) { + if (!use_nocache) { + path = internal_resources[i].path; + if (path.begins_with("local://")) { + path = path.replace_first("local://", ""); + subindex = path.to_int(); + path = res_path + "::" + path; + } - path = internal_resources[s].path; - if (path.begins_with("local://")) { - path = path.replace_first("local://", ""); - subindex = path.to_int(); - path = res_path + "::" + path; - } + if (ResourceCache::has(path)) { + //already loaded, don't do anything + stage++; + error = OK; + continue; + } + } + } else { - if (ResourceCache::has(path)) { - //already loaded, don't do anything - stage++; - error = OK; - return error; + if (!use_nocache && !ResourceCache::has(res_path)) + path = res_path; } - } else { - if (!ResourceCache::has(res_path)) - path = res_path; - } + uint64_t offset = internal_resources[i].offset; - uint64_t offset = internal_resources[s].offset; + f->seek(offset); - f->seek(offset); + String t = get_unicode_string(); - String t = get_unicode_string(); + Object *obj = ClassDB::instance(t); + if (!obj) { + error = ERR_FILE_CORRUPT; + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + "."); + } - Object *obj = ClassDB::instance(t); - if (!obj) { - error = ERR_FILE_CORRUPT; - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + "."); - } + Resource *r = Object::cast_to<Resource>(obj); + if (!r) { + String obj_class = obj->get_class(); + error = ERR_FILE_CORRUPT; + memdelete(obj); //bye + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + "."); + } - Resource *r = Object::cast_to<Resource>(obj); - if (!r) { - String obj_class = obj->get_class(); - error = ERR_FILE_CORRUPT; - memdelete(obj); //bye - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + "."); - } + RES res = RES(r); - RES res = RES(r); + if (path != String()) { + r->set_path(path); + } + r->set_subindex(subindex); - r->set_path(path); - r->set_subindex(subindex); + if (!main) { + internal_resources.write[i].cache = res; + } - int pc = f->get_32(); + int pc = f->get_32(); - //set properties + //set properties - for (int i = 0; i < pc; i++) { + for (int j = 0; j < pc; j++) { - StringName name = _get_string(); + StringName name = _get_string(); - if (name == StringName()) { - error = ERR_FILE_CORRUPT; - ERR_FAIL_V(ERR_FILE_CORRUPT); - } + if (name == StringName()) { + error = ERR_FILE_CORRUPT; + ERR_FAIL_V(ERR_FILE_CORRUPT); + } - Variant value; + Variant value; - error = parse_variant(value); - if (error) - return error; + error = parse_variant(value); + if (error) + return error; - res->set(name, value); - } + res->set(name, value); + } #ifdef TOOLS_ENABLED - res->set_edited(false); + res->set_edited(false); #endif - stage++; + stage++; - resource_cache.push_back(res); + if (progress) { + *progress = (i + 1) / float(internal_resources.size()); + } - if (main) { + resource_cache.push_back(res); - f->close(); - resource = res; - resource->set_as_translation_remapped(translation_remapped); - error = ERR_FILE_EOF; + if (main) { - } else { - error = OK; + f->close(); + resource = res; + resource->set_as_translation_remapped(translation_remapped); + error = OK; + return OK; + } } - return OK; + return ERR_FILE_EOF; } -int ResourceInteractiveLoaderBinary::get_stage() const { - return stage; -} -int ResourceInteractiveLoaderBinary::get_stage_count() const { - - return external_resources.size() + internal_resources.size(); -} - -void ResourceInteractiveLoaderBinary::set_translation_remapped(bool p_remapped) { +void ResourceLoaderBinary::set_translation_remapped(bool p_remapped) { translation_remapped = p_remapped; } @@ -736,7 +840,7 @@ static String get_ustring(FileAccess *f) { return s; } -String ResourceInteractiveLoaderBinary::get_unicode_string() { +String ResourceLoaderBinary::get_unicode_string() { int len = f->get_32(); if (len > str_buf.size()) { @@ -750,7 +854,7 @@ String ResourceInteractiveLoaderBinary::get_unicode_string() { return s; } -void ResourceInteractiveLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) { +void ResourceLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) { open(p_f); if (error) @@ -768,7 +872,7 @@ void ResourceInteractiveLoaderBinary::get_dependencies(FileAccess *p_f, List<Str } } -void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) { +void ResourceLoaderBinary::open(FileAccess *p_f) { error = OK; @@ -869,7 +973,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) { } } -String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) { +String ResourceLoaderBinary::recognize(FileAccess *p_f) { error = OK; @@ -914,20 +1018,25 @@ String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) { return type; } -ResourceInteractiveLoaderBinary::ResourceInteractiveLoaderBinary() : +ResourceLoaderBinary::ResourceLoaderBinary() : translation_remapped(false), - f(NULL), - error(OK), - stage(0) { + ver_format(0), + f(nullptr), + importmd_ofs(0), + error(OK) { + + use_nocache = false; + progress = nullptr; + use_sub_threads = false; } -ResourceInteractiveLoaderBinary::~ResourceInteractiveLoaderBinary() { +ResourceLoaderBinary::~ResourceLoaderBinary() { if (f) memdelete(f); } -Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { if (r_error) *r_error = ERR_FILE_CANT_OPEN; @@ -935,16 +1044,28 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(cons Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - ERR_FAIL_COND_V_MSG(err != OK, Ref<ResourceInteractiveLoader>(), "Cannot open file '" + p_path + "'."); + ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'."); - Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary); + ResourceLoaderBinary loader; + loader.use_nocache = p_no_cache; + loader.use_sub_threads = p_use_sub_threads; + loader.progress = r_progress; String path = p_original_path != "" ? p_original_path : p_path; - ria->local_path = ProjectSettings::get_singleton()->localize_path(path); - ria->res_path = ria->local_path; - //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) ); - ria->open(f); + loader.local_path = ProjectSettings::get_singleton()->localize_path(path); + loader.res_path = loader.local_path; + //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) ); + loader.open(f); + + err = loader.load(); + + if (r_error) { + *r_error = err; + } - return ria; + if (err) { + return RES(); + } + return loader.resource; } void ResourceFormatLoaderBinary::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { @@ -986,11 +1107,11 @@ void ResourceFormatLoaderBinary::get_dependencies(const String &p_path, List<Str FileAccess *f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_MSG(!f, "Cannot open file '" + p_path + "'."); - Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary); - ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path); - ria->res_path = ria->local_path; - //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) ); - ria->get_dependencies(f, p_dependencies, p_add_types); + ResourceLoaderBinary loader; + loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path); + loader.res_path = loader.local_path; + //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) ); + loader.get_dependencies(f, p_dependencies, p_add_types); } Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, const Map<String, String> &p_map) { @@ -1000,7 +1121,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons FileAccess *f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open file '" + p_path + "'."); - FileAccess *fw = NULL; //=FileAccess::open(p_path+".depren"); + FileAccess *fw = nullptr; //=FileAccess::open(p_path+".depren"); String local_path = p_path.get_base_dir(); @@ -1075,21 +1196,17 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_OPEN, "Cannot open file '" + p_path + "'."); - Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary); - ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path); - ria->res_path = ria->local_path; - ria->remaps = p_map; - //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) ); - ria->open(f); - - err = ria->poll(); + ResourceLoaderBinary loader; + loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path); + loader.res_path = loader.local_path; + loader.remaps = p_map; + //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) ); + loader.open(f); - while (err == OK) { - err = ria->poll(); - } + err = loader.load(); ERR_FAIL_COND_V(err != ERR_FILE_EOF, ERR_FILE_CORRUPT); - RES res = ria->get_resource(); + RES res = loader.get_resource(); ERR_FAIL_COND_V(!res.is_valid(), ERR_FILE_CORRUPT); return ResourceFormatSaverBinary::singleton->save(p_path, res); @@ -1205,11 +1322,11 @@ String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const return ""; //could not rwead } - Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary); - ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path); - ria->res_path = ria->local_path; - //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) ); - String r = ria->recognize(f); + ResourceLoaderBinary loader; + loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path); + loader.res_path = loader.local_path; + //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) ); + String r = loader.recognize(f); return ClassDB::get_compatibility_remapped_class(r); } @@ -1259,7 +1376,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia } } break; - case Variant::REAL: { + case Variant::FLOAT: { double d = p_property; float fl = d; @@ -1268,7 +1385,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia f->store_double(d); } else { - f->store_32(VARIANT_REAL); + f->store_32(VARIANT_FLOAT); f->store_real(fl); } @@ -1288,6 +1405,14 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia f->store_real(val.y); } break; + case Variant::VECTOR2I: { + + f->store_32(VARIANT_VECTOR2I); + Vector2i val = p_property; + f->store_32(val.x); + f->store_32(val.y); + + } break; case Variant::RECT2: { f->store_32(VARIANT_RECT2); @@ -1298,6 +1423,16 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia f->store_real(val.size.y); } break; + case Variant::RECT2I: { + + f->store_32(VARIANT_RECT2I); + Rect2i val = p_property; + f->store_32(val.position.x); + f->store_32(val.position.y); + f->store_32(val.size.x); + f->store_32(val.size.y); + + } break; case Variant::VECTOR3: { f->store_32(VARIANT_VECTOR3); @@ -1307,6 +1442,15 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia f->store_real(val.z); } break; + case Variant::VECTOR3I: { + + f->store_32(VARIANT_VECTOR3I); + Vector3i val = p_property; + f->store_32(val.x); + f->store_32(val.y); + f->store_32(val.z); + + } break; case Variant::PLANE: { f->store_32(VARIANT_PLANE); @@ -1394,6 +1538,13 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia f->store_real(val.a); } break; + case Variant::STRING_NAME: { + + f->store_32(VARIANT_STRING_NAME); + String val = p_property; + save_unicode_string(f, val); + + } break; case Variant::NODE_PATH: { f->store_32(VARIANT_NODE_PATH); @@ -1505,29 +1656,52 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia _pad_buffer(f, len); } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { - f->store_32(VARIANT_INT_ARRAY); - Vector<int> arr = p_property; + f->store_32(VARIANT_INT32_ARRAY); + Vector<int32_t> arr = p_property; int len = arr.size(); f->store_32(len); - const int *r = arr.ptr(); + const int32_t *r = arr.ptr(); for (int i = 0; i < len; i++) f->store_32(r[i]); } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { - f->store_32(VARIANT_REAL_ARRAY); - Vector<real_t> arr = p_property; + f->store_32(VARIANT_INT64_ARRAY); + Vector<int64_t> arr = p_property; int len = arr.size(); f->store_32(len); - const real_t *r = arr.ptr(); + const int64_t *r = arr.ptr(); + for (int i = 0; i < len; i++) + f->store_64(r[i]); + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + + f->store_32(VARIANT_FLOAT32_ARRAY); + Vector<float> arr = p_property; + int len = arr.size(); + f->store_32(len); + const float *r = arr.ptr(); for (int i = 0; i < len; i++) { f->store_real(r[i]); } } break; + case Variant::PACKED_FLOAT64_ARRAY: { + + f->store_32(VARIANT_FLOAT64_ARRAY); + Vector<double> arr = p_property; + int len = arr.size(); + f->store_32(len); + const double *r = arr.ptr(); + for (int i = 0; i < len; i++) { + f->store_double(r[i]); + } + + } break; case Variant::PACKED_STRING_ARRAY: { f->store_32(VARIANT_STRING_ARRAY); @@ -1935,7 +2109,7 @@ void ResourceFormatSaverBinary::get_recognized_extensions(const RES &p_resource, p_extensions->push_back("res"); } -ResourceFormatSaverBinary *ResourceFormatSaverBinary::singleton = NULL; +ResourceFormatSaverBinary *ResourceFormatSaverBinary::singleton = nullptr; ResourceFormatSaverBinary::ResourceFormatSaverBinary() { diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index f02dbaa0c2..0f8fc9445b 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -35,7 +35,7 @@ #include "core/io/resource_saver.h" #include "core/os/file_access.h" -class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader { +class ResourceLoaderBinary { bool translation_remapped; String local_path; @@ -58,13 +58,17 @@ class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader { struct ExtResource { String path; String type; + RES cache; }; + bool use_sub_threads; + float *progress; Vector<ExtResource> external_resources; struct IntResource { String path; uint64_t offset; + RES cache; }; Vector<IntResource> internal_resources; @@ -75,32 +79,32 @@ class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader { Map<String, String> remaps; Error error; - int stage; + bool use_nocache; friend class ResourceFormatLoaderBinary; Error parse_variant(Variant &r_v); + Map<String, RES> dependency_cache; + public: - virtual void set_local_path(const String &p_local_path); - virtual Ref<Resource> get_resource(); - virtual Error poll(); - virtual int get_stage() const; - virtual int get_stage_count() const; - virtual void set_translation_remapped(bool p_remapped); + void set_local_path(const String &p_local_path); + Ref<Resource> get_resource(); + Error load(); + void set_translation_remapped(bool p_remapped); void set_remaps(const Map<String, String> &p_remaps) { remaps = p_remaps; } void open(FileAccess *p_f); String recognize(FileAccess *p_f); void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types); - ResourceInteractiveLoaderBinary(); - ~ResourceInteractiveLoaderBinary(); + ResourceLoaderBinary(); + ~ResourceLoaderBinary(); }; class ResourceFormatLoaderBinary : public ResourceFormatLoader { public: - virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index f147170ff7..643df53f8c 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -69,7 +69,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); return OK; @@ -117,7 +117,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy return OK; } -RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { PathAndType pat; Error err = _get_path_and_type(p_path, pat); @@ -130,7 +130,7 @@ RES ResourceFormatImporter::load(const String &p_path, const String &p_original_ return RES(); } - RES res = ResourceLoader::_load(pat.path, p_path, pat.type, false, r_error); + RES res = ResourceLoader::_load(pat.path, p_path, pat.type, p_no_cache, r_error, p_use_sub_threads, r_progress); #ifdef TOOLS_ENABLED if (res.is_valid()) { @@ -274,7 +274,7 @@ void ResourceFormatImporter::get_internal_resource_path_list(const String &p_pat next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); return; @@ -362,7 +362,7 @@ Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_name(const String return Ref<ResourceImporter>(); } -void ResourceFormatImporter::get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers) { +void ResourceFormatImporter::get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter>> *r_importers) { for (int i = 0; i < importers.size(); i++) { List<String> local_exts; @@ -423,7 +423,7 @@ bool ResourceFormatImporter::are_import_settings_valid(const String &p_path) con String ResourceFormatImporter::get_import_settings_hash() const { - Vector<Ref<ResourceImporter> > sorted_importers = importers; + Vector<Ref<ResourceImporter>> sorted_importers = importers; sorted_importers.sort_custom<SortImporterByName>(); @@ -434,7 +434,7 @@ String ResourceFormatImporter::get_import_settings_hash() const { return hash.md5_text(); } -ResourceFormatImporter *ResourceFormatImporter::singleton = NULL; +ResourceFormatImporter *ResourceFormatImporter::singleton = nullptr; ResourceFormatImporter::ResourceFormatImporter() { singleton = this; diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index 4eb04586e6..6b76912494 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -45,7 +45,7 @@ class ResourceFormatImporter : public ResourceFormatLoader { Variant metadata; }; - Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const; + Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = nullptr) const; static ResourceFormatImporter *singleton; @@ -54,11 +54,11 @@ class ResourceFormatImporter : public ResourceFormatLoader { bool operator()(const Ref<ResourceImporter> &p_a, const Ref<ResourceImporter> &p_b) const; }; - Vector<Ref<ResourceImporter> > importers; + Vector<Ref<ResourceImporter>> importers; public: static ResourceFormatImporter *get_singleton() { return singleton; } - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; @@ -83,7 +83,7 @@ public: void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); } Ref<ResourceImporter> get_importer_by_name(const String &p_name) const; Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const; - void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers); + void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter>> *r_importers); bool are_import_settings_valid(const String &p_path) const; String get_import_settings_hash() const; @@ -123,9 +123,9 @@ public: virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0; virtual String get_option_group_file() const { return String(); } - virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata = NULL) = 0; + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) = 0; - virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant> > &p_source_file_options, const Map<String, String> &p_base_paths) { return ERR_UNAVAILABLE; } + virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant>> &p_source_file_options, const Map<String, String> &p_base_paths) { return ERR_UNAVAILABLE; } virtual bool are_import_settings_valid(const String &p_path) const { return true; } virtual String get_import_settings_string() const { return String(); } }; diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 1d5d8f9280..d90802d7e2 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -39,26 +39,16 @@ #include "core/translation.h" #include "core/variant_parser.h" +#ifdef DEBUG_LOAD_THREADED +#define print_lt(m_text) print_line(m_text) +#else +#define print_lt(m_text) +#endif + Ref<ResourceFormatLoader> ResourceLoader::loader[ResourceLoader::MAX_LOADERS]; int ResourceLoader::loader_count = 0; -Error ResourceInteractiveLoader::wait() { - - Error err = poll(); - while (err == OK) { - err = poll(); - } - - return err; -} - -ResourceInteractiveLoader::~ResourceInteractiveLoader() { - if (path_loading != String()) { - ResourceLoader::_remove_from_loading_map_and_thread(path_loading, path_loading_thread); - } -} - bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_for_type) const { String extension = p_path.get_extension(); @@ -111,45 +101,6 @@ void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, Li } } -void ResourceInteractiveLoader::_bind_methods() { - - ClassDB::bind_method(D_METHOD("get_resource"), &ResourceInteractiveLoader::get_resource); - ClassDB::bind_method(D_METHOD("poll"), &ResourceInteractiveLoader::poll); - ClassDB::bind_method(D_METHOD("wait"), &ResourceInteractiveLoader::wait); - ClassDB::bind_method(D_METHOD("get_stage"), &ResourceInteractiveLoader::get_stage); - ClassDB::bind_method(D_METHOD("get_stage_count"), &ResourceInteractiveLoader::get_stage_count); -} - -class ResourceInteractiveLoaderDefault : public ResourceInteractiveLoader { - - GDCLASS(ResourceInteractiveLoaderDefault, ResourceInteractiveLoader); - -public: - Ref<Resource> resource; - - virtual void set_local_path(const String &p_local_path) { /*scene->set_filename(p_local_path);*/ - } - virtual Ref<Resource> get_resource() { return resource; } - virtual Error poll() { return ERR_FILE_EOF; } - virtual int get_stage() const { return 1; } - virtual int get_stage_count() const { return 1; } - virtual void set_translation_remapped(bool p_remapped) { resource->set_as_translation_remapped(p_remapped); } - - ResourceInteractiveLoaderDefault() {} -}; - -Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) { - - //either this - Ref<Resource> res = load(p_path, p_original_path, r_error); - if (res.is_null()) - return Ref<ResourceInteractiveLoader>(); - - Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault)); - ril->resource = res; - return ril; -} - bool ResourceFormatLoader::exists(const String &p_path) const { return FileAccess::exists(p_path); //by default just check file } @@ -168,10 +119,10 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) } } -RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { if (get_script_instance() && get_script_instance()->has_method("load")) { - Variant res = get_script_instance()->call("load", p_path, p_original_path); + Variant res = get_script_instance()->call("load", p_path, p_original_path, p_use_sub_threads); if (res.get_type() == Variant::INT) { @@ -184,29 +135,11 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa *r_error = OK; return res; } - } - - //or this must be implemented - Ref<ResourceInteractiveLoader> ril = load_interactive(p_path, p_original_path, r_error); - if (!ril.is_valid()) - return RES(); - ril->set_local_path(p_original_path); - - while (true) { - - Error err = ril->poll(); - - if (err == ERR_FILE_EOF) { - if (r_error) - *r_error = OK; - return ril->get_resource(); - } - if (r_error) - *r_error = err; - - ERR_FAIL_COND_V_MSG(err != OK, RES(), "Failed to load resource '" + p_path + "'."); + return res; } + + ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "', ResourceFormatLoader::load was not implemented for this resource type."); } void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { @@ -248,7 +181,7 @@ void ResourceFormatLoader::_bind_methods() { } ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::PACKED_STRING_ARRAY, "get_recognized_extensions")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING, "typename"))); + ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING_NAME, "typename"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type", PropertyInfo(Variant::STRING, "path"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames"))); @@ -256,7 +189,7 @@ void ResourceFormatLoader::_bind_methods() { /////////////////////////////////// -RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error) { +RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error, bool p_use_sub_threads, float *r_progress) { bool found = false; @@ -267,7 +200,7 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c continue; } found = true; - RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error); + RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_no_cache); if (res.is_null()) { continue; } @@ -285,61 +218,302 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + "."); } -bool ResourceLoader::_add_to_loading_map(const String &p_path) { +void ResourceLoader::_thread_load_function(void *p_userdata) { - bool success; - if (loading_map_mutex) { - loading_map_mutex->lock(); + ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata; + load_task.loader_id = Thread::get_caller_id(); + + if (load_task.semaphore) { + //this is an actual thread, so wait for Ok fom semaphore + thread_load_semaphore->wait(); //wait until its ok to start loading } + load_task.resource = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, false, &load_task.error, load_task.use_sub_threads, &load_task.progress); - LoadingMapKey key; - key.path = p_path; - key.thread = Thread::get_caller_id(); + load_task.progress = 1.0; //it was fully loaded at this point, so force progress to 1.0 - if (loading_map.has(key)) { - success = false; + thread_load_mutex->lock(); + if (load_task.error != OK) { + load_task.status = THREAD_LOAD_FAILED; } else { - loading_map[key] = true; - success = true; + load_task.status = THREAD_LOAD_LOADED; + } + if (load_task.semaphore) { + + if (load_task.start_next && thread_waiting_count > 0) { + thread_waiting_count--; + //thread loading count remains constant, this ends but another one begins + thread_load_semaphore->post(); + } else { + thread_loading_count--; //no threads waiting, just reduce loading count + } + + print_lt("END: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count)); + + for (int i = 0; i < load_task.poll_requests; i++) { + load_task.semaphore->post(); + } + memdelete(load_task.semaphore); + load_task.semaphore = nullptr; } - if (loading_map_mutex) { - loading_map_mutex->unlock(); + if (load_task.resource.is_valid()) { + load_task.resource->set_path(load_task.local_path); + + if (load_task.xl_remapped) + load_task.resource->set_as_translation_remapped(true); + +#ifdef TOOLS_ENABLED + + load_task.resource->set_edited(false); + if (timestamp_on_load) { + uint64_t mt = FileAccess::get_modified_time(load_task.remapped_path); + //printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt); + load_task.resource->set_last_modified_time(mt); + } +#endif + + if (_loaded_callback) { + _loaded_callback(load_task.resource, load_task.local_path); + } } - return success; + thread_load_mutex->unlock(); } +Error ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads, const String &p_source_resource) { -void ResourceLoader::_remove_from_loading_map(const String &p_path) { - if (loading_map_mutex) { - loading_map_mutex->lock(); + String local_path; + if (p_path.is_rel_path()) + local_path = "res://" + p_path; + else + local_path = ProjectSettings::get_singleton()->localize_path(p_path); + + thread_load_mutex->lock(); + + if (p_source_resource != String()) { + //must be loading from this resource + if (!thread_load_tasks.has(p_source_resource)) { + thread_load_mutex->unlock(); + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "There is no thread loading source resource '" + p_source_resource + "'."); + } + //must be loading from this thread + if (thread_load_tasks[p_source_resource].loader_id != Thread::get_caller_id()) { + thread_load_mutex->unlock(); + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Threading loading resource'" + local_path + " failed: Source specified: '" + p_source_resource + "' but was not called by it."); + } + + //must not be already added as s sub tasks + if (thread_load_tasks[p_source_resource].sub_tasks.has(local_path)) { + thread_load_mutex->unlock(); + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Thread loading source resource '" + p_source_resource + "' already is loading '" + local_path + "'."); + } + } + + if (thread_load_tasks.has(local_path)) { + thread_load_tasks[local_path].requests++; + if (p_source_resource != String()) { + thread_load_tasks[p_source_resource].sub_tasks.insert(local_path); + } + thread_load_mutex->unlock(); + return OK; } - LoadingMapKey key; - key.path = p_path; - key.thread = Thread::get_caller_id(); + { + //create load task + + ThreadLoadTask load_task; + + load_task.requests = 1; + load_task.remapped_path = _path_remap(local_path, &load_task.xl_remapped); + load_task.local_path = local_path; + load_task.type_hint = p_type_hint; + load_task.use_sub_threads = p_use_sub_threads; + + { //must check if resource is already loaded before attempting to load it in a thread + + if (load_task.loader_id == Thread::get_caller_id()) { + thread_load_mutex->unlock(); + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Attempted to load a resource already being loaded from this thread, cyclic reference?"); + } + //lock first if possible + if (ResourceCache::lock) { + ResourceCache::lock->read_lock(); + } + + //get ptr + Resource **rptr = ResourceCache::resources.getptr(local_path); + + if (rptr) { + RES res(*rptr); + //it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached + if (res.is_valid()) { + //referencing is fine + load_task.resource = res; + load_task.status = THREAD_LOAD_LOADED; + load_task.progress = 1.0; + } + } + if (ResourceCache::lock) { + ResourceCache::lock->read_unlock(); + } + } - loading_map.erase(key); + if (p_source_resource != String()) { + thread_load_tasks[p_source_resource].sub_tasks.insert(local_path); + } - if (loading_map_mutex) { - loading_map_mutex->unlock(); + thread_load_tasks[local_path] = load_task; } + + ThreadLoadTask &load_task = thread_load_tasks[local_path]; + + if (load_task.resource.is_null()) { //needs to be loaded in thread + + load_task.semaphore = memnew(Semaphore); + if (thread_loading_count < thread_load_max) { + thread_loading_count++; + thread_load_semaphore->post(); //we have free threads, so allow one + } else { + thread_waiting_count++; + } + + print_lt("REQUEST: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count)); + + load_task.thread = Thread::create(_thread_load_function, &thread_load_tasks[local_path]); + load_task.loader_id = load_task.thread->get_id(); + } + + thread_load_mutex->unlock(); + + return OK; } -void ResourceLoader::_remove_from_loading_map_and_thread(const String &p_path, Thread::ID p_thread) { - if (loading_map_mutex) { - loading_map_mutex->lock(); +float ResourceLoader::_dependency_get_progress(const String &p_path) { + + if (thread_load_tasks.has(p_path)) { + ThreadLoadTask &load_task = thread_load_tasks[p_path]; + int dep_count = load_task.sub_tasks.size(); + if (dep_count > 0) { + float dep_progress = 0; + for (Set<String>::Element *E = load_task.sub_tasks.front(); E; E = E->next()) { + dep_progress += _dependency_get_progress(E->get()); + } + dep_progress /= float(dep_count); + dep_progress *= 0.5; + dep_progress += load_task.progress * 0.5; + return dep_progress; + } else { + return load_task.progress; + } + + } else { + return 1.0; //assume finished loading it so it no longer exists } +} - LoadingMapKey key; - key.path = p_path; - key.thread = p_thread; +ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, float *r_progress) { - loading_map.erase(key); + String local_path; + if (p_path.is_rel_path()) + local_path = "res://" + p_path; + else + local_path = ProjectSettings::get_singleton()->localize_path(p_path); - if (loading_map_mutex) { - loading_map_mutex->unlock(); + thread_load_mutex->lock(); + if (!thread_load_tasks.has(local_path)) { + thread_load_mutex->unlock(); + return THREAD_LOAD_INVALID_RESOURCE; + } + ThreadLoadTask &load_task = thread_load_tasks[local_path]; + ThreadLoadStatus status; + status = load_task.status; + if (r_progress) { + *r_progress = _dependency_get_progress(local_path); } + + thread_load_mutex->unlock(); + + return status; +} +RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) { + + String local_path; + if (p_path.is_rel_path()) + local_path = "res://" + p_path; + else + local_path = ProjectSettings::get_singleton()->localize_path(p_path); + + thread_load_mutex->lock(); + if (!thread_load_tasks.has(local_path)) { + thread_load_mutex->unlock(); + if (r_error) { + *r_error = ERR_INVALID_PARAMETER; + } + return RES(); + } + + ThreadLoadTask &load_task = thread_load_tasks[local_path]; + + //semaphore still exists, meaning its still loading, request poll + Semaphore *semaphore = load_task.semaphore; + if (semaphore) { + load_task.poll_requests++; + + { + // As we got a semaphore, this means we are going to have to wait + // until the sub-resource is done loading + // + // As this thread will become 'blocked' we should "echange" its + // active status with a waiting one, to ensure load continues. + // + // This ensures loading is never blocked and that is also within + // the maximum number of active threads. + + if (thread_waiting_count > 0) { + thread_waiting_count--; + thread_loading_count++; + thread_load_semaphore->post(); + + load_task.start_next = false; //do not start next since we are doing it here + } + + thread_suspended_count++; + + print_lt("GET: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count)); + } + + thread_load_mutex->unlock(); + semaphore->wait(); + thread_load_mutex->lock(); + + thread_suspended_count--; + + if (!thread_load_tasks.has(local_path)) { //may have been erased during unlock and this was always an invalid call + thread_load_mutex->unlock(); + if (r_error) { + *r_error = ERR_INVALID_PARAMETER; + } + return RES(); + } + } + + RES resource = load_task.resource; + if (r_error) { + *r_error = load_task.error; + } + + load_task.requests--; + + if (load_task.requests == 0) { + if (load_task.thread) { //thread may not have been used + Thread::wait_to_finish(load_task.thread); + memdelete(load_task.thread); + } + thread_load_tasks.erase(local_path); + } + + thread_load_mutex->unlock(); + + return resource; } RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) { @@ -355,83 +529,102 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p if (!p_no_cache) { - { - bool success = _add_to_loading_map(local_path); - ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?"); + thread_load_mutex->lock(); + + //Is it already being loaded? poll until done + if (thread_load_tasks.has(local_path)) { + Error err = load_threaded_request(p_path, p_type_hint); + if (err != OK) { + if (r_error) { + *r_error = err; + } + thread_load_mutex->unlock(); + return RES(); + } + thread_load_mutex->unlock(); + + return load_threaded_get(p_path, r_error); } - //lock first if possible + //Is it cached? if (ResourceCache::lock) { ResourceCache::lock->read_lock(); } - //get ptr Resource **rptr = ResourceCache::resources.getptr(local_path); if (rptr) { RES res(*rptr); + //it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached if (res.is_valid()) { - //referencing is fine - if (r_error) - *r_error = OK; if (ResourceCache::lock) { ResourceCache::lock->read_unlock(); } - _remove_from_loading_map(local_path); - return res; + thread_load_mutex->unlock(); + + if (r_error) { + *r_error = OK; + } + + return res; //use cached } } + if (ResourceCache::lock) { ResourceCache::lock->read_unlock(); } - } - bool xl_remapped = false; - String path = _path_remap(local_path, &xl_remapped); + //load using task (but this thread) + ThreadLoadTask load_task; + + load_task.requests = 1; + load_task.local_path = local_path; + load_task.remapped_path = _path_remap(local_path, &load_task.xl_remapped); + load_task.type_hint = p_type_hint; + load_task.loader_id = Thread::get_caller_id(); - if (path == "") { - if (!p_no_cache) { - _remove_from_loading_map(local_path); + thread_load_tasks[local_path] = load_task; + + thread_load_mutex->unlock(); + + _thread_load_function(&thread_load_tasks[local_path]); + + return load_threaded_get(p_path, r_error); + + } else { + + bool xl_remapped = false; + String path = _path_remap(local_path, &xl_remapped); + + if (path == "") { + ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed."); } - ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed."); - } - print_verbose("Loading resource: " + path); - RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error); + print_verbose("Loading resource: " + path); + float p; + RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error, false, &p); - if (res.is_null()) { - if (!p_no_cache) { - _remove_from_loading_map(local_path); + if (res.is_null()) { + print_verbose("Failed loading resource: " + path); + return RES(); } - print_verbose("Failed loading resource: " + path); - return RES(); - } - if (!p_no_cache) - res->set_path(local_path); - if (xl_remapped) - res->set_as_translation_remapped(true); + if (xl_remapped) + res->set_as_translation_remapped(true); #ifdef TOOLS_ENABLED - res->set_edited(false); - if (timestamp_on_load) { - uint64_t mt = FileAccess::get_modified_time(path); - //printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt); - res->set_last_modified_time(mt); - } + res->set_edited(false); + if (timestamp_on_load) { + uint64_t mt = FileAccess::get_modified_time(path); + //printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt); + res->set_last_modified_time(mt); + } #endif - if (!p_no_cache) { - _remove_from_loading_map(local_path); - } - - if (_loaded_callback) { - _loaded_callback(res, p_path); + return res; } - - return res; } bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) { @@ -464,76 +657,6 @@ bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) { return false; } -Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) { - - if (r_error) - *r_error = ERR_CANT_OPEN; - - String local_path; - if (p_path.is_rel_path()) - local_path = "res://" + p_path; - else - local_path = ProjectSettings::get_singleton()->localize_path(p_path); - - if (!p_no_cache) { - - bool success = _add_to_loading_map(local_path); - ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?"); - - if (ResourceCache::has(local_path)) { - - print_verbose("Loading resource: " + local_path + " (cached)"); - Ref<Resource> res_cached = ResourceCache::get(local_path); - Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault)); - - ril->resource = res_cached; - ril->path_loading = local_path; - ril->path_loading_thread = Thread::get_caller_id(); - return ril; - } - } - - bool xl_remapped = false; - String path = _path_remap(local_path, &xl_remapped); - if (path == "") { - if (!p_no_cache) { - _remove_from_loading_map(local_path); - } - ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed."); - } - - print_verbose("Loading resource: " + path); - - bool found = false; - for (int i = 0; i < loader_count; i++) { - - if (!loader[i]->recognize_path(path, p_type_hint)) - continue; - found = true; - Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(path, local_path, r_error); - if (ril.is_null()) - continue; - if (!p_no_cache) { - ril->set_local_path(local_path); - ril->path_loading = local_path; - ril->path_loading_thread = Thread::get_caller_id(); - } - - if (xl_remapped) - ril->set_translation_remapped(true); - - return ril; - } - - if (!p_no_cache) { - _remove_from_loading_map(local_path); - } - - ERR_FAIL_COND_V_MSG(found, Ref<ResourceInteractiveLoader>(), "Failed loading resource: " + path + "."); - - ERR_FAIL_V_MSG(Ref<ResourceInteractiveLoader>(), "No loader found for resource: " + path + "."); -} - void ResourceLoader::add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front) { ERR_FAIL_COND(p_format_loader.is_null()); @@ -813,7 +936,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { break; } else if (err != OK) { @@ -925,7 +1048,7 @@ void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) { _loaded_callback = p_callback; } -ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL; +ResourceLoadedCallback ResourceLoader::_loaded_callback = nullptr; Ref<ResourceFormatLoader> ResourceLoader::_find_custom_resource_format_loader(String path) { for (int i = 0; i < loader_count; ++i) { @@ -952,7 +1075,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) { Object *obj = ClassDB::instance(ibt); - ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + "."); + ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + "."); ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj); crl->set_script(s); @@ -990,7 +1113,7 @@ void ResourceLoader::add_custom_loaders() { void ResourceLoader::remove_custom_loaders() { - Vector<Ref<ResourceFormatLoader> > custom_loaders; + Vector<Ref<ResourceFormatLoader>> custom_loaders; for (int i = 0; i < loader_count; ++i) { if (loader[i]->get_script_instance()) { custom_loaders.push_back(loader[i]); @@ -1002,38 +1125,41 @@ void ResourceLoader::remove_custom_loaders() { } } -Mutex *ResourceLoader::loading_map_mutex = NULL; -HashMap<ResourceLoader::LoadingMapKey, int, ResourceLoader::LoadingMapKeyHasher> ResourceLoader::loading_map; - void ResourceLoader::initialize() { -#ifndef NO_THREADS - loading_map_mutex = Mutex::create(); -#endif + thread_load_mutex = memnew(Mutex); + thread_load_max = OS::get_singleton()->get_processor_count(); + thread_loading_count = 0; + thread_waiting_count = 0; + thread_suspended_count = 0; + thread_load_semaphore = memnew(Semaphore); } void ResourceLoader::finalize() { -#ifndef NO_THREADS - const LoadingMapKey *K = NULL; - while ((K = loading_map.next(K))) { - ERR_PRINT("Exited while resource is being loaded: " + K->path); - } - loading_map.clear(); - memdelete(loading_map_mutex); - loading_map_mutex = NULL; -#endif + + memdelete(thread_load_mutex); + memdelete(thread_load_semaphore); } -ResourceLoadErrorNotify ResourceLoader::err_notify = NULL; -void *ResourceLoader::err_notify_ud = NULL; +ResourceLoadErrorNotify ResourceLoader::err_notify = nullptr; +void *ResourceLoader::err_notify_ud = nullptr; -DependencyErrorNotify ResourceLoader::dep_err_notify = NULL; -void *ResourceLoader::dep_err_notify_ud = NULL; +DependencyErrorNotify ResourceLoader::dep_err_notify = nullptr; +void *ResourceLoader::dep_err_notify_ud = nullptr; bool ResourceLoader::abort_on_missing_resource = true; bool ResourceLoader::timestamp_on_load = false; +Mutex *ResourceLoader::thread_load_mutex = nullptr; +HashMap<String, ResourceLoader::ThreadLoadTask> ResourceLoader::thread_load_tasks; +Semaphore *ResourceLoader::thread_load_semaphore = nullptr; + +int ResourceLoader::thread_loading_count = 0; +int ResourceLoader::thread_waiting_count = 0; +int ResourceLoader::thread_suspended_count = 0; +int ResourceLoader::thread_load_max = 0; + SelfList<Resource>::List ResourceLoader::remapped_list; -HashMap<String, Vector<String> > ResourceLoader::translation_remaps; +HashMap<String, Vector<String>> ResourceLoader::translation_remaps; HashMap<String, String> ResourceLoader::path_remaps; -ResourceLoaderImport ResourceLoader::import = NULL; +ResourceLoaderImport ResourceLoader::import = nullptr; diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 4e83427fae..2d95d5545f 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -31,32 +31,10 @@ #ifndef RESOURCE_LOADER_H #define RESOURCE_LOADER_H +#include "core/os/semaphore.h" #include "core/os/thread.h" #include "core/resource.h" -class ResourceInteractiveLoader : public Reference { - - GDCLASS(ResourceInteractiveLoader, Reference); - friend class ResourceLoader; - String path_loading; - Thread::ID path_loading_thread; - -protected: - static void _bind_methods(); - -public: - virtual void set_local_path(const String &p_local_path) = 0; - virtual Ref<Resource> get_resource() = 0; - virtual Error poll() = 0; - virtual int get_stage() const = 0; - virtual int get_stage_count() const = 0; - virtual void set_translation_remapped(bool p_remapped) = 0; - virtual Error wait(); - - ResourceInteractiveLoader() {} - ~ResourceInteractiveLoader(); -}; - class ResourceFormatLoader : public Reference { GDCLASS(ResourceFormatLoader, Reference); @@ -65,8 +43,7 @@ protected: static void _bind_methods(); public: - virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual bool exists(const String &p_path) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; @@ -95,6 +72,15 @@ class ResourceLoader { MAX_LOADERS = 64 }; +public: + enum ThreadLoadStatus { + THREAD_LOAD_INVALID_RESOURCE, + THREAD_LOAD_IN_PROGRESS, + THREAD_LOAD_FAILED, + THREAD_LOAD_LOADED + }; + +private: static Ref<ResourceFormatLoader> loader[MAX_LOADERS]; static int loader_count; static bool timestamp_on_load; @@ -104,10 +90,10 @@ class ResourceLoader { static void *dep_err_notify_ud; static DependencyErrorNotify dep_err_notify; static bool abort_on_missing_resource; - static HashMap<String, Vector<String> > translation_remaps; + static HashMap<String, Vector<String>> translation_remaps; static HashMap<String, String> path_remaps; - static String _path_remap(const String &p_path, bool *r_translation_remapped = NULL); + static String _path_remap(const String &p_path, bool *r_translation_remapped = nullptr); friend class Resource; static SelfList<Resource>::List remapped_list; @@ -115,35 +101,48 @@ class ResourceLoader { friend class ResourceFormatImporter; friend class ResourceInteractiveLoader; //internal load function - static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error); + static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error, bool p_use_sub_threads, float *r_progress); static ResourceLoadedCallback _loaded_callback; static Ref<ResourceFormatLoader> _find_custom_resource_format_loader(String path); - static Mutex *loading_map_mutex; - - //used to track paths being loaded in a thread, avoids cyclic recursion - struct LoadingMapKey { - String path; - Thread::ID thread; - bool operator==(const LoadingMapKey &p_key) const { - return (thread == p_key.thread && path == p_key.path); - } - }; - struct LoadingMapKeyHasher { - static _FORCE_INLINE_ uint32_t hash(const LoadingMapKey &p_key) { return p_key.path.hash() + HashMapHasherDefault::hash(p_key.thread); } + struct ThreadLoadTask { + Thread *thread = nullptr; + Thread::ID loader_id = 0; + Semaphore *semaphore = nullptr; + String local_path; + String remapped_path; + String type_hint; + float progress = 0.0; + ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS; + Error error = OK; + RES resource; + bool xl_remapped = false; + bool use_sub_threads = false; + bool start_next = true; + int requests = 0; + int poll_requests = 0; + Set<String> sub_tasks; }; - static HashMap<LoadingMapKey, int, LoadingMapKeyHasher> loading_map; + static void _thread_load_function(void *p_userdata); + static Mutex *thread_load_mutex; + static HashMap<String, ThreadLoadTask> thread_load_tasks; + static Semaphore *thread_load_semaphore; + static int thread_waiting_count; + static int thread_loading_count; + static int thread_suspended_count; + static int thread_load_max; - static bool _add_to_loading_map(const String &p_path); - static void _remove_from_loading_map(const String &p_path); - static void _remove_from_loading_map_and_thread(const String &p_path, Thread::ID p_thread); + static float _dependency_get_progress(const String &p_path); public: - static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); - static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); + static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, const String &p_source_resource = String()); + static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr); + static RES load_threaded_get(const String &p_path, Error *r_error = nullptr); + + static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = nullptr); static bool exists(const String &p_path, const String &p_type_hint = ""); static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions); @@ -201,4 +200,4 @@ public: static void finalize(); }; -#endif +#endif // RESOURCE_LOADER_H diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 740aaf5cfa..09128adb50 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -38,7 +38,7 @@ Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS]; int ResourceSaver::saver_count = 0; bool ResourceSaver::timestamp_on_save = false; -ResourceSavedCallback ResourceSaver::save_callback = 0; +ResourceSavedCallback ResourceSaver::save_callback = nullptr; Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { @@ -218,7 +218,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) { Object *obj = ClassDB::instance(ibt); - ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + "."); + ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + "."); ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj); crl->set_script(s); @@ -256,7 +256,7 @@ void ResourceSaver::add_custom_savers() { void ResourceSaver::remove_custom_savers() { - Vector<Ref<ResourceFormatSaver> > custom_savers; + Vector<Ref<ResourceFormatSaver>> custom_savers; for (int i = 0; i < saver_count; ++i) { if (saver[i]->get_script_instance()) { custom_savers.push_back(saver[i]); diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index e749f54cfa..2ddebf0581 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -90,4 +90,4 @@ public: static void remove_custom_savers(); }; -#endif +#endif // RESOURCE_SAVER_H diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 3c695c18fc..b28b17aa95 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -224,7 +224,7 @@ void StreamPeer::put_var(const Variant &p_variant, bool p_full_objects) { int len = 0; Vector<uint8_t> buf; - encode_variant(p_variant, NULL, len, p_full_objects); + encode_variant(p_variant, nullptr, len, p_full_objects); buf.resize(len); put_32(len); encode_variant(p_variant, buf.ptrw(), len, p_full_objects); @@ -368,7 +368,7 @@ Variant StreamPeer::get_var(bool p_allow_objects) { ERR_FAIL_COND_V(err != OK, Variant()); Variant ret; - err = decode_variant(ret, var.ptr(), len, NULL, p_allow_objects); + err = decode_variant(ret, var.ptr(), len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to decode Variant."); return ret; diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp index 03ca726619..d98935f77c 100644 --- a/core/io/stream_peer_ssl.cpp +++ b/core/io/stream_peer_ssl.cpp @@ -32,13 +32,13 @@ #include "core/engine.h" -StreamPeerSSL *(*StreamPeerSSL::_create)() = NULL; +StreamPeerSSL *(*StreamPeerSSL::_create)() = nullptr; StreamPeerSSL *StreamPeerSSL::create() { if (_create) return _create(); - return NULL; + return nullptr; } bool StreamPeerSSL::available = false; diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index 044431743a..f0c5816d73 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -288,6 +288,11 @@ void StreamPeerTCP::disconnect_from_host() { peer_port = 0; } +Error StreamPeerTCP::poll(NetSocket::PollType p_type, int timeout) { + ERR_FAIL_COND_V(_sock.is_null() || !_sock->is_open(), ERR_UNAVAILABLE); + return _sock->poll(p_type, timeout); +} + Error StreamPeerTCP::put_data(const uint8_t *p_data, int p_bytes) { int total; diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index f16d4a2bd4..86df9ab8cf 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -78,6 +78,9 @@ public: void set_no_delay(bool p_enabled); + // Poll functions (wait or check for writable, readable) + Error poll(NetSocket::PollType p_type, int timeout = 0); + // Read/Write from StreamPeer Error put_data(const uint8_t *p_data, int p_bytes); Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent); @@ -90,4 +93,4 @@ public: VARIANT_ENUM_CAST(StreamPeerTCP::Status); -#endif +#endif // STREAM_PEER_TCP_H diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 4f7eeddc43..bce5361c76 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -33,7 +33,7 @@ #include "core/os/file_access.h" #include "core/translation.h" -RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const String &p_path) { +RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error) { enum Status { @@ -67,7 +67,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S if (status == STATUS_READING_ID) { memdelete(f); - ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: "); + ERR_FAIL_V_MSG(RES(), f->get_path() + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: "); } else { break; } @@ -78,7 +78,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S if (status == STATUS_READING_ID) { memdelete(f); - ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected 'msgid', was expecting 'msgstr' while parsing: "); + ERR_FAIL_V_MSG(RES(), f->get_path() + ":" + itos(line) + " Unexpected 'msgid', was expecting 'msgstr' while parsing: "); } if (msg_id != "") { @@ -100,7 +100,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S if (status != STATUS_READING_ID) { memdelete(f); - ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected 'msgstr', was expecting 'msgid' while parsing: "); + ERR_FAIL_V_MSG(RES(), f->get_path() + ":" + itos(line) + " Unexpected 'msgstr', was expecting 'msgid' while parsing: "); } l = l.substr(6, l.length()).strip_edges(); @@ -115,20 +115,29 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S continue; //nothing to read or comment } - ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, RES(), p_path + ":" + itos(line) + " Invalid line '" + l + "' while parsing: "); + ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, RES(), f->get_path() + ":" + itos(line) + " Invalid line '" + l + "' while parsing: "); l = l.substr(1, l.length()); - //find final quote + // Find final quote, ignoring escaped ones (\"). + // The escape_next logic is necessary to properly parse things like \\" + // where the blackslash is the one being escaped, not the quote. int end_pos = -1; + bool escape_next = false; for (int i = 0; i < l.length(); i++) { + if (l[i] == '\\' && !escape_next) { + escape_next = true; + continue; + } - if (l[i] == '"' && (i == 0 || l[i - 1] != '\\')) { + if (l[i] == '"' && !escape_next) { end_pos = i; break; } + + escape_next = false; } - ERR_FAIL_COND_V_MSG(end_pos == -1, RES(), p_path + ":" + itos(line) + " Expected '\"' at end of message while parsing file: "); + ERR_FAIL_COND_V_MSG(end_pos == -1, RES(), f->get_path() + ":" + itos(line) + ": Expected '\"' at end of message while parsing file."); l = l.substr(0, end_pos); l = l.c_unescape(); @@ -153,7 +162,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S config = msg_str; } - ERR_FAIL_COND_V_MSG(config == "", RES(), "No config found in file: " + p_path + "."); + ERR_FAIL_COND_V_MSG(config == "", RES(), "No config found in file: " + f->get_path() + "."); Vector<String> configs = config.split("\n"); for (int i = 0; i < configs.size(); i++) { @@ -176,7 +185,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S return translation; } -RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { if (r_error) *r_error = ERR_CANT_OPEN; diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index 47e64276ca..137dfd1768 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -37,8 +37,8 @@ class TranslationLoaderPO : public ResourceFormatLoader { public: - static RES load_translation(FileAccess *f, Error *r_error, const String &p_path = String()); - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + static RES load_translation(FileAccess *f, Error *r_error = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index bd450dd84f..9613ad3f10 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -165,7 +165,7 @@ bool XMLParser::_parse_cdata() { return true; char *cDataBegin = P; - char *cDataEnd = 0; + char *cDataEnd = nullptr; // find end of CDATA while (*P && !cDataEnd) { @@ -529,9 +529,9 @@ void XMLParser::close() { if (data) memdelete_arr(data); - data = NULL; + data = nullptr; length = 0; - P = NULL; + P = nullptr; node_empty = false; node_type = NODE_NONE; node_offset = 0; @@ -544,7 +544,7 @@ int XMLParser::get_current_line() const { XMLParser::XMLParser() { - data = NULL; + data = nullptr; close(); special_characters.push_back("&"); special_characters.push_back("<lt;"); diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 47e276da28..26c3e6802f 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -121,4 +121,4 @@ public: ~XMLParser(); }; -#endif +#endif // XML_PARSER_H diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp index 40e902d874..3a2a207d22 100644 --- a/core/io/zip_io.cpp +++ b/core/io/zip_io.cpp @@ -47,7 +47,7 @@ void *zipio_open(void *data, const char *p_fname, int mode) { } if (!f) - return NULL; + return nullptr; return data; } @@ -98,7 +98,7 @@ int zipio_close(voidpf opaque, voidpf stream) { if (f) { f->close(); memdelete(f); - f = NULL; + f = nullptr; } return 0; } diff --git a/core/list.h b/core/list.h index 6250cec598..be2dccd876 100644 --- a/core/list.h +++ b/core/list.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GLOBALS_LIST_H -#define GLOBALS_LIST_H +#ifndef LIST_H +#define LIST_H #include "core/error_macros.h" #include "core/os/memory.h" @@ -142,7 +142,7 @@ public: _FORCE_INLINE_ Element() { next_ptr = 0; prev_ptr = 0; - data = NULL; + data = nullptr; }; }; @@ -220,8 +220,8 @@ public: if (!_data) { _data = memnew_allocator(_Data, A); - _data->first = NULL; - _data->last = NULL; + _data->first = nullptr; + _data->last = nullptr; _data->size_cache = 0; } @@ -261,8 +261,8 @@ public: if (!_data) { _data = memnew_allocator(_Data, A); - _data->first = NULL; - _data->last = NULL; + _data->first = nullptr; + _data->last = nullptr; _data->size_cache = 0; } @@ -357,7 +357,7 @@ public: it = it->next(); }; - return NULL; + return nullptr; }; /** @@ -370,7 +370,7 @@ public: if (_data->size_cache == 0) { memdelete_allocator<_Data, A>(_data); - _data = NULL; + _data = nullptr; } return ret; @@ -498,7 +498,7 @@ public: _data->last->next_ptr = p_I; p_I->prev_ptr = _data->last; - p_I->next_ptr = NULL; + p_I->next_ptr = nullptr; _data->last = p_I; } @@ -535,7 +535,7 @@ public: _data->first->prev_ptr = p_I; p_I->next_ptr = _data->first; - p_I->prev_ptr = NULL; + p_I->prev_ptr = nullptr; _data->first = p_I; } @@ -576,7 +576,7 @@ public: void sort() { - sort_custom<Comparator<T> >(); + sort_custom<Comparator<T>>(); } template <class C> @@ -595,7 +595,7 @@ public: if (from != current) { - current->prev_ptr = NULL; + current->prev_ptr = nullptr; current->next_ptr = from; Element *find = from; @@ -618,8 +618,8 @@ public: to = current; } else { - current->prev_ptr = NULL; - current->next_ptr = NULL; + current->prev_ptr = nullptr; + current->next_ptr = nullptr; } current = next; @@ -657,16 +657,16 @@ public: idx++; } - SortArray<Element *, AuxiliaryComparator<C> > sort; + SortArray<Element *, AuxiliaryComparator<C>> sort; sort.sort(aux_buffer, s); _data->first = aux_buffer[0]; - aux_buffer[0]->prev_ptr = NULL; + aux_buffer[0]->prev_ptr = nullptr; aux_buffer[0]->next_ptr = aux_buffer[1]; _data->last = aux_buffer[s - 1]; aux_buffer[s - 1]->prev_ptr = aux_buffer[s - 2]; - aux_buffer[s - 1]->next_ptr = NULL; + aux_buffer[s - 1]->next_ptr = nullptr; for (int i = 1; i < s - 1; i++) { @@ -686,7 +686,7 @@ public: */ List(const List &p_list) { - _data = NULL; + _data = nullptr; const Element *it = p_list.front(); while (it) { @@ -696,7 +696,7 @@ public: } List() { - _data = NULL; + _data = nullptr; }; ~List() { clear(); @@ -708,4 +708,4 @@ public: }; }; -#endif +#endif // LIST_H diff --git a/core/make_binders.py b/core/make_binders.py index c42b91fbe5..94bee95bfb 100644 --- a/core/make_binders.py +++ b/core/make_binders.py @@ -280,58 +280,57 @@ MethodBind* create_method_bind($ifret R$ $ifnoret void$ (*p_method)($ifconst con """ - def make_version(template, nargs, argmax, const, ret): intext = template from_pos = 0 outtext = "" - while(True): + while True: to_pos = intext.find("$", from_pos) - if (to_pos == -1): + if to_pos == -1: outtext += intext[from_pos:] break else: outtext += intext[from_pos:to_pos] end = intext.find("$", to_pos + 1) - if (end == -1): + if end == -1: break # ignore - macro = intext[to_pos + 1:end] + macro = intext[to_pos + 1 : end] cmd = "" data = "" - if (macro.find(" ") != -1): - cmd = macro[0:macro.find(" ")] - data = macro[macro.find(" ") + 1:] + if macro.find(" ") != -1: + cmd = macro[0 : macro.find(" ")] + data = macro[macro.find(" ") + 1 :] else: cmd = macro - if (cmd == "argc"): + if cmd == "argc": outtext += str(nargs) - if (cmd == "ifret" and ret): + if cmd == "ifret" and ret: outtext += data - if (cmd == "ifargs" and nargs): + if cmd == "ifargs" and nargs: outtext += data - if (cmd == "ifretargs" and nargs and ret): + if cmd == "ifretargs" and nargs and ret: outtext += data - if (cmd == "ifconst" and const): + if cmd == "ifconst" and const: outtext += data - elif (cmd == "ifnoconst" and not const): + elif cmd == "ifnoconst" and not const: outtext += data - elif (cmd == "ifnoret" and not ret): + elif cmd == "ifnoret" and not ret: outtext += data - elif (cmd == "iftempl" and (nargs > 0 or ret)): + elif cmd == "iftempl" and (nargs > 0 or ret): outtext += data - elif (cmd == "arg,"): + elif cmd == "arg,": for i in range(1, nargs + 1): - if (i > 1): + if i > 1: outtext += ", " outtext += data.replace("@", str(i)) - elif (cmd == "arg"): + elif cmd == "arg": for i in range(1, nargs + 1): outtext += data.replace("@", str(i)) - elif (cmd == "noarg"): + elif cmd == "noarg": for i in range(nargs + 1, argmax + 1): outtext += data.replace("@", str(i)) @@ -348,7 +347,9 @@ def run(target, source, env): text_ext = "" text_free_func = "#ifndef METHOD_BIND_FREE_FUNC_H\n#define METHOD_BIND_FREE_FUNC_H\n" text_free_func += "\n//including this header file allows method binding to use free functions\n" - text_free_func += "//note that the free function must have a pointer to an instance of the class as its first parameter\n" + text_free_func += ( + "//note that the free function must have a pointer to an instance of the class as its first parameter\n" + ) for i in range(0, versions + 1): @@ -361,7 +362,7 @@ def run(target, source, env): t += make_version(template_typed, i, versions, True, False) t += make_version(template, i, versions, True, True) t += make_version(template_typed, i, versions, True, True) - if (i >= versions_ext): + if i >= versions_ext: text_ext += t else: text += t @@ -383,6 +384,7 @@ def run(target, source, env): f.write(text_free_func) -if __name__ == '__main__': +if __name__ == "__main__": from platform_methods import subprocess_main + subprocess_main(globals()) diff --git a/core/map.h b/core/map.h index b97f735f1b..6b9dff51de 100644 --- a/core/map.h +++ b/core/map.h @@ -95,11 +95,11 @@ public: }; Element() { color = RED; - right = NULL; - left = NULL; - parent = NULL; - _next = NULL; - _prev = NULL; + right = nullptr; + left = nullptr; + parent = nullptr; + _next = nullptr; + _prev = nullptr; }; }; @@ -118,7 +118,7 @@ private: #else _nil = (Element *)&_GlobalNilClass::_nil; #endif - _root = NULL; + _root = nullptr; size_cache = 0; } @@ -133,7 +133,7 @@ private: if (_root) { memdelete_allocator<Element, A>(_root); - _root = NULL; + _root = nullptr; } } @@ -205,7 +205,7 @@ private: } if (node->parent == _data._root) - return NULL; // No successor, as p_node = last node + return nullptr; // No successor, as p_node = last node return node->parent; } } @@ -227,7 +227,7 @@ private: } if (node == _data._root) - return NULL; // No predecessor, as p_node = first node + return nullptr; // No predecessor, as p_node = first node return node->parent; } } @@ -246,13 +246,13 @@ private: return node; // found } - return NULL; + return nullptr; } Element *_find_closest(const K &p_key) const { Element *node = _data._root->left; - Element *prev = NULL; + Element *prev = nullptr; C less; while (node != _data._nil) { @@ -266,8 +266,8 @@ private: return node; // found } - if (prev == NULL) - return NULL; // tree empty + if (prev == nullptr) + return nullptr; // tree empty if (less(p_key, prev->_key)) prev = prev->_prev; @@ -519,7 +519,7 @@ public: const Element *find(const K &p_key) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find(p_key); return res; @@ -528,7 +528,7 @@ public: Element *find(const K &p_key) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find(p_key); return res; @@ -537,7 +537,7 @@ public: const Element *find_closest(const K &p_key) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find_closest(p_key); return res; @@ -546,7 +546,7 @@ public: Element *find_closest(const K &p_key) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find_closest(p_key); return res; @@ -554,7 +554,7 @@ public: bool has(const K &p_key) const { - return find(p_key) != NULL; + return find(p_key) != nullptr; } Element *insert(const K &p_key, const V &p_value) { @@ -612,11 +612,11 @@ public: Element *front() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->left != _data._nil) e = e->left; @@ -627,11 +627,11 @@ public: Element *back() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->right != _data._nil) e = e->right; @@ -682,4 +682,4 @@ public: } }; -#endif +#endif // MAP_H diff --git a/core/math/SCsub b/core/math/SCsub index be438fcfbe..c8fdac207e 100644 --- a/core/math/SCsub +++ b/core/math/SCsub @@ -1,6 +1,6 @@ #!/usr/bin/env python -Import('env') +Import("env") env_math = env.Clone() diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index b26903e45a..3e3e6c50a7 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -66,7 +66,7 @@ void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) { pt->id = p_id; pt->pos = p_pos; pt->weight_scale = p_weight_scale; - pt->prev_point = NULL; + pt->prev_point = nullptr; pt->open_pass = 0; pt->closed_pass = 0; pt->enabled = true; @@ -167,7 +167,7 @@ void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) { if (bidirectional) s.direction = Segment::BIDIRECTIONAL; Set<Segment>::Element *element = segments.find(s); - if (element != NULL) { + if (element != nullptr) { s.direction |= element->get().direction; if (s.direction == Segment::BIDIRECTIONAL) { // Both are neighbours of each other now @@ -194,7 +194,7 @@ void AStar::disconnect_points(int p_id, int p_with_id, bool bidirectional) { int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : s.direction; Set<Segment>::Element *element = segments.find(s); - if (element != NULL) { + if (element != nullptr) { // s is the new segment // Erase the directions to be removed s.direction = (element->get().direction & ~remove_direction); @@ -255,7 +255,7 @@ bool AStar::are_points_connected(int p_id, int p_with_id, bool bidirectional) co Segment s(p_id, p_with_id); const Set<Segment>::Element *element = segments.find(s); - return element != NULL && + return element != nullptr && (bidirectional || (element->get().direction & s.direction) == s.direction); } @@ -399,7 +399,7 @@ bool AStar::_solve(Point *begin_point, Point *end_point) { return found_route; } -float AStar::_estimate_cost(int p_from_id, int p_to_id) { +real_t AStar::_estimate_cost(int p_from_id, int p_to_id) { if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_estimate_cost)) return get_script_instance()->call(SceneStringNames::get_singleton()->_estimate_cost, p_from_id, p_to_id); @@ -415,7 +415,7 @@ float AStar::_estimate_cost(int p_from_id, int p_to_id) { return from_point->pos.distance_to(to_point->pos); } -float AStar::_compute_cost(int p_from_id, int p_to_id) { +real_t AStar::_compute_cost(int p_from_id, int p_to_id) { if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_compute_cost)) return get_script_instance()->call(SceneStringNames::get_singleton()->_compute_cost, p_from_id, p_to_id); @@ -576,8 +576,8 @@ void AStar::_bind_methods() { ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar::get_point_path); ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar::get_id_path); - BIND_VMETHOD(MethodInfo(Variant::REAL, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); - BIND_VMETHOD(MethodInfo(Variant::REAL, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); } AStar::AStar() { @@ -677,25 +677,195 @@ Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const { return Vector2(p.x, p.y); } +real_t AStar2D::_estimate_cost(int p_from_id, int p_to_id) { + + if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_estimate_cost)) + return get_script_instance()->call(SceneStringNames::get_singleton()->_estimate_cost, p_from_id, p_to_id); + + AStar::Point *from_point; + bool from_exists = astar.points.lookup(p_from_id, from_point); + ERR_FAIL_COND_V(!from_exists, 0); + + AStar::Point *to_point; + bool to_exists = astar.points.lookup(p_to_id, to_point); + ERR_FAIL_COND_V(!to_exists, 0); + + return from_point->pos.distance_to(to_point->pos); +} + +real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) { + + if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_compute_cost)) + return get_script_instance()->call(SceneStringNames::get_singleton()->_compute_cost, p_from_id, p_to_id); + + AStar::Point *from_point; + bool from_exists = astar.points.lookup(p_from_id, from_point); + ERR_FAIL_COND_V(!from_exists, 0); + + AStar::Point *to_point; + bool to_exists = astar.points.lookup(p_to_id, to_point); + ERR_FAIL_COND_V(!to_exists, 0); + + return from_point->pos.distance_to(to_point->pos); +} + Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) { - PackedVector3Array pv = astar.get_point_path(p_from_id, p_to_id); - int size = pv.size(); - PackedVector2Array path; - path.resize(size); + AStar::Point *a; + bool from_exists = astar.points.lookup(p_from_id, a); + ERR_FAIL_COND_V(!from_exists, Vector<Vector2>()); + + AStar::Point *b; + bool to_exists = astar.points.lookup(p_to_id, b); + ERR_FAIL_COND_V(!to_exists, Vector<Vector2>()); + + if (a == b) { + Vector<Vector2> ret; + ret.push_back(Vector2(a->pos.x, a->pos.y)); + return ret; + } + + AStar::Point *begin_point = a; + AStar::Point *end_point = b; + + bool found_route = _solve(begin_point, end_point); + if (!found_route) return Vector<Vector2>(); + + AStar::Point *p = end_point; + int pc = 1; // Begin point + while (p != begin_point) { + pc++; + p = p->prev_point; + } + + Vector<Vector2> path; + path.resize(pc); + { - const Vector3 *r = pv.ptr(); Vector2 *w = path.ptrw(); - for (int i = 0; i < size; i++) { - Vector3 p = r[i]; - w[i] = Vector2(p.x, p.y); + + AStar::Point *p2 = end_point; + int idx = pc - 1; + while (p2 != begin_point) { + w[idx--] = Vector2(p2->pos.x, p2->pos.y); + p2 = p2->prev_point; } + + w[0] = Vector2(p2->pos.x, p2->pos.y); // Assign first } + return path; } Vector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) { - return astar.get_id_path(p_from_id, p_to_id); + + AStar::Point *a; + bool from_exists = astar.points.lookup(p_from_id, a); + ERR_FAIL_COND_V(!from_exists, Vector<int>()); + + AStar::Point *b; + bool to_exists = astar.points.lookup(p_to_id, b); + ERR_FAIL_COND_V(!to_exists, Vector<int>()); + + if (a == b) { + Vector<int> ret; + ret.push_back(a->id); + return ret; + } + + AStar::Point *begin_point = a; + AStar::Point *end_point = b; + + bool found_route = _solve(begin_point, end_point); + if (!found_route) return Vector<int>(); + + AStar::Point *p = end_point; + int pc = 1; // Begin point + while (p != begin_point) { + pc++; + p = p->prev_point; + } + + Vector<int> path; + path.resize(pc); + + { + int *w = path.ptrw(); + + p = end_point; + int idx = pc - 1; + while (p != begin_point) { + w[idx--] = p->id; + p = p->prev_point; + } + + w[0] = p->id; // Assign first + } + + return path; +} + +bool AStar2D::_solve(AStar::Point *begin_point, AStar::Point *end_point) { + + astar.pass++; + + if (!end_point->enabled) return false; + + bool found_route = false; + + Vector<AStar::Point *> open_list; + SortArray<AStar::Point *, AStar::SortPoints> sorter; + + begin_point->g_score = 0; + begin_point->f_score = _estimate_cost(begin_point->id, end_point->id); + open_list.push_back(begin_point); + + while (!open_list.empty()) { + + AStar::Point *p = open_list[0]; // The currently processed point + + if (p == end_point) { + found_route = true; + break; + } + + sorter.pop_heap(0, open_list.size(), open_list.ptrw()); // Remove the current point from the open list + open_list.remove(open_list.size() - 1); + p->closed_pass = astar.pass; // Mark the point as closed + + for (OAHashMap<int, AStar::Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) { + + AStar::Point *e = *(it.value); // The neighbour point + + if (!e->enabled || e->closed_pass == astar.pass) { + continue; + } + + real_t tentative_g_score = p->g_score + _compute_cost(p->id, e->id) * e->weight_scale; + + bool new_point = false; + + if (e->open_pass != astar.pass) { // The point wasn't inside the open list. + e->open_pass = astar.pass; + open_list.push_back(e); + new_point = true; + } else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous. + continue; + } + + e->prev_point = p; + e->g_score = tentative_g_score; + e->f_score = e->g_score + _estimate_cost(e->id, end_point->id); + + if (new_point) { // The position of the new points is already known. + sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw()); + } else { + sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw()); + } + } + } + + return found_route; } void AStar2D::_bind_methods() { @@ -728,6 +898,9 @@ void AStar2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path); ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::get_id_path); + + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); } AStar2D::AStar2D() { diff --git a/core/math/a_star.h b/core/math/a_star.h index bfcf0c09d3..8c10ace33c 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef ASTAR_H -#define ASTAR_H +#ifndef A_STAR_H +#define A_STAR_H #include "core/oa_hash_map.h" #include "core/reference.h" @@ -43,6 +43,7 @@ class AStar : public Reference { GDCLASS(AStar, Reference); + friend class AStar2D; struct Point { @@ -124,8 +125,8 @@ class AStar : public Reference { protected: static void _bind_methods(); - virtual float _estimate_cost(int p_from_id, int p_to_id); - virtual float _compute_cost(int p_from_id, int p_to_id); + virtual real_t _estimate_cost(int p_from_id, int p_to_id); + virtual real_t _compute_cost(int p_from_id, int p_to_id); public: int get_available_point_id() const; @@ -166,9 +167,14 @@ class AStar2D : public Reference { GDCLASS(AStar2D, Reference); AStar astar; + bool _solve(AStar::Point *begin_point, AStar::Point *end_point); + protected: static void _bind_methods(); + virtual real_t _estimate_cost(int p_from_id, int p_to_id); + virtual real_t _compute_cost(int p_from_id, int p_to_id); + public: int get_available_point_id() const; @@ -204,4 +210,4 @@ public: ~AStar2D(); }; -#endif // ASTAR_H +#endif // A_STAR_H diff --git a/core/math/aabb.h b/core/math/aabb.h index d9d50c7139..eca74e6755 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -72,8 +72,8 @@ public: AABB merge(const AABB &p_with) const; void merge_with(const AABB &p_aabb); ///merge with another AABB AABB intersection(const AABB &p_aabb) const; ///get box where two intersect, empty if no intersection occurs - bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; - bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; + bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const; + bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const; _FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const; _FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count) const; diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h index 6477d029d5..e1dbb385e4 100644 --- a/core/math/audio_frame.h +++ b/core/math/audio_frame.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef AUDIOFRAME_H -#define AUDIOFRAME_H +#ifndef AUDIO_FRAME_H +#define AUDIO_FRAME_H #include "core/math/vector2.h" #include "core/typedefs.h" @@ -140,4 +140,4 @@ struct AudioFrame { _ALWAYS_INLINE_ AudioFrame() {} }; -#endif +#endif // AUDIO_FRAME_H diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 14079f811d..0f519a20d8 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -77,10 +77,6 @@ void Basis::invert() { void Basis::orthonormalize() { -#ifdef MATH_CHECKS - ERR_FAIL_COND(determinant() == 0); -#endif - // Gram-Schmidt Process Vector3 x = get_axis(0); diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index c4981b954b..c36070e47f 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -145,7 +145,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_ f3 *= p_oversample; // always apply KEEP_WIDTH aspect ratio - f3 *= p_aspect; + f3 /= p_aspect; switch (p_eye) { case 1: { // left eye diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 60f7d15974..c10193bc84 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -124,4 +124,4 @@ Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const { return ret / w; } -#endif +#endif // CAMERA_MATRIX_H diff --git a/core/math/disjoint_set.h b/core/math/disjoint_set.h index fb89941ce4..32b9875e4c 100644 --- a/core/math/disjoint_set.h +++ b/core/math/disjoint_set.h @@ -152,4 +152,4 @@ void DisjointSet<T, C, AL>::get_members(Vector<T> &out_members, T representative } } -#endif +#endif // DISJOINT_SET_H diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 1130935567..859b9be8c5 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -212,7 +212,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) { if (!p_inputs[m_arg]->is_num()) { \ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ r_error.argument = m_arg; \ - r_error.expected = Variant::REAL; \ + r_error.expected = Variant::FLOAT; \ return; \ } @@ -314,7 +314,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant int64_t i = *p_inputs[0]; *r_return = ABS(i); - } else if (p_inputs[0]->get_type() == Variant::REAL) { + } else if (p_inputs[0]->get_type() == Variant::FLOAT) { real_t r = *p_inputs[0]; *r_return = Math::abs(r); @@ -322,7 +322,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; } } break; case MATH_SIGN: { @@ -331,7 +331,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant int64_t i = *p_inputs[0]; *r_return = i < 0 ? -1 : (i > 0 ? +1 : 0); - } else if (p_inputs[0]->get_type() == Variant::REAL) { + } else if (p_inputs[0]->get_type() == Variant::FLOAT) { real_t r = *p_inputs[0]; *r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); @@ -339,7 +339,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; } } break; case MATH_POW: { @@ -760,7 +760,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant PackedByteArray barr; bool full_objects = *p_inputs[1]; int len; - Error err = encode_variant(*p_inputs[0], NULL, len, full_objects); + Error err = encode_variant(*p_inputs[0], nullptr, len, full_objects); if (err) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -791,7 +791,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant Variant ret; { const uint8_t *r = varr.ptr(); - Error err = decode_variant(ret, r, varr.size(), NULL, allow_objects); + Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects); if (err != OK) { r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -1161,7 +1161,7 @@ Error Expression::_get_token(Token &r_token) { if (is_float) r_token.value = num.to_double(); else - r_token.value = num.to_int(); + r_token.value = num.to_int64(); return OK; } else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') { @@ -1298,12 +1298,12 @@ Expression::ENode *Expression::_parse_expression() { while (true) { //keep appending stuff to expression - ENode *expr = NULL; + ENode *expr = nullptr; Token tk; _get_token(tk); if (error_set) - return NULL; + return nullptr; switch (tk.type) { case TK_CURLY_BRACKET_OPEN: { @@ -1321,18 +1321,18 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; dn->dict.push_back(subexpr); _get_token(tk); if (tk.type != TK_COLON) { _set_error("Expected ':'"); - return NULL; + return nullptr; } subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; dn->dict.push_back(subexpr); @@ -1365,7 +1365,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; an->array.push_back(subexpr); cofs = str_ofs; @@ -1385,11 +1385,11 @@ Expression::ENode *Expression::_parse_expression() { //a suexpression ENode *e = _parse_expression(); if (error_set) - return NULL; + return nullptr; _get_token(tk); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')'"); - return NULL; + return nullptr; } expr = e; @@ -1419,7 +1419,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; func_call->arguments.push_back(subexpr); @@ -1484,7 +1484,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '('"); - return NULL; + return nullptr; } ConstructorNode *constructor = alloc_node<ConstructorNode>(); @@ -1501,7 +1501,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; constructor->arguments.push_back(subexpr); @@ -1525,7 +1525,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '('"); - return NULL; + return nullptr; } BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>(); @@ -1542,7 +1542,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; bifunc->arguments.push_back(subexpr); @@ -1584,7 +1584,7 @@ Expression::ENode *Expression::_parse_expression() { default: { _set_error("Expected expression."); - return NULL; + return nullptr; } break; } @@ -1594,7 +1594,7 @@ Expression::ENode *Expression::_parse_expression() { int cofs2 = str_ofs; _get_token(tk); if (error_set) - return NULL; + return nullptr; bool done = false; @@ -1607,14 +1607,14 @@ Expression::ENode *Expression::_parse_expression() { ENode *what = _parse_expression(); if (!what) - return NULL; + return nullptr; index->index = what; _get_token(tk); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']' at end of index."); - return NULL; + return nullptr; } expr = index; @@ -1624,7 +1624,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier after '.'"); - return NULL; + return nullptr; } StringName identifier = tk.value; @@ -1648,7 +1648,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; func_call->arguments.push_back(subexpr); @@ -1698,7 +1698,7 @@ Expression::ENode *Expression::_parse_expression() { int cofs = str_ofs; _get_token(tk); if (error_set) - return NULL; + return nullptr; Variant::Operator op = Variant::OP_MAX; @@ -1805,7 +1805,7 @@ Expression::ENode *Expression::_parse_expression() { default: { _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); - return NULL; + return nullptr; } } @@ -1822,7 +1822,7 @@ Expression::ENode *Expression::_parse_expression() { if (next_op == -1) { _set_error("Yet another parser bug...."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } // OK! create operator.. @@ -1835,17 +1835,17 @@ Expression::ENode *Expression::_parse_expression() { if (expr_pos == expression.size()) { //can happen.. _set_error("Unexpected end of expression..."); - return NULL; + return nullptr; } } - //consecutively do unary opeators + //consecutively do unary operators for (int i = expr_pos - 1; i >= next_op; i--) { OperatorNode *op = alloc_node<OperatorNode>(); op->op = expression[i].op; op->nodes[0] = expression[i + 1].node; - op->nodes[1] = NULL; + op->nodes[1] = nullptr; expression.write[i].is_op = false; expression.write[i].node = op; expression.remove(i + 1); @@ -1855,7 +1855,7 @@ Expression::ENode *Expression::_parse_expression() { if (next_op < 1 || next_op >= (expression.size() - 1)) { _set_error("Parser bug..."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } OperatorNode *op = alloc_node<OperatorNode>(); @@ -1864,7 +1864,7 @@ Expression::ENode *Expression::_parse_expression() { if (expression[next_op - 1].is_op) { _set_error("Parser bug..."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } if (expression[next_op + 1].is_op) { @@ -1874,7 +1874,7 @@ Expression::ENode *Expression::_parse_expression() { // due to how precedence works, unaries will always disappear first _set_error("Unexpected two consecutive operators."); - return NULL; + return nullptr; } op->nodes[0] = expression[next_op - 1].node; //expression goes as left @@ -1897,8 +1897,8 @@ bool Expression::_compile_expression() { if (nodes) { memdelete(nodes); - nodes = NULL; - root = NULL; + nodes = nullptr; + root = nullptr; } error_str = String(); @@ -1908,11 +1908,11 @@ bool Expression::_compile_expression() { root = _parse_expression(); if (error_set) { - root = NULL; + root = nullptr; if (nodes) { memdelete(nodes); } - nodes = NULL; + nodes = nullptr; return true; } @@ -2151,8 +2151,8 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu if (nodes) { memdelete(nodes); - nodes = NULL; - root = NULL; + nodes = nullptr; + root = nullptr; } error_str = String(); @@ -2164,11 +2164,11 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu root = _parse_expression(); if (error_set) { - root = NULL; + root = nullptr; if (nodes) { memdelete(nodes); } - nodes = NULL; + nodes = nullptr; return ERR_INVALID_PARAMETER; } @@ -2212,9 +2212,11 @@ Expression::Expression() : output_type(Variant::NIL), sequenced(false), error_set(true), - root(NULL), - nodes(NULL), + root(nullptr), + nodes(nullptr), execution_error(false) { + str_ofs = 0; + expression_dirty = false; } Expression::~Expression() { diff --git a/core/math/expression.h b/core/math/expression.h index bbf946bb0a..78de225ebf 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -219,7 +219,7 @@ private: Type type; - ENode() { next = NULL; } + ENode() { next = nullptr; } virtual ~ENode() { if (next) { memdelete(next); @@ -352,7 +352,7 @@ protected: public: Error parse(const String &p_expression, const Vector<String> &p_input_names = Vector<String>()); - Variant execute(Array p_inputs, Object *p_base = NULL, bool p_show_error = true); + Variant execute(Array p_inputs, Object *p_base = nullptr, bool p_show_error = true); bool has_execute_failed() const; String get_error_text() const; diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 69c7abfd30..3e07e9253e 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -214,9 +214,9 @@ static bool _group_face(_FaceClassify *p_faces, int len, int p_index, int p_grou return true; } -Vector<Vector<Face3> > Geometry::separate_objects(Vector<Face3> p_array) { +Vector<Vector<Face3>> Geometry::separate_objects(Vector<Face3> p_array) { - Vector<Vector<Face3> > objects; + Vector<Vector<Face3>> objects; int len = p_array.size(); @@ -235,7 +235,7 @@ Vector<Vector<Face3> > Geometry::separate_objects(Vector<Face3> p_array) { bool error = _connect_faces(_fcptr, len, -1); - ERR_FAIL_COND_V_MSG(error, Vector<Vector<Face3> >(), "Invalid geometry."); + ERR_FAIL_COND_V_MSG(error, Vector<Vector<Face3>>(), "Invalid geometry."); // Group connected faces in separate objects. @@ -679,8 +679,8 @@ Vector<Face3> Geometry::wrap_geometry(Vector<Face3> p_array, real_t *p_error) { return wrapped_faces; } -Vector<Vector<Vector2> > Geometry::decompose_polygon_in_convex(Vector<Point2> polygon) { - Vector<Vector<Vector2> > decomp; +Vector<Vector<Vector2>> Geometry::decompose_polygon_in_convex(Vector<Point2> polygon) { + Vector<Vector<Vector2>> decomp; List<TriangulatorPoly> in_poly, out_poly; TriangulatorPoly inp; @@ -1076,7 +1076,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu r_size = Size2(results[best].max_w, results[best].max_h); } -Vector<Vector<Point2> > Geometry::_polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open) { +Vector<Vector<Point2>> Geometry::_polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open) { using namespace ClipperLib; @@ -1111,7 +1111,7 @@ Vector<Vector<Point2> > Geometry::_polypaths_do_operation(PolyBooleanOperation p clp.Execute(op, paths); // Works on closed polygons only. } // Have to scale points down now. - Vector<Vector<Point2> > polypaths; + Vector<Vector<Point2>> polypaths; for (Paths::size_type i = 0; i < paths.size(); ++i) { Vector<Vector2> polypath; @@ -1128,7 +1128,7 @@ Vector<Vector<Point2> > Geometry::_polypaths_do_operation(PolyBooleanOperation p return polypaths; } -Vector<Vector<Point2> > Geometry::_polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { +Vector<Vector<Point2>> Geometry::_polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { using namespace ClipperLib; @@ -1162,7 +1162,7 @@ Vector<Vector<Point2> > Geometry::_polypath_offset(const Vector<Point2> &p_polyp co.Execute(paths, p_delta * SCALE_FACTOR); // Inflate/deflate. // Have to scale points down now. - Vector<Vector<Point2> > polypaths; + Vector<Vector<Point2>> polypaths; for (Paths::size_type i = 0; i < paths.size(); ++i) { Vector<Vector2> polypath; diff --git a/core/math/geometry.h b/core/math/geometry.h index a94d00bf77..e47d18b056 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -790,44 +790,44 @@ public: END_ROUND }; - static Vector<Vector<Point2> > merge_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> merge_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_UNION, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > clip_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> clip_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_DIFFERENCE, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > intersect_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> intersect_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_INTERSECTION, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > exclude_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> exclude_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_XOR, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + static Vector<Vector<Point2>> clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { return _polypaths_do_operation(OPERATION_DIFFERENCE, p_polyline, p_polygon, true); } - static Vector<Vector<Point2> > intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + static Vector<Vector<Point2>> intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { return _polypaths_do_operation(OPERATION_INTERSECTION, p_polyline, p_polygon, true); } - static Vector<Vector<Point2> > offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { + static Vector<Vector<Point2>> offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { return _polypath_offset(p_polygon, p_delta, p_join_type, END_POLYGON); } - static Vector<Vector<Point2> > offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { + static Vector<Vector<Point2>> offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { - ERR_FAIL_COND_V_MSG(p_end_type == END_POLYGON, Vector<Vector<Point2> >(), "Attempt to offset a polyline like a polygon (use offset_polygon_2d instead)."); + ERR_FAIL_COND_V_MSG(p_end_type == END_POLYGON, Vector<Vector<Point2>>(), "Attempt to offset a polyline like a polygon (use offset_polygon_2d instead)."); return _polypath_offset(p_polygon, p_delta, p_join_type, p_end_type); } @@ -891,7 +891,7 @@ public: for (int i = 0; i < c; i++) { const Vector2 &v1 = p[i]; const Vector2 &v2 = p[(i + 1) % c]; - if (segment_intersects_segment_2d(v1, v2, p_point, further_away, NULL)) { + if (segment_intersects_segment_2d(v1, v2, p_point, further_away, nullptr)) { intersections++; } } @@ -899,10 +899,10 @@ public: return (intersections & 1); } - static Vector<Vector<Face3> > separate_objects(Vector<Face3> p_array); + static Vector<Vector<Face3>> separate_objects(Vector<Face3> p_array); // Create a "wrap" that encloses the given geometry. - static Vector<Face3> wrap_geometry(Vector<Face3> p_array, real_t *p_error = NULL); + static Vector<Face3> wrap_geometry(Vector<Face3> p_array, real_t *p_error = nullptr); struct MeshData { @@ -1004,7 +1004,7 @@ public: H.resize(k); return H; } - static Vector<Vector<Vector2> > decompose_polygon_in_convex(Vector<Point2> polygon); + static Vector<Vector<Vector2>> decompose_polygon_in_convex(Vector<Point2> polygon); static MeshData build_convex_mesh(const Vector<Plane> &p_planes); static Vector<Plane> build_sphere_planes(real_t p_radius, int p_lats, int p_lons, Vector3::Axis p_axis = Vector3::AXIS_Z); @@ -1015,8 +1015,8 @@ public: static void make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size); private: - static Vector<Vector<Point2> > _polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open = false); - static Vector<Vector<Point2> > _polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type); + static Vector<Vector<Point2>> _polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open = false); + static Vector<Vector<Point2>> _polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type); }; -#endif +#endif // GEOMETRY_H diff --git a/core/math/octree.h b/core/math/octree.h index 5478bdaf77..5225fbecb4 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -119,9 +119,9 @@ private: children_count = 0; parent_index = -1; last_pass = 0; - parent = NULL; + parent = nullptr; for (int i = 0; i < 8; i++) - children[i] = NULL; + children[i] = nullptr; } ~Octant() { @@ -171,7 +171,7 @@ private: octree = 0; pairable_mask = 0; pairable_type = 0; - common_parent = NULL; + common_parent = nullptr; } }; @@ -308,19 +308,19 @@ private: while (root && root->children_count < 2 && !root->elements.size() && !(use_pairs && root->pairable_elements.size())) { - Octant *new_root = NULL; + Octant *new_root = nullptr; if (root->children_count == 1) { for (int i = 0; i < 8; i++) { if (root->children[i]) { new_root = root->children[i]; - root->children[i] = NULL; + root->children[i] = nullptr; break; } } ERR_FAIL_COND(!new_root); - new_root->parent = NULL; + new_root->parent = nullptr; new_root->parent_index = -1; } @@ -332,7 +332,7 @@ private: void _insert_element(Element *p_element, Octant *p_octant); void _ensure_valid_root(const AABB &p_aabb); - bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = NULL); + bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = nullptr); void _remove_element(Element *p_element); void _pair_element(Element *p_element, Octant *p_octant); void _unpair_element(Element *p_element, Octant *p_octant); @@ -377,10 +377,10 @@ public: int get_subindex(OctreeElementID p_id) const; int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF); - int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); - int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); + int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); + int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); - int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); + int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); void set_pair_callback(PairCallback p_callback, void *p_userdata); void set_unpair_callback(UnpairCallback p_callback, void *p_userdata); @@ -396,7 +396,7 @@ public: template <class T, bool use_pairs, class AL> T *Octree<T, use_pairs, AL>::get(OctreeElementID p_id) const { const typename ElementMap::Element *E = element_map.find(p_id); - ERR_FAIL_COND_V(!E, NULL); + ERR_FAIL_COND_V(!E, nullptr); return E->get().userdata; } @@ -442,7 +442,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct p_element->octant_owners.push_back(owner); - if (p_element->common_parent == NULL) { + if (p_element->common_parent == nullptr) { p_element->common_parent = p_octant; p_element->container_aabb = p_octant->aabb; } else { @@ -463,7 +463,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct } else { /* not big enough, send it to subitems */ int splits = 0; - bool candidate = p_element->common_parent == NULL; + bool candidate = p_element->common_parent == nullptr; for (int i = 0; i < 8; i++) { @@ -552,7 +552,7 @@ void Octree<T, use_pairs, AL>::_ensure_valid_root(const AABB &p_aabb) { root = memnew_allocator(Octant, AL); - root->parent = NULL; + root->parent = nullptr; root->parent_index = -1; root->aabb = base; @@ -634,11 +634,11 @@ bool Octree<T, use_pairs, AL>::_remove_element_from_octant(Element *p_element, O if (p_octant == root) { // won't have a parent, just erase - root = NULL; + root = nullptr; } else { ERR_FAIL_INDEX_V(p_octant->parent_index, 8, octant_removed); - parent->children[p_octant->parent_index] = NULL; + parent->children[p_octant->parent_index] = nullptr; parent->children_count--; } @@ -852,12 +852,12 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { if (old_has_surf) { _remove_element(&e); // removing - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = AABB(); _optimize(); } else { _ensure_valid_root(p_aabb); // inserting - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = p_aabb; _insert_element(&e, root); if (use_pairs) @@ -884,7 +884,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { combined.merge_with(p_aabb); _ensure_valid_root(combined); - ERR_FAIL_COND(e.octant_owners.front() == NULL); + ERR_FAIL_COND(e.octant_owners.front() == nullptr); /* FIND COMMON PARENT */ @@ -902,7 +902,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { //prepare for reinsert e.octant_owners.clear(); - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = p_aabb; _insert_element(&e, common_parent); // reinsert from this point @@ -971,7 +971,7 @@ void Octree<T, use_pairs, AL>::set_pairable(OctreeElementID p_id, bool p_pairabl e.pairable = p_pairable; e.pairable_type = p_pairable_type; e.pairable_mask = p_pairable_mask; - e.common_parent = NULL; + e.common_parent = nullptr; if (!e.aabb.has_no_surface()) { _ensure_valid_root(e.aabb); @@ -1364,15 +1364,15 @@ Octree<T, use_pairs, AL>::Octree(real_t p_unit_size) { last_element_id = 1; pass = 1; unit_size = p_unit_size; - root = NULL; + root = nullptr; octant_count = 0; pair_count = 0; - pair_callback = NULL; - unpair_callback = NULL; - pair_callback_userdata = NULL; - unpair_callback_userdata = NULL; + pair_callback = nullptr; + unpair_callback = nullptr; + pair_callback_userdata = nullptr; + unpair_callback_userdata = nullptr; } -#endif +#endif // OCTREE_H diff --git a/core/math/quat.h b/core/math/quat.h index 11ae03dffb..b3135ad1ca 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -231,4 +231,4 @@ bool Quat::operator!=(const Quat &p_quat) const { return x != p_quat.x || y != p_quat.y || z != p_quat.z || w != p_quat.w; } -#endif +#endif // QUAT_H diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 63dd18091f..7fbb26c377 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -399,7 +399,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me ERR_CONTINUE(!F); List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left; ERR_CONTINUE(O == E); - ERR_CONTINUE(O == NULL); + ERR_CONTINUE(O == nullptr); if (O->get().plane.is_equal_approx(f.plane)) { //merge and delete edge and contiguous face, while repointing edges (uuugh!) @@ -440,10 +440,10 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me // remove all edge connections to this face for (Map<Edge, RetFaceConnect>::Element *G = ret_edges.front(); G; G = G->next()) { if (G->get().left == O) - G->get().left = NULL; + G->get().left = nullptr; if (G->get().right == O) - G->get().right = NULL; + G->get().right = nullptr; } ret_edges.erase(F); //remove the edge diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index aea9ffad8b..173f919a73 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -77,15 +77,15 @@ private: struct FaceConnect { List<Face>::Element *left, *right; FaceConnect() { - left = NULL; - right = NULL; + left = nullptr; + right = nullptr; } }; struct RetFaceConnect { List<Geometry::MeshData::Face>::Element *left, *right; RetFaceConnect() { - left = NULL; - right = NULL; + left = nullptr; + right = nullptr; } }; diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h index ac65ce3509..8fd5a056fa 100644 --- a/core/math/random_pcg.h +++ b/core/math/random_pcg.h @@ -37,10 +37,10 @@ #include "thirdparty/misc/pcg.h" -#if defined(__GNUC__) || (_llvm_has_builtin(__builtin_clz)) +#if defined(__GNUC__) #define CLZ32(x) __builtin_clz(x) #elif defined(_MSC_VER) -#include "intrin.h" +#include <intrin.h> static int __bsr_clz32(uint32_t x) { unsigned long index; _BitScanReverse(&index, x); @@ -50,11 +50,11 @@ static int __bsr_clz32(uint32_t x) { #else #endif -#if defined(__GNUC__) || (_llvm_has_builtin(__builtin_ldexp) && _llvm_has_builtin(__builtin_ldexpf)) +#if defined(__GNUC__) #define LDEXP(s, e) __builtin_ldexp(s, e) #define LDEXPF(s, e) __builtin_ldexpf(s, e) #else -#include "math.h" +#include <math.h> #define LDEXP(s, e) ldexp(s, e) #define LDEXPF(s, e) ldexp(s, e) #endif diff --git a/core/math/rect2.h b/core/math/rect2.h index 0d2e7eb6e5..30dbfdbbe5 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -47,28 +47,26 @@ struct Rect2 { real_t get_area() const { return size.width * size.height; } - inline bool intersects(const Rect2 &p_rect) const { - if (position.x >= (p_rect.position.x + p_rect.size.width)) - return false; - if ((position.x + size.width) <= p_rect.position.x) - return false; - if (position.y >= (p_rect.position.y + p_rect.size.height)) - return false; - if ((position.y + size.height) <= p_rect.position.y) - return false; - - return true; - } - - inline bool intersects_touch(const Rect2 &p_rect) const { - if (position.x > (p_rect.position.x + p_rect.size.width)) - return false; - if ((position.x + size.width) < p_rect.position.x) - return false; - if (position.y > (p_rect.position.y + p_rect.size.height)) - return false; - if ((position.y + size.height) < p_rect.position.y) - return false; + inline bool intersects(const Rect2 &p_rect, const bool p_include_borders = false) const { + if (p_include_borders) { + if (position.x > (p_rect.position.x + p_rect.size.width)) + return false; + if ((position.x + size.width) < p_rect.position.x) + return false; + if (position.y > (p_rect.position.y + p_rect.size.height)) + return false; + if ((position.y + size.height) < p_rect.position.y) + return false; + } else { + if (position.x >= (p_rect.position.x + p_rect.size.width)) + return false; + if ((position.x + size.width) <= p_rect.position.x) + return false; + if (position.y >= (p_rect.position.y + p_rect.size.height)) + return false; + if ((position.y + size.height) <= p_rect.position.y) + return false; + } return true; } @@ -107,7 +105,7 @@ struct Rect2 { bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const; - bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const; + bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = nullptr, Point2 *r_normal = nullptr) const; inline bool encloses(const Rect2 &p_rect) const { @@ -387,6 +385,11 @@ struct Rect2i { size = end - begin; } + _FORCE_INLINE_ Rect2i abs() const { + + return Rect2i(Point2i(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs()); + } + operator String() const { return String(position) + ", " + String(size); } operator Rect2() const { return Rect2(position, size); } diff --git a/core/math/triangulate.h b/core/math/triangulate.h index f9bcb37141..c453b77ecf 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -58,4 +58,4 @@ private: static bool snip(const Vector<Vector2> &p_contour, int u, int v, int w, int n, const Vector<int> &V, bool relaxed); }; -#endif +#endif // TRIANGULATE_H diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index f4259e388b..f46badd19e 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -119,11 +119,11 @@ Vector2 Vector2::round() const { } Vector2 Vector2::rotated(real_t p_by) const { - - Vector2 v; - v.set_rotation(angle() + p_by); - v *= length(); - return v; + real_t sine = Math::sin(p_by); + real_t cosi = Math::cos(p_by); + return Vector2( + x * cosi - y * sine, + x * sine + y * cosi); } Vector2 Vector2::posmod(const real_t p_mod) const { diff --git a/core/math/vector2.h b/core/math/vector2.h index 1dec830821..95d2474838 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -123,12 +123,6 @@ struct Vector2 { real_t angle() const; - void set_rotation(real_t p_radians) { - - x = Math::cos(p_radians); - y = Math::sin(p_radians); - } - _FORCE_INLINE_ Vector2 abs() const { return Vector2(Math::abs(x), Math::abs(y)); @@ -311,10 +305,15 @@ struct Vector2i { bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); } + bool operator<=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y <= p_vec2.y) : (x < p_vec2.x); } + bool operator>=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); } + bool operator==(const Vector2i &p_vec2) const; bool operator!=(const Vector2i &p_vec2) const; - real_t get_aspect() const { return width / (real_t)height; } + real_t aspect() const { return width / (real_t)height; } + Vector2i sign() const { return Vector2i(SGN(x), SGN(y)); } + Vector2i abs() const { return Vector2i(ABS(x), ABS(y)); } operator String() const { return String::num(x) + ", " + String::num(y); } diff --git a/core/message_queue.cpp b/core/message_queue.cpp index 235003627e..652c424492 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -34,7 +34,7 @@ #include "core/project_settings.h" #include "core/script_language.h" -MessageQueue *MessageQueue::singleton = NULL; +MessageQueue *MessageQueue::singleton = nullptr; MessageQueue *MessageQueue::get_singleton() { @@ -174,7 +174,7 @@ void MessageQueue::statistics() { Object *target = message->callable.get_object(); - if (target != NULL) { + if (target != nullptr) { switch (message->type & FLAG_MASK) { @@ -240,7 +240,7 @@ int MessageQueue::get_max_buffer_usage() const { void MessageQueue::_call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error) { - const Variant **argptrs = NULL; + const Variant **argptrs = nullptr; if (p_argcount) { argptrs = (const Variant **)alloca(sizeof(Variant *) * p_argcount); for (int i = 0; i < p_argcount; i++) { @@ -268,7 +268,10 @@ void MessageQueue::flush() { //using reverse locking strategy _THREAD_SAFE_LOCK_ - ERR_FAIL_COND(flushing); //already flushing, you did something odd + if (flushing) { + _THREAD_SAFE_UNLOCK_ + ERR_FAIL_COND(flushing); //already flushing, you did something odd + } flushing = true; while (read_pos < buffer_end) { @@ -288,7 +291,7 @@ void MessageQueue::flush() { Object *target = message->callable.get_object(); - if (target != NULL) { + if (target != nullptr) { switch (message->type & FLAG_MASK) { case TYPE_CALL: { @@ -340,14 +343,14 @@ bool MessageQueue::is_flushing() const { MessageQueue::MessageQueue() { - ERR_FAIL_COND_MSG(singleton != NULL, "MessageQueue singleton already exist."); + ERR_FAIL_COND_MSG(singleton != nullptr, "A MessageQueue singleton already exists."); singleton = this; flushing = false; buffer_end = 0; buffer_max_used = 0; buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB); - ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "0,2048,1,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); buffer_size *= 1024; buffer = memnew_arr(uint8_t, buffer_size); } @@ -372,6 +375,6 @@ MessageQueue::~MessageQueue() { read_pos += sizeof(Variant) * message->args; } - singleton = NULL; + singleton = nullptr; memdelete_arr(buffer); } diff --git a/core/method_bind.cpp b/core/method_bind.cpp index 2c9d0cee2f..c513de9ca0 100644 --- a/core/method_bind.cpp +++ b/core/method_bind.cpp @@ -108,7 +108,7 @@ MethodBind::MethodBind() { argument_count = 0; default_argument_count = 0; #ifdef DEBUG_METHODS_ENABLED - argument_types = NULL; + argument_types = nullptr; #endif _const = false; _returns = false; diff --git a/core/method_bind.h b/core/method_bind.h index 72be141fd3..d39f107ba6 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -31,19 +31,19 @@ #ifndef METHOD_BIND_H #define METHOD_BIND_H +#ifdef DEBUG_ENABLED +#define DEBUG_METHODS_ENABLED +#endif + #include "core/list.h" #include "core/method_ptrcall.h" #include "core/object.h" +#include "core/type_info.h" +#include "core/typedefs.h" #include "core/variant.h" #include <stdio.h> -#ifdef DEBUG_ENABLED -#define DEBUG_METHODS_ENABLED -#endif - -#include "core/type_info.h" - enum MethodFlags { METHOD_FLAG_NORMAL = 1, @@ -383,7 +383,7 @@ public: virtual bool is_vararg() const { return true; } MethodBindVarArg() { - call_method = NULL; + call_method = nullptr; _set_returns(true); } }; @@ -406,4 +406,4 @@ class __UnexistingClass; #include "method_bind.gen.inc" -#endif +#endif // METHOD_BIND_H diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h index 42d71dea46..7ae0a788bd 100644 --- a/core/method_ptrcall.h +++ b/core/method_ptrcall.h @@ -118,6 +118,9 @@ MAKE_PTRARG(String); MAKE_PTRARG(Vector2); MAKE_PTRARG(Rect2); MAKE_PTRARG_BY_REFERENCE(Vector3); +MAKE_PTRARG(Vector2i); +MAKE_PTRARG(Rect2i); +MAKE_PTRARG_BY_REFERENCE(Vector3i); MAKE_PTRARG(Transform2D); MAKE_PTRARG_BY_REFERENCE(Plane); MAKE_PTRARG(Quat); @@ -125,6 +128,7 @@ MAKE_PTRARG_BY_REFERENCE(AABB); MAKE_PTRARG_BY_REFERENCE(Basis); MAKE_PTRARG_BY_REFERENCE(Transform); MAKE_PTRARG_BY_REFERENCE(Color); +MAKE_PTRARG(StringName); MAKE_PTRARG(NodePath); MAKE_PTRARG(RID); MAKE_PTRARG(Dictionary); @@ -132,8 +136,10 @@ MAKE_PTRARG(Callable); MAKE_PTRARG(Signal); MAKE_PTRARG(Array); MAKE_PTRARG(PackedByteArray); -MAKE_PTRARG(PackedIntArray); -MAKE_PTRARG(PackedRealArray); +MAKE_PTRARG(PackedInt32Array); +MAKE_PTRARG(PackedInt64Array); +MAKE_PTRARG(PackedFloat32Array); +MAKE_PTRARG(PackedFloat64Array); MAKE_PTRARG(PackedStringArray); MAKE_PTRARG(PackedVector2Array); MAKE_PTRARG(PackedVector3Array); @@ -189,7 +195,7 @@ struct PtrToArg<ObjectID> { #define MAKE_VECARG(m_type) \ template <> \ - struct PtrToArg<Vector<m_type> > { \ + struct PtrToArg<Vector<m_type>> { \ _FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \ const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \ Vector<m_type> ret; \ @@ -234,7 +240,7 @@ struct PtrToArg<ObjectID> { #define MAKE_VECARG_ALT(m_type, m_type_alt) \ template <> \ - struct PtrToArg<Vector<m_type_alt> > { \ + struct PtrToArg<Vector<m_type_alt>> { \ _FORCE_INLINE_ static Vector<m_type_alt> convert(const void *p_ptr) { \ const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \ Vector<m_type_alt> ret; \ @@ -290,7 +296,7 @@ MAKE_VECARG_ALT(String, StringName); //for stuff that gets converted to Array vectors #define MAKE_VECARR(m_type) \ template <> \ - struct PtrToArg<Vector<m_type> > { \ + struct PtrToArg<Vector<m_type>> { \ _FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \ const Array *arr = reinterpret_cast<const Array *>(p_ptr); \ Vector<m_type> ret; \ @@ -330,7 +336,7 @@ MAKE_VECARR(Plane); #define MAKE_DVECARR(m_type) \ template <> \ - struct PtrToArg<Vector<m_type> > { \ + struct PtrToArg<Vector<m_type>> { \ _FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \ const Array *arr = reinterpret_cast<const Array *>(p_ptr); \ Vector<m_type> ret; \ @@ -373,29 +379,7 @@ MAKE_VECARR(Plane); } \ } -//MAKE_DVECARR(Plane); -//for special case StringName - -#define MAKE_STRINGCONV(m_type) \ - template <> \ - struct PtrToArg<m_type> { \ - _FORCE_INLINE_ static m_type convert(const void *p_ptr) { \ - m_type s = *reinterpret_cast<const String *>(p_ptr); \ - return s; \ - } \ - _FORCE_INLINE_ static void encode(m_type p_vec, void *p_ptr) { \ - String *arr = reinterpret_cast<String *>(p_ptr); \ - *arr = p_vec; \ - } \ - }; \ - \ - template <> \ - struct PtrToArg<const m_type &> { \ - _FORCE_INLINE_ static m_type convert(const void *p_ptr) { \ - m_type s = *reinterpret_cast<const String *>(p_ptr); \ - return s; \ - } \ - } +// Special case for IP_Address. #define MAKE_STRINGCONV_BY_REFERENCE(m_type) \ template <> \ @@ -418,11 +402,10 @@ MAKE_VECARR(Plane); } \ } -MAKE_STRINGCONV(StringName); MAKE_STRINGCONV_BY_REFERENCE(IP_Address); template <> -struct PtrToArg<Vector<Face3> > { +struct PtrToArg<Vector<Face3>> { _FORCE_INLINE_ static Vector<Face3> convert(const void *p_ptr) { const Vector<Vector3> *dvs = reinterpret_cast<const Vector<Vector3> *>(p_ptr); Vector<Face3> ret; diff --git a/core/node_path.cpp b/core/node_path.cpp index e844cd7c27..83233622a0 100644 --- a/core/node_path.cpp +++ b/core/node_path.cpp @@ -99,7 +99,7 @@ void NodePath::unref() { memdelete(data); } - data = NULL; + data = nullptr; } bool NodePath::operator==(const NodePath &p_path) const { @@ -189,7 +189,7 @@ NodePath::operator String() const { NodePath::NodePath(const NodePath &p_path) { - data = NULL; + data = nullptr; if (p_path.data && p_path.data->refcount.ref()) { @@ -287,7 +287,7 @@ NodePath NodePath::get_as_property_path() const { NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) { - data = NULL; + data = nullptr; if (p_path.size() == 0) return; @@ -302,7 +302,7 @@ NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) { NodePath::NodePath(const Vector<StringName> &p_path, const Vector<StringName> &p_subpath, bool p_absolute) { - data = NULL; + data = nullptr; if (p_path.size() == 0 && p_subpath.size() == 0) return; @@ -349,7 +349,7 @@ NodePath NodePath::simplified() const { NodePath::NodePath(const String &p_path) { - data = NULL; + data = nullptr; if (p_path.length() == 0) return; @@ -442,7 +442,7 @@ bool NodePath::is_empty() const { } NodePath::NodePath() { - data = NULL; + data = nullptr; } NodePath::~NodePath() { diff --git a/core/node_path.h b/core/node_path.h index 5439658910..76de36cd9f 100644 --- a/core/node_path.h +++ b/core/node_path.h @@ -54,15 +54,6 @@ class NodePath { void _update_hash_cache() const; public: - _FORCE_INLINE_ StringName get_sname() const { - - if (data && data->path.size() == 1 && data->subpath.empty()) { - return data->path[0]; - } else { - return operator String(); - } - } - bool is_absolute() const; int get_name_count() const; StringName get_name(int p_idx) const; @@ -106,4 +97,4 @@ public: ~NodePath(); }; -#endif +#endif // NODE_PATH_H diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h index 182ed8b116..71e3ba9068 100644 --- a/core/oa_hash_map.h +++ b/core/oa_hash_map.h @@ -48,7 +48,7 @@ */ template <class TKey, class TValue, class Hasher = HashMapHasherDefault, - class Comparator = HashMapComparatorDefault<TKey> > + class Comparator = HashMapComparatorDefault<TKey>> class OAHashMap { private: @@ -224,7 +224,7 @@ public: /** * returns true if the value was found, false otherwise. * - * if r_data is not NULL then the value will be written to the object + * if r_data is not nullptr then the value will be written to the object * it points to. */ bool lookup(const TKey &p_key, TValue &r_data) const { @@ -243,7 +243,7 @@ public: /** * returns true if the value was found, false otherwise. * - * if r_data is not NULL then the value will be written to the object + * if r_data is not nullptr then the value will be written to the object * it points to. */ TValue *lookup_ptr(const TKey &p_key) const { @@ -253,7 +253,7 @@ public: if (exists) { return &values[pos]; } - return NULL; + return nullptr; } _FORCE_INLINE_ bool has(const TKey &p_key) const { @@ -325,8 +325,8 @@ public: Iterator it; it.valid = false; it.pos = p_iter.pos; - it.key = NULL; - it.value = NULL; + it.key = nullptr; + it.value = nullptr; for (uint32_t i = it.pos; i < capacity; i++) { it.pos = i + 1; @@ -369,4 +369,4 @@ public: } }; -#endif +#endif // OA_HASH_MAP_H diff --git a/core/object.cpp b/core/object.cpp index d5db383cbc..b0e6f2bdae 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -368,7 +368,7 @@ bool Object::_predelete() { _predelete_ok = 1; notification(NOTIFICATION_PREDELETE, true); if (_predelete_ok) { - _class_ptr = NULL; //must restore so destructors can access class ptr correctly + _class_ptr = nullptr; //must restore so destructors can access class ptr correctly } return _predelete_ok; } @@ -646,10 +646,10 @@ Variant Object::_call_bind(const Variant **p_args, int p_argcount, Callable::Cal return Variant(); } - if (p_args[0]->get_type() != Variant::STRING) { + if (p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -666,10 +666,10 @@ Variant Object::_call_deferred_bind(const Variant **p_args, int p_argcount, Call return Variant(); } - if (p_args[0]->get_type() != Variant::STRING) { + if (p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -781,7 +781,7 @@ bool Object::has_method(const StringName &p_method) const { MethodBind *method = ClassDB::get_method(get_class_name(), p_method); - return method != NULL; + return method != nullptr; } Variant Object::getvar(const Variant &p_key, bool *r_valid) const { @@ -797,7 +797,7 @@ void Object::setvar(const Variant &p_key, const Variant &p_value, bool *r_valid) } Variant Object::callv(const StringName &p_method, const Array &p_args) { - const Variant **argptrs = NULL; + const Variant **argptrs = nullptr; if (p_args.size() > 0) { argptrs = (const Variant **)alloca(sizeof(Variant *) * p_args.size()); @@ -955,7 +955,7 @@ void Object::set_script_and_instance(const Variant &p_script, ScriptInstance *p_ //this function is not meant to be used in any of these ways ERR_FAIL_COND(p_script.is_null()); ERR_FAIL_COND(!p_instance); - ERR_FAIL_COND(script_instance != NULL || !script.is_null()); + ERR_FAIL_COND(script_instance != nullptr || !script.is_null()); script = p_script; script_instance = p_instance; @@ -968,7 +968,7 @@ void Object::set_script(const Variant &p_script) { if (script_instance) { memdelete(script_instance); - script_instance = NULL; + script_instance = nullptr; } script = p_script; @@ -1108,18 +1108,18 @@ Variant Object::_emit_signal(const Variant **p_args, int p_argcount, Callable::C r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; ERR_FAIL_COND_V(p_argcount < 1, Variant()); - if (p_args[0]->get_type() != Variant::STRING) { + if (p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; - ERR_FAIL_COND_V(p_args[0]->get_type() != Variant::STRING, Variant()); + r_error.expected = Variant::STRING_NAME; + ERR_FAIL_COND_V(p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING, Variant()); } r_error.error = Callable::CallError::CALL_OK; StringName signal = *p_args[0]; - const Variant **args = NULL; + const Variant **args = nullptr; int argc = p_argcount - 1; if (argc) { @@ -1207,7 +1207,7 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD && !ClassDB::class_exists(target->get_class_name())) { //most likely object is not initialized yet, do not throw error. } else { - ERR_PRINT("Error calling from signal '" + String(p_name) + "': " + Variant::get_callable_error_text(c.callable, args, argc, ce) + "."); + ERR_PRINT("Error calling from signal '" + String(p_name) + "' to callable: " + Variant::get_callable_error_text(c.callable, args, argc, ce) + "."); err = ERR_METHOD_NOT_FOUND; } } @@ -1324,6 +1324,25 @@ Array Object::_get_incoming_connections() const { return ret; } +bool Object::has_signal(const StringName &p_name) const { + if (!script.is_null()) { + Ref<Script> scr = script; + if (scr.is_valid() && scr->has_script_signal(p_name)) { + return true; + } + } + + if (ClassDB::has_signal(get_class_name(), p_name)) { + return true; + } + + if (_has_user_signal(p_name)) { + return true; + } + + return false; +} + void Object::get_signal_list(List<MethodInfo> *p_signals) const { if (!script.is_null()) { @@ -1335,7 +1354,7 @@ void Object::get_signal_list(List<MethodInfo> *p_signals) const { ClassDB::get_signal_list(get_class_name(), p_signals); //find maybe usersignals? - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1348,7 +1367,7 @@ void Object::get_signal_list(List<MethodInfo> *p_signals) const { void Object::get_all_signal_connections(List<Connection> *p_connections) const { - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1374,7 +1393,7 @@ void Object::get_signal_connection_list(const StringName &p_signal, List<Connect int Object::get_persistent_signal_connection_count() const { int count = 0; - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1405,6 +1424,9 @@ Error Object::connect(const StringName &p_signal, const Callable &p_callable, co ERR_FAIL_COND_V(p_callable.is_null(), ERR_INVALID_PARAMETER); + Object *target_object = p_callable.get_object(); + ERR_FAIL_COND_V(!target_object, ERR_INVALID_PARAMETER); + SignalData *s = signal_map.getptr(p_signal); if (!s) { bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal); @@ -1449,7 +1471,7 @@ Error Object::connect(const StringName &p_signal, const Callable &p_callable, co conn.flags = p_flags; conn.binds = p_binds; slot.conn = conn; - slot.cE = p_callable.get_object()->connections.push_back(conn); + slot.cE = target_object->connections.push_back(conn); if (p_flags & CONNECT_REFERENCE_COUNTED) { slot.reference_count = 1; } @@ -1483,7 +1505,7 @@ bool Object::is_connected(const StringName &p_signal, const Callable &p_callable return s->slot_map.has(target); //const Map<Signal::Target,Signal::Slot>::Element *E = s->slot_map.find(target); - //return (E!=NULL); + //return (E!=nullptr ); } void Object::disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) { @@ -1498,6 +1520,10 @@ void Object::disconnect(const StringName &p_signal, const Callable &p_callable) void Object::_disconnect(const StringName &p_signal, const Callable &p_callable, bool p_force) { ERR_FAIL_COND(p_callable.is_null()); + + Object *target_object = p_callable.get_object(); + ERR_FAIL_COND(!target_object); + SignalData *s = signal_map.getptr(p_signal); ERR_FAIL_COND_MSG(!s, vformat("Nonexistent signal '%s' in %s.", p_signal, to_string())); @@ -1511,9 +1537,8 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable, return; } } - Object *object = p_callable.get_object(); - ERR_FAIL_COND(!object); - object->connections.erase(slot->cE); + + target_object->connections.erase(slot->cE); s->slot_map.erase(p_callable); if (s->slot_map.empty() && ClassDB::has_signal(get_class_name(), p_signal)) { @@ -1663,7 +1688,7 @@ void Object::_bind_methods() { { MethodInfo mi; mi.name = "emit_signal"; - mi.arguments.push_back(PropertyInfo(Variant::STRING, "signal")); + mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "signal")); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "emit_signal", &Object::_emit_signal, mi, varray(), false); } @@ -1671,7 +1696,7 @@ void Object::_bind_methods() { { MethodInfo mi; mi.name = "call"; - mi.arguments.push_back(PropertyInfo(Variant::STRING, "method")); + mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method")); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call", &Object::_call_bind, mi); } @@ -1679,7 +1704,7 @@ void Object::_bind_methods() { { MethodInfo mi; mi.name = "call_deferred"; - mi.arguments.push_back(PropertyInfo(Variant::STRING, "method")); + mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method")); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_deferred", &Object::_call_deferred_bind, mi, varray(), false); } @@ -1690,6 +1715,7 @@ void Object::_bind_methods() { ClassDB::bind_method(D_METHOD("has_method", "method"), &Object::has_method); + ClassDB::bind_method(D_METHOD("has_signal", "signal"), &Object::has_signal); ClassDB::bind_method(D_METHOD("get_signal_list"), &Object::_get_signal_list); ClassDB::bind_method(D_METHOD("get_signal_connection_list", "signal"), &Object::_get_signal_connection_list); ClassDB::bind_method(D_METHOD("get_incoming_connections"), &Object::_get_incoming_connections); @@ -1713,9 +1739,9 @@ void Object::_bind_methods() { ADD_SIGNAL(MethodInfo("script_changed")); BIND_VMETHOD(MethodInfo("_notification", PropertyInfo(Variant::INT, "what"))); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "_set", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::NIL, "value"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "_set", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value"))); #ifdef TOOLS_ENABLED - MethodInfo miget("_get", PropertyInfo(Variant::STRING, "property")); + MethodInfo miget("_get", PropertyInfo(Variant::STRING_NAME, "property")); miget.return_val.name = "Variant"; miget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; BIND_VMETHOD(miget); @@ -1814,7 +1840,7 @@ Variant::Type Object::get_static_property_type_indexed(const Vector<StringName> } Callable::CallError ce; - Variant check = Variant::construct(t, NULL, 0, ce); + Variant check = Variant::construct(t, nullptr, 0, ce); for (int i = 1; i < p_path.size(); i++) { if (check.get_type() == Variant::OBJECT || check.get_type() == Variant::DICTIONARY || check.get_type() == Variant::ARRAY) { @@ -1863,7 +1889,7 @@ uint32_t Object::get_edited_version() const { void *Object::get_script_instance_binding(int p_script_language_index) { #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, NULL); + ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr); #endif //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of syncro @@ -1884,19 +1910,19 @@ void *Object::get_script_instance_binding(int p_script_language_index) { bool Object::has_script_instance_binding(int p_script_language_index) { - return _script_instance_bindings[p_script_language_index] != NULL; + return _script_instance_bindings[p_script_language_index] != nullptr; } void Object::set_script_instance_binding(int p_script_language_index, void *p_data) { #ifdef DEBUG_ENABLED - CRASH_COND(_script_instance_bindings[p_script_language_index] != NULL); + CRASH_COND(_script_instance_bindings[p_script_language_index] != nullptr); #endif _script_instance_bindings[p_script_language_index] = p_data; } void Object::_construct_object(bool p_reference) { type_is_reference = p_reference; - _class_ptr = NULL; + _class_ptr = nullptr; _block_signals = false; _predelete_ok = 0; _instance_id = ObjectDB::add_instance(this); @@ -1905,7 +1931,7 @@ void Object::_construct_object(bool p_reference) { _emitting = false; instance_binding_count = 0; memset(_script_instance_bindings, 0, sizeof(void *) * MAX_SCRIPT_INSTANCE_BINDINGS); - script_instance = NULL; + script_instance = nullptr; #ifdef TOOLS_ENABLED _edited = false; @@ -1929,16 +1955,16 @@ Object::~Object() { if (script_instance) memdelete(script_instance); - script_instance = NULL; + script_instance = nullptr; - const StringName *S = NULL; + const StringName *S = nullptr; if (_emitting) { //@todo this may need to actually reach the debugger prioritarily somehow because it may crash before ERR_PRINT("Object " + to_string() + " was freed or unreferenced while a signal is being emitted from it. Try connecting to the signal using 'CONNECT_DEFERRED' flag, or use queue_free() to free the object (if this object is a Node) to avoid this error and potential crashes."); } - while ((S = signal_map.next(NULL))) { + while ((S = signal_map.next(nullptr))) { SignalData *s = &signal_map[*S]; diff --git a/core/object.h b/core/object.h index dc7d49f534..b40aef2a42 100644 --- a/core/object.h +++ b/core/object.h @@ -60,7 +60,6 @@ enum PropertyHint { PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout") PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) - PROPERTY_HINT_SPRITE_FRAME, // FIXME: Obsolete: drop whenever we can break compat. Keeping now for GDNative compat. PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) PROPERTY_HINT_LAYERS_2D_RENDER, @@ -92,6 +91,7 @@ enum PropertyHint { PROPERTY_HINT_NODE_PATH_VALID_TYPES, PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog PROPERTY_HINT_INT_IS_OBJECTID, + PROPERTY_HINT_ARRAY_TYPE, PROPERTY_HINT_MAX, // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit }; @@ -107,10 +107,7 @@ enum PropertyUsageFlags { PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor PROPERTY_USAGE_CATEGORY = 256, - // FIXME: Drop in 4.0, possibly reorder other flags? - // Those below are deprecated thanks to ClassDB's now class value cache - //PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero - //PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false + PROPERTY_USAGE_SUBGROUP = 512, PROPERTY_USAGE_NO_INSTANCE_STATE = 2048, PROPERTY_USAGE_RESTART_IF_CHANGED = 4096, PROPERTY_USAGE_SCRIPT_VARIABLE = 8192, @@ -126,6 +123,7 @@ enum PropertyUsageFlags { PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23, PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24, PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player + PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK, PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED, @@ -137,6 +135,7 @@ enum PropertyUsageFlags { #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index) #define ADD_PROPERTY_DEFAULT(m_property, m_default) ClassDB::set_property_default_value(get_class_static(), m_property, m_default) #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix) +#define ADD_SUBGROUP(m_name, m_prefix) ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix) struct PropertyInfo { @@ -241,7 +240,7 @@ struct MethodInfo { //if ( is_type(T::get_class_static()) ) //return static_cast<T*>(this); ////else -//return NULL; +//return nullptr; /* the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model. @@ -590,11 +589,11 @@ public: return dynamic_cast<T *>(p_object); #else if (!p_object) - return NULL; + return nullptr; if (p_object->is_class_ptr(T::get_class_ptr_static())) return static_cast<T *>(p_object); else - return NULL; + return nullptr; #endif } @@ -604,11 +603,11 @@ public: return dynamic_cast<const T *>(p_object); #else if (!p_object) - return NULL; + return nullptr; if (p_object->is_class_ptr(T::get_class_ptr_static())) return static_cast<const T *>(p_object); else - return NULL; + return nullptr; #endif } @@ -643,10 +642,10 @@ public: //void set(const String& p_name, const Variant& p_value); //Variant get(const String& p_name) const; - void set(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL); - Variant get(const StringName &p_name, bool *r_valid = NULL) const; - void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = NULL); - Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = NULL) const; + void set(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr); + Variant get(const StringName &p_name, bool *r_valid = nullptr) const; + void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = nullptr); + Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = nullptr) const; void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const; @@ -663,8 +662,8 @@ public: String to_string(); //used mainly by script, get and set all INCLUDING string - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; - virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = NULL); + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; + virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr); /* SCRIPT */ @@ -693,6 +692,7 @@ public: void add_user_signal(const MethodInfo &p_signal); Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST); Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount); + bool has_signal(const StringName &p_name) const; void get_signal_list(List<MethodInfo> *p_signals) const; void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const; void get_all_signal_connections(List<Connection> *p_connections) const; @@ -713,8 +713,8 @@ public: void set_block_signals(bool p_block); bool is_blocking_signals() const; - Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = NULL) const; - Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = NULL) const; + Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = nullptr) const; + Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = nullptr) const; virtual void get_translatable_strings(List<String> *p_strings) const; @@ -815,4 +815,4 @@ public: //needed by macros #include "core/class_db.h" -#endif +#endif // OBJECT_H diff --git a/core/ordered_hash_map.h b/core/ordered_hash_map.h index a10cf06b75..05debd529f 100644 --- a/core/ordered_hash_map.h +++ b/core/ordered_hash_map.h @@ -45,7 +45,7 @@ */ template <class K, class V, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<K>, uint8_t MIN_HASH_TABLE_POWER = 3, uint8_t RELATIONSHIP = 8> class OrderedHashMap { - typedef List<Pair<const K *, V> > InternalList; + typedef List<Pair<const K *, V>> InternalList; typedef HashMap<K, typename InternalList::Element *, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP> InternalMap; InternalList list; @@ -70,9 +70,9 @@ public: public: _FORCE_INLINE_ Element() : - list_element(NULL), - prev_element(NULL), - next_element(NULL) { + list_element(nullptr), + prev_element(nullptr), + next_element(nullptr) { } Element next() const { @@ -104,7 +104,7 @@ public: } operator bool() const { - return (list_element != NULL); + return (list_element != nullptr); } const K &key() const { @@ -144,7 +144,7 @@ public: public: _FORCE_INLINE_ ConstElement() : - list_element(NULL) { + list_element(nullptr) { } ConstElement(const ConstElement &other) : @@ -157,11 +157,11 @@ public: } ConstElement next() const { - return ConstElement(list_element ? list_element->next() : NULL); + return ConstElement(list_element ? list_element->next() : nullptr); } ConstElement prev() const { - return ConstElement(list_element ? list_element->prev() : NULL); + return ConstElement(list_element ? list_element->prev() : nullptr); } _FORCE_INLINE_ bool operator==(const ConstElement &p_other) const { @@ -172,7 +172,7 @@ public: } operator bool() const { - return (list_element != NULL); + return (list_element != nullptr); } const K &key() const { @@ -196,7 +196,7 @@ public: if (list_element) { return ConstElement(*list_element); } - return ConstElement(NULL); + return ConstElement(nullptr); } Element find(const K &p_key) { @@ -204,7 +204,7 @@ public: if (list_element) { return Element(*list_element); } - return Element(NULL); + return Element(nullptr); } Element insert(const K &p_key, const V &p_value) { @@ -213,7 +213,7 @@ public: (*list_element)->get().second = p_value; return Element(*list_element); } - typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(NULL, p_value)); + typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(nullptr, p_value)); typename InternalMap::Element *e = map.set(p_key, new_element); new_element->get().first = &e->key(); @@ -223,7 +223,7 @@ public: void erase(Element &p_element) { map.erase(p_element.key()); list.erase(p_element.list_element); - p_element.list_element = NULL; + p_element.list_element = nullptr; } bool erase(const K &p_key) { diff --git a/core/os/SCsub b/core/os/SCsub index 1c5f954470..19a6549225 100644 --- a/core/os/SCsub +++ b/core/os/SCsub @@ -1,5 +1,5 @@ #!/usr/bin/env python -Import('env') +Import("env") env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/os/copymem.h b/core/os/copymem.h index 1d6631ddb8..04ea3caeff 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -47,4 +47,4 @@ #endif -#endif +#endif // COPYMEM_H diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index f65fc00077..94c8cd5d73 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -66,6 +66,11 @@ int DirAccess::get_current_drive() { return 0; } +bool DirAccess::drives_are_shortcuts() { + + return false; +} + static Error _erase_recursive(DirAccess *da) { List<String> dirs; @@ -221,11 +226,11 @@ String DirAccess::fix_path(String p_path) const { return p_path; } -DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { 0, 0, 0 }; +DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { nullptr, nullptr, nullptr }; DirAccess *DirAccess::create_for_path(const String &p_path) { - DirAccess *da = NULL; + DirAccess *da = nullptr; if (p_path.begins_with("res://")) { da = create(ACCESS_RESOURCES); @@ -244,13 +249,13 @@ DirAccess *DirAccess::open(const String &p_path, Error *r_error) { DirAccess *da = create_for_path(p_path); - ERR_FAIL_COND_V_MSG(!da, NULL, "Cannot create DirAccess for path '" + p_path + "'."); + ERR_FAIL_COND_V_MSG(!da, nullptr, "Cannot create DirAccess for path '" + p_path + "'."); Error err = da->change_dir(p_path); if (r_error) *r_error = err; if (err != OK) { memdelete(da); - return NULL; + return nullptr; } return da; @@ -258,7 +263,7 @@ DirAccess *DirAccess::open(const String &p_path, Error *r_error) { DirAccess *DirAccess::create(AccessType p_access) { - DirAccess *da = create_func[p_access] ? create_func[p_access]() : NULL; + DirAccess *da = create_func[p_access] ? create_func[p_access]() : nullptr; if (da) { da->_access_type = p_access; } diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 55a6d53f72..60eb553968 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -76,9 +76,10 @@ public: virtual int get_drive_count() = 0; virtual String get_drive(int p_drive) = 0; virtual int get_current_drive(); + virtual bool drives_are_shortcuts(); virtual Error change_dir(String p_dir) = 0; ///< can be relative or absolute, return false on success - virtual String get_current_dir() = 0; ///< return current dir location + virtual String get_current_dir(bool p_include_drive = true) = 0; ///< return current dir location virtual Error make_dir(String p_dir) = 0; virtual Error make_dir_recursive(String p_dir); virtual Error erase_contents_recursive(); //super dangerous, use with care! @@ -127,7 +128,7 @@ public: create_func[p_access] = _create_builtin<T>; } - static DirAccess *open(const String &p_path, Error *r_error = NULL); + static DirAccess *open(const String &p_path, Error *r_error = nullptr); DirAccess(); virtual ~DirAccess(); @@ -140,7 +141,7 @@ struct DirAccessRef { return f; } - operator bool() const { return f != NULL; } + operator bool() const { return f != nullptr; } DirAccess *f; DirAccessRef(DirAccess *fa) { f = fa; } ~DirAccessRef() { @@ -148,4 +149,4 @@ struct DirAccessRef { } }; -#endif +#endif // DIR_ACCESS_H diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 30cfaa7617..3922f031b7 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -36,15 +36,15 @@ #include "core/os/os.h" #include "core/project_settings.h" -FileAccess::CreateFunc FileAccess::create_func[ACCESS_MAX] = { 0, 0 }; +FileAccess::CreateFunc FileAccess::create_func[ACCESS_MAX] = { nullptr, nullptr }; -FileAccess::FileCloseFailNotify FileAccess::close_fail_notify = NULL; +FileAccess::FileCloseFailNotify FileAccess::close_fail_notify = nullptr; bool FileAccess::backup_save = false; FileAccess *FileAccess::create(AccessType p_access) { - ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, 0); + ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, nullptr); FileAccess *ret = create_func[p_access](); ret->_set_access_type(p_access); @@ -70,7 +70,7 @@ void FileAccess::_set_access_type(AccessType p_access) { FileAccess *FileAccess::create_for_path(const String &p_path) { - FileAccess *ret = NULL; + FileAccess *ret = nullptr; if (p_path.begins_with("res://")) { ret = create(ACCESS_RESOURCES); @@ -95,7 +95,7 @@ FileAccess *FileAccess::open(const String &p_path, int p_mode_flags, Error *r_er //try packed data first - FileAccess *ret = NULL; + FileAccess *ret = nullptr; if (!(p_mode_flags & WRITE) && PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled()) { ret = PackedData::get_singleton()->try_open_path(p_path); if (ret) { @@ -113,7 +113,7 @@ FileAccess *FileAccess::open(const String &p_path, int p_mode_flags, Error *r_er if (err != OK) { memdelete(ret); - ret = NULL; + ret = nullptr; } return ret; diff --git a/core/os/file_access.h b/core/os/file_access.h index 36a947c691..010cc74a87 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -153,7 +153,7 @@ public: static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files. static FileAccess *create_for_path(const String &p_path); - static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = NULL); /// Create a file access (for the current platform) this is the only portable way of accessing files. + static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = nullptr); /// Create a file access (for the current platform) this is the only portable way of accessing files. static CreateFunc get_create_func(AccessType p_access); static bool exists(const String &p_name); ///< return true if a file exists static uint64_t get_modified_time(const String &p_file); @@ -167,8 +167,8 @@ public: static String get_sha256(const String &p_file); static String get_multiple_md5(const Vector<String> &p_file); - static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = NULL); - static String get_file_as_string(const String &p_path, Error *r_error = NULL); + static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr); + static String get_file_as_string(const String &p_path, Error *r_error = nullptr); template <class T> static void make_default(AccessType p_access) { @@ -187,7 +187,7 @@ struct FileAccessRef { return f; } - operator bool() const { return f != NULL; } + operator bool() const { return f != nullptr; } FileAccess *f; operator FileAccess *() { return f; } FileAccessRef(FileAccess *fa) { f = fa; } @@ -196,4 +196,4 @@ struct FileAccessRef { } }; -#endif +#endif // FILE_ACCESS_H diff --git a/core/os/input.cpp b/core/os/input.cpp deleted file mode 100644 index 6f0392fec9..0000000000 --- a/core/os/input.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/*************************************************************************/ -/* input.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "input.h" - -#include "core/input_map.h" -#include "core/os/os.h" -#include "core/project_settings.h" - -#ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" -#endif - -Input *Input::singleton = NULL; - -Input *Input::get_singleton() { - - return singleton; -} - -void Input::set_mouse_mode(MouseMode p_mode) { - ERR_FAIL_INDEX((int)p_mode, 4); - OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); -} - -Input::MouseMode Input::get_mouse_mode() const { - - return (MouseMode)OS::get_singleton()->get_mouse_mode(); -} - -void Input::_bind_methods() { - - ClassDB::bind_method(D_METHOD("is_key_pressed", "scancode"), &Input::is_key_pressed); - ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); - ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); - ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); - ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); - ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); - ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); - ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); - ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); - ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); - ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &Input::get_joy_guid); - ClassDB::bind_method(D_METHOD("get_connected_joypads"), &Input::get_connected_joypads); - ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength); - ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration); - ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &Input::get_joy_button_string); - ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string); - ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0)); - ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration); - ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500)); - ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity); - ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); - ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); - ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); - //ClassDB::bind_method(D_METHOD("get_mouse_position"),&Input::get_mouse_position); - this is not the function you want - ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); - ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); - ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); - ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); - ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); - ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); - ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); - ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); - ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); - ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); - ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); - ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); - - BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); - BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); - BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); - BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); - - BIND_ENUM_CONSTANT(CURSOR_ARROW); - BIND_ENUM_CONSTANT(CURSOR_IBEAM); - BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); - BIND_ENUM_CONSTANT(CURSOR_CROSS); - BIND_ENUM_CONSTANT(CURSOR_WAIT); - BIND_ENUM_CONSTANT(CURSOR_BUSY); - BIND_ENUM_CONSTANT(CURSOR_DRAG); - BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); - BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); - BIND_ENUM_CONSTANT(CURSOR_VSIZE); - BIND_ENUM_CONSTANT(CURSOR_HSIZE); - BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); - BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); - BIND_ENUM_CONSTANT(CURSOR_MOVE); - BIND_ENUM_CONSTANT(CURSOR_VSPLIT); - BIND_ENUM_CONSTANT(CURSOR_HSPLIT); - BIND_ENUM_CONSTANT(CURSOR_HELP); - - ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); -} - -void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { -#ifdef TOOLS_ENABLED - - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; - - String pf = p_function; - if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { - - List<PropertyInfo> pinfo; - ProjectSettings::get_singleton()->get_property_list(&pinfo); - - for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { - const PropertyInfo &pi = E->get(); - - if (!pi.name.begins_with("input/")) - continue; - - String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - r_options->push_back(quote_style + name + quote_style); - } - } -#endif -} - -Input::Input() { - - singleton = this; -} - -////////////////////////////////////////////////////////// diff --git a/core/os/input.h b/core/os/input.h deleted file mode 100644 index 8df3b1c5a9..0000000000 --- a/core/os/input.h +++ /dev/null @@ -1,146 +0,0 @@ -/*************************************************************************/ -/* input.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef INPUT_H -#define INPUT_H - -#include "core/object.h" -#include "core/os/main_loop.h" -#include "core/os/thread_safe.h" - -class Input : public Object { - - GDCLASS(Input, Object); - - static Input *singleton; - -protected: - static void _bind_methods(); - -public: - enum MouseMode { - MOUSE_MODE_VISIBLE, - MOUSE_MODE_HIDDEN, - MOUSE_MODE_CAPTURED, - MOUSE_MODE_CONFINED - }; - -#undef CursorShape - enum CursorShape { - CURSOR_ARROW, - CURSOR_IBEAM, - CURSOR_POINTING_HAND, - CURSOR_CROSS, - CURSOR_WAIT, - CURSOR_BUSY, - CURSOR_DRAG, - CURSOR_CAN_DROP, - CURSOR_FORBIDDEN, - CURSOR_VSIZE, - CURSOR_HSIZE, - CURSOR_BDIAGSIZE, - CURSOR_FDIAGSIZE, - CURSOR_MOVE, - CURSOR_VSPLIT, - CURSOR_HSPLIT, - CURSOR_HELP, - CURSOR_MAX - }; - - void set_mouse_mode(MouseMode p_mode); - MouseMode get_mouse_mode() const; - - static Input *get_singleton(); - - virtual bool is_key_pressed(int p_scancode) const = 0; - virtual bool is_mouse_button_pressed(int p_button) const = 0; - virtual bool is_joy_button_pressed(int p_device, int p_button) const = 0; - virtual bool is_action_pressed(const StringName &p_action) const = 0; - virtual bool is_action_just_pressed(const StringName &p_action) const = 0; - virtual bool is_action_just_released(const StringName &p_action) const = 0; - virtual float get_action_strength(const StringName &p_action) const = 0; - - virtual float get_joy_axis(int p_device, int p_axis) const = 0; - virtual String get_joy_name(int p_idx) = 0; - virtual Array get_connected_joypads() = 0; - virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) = 0; - virtual void add_joy_mapping(String p_mapping, bool p_update_existing = false) = 0; - virtual void remove_joy_mapping(String p_guid) = 0; - virtual bool is_joy_known(int p_device) = 0; - virtual String get_joy_guid(int p_device) const = 0; - virtual Vector2 get_joy_vibration_strength(int p_device) = 0; - virtual float get_joy_vibration_duration(int p_device) = 0; - virtual uint64_t get_joy_vibration_timestamp(int p_device) = 0; - virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0) = 0; - virtual void stop_joy_vibration(int p_device) = 0; - virtual void vibrate_handheld(int p_duration_ms = 500) = 0; - - virtual Point2 get_mouse_position() const = 0; - virtual Point2 get_last_mouse_speed() const = 0; - virtual int get_mouse_button_mask() const = 0; - - virtual void warp_mouse_position(const Vector2 &p_to) = 0; - virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) = 0; - - virtual Vector3 get_gravity() const = 0; - virtual Vector3 get_accelerometer() const = 0; - virtual Vector3 get_magnetometer() const = 0; - virtual Vector3 get_gyroscope() const = 0; - - virtual void action_press(const StringName &p_action, float p_strength = 1.f) = 0; - virtual void action_release(const StringName &p_action) = 0; - - void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; - - virtual bool is_emulating_touch_from_mouse() const = 0; - virtual bool is_emulating_mouse_from_touch() const = 0; - - virtual CursorShape get_default_cursor_shape() const = 0; - virtual void set_default_cursor_shape(CursorShape p_shape) = 0; - virtual CursorShape get_current_cursor_shape() const = 0; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) = 0; - - virtual String get_joy_button_string(int p_button) = 0; - virtual String get_joy_axis_string(int p_axis) = 0; - virtual int get_joy_button_index_from_string(String p_button) = 0; - virtual int get_joy_axis_index_from_string(String p_axis) = 0; - - virtual void parse_input_event(const Ref<InputEvent> &p_event) = 0; - virtual void accumulate_input_event(const Ref<InputEvent> &p_event) = 0; - virtual void flush_accumulated_events() = 0; - virtual void set_use_accumulated_input(bool p_enable) = 0; - - Input(); -}; - -VARIANT_ENUM_CAST(Input::MouseMode); -VARIANT_ENUM_CAST(Input::CursorShape); - -#endif // INPUT_H diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index 7141423c77..c65d3fefc2 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -288,7 +288,7 @@ static const _KeyCodeText _keycodes[] = { {KEY_DIVISION ,"Division"}, {KEY_YDIAERESIS ,"Ydiaeresis"}, - {0 ,0} + {0 ,nullptr} /* clang-format on */ }; diff --git a/core/os/keyboard.h b/core/os/keyboard.h index bac32e01dd..5d11e6a378 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -325,4 +325,4 @@ int keycode_get_count(); int keycode_get_value_by_index(int p_index); const char *keycode_get_name_by_index(int p_index); -#endif +#endif // KEYBOARD_H diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index 61bcb7dd32..0d1a080682 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -34,30 +34,16 @@ void MainLoop::_bind_methods() { - ClassDB::bind_method(D_METHOD("input_event", "event"), &MainLoop::input_event); - ClassDB::bind_method(D_METHOD("input_text", "text"), &MainLoop::input_text); ClassDB::bind_method(D_METHOD("init"), &MainLoop::init); ClassDB::bind_method(D_METHOD("iteration", "delta"), &MainLoop::iteration); ClassDB::bind_method(D_METHOD("idle", "delta"), &MainLoop::idle); ClassDB::bind_method(D_METHOD("finish"), &MainLoop::finish); - BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); - BIND_VMETHOD(MethodInfo("_input_text", PropertyInfo(Variant::STRING, "text"))); BIND_VMETHOD(MethodInfo("_initialize")); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "_iteration", PropertyInfo(Variant::REAL, "delta"))); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "_idle", PropertyInfo(Variant::REAL, "delta"))); - BIND_VMETHOD(MethodInfo("_drop_files", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "from_screen"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "_iteration", PropertyInfo(Variant::FLOAT, "delta"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "_idle", PropertyInfo(Variant::FLOAT, "delta"))); BIND_VMETHOD(MethodInfo("_finalize")); - BIND_VMETHOD(MethodInfo("_global_menu_action", PropertyInfo(Variant::NIL, "id"), PropertyInfo(Variant::NIL, "meta"))); - - BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER); - BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT); - BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN); - BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT); - BIND_CONSTANT(NOTIFICATION_WM_QUIT_REQUEST); - BIND_CONSTANT(NOTIFICATION_WM_GO_BACK_REQUEST); - BIND_CONSTANT(NOTIFICATION_WM_UNFOCUS_REQUEST); BIND_CONSTANT(NOTIFICATION_OS_MEMORY_WARNING); BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED); BIND_CONSTANT(NOTIFICATION_WM_ABOUT); @@ -80,18 +66,6 @@ MainLoop::MainLoop() { MainLoop::~MainLoop() { } -void MainLoop::input_text(const String &p_text) { - - if (get_script_instance()) - get_script_instance()->call("_input_text", p_text); -} - -void MainLoop::input_event(const Ref<InputEvent> &p_event) { - - if (get_script_instance()) - get_script_instance()->call("_input_event", p_event); -} - void MainLoop::init() { if (init_script.is_valid()) @@ -115,18 +89,6 @@ bool MainLoop::idle(float p_time) { return false; } -void MainLoop::drop_files(const Vector<String> &p_files, int p_from_screen) { - - if (get_script_instance()) - get_script_instance()->call("_drop_files", p_files, p_from_screen); -} - -void MainLoop::global_menu_action(const Variant &p_id, const Variant &p_meta) { - - if (get_script_instance()) - get_script_instance()->call("_global_menu_action", p_id, p_meta); -} - void MainLoop::finish() { if (get_script_instance()) { diff --git a/core/os/main_loop.h b/core/os/main_loop.h index b1120aee8a..8f6c8c91b1 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -31,7 +31,7 @@ #ifndef MAIN_LOOP_H #define MAIN_LOOP_H -#include "core/os/input_event.h" +#include "core/input/input_event.h" #include "core/reference.h" #include "core/script_language.h" @@ -48,37 +48,24 @@ protected: public: enum { //make sure these are replicated in Node - NOTIFICATION_WM_MOUSE_ENTER = 1002, - NOTIFICATION_WM_MOUSE_EXIT = 1003, - NOTIFICATION_WM_FOCUS_IN = 1004, - NOTIFICATION_WM_FOCUS_OUT = 1005, - NOTIFICATION_WM_QUIT_REQUEST = 1006, - NOTIFICATION_WM_GO_BACK_REQUEST = 1007, - NOTIFICATION_WM_UNFOCUS_REQUEST = 1008, - NOTIFICATION_OS_MEMORY_WARNING = 1009, - NOTIFICATION_TRANSLATION_CHANGED = 1010, - NOTIFICATION_WM_ABOUT = 1011, - NOTIFICATION_CRASH = 1012, - NOTIFICATION_OS_IME_UPDATE = 1013, - NOTIFICATION_APP_RESUMED = 1014, - NOTIFICATION_APP_PAUSED = 1015, + NOTIFICATION_OS_MEMORY_WARNING = 2009, + NOTIFICATION_TRANSLATION_CHANGED = 2010, + NOTIFICATION_WM_ABOUT = 2011, + NOTIFICATION_CRASH = 2012, + NOTIFICATION_OS_IME_UPDATE = 2013, + NOTIFICATION_APP_RESUMED = 2014, + NOTIFICATION_APP_PAUSED = 2015, }; - virtual void input_event(const Ref<InputEvent> &p_event); - virtual void input_text(const String &p_text); - virtual void init(); virtual bool iteration(float p_time); virtual bool idle(float p_time); virtual void finish(); - virtual void drop_files(const Vector<String> &p_files, int p_from_screen = 0); - virtual void global_menu_action(const Variant &p_id, const Variant &p_meta); - void set_init_script(const Ref<Script> &p_init_script); MainLoop(); virtual ~MainLoop(); }; -#endif +#endif // MAIN_LOOP_H diff --git a/core/os/memory.cpp b/core/os/memory.cpp index 39d3fce910..d921c10ad4 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -81,7 +81,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) { void *mem = malloc(p_bytes + (prepad ? PAD_ALIGN : 0)); - ERR_FAIL_COND_V(!mem, NULL); + ERR_FAIL_COND_V(!mem, nullptr); atomic_increment(&alloc_count); @@ -103,7 +103,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) { void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { - if (p_memory == NULL) { + if (p_memory == nullptr) { return alloc_static(p_bytes, p_pad_align); } @@ -130,12 +130,12 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { if (p_bytes == 0) { free(mem); - return NULL; + return nullptr; } else { *s = p_bytes; mem = (uint8_t *)realloc(mem, p_bytes + PAD_ALIGN); - ERR_FAIL_COND_V(!mem, NULL); + ERR_FAIL_COND_V(!mem, nullptr); s = (uint64_t *)mem; @@ -147,7 +147,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { mem = (uint8_t *)realloc(mem, p_bytes); - ERR_FAIL_COND_V(mem == NULL && p_bytes > 0, NULL); + ERR_FAIL_COND_V(mem == nullptr && p_bytes > 0, nullptr); return mem; } @@ -155,7 +155,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { void Memory::free_static(void *p_ptr, bool p_pad_align) { - ERR_FAIL_COND(p_ptr == NULL); + ERR_FAIL_COND(p_ptr == nullptr); uint8_t *mem = (uint8_t *)p_ptr; diff --git a/core/os/memory.h b/core/os/memory.h index 207149b57e..dcaedd92ba 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -206,4 +206,4 @@ struct _GlobalNilClass { static _GlobalNil _nil; }; -#endif +#endif // MEMORY_H diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp index 6ebec50ff0..efd87d3ab6 100644 --- a/core/os/midi_driver.cpp +++ b/core/os/midi_driver.cpp @@ -30,11 +30,11 @@ #include "midi_driver.h" +#include "core/input/input.h" #include "core/os/os.h" -#include "main/input_default.h" uint8_t MIDIDriver::last_received_message = 0x00; -MIDIDriver *MIDIDriver::singleton = NULL; +MIDIDriver *MIDIDriver::singleton = nullptr; MIDIDriver *MIDIDriver::get_singleton() { return singleton; @@ -117,7 +117,7 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_ break; } - InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); + Input *id = Input::get_singleton(); id->parse_input_event(event); } diff --git a/core/os/midi_driver.h b/core/os/midi_driver.h index 4f53feb43e..b7377a8a40 100644 --- a/core/os/midi_driver.h +++ b/core/os/midi_driver.h @@ -58,4 +58,4 @@ public: virtual ~MIDIDriver() {} }; -#endif +#endif // MIDI_DRIVER_H diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index f099b4319a..31a0dc2bfa 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -30,31 +30,21 @@ #include "mutex.h" -#include "core/error_macros.h" +static Mutex _global_mutex; -#include <stddef.h> - -Mutex *(*Mutex::create_func)(bool) = 0; - -Mutex *Mutex::create(bool p_recursive) { - - ERR_FAIL_COND_V(!create_func, 0); - - return create_func(p_recursive); +void _global_lock() { + _global_mutex.lock(); } -Mutex::~Mutex() { +void _global_unlock() { + _global_mutex.unlock(); } -Mutex *_global_mutex = NULL; +#ifndef NO_THREADS -void _global_lock() { +template class MutexImpl<std::recursive_mutex>; +template class MutexImpl<std::mutex>; +template class MutexLock<MutexImpl<std::recursive_mutex>>; +template class MutexLock<MutexImpl<std::mutex>>; - if (_global_mutex) - _global_mutex->lock(); -} -void _global_unlock() { - - if (_global_mutex) - _global_mutex->unlock(); -} +#endif diff --git a/core/os/mutex.h b/core/os/mutex.h index db82eb64f5..526549dd93 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -32,42 +32,77 @@ #define MUTEX_H #include "core/error_list.h" +#include "core/typedefs.h" -/** - * @class Mutex - * @author Juan Linietsky - * Portable Mutex (thread-safe locking) implementation. - * Mutexes are always recursive ( they don't self-lock in a single thread ). - * Mutexes can be used with a Lockp object like this, to avoid having to worry about unlocking: - * Lockp( mutex ); - */ +#if !defined(NO_THREADS) -class Mutex { -protected: - static Mutex *(*create_func)(bool); +#include <mutex> + +template <class StdMutexT> +class MutexImpl { + mutable StdMutexT mutex; public: - virtual void lock() = 0; ///< Lock the mutex, block if locked by someone else - virtual void unlock() = 0; ///< Unlock the mutex, let other threads continue - virtual Error try_lock() = 0; ///< Attempt to lock the mutex, OK on success, ERROR means it can't lock. + _ALWAYS_INLINE_ void lock() const { + mutex.lock(); + } - static Mutex *create(bool p_recursive = true); ///< Create a mutex + _ALWAYS_INLINE_ void unlock() const { + mutex.unlock(); + } - virtual ~Mutex(); + _ALWAYS_INLINE_ Error try_lock() const { + return mutex.try_lock() ? OK : ERR_BUSY; + } }; +template <class MutexT> class MutexLock { - - Mutex *mutex; + const MutexT &mutex; public: - MutexLock(Mutex *p_mutex) { - mutex = p_mutex; - if (mutex) mutex->lock(); + _ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) : + mutex(p_mutex) { + mutex.lock(); } - ~MutexLock() { - if (mutex) mutex->unlock(); + + _ALWAYS_INLINE_ ~MutexLock() { + mutex.unlock(); } }; -#endif +using Mutex = MutexImpl<std::recursive_mutex>; // Recursive, for general use +using BinaryMutex = MutexImpl<std::mutex>; // Non-recursive, handle with care + +extern template class MutexImpl<std::recursive_mutex>; +extern template class MutexImpl<std::mutex>; +extern template class MutexLock<MutexImpl<std::recursive_mutex>>; +extern template class MutexLock<MutexImpl<std::mutex>>; + +#else + +class FakeMutex { + + FakeMutex(){}; +}; + +template <class MutexT> +class MutexImpl { +public: + _ALWAYS_INLINE_ void lock() const {} + _ALWAYS_INLINE_ void unlock() const {} + _ALWAYS_INLINE_ Error try_lock() const { return OK; } +}; + +template <class MutexT> +class MutexLock { +public: + explicit MutexLock(const MutexT &p_mutex) {} +}; + +using Mutex = MutexImpl<FakeMutex>; +using BinaryMutex = MutexImpl<FakeMutex>; // Non-recursive, handle with care + +#endif // !NO_THREADS + +#endif // MUTEX_H diff --git a/core/os/os.cpp b/core/os/os.cpp index 9a65d537ac..425132fbec 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -30,9 +30,9 @@ #include "os.h" +#include "core/input/input.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/os/input.h" #include "core/os/midi_driver.h" #include "core/project_settings.h" #include "core/version_generated.gen.h" @@ -40,7 +40,7 @@ #include <stdarg.h> -OS *OS::singleton = NULL; +OS *OS::singleton = nullptr; OS *OS::get_singleton() { @@ -139,14 +139,6 @@ void OS::printerr(const char *p_format, ...) { va_end(argp); }; -void OS::set_keep_screen_on(bool p_enabled) { - _keep_screen_on = p_enabled; -} - -bool OS::is_keep_screen_on() const { - return _keep_screen_on; -} - void OS::set_low_processor_usage_mode(bool p_enabled) { low_processor_usage_mode = p_enabled; @@ -167,15 +159,6 @@ int OS::get_low_processor_usage_mode_sleep_usec() const { return low_processor_usage_mode_sleep_usec; } -void OS::set_clipboard(const String &p_text) { - - _local_clipboard = p_text; -} -String OS::get_clipboard() const { - - return _local_clipboard; -} - String OS::get_executable_path() const { return _execpath; @@ -201,7 +184,7 @@ void OS::dump_memory_to_file(const char *p_file) { //Memory::dump_static_mem_to_file(p_file); } -static FileAccess *_OSPRF = NULL; +static FileAccess *_OSPRF = nullptr; static void _OS_printres(Object *p_obj) { @@ -216,31 +199,6 @@ static void _OS_printres(Object *p_obj) { print_line(str); } -bool OS::has_virtual_keyboard() const { - - return false; -} - -void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) { -} - -void OS::hide_virtual_keyboard() { -} - -int OS::get_virtual_keyboard_height() const { - return 0; -} - -void OS::set_cursor_shape(CursorShape p_shape) { -} - -OS::CursorShape OS::get_cursor_shape() const { - return CURSOR_ARROW; -} - -void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { -} - void OS::print_all_resources(String p_to_file) { ERR_FAIL_COND(p_to_file != "" && _OSPRF); @@ -249,7 +207,7 @@ void OS::print_all_resources(String p_to_file) { Error err; _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err); if (err != OK) { - _OSPRF = NULL; + _OSPRF = nullptr; ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + "."); } } @@ -260,13 +218,13 @@ void OS::print_all_resources(String p_to_file) { if (_OSPRF) memdelete(_OSPRF); - _OSPRF = NULL; + _OSPRF = nullptr; } } void OS::print_resources_in_use(bool p_short) { - ResourceCache::dump(NULL, p_short); + ResourceCache::dump(nullptr, p_short); } void OS::dump_resources_to_file(const char *p_file) { @@ -372,45 +330,6 @@ Error OS::shell_open(String p_uri) { }; // implement these with the canvas? -Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback) { - - while (true) { - - print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str()); - for (int i = 0; i < p_buttons.size(); i++) { - if (i > 0) print(", "); - print("%i=%ls", i + 1, p_buttons[i].c_str()); - }; - print("\n"); - String res = get_stdin_string().strip_edges(); - if (!res.is_numeric()) - continue; - int n = res.to_int(); - if (n < 0 || n >= p_buttons.size()) - continue; - if (p_obj && p_callback != "") - p_obj->call_deferred(p_callback, n); - break; - }; - return OK; -}; - -Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) { - - ERR_FAIL_COND_V(!p_obj, FAILED); - ERR_FAIL_COND_V(p_callback == "", FAILED); - print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str()); - - String res = get_stdin_string().strip_edges(); - bool success = true; - if (res == "") { - res = p_partial; - }; - - p_obj->call_deferred(p_callback, success, res); - - return OK; -}; uint64_t OS::get_static_memory_usage() const { @@ -427,12 +346,6 @@ Error OS::set_cwd(const String &p_cwd) { return ERR_CANT_OPEN; } -bool OS::has_touchscreen_ui_hint() const { - - //return false; - return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse(); -} - uint64_t OS::get_free_static_memory() const { return Memory::get_mem_available(); @@ -441,17 +354,7 @@ uint64_t OS::get_free_static_memory() const { void OS::yield() { } -void OS::set_screen_orientation(ScreenOrientation p_orientation) { - - _orientation = p_orientation; -} - -OS::ScreenOrientation OS::get_screen_orientation() const { - - return (OS::ScreenOrientation)_orientation; -} - -void OS::_ensure_user_data_dir() { +void OS::ensure_user_data_dir() { String dd = get_user_data_dir(); DirAccess *da = DirAccess::open(dd); @@ -467,12 +370,6 @@ void OS::_ensure_user_data_dir() { memdelete(da); } -void OS::set_native_icon(const String &p_filename) { -} - -void OS::set_icon(const Ref<Image> &p_icon) { -} - String OS::get_model_name() const { return "GenericDevice"; @@ -484,15 +381,6 @@ void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) { _cmdline = p_args; }; -void OS::release_rendering_thread() { -} - -void OS::make_rendering_thread() { -} - -void OS::swap_buffers() { -} - String OS::get_unique_id() const { ERR_FAIL_V(""); @@ -503,31 +391,6 @@ int OS::get_processor_count() const { return 1; } -Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - - return FAILED; -}; - -bool OS::native_video_is_playing() const { - - return false; -}; - -void OS::native_video_pause(){ - -}; - -void OS::native_video_unpause(){ - -}; - -void OS::native_video_stop(){ - -}; - -void OS::set_mouse_mode(MouseMode p_mode) { -} - bool OS::can_use_threads() const { #ifdef NO_THREADS @@ -537,51 +400,6 @@ bool OS::can_use_threads() const { #endif } -OS::MouseMode OS::get_mouse_mode() const { - - return MOUSE_MODE_VISIBLE; -} - -OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const { - - return LATIN_KEYBOARD_QWERTY; -} - -bool OS::is_joy_known(int p_device) { - return true; -} - -String OS::get_joy_guid(int p_device) const { - return "Default Joypad"; -} - -void OS::set_context(int p_context) { -} - -OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = NULL; - -void OS::set_use_vsync(bool p_enable) { - _use_vsync = p_enable; - if (switch_vsync_function) { //if a function was set, use function - switch_vsync_function(p_enable); - } else { //otherwise just call here - _set_use_vsync(p_enable); - } -} - -bool OS::is_vsync_enabled() const { - - return _use_vsync; -} - -void OS::set_vsync_via_compositor(bool p_enable) { - _vsync_via_compositor = p_enable; -} - -bool OS::is_vsync_via_compositor_enabled() const { - return _vsync_via_compositor; -} - void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) { has_server_feature_callback = p_callback; @@ -653,48 +471,6 @@ bool OS::has_feature(const String &p_feature) { return false; } -void OS::center_window() { - - if (is_window_fullscreen()) return; - - Point2 sp = get_screen_position(get_current_screen()); - Size2 scr = get_screen_size(get_current_screen()); - Size2 wnd = get_real_window_size(); - - int x = sp.width + (scr.width - wnd.width) / 2; - int y = sp.height + (scr.height - wnd.height) / 2; - - set_window_position(Vector2(x, y)); -} - -int OS::get_video_driver_count() const { - - return 2; -} - -const char *OS::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES2: - return "GLES2"; - case VIDEO_DRIVER_VULKAN: - default: - return "Vulkan"; - } -} - -int OS::get_audio_driver_count() const { - - return AudioDriverManager::get_driver_count(); -} - -const char *OS::get_audio_driver_name(int p_driver) const { - - AudioDriver *driver = AudioDriverManager::get_driver(p_driver); - ERR_FAIL_COND_V_MSG(!driver, "", "Cannot get audio driver at index '" + itos(p_driver) + "'."); - return AudioDriverManager::get_driver(p_driver)->get_name(); -} - void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) { restart_on_exit = p_restart; restart_commandline = p_restart_arguments; @@ -740,7 +516,6 @@ OS::OS() { _verbose_stdout = false; _no_window = false; _exit_code = 0; - _orientation = SCREEN_LANDSCAPE; _render_thread_mode = RENDER_THREAD_SAFE; @@ -748,9 +523,9 @@ OS::OS() { _allow_layered = false; _stack_bottom = (void *)(&stack_bottom); - _logger = NULL; + _logger = nullptr; - has_server_feature_callback = NULL; + has_server_feature_callback = nullptr; Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); @@ -759,5 +534,5 @@ OS::OS() { OS::~OS() { memdelete(_logger); - singleton = NULL; + singleton = nullptr; } diff --git a/core/os/os.h b/core/os/os.h index 77391c3a8b..714a10bf76 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -41,8 +41,6 @@ #include <stdarg.h> -class Mutex; - class OS { static OS *singleton; @@ -84,31 +82,6 @@ public: RENDER_THREAD_SAFE, RENDER_SEPARATE_THREAD }; - struct VideoMode { - - int width, height; - bool fullscreen; - bool resizable; - bool borderless_window; - bool maximized; - bool always_on_top; - bool use_vsync; - bool vsync_via_compositor; - bool layered; - float get_aspect() const { return (float)width / (float)height; } - VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false, bool p_vsync_via_compositor = false) { - width = p_width; - height = p_height; - fullscreen = p_fullscreen; - resizable = p_resizable; - borderless_window = p_borderless_window; - maximized = p_maximized; - always_on_top = p_always_on_top; - use_vsync = p_use_vsync; - vsync_via_compositor = p_vsync_via_compositor; - layered = false; - } - }; protected: friend class Main; @@ -119,8 +92,8 @@ protected: // functions used by main to initialize/deinitialize the OS void add_logger(Logger *p_logger); - virtual void initialize_core() = 0; - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) = 0; + virtual void initialize() = 0; + virtual void initialize_joypads() = 0; virtual void set_main_loop(MainLoop *p_main_loop) = 0; virtual void delete_main_loop() = 0; @@ -130,7 +103,6 @@ protected: virtual void set_cmdline(const char *p_execpath, const List<String> &p_args); - void _ensure_user_data_dir(); virtual bool _check_internal_feature_support(const String &p_feature) = 0; public: @@ -138,128 +110,27 @@ public: static OS *get_singleton(); - virtual void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta){}; - virtual void global_menu_add_separator(const String &p_menu){}; - virtual void global_menu_remove_item(const String &p_menu, int p_idx){}; - virtual void global_menu_clear(const String &p_menu){}; - void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type = Logger::ERR_ERROR); void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; - virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0; virtual String get_stdin_string(bool p_block = true) = 0; - enum MouseMode { - MOUSE_MODE_VISIBLE, - MOUSE_MODE_HIDDEN, - MOUSE_MODE_CAPTURED, - MOUSE_MODE_CONFINED - }; - - virtual void set_mouse_mode(MouseMode p_mode); - virtual MouseMode get_mouse_mode() const; - - virtual void warp_mouse_position(const Point2 &p_to) {} - virtual Point2 get_mouse_position() const = 0; - virtual int get_mouse_button_state() const = 0; - virtual void set_window_title(const String &p_title) = 0; - - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0) = 0; - virtual VideoMode get_video_mode(int p_screen = 0) const = 0; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const = 0; - - enum VideoDriver { - VIDEO_DRIVER_VULKAN, - VIDEO_DRIVER_GLES2, - VIDEO_DRIVER_MAX, - }; - - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - virtual int get_current_video_driver() const = 0; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - virtual PackedStringArray get_connected_midi_inputs(); virtual void open_midi_inputs(); virtual void close_midi_inputs(); - virtual int get_screen_count() const { return 1; } - virtual int get_current_screen() const { return 0; } - virtual void set_current_screen(int p_screen) {} - virtual Point2 get_screen_position(int p_screen = -1) const { return Point2(); } - virtual Size2 get_screen_size(int p_screen = -1) const { return get_window_size(); } - virtual int get_screen_dpi(int p_screen = -1) const { return 72; } - virtual Point2 get_window_position() const { return Vector2(); } - virtual void set_window_position(const Point2 &p_position) {} - virtual Size2 get_max_window_size() const { return Size2(); }; - virtual Size2 get_min_window_size() const { return Size2(); }; - virtual Size2 get_window_size() const = 0; - virtual Size2 get_real_window_size() const { return get_window_size(); } - virtual void set_min_window_size(const Size2 p_size) {} - virtual void set_max_window_size(const Size2 p_size) {} - virtual void set_window_size(const Size2 p_size) {} - virtual void set_window_fullscreen(bool p_enabled) {} - virtual bool is_window_fullscreen() const { return true; } - virtual void set_window_resizable(bool p_enabled) {} - virtual bool is_window_resizable() const { return false; } - virtual void set_window_minimized(bool p_enabled) {} - virtual bool is_window_minimized() const { return false; } - virtual void set_window_maximized(bool p_enabled) {} - virtual bool is_window_maximized() const { return true; } - virtual void set_window_always_on_top(bool p_enabled) {} - virtual bool is_window_always_on_top() const { return false; } - virtual bool is_window_focused() const { return true; } - virtual void set_console_visible(bool p_enabled) {} - virtual bool is_console_visible() const { return false; } - virtual void request_attention() {} - virtual void center_window(); - - // Returns window area free of hardware controls and other obstacles. - // The application should use this to determine where to place UI elements. - // - // Keep in mind the area returned is in window coordinates rather than - // viewport coordinates - you should perform the conversion on your own. - // - // The maximum size of the area is Rect2(0, 0, window_size.width, window_size.height). - virtual Rect2 get_window_safe_area() const { - Size2 window_size = get_window_size(); - return Rect2(0, 0, window_size.width, window_size.height); - } - - virtual void set_borderless_window(bool p_borderless) {} - virtual bool get_borderless_window() { return 0; } - - virtual bool get_window_per_pixel_transparency_enabled() const { return false; } - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled) {} - - virtual uint8_t *get_layered_buffer_data() { return NULL; } - virtual Size2 get_layered_buffer_size() { return Size2(0, 0); } - virtual void swap_layered_buffer() {} - - virtual void set_ime_active(const bool p_active) {} - virtual void set_ime_position(const Point2 &p_pos) {} - virtual Point2 get_ime_selection() const { return Point2(); } - virtual String get_ime_text() const { return String(); } - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; } virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; } virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; } - virtual void set_keep_screen_on(bool p_enabled); - virtual bool is_keep_screen_on() const; virtual void set_low_processor_usage_mode(bool p_enabled); virtual bool is_in_low_processor_usage_mode() const; virtual void set_low_processor_usage_mode_sleep_usec(int p_usec); virtual int get_low_processor_usage_mode_sleep_usec() const; virtual String get_executable_path() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL) = 0; + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) = 0; virtual Error kill(const ProcessID &p_pid) = 0; virtual int get_process_id() const; virtual void vibrate_handheld(int p_duration_ms = 500); @@ -275,6 +146,11 @@ public: virtual List<String> get_cmdline_args() const { return _cmdline; } virtual String get_model_name() const; + bool is_layered_allowed() const { return _allow_layered; } + bool is_hidpi_allowed() const { return _allow_hidpi; } + + void ensure_user_data_dir(); + virtual MainLoop *get_main_loop() const = 0; virtual void yield(); @@ -340,8 +216,6 @@ public: uint32_t get_ticks_msec() const; uint64_t get_splash_tick_msec() const; - virtual bool can_draw() const = 0; - virtual bool is_userfs_persistent() const { return true; } bool is_stdout_verbose() const; @@ -350,39 +224,6 @@ public: virtual bool is_disable_crash_handler() const { return false; } virtual void initialize_debugging() {} - enum CursorShape { - CURSOR_ARROW, - CURSOR_IBEAM, - CURSOR_POINTING_HAND, - CURSOR_CROSS, - CURSOR_WAIT, - CURSOR_BUSY, - CURSOR_DRAG, - CURSOR_CAN_DROP, - CURSOR_FORBIDDEN, - CURSOR_VSIZE, - CURSOR_HSIZE, - CURSOR_BDIAGSIZE, - CURSOR_FDIAGSIZE, - CURSOR_MOVE, - CURSOR_VSPLIT, - CURSOR_HSPLIT, - CURSOR_HELP, - CURSOR_MAX - }; - - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1); - virtual void hide_virtual_keyboard(); - - // returns height of the currently shown virtual keyboard (0 if keyboard is hidden) - virtual int get_virtual_keyboard_height() const; - - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - virtual bool get_swap_ok_cancel() { return false; } virtual void dump_memory_to_file(const char *p_file); virtual void dump_resources_to_file(const char *p_file); virtual void print_resources_in_use(bool p_short = false); @@ -425,34 +266,8 @@ public: virtual void set_no_window_mode(bool p_enable); virtual bool is_no_window_mode_enabled() const; - virtual bool has_touchscreen_ui_hint() const; - - enum ScreenOrientation { - - SCREEN_LANDSCAPE, - SCREEN_PORTRAIT, - SCREEN_REVERSE_LANDSCAPE, - SCREEN_REVERSE_PORTRAIT, - SCREEN_SENSOR_LANDSCAPE, - SCREEN_SENSOR_PORTRAIT, - SCREEN_SENSOR, - }; - - virtual void set_screen_orientation(ScreenOrientation p_orientation); - ScreenOrientation get_screen_orientation() const; - - virtual void enable_for_stealing_focus(ProcessID pid) {} - virtual void move_window_to_foreground() {} - virtual void debug_break(); - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual void set_native_icon(const String &p_filename); - virtual void set_icon(const Ref<Image> &p_icon); - virtual int get_exit_code() const; virtual void set_exit_code(int p_code); @@ -460,62 +275,12 @@ public: virtual String get_unique_id() const; - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_unpause(); - virtual void native_video_stop(); - virtual bool can_use_threads() const; - virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback); - virtual Error dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback); - - enum LatinKeyboardVariant { - LATIN_KEYBOARD_QWERTY, - LATIN_KEYBOARD_QWERTZ, - LATIN_KEYBOARD_AZERTY, - LATIN_KEYBOARD_QZERTY, - LATIN_KEYBOARD_DVORAK, - LATIN_KEYBOARD_NEO, - LATIN_KEYBOARD_COLEMAK, - }; - - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - enum EngineContext { - CONTEXT_EDITOR, - CONTEXT_PROJECTMAN, - CONTEXT_ENGINE, - }; - - virtual void set_context(int p_context); - - //amazing hack because OpenGL needs this to be set on a separate thread.. - //also core can't access servers, so a callback must be used - typedef void (*SwitchVSyncCallbackInThread)(bool); - - static SwitchVSyncCallbackInThread switch_vsync_function; - void set_use_vsync(bool p_enable); - bool is_vsync_enabled() const; - - //real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed - virtual void _set_use_vsync(bool p_enable) {} - - void set_vsync_via_compositor(bool p_enable); - bool is_vsync_via_compositor_enabled() const; - - virtual void force_process_input(){}; bool has_feature(const String &p_feature); void set_has_server_feature_callback(HasServerFeatureCallback p_callback); - bool is_layered_allowed() const { return _allow_layered; } - bool is_hidpi_allowed() const { return _allow_hidpi; } - void set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments); bool is_restart_on_exit_set() const; List<String> get_restart_on_exit_arguments() const; @@ -529,4 +294,4 @@ public: virtual ~OS(); }; -#endif +#endif // OS_H diff --git a/core/os/rw_lock.cpp b/core/os/rw_lock.cpp index 75683962af..1dd2c3bccb 100644 --- a/core/os/rw_lock.cpp +++ b/core/os/rw_lock.cpp @@ -34,11 +34,11 @@ #include <stddef.h> -RWLock *(*RWLock::create_func)() = 0; +RWLock *(*RWLock::create_func)() = nullptr; RWLock *RWLock::create() { - ERR_FAIL_COND_V(!create_func, 0); + ERR_FAIL_COND_V(!create_func, nullptr); return create_func(); } diff --git a/core/os/rw_lock.h b/core/os/rw_lock.h index 21648b6cbc..64dfbef20c 100644 --- a/core/os/rw_lock.h +++ b/core/os/rw_lock.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef RWLOCK_H -#define RWLOCK_H +#ifndef RW_LOCK_H +#define RW_LOCK_H #include "core/error_list.h" @@ -79,4 +79,4 @@ public: } }; -#endif // RWLOCK_H +#endif // RW_LOCK_H diff --git a/core/os/semaphore.cpp b/core/os/semaphore.cpp index 2c20f234d0..93f1e2dff4 100644 --- a/core/os/semaphore.cpp +++ b/core/os/semaphore.cpp @@ -29,17 +29,3 @@ /*************************************************************************/ #include "semaphore.h" - -#include "core/error_macros.h" - -SemaphoreOld *(*SemaphoreOld::create_func)() = 0; - -SemaphoreOld *SemaphoreOld::create() { - - ERR_FAIL_COND_V(!create_func, 0); - - return create_func(); -} - -SemaphoreOld::~SemaphoreOld() { -} diff --git a/core/os/semaphore.h b/core/os/semaphore.h index f16a15a6db..3d9d1ab984 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -34,30 +34,32 @@ #include "core/error_list.h" #include "core/typedefs.h" +#if !defined(NO_THREADS) + #include <condition_variable> #include <mutex> class Semaphore { private: - std::mutex mutex_; - std::condition_variable condition_; - unsigned long count_ = 0; // Initialized as locked. + mutable std::mutex mutex_; + mutable std::condition_variable condition_; + mutable unsigned long count_ = 0; // Initialized as locked. public: - _ALWAYS_INLINE_ void post() { + _ALWAYS_INLINE_ void post() const { std::lock_guard<decltype(mutex_)> lock(mutex_); ++count_; condition_.notify_one(); } - _ALWAYS_INLINE_ void wait() { + _ALWAYS_INLINE_ void wait() const { std::unique_lock<decltype(mutex_)> lock(mutex_); while (!count_) // Handle spurious wake-ups. condition_.wait(lock); --count_; } - _ALWAYS_INLINE_ bool try_wait() { + _ALWAYS_INLINE_ bool try_wait() const { std::lock_guard<decltype(mutex_)> lock(mutex_); if (count_) { --count_; @@ -67,18 +69,15 @@ public: } }; -class SemaphoreOld { -protected: - static SemaphoreOld *(*create_func)(); +#else +class Semaphore { public: - virtual Error wait() = 0; ///< wait until semaphore has positive value, then decrement and pass - virtual Error post() = 0; ///< unlock the semaphore, incrementing the value - virtual int get() const = 0; ///< get semaphore value - - static SemaphoreOld *create(); ///< Create a mutex - - virtual ~SemaphoreOld(); + _ALWAYS_INLINE_ void post() const {} + _ALWAYS_INLINE_ void wait() const {} + _ALWAYS_INLINE_ bool try_wait() const { return true; } }; #endif + +#endif // SEMAPHORE_H diff --git a/core/os/thread.cpp b/core/os/thread.cpp index 7f6148057d..294b52f00c 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -30,10 +30,10 @@ #include "thread.h" -Thread *(*Thread::create_func)(ThreadCreateCallback, void *, const Settings &) = NULL; -Thread::ID (*Thread::get_thread_id_func)() = NULL; -void (*Thread::wait_to_finish_func)(Thread *) = NULL; -Error (*Thread::set_name_func)(const String &) = NULL; +Thread *(*Thread::create_func)(ThreadCreateCallback, void *, const Settings &) = nullptr; +Thread::ID (*Thread::get_thread_id_func)() = nullptr; +void (*Thread::wait_to_finish_func)(Thread *) = nullptr; +Error (*Thread::set_name_func)(const String &) = nullptr; Thread::ID Thread::_main_thread_id = 0; @@ -50,7 +50,7 @@ Thread *Thread::create(ThreadCreateCallback p_callback, void *p_user, const Sett return create_func(p_callback, p_user, p_settings); } - return NULL; + return nullptr; } void Thread::wait_to_finish(Thread *p_thread) { diff --git a/core/os/thread.h b/core/os/thread.h index 0803fd1190..76d296bcf7 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -77,4 +77,4 @@ public: virtual ~Thread(); }; -#endif +#endif // THREAD_H diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index 916aeeda30..9dcddcae11 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -40,22 +40,6 @@ void ThreadDummy::make_default() { Thread::create_func = &ThreadDummy::create; }; -Mutex *MutexDummy::create(bool p_recursive) { - return memnew(MutexDummy); -}; - -void MutexDummy::make_default() { - Mutex::create_func = &MutexDummy::create; -}; - -SemaphoreOld *SemaphoreDummy::create() { - return memnew(SemaphoreDummy); -}; - -void SemaphoreDummy::make_default() { - SemaphoreOld::create_func = &SemaphoreDummy::create; -}; - RWLock *RWLockDummy::create() { return memnew(RWLockDummy); }; diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index 9329cdaa32..066ee498ac 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -31,7 +31,6 @@ #ifndef THREAD_DUMMY_H #define THREAD_DUMMY_H -#include "core/os/mutex.h" #include "core/os/rw_lock.h" #include "core/os/semaphore.h" #include "core/os/thread.h" @@ -46,30 +45,6 @@ public: static void make_default(); }; -class MutexDummy : public Mutex { - - static Mutex *create(bool p_recursive); - -public: - virtual void lock(){}; - virtual void unlock(){}; - virtual Error try_lock() { return OK; }; - - static void make_default(); -}; - -class SemaphoreDummy : public SemaphoreOld { - - static SemaphoreOld *create(); - -public: - virtual Error wait() { return OK; }; - virtual Error post() { return OK; }; - virtual int get() const { return 0; }; ///< get semaphore value - - static void make_default(); -}; - class RWLockDummy : public RWLock { static RWLock *create(); @@ -86,4 +61,4 @@ public: static void make_default(); }; -#endif +#endif // THREAD_DUMMY_H diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index a4238a9225..670ee8b125 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -33,50 +33,9 @@ #include "core/os/mutex.h" -class ThreadSafe { +#define _THREAD_SAFE_CLASS_ mutable Mutex _thread_safe_; +#define _THREAD_SAFE_METHOD_ MutexLock _thread_safe_method_(_thread_safe_); +#define _THREAD_SAFE_LOCK_ _thread_safe_.lock(); +#define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock(); - Mutex *mutex; - -public: - inline void lock() const { - if (mutex) mutex->lock(); - } - inline void unlock() const { - if (mutex) mutex->unlock(); - } - - ThreadSafe(); - ~ThreadSafe(); -}; - -class ThreadSafeMethod { - - const ThreadSafe *_ts; - -public: - ThreadSafeMethod(const ThreadSafe *p_ts) { - - _ts = p_ts; - _ts->lock(); - } - - ~ThreadSafeMethod() { _ts->unlock(); } -}; - -#ifndef NO_THREADS - -#define _THREAD_SAFE_CLASS_ ThreadSafe __thread__safe__; -#define _THREAD_SAFE_METHOD_ ThreadSafeMethod __thread_safe_method__(&__thread__safe__); -#define _THREAD_SAFE_LOCK_ __thread__safe__.lock(); -#define _THREAD_SAFE_UNLOCK_ __thread__safe__.unlock(); - -#else - -#define _THREAD_SAFE_CLASS_ -#define _THREAD_SAFE_METHOD_ -#define _THREAD_SAFE_LOCK_ -#define _THREAD_SAFE_UNLOCK_ - -#endif - -#endif +#endif // THREAD_SAFE_H diff --git a/core/os/threaded_array_processor.h b/core/os/threaded_array_processor.h index 9dcd6ceece..00dc53286e 100644 --- a/core/os/threaded_array_processor.h +++ b/core/os/threaded_array_processor.h @@ -80,7 +80,7 @@ void thread_process_array(uint32_t p_elements, C *p_instance, M p_method, U p_us threads.resize(OS::get_singleton()->get_processor_count()); for (int i = 0; i < threads.size(); i++) { - threads.write[i] = Thread::create(process_array_thread<ThreadArrayProcessData<C, U> >, &data); + threads.write[i] = Thread::create(process_array_thread<ThreadArrayProcessData<C, U>>, &data); } for (int i = 0; i < threads.size(); i++) { diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index ae5f89e870..04deba2c14 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -114,7 +114,7 @@ Variant PackedDataContainer::_get_at_ofs(uint32_t p_ofs, const uint8_t *p_buf, b } else { Variant v; - Error rerr = decode_variant(v, p_buf + p_ofs, datalen - p_ofs, NULL, false); + Error rerr = decode_variant(v, p_buf + p_ofs, datalen - p_ofs, nullptr, false); if (rerr != OK) { @@ -225,12 +225,12 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd string_cache[s] = tmpdata.size(); - FALLTHROUGH; - }; + [[fallthrough]]; + } case Variant::NIL: case Variant::BOOL: case Variant::INT: - case Variant::REAL: + case Variant::FLOAT: case Variant::VECTOR2: case Variant::RECT2: case Variant::VECTOR3: @@ -241,17 +241,20 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd case Variant::BASIS: case Variant::TRANSFORM: case Variant::PACKED_BYTE_ARRAY: - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::PACKED_VECTOR2_ARRAY: case Variant::PACKED_VECTOR3_ARRAY: case Variant::PACKED_COLOR_ARRAY: + case Variant::STRING_NAME: case Variant::NODE_PATH: { uint32_t pos = tmpdata.size(); int len; - encode_variant(p_data, NULL, len, false); + encode_variant(p_data, nullptr, len, false); tmpdata.resize(tmpdata.size() + len); encode_variant(p_data, &tmpdata.write[pos], len, false); return pos; diff --git a/core/packed_data_container.h b/core/packed_data_container.h index 852fdcd0d3..0f08a1cb7b 100644 --- a/core/packed_data_container.h +++ b/core/packed_data_container.h @@ -73,7 +73,7 @@ protected: static void _bind_methods(); public: - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; Error pack(const Variant &p_data); int size() const; @@ -98,7 +98,7 @@ public: bool _is_dictionary() const; int size() const; - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; PackedDataContainerRef(); }; diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp index 5a83c3eeb4..b74540395c 100644 --- a/core/pool_allocator.cpp +++ b/core/pool_allocator.cpp @@ -250,9 +250,9 @@ PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) { unsigned int check = p_mem & CHECK_MASK; int entry = p_mem >> CHECK_BITS; - ERR_FAIL_INDEX_V(entry, entry_max, NULL); - ERR_FAIL_COND_V(entry_array[entry].check != check, NULL); - ERR_FAIL_COND_V(entry_array[entry].len == 0, NULL); + ERR_FAIL_INDEX_V(entry, entry_max, nullptr); + ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr); + ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr); return &entry_array[entry]; } @@ -261,9 +261,9 @@ const PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) const { unsigned int check = p_mem & CHECK_MASK; int entry = p_mem >> CHECK_BITS; - ERR_FAIL_INDEX_V(entry, entry_max, NULL); - ERR_FAIL_COND_V(entry_array[entry].check != check, NULL); - ERR_FAIL_COND_V(entry_array[entry].len == 0, NULL); + ERR_FAIL_INDEX_V(entry, entry_max, nullptr); + ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr); + ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr); return &entry_array[entry]; } @@ -461,7 +461,7 @@ const void *PoolAllocator::get(ID p_mem) const { if (!needs_locking) { const Entry *e = get_entry(p_mem); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); return &pool[e->pos]; } @@ -471,20 +471,20 @@ const void *PoolAllocator::get(ID p_mem) const { if (!e) { mt_unlock(); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); } if (e->lock == 0) { mt_unlock(); ERR_PRINT("e->lock == 0"); - return NULL; + return nullptr; } if ((int)e->pos >= pool_size) { mt_unlock(); ERR_PRINT("e->pos<0 || e->pos>=pool_size"); - return NULL; + return nullptr; } const void *ptr = &pool[e->pos]; @@ -498,7 +498,7 @@ void *PoolAllocator::get(ID p_mem) { if (!needs_locking) { Entry *e = get_entry(p_mem); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); return &pool[e->pos]; } @@ -508,21 +508,21 @@ void *PoolAllocator::get(ID p_mem) { if (!e) { mt_unlock(); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); } if (e->lock == 0) { //assert(0); mt_unlock(); ERR_PRINT("e->lock == 0"); - return NULL; + return nullptr; } if ((int)e->pos >= pool_size) { mt_unlock(); ERR_PRINT("e->pos<0 || e->pos>=pool_size"); - return NULL; + return nullptr; } void *ptr = &pool[e->pos]; @@ -606,7 +606,7 @@ PoolAllocator::PoolAllocator(void *p_mem, int p_size, int p_align, bool p_needs_ create_pool(p_mem, p_size, p_max_entries); needs_locking = p_needs_locking; align = p_align; - mem_ptr = NULL; + mem_ptr = nullptr; } PoolAllocator::PoolAllocator(int p_align, int p_size, bool p_needs_locking, int p_max_entries) { diff --git a/core/pool_allocator.h b/core/pool_allocator.h index e34f5b1104..8c1710ebe0 100644 --- a/core/pool_allocator.h +++ b/core/pool_allocator.h @@ -148,4 +148,4 @@ public: virtual ~PoolAllocator(); }; -#endif +#endif // POOL_ALLOCATOR_H diff --git a/core/print_string.cpp b/core/print_string.cpp index 551b149334..8eb1d9e86a 100644 --- a/core/print_string.cpp +++ b/core/print_string.cpp @@ -34,7 +34,7 @@ #include <stdio.h> -static PrintHandlerList *print_handler_list = NULL; +static PrintHandlerList *print_handler_list = nullptr; bool _print_line_enabled = true; bool _print_error_enabled = true; @@ -50,7 +50,7 @@ void remove_print_handler(PrintHandlerList *p_handler) { _global_lock(); - PrintHandlerList *prev = NULL; + PrintHandlerList *prev = nullptr; PrintHandlerList *l = print_handler_list; while (l) { @@ -69,7 +69,7 @@ void remove_print_handler(PrintHandlerList *p_handler) { //OS::get_singleton()->print("print handler list is %p\n",print_handler_list); _global_unlock(); - ERR_FAIL_COND(l == NULL); + ERR_FAIL_COND(l == nullptr); } void print_line(String p_string) { diff --git a/core/print_string.h b/core/print_string.h index c2cf1c293b..d83cc35dd6 100644 --- a/core/print_string.h +++ b/core/print_string.h @@ -60,4 +60,4 @@ extern void print_line(String p_string); extern void print_error(String p_string); extern void print_verbose(String p_string); -#endif +#endif // PRINT_STRING_H diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 90487bda0d..63b52661b4 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -43,7 +43,7 @@ #include <zlib.h> -ProjectSettings *ProjectSettings::singleton = NULL; +ProjectSettings *ProjectSettings::singleton = nullptr; ProjectSettings *ProjectSettings::get_singleton() { @@ -532,7 +532,7 @@ Error ProjectSettings::_load_settings_binary(const String &p_path) { d.resize(vlen); f->get_buffer(d.ptrw(), vlen); Variant value; - err = decode_variant(value, d.ptr(), d.size(), NULL, true); + err = decode_variant(value, d.ptr(), d.size(), nullptr, true); ERR_CONTINUE_MSG(err != OK, "Error decoding property: " + key + "."); set(key, value); } @@ -571,7 +571,7 @@ Error ProjectSettings::_load_settings_text(const String &p_path) { next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); // If we're loading a project.godot from source code, we can operate some @@ -652,7 +652,7 @@ Error ProjectSettings::save() { return save_custom(get_resource_path().plus_file("project.godot")); } -Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) { +Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { Error err; FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err); @@ -663,7 +663,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str int count = 0; - for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) { + for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { for (List<String>::Element *F = E->get().front(); F; F = F->next()) { @@ -679,7 +679,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_string(key); int len; - err = encode_variant(p_custom_features, NULL, len, false); + err = encode_variant(p_custom_features, nullptr, len, false); if (err != OK) { memdelete(file); ERR_FAIL_V(err); @@ -700,7 +700,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_32(count); //store how many properties are saved } - for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) { + for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { for (List<String>::Element *F = E->get().front(); F; F = F->next()) { @@ -717,7 +717,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_string(key); int len; - err = encode_variant(value, NULL, len, true); + err = encode_variant(value, nullptr, len, true); if (err != OK) memdelete(file); ERR_FAIL_COND_V_MSG(err != OK, ERR_INVALID_DATA, "Error when trying to encode Variant."); @@ -740,7 +740,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str return OK; } -Error ProjectSettings::_save_settings_text(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) { +Error ProjectSettings::_save_settings_text(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { Error err; FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err); @@ -761,7 +761,7 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin file->store_string("custom_features=\"" + p_custom_features + "\"\n"); file->store_string("\n"); - for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) { + for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { if (E != props.front()) file->store_string("\n"); @@ -838,7 +838,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust vclist.insert(vc); } - Map<String, List<String> > props; + Map<String, List<String>> props; for (Set<_VCSort>::Element *E = vclist.front(); E; E = E->next()) { @@ -1039,13 +1039,13 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_ENTER); + key->set_keycode(KEY_ENTER); events.push_back(key); key.instance(); - key->set_scancode(KEY_KP_ENTER); + key->set_keycode(KEY_KP_ENTER); events.push_back(key); key.instance(); - key->set_scancode(KEY_SPACE); + key->set_keycode(KEY_SPACE); events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_BUTTON_0); @@ -1058,7 +1058,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_SPACE); + key->set_keycode(KEY_SPACE); events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_BUTTON_3); @@ -1071,7 +1071,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_ESCAPE); + key->set_keycode(KEY_ESCAPE); events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_BUTTON_1); @@ -1084,7 +1084,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_TAB); + key->set_keycode(KEY_TAB); events.push_back(key); action["events"] = events; GLOBAL_DEF("input/ui_focus_next", action); @@ -1094,7 +1094,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_TAB); + key->set_keycode(KEY_TAB); key->set_shift(true); events.push_back(key); action["events"] = events; @@ -1105,7 +1105,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_LEFT); + key->set_keycode(KEY_LEFT); events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_LEFT); @@ -1118,7 +1118,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_RIGHT); + key->set_keycode(KEY_RIGHT); events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_RIGHT); @@ -1131,7 +1131,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_UP); + key->set_keycode(KEY_UP); events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_UP); @@ -1144,7 +1144,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_DOWN); + key->set_keycode(KEY_DOWN); events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_DOWN); @@ -1157,7 +1157,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_PAGEUP); + key->set_keycode(KEY_PAGEUP); events.push_back(key); action["events"] = events; GLOBAL_DEF("input/ui_page_up", action); @@ -1167,7 +1167,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_PAGEDOWN); + key->set_keycode(KEY_PAGEDOWN); events.push_back(key); action["events"] = events; GLOBAL_DEF("input/ui_page_down", action); @@ -1177,7 +1177,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_HOME); + key->set_keycode(KEY_HOME); events.push_back(key); action["events"] = events; GLOBAL_DEF("input/ui_home", action); @@ -1187,7 +1187,7 @@ ProjectSettings::ProjectSettings() { action["deadzone"] = Variant(0.5f); events = Array(); key.instance(); - key->set_scancode(KEY_END); + key->set_keycode(KEY_END); events.push_back(key); action["events"] = events; GLOBAL_DEF("input/ui_end", action); @@ -1215,13 +1215,10 @@ ProjectSettings::ProjectSettings() { Compression::gzip_level = GLOBAL_DEF("compression/formats/gzip/compression_level", Z_DEFAULT_COMPRESSION); custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"); - // Would ideally be defined in an Android-specific file, but then it doesn't appear in the docs - GLOBAL_DEF("android/modules", ""); - using_datapack = false; } ProjectSettings::~ProjectSettings() { - singleton = NULL; + singleton = nullptr; } diff --git a/core/project_settings.h b/core/project_settings.h index ed153bdc20..7b3ca18c62 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GLOBAL_CONFIG_H -#define GLOBAL_CONFIG_H +#ifndef PROJECT_SETTINGS_H +#define PROJECT_SETTINGS_H #include "core/object.h" #include "core/os/thread_safe.h" @@ -97,8 +97,8 @@ protected: Error _load_settings_binary(const String &p_path); Error _load_settings_text_or_binary(const String &p_text_path, const String &p_bin_path); - Error _save_settings_text(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); - Error _save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); + Error _save_settings_text(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); + Error _save_settings_binary(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); Error _save_custom_bnd(const String &p_file); @@ -166,4 +166,4 @@ Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restar #define GLOBAL_DEF_RST(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true) #define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var) -#endif +#endif // PROJECT_SETTINGS_H diff --git a/core/reference.h b/core/reference.h index 36e7d5c6a6..30a93d82a6 100644 --- a/core/reference.h +++ b/core/reference.h @@ -38,7 +38,6 @@ class Reference : public Object { GDCLASS(Reference, Object); - friend class RefBase; SafeRefCount refcount; SafeRefCount refcount_init; @@ -153,7 +152,7 @@ public: Ref r; r.reference = Object::cast_to<T>(refb); ref(r); - r.reference = NULL; + r.reference = nullptr; } void operator=(const Variant &p_variant) { @@ -191,14 +190,14 @@ public: Ref(const Ref &p_from) { - reference = NULL; + reference = nullptr; ref(p_from); } template <class T_Other> Ref(const Ref<T_Other> &p_from) { - reference = NULL; + reference = nullptr; Reference *refb = const_cast<Reference *>(static_cast<const Reference *>(p_from.ptr())); if (!refb) { unref(); @@ -207,12 +206,12 @@ public: Ref r; r.reference = Object::cast_to<T>(refb); ref(r); - r.reference = NULL; + r.reference = nullptr; } Ref(T *p_reference) { - reference = NULL; + reference = nullptr; if (p_reference) ref_pointer(p_reference); } @@ -234,8 +233,8 @@ public: } } - inline bool is_valid() const { return reference != NULL; } - inline bool is_null() const { return reference == NULL; } + inline bool is_valid() const { return reference != nullptr; } + inline bool is_null() const { return reference == nullptr; } void unref() { //TODO this should be moved to mutexes, since this engine does not really @@ -246,7 +245,7 @@ public: memdelete(reference); } - reference = NULL; + reference = nullptr; } void instance() { @@ -255,7 +254,7 @@ public: Ref() { - reference = NULL; + reference = nullptr; } ~Ref() { @@ -286,7 +285,7 @@ public: #ifdef PTRCALL_ENABLED template <class T> -struct PtrToArg<Ref<T> > { +struct PtrToArg<Ref<T>> { _FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) { @@ -313,7 +312,7 @@ struct PtrToArg<const Ref<T> &> { #ifdef DEBUG_METHODS_ENABLED template <class T> -struct GetTypeInfo<Ref<T> > { +struct GetTypeInfo<Ref<T>> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index bb017f43e5..23f549be1a 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -38,7 +38,8 @@ #include "core/crypto/hashing_context.h" #include "core/engine.h" #include "core/func_ref.h" -#include "core/input_map.h" +#include "core/input/input.h" +#include "core/input/input_map.h" #include "core/io/config_file.h" #include "core/io/dtls_server.h" #include "core/io/http_client.h" @@ -62,7 +63,6 @@ #include "core/math/geometry.h" #include "core/math/random_number_generator.h" #include "core/math/triangle_mesh.h" -#include "core/os/input.h" #include "core/os/main_loop.h" #include "core/packed_data_container.h" #include "core/path_remap.h" @@ -78,19 +78,19 @@ static Ref<TranslationLoaderPO> resource_format_po; static Ref<ResourceFormatSaverCrypto> resource_format_saver_crypto; static Ref<ResourceFormatLoaderCrypto> resource_format_loader_crypto; -static _ResourceLoader *_resource_loader = NULL; -static _ResourceSaver *_resource_saver = NULL; -static _OS *_os = NULL; -static _Engine *_engine = NULL; -static _ClassDB *_classdb = NULL; -static _Marshalls *_marshalls = NULL; -static _JSON *_json = NULL; +static _ResourceLoader *_resource_loader = nullptr; +static _ResourceSaver *_resource_saver = nullptr; +static _OS *_os = nullptr; +static _Engine *_engine = nullptr; +static _ClassDB *_classdb = nullptr; +static _Marshalls *_marshalls = nullptr; +static _JSON *_json = nullptr; -static IP *ip = NULL; +static IP *ip = nullptr; -static _Geometry *_geometry = NULL; +static _Geometry *_geometry = nullptr; -extern Mutex *_global_mutex; +extern Mutex _global_mutex; extern void register_global_constants(); extern void unregister_global_constants(); @@ -100,13 +100,11 @@ extern void unregister_variant_methods(); void register_core_types() { //consistency check - ERR_FAIL_COND(sizeof(Callable) > 16); + static_assert(sizeof(Callable) <= 16); ObjectDB::setup(); ResourceCache::setup(); - _global_mutex = Mutex::create(); - StringName::setup(); ResourceLoader::initialize(); @@ -140,6 +138,7 @@ void register_core_types() { ClassDB::register_virtual_class<InputEvent>(); ClassDB::register_virtual_class<InputEventWithModifiers>(); + ClassDB::register_virtual_class<InputEventFromWindow>(); ClassDB::register_class<InputEventKey>(); ClassDB::register_virtual_class<InputEventMouse>(); ClassDB::register_class<InputEventMouseButton>(); @@ -188,8 +187,6 @@ void register_core_types() { ClassDB::register_class<HTTPClient>(); ClassDB::register_class<TriangleMesh>(); - ClassDB::register_virtual_class<ResourceInteractiveLoader>(); - ClassDB::register_class<ResourceFormatLoader>(); ClassDB::register_class<ResourceFormatSaver>(); @@ -319,9 +316,4 @@ void unregister_core_types() { ResourceCache::clear(); CoreStringNames::free(); StringName::cleanup(); - - if (_global_mutex) { - memdelete(_global_mutex); - _global_mutex = NULL; //still needed at a few places - }; } diff --git a/core/register_core_types.h b/core/register_core_types.h index 22c0025f0c..bdd335f33c 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -36,4 +36,4 @@ void register_core_settings(); void register_core_singletons(); void unregister_core_types(); -#endif +#endif // REGISTER_CORE_TYPES_H diff --git a/core/resource.cpp b/core/resource.cpp index 30e09716aa..8d5c441b21 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -149,7 +149,7 @@ void Resource::reload_from_file() { } } -Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) { +Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { List<PropertyInfo> plist; get_property_list(&plist); @@ -190,7 +190,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res return res; } -void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) { +void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { List<PropertyInfo> plist; get_property_list(&plist); @@ -328,7 +328,7 @@ Node *Resource::get_local_scene() const { return _get_local_scene_func(); } - return NULL; + return nullptr; } void Resource::setup_local_to_scene() { @@ -337,7 +337,7 @@ void Resource::setup_local_to_scene() { get_script_instance()->call("_setup_local_to_scene"); } -Node *(*Resource::_get_local_scene_func)() = NULL; +Node *(*Resource::_get_local_scene_func)() = nullptr; void Resource::set_as_translation_remapped(bool p_remapped) { @@ -423,7 +423,7 @@ void Resource::_bind_methods() { ADD_GROUP("Resource", "resource_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_name"), "set_name", "get_name"); + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "resource_name"), "set_name", "get_name"); BIND_VMETHOD(MethodInfo("_setup_local_to_scene")); } @@ -438,7 +438,7 @@ Resource::Resource() : subindex = 0; local_to_scene = false; - local_scene = NULL; + local_scene = nullptr; } Resource::~Resource() { @@ -455,12 +455,12 @@ Resource::~Resource() { HashMap<String, Resource *> ResourceCache::resources; #ifdef TOOLS_ENABLED -HashMap<String, HashMap<String, int> > ResourceCache::resource_path_cache; +HashMap<String, HashMap<String, int>> ResourceCache::resource_path_cache; #endif -RWLock *ResourceCache::lock = NULL; +RWLock *ResourceCache::lock = nullptr; #ifdef TOOLS_ENABLED -RWLock *ResourceCache::path_cache_lock = NULL; +RWLock *ResourceCache::path_cache_lock = nullptr; #endif void ResourceCache::setup() { @@ -477,12 +477,15 @@ void ResourceCache::clear() { resources.clear(); memdelete(lock); +#ifdef TOOLS_ENABLED + memdelete(path_cache_lock); +#endif } void ResourceCache::reload_externals() { /* - const String *K=NULL; + const String *K=nullptr; while ((K=resources.next(K))) { resources[*K]->reload_external_data(); } @@ -506,16 +509,16 @@ Resource *ResourceCache::get(const String &p_path) { lock->read_unlock(); if (!res) { - return NULL; + return nullptr; } return *res; } -void ResourceCache::get_cached_resources(List<Ref<Resource> > *p_resources) { +void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) { lock->read_lock(); - const String *K = NULL; + const String *K = nullptr; while ((K = resources.next(K))) { Resource *r = resources[*K]; @@ -539,13 +542,13 @@ void ResourceCache::dump(const char *p_file, bool p_short) { Map<String, int> type_count; - FileAccess *f = NULL; + FileAccess *f = nullptr; if (p_file) { f = FileAccess::open(p_file, FileAccess::WRITE); ERR_FAIL_COND_MSG(!f, "Cannot create file at path '" + String(p_file) + "'."); } - const String *K = NULL; + const String *K = nullptr; while ((K = resources.next(K))) { Resource *r = resources[*K]; diff --git a/core/resource.h b/core/resource.h index b30788010b..3b7812c870 100644 --- a/core/resource.h +++ b/core/resource.h @@ -103,8 +103,8 @@ public: int get_subindex() const; virtual Ref<Resource> duplicate(bool p_subresources = false) const; - Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); - void configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); + Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache); + void configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache); void set_local_to_scene(bool p_enable); bool is_local_to_scene() const; @@ -150,7 +150,7 @@ class ResourceCache { static RWLock *lock; static HashMap<String, Resource *> resources; #ifdef TOOLS_ENABLED - static HashMap<String, HashMap<String, int> > resource_path_cache; // each tscn has a set of resource paths and IDs + static HashMap<String, HashMap<String, int>> resource_path_cache; // each tscn has a set of resource paths and IDs static RWLock *path_cache_lock; #endif // TOOLS_ENABLED friend void unregister_core_types(); @@ -162,9 +162,9 @@ public: static void reload_externals(); static bool has(const String &p_path); static Resource *get(const String &p_path); - static void dump(const char *p_file = NULL, bool p_short = false); - static void get_cached_resources(List<Ref<Resource> > *p_resources); + static void dump(const char *p_file = nullptr, bool p_short = false); + static void get_cached_resources(List<Ref<Resource>> *p_resources); static int get_cached_resource_count(); }; -#endif +#endif // RESOURCE_H diff --git a/core/rid.h b/core/rid.h index 0c4a96efed..a2f73423a3 100644 --- a/core/rid.h +++ b/core/rid.h @@ -31,11 +31,6 @@ #ifndef RID_H #define RID_H -#include "core/list.h" -#include "core/oa_hash_map.h" -#include "core/os/memory.h" -#include "core/safe_refcount.h" -#include "core/set.h" #include "core/typedefs.h" class RID_AllocBase; @@ -75,4 +70,4 @@ public: } }; -#endif +#endif // RID_H diff --git a/core/rid_owner.h b/core/rid_owner.h index bd01eba17d..ad6996b9a7 100644 --- a/core/rid_owner.h +++ b/core/rid_owner.h @@ -31,8 +31,13 @@ #ifndef RID_OWNER_H #define RID_OWNER_H +#include "core/list.h" +#include "core/oa_hash_map.h" +#include "core/os/memory.h" #include "core/print_string.h" #include "core/rid.h" +#include "core/safe_refcount.h" +#include "core/set.h" #include "core/spin_lock.h" #include <stdio.h> #include <typeinfo> @@ -142,7 +147,7 @@ public: if (THREAD_SAFE) { spin_lock.unlock(); } - return NULL; + return nullptr; } uint32_t idx_chunk = idx / elements_in_chunk; @@ -153,7 +158,7 @@ public: if (THREAD_SAFE) { spin_lock.unlock(); } - return NULL; + return nullptr; } T *ptr = &chunks[idx_chunk][idx_element]; @@ -236,7 +241,7 @@ public: } _FORCE_INLINE_ T *get_ptr_by_index(uint32_t p_index) { - ERR_FAIL_INDEX_V(p_index, alloc_count, NULL); + ERR_FAIL_INDEX_V(p_index, alloc_count, nullptr); if (THREAD_SAFE) { spin_lock.lock(); } @@ -283,14 +288,14 @@ public: } RID_Alloc(uint32_t p_target_chunk_byte_size = 4096) { - chunks = NULL; - free_list_chunks = NULL; - validator_chunks = NULL; + chunks = nullptr; + free_list_chunks = nullptr; + validator_chunks = nullptr; elements_in_chunk = sizeof(T) > p_target_chunk_byte_size ? 1 : (p_target_chunk_byte_size / sizeof(T)); max_alloc = 0; alloc_count = 0; - description = NULL; + description = nullptr; } ~RID_Alloc() { @@ -298,7 +303,11 @@ public: if (description) { print_error("ERROR: " + itos(alloc_count) + " RID allocations of type '" + description + "' were leaked at exit."); } else { +#ifdef NO_SAFE_CAST + print_error("ERROR: " + itos(alloc_count) + " RID allocations of type 'unknown' were leaked at exit."); +#else print_error("ERROR: " + itos(alloc_count) + " RID allocations of type '" + typeid(T).name() + "' were leaked at exit."); +#endif } for (size_t i = 0; i < max_alloc; i++) { @@ -336,7 +345,7 @@ public: _FORCE_INLINE_ T *getornull(const RID &p_rid) { T **ptr = alloc.getornull(p_rid); if (unlikely(!ptr)) { - return NULL; + return nullptr; } return *ptr; } diff --git a/core/ring_buffer.h b/core/ring_buffer.h index f5f43607fe..620a3a3846 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef RINGBUFFER_H -#define RINGBUFFER_H +#ifndef RING_BUFFER_H +#define RING_BUFFER_H #include "core/vector.h" @@ -221,4 +221,4 @@ public: ~RingBuffer<T>(){}; }; -#endif +#endif // RING_BUFFER_H diff --git a/core/safe_refcount.h b/core/safe_refcount.h index 887282f556..953a877397 100644 --- a/core/safe_refcount.h +++ b/core/safe_refcount.h @@ -208,4 +208,4 @@ public: } }; -#endif +#endif // SAFE_REFCOUNT_H diff --git a/core/script_language.cpp b/core/script_language.cpp index 0b00247502..82cac6bc9a 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -31,6 +31,8 @@ #include "script_language.h" #include "core/core_string_names.h" +#include "core/debugger/engine_debugger.h" +#include "core/debugger/script_debugger.h" #include "core/project_settings.h" #include <stdint.h> @@ -40,14 +42,14 @@ int ScriptServer::_language_count = 0; bool ScriptServer::scripting_enabled = true; bool ScriptServer::reload_scripts_on_save = false; bool ScriptServer::languages_finished = false; -ScriptEditRequestFunction ScriptServer::edit_request_func = NULL; +ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr; void Script::_notification(int p_what) { if (p_what == NOTIFICATION_POSTINITIALIZE) { - if (ScriptDebugger::get_singleton()) - ScriptDebugger::get_singleton()->set_break_language(get_language()); + if (EngineDebugger::is_active()) + EngineDebugger::get_script_debugger()->set_break_language(get_language()); } } @@ -134,7 +136,7 @@ bool ScriptServer::is_scripting_enabled() { ScriptLanguage *ScriptServer::get_language(int p_idx) { - ERR_FAIL_INDEX_V(p_idx, _language_count, NULL); + ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr); return _languages[p_idx]; } @@ -254,7 +256,7 @@ StringName ScriptServer::get_global_class_native_base(const String &p_class) { return base; } void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) { - const StringName *K = NULL; + const StringName *K = nullptr; List<StringName> classes; while ((K = global_classes.next(K))) { classes.push_back(*K); @@ -282,7 +284,7 @@ void ScriptServer::save_global_classes() { } //////////////////// -void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) { +void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) { List<PropertyInfo> pinfo; get_property_list(&pinfo); @@ -348,7 +350,7 @@ void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DEC ScriptInstance::~ScriptInstance() { } -ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL; +ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr; ScriptCodeCompletionCache::ScriptCodeCompletionCache() { singleton = this; } @@ -356,89 +358,6 @@ ScriptCodeCompletionCache::ScriptCodeCompletionCache() { void ScriptLanguage::frame() { } -ScriptDebugger *ScriptDebugger::singleton = NULL; - -void ScriptDebugger::set_lines_left(int p_left) { - - lines_left = p_left; -} - -int ScriptDebugger::get_lines_left() const { - - return lines_left; -} - -void ScriptDebugger::set_depth(int p_depth) { - - depth = p_depth; -} - -int ScriptDebugger::get_depth() const { - - return depth; -} - -void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) { - - if (!breakpoints.has(p_line)) - breakpoints[p_line] = Set<StringName>(); - breakpoints[p_line].insert(p_source); -} - -void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) { - - if (!breakpoints.has(p_line)) - return; - - breakpoints[p_line].erase(p_source); - if (breakpoints[p_line].size() == 0) - breakpoints.erase(p_line); -} -bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const { - - if (!breakpoints.has(p_line)) - return false; - return breakpoints[p_line].has(p_source); -} -bool ScriptDebugger::is_breakpoint_line(int p_line) const { - - return breakpoints.has(p_line); -} - -String ScriptDebugger::breakpoint_find_source(const String &p_source) const { - - return p_source; -} - -void ScriptDebugger::clear_breakpoints() { - - breakpoints.clear(); -} - -void ScriptDebugger::idle_poll() { -} - -void ScriptDebugger::line_poll() { -} - -void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) { - - break_lang = p_lang; -} - -ScriptLanguage *ScriptDebugger::get_break_language() const { - - return break_lang; -} - -ScriptDebugger::ScriptDebugger() { - - singleton = this; - lines_left = -1; - depth = -1; - break_lang = NULL; -} - bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) { if (script->is_placeholder_fallback_enabled()) diff --git a/core/script_language.h b/core/script_language.h index 48570ae546..5cc240efcb 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -135,9 +135,11 @@ public: virtual Ref<Script> get_base_script() const = 0; //for script inheritance + virtual bool inherits_script(const Ref<Script> &p_script) const = 0; + virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this) = 0; - virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return NULL; } + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; } virtual bool instance_has(const Object *p_this) const = 0; virtual bool has_source_code() const = 0; @@ -189,10 +191,10 @@ public: virtual bool set(const StringName &p_name, const Variant &p_value) = 0; virtual bool get(const StringName &p_name, Variant &r_ret) const = 0; virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const = 0; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; - virtual Object *get_owner() { return NULL; } - virtual void get_property_state(List<Pair<StringName, Variant> > &state); + virtual Object *get_owner() { return nullptr; } + virtual void get_property_state(List<Pair<StringName, Variant>> &state); virtual void get_method_list(List<MethodInfo> *p_list) const = 0; virtual bool has_method(const StringName &p_method) const = 0; @@ -306,7 +308,7 @@ public: virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0; virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {} virtual bool is_using_templates() { return false; } - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const = 0; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0; virtual String validate_path(const String &p_path) const { return ""; } virtual Script *create_script() const = 0; virtual bool has_named_classes() const = 0; @@ -350,6 +352,11 @@ public: virtual void thread_exit() {} /* DEBUGGER FUNCTIONS */ + struct StackInfo { + String file; + String func; + int line; + }; virtual String debug_get_error() const = 0; virtual int debug_get_stack_level_count() const = 0; @@ -358,16 +365,10 @@ public: virtual String debug_get_stack_level_source(int p_level) const = 0; virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; - virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return NULL; } + virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return nullptr; } virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0; - struct StackInfo { - String file; - String func; - int line; - }; - virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); } virtual void reload_all_scripts() = 0; @@ -376,7 +377,7 @@ public: virtual void get_recognized_extensions(List<String> *p_extensions) const = 0; virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0; - virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const = 0; + virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0; struct ProfilingInfo { StringName signature; @@ -391,7 +392,7 @@ public: virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; - virtual void *alloc_instance_binding_data(Object *p_object) { return NULL; } //optional, not used by all languages + virtual void *alloc_instance_binding_data(Object *p_object) { return nullptr; } //optional, not used by all languages virtual void free_instance_binding_data(void *p_data) {} //optional, not used by all languages virtual void refcount_incremented_instance_binding(Object *p_object) {} //optional, not used by all languages virtual bool refcount_decremented_instance_binding(Object *p_object) { return true; } //return true if it can die //optional, not used by all languages @@ -399,7 +400,7 @@ public: virtual void frame(); virtual bool handles_global_class_type(const String &p_type) const { return false; } - virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const { return String(); } + virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const { return String(); } virtual ~ScriptLanguage() {} }; @@ -419,7 +420,7 @@ public: virtual bool set(const StringName &p_name, const Variant &p_value); virtual bool get(const StringName &p_name, Variant &r_ret) const; virtual void get_property_list(List<PropertyInfo> *p_properties) const; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const; virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; @@ -442,8 +443,8 @@ public: virtual bool is_placeholder() const { return true; } - virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL); - virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = NULL); + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr); virtual Vector<ScriptNetData> get_rpc_methods() const { return Vector<ScriptNetData>(); } virtual uint16_t get_rpc_method_id(const StringName &p_method) const; @@ -461,55 +462,4 @@ public: ~PlaceHolderScriptInstance(); }; -class ScriptDebugger { - - int lines_left; - int depth; - - static ScriptDebugger *singleton; - Map<int, Set<StringName> > breakpoints; - - ScriptLanguage *break_lang; - -public: - _FORCE_INLINE_ static ScriptDebugger *get_singleton() { return singleton; } - void set_lines_left(int p_left); - int get_lines_left() const; - - void set_depth(int p_depth); - int get_depth() const; - - String breakpoint_find_source(const String &p_source) const; - void insert_breakpoint(int p_line, const StringName &p_source); - void remove_breakpoint(int p_line, const StringName &p_source); - bool is_breakpoint(int p_line, const StringName &p_source) const; - bool is_breakpoint_line(int p_line) const; - void clear_breakpoints(); - const Map<int, Set<StringName> > &get_breakpoints() const { return breakpoints; } - - virtual void debug(ScriptLanguage *p_script, bool p_can_continue = true, bool p_is_error_breakpoint = false) = 0; - virtual void idle_poll(); - virtual void line_poll(); - - void set_break_language(ScriptLanguage *p_lang); - ScriptLanguage *get_break_language() const; - - virtual void send_message(const String &p_message, const Array &p_args) = 0; - virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) = 0; - - virtual bool is_remote() const { return false; } - virtual void request_quit() {} - - virtual void set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {} - - virtual bool is_profiling() const = 0; - virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) = 0; - virtual void profiling_start() = 0; - virtual void profiling_end() = 0; - virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) = 0; - - ScriptDebugger(); - virtual ~ScriptDebugger() { singleton = NULL; } -}; - -#endif +#endif // SCRIPT_LANGUAGE_H diff --git a/core/self_list.h b/core/self_list.h index 1cd7bb44d8..19d2783208 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -49,7 +49,7 @@ public: p_elem->_root = this; p_elem->_next = _first; - p_elem->_prev = NULL; + p_elem->_prev = nullptr; if (_first) { _first->_prev = p_elem; @@ -66,7 +66,7 @@ public: ERR_FAIL_COND(p_elem->_root); p_elem->_root = this; - p_elem->_next = NULL; + p_elem->_next = nullptr; p_elem->_prev = _last; if (_last) { @@ -98,18 +98,18 @@ public: _last = p_elem->_prev; } - p_elem->_next = NULL; - p_elem->_prev = NULL; - p_elem->_root = NULL; + p_elem->_next = nullptr; + p_elem->_prev = nullptr; + p_elem->_root = nullptr; } _FORCE_INLINE_ SelfList<T> *first() { return _first; } _FORCE_INLINE_ const SelfList<T> *first() const { return _first; } _FORCE_INLINE_ List() { - _first = NULL; - _last = NULL; + _first = nullptr; + _last = nullptr; } - _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != NULL); } + _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != nullptr); } }; private: @@ -129,9 +129,9 @@ public: _FORCE_INLINE_ SelfList(T *p_self) { _self = p_self; - _next = NULL; - _prev = NULL; - _root = NULL; + _next = nullptr; + _prev = nullptr; + _root = nullptr; } _FORCE_INLINE_ ~SelfList() { diff --git a/core/set.h b/core/set.h index aee3f4bc7a..c17ee15350 100644 --- a/core/set.h +++ b/core/set.h @@ -82,11 +82,11 @@ public: }; Element() { color = RED; - right = NULL; - left = NULL; - parent = NULL; - _next = NULL; - _prev = NULL; + right = nullptr; + left = nullptr; + parent = nullptr; + _next = nullptr; + _prev = nullptr; }; }; @@ -105,7 +105,7 @@ private: #else _nil = (Element *)&_GlobalNilClass::_nil; #endif - _root = NULL; + _root = nullptr; size_cache = 0; } @@ -120,7 +120,7 @@ private: if (_root) { memdelete_allocator<Element, A>(_root); - _root = NULL; + _root = nullptr; } } @@ -192,7 +192,7 @@ private: } if (node->parent == _data._root) - return NULL; // No successor, as p_node = last node + return nullptr; // No successor, as p_node = last node return node->parent; } } @@ -214,7 +214,7 @@ private: } if (node == _data._root) - return NULL; // No predecessor, as p_node = first node. + return nullptr; // No predecessor, as p_node = first node. return node->parent; } } @@ -233,13 +233,13 @@ private: return node; // found } - return NULL; + return nullptr; } Element *_lower_bound(const T &p_value) const { Element *node = _data._root->left; - Element *prev = NULL; + Element *prev = nullptr; C less; while (node != _data._nil) { @@ -253,8 +253,8 @@ private: return node; // found } - if (prev == NULL) - return NULL; // tree empty + if (prev == nullptr) + return nullptr; // tree empty if (less(prev->value, p_value)) prev = prev->_next; @@ -504,7 +504,7 @@ public: const Element *find(const T &p_value) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find(p_value); return res; @@ -513,7 +513,7 @@ public: Element *find(const T &p_value) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find(p_value); return res; @@ -526,7 +526,7 @@ public: bool has(const T &p_value) const { - return find(p_value) != NULL; + return find(p_value) != nullptr; } Element *insert(const T &p_value) { @@ -564,11 +564,11 @@ public: Element *front() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->left != _data._nil) e = e->left; @@ -579,11 +579,11 @@ public: Element *back() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->right != _data._nil) e = e->right; @@ -634,4 +634,4 @@ public: } }; -#endif +#endif // SET_H diff --git a/core/simple_type.h b/core/simple_type.h index f637504db8..da031854c6 100644 --- a/core/simple_type.h +++ b/core/simple_type.h @@ -51,4 +51,4 @@ struct GetSimpleTypeT<T const> { typedef T type_t; }; -#endif +#endif // SIMPLE_TYPE_H diff --git a/core/string_buffer.h b/core/string_buffer.h index d80a975c7f..a140f0abf7 100644 --- a/core/string_buffer.h +++ b/core/string_buffer.h @@ -163,4 +163,4 @@ int64_t StringBuffer<SHORT_BUFFER_SIZE>::as_int() { return String::to_int(current_buffer_ptr()); } -#endif +#endif // STRING_BUFFER_H diff --git a/core/string_name.cpp b/core/string_name.cpp index 6f7b10c5fe..9cbac97a7c 100644 --- a/core/string_name.cpp +++ b/core/string_name.cpp @@ -47,23 +47,21 @@ StringName _scs_create(const char *p_chr) { } bool StringName::configured = false; -Mutex *StringName::lock = NULL; +Mutex StringName::mutex; void StringName::setup() { - lock = Mutex::create(); - ERR_FAIL_COND(configured); for (int i = 0; i < STRING_TABLE_LEN; i++) { - _table[i] = NULL; + _table[i] = nullptr; } configured = true; } void StringName::cleanup() { - lock->lock(); + MutexLock lock(mutex); int lost_strings = 0; for (int i = 0; i < STRING_TABLE_LEN; i++) { @@ -87,9 +85,6 @@ void StringName::cleanup() { if (lost_strings) { print_verbose("StringName: " + itos(lost_strings) + " unclaimed string names at exit."); } - lock->unlock(); - - memdelete(lock); } void StringName::unref() { @@ -98,7 +93,7 @@ void StringName::unref() { if (_data && _data->refcount.unref()) { - lock->lock(); + MutexLock lock(mutex); if (_data->prev) { _data->prev->next = _data->next; @@ -113,10 +108,9 @@ void StringName::unref() { _data->next->prev = _data->prev; } memdelete(_data); - lock->unlock(); } - _data = NULL; + _data = nullptr; } bool StringName::operator==(const String &p_name) const { @@ -166,7 +160,7 @@ void StringName::operator=(const StringName &p_name) { StringName::StringName(const StringName &p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -177,14 +171,14 @@ StringName::StringName(const StringName &p_name) { StringName::StringName(const char *p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); if (!p_name || p_name[0] == 0) return; //empty, ignore - lock->lock(); + MutexLock lock(mutex); uint32_t hash = String::hash(p_name); @@ -203,7 +197,6 @@ StringName::StringName(const char *p_name) { if (_data) { if (_data->refcount.ref()) { // exists - lock->unlock(); return; } } @@ -213,25 +206,23 @@ StringName::StringName(const char *p_name) { _data->refcount.init(); _data->hash = hash; _data->idx = idx; - _data->cname = NULL; + _data->cname = nullptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; - - lock->unlock(); } StringName::StringName(const StaticCString &p_static_string) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); ERR_FAIL_COND(!p_static_string.ptr || !p_static_string.ptr[0]); - lock->lock(); + MutexLock lock(mutex); uint32_t hash = String::hash(p_static_string.ptr); @@ -250,7 +241,6 @@ StringName::StringName(const StaticCString &p_static_string) { if (_data) { if (_data->refcount.ref()) { // exists - lock->unlock(); return; } } @@ -262,27 +252,24 @@ StringName::StringName(const StaticCString &p_static_string) { _data->idx = idx; _data->cname = p_static_string.ptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; - - lock->unlock(); } StringName::StringName(const String &p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); if (p_name == String()) return; - lock->lock(); + MutexLock lock(mutex); uint32_t hash = p_name.hash(); - uint32_t idx = hash & STRING_TABLE_MASK; _data = _table[idx]; @@ -297,7 +284,6 @@ StringName::StringName(const String &p_name) { if (_data) { if (_data->refcount.ref()) { // exists - lock->unlock(); return; } } @@ -307,14 +293,12 @@ StringName::StringName(const String &p_name) { _data->refcount.init(); _data->hash = hash; _data->idx = idx; - _data->cname = NULL; + _data->cname = nullptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; - - lock->unlock(); } StringName StringName::search(const char *p_name) { @@ -325,10 +309,9 @@ StringName StringName::search(const char *p_name) { if (!p_name[0]) return StringName(); - lock->lock(); + MutexLock lock(mutex); uint32_t hash = String::hash(p_name); - uint32_t idx = hash & STRING_TABLE_MASK; _Data *_data = _table[idx]; @@ -342,12 +325,9 @@ StringName StringName::search(const char *p_name) { } if (_data && _data->refcount.ref()) { - lock->unlock(); - return StringName(_data); } - lock->unlock(); return StringName(); //does not exist } @@ -359,7 +339,7 @@ StringName StringName::search(const CharType *p_name) { if (!p_name[0]) return StringName(); - lock->lock(); + MutexLock lock(mutex); uint32_t hash = String::hash(p_name); @@ -376,18 +356,16 @@ StringName StringName::search(const CharType *p_name) { } if (_data && _data->refcount.ref()) { - lock->unlock(); return StringName(_data); } - lock->unlock(); return StringName(); //does not exist } StringName StringName::search(const String &p_name) { ERR_FAIL_COND_V(p_name == "", StringName()); - lock->lock(); + MutexLock lock(mutex); uint32_t hash = p_name.hash(); @@ -404,17 +382,15 @@ StringName StringName::search(const String &p_name) { } if (_data && _data->refcount.ref()) { - lock->unlock(); return StringName(_data); } - lock->unlock(); return StringName(); //does not exist } StringName::StringName() { - _data = NULL; + _data = nullptr; } StringName::~StringName() { diff --git a/core/string_name.h b/core/string_name.h index 4096b8f650..aec87b8e66 100644 --- a/core/string_name.h +++ b/core/string_name.h @@ -61,8 +61,8 @@ class StringName { _Data *prev; _Data *next; _Data() { - cname = NULL; - next = prev = NULL; + cname = nullptr; + next = prev = nullptr; idx = 0; hash = 0; } @@ -82,7 +82,7 @@ class StringName { friend void register_core_types(); friend void unregister_core_types(); - static Mutex *lock; + static Mutex mutex; static void setup(); static void cleanup(); static bool configured; diff --git a/core/translation.cpp b/core/translation.cpp index 17c23b86cd..3f45bb17c9 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -407,7 +407,7 @@ static const char *locale_list[] = { "zh_SG", // Chinese (Singapore) "zh_TW", // Chinese (Taiwan) "zu_ZA", // Zulu (South Africa) - 0 + nullptr }; static const char *locale_names[] = { @@ -775,7 +775,7 @@ static const char *locale_names[] = { "Chinese (Singapore)", "Chinese (Taiwan)", "Zulu (South Africa)", - 0 + nullptr }; // Windows has some weird locale identifiers which do not honor the ISO 639-1 @@ -789,7 +789,7 @@ static const char *locale_renames[][2] = { { "in", "id" }, // Indonesian { "iw", "he" }, // Hebrew { "no", "nb" }, // Norwegian BokmÃ¥l - { NULL, NULL } + { nullptr, nullptr } }; /////////////////////////////////////////////// @@ -929,7 +929,7 @@ String TranslationServer::standardize_locale(const String &p_locale) { // Handles known non-ISO locale names used e.g. on Windows int idx = 0; - while (locale_renames[idx][0] != NULL) { + while (locale_renames[idx][0] != nullptr) { if (locale_renames[idx][0] == univ_locale) { univ_locale = locale_renames[idx][1]; break; @@ -995,7 +995,7 @@ String TranslationServer::get_locale_name(const String &p_locale) const { Array TranslationServer::get_loaded_locales() const { Array locales; - for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { + for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); ERR_FAIL_COND_V(t.is_null(), Array()); @@ -1072,7 +1072,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { String lang = get_language_code(locale); bool near_match = false; - for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { + for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); ERR_FAIL_COND_V(t.is_null(), p_message); String l = t->get_locale(); @@ -1105,7 +1105,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { String fallback_lang = get_language_code(fallback); near_match = false; - for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { + for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); ERR_FAIL_COND_V(t.is_null(), p_message); String l = t->get_locale(); @@ -1141,7 +1141,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { return res; } -TranslationServer *TranslationServer::singleton = NULL; +TranslationServer *TranslationServer::singleton = nullptr; bool TranslationServer::_load_translations(const String &p_from) { @@ -1176,7 +1176,6 @@ void TranslationServer::setup() { set_locale(OS::get_singleton()->get_locale()); fallback = GLOBAL_DEF("locale/fallback", "en"); #ifdef TOOLS_ENABLED - { String options = ""; int idx = 0; @@ -1189,7 +1188,6 @@ void TranslationServer::setup() { ProjectSettings::get_singleton()->set_custom_property_info("locale/fallback", PropertyInfo(Variant::STRING, "locale/fallback", PROPERTY_HINT_ENUM, options)); } #endif - //load translations } void TranslationServer::set_tool_translation(const Ref<Translation> &p_translation) { @@ -1197,15 +1195,26 @@ void TranslationServer::set_tool_translation(const Ref<Translation> &p_translati } StringName TranslationServer::tool_translate(const StringName &p_message) const { - if (tool_translation.is_valid()) { StringName r = tool_translation->get_message(p_message); - if (r) { return r; } } + return p_message; +} +void TranslationServer::set_doc_translation(const Ref<Translation> &p_translation) { + doc_translation = p_translation; +} + +StringName TranslationServer::doc_translate(const StringName &p_message) const { + if (doc_translation.is_valid()) { + StringName r = doc_translation->get_message(p_message); + if (r) { + return r; + } + } return p_message; } diff --git a/core/translation.h b/core/translation.h index 0448ea56c5..29a068f450 100644 --- a/core/translation.h +++ b/core/translation.h @@ -71,8 +71,9 @@ class TranslationServer : public Object { String locale; String fallback; - Set<Ref<Translation> > translations; + Set<Ref<Translation>> translations; Ref<Translation> tool_translation; + Ref<Translation> doc_translation; Map<String, String> locale_name_map; @@ -109,6 +110,8 @@ public: void set_tool_translation(const Ref<Translation> &p_translation); StringName tool_translate(const StringName &p_message) const; + void set_doc_translation(const Ref<Translation> &p_translation); + StringName doc_translate(const StringName &p_message) const; void setup(); diff --git a/core/type_info.h b/core/type_info.h index 8e86567f51..816d0d9381 100644 --- a/core/type_info.h +++ b/core/type_info.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GET_TYPE_INFO_H -#define GET_TYPE_INFO_H +#ifndef TYPE_INFO_H +#define TYPE_INFO_H #ifdef DEBUG_METHODS_ENABLED @@ -137,13 +137,16 @@ MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_I MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT64) MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT64) MAKE_TYPE_INFO(wchar_t, Variant::INT) -MAKE_TYPE_INFO_WITH_META(float, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_FLOAT) -MAKE_TYPE_INFO_WITH_META(double, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_DOUBLE) +MAKE_TYPE_INFO_WITH_META(float, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_FLOAT) +MAKE_TYPE_INFO_WITH_META(double, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_DOUBLE) MAKE_TYPE_INFO(String, Variant::STRING) MAKE_TYPE_INFO(Vector2, Variant::VECTOR2) MAKE_TYPE_INFO(Rect2, Variant::RECT2) MAKE_TYPE_INFO(Vector3, Variant::VECTOR3) +MAKE_TYPE_INFO(Vector2i, Variant::VECTOR2I) +MAKE_TYPE_INFO(Rect2i, Variant::RECT2I) +MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I) MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D) MAKE_TYPE_INFO(Plane, Variant::PLANE) MAKE_TYPE_INFO(Quat, Variant::QUAT) @@ -151,6 +154,7 @@ MAKE_TYPE_INFO(AABB, Variant::AABB) MAKE_TYPE_INFO(Basis, Variant::BASIS) MAKE_TYPE_INFO(Transform, Variant::TRANSFORM) MAKE_TYPE_INFO(Color, Variant::COLOR) +MAKE_TYPE_INFO(StringName, Variant::STRING_NAME) MAKE_TYPE_INFO(NodePath, Variant::NODE_PATH) MAKE_TYPE_INFO(RID, Variant::_RID) MAKE_TYPE_INFO(Callable, Variant::CALLABLE) @@ -158,21 +162,22 @@ MAKE_TYPE_INFO(Signal, Variant::SIGNAL) MAKE_TYPE_INFO(Dictionary, Variant::DICTIONARY) MAKE_TYPE_INFO(Array, Variant::ARRAY) MAKE_TYPE_INFO(PackedByteArray, Variant::PACKED_BYTE_ARRAY) -MAKE_TYPE_INFO(PackedIntArray, Variant::PACKED_INT_ARRAY) -MAKE_TYPE_INFO(PackedRealArray, Variant::PACKED_REAL_ARRAY) +MAKE_TYPE_INFO(PackedInt32Array, Variant::PACKED_INT32_ARRAY) +MAKE_TYPE_INFO(PackedInt64Array, Variant::PACKED_INT64_ARRAY) +MAKE_TYPE_INFO(PackedFloat32Array, Variant::PACKED_FLOAT32_ARRAY) +MAKE_TYPE_INFO(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY) MAKE_TYPE_INFO(PackedStringArray, Variant::PACKED_STRING_ARRAY) MAKE_TYPE_INFO(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY) MAKE_TYPE_INFO(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY) MAKE_TYPE_INFO(PackedColorArray, Variant::PACKED_COLOR_ARRAY) -MAKE_TYPE_INFO(StringName, Variant::STRING) MAKE_TYPE_INFO(IP_Address, Variant::STRING) //objectID template <> struct GetTypeInfo<ObjectID> { static const Variant::Type VARIANT_TYPE = Variant::INT; - static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_INT_IS_UINT64; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_INT_IS_OBJECTID); } @@ -199,7 +204,7 @@ struct GetTypeInfo<const Variant &> { #define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \ template <> \ - struct GetTypeInfo<m_template<m_type> > { \ + struct GetTypeInfo<m_template<m_type>> { \ static const Variant::Type VARIANT_TYPE = m_var_type; \ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ static inline PropertyInfo get_class_info() { \ @@ -221,20 +226,6 @@ MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY) MAKE_TEMPLATE_TYPE_INFO(Vector, Face3, Variant::PACKED_VECTOR3_ARRAY) MAKE_TEMPLATE_TYPE_INFO(Vector, StringName, Variant::PACKED_STRING_ARRAY) -/* -MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::PACKED_BYTE_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, int, Variant::PACKED_INT_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, float, Variant::PACKED_REAL_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, String, Variant::PACKED_STRING_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Vector2, Variant::PACKED_VECTOR2_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Vector3, Variant::PACKED_VECTOR3_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Color, Variant::PACKED_COLOR_ARRAY) - - -MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Face3, Variant::PACKED_VECTOR3_ARRAY) -*/ - template <typename T> struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; @@ -285,4 +276,4 @@ inline StringName __constant_get_enum_name(T param, const String &p_constant) { #endif // DEBUG_METHODS_ENABLED -#endif // GET_TYPE_INFO_H +#endif // TYPE_INFO_H diff --git a/core/typed_array.cpp b/core/typed_array.cpp new file mode 100644 index 0000000000..55e45f0b3f --- /dev/null +++ b/core/typed_array.cpp @@ -0,0 +1 @@ +#include "typed_array.h" diff --git a/core/typed_array.h b/core/typed_array.h new file mode 100644 index 0000000000..5e95e81ea3 --- /dev/null +++ b/core/typed_array.h @@ -0,0 +1,202 @@ +#ifndef TYPED_ARRAY_H +#define TYPED_ARRAY_H + +#include "core/array.h" +#include "core/method_ptrcall.h" +#include "core/variant.h" + +template <class T> +class TypedArray : public Array { +public: + template <class U> + _FORCE_INLINE_ void operator=(const TypedArray<U> &p_array) { + static_assert(__is_base_of(T, U)); + _assign(p_array); + } + + _FORCE_INLINE_ void operator=(const Array &p_array) { + _assign(p_array); + } + _FORCE_INLINE_ TypedArray(const Variant &p_variant) : + Array(Array(p_variant), Variant::OBJECT, T::get_class_static(), Variant()) { + } + _FORCE_INLINE_ TypedArray(const Array &p_array) : + Array(p_array, Variant::OBJECT, T::get_class_static(), Variant()) { + } + _FORCE_INLINE_ TypedArray() { + set_typed(Variant::OBJECT, T::get_class_static(), Variant()); + } +}; + +//specialization for the rest of variant types + +#define MAKE_TYPED_ARRAY(m_type, m_variant_type) \ + template <> \ + class TypedArray<m_type> : public Array { \ + public: \ + _FORCE_INLINE_ void operator=(const Array &p_array) { \ + _assign(p_array); \ + } \ + _FORCE_INLINE_ TypedArray(const Variant &p_variant) : \ + Array(Array(p_variant), m_variant_type, StringName(), Variant()) { \ + } \ + _FORCE_INLINE_ TypedArray(const Array &p_array) : \ + Array(p_array, m_variant_type, StringName(), Variant()) { \ + } \ + _FORCE_INLINE_ TypedArray() { \ + set_typed(m_variant_type, StringName(), Variant()); \ + } \ + }; + +MAKE_TYPED_ARRAY(bool, Variant::BOOL) +MAKE_TYPED_ARRAY(uint8_t, Variant::INT) +MAKE_TYPED_ARRAY(int8_t, Variant::INT) +MAKE_TYPED_ARRAY(uint16_t, Variant::INT) +MAKE_TYPED_ARRAY(int16_t, Variant::INT) +MAKE_TYPED_ARRAY(uint32_t, Variant::INT) +MAKE_TYPED_ARRAY(int32_t, Variant::INT) +MAKE_TYPED_ARRAY(uint64_t, Variant::INT) +MAKE_TYPED_ARRAY(int64_t, Variant::INT) +MAKE_TYPED_ARRAY(float, Variant::FLOAT) +MAKE_TYPED_ARRAY(double, Variant::FLOAT) +MAKE_TYPED_ARRAY(String, Variant::STRING) +MAKE_TYPED_ARRAY(Vector2, Variant::VECTOR2) +MAKE_TYPED_ARRAY(Vector2i, Variant::VECTOR2I) +MAKE_TYPED_ARRAY(Rect2, Variant::RECT2) +MAKE_TYPED_ARRAY(Rect2i, Variant::RECT2I) +MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3) +MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I) +MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D) +MAKE_TYPED_ARRAY(Plane, Variant::PLANE) +MAKE_TYPED_ARRAY(Quat, Variant::QUAT) +MAKE_TYPED_ARRAY(AABB, Variant::AABB) +MAKE_TYPED_ARRAY(Basis, Variant::BASIS) +MAKE_TYPED_ARRAY(Transform, Variant::TRANSFORM) +MAKE_TYPED_ARRAY(Color, Variant::COLOR) +MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME) +MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH) +MAKE_TYPED_ARRAY(RID, Variant::_RID) +MAKE_TYPED_ARRAY(Callable, Variant::CALLABLE) +MAKE_TYPED_ARRAY(Signal, Variant::SIGNAL) +MAKE_TYPED_ARRAY(Dictionary, Variant::DICTIONARY) +MAKE_TYPED_ARRAY(Array, Variant::ARRAY) +MAKE_TYPED_ARRAY(Vector<uint8_t>, Variant::PACKED_BYTE_ARRAY) +MAKE_TYPED_ARRAY(Vector<int32_t>, Variant::PACKED_INT32_ARRAY) +MAKE_TYPED_ARRAY(Vector<int64_t>, Variant::PACKED_INT64_ARRAY) +MAKE_TYPED_ARRAY(Vector<float>, Variant::PACKED_FLOAT32_ARRAY) +MAKE_TYPED_ARRAY(Vector<double>, Variant::PACKED_FLOAT64_ARRAY) +MAKE_TYPED_ARRAY(Vector<String>, Variant::PACKED_STRING_ARRAY) +MAKE_TYPED_ARRAY(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY) +MAKE_TYPED_ARRAY(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY) +MAKE_TYPED_ARRAY(Vector<Color>, Variant::PACKED_COLOR_ARRAY) + +#ifdef PTRCALL_ENABLED + +template <class T> +struct PtrToArg<TypedArray<T>> { + + _FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) { + + return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr)); + } + + _FORCE_INLINE_ static void encode(TypedArray<T> p_val, void *p_ptr) { + + *(Array *)p_ptr = p_val; + } +}; + +template <class T> +struct PtrToArg<const TypedArray<T> &> { + + _FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) { + + return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr)); + } +}; + +#endif // PTRCALL_ENABLED + +#ifdef DEBUG_METHODS_ENABLED + +template <class T> +struct GetTypeInfo<TypedArray<T>> { + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; + static inline PropertyInfo get_class_info() { + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, T::get_class_static()); + } +}; + +template <class T> +struct GetTypeInfo<const TypedArray<T> &> { + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; + static inline PropertyInfo get_class_info() { + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, T::get_class_static()); + } +}; + +#define MAKE_TYPED_ARRAY_INFO(m_type, m_variant_type) \ + template <> \ + struct GetTypeInfo<TypedArray<m_type>> { \ + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, Variant::get_type_name(m_variant_type)); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const TypedArray<m_type> &> { \ + static const Variant::Type VARIANT_TYPE = Variant::ARRAY; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(Variant::ARRAY, String(), PROPERTY_HINT_ARRAY_TYPE, Variant::get_type_name(m_variant_type)); \ + } \ + }; + +MAKE_TYPED_ARRAY_INFO(bool, Variant::BOOL) +MAKE_TYPED_ARRAY_INFO(uint8_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int8_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(uint16_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int16_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(uint32_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int32_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(uint64_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(int64_t, Variant::INT) +MAKE_TYPED_ARRAY_INFO(float, Variant::FLOAT) +MAKE_TYPED_ARRAY_INFO(double, Variant::FLOAT) +MAKE_TYPED_ARRAY_INFO(String, Variant::STRING) +MAKE_TYPED_ARRAY_INFO(Vector2, Variant::VECTOR2) +MAKE_TYPED_ARRAY_INFO(Vector2i, Variant::VECTOR2I) +MAKE_TYPED_ARRAY_INFO(Rect2, Variant::RECT2) +MAKE_TYPED_ARRAY_INFO(Rect2i, Variant::RECT2I) +MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3) +MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I) +MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D) +MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE) +MAKE_TYPED_ARRAY_INFO(Quat, Variant::QUAT) +MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB) +MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS) +MAKE_TYPED_ARRAY_INFO(Transform, Variant::TRANSFORM) +MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR) +MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME) +MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH) +MAKE_TYPED_ARRAY_INFO(RID, Variant::_RID) +MAKE_TYPED_ARRAY_INFO(Callable, Variant::CALLABLE) +MAKE_TYPED_ARRAY_INFO(Signal, Variant::SIGNAL) +MAKE_TYPED_ARRAY_INFO(Dictionary, Variant::DICTIONARY) +MAKE_TYPED_ARRAY_INFO(Array, Variant::ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<uint8_t>, Variant::PACKED_BYTE_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<int32_t>, Variant::PACKED_INT32_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<int64_t>, Variant::PACKED_INT64_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<float>, Variant::PACKED_FLOAT32_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<double>, Variant::PACKED_FLOAT64_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<String>, Variant::PACKED_STRING_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY) +MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY) + +#endif + +#endif // TYPED_ARRAY_H diff --git a/core/typedefs.h b/core/typedefs.h index 0bb80cb2dd..bafbffcded 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -37,60 +37,41 @@ * Basic definitions and simple functions to be used everywhere. */ +// Include first in case the platform needs to pre-define/include some things. #include "platform_config.h" +// Should be available everywhere. +#include "core/error_list.h" +#include "core/int_types.h" + +// Turn argument to string constant: +// https://gcc.gnu.org/onlinedocs/cpp/Stringizing.html#Stringizing #ifndef _STR #define _STR(m_x) #m_x #define _MKSTR(m_x) _STR(m_x) #endif -//should always inline no matter what +// Should always inline no matter what. #ifndef _ALWAYS_INLINE_ - -#if defined(__GNUC__) && (__GNUC__ >= 4) -#define _ALWAYS_INLINE_ __attribute__((always_inline)) inline -#elif defined(__llvm__) +#if defined(__GNUC__) #define _ALWAYS_INLINE_ __attribute__((always_inline)) inline #elif defined(_MSC_VER) #define _ALWAYS_INLINE_ __forceinline #else #define _ALWAYS_INLINE_ inline #endif - #endif -//should always inline, except in some cases because it makes debugging harder +// Should always inline, except in debug builds because it makes debugging harder. #ifndef _FORCE_INLINE_ - #ifdef DISABLE_FORCED_INLINE #define _FORCE_INLINE_ inline #else #define _FORCE_INLINE_ _ALWAYS_INLINE_ #endif - -#endif - -//custom, gcc-safe offsetof, because gcc complains a lot. -template <class T> -T *_nullptr() { - T *t = NULL; - return t; -} - -#define OFFSET_OF(st, m) \ - ((size_t)((char *)&(_nullptr<st>()->m) - (char *)0)) -/** - * Some platforms (devices) don't define NULL - */ - -#ifndef NULL -#define NULL 0 #endif -/** - * Windows badly defines a lot of stuff we'll never use. Undefine it. - */ - +// Windows badly defines a lot of stuff we'll never use. Undefine it. #ifdef _WIN32 #undef min // override standard definition #undef max // override standard definition @@ -105,18 +86,11 @@ T *_nullptr() { #undef CONNECT_DEFERRED // override from Windows SDK, clashes with Object enum #endif -#include "core/int_types.h" - -#include "core/error_list.h" - -/** Generic ABS function, for math uses please use Math::abs */ - +// Generic ABS function, for math uses please use Math::abs. #ifndef ABS #define ABS(m_v) (((m_v) < 0) ? (-(m_v)) : (m_v)) #endif -#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) - #ifndef SGN #define SGN(m_v) (((m_v) < 0) ? (-1.0) : (+1.0)) #endif @@ -133,49 +107,24 @@ T *_nullptr() { #define CLAMP(m_a, m_min, m_max) (((m_a) < (m_min)) ? (m_min) : (((m_a) > (m_max)) ? m_max : m_a)) #endif -/** Generic swap template */ +// Generic swap template. #ifndef SWAP - #define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y)) template <class T> inline void __swap_tmpl(T &x, T &y) { - T aux = x; x = y; y = aux; } +#endif // SWAP -#endif //swap - -/* clang-format off */ -#define HEX2CHR(m_hex) \ - ((m_hex >= '0' && m_hex <= '9') ? (m_hex - '0') : \ - ((m_hex >= 'A' && m_hex <= 'F') ? (10 + m_hex - 'A') : \ - ((m_hex >= 'a' && m_hex <= 'f') ? (10 + m_hex - 'a') : 0))) -/* clang-format on */ - -// Macro to check whether we are compiled by clang -// and we have a specific builtin -#if defined(__llvm__) && defined(__has_builtin) -#define _llvm_has_builtin(x) __has_builtin(x) -#else -#define _llvm_has_builtin(x) 0 -#endif - -#if (defined(__GNUC__) && (__GNUC__ >= 5)) || _llvm_has_builtin(__builtin_mul_overflow) -#define _mul_overflow __builtin_mul_overflow -#endif - -#if (defined(__GNUC__) && (__GNUC__ >= 5)) || _llvm_has_builtin(__builtin_add_overflow) -#define _add_overflow __builtin_add_overflow -#endif - -/** Function to find the next power of 2 to an integer */ +/* Functions to handle powers of 2 and shifting. */ +// Function to find the next power of 2 to an integer. static _FORCE_INLINE_ unsigned int next_power_of_2(unsigned int x) { - - if (x == 0) + if (x == 0) { return 0; + } --x; x |= x >> 1; @@ -187,8 +136,8 @@ static _FORCE_INLINE_ unsigned int next_power_of_2(unsigned int x) { return ++x; } +// Function to find the previous power of 2 to an integer. static _FORCE_INLINE_ unsigned int previous_power_of_2(unsigned int x) { - x |= x >> 1; x |= x >> 2; x |= x >> 4; @@ -197,40 +146,45 @@ static _FORCE_INLINE_ unsigned int previous_power_of_2(unsigned int x) { return x - (x >> 1); } +// Function to find the closest power of 2 to an integer. static _FORCE_INLINE_ unsigned int closest_power_of_2(unsigned int x) { - unsigned int nx = next_power_of_2(x); unsigned int px = previous_power_of_2(x); return (nx - x) > (x - px) ? px : nx; } -// We need this definition inside the function below. -static inline int get_shift_from_power_of_2(unsigned int p_pixel); +// Get a shift value from a power of 2. +static inline int get_shift_from_power_of_2(unsigned int p_bits) { + for (unsigned int i = 0; i < 32; i++) { + if (p_bits == (unsigned int)(1 << i)) { + return i; + } + } + + return -1; +} template <class T> static _FORCE_INLINE_ T nearest_power_of_2_templated(T x) { - --x; // The number of operations on x is the base two logarithm - // of the p_number of bits in the type. Add three to account + // of the number of bits in the type. Add three to account // for sizeof(T) being in bytes. size_t num = get_shift_from_power_of_2(sizeof(T)) + 3; - // If the compiler is smart, it unrolls this loop - // If its dumb, this is a bit slow. - for (size_t i = 0; i < num; i++) + // If the compiler is smart, it unrolls this loop. + // If it's dumb, this is a bit slow. + for (size_t i = 0; i < num; i++) { x |= x >> (1 << i); + } return ++x; } -/** Function to find the nearest (bigger) power of 2 to an integer */ - +// Function to find the nearest (bigger) power of 2 to an integer. static inline unsigned int nearest_shift(unsigned int p_number) { - for (int i = 30; i >= 0; i--) { - if (p_number & (1 << i)) return i + 1; } @@ -238,41 +192,20 @@ static inline unsigned int nearest_shift(unsigned int p_number) { return 0; } -/** get a shift value from a power of 2 */ -static inline int get_shift_from_power_of_2(unsigned int p_pixel) { - // return a GL_TEXTURE_SIZE_ENUM - - for (unsigned int i = 0; i < 32; i++) { - - if (p_pixel == (unsigned int)(1 << i)) - return i; - } - - return -1; -} - -/** Swap 16 bits value for endianness */ -#if defined(__GNUC__) || _llvm_has_builtin(__builtin_bswap16) +// Swap 16, 32 and 64 bits value for endianness. +#if defined(__GNUC__) #define BSWAP16(x) __builtin_bswap16(x) +#define BSWAP32(x) __builtin_bswap32(x) +#define BSWAP64(x) __builtin_bswap64(x) #else static inline uint16_t BSWAP16(uint16_t x) { return (x >> 8) | (x << 8); } -#endif -/** Swap 32 bits value for endianness */ -#if defined(__GNUC__) || _llvm_has_builtin(__builtin_bswap32) -#define BSWAP32(x) __builtin_bswap32(x) -#else static inline uint32_t BSWAP32(uint32_t x) { return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24)); } -#endif -/** Swap 64 bits value for endianness */ -#if defined(__GNUC__) || _llvm_has_builtin(__builtin_bswap64) -#define BSWAP64(x) __builtin_bswap64(x) -#else static inline uint64_t BSWAP64(uint64_t x) { x = (x & 0x00000000FFFFFFFF) << 32 | (x & 0xFFFFFFFF00000000) >> 32; x = (x & 0x0000FFFF0000FFFF) << 16 | (x & 0xFFFF0000FFFF0000) >> 16; @@ -281,40 +214,24 @@ static inline uint64_t BSWAP64(uint64_t x) { } #endif -/** When compiling with RTTI, we can add an "extra" - * layer of safeness in many operations, so dynamic_cast - * is used besides casting by enum. - */ - +// Generic comparator used in Map, List, etc. template <class T> struct Comparator { - _ALWAYS_INLINE_ bool operator()(const T &p_a, const T &p_b) const { return (p_a < p_b); } }; +// Global lock macro, relies on the static Mutex::_global_mutex. void _global_lock(); void _global_unlock(); struct _GlobalLock { - _GlobalLock() { _global_lock(); } ~_GlobalLock() { _global_unlock(); } }; #define GLOBAL_LOCK_FUNCTION _GlobalLock _global_lock_; -#ifdef NO_SAFE_CAST -#define SAFE_CAST static_cast -#else -#define SAFE_CAST dynamic_cast -#endif - -#define MT_SAFE - -#define __STRX(m_index) #m_index -#define __STR(m_index) __STRX(m_index) - -#ifdef __GNUC__ +#if defined(__GNUC__) #define likely(x) __builtin_expect(!!(x), 1) #define unlikely(x) __builtin_expect(!!(x), 0) #else @@ -330,31 +247,19 @@ struct _GlobalLock { #define _PRINTF_FORMAT_ATTRIBUTE_2_3 #endif -/** This is needed due to a strange OpenGL API that expects a pointer - * type for an argument that is actually an offset. - */ +// This is needed due to a strange OpenGL API that expects a pointer +// type for an argument that is actually an offset. #define CAST_INT_TO_UCHAR_PTR(ptr) ((uint8_t *)(uintptr_t)(ptr)) -/** Hint for compilers that this fallthrough in a switch is intentional. - * Can be replaced by [[fallthrough]] annotation if we move to C++17. - * Including conditional support for it for people who set -std=c++17 - * themselves. - * Requires a trailing semicolon when used. - */ -#if __cplusplus >= 201703L -#define FALLTHROUGH [[fallthrough]] -#elif defined(__GNUC__) && __GNUC__ >= 7 -#define FALLTHROUGH __attribute__((fallthrough)) -#elif defined(__llvm__) && __cplusplus >= 201103L && defined(__has_feature) -#if __has_feature(cxx_attributes) && defined(__has_warning) -#if __has_warning("-Wimplicit-fallthrough") -#define FALLTHROUGH [[clang::fallthrough]] -#endif -#endif -#endif +// Home-made index sequence trick, so it can be used everywhere without the costly include of std::tuple. +// https://stackoverflow.com/questions/15014096/c-index-of-type-during-variadic-template-expansion +template <size_t... Is> +struct IndexSequence {}; -#ifndef FALLTHROUGH -#define FALLTHROUGH -#endif +template <size_t N, size_t... Is> +struct BuildIndexSequence : BuildIndexSequence<N - 1, N - 1, Is...> {}; + +template <size_t... Is> +struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {}; #endif // TYPEDEFS_H diff --git a/core/ucaps.h b/core/ucaps.h index 013f264d2f..ad71731617 100644 --- a/core/ucaps.h +++ b/core/ucaps.h @@ -1413,4 +1413,5 @@ static int _find_lower(int ch) { return ch; } -#endif + +#endif // UCAPS_H diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index 0eef75d587..62ad3e9f98 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -105,10 +105,10 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) { action_level++; } -void UndoRedo::add_do_method(Object *p_object, const String &p_method, VARIANT_ARG_DECLARE) { +void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -125,10 +125,10 @@ void UndoRedo::add_do_method(Object *p_object, const String &p_method, VARIANT_A actions.write[current_action + 1].do_ops.push_back(do_op); } -void UndoRedo::add_undo_method(Object *p_object, const String &p_method, VARIANT_ARG_DECLARE) { +void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -149,9 +149,9 @@ void UndoRedo::add_undo_method(Object *p_object, const String &p_method, VARIANT } actions.write[current_action + 1].undo_ops.push_back(undo_op); } -void UndoRedo::add_do_property(Object *p_object, const String &p_property, const Variant &p_value) { +void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -164,9 +164,9 @@ void UndoRedo::add_do_property(Object *p_object, const String &p_property, const do_op.args[0] = p_value; actions.write[current_action + 1].do_ops.push_back(do_op); } -void UndoRedo::add_undo_property(Object *p_object, const String &p_property, const Variant &p_value) { +void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -186,7 +186,7 @@ void UndoRedo::add_undo_property(Object *p_object, const String &p_property, con } void UndoRedo::add_do_reference(Object *p_object) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -199,7 +199,7 @@ void UndoRedo::add_do_reference(Object *p_object) { } void UndoRedo::add_undo_reference(Object *p_object) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -417,13 +417,13 @@ UndoRedo::UndoRedo() { current_action = -1; merge_mode = MERGE_DISABLE; merging = false; - callback = NULL; - callback_ud = NULL; + callback = nullptr; + callback_ud = nullptr; - method_callbck_ud = NULL; - prop_callback_ud = NULL; - method_callback = NULL; - property_callback = NULL; + method_callbck_ud = nullptr; + prop_callback_ud = nullptr; + method_callback = nullptr; + property_callback = nullptr; } UndoRedo::~UndoRedo() { @@ -446,17 +446,17 @@ Variant UndoRedo::_add_do_method(const Variant **p_args, int p_argcount, Callabl return Variant(); } - if (p_args[1]->get_type() != Variant::STRING) { + if (p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } r_error.error = Callable::CallError::CALL_OK; Object *object = *p_args[0]; - String method = *p_args[1]; + StringName method = *p_args[1]; Variant v[VARIANT_ARG_MAX]; @@ -484,17 +484,17 @@ Variant UndoRedo::_add_undo_method(const Variant **p_args, int p_argcount, Calla return Variant(); } - if (p_args[1]->get_type() != Variant::STRING) { + if (p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } r_error.error = Callable::CallError::CALL_OK; Object *object = *p_args[0]; - String method = *p_args[1]; + StringName method = *p_args[1]; Variant v[VARIANT_ARG_MAX]; @@ -511,14 +511,13 @@ void UndoRedo::_bind_methods() { ClassDB::bind_method(D_METHOD("create_action", "name", "merge_mode"), &UndoRedo::create_action, DEFVAL(MERGE_DISABLE)); ClassDB::bind_method(D_METHOD("commit_action"), &UndoRedo::commit_action); - // FIXME: Typo in "commiting", fix in 4.0 when breaking compat. - ClassDB::bind_method(D_METHOD("is_commiting_action"), &UndoRedo::is_committing_action); + ClassDB::bind_method(D_METHOD("is_committing_action"), &UndoRedo::is_committing_action); { MethodInfo mi; mi.name = "add_do_method"; mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object")); - mi.arguments.push_back(PropertyInfo(Variant::STRING, "method")); + mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method")); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_do_method", &UndoRedo::_add_do_method, mi, varray(), false); } @@ -527,7 +526,7 @@ void UndoRedo::_bind_methods() { MethodInfo mi; mi.name = "add_undo_method"; mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object")); - mi.arguments.push_back(PropertyInfo(Variant::STRING, "method")); + mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method")); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_undo_method", &UndoRedo::_add_undo_method, mi, varray(), false); } diff --git a/core/undo_redo.h b/core/undo_redo.h index e707979291..3b91e9ce36 100644 --- a/core/undo_redo.h +++ b/core/undo_redo.h @@ -65,7 +65,7 @@ private: Type type; Ref<Resource> resref; ObjectID object; - String name; + StringName name; Variant args[VARIANT_ARG_MAX]; }; @@ -103,10 +103,10 @@ protected: public: void create_action(const String &p_name = "", MergeMode p_mode = MERGE_DISABLE); - void add_do_method(Object *p_object, const String &p_method, VARIANT_ARG_LIST); - void add_undo_method(Object *p_object, const String &p_method, VARIANT_ARG_LIST); - void add_do_property(Object *p_object, const String &p_property, const Variant &p_value); - void add_undo_property(Object *p_object, const String &p_property, const Variant &p_value); + void add_do_method(Object *p_object, const StringName &p_method, VARIANT_ARG_LIST); + void add_undo_method(Object *p_object, const StringName &p_method, VARIANT_ARG_LIST); + void add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value); + void add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value); void add_do_reference(Object *p_object); void add_undo_reference(Object *p_object); diff --git a/core/ustring.cpp b/core/ustring.cpp index c4543b89da..fbe3fcb1b2 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -205,7 +205,7 @@ void String::copy_from(const CharType *p_cstr, const int p_clip_to) { } // assumes the following have already been validated: -// p_char != NULL +// p_char != nullptr // p_length > 0 // p_length <= p_char strlen void String::copy_from_unchecked(const CharType *p_char, const int p_length) { @@ -647,13 +647,13 @@ String String::camelcase_to_underscore(bool lowercase) const { } String String::get_with_code_lines() const { - Vector<String> lines = split("\n"); + const Vector<String> lines = split("\n"); String ret; for (int i = 0; i < lines.size(); i++) { if (i > 0) { ret += "\n"; } - ret += itos(i + 1) + " " + lines[i]; + ret += vformat("%4d | %s", i + 1, lines[i]); } return ret; } @@ -1402,7 +1402,7 @@ String String::utf8(const char *p_utf8, int p_len) { bool String::parse_utf8(const char *p_utf8, int p_len) { -#define _UNICERROR(m_err) print_line("Unicode error: " + String(m_err)); +#define _UNICERROR(m_err) print_line("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?"); if (!p_utf8) return true; @@ -1640,7 +1640,7 @@ CharString String::utf8() const { /* String::String(CharType p_char) { - shared=NULL; + shared=nullptr; copy_from(p_char); } */ @@ -1913,7 +1913,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point * necessary unless F is present. The "E" may * actually be an "e". E and X may both be * omitted (but not just one). */ - C **endPtr = NULL) /* If non-NULL, store terminating Cacter's + C **endPtr = nullptr) /* If non-nullptr, store terminating Cacter's * address here. */ { @@ -2101,7 +2101,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point } done: - if (endPtr != NULL) { + if (endPtr != nullptr) { *endPtr = (C *)p; } @@ -2169,6 +2169,7 @@ int64_t String::to_int(const CharType *p_str, int p_len) { } else { break; } + [[fallthrough]]; } case READING_INT: { @@ -2201,7 +2202,7 @@ double String::to_double() const { return 0; #ifndef NO_USE_STDLIB return built_in_strtod<CharType>(c_str()); -//return wcstod(c_str(),NULL); DOES NOT WORK ON ANDROID :( +//return wcstod(c_str(),nullptr ); DOES NOT WORK ON ANDROID :( #else return built_in_strtod<CharType>(c_str()); #endif @@ -3448,7 +3449,7 @@ String String::http_unescape() const { CharType ord2 = ord_at(i + 2); if ((ord2 >= '0' && ord2 <= '9') || (ord2 >= 'A' && ord2 <= 'Z')) { char bytes[3] = { (char)ord1, (char)ord2, 0 }; - res += (char)strtol(bytes, NULL, 16); + res += (char)strtol(bytes, nullptr, 16); i += 2; } } else { @@ -3632,7 +3633,7 @@ String String::xml_unescape() const { String str; int l = length(); - int len = _xml_unescape(c_str(), l, NULL); + int len = _xml_unescape(c_str(), l, nullptr); if (len == 0) return String(); str.resize(len + 1); @@ -4411,7 +4412,6 @@ String String::unquote() const { #ifdef TOOLS_ENABLED String TTR(const String &p_text) { - if (TranslationServer::get_singleton()) { return TranslationServer::get_singleton()->tool_translate(p_text); } @@ -4419,10 +4419,18 @@ String TTR(const String &p_text) { return p_text; } +String DTR(const String &p_text) { + if (TranslationServer::get_singleton()) { + // Comes straight from the XML, so remove indentation and any trailing whitespace. + const String text = p_text.dedent().strip_edges(); + return TranslationServer::get_singleton()->doc_translate(text); + } + + return p_text; +} #endif String RTR(const String &p_text) { - if (TranslationServer::get_singleton()) { String rtr = TranslationServer::get_singleton()->tool_translate(p_text); if (rtr == String() || rtr == p_text) { diff --git a/core/ustring.h b/core/ustring.h index e70b2bfe27..ee7e3b1e16 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -117,7 +117,7 @@ struct StrRange { const CharType *c_str; int len; - StrRange(const CharType *p_c_str = NULL, int p_len = 0) { + StrRange(const CharType *p_c_str = nullptr, int p_len = 0) { c_str = p_c_str; len = p_len; } @@ -206,7 +206,7 @@ public: int findn(const String &p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive int rfind(const String &p_str, int p_from = -1) const; ///< return <0 if failed int rfindn(const String &p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive - int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = NULL) const; ///< return <0 if failed + int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = nullptr) const; ///< return <0 if failed bool match(const String &p_wildcard) const; bool matchn(const String &p_wildcard) const; bool begins_with(const String &p_string) const; @@ -253,7 +253,7 @@ public: int64_t to_int64() const; static int to_int(const char *p_str, int p_len = -1); static double to_double(const char *p_str); - static double to_double(const CharType *p_str, const CharType **r_end = NULL); + static double to_double(const CharType *p_str, const CharType **r_end = nullptr); static int64_t to_int(const CharType *p_str, int p_len = -1); String capitalize() const; String camelcase_to_underscore(bool lowercase = true) const; @@ -415,25 +415,25 @@ _FORCE_INLINE_ bool is_str_less(const L *l_ptr, const R *r_ptr) { /* end of namespace */ -//tool translate +// Tool translate (TTR and variants) for the editor UI, +// and doc translate for the class reference (DTR). #ifdef TOOLS_ENABLED - -//gets parsed +// Gets parsed. String TTR(const String &); -//use for C strings +String DTR(const String &); +// Use for C strings. #define TTRC(m_value) (m_value) -//use to avoid parsing (for use later with C strings) +// Use to avoid parsing (for use later with C strings). #define TTRGET(m_value) TTR(m_value) #else - #define TTR(m_value) (String()) +#define DTR(m_value) (String()) #define TTRC(m_value) (m_value) #define TTRGET(m_value) (m_value) - #endif -//tool or regular translate +// Runtime translate for the public node API. String RTR(const String &); bool is_symbol(CharType c); diff --git a/core/variant.cpp b/core/variant.cpp index cdc9e47fc8..b3611536b8 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -31,6 +31,7 @@ #include "variant.h" #include "core/core_string_names.h" +#include "core/debugger/engine_debugger.h" #include "core/io/marshalls.h" #include "core/math/math_funcs.h" #include "core/print_string.h" @@ -57,7 +58,7 @@ String Variant::get_type_name(Variant::Type p_type) { return "int"; } break; - case REAL: { + case FLOAT: { return "float"; @@ -72,10 +73,18 @@ String Variant::get_type_name(Variant::Type p_type) { return "Vector2"; } break; + case VECTOR2I: { + + return "Vector2i"; + } break; case RECT2: { return "Rect2"; } break; + case RECT2I: { + + return "Rect2i"; + } break; case TRANSFORM2D: { return "Transform2D"; @@ -84,6 +93,10 @@ String Variant::get_type_name(Variant::Type p_type) { return "Vector3"; } break; + case VECTOR3I: { + + return "Vector3i"; + } break; case PLANE: { return "Plane"; @@ -136,6 +149,11 @@ String Variant::get_type_name(Variant::Type p_type) { return "Signal"; } break; + case STRING_NAME: { + + return "StringName"; + + } break; case NODE_PATH: { return "NodePath"; @@ -158,14 +176,24 @@ String Variant::get_type_name(Variant::Type p_type) { return "PackedByteArray"; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { + + return "PackedInt32Array"; + + } break; + case PACKED_INT64_ARRAY: { + + return "PackedInt64Array"; + + } break; + case PACKED_FLOAT32_ARRAY: { - return "PackedIntArray"; + return "PackedFloat32Array"; } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT64_ARRAY: { - return "PackedRealArray"; + return "PackedFloat64Array"; } break; case PACKED_STRING_ARRAY: { @@ -205,15 +233,15 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { return (p_type_to == OBJECT); }; - const Type *valid_types = NULL; - const Type *invalid_types = NULL; + const Type *valid_types = nullptr; + const Type *invalid_types = nullptr; switch (p_type_to) { case BOOL: { static const Type valid[] = { INT, - REAL, + FLOAT, STRING, NIL, }; @@ -224,7 +252,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { static const Type valid[] = { BOOL, - REAL, + FLOAT, STRING, NIL, }; @@ -232,7 +260,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { valid_types = valid; } break; - case REAL: { + case FLOAT: { static const Type valid[] = { BOOL, @@ -253,6 +281,46 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { invalid_types = invalid; } break; + case VECTOR2: { + + static const Type valid[] = { + VECTOR2I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR2I: { + + static const Type valid[] = { + VECTOR2, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2: { + + static const Type valid[] = { + RECT2I, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2I: { + + static const Type valid[] = { + RECT2, + NIL, + }; + + valid_types = valid; + + } break; case TRANSFORM2D: { static const Type valid[] = { @@ -262,6 +330,27 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { valid_types = valid; } break; + case VECTOR3: { + + static const Type valid[] = { + VECTOR3I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR3I: { + + static const Type valid[] = { + VECTOR3, + NIL, + }; + + valid_types = valid; + + } break; + case QUAT: { static const Type valid[] = { @@ -325,6 +414,15 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { valid_types = valid; } break; + case STRING_NAME: { + + static const Type valid[] = { + STRING, + NIL + }; + + valid_types = valid; + } break; case NODE_PATH: { static const Type valid[] = { @@ -338,9 +436,11 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { static const Type valid[] = { PACKED_BYTE_ARRAY, - PACKED_INT_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, PACKED_STRING_ARRAY, - PACKED_REAL_ARRAY, PACKED_COLOR_ARRAY, PACKED_VECTOR2_ARRAY, PACKED_VECTOR3_ARRAY, @@ -359,7 +459,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { valid_types = valid; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { static const Type valid[] = { ARRAY, @@ -367,7 +467,24 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { }; valid_types = valid; } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_FLOAT32_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_FLOAT64_ARRAY: { static const Type valid[] = { ARRAY, @@ -453,14 +570,14 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type return (p_type_to == OBJECT); }; - const Type *valid_types = NULL; + const Type *valid_types = nullptr; switch (p_type_to) { case BOOL: { static const Type valid[] = { INT, - REAL, + FLOAT, //STRING, NIL, }; @@ -471,7 +588,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type static const Type valid[] = { BOOL, - REAL, + FLOAT, //STRING, NIL, }; @@ -479,7 +596,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type valid_types = valid; } break; - case REAL: { + case FLOAT: { static const Type valid[] = { BOOL, @@ -495,11 +612,52 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type static const Type valid[] = { NODE_PATH, + STRING_NAME, NIL }; valid_types = valid; } break; + case VECTOR2: { + + static const Type valid[] = { + VECTOR2I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR2I: { + + static const Type valid[] = { + VECTOR2, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2: { + + static const Type valid[] = { + RECT2I, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2I: { + + static const Type valid[] = { + RECT2, + NIL, + }; + + valid_types = valid; + + } break; case TRANSFORM2D: { static const Type valid[] = { @@ -509,6 +667,27 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type valid_types = valid; } break; + case VECTOR3: { + + static const Type valid[] = { + VECTOR3I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR3I: { + + static const Type valid[] = { + VECTOR3, + NIL, + }; + + valid_types = valid; + + } break; + case QUAT: { static const Type valid[] = { @@ -572,6 +751,15 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type valid_types = valid; } break; + case STRING_NAME: { + + static const Type valid[] = { + STRING, + NIL + }; + + valid_types = valid; + } break; case NODE_PATH: { static const Type valid[] = { @@ -585,9 +773,11 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type static const Type valid[] = { PACKED_BYTE_ARRAY, - PACKED_INT_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, PACKED_STRING_ARRAY, - PACKED_REAL_ARRAY, PACKED_COLOR_ARRAY, PACKED_VECTOR2_ARRAY, PACKED_VECTOR3_ARRAY, @@ -606,7 +796,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type valid_types = valid; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { static const Type valid[] = { ARRAY, @@ -614,7 +804,24 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type }; valid_types = valid; } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_FLOAT32_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_FLOAT64_ARRAY: { static const Type valid[] = { ARRAY, @@ -724,9 +931,9 @@ bool Variant::is_zero() const { return _data._int == 0; } break; - case REAL: { + case FLOAT: { - return _data._real == 0; + return _data._float == 0; } break; case STRING: { @@ -741,11 +948,21 @@ bool Variant::is_zero() const { return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(); } break; + case VECTOR2I: { + + return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(); + + } break; case RECT2: { return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(); } break; + case RECT2I: { + + return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(); + + } break; case TRANSFORM2D: { return *_data._transform2d == Transform2D(); @@ -756,6 +973,11 @@ bool Variant::is_zero() const { return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(); } break; + case VECTOR3I: { + + return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(); + + } break; case PLANE: { return *reinterpret_cast<const Plane *>(_data._mem) == Plane(); @@ -798,7 +1020,7 @@ bool Variant::is_zero() const { } break; case OBJECT: { - return _get_obj().obj == NULL; + return _get_obj().obj == nullptr; } break; case CALLABLE: { @@ -808,6 +1030,11 @@ bool Variant::is_zero() const { return reinterpret_cast<const Signal *>(_data._mem)->is_null(); } break; + case STRING_NAME: { + + return *reinterpret_cast<const StringName *>(_data._mem) != StringName(); + + } break; case NODE_PATH: { return reinterpret_cast<const NodePath *>(_data._mem)->is_empty(); @@ -827,37 +1054,47 @@ bool Variant::is_zero() const { // arrays case PACKED_BYTE_ARRAY: { - return reinterpret_cast<const Vector<uint8_t> *>(_data._mem)->size() == 0; + return PackedArrayRef<uint8_t>::get_array(_data.packed_array).size() == 0; + + } break; + case PACKED_INT32_ARRAY: { + + return PackedArrayRef<int32_t>::get_array(_data.packed_array).size() == 0; + + } break; + case PACKED_INT64_ARRAY: { + + return PackedArrayRef<int64_t>::get_array(_data.packed_array).size() == 0; } break; - case PACKED_INT_ARRAY: { + case PACKED_FLOAT32_ARRAY: { - return reinterpret_cast<const Vector<int> *>(_data._mem)->size() == 0; + return PackedArrayRef<float>::get_array(_data.packed_array).size() == 0; } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT64_ARRAY: { - return reinterpret_cast<const Vector<real_t> *>(_data._mem)->size() == 0; + return PackedArrayRef<double>::get_array(_data.packed_array).size() == 0; } break; case PACKED_STRING_ARRAY: { - return reinterpret_cast<const Vector<String> *>(_data._mem)->size() == 0; + return PackedArrayRef<String>::get_array(_data.packed_array).size() == 0; } break; case PACKED_VECTOR2_ARRAY: { - return reinterpret_cast<const Vector<Vector2> *>(_data._mem)->size() == 0; + return PackedArrayRef<Vector2>::get_array(_data.packed_array).size() == 0; } break; case PACKED_VECTOR3_ARRAY: { - return reinterpret_cast<const Vector<Vector3> *>(_data._mem)->size() == 0; + return PackedArrayRef<Vector3>::get_array(_data.packed_array).size() == 0; } break; case PACKED_COLOR_ARRAY: { - return reinterpret_cast<const Vector<Color> *>(_data._mem)->size() == 0; + return PackedArrayRef<Color>::get_array(_data.packed_array).size() == 0; } break; default: { @@ -885,9 +1122,9 @@ bool Variant::is_one() const { return _data._int == 1; } break; - case REAL: { + case FLOAT: { - return _data._real == 1; + return _data._float == 1; } break; case VECTOR2: { @@ -895,16 +1132,31 @@ bool Variant::is_one() const { return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(1, 1); } break; + case VECTOR2I: { + + return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(1, 1); + + } break; case RECT2: { return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1); } break; + case RECT2I: { + + return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(1, 1, 1, 1); + + } break; case VECTOR3: { return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(1, 1, 1); } break; + case VECTOR3I: { + + return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(1, 1, 1); + + } break; case PLANE: { return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1); @@ -938,7 +1190,7 @@ void Variant::reference(const Variant &p_variant) { case NIL: case BOOL: case INT: - case REAL: + case FLOAT: break; default: clear(); @@ -961,9 +1213,9 @@ void Variant::reference(const Variant &p_variant) { _data._int = p_variant._data._int; } break; - case REAL: { + case FLOAT: { - _data._real = p_variant._data._real; + _data._float = p_variant._data._float; } break; case STRING: { @@ -975,10 +1227,18 @@ void Variant::reference(const Variant &p_variant) { memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem))); } break; + case VECTOR2I: { + + memnew_placement(_data._mem, Vector2i(*reinterpret_cast<const Vector2i *>(p_variant._data._mem))); + } break; case RECT2: { memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem))); } break; + case RECT2I: { + + memnew_placement(_data._mem, Rect2i(*reinterpret_cast<const Rect2i *>(p_variant._data._mem))); + } break; case TRANSFORM2D: { _data._transform2d = memnew(Transform2D(*p_variant._data._transform2d)); @@ -987,6 +1247,10 @@ void Variant::reference(const Variant &p_variant) { memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem))); } break; + case VECTOR3I: { + + memnew_placement(_data._mem, Vector3i(*reinterpret_cast<const Vector3i *>(p_variant._data._mem))); + } break; case PLANE: { memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem))); @@ -1046,6 +1310,11 @@ void Variant::reference(const Variant &p_variant) { memnew_placement(_data._mem, Signal(*reinterpret_cast<const Signal *>(p_variant._data._mem))); } break; + case STRING_NAME: { + + memnew_placement(_data._mem, StringName(*reinterpret_cast<const StringName *>(p_variant._data._mem))); + + } break; case NODE_PATH: { memnew_placement(_data._mem, NodePath(*reinterpret_cast<const NodePath *>(p_variant._data._mem))); @@ -1065,37 +1334,74 @@ void Variant::reference(const Variant &p_variant) { // arrays case PACKED_BYTE_ARRAY: { - memnew_placement(_data._mem, Vector<uint8_t>(*reinterpret_cast<const Vector<uint8_t> *>(p_variant._data._mem))); + _data.packed_array = static_cast<PackedArrayRef<uint8_t> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<uint8_t>::create(); + } } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { - memnew_placement(_data._mem, Vector<int>(*reinterpret_cast<const Vector<int> *>(p_variant._data._mem))); + _data.packed_array = static_cast<PackedArrayRef<int32_t> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<int32_t>::create(); + } } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { - memnew_placement(_data._mem, Vector<real_t>(*reinterpret_cast<const Vector<real_t> *>(p_variant._data._mem))); + _data.packed_array = static_cast<PackedArrayRef<int64_t> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<int64_t>::create(); + } + + } break; + case PACKED_FLOAT32_ARRAY: { + + _data.packed_array = static_cast<PackedArrayRef<float> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<float>::create(); + } + + } break; + case PACKED_FLOAT64_ARRAY: { + + _data.packed_array = static_cast<PackedArrayRef<double> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<double>::create(); + } } break; case PACKED_STRING_ARRAY: { - memnew_placement(_data._mem, Vector<String>(*reinterpret_cast<const Vector<String> *>(p_variant._data._mem))); + _data.packed_array = static_cast<PackedArrayRef<String> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<String>::create(); + } } break; case PACKED_VECTOR2_ARRAY: { - memnew_placement(_data._mem, Vector<Vector2>(*reinterpret_cast<const Vector<Vector2> *>(p_variant._data._mem))); + _data.packed_array = static_cast<PackedArrayRef<Vector2> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<Vector2>::create(); + } } break; case PACKED_VECTOR3_ARRAY: { - memnew_placement(_data._mem, Vector<Vector3>(*reinterpret_cast<const Vector<Vector3> *>(p_variant._data._mem))); + _data.packed_array = static_cast<PackedArrayRef<Vector3> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<Vector3>::create(); + } } break; case PACKED_COLOR_ARRAY: { - memnew_placement(_data._mem, Vector<Color>(*reinterpret_cast<const Vector<Color> *>(p_variant._data._mem))); + _data.packed_array = static_cast<PackedArrayRef<Color> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<Color>::create(); + } } break; default: { @@ -1108,10 +1414,13 @@ void Variant::zero() { case NIL: break; case BOOL: this->_data._bool = false; break; case INT: this->_data._int = 0; break; - case REAL: this->_data._real = 0; break; + case FLOAT: this->_data._float = 0; break; case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break; + case VECTOR2I: *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); break; case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break; + case RECT2I: *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i(); break; case VECTOR3: *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); break; + case VECTOR3I: *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i(); break; case PLANE: *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); break; case QUAT: *reinterpret_cast<Quat *>(this->_data._mem) = Quat(); break; case COLOR: *reinterpret_cast<Color *>(this->_data._mem) = Color(); break; @@ -1152,7 +1461,11 @@ void Variant::clear() { memdelete(_data._transform); } break; - // misc types + // misc types + case STRING_NAME: { + + reinterpret_cast<StringName *>(_data._mem)->~StringName(); + } break; case NODE_PATH: { reinterpret_cast<NodePath *>(_data._mem)->~NodePath(); @@ -1166,7 +1479,7 @@ void Variant::clear() { memdelete(reference); } } - _get_obj().obj = NULL; + _get_obj().obj = nullptr; _get_obj().id = ObjectID(); } break; case _RID: { @@ -1192,31 +1505,39 @@ void Variant::clear() { // arrays case PACKED_BYTE_ARRAY: { - reinterpret_cast<Vector<uint8_t> *>(_data._mem)->~Vector<uint8_t>(); + PackedArrayRefBase::destroy(_data.packed_array); } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { - reinterpret_cast<Vector<int> *>(_data._mem)->~Vector<int>(); + PackedArrayRefBase::destroy(_data.packed_array); } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { - reinterpret_cast<Vector<real_t> *>(_data._mem)->~Vector<real_t>(); + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_FLOAT32_ARRAY: { + + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_FLOAT64_ARRAY: { + + PackedArrayRefBase::destroy(_data.packed_array); } break; case PACKED_STRING_ARRAY: { - reinterpret_cast<Vector<String> *>(_data._mem)->~Vector<String>(); + PackedArrayRefBase::destroy(_data.packed_array); } break; case PACKED_VECTOR2_ARRAY: { - reinterpret_cast<Vector<Vector2> *>(_data._mem)->~Vector<Vector2>(); + PackedArrayRefBase::destroy(_data.packed_array); } break; case PACKED_VECTOR3_ARRAY: { - reinterpret_cast<Vector<Vector3> *>(_data._mem)->~Vector<Vector3>(); + PackedArrayRefBase::destroy(_data.packed_array); } break; case PACKED_COLOR_ARRAY: { - reinterpret_cast<Vector<Color> *>(_data._mem)->~Vector<Color>(); + PackedArrayRefBase::destroy(_data.packed_array); } break; default: { } /* not needed */ @@ -1232,7 +1553,7 @@ Variant::operator signed int() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1247,7 +1568,7 @@ Variant::operator unsigned int() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1263,7 +1584,7 @@ Variant::operator int64_t() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int64(); default: { @@ -1280,7 +1601,7 @@ Variant::operator long unsigned int() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._real; case STRING: return operator String().to_int(); default: { @@ -1299,7 +1620,7 @@ Variant::operator uint64_t() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1311,6 +1632,8 @@ Variant::operator uint64_t() const { Variant::operator ObjectID() const { if (type == INT) { return ObjectID(_data._int); + } else if (type == OBJECT) { + return _get_obj().id; } else { return ObjectID(); } @@ -1324,7 +1647,7 @@ Variant::operator signed long() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._real; case STRING: return operator String().to_int(); default: { @@ -1342,7 +1665,7 @@ Variant::operator unsigned long() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._real; case STRING: return operator String().to_int(); default: { @@ -1361,7 +1684,7 @@ Variant::operator signed short() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1376,7 +1699,7 @@ Variant::operator unsigned short() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1391,7 +1714,7 @@ Variant::operator signed char() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1406,7 +1729,7 @@ Variant::operator unsigned char() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1427,7 +1750,7 @@ Variant::operator float() const { case NIL: return 0; case BOOL: return _data._bool ? 1.0 : 0.0; case INT: return (float)_data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_double(); default: { @@ -1442,7 +1765,7 @@ Variant::operator double() const { case NIL: return 0; case BOOL: return _data._bool ? 1.0 : 0.0; case INT: return (double)_data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_double(); default: { @@ -1453,10 +1776,13 @@ Variant::operator double() const { Variant::operator StringName() const { - if (type == NODE_PATH) { - return reinterpret_cast<const NodePath *>(_data._mem)->get_sname(); + if (type == STRING_NAME) { + return *reinterpret_cast<const StringName *>(_data._mem); + } else if (type == STRING) { + return *reinterpret_cast<const String *>(_data._mem); } - return StringName(operator String()); + + return StringName(); } struct _VariantStrPair { @@ -1482,16 +1808,19 @@ String Variant::stringify(List<const void *> &stack) const { case NIL: return "Null"; case BOOL: return _data._bool ? "True" : "False"; case INT: return itos(_data._int); - case REAL: return rtos(_data._real); + case FLOAT: return rtos(_data._float); case STRING: return *reinterpret_cast<const String *>(_data._mem); case VECTOR2: return "(" + operator Vector2() + ")"; + case VECTOR2I: return "(" + operator Vector2i() + ")"; case RECT2: return "(" + operator Rect2() + ")"; + case RECT2I: return "(" + operator Rect2i() + ")"; case TRANSFORM2D: { Transform2D mat32 = operator Transform2D(); return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")"; } break; case VECTOR3: return "(" + operator Vector3() + ")"; + case VECTOR3I: return "(" + operator Vector3i() + ")"; case PLANE: return operator Plane(); //case QUAT: @@ -1523,6 +1852,7 @@ String Variant::stringify(List<const void *> &stack) const { return mtx + ")"; } break; case TRANSFORM: return operator Transform(); + case STRING_NAME: return operator StringName(); case NODE_PATH: return operator NodePath(); case COLOR: return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a); case DICTIONARY: { @@ -1534,7 +1864,7 @@ String Variant::stringify(List<const void *> &stack) const { stack.push_back(d.id()); - //const String *K=NULL; + //const String *K=nullptr; String str("{"); List<Variant> keys; d.get_key_list(&keys); @@ -1600,9 +1930,22 @@ String Variant::stringify(List<const void *> &stack) const { str += "]"; return str; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { + + Vector<int32_t> vec = operator Vector<int32_t>(); + String str("["); + for (int i = 0; i < vec.size(); i++) { + + if (i > 0) + str += ", "; + str = str + itos(vec[i]); + } + str += "]"; + return str; + } break; + case PACKED_INT64_ARRAY: { - Vector<int> vec = operator Vector<int>(); + Vector<int64_t> vec = operator Vector<int64_t>(); String str("["); for (int i = 0; i < vec.size(); i++) { @@ -1613,9 +1956,22 @@ String Variant::stringify(List<const void *> &stack) const { str += "]"; return str; } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT32_ARRAY: { - Vector<real_t> vec = operator Vector<real_t>(); + Vector<float> vec = operator Vector<float>(); + String str("["); + for (int i = 0; i < vec.size(); i++) { + + if (i > 0) + str += ", "; + str = str + rtos(vec[i]); + } + str += "]"; + return str; + } break; + case PACKED_FLOAT64_ARRAY: { + + Vector<double> vec = operator Vector<double>(); String str("["); for (int i = 0; i < vec.size(); i++) { @@ -1683,28 +2039,78 @@ Variant::operator Vector2() const { if (type == VECTOR2) return *reinterpret_cast<const Vector2 *>(_data._mem); + else if (type == VECTOR2I) + return *reinterpret_cast<const Vector2i *>(_data._mem); else if (type == VECTOR3) return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y); + else if (type == VECTOR3I) + return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y); else return Vector2(); } + +Variant::operator Vector2i() const { + + if (type == VECTOR2I) + return *reinterpret_cast<const Vector2i *>(_data._mem); + else if (type == VECTOR2) + return *reinterpret_cast<const Vector2 *>(_data._mem); + else if (type == VECTOR3) + return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y); + else if (type == VECTOR3I) + return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y); + else + return Vector2i(); +} + Variant::operator Rect2() const { if (type == RECT2) return *reinterpret_cast<const Rect2 *>(_data._mem); + else if (type == RECT2I) + return *reinterpret_cast<const Rect2i *>(_data._mem); else return Rect2(); } +Variant::operator Rect2i() const { + + if (type == RECT2I) + return *reinterpret_cast<const Rect2i *>(_data._mem); + else if (type == RECT2) + return *reinterpret_cast<const Rect2 *>(_data._mem); + else + return Rect2i(); +} + Variant::operator Vector3() const { if (type == VECTOR3) return *reinterpret_cast<const Vector3 *>(_data._mem); + else if (type == VECTOR3I) + return *reinterpret_cast<const Vector3i *>(_data._mem); else if (type == VECTOR2) return Vector3(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0); + else if (type == VECTOR2I) + return Vector3(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0); else return Vector3(); } + +Variant::operator Vector3i() const { + + if (type == VECTOR3I) + return *reinterpret_cast<const Vector3i *>(_data._mem); + else if (type == VECTOR3) + return *reinterpret_cast<const Vector3 *>(_data._mem); + else if (type == VECTOR2) + return Vector3i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0); + else if (type == VECTOR2I) + return Vector3i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0); + else + return Vector3i(); +} + Variant::operator Plane() const { if (type == PLANE) @@ -1816,12 +2222,12 @@ Variant::operator RID() const { return RID(); } else if (type == OBJECT && _get_obj().obj) { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton()) { + if (EngineDebugger::is_active()) { ERR_FAIL_COND_V_MSG(ObjectDB::get_instance(_get_obj().id) == nullptr, RID(), "Invalid pointer (object was freed)."); }; #endif Callable::CallError ce; - Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, NULL, 0, ce); + Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, nullptr, 0, ce); if (ce.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::_RID) { return ret; } @@ -1836,7 +2242,7 @@ Variant::operator Object *() const { if (type == OBJECT) return _get_obj().obj; else - return NULL; + return nullptr; } Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const { @@ -1846,7 +2252,7 @@ Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const return instance; } else { r_previously_freed = false; - return NULL; + return nullptr; } } @@ -1854,7 +2260,7 @@ Object *Variant::get_validated_object() const { if (type == OBJECT) return ObjectDB::get_instance(_get_obj().id); else - return NULL; + return nullptr; } Variant::operator Node *() const { @@ -1862,14 +2268,14 @@ Variant::operator Node *() const { if (type == OBJECT) return Object::cast_to<Node>(_get_obj().obj); else - return NULL; + return nullptr; } Variant::operator Control *() const { if (type == OBJECT) return Object::cast_to<Control>(_get_obj().obj); else - return NULL; + return nullptr; } Variant::operator Dictionary() const { @@ -1919,25 +2325,31 @@ inline DA _convert_array_from_variant(const Variant &p_variant) { return _convert_array<DA, Array>(p_variant.operator Array()); } case Variant::PACKED_BYTE_ARRAY: { - return _convert_array<DA, Vector<uint8_t> >(p_variant.operator Vector<uint8_t>()); + return _convert_array<DA, Vector<uint8_t>>(p_variant.operator Vector<uint8_t>()); } - case Variant::PACKED_INT_ARRAY: { - return _convert_array<DA, Vector<int> >(p_variant.operator Vector<int>()); + case Variant::PACKED_INT32_ARRAY: { + return _convert_array<DA, Vector<int32_t>>(p_variant.operator Vector<int32_t>()); } - case Variant::PACKED_REAL_ARRAY: { - return _convert_array<DA, Vector<real_t> >(p_variant.operator Vector<real_t>()); + case Variant::PACKED_INT64_ARRAY: { + return _convert_array<DA, Vector<int64_t>>(p_variant.operator Vector<int64_t>()); + } + case Variant::PACKED_FLOAT32_ARRAY: { + return _convert_array<DA, Vector<float>>(p_variant.operator Vector<float>()); + } + case Variant::PACKED_FLOAT64_ARRAY: { + return _convert_array<DA, Vector<double>>(p_variant.operator Vector<double>()); } case Variant::PACKED_STRING_ARRAY: { - return _convert_array<DA, Vector<String> >(p_variant.operator Vector<String>()); + return _convert_array<DA, Vector<String>>(p_variant.operator Vector<String>()); } case Variant::PACKED_VECTOR2_ARRAY: { - return _convert_array<DA, Vector<Vector2> >(p_variant.operator Vector<Vector2>()); + return _convert_array<DA, Vector<Vector2>>(p_variant.operator Vector<Vector2>()); } case Variant::PACKED_VECTOR3_ARRAY: { - return _convert_array<DA, Vector<Vector3> >(p_variant.operator Vector<Vector3>()); + return _convert_array<DA, Vector<Vector3>>(p_variant.operator Vector<Vector3>()); } case Variant::PACKED_COLOR_ARRAY: { - return _convert_array<DA, Vector<Color> >(p_variant.operator Vector<Color>()); + return _convert_array<DA, Vector<Color>>(p_variant.operator Vector<Color>()); } default: { return DA(); @@ -1956,53 +2368,69 @@ Variant::operator Array() const { Variant::operator Vector<uint8_t>() const { if (type == PACKED_BYTE_ARRAY) - return *reinterpret_cast<const Vector<uint8_t> *>(_data._mem); + return static_cast<PackedArrayRef<uint8_t> *>(_data.packed_array)->array; + else + return _convert_array_from_variant<Vector<uint8_t>>(*this); +} +Variant::operator Vector<int32_t>() const { + + if (type == PACKED_INT32_ARRAY) + return static_cast<PackedArrayRef<int32_t> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<uint8_t> >(*this); + return _convert_array_from_variant<Vector<int>>(*this); } -Variant::operator Vector<int>() const { +Variant::operator Vector<int64_t>() const { - if (type == PACKED_INT_ARRAY) - return *reinterpret_cast<const Vector<int> *>(_data._mem); + if (type == PACKED_INT64_ARRAY) + return static_cast<PackedArrayRef<int64_t> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<int> >(*this); + return _convert_array_from_variant<Vector<int64_t>>(*this); } -Variant::operator Vector<real_t>() const { - if (type == PACKED_REAL_ARRAY) - return *reinterpret_cast<const Vector<real_t> *>(_data._mem); +Variant::operator Vector<float>() const { + + if (type == PACKED_FLOAT32_ARRAY) + return static_cast<PackedArrayRef<float> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<real_t> >(*this); + return _convert_array_from_variant<Vector<float>>(*this); +} + +Variant::operator Vector<double>() const { + + if (type == PACKED_FLOAT64_ARRAY) + return static_cast<PackedArrayRef<double> *>(_data.packed_array)->array; + else + return _convert_array_from_variant<Vector<double>>(*this); } Variant::operator Vector<String>() const { if (type == PACKED_STRING_ARRAY) - return *reinterpret_cast<const Vector<String> *>(_data._mem); + return static_cast<PackedArrayRef<String> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<String> >(*this); + return _convert_array_from_variant<Vector<String>>(*this); } Variant::operator Vector<Vector3>() const { if (type == PACKED_VECTOR3_ARRAY) - return *reinterpret_cast<const Vector<Vector3> *>(_data._mem); + return static_cast<PackedArrayRef<Vector3> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<Vector3> >(*this); + return _convert_array_from_variant<Vector<Vector3>>(*this); } Variant::operator Vector<Vector2>() const { if (type == PACKED_VECTOR2_ARRAY) - return *reinterpret_cast<const Vector<Vector2> *>(_data._mem); + return static_cast<PackedArrayRef<Vector2> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<Vector2> >(*this); + return _convert_array_from_variant<Vector<Vector2>>(*this); } Variant::operator Vector<Color>() const { if (type == PACKED_COLOR_ARRAY) - return *reinterpret_cast<const Vector<Color> *>(_data._mem); + return static_cast<PackedArrayRef<Color> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<Color> >(*this); + return _convert_array_from_variant<Vector<Color>>(*this); } /* helpers */ @@ -2063,7 +2491,7 @@ Variant::operator Vector<Variant>() const { variants.resize(va_size); Variant *w = variants.ptrw(); for (int i = 0; i < va_size; i++) - w[i] = variants[i]; + w[i] = va[i]; return variants; } @@ -2091,7 +2519,7 @@ Variant::operator Orientation() const { Variant::operator IP_Address() const { - if (type == PACKED_REAL_ARRAY || type == PACKED_INT_ARRAY || type == PACKED_BYTE_ARRAY) { + if (type == PACKED_FLOAT32_ARRAY || type == PACKED_INT32_ARRAY || type == PACKED_FLOAT64_ARRAY || type == PACKED_INT64_ARRAY || type == PACKED_BYTE_ARRAY) { Vector<int> addr = operator Vector<int>(); if (addr.size() == 4) { @@ -2175,13 +2603,13 @@ Variant::Variant(unsigned char p_char) { } Variant::Variant(float p_float) { - type = REAL; - _data._real = p_float; + type = FLOAT; + _data._float = p_float; } Variant::Variant(double p_double) { - type = REAL; - _data._real = p_double; + type = FLOAT; + _data._float = p_double; } Variant::Variant(const ObjectID &p_id) { @@ -2191,8 +2619,8 @@ Variant::Variant(const ObjectID &p_id) { Variant::Variant(const StringName &p_string) { - type = STRING; - memnew_placement(_data._mem, String(p_string.operator String())); + type = STRING_NAME; + memnew_placement(_data._mem, StringName(p_string)); } Variant::Variant(const String &p_string) { @@ -2216,17 +2644,36 @@ Variant::Variant(const Vector3 &p_vector3) { type = VECTOR3; memnew_placement(_data._mem, Vector3(p_vector3)); } +Variant::Variant(const Vector3i &p_vector3i) { + + type = VECTOR3I; + memnew_placement(_data._mem, Vector3i(p_vector3i)); +} + Variant::Variant(const Vector2 &p_vector2) { type = VECTOR2; memnew_placement(_data._mem, Vector2(p_vector2)); } + +Variant::Variant(const Vector2i &p_vector2i) { + + type = VECTOR2I; + memnew_placement(_data._mem, Vector2i(p_vector2i)); +} + Variant::Variant(const Rect2 &p_rect2) { type = RECT2; memnew_placement(_data._mem, Rect2(p_rect2)); } +Variant::Variant(const Rect2i &p_rect2i) { + + type = RECT2I; + memnew_placement(_data._mem, Rect2i(p_rect2i)); +} + Variant::Variant(const Plane &p_plane) { type = PLANE; @@ -2354,41 +2801,56 @@ Variant::Variant(const Vector<RID> &p_array) { } } -Variant::Variant(const Vector<uint8_t> &p_raw_array) { +Variant::Variant(const Vector<uint8_t> &p_byte_array) { type = PACKED_BYTE_ARRAY; - memnew_placement(_data._mem, Vector<uint8_t>(p_raw_array)); + + _data.packed_array = PackedArrayRef<uint8_t>::create(p_byte_array); +} +Variant::Variant(const Vector<int32_t> &p_int32_array) { + + type = PACKED_INT32_ARRAY; + _data.packed_array = PackedArrayRef<int32_t>::create(p_int32_array); +} + +Variant::Variant(const Vector<int64_t> &p_int64_array) { + + type = PACKED_INT64_ARRAY; + _data.packed_array = PackedArrayRef<int64_t>::create(p_int64_array); } -Variant::Variant(const Vector<int> &p_int_array) { - type = PACKED_INT_ARRAY; - memnew_placement(_data._mem, Vector<int>(p_int_array)); +Variant::Variant(const Vector<float> &p_float32_array) { + + type = PACKED_FLOAT32_ARRAY; + _data.packed_array = PackedArrayRef<float>::create(p_float32_array); } -Variant::Variant(const Vector<real_t> &p_real_array) { - type = PACKED_REAL_ARRAY; - memnew_placement(_data._mem, Vector<real_t>(p_real_array)); +Variant::Variant(const Vector<double> &p_float64_array) { + + type = PACKED_FLOAT64_ARRAY; + _data.packed_array = PackedArrayRef<double>::create(p_float64_array); } + Variant::Variant(const Vector<String> &p_string_array) { type = PACKED_STRING_ARRAY; - memnew_placement(_data._mem, Vector<String>(p_string_array)); + _data.packed_array = PackedArrayRef<String>::create(p_string_array); } Variant::Variant(const Vector<Vector3> &p_vector3_array) { type = PACKED_VECTOR3_ARRAY; - memnew_placement(_data._mem, Vector<Vector3>(p_vector3_array)); + _data.packed_array = PackedArrayRef<Vector3>::create(p_vector3_array); } Variant::Variant(const Vector<Vector2> &p_vector2_array) { type = PACKED_VECTOR2_ARRAY; - memnew_placement(_data._mem, Vector<Vector2>(p_vector2_array)); + _data.packed_array = PackedArrayRef<Vector2>::create(p_vector2_array); } Variant::Variant(const Vector<Color> &p_color_array) { type = PACKED_COLOR_ARRAY; - memnew_placement(_data._mem, Vector<Color>(p_color_array)); + _data.packed_array = PackedArrayRef<Color>::create(p_color_array); } Variant::Variant(const Vector<Face3> &p_face_array) { @@ -2460,9 +2922,9 @@ void Variant::operator=(const Variant &p_variant) { _data._int = p_variant._data._int; } break; - case REAL: { + case FLOAT: { - _data._real = p_variant._data._real; + _data._float = p_variant._data._float; } break; case STRING: { @@ -2474,10 +2936,18 @@ void Variant::operator=(const Variant &p_variant) { *reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem); } break; + case VECTOR2I: { + + *reinterpret_cast<Vector2i *>(_data._mem) = *reinterpret_cast<const Vector2i *>(p_variant._data._mem); + } break; case RECT2: { *reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem); } break; + case RECT2I: { + + *reinterpret_cast<Rect2i *>(_data._mem) = *reinterpret_cast<const Rect2i *>(p_variant._data._mem); + } break; case TRANSFORM2D: { *_data._transform2d = *(p_variant._data._transform2d); @@ -2486,6 +2956,10 @@ void Variant::operator=(const Variant &p_variant) { *reinterpret_cast<Vector3 *>(_data._mem) = *reinterpret_cast<const Vector3 *>(p_variant._data._mem); } break; + case VECTOR3I: { + + *reinterpret_cast<Vector3i *>(_data._mem) = *reinterpret_cast<const Vector3i *>(p_variant._data._mem); + } break; case PLANE: { *reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem); @@ -2549,6 +3023,10 @@ void Variant::operator=(const Variant &p_variant) { *reinterpret_cast<Signal *>(_data._mem) = *reinterpret_cast<const Signal *>(p_variant._data._mem); } break; + case STRING_NAME: { + + *reinterpret_cast<StringName *>(_data._mem) = *reinterpret_cast<const StringName *>(p_variant._data._mem); + } break; case NODE_PATH: { *reinterpret_cast<NodePath *>(_data._mem) = *reinterpret_cast<const NodePath *>(p_variant._data._mem); @@ -2565,31 +3043,39 @@ void Variant::operator=(const Variant &p_variant) { // arrays case PACKED_BYTE_ARRAY: { - *reinterpret_cast<Vector<uint8_t> *>(_data._mem) = *reinterpret_cast<const Vector<uint8_t> *>(p_variant._data._mem); + _data.packed_array = PackedArrayRef<uint8_t>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_INT32_ARRAY: { + + _data.packed_array = PackedArrayRef<int32_t>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_INT64_ARRAY: { + + _data.packed_array = PackedArrayRef<int64_t>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; - case PACKED_INT_ARRAY: { + case PACKED_FLOAT32_ARRAY: { - *reinterpret_cast<Vector<int> *>(_data._mem) = *reinterpret_cast<const Vector<int> *>(p_variant._data._mem); + _data.packed_array = PackedArrayRef<float>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT64_ARRAY: { - *reinterpret_cast<Vector<real_t> *>(_data._mem) = *reinterpret_cast<const Vector<real_t> *>(p_variant._data._mem); + _data.packed_array = PackedArrayRef<double>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; case PACKED_STRING_ARRAY: { - *reinterpret_cast<Vector<String> *>(_data._mem) = *reinterpret_cast<const Vector<String> *>(p_variant._data._mem); + _data.packed_array = PackedArrayRef<String>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; case PACKED_VECTOR2_ARRAY: { - *reinterpret_cast<Vector<Vector2> *>(_data._mem) = *reinterpret_cast<const Vector<Vector2> *>(p_variant._data._mem); + _data.packed_array = PackedArrayRef<Vector2>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; case PACKED_VECTOR3_ARRAY: { - *reinterpret_cast<Vector<Vector3> *>(_data._mem) = *reinterpret_cast<const Vector<Vector3> *>(p_variant._data._mem); + _data.packed_array = PackedArrayRef<Vector3>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; case PACKED_COLOR_ARRAY: { - *reinterpret_cast<Vector<Color> *>(_data._mem) = *reinterpret_cast<const Vector<Color> *>(p_variant._data._mem); + _data.packed_array = PackedArrayRef<Color>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; default: { } @@ -2629,9 +3115,9 @@ uint32_t Variant::hash() const { return _data._int; } break; - case REAL: { + case FLOAT: { - return hash_djb2_one_float(_data._real); + return hash_djb2_one_float(_data._float); } break; case STRING: { @@ -2644,6 +3130,11 @@ uint32_t Variant::hash() const { uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->x); return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash); } break; + case VECTOR2I: { + + uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->x); + return hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->y, hash); + } break; case RECT2: { uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x); @@ -2651,6 +3142,13 @@ uint32_t Variant::hash() const { hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.x, hash); return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash); } break; + case RECT2I: { + + uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.x); + hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash); + hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash); + return hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash); + } break; case TRANSFORM2D: { uint32_t hash = 5831; @@ -2669,6 +3167,12 @@ uint32_t Variant::hash() const { hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->y, hash); return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash); } break; + case VECTOR3I: { + + uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->x); + hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->y, hash); + return hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->z, hash); + } break; case PLANE: { uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x); @@ -2747,6 +3251,10 @@ uint32_t Variant::hash() const { return hash_djb2_one_64(make_uint64_t(_get_obj().obj)); } break; + case STRING_NAME: { + + return reinterpret_cast<const StringName *>(_data._mem)->hash(); + } break; case NODE_PATH: { return reinterpret_cast<const NodePath *>(_data._mem)->hash(); @@ -2775,7 +3283,7 @@ uint32_t Variant::hash() const { } break; case PACKED_BYTE_ARRAY: { - const Vector<uint8_t> &arr = *reinterpret_cast<const Vector<uint8_t> *>(_data._mem); + const Vector<uint8_t> &arr = PackedArrayRef<uint8_t>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { const uint8_t *r = arr.ptr(); @@ -2785,26 +3293,51 @@ uint32_t Variant::hash() const { } } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { - const Vector<int> &arr = *reinterpret_cast<const Vector<int> *>(_data._mem); + const Vector<int32_t> &arr = PackedArrayRef<int32_t>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { - const int *r = arr.ptr(); - return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int)); + const int32_t *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int32_t)); } else { return hash_djb2_one_64(0); } } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { - const Vector<real_t> &arr = *reinterpret_cast<const Vector<real_t> *>(_data._mem); + const Vector<int64_t> &arr = PackedArrayRef<int64_t>::get_array(_data.packed_array); + int len = arr.size(); + if (likely(len)) { + const int64_t *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int64_t)); + } else { + return hash_djb2_one_64(0); + } + + } break; + case PACKED_FLOAT32_ARRAY: { + + const Vector<float> &arr = PackedArrayRef<float>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { - const real_t *r = arr.ptr(); - return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(real_t)); + const float *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(float)); + } else { + return hash_djb2_one_float(0.0); + } + + } break; + case PACKED_FLOAT64_ARRAY: { + + const Vector<double> &arr = PackedArrayRef<double>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const double *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(double)); } else { return hash_djb2_one_float(0.0); } @@ -2813,7 +3346,7 @@ uint32_t Variant::hash() const { case PACKED_STRING_ARRAY: { uint32_t hash = 5831; - const Vector<String> &arr = *reinterpret_cast<const Vector<String> *>(_data._mem); + const Vector<String> &arr = PackedArrayRef<String>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { @@ -2829,7 +3362,7 @@ uint32_t Variant::hash() const { case PACKED_VECTOR2_ARRAY: { uint32_t hash = 5831; - const Vector<Vector2> &arr = *reinterpret_cast<const Vector<Vector2> *>(_data._mem); + const Vector<Vector2> &arr = PackedArrayRef<Vector2>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { @@ -2846,7 +3379,7 @@ uint32_t Variant::hash() const { case PACKED_VECTOR3_ARRAY: { uint32_t hash = 5831; - const Vector<Vector3> &arr = *reinterpret_cast<const Vector<Vector3> *>(_data._mem); + const Vector<Vector3> &arr = PackedArrayRef<Vector3>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { @@ -2864,7 +3397,7 @@ uint32_t Variant::hash() const { case PACKED_COLOR_ARRAY: { uint32_t hash = 5831; - const Vector<Color> &arr = *reinterpret_cast<const Vector<Color> *>(_data._mem); + const Vector<Color> &arr = PackedArrayRef<Color>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { @@ -2911,21 +3444,21 @@ uint32_t Variant::hash() const { (hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \ (hash_compare_scalar((p_lhs).a, (p_rhs).a)) -#define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func) \ - const Vector<p_type> &l = *reinterpret_cast<const Vector<p_type> *>(p_lhs); \ - const Vector<p_type> &r = *reinterpret_cast<const Vector<p_type> *>(p_rhs); \ - \ - if (l.size() != r.size()) \ - return false; \ - \ - const p_type *lr = l.ptr(); \ - const p_type *rr = r.ptr(); \ - \ - for (int i = 0; i < l.size(); ++i) { \ - if (!p_compare_func((lr[i]), (rr[i]))) \ - return false; \ - } \ - \ +#define hash_compare_packed_array(p_lhs, p_rhs, p_type, p_compare_func) \ + const Vector<p_type> &l = PackedArrayRef<p_type>::get_array(p_lhs); \ + const Vector<p_type> &r = PackedArrayRef<p_type>::get_array(p_rhs); \ + \ + if (l.size() != r.size()) \ + return false; \ + \ + const p_type *lr = l.ptr(); \ + const p_type *rr = r.ptr(); \ + \ + for (int i = 0; i < l.size(); ++i) { \ + if (!p_compare_func((lr[i]), (rr[i]))) \ + return false; \ + } \ + \ return true bool Variant::hash_compare(const Variant &p_variant) const { @@ -2933,8 +3466,8 @@ bool Variant::hash_compare(const Variant &p_variant) const { return false; switch (type) { - case REAL: { - return hash_compare_scalar(_data._real, p_variant._data._real); + case FLOAT: { + return hash_compare_scalar(_data._float, p_variant._data._float); } break; case VECTOR2: { @@ -2943,6 +3476,11 @@ bool Variant::hash_compare(const Variant &p_variant) const { return hash_compare_vector2(*l, *r); } break; + case VECTOR2I: { + const Vector2i *l = reinterpret_cast<const Vector2i *>(_data._mem); + const Vector2i *r = reinterpret_cast<const Vector2i *>(p_variant._data._mem); + return *l == *r; + } break; case RECT2: { const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem); @@ -2951,6 +3489,12 @@ bool Variant::hash_compare(const Variant &p_variant) const { return (hash_compare_vector2(l->position, r->position)) && (hash_compare_vector2(l->size, r->size)); } break; + case RECT2I: { + const Rect2i *l = reinterpret_cast<const Rect2i *>(_data._mem); + const Rect2i *r = reinterpret_cast<const Rect2i *>(p_variant._data._mem); + + return *l == *r; + } break; case TRANSFORM2D: { Transform2D *l = _data._transform2d; @@ -2970,6 +3514,12 @@ bool Variant::hash_compare(const Variant &p_variant) const { return hash_compare_vector3(*l, *r); } break; + case VECTOR3I: { + const Vector3i *l = reinterpret_cast<const Vector3i *>(_data._mem); + const Vector3i *r = reinterpret_cast<const Vector3i *>(p_variant._data._mem); + + return *l == *r; + } break; case PLANE: { const Plane *l = reinterpret_cast<const Plane *>(_data._mem); @@ -3041,20 +3591,25 @@ bool Variant::hash_compare(const Variant &p_variant) const { return true; } break; - case PACKED_REAL_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, real_t, hash_compare_scalar); + // This is for floating point comparisons only. + case PACKED_FLOAT32_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, float, hash_compare_scalar); + } break; + + case PACKED_FLOAT64_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, double, hash_compare_scalar); } break; case PACKED_VECTOR2_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector2, hash_compare_vector2); + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector2, hash_compare_vector2); } break; case PACKED_VECTOR3_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector3, hash_compare_vector3); + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector3, hash_compare_vector3); } break; case PACKED_COLOR_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, Color, hash_compare_color); + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Color, hash_compare_color); } break; default: diff --git a/core/variant.h b/core/variant.h index d41144f4c5..a832f7ccf8 100644 --- a/core/variant.h +++ b/core/variant.h @@ -44,9 +44,9 @@ #include "core/math/transform.h" #include "core/math/transform_2d.h" #include "core/math/vector3.h" +#include "core/math/vector3i.h" #include "core/node_path.h" #include "core/object_id.h" - #include "core/rid.h" #include "core/ustring.h" @@ -58,8 +58,10 @@ struct PropertyInfo; struct MethodInfo; typedef Vector<uint8_t> PackedByteArray; -typedef Vector<int> PackedIntArray; -typedef Vector<real_t> PackedRealArray; +typedef Vector<int32_t> PackedInt32Array; +typedef Vector<int64_t> PackedInt64Array; +typedef Vector<float> PackedFloat32Array; +typedef Vector<double> PackedFloat64Array; typedef Vector<String> PackedStringArray; typedef Vector<Vector2> PackedVector2Array; typedef Vector<Vector3> PackedVector3Array; @@ -76,47 +78,51 @@ class Variant { public: // If this changes the table in variant_op must be updated enum Type { - NIL, // atomic types BOOL, INT, - REAL, + FLOAT, STRING, // math types - - VECTOR2, // 5 + VECTOR2, + VECTOR2I, RECT2, + RECT2I, VECTOR3, + VECTOR3I, TRANSFORM2D, PLANE, - QUAT, // 10 + QUAT, AABB, BASIS, TRANSFORM, // misc types COLOR, - NODE_PATH, // 15 + STRING_NAME, + NODE_PATH, _RID, OBJECT, CALLABLE, SIGNAL, DICTIONARY, ARRAY, - // arrays - PACKED_BYTE_ARRAY, // 20 - PACKED_INT_ARRAY, - PACKED_REAL_ARRAY, + + // typed arrays + PACKED_BYTE_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, PACKED_STRING_ARRAY, PACKED_VECTOR2_ARRAY, - PACKED_VECTOR3_ARRAY, // 25 + PACKED_VECTOR3_ARRAY, PACKED_COLOR_ARRAY, VARIANT_MAX - }; private: @@ -132,17 +138,77 @@ private: Object *obj; }; + /* array helpers */ + struct PackedArrayRefBase { + SafeRefCount refcount; + _FORCE_INLINE_ PackedArrayRefBase *reference() { + if (this->refcount.ref()) { + return this; + } else { + return nullptr; + } + } + static _FORCE_INLINE_ PackedArrayRefBase *reference_from(PackedArrayRefBase *p_base, PackedArrayRefBase *p_from) { + if (p_base == p_from) { + return p_base; //same thing, do nothing + } + + if (p_from->reference()) { + if (p_base->refcount.unref()) { + memdelete(p_base); + } + return p_from; + } else { + return p_base; //keep, could not reference new + } + } + static _FORCE_INLINE_ void destroy(PackedArrayRefBase *p_array) { + if (p_array->refcount.unref()) { + memdelete(p_array); + } + } + _FORCE_INLINE_ virtual ~PackedArrayRefBase() {} //needs virtual destructor, but make inline + }; + + template <class T> + struct PackedArrayRef : public PackedArrayRefBase { + Vector<T> array; + static _FORCE_INLINE_ PackedArrayRef<T> *create() { + return memnew(PackedArrayRef<T>); + } + static _FORCE_INLINE_ PackedArrayRef<T> *create(const Vector<T> &p_from) { + return memnew(PackedArrayRef<T>(p_from)); + } + + static _FORCE_INLINE_ const Vector<T> &get_array(PackedArrayRefBase *p_base) { + return static_cast<PackedArrayRef<T> *>(p_base)->array; + } + static _FORCE_INLINE_ Vector<T> *get_array_ptr(const PackedArrayRefBase *p_base) { + return &const_cast<PackedArrayRef<T> *>(static_cast<const PackedArrayRef<T> *>(p_base))->array; + } + + _FORCE_INLINE_ PackedArrayRef(const Vector<T> &p_from) { + array = p_from; + refcount.init(); + } + _FORCE_INLINE_ PackedArrayRef() { + refcount.init(); + } + }; + + /* end of array helpers */ _ALWAYS_INLINE_ ObjData &_get_obj(); _ALWAYS_INLINE_ const ObjData &_get_obj() const; union { bool _bool; int64_t _int; - double _real; + double _float; Transform2D *_transform2d; ::AABB *_aabb; Basis *_basis; Transform *_transform; + PackedArrayRefBase *packed_array; void *_ptr; //generic pointer uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)]; } _data GCC_ALIGNED_8; @@ -151,14 +217,20 @@ private: void clear(); public: - _FORCE_INLINE_ Type get_type() const { return type; } + _FORCE_INLINE_ Type get_type() const { + return type; + } static String get_type_name(Variant::Type p_type); static bool can_convert(Type p_type_from, Type p_type_to); static bool can_convert_strict(Type p_type_from, Type p_type_to); bool is_ref() const; - _FORCE_INLINE_ bool is_num() const { return type == INT || type == REAL; }; - _FORCE_INLINE_ bool is_array() const { return type >= ARRAY; }; + _FORCE_INLINE_ bool is_num() const { + return type == INT || type == FLOAT; + }; + _FORCE_INLINE_ bool is_array() const { + return type >= ARRAY; + }; bool is_shared() const; bool is_zero() const; bool is_one() const; @@ -187,8 +259,11 @@ public: operator String() const; operator StringName() const; operator Vector2() const; + operator Vector2i() const; operator Rect2() const; + operator Rect2i() const; operator Vector3() const; + operator Vector3i() const; operator Plane() const; operator ::AABB() const; operator Quat() const; @@ -211,8 +286,10 @@ public: operator Array() const; operator Vector<uint8_t>() const; - operator Vector<int>() const; - operator Vector<real_t>() const; + operator Vector<int32_t>() const; + operator Vector<int64_t>() const; + operator Vector<float>() const; + operator Vector<double>() const; operator Vector<String>() const; operator Vector<Vector3>() const; operator Vector<Color>() const; @@ -255,8 +332,11 @@ public: Variant(const char *const p_cstring); Variant(const CharType *p_wstring); Variant(const Vector2 &p_vector2); + Variant(const Vector2i &p_vector2i); Variant(const Rect2 &p_rect2); + Variant(const Rect2i &p_rect2i); Variant(const Vector3 &p_vector3); + Variant(const Vector3i &p_vector3i); Variant(const Plane &p_plane); Variant(const ::AABB &p_aabb); Variant(const Quat &p_quat); @@ -273,9 +353,11 @@ public: Variant(const Array &p_array); Variant(const Vector<Plane> &p_array); // helper - Variant(const Vector<uint8_t> &p_raw_array); - Variant(const Vector<int> &p_int_array); - Variant(const Vector<real_t> &p_real_array); + Variant(const Vector<uint8_t> &p_byte_array); + Variant(const Vector<int32_t> &p_int32_array); + Variant(const Vector<int64_t> &p_int64_array); + Variant(const Vector<float> &p_float32_array); + Variant(const Vector<double> &p_float64_array); Variant(const Vector<String> &p_string_array); Variant(const Vector<Vector3> &p_vector3_array); Variant(const Vector<Color> &p_color_array); @@ -353,16 +435,16 @@ public: bool has_method(const StringName &p_method) const; static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method); static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method); - static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = NULL); + static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr); static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method); static bool is_method_const(Variant::Type p_type, const StringName &p_method); - void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = NULL); - Variant get_named(const StringName &p_index, bool *r_valid = NULL) const; + void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = nullptr); + Variant get_named(const StringName &p_index, bool *r_valid = nullptr) const; - void set(const Variant &p_index, const Variant &p_value, bool *r_valid = NULL); - Variant get(const Variant &p_index, bool *r_valid = NULL) const; - bool in(const Variant &p_index, bool *r_valid = NULL) const; + void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr); + Variant get(const Variant &p_index, bool *r_valid = nullptr) const; + bool in(const Variant &p_index, bool *r_valid = nullptr) const; bool iter_init(Variant &r_iter, bool &r_valid) const; bool iter_next(Variant &r_iter, bool &r_valid) const; @@ -385,17 +467,19 @@ public: static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list); static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants); static bool has_constant(Variant::Type p_type, const StringName &p_value); - static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL); + static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr); typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud); typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value); String get_construct_string() const; - static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = NULL, void *p_construct_ud = NULL); + static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr); void operator=(const Variant &p_variant); // only this is enough for all the other types Variant(const Variant &p_variant); - _FORCE_INLINE_ Variant() { type = NIL; } + _FORCE_INLINE_ Variant() { + type = NIL; + } _FORCE_INLINE_ ~Variant() { if (type != Variant::NIL) clear(); } @@ -432,4 +516,5 @@ const Variant::ObjData &Variant::_get_obj() const { } String vformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant()); -#endif + +#endif // VARIANT_H diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 37c35d7c64..391c293810 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -33,10 +33,10 @@ #include "core/color_names.inc" #include "core/core_string_names.h" #include "core/crypto/crypto_core.h" +#include "core/debugger/engine_debugger.h" #include "core/io/compression.h" #include "core/object.h" #include "core/os/os.h" -#include "core/script_language.h" typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args); typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args); @@ -383,11 +383,15 @@ struct _VariantCall { VCALL_LOCALMEM1R(Vector2, clamped); VCALL_LOCALMEM0R(Vector2, sign); + VCALL_LOCALMEM0R(Vector2i, aspect); + VCALL_LOCALMEM0R(Vector2i, sign); + VCALL_LOCALMEM0R(Vector2i, abs); + VCALL_LOCALMEM0R(Rect2, get_area); VCALL_LOCALMEM0R(Rect2, has_no_area); VCALL_LOCALMEM1R(Rect2, has_point); VCALL_LOCALMEM1R(Rect2, is_equal_approx); - VCALL_LOCALMEM1R(Rect2, intersects); + VCALL_LOCALMEM2R(Rect2, intersects); VCALL_LOCALMEM1R(Rect2, encloses); VCALL_LOCALMEM1R(Rect2, clip); VCALL_LOCALMEM1R(Rect2, merge); @@ -397,6 +401,19 @@ struct _VariantCall { VCALL_LOCALMEM4R(Rect2, grow_individual); VCALL_LOCALMEM0R(Rect2, abs); + VCALL_LOCALMEM0R(Rect2i, get_area); + VCALL_LOCALMEM0R(Rect2i, has_no_area); + VCALL_LOCALMEM1R(Rect2i, has_point); + VCALL_LOCALMEM1R(Rect2i, intersects); + VCALL_LOCALMEM1R(Rect2i, encloses); + VCALL_LOCALMEM1R(Rect2i, clip); + VCALL_LOCALMEM1R(Rect2i, merge); + VCALL_LOCALMEM1R(Rect2i, expand); + VCALL_LOCALMEM1R(Rect2i, grow); + VCALL_LOCALMEM2R(Rect2i, grow_margin); + VCALL_LOCALMEM4R(Rect2i, grow_individual); + VCALL_LOCALMEM0R(Rect2i, abs); + VCALL_LOCALMEM0R(Vector3, min_axis); VCALL_LOCALMEM0R(Vector3, max_axis); VCALL_LOCALMEM1R(Vector3, distance_to); @@ -431,6 +448,10 @@ struct _VariantCall { VCALL_LOCALMEM1R(Vector3, reflect); VCALL_LOCALMEM0R(Vector3, sign); + VCALL_LOCALMEM0R(Vector3i, min_axis); + VCALL_LOCALMEM0R(Vector3i, max_axis); + VCALL_LOCALMEM0R(Vector3i, sign); + VCALL_LOCALMEM0R(Plane, normalized); VCALL_LOCALMEM0R(Plane, center); VCALL_LOCALMEM0R(Plane, get_any_point); @@ -645,90 +666,139 @@ struct _VariantCall { r_ret = s; } - VCALL_LOCALMEM0R(PackedByteArray, size); - VCALL_LOCALMEM0R(PackedByteArray, empty); - VCALL_LOCALMEM2(PackedByteArray, set); - VCALL_LOCALMEM1R(PackedByteArray, get); - VCALL_LOCALMEM1(PackedByteArray, push_back); - VCALL_LOCALMEM1(PackedByteArray, resize); - VCALL_LOCALMEM2R(PackedByteArray, insert); - VCALL_LOCALMEM1(PackedByteArray, remove); - VCALL_LOCALMEM1(PackedByteArray, append); - VCALL_LOCALMEM1(PackedByteArray, append_array); - VCALL_LOCALMEM0(PackedByteArray, invert); - VCALL_LOCALMEM2R(PackedByteArray, subarray); - - VCALL_LOCALMEM0R(PackedIntArray, size); - VCALL_LOCALMEM0R(PackedIntArray, empty); - VCALL_LOCALMEM2(PackedIntArray, set); - VCALL_LOCALMEM1R(PackedIntArray, get); - VCALL_LOCALMEM1(PackedIntArray, push_back); - VCALL_LOCALMEM1(PackedIntArray, resize); - VCALL_LOCALMEM2R(PackedIntArray, insert); - VCALL_LOCALMEM1(PackedIntArray, remove); - VCALL_LOCALMEM1(PackedIntArray, append); - VCALL_LOCALMEM1(PackedIntArray, append_array); - VCALL_LOCALMEM0(PackedIntArray, invert); - - VCALL_LOCALMEM0R(PackedRealArray, size); - VCALL_LOCALMEM0R(PackedRealArray, empty); - VCALL_LOCALMEM2(PackedRealArray, set); - VCALL_LOCALMEM1R(PackedRealArray, get); - VCALL_LOCALMEM1(PackedRealArray, push_back); - VCALL_LOCALMEM1(PackedRealArray, resize); - VCALL_LOCALMEM2R(PackedRealArray, insert); - VCALL_LOCALMEM1(PackedRealArray, remove); - VCALL_LOCALMEM1(PackedRealArray, append); - VCALL_LOCALMEM1(PackedRealArray, append_array); - VCALL_LOCALMEM0(PackedRealArray, invert); - - VCALL_LOCALMEM0R(PackedStringArray, size); - VCALL_LOCALMEM0R(PackedStringArray, empty); - VCALL_LOCALMEM2(PackedStringArray, set); - VCALL_LOCALMEM1R(PackedStringArray, get); - VCALL_LOCALMEM1(PackedStringArray, push_back); - VCALL_LOCALMEM1(PackedStringArray, resize); - VCALL_LOCALMEM2R(PackedStringArray, insert); - VCALL_LOCALMEM1(PackedStringArray, remove); - VCALL_LOCALMEM1(PackedStringArray, append); - VCALL_LOCALMEM1(PackedStringArray, append_array); - VCALL_LOCALMEM0(PackedStringArray, invert); - - VCALL_LOCALMEM0R(PackedVector2Array, size); - VCALL_LOCALMEM0R(PackedVector2Array, empty); - VCALL_LOCALMEM2(PackedVector2Array, set); - VCALL_LOCALMEM1R(PackedVector2Array, get); - VCALL_LOCALMEM1(PackedVector2Array, push_back); - VCALL_LOCALMEM1(PackedVector2Array, resize); - VCALL_LOCALMEM2R(PackedVector2Array, insert); - VCALL_LOCALMEM1(PackedVector2Array, remove); - VCALL_LOCALMEM1(PackedVector2Array, append); - VCALL_LOCALMEM1(PackedVector2Array, append_array); - VCALL_LOCALMEM0(PackedVector2Array, invert); - - VCALL_LOCALMEM0R(PackedVector3Array, size); - VCALL_LOCALMEM0R(PackedVector3Array, empty); - VCALL_LOCALMEM2(PackedVector3Array, set); - VCALL_LOCALMEM1R(PackedVector3Array, get); - VCALL_LOCALMEM1(PackedVector3Array, push_back); - VCALL_LOCALMEM1(PackedVector3Array, resize); - VCALL_LOCALMEM2R(PackedVector3Array, insert); - VCALL_LOCALMEM1(PackedVector3Array, remove); - VCALL_LOCALMEM1(PackedVector3Array, append); - VCALL_LOCALMEM1(PackedVector3Array, append_array); - VCALL_LOCALMEM0(PackedVector3Array, invert); - - VCALL_LOCALMEM0R(PackedColorArray, size); - VCALL_LOCALMEM0R(PackedColorArray, empty); - VCALL_LOCALMEM2(PackedColorArray, set); - VCALL_LOCALMEM1R(PackedColorArray, get); - VCALL_LOCALMEM1(PackedColorArray, push_back); - VCALL_LOCALMEM1(PackedColorArray, resize); - VCALL_LOCALMEM2R(PackedColorArray, insert); - VCALL_LOCALMEM1(PackedColorArray, remove); - VCALL_LOCALMEM1(PackedColorArray, append); - VCALL_LOCALMEM1(PackedColorArray, append_array); - VCALL_LOCALMEM0(PackedColorArray, invert); +#define VCALL_PARRMEM0(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(); } +#define VCALL_PARRMEM0R(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(); } +#define VCALL_PARRMEM1(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0]); } +#define VCALL_PARRMEM1R(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0]); } +#define VCALL_PARRMEM2(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1]); } +#define VCALL_PARRMEM2R(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1]); } +#define VCALL_PARRMEM3(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2]); } +#define VCALL_PARRMEM3R(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2]); } +#define VCALL_PARRMEM4(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); } +#define VCALL_PARRMEM4R(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); } +#define VCALL_PARRMEM5(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); } +#define VCALL_PARRMEM5R(m_type, m_elemtype, m_method) \ + static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); } + + VCALL_PARRMEM0R(PackedByteArray, uint8_t, size); + VCALL_PARRMEM0R(PackedByteArray, uint8_t, empty); + VCALL_PARRMEM2(PackedByteArray, uint8_t, set); + VCALL_PARRMEM1R(PackedByteArray, uint8_t, get); + VCALL_PARRMEM1(PackedByteArray, uint8_t, push_back); + VCALL_PARRMEM1(PackedByteArray, uint8_t, resize); + VCALL_PARRMEM2R(PackedByteArray, uint8_t, insert); + VCALL_PARRMEM1(PackedByteArray, uint8_t, remove); + VCALL_PARRMEM1(PackedByteArray, uint8_t, append); + VCALL_PARRMEM1(PackedByteArray, uint8_t, append_array); + VCALL_PARRMEM0(PackedByteArray, uint8_t, invert); + VCALL_PARRMEM2R(PackedByteArray, uint8_t, subarray); + + VCALL_PARRMEM0R(PackedInt32Array, int32_t, size); + VCALL_PARRMEM0R(PackedInt32Array, int32_t, empty); + VCALL_PARRMEM2(PackedInt32Array, int32_t, set); + VCALL_PARRMEM1R(PackedInt32Array, int32_t, get); + VCALL_PARRMEM1(PackedInt32Array, int32_t, push_back); + VCALL_PARRMEM1(PackedInt32Array, int32_t, resize); + VCALL_PARRMEM2R(PackedInt32Array, int32_t, insert); + VCALL_PARRMEM1(PackedInt32Array, int32_t, remove); + VCALL_PARRMEM1(PackedInt32Array, int32_t, append); + VCALL_PARRMEM1(PackedInt32Array, int32_t, append_array); + VCALL_PARRMEM0(PackedInt32Array, int32_t, invert); + + VCALL_PARRMEM0R(PackedInt64Array, int64_t, size); + VCALL_PARRMEM0R(PackedInt64Array, int64_t, empty); + VCALL_PARRMEM2(PackedInt64Array, int64_t, set); + VCALL_PARRMEM1R(PackedInt64Array, int64_t, get); + VCALL_PARRMEM1(PackedInt64Array, int64_t, push_back); + VCALL_PARRMEM1(PackedInt64Array, int64_t, resize); + VCALL_PARRMEM2R(PackedInt64Array, int64_t, insert); + VCALL_PARRMEM1(PackedInt64Array, int64_t, remove); + VCALL_PARRMEM1(PackedInt64Array, int64_t, append); + VCALL_PARRMEM1(PackedInt64Array, int64_t, append_array); + VCALL_PARRMEM0(PackedInt64Array, int64_t, invert); + + VCALL_PARRMEM0R(PackedFloat32Array, float, size); + VCALL_PARRMEM0R(PackedFloat32Array, float, empty); + VCALL_PARRMEM2(PackedFloat32Array, float, set); + VCALL_PARRMEM1R(PackedFloat32Array, float, get); + VCALL_PARRMEM1(PackedFloat32Array, float, push_back); + VCALL_PARRMEM1(PackedFloat32Array, float, resize); + VCALL_PARRMEM2R(PackedFloat32Array, float, insert); + VCALL_PARRMEM1(PackedFloat32Array, float, remove); + VCALL_PARRMEM1(PackedFloat32Array, float, append); + VCALL_PARRMEM1(PackedFloat32Array, float, append_array); + VCALL_PARRMEM0(PackedFloat32Array, float, invert); + + VCALL_PARRMEM0R(PackedFloat64Array, double, size); + VCALL_PARRMEM0R(PackedFloat64Array, double, empty); + VCALL_PARRMEM2(PackedFloat64Array, double, set); + VCALL_PARRMEM1R(PackedFloat64Array, double, get); + VCALL_PARRMEM1(PackedFloat64Array, double, push_back); + VCALL_PARRMEM1(PackedFloat64Array, double, resize); + VCALL_PARRMEM2R(PackedFloat64Array, double, insert); + VCALL_PARRMEM1(PackedFloat64Array, double, remove); + VCALL_PARRMEM1(PackedFloat64Array, double, append); + VCALL_PARRMEM1(PackedFloat64Array, double, append_array); + VCALL_PARRMEM0(PackedFloat64Array, double, invert); + + VCALL_PARRMEM0R(PackedStringArray, String, size); + VCALL_PARRMEM0R(PackedStringArray, String, empty); + VCALL_PARRMEM2(PackedStringArray, String, set); + VCALL_PARRMEM1R(PackedStringArray, String, get); + VCALL_PARRMEM1(PackedStringArray, String, push_back); + VCALL_PARRMEM1(PackedStringArray, String, resize); + VCALL_PARRMEM2R(PackedStringArray, String, insert); + VCALL_PARRMEM1(PackedStringArray, String, remove); + VCALL_PARRMEM1(PackedStringArray, String, append); + VCALL_PARRMEM1(PackedStringArray, String, append_array); + VCALL_PARRMEM0(PackedStringArray, String, invert); + + VCALL_PARRMEM0R(PackedVector2Array, Vector2, size); + VCALL_PARRMEM0R(PackedVector2Array, Vector2, empty); + VCALL_PARRMEM2(PackedVector2Array, Vector2, set); + VCALL_PARRMEM1R(PackedVector2Array, Vector2, get); + VCALL_PARRMEM1(PackedVector2Array, Vector2, push_back); + VCALL_PARRMEM1(PackedVector2Array, Vector2, resize); + VCALL_PARRMEM2R(PackedVector2Array, Vector2, insert); + VCALL_PARRMEM1(PackedVector2Array, Vector2, remove); + VCALL_PARRMEM1(PackedVector2Array, Vector2, append); + VCALL_PARRMEM1(PackedVector2Array, Vector2, append_array); + VCALL_PARRMEM0(PackedVector2Array, Vector2, invert); + + VCALL_PARRMEM0R(PackedVector3Array, Vector3, size); + VCALL_PARRMEM0R(PackedVector3Array, Vector3, empty); + VCALL_PARRMEM2(PackedVector3Array, Vector3, set); + VCALL_PARRMEM1R(PackedVector3Array, Vector3, get); + VCALL_PARRMEM1(PackedVector3Array, Vector3, push_back); + VCALL_PARRMEM1(PackedVector3Array, Vector3, resize); + VCALL_PARRMEM2R(PackedVector3Array, Vector3, insert); + VCALL_PARRMEM1(PackedVector3Array, Vector3, remove); + VCALL_PARRMEM1(PackedVector3Array, Vector3, append); + VCALL_PARRMEM1(PackedVector3Array, Vector3, append_array); + VCALL_PARRMEM0(PackedVector3Array, Vector3, invert); + + VCALL_PARRMEM0R(PackedColorArray, Color, size); + VCALL_PARRMEM0R(PackedColorArray, Color, empty); + VCALL_PARRMEM2(PackedColorArray, Color, set); + VCALL_PARRMEM1R(PackedColorArray, Color, get); + VCALL_PARRMEM1(PackedColorArray, Color, push_back); + VCALL_PARRMEM1(PackedColorArray, Color, resize); + VCALL_PARRMEM2R(PackedColorArray, Color, insert); + VCALL_PARRMEM1(PackedColorArray, Color, remove); + VCALL_PARRMEM1(PackedColorArray, Color, append); + VCALL_PARRMEM1(PackedColorArray, Color, append_array); + VCALL_PARRMEM0(PackedColorArray, Color, invert); #define VCALL_PTR0(m_type, m_method) \ static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(); } @@ -909,6 +979,11 @@ struct _VariantCall { r_ret = Vector2(*p_args[0], *p_args[1]); } + static void Vector2i_init1(Variant &r_ret, const Variant **p_args) { + + r_ret = Vector2i(*p_args[0], *p_args[1]); + } + static void Rect2_init1(Variant &r_ret, const Variant **p_args) { r_ret = Rect2(*p_args[0], *p_args[1]); @@ -919,6 +994,16 @@ struct _VariantCall { r_ret = Rect2(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); } + static void Rect2i_init1(Variant &r_ret, const Variant **p_args) { + + r_ret = Rect2i(*p_args[0], *p_args[1]); + } + + static void Rect2i_init2(Variant &r_ret, const Variant **p_args) { + + r_ret = Rect2i(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); + } + static void Transform2D_init2(Variant &r_ret, const Variant **p_args) { Transform2D m(*p_args[0], *p_args[1]); @@ -939,6 +1024,11 @@ struct _VariantCall { r_ret = Vector3(*p_args[0], *p_args[1], *p_args[2]); } + static void Vector3i_init1(Variant &r_ret, const Variant **p_args) { + + r_ret = Vector3i(*p_args[0], *p_args[1], *p_args[2]); + } + static void Plane_init1(Variant &r_ret, const Variant **p_args) { r_ret = Plane(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); @@ -1101,9 +1191,9 @@ struct _VariantCall { } }; -_VariantCall::TypeFunc *_VariantCall::type_funcs = NULL; -_VariantCall::ConstructFunc *_VariantCall::construct_funcs = NULL; -_VariantCall::ConstantData *_VariantCall::constant_data = NULL; +_VariantCall::TypeFunc *_VariantCall::type_funcs = nullptr; +_VariantCall::ConstructFunc *_VariantCall::construct_funcs = nullptr; +_VariantCall::ConstantData *_VariantCall::constant_data = nullptr; Variant Variant::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { @@ -1123,7 +1213,7 @@ void Variant::call_ptr(const StringName &p_method, const Variant **p_args, int p return; } #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return; } @@ -1195,41 +1285,45 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i // atomic types case BOOL: return Variant(false); case INT: return 0; - case REAL: return 0.0f; + case FLOAT: return 0.0f; case STRING: return String(); // math types case VECTOR2: - return Vector2(); // 5 + return Vector2(); case RECT2: return Rect2(); case VECTOR3: return Vector3(); case TRANSFORM2D: return Transform2D(); case PLANE: return Plane(); case QUAT: return Quat(); case AABB: - return ::AABB(); // 10 + return ::AABB(); case BASIS: return Basis(); case TRANSFORM: return Transform(); // misc types case COLOR: return Color(); + case STRING_NAME: + return StringName(); case NODE_PATH: - return NodePath(); // 15 + return NodePath(); case _RID: return RID(); - case OBJECT: return (Object *)NULL; + case OBJECT: return (Object *)nullptr; case CALLABLE: return Callable(); case SIGNAL: return Signal(); case DICTIONARY: return Dictionary(); case ARRAY: - return Array(); // 20 + return Array(); case PACKED_BYTE_ARRAY: return PackedByteArray(); - case PACKED_INT_ARRAY: return PackedIntArray(); - case PACKED_REAL_ARRAY: return PackedRealArray(); + case PACKED_INT32_ARRAY: return PackedInt32Array(); + case PACKED_INT64_ARRAY: return PackedInt64Array(); + case PACKED_FLOAT32_ARRAY: return PackedFloat32Array(); + case PACKED_FLOAT64_ARRAY: return PackedFloat64Array(); case PACKED_STRING_ARRAY: return PackedStringArray(); case PACKED_VECTOR2_ARRAY: - return PackedVector2Array(); // 25 + return PackedVector2Array(); case PACKED_VECTOR3_ARRAY: return PackedVector3Array(); case PACKED_COLOR_ARRAY: return PackedColorArray(); default: return Variant(); @@ -1251,7 +1345,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i case INT: { return (int64_t(*p_args[0])); } - case REAL: { + case FLOAT: { return real_t(*p_args[0]); } case STRING: { @@ -1260,33 +1354,44 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i case VECTOR2: { return Vector2(*p_args[0]); } + case VECTOR2I: { + return Vector2i(*p_args[0]); + } case RECT2: return (Rect2(*p_args[0])); + case RECT2I: return (Rect2i(*p_args[0])); case VECTOR3: return (Vector3(*p_args[0])); + case VECTOR3I: return (Vector3i(*p_args[0])); case PLANE: return (Plane(*p_args[0])); case QUAT: return (p_args[0]->operator Quat()); case AABB: - return (::AABB(*p_args[0])); // 10 + return (::AABB(*p_args[0])); case BASIS: return (Basis(p_args[0]->operator Basis())); case TRANSFORM: return (Transform(p_args[0]->operator Transform())); // misc types case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]); + case STRING_NAME: + return (StringName(p_args[0]->operator StringName())); case NODE_PATH: - return (NodePath(p_args[0]->operator NodePath())); // 15 + return (NodePath(p_args[0]->operator NodePath())); case _RID: return (RID(*p_args[0])); case OBJECT: return ((Object *)(p_args[0]->operator Object *())); + case CALLABLE: return ((Callable)(p_args[0]->operator Callable())); + case SIGNAL: return ((Signal)(p_args[0]->operator Signal())); case DICTIONARY: return p_args[0]->operator Dictionary(); case ARRAY: - return p_args[0]->operator Array(); // 20 + return p_args[0]->operator Array(); // arrays case PACKED_BYTE_ARRAY: return (PackedByteArray(*p_args[0])); - case PACKED_INT_ARRAY: return (PackedIntArray(*p_args[0])); - case PACKED_REAL_ARRAY: return (PackedRealArray(*p_args[0])); + case PACKED_INT32_ARRAY: return (PackedInt32Array(*p_args[0])); + case PACKED_INT64_ARRAY: return (PackedInt64Array(*p_args[0])); + case PACKED_FLOAT32_ARRAY: return (PackedFloat32Array(*p_args[0])); + case PACKED_FLOAT64_ARRAY: return (PackedFloat64Array(*p_args[0])); case PACKED_STRING_ARRAY: return (PackedStringArray(*p_args[0])); case PACKED_VECTOR2_ARRAY: - return (PackedVector2Array(*p_args[0])); // 25 + return (PackedVector2Array(*p_args[0])); case PACKED_VECTOR3_ARRAY: return (PackedVector3Array(*p_args[0])); case PACKED_COLOR_ARRAY: return (PackedColorArray(*p_args[0])); default: return Variant(); @@ -1421,8 +1526,11 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const { PropertyInfo ret; #ifdef DEBUG_ENABLED ret.type = fd.return_type; - if (fd.returns) + if (fd.returns) { ret.name = "ret"; + if (fd.return_type == Variant::NIL) + ret.usage = PROPERTY_USAGE_NIL_IS_VARIANT; + } mi.return_val = ret; #endif @@ -1620,7 +1728,7 @@ void register_variant_methods() { ADDFUNC1R(STRING, BOOL, String, is_subsequence_of, STRING, "text", varray()); ADDFUNC1R(STRING, BOOL, String, is_subsequence_ofi, STRING, "text", varray()); ADDFUNC0R(STRING, PACKED_STRING_ARRAY, String, bigrams, varray()); - ADDFUNC1R(STRING, REAL, String, similarity, STRING, "text", varray()); + ADDFUNC1R(STRING, FLOAT, String, similarity, STRING, "text", varray()); ADDFUNC2R(STRING, STRING, String, format, NIL, "values", STRING, "placeholder", varray("{_}")); ADDFUNC2R(STRING, STRING, String, replace, STRING, "what", STRING, "forwhat", varray()); @@ -1630,7 +1738,7 @@ void register_variant_methods() { ADDFUNC0R(STRING, STRING, String, capitalize, varray()); ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, split, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0)); ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, rsplit, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0)); - ADDFUNC2R(STRING, PACKED_REAL_ARRAY, String, split_floats, STRING, "delimiter", BOOL, "allow_empty", varray(true)); + ADDFUNC2R(STRING, PACKED_FLOAT32_ARRAY, String, split_floats, STRING, "delimiter", BOOL, "allow_empty", varray(true)); ADDFUNC0R(STRING, STRING, String, to_upper, varray()); ADDFUNC0R(STRING, STRING, String, to_lower, varray()); @@ -1677,7 +1785,7 @@ void register_variant_methods() { ADDFUNC0R(STRING, BOOL, String, is_valid_ip_address, varray()); ADDFUNC0R(STRING, BOOL, String, is_valid_filename, varray()); ADDFUNC0R(STRING, INT, String, to_int, varray()); - ADDFUNC0R(STRING, REAL, String, to_float, varray()); + ADDFUNC0R(STRING, FLOAT, String, to_float, varray()); ADDFUNC0R(STRING, INT, String, hex_to_int, varray()); ADDFUNC1R(STRING, STRING, String, pad_decimals, INT, "digits", varray()); ADDFUNC1R(STRING, STRING, String, pad_zeros, INT, "digits", varray()); @@ -1687,73 +1795,90 @@ void register_variant_methods() { ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_ascii, varray()); ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf8, varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, angle, varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, angle, varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to, VECTOR2, "to", varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to_point, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, direction_to, VECTOR2, "b", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, length, varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, length_squared, varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_to, VECTOR2, "to", varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_squared_to, VECTOR2, "to", varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, length, varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, length_squared, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, normalized, varray()); ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray()); ADDFUNC1R(VECTOR2, BOOL, Vector2, is_equal_approx, VECTOR2, "v", varray()); - ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, REAL, "mod", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, FLOAT, "mod", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmodv, VECTOR2, "modv", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray()); - ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray()); - ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", REAL, "t", varray()); - ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", REAL, "t", varray()); - ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", REAL, "delta", varray()); - ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, REAL, "phi", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", FLOAT, "t", varray()); + ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", FLOAT, "delta", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, FLOAT, "phi", varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, ceil, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, round, varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, snapped, VECTOR2, "by", varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, aspect, varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, dot, VECTOR2, "with", varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, aspect, varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, dot, VECTOR2, "with", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, slide, VECTOR2, "n", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, bounce, VECTOR2, "n", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, reflect, VECTOR2, "n", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, cross, VECTOR2, "with", varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, cross, VECTOR2, "with", varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, abs, varray()); - ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, REAL, "length", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, FLOAT, "length", varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, sign, varray()); - ADDFUNC0R(RECT2, REAL, Rect2, get_area, varray()); + ADDFUNC0R(VECTOR2I, FLOAT, Vector2i, aspect, varray()); + ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, sign, varray()); + ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, abs, varray()); + + ADDFUNC0R(RECT2, FLOAT, Rect2, get_area, varray()); ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray()); ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray()); ADDFUNC1R(RECT2, BOOL, Rect2, is_equal_approx, RECT2, "rect", varray()); - ADDFUNC1R(RECT2, BOOL, Rect2, intersects, RECT2, "b", varray()); + ADDFUNC2R(RECT2, BOOL, Rect2, intersects, RECT2, "b", BOOL, "include_borders", varray(false)); ADDFUNC1R(RECT2, BOOL, Rect2, encloses, RECT2, "b", varray()); ADDFUNC1R(RECT2, RECT2, Rect2, clip, RECT2, "b", varray()); ADDFUNC1R(RECT2, RECT2, Rect2, merge, RECT2, "b", varray()); ADDFUNC1R(RECT2, RECT2, Rect2, expand, VECTOR2, "to", varray()); - ADDFUNC1R(RECT2, RECT2, Rect2, grow, REAL, "by", varray()); - ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", REAL, "by", varray()); - ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, REAL, "left", REAL, "top", REAL, "right", REAL, " bottom", varray()); + ADDFUNC1R(RECT2, RECT2, Rect2, grow, FLOAT, "by", varray()); + ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", FLOAT, "by", varray()); + ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, FLOAT, "left", FLOAT, "top", FLOAT, "right", FLOAT, " bottom", varray()); ADDFUNC0R(RECT2, RECT2, Rect2, abs, varray()); + ADDFUNC0R(RECT2I, INT, Rect2i, get_area, varray()); + ADDFUNC0R(RECT2I, BOOL, Rect2i, has_no_area, varray()); + ADDFUNC1R(RECT2I, BOOL, Rect2i, has_point, VECTOR2I, "point", varray()); + ADDFUNC1R(RECT2I, BOOL, Rect2i, intersects, RECT2I, "b", varray()); + ADDFUNC1R(RECT2I, BOOL, Rect2i, encloses, RECT2I, "b", varray()); + ADDFUNC1R(RECT2I, RECT2I, Rect2i, clip, RECT2I, "b", varray()); + ADDFUNC1R(RECT2I, RECT2I, Rect2i, merge, RECT2I, "b", varray()); + ADDFUNC1R(RECT2I, RECT2I, Rect2i, expand, VECTOR2I, "to", varray()); + ADDFUNC1R(RECT2I, RECT2I, Rect2i, grow, INT, "by", varray()); + ADDFUNC2R(RECT2I, RECT2I, Rect2i, grow_margin, INT, "margin", INT, "by", varray()); + ADDFUNC4R(RECT2I, RECT2I, Rect2i, grow_individual, INT, "left", INT, "top", INT, "right", INT, " bottom", varray()); + ADDFUNC0R(RECT2I, RECT2I, Rect2i, abs, varray()); + ADDFUNC0R(VECTOR3, INT, Vector3, min_axis, varray()); ADDFUNC0R(VECTOR3, INT, Vector3, max_axis, varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, angle_to, VECTOR3, "to", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray()); - ADDFUNC0R(VECTOR3, REAL, Vector3, length, varray()); - ADDFUNC0R(VECTOR3, REAL, Vector3, length_squared, varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_to, VECTOR3, "b", varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_squared_to, VECTOR3, "b", varray()); + ADDFUNC0R(VECTOR3, FLOAT, Vector3, length, varray()); + ADDFUNC0R(VECTOR3, FLOAT, Vector3, length_squared, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, normalized, varray()); ADDFUNC0R(VECTOR3, BOOL, Vector3, is_normalized, varray()); ADDFUNC1R(VECTOR3, BOOL, Vector3, is_equal_approx, VECTOR3, "v", varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, inverse, varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, snapped, VECTOR3, "by", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", REAL, "phi", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", REAL, "t", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray()); - ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", REAL, "delta", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", FLOAT, "phi", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", FLOAT, "t", varray()); + ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", FLOAT, "delta", varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, dot, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray()); ADDFUNC0R(VECTOR3, BASIS, Vector3, to_diagonal_matrix, varray()); @@ -1761,7 +1886,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR3, VECTOR3, Vector3, floor, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, ceil, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray()); - ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, REAL, "mod", varray()); + ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, FLOAT, "mod", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmodv, VECTOR3, "modv", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray()); @@ -1769,32 +1894,36 @@ void register_variant_methods() { ADDFUNC1R(VECTOR3, VECTOR3, Vector3, reflect, VECTOR3, "n", varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, sign, varray()); + ADDFUNC0R(VECTOR3I, INT, Vector3i, min_axis, varray()); + ADDFUNC0R(VECTOR3I, INT, Vector3i, max_axis, varray()); + ADDFUNC0R(VECTOR3I, VECTOR3I, Vector3i, sign, varray()); + ADDFUNC0R(PLANE, PLANE, Plane, normalized, varray()); ADDFUNC0R(PLANE, VECTOR3, Plane, center, varray()); ADDFUNC0R(PLANE, VECTOR3, Plane, get_any_point, varray()); ADDFUNC1R(PLANE, BOOL, Plane, is_equal_approx, PLANE, "plane", varray()); ADDFUNC1R(PLANE, BOOL, Plane, is_point_over, VECTOR3, "point", varray()); - ADDFUNC1R(PLANE, REAL, Plane, distance_to, VECTOR3, "point", varray()); - ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", REAL, "epsilon", varray(CMP_EPSILON)); + ADDFUNC1R(PLANE, FLOAT, Plane, distance_to, VECTOR3, "point", varray()); + ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", FLOAT, "epsilon", varray(CMP_EPSILON)); ADDFUNC1R(PLANE, VECTOR3, Plane, project, VECTOR3, "point", varray()); ADDFUNC2R(PLANE, VECTOR3, Plane, intersect_3, PLANE, "b", PLANE, "c", varray()); ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_ray, VECTOR3, "from", VECTOR3, "dir", varray()); ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_segment, VECTOR3, "begin", VECTOR3, "end", varray()); - ADDFUNC0R(QUAT, REAL, Quat, length, varray()); - ADDFUNC0R(QUAT, REAL, Quat, length_squared, varray()); + ADDFUNC0R(QUAT, FLOAT, Quat, length, varray()); + ADDFUNC0R(QUAT, FLOAT, Quat, length_squared, varray()); ADDFUNC0R(QUAT, QUAT, Quat, normalized, varray()); ADDFUNC0R(QUAT, BOOL, Quat, is_normalized, varray()); ADDFUNC1R(QUAT, BOOL, Quat, is_equal_approx, QUAT, "quat", varray()); ADDFUNC0R(QUAT, QUAT, Quat, inverse, varray()); - ADDFUNC1R(QUAT, REAL, Quat, dot, QUAT, "b", varray()); + ADDFUNC1R(QUAT, FLOAT, Quat, dot, QUAT, "b", varray()); ADDFUNC1R(QUAT, VECTOR3, Quat, xform, VECTOR3, "v", varray()); - ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", REAL, "t", varray()); - ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", REAL, "t", varray()); - ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", REAL, "t", varray()); + ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", FLOAT, "t", varray()); + ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", FLOAT, "t", varray()); + ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", FLOAT, "t", varray()); ADDFUNC0R(QUAT, VECTOR3, Quat, get_euler, varray()); ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray()); - ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", REAL, "angle", varray()); + ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", FLOAT, "angle", varray()); ADDFUNC0R(COLOR, INT, Color, to_argb32, varray()); ADDFUNC0R(COLOR, INT, Color, to_abgr32, varray()); @@ -1804,12 +1933,12 @@ void register_variant_methods() { ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray()); ADDFUNC0R(COLOR, COLOR, Color, inverted, varray()); ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray()); - ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", REAL, "t", varray()); + ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", FLOAT, "t", varray()); ADDFUNC1R(COLOR, COLOR, Color, blend, COLOR, "over", varray()); - ADDFUNC1R(COLOR, COLOR, Color, lightened, REAL, "amount", varray()); - ADDFUNC1R(COLOR, COLOR, Color, darkened, REAL, "amount", varray()); + ADDFUNC1R(COLOR, COLOR, Color, lightened, FLOAT, "amount", varray()); + ADDFUNC1R(COLOR, COLOR, Color, darkened, FLOAT, "amount", varray()); ADDFUNC1R(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true)); - ADDFUNC4R(COLOR, COLOR, Color, from_hsv, REAL, "h", REAL, "s", REAL, "v", REAL, "a", varray(1.0)); + ADDFUNC4R(COLOR, COLOR, Color, from_hsv, FLOAT, "h", FLOAT, "s", FLOAT, "v", FLOAT, "a", varray(1.0)); ADDFUNC1R(COLOR, BOOL, Color, is_equal_approx, COLOR, "color", varray()); ADDFUNC0R(_RID, INT, RID, get_id, varray()); @@ -1828,7 +1957,7 @@ void register_variant_methods() { ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray()); - ADDFUNC1R(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray()); + ADDFUNC1RNC(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray()); ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray()); @@ -1840,13 +1969,13 @@ void register_variant_methods() { ADDFUNC0R(CALLABLE, BOOL, Callable, is_standard, varray()); ADDFUNC0R(CALLABLE, OBJECT, Callable, get_object, varray()); ADDFUNC0R(CALLABLE, INT, Callable, get_object_id, varray()); - ADDFUNC0R(CALLABLE, STRING, Callable, get_method, varray()); + ADDFUNC0R(CALLABLE, STRING_NAME, Callable, get_method, varray()); ADDFUNC0R(CALLABLE, INT, Callable, hash, varray()); ADDFUNC0R(SIGNAL, BOOL, Signal, is_null, varray()); ADDFUNC0R(SIGNAL, OBJECT, Signal, get_object, varray()); ADDFUNC0R(SIGNAL, INT, Signal, get_object_id, varray()); - ADDFUNC0R(SIGNAL, STRING, Signal, get_name, varray()); + ADDFUNC0R(SIGNAL, STRING_NAME, Signal, get_name, varray()); ADDFUNC3R(SIGNAL, INT, Signal, connect, CALLABLE, "callable", ARRAY, "binds", INT, "flags", varray(Array(), 0)); @@ -1903,27 +2032,49 @@ void register_variant_methods() { ADDFUNC1R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, compress, INT, "compression_mode", varray(0)); ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0)); - ADDFUNC0R(PACKED_INT_ARRAY, INT, PackedIntArray, size, varray()); - ADDFUNC0R(PACKED_INT_ARRAY, BOOL, PackedIntArray, empty, varray()); - ADDFUNC2(PACKED_INT_ARRAY, NIL, PackedIntArray, set, INT, "idx", INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, push_back, INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, append, INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, append_array, PACKED_INT_ARRAY, "array", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, remove, INT, "idx", varray()); - ADDFUNC2R(PACKED_INT_ARRAY, INT, PackedIntArray, insert, INT, "idx", INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, resize, INT, "idx", varray()); - ADDFUNC0(PACKED_INT_ARRAY, NIL, PackedIntArray, invert, varray()); - - ADDFUNC0R(PACKED_REAL_ARRAY, INT, PackedRealArray, size, varray()); - ADDFUNC0R(PACKED_REAL_ARRAY, BOOL, PackedRealArray, empty, varray()); - ADDFUNC2(PACKED_REAL_ARRAY, NIL, PackedRealArray, set, INT, "idx", REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, push_back, REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, append, REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, append_array, PACKED_REAL_ARRAY, "array", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, remove, INT, "idx", varray()); - ADDFUNC2R(PACKED_REAL_ARRAY, INT, PackedRealArray, insert, INT, "idx", REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, resize, INT, "idx", varray()); - ADDFUNC0(PACKED_REAL_ARRAY, NIL, PackedRealArray, invert, varray()); + ADDFUNC0R(PACKED_INT32_ARRAY, INT, PackedInt32Array, size, varray()); + ADDFUNC0R(PACKED_INT32_ARRAY, BOOL, PackedInt32Array, empty, varray()); + ADDFUNC2(PACKED_INT32_ARRAY, NIL, PackedInt32Array, set, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, push_back, INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append, INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append_array, PACKED_INT32_ARRAY, "array", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_INT32_ARRAY, INT, PackedInt32Array, insert, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_INT32_ARRAY, NIL, PackedInt32Array, invert, varray()); + + ADDFUNC0R(PACKED_INT64_ARRAY, INT, PackedInt64Array, size, varray()); + ADDFUNC0R(PACKED_INT64_ARRAY, BOOL, PackedInt64Array, empty, varray()); + ADDFUNC2(PACKED_INT64_ARRAY, NIL, PackedInt64Array, set, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, push_back, INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append, INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append_array, PACKED_INT64_ARRAY, "array", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_INT64_ARRAY, INT, PackedInt64Array, insert, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_INT64_ARRAY, NIL, PackedInt64Array, invert, varray()); + + ADDFUNC0R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, size, varray()); + ADDFUNC0R(PACKED_FLOAT32_ARRAY, BOOL, PackedFloat32Array, empty, varray()); + ADDFUNC2(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, set, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, push_back, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append_array, PACKED_FLOAT32_ARRAY, "array", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, insert, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, invert, varray()); + + ADDFUNC0R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, size, varray()); + ADDFUNC0R(PACKED_FLOAT64_ARRAY, BOOL, PackedFloat64Array, empty, varray()); + ADDFUNC2(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, set, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, push_back, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append_array, PACKED_FLOAT64_ARRAY, "array", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, insert, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, invert, varray()); ADDFUNC0R(PACKED_STRING_ARRAY, INT, PackedStringArray, size, varray()); ADDFUNC0R(PACKED_STRING_ARRAY, BOOL, PackedStringArray, empty, varray()); @@ -1971,7 +2122,7 @@ void register_variant_methods() { //pointerbased - ADDFUNC0R(AABB, REAL, AABB, get_area, varray()); + ADDFUNC0R(AABB, FLOAT, AABB, get_area, varray()); ADDFUNC0R(AABB, BOOL, AABB, has_no_area, varray()); ADDFUNC0R(AABB, BOOL, AABB, has_no_surface, varray()); ADDFUNC1R(AABB, BOOL, AABB, has_point, VECTOR3, "point", varray()); @@ -1983,95 +2134,100 @@ void register_variant_methods() { ADDFUNC1R(AABB, AABB, AABB, intersection, AABB, "with", varray()); ADDFUNC1R(AABB, AABB, AABB, merge, AABB, "with", varray()); ADDFUNC1R(AABB, AABB, AABB, expand, VECTOR3, "to_point", varray()); - ADDFUNC1R(AABB, AABB, AABB, grow, REAL, "by", varray()); + ADDFUNC1R(AABB, AABB, AABB, grow, FLOAT, "by", varray()); ADDFUNC1R(AABB, VECTOR3, AABB, get_support, VECTOR3, "dir", varray()); ADDFUNC0R(AABB, VECTOR3, AABB, get_longest_axis, varray()); ADDFUNC0R(AABB, INT, AABB, get_longest_axis_index, varray()); - ADDFUNC0R(AABB, REAL, AABB, get_longest_axis_size, varray()); + ADDFUNC0R(AABB, FLOAT, AABB, get_longest_axis_size, varray()); ADDFUNC0R(AABB, VECTOR3, AABB, get_shortest_axis, varray()); ADDFUNC0R(AABB, INT, AABB, get_shortest_axis_index, varray()); - ADDFUNC0R(AABB, REAL, AABB, get_shortest_axis_size, varray()); + ADDFUNC0R(AABB, FLOAT, AABB, get_shortest_axis_size, varray()); ADDFUNC1R(AABB, VECTOR3, AABB, get_endpoint, INT, "idx", varray()); ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, inverse, varray()); ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, affine_inverse, varray()); - ADDFUNC0R(TRANSFORM2D, REAL, Transform2D, get_rotation, varray()); + ADDFUNC0R(TRANSFORM2D, FLOAT, Transform2D, get_rotation, varray()); ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_origin, varray()); ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_scale, varray()); ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, orthonormalized, varray()); - ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, REAL, "phi", varray()); + ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, FLOAT, "phi", varray()); ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, scaled, VECTOR2, "scale", varray()); ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, translated, VECTOR2, "offset", varray()); ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform, NIL, "v", varray()); ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform_inv, NIL, "v", varray()); ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform, VECTOR2, "v", varray()); ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform_inv, VECTOR2, "v", varray()); - ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", REAL, "weight", varray()); + ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", FLOAT, "weight", varray()); ADDFUNC1R(TRANSFORM2D, BOOL, Transform2D, is_equal_approx, TRANSFORM2D, "transform", varray()); ADDFUNC0R(BASIS, BASIS, Basis, inverse, varray()); ADDFUNC0R(BASIS, BASIS, Basis, transposed, varray()); ADDFUNC0R(BASIS, BASIS, Basis, orthonormalized, varray()); - ADDFUNC0R(BASIS, REAL, Basis, determinant, varray()); - ADDFUNC2R(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", REAL, "phi", varray()); + ADDFUNC0R(BASIS, FLOAT, Basis, determinant, varray()); + ADDFUNC2R(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", FLOAT, "phi", varray()); ADDFUNC1R(BASIS, BASIS, Basis, scaled, VECTOR3, "scale", varray()); ADDFUNC0R(BASIS, VECTOR3, Basis, get_scale, varray()); ADDFUNC0R(BASIS, VECTOR3, Basis, get_euler, varray()); - ADDFUNC1R(BASIS, REAL, Basis, tdotx, VECTOR3, "with", varray()); - ADDFUNC1R(BASIS, REAL, Basis, tdoty, VECTOR3, "with", varray()); - ADDFUNC1R(BASIS, REAL, Basis, tdotz, VECTOR3, "with", varray()); + ADDFUNC1R(BASIS, FLOAT, Basis, tdotx, VECTOR3, "with", varray()); + ADDFUNC1R(BASIS, FLOAT, Basis, tdoty, VECTOR3, "with", varray()); + ADDFUNC1R(BASIS, FLOAT, Basis, tdotz, VECTOR3, "with", varray()); ADDFUNC1R(BASIS, VECTOR3, Basis, xform, VECTOR3, "v", varray()); ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray()); ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray()); - ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", REAL, "t", varray()); - ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", REAL, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO. + ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", FLOAT, "t", varray()); + ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", FLOAT, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO. ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, affine_inverse, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, orthonormalized, varray()); - ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", REAL, "phi", varray()); + ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", FLOAT, "phi", varray()); ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, scaled, VECTOR3, "scale", varray()); ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, translated, VECTOR3, "offset", varray()); ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, looking_at, VECTOR3, "target", VECTOR3, "up", varray()); - ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", REAL, "weight", varray()); + ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", FLOAT, "weight", varray()); ADDFUNC1R(TRANSFORM, BOOL, Transform, is_equal_approx, TRANSFORM, "transform", varray()); ADDFUNC1R(TRANSFORM, NIL, Transform, xform, NIL, "v", varray()); ADDFUNC1R(TRANSFORM, NIL, Transform, xform_inv, NIL, "v", varray()); /* REGISTER CONSTRUCTORS */ - _VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::REAL, "y", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::FLOAT, "y", Variant::FLOAT); + _VariantCall::add_constructor(_VariantCall::Vector2i_init1, Variant::VECTOR2I, "x", Variant::INT, "y", Variant::INT); _VariantCall::add_constructor(_VariantCall::Rect2_init1, Variant::RECT2, "position", Variant::VECTOR2, "size", Variant::VECTOR2); - _VariantCall::add_constructor(_VariantCall::Rect2_init2, Variant::RECT2, "x", Variant::REAL, "y", Variant::REAL, "width", Variant::REAL, "height", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Rect2_init2, Variant::RECT2, "x", Variant::FLOAT, "y", Variant::FLOAT, "width", Variant::FLOAT, "height", Variant::FLOAT); + + _VariantCall::add_constructor(_VariantCall::Rect2i_init1, Variant::RECT2I, "position", Variant::VECTOR2, "size", Variant::VECTOR2); + _VariantCall::add_constructor(_VariantCall::Rect2i_init2, Variant::RECT2I, "x", Variant::INT, "y", Variant::INT, "width", Variant::INT, "height", Variant::INT); - _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rotation", Variant::REAL, "position", Variant::VECTOR2); + _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rotation", Variant::FLOAT, "position", Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Transform2D_init3, Variant::TRANSFORM2D, "x_axis", Variant::VECTOR2, "y_axis", Variant::VECTOR2, "origin", Variant::VECTOR2); - _VariantCall::add_constructor(_VariantCall::Vector3_init1, Variant::VECTOR3, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Vector3_init1, Variant::VECTOR3, "x", Variant::FLOAT, "y", Variant::FLOAT, "z", Variant::FLOAT); + _VariantCall::add_constructor(_VariantCall::Vector3i_init1, Variant::VECTOR3I, "x", Variant::INT, "y", Variant::INT, "z", Variant::INT); - _VariantCall::add_constructor(_VariantCall::Plane_init1, Variant::PLANE, "a", Variant::REAL, "b", Variant::REAL, "c", Variant::REAL, "d", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Plane_init1, Variant::PLANE, "a", Variant::FLOAT, "b", Variant::FLOAT, "c", Variant::FLOAT, "d", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Plane_init2, Variant::PLANE, "v1", Variant::VECTOR3, "v2", Variant::VECTOR3, "v3", Variant::VECTOR3); - _VariantCall::add_constructor(_VariantCall::Plane_init3, Variant::PLANE, "normal", Variant::VECTOR3, "d", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Plane_init3, Variant::PLANE, "normal", Variant::VECTOR3, "d", Variant::FLOAT); - _VariantCall::add_constructor(_VariantCall::Quat_init1, Variant::QUAT, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL, "w", Variant::REAL); - _VariantCall::add_constructor(_VariantCall::Quat_init2, Variant::QUAT, "axis", Variant::VECTOR3, "angle", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Quat_init1, Variant::QUAT, "x", Variant::FLOAT, "y", Variant::FLOAT, "z", Variant::FLOAT, "w", Variant::FLOAT); + _VariantCall::add_constructor(_VariantCall::Quat_init2, Variant::QUAT, "axis", Variant::VECTOR3, "angle", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Quat_init3, Variant::QUAT, "euler", Variant::VECTOR3); - _VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL, "a", Variant::REAL); - _VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::FLOAT, "g", Variant::FLOAT, "b", Variant::FLOAT, "a", Variant::FLOAT); + _VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::FLOAT, "g", Variant::FLOAT, "b", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::AABB_init1, Variant::AABB, "position", Variant::VECTOR3, "size", Variant::VECTOR3); _VariantCall::add_constructor(_VariantCall::Basis_init1, Variant::BASIS, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3); - _VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Transform_init1, Variant::TRANSFORM, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3, "origin", Variant::VECTOR3); _VariantCall::add_constructor(_VariantCall::Transform_init2, Variant::TRANSFORM, "basis", Variant::BASIS, "origin", Variant::VECTOR3); - _VariantCall::add_constructor(_VariantCall::Callable_init2, Variant::CALLABLE, "object", Variant::OBJECT, "method_name", Variant::STRING); - _VariantCall::add_constructor(_VariantCall::Signal_init2, Variant::SIGNAL, "object", Variant::OBJECT, "signal_name", Variant::STRING); + _VariantCall::add_constructor(_VariantCall::Callable_init2, Variant::CALLABLE, "object", Variant::OBJECT, "method_name", Variant::STRING_NAME); + _VariantCall::add_constructor(_VariantCall::Signal_init2, Variant::SIGNAL, "object", Variant::OBJECT, "signal_name", Variant::STRING_NAME); /* REGISTER CONSTANTS */ @@ -2094,9 +2250,25 @@ void register_variant_methods() { _VariantCall::add_variant_constant(Variant::VECTOR3, "FORWARD", Vector3(0, 0, -1)); _VariantCall::add_variant_constant(Variant::VECTOR3, "BACK", Vector3(0, 0, 1)); + _VariantCall::add_constant(Variant::VECTOR3I, "AXIS_X", Vector3::AXIS_X); + _VariantCall::add_constant(Variant::VECTOR3I, "AXIS_Y", Vector3::AXIS_Y); + _VariantCall::add_constant(Variant::VECTOR3I, "AXIS_Z", Vector3::AXIS_Z); + + _VariantCall::add_variant_constant(Variant::VECTOR3I, "ZERO", Vector3i(0, 0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3I, "ONE", Vector3i(1, 1, 1)); + _VariantCall::add_variant_constant(Variant::VECTOR3I, "LEFT", Vector3i(-1, 0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3I, "RIGHT", Vector3i(1, 0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3I, "UP", Vector3i(0, 1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3I, "DOWN", Vector3i(0, -1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3I, "FORWARD", Vector3i(0, 0, -1)); + _VariantCall::add_variant_constant(Variant::VECTOR3I, "BACK", Vector3i(0, 0, 1)); + _VariantCall::add_constant(Variant::VECTOR2, "AXIS_X", Vector2::AXIS_X); _VariantCall::add_constant(Variant::VECTOR2, "AXIS_Y", Vector2::AXIS_Y); + _VariantCall::add_constant(Variant::VECTOR2I, "AXIS_X", Vector2::AXIS_X); + _VariantCall::add_constant(Variant::VECTOR2I, "AXIS_Y", Vector2::AXIS_Y); + _VariantCall::add_variant_constant(Variant::VECTOR2, "ZERO", Vector2(0, 0)); _VariantCall::add_variant_constant(Variant::VECTOR2, "ONE", Vector2(1, 1)); _VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(Math_INF, Math_INF)); @@ -2105,6 +2277,13 @@ void register_variant_methods() { _VariantCall::add_variant_constant(Variant::VECTOR2, "UP", Vector2(0, -1)); _VariantCall::add_variant_constant(Variant::VECTOR2, "DOWN", Vector2(0, 1)); + _VariantCall::add_variant_constant(Variant::VECTOR2I, "ZERO", Vector2i(0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR2I, "ONE", Vector2i(1, 1)); + _VariantCall::add_variant_constant(Variant::VECTOR2I, "LEFT", Vector2i(-1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR2I, "RIGHT", Vector2i(1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR2I, "UP", Vector2i(0, -1)); + _VariantCall::add_variant_constant(Variant::VECTOR2I, "DOWN", Vector2i(0, 1)); + _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D()); _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0)); _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0)); diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 6c98cf4de1..f173c88054 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -31,8 +31,8 @@ #include "variant.h" #include "core/core_string_names.h" +#include "core/debugger/engine_debugger.h" #include "core/object.h" -#include "core/script_language.h" #define CASE_TYPE_ALL(PREFIX, OP) \ CASE_TYPE(PREFIX, OP, INT) \ @@ -41,11 +41,14 @@ #define CASE_TYPE_ALL_BUT_INT(PREFIX, OP) \ CASE_TYPE(PREFIX, OP, NIL) \ CASE_TYPE(PREFIX, OP, BOOL) \ - CASE_TYPE(PREFIX, OP, REAL) \ + CASE_TYPE(PREFIX, OP, FLOAT) \ CASE_TYPE(PREFIX, OP, STRING) \ CASE_TYPE(PREFIX, OP, VECTOR2) \ + CASE_TYPE(PREFIX, OP, VECTOR2I) \ CASE_TYPE(PREFIX, OP, RECT2) \ + CASE_TYPE(PREFIX, OP, RECT2I) \ CASE_TYPE(PREFIX, OP, VECTOR3) \ + CASE_TYPE(PREFIX, OP, VECTOR3I) \ CASE_TYPE(PREFIX, OP, TRANSFORM2D) \ CASE_TYPE(PREFIX, OP, PLANE) \ CASE_TYPE(PREFIX, OP, QUAT) \ @@ -53,6 +56,7 @@ CASE_TYPE(PREFIX, OP, BASIS) \ CASE_TYPE(PREFIX, OP, TRANSFORM) \ CASE_TYPE(PREFIX, OP, COLOR) \ + CASE_TYPE(PREFIX, OP, STRING_NAME) \ CASE_TYPE(PREFIX, OP, NODE_PATH) \ CASE_TYPE(PREFIX, OP, _RID) \ CASE_TYPE(PREFIX, OP, OBJECT) \ @@ -61,8 +65,10 @@ CASE_TYPE(PREFIX, OP, DICTIONARY) \ CASE_TYPE(PREFIX, OP, ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_BYTE_ARRAY) \ - CASE_TYPE(PREFIX, OP, PACKED_INT_ARRAY) \ - CASE_TYPE(PREFIX, OP, PACKED_REAL_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_INT32_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_INT64_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_FLOAT32_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_FLOAT64_ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_STRING_ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_VECTOR2_ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_VECTOR3_ARRAY) \ @@ -76,11 +82,14 @@ TYPE(PREFIX, OP, NIL), \ TYPE(PREFIX, OP, BOOL), \ TYPE(PREFIX, OP, INT), \ - TYPE(PREFIX, OP, REAL), \ + TYPE(PREFIX, OP, FLOAT), \ TYPE(PREFIX, OP, STRING), \ TYPE(PREFIX, OP, VECTOR2), \ + TYPE(PREFIX, OP, VECTOR2I), \ TYPE(PREFIX, OP, RECT2), \ + TYPE(PREFIX, OP, RECT2I), \ TYPE(PREFIX, OP, VECTOR3), \ + TYPE(PREFIX, OP, VECTOR3I), \ TYPE(PREFIX, OP, TRANSFORM2D), \ TYPE(PREFIX, OP, PLANE), \ TYPE(PREFIX, OP, QUAT), \ @@ -88,6 +97,7 @@ TYPE(PREFIX, OP, BASIS), \ TYPE(PREFIX, OP, TRANSFORM), \ TYPE(PREFIX, OP, COLOR), \ + TYPE(PREFIX, OP, STRING_NAME), \ TYPE(PREFIX, OP, NODE_PATH), \ TYPE(PREFIX, OP, _RID), \ TYPE(PREFIX, OP, OBJECT), \ @@ -96,8 +106,10 @@ TYPE(PREFIX, OP, DICTIONARY), \ TYPE(PREFIX, OP, ARRAY), \ TYPE(PREFIX, OP, PACKED_BYTE_ARRAY), \ - TYPE(PREFIX, OP, PACKED_INT_ARRAY), \ - TYPE(PREFIX, OP, PACKED_REAL_ARRAY), \ + TYPE(PREFIX, OP, PACKED_INT32_ARRAY), \ + TYPE(PREFIX, OP, PACKED_INT64_ARRAY), \ + TYPE(PREFIX, OP, PACKED_FLOAT32_ARRAY), \ + TYPE(PREFIX, OP, PACKED_FLOAT64_ARRAY), \ TYPE(PREFIX, OP, PACKED_STRING_ARRAY), \ TYPE(PREFIX, OP, PACKED_VECTOR2_ARRAY), \ TYPE(PREFIX, OP, PACKED_VECTOR3_ARRAY), \ @@ -169,21 +181,21 @@ bool Variant::booleanize() const { return; \ } -#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \ + \ + _RETURN_FAIL \ }; -#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \ - if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \ + if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ + \ + _RETURN_FAIL \ }; #ifdef DEBUG_ENABLED @@ -196,23 +208,23 @@ bool Variant::booleanize() const { } \ _RETURN(p_a._data.m_type / p_b._data._int); \ } \ - if (p_b.type == REAL) { \ - if (p_b._data._real == 0) { \ + if (p_b.type == FLOAT) { \ + if (p_b._data._float == 0) { \ r_valid = false; \ _RETURN("Division By Zero"); \ } \ - _RETURN(p_a._data.m_type / p_b._data._real); \ + _RETURN(p_a._data.m_type / p_b._data._float); \ } \ \ _RETURN_FAIL \ }; #else -#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type / p_b._data._real); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type / p_b._data._float); \ + \ + _RETURN_FAIL \ }; #endif @@ -226,33 +238,47 @@ bool Variant::booleanize() const { _RETURN(p_a._data.m_type); \ }; -#define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \ - if (p_b.type == VECTOR2) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \ - if (p_b.type == VECTOR3) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \ + if (p_b.type == VECTOR2) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \ + if (p_b.type == VECTOR3) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \ + if (p_b.type == VECTOR2I) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \ + if (p_b.type == VECTOR3I) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \ + \ + _RETURN_FAIL \ }; -#define DEFAULT_OP_STR_REV(m_prefix, m_op_name, m_name, m_op, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const String *>(p_a._data._mem)); \ - if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const NodePath *>(p_a._data._mem)); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_STR_REV(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const String *>(p_a._data._mem)); \ + if (p_b.type == STRING_NAME) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const StringName *>(p_a._data._mem)); \ + if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const NodePath *>(p_a._data._mem)); \ + \ + _RETURN_FAIL \ }; -#define DEFAULT_OP_STR(m_prefix, m_op_name, m_name, m_op, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \ - if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_STR(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \ + if (p_b.type == STRING_NAME) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const StringName *>(p_b._data._mem)); \ + if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \ + \ + _RETURN_FAIL \ + }; + +#define DEFAULT_OP_STR_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \ + if (p_b.type == STRING_NAME) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const StringName *>(p_b._data._mem)); \ + if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \ + if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ + \ + _RETURN_FAIL \ }; -#define DEFAULT_OP_STR_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \ +#define DEFAULT_OP_STR_NULL_NP(m_prefix, m_op_name, m_name, m_op, m_type) \ CASE_TYPE(m_prefix, m_op_name, m_name) { \ if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \ if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \ @@ -261,6 +287,15 @@ bool Variant::booleanize() const { _RETURN_FAIL \ }; +#define DEFAULT_OP_STR_NULL_SN(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \ + if (p_b.type == STRING_NAME) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const StringName *>(p_b._data._mem)); \ + if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ + \ + _RETURN_FAIL \ + }; + #define DEFAULT_OP_LOCALMEM_REV(m_prefix, m_op_name, m_name, m_op, m_type) \ CASE_TYPE(m_prefix, m_op_name, m_name) { \ if (p_b.type == m_name) \ @@ -301,7 +336,7 @@ bool Variant::booleanize() const { CASE_TYPE(m_prefix, m_op_name, m_name) { \ if (p_b.type == m_name) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \ if (p_b.type == INT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._real); \ + if (p_b.type == FLOAT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._float); \ \ _RETURN_FAIL \ } @@ -361,8 +396,8 @@ bool Variant::booleanize() const { if (p_a.type != p_b.type) \ _RETURN_FAIL \ \ - const Vector<m_type> &array_a = *reinterpret_cast<const Vector<m_type> *>(p_a._data._mem); \ - const Vector<m_type> &array_b = *reinterpret_cast<const Vector<m_type> *>(p_b._data._mem); \ + const Vector<m_type> &array_a = PackedArrayRef<m_type>::get_array(p_a._data.packed_array); \ + const Vector<m_type> &array_b = PackedArrayRef<m_type>::get_array(p_b._data.packed_array); \ \ int a_len = array_a.size(); \ if (a_len m_opa array_b.size()) { \ @@ -385,8 +420,8 @@ bool Variant::booleanize() const { if (p_a.type != p_b.type) \ _RETURN_FAIL; \ \ - const Vector<m_type> &array_a = *reinterpret_cast<const Vector<m_type> *>(p_a._data._mem); \ - const Vector<m_type> &array_b = *reinterpret_cast<const Vector<m_type> *>(p_b._data._mem); \ + const Vector<m_type> &array_a = PackedArrayRef<m_type>::get_array(p_a._data.packed_array); \ + const Vector<m_type> &array_b = PackedArrayRef<m_type>::get_array(p_b._data.packed_array); \ Vector<m_type> sum = array_a; \ sum.append_array(array_b); \ _RETURN(sum); \ @@ -403,7 +438,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_EQUAL, NIL) { if (p_b.type == NIL) _RETURN(true); if (p_b.type == OBJECT) - _RETURN(p_b._get_obj().obj == NULL); + _RETURN(p_b._get_obj().obj == nullptr); _RETURN(false); } @@ -422,7 +457,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj == p_b._get_obj().obj)); if (p_b.type == NIL) - _RETURN(p_a._get_obj().obj == NULL); + _RETURN(p_a._get_obj().obj == nullptr); _RETURN_FAIL; } @@ -465,24 +500,30 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM_NULL(math, OP_EQUAL, INT, ==, _int); - DEFAULT_OP_NUM_NULL(math, OP_EQUAL, REAL, ==, _real); + DEFAULT_OP_NUM_NULL(math, OP_EQUAL, FLOAT, ==, _float); DEFAULT_OP_STR_NULL(math, OP_EQUAL, STRING, ==, String); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2, ==, Vector2); + DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2I, ==, Vector2i); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, RECT2, ==, Rect2); + DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, RECT2I, ==, Rect2i); DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, TRANSFORM2D, ==, _transform2d); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR3, ==, Vector3); + DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR3I, ==, Vector3i); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, PLANE, ==, Plane); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, QUAT, ==, Quat); DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, AABB, ==, _aabb); DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, BASIS, ==, _basis); DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, TRANSFORM, ==, _transform); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, COLOR, ==, Color); - DEFAULT_OP_STR_NULL(math, OP_EQUAL, NODE_PATH, ==, NodePath); + DEFAULT_OP_STR_NULL_SN(math, OP_EQUAL, STRING_NAME, ==, StringName); + DEFAULT_OP_STR_NULL_NP(math, OP_EQUAL, NODE_PATH, ==, NodePath); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, _RID, ==, RID); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_VECTOR2_ARRAY, Vector2); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_VECTOR3_ARRAY, Vector3); @@ -493,7 +534,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_NOT_EQUAL, NIL) { if (p_b.type == NIL) _RETURN(false); if (p_b.type == OBJECT) - _RETURN(p_b._get_obj().obj != NULL); + _RETURN(p_b._get_obj().obj != nullptr); _RETURN(true); } @@ -513,7 +554,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj != p_b._get_obj().obj)); if (p_b.type == NIL) - _RETURN(p_a._get_obj().obj != NULL); + _RETURN(p_a._get_obj().obj != nullptr); _RETURN_FAIL; } @@ -558,24 +599,30 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, INT, !=, _int); - DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, REAL, !=, _real); + DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, FLOAT, !=, _float); DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, STRING, !=, String); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2, !=, Vector2); + DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2I, !=, Vector2i); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, RECT2, !=, Rect2); + DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, RECT2I, !=, Rect2i); DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, TRANSFORM2D, !=, _transform2d); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR3, !=, Vector3); + DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR3I, !=, Vector3i); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, PLANE, !=, Plane); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, QUAT, !=, Quat); DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, AABB, !=, _aabb); DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, BASIS, !=, _basis); DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, TRANSFORM, !=, _transform); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, COLOR, !=, Color); - DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, NODE_PATH, !=, NodePath); + DEFAULT_OP_STR_NULL_SN(math, OP_NOT_EQUAL, STRING_NAME, !=, StringName); + DEFAULT_OP_STR_NULL_NP(math, OP_NOT_EQUAL, NODE_PATH, !=, NodePath); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, _RID, !=, RID); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_VECTOR2_ARRAY, Vector2); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_VECTOR3_ARRAY, Vector3); @@ -625,14 +672,18 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_LESS, INT, <, _int); - DEFAULT_OP_NUM(math, OP_LESS, REAL, <, _real); + DEFAULT_OP_NUM(math, OP_LESS, FLOAT, <, _float); DEFAULT_OP_STR(math, OP_LESS, STRING, <, String); DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2, <, Vector2); + DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2I, <, Vector2i); DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR3, <, Vector3); + DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR3I, <, Vector3i); DEFAULT_OP_LOCALMEM(math, OP_LESS, _RID, <, RID); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_VECTOR2_ARRAY, Vector3); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_VECTOR3_ARRAY, Vector3); @@ -640,6 +691,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_LESS, NIL) CASE_TYPE(math, OP_LESS, RECT2) + CASE_TYPE(math, OP_LESS, RECT2I) CASE_TYPE(math, OP_LESS, TRANSFORM2D) CASE_TYPE(math, OP_LESS, PLANE) CASE_TYPE(math, OP_LESS, QUAT) @@ -647,6 +699,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_LESS, BASIS) CASE_TYPE(math, OP_LESS, TRANSFORM) CASE_TYPE(math, OP_LESS, COLOR) + CASE_TYPE(math, OP_LESS, STRING_NAME) CASE_TYPE(math, OP_LESS, NODE_PATH) CASE_TYPE(math, OP_LESS, DICTIONARY) _RETURN_FAIL; @@ -660,15 +713,18 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_LESS_EQUAL, INT, <=, _int); - DEFAULT_OP_NUM(math, OP_LESS_EQUAL, REAL, <=, _real); + DEFAULT_OP_NUM(math, OP_LESS_EQUAL, FLOAT, <=, _float); DEFAULT_OP_STR(math, OP_LESS_EQUAL, STRING, <=, String); DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2, <=, Vector2); + DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2I, <=, Vector2i); DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR3, <=, Vector3); + DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR3I, <=, Vector3i); DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, _RID, <=, RID); CASE_TYPE(math, OP_LESS_EQUAL, NIL) CASE_TYPE(math, OP_LESS_EQUAL, BOOL) CASE_TYPE(math, OP_LESS_EQUAL, RECT2) + CASE_TYPE(math, OP_LESS_EQUAL, RECT2I) CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM2D) CASE_TYPE(math, OP_LESS_EQUAL, PLANE) CASE_TYPE(math, OP_LESS_EQUAL, QUAT) @@ -676,6 +732,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_LESS_EQUAL, BASIS) CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM) CASE_TYPE(math, OP_LESS_EQUAL, COLOR) + CASE_TYPE(math, OP_LESS_EQUAL, STRING_NAME) CASE_TYPE(math, OP_LESS_EQUAL, NODE_PATH) CASE_TYPE(math, OP_LESS_EQUAL, CALLABLE) CASE_TYPE(math, OP_LESS_EQUAL, SIGNAL) @@ -683,8 +740,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_LESS_EQUAL, DICTIONARY) CASE_TYPE(math, OP_LESS_EQUAL, ARRAY) CASE_TYPE(math, OP_LESS_EQUAL, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_LESS_EQUAL, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_LESS_EQUAL, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_LESS_EQUAL, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_LESS_EQUAL, PACKED_VECTOR3_ARRAY); @@ -732,14 +791,18 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_GREATER, INT, >, _int); - DEFAULT_OP_NUM(math, OP_GREATER, REAL, >, _real); + DEFAULT_OP_NUM(math, OP_GREATER, FLOAT, >, _float); DEFAULT_OP_STR_REV(math, OP_GREATER, STRING, <, String); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2, <, Vector2); + DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2I, <, Vector2i); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR3, <, Vector3); + DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR3I, <, Vector3i); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, _RID, <, RID); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_VECTOR2_ARRAY, Vector3); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_VECTOR3_ARRAY, Vector3); @@ -747,6 +810,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_GREATER, NIL) CASE_TYPE(math, OP_GREATER, RECT2) + CASE_TYPE(math, OP_GREATER, RECT2I) CASE_TYPE(math, OP_GREATER, TRANSFORM2D) CASE_TYPE(math, OP_GREATER, PLANE) CASE_TYPE(math, OP_GREATER, QUAT) @@ -754,6 +818,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_GREATER, BASIS) CASE_TYPE(math, OP_GREATER, TRANSFORM) CASE_TYPE(math, OP_GREATER, COLOR) + CASE_TYPE(math, OP_GREATER, STRING_NAME) CASE_TYPE(math, OP_GREATER, NODE_PATH) CASE_TYPE(math, OP_GREATER, DICTIONARY) CASE_TYPE(math, OP_GREATER, CALLABLE) @@ -770,15 +835,18 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, INT, >=, _int); - DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, REAL, >=, _real); + DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, FLOAT, >=, _float); DEFAULT_OP_STR_REV(math, OP_GREATER_EQUAL, STRING, <=, String); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2, <=, Vector2); + DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2I, <=, Vector2i); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR3, <=, Vector3); + DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR3I, <=, Vector3i); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, _RID, <=, RID); CASE_TYPE(math, OP_GREATER_EQUAL, NIL) CASE_TYPE(math, OP_GREATER_EQUAL, BOOL) CASE_TYPE(math, OP_GREATER_EQUAL, RECT2) + CASE_TYPE(math, OP_GREATER_EQUAL, RECT2I) CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM2D) CASE_TYPE(math, OP_GREATER_EQUAL, PLANE) CASE_TYPE(math, OP_GREATER_EQUAL, QUAT) @@ -786,6 +854,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_GREATER_EQUAL, BASIS) CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM) CASE_TYPE(math, OP_GREATER_EQUAL, COLOR) + CASE_TYPE(math, OP_GREATER_EQUAL, STRING_NAME) CASE_TYPE(math, OP_GREATER_EQUAL, NODE_PATH) CASE_TYPE(math, OP_GREATER_EQUAL, CALLABLE) CASE_TYPE(math, OP_GREATER_EQUAL, SIGNAL) @@ -793,8 +862,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_GREATER_EQUAL, DICTIONARY) CASE_TYPE(math, OP_GREATER_EQUAL, ARRAY) CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_VECTOR3_ARRAY); @@ -821,16 +892,20 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_ADD, INT, +, _int); - DEFAULT_OP_NUM(math, OP_ADD, REAL, +, _real); + DEFAULT_OP_NUM(math, OP_ADD, FLOAT, +, _float); DEFAULT_OP_STR(math, OP_ADD, STRING, +, String); DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2, +, Vector2); + DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2I, +, Vector2i); DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR3, +, Vector3); + DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR3I, +, Vector3i); DEFAULT_OP_LOCALMEM(math, OP_ADD, QUAT, +, Quat); DEFAULT_OP_LOCALMEM(math, OP_ADD, COLOR, +, Color); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_VECTOR2_ARRAY, Vector2); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_VECTOR3_ARRAY, Vector3); @@ -839,11 +914,13 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_ADD, NIL) CASE_TYPE(math, OP_ADD, BOOL) CASE_TYPE(math, OP_ADD, RECT2) + CASE_TYPE(math, OP_ADD, RECT2I) CASE_TYPE(math, OP_ADD, TRANSFORM2D) CASE_TYPE(math, OP_ADD, PLANE) CASE_TYPE(math, OP_ADD, AABB) CASE_TYPE(math, OP_ADD, BASIS) CASE_TYPE(math, OP_ADD, TRANSFORM) + CASE_TYPE(math, OP_ADD, STRING_NAME) CASE_TYPE(math, OP_ADD, NODE_PATH) CASE_TYPE(math, OP_ADD, _RID) CASE_TYPE(math, OP_ADD, OBJECT) @@ -856,9 +933,11 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_SUBTRACT, p_a.type) { DEFAULT_OP_NUM(math, OP_SUBTRACT, INT, -, _int); - DEFAULT_OP_NUM(math, OP_SUBTRACT, REAL, -, _real); + DEFAULT_OP_NUM(math, OP_SUBTRACT, FLOAT, -, _float); DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2, -, Vector2); + DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2I, -, Vector2i); DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR3, -, Vector3); + DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR3I, -, Vector3i); DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, QUAT, -, Quat); DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, COLOR, -, Color); @@ -866,11 +945,13 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_SUBTRACT, BOOL) CASE_TYPE(math, OP_SUBTRACT, STRING) CASE_TYPE(math, OP_SUBTRACT, RECT2) + CASE_TYPE(math, OP_SUBTRACT, RECT2I) CASE_TYPE(math, OP_SUBTRACT, TRANSFORM2D) CASE_TYPE(math, OP_SUBTRACT, PLANE) CASE_TYPE(math, OP_SUBTRACT, AABB) CASE_TYPE(math, OP_SUBTRACT, BASIS) CASE_TYPE(math, OP_SUBTRACT, TRANSFORM) + CASE_TYPE(math, OP_SUBTRACT, STRING_NAME) CASE_TYPE(math, OP_SUBTRACT, NODE_PATH) CASE_TYPE(math, OP_SUBTRACT, _RID) CASE_TYPE(math, OP_SUBTRACT, OBJECT) @@ -880,8 +961,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_SUBTRACT, DICTIONARY) CASE_TYPE(math, OP_SUBTRACT, ARRAY) CASE_TYPE(math, OP_SUBTRACT, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_SUBTRACT, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_SUBTRACT, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_SUBTRACT, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_SUBTRACT, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_SUBTRACT, PACKED_VECTOR3_ARRAY); @@ -910,8 +993,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, case QUAT: { _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * *reinterpret_cast<const Quat *>(p_b._data._mem)); } - case REAL: { - _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._real); + case FLOAT: { + _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._float); } default: _RETURN_FAIL; } @@ -942,17 +1025,21 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, INT, *, _int); - DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, REAL, *, _real); + DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, FLOAT, *, _float); DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2, *, Vector2); + DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2I, *, Vector2i); DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR3, *, Vector3); + DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR3I, *, Vector3i); DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, COLOR, *, Color); CASE_TYPE(math, OP_MULTIPLY, NIL) CASE_TYPE(math, OP_MULTIPLY, BOOL) CASE_TYPE(math, OP_MULTIPLY, STRING) CASE_TYPE(math, OP_MULTIPLY, RECT2) + CASE_TYPE(math, OP_MULTIPLY, RECT2I) CASE_TYPE(math, OP_MULTIPLY, PLANE) CASE_TYPE(math, OP_MULTIPLY, AABB) + CASE_TYPE(math, OP_MULTIPLY, STRING_NAME) CASE_TYPE(math, OP_MULTIPLY, NODE_PATH) CASE_TYPE(math, OP_MULTIPLY, _RID) CASE_TYPE(math, OP_MULTIPLY, OBJECT) @@ -962,8 +1049,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_MULTIPLY, DICTIONARY) CASE_TYPE(math, OP_MULTIPLY, ARRAY) CASE_TYPE(math, OP_MULTIPLY, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_MULTIPLY, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_MULTIPLY, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_MULTIPLY, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_MULTIPLY, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_MULTIPLY, PACKED_VECTOR3_ARRAY); @@ -973,32 +1062,36 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_DIVIDE, p_a.type) { CASE_TYPE(math, OP_DIVIDE, QUAT) { - if (p_b.type != REAL) + if (p_b.type != FLOAT) _RETURN_FAIL; #ifdef DEBUG_ENABLED - if (p_b._data._real == 0) { + if (p_b._data._float == 0) { r_valid = false; _RETURN("Division By Zero"); } #endif - _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._real); + _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._float); } DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, INT, _int); - DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, REAL, _real); + DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, FLOAT, _float); DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2, /, Vector2); + DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2I, /, Vector2i); DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR3, /, Vector3); + DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR3I, /, Vector3i); DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, COLOR, /, Color); CASE_TYPE(math, OP_DIVIDE, NIL) CASE_TYPE(math, OP_DIVIDE, BOOL) CASE_TYPE(math, OP_DIVIDE, STRING) CASE_TYPE(math, OP_DIVIDE, RECT2) + CASE_TYPE(math, OP_DIVIDE, RECT2I) CASE_TYPE(math, OP_DIVIDE, TRANSFORM2D) CASE_TYPE(math, OP_DIVIDE, PLANE) CASE_TYPE(math, OP_DIVIDE, AABB) CASE_TYPE(math, OP_DIVIDE, BASIS) CASE_TYPE(math, OP_DIVIDE, TRANSFORM) + CASE_TYPE(math, OP_DIVIDE, STRING_NAME) CASE_TYPE(math, OP_DIVIDE, NODE_PATH) CASE_TYPE(math, OP_DIVIDE, _RID) CASE_TYPE(math, OP_DIVIDE, OBJECT) @@ -1008,8 +1101,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_DIVIDE, DICTIONARY) CASE_TYPE(math, OP_DIVIDE, ARRAY) CASE_TYPE(math, OP_DIVIDE, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_DIVIDE, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_DIVIDE, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_DIVIDE, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_DIVIDE, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_DIVIDE, PACKED_VECTOR3_ARRAY); @@ -1019,21 +1114,25 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_POSITIVE, p_a.type) { DEFAULT_OP_NUM_POS(math, OP_POSITIVE, INT, _int); - DEFAULT_OP_NUM_POS(math, OP_POSITIVE, REAL, _real); + DEFAULT_OP_NUM_POS(math, OP_POSITIVE, FLOAT, _float); DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3, Vector3); + DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3I, Vector3i); DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, PLANE, Plane); DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, QUAT, Quat); DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR2, Vector2); + DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR2I, Vector2i); CASE_TYPE(math, OP_POSITIVE, NIL) CASE_TYPE(math, OP_POSITIVE, BOOL) CASE_TYPE(math, OP_POSITIVE, STRING) CASE_TYPE(math, OP_POSITIVE, RECT2) + CASE_TYPE(math, OP_POSITIVE, RECT2I) CASE_TYPE(math, OP_POSITIVE, TRANSFORM2D) CASE_TYPE(math, OP_POSITIVE, AABB) CASE_TYPE(math, OP_POSITIVE, BASIS) CASE_TYPE(math, OP_POSITIVE, TRANSFORM) CASE_TYPE(math, OP_POSITIVE, COLOR) + CASE_TYPE(math, OP_POSITIVE, STRING_NAME) CASE_TYPE(math, OP_POSITIVE, NODE_PATH) CASE_TYPE(math, OP_POSITIVE, _RID) CASE_TYPE(math, OP_POSITIVE, OBJECT) @@ -1043,8 +1142,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_POSITIVE, DICTIONARY) CASE_TYPE(math, OP_POSITIVE, ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_BYTE_ARRAY) - CASE_TYPE(math, OP_POSITIVE, PACKED_INT_ARRAY) - CASE_TYPE(math, OP_POSITIVE, PACKED_REAL_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_INT32_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_INT64_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_FLOAT32_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_FLOAT64_ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_STRING_ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_VECTOR2_ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_VECTOR3_ARRAY) @@ -1054,10 +1155,12 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_NEGATE, p_a.type) { DEFAULT_OP_NUM_NEG(math, OP_NEGATE, INT, _int); - DEFAULT_OP_NUM_NEG(math, OP_NEGATE, REAL, _real); + DEFAULT_OP_NUM_NEG(math, OP_NEGATE, FLOAT, _float); DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2, Vector2); + DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2I, Vector2i); DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR3, Vector3); + DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR3I, Vector3i); DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, PLANE, Plane); DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, QUAT, Quat); DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, COLOR, Color); @@ -1066,10 +1169,12 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_NEGATE, BOOL) CASE_TYPE(math, OP_NEGATE, STRING) CASE_TYPE(math, OP_NEGATE, RECT2) + CASE_TYPE(math, OP_NEGATE, RECT2I) CASE_TYPE(math, OP_NEGATE, TRANSFORM2D) CASE_TYPE(math, OP_NEGATE, AABB) CASE_TYPE(math, OP_NEGATE, BASIS) CASE_TYPE(math, OP_NEGATE, TRANSFORM) + CASE_TYPE(math, OP_NEGATE, STRING_NAME) CASE_TYPE(math, OP_NEGATE, NODE_PATH) CASE_TYPE(math, OP_NEGATE, _RID) CASE_TYPE(math, OP_NEGATE, OBJECT) @@ -1079,8 +1184,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_NEGATE, DICTIONARY) CASE_TYPE(math, OP_NEGATE, ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_BYTE_ARRAY) - CASE_TYPE(math, OP_NEGATE, PACKED_INT_ARRAY) - CASE_TYPE(math, OP_NEGATE, PACKED_REAL_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_INT32_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_INT64_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_FLOAT32_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_FLOAT64_ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_STRING_ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_VECTOR2_ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_VECTOR3_ARRAY) @@ -1122,10 +1229,13 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_MODULE, NIL) CASE_TYPE(math, OP_MODULE, BOOL) - CASE_TYPE(math, OP_MODULE, REAL) + CASE_TYPE(math, OP_MODULE, FLOAT) CASE_TYPE(math, OP_MODULE, VECTOR2) + CASE_TYPE(math, OP_MODULE, VECTOR2I) CASE_TYPE(math, OP_MODULE, RECT2) + CASE_TYPE(math, OP_MODULE, RECT2I) CASE_TYPE(math, OP_MODULE, VECTOR3) + CASE_TYPE(math, OP_MODULE, VECTOR3I) CASE_TYPE(math, OP_MODULE, TRANSFORM2D) CASE_TYPE(math, OP_MODULE, PLANE) CASE_TYPE(math, OP_MODULE, QUAT) @@ -1133,6 +1243,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_MODULE, BASIS) CASE_TYPE(math, OP_MODULE, TRANSFORM) CASE_TYPE(math, OP_MODULE, COLOR) + CASE_TYPE(math, OP_MODULE, STRING_NAME) CASE_TYPE(math, OP_MODULE, NODE_PATH) CASE_TYPE(math, OP_MODULE, _RID) CASE_TYPE(math, OP_MODULE, OBJECT) @@ -1142,8 +1253,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_MODULE, DICTIONARY) CASE_TYPE(math, OP_MODULE, ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_BYTE_ARRAY) - CASE_TYPE(math, OP_MODULE, PACKED_INT_ARRAY) - CASE_TYPE(math, OP_MODULE, PACKED_REAL_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_INT32_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_INT64_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_FLOAT32_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_FLOAT64_ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_STRING_ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_VECTOR2_ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_VECTOR3_ARRAY) @@ -1280,13 +1393,35 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->y = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; + valid = true; + } + } + + } break; + case VECTOR2I: { + if (p_value.type == Variant::INT) { + Vector2i *v = reinterpret_cast<Vector2i *>(_data._mem); + if (p_index == CoreStringNames::singleton->x) { + v->x = p_value._data._int; + valid = true; + } else if (p_index == CoreStringNames::singleton->y) { + v->y = p_value._data._int; + valid = true; + } + } else if (p_value.type == Variant::FLOAT) { + Vector2i *v = reinterpret_cast<Vector2i *>(_data._mem); + if (p_index == CoreStringNames::singleton->x) { + v->x = p_value._data._float; + valid = true; + } else if (p_index == CoreStringNames::singleton->y) { + v->y = p_value._data._float; valid = true; } } @@ -1309,6 +1444,23 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool } } } break; + case RECT2I: { + + if (p_value.type == Variant::VECTOR2I) { + Rect2i *v = reinterpret_cast<Rect2i *>(_data._mem); + //scalar name + if (p_index == CoreStringNames::singleton->position) { + v->position = *reinterpret_cast<const Vector2i *>(p_value._data._mem); + valid = true; + } else if (p_index == CoreStringNames::singleton->size) { + v->size = *reinterpret_cast<const Vector2i *>(p_value._data._mem); + valid = true; + } else if (p_index == CoreStringNames::singleton->end) { + v->size = *reinterpret_cast<const Vector2i *>(p_value._data._mem) - v->position; + valid = true; + } + } + } break; case TRANSFORM2D: { if (p_value.type == Variant::VECTOR2) { @@ -1340,16 +1492,45 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->z = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->z) { - v->z = p_value._data._real; + v->z = p_value._data._float; + valid = true; + } + } + + } break; + case VECTOR3I: { + + if (p_value.type == Variant::INT) { + Vector3i *v = reinterpret_cast<Vector3i *>(_data._mem); + if (p_index == CoreStringNames::singleton->x) { + v->x = p_value._data._int; + valid = true; + } else if (p_index == CoreStringNames::singleton->y) { + v->y = p_value._data._int; + valid = true; + } else if (p_index == CoreStringNames::singleton->z) { + v->z = p_value._data._int; + valid = true; + } + } else if (p_value.type == Variant::FLOAT) { + Vector3i *v = reinterpret_cast<Vector3i *>(_data._mem); + if (p_index == CoreStringNames::singleton->x) { + v->x = p_value._data._float; + valid = true; + } else if (p_index == CoreStringNames::singleton->y) { + v->y = p_value._data._float; + valid = true; + } else if (p_index == CoreStringNames::singleton->z) { + v->z = p_value._data._float; valid = true; } } @@ -1372,19 +1553,19 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->d = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Plane *v = reinterpret_cast<Plane *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->normal.x = p_value._data._real; + v->normal.x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->normal.y = p_value._data._real; + v->normal.y = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->z) { - v->normal.z = p_value._data._real; + v->normal.z = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->d) { - v->d = p_value._data._real; + v->d = p_value._data._float; valid = true; } @@ -1414,24 +1595,24 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->w = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Quat *v = reinterpret_cast<Quat *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->z) { - v->z = p_value._data._real; + v->z = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->w) { - v->w = p_value._data._real; + v->w = p_value._data._float; valid = true; } } - } break; // 10 + } break; case AABB: { if (p_value.type == Variant::VECTOR3) { @@ -1515,40 +1696,40 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->set_hsv(v->get_h(), v->get_v(), p_value._data._int, v->a); valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Color *v = reinterpret_cast<Color *>(_data._mem); if (p_index == CoreStringNames::singleton->r) { - v->r = p_value._data._real; + v->r = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->g) { - v->g = p_value._data._real; + v->g = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->b) { - v->b = p_value._data._real; + v->b = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->a) { - v->a = p_value._data._real; + v->a = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->r8) { - v->r = p_value._data._real / 255.0; + v->r = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->g8) { - v->g = p_value._data._real / 255.0; + v->g = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->b8) { - v->b = p_value._data._real / 255.0; + v->b = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->a8) { - v->a = p_value._data._real / 255.0; + v->a = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->h) { - v->set_hsv(p_value._data._real, v->get_s(), v->get_v(), v->a); + v->set_hsv(p_value._data._float, v->get_s(), v->get_v(), v->a); valid = true; } else if (p_index == CoreStringNames::singleton->s) { - v->set_hsv(v->get_h(), p_value._data._real, v->get_v(), v->a); + v->set_hsv(v->get_h(), p_value._data._float, v->get_v(), v->a); valid = true; } else if (p_index == CoreStringNames::singleton->v) { - v->set_hsv(v->get_h(), v->get_s(), p_value._data._real, v->a); + v->set_hsv(v->get_h(), v->get_s(), p_value._data._float, v->a); valid = true; } } @@ -1558,7 +1739,7 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool #ifdef DEBUG_ENABLED if (!_get_obj().obj) { break; - } else if (ScriptDebugger::get_singleton() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + } else if (EngineDebugger::is_active() && ObjectDB::get_instance(_get_obj().id) == nullptr) { break; } @@ -1591,6 +1772,15 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { } } break; + case VECTOR2I: { + const Vector2i *v = reinterpret_cast<const Vector2i *>(_data._mem); + if (p_index == CoreStringNames::singleton->x) { + return v->x; + } else if (p_index == CoreStringNames::singleton->y) { + return v->y; + } + + } break; case RECT2: { const Rect2 *v = reinterpret_cast<const Rect2 *>(_data._mem); @@ -1603,6 +1793,18 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { return v->size + v->position; } } break; + case RECT2I: { + + const Rect2i *v = reinterpret_cast<const Rect2i *>(_data._mem); + //scalar name + if (p_index == CoreStringNames::singleton->position) { + return v->position; + } else if (p_index == CoreStringNames::singleton->size) { + return v->size; + } else if (p_index == CoreStringNames::singleton->end) { + return v->size + v->position; + } + } break; case TRANSFORM2D: { const Transform2D *v = _data._transform2d; @@ -1627,6 +1829,18 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { } } break; + case VECTOR3I: { + + const Vector3i *v = reinterpret_cast<const Vector3i *>(_data._mem); + if (p_index == CoreStringNames::singleton->x) { + return v->x; + } else if (p_index == CoreStringNames::singleton->y) { + return v->y; + } else if (p_index == CoreStringNames::singleton->z) { + return v->z; + } + + } break; case PLANE: { const Plane *v = reinterpret_cast<const Plane *>(_data._mem); @@ -1656,7 +1870,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { return v->w; } - } break; // 10 + } break; case AABB: { const ::AABB *v = _data._aabb; @@ -1727,7 +1941,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { return "Instance base is null."; } else { - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { if (r_valid) *r_valid = false; return "Attempted use of stray pointer object."; @@ -1750,28 +1964,55 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { return Variant(); } -#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \ - case m_name: { \ - skip_test; \ - \ - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \ - int index = p_index; \ - m_type *arr = reinterpret_cast<m_type *>(_data._mem); \ - \ - if (index < 0) \ - index += arr->size(); \ - if (index >= 0 && index < arr->size()) { \ - valid = true; \ - cmd; \ - } \ - } \ +#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \ + case m_name: { \ + skip_test; \ + \ + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \ + int index = p_index; \ + m_type *arr = reinterpret_cast<m_type *>(_data._mem); \ + \ + if (index < 0) \ + index += arr->size(); \ + if (index >= 0 && index < arr->size()) { \ + valid = true; \ + cmd; \ + } \ + } \ } break; -#define DEFAULT_OP_DVECTOR_SET(m_name, dv_type, skip_cond) \ - DEFAULT_OP_ARRAY_CMD(m_name, Vector<dv_type>, if (skip_cond) return;, arr->set(index, p_value); return ) +#define DEFAULT_OP_DVECTOR_SET(m_name, m_type, skip_cond) \ + case m_name: { \ + if (skip_cond) return; \ + \ + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \ + int index = p_index; \ + Vector<m_type> *arr = PackedArrayRef<m_type>::get_array_ptr(_data.packed_array); \ + \ + if (index < 0) \ + index += arr->size(); \ + if (index >= 0 && index < arr->size()) { \ + valid = true; \ + arr->set(index, p_value); \ + } \ + } \ + } break; -#define DEFAULT_OP_DVECTOR_GET(m_name, dv_type) \ - DEFAULT_OP_ARRAY_CMD(m_name, const Vector<dv_type>, ;, return arr->get(index)) +#define DEFAULT_OP_DVECTOR_GET(m_name, m_type) \ + case m_name: { \ + \ + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \ + int index = p_index; \ + const Vector<m_type> *arr = &PackedArrayRef<m_type>::get_array(_data.packed_array); \ + \ + if (index < 0) \ + index += arr->size(); \ + if (index >= 0 && index < arr->size()) { \ + valid = true; \ + return arr->get(index); \ + } \ + } \ + } break; void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) { @@ -1790,12 +2031,12 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) case INT: { return; } break; - case REAL: { + case FLOAT: { return; } break; case STRING: { - if (p_index.type != Variant::INT && p_index.type != Variant::REAL) + if (p_index.type != Variant::INT && p_index.type != Variant::FLOAT) return; int idx = p_index; @@ -1807,7 +2048,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) return; String chr; - if (p_value.type == Variant::INT || p_value.type == Variant::REAL) { + if (p_value.type == Variant::INT || p_value.type == Variant::FLOAT) { chr = String::chr(p_value); } else if (p_value.type == Variant::STRING) { @@ -1824,10 +2065,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case VECTOR2: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { // scalar index int idx = p_index; @@ -1856,7 +2097,42 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } } - } break; // 5 + } break; + case VECTOR2I: { + + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) + return; + + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + // scalar index + int idx = p_index; + + if (idx < 0) + idx += 2; + if (idx >= 0 && idx < 2) { + + Vector2i *v = reinterpret_cast<Vector2i *>(_data._mem); + valid = true; + (*v)[idx] = p_value; + return; + } + } else if (p_index.get_type() == Variant::STRING) { + //scalar name + + const String *str = reinterpret_cast<const String *>(p_index._data._mem); + Vector2i *v = reinterpret_cast<Vector2i *>(_data._mem); + if (*str == "x") { + valid = true; + v->x = p_value; + return; + } else if (*str == "y") { + valid = true; + v->y = p_value; + return; + } + } + + } break; case RECT2: { if (p_value.type != Variant::VECTOR2) @@ -1882,12 +2158,37 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } } } break; + case RECT2I: { + + if (p_value.type != Variant::VECTOR2I) + return; + + if (p_index.get_type() == Variant::STRING) { + //scalar name + + const String *str = reinterpret_cast<const String *>(p_index._data._mem); + Rect2i *v = reinterpret_cast<Rect2i *>(_data._mem); + if (*str == "position") { + valid = true; + v->position = p_value; + return; + } else if (*str == "size") { + valid = true; + v->size = p_value; + return; + } else if (*str == "end") { + valid = true; + v->size = Vector2i(p_value) - v->position; + return; + } + } + } break; case TRANSFORM2D: { if (p_value.type != Variant::VECTOR2) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; @@ -1923,10 +2224,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case VECTOR3: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //scalar index int idx = p_index; if (idx < 0) @@ -1959,6 +2260,44 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } } break; + case VECTOR3I: { + + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) + return; + + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + //scalar index + int idx = p_index; + if (idx < 0) + idx += 3; + if (idx >= 0 && idx < 3) { + + Vector3i *v = reinterpret_cast<Vector3i *>(_data._mem); + valid = true; + (*v)[idx] = p_value; + return; + } + } else if (p_index.get_type() == Variant::STRING) { + + //scalar name + const String *str = reinterpret_cast<const String *>(p_index._data._mem); + Vector3i *v = reinterpret_cast<Vector3i *>(_data._mem); + if (*str == "x") { + valid = true; + v->x = p_value; + return; + } else if (*str == "y") { + valid = true; + v->y = p_value; + return; + } else if (*str == "z") { + valid = true; + v->z = p_value; + return; + } + } + + } break; case PLANE: { if (p_index.get_type() == Variant::STRING) { @@ -1966,21 +2305,21 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) const String *str = reinterpret_cast<const String *>(p_index._data._mem); Plane *v = reinterpret_cast<Plane *>(_data._mem); if (*str == "x") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; valid = true; v->normal.x = p_value; return; } else if (*str == "y") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; valid = true; v->normal.y = p_value; return; } else if (*str == "z") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; valid = true; @@ -2003,7 +2342,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case QUAT: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; if (p_index.get_type() == Variant::STRING) { @@ -2029,7 +2368,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } } - } break; // 10 + } break; case AABB: { if (p_value.type != Variant::VECTOR3) @@ -2060,7 +2399,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) if (p_value.type != Variant::VECTOR3) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; @@ -2096,7 +2435,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case TRANSFORM: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { if (p_value.type != Variant::VECTOR3) return; @@ -2139,7 +2478,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case COLOR: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; if (p_index.get_type() == Variant::STRING) { @@ -2204,8 +2543,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } } break; + case STRING_NAME: { + } break; case NODE_PATH: { - } break; // 15 + } break; case _RID: { } break; case OBJECT: { @@ -2215,7 +2556,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) if (obj) { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { WARN_PRINT("Attempted use of previously freed pointer object."); valid = false; @@ -2223,7 +2564,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } #endif - if (p_index.get_type() != Variant::STRING) { + if (p_index.get_type() != Variant::STRING_NAME && p_index.get_type() != Variant::STRING) { obj->setvar(p_index, p_value, r_valid); return; } @@ -2239,12 +2580,14 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) valid = true; //always valid, i guess? should this really be ok? return; } break; - DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) // 20 - DEFAULT_OP_DVECTOR_SET(PACKED_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) - DEFAULT_OP_DVECTOR_SET(PACKED_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT) - DEFAULT_OP_DVECTOR_SET(PACKED_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) + DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) + DEFAULT_OP_DVECTOR_SET(PACKED_BYTE_ARRAY, uint8_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_INT32_ARRAY, int32_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_INT64_ARRAY, int64_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_FLOAT32_ARRAY, float, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_FLOAT64_ARRAY, double, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(PACKED_STRING_ARRAY, String, p_value.type != Variant::STRING) - DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) // 25 + DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3) DEFAULT_OP_DVECTOR_SET(PACKED_COLOR_ARRAY, Color, p_value.type != Variant::COLOR) default: @@ -2270,12 +2613,12 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { case INT: { return Variant(); } break; - case REAL: { + case FLOAT: { return Variant(); } break; case STRING: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //string index int idx = p_index; @@ -2292,7 +2635,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case VECTOR2: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { // scalar index int idx = p_index; if (idx < 0) @@ -2317,7 +2660,35 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } - } break; // 5 + } break; + case VECTOR2I: { + + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + // scalar index + int idx = p_index; + if (idx < 0) + idx += 2; + if (idx >= 0 && idx < 2) { + + const Vector2i *v = reinterpret_cast<const Vector2i *>(_data._mem); + valid = true; + return (*v)[idx]; + } + } else if (p_index.get_type() == Variant::STRING) { + //scalar name + + const String *str = reinterpret_cast<const String *>(p_index._data._mem); + const Vector2i *v = reinterpret_cast<const Vector2i *>(_data._mem); + if (*str == "x") { + valid = true; + return v->x; + } else if (*str == "y") { + valid = true; + return v->y; + } + } + + } break; case RECT2: { if (p_index.get_type() == Variant::STRING) { @@ -2337,9 +2708,28 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } } break; + case RECT2I: { + + if (p_index.get_type() == Variant::STRING) { + //scalar name + + const String *str = reinterpret_cast<const String *>(p_index._data._mem); + const Rect2i *v = reinterpret_cast<const Rect2i *>(_data._mem); + if (*str == "position") { + valid = true; + return v->position; + } else if (*str == "size") { + valid = true; + return v->size; + } else if (*str == "end") { + valid = true; + return v->size + v->position; + } + } + } break; case VECTOR3: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //scalar index int idx = p_index; if (idx < 0) @@ -2368,9 +2758,40 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } break; + case VECTOR3I: { + + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + //scalar index + int idx = p_index; + if (idx < 0) + idx += 3; + if (idx >= 0 && idx < 3) { + + const Vector3i *v = reinterpret_cast<const Vector3i *>(_data._mem); + valid = true; + return (*v)[idx]; + } + } else if (p_index.get_type() == Variant::STRING) { + + //scalar name + const String *str = reinterpret_cast<const String *>(p_index._data._mem); + const Vector3i *v = reinterpret_cast<const Vector3i *>(_data._mem); + if (*str == "x") { + valid = true; + return v->x; + } else if (*str == "y") { + valid = true; + return v->y; + } else if (*str == "z") { + valid = true; + return v->z; + } + } + + } break; case TRANSFORM2D: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; @@ -2446,7 +2867,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } - } break; // 10 + } break; case AABB: { if (p_index.get_type() == Variant::STRING) { @@ -2468,7 +2889,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case BASIS: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; if (index < 0) @@ -2499,7 +2920,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case TRANSFORM: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; if (index < 0) @@ -2578,8 +2999,10 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } break; + case STRING_NAME: { + } break; case NODE_PATH: { - } break; // 15 + } break; case _RID: { } break; case OBJECT: { @@ -2588,7 +3011,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { valid = false; return "Attempted get on previously freed instance."; } @@ -2611,12 +3034,14 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { return *res; } } break; - DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) // 20 + DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) DEFAULT_OP_DVECTOR_GET(PACKED_BYTE_ARRAY, uint8_t) - DEFAULT_OP_DVECTOR_GET(PACKED_INT_ARRAY, int) - DEFAULT_OP_DVECTOR_GET(PACKED_REAL_ARRAY, real_t) + DEFAULT_OP_DVECTOR_GET(PACKED_INT32_ARRAY, int32_t) + DEFAULT_OP_DVECTOR_GET(PACKED_INT64_ARRAY, int64_t) + DEFAULT_OP_DVECTOR_GET(PACKED_FLOAT32_ARRAY, float) + DEFAULT_OP_DVECTOR_GET(PACKED_FLOAT64_ARRAY, double) DEFAULT_OP_DVECTOR_GET(PACKED_STRING_ARRAY, String) - DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR2_ARRAY, Vector2) // 25 + DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR2_ARRAY, Vector2) DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR3_ARRAY, Vector3) DEFAULT_OP_DVECTOR_GET(PACKED_COLOR_ARRAY, Color) default: @@ -2651,7 +3076,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { bool valid = false; #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { if (r_valid) { *r_valid = false; } @@ -2678,7 +3103,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem); return dic->has(p_index); - } break; // 20 + } break; case ARRAY: { const Array *arr = reinterpret_cast<const Array *>(_data._mem); @@ -2695,10 +3120,10 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { } break; case PACKED_BYTE_ARRAY: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; - const Vector<uint8_t> *arr = reinterpret_cast<const Vector<uint8_t> *>(_data._mem); + const Vector<uint8_t> *arr = &PackedArrayRef<uint8_t>::get_array(_data.packed_array); int l = arr->size(); if (l) { const uint8_t *r = arr->ptr(); @@ -2712,14 +3137,49 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { } } break; - case PACKED_INT_ARRAY: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + case PACKED_INT32_ARRAY: { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { - int index = p_index; - const Vector<int> *arr = reinterpret_cast<const Vector<int> *>(_data._mem); + int32_t index = p_index; + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); + int32_t l = arr->size(); + if (l) { + const int32_t *r = arr->ptr(); + for (int32_t i = 0; i < l; i++) { + if (r[i] == index) + return true; + } + } + + return false; + } + } break; + case PACKED_INT64_ARRAY: { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + + int64_t index = p_index; + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); + int64_t l = arr->size(); + if (l) { + const int64_t *r = arr->ptr(); + for (int64_t i = 0; i < l; i++) { + if (r[i] == index) + return true; + } + } + + return false; + } + } break; + case PACKED_FLOAT32_ARRAY: { + + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + + real_t index = p_index; + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); int l = arr->size(); if (l) { - const int *r = arr->ptr(); + const float *r = arr->ptr(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; @@ -2728,16 +3188,17 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { return false; } + } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT64_ARRAY: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { real_t index = p_index; - const Vector<real_t> *arr = reinterpret_cast<const Vector<real_t> *>(_data._mem); + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); int l = arr->size(); if (l) { - const real_t *r = arr->ptr(); + const double *r = arr->ptr(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; @@ -2752,7 +3213,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { if (p_index.get_type() == Variant::STRING) { String index = p_index; - const Vector<String> *arr = reinterpret_cast<const Vector<String> *>(_data._mem); + const Vector<String> *arr = &PackedArrayRef<String>::get_array(_data.packed_array); int l = arr->size(); if (l) { @@ -2771,7 +3232,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { if (p_index.get_type() == Variant::VECTOR2) { Vector2 index = p_index; - const Vector<Vector2> *arr = reinterpret_cast<const Vector<Vector2> *>(_data._mem); + const Vector<Vector2> *arr = &PackedArrayRef<Vector2>::get_array(_data.packed_array); int l = arr->size(); if (l) { @@ -2790,7 +3251,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { if (p_index.get_type() == Variant::VECTOR3) { Vector3 index = p_index; - const Vector<Vector3> *arr = reinterpret_cast<const Vector<Vector3> *>(_data._mem); + const Vector<Vector3> *arr = &PackedArrayRef<Vector3>::get_array(_data.packed_array); int l = arr->size(); if (l) { @@ -2810,7 +3271,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { if (p_index.get_type() == Variant::COLOR) { Color index = p_index; - const Vector<Color> *arr = reinterpret_cast<const Vector<Color> *>(_data._mem); + const Vector<Color> *arr = &PackedArrayRef<Color>::get_array(_data.packed_array); int l = arr->size(); if (l) { @@ -2838,10 +3299,16 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { switch (type) { case VECTOR2: { - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); + + } break; + case VECTOR2I: { + + p_list->push_back(PropertyInfo(Variant::INT, "x")); + p_list->push_back(PropertyInfo(Variant::INT, "y")); - } break; // 5 + } break; case RECT2: { p_list->push_back(PropertyInfo(Variant::VECTOR2, "position")); @@ -2849,11 +3316,25 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::VECTOR2, "end")); } break; + case RECT2I: { + + p_list->push_back(PropertyInfo(Variant::VECTOR2I, "position")); + p_list->push_back(PropertyInfo(Variant::VECTOR2I, "size")); + p_list->push_back(PropertyInfo(Variant::VECTOR2I, "end")); + + } break; case VECTOR3: { - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::REAL, "z")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "z")); + + } break; + case VECTOR3I: { + + p_list->push_back(PropertyInfo(Variant::INT, "x")); + p_list->push_back(PropertyInfo(Variant::INT, "y")); + p_list->push_back(PropertyInfo(Variant::INT, "z")); } break; case TRANSFORM2D: { @@ -2866,20 +3347,20 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { case PLANE: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "normal")); - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::REAL, "z")); - p_list->push_back(PropertyInfo(Variant::REAL, "d")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "z")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "d")); } break; case QUAT: { - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::REAL, "z")); - p_list->push_back(PropertyInfo(Variant::REAL, "w")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "z")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "w")); - } break; // 10 + } break; case AABB: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "position")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "size")); @@ -2899,21 +3380,23 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { } break; case COLOR: { - p_list->push_back(PropertyInfo(Variant::REAL, "r")); - p_list->push_back(PropertyInfo(Variant::REAL, "g")); - p_list->push_back(PropertyInfo(Variant::REAL, "b")); - p_list->push_back(PropertyInfo(Variant::REAL, "a")); - p_list->push_back(PropertyInfo(Variant::REAL, "h")); - p_list->push_back(PropertyInfo(Variant::REAL, "s")); - p_list->push_back(PropertyInfo(Variant::REAL, "v")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "r")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "g")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "b")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "a")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "h")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "s")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "v")); p_list->push_back(PropertyInfo(Variant::INT, "r8")); p_list->push_back(PropertyInfo(Variant::INT, "g8")); p_list->push_back(PropertyInfo(Variant::INT, "b8")); p_list->push_back(PropertyInfo(Variant::INT, "a8")); } break; + case STRING_NAME: { + } break; case NODE_PATH: { - } break; // 15 + } break; case _RID: { } break; case OBJECT: { @@ -2922,7 +3405,7 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { if (obj) { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { WARN_PRINT("Attempted get_property list on previously freed instance."); return; } @@ -2944,12 +3427,14 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { } } } break; - case ARRAY: // 20 + case ARRAY: case PACKED_BYTE_ARRAY: - case PACKED_INT_ARRAY: - case PACKED_REAL_ARRAY: + case PACKED_INT32_ARRAY: + case PACKED_INT64_ARRAY: + case PACKED_FLOAT32_ARRAY: + case PACKED_FLOAT64_ARRAY: case PACKED_STRING_ARRAY: - case PACKED_VECTOR2_ARRAY: // 25 + case PACKED_VECTOR2_ARRAY: case PACKED_VECTOR3_ARRAY: case PACKED_COLOR_ARRAY: { @@ -2968,9 +3453,9 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { r_iter = 0; return _data._int > 0; } break; - case REAL: { + case FLOAT: { r_iter = 0; - return _data._real > 0.0; + return _data._float > 0.0; } break; case VECTOR2: { int64_t from = reinterpret_cast<const Vector2 *>(_data._mem)->x; @@ -3005,7 +3490,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { valid = false; return false; } @@ -3042,7 +3527,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { if (dic->empty()) return false; - const Variant *next = dic->next(NULL); + const Variant *next = dic->next(nullptr); r_iter = *next; return true; @@ -3056,23 +3541,39 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { return true; } break; case PACKED_BYTE_ARRAY: { - const Vector<uint8_t> *arr = reinterpret_cast<const Vector<uint8_t> *>(_data._mem); + const Vector<uint8_t> *arr = &PackedArrayRef<uint8_t>::get_array(_data.packed_array); + if (arr->size() == 0) + return false; + r_iter = 0; + return true; + + } break; + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); + if (arr->size() == 0) + return false; + r_iter = 0; + return true; + + } break; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; return true; } break; - case PACKED_INT_ARRAY: { - const Vector<int> *arr = reinterpret_cast<const Vector<int> *>(_data._mem); + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; return true; } break; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr = reinterpret_cast<const Vector<real_t> *>(_data._mem); + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; @@ -3080,7 +3581,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { } break; case PACKED_STRING_ARRAY: { - const Vector<String> *arr = reinterpret_cast<const Vector<String> *>(_data._mem); + const Vector<String> *arr = &PackedArrayRef<String>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; @@ -3088,7 +3589,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { } break; case PACKED_VECTOR2_ARRAY: { - const Vector<Vector2> *arr = reinterpret_cast<const Vector<Vector2> *>(_data._mem); + const Vector<Vector2> *arr = &PackedArrayRef<Vector2>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; @@ -3096,7 +3597,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { } break; case PACKED_VECTOR3_ARRAY: { - const Vector<Vector3> *arr = reinterpret_cast<const Vector<Vector3> *>(_data._mem); + const Vector<Vector3> *arr = &PackedArrayRef<Vector3>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; @@ -3104,7 +3605,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { } break; case PACKED_COLOR_ARRAY: { - const Vector<Color> *arr = reinterpret_cast<const Vector<Color> *>(_data._mem); + const Vector<Color> *arr = &PackedArrayRef<Color>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; @@ -3130,10 +3631,10 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { r_iter = idx; return true; } break; - case REAL: { + case FLOAT: { int64_t idx = r_iter; idx++; - if (idx >= _data._real) + if (idx >= _data._float) return false; r_iter = idx; return true; @@ -3175,7 +3676,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { valid = false; return false; } @@ -3231,7 +3732,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { return true; } break; case PACKED_BYTE_ARRAY: { - const Vector<uint8_t> *arr = reinterpret_cast<const Vector<uint8_t> *>(_data._mem); + const Vector<uint8_t> *arr = &PackedArrayRef<uint8_t>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3240,8 +3741,28 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { return true; } break; - case PACKED_INT_ARRAY: { - const Vector<int> *arr = reinterpret_cast<const Vector<int> *>(_data._mem); + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); + int32_t idx = r_iter; + idx++; + if (idx >= arr->size()) + return false; + r_iter = idx; + return true; + + } break; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); + int64_t idx = r_iter; + idx++; + if (idx >= arr->size()) + return false; + r_iter = idx; + return true; + + } break; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3250,8 +3771,8 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { return true; } break; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr = reinterpret_cast<const Vector<real_t> *>(_data._mem); + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3261,7 +3782,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { } break; case PACKED_STRING_ARRAY: { - const Vector<String> *arr = reinterpret_cast<const Vector<String> *>(_data._mem); + const Vector<String> *arr = &PackedArrayRef<String>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3271,7 +3792,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { } break; case PACKED_VECTOR2_ARRAY: { - const Vector<Vector2> *arr = reinterpret_cast<const Vector<Vector2> *>(_data._mem); + const Vector<Vector2> *arr = &PackedArrayRef<Vector2>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3281,7 +3802,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { } break; case PACKED_VECTOR3_ARRAY: { - const Vector<Vector3> *arr = reinterpret_cast<const Vector<Vector3> *>(_data._mem); + const Vector<Vector3> *arr = &PackedArrayRef<Vector3>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3291,7 +3812,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { } break; case PACKED_COLOR_ARRAY: { - const Vector<Color> *arr = reinterpret_cast<const Vector<Color> *>(_data._mem); + const Vector<Color> *arr = &PackedArrayRef<Color>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3315,7 +3836,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { return r_iter; } break; - case REAL: { + case FLOAT: { return r_iter; } break; @@ -3334,7 +3855,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { return Variant(); } #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { r_valid = false; return Variant(); } @@ -3378,7 +3899,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { return arr->get(idx); } break; case PACKED_BYTE_ARRAY: { - const Vector<uint8_t> *arr = reinterpret_cast<const Vector<uint8_t> *>(_data._mem); + const Vector<uint8_t> *arr = &PackedArrayRef<uint8_t>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3388,8 +3909,30 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { #endif return arr->get(idx); } break; - case PACKED_INT_ARRAY: { - const Vector<int> *arr = reinterpret_cast<const Vector<int> *>(_data._mem); + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); + int32_t idx = r_iter; +#ifdef DEBUG_ENABLED + if (idx < 0 || idx >= arr->size()) { + r_valid = false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); + int64_t idx = r_iter; +#ifdef DEBUG_ENABLED + if (idx < 0 || idx >= arr->size()) { + r_valid = false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3399,8 +3942,8 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { #endif return arr->get(idx); } break; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr = reinterpret_cast<const Vector<real_t> *>(_data._mem); + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3411,7 +3954,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { return arr->get(idx); } break; case PACKED_STRING_ARRAY: { - const Vector<String> *arr = reinterpret_cast<const Vector<String> *>(_data._mem); + const Vector<String> *arr = &PackedArrayRef<String>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3423,7 +3966,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { } break; case PACKED_VECTOR2_ARRAY: { - const Vector<Vector2> *arr = reinterpret_cast<const Vector<Vector2> *>(_data._mem); + const Vector<Vector2> *arr = &PackedArrayRef<Vector2>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3435,7 +3978,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { } break; case PACKED_VECTOR3_ARRAY: { - const Vector<Vector3> *arr = reinterpret_cast<const Vector<Vector3> *>(_data._mem); + const Vector<Vector3> *arr = &PackedArrayRef<Vector3>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3447,7 +3990,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { } break; case PACKED_COLOR_ARRAY: { - const Vector<Color> *arr = reinterpret_cast<const Vector<Color> *>(_data._mem); + const Vector<Color> *arr = &PackedArrayRef<Color>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3510,9 +4053,9 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) r_dst = int(va + vb * c + 0.5); } return; - case REAL: { - double ra = a._data._real; - double rb = b._data._real; + case FLOAT: { + double ra = a._data._float; + double rb = b._data._float; r_dst = ra + rb * c; } return; @@ -3520,16 +4063,50 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) r_dst = *reinterpret_cast<const Vector2 *>(a._data._mem) + *reinterpret_cast<const Vector2 *>(b._data._mem) * c; } return; + case VECTOR2I: { + int32_t vax = reinterpret_cast<const Vector2i *>(a._data._mem)->x; + int32_t vbx = reinterpret_cast<const Vector2i *>(b._data._mem)->x; + int32_t vay = reinterpret_cast<const Vector2i *>(a._data._mem)->y; + int32_t vby = reinterpret_cast<const Vector2i *>(b._data._mem)->y; + r_dst = Vector2i(int32_t(vax + vbx * c + 0.5), int32_t(vay + vby * c + 0.5)); + } + return; case RECT2: { const Rect2 *ra = reinterpret_cast<const Rect2 *>(a._data._mem); const Rect2 *rb = reinterpret_cast<const Rect2 *>(b._data._mem); r_dst = Rect2(ra->position + rb->position * c, ra->size + rb->size * c); } return; + case RECT2I: { + const Rect2i *ra = reinterpret_cast<const Rect2i *>(a._data._mem); + const Rect2i *rb = reinterpret_cast<const Rect2i *>(b._data._mem); + + int32_t vax = ra->position.x; + int32_t vay = ra->position.y; + int32_t vbx = ra->size.x; + int32_t vby = ra->size.y; + int32_t vcx = rb->position.x; + int32_t vcy = rb->position.y; + int32_t vdx = rb->size.x; + int32_t vdy = rb->size.y; + + r_dst = Rect2i(int32_t(vax + vbx * c + 0.5), int32_t(vay + vby * c + 0.5), int32_t(vcx + vdx * c + 0.5), int32_t(vcy + vdy * c + 0.5)); + } + return; case VECTOR3: { r_dst = *reinterpret_cast<const Vector3 *>(a._data._mem) + *reinterpret_cast<const Vector3 *>(b._data._mem) * c; } return; + case VECTOR3I: { + int32_t vax = reinterpret_cast<const Vector3i *>(a._data._mem)->x; + int32_t vbx = reinterpret_cast<const Vector3i *>(b._data._mem)->x; + int32_t vay = reinterpret_cast<const Vector3i *>(a._data._mem)->y; + int32_t vby = reinterpret_cast<const Vector3i *>(b._data._mem)->y; + int32_t vaz = reinterpret_cast<const Vector3i *>(a._data._mem)->z; + int32_t vbz = reinterpret_cast<const Vector3i *>(b._data._mem)->z; + r_dst = Vector3i(int32_t(vax + vbx * c + 0.5), int32_t(vay + vby * c + 0.5), int32_t(vaz + vbz * c + 0.5)); + } + return; case AABB: { const ::AABB *ra = reinterpret_cast<const ::AABB *>(a._data._mem); const ::AABB *rb = reinterpret_cast<const ::AABB *>(b._data._mem); @@ -3595,9 +4172,9 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = int(va + (vb - va) * c); } return; - case REAL: { - real_t va = a._data._real; - real_t vb = b._data._real; + case FLOAT: { + real_t va = a._data._float; + real_t vb = b._data._float; r_dst = va + (vb - va) * c; } return; @@ -3646,14 +4223,51 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = reinterpret_cast<const Vector2 *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector2 *>(b._data._mem), c); } return; + case VECTOR2I: { + int32_t vax = reinterpret_cast<const Vector2i *>(a._data._mem)->x; + int32_t vbx = reinterpret_cast<const Vector2i *>(b._data._mem)->x; + int32_t vay = reinterpret_cast<const Vector2i *>(a._data._mem)->y; + int32_t vby = reinterpret_cast<const Vector2i *>(b._data._mem)->y; + r_dst = Vector2i(int32_t(vax + vbx * c + 0.5), int32_t(vay + vby * c + 0.5)); + } + return; + case RECT2: { r_dst = Rect2(reinterpret_cast<const Rect2 *>(a._data._mem)->position.linear_interpolate(reinterpret_cast<const Rect2 *>(b._data._mem)->position, c), reinterpret_cast<const Rect2 *>(a._data._mem)->size.linear_interpolate(reinterpret_cast<const Rect2 *>(b._data._mem)->size, c)); } return; + case RECT2I: { + const Rect2i *ra = reinterpret_cast<const Rect2i *>(a._data._mem); + const Rect2i *rb = reinterpret_cast<const Rect2i *>(b._data._mem); + + int32_t vax = ra->position.x; + int32_t vay = ra->position.y; + int32_t vbx = ra->size.x; + int32_t vby = ra->size.y; + int32_t vcx = rb->position.x; + int32_t vcy = rb->position.y; + int32_t vdx = rb->size.x; + int32_t vdy = rb->size.y; + + r_dst = Rect2i(int32_t(vax + vbx * c + 0.5), int32_t(vay + vby * c + 0.5), int32_t(vcx + vdx * c + 0.5), int32_t(vcy + vdy * c + 0.5)); + } + return; + case VECTOR3: { r_dst = reinterpret_cast<const Vector3 *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector3 *>(b._data._mem), c); } return; + case VECTOR3I: { + int32_t vax = reinterpret_cast<const Vector3i *>(a._data._mem)->x; + int32_t vbx = reinterpret_cast<const Vector3i *>(b._data._mem)->x; + int32_t vay = reinterpret_cast<const Vector3i *>(a._data._mem)->y; + int32_t vby = reinterpret_cast<const Vector3i *>(b._data._mem)->y; + int32_t vaz = reinterpret_cast<const Vector3i *>(a._data._mem)->z; + int32_t vbz = reinterpret_cast<const Vector3i *>(b._data._mem)->z; + r_dst = Vector3i(int32_t(vax + vbx * c + 0.5), int32_t(vay + vby * c + 0.5), int32_t(vaz + vbz * c + 0.5)); + } + return; + case TRANSFORM2D: { r_dst = a._data._transform2d->interpolate_with(*b._data._transform2d, c); } @@ -3682,6 +4296,10 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = reinterpret_cast<const Color *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color *>(b._data._mem), c); } return; + case STRING_NAME: { + r_dst = a; + } + return; case NODE_PATH: { r_dst = a; } @@ -3705,21 +4323,73 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = a; } return; - case PACKED_INT_ARRAY: { - const Vector<int> *arr_a = reinterpret_cast<const Vector<int> *>(a._data._mem); - const Vector<int> *arr_b = reinterpret_cast<const Vector<int> *>(b._data._mem); + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr_a = &PackedArrayRef<int32_t>::get_array(a._data.packed_array); + const Vector<int32_t> *arr_b = &PackedArrayRef<int32_t>::get_array(b._data.packed_array); + int32_t sz = arr_a->size(); + if (sz == 0 || arr_b->size() != sz) { + + r_dst = a; + } else { + + Vector<int32_t> v; + v.resize(sz); + { + int32_t *vw = v.ptrw(); + const int32_t *ar = arr_a->ptr(); + const int32_t *br = arr_b->ptr(); + + Variant va; + for (int32_t i = 0; i < sz; i++) { + Variant::interpolate(ar[i], br[i], c, va); + vw[i] = va; + } + } + r_dst = v; + } + } + return; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr_a = &PackedArrayRef<int64_t>::get_array(a._data.packed_array); + const Vector<int64_t> *arr_b = &PackedArrayRef<int64_t>::get_array(b._data.packed_array); + int64_t sz = arr_a->size(); + if (sz == 0 || arr_b->size() != sz) { + + r_dst = a; + } else { + + Vector<int64_t> v; + v.resize(sz); + { + int64_t *vw = v.ptrw(); + const int64_t *ar = arr_a->ptr(); + const int64_t *br = arr_b->ptr(); + + Variant va; + for (int64_t i = 0; i < sz; i++) { + Variant::interpolate(ar[i], br[i], c, va); + vw[i] = va; + } + } + r_dst = v; + } + } + return; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr_a = &PackedArrayRef<float>::get_array(a._data.packed_array); + const Vector<float> *arr_b = &PackedArrayRef<float>::get_array(b._data.packed_array); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { r_dst = a; } else { - Vector<int> v; + Vector<float> v; v.resize(sz); { - int *vw = v.ptrw(); - const int *ar = arr_a->ptr(); - const int *br = arr_b->ptr(); + float *vw = v.ptrw(); + const float *ar = arr_a->ptr(); + const float *br = arr_b->ptr(); Variant va; for (int i = 0; i < sz; i++) { @@ -3731,21 +4401,21 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & } } return; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr_a = reinterpret_cast<const Vector<real_t> *>(a._data._mem); - const Vector<real_t> *arr_b = reinterpret_cast<const Vector<real_t> *>(b._data._mem); + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr_a = &PackedArrayRef<double>::get_array(a._data.packed_array); + const Vector<double> *arr_b = &PackedArrayRef<double>::get_array(b._data.packed_array); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { r_dst = a; } else { - Vector<real_t> v; + Vector<double> v; v.resize(sz); { - real_t *vw = v.ptrw(); - const real_t *ar = arr_a->ptr(); - const real_t *br = arr_b->ptr(); + double *vw = v.ptrw(); + const double *ar = arr_a->ptr(); + const double *br = arr_b->ptr(); Variant va; for (int i = 0; i < sz; i++) { @@ -3762,8 +4432,8 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & } return; case PACKED_VECTOR2_ARRAY: { - const Vector<Vector2> *arr_a = reinterpret_cast<const Vector<Vector2> *>(a._data._mem); - const Vector<Vector2> *arr_b = reinterpret_cast<const Vector<Vector2> *>(b._data._mem); + const Vector<Vector2> *arr_a = &PackedArrayRef<Vector2>::get_array(a._data.packed_array); + const Vector<Vector2> *arr_b = &PackedArrayRef<Vector2>::get_array(b._data.packed_array); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { @@ -3787,8 +4457,8 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & return; case PACKED_VECTOR3_ARRAY: { - const Vector<Vector3> *arr_a = reinterpret_cast<const Vector<Vector3> *>(a._data._mem); - const Vector<Vector3> *arr_b = reinterpret_cast<const Vector<Vector3> *>(b._data._mem); + const Vector<Vector3> *arr_a = &PackedArrayRef<Vector3>::get_array(a._data.packed_array); + const Vector<Vector3> *arr_b = &PackedArrayRef<Vector3>::get_array(b._data.packed_array); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { @@ -3811,8 +4481,8 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & } return; case PACKED_COLOR_ARRAY: { - const Vector<Color> *arr_a = reinterpret_cast<const Vector<Color> *>(a._data._mem); - const Vector<Color> *arr_b = reinterpret_cast<const Vector<Color> *>(b._data._mem); + const Vector<Color> *arr_a = &PackedArrayRef<Color>::get_array(a._data.packed_array); + const Vector<Color> *arr_b = &PackedArrayRef<Color>::get_array(b._data.packed_array); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index f036e00ed5..0a578faf78 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -30,8 +30,8 @@ #include "variant_parser.h" +#include "core/input/input_event.h" #include "core/io/resource_loader.h" -#include "core/os/input_event.h" #include "core/os/keyboard.h" #include "core/string_buffer.h" @@ -81,6 +81,7 @@ const char *VariantParser::tk_name[TK_MAX] = { "')'", "identifier", "string", + "string_name", "number", "color", "':'", @@ -93,6 +94,8 @@ const char *VariantParser::tk_name[TK_MAX] = { Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, String &r_err_str) { + bool string_name = false; + while (true) { CharType cchar; @@ -204,6 +207,17 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri r_token.type = TK_COLOR; return OK; }; + case '@': { + cchar = p_stream->get_char(); + if (cchar != '"') { + r_err_str = "Expected '\"' after '@'"; + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } + + string_name = true; + [[fallthrough]]; + } case '"': { String str; @@ -285,8 +299,14 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri if (p_stream->is_utf8()) { str.parse_utf8(str.ascii(true).get_data()); } - r_token.type = TK_STRING; - r_token.value = str; + if (string_name) { + r_token.type = TK_STRING_NAME; + r_token.value = StringName(str); + string_name = false; //reset + } else { + r_token.type = TK_STRING; + r_token.value = str; + } return OK; } break; @@ -512,6 +532,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, value = false; else if (id == "null" || id == "nil") value = Variant(); + else if (id == "inf") + value = Math_INF; + else if (id == "nan") + value = Math_NAN; else if (id == "Vector2") { Vector<float> args; @@ -525,6 +549,19 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, value = Vector2(args[0], args[1]); return OK; + } else if (id == "Vector2i") { + + Vector<int32_t> args; + Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str); + if (err) + return err; + + if (args.size() != 2) { + r_err_str = "Expected 2 arguments for constructor"; + } + + value = Vector2i(args[0], args[1]); + return OK; } else if (id == "Rect2") { Vector<float> args; @@ -538,6 +575,19 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, value = Rect2(args[0], args[1], args[2], args[3]); return OK; + } else if (id == "Rect2i") { + + Vector<int32_t> args; + Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str); + if (err) + return err; + + if (args.size() != 4) { + r_err_str = "Expected 4 arguments for constructor"; + } + + value = Rect2i(args[0], args[1], args[2], args[3]); + return OK; } else if (id == "Vector3") { Vector<float> args; @@ -551,6 +601,19 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, value = Vector3(args[0], args[1], args[2]); return OK; + } else if (id == "Vector3i") { + + Vector<int32_t> args; + Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str); + if (err) + return err; + + if (args.size() != 3) { + r_err_str = "Expected 3 arguments for constructor"; + } + + value = Vector3i(args[0], args[1], args[2]); + return OK; } else if (id == "Transform2D" || id == "Matrix32") { //compatibility Vector<float> args; @@ -882,20 +945,20 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, return OK; - } else if (id == "PackedIntArray" || id == "PoolIntArray" || id == "IntArray") { + } else if (id == "PackedInt32Array" || id == "PackedIntArray" || id == "PoolIntArray" || id == "IntArray") { - Vector<int> args; - Error err = _parse_construct<int>(p_stream, args, line, r_err_str); + Vector<int32_t> args; + Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str); if (err) return err; - Vector<int> arr; + Vector<int32_t> arr; { - int len = args.size(); + int32_t len = args.size(); arr.resize(len); - int *w = arr.ptrw(); - for (int i = 0; i < len; i++) { - w[i] = int(args[i]); + int32_t *w = arr.ptrw(); + for (int32_t i = 0; i < len; i++) { + w[i] = int32_t(args[i]); } } @@ -903,7 +966,28 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, return OK; - } else if (id == "PackedRealArray" || id == "PoolRealArray" || id == "FloatArray") { + } else if (id == "PackedInt64Array") { + + Vector<int64_t> args; + Error err = _parse_construct<int64_t>(p_stream, args, line, r_err_str); + if (err) + return err; + + Vector<int64_t> arr; + { + int64_t len = args.size(); + arr.resize(len); + int64_t *w = arr.ptrw(); + for (int64_t i = 0; i < len; i++) { + w[i] = int64_t(args[i]); + } + } + + value = arr; + + return OK; + + } else if (id == "PackedFloat32Array" || id == "PackedRealArray" || id == "PoolRealArray" || id == "FloatArray") { Vector<float> args; Error err = _parse_construct<float>(p_stream, args, line, r_err_str); @@ -923,6 +1007,26 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, value = arr; return OK; + } else if (id == "PackedFloat64Array") { + + Vector<double> args; + Error err = _parse_construct<double>(p_stream, args, line, r_err_str); + if (err) + return err; + + Vector<double> arr; + { + int len = args.size(); + arr.resize(len); + double *w = arr.ptrw(); + for (int i = 0; i < len; i++) { + w[i] = args[i]; + } + } + + value = arr; + + return OK; } else if (id == "PackedStringArray" || id == "PoolStringArray" || id == "StringArray") { get_token(p_stream, token, line, r_err_str); @@ -1051,6 +1155,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, value = token.value; return OK; + } else if (token.type == TK_STRING_NAME) { + + value = token.value; + return OK; } else if (token.type == TK_COLOR) { value = token.value; @@ -1392,11 +1500,13 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str p_store_string_func(p_store_string_ud, itos(p_variant.operator int64_t())); } break; - case Variant::REAL: { + case Variant::FLOAT: { String s = rtosfix(p_variant.operator real_t()); - if (s.find(".") == -1 && s.find("e") == -1) - s += ".0"; + if (s != "inf" && s != "nan") { + if (s.find(".") == -1 && s.find("e") == -1) + s += ".0"; + } p_store_string_func(p_store_string_ud, s); } break; case Variant::STRING: { @@ -1411,17 +1521,33 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str Vector2 v = p_variant; p_store_string_func(p_store_string_ud, "Vector2( " + rtosfix(v.x) + ", " + rtosfix(v.y) + " )"); } break; + case Variant::VECTOR2I: { + + Vector2i v = p_variant; + p_store_string_func(p_store_string_ud, "Vector2i( " + itos(v.x) + ", " + itos(v.y) + " )"); + } break; case Variant::RECT2: { Rect2 aabb = p_variant; p_store_string_func(p_store_string_ud, "Rect2( " + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + " )"); } break; + case Variant::RECT2I: { + + Rect2i aabb = p_variant; + p_store_string_func(p_store_string_ud, "Rect2i( " + itos(aabb.position.x) + ", " + itos(aabb.position.y) + ", " + itos(aabb.size.x) + ", " + itos(aabb.size.y) + " )"); + + } break; case Variant::VECTOR3: { Vector3 v = p_variant; p_store_string_func(p_store_string_ud, "Vector3( " + rtosfix(v.x) + ", " + rtosfix(v.y) + ", " + rtosfix(v.z) + " )"); } break; + case Variant::VECTOR3I: { + + Vector3i v = p_variant; + p_store_string_func(p_store_string_ud, "Vector3i( " + itos(v.x) + ", " + itos(v.y) + ", " + itos(v.z) + " )"); + } break; case Variant::PLANE: { Plane p = p_variant; @@ -1498,6 +1624,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str p_store_string_func(p_store_string_ud, "Color( " + rtosfix(c.r) + ", " + rtosfix(c.g) + ", " + rtosfix(c.b) + ", " + rtosfix(c.a) + " )"); } break; + case Variant::STRING_NAME: { + + String str = p_variant; + + str = "@\"" + str.c_escape() + "\""; + p_store_string_func(p_store_string_ud, str); + + } break; case Variant::NODE_PATH: { String str = p_variant; @@ -1628,14 +1762,32 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str p_store_string_func(p_store_string_ud, " )"); } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { - p_store_string_func(p_store_string_ud, "PackedIntArray( "); - Vector<int> data = p_variant; - int len = data.size(); - const int *ptr = data.ptr(); + p_store_string_func(p_store_string_ud, "PackedInt32Array( "); + Vector<int32_t> data = p_variant; + int32_t len = data.size(); + const int32_t *ptr = data.ptr(); - for (int i = 0; i < len; i++) { + for (int32_t i = 0; i < len; i++) { + + if (i > 0) + p_store_string_func(p_store_string_ud, ", "); + + p_store_string_func(p_store_string_ud, itos(ptr[i])); + } + + p_store_string_func(p_store_string_ud, " )"); + + } break; + case Variant::PACKED_INT64_ARRAY: { + + p_store_string_func(p_store_string_ud, "PackedInt64Array( "); + Vector<int64_t> data = p_variant; + int64_t len = data.size(); + const int64_t *ptr = data.ptr(); + + for (int64_t i = 0; i < len; i++) { if (i > 0) p_store_string_func(p_store_string_ud, ", "); @@ -1646,12 +1798,29 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str p_store_string_func(p_store_string_ud, " )"); } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_FLOAT32_ARRAY: { + + p_store_string_func(p_store_string_ud, "PackedFloat32Array( "); + Vector<float> data = p_variant; + int len = data.size(); + const float *ptr = data.ptr(); + + for (int i = 0; i < len; i++) { + + if (i > 0) + p_store_string_func(p_store_string_ud, ", "); + p_store_string_func(p_store_string_ud, rtosfix(ptr[i])); + } + + p_store_string_func(p_store_string_ud, " )"); + + } break; + case Variant::PACKED_FLOAT64_ARRAY: { - p_store_string_func(p_store_string_ud, "PackedRealArray( "); - Vector<real_t> data = p_variant; + p_store_string_func(p_store_string_ud, "PackedFloat64Array( "); + Vector<double> data = p_variant; int len = data.size(); - const real_t *ptr = data.ptr(); + const double *ptr = data.ptr(); for (int i = 0; i < len; i++) { diff --git a/core/variant_parser.h b/core/variant_parser.h index 89db3ada0d..63ed51bcc9 100644 --- a/core/variant_parser.h +++ b/core/variant_parser.h @@ -58,7 +58,7 @@ public: virtual bool is_utf8() const; virtual bool is_eof() const; - StreamFile() { f = NULL; } + StreamFile() { f = nullptr; } }; struct StreamString : public Stream { @@ -77,7 +77,7 @@ public: struct ResourceParser { - void *userdata; + void *userdata = nullptr; ParseResourceFunc func; ParseResourceFunc ext_func; ParseResourceFunc sub_func; @@ -92,6 +92,7 @@ public: TK_PARENTHESIS_CLOSE, TK_IDENTIFIER, TK_STRING, + TK_STRING_NAME, TK_NUMBER, TK_COLOR, TK_COLON, @@ -129,17 +130,17 @@ private: template <class T> static Error _parse_construct(Stream *p_stream, Vector<T> &r_construct, int &line, String &r_err_str); static Error _parse_enginecfg(Stream *p_stream, Vector<String> &strings, int &line, String &r_err_str); - static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); - static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); - static Error _parse_tag(Token &token, Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); + static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); + static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); + static Error _parse_tag(Token &token, Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); public: - static Error parse_tag(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); - static Error parse_tag_assign_eof(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, String &r_assign, Variant &r_value, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); + static Error parse_tag(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); + static Error parse_tag_assign_eof(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, String &r_assign, Variant &r_value, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); - static Error parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); + static Error parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); static Error get_token(Stream *p_stream, Token &r_token, int &line, String &r_err_str); - static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line, ResourceParser *p_res_parser = NULL); + static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line, ResourceParser *p_res_parser = nullptr); }; class VariantWriter { @@ -148,7 +149,7 @@ public: typedef String (*EncodeResourceFunc)(void *ud, const RES &p_resource); static Error write(const Variant &p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud); - static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = NULL, void *p_encode_res_ud = NULL); + static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = nullptr, void *p_encode_res_ud = nullptr); }; #endif // VARIANT_PARSER_H diff --git a/core/vector.h b/core/vector.h index d3476679ff..7277179621 100644 --- a/core/vector.h +++ b/core/vector.h @@ -103,7 +103,7 @@ public: void sort() { - sort_custom<_DefaultComparator<T> >(); + sort_custom<_DefaultComparator<T>>(); } void ordered_insert(const T &p_val) { @@ -181,4 +181,4 @@ bool Vector<T>::push_back(T p_elem) { return false; } -#endif +#endif // VECTOR_H diff --git a/core/version.h b/core/version.h index 42c85c1b13..1198f62db4 100644 --- a/core/version.h +++ b/core/version.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GODOT_VERSION_H -#define GODOT_VERSION_H +#ifndef VERSION_H +#define VERSION_H #include "core/version_generated.gen.h" @@ -68,4 +68,4 @@ // Example: "Godot v3.1.4.stable.official.mono" #define VERSION_FULL_NAME "" VERSION_NAME " v" VERSION_FULL_BUILD -#endif // GODOT_VERSION_H +#endif // VERSION_H |