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-rw-r--r--core/array.cpp8
-rw-r--r--core/array.h2
-rw-r--r--core/bind/core_bind.cpp49
-rw-r--r--core/bind/core_bind.h5
-rw-r--r--core/class_db.cpp29
-rw-r--r--core/class_db.h4
-rw-r--r--core/color.cpp4
-rw-r--r--core/command_queue_mt.cpp1
-rw-r--r--core/command_queue_mt.h6
-rw-r--r--core/dictionary.cpp4
-rw-r--r--core/dictionary.h2
-rw-r--r--core/error_macros.h10
-rw-r--r--core/image.cpp190
-rw-r--r--core/image.h5
-rw-r--r--core/input_map.cpp91
-rw-r--r--core/input_map.h13
-rw-r--r--core/io/file_access_pack.cpp6
-rw-r--r--core/io/http_client.cpp24
-rw-r--r--core/io/image_loader.cpp2
-rw-r--r--core/io/marshalls.cpp4
-rw-r--r--core/io/multiplayer_api.cpp722
-rw-r--r--core/io/multiplayer_api.h87
-rw-r--r--core/io/pck_packer.cpp8
-rw-r--r--core/io/resource_format_binary.cpp8
-rw-r--r--core/io/resource_saver.cpp2
-rw-r--r--core/io/stream_peer_ssl.cpp31
-rw-r--r--core/io/stream_peer_ssl.h1
-rw-r--r--core/math/geometry.h28
-rw-r--r--core/math/math_2d.cpp10
-rw-r--r--core/math/math_2d.h4
-rw-r--r--core/math/math_funcs.h4
-rw-r--r--core/math/matrix3.cpp63
-rw-r--r--core/math/matrix3.h15
-rw-r--r--core/math/quat.cpp2
-rw-r--r--core/math/quick_hull.cpp2
-rw-r--r--core/math/transform.cpp4
-rw-r--r--core/math/vector3.h6
-rw-r--r--core/node_path.cpp3
-rw-r--r--core/oa_hash_map.h617
-rw-r--r--core/object.cpp4
-rw-r--r--core/object.h5
-rw-r--r--core/os/file_access.h3
-rw-r--r--core/os/input.cpp6
-rw-r--r--core/os/input.h6
-rw-r--r--core/os/input_event.cpp85
-rw-r--r--core/os/input_event.h22
-rw-r--r--core/os/keyboard.cpp121
-rw-r--r--core/os/keyboard.h1
-rw-r--r--core/os/os.cpp2
-rw-r--r--core/os/os.h12
-rw-r--r--core/os/thread_dummy.cpp8
-rw-r--r--core/os/thread_dummy.h17
-rw-r--r--core/project_settings.cpp42
-rw-r--r--core/project_settings.h2
-rw-r--r--core/reference.h5
-rw-r--r--core/register_core_types.cpp2
-rw-r--r--core/resource.cpp2
-rw-r--r--core/script_debugger_remote.cpp13
-rw-r--r--core/script_debugger_remote.h2
-rw-r--r--core/script_language.h5
-rw-r--r--core/self_list.h41
-rw-r--r--core/string_buffer.h6
-rw-r--r--core/string_builder.h6
-rw-r--r--core/string_db.cpp13
-rw-r--r--core/string_db.h1
-rw-r--r--core/ustring.cpp94
-rw-r--r--core/ustring.h4
-rw-r--r--core/variant.cpp6
-rw-r--r--core/variant.h2
-rw-r--r--core/variant_call.cpp24
-rw-r--r--core/variant_op.cpp34
71 files changed, 1824 insertions, 848 deletions
diff --git a/core/array.cpp b/core/array.cpp
index 0ddac1662c..9e3250fd47 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -35,8 +35,8 @@
#include "variant.h"
#include "vector.h"
-struct ArrayPrivate {
-
+class ArrayPrivate {
+public:
SafeRefCount refcount;
Vector<Variant> array;
};
@@ -211,13 +211,13 @@ const Variant &Array::get(int p_idx) const {
return operator[](p_idx);
}
-Array Array::duplicate() const {
+Array Array::duplicate(bool p_deep) const {
Array new_arr;
int element_count = size();
new_arr.resize(element_count);
for (int i = 0; i < element_count; i++) {
- new_arr[i] = get(i);
+ new_arr[i] = p_deep ? get(i).duplicate(p_deep) : get(i);
}
return new_arr;
diff --git a/core/array.h b/core/array.h
index 684a8e265d..e549a886e6 100644
--- a/core/array.h
+++ b/core/array.h
@@ -88,7 +88,7 @@ public:
Variant pop_back();
Variant pop_front();
- Array duplicate() const;
+ Array duplicate(bool p_deep = false) const;
Array(const Array &p_from);
Array();
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index a81301e8ea..ffddab410b 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -288,6 +288,10 @@ void _OS::set_window_size(const Size2 &p_size) {
OS::get_singleton()->set_window_size(p_size);
}
+Rect2 _OS::get_window_safe_area() const {
+ return OS::get_singleton()->get_window_safe_area();
+}
+
void _OS::set_window_fullscreen(bool p_enabled) {
OS::get_singleton()->set_window_fullscreen(p_enabled);
}
@@ -635,8 +639,8 @@ uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
unsigned int second = ((datetime.has(SECOND_KEY)) ? static_cast<unsigned int>(datetime[SECOND_KEY]) : 0);
unsigned int minute = ((datetime.has(MINUTE_KEY)) ? static_cast<unsigned int>(datetime[MINUTE_KEY]) : 0);
unsigned int hour = ((datetime.has(HOUR_KEY)) ? static_cast<unsigned int>(datetime[HOUR_KEY]) : 0);
- unsigned int day = ((datetime.has(DAY_KEY)) ? static_cast<unsigned int>(datetime[DAY_KEY]) : 0);
- unsigned int month = ((datetime.has(MONTH_KEY)) ? static_cast<unsigned int>(datetime[MONTH_KEY]) - 1 : 0);
+ unsigned int day = ((datetime.has(DAY_KEY)) ? static_cast<unsigned int>(datetime[DAY_KEY]) : 1);
+ unsigned int month = ((datetime.has(MONTH_KEY)) ? static_cast<unsigned int>(datetime[MONTH_KEY]) : 1);
unsigned int year = ((datetime.has(YEAR_KEY)) ? static_cast<unsigned int>(datetime[YEAR_KEY]) : 0);
/// How many days come before each month (0-12)
@@ -656,15 +660,15 @@ uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
ERR_EXPLAIN("Invalid hour value of: " + itos(hour));
ERR_FAIL_COND_V(hour > 23, 0);
- ERR_EXPLAIN("Invalid month value of: " + itos(month + 1));
- ERR_FAIL_COND_V(month + 1 > 12, 0);
+ ERR_EXPLAIN("Invalid month value of: " + itos(month));
+ ERR_FAIL_COND_V(month > 12 || month == 0, 0);
// Do this check after month is tested as valid
- ERR_EXPLAIN("Invalid day value of: " + itos(day) + " which is larger than " + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month]));
- ERR_FAIL_COND_V(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month], 0);
+ ERR_EXPLAIN("Invalid day value of: " + itos(day) + " which is larger than " + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1]) + " or 0");
+ ERR_FAIL_COND_V(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1] || day == 0, 0);
// Calculate all the seconds from months past in this year
- uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month] * SECONDS_PER_DAY;
+ uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month - 1] * SECONDS_PER_DAY;
uint64_t SECONDS_FROM_YEARS_PAST = 0;
for (unsigned int iyear = EPOCH_YR; iyear < year; iyear++) {
@@ -1032,9 +1036,9 @@ void _OS::_bind_methods() {
//ClassDB::bind_method(D_METHOD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_video_driver_count"), &_OS::get_video_driver_count);
- ClassDB::bind_method(D_METHOD("get_video_driver_name"), &_OS::get_video_driver_name);
+ ClassDB::bind_method(D_METHOD("get_video_driver_name", "driver"), &_OS::get_video_driver_name);
ClassDB::bind_method(D_METHOD("get_audio_driver_count"), &_OS::get_audio_driver_count);
- ClassDB::bind_method(D_METHOD("get_audio_driver_name"), &_OS::get_audio_driver_name);
+ ClassDB::bind_method(D_METHOD("get_audio_driver_name", "driver"), &_OS::get_audio_driver_name);
ClassDB::bind_method(D_METHOD("get_screen_count"), &_OS::get_screen_count);
ClassDB::bind_method(D_METHOD("get_current_screen"), &_OS::get_current_screen);
@@ -1046,6 +1050,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_window_position", "position"), &_OS::set_window_position);
ClassDB::bind_method(D_METHOD("get_window_size"), &_OS::get_window_size);
ClassDB::bind_method(D_METHOD("set_window_size", "size"), &_OS::set_window_size);
+ ClassDB::bind_method(D_METHOD("get_window_safe_area"), &_OS::get_window_safe_area);
ClassDB::bind_method(D_METHOD("set_window_fullscreen", "enabled"), &_OS::set_window_fullscreen);
ClassDB::bind_method(D_METHOD("is_window_fullscreen"), &_OS::is_window_fullscreen);
ClassDB::bind_method(D_METHOD("set_window_resizable", "enabled"), &_OS::set_window_resizable);
@@ -1276,6 +1281,16 @@ Variant _Geometry::segment_intersects_segment_2d(const Vector2 &p_from_a, const
};
};
+Variant _Geometry::line_intersects_line_2d(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b) {
+
+ Vector2 result;
+ if (Geometry::line_intersects_line_2d(p_from_a, p_dir_a, p_from_b, p_dir_b, result)) {
+ return result;
+ } else {
+ return Variant();
+ }
+}
+
PoolVector<Vector2> _Geometry::get_closest_points_between_segments_2d(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2) {
Vector2 r1, r2;
@@ -1431,6 +1446,7 @@ void _Geometry::_bind_methods() {
ClassDB::bind_method(D_METHOD("build_capsule_planes", "radius", "height", "sides", "lats", "axis"), &_Geometry::build_capsule_planes, DEFVAL(Vector3::AXIS_Z));
ClassDB::bind_method(D_METHOD("segment_intersects_circle", "segment_from", "segment_to", "circle_position", "circle_radius"), &_Geometry::segment_intersects_circle);
ClassDB::bind_method(D_METHOD("segment_intersects_segment_2d", "from_a", "to_a", "from_b", "to_b"), &_Geometry::segment_intersects_segment_2d);
+ ClassDB::bind_method(D_METHOD("line_intersects_line_2d", "from_a", "dir_a", "from_b", "dir_b"), &_Geometry::line_intersects_line_2d);
ClassDB::bind_method(D_METHOD("get_closest_points_between_segments_2d", "p1", "q1", "p2", "q2"), &_Geometry::get_closest_points_between_segments_2d);
ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "p2", "q1", "q2"), &_Geometry::get_closest_points_between_segments);
@@ -1535,6 +1551,17 @@ bool _File::is_open() const {
return f != NULL;
}
+String _File::get_path() const {
+
+ ERR_FAIL_COND_V(!f, "");
+ return f->get_path();
+}
+
+String _File::get_path_absolute() const {
+
+ ERR_FAIL_COND_V(!f, "");
+ return f->get_path_absolute();
+}
void _File::seek(int64_t p_position) {
@@ -1824,6 +1851,8 @@ void _File::_bind_methods() {
ClassDB::bind_method(D_METHOD("open", "path", "flags"), &_File::open);
ClassDB::bind_method(D_METHOD("close"), &_File::close);
+ ClassDB::bind_method(D_METHOD("get_path"), &_File::get_path);
+ ClassDB::bind_method(D_METHOD("get_path_absolute"), &_File::get_path_absolute);
ClassDB::bind_method(D_METHOD("is_open"), &_File::is_open);
ClassDB::bind_method(D_METHOD("seek", "position"), &_File::seek);
ClassDB::bind_method(D_METHOD("seek_end", "position"), &_File::seek_end, DEFVAL(0));
@@ -2395,7 +2424,7 @@ _Thread::_Thread() {
_Thread::~_Thread() {
if (active) {
- ERR_EXPLAIN("Reference to a Thread object object was lost while the thread is still running..");
+ ERR_EXPLAIN("Reference to a Thread object object was lost while the thread is still running...");
}
ERR_FAIL_COND(active == true);
}
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 8ce7b4f7fe..fe074e2122 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -162,6 +162,7 @@ public:
virtual void set_window_position(const Point2 &p_position);
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
+ virtual Rect2 get_window_safe_area() const;
virtual void set_window_size(const Size2 &p_size);
virtual void set_window_fullscreen(bool p_enabled);
virtual bool is_window_fullscreen() const;
@@ -357,6 +358,7 @@ public:
PoolVector<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z);
PoolVector<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z);
Variant segment_intersects_segment_2d(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b);
+ Variant line_intersects_line_2d(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b);
PoolVector<Vector2> get_closest_points_between_segments_2d(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2);
PoolVector<Vector3> get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2);
Vector2 get_closest_point_to_segment_2d(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
@@ -415,6 +417,9 @@ public:
void close(); ///< close a file
bool is_open() const; ///< true when file is open
+ String get_path() const; /// returns the path for the current open file
+ String get_path_absolute() const; /// returns the absolute path for the current open file
+
void seek(int64_t p_position); ///< seek to a given position
void seek_end(int64_t p_position = 0); ///< seek from the end of file
int64_t get_position() const; ///< get position in the file
diff --git a/core/class_db.cpp b/core/class_db.cpp
index 3c9dae1acb..59b100e282 100644
--- a/core/class_db.cpp
+++ b/core/class_db.cpp
@@ -33,18 +33,9 @@
#include "os/mutex.h"
#include "version.h"
-#ifdef NO_THREADS
-
-#define OBJTYPE_RLOCK
-#define OBJTYPE_WLOCK
-
-#else
-
#define OBJTYPE_RLOCK RWLockRead _rw_lockr_(lock);
#define OBJTYPE_WLOCK RWLockWrite _rw_lockw_(lock);
-#endif
-
#ifdef DEBUG_METHODS_ENABLED
MethodDefinition D_METHOD(const char *p_name) {
@@ -263,11 +254,13 @@ HashMap<StringName, StringName, StringNameHasher> ClassDB::compat_classes;
ClassDB::ClassInfo::ClassInfo() {
+ api = API_NONE;
creation_func = NULL;
inherits_ptr = NULL;
disabled = false;
exposed = false;
}
+
ClassDB::ClassInfo::~ClassInfo() {
}
@@ -364,7 +357,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
ClassInfo *t = classes.getptr(E->get());
ERR_FAIL_COND_V(!t, 0);
- if (t->api != p_api)
+ if (t->api != p_api || !t->exposed)
continue;
hash = hash_djb2_one_64(t->name.hash(), hash);
hash = hash_djb2_one_64(t->inherits.hash(), hash);
@@ -660,7 +653,6 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName
}
type->constant_map[p_name] = p_constant;
-#ifdef DEBUG_METHODS_ENABLED
String enum_name = p_enum;
if (enum_name != String()) {
@@ -679,6 +671,7 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName
}
}
+#ifdef DEBUG_METHODS_ENABLED
type->constant_order.push_back(p_name);
#endif
}
@@ -734,7 +727,6 @@ int ClassDB::get_integer_constant(const StringName &p_class, const StringName &p
return 0;
}
-#ifdef DEBUG_METHODS_ENABLED
StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) {
OBJTYPE_RLOCK;
@@ -803,7 +795,6 @@ void ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_
type = type->inherits_ptr;
}
}
-#endif
void ClassDB::add_signal(StringName p_class, const MethodInfo &p_signal) {
@@ -895,15 +886,9 @@ void ClassDB::add_property_group(StringName p_class, const String &p_name, const
void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
-#ifndef NO_THREADS
lock->read_lock();
-#endif
-
ClassInfo *type = classes.getptr(p_class);
-
-#ifndef NO_THREADS
lock->read_unlock();
-#endif
ERR_FAIL_COND(!type);
@@ -1380,10 +1365,7 @@ RWLock *ClassDB::lock = NULL;
void ClassDB::init() {
-#ifndef NO_THREADS
-
lock = RWLock::create();
-#endif
}
void ClassDB::cleanup() {
@@ -1406,10 +1388,7 @@ void ClassDB::cleanup() {
resource_base_extensions.clear();
compat_classes.clear();
-#ifndef NO_THREADS
-
memdelete(lock);
-#endif
}
//
diff --git a/core/class_db.h b/core/class_db.h
index d74317239b..2c77ffe65f 100644
--- a/core/class_db.h
+++ b/core/class_db.h
@@ -116,10 +116,10 @@ public:
ClassInfo *inherits_ptr;
HashMap<StringName, MethodBind *, StringNameHasher> method_map;
HashMap<StringName, int, StringNameHasher> constant_map;
+ HashMap<StringName, List<StringName> > enum_map;
HashMap<StringName, MethodInfo, StringNameHasher> signal_map;
List<PropertyInfo> property_list;
#ifdef DEBUG_METHODS_ENABLED
- HashMap<StringName, List<StringName> > enum_map;
List<StringName> constant_order;
List<StringName> method_order;
Set<StringName> methods_in_properties;
@@ -344,11 +344,9 @@ public:
static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false);
static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = NULL);
-#ifdef DEBUG_METHODS_ENABLED
static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false);
static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false);
-#endif
static StringName get_category(const StringName &p_node);
diff --git a/core/color.cpp b/core/color.cpp
index 27d8e9b891..b2f5889166 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -402,6 +402,10 @@ String Color::to_html(bool p_alpha) const {
Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) {
+ p_h = Math::fmod(p_h * 360.0f, 360.0f);
+ if (p_h < 0.0)
+ p_h += 360.0f;
+
const float h_ = p_h / 60.0f;
const float c = p_v * p_s;
const float x = c * (1.0f - Math::abs(Math::fmod(h_, 2.0f) - 1.0f));
diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp
index 6bb3135757..a39c920dfa 100644
--- a/core/command_queue_mt.cpp
+++ b/core/command_queue_mt.cpp
@@ -105,6 +105,7 @@ CommandQueueMT::CommandQueueMT(bool p_sync) {
read_ptr = 0;
write_ptr = 0;
+ dealloc_ptr = 0;
mutex = Mutex::create();
for (int i = 0; i < SYNC_SEMAPHORES; i++) {
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h
index c1439bdc4c..3942b961d3 100644
--- a/core/command_queue_mt.h
+++ b/core/command_queue_mt.h
@@ -309,9 +309,9 @@ class CommandQueueMT {
};
uint8_t command_mem[COMMAND_MEM_SIZE];
- uint32_t read_ptr = 0;
- uint32_t write_ptr = 0;
- uint32_t dealloc_ptr = 0;
+ uint32_t read_ptr;
+ uint32_t write_ptr;
+ uint32_t dealloc_ptr;
SyncSemaphore sync_sems[SYNC_SEMAPHORES];
Mutex *mutex;
Semaphore *sync;
diff --git a/core/dictionary.cpp b/core/dictionary.cpp
index e3f4aa5f28..ba0de95861 100644
--- a/core/dictionary.cpp
+++ b/core/dictionary.cpp
@@ -211,7 +211,7 @@ const Variant *Dictionary::next(const Variant *p_key) const {
return NULL;
}
-Dictionary Dictionary::duplicate() const {
+Dictionary Dictionary::duplicate(bool p_deep) const {
Dictionary n;
@@ -219,7 +219,7 @@ Dictionary Dictionary::duplicate() const {
get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- n[E->get()] = operator[](E->get());
+ n[E->get()] = p_deep ? operator[](E->get()).duplicate(p_deep) : operator[](E->get());
}
return n;
diff --git a/core/dictionary.h b/core/dictionary.h
index f001f2d5e1..9eef265d5b 100644
--- a/core/dictionary.h
+++ b/core/dictionary.h
@@ -75,7 +75,7 @@ public:
Array keys() const;
Array values() const;
- Dictionary duplicate() const;
+ Dictionary duplicate(bool p_deep = false) const;
Dictionary(const Dictionary &p_from);
Dictionary();
diff --git a/core/error_macros.h b/core/error_macros.h
index b8d0c7e0c3..168b2e06fe 100644
--- a/core/error_macros.h
+++ b/core/error_macros.h
@@ -311,4 +311,14 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
+#define WARN_DEPRECATED \
+ { \
+ static bool warning_shown=false;\
+ if (!warning_shown) {\
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__,"This method has been deprecated and will be removed in the future", ERR_HANDLER_WARNING); \
+ _err_error_exists = false; \
+ warning_shown=true;\
+ }\
+ }
+
#endif
diff --git a/core/image.cpp b/core/image.cpp
index 07e705265d..51fbe75dec 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -366,6 +366,8 @@ int Image::get_mipmap_count() const {
template <uint32_t read_bytes, bool read_alpha, uint32_t write_bytes, bool write_alpha, bool read_gray, bool write_gray>
static void _convert(int p_width, int p_height, const uint8_t *p_src, uint8_t *p_dst) {
+ uint32_t max_bytes = MAX(read_bytes, write_bytes);
+
for (int y = 0; y < p_height; y++) {
for (int x = 0; x < p_width; x++) {
@@ -379,7 +381,8 @@ static void _convert(int p_width, int p_height, const uint8_t *p_src, uint8_t *p
rgba[1] = rofs[0];
rgba[2] = rofs[0];
} else {
- for (uint32_t i = 0; i < MAX(read_bytes, write_bytes); i++) {
+
+ for (uint32_t i = 0; i < max_bytes; i++) {
rgba[i] = (i < read_bytes) ? rofs[i] : 0;
}
@@ -937,7 +940,7 @@ bool Image::_can_modify(Format p_format) const {
return p_format <= FORMAT_RGBE9995;
}
-template <int CC>
+template <int CC, bool renormalize>
static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_width, uint32_t p_height) {
//fast power of 2 mipmap generation
@@ -963,6 +966,19 @@ static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t
dst_ptr[j] = val >> 2;
}
+ if (renormalize) {
+ Vector3 n(dst_ptr[0] / 255.0, dst_ptr[1] / 255.0, dst_ptr[2] / 255.0);
+ n *= 2.0;
+ n -= Vector3(1, 1, 1);
+ n.normalize();
+ n += Vector3(1, 1, 1);
+ n *= 0.5;
+ n *= 255;
+ dst_ptr[0] = CLAMP(int(n.x), 0, 255);
+ dst_ptr[1] = CLAMP(int(n.y), 0, 255);
+ dst_ptr[2] = CLAMP(int(n.z), 0, 255);
+ }
+
dst_ptr += CC;
rup_ptr += CC * 2;
rdown_ptr += CC * 2;
@@ -1045,11 +1061,11 @@ void Image::shrink_x2() {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_LA8: _generate_po2_mipmap<2>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RG8: _generate_po2_mipmap<2>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGB8: _generate_po2_mipmap<3>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<4>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_R8: _generate_po2_mipmap<1, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_LA8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RG8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGB8: _generate_po2_mipmap<3, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGBA8: _generate_po2_mipmap<4, false>(r.ptr(), w.ptr(), width, height); break;
default: {}
}
}
@@ -1060,7 +1076,7 @@ void Image::shrink_x2() {
}
}
-Error Image::generate_mipmaps() {
+Error Image::generate_mipmaps(bool p_renormalize) {
if (!_can_modify(format)) {
ERR_EXPLAIN("Cannot generate mipmaps in indexed, compressed or custom image formats.");
@@ -1077,61 +1093,40 @@ Error Image::generate_mipmaps() {
PoolVector<uint8_t>::Write wp = data.write();
- if (next_power_of_2(width) == uint32_t(width) && next_power_of_2(height) == uint32_t(height)) {
- //use fast code for powers of 2
- int prev_ofs = 0;
- int prev_h = height;
- int prev_w = width;
+ int prev_ofs = 0;
+ int prev_h = height;
+ int prev_w = width;
- for (int i = 1; i < mmcount; i++) {
+ for (int i = 1; i < mmcount; i++) {
- int ofs, w, h;
- _get_mipmap_offset_and_size(i, ofs, w, h);
+ int ofs, w, h;
+ _get_mipmap_offset_and_size(i, ofs, w, h);
- switch (format) {
+ switch (format) {
- case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_LA8:
- case FORMAT_RG8: _generate_po2_mipmap<2>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_RGB8: _generate_po2_mipmap<3>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<4>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- default: {}
- }
+ case FORMAT_L8:
+ case FORMAT_R8: _generate_po2_mipmap<1, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_LA8:
+ case FORMAT_RG8: _generate_po2_mipmap<2, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RGB8:
+ if (p_renormalize)
+ _generate_po2_mipmap<3, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ else
+ _generate_po2_mipmap<3, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
- prev_ofs = ofs;
- prev_w = w;
- prev_h = h;
+ break;
+ case FORMAT_RGBA8:
+ if (p_renormalize)
+ _generate_po2_mipmap<4, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ else
+ _generate_po2_mipmap<4, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ break;
+ default: {}
}
- } else {
- //use slow code..
-
- //use bilinear filtered code for non powers of 2
- int prev_ofs = 0;
- int prev_h = height;
- int prev_w = width;
-
- for (int i = 1; i < mmcount; i++) {
-
- int ofs, w, h;
- _get_mipmap_offset_and_size(i, ofs, w, h);
-
- switch (format) {
-
- case FORMAT_L8:
- case FORMAT_R8: _scale_bilinear<1>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- case FORMAT_LA8:
- case FORMAT_RG8: _scale_bilinear<2>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- case FORMAT_RGB8: _scale_bilinear<3>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- case FORMAT_RGBA8: _scale_bilinear<4>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- default: {}
- }
-
- prev_ofs = ofs;
- prev_w = w;
- prev_h = h;
- }
+ prev_ofs = ofs;
+ prev_w = w;
+ prev_h = h;
}
mipmaps = true;
@@ -1166,6 +1161,9 @@ PoolVector<uint8_t> Image::get_data() const {
void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_format) {
+ ERR_FAIL_INDEX(p_width - 1, MAX_WIDTH);
+ ERR_FAIL_INDEX(p_height - 1, MAX_HEIGHT);
+
int mm = 0;
int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0);
data.resize(size);
@@ -1630,6 +1628,12 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1678,6 +1682,12 @@ void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, co
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1729,6 +1739,12 @@ void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const P
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1777,6 +1793,12 @@ void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, c
ERR_FAIL_COND(format != p_src->format);
Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect);
+
+ if (p_dest.x < 0)
+ clipped_src_rect.position.x = ABS(p_dest.x);
+ if (p_dest.y < 0)
+ clipped_src_rect.position.y = ABS(p_dest.y);
+
if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0)
return;
@@ -1912,6 +1934,10 @@ void Image::unlock() {
write_lock = PoolVector<uint8_t>::Write();
}
+Color Image::get_pixelv(const Point2 &p_src) const {
+ return get_pixel(p_src.x, p_src.y);
+}
+
Color Image::get_pixel(int p_x, int p_y) const {
uint8_t *ptr = write_lock.ptr();
@@ -2058,6 +2084,10 @@ Color Image::get_pixel(int p_x, int p_y) const {
return Color();
}
+void Image::set_pixelv(const Point2 &p_dst, const Color &p_color) {
+ return set_pixel(p_dst.x, p_dst.y, p_color);
+}
+
void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
uint8_t *ptr = write_lock.ptr();
@@ -2249,7 +2279,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("crop", "width", "height"), &Image::crop);
ClassDB::bind_method(D_METHOD("flip_x"), &Image::flip_x);
ClassDB::bind_method(D_METHOD("flip_y"), &Image::flip_y);
- ClassDB::bind_method(D_METHOD("generate_mipmaps"), &Image::generate_mipmaps);
+ ClassDB::bind_method(D_METHOD("generate_mipmaps", "renormalize"), &Image::generate_mipmaps, DEFVAL(false));
ClassDB::bind_method(D_METHOD("clear_mipmaps"), &Image::clear_mipmaps);
ClassDB::bind_method(D_METHOD("create", "width", "height", "use_mipmaps", "format"), &Image::_create_empty);
@@ -2271,6 +2301,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("premultiply_alpha"), &Image::premultiply_alpha);
ClassDB::bind_method(D_METHOD("srgb_to_linear"), &Image::srgb_to_linear);
ClassDB::bind_method(D_METHOD("normalmap_to_xy"), &Image::normalmap_to_xy);
+ ClassDB::bind_method(D_METHOD("bumpmap_to_normalmap", "bump_scale"), &Image::bumpmap_to_normalmap, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("blit_rect", "src", "src_rect", "dst"), &Image::blit_rect);
ClassDB::bind_method(D_METHOD("blit_rect_mask", "src", "mask", "src_rect", "dst"), &Image::blit_rect_mask);
@@ -2288,8 +2319,10 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("lock"), &Image::lock);
ClassDB::bind_method(D_METHOD("unlock"), &Image::unlock);
- ClassDB::bind_method(D_METHOD("set_pixel", "x", "y", "color"), &Image::set_pixel);
+ ClassDB::bind_method(D_METHOD("get_pixelv", "src"), &Image::get_pixelv);
ClassDB::bind_method(D_METHOD("get_pixel", "x", "y"), &Image::get_pixel);
+ ClassDB::bind_method(D_METHOD("set_pixelv", "dst", "color"), &Image::set_pixelv);
+ ClassDB::bind_method(D_METHOD("set_pixel", "x", "y", "color"), &Image::set_pixel);
ClassDB::bind_method(D_METHOD("load_png_from_buffer", "buffer"), &Image::load_png_from_buffer);
ClassDB::bind_method(D_METHOD("load_jpg_from_buffer", "buffer"), &Image::load_jpg_from_buffer);
@@ -2379,6 +2412,47 @@ void Image::normalmap_to_xy() {
convert(Image::FORMAT_LA8);
}
+void Image::bumpmap_to_normalmap(float bump_scale) {
+ ERR_FAIL_COND(!_can_modify(format));
+ convert(Image::FORMAT_RF);
+
+ PoolVector<uint8_t> result_image; //rgba output
+ result_image.resize(width * height * 4);
+
+ {
+ PoolVector<uint8_t>::Read rp = data.read();
+ PoolVector<uint8_t>::Write wp = result_image.write();
+
+ unsigned char *write_ptr = wp.ptr();
+ float *read_ptr = (float *)rp.ptr();
+
+ for (int ty = 0; ty < height; ty++) {
+ int py = ty + 1;
+ if (py >= height) py -= height;
+
+ for (int tx = 0; tx < width; tx++) {
+ int px = tx + 1;
+ if (px >= width) px -= width;
+ float here = read_ptr[ty * width + tx];
+ float to_right = read_ptr[ty * width + px];
+ float above = read_ptr[py * width + tx];
+ Vector3 up = Vector3(0, 1, (here - above) * bump_scale);
+ Vector3 across = Vector3(1, 0, (to_right - here) * bump_scale);
+
+ Vector3 normal = across.cross(up);
+ normal.normalize();
+
+ write_ptr[((ty * width + tx) << 2) + 0] = (127.5 + normal.x * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 1] = (127.5 + normal.y * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 2] = (127.5 + normal.z * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 3] = 255;
+ }
+ }
+ }
+ format = FORMAT_RGBA8;
+ data = result_image;
+}
+
void Image::srgb_to_linear() {
if (data.size() == 0)
diff --git a/core/image.h b/core/image.h
index e962787ae9..80a0c339dd 100644
--- a/core/image.h
+++ b/core/image.h
@@ -217,7 +217,7 @@ public:
/**
* Generate a mipmap to an image (creates an image 1/4 the size, with averaging of 4->1)
*/
- Error generate_mipmaps();
+ Error generate_mipmaps(bool p_renormalize = false);
void clear_mipmaps();
@@ -284,6 +284,7 @@ public:
void premultiply_alpha();
void srgb_to_linear();
void normalmap_to_xy();
+ void bumpmap_to_normalmap(float bump_scale = 1.0);
void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
@@ -320,7 +321,9 @@ public:
DetectChannels get_detected_channels();
+ Color get_pixelv(const Point2 &p_src) const;
Color get_pixel(int p_x, int p_y) const;
+ void set_pixelv(const Point2 &p_dest, const Color &p_color);
void set_pixel(int p_x, int p_y, const Color &p_color);
void copy_internals_from(const Ref<Image> &p_image) {
diff --git a/core/input_map.cpp b/core/input_map.cpp
index a9ea1d9545..d33f40cbcf 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -35,27 +35,32 @@
InputMap *InputMap::singleton = NULL;
+int InputMap::ALL_DEVICES = -1;
+
void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
- ClassDB::bind_method(D_METHOD("add_action", "action"), &InputMap::add_action);
+ ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
+ ClassDB::bind_method(D_METHOD("action_set_deadzone", "deadzone"), &InputMap::action_set_deadzone);
ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
+ ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events);
ClassDB::bind_method(D_METHOD("get_action_list", "action"), &InputMap::_get_action_list);
ClassDB::bind_method(D_METHOD("event_is_action", "event", "action"), &InputMap::event_is_action);
ClassDB::bind_method(D_METHOD("load_from_globals"), &InputMap::load_from_globals);
}
-void InputMap::add_action(const StringName &p_action) {
+void InputMap::add_action(const StringName &p_action, float p_deadzone) {
ERR_FAIL_COND(input_map.has(p_action));
input_map[p_action] = Action();
static int last_id = 1;
input_map[p_action].id = last_id;
+ input_map[p_action].deadzone = p_deadzone;
last_id++;
}
@@ -94,19 +99,21 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<Ref<InputEvent> >::Element *InputMap::_find_event(List<Ref<InputEvent> > &p_list, const Ref<InputEvent> &p_event, bool p_action_test) const {
+List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
- for (List<Ref<InputEvent> >::Element *E = p_list.front(); E; E = E->next()) {
+ for (List<Ref<InputEvent> >::Element *E = p_action.inputs.front(); E; E = E->next()) {
const Ref<InputEvent> e = E->get();
//if (e.type != Ref<InputEvent>::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here?
// continue;
- if (e->get_device() != p_event->get_device())
- continue;
- if (e->action_match(p_event))
- return E;
+ int device = e->get_device();
+ if (device == ALL_DEVICES || device == p_event->get_device()) {
+ if (e->action_match(p_event, p_pressed, p_strength, p_action.deadzone)) {
+ return E;
+ }
+ }
}
return NULL;
@@ -117,11 +124,18 @@ bool InputMap::has_action(const StringName &p_action) const {
return input_map.has(p_action);
}
+void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
+
+ ERR_FAIL_COND(!input_map.has(p_action));
+
+ input_map[p_action].deadzone = p_deadzone;
+}
+
void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
ERR_FAIL_COND(!input_map.has(p_action));
- if (_find_event(input_map[p_action].inputs, p_event))
+ if (_find_event(input_map[p_action], p_event))
return; //already gots
input_map[p_action].inputs.push_back(p_event);
@@ -130,18 +144,25 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent
bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_V(!input_map.has(p_action), false);
- return (_find_event(input_map[p_action].inputs, p_event) != NULL);
+ return (_find_event(input_map[p_action], p_event) != NULL);
}
void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(!input_map.has(p_action));
- List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action].inputs, p_event);
+ List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action], p_event);
if (E)
input_map[p_action].inputs.erase(E);
}
+void InputMap::action_erase_events(const StringName &p_action) {
+
+ ERR_FAIL_COND(!input_map.has(p_action));
+
+ input_map[p_action].inputs.clear();
+}
+
Array InputMap::_get_action_list(const StringName &p_action) {
Array ret;
@@ -166,19 +187,33 @@ const List<Ref<InputEvent> > *InputMap::get_action_list(const StringName &p_acti
}
bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const {
+ return event_get_action_status(p_event, p_action);
+}
+bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const {
Map<StringName, Action>::Element *E = input_map.find(p_action);
if (!E) {
ERR_EXPLAIN("Request for nonexistent InputMap action: " + String(p_action));
ERR_FAIL_COND_V(!E, false);
}
- Ref<InputEventAction> iea = p_event;
- if (iea.is_valid()) {
- return iea->get_action() == p_action;
+ Ref<InputEventAction> input_event_action = p_event;
+ if (input_event_action.is_valid()) {
+ return input_event_action->get_action() == p_action;
}
- return _find_event(E->get().inputs, p_event, true) != NULL;
+ bool pressed;
+ float strength;
+ List<Ref<InputEvent> >::Element *event = _find_event(E->get(), p_event, &pressed, &strength);
+ if (event != NULL) {
+ if (p_pressed != NULL)
+ *p_pressed = pressed;
+ if (p_strength != NULL)
+ *p_strength = strength;
+ return true;
+ } else {
+ return false;
+ }
}
const Map<StringName, InputMap::Action> &InputMap::get_action_map() const {
@@ -200,16 +235,16 @@ void InputMap::load_from_globals() {
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
- add_action(name);
-
- Array va = ProjectSettings::get_singleton()->get(pi.name);
+ Dictionary action = ProjectSettings::get_singleton()->get(pi.name);
+ float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f;
+ Array events = action["events"];
- for (int i = 0; i < va.size(); i++) {
-
- Ref<InputEvent> ie = va[i];
- if (ie.is_null())
+ add_action(name, deadzone);
+ for (int i = 0; i < events.size(); i++) {
+ Ref<InputEvent> event = events[i];
+ if (event.is_null())
continue;
- action_add_event(name, ie);
+ action_add_event(name, event);
}
}
}
@@ -282,6 +317,16 @@ void InputMap::load_default() {
key->set_scancode(KEY_PAGEDOWN);
action_add_event("ui_page_down", key);
+ add_action("ui_home");
+ key.instance();
+ key->set_scancode(KEY_HOME);
+ action_add_event("ui_home", key);
+
+ add_action("ui_end");
+ key.instance();
+ key->set_scancode(KEY_END);
+ action_add_event("ui_end", key);
+
//set("display/window/handheld/orientation", "landscape");
}
diff --git a/core/input_map.h b/core/input_map.h
index 84d90f6f2a..bdec75c65b 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -39,8 +39,14 @@ class InputMap : public Object {
GDCLASS(InputMap, Object);
public:
+ /**
+ * A special value used to signify that a given Action can be triggered by any device
+ */
+ static int ALL_DEVICES;
+
struct Action {
int id;
+ float deadzone;
List<Ref<InputEvent> > inputs;
};
@@ -49,7 +55,7 @@ private:
mutable Map<StringName, Action> input_map;
- List<Ref<InputEvent> >::Element *_find_event(List<Ref<InputEvent> > &p_list, const Ref<InputEvent> &p_event, bool p_action_test = false) const;
+ List<Ref<InputEvent> >::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
Array _get_action_list(const StringName &p_action);
Array _get_actions();
@@ -62,15 +68,18 @@ public:
bool has_action(const StringName &p_action) const;
List<StringName> get_actions() const;
- void add_action(const StringName &p_action);
+ void add_action(const StringName &p_action, float p_deadzone = 0.5);
void erase_action(const StringName &p_action);
+ void action_set_deadzone(const StringName &p_action, float p_deadzone);
void action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event);
bool action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event);
void action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event);
+ void action_erase_events(const StringName &p_action);
const List<Ref<InputEvent> > *get_action_list(const StringName &p_action);
bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const;
+ bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = NULL, float *p_strength = NULL) const;
const Map<StringName, Action> &get_action_map() const;
void load_from_globals();
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 1a16d0f61c..efb4c7a073 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -88,7 +88,11 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
}
}
}
- cd->files.insert(path.get_file());
+ String filename = path.get_file();
+ // Don't add as a file if the path points to a directoryy
+ if (!filename.empty()) {
+ cd->files.insert(filename);
+ }
}
}
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index a9eb9466b7..9e301ccac5 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -298,7 +298,7 @@ Error HTTPClient::poll() {
case StreamPeerTCP::STATUS_CONNECTED: {
if (ssl) {
Ref<StreamPeerSSL> ssl = StreamPeerSSL::create();
- Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, ssl_verify_host ? conn_host : String());
+ Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, conn_host);
if (err != OK) {
close();
status = STATUS_SSL_HANDSHAKE_ERROR;
@@ -618,7 +618,27 @@ String HTTPClient::query_string_from_dict(const Dictionary &p_dict) {
String query = "";
Array keys = p_dict.keys();
for (int i = 0; i < keys.size(); ++i) {
- query += "&" + String(keys[i]).http_escape() + "=" + String(p_dict[keys[i]]).http_escape();
+ String encoded_key = String(keys[i]).http_escape();
+ Variant value = p_dict[keys[i]];
+ switch (value.get_type()) {
+ case Variant::ARRAY: {
+ // Repeat the key with every values
+ Array values = value;
+ for (int j = 0; j < values.size(); ++j) {
+ query += "&" + encoded_key + "=" + String(values[j]).http_escape();
+ }
+ break;
+ }
+ case Variant::NIL: {
+ // Add the key with no value
+ query += "&" + encoded_key;
+ break;
+ }
+ default: {
+ // Add the key-value pair
+ query += "&" + encoded_key + "=" + String(value).http_escape();
+ }
+ }
}
query.erase(0, 1);
return query;
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 999c9a8ca2..8ebd9d6cd9 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -37,7 +37,7 @@ bool ImageFormatLoader::recognize(const String &p_extension) const {
get_recognized_extensions(&extensions);
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(p_extension.get_extension()) == 0)
+ if (E->get().nocasecmp_to(p_extension) == 0)
return true;
}
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 2ebe8d6df7..0a3a6c1ba1 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -1211,7 +1211,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += len;
if (buf)
buf += len;
- encode_variant(d[E->get()], buf, len, p_object_as_id);
+ Variant *v = d.getptr(E->get());
+ ERR_FAIL_COND_V(!v, ERR_BUG);
+ encode_variant(*v, buf, len, p_object_as_id);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
r_len += len;
if (buf)
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
new file mode 100644
index 0000000000..cbe7f87d92
--- /dev/null
+++ b/core/io/multiplayer_api.cpp
@@ -0,0 +1,722 @@
+#include "core/io/multiplayer_api.h"
+#include "core/io/marshalls.h"
+#include "scene/main/node.h"
+
+void MultiplayerAPI::poll() {
+
+ if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED)
+ return;
+
+ network_peer->poll();
+
+ if (!network_peer.is_valid()) //it's possible that polling might have resulted in a disconnection, so check here
+ return;
+
+ while (network_peer->get_available_packet_count()) {
+
+ int sender = network_peer->get_packet_peer();
+ const uint8_t *packet;
+ int len;
+
+ Error err = network_peer->get_packet(&packet, len);
+ if (err != OK) {
+ ERR_PRINT("Error getting packet!");
+ }
+
+ rpc_sender_id = sender;
+ _process_packet(sender, packet, len);
+ rpc_sender_id = 0;
+
+ if (!network_peer.is_valid()) {
+ break; //it's also possible that a packet or RPC caused a disconnection, so also check here
+ }
+ }
+}
+
+void MultiplayerAPI::clear() {
+ connected_peers.clear();
+ path_get_cache.clear();
+ path_send_cache.clear();
+ last_send_cache_id = 1;
+}
+
+void MultiplayerAPI::set_root_node(Node *p_node) {
+ root_node = p_node;
+}
+
+void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) {
+
+ if (network_peer.is_valid()) {
+ network_peer->disconnect("peer_connected", this, "add_peer");
+ network_peer->disconnect("peer_disconnected", this, "del_peer");
+ network_peer->disconnect("connection_succeeded", this, "connected_to_server");
+ network_peer->disconnect("connection_failed", this, "connection_failed");
+ network_peer->disconnect("server_disconnected", this, "server_disconnected");
+ clear();
+ }
+
+ network_peer = p_peer;
+
+ ERR_EXPLAIN("Supplied NetworkedNetworkPeer must be connecting or connected.");
+ ERR_FAIL_COND(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED);
+
+ if (network_peer.is_valid()) {
+ network_peer->connect("peer_connected", this, "add_peer");
+ network_peer->connect("peer_disconnected", this, "del_peer");
+ network_peer->connect("connection_succeeded", this, "connected_to_server");
+ network_peer->connect("connection_failed", this, "connection_failed");
+ network_peer->connect("server_disconnected", this, "server_disconnected");
+ }
+}
+
+Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
+ return network_peer;
+}
+
+void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(root_node == NULL);
+ ERR_FAIL_COND(p_packet_len < 5);
+
+ uint8_t packet_type = p_packet[0];
+
+ switch (packet_type) {
+
+ case NETWORK_COMMAND_SIMPLIFY_PATH: {
+
+ _process_simplify_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_CONFIRM_PATH: {
+
+ _process_confirm_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_REMOTE_CALL:
+ case NETWORK_COMMAND_REMOTE_SET: {
+
+ ERR_FAIL_COND(p_packet_len < 6);
+
+ Node *node = _process_get_node(p_from, p_packet, p_packet_len);
+
+ ERR_FAIL_COND(node == NULL);
+
+ //detect cstring end
+ int len_end = 5;
+ for (; len_end < p_packet_len; len_end++) {
+ if (p_packet[len_end] == 0) {
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(len_end >= p_packet_len);
+
+ StringName name = String::utf8((const char *)&p_packet[5]);
+
+ if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
+
+ _process_rpc(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+
+ } else {
+
+ _process_rset(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+ }
+
+ } break;
+ }
+}
+
+Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ uint32_t target = decode_uint32(&p_packet[1]);
+ Node *node = NULL;
+
+ if (target & 0x80000000) {
+ //use full path (not cached yet)
+
+ int ofs = target & 0x7FFFFFFF;
+ ERR_FAIL_COND_V(ofs >= p_packet_len, NULL);
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
+
+ NodePath np = paths;
+
+ node = root_node->get_node(np);
+
+ if (!node)
+ ERR_PRINTS("Failed to get path from RPC: " + String(np));
+ } else {
+ //use cached path
+ int id = target;
+
+ Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
+ ERR_FAIL_COND_V(!E, NULL);
+
+ Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id);
+ ERR_FAIL_COND_V(!F, NULL);
+
+ PathGetCache::NodeInfo *ni = &F->get();
+ //do proper caching later
+
+ node = root_node->get_node(ni->path);
+ if (!node)
+ ERR_PRINTS("Failed to get cached path from RPC: " + String(ni->path));
+ }
+ return node;
+}
+
+void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+ if (!p_node->can_call_rpc(p_name, p_from))
+ return;
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+
+ int argc = p_packet[p_offset];
+ Vector<Variant> args;
+ Vector<const Variant *> argp;
+ args.resize(argc);
+ argp.resize(argc);
+
+ p_offset++;
+
+ for (int i = 0; i < argc; i++) {
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+ int vlen;
+ Error err = decode_variant(args[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ ERR_FAIL_COND(err != OK);
+ //args[i]=p_packet[3+i];
+ argp[i] = &args[i];
+ p_offset += vlen;
+ }
+
+ Variant::CallError ce;
+
+ p_node->call(p_name, (const Variant **)argp.ptr(), argc, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_name, (const Variant **)argp.ptr(), argc, ce);
+ error = "RPC - " + error;
+ ERR_PRINTS(error);
+ }
+}
+
+void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+
+ if (!p_node->can_call_rset(p_name, p_from))
+ return;
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+
+ Variant value;
+ decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset);
+
+ bool valid;
+
+ p_node->set(p_name, value, &valid);
+ if (!valid) {
+ String error = "Error setting remote property '" + String(p_name) + "', not found in object of type " + p_node->get_class();
+ ERR_PRINTS(error);
+ }
+}
+
+void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(p_packet_len < 5);
+ int id = decode_uint32(&p_packet[1]);
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[5], p_packet_len - 5);
+
+ NodePath path = paths;
+
+ if (!path_get_cache.has(p_from)) {
+ path_get_cache[p_from] = PathGetCache();
+ }
+
+ PathGetCache::NodeInfo ni;
+ ni.path = path;
+ ni.instance = 0;
+
+ path_get_cache[p_from].nodes[id] = ni;
+
+ //send ack
+
+ //encode path
+ CharString pname = String(path).utf8();
+ int len = encode_cstring(pname.get_data(), NULL);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + len);
+ packet[0] = NETWORK_COMMAND_CONFIRM_PATH;
+ encode_cstring(pname.get_data(), &packet[1]);
+
+ network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->set_target_peer(p_from);
+ network_peer->put_packet(packet.ptr(), packet.size());
+}
+
+void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1);
+
+ NodePath path = paths;
+
+ PathSentCache *psc = path_send_cache.getptr(path);
+ ERR_FAIL_COND(!psc);
+
+ Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
+ ERR_FAIL_COND(!E);
+ E->get() = true;
+}
+
+bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int p_target) {
+ bool has_all_peers = true;
+ List<int> peers_to_add; //if one is missing, take note to add it
+
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+
+ if (p_target < 0 && E->get() == -p_target)
+ continue; //continue, excluded
+
+ if (p_target > 0 && E->get() != p_target)
+ continue; //continue, not for this peer
+
+ Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
+
+ if (!F || F->get() == false) {
+ //path was not cached, or was cached but is unconfirmed
+ if (!F) {
+ //not cached at all, take note
+ peers_to_add.push_back(E->get());
+ }
+
+ has_all_peers = false;
+ }
+ }
+
+ //those that need to be added, send a message for this
+
+ for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
+
+ //encode function name
+ CharString pname = String(p_path).utf8();
+ int len = encode_cstring(pname.get_data(), NULL);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + 4 + len);
+ packet[0] = NETWORK_COMMAND_SIMPLIFY_PATH;
+ encode_uint32(psc->id, &packet[1]);
+ encode_cstring(pname.get_data(), &packet[5]);
+
+ network_peer->set_target_peer(E->get()); //to all of you
+ network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->put_packet(packet.ptr(), packet.size());
+
+ psc->confirmed_peers.insert(E->get(), false); //insert into confirmed, but as false since it was not confirmed
+ }
+
+ return has_all_peers;
+}
+
+void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
+
+ if (network_peer.is_null()) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is not active in SceneTree.");
+ ERR_FAIL();
+ }
+
+ if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is not connected yet in SceneTree.");
+ ERR_FAIL();
+ }
+
+ if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is disconnected.");
+ ERR_FAIL();
+ }
+
+ if (p_argcount > 255) {
+ ERR_EXPLAIN("Too many arguments >255.");
+ ERR_FAIL();
+ }
+
+ if (p_to != 0 && !connected_peers.has(ABS(p_to))) {
+ if (p_to == network_peer->get_unique_id()) {
+ ERR_EXPLAIN("Attempt to remote call/set yourself! unique ID: " + itos(network_peer->get_unique_id()));
+ } else {
+ ERR_EXPLAIN("Attempt to remote call unexisting ID: " + itos(p_to));
+ }
+
+ ERR_FAIL();
+ }
+
+ NodePath from_path = (root_node->get_path()).rel_path_to(p_from->get_path());
+ ERR_FAIL_COND(from_path.is_empty());
+
+ //see if the path is cached
+ PathSentCache *psc = path_send_cache.getptr(from_path);
+ if (!psc) {
+ //path is not cached, create
+ path_send_cache[from_path] = PathSentCache();
+ psc = path_send_cache.getptr(from_path);
+ psc->id = last_send_cache_id++;
+ }
+
+ //create base packet, lots of hardcode because it must be tight
+
+ int ofs = 0;
+
+#define MAKE_ROOM(m_amount) \
+ if (packet_cache.size() < m_amount) packet_cache.resize(m_amount);
+
+ //encode type
+ MAKE_ROOM(1);
+ packet_cache[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ ofs += 1;
+
+ //encode ID
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc->id, &(packet_cache[ofs]));
+ ofs += 4;
+
+ //encode function name
+ CharString name = String(p_name).utf8();
+ int len = encode_cstring(name.get_data(), NULL);
+ MAKE_ROOM(ofs + len);
+ encode_cstring(name.get_data(), &(packet_cache[ofs]));
+ ofs += len;
+
+ if (p_set) {
+ //set argument
+ Error err = encode_variant(*p_arg[0], NULL, len);
+ ERR_FAIL_COND(err != OK);
+ MAKE_ROOM(ofs + len);
+ encode_variant(*p_arg[0], &(packet_cache[ofs]), len);
+ ofs += len;
+
+ } else {
+ //call arguments
+ MAKE_ROOM(ofs + 1);
+ packet_cache[ofs] = p_argcount;
+ ofs += 1;
+ for (int i = 0; i < p_argcount; i++) {
+ Error err = encode_variant(*p_arg[i], NULL, len);
+ ERR_FAIL_COND(err != OK);
+ MAKE_ROOM(ofs + len);
+ encode_variant(*p_arg[i], &(packet_cache[ofs]), len);
+ ofs += len;
+ }
+ }
+
+ //see if all peers have cached path (is so, call can be fast)
+ bool has_all_peers = _send_confirm_path(from_path, psc, p_to);
+
+ //take chance and set transfer mode, since all send methods will use it
+ network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+
+ if (has_all_peers) {
+
+ //they all have verified paths, so send fast
+ network_peer->set_target_peer(p_to); //to all of you
+ network_peer->put_packet(packet_cache.ptr(), ofs); //a message with love
+ } else {
+ //not all verified path, so send one by one
+
+ //apend path at the end, since we will need it for some packets
+ CharString pname = String(from_path).utf8();
+ int path_len = encode_cstring(pname.get_data(), NULL);
+ MAKE_ROOM(ofs + path_len);
+ encode_cstring(pname.get_data(), &(packet_cache[ofs]));
+
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+
+ if (p_to < 0 && E->get() == -p_to)
+ continue; //continue, excluded
+
+ if (p_to > 0 && E->get() != p_to)
+ continue; //continue, not for this peer
+
+ Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
+ ERR_CONTINUE(!F); //should never happen
+
+ network_peer->set_target_peer(E->get()); //to this one specifically
+
+ if (F->get() == true) {
+ //this one confirmed path, so use id
+ encode_uint32(psc->id, &(packet_cache[1]));
+ network_peer->put_packet(packet_cache.ptr(), ofs);
+ } else {
+ //this one did not confirm path yet, so use entire path (sorry!)
+ encode_uint32(0x80000000 | ofs, &(packet_cache[1])); //offset to path and flag
+ network_peer->put_packet(packet_cache.ptr(), ofs + path_len);
+ }
+ }
+ }
+}
+
+void MultiplayerAPI::add_peer(int p_id) {
+ connected_peers.insert(p_id);
+ path_get_cache.insert(p_id, PathGetCache());
+ emit_signal("network_peer_connected", p_id);
+}
+
+void MultiplayerAPI::del_peer(int p_id) {
+ connected_peers.erase(p_id);
+ path_get_cache.erase(p_id); //I no longer need your cache, sorry
+ emit_signal("network_peer_disconnected", p_id);
+}
+
+void MultiplayerAPI::connected_to_server() {
+
+ emit_signal("connected_to_server");
+}
+
+void MultiplayerAPI::connection_failed() {
+
+ emit_signal("connection_failed");
+}
+
+void MultiplayerAPI::server_disconnected() {
+
+ emit_signal("server_disconnected");
+}
+
+bool _should_call_native(Node::RPCMode mode, bool is_master, bool &r_skip_rpc) {
+
+ switch (mode) {
+
+ case Node::RPC_MODE_DISABLED: {
+ //do nothing
+ } break;
+ case Node::RPC_MODE_REMOTE: {
+ //do nothing also, no need to call local
+ } break;
+ case Node::RPC_MODE_SYNC: {
+ //call it, sync always results in call
+ return true;
+ } break;
+ case Node::RPC_MODE_MASTER: {
+ if (is_master)
+ r_skip_rpc = true; //no other master so..
+ return is_master;
+ } break;
+ case Node::RPC_MODE_SLAVE: {
+ return !is_master;
+ } break;
+ }
+ return false;
+}
+
+bool _should_call_script(ScriptInstance::RPCMode mode, bool is_master, bool &r_skip_rpc) {
+ switch (mode) {
+
+ case ScriptInstance::RPC_MODE_DISABLED: {
+ //do nothing
+ } break;
+ case ScriptInstance::RPC_MODE_REMOTE: {
+ //do nothing also, no need to call local
+ } break;
+ case ScriptInstance::RPC_MODE_SYNC: {
+ //call it, sync always results in call
+ return true;
+ } break;
+ case ScriptInstance::RPC_MODE_MASTER: {
+ if (is_master)
+ r_skip_rpc = true; //no other master so..
+ return is_master;
+ } break;
+ case ScriptInstance::RPC_MODE_SLAVE: {
+ return !is_master;
+ } break;
+ }
+ return false;
+}
+
+void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_FAIL_COND(!network_peer.is_valid());
+
+ int node_id = network_peer->get_unique_id();
+ bool skip_rpc = false;
+ bool call_local_native = false;
+ bool call_local_script = false;
+ bool is_master = p_node->is_network_master();
+
+ if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
+ //check that send mode can use local call
+
+ const Map<StringName, Node::RPCMode>::Element *E = p_node->get_node_rpc_mode(p_method);
+ if (E) {
+ call_local_native = _should_call_native(E->get(), is_master, skip_rpc);
+ }
+
+ if (call_local_native) {
+ // done below
+ } else if (p_node->get_script_instance()) {
+ //attempt with script
+ ScriptInstance::RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
+ call_local_script = _should_call_script(rpc_mode, is_master, skip_rpc);
+ }
+ }
+
+ if (!skip_rpc) {
+ _send_rpc(p_node, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
+ }
+
+ if (call_local_native) {
+ Variant::CallError ce;
+ p_node->call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+
+ if (call_local_script) {
+ Variant::CallError ce;
+ ce.error = Variant::CallError::CALL_OK;
+ p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in script local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+}
+
+void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
+
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_FAIL_COND(!network_peer.is_valid());
+
+ int node_id = network_peer->get_unique_id();
+ bool is_master = p_node->is_network_master();
+ bool skip_rset = false;
+
+ if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
+ //check that send mode can use local call
+
+ bool set_local = false;
+
+ const Map<StringName, Node::RPCMode>::Element *E = p_node->get_node_rset_mode(p_property);
+ if (E) {
+
+ set_local = _should_call_native(E->get(), is_master, skip_rset);
+ }
+
+ if (set_local) {
+ bool valid;
+ p_node->set(p_property, p_value, &valid);
+
+ if (!valid) {
+ String error = "rset() aborted in local set, property not found: - " + String(p_property);
+ ERR_PRINTS(error);
+ return;
+ }
+ } else if (p_node->get_script_instance()) {
+ //attempt with script
+ ScriptInstance::RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
+
+ set_local = _should_call_script(rpc_mode, is_master, skip_rset);
+
+ if (set_local) {
+
+ bool valid = p_node->get_script_instance()->set(p_property, p_value);
+
+ if (!valid) {
+ String error = "rset() aborted in local script set, property not found: - " + String(p_property);
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+ }
+ }
+
+ if (skip_rset)
+ return;
+
+ const Variant *vptr = &p_value;
+
+ _send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
+}
+
+int MultiplayerAPI::get_network_unique_id() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), 0);
+ return network_peer->get_unique_id();
+}
+
+bool MultiplayerAPI::is_network_server() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ return network_peer->is_server();
+}
+
+void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
+
+ ERR_FAIL_COND(!network_peer.is_valid());
+ network_peer->set_refuse_new_connections(p_refuse);
+}
+
+bool MultiplayerAPI::is_refusing_new_network_connections() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ return network_peer->is_refusing_new_connections();
+}
+
+Vector<int> MultiplayerAPI::get_network_connected_peers() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
+
+ Vector<int> ret;
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+ ret.push_back(E->get());
+ }
+
+ return ret;
+}
+
+void MultiplayerAPI::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
+ ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
+ ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server);
+ ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id);
+ ClassDB::bind_method(D_METHOD("add_peer", "id"), &MultiplayerAPI::add_peer);
+ ClassDB::bind_method(D_METHOD("del_peer", "id"), &MultiplayerAPI::del_peer);
+ ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer);
+ ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll);
+ ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear);
+
+ ClassDB::bind_method(D_METHOD("connected_to_server"), &MultiplayerAPI::connected_to_server);
+ ClassDB::bind_method(D_METHOD("connection_failed"), &MultiplayerAPI::connection_failed);
+ ClassDB::bind_method(D_METHOD("server_disconnected"), &MultiplayerAPI::server_disconnected);
+ ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers);
+ ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections);
+ ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_network_connections"), "set_refuse_new_network_connections", "is_refusing_new_network_connections");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "NetworkedMultiplayerPeer", 0), "set_network_peer", "get_network_peer");
+
+ ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("connected_to_server"));
+ ADD_SIGNAL(MethodInfo("connection_failed"));
+ ADD_SIGNAL(MethodInfo("server_disconnected"));
+}
+
+MultiplayerAPI::MultiplayerAPI() {
+ clear();
+}
+
+MultiplayerAPI::~MultiplayerAPI() {
+ clear();
+}
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
new file mode 100644
index 0000000000..e7c6ffbea6
--- /dev/null
+++ b/core/io/multiplayer_api.h
@@ -0,0 +1,87 @@
+#ifndef MULTIPLAYER_PROTOCOL_H
+#define MULTIPLAYER_PROTOCOL_H
+
+#include "core/io/networked_multiplayer_peer.h"
+#include "core/reference.h"
+
+class MultiplayerAPI : public Reference {
+
+ GDCLASS(MultiplayerAPI, Reference);
+
+private:
+ //path sent caches
+ struct PathSentCache {
+ Map<int, bool> confirmed_peers;
+ int id;
+ };
+
+ //path get caches
+ struct PathGetCache {
+ struct NodeInfo {
+ NodePath path;
+ ObjectID instance;
+ };
+
+ Map<int, NodeInfo> nodes;
+ };
+
+ Ref<NetworkedMultiplayerPeer> network_peer;
+ int rpc_sender_id;
+ Set<int> connected_peers;
+ HashMap<NodePath, PathSentCache> path_send_cache;
+ Map<int, PathGetCache> path_get_cache;
+ int last_send_cache_id;
+ Vector<uint8_t> packet_cache;
+ Node *root_node;
+
+protected:
+ static void _bind_methods();
+
+ void _process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+ Node *_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+ void _process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+
+ void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
+ bool _send_confirm_path(NodePath p_path, PathSentCache *psc, int p_from);
+
+public:
+ enum NetworkCommands {
+ NETWORK_COMMAND_REMOTE_CALL,
+ NETWORK_COMMAND_REMOTE_SET,
+ NETWORK_COMMAND_SIMPLIFY_PATH,
+ NETWORK_COMMAND_CONFIRM_PATH,
+ };
+
+ void poll();
+ void clear();
+ void set_root_node(Node *p_node);
+ void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer);
+ Ref<NetworkedMultiplayerPeer> get_network_peer() const;
+
+ // Called by Node.rpc
+ void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
+ // Called by Node.rset
+ void rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
+
+ void add_peer(int p_id);
+ void del_peer(int p_id);
+ void connected_to_server();
+ void connection_failed();
+ void server_disconnected();
+
+ bool has_network_peer() const { return network_peer.is_valid(); }
+ Vector<int> get_network_connected_peers() const;
+ int get_rpc_sender_id() const { return rpc_sender_id; }
+ int get_network_unique_id() const;
+ bool is_network_server() const;
+ void set_refuse_new_network_connections(bool p_refuse);
+ bool is_refusing_new_network_connections() const;
+
+ MultiplayerAPI();
+ ~MultiplayerAPI();
+};
+
+#endif // MULTIPLAYER_PROTOCOL_H
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index 596060221e..b6377662de 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "pck_packer.h"
-
#include "core/os/file_access.h"
+#include "version.h"
static uint64_t _align(uint64_t p_n, int p_alignment) {
@@ -70,9 +70,9 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment) {
alignment = p_alignment;
file->store_32(0x43504447); // MAGIC
- file->store_32(0); // # version
- file->store_32(0); // # major
- file->store_32(0); // # minor
+ file->store_32(1); // # version
+ file->store_32(VERSION_MAJOR); // # major
+ file->store_32(VERSION_MINOR); // # minor
file->store_32(0); // # revision
for (int i = 0; i < 16; i++) {
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 5dfe067902..0c626c197b 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1162,9 +1162,11 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
}
- fw->store_32(VERSION_MAJOR); //current version
- fw->store_32(VERSION_MINOR);
- fw->store_32(FORMAT_VERSION);
+ // Since we're not actually converting the file contents, leave the version
+ // numbers in the file untouched.
+ fw->store_32(ver_major);
+ fw->store_32(ver_minor);
+ fw->store_32(ver_format);
save_ustring(fw, get_ustring(f)); //type
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 609dd7e93c..3dcd94880a 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -56,7 +56,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension.get_extension()) == 0)
+ if (E->get().nocasecmp_to(extension) == 0)
recognized = true;
}
diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp
index 07a01ff99f..012ba78c6d 100644
--- a/core/io/stream_peer_ssl.cpp
+++ b/core/io/stream_peer_ssl.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "stream_peer_ssl.h"
+#include "os/file_access.h"
+#include "project_settings.h"
StreamPeerSSL *(*StreamPeerSSL::_create)() = NULL;
@@ -50,6 +52,35 @@ bool StreamPeerSSL::is_available() {
return available;
}
+PoolByteArray StreamPeerSSL::get_project_cert_array() {
+
+ PoolByteArray out;
+ String certs_path = GLOBAL_DEF("network/ssl/certificates", "");
+ ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificates", PropertyInfo(Variant::STRING, "network/ssl/certificates", PROPERTY_HINT_FILE, "*.crt"));
+
+ if (certs_path != "") {
+
+ FileAccess *f = FileAccess::open(certs_path, FileAccess::READ);
+ if (f) {
+ int flen = f->get_len();
+ out.resize(flen + 1);
+ {
+ PoolByteArray::Write w = out.write();
+ f->get_buffer(w.ptr(), flen);
+ w[flen] = 0; //end f string
+ }
+
+ memdelete(f);
+
+#ifdef DEBUG_ENABLED
+ print_line("Loaded certs from '" + certs_path);
+#endif
+ }
+ }
+
+ return out;
+}
+
void StreamPeerSSL::_bind_methods() {
ClassDB::bind_method(D_METHOD("poll"), &StreamPeerSSL::poll);
diff --git a/core/io/stream_peer_ssl.h b/core/io/stream_peer_ssl.h
index f903438c28..77301a7c87 100644
--- a/core/io/stream_peer_ssl.h
+++ b/core/io/stream_peer_ssl.h
@@ -66,6 +66,7 @@ public:
static StreamPeerSSL *create();
+ static PoolByteArray get_project_cert_array();
static void load_certs_from_memory(const PoolByteArray &p_memory);
static bool is_available();
diff --git a/core/math/geometry.h b/core/math/geometry.h
index ca4363e129..be998aef0b 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -502,16 +502,15 @@ public:
}
static bool is_point_in_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) {
- int as_x = s.x - a.x;
- int as_y = s.y - a.y;
+ Vector2 an = a - s;
+ Vector2 bn = b - s;
+ Vector2 cn = c - s;
- bool s_ab = (b.x - a.x) * as_y - (b.y - a.y) * as_x > 0;
+ bool orientation = an.cross(bn) > 0;
- if (((c.x - a.x) * as_y - (c.y - a.y) * as_x > 0) == s_ab) return false;
+ if ((bn.cross(cn) > 0) != orientation) return false;
- if (((c.x - b.x) * (s.y - b.y) - (c.y - b.y) * (s.x - b.x) > 0) != s_ab) return false;
-
- return true;
+ return (cn.cross(an) > 0) == orientation;
}
static bool is_point_in_polygon(const Vector2 &p_point, const Vector<Vector2> &p_polygon);
@@ -530,6 +529,21 @@ public:
return p_segment[0] + n * d; // inside
}
+ static bool line_intersects_line_2d(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b, Vector2 &r_result) {
+
+ // see http://paulbourke.net/geometry/pointlineplane/
+
+ const real_t denom = p_dir_b.y * p_dir_a.x - p_dir_b.x * p_dir_a.y;
+ if (Math::abs(denom) < CMP_EPSILON) { // parallel?
+ return false;
+ }
+
+ const Vector2 v = p_from_a - p_from_b;
+ const real_t t = (p_dir_b.x * v.y - p_dir_b.y * v.x) / denom;
+ r_result = p_from_a + t * p_dir_a;
+ return true;
+ }
+
static bool segment_intersects_segment_2d(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b, Vector2 *r_result) {
Vector2 B = p_to_a - p_from_a;
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp
index 3767d298a1..a053ffbd93 100644
--- a/core/math/math_2d.cpp
+++ b/core/math/math_2d.cpp
@@ -103,6 +103,16 @@ Vector2 Vector2::floor() const {
return Vector2(Math::floor(x), Math::floor(y));
}
+Vector2 Vector2::ceil() const {
+
+ return Vector2(Math::ceil(x), Math::ceil(y));
+}
+
+Vector2 Vector2::round() const {
+
+ return Vector2(Math::round(x), Math::round(y));
+}
+
Vector2 Vector2::rotated(real_t p_by) const {
Vector2 v;
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index 02d921b67e..611d47e3ff 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -162,6 +162,8 @@ struct Vector2 {
}
Vector2 floor() const;
+ Vector2 ceil() const;
+ Vector2 round() const;
Vector2 snapped(const Vector2 &p_by) const;
real_t aspect() const { return width / height; }
@@ -303,7 +305,7 @@ struct Rect2 {
inline real_t distance_to(const Vector2 &p_point) const {
- real_t dist;
+ real_t dist = 0.0;
bool inside = true;
if (p_point.x < position.x) {
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 26e87f009b..20001bb9a6 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -215,11 +215,11 @@ public:
}
static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) {
double rng = max - min;
- return min + (value - min) - (rng * Math::floor((value - min) / rng));
+ return value - (rng * Math::floor((value - min) / rng));
}
static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) {
float rng = max - min;
- return min + (value - min) - (rng * Math::floor((value - min) / rng));
+ return value - (rng * Math::floor((value - min) / rng));
}
// double only, as these functions are mainly used by the editor and not performance-critical,
diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp
index 189b1ef9b3..b0b05d1ec8 100644
--- a/core/math/matrix3.cpp
+++ b/core/math/matrix3.cpp
@@ -254,7 +254,7 @@ void Basis::set_scale(const Vector3 &p_scale) {
set_axis(2, get_axis(2).normalized() * p_scale.z);
}
-Vector3 Basis::get_scale() const {
+Vector3 Basis::get_scale_abs() const {
return Vector3(
Vector3(elements[0][0], elements[1][0], elements[2][0]).length(),
@@ -262,7 +262,13 @@ Vector3 Basis::get_scale() const {
Vector3(elements[0][2], elements[1][2], elements[2][2]).length());
}
-Vector3 Basis::get_signed_scale() const {
+Vector3 Basis::get_scale_local() const {
+ real_t det_sign = determinant() > 0 ? 1 : -1;
+ return det_sign * Vector3(elements[0].length(), elements[1].length(), elements[2].length());
+}
+
+// get_scale works with get_rotation, use get_scale_abs if you need to enforce positive signature.
+Vector3 Basis::get_scale() const {
// FIXME: We are assuming M = R.S (R is rotation and S is scaling), and use polar decomposition to extract R and S.
// A polar decomposition is M = O.P, where O is an orthogonal matrix (meaning rotation and reflection) and
// P is a positive semi-definite matrix (meaning it contains absolute values of scaling along its diagonal).
@@ -342,6 +348,14 @@ void Basis::rotate(const Vector3 &p_euler) {
*this = rotated(p_euler);
}
+Basis Basis::rotated(const Quat &p_quat) const {
+ return Basis(p_quat) * (*this);
+}
+
+void Basis::rotate(const Quat &p_quat) {
+ *this = rotated(p_quat);
+}
+
// TODO: rename this to get_rotation_euler
Vector3 Basis::get_rotation() const {
// Assumes that the matrix can be decomposed into a proper rotation and scaling matrix as M = R.S,
@@ -371,6 +385,22 @@ void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const {
m.get_axis_angle(p_axis, p_angle);
}
+void Basis::get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const {
+ // Assumes that the matrix can be decomposed into a proper rotation and scaling matrix as M = R.S,
+ // and returns the Euler angles corresponding to the rotation part, complementing get_scale().
+ // See the comment in get_scale() for further information.
+ Basis m = transposed();
+ m.orthonormalize();
+ real_t det = m.determinant();
+ if (det < 0) {
+ // Ensure that the determinant is 1, such that result is a proper rotation matrix which can be represented by Euler angles.
+ m.scale(Vector3(-1, -1, -1));
+ }
+
+ m.get_axis_angle(p_axis, p_angle);
+ p_angle = -p_angle;
+}
+
// get_euler_xyz returns a vector containing the Euler angles in the format
// (a1,a2,a3), where a3 is the angle of the first rotation, and a1 is the last
// (following the convention they are commonly defined in the literature).
@@ -767,3 +797,32 @@ void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) {
elements[2][1] = p_axis.y * p_axis.z * (1.0 - cosine) + p_axis.x * sine;
elements[2][2] = axis_sq.z + cosine * (1.0 - axis_sq.z);
}
+
+void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) {
+ set_diagonal(p_scale);
+ rotate(p_axis, p_phi);
+}
+
+void Basis::set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale) {
+ set_diagonal(p_scale);
+ rotate(p_euler);
+}
+
+void Basis::set_quat_scale(const Quat &p_quat, const Vector3 &p_scale) {
+ set_diagonal(p_scale);
+ rotate(p_quat);
+}
+
+void Basis::set_diagonal(const Vector3 p_diag) {
+ elements[0][0] = p_diag.x;
+ elements[0][1] = 0;
+ elements[0][2] = 0;
+
+ elements[1][0] = 0;
+ elements[1][1] = p_diag.y;
+ elements[1][2] = 0;
+
+ elements[2][0] = 0;
+ elements[2][1] = 0;
+ elements[2][2] = p_diag.z;
+}
diff --git a/core/math/matrix3.h b/core/math/matrix3.h
index c426435729..fd383fc673 100644
--- a/core/math/matrix3.h
+++ b/core/math/matrix3.h
@@ -81,8 +81,12 @@ public:
void rotate(const Vector3 &p_euler);
Basis rotated(const Vector3 &p_euler) const;
+ void rotate(const Quat &p_quat);
+ Basis rotated(const Quat &p_quat) const;
+
Vector3 get_rotation() const;
void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const;
+ void get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const;
Vector3 rotref_posscale_decomposition(Basis &rotref) const;
@@ -108,7 +112,12 @@ public:
void set_scale(const Vector3 &p_scale);
Vector3 get_scale() const;
- Vector3 get_signed_scale() const;
+ Vector3 get_scale_abs() const;
+ Vector3 get_scale_local() const;
+
+ void set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale);
+ void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale);
+ void set_quat_scale(const Quat &p_quat, const Vector3 &p_scale);
// transposed dot products
_FORCE_INLINE_ real_t tdotx(const Vector3 &v) const {
@@ -140,6 +149,8 @@ public:
int get_orthogonal_index() const;
void set_orthogonal_index(int p_index);
+ void set_diagonal(const Vector3 p_diag);
+
bool is_orthogonal() const;
bool is_diagonal() const;
bool is_rotation() const;
@@ -219,6 +230,8 @@ public:
Basis(const Quat &p_quat) { set_quat(p_quat); };
Basis(const Vector3 &p_euler) { set_euler(p_euler); }
Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); }
+ Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, p_phi, p_scale); }
+ Basis(const Quat &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); }
_FORCE_INLINE_ Basis(const Vector3 &row0, const Vector3 &row1, const Vector3 &row2) {
elements[0] = row0;
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index 9aa8b537d2..4f61401ac7 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -89,7 +89,7 @@ void Quat::set_euler_yxz(const Vector3 &p_euler) {
set(sin_a1 * cos_a2 * sin_a3 + cos_a1 * sin_a2 * cos_a3,
sin_a1 * cos_a2 * cos_a3 - cos_a1 * sin_a2 * sin_a3,
- -sin_a1 * sin_a2 * cos_a3 + cos_a1 * sin_a2 * sin_a3,
+ -sin_a1 * sin_a2 * cos_a3 + cos_a1 * cos_a2 * sin_a3,
sin_a1 * sin_a2 * sin_a3 + cos_a1 * cos_a2 * cos_a3);
}
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index 102e454e02..fc90417413 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -74,7 +74,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
int longest_axis = aabb.get_longest_axis_index();
//first two vertices are the most distant
- int simplex[4];
+ int simplex[4] = { 0 };
{
real_t max = 0, min = 0;
diff --git a/core/math/transform.cpp b/core/math/transform.cpp
index f727d00e30..7cd186ca60 100644
--- a/core/math/transform.cpp
+++ b/core/math/transform.cpp
@@ -119,11 +119,11 @@ Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c)
/* not sure if very "efficient" but good enough? */
- Vector3 src_scale = basis.get_signed_scale();
+ Vector3 src_scale = basis.get_scale();
Quat src_rot = basis.orthonormalized();
Vector3 src_loc = origin;
- Vector3 dst_scale = p_transform.basis.get_signed_scale();
+ Vector3 dst_scale = p_transform.basis.get_scale();
Quat dst_rot = p_transform.basis;
Vector3 dst_loc = p_transform.origin;
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 10ec4f5641..3bbfd7627c 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -103,6 +103,7 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 floor() const;
_FORCE_INLINE_ Vector3 sign() const;
_FORCE_INLINE_ Vector3 ceil() const;
+ _FORCE_INLINE_ Vector3 round() const;
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_b) const;
@@ -204,6 +205,11 @@ Vector3 Vector3::ceil() const {
return Vector3(Math::ceil(x), Math::ceil(y), Math::ceil(z));
}
+Vector3 Vector3::round() const {
+
+ return Vector3(Math::round(x), Math::round(y), Math::round(z));
+}
+
Vector3 Vector3::linear_interpolate(const Vector3 &p_b, real_t p_t) const {
return Vector3(
diff --git a/core/node_path.cpp b/core/node_path.cpp
index cd7ad77534..64983fc091 100644
--- a/core/node_path.cpp
+++ b/core/node_path.cpp
@@ -264,8 +264,9 @@ NodePath NodePath::get_as_property_path() const {
Vector<StringName> new_path = data->subpath;
String initial_subname = data->path[0];
+
for (size_t i = 1; i < data->path.size(); i++) {
- initial_subname += i == 0 ? data->path[i].operator String() : "/" + data->path[i];
+ initial_subname += "/" + data->path[i];
}
new_path.insert(0, initial_subname);
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h
index 280aea6a14..0b3b40f30c 100644
--- a/core/oa_hash_map.h
+++ b/core/oa_hash_map.h
@@ -36,176 +36,181 @@
#include "os/copymem.h"
#include "os/memory.h"
-// uncomment this to disable initial local storage.
-#define OA_HASH_MAP_INITIAL_LOCAL_STORAGE
-
/**
- * This class implements a hash map datastructure that uses open addressing with
- * local probing.
- *
- * It can give huge performance improvements over a chained HashMap because of
- * the increased data locality.
- *
- * Because of that locality property it's important to not use "large" value
- * types as the "TData" type. If TData values are too big it can cause more
- * cache misses then chaining. If larger values are needed then storing those
- * in a separate array and using pointers or indices to reference them is the
- * better solution.
- *
- * This hash map also implements real-time incremental rehashing.
+ * A HashMap implementation that uses open addressing with robinhood hashing.
+ * Robinhood hashing swaps out entries that have a smaller probing distance
+ * than the to-be-inserted entry, that evens out the average probing distance
+ * and enables faster lookups.
*
+ * The entries are stored inplace, so huge keys or values might fill cache lines
+ * a lot faster.
*/
-template <class TKey, class TData,
- uint16_t INITIAL_NUM_ELEMENTS = 64,
+template <class TKey, class TValue,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey> >
class OAHashMap {
private:
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- TData local_data[INITIAL_NUM_ELEMENTS];
- TKey local_keys[INITIAL_NUM_ELEMENTS];
- uint32_t local_hashes[INITIAL_NUM_ELEMENTS];
- uint8_t local_flags[INITIAL_NUM_ELEMENTS / 4 + (INITIAL_NUM_ELEMENTS % 4 != 0 ? 1 : 0)];
-#endif
+ TValue *values;
+ TKey *keys;
+ uint32_t *hashes;
- struct {
- TData *data;
- TKey *keys;
- uint32_t *hashes;
+ uint32_t capacity;
- // This is actually an array of bits, 4 bit pairs per octet.
- // | ba ba ba ba | ba ba ba ba | ....
- //
- // if a is set it means that there is an element present.
- // if b is set it means that an element was deleted. This is needed for
- // the local probing to work without relocating any succeeding and
- // colliding entries.
- uint8_t *flags;
+ uint32_t num_elements;
- uint32_t capacity;
- } table, old_table;
+ static const uint32_t EMPTY_HASH = 0;
+ static const uint32_t DELETED_HASH_BIT = 1 << 31;
- bool is_rehashing;
- uint32_t rehash_position;
- uint32_t rehash_amount;
+ _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) {
+ uint32_t hash = Hasher::hash(p_key);
- uint32_t elements;
+ if (hash == EMPTY_HASH) {
+ hash = EMPTY_HASH + 1;
+ } else if (hash & DELETED_HASH_BIT) {
+ hash &= ~DELETED_HASH_BIT;
+ }
- /* Methods */
+ return hash;
+ }
- // returns true if the value already existed, false if it's a new entry
- bool _raw_set_with_hash(uint32_t p_hash, const TKey &p_key, const TData &p_data) {
- for (int i = 0; i < table.capacity; i++) {
+ _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) {
+ p_hash = p_hash & ~DELETED_HASH_BIT; // we don't care if it was deleted or not
- int pos = (p_hash + i) % table.capacity;
+ uint32_t original_pos = p_hash % capacity;
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
+ return p_pos - original_pos;
+ }
- bool is_filled_flag = table.flags[flags_pos] & (1 << (2 * flags_pos_offset));
- bool is_deleted_flag = table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1));
+ _FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
+ memnew_placement(&keys[p_pos], TKey(p_key));
+ memnew_placement(&values[p_pos], TValue(p_value));
+ hashes[p_pos] = p_hash;
- if (is_filled_flag) {
- if (table.hashes[pos] == p_hash && Comparator::compare(table.keys[pos], p_key)) {
- table.data[pos] = p_data;
- return true;
- }
- continue;
+ num_elements++;
+ }
+
+ bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) {
+ uint32_t hash = _hash(p_key);
+ uint32_t pos = hash % capacity;
+ uint32_t distance = 0;
+
+ while (42) {
+ if (hashes[pos] == EMPTY_HASH) {
+ return false;
}
- table.keys[pos] = p_key;
- table.data[pos] = p_data;
- table.hashes[pos] = p_hash;
+ if (distance > _get_probe_length(pos, hashes[pos])) {
+ return false;
+ }
- table.flags[flags_pos] |= (1 << (2 * flags_pos_offset));
- table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset + 1));
+ if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) {
+ r_pos = pos;
+ return true;
+ }
- return false;
+ pos = (pos + 1) % capacity;
+ distance++;
}
- return false;
}
-public:
- _FORCE_INLINE_ uint32_t get_capacity() const { return table.capacity; }
- _FORCE_INLINE_ uint32_t get_num_elements() const { return elements; }
+ void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
- void set(const TKey &p_key, const TData &p_data) {
+ uint32_t hash = p_hash;
+ uint32_t distance = 0;
+ uint32_t pos = hash % capacity;
- uint32_t hash = Hasher::hash(p_key);
+ TKey key = p_key;
+ TValue value = p_value;
- // We don't progress the rehashing if the table just got resized
- // to keep the cost of this function low.
- if (is_rehashing) {
+ while (42) {
+ if (hashes[pos] == EMPTY_HASH) {
+ _construct(pos, hash, p_key, p_value);
- // rehash progress
+ return;
+ }
- for (int i = 0; i <= rehash_amount && rehash_position < old_table.capacity; rehash_position++) {
+ // not an empty slot, let's check the probing length of the existing one
+ uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]);
+ if (existing_probe_len < distance) {
- int flags_pos = rehash_position / 4;
- int flags_pos_offset = rehash_position % 4;
+ if (hashes[pos] & DELETED_HASH_BIT) {
+ // we found a place where we can fit in!
+ _construct(pos, hash, p_key, p_value);
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
+ return;
+ }
- if (is_filled_flag) {
- _raw_set_with_hash(old_table.hashes[rehash_position], old_table.keys[rehash_position], old_table.data[rehash_position]);
+ SWAP(hash, hashes[pos]);
+ SWAP(key, keys[pos]);
+ SWAP(value, values[pos]);
+ distance = existing_probe_len;
+ }
- old_table.keys[rehash_position].~TKey();
- old_table.data[rehash_position].~TData();
+ pos = (pos + 1) % capacity;
+ distance++;
+ }
+ }
+ void _resize_and_rehash() {
- memnew_placement(&old_table.keys[rehash_position], TKey);
- memnew_placement(&old_table.data[rehash_position], TData);
+ TKey *old_keys = keys;
+ TValue *old_values = values;
+ uint32_t *old_hashes = hashes;
- old_table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
- old_table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
- }
- }
+ uint32_t old_capacity = capacity;
- if (rehash_position >= old_table.capacity) {
+ capacity = old_capacity * 2;
+ num_elements = 0;
- // wohooo, we can get rid of the old table.
- is_rehashing = false;
+ keys = memnew_arr(TKey, capacity);
+ values = memnew_arr(TValue, capacity);
+ hashes = memnew_arr(uint32_t, capacity);
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- if (old_table.data == local_data) {
- // Everything is local, so no cleanup :P
- } else
-#endif
- {
- memdelete_arr(old_table.data);
- memdelete_arr(old_table.keys);
- memdelete_arr(old_table.hashes);
- memdelete_arr(old_table.flags);
- }
- }
+ for (int i = 0; i < capacity; i++) {
+ hashes[i] = 0;
}
- // Table is almost full, resize and start rehashing process.
- if (elements >= table.capacity * 0.7) {
+ for (uint32_t i = 0; i < old_capacity; i++) {
+ if (old_hashes[i] == EMPTY_HASH) {
+ continue;
+ }
+ if (old_hashes[i] & DELETED_HASH_BIT) {
+ continue;
+ }
- old_table.capacity = table.capacity;
- old_table.data = table.data;
- old_table.flags = table.flags;
- old_table.hashes = table.hashes;
- old_table.keys = table.keys;
+ _insert_with_hash(old_hashes[i], old_keys[i], old_values[i]);
+ }
- table.capacity = old_table.capacity * 2;
+ memdelete_arr(old_keys);
+ memdelete_arr(old_values);
+ memdelete_arr(old_hashes);
+ }
- table.data = memnew_arr(TData, table.capacity);
- table.flags = memnew_arr(uint8_t, table.capacity / 4 + (table.capacity % 4 != 0 ? 1 : 0));
- table.hashes = memnew_arr(uint32_t, table.capacity);
- table.keys = memnew_arr(TKey, table.capacity);
+public:
+ _FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
+ _FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
- zeromem(table.flags, table.capacity / 4 + (table.capacity % 4 != 0 ? 1 : 0));
+ void insert(const TKey &p_key, const TValue &p_value) {
- is_rehashing = true;
- rehash_position = 0;
- rehash_amount = (elements * 2) / (table.capacity * 0.7 - old_table.capacity);
+ if ((float)num_elements / (float)capacity > 0.9) {
+ _resize_and_rehash();
}
- if (!_raw_set_with_hash(hash, p_key, p_data))
- elements++;
+ uint32_t hash = _hash(p_key);
+
+ _insert_with_hash(hash, p_key, p_value);
+ }
+
+ void set(const TKey &p_key, const TValue &p_data) {
+ uint32_t pos = 0;
+ bool exists = _lookup_pos(p_key, pos);
+
+ if (exists) {
+ values[pos].~TValue();
+ memnew_placement(&values[pos], TValue(p_data));
+ } else {
+ insert(p_key, p_data);
+ }
}
/**
@@ -214,380 +219,108 @@ public:
* if r_data is not NULL then the value will be written to the object
* it points to.
*/
- bool lookup(const TKey &p_key, TData *r_data) {
-
- uint32_t hash = Hasher::hash(p_key);
-
- bool check_old_table = is_rehashing;
- bool check_new_table = true;
-
- // search for the key and return the value associated with it
- //
- // if we're rehashing we need to check both the old and the
- // current table. If we find a value in the old table we still
- // need to continue searching in the new table as it might have
- // been added after
-
- TData *value = NULL;
-
- for (int i = 0; i < table.capacity; i++) {
-
- if (!check_new_table && !check_old_table) {
-
- break;
- }
-
- // if we're rehashing check the old table
- if (check_old_table && i < old_table.capacity) {
-
- int pos = (hash + i) % old_table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (old_table.hashes[pos] == hash && Comparator::compare(old_table.keys[pos], p_key)) {
- value = &old_table.data[pos];
- check_old_table = false;
- }
- } else if (!is_deleted_flag) {
-
- // we hit an empty field here, we don't
- // need to further check this old table
- // because we know it's not in here.
+ bool lookup(const TKey &p_key, TValue &r_data) {
+ uint32_t pos = 0;
+ bool exists = _lookup_pos(p_key, pos);
- check_old_table = false;
- }
- }
-
- if (check_new_table) {
-
- int pos = (hash + i) % table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (table.hashes[pos] == hash && Comparator::compare(table.keys[pos], p_key)) {
- if (r_data != NULL)
- *r_data = table.data[pos];
- return true;
- }
- continue;
- } else if (is_deleted_flag) {
- continue;
- } else if (value != NULL) {
-
- // We found a value in the old table
- if (r_data != NULL)
- *r_data = *value;
- return true;
- } else {
- check_new_table = false;
- }
- }
- }
-
- if (value != NULL) {
- if (r_data != NULL)
- *r_data = *value;
+ if (exists) {
+ r_data.~TValue();
+ memnew_placement(&r_data, TValue(values[pos]));
return true;
}
+
return false;
}
_FORCE_INLINE_ bool has(const TKey &p_key) {
- return lookup(p_key, NULL);
+ uint32_t _pos = 0;
+ return _lookup_pos(p_key, _pos);
}
void remove(const TKey &p_key) {
- uint32_t hash = Hasher::hash(p_key);
-
- bool check_old_table = is_rehashing;
- bool check_new_table = true;
-
- for (int i = 0; i < table.capacity; i++) {
-
- if (!check_new_table && !check_old_table) {
- return;
- }
-
- // if we're rehashing check the old table
- if (check_old_table && i < old_table.capacity) {
-
- int pos = (hash + i) % old_table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (old_table.hashes[pos] == hash && Comparator::compare(old_table.keys[pos], p_key)) {
- old_table.keys[pos].~TKey();
- old_table.data[pos].~TData();
+ uint32_t pos = 0;
+ bool exists = _lookup_pos(p_key, pos);
- memnew_placement(&old_table.keys[pos], TKey);
- memnew_placement(&old_table.data[pos], TData);
-
- old_table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
- old_table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
-
- elements--;
- return;
- }
- } else if (!is_deleted_flag) {
-
- // we hit an empty field here, we don't
- // need to further check this old table
- // because we know it's not in here.
-
- check_old_table = false;
- }
- }
-
- if (check_new_table) {
-
- int pos = (hash + i) % table.capacity;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
- bool is_deleted_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
-
- if (is_filled_flag) {
- // found our entry?
- if (table.hashes[pos] == hash && Comparator::compare(table.keys[pos], p_key)) {
- table.keys[pos].~TKey();
- table.data[pos].~TData();
-
- memnew_placement(&table.keys[pos], TKey);
- memnew_placement(&table.data[pos], TData);
-
- table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
- table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
-
- // don't return here, this value might still be in the old table
- // if it was already relocated.
-
- elements--;
- return;
- }
- continue;
- } else if (is_deleted_flag) {
- continue;
- } else {
- check_new_table = false;
- }
- }
+ if (!exists) {
+ return;
}
+
+ hashes[pos] |= DELETED_HASH_BIT;
+ values[pos].~TValue();
+ keys[pos].~TKey();
+ num_elements--;
}
struct Iterator {
bool valid;
- uint32_t hash;
-
const TKey *key;
- const TData *data;
+ const TValue *value;
private:
+ uint32_t pos;
friend class OAHashMap;
- bool was_from_old_table;
};
Iterator iter() const {
Iterator it;
- it.valid = false;
- it.was_from_old_table = false;
-
- bool check_old_table = is_rehashing;
-
- for (int i = 0; i < table.capacity; i++) {
-
- // if we're rehashing check the old table first
- if (check_old_table && i < old_table.capacity) {
-
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = old_table.hashes[pos];
- it.data = &old_table.data[pos];
- it.key = &old_table.keys[pos];
-
- it.was_from_old_table = true;
-
- return it;
- }
- }
-
- {
-
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = table.hashes[pos];
- it.data = &table.data[pos];
- it.key = &table.keys[pos];
-
- return it;
- }
- }
- }
+ it.valid = true;
+ it.pos = 0;
- return it;
+ return next_iter(it);
}
Iterator next_iter(const Iterator &p_iter) const {
+
if (!p_iter.valid) {
return p_iter;
}
Iterator it;
-
it.valid = false;
- it.was_from_old_table = false;
-
- bool check_old_table = is_rehashing;
-
- // we use this to skip the first check or not
- bool was_from_old_table = p_iter.was_from_old_table;
-
- int prev_index = (p_iter.data - (p_iter.was_from_old_table ? old_table.data : table.data));
-
- if (!was_from_old_table) {
- prev_index++;
- }
+ it.pos = p_iter.pos;
+ it.key = NULL;
+ it.value = NULL;
- for (int i = prev_index; i < table.capacity; i++) {
+ for (uint32_t i = it.pos; i < capacity; i++) {
+ it.pos = i + 1;
- // if we're rehashing check the old table first
- if (check_old_table && i < old_table.capacity && !was_from_old_table) {
-
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = old_table.hashes[pos];
- it.data = &old_table.data[pos];
- it.key = &old_table.keys[pos];
-
- it.was_from_old_table = true;
-
- return it;
- }
+ if (hashes[i] == EMPTY_HASH) {
+ continue;
}
-
- was_from_old_table = false;
-
- {
- int pos = i;
-
- int flags_pos = pos / 4;
- int flags_pos_offset = pos % 4;
-
- bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
-
- if (is_filled_flag) {
- it.valid = true;
- it.hash = table.hashes[pos];
- it.data = &table.data[pos];
- it.key = &table.keys[pos];
-
- return it;
- }
+ if (hashes[i] & DELETED_HASH_BIT) {
+ continue;
}
+
+ it.valid = true;
+ it.key = &keys[i];
+ it.value = &values[i];
+ return it;
}
return it;
}
- OAHashMap(uint32_t p_initial_capacity = INITIAL_NUM_ELEMENTS) {
+ OAHashMap(uint32_t p_initial_capacity = 64) {
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+ capacity = p_initial_capacity;
+ num_elements = 0;
- if (p_initial_capacity <= INITIAL_NUM_ELEMENTS) {
- table.data = local_data;
- table.keys = local_keys;
- table.hashes = local_hashes;
- table.flags = local_flags;
+ keys = memnew_arr(TKey, p_initial_capacity);
+ values = memnew_arr(TValue, p_initial_capacity);
+ hashes = memnew_arr(uint32_t, p_initial_capacity);
- zeromem(table.flags, INITIAL_NUM_ELEMENTS / 4 + (INITIAL_NUM_ELEMENTS % 4 != 0 ? 1 : 0));
-
- table.capacity = INITIAL_NUM_ELEMENTS;
- elements = 0;
- } else
-#endif
- {
- table.data = memnew_arr(TData, p_initial_capacity);
- table.keys = memnew_arr(TKey, p_initial_capacity);
- table.hashes = memnew_arr(uint32_t, p_initial_capacity);
- table.flags = memnew_arr(uint8_t, p_initial_capacity / 4 + (p_initial_capacity % 4 != 0 ? 1 : 0));
-
- zeromem(table.flags, p_initial_capacity / 4 + (p_initial_capacity % 4 != 0 ? 1 : 0));
-
- table.capacity = p_initial_capacity;
- elements = 0;
+ for (int i = 0; i < p_initial_capacity; i++) {
+ hashes[i] = 0;
}
-
- is_rehashing = false;
- rehash_position = 0;
}
~OAHashMap() {
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- if (table.capacity <= INITIAL_NUM_ELEMENTS) {
- return; // Everything is local, so no cleanup :P
- }
-#endif
- if (is_rehashing) {
-
-#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
- if (old_table.data == local_data) {
- // Everything is local, so no cleanup :P
- } else
-#endif
- {
- memdelete_arr(old_table.data);
- memdelete_arr(old_table.keys);
- memdelete_arr(old_table.hashes);
- memdelete_arr(old_table.flags);
- }
- }
- memdelete_arr(table.data);
- memdelete_arr(table.keys);
- memdelete_arr(table.hashes);
- memdelete_arr(table.flags);
+ memdelete_arr(keys);
+ memdelete_arr(values);
+ memdelete(hashes);
}
};
diff --git a/core/object.cpp b/core/object.cpp
index aaa37e6cf2..239700a4ab 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1919,9 +1919,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
rw_lock->write_lock();
instances[++instance_counter] = p_object;
-#ifdef DEBUG_ENABLED
instance_checks[p_object] = instance_counter;
-#endif
rw_lock->write_unlock();
return instance_counter;
@@ -1932,9 +1930,7 @@ void ObjectDB::remove_instance(Object *p_object) {
rw_lock->write_lock();
instances.erase(p_object->get_instance_id());
-#ifdef DEBUG_ENABLED
instance_checks.erase(p_object);
-#endif
rw_lock->write_unlock();
}
diff --git a/core/object.h b/core/object.h
index 8306b5a356..c405e22557 100644
--- a/core/object.h
+++ b/core/object.h
@@ -762,15 +762,10 @@ public:
static void debug_objects(DebugFunc p_func);
static int get_object_count();
-#ifdef DEBUG_ENABLED
_FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
return instance_checks.has(p_ptr);
}
-#else
- _FORCE_INLINE_ static bool instance_validate(Object *p_ptr) { return true; }
-
-#endif
};
//needed by macros
diff --git a/core/os/file_access.h b/core/os/file_access.h
index 5d10c1a9aa..c4635fdfbb 100644
--- a/core/os/file_access.h
+++ b/core/os/file_access.h
@@ -89,6 +89,9 @@ public:
virtual void close() = 0; ///< close a file
virtual bool is_open() const = 0; ///< true when file is open
+ virtual String get_path() const { return ""; } /// returns the path for the current open file
+ virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file
+
virtual void seek(size_t p_position) = 0; ///< seek to a given position
virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file
virtual size_t get_position() const = 0; ///< get position in the file
diff --git a/core/os/input.cpp b/core/os/input.cpp
index 3089ab2ce3..a5b0f91e63 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -57,6 +57,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed);
ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed);
ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released);
+ ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength);
ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping);
ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed);
@@ -85,6 +86,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position);
ClassDB::bind_method(D_METHOD("action_press", "action"), &Input::action_press);
ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release);
+ ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW));
ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event);
@@ -111,14 +113,14 @@ void Input::_bind_methods() {
BIND_ENUM_CONSTANT(CURSOR_HSPLIT);
BIND_ENUM_CONSTANT(CURSOR_HELP);
- ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "connected")));
+ ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected")));
}
void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
#ifdef TOOLS_ENABLED
String pf = p_function;
- if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released")) {
+ if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
diff --git a/core/os/input.h b/core/os/input.h
index 9c7595ff7f..001871c5dc 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -85,6 +85,7 @@ public:
virtual bool is_action_pressed(const StringName &p_action) const = 0;
virtual bool is_action_just_pressed(const StringName &p_action) const = 0;
virtual bool is_action_just_released(const StringName &p_action) const = 0;
+ virtual float get_action_strength(const StringName &p_action) const = 0;
virtual float get_joy_axis(int p_device, int p_axis) const = 0;
virtual String get_joy_name(int p_idx) = 0;
@@ -117,8 +118,11 @@ public:
void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
- virtual bool is_emulating_touchscreen() const = 0;
+ virtual bool is_emulating_touch_from_mouse() const = 0;
+ virtual bool is_emulating_mouse_from_touch() const = 0;
+ virtual CursorShape get_default_cursor_shape() = 0;
+ virtual void set_default_cursor_shape(CursorShape p_shape) = 0;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) = 0;
virtual void set_mouse_in_window(bool p_in_window) = 0;
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index b9607632f7..4ebb821a2f 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -41,11 +41,6 @@ int InputEvent::get_device() const {
return device;
}
-bool InputEvent::is_pressed() const {
-
- return false;
-}
-
bool InputEvent::is_action(const StringName &p_action) const {
return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action);
@@ -53,11 +48,29 @@ bool InputEvent::is_action(const StringName &p_action) const {
bool InputEvent::is_action_pressed(const StringName &p_action) const {
- return (is_pressed() && !is_echo() && is_action(p_action));
+ bool pressed;
+ bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed);
+ return valid && pressed && !is_echo();
}
+
bool InputEvent::is_action_released(const StringName &p_action) const {
- return (!is_pressed() && is_action(p_action));
+ bool pressed;
+ bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed);
+ return valid && !pressed;
+}
+
+float InputEvent::get_action_strength(const StringName &p_action) const {
+
+ bool pressed;
+ float strength;
+ bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed, &strength);
+ return valid ? strength : 0.0f;
+}
+
+bool InputEvent::is_pressed() const {
+
+ return false;
}
bool InputEvent::is_echo() const {
@@ -75,7 +88,7 @@ String InputEvent::as_text() const {
return String();
}
-bool InputEvent::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
return false;
}
@@ -95,15 +108,16 @@ void InputEvent::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device);
ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device);
- ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action);
ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputEvent::is_action_pressed);
ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released);
+ ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputEvent::get_action_strength);
+
+ ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo);
ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
- ClassDB::bind_method(D_METHOD("action_match", "event"), &InputEvent::action_match);
ClassDB::bind_method(D_METHOD("shortcut_match", "event"), &InputEvent::shortcut_match);
ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
@@ -281,7 +295,7 @@ String InputEventKey::as_text() const {
return kc;
}
-bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventKey> key = p_event;
if (key.is_null())
@@ -290,7 +304,14 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const {
uint32_t code = get_scancode_with_modifiers();
uint32_t event_code = key->get_scancode_with_modifiers();
- return get_scancode() == key->get_scancode() && (!key->is_pressed() || (code & event_code) == code);
+ bool match = get_scancode() == key->get_scancode() && (!key->is_pressed() || (code & event_code) == code);
+ if (match) {
+ if (p_pressed != NULL)
+ *p_pressed = key->is_pressed();
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? 1.0f : 0.0f;
+ }
+ return match;
}
bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event) const {
@@ -446,13 +467,21 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
return mb;
}
-bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_null())
return false;
- return mb->button_index == button_index;
+ bool match = mb->button_index == button_index;
+ if (match) {
+ if (p_pressed != NULL)
+ *p_pressed = mb->is_pressed();
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? 1.0f : 0.0f;
+ }
+
+ return match;
}
String InputEventMouseButton::as_text() const {
@@ -610,6 +639,7 @@ void InputEventJoypadMotion::set_axis_value(float p_value) {
axis_value = p_value;
}
+
float InputEventJoypadMotion::get_axis_value() const {
return axis_value;
@@ -617,16 +647,25 @@ float InputEventJoypadMotion::get_axis_value() const {
bool InputEventJoypadMotion::is_pressed() const {
- return Math::abs(axis_value) > 0.5f;
+ return Math::abs(axis_value) >= 0.5f;
}
-bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventJoypadMotion> jm = p_event;
if (jm.is_null())
return false;
- return (axis == jm->axis && ((axis_value < 0) == (jm->axis_value < 0) || jm->axis_value == 0));
+ bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
+ if (match) {
+ bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
+ bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false;
+ if (p_pressed != NULL)
+ *p_pressed = pressed;
+ if (p_strength != NULL)
+ *p_strength = pressed ? CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f) : 0.0f;
+ }
+ return match;
}
String InputEventJoypadMotion::as_text() const {
@@ -681,13 +720,21 @@ float InputEventJoypadButton::get_pressure() const {
return pressure;
}
-bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventJoypadButton> jb = p_event;
if (jb.is_null())
return false;
- return button_index == jb->button_index;
+ bool match = button_index == jb->button_index;
+ if (match) {
+ if (p_pressed != NULL)
+ *p_pressed = jb->is_pressed();
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? 1.0f : 0.0f;
+ }
+
+ return match;
}
String InputEventJoypadButton::as_text() const {
diff --git a/core/os/input_event.h b/core/os/input_event.h
index 0a33ab18a7..037649ed60 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -154,16 +154,21 @@ public:
void set_device(int p_device);
int get_device() const;
+ bool is_action(const StringName &p_action) const;
+ bool is_action_pressed(const StringName &p_action) const;
+ bool is_action_released(const StringName &p_action) const;
+ float get_action_strength(const StringName &p_action) const;
+
+ // To be removed someday, since they do not make sense for all events
virtual bool is_pressed() const;
- virtual bool is_action(const StringName &p_action) const;
- virtual bool is_action_pressed(const StringName &p_action) const;
- virtual bool is_action_released(const StringName &p_action) const;
virtual bool is_echo() const;
+ // ...-.
+
virtual String as_text() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool is_action_type() const;
@@ -244,7 +249,7 @@ public:
uint32_t get_scancode_with_modifiers() const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool is_action_type() const { return true; }
@@ -305,7 +310,7 @@ public:
bool is_doubleclick() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
@@ -352,7 +357,8 @@ public:
float get_axis_value() const;
virtual bool is_pressed() const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
@@ -379,7 +385,7 @@ public:
void set_pressure(float p_pressure);
float get_pressure() const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp
index fa53cc85c8..9dfc91e308 100644
--- a/core/os/keyboard.cpp
+++ b/core/os/keyboard.cpp
@@ -461,99 +461,6 @@ const char *find_keycode_name(int p_keycode) {
return "";
}
-struct _KeyCodeReplace {
- int from;
- int to;
-};
-
-static const _KeyCodeReplace _keycode_replace_qwertz[] = {
- { KEY_Y, KEY_Z },
- { KEY_Z, KEY_Y },
- { 0, 0 }
-};
-
-static const _KeyCodeReplace _keycode_replace_azerty[] = {
- { KEY_W, KEY_Z },
- { KEY_Z, KEY_W },
- { KEY_A, KEY_Q },
- { KEY_Q, KEY_A },
- { KEY_SEMICOLON, KEY_M },
- { KEY_M, KEY_SEMICOLON },
- { 0, 0 }
-};
-
-static const _KeyCodeReplace _keycode_replace_qzerty[] = {
- { KEY_W, KEY_Z },
- { KEY_Z, KEY_W },
- { KEY_SEMICOLON, KEY_M },
- { KEY_M, KEY_SEMICOLON },
- { 0, 0 }
-};
-
-static const _KeyCodeReplace _keycode_replace_dvorak[] = {
- { KEY_UNDERSCORE, KEY_BRACELEFT },
- { KEY_EQUAL, KEY_BRACERIGHT },
- { KEY_Q, KEY_APOSTROPHE },
- { KEY_W, KEY_COMMA },
- { KEY_E, KEY_PERIOD },
- { KEY_R, KEY_P },
- { KEY_T, KEY_Y },
- { KEY_Y, KEY_F },
- { KEY_U, KEY_G },
- { KEY_I, KEY_C },
- { KEY_O, KEY_R },
- { KEY_P, KEY_L },
- { KEY_BRACELEFT, KEY_SLASH },
- { KEY_BRACERIGHT, KEY_EQUAL },
- { KEY_A, KEY_A },
- { KEY_S, KEY_O },
- { KEY_D, KEY_E },
- { KEY_F, KEY_U },
- { KEY_G, KEY_I },
- { KEY_H, KEY_D },
- { KEY_J, KEY_H },
- { KEY_K, KEY_T },
- { KEY_L, KEY_N },
- { KEY_SEMICOLON, KEY_S },
- { KEY_APOSTROPHE, KEY_UNDERSCORE },
- { KEY_Z, KEY_SEMICOLON },
- { KEY_X, KEY_Q },
- { KEY_C, KEY_J },
- { KEY_V, KEY_K },
- { KEY_B, KEY_X },
- { KEY_N, KEY_B },
- { KEY_M, KEY_M },
- { KEY_COMMA, KEY_W },
- { KEY_PERIOD, KEY_V },
- { KEY_SLASH, KEY_Z },
- { 0, 0 }
-};
-
-static const _KeyCodeReplace _keycode_replace_neo[] = {
- { 0, 0 }
-};
-
-static const _KeyCodeReplace _keycode_replace_colemak[] = {
- { KEY_E, KEY_F },
- { KEY_R, KEY_P },
- { KEY_T, KEY_G },
- { KEY_Y, KEY_J },
- { KEY_U, KEY_L },
- { KEY_I, KEY_U },
- { KEY_O, KEY_Y },
- { KEY_P, KEY_SEMICOLON },
- { KEY_S, KEY_R },
- { KEY_D, KEY_S },
- { KEY_F, KEY_T },
- { KEY_G, KEY_D },
- { KEY_J, KEY_N },
- { KEY_K, KEY_E },
- { KEY_L, KEY_I },
- { KEY_SEMICOLON, KEY_O },
- { KEY_N, KEY_K },
- { 0, 0 }
-};
-
int keycode_get_count() {
const _KeyCodeText *kct = &_keycodes[0];
@@ -574,31 +481,3 @@ int keycode_get_value_by_index(int p_index) {
const char *keycode_get_name_by_index(int p_index) {
return _keycodes[p_index].text;
}
-
-int latin_keyboard_keycode_convert(int p_keycode) {
-
- const _KeyCodeReplace *kcr = NULL;
- switch (OS::get_singleton()->get_latin_keyboard_variant()) {
-
- case OS::LATIN_KEYBOARD_QWERTY: return p_keycode; break;
- case OS::LATIN_KEYBOARD_QWERTZ: kcr = _keycode_replace_qwertz; break;
- case OS::LATIN_KEYBOARD_AZERTY: kcr = _keycode_replace_azerty; break;
- case OS::LATIN_KEYBOARD_QZERTY: kcr = _keycode_replace_qzerty; break;
- case OS::LATIN_KEYBOARD_DVORAK: kcr = _keycode_replace_dvorak; break;
- case OS::LATIN_KEYBOARD_NEO: kcr = _keycode_replace_neo; break;
- case OS::LATIN_KEYBOARD_COLEMAK: kcr = _keycode_replace_colemak; break;
- default: return p_keycode;
- }
-
- if (!kcr) {
- return p_keycode;
- }
-
- while (kcr->from) {
- if (kcr->from == p_keycode)
- return kcr->to;
- kcr++;
- }
-
- return p_keycode;
-}
diff --git a/core/os/keyboard.h b/core/os/keyboard.h
index 4c253fa4ce..a0e6f8b2ef 100644
--- a/core/os/keyboard.h
+++ b/core/os/keyboard.h
@@ -331,6 +331,5 @@ const char *find_keycode_name(int p_keycode);
int keycode_get_count();
int keycode_get_value_by_index(int p_index);
const char *keycode_get_name_by_index(int p_index);
-int latin_keyboard_keycode_convert(int p_keycode);
#endif
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 618a4bbac3..854d554b10 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -411,7 +411,7 @@ Error OS::set_cwd(const String &p_cwd) {
bool OS::has_touchscreen_ui_hint() const {
//return false;
- return Input::get_singleton() && Input::get_singleton()->is_emulating_touchscreen();
+ return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
}
int OS::get_free_static_memory() const {
diff --git a/core/os/os.h b/core/os/os.h
index 5a2c998782..943c0498f1 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -205,6 +205,18 @@ public:
virtual void request_attention() {}
virtual void center_window();
+ // Returns window area free of hardware controls and other obstacles.
+ // The application should use this to determine where to place UI elements.
+ //
+ // Keep in mind the area returned is in window coordinates rather than
+ // viewport coordinates - you should perform the conversion on your own.
+ //
+ // The maximum size of the area is Rect2(0, 0, window_size.width, window_size.height).
+ virtual Rect2 get_window_safe_area() const {
+ Size2 window_size = get_window_size();
+ return Rect2(0, 0, window_size.width, window_size.height);
+ }
+
virtual void set_borderless_window(bool p_borderless) {}
virtual bool get_borderless_window() { return 0; }
diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp
index fa0bb3dafd..b6371235c4 100644
--- a/core/os/thread_dummy.cpp
+++ b/core/os/thread_dummy.cpp
@@ -55,3 +55,11 @@ Semaphore *SemaphoreDummy::create() {
void SemaphoreDummy::make_default() {
Semaphore::create_func = &SemaphoreDummy::create;
};
+
+RWLock *RWLockDummy::create() {
+ return memnew(RWLockDummy);
+};
+
+void RWLockDummy::make_default() {
+ RWLock::create_func = &RWLockDummy::create;
+};
diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h
index b67b52a726..74957b95fe 100644
--- a/core/os/thread_dummy.h
+++ b/core/os/thread_dummy.h
@@ -32,6 +32,7 @@
#define THREAD_DUMMY_H
#include "mutex.h"
+#include "rw_lock.h"
#include "semaphore.h"
#include "thread.h"
@@ -69,4 +70,20 @@ public:
static void make_default();
};
+class RWLockDummy : public RWLock {
+
+ static RWLock *create();
+
+public:
+ virtual void read_lock() {}
+ virtual void read_unlock() {}
+ virtual Error read_try_lock() { return OK; }
+
+ virtual void write_lock() {}
+ virtual void write_unlock() {}
+ virtual Error write_try_lock() { return OK; }
+
+ static void make_default();
+};
+
#endif
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 3eb8ad7bf5..ac4a4b7d15 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -42,7 +42,7 @@
#include "variant_parser.h"
#include <zlib.h>
-#define FORMAT_VERSION 3
+#define FORMAT_VERSION 4
ProjectSettings *ProjectSettings::singleton = NULL;
@@ -262,6 +262,23 @@ bool ProjectSettings::_load_resource_pack(const String &p_pack) {
return true;
}
+void ProjectSettings::_convert_to_last_version() {
+ if (!has_setting("config_version") || (int)get_setting("config_version") <= 3) {
+
+ // Converts the actions from array to dictionary (array of events to dictionary with deadzone + events)
+ for (Map<StringName, ProjectSettings::VariantContainer>::Element *E = props.front(); E; E = E->next()) {
+ Variant value = E->get().variant;
+ if (String(E->key()).begins_with("input/") && value.get_type() == Variant::ARRAY) {
+ Array array = value;
+ Dictionary action;
+ action["deadzone"] = Variant(0.5f);
+ action["events"] = array;
+ E->get().variant = action;
+ }
+ }
+ }
+}
+
Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards) {
//If looking for files in network, just use network!
@@ -390,6 +407,8 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
+ _convert_to_last_version();
+
return OK;
}
@@ -797,12 +816,11 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default) {
Variant ret;
- if (ProjectSettings::get_singleton()->has_setting(p_var)) {
- ret = ProjectSettings::get_singleton()->get(p_var);
- } else {
+ if (!ProjectSettings::get_singleton()->has_setting(p_var)) {
ProjectSettings::get_singleton()->set(p_var, p_default);
- ret = p_default;
}
+ ret = ProjectSettings::get_singleton()->get(p_var);
+
ProjectSettings::get_singleton()->set_initial_value(p_var, p_default);
ProjectSettings::get_singleton()->set_builtin_order(p_var);
return ret;
@@ -1030,6 +1048,20 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("input/ui_page_down", va);
input_presets.push_back("input/ui_page_down");
+ va = Array();
+ key.instance();
+ key->set_scancode(KEY_HOME);
+ va.push_back(key);
+ GLOBAL_DEF("input/ui_home", va);
+ input_presets.push_back("input/ui_home");
+
+ va = Array();
+ key.instance();
+ key->set_scancode(KEY_END);
+ va.push_back(key);
+ GLOBAL_DEF("input/ui_end", va);
+ input_presets.push_back("input/ui_end");
+
//GLOBAL_DEF("display/window/handheld/orientation", "landscape");
custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
diff --git a/core/project_settings.h b/core/project_settings.h
index 9b51bc3ac3..b01e7855aa 100644
--- a/core/project_settings.h
+++ b/core/project_settings.h
@@ -102,6 +102,8 @@ protected:
Error _save_custom_bnd(const String &p_file);
+ void _convert_to_last_version();
+
bool _load_resource_pack(const String &p_pack);
void _add_property_info_bind(const Dictionary &p_info);
diff --git a/core/reference.h b/core/reference.h
index a0bdb62258..0d6b1ced6e 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -63,7 +63,7 @@ public:
template <class T>
class Ref {
- T *reference = NULL;
+ T *reference;
void ref(const Ref &p_from) {
@@ -213,10 +213,9 @@ public:
Ref(T *p_reference) {
+ reference = NULL;
if (p_reference)
ref_pointer(p_reference);
- else
- reference = NULL;
}
Ref(const Variant &p_variant) {
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 006459c5f6..2a611ccf6a 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -42,6 +42,7 @@
#include "io/config_file.h"
#include "io/http_client.h"
#include "io/marshalls.h"
+#include "io/multiplayer_api.h"
#include "io/networked_multiplayer_peer.h"
#include "io/packet_peer.h"
#include "io/packet_peer_udp.h"
@@ -145,6 +146,7 @@ void register_core_types() {
ClassDB::register_virtual_class<PacketPeer>();
ClassDB::register_class<PacketPeerStream>();
ClassDB::register_virtual_class<NetworkedMultiplayerPeer>();
+ ClassDB::register_class<MultiplayerAPI>();
ClassDB::register_class<MainLoop>();
//ClassDB::register_type<OptimizedSaver>();
ClassDB::register_class<Translation>();
diff --git a/core/resource.cpp b/core/resource.cpp
index 2eeed50d9d..179333aa14 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -226,7 +226,7 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
continue;
- Variant p = get(E->get().name);
+ Variant p = get(E->get().name).duplicate(true);
if (p.get_type() == Variant::OBJECT && p_subresources) {
RES sr = p;
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 632285f48d..75bcedbbc8 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -37,6 +37,7 @@
#include "os/os.h"
#include "project_settings.h"
#include "scene/main/node.h"
+#include "scene/resources/packed_scene.h"
void ScriptDebuggerRemote::_send_video_memory() {
@@ -148,6 +149,16 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_
}
}
+void ScriptDebuggerRemote::_save_node(ObjectID id, const String &p_path) {
+
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(id));
+ ERR_FAIL_COND(!node);
+
+ Ref<PackedScene> ps = memnew(PackedScene);
+ ps->pack(node);
+ ResourceSaver::save(p_path, ps);
+}
+
void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) {
//this function is called when there is a debugger break (bug on script)
@@ -322,6 +333,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
else
remove_breakpoint(cmd[2], cmd[1]);
+ } else if (command == "save_node") {
+ _save_node(cmd[1], cmd[2]);
} else {
_parse_live_edit(cmd);
}
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h
index 2c4e29f172..cc12d978d6 100644
--- a/core/script_debugger_remote.h
+++ b/core/script_debugger_remote.h
@@ -133,6 +133,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
void _put_variable(const String &p_name, const Variant &p_variable);
+ void _save_node(ObjectID id, const String &p_path);
+
public:
struct ResourceUsage {
diff --git a/core/script_language.h b/core/script_language.h
index d1da0a3b72..0c1f99cea6 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -203,6 +203,7 @@ public:
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {}
virtual bool is_using_templates() { return false; }
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const = 0;
+ virtual String validate_path(const String &p_path) const { return ""; }
virtual Script *create_script() const = 0;
virtual bool has_named_classes() const = 0;
virtual bool supports_builtin_mode() const = 0;
@@ -220,7 +221,9 @@ public:
RESULT_CLASS,
RESULT_CLASS_CONSTANT,
RESULT_CLASS_PROPERTY,
- RESULT_CLASS_METHOD
+ RESULT_CLASS_METHOD,
+ RESULT_CLASS_ENUM,
+ RESULT_CLASS_TBD_GLOBALSCOPE
};
Type type;
Ref<Script> script;
diff --git a/core/self_list.h b/core/self_list.h
index e83afb66ef..6e84e1cd5f 100644
--- a/core/self_list.h
+++ b/core/self_list.h
@@ -39,6 +39,7 @@ public:
class List {
SelfList<T> *_first;
+ SelfList<T> *_last;
public:
void add(SelfList<T> *p_elem) {
@@ -48,47 +49,54 @@ public:
p_elem->_root = this;
p_elem->_next = _first;
p_elem->_prev = NULL;
- if (_first)
+
+ if (_first) {
_first->_prev = p_elem;
+
+ } else {
+ _last = p_elem;
+ }
+
_first = p_elem;
}
+
void add_last(SelfList<T> *p_elem) {
ERR_FAIL_COND(p_elem->_root);
- if (!_first) {
- add(p_elem);
- return;
- }
+ p_elem->_root = this;
+ p_elem->_next = NULL;
+ p_elem->_prev = _last;
- SelfList<T> *e = _first;
+ if (_last) {
+ _last->_next = p_elem;
- while (e->next()) {
- e = e->next();
+ } else {
+ _first = p_elem;
}
- e->_next = p_elem;
- p_elem->_prev = e->_next;
- p_elem->_root = this;
+ _last = p_elem;
}
void remove(SelfList<T> *p_elem) {
ERR_FAIL_COND(p_elem->_root != this);
if (p_elem->_next) {
-
p_elem->_next->_prev = p_elem->_prev;
}
- if (p_elem->_prev) {
+ if (p_elem->_prev) {
p_elem->_prev->_next = p_elem->_next;
}
if (_first == p_elem) {
-
_first = p_elem->_next;
}
+ if (_last == p_elem) {
+ _last = p_elem->_prev;
+ }
+
p_elem->_next = NULL;
p_elem->_prev = NULL;
p_elem->_root = NULL;
@@ -96,7 +104,10 @@ public:
_FORCE_INLINE_ SelfList<T> *first() { return _first; }
_FORCE_INLINE_ const SelfList<T> *first() const { return _first; }
- _FORCE_INLINE_ List() { _first = NULL; }
+ _FORCE_INLINE_ List() {
+ _first = NULL;
+ _last = NULL;
+ }
_FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != NULL); }
};
diff --git a/core/string_buffer.h b/core/string_buffer.h
index b148e45544..7e9b151bea 100644
--- a/core/string_buffer.h
+++ b/core/string_buffer.h
@@ -39,7 +39,7 @@ class StringBuffer {
CharType short_buffer[SHORT_BUFFER_SIZE];
String buffer;
- int string_length = 0;
+ int string_length;
_FORCE_INLINE_ CharType *current_buffer_ptr() {
return static_cast<Vector<CharType> &>(buffer).empty() ? short_buffer : buffer.ptrw();
@@ -79,6 +79,10 @@ public:
_FORCE_INLINE_ operator String() {
return as_string();
}
+
+ StringBuffer() {
+ string_length = 0;
+ }
};
template <int SHORT_BUFFER_SIZE>
diff --git a/core/string_builder.h b/core/string_builder.h
index 9e2599ac32..596b3bf730 100644
--- a/core/string_builder.h
+++ b/core/string_builder.h
@@ -37,7 +37,7 @@
class StringBuilder {
- uint32_t string_length = 0;
+ uint32_t string_length;
Vector<String> strings;
Vector<const char *> c_strings;
@@ -75,6 +75,10 @@ public:
_FORCE_INLINE_ operator String() const {
return as_string();
}
+
+ StringBuilder() {
+ string_length = 0;
+ }
};
#endif // STRING_BUILDER_H
diff --git a/core/string_db.cpp b/core/string_db.cpp
index 6e1f887754..2475cbe3e8 100644
--- a/core/string_db.cpp
+++ b/core/string_db.cpp
@@ -164,21 +164,14 @@ void StringName::operator=(const StringName &p_name) {
_data = p_name._data;
}
}
-/* was inlined
-StringName::operator String() const {
- if (_data)
- return _data->get_name();
-
- return "";
-}
-*/
StringName::StringName(const StringName &p_name) {
- ERR_FAIL_COND(!configured);
_data = NULL;
- if (p_name._data && p_name._data->refcount.ref()) {
+ ERR_FAIL_COND(!configured);
+
+ if (p_name._data && p_name._data->refcount.ref()) {
_data = p_name._data;
}
}
diff --git a/core/string_db.h b/core/string_db.h
index 28ca812a45..01d1ca4033 100644
--- a/core/string_db.h
+++ b/core/string_db.h
@@ -67,6 +67,7 @@ class StringName {
_Data() {
cname = NULL;
next = prev = NULL;
+ idx = 0;
hash = 0;
}
};
diff --git a/core/ustring.cpp b/core/ustring.cpp
index a7a7810837..921d20a6fd 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -1151,7 +1151,7 @@ String String::num_uint64(uint64_t p_num, int base, bool capitalize_hex) {
c[chars] = 0;
n = p_num;
do {
- int mod = ABS(n % base);
+ int mod = n % base;
if (mod >= 10) {
char a = (capitalize_hex ? 'A' : 'a');
c[--chars] = a + (mod - 10);
@@ -1550,8 +1550,7 @@ String::String(const StrRange &p_range) {
int String::hex_to_int(bool p_with_prefix) const {
- int l = length();
- if (p_with_prefix && l < 3)
+ if (p_with_prefix && length() < 3)
return 0;
const CharType *s = ptr();
@@ -1560,17 +1559,13 @@ int String::hex_to_int(bool p_with_prefix) const {
if (sign < 0) {
s++;
- l--;
- if (p_with_prefix && l < 2)
- return 0;
}
if (p_with_prefix) {
if (s[0] != '0' || s[1] != 'x')
return 0;
s += 2;
- l -= 2;
- };
+ }
int hex = 0;
@@ -1596,8 +1591,7 @@ int String::hex_to_int(bool p_with_prefix) const {
int64_t String::hex_to_int64(bool p_with_prefix) const {
- int l = length();
- if (p_with_prefix && l < 3)
+ if (p_with_prefix && length() < 3)
return 0;
const CharType *s = ptr();
@@ -1606,17 +1600,13 @@ int64_t String::hex_to_int64(bool p_with_prefix) const {
if (sign < 0) {
s++;
- l--;
- if (p_with_prefix && l < 2)
- return 0;
}
if (p_with_prefix) {
if (s[0] != '0' || s[1] != 'x')
return 0;
s += 2;
- l -= 2;
- };
+ }
int64_t hex = 0;
@@ -2997,6 +2987,40 @@ String String::strip_escapes() const {
return substr(beg, end - beg);
}
+String String::lstrip(const Vector<CharType> &p_chars) const {
+
+ int len = length();
+ int beg;
+
+ for (beg = 0; beg < len; beg++) {
+
+ if (p_chars.find(operator[](beg)) == -1)
+ break;
+ }
+
+ if (beg == 0)
+ return *this;
+
+ return substr(beg, len - beg);
+}
+
+String String::rstrip(const Vector<CharType> &p_chars) const {
+
+ int len = length();
+ int end;
+
+ for (end = len - 1; end >= 0; end--) {
+
+ if (p_chars.find(operator[](end)) == -1)
+ break;
+ }
+
+ if (end == len - 1)
+ return *this;
+
+ return substr(0, end + 1);
+}
+
String String::simplify_path() const {
String s = *this;
@@ -3168,8 +3192,8 @@ String String::word_wrap(int p_chars_per_line) const {
String String::http_escape() const {
const CharString temp = utf8();
String res;
- for (int i = 0; i < length(); ++i) {
- CharType ord = temp[i];
+ for (int i = 0; i < temp.length(); ++i) {
+ char ord = temp[i];
if (ord == '.' || ord == '-' || ord == '_' || ord == '~' ||
(ord >= 'a' && ord <= 'z') ||
(ord >= 'A' && ord <= 'Z') ||
@@ -3178,9 +3202,9 @@ String String::http_escape() const {
} else {
char h_Val[3];
#if defined(__GNUC__) || defined(_MSC_VER)
- snprintf(h_Val, 3, "%.2X", ord);
+ snprintf(h_Val, 3, "%hhX", ord);
#else
- sprintf(h_Val, "%.2X", ord);
+ sprintf(h_Val, "%hhX", ord);
#endif
res += "%";
res += h_Val;
@@ -3448,6 +3472,24 @@ String String::pad_zeros(int p_digits) const {
return s;
}
+String String::trim_prefix(const String &p_prefix) const {
+
+ String s = *this;
+ if (s.begins_with(p_prefix)) {
+ return s.substr(p_prefix.length(), s.length() - p_prefix.length());
+ }
+ return s;
+}
+
+String String::trim_suffix(const String &p_suffix) const {
+
+ String s = *this;
+ if (s.ends_with(p_suffix)) {
+ return s.substr(0, s.length() - p_suffix.length());
+ }
+ return s;
+}
+
bool String::is_valid_integer() const {
int len = length();
@@ -3478,13 +3520,13 @@ bool String::is_valid_hex_number(bool p_with_prefix) const {
if (p_with_prefix) {
- if (len < 2)
+ if (len < 3)
return false;
if (operator[](from) != '0' || operator[](from + 1) != 'x') {
return false;
- };
+ }
from += 2;
- };
+ }
for (int i = from; i < len; i++) {
@@ -3492,7 +3534,7 @@ bool String::is_valid_hex_number(bool p_with_prefix) const {
if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))
continue;
return false;
- };
+ }
return true;
};
@@ -3713,8 +3755,8 @@ String String::get_file() const {
String String::get_extension() const {
int pos = find_last(".");
- if (pos < 0)
- return *this;
+ if (pos < 0 || pos < MAX(find_last("/"), find_last("\\")))
+ return "";
return substr(pos + 1, length());
}
@@ -3792,7 +3834,7 @@ String String::percent_decode() const {
String String::get_basename() const {
int pos = find_last(".");
- if (pos < 0)
+ if (pos < 0 || pos < MAX(find_last("/"), find_last("\\")))
return *this;
return substr(0, pos);
diff --git a/core/ustring.h b/core/ustring.h
index bb676ce623..1ed694bb80 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -137,6 +137,8 @@ public:
String insert(int p_at_pos, const String &p_string) const;
String pad_decimals(int p_digits) const;
String pad_zeros(int p_digits) const;
+ String trim_prefix(const String &p_prefix) const;
+ String trim_suffix(const String &p_suffix) const;
String lpad(int min_length, const String &character = " ") const;
String rpad(int min_length, const String &character = " ") const;
String sprintf(const Array &values, bool *error) const;
@@ -188,6 +190,8 @@ public:
String dedent() const;
String strip_edges(bool left = true, bool right = true) const;
String strip_escapes() const;
+ String lstrip(const Vector<CharType> &p_chars) const;
+ String rstrip(const Vector<CharType> &p_chars) const;
String get_extension() const;
String get_basename() const;
String plus_file(const String &p_file) const;
diff --git a/core/variant.cpp b/core/variant.cpp
index 5d48c8785e..a6df95e310 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -3167,7 +3167,11 @@ String Variant::get_call_error_text(Object *p_base, const StringName &p_method,
if (ce.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
int errorarg = ce.argument;
- err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + ".";
+ if (p_argptrs) {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + ".";
+ } else {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(ce.expected) + ".";
+ }
} else if (ce.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
} else if (ce.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
diff --git a/core/variant.h b/core/variant.h
index 0a4afada5b..f227e4bfdb 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -140,7 +140,6 @@ private:
::AABB *_aabb;
Basis *_basis;
Transform *_transform;
- RefPtr *_resource;
void *_ptr; //generic pointer
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
} _data;
@@ -338,6 +337,7 @@ public:
}
void zero();
+ Variant duplicate(bool deep = false) const;
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index cda7dccf0c..bd1cde5a82 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -153,9 +153,9 @@ struct _VariantCall {
funcdata.func = p_func;
funcdata.default_args = p_defaultarg;
funcdata._const = p_const;
+ funcdata.returns = p_has_return;
#ifdef DEBUG_ENABLED
funcdata.return_type = p_return;
- funcdata.returns = p_has_return;
#endif
if (p_argtype1.name) {
@@ -264,6 +264,8 @@ struct _VariantCall {
VCALL_LOCALMEM1R(String, right);
VCALL_LOCALMEM0R(String, dedent);
VCALL_LOCALMEM2R(String, strip_edges);
+ VCALL_LOCALMEM1R(String, lstrip);
+ VCALL_LOCALMEM1R(String, rstrip);
VCALL_LOCALMEM0R(String, get_extension);
VCALL_LOCALMEM0R(String, get_basename);
VCALL_LOCALMEM1R(String, plus_file);
@@ -296,6 +298,8 @@ struct _VariantCall {
VCALL_LOCALMEM0R(String, hex_to_int);
VCALL_LOCALMEM1R(String, pad_decimals);
VCALL_LOCALMEM1R(String, pad_zeros);
+ VCALL_LOCALMEM1R(String, trim_prefix);
+ VCALL_LOCALMEM1R(String, trim_suffix);
static void _call_String_to_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) {
@@ -340,6 +344,8 @@ struct _VariantCall {
VCALL_LOCALMEM1R(Vector2, rotated);
VCALL_LOCALMEM0R(Vector2, tangent);
VCALL_LOCALMEM0R(Vector2, floor);
+ VCALL_LOCALMEM0R(Vector2, ceil);
+ VCALL_LOCALMEM0R(Vector2, round);
VCALL_LOCALMEM1R(Vector2, snapped);
VCALL_LOCALMEM0R(Vector2, aspect);
VCALL_LOCALMEM1R(Vector2, dot);
@@ -382,6 +388,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector3, abs);
VCALL_LOCALMEM0R(Vector3, floor);
VCALL_LOCALMEM0R(Vector3, ceil);
+ VCALL_LOCALMEM0R(Vector3, round);
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
VCALL_LOCALMEM1R(Vector3, angle_to);
@@ -465,7 +472,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Dictionary, hash);
VCALL_LOCALMEM0R(Dictionary, keys);
VCALL_LOCALMEM0R(Dictionary, values);
- VCALL_LOCALMEM0R(Dictionary, duplicate);
+ VCALL_LOCALMEM1R(Dictionary, duplicate);
VCALL_LOCALMEM2(Array, set);
VCALL_LOCALMEM1R(Array, get);
@@ -494,7 +501,7 @@ struct _VariantCall {
VCALL_LOCALMEM0(Array, shuffle);
VCALL_LOCALMEM2R(Array, bsearch);
VCALL_LOCALMEM4R(Array, bsearch_custom);
- VCALL_LOCALMEM0R(Array, duplicate);
+ VCALL_LOCALMEM1R(Array, duplicate);
VCALL_LOCALMEM0(Array, invert);
static void _call_PoolByteArray_get_string_from_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) {
@@ -1460,6 +1467,8 @@ void register_variant_methods() {
ADDFUNC1R(STRING, STRING, String, left, INT, "position", varray());
ADDFUNC1R(STRING, STRING, String, right, INT, "position", varray());
ADDFUNC2R(STRING, STRING, String, strip_edges, BOOL, "left", BOOL, "right", varray(true, true));
+ ADDFUNC1R(STRING, STRING, String, lstrip, STRING, "chars", varray());
+ ADDFUNC1R(STRING, STRING, String, rstrip, STRING, "chars", varray());
ADDFUNC0R(STRING, STRING, String, get_extension, varray());
ADDFUNC0R(STRING, STRING, String, get_basename, varray());
ADDFUNC1R(STRING, STRING, String, plus_file, STRING, "file", varray());
@@ -1493,6 +1502,8 @@ void register_variant_methods() {
ADDFUNC0R(STRING, INT, String, hex_to_int, varray());
ADDFUNC1R(STRING, STRING, String, pad_decimals, INT, "digits", varray());
ADDFUNC1R(STRING, STRING, String, pad_zeros, INT, "digits", varray());
+ ADDFUNC1R(STRING, STRING, String, trim_prefix, STRING, "prefix", varray());
+ ADDFUNC1R(STRING, STRING, String, trim_suffix, STRING, "suffix", varray());
ADDFUNC0R(STRING, POOL_BYTE_ARRAY, String, to_ascii, varray());
ADDFUNC0R(STRING, POOL_BYTE_ARRAY, String, to_utf8, varray());
@@ -1511,6 +1522,8 @@ void register_variant_methods() {
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, REAL, "phi", varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray());
+ ADDFUNC0R(VECTOR2, VECTOR2, Vector2, ceil, varray());
+ ADDFUNC0R(VECTOR2, VECTOR2, Vector2, round, varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, snapped, VECTOR2, "by", varray());
ADDFUNC0R(VECTOR2, REAL, Vector2, aspect, varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, dot, VECTOR2, "with", varray());
@@ -1552,6 +1565,7 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, abs, varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, floor, varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, ceil, varray());
+ ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray());
@@ -1613,7 +1627,7 @@ void register_variant_methods() {
ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray());
- ADDFUNC0R(DICTIONARY, DICTIONARY, Dictionary, duplicate, varray());
+ ADDFUNC1R(DICTIONARY, DICTIONARY, Dictionary, duplicate, BOOL, "deep", varray(false));
ADDFUNC0R(ARRAY, INT, Array, size, varray());
ADDFUNC0R(ARRAY, BOOL, Array, empty, varray());
@@ -1641,7 +1655,7 @@ void register_variant_methods() {
ADDFUNC2R(ARRAY, INT, Array, bsearch, NIL, "value", BOOL, "before", varray(true));
ADDFUNC4R(ARRAY, INT, Array, bsearch_custom, NIL, "value", OBJECT, "obj", STRING, "func", BOOL, "before", varray(true));
ADDFUNC0NC(ARRAY, NIL, Array, invert, varray());
- ADDFUNC0RNC(ARRAY, ARRAY, Array, duplicate, varray());
+ ADDFUNC1R(ARRAY, ARRAY, Array, duplicate, BOOL, "deep", varray(false));
ADDFUNC0R(POOL_BYTE_ARRAY, INT, PoolByteArray, size, varray());
ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 842f5f0af6..621af2dfb7 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -1459,13 +1459,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->a = p_value._data._int / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->h) {
- v->set_hsv(p_value._data._int, v->get_s(), v->get_v());
+ v->set_hsv(p_value._data._int, v->get_s(), v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->s) {
- v->set_hsv(v->get_h(), p_value._data._int, v->get_v());
+ v->set_hsv(v->get_h(), p_value._data._int, v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->v) {
- v->set_hsv(v->get_h(), v->get_v(), p_value._data._int);
+ v->set_hsv(v->get_h(), v->get_v(), p_value._data._int, v->a);
valid = true;
}
} else if (p_value.type == Variant::REAL) {
@@ -1495,13 +1495,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->a = p_value._data._real / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->h) {
- v->set_hsv(p_value._data._real, v->get_s(), v->get_v());
+ v->set_hsv(p_value._data._real, v->get_s(), v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->s) {
- v->set_hsv(v->get_h(), p_value._data._real, v->get_v());
+ v->set_hsv(v->get_h(), p_value._data._real, v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->v) {
- v->set_hsv(v->get_h(), v->get_s(), p_value._data._real);
+ v->set_hsv(v->get_h(), v->get_s(), p_value._data._real, v->a);
valid = true;
}
}
@@ -2117,15 +2117,15 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
return;
} else if (*str == "h") {
valid = true;
- v->set_hsv(p_value, v->get_s(), v->get_v());
+ v->set_hsv(p_value, v->get_s(), v->get_v(), v->a);
return;
} else if (*str == "s") {
valid = true;
- v->set_hsv(v->get_h(), p_value, v->get_v());
+ v->set_hsv(v->get_h(), p_value, v->get_v(), v->a);
return;
} else if (*str == "v") {
valid = true;
- v->set_hsv(v->get_h(), v->get_s(), p_value);
+ v->set_hsv(v->get_h(), v->get_s(), p_value, v->a);
return;
} else if (*str == "r8") {
valid = true;
@@ -3415,6 +3415,19 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
return Variant();
}
+Variant Variant::duplicate(bool deep) const {
+ switch (type) {
+ // case OBJECT:
+ // return operator Object *()->duplicate();
+ case DICTIONARY:
+ return operator Dictionary().duplicate(deep);
+ case ARRAY:
+ return operator Array().duplicate(deep);
+ default:
+ return *this;
+ }
+}
+
void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) {
if (a.type != b.type) {
if (a.is_num() && b.is_num()) {
@@ -3715,8 +3728,9 @@ static const char *_op_names[Variant::OP_MAX] = {
"*",
"/",
"- (negation)",
+ "+ (positive)",
"%",
- "..",
+ "+ (concatenation)",
"<<",
">>",
"&",