summaryrefslogtreecommitdiff
path: root/core
diff options
context:
space:
mode:
Diffstat (limited to 'core')
-rw-r--r--core/array.cpp47
-rw-r--r--core/array.h3
-rw-r--r--core/bind/core_bind.cpp10
-rw-r--r--core/bind/core_bind.h2
-rw-r--r--core/class_db.h4
-rw-r--r--core/color.cpp18
-rw-r--r--core/color.h1
-rw-r--r--core/compressed_translation.cpp23
-rw-r--r--core/dictionary.cpp7
-rw-r--r--core/dictionary.h3
-rw-r--r--core/global_constants.cpp1
-rw-r--r--core/image.cpp370
-rw-r--r--core/image.h19
-rw-r--r--core/input_map.cpp2
-rw-r--r--core/io/file_access_encrypted.cpp1
-rw-r--r--core/io/file_access_network.cpp2
-rw-r--r--core/io/file_access_pack.h1
-rw-r--r--core/io/resource_import.cpp2
-rw-r--r--core/io/resource_loader.cpp17
-rw-r--r--core/io/stream_peer_ssl.cpp2
-rw-r--r--core/math/camera_matrix.h2
-rw-r--r--core/math/delaunay.h2
-rw-r--r--core/math/expression.cpp9
-rw-r--r--core/math/geometry.cpp10
-rw-r--r--core/math/geometry.h2
-rw-r--r--core/math/math_2d.h1002
-rw-r--r--core/math/math_defs.h59
-rw-r--r--core/math/math_funcs.h7
-rw-r--r--core/math/quick_hull.cpp20
-rw-r--r--core/math/rect2.cpp240
-rw-r--r--core/math/rect2.h371
-rw-r--r--core/math/transform_2d.cpp (renamed from core/math/math_2d.cpp)284
-rw-r--r--core/math/transform_2d.h201
-rw-r--r--core/math/triangulate.h2
-rw-r--r--core/math/vector2.cpp250
-rw-r--r--core/math/vector2.h316
-rw-r--r--core/math/vector3.h6
-rw-r--r--core/message_queue.cpp19
-rw-r--r--core/method_ptrcall.h2
-rw-r--r--core/oa_hash_map.h2
-rw-r--r--core/object.cpp39
-rw-r--r--core/object.h8
-rw-r--r--core/os/dir_access.cpp6
-rw-r--r--core/os/input_event.h2
-rw-r--r--core/os/os.cpp12
-rw-r--r--core/os/os.h4
-rw-r--r--core/os/rw_lock.h6
-rw-r--r--core/print_string.cpp7
-rw-r--r--core/print_string.h1
-rw-r--r--core/project_settings.cpp139
-rw-r--r--core/reference.h7
-rw-r--r--core/resource.cpp6
-rw-r--r--core/script_debugger_remote.cpp5
-rw-r--r--core/script_language.h2
-rw-r--r--core/string_db.cpp5
-rw-r--r--core/translation.cpp1
-rw-r--r--core/typedefs.h8
-rw-r--r--core/ustring.cpp2
-rw-r--r--core/variant.h2
-rw-r--r--core/variant_call.cpp28
60 files changed, 2045 insertions, 1586 deletions
diff --git a/core/array.cpp b/core/array.cpp
index 44c553e4eb..ebad0df126 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -355,11 +355,58 @@ Variant Array::pop_front() {
return Variant();
}
+Variant Array::min() const {
+
+ Variant minval;
+ for (int i = 0; i < size(); i++) {
+ if (i == 0) {
+ minval = get(i);
+ } else {
+ bool valid;
+ Variant ret;
+ Variant test = get(i);
+ Variant::evaluate(Variant::OP_LESS, test, minval, ret, valid);
+ if (!valid) {
+ return Variant(); //not a valid comparison
+ }
+ if (bool(ret)) {
+ //is less
+ minval = test;
+ }
+ }
+ }
+ return minval;
+}
+
+Variant Array::max() const {
+
+ Variant maxval;
+ for (int i = 0; i < size(); i++) {
+ if (i == 0) {
+ maxval = get(i);
+ } else {
+ bool valid;
+ Variant ret;
+ Variant test = get(i);
+ Variant::evaluate(Variant::OP_GREATER, test, maxval, ret, valid);
+ if (!valid) {
+ return Variant(); //not a valid comparison
+ }
+ if (bool(ret)) {
+ //is less
+ maxval = test;
+ }
+ }
+ }
+ return maxval;
+}
+
Array::Array(const Array &p_from) {
_p = NULL;
_ref(p_from);
}
+
Array::Array() {
_p = memnew(ArrayPrivate);
diff --git a/core/array.h b/core/array.h
index e549a886e6..c824c9b4f7 100644
--- a/core/array.h
+++ b/core/array.h
@@ -90,6 +90,9 @@ public:
Array duplicate(bool p_deep = false) const;
+ Variant min() const;
+ Variant max() const;
+
Array(const Array &p_from);
Array();
~Array();
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 26ba28370f..2bd271205a 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -240,6 +240,14 @@ PoolStringArray _OS::get_connected_midi_inputs() {
return OS::get_singleton()->get_connected_midi_inputs();
}
+void _OS::open_midi_inputs() {
+ return OS::get_singleton()->open_midi_inputs();
+}
+
+void _OS::close_midi_inputs() {
+ return OS::get_singleton()->close_midi_inputs();
+}
+
void _OS::set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen) {
OS::VideoMode vm;
@@ -1085,6 +1093,8 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_audio_driver_count"), &_OS::get_audio_driver_count);
ClassDB::bind_method(D_METHOD("get_audio_driver_name", "driver"), &_OS::get_audio_driver_name);
ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &_OS::get_connected_midi_inputs);
+ ClassDB::bind_method(D_METHOD("open_midi_inputs"), &_OS::open_midi_inputs);
+ ClassDB::bind_method(D_METHOD("close_midi_inputs"), &_OS::close_midi_inputs);
ClassDB::bind_method(D_METHOD("get_screen_count"), &_OS::get_screen_count);
ClassDB::bind_method(D_METHOD("get_current_screen"), &_OS::get_current_screen);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index b587b9257f..21aea12b23 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -157,6 +157,8 @@ public:
virtual String get_audio_driver_name(int p_driver) const;
virtual PoolStringArray get_connected_midi_inputs();
+ virtual void open_midi_inputs();
+ virtual void close_midi_inputs();
virtual int get_screen_count() const;
virtual int get_current_screen() const;
diff --git a/core/class_db.h b/core/class_db.h
index f1d1879236..66a67f6c9f 100644
--- a/core/class_db.h
+++ b/core/class_db.h
@@ -39,6 +39,10 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
+/** To bind more then 6 parameters include this:
+ * #include "method_bind_ext.gen.inc"
+ */
+
#define DEFVAL(m_defval) (m_defval)
//#define SIMPLE_METHODDEF
diff --git a/core/color.cpp b/core/color.cpp
index fcfcf20355..17c9e2daeb 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -253,6 +253,21 @@ Color Color::hex64(uint64_t p_hex) {
return Color(r, g, b, a);
}
+Color Color::from_rgbe9995(uint32_t p_rgbe) {
+
+ float r = p_rgbe & 0x1ff;
+ float g = (p_rgbe >> 9) & 0x1ff;
+ float b = (p_rgbe >> 18) & 0x1ff;
+ float e = (p_rgbe >> 27);
+ float m = Math::pow(2, e - 15.0 - 9.0);
+
+ float rd = r * m;
+ float gd = g * m;
+ float bd = b * m;
+
+ return Color(rd, gd, bd, 1.0f);
+}
+
static float _parse_col(const String &p_str, int p_ofs) {
int ig = 0;
@@ -506,8 +521,11 @@ Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) {
return Color(m + r, m + g, m + b, p_a);
}
+// FIXME: Remove once Godot 3.1 has been released
float Color::gray() const {
+ ERR_EXPLAIN("Color.gray() is deprecated and will be removed in a future version. Use Color.get_v() for a better grayscale approximation.");
+ WARN_DEPRECATED
return (r + g + b) / 3.0;
}
diff --git a/core/color.h b/core/color.h
index c0516e55fe..00f4c9e9e8 100644
--- a/core/color.h
+++ b/core/color.h
@@ -195,6 +195,7 @@ struct Color {
static Color named(const String &p_name);
String to_html(bool p_alpha = true) const;
Color from_hsv(float p_h, float p_s, float p_v, float p_a);
+ static Color from_rgbe9995(uint32_t p_color);
_FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys
operator String() const;
diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp
index 5c1fd26e2a..46df63066b 100644
--- a/core/compressed_translation.cpp
+++ b/core/compressed_translation.cpp
@@ -50,7 +50,6 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
int size = Math::larger_prime(keys.size());
- print_line("compressing keys: " + itos(keys.size()));
Vector<Vector<Pair<int, CharString> > > buckets;
Vector<Map<uint32_t, int> > table;
Vector<uint32_t> hfunc_table;
@@ -107,7 +106,6 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
}
int bucket_table_size = 0;
- print_line("total compressed string size: " + itos(total_compression_size) + " (" + itos(total_string_size) + " uncompressed).");
for (int i = 0; i < size; i++) {
@@ -117,8 +115,6 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
if (b.size() == 0)
continue;
- //print_line("bucket: "+itos(i)+" - elements: "+itos(b.size()));
-
int d = 1;
int item = 0;
@@ -140,9 +136,6 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
bucket_table_size += 2 + b.size() * 4;
}
- print_line("bucket table size: " + itos(bucket_table_size * 4));
- print_line("hash table size: " + itos(size * 4));
-
hash_table.resize(size);
bucket_table.resize(bucket_table_size);
@@ -178,8 +171,6 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
}
}
- print_line("total collisions: " + itos(collisions));
-
strings.resize(total_compression_size);
PoolVector<uint8_t>::Write cw = strings.write();
@@ -198,15 +189,11 @@ bool PHashTranslation::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name.operator String();
if (name == "hash_table") {
hash_table = p_value;
- //print_line("translation: loaded hash table of size: "+itos(hash_table.size()));
} else if (name == "bucket_table") {
bucket_table = p_value;
- //print_line("translation: loaded bucket table of size: "+itos(bucket_table.size()));
} else if (name == "strings") {
strings = p_value;
- //print_line("translation: loaded string table of size: "+itos(strings.size()));
} else if (name == "load_from") {
- //print_line("generating");
generate(p_value);
} else
return false;
@@ -248,11 +235,7 @@ StringName PHashTranslation::get_message(const StringName &p_src_text) const {
uint32_t p = htptr[h % htsize];
- //print_line("String: "+p_src_text.operator String());
- //print_line("Hash: "+itos(p));
-
if (p == 0xFFFFFFFF) {
- //print_line("GETMSG: Nothing!");
return StringName(); //nothing
}
@@ -271,9 +254,7 @@ StringName PHashTranslation::get_message(const StringName &p_src_text) const {
}
}
- //print_line("bucket pos: "+itos(idx));
if (idx == -1) {
- //print_line("GETMSG: Not in Bucket!");
return StringName();
}
@@ -281,8 +262,6 @@ StringName PHashTranslation::get_message(const StringName &p_src_text) const {
String rstr;
rstr.parse_utf8(&sptr[bucket.elem[idx].str_offset], bucket.elem[idx].uncomp_size);
- //print_line("Uncompressed, size: "+itos(bucket.elem[idx].comp_size));
- //print_line("Return: "+rstr);
return rstr;
} else {
@@ -292,8 +271,6 @@ StringName PHashTranslation::get_message(const StringName &p_src_text) const {
smaz_decompress(&sptr[bucket.elem[idx].str_offset], bucket.elem[idx].comp_size, uncomp.ptrw(), bucket.elem[idx].uncomp_size);
String rstr;
rstr.parse_utf8(uncomp.get_data());
- //print_line("Compressed, size: "+itos(bucket.elem[idx].comp_size));
- //print_line("Return: "+rstr);
return rstr;
}
}
diff --git a/core/dictionary.cpp b/core/dictionary.cpp
index 42d9eab310..9cc913fa0d 100644
--- a/core/dictionary.cpp
+++ b/core/dictionary.cpp
@@ -135,12 +135,7 @@ bool Dictionary::has_all(const Array &p_keys) const {
return true;
}
-void Dictionary::erase(const Variant &p_key) {
-
- _p->variant_map.erase(p_key);
-}
-
-bool Dictionary::erase_checked(const Variant &p_key) {
+bool Dictionary::erase(const Variant &p_key) {
return _p->variant_map.erase(p_key);
}
diff --git a/core/dictionary.h b/core/dictionary.h
index 00ec67fb99..dbf2233819 100644
--- a/core/dictionary.h
+++ b/core/dictionary.h
@@ -65,8 +65,7 @@ public:
bool has(const Variant &p_key) const;
bool has_all(const Array &p_keys) const;
- void erase(const Variant &p_key);
- bool erase_checked(const Variant &p_key);
+ bool erase(const Variant &p_key);
bool operator==(const Dictionary &p_dictionary) const;
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index 187813f9d0..962881e720 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -532,6 +532,7 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_GLOBAL_DIR);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_RESOURCE_TYPE);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_MULTILINE_TEXT);
+ BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_PLACEHOLDER_TEXT);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS);
diff --git a/core/image.cpp b/core/image.cpp
index c94f2c3534..7778169995 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -37,6 +37,7 @@
#include "print_string.h"
#include "io/resource_loader.h"
+#include "math_funcs.h"
#include "thirdparty/misc/hq2x.h"
#include <stdio.h>
@@ -525,7 +526,7 @@ static double _bicubic_interp_kernel(double x) {
return bc;
}
-template <int CC>
+template <int CC, class T>
static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) {
// get source image size
@@ -556,7 +557,7 @@ static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_
// initial pixel value
- uint8_t *__restrict dst = p_dst + (y * p_dst_width + x) * CC;
+ T *__restrict dst = ((T *)p_dst) + (y * p_dst_width + x) * CC;
double color[CC];
for (int i = 0; i < CC; i++) {
@@ -584,23 +585,32 @@ static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_
ox2 = xmax;
// get pixel of original image
- const uint8_t *__restrict p = p_src + (oy2 * p_src_width + ox2) * CC;
+ const T *__restrict p = ((T *)p_src) + (oy2 * p_src_width + ox2) * CC;
for (int i = 0; i < CC; i++) {
-
- color[i] += p[i] * k2;
+ if (sizeof(T) == 2) { //half float
+ color[i] = Math::half_to_float(p[i]);
+ } else {
+ color[i] += p[i] * k2;
+ }
}
}
}
for (int i = 0; i < CC; i++) {
- dst[i] = CLAMP(Math::fast_ftoi(color[i]), 0, 255);
+ if (sizeof(T) == 1) { //byte
+ dst[i] = CLAMP(Math::fast_ftoi(color[i]), 0, 255);
+ } else if (sizeof(T) == 2) { //half float
+ dst[i] = Math::make_half_float(color[i]);
+ } else {
+ dst[i] = color[i];
+ }
}
}
}
}
-template <int CC>
+template <int CC, class T>
static void _scale_bilinear(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) {
enum {
@@ -640,22 +650,58 @@ static void _scale_bilinear(const uint8_t *__restrict p_src, uint8_t *__restrict
for (uint32_t l = 0; l < CC; l++) {
- uint32_t p00 = p_src[y_ofs_up + src_xofs_left + l] << FRAC_BITS;
- uint32_t p10 = p_src[y_ofs_up + src_xofs_right + l] << FRAC_BITS;
- uint32_t p01 = p_src[y_ofs_down + src_xofs_left + l] << FRAC_BITS;
- uint32_t p11 = p_src[y_ofs_down + src_xofs_right + l] << FRAC_BITS;
-
- uint32_t interp_up = p00 + (((p10 - p00) * src_xofs_frac) >> FRAC_BITS);
- uint32_t interp_down = p01 + (((p11 - p01) * src_xofs_frac) >> FRAC_BITS);
- uint32_t interp = interp_up + (((interp_down - interp_up) * src_yofs_frac) >> FRAC_BITS);
- interp >>= FRAC_BITS;
- p_dst[i * p_dst_width * CC + j * CC + l] = interp;
+ if (sizeof(T) == 1) { //uint8
+ uint32_t p00 = p_src[y_ofs_up + src_xofs_left + l] << FRAC_BITS;
+ uint32_t p10 = p_src[y_ofs_up + src_xofs_right + l] << FRAC_BITS;
+ uint32_t p01 = p_src[y_ofs_down + src_xofs_left + l] << FRAC_BITS;
+ uint32_t p11 = p_src[y_ofs_down + src_xofs_right + l] << FRAC_BITS;
+
+ uint32_t interp_up = p00 + (((p10 - p00) * src_xofs_frac) >> FRAC_BITS);
+ uint32_t interp_down = p01 + (((p11 - p01) * src_xofs_frac) >> FRAC_BITS);
+ uint32_t interp = interp_up + (((interp_down - interp_up) * src_yofs_frac) >> FRAC_BITS);
+ interp >>= FRAC_BITS;
+ p_dst[i * p_dst_width * CC + j * CC + l] = interp;
+ } else if (sizeof(T) == 2) { //half float
+
+ float xofs_frac = float(src_xofs_frac) / (1 << FRAC_BITS);
+ float yofs_frac = float(src_yofs_frac) / (1 << FRAC_BITS);
+ const T *src = ((const T *)p_src);
+ T *dst = ((T *)p_dst);
+
+ float p00 = Math::half_to_float(src[y_ofs_up + src_xofs_left + l]);
+ float p10 = Math::half_to_float(src[y_ofs_up + src_xofs_right + l]);
+ float p01 = Math::half_to_float(src[y_ofs_down + src_xofs_left + l]);
+ float p11 = Math::half_to_float(src[y_ofs_down + src_xofs_right + l]);
+
+ float interp_up = p00 + (p10 - p00) * xofs_frac;
+ float interp_down = p01 + (p11 - p01) * xofs_frac;
+ float interp = interp_up + ((interp_down - interp_up) * yofs_frac);
+
+ dst[i * p_dst_width * CC + j * CC + l] = Math::make_half_float(interp);
+ } else if (sizeof(T) == 4) { //float
+
+ float xofs_frac = float(src_xofs_frac) / (1 << FRAC_BITS);
+ float yofs_frac = float(src_yofs_frac) / (1 << FRAC_BITS);
+ const T *src = ((const T *)p_src);
+ T *dst = ((T *)p_dst);
+
+ float p00 = src[y_ofs_up + src_xofs_left + l];
+ float p10 = src[y_ofs_up + src_xofs_right + l];
+ float p01 = src[y_ofs_down + src_xofs_left + l];
+ float p11 = src[y_ofs_down + src_xofs_right + l];
+
+ float interp_up = p00 + (p10 - p00) * xofs_frac;
+ float interp_down = p01 + (p11 - p01) * xofs_frac;
+ float interp = interp_up + ((interp_down - interp_up) * yofs_frac);
+
+ dst[i * p_dst_width * CC + j * CC + l] = interp;
+ }
}
}
}
}
-template <int CC>
+template <int CC, class T>
static void _scale_nearest(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) {
for (uint32_t i = 0; i < p_dst_height; i++) {
@@ -670,8 +716,11 @@ static void _scale_nearest(const uint8_t *__restrict p_src, uint8_t *__restrict
for (uint32_t l = 0; l < CC; l++) {
- uint32_t p = p_src[y_ofs + src_xofs + l];
- p_dst[i * p_dst_width * CC + j * CC + l] = p;
+ const T *src = ((const T *)p_src);
+ T *dst = ((T *)p_dst);
+
+ T p = src[y_ofs + src_xofs + l];
+ dst[i * p_dst_width * CC + j * CC + l] = p;
}
}
}
@@ -766,12 +815,30 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
case INTERPOLATE_NEAREST: {
- switch (get_format_pixel_size(format)) {
- case 1: _scale_nearest<1>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 2: _scale_nearest<2>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 3: _scale_nearest<3>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_nearest<4>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
+ switch (get_format_pixel_size(format)) {
+ case 1: _scale_nearest<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 2: _scale_nearest<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 3: _scale_nearest<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_nearest<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
+ switch (get_format_pixel_size(format)) {
+ case 4: _scale_nearest<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_nearest<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 12: _scale_nearest<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 16: _scale_nearest<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+
+ } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
+ switch (get_format_pixel_size(format)) {
+ case 2: _scale_nearest<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_nearest<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 6: _scale_nearest<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_nearest<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
}
+
} break;
case INTERPOLATE_BILINEAR:
case INTERPOLATE_TRILINEAR: {
@@ -812,11 +879,27 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
}
}
- switch (get_format_pixel_size(format)) {
- case 1: _scale_bilinear<1>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 2: _scale_bilinear<2>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 3: _scale_bilinear<3>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 4: _scale_bilinear<4>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
+ switch (get_format_pixel_size(format)) {
+ case 1: _scale_bilinear<1, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 2: _scale_bilinear<2, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 3: _scale_bilinear<3, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 4: _scale_bilinear<4, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
+ switch (get_format_pixel_size(format)) {
+ case 4: _scale_bilinear<1, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 8: _scale_bilinear<2, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 12: _scale_bilinear<3, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 16: _scale_bilinear<4, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
+ switch (get_format_pixel_size(format)) {
+ case 2: _scale_bilinear<1, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 4: _scale_bilinear<2, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 6: _scale_bilinear<3, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 8: _scale_bilinear<4, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ }
}
}
@@ -829,13 +912,28 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
} break;
case INTERPOLATE_CUBIC: {
- switch (get_format_pixel_size(format)) {
- case 1: _scale_cubic<1>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 2: _scale_cubic<2>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 3: _scale_cubic<3>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_cubic<4>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
+ switch (get_format_pixel_size(format)) {
+ case 1: _scale_cubic<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 2: _scale_cubic<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 3: _scale_cubic<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_cubic<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
+ switch (get_format_pixel_size(format)) {
+ case 4: _scale_cubic<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_cubic<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 12: _scale_cubic<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 16: _scale_cubic<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
+ switch (get_format_pixel_size(format)) {
+ case 2: _scale_cubic<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_cubic<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 6: _scale_cubic<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_cubic<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
}
-
} break;
}
@@ -1029,8 +1127,10 @@ bool Image::_can_modify(Format p_format) const {
return p_format <= FORMAT_RGBE9995;
}
-template <int CC, bool renormalize>
-static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_width, uint32_t p_height) {
+template <class Component, int CC, bool renormalize,
+ void (*average_func)(Component &, const Component &, const Component &, const Component &, const Component &),
+ void (*renormalize_func)(Component *)>
+static void _generate_po2_mipmap(const Component *p_src, Component *p_dst, uint32_t p_width, uint32_t p_height) {
//fast power of 2 mipmap generation
uint32_t dst_w = p_width >> 1;
@@ -1038,34 +1138,19 @@ static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t
for (uint32_t i = 0; i < dst_h; i++) {
- const uint8_t *rup_ptr = &p_src[i * 2 * p_width * CC];
- const uint8_t *rdown_ptr = rup_ptr + p_width * CC;
- uint8_t *dst_ptr = &p_dst[i * dst_w * CC];
+ const Component *rup_ptr = &p_src[i * 2 * p_width * CC];
+ const Component *rdown_ptr = rup_ptr + p_width * CC;
+ Component *dst_ptr = &p_dst[i * dst_w * CC];
uint32_t count = dst_w;
while (count--) {
for (int j = 0; j < CC; j++) {
-
- uint16_t val = 0;
- val += rup_ptr[j];
- val += rup_ptr[j + CC];
- val += rdown_ptr[j];
- val += rdown_ptr[j + CC];
- dst_ptr[j] = val >> 2;
+ average_func(dst_ptr[j], rup_ptr[j], rup_ptr[j + CC], rdown_ptr[j], rdown_ptr[j + CC]);
}
if (renormalize) {
- Vector3 n(dst_ptr[0] / 255.0, dst_ptr[1] / 255.0, dst_ptr[2] / 255.0);
- n *= 2.0;
- n -= Vector3(1, 1, 1);
- n.normalize();
- n += Vector3(1, 1, 1);
- n *= 0.5;
- n *= 255;
- dst_ptr[0] = CLAMP(int(n.x), 0, 255);
- dst_ptr[1] = CLAMP(int(n.y), 0, 255);
- dst_ptr[2] = CLAMP(int(n.z), 0, 255);
+ renormalize_func(dst_ptr);
}
dst_ptr += CC;
@@ -1150,11 +1235,23 @@ void Image::shrink_x2() {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_LA8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RG8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGB8: _generate_po2_mipmap<3, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<4, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_LA8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGB8: _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGBA8: _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+
+ case FORMAT_RF: _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+ case FORMAT_RGF: _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+ case FORMAT_RGBF: _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+ case FORMAT_RGBAF: _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+
+ case FORMAT_RH: _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+ case FORMAT_RGH: _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+ case FORMAT_RGBH: _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+ case FORMAT_RGBAH: _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+
+ case FORMAT_RGBE9995: _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(r.ptr()), reinterpret_cast<uint32_t *>(w.ptr()), width, height); break;
default: {}
}
}
@@ -1224,21 +1321,68 @@ Error Image::generate_mipmaps(bool p_renormalize) {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
case FORMAT_LA8:
- case FORMAT_RG8: _generate_po2_mipmap<2, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
case FORMAT_RGB8:
if (p_renormalize)
- _generate_po2_mipmap<3, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint8_t, 3, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
else
- _generate_po2_mipmap<3, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
break;
case FORMAT_RGBA8:
if (p_renormalize)
- _generate_po2_mipmap<4, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint8_t, 4, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ else
+ _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ break;
+ case FORMAT_RF:
+ _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGF:
+ _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGBF:
+ if (p_renormalize)
+ _generate_po2_mipmap<float, 3, true, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RGBAF:
+ if (p_renormalize)
+ _generate_po2_mipmap<float, 4, true, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RH:
+ _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGH:
+ _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGBH:
+ if (p_renormalize)
+ _generate_po2_mipmap<uint16_t, 3, true, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
else
- _generate_po2_mipmap<4, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RGBAH:
+ if (p_renormalize)
+ _generate_po2_mipmap<uint16_t, 4, true, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RGBE9995:
+ if (p_renormalize)
+ _generate_po2_mipmap<uint32_t, 1, true, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(&wp[prev_ofs]), reinterpret_cast<uint32_t *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(&wp[prev_ofs]), reinterpret_cast<uint32_t *>(&wp[ofs]), prev_w, prev_h);
+
break;
default: {}
}
@@ -1617,8 +1761,10 @@ bool Image::is_compressed() const {
Error Image::decompress() {
- if (format >= FORMAT_DXT1 && format <= FORMAT_BPTC_RGBFU && _image_decompress_bc)
+ if (format >= FORMAT_DXT1 && format <= FORMAT_RGTC_RG && _image_decompress_bc)
_image_decompress_bc(this);
+ else if (format >= FORMAT_BPTC_RGBA && format <= FORMAT_BPTC_RGBFU && _image_decompress_bptc)
+ _image_decompress_bptc(this);
else if (format >= FORMAT_PVRTC2 && format <= FORMAT_PVRTC4A && _image_decompress_pvrtc)
_image_decompress_pvrtc(this);
else if (format == FORMAT_ETC && _image_decompress_etc1)
@@ -1637,7 +1783,7 @@ Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_loss
case COMPRESS_S3TC: {
ERR_FAIL_COND_V(!_image_compress_bc_func, ERR_UNAVAILABLE);
- _image_compress_bc_func(this, p_source);
+ _image_compress_bc_func(this, p_lossy_quality, p_source);
} break;
case COMPRESS_PVRTC2: {
@@ -1659,6 +1805,11 @@ Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_loss
ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE);
_image_compress_etc2_func(this, p_lossy_quality, p_source);
} break;
+ case COMPRESS_BPTC: {
+
+ ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE);
+ _image_compress_bptc_func(this, p_lossy_quality, p_source);
+ } break;
}
return OK;
@@ -1995,13 +2146,15 @@ ImageMemLoadFunc Image::_png_mem_loader_func = NULL;
ImageMemLoadFunc Image::_jpg_mem_loader_func = NULL;
ImageMemLoadFunc Image::_webp_mem_loader_func = NULL;
-void (*Image::_image_compress_bc_func)(Image *, Image::CompressSource) = NULL;
+void (*Image::_image_compress_bc_func)(Image *, float, Image::CompressSource) = NULL;
+void (*Image::_image_compress_bptc_func)(Image *, float, Image::CompressSource) = NULL;
void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL;
void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL;
void (*Image::_image_compress_etc1_func)(Image *, float) = NULL;
void (*Image::_image_compress_etc2_func)(Image *, float, Image::CompressSource) = NULL;
void (*Image::_image_decompress_pvrtc)(Image *) = NULL;
void (*Image::_image_decompress_bc)(Image *) = NULL;
+void (*Image::_image_decompress_bptc)(Image *) = NULL;
void (*Image::_image_decompress_etc1)(Image *) = NULL;
void (*Image::_image_decompress_etc2)(Image *) = NULL;
@@ -2185,18 +2338,7 @@ Color Image::get_pixel(int p_x, int p_y) const {
return Color(Math::half_to_float(r), Math::half_to_float(g), Math::half_to_float(b), Math::half_to_float(a));
} break;
case FORMAT_RGBE9995: {
- uint32_t rgbe = ((uint32_t *)ptr)[ofs];
- float r = rgbe & 0x1ff;
- float g = (rgbe >> 9) & 0x1ff;
- float b = (rgbe >> 18) & 0x1ff;
- float e = (rgbe >> 27);
- float m = Math::pow(2, e - 15.0 - 9.0);
- ;
- float rd = r * m;
- float gd = g * m;
- float bd = b * m;
-
- return Color(rd, gd, bd, 1.0);
+ return Color::from_rgbe9995(((uint32_t *)ptr)[ofs]);
} break;
default: {
@@ -2230,10 +2372,10 @@ void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
switch (format) {
case FORMAT_L8: {
- ptr[ofs] = uint8_t(CLAMP(p_color.gray() * 255.0, 0, 255));
+ ptr[ofs] = uint8_t(CLAMP(p_color.get_v() * 255.0, 0, 255));
} break;
case FORMAT_LA8: {
- ptr[ofs * 2 + 0] = uint8_t(CLAMP(p_color.gray() * 255.0, 0, 255));
+ ptr[ofs * 2 + 0] = uint8_t(CLAMP(p_color.get_v() * 255.0, 0, 255));
ptr[ofs * 2 + 1] = uint8_t(CLAMP(p_color.a * 255.0, 0, 255));
} break;
case FORMAT_R8: {
@@ -2525,11 +2667,16 @@ void Image::_bind_methods() {
BIND_ENUM_CONSTANT(COMPRESS_SOURCE_NORMAL);
}
-void Image::set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource)) {
+void Image::set_compress_bc_func(void (*p_compress_func)(Image *, float, CompressSource)) {
_image_compress_bc_func = p_compress_func;
}
+void Image::set_compress_bptc_func(void (*p_compress_func)(Image *, float, CompressSource)) {
+
+ _image_compress_bptc_func = p_compress_func;
+}
+
void Image::normalmap_to_xy() {
convert(Image::FORMAT_RGBA8);
@@ -2783,6 +2930,55 @@ Error Image::_load_from_buffer(const PoolVector<uint8_t> &p_array, ImageMemLoadF
return OK;
}
+void Image::average_4_uint8(uint8_t &p_out, const uint8_t &p_a, const uint8_t &p_b, const uint8_t &p_c, const uint8_t &p_d) {
+ p_out = static_cast<uint8_t>((p_a + p_b + p_c + p_d + 2) >> 2);
+}
+
+void Image::average_4_float(float &p_out, const float &p_a, const float &p_b, const float &p_c, const float &p_d) {
+ p_out = (p_a + p_b + p_c + p_d) * 0.25f;
+}
+
+void Image::average_4_half(uint16_t &p_out, const uint16_t &p_a, const uint16_t &p_b, const uint16_t &p_c, const uint16_t &p_d) {
+ p_out = Math::make_half_float((Math::half_to_float(p_a) + Math::half_to_float(p_b) + Math::half_to_float(p_c) + Math::half_to_float(p_d)) * 0.25f);
+}
+
+void Image::average_4_rgbe9995(uint32_t &p_out, const uint32_t &p_a, const uint32_t &p_b, const uint32_t &p_c, const uint32_t &p_d) {
+ p_out = ((Color::from_rgbe9995(p_a) + Color::from_rgbe9995(p_b) + Color::from_rgbe9995(p_c) + Color::from_rgbe9995(p_d)) * 0.25f).to_rgbe9995();
+}
+
+void Image::renormalize_uint8(uint8_t *p_rgb) {
+ Vector3 n(p_rgb[0] / 255.0, p_rgb[1] / 255.0, p_rgb[2] / 255.0);
+ n *= 2.0;
+ n -= Vector3(1, 1, 1);
+ n.normalize();
+ n += Vector3(1, 1, 1);
+ n *= 0.5;
+ n *= 255;
+ p_rgb[0] = CLAMP(int(n.x), 0, 255);
+ p_rgb[1] = CLAMP(int(n.y), 0, 255);
+ p_rgb[2] = CLAMP(int(n.z), 0, 255);
+}
+
+void Image::renormalize_float(float *p_rgb) {
+ Vector3 n(p_rgb[0], p_rgb[1], p_rgb[2]);
+ n.normalize();
+ p_rgb[0] = n.x;
+ p_rgb[1] = n.y;
+ p_rgb[2] = n.z;
+}
+
+void Image::renormalize_half(uint16_t *p_rgb) {
+ Vector3 n(Math::half_to_float(p_rgb[0]), Math::half_to_float(p_rgb[1]), Math::half_to_float(p_rgb[2]));
+ n.normalize();
+ p_rgb[0] = Math::make_half_float(n.x);
+ p_rgb[1] = Math::make_half_float(n.y);
+ p_rgb[2] = Math::make_half_float(n.z);
+}
+
+void Image::renormalize_rgbe9995(uint32_t *p_rgb) {
+ // Never used
+}
+
Image::Image(const uint8_t *p_mem_png_jpg, int p_len) {
width = 0;
diff --git a/core/image.h b/core/image.h
index c8dd647c31..6af55ca8d9 100644
--- a/core/image.h
+++ b/core/image.h
@@ -33,7 +33,7 @@
#include "color.h"
#include "dvector.h"
-#include "math_2d.h"
+#include "rect2.h"
#include "resource.h"
/**
@@ -126,7 +126,8 @@ public:
static ImageMemLoadFunc _jpg_mem_loader_func;
static ImageMemLoadFunc _webp_mem_loader_func;
- static void (*_image_compress_bc_func)(Image *, CompressSource p_source);
+ static void (*_image_compress_bc_func)(Image *, float, CompressSource p_source);
+ static void (*_image_compress_bptc_func)(Image *, float p_lossy_quality, CompressSource p_source);
static void (*_image_compress_pvrtc2_func)(Image *);
static void (*_image_compress_pvrtc4_func)(Image *);
static void (*_image_compress_etc1_func)(Image *, float);
@@ -134,6 +135,7 @@ public:
static void (*_image_decompress_pvrtc)(Image *);
static void (*_image_decompress_bc)(Image *);
+ static void (*_image_decompress_bptc)(Image *);
static void (*_image_decompress_etc1)(Image *);
static void (*_image_decompress_etc2)(Image *);
@@ -182,6 +184,15 @@ private:
Error _load_from_buffer(const PoolVector<uint8_t> &p_array, ImageMemLoadFunc p_loader);
+ static void average_4_uint8(uint8_t &p_out, const uint8_t &p_a, const uint8_t &p_b, const uint8_t &p_c, const uint8_t &p_d);
+ static void average_4_float(float &p_out, const float &p_a, const float &p_b, const float &p_c, const float &p_d);
+ static void average_4_half(uint16_t &p_out, const uint16_t &p_a, const uint16_t &p_b, const uint16_t &p_c, const uint16_t &p_d);
+ static void average_4_rgbe9995(uint32_t &p_out, const uint32_t &p_a, const uint32_t &p_b, const uint32_t &p_c, const uint32_t &p_d);
+ static void renormalize_uint8(uint8_t *p_rgb);
+ static void renormalize_float(float *p_rgb);
+ static void renormalize_half(uint16_t *p_rgb);
+ static void renormalize_rgbe9995(uint32_t *p_rgb);
+
public:
int get_width() const; ///< Get image width
int get_height() const; ///< Get image height
@@ -282,6 +293,7 @@ public:
COMPRESS_PVRTC4,
COMPRESS_ETC,
COMPRESS_ETC2,
+ COMPRESS_BPTC
};
Error compress(CompressMode p_mode = COMPRESS_S3TC, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7);
@@ -304,7 +316,8 @@ public:
Rect2 get_used_rect() const;
Ref<Image> get_rect(const Rect2 &p_area) const;
- static void set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource));
+ static void set_compress_bc_func(void (*p_compress_func)(Image *, float, CompressSource));
+ static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, CompressSource));
static String get_format_name(Format p_format);
Error load_png_from_buffer(const PoolVector<uint8_t> &p_array);
diff --git a/core/input_map.cpp b/core/input_map.cpp
index d33f40cbcf..ffc8a39da5 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -44,7 +44,7 @@ void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
- ClassDB::bind_method(D_METHOD("action_set_deadzone", "deadzone"), &InputMap::action_set_deadzone);
+ ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index bb7a444ccc..812e881114 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -43,7 +43,6 @@
Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode) {
- //print_line("open and parse!");
ERR_FAIL_COND_V(file != NULL, ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(p_key.size() != 32, ERR_INVALID_PARAMETER);
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index e0a2dbf507..d72d3ca9f1 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -93,8 +93,6 @@ void FileAccessNetworkClient::_thread_func() {
DEBUG_TIME("sem_unlock");
//DEBUG_PRINT("semwait returned "+itos(werr));
DEBUG_PRINT("MUTEX LOCK " + itos(lockcount));
- DEBUG_PRINT("POPO");
- DEBUG_PRINT("PEPE");
lock_mutex();
DEBUG_PRINT("MUTEX PASS");
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 8a40e6d78c..f29e431d9a 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -175,7 +175,6 @@ public:
FileAccess *PackedData::try_open_path(const String &p_path) {
- //print_line("try open path " + p_path);
PathMD5 pmd5(p_path.md5_buffer());
Map<PathMD5, PackedFile>::Element *E = files.find(pmd5);
if (!E)
diff --git a/core/io/resource_import.cpp b/core/io/resource_import.cpp
index cfe6655504..83e8a40da9 100644
--- a/core/io/resource_import.cpp
+++ b/core/io/resource_import.cpp
@@ -78,7 +78,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
if (assign != String()) {
if (!path_found && assign.begins_with("path.") && r_path_and_type.path == String()) {
String feature = assign.get_slicec('.', 1);
- if (OS::get_singleton()->has_feature(feature)) {
+ if (feature == "fallback" || OS::get_singleton()->has_feature(feature)) {
r_path_and_type.path = value;
path_found = true; //first match must have priority
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 8b0655deb0..c01aff9144 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -204,8 +204,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
if (!p_no_cache && ResourceCache::has(local_path)) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: " + local_path + " (cached)");
+ print_verbose("Loading resource: " + local_path + " (cached)");
if (r_error)
*r_error = OK;
return RES(ResourceCache::get(local_path));
@@ -216,9 +215,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
ERR_FAIL_COND_V(path == "", RES());
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: " + path);
-
+ print_verbose("Loading resource: " + path);
RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error);
if (res.is_null()) {
@@ -286,9 +283,7 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
if (!p_no_cache && ResourceCache::has(local_path)) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: " + local_path + " (cached)");
-
+ print_verbose("Loading resource: " + local_path + " (cached)");
Ref<Resource> res_cached = ResourceCache::get(local_path);
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
@@ -298,14 +293,10 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
-
ERR_FAIL_COND_V(path == "", Ref<ResourceInteractiveLoader>());
-
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: ");
+ print_verbose("Loading resource: " + path);
bool found = false;
-
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(path, p_type_hint))
diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp
index e7e9662d24..25adb6a6ee 100644
--- a/core/io/stream_peer_ssl.cpp
+++ b/core/io/stream_peer_ssl.cpp
@@ -81,7 +81,7 @@ PoolByteArray StreamPeerSSL::get_project_cert_array() {
memdelete(f);
#ifdef DEBUG_ENABLED
- print_line("Loaded certs from '" + certs_path);
+ print_verbose(vformat("Loaded certs from '%s'.", certs_path));
#endif
}
}
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index 226b4d572b..a689c7238a 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -31,7 +31,7 @@
#ifndef CAMERA_MATRIX_H
#define CAMERA_MATRIX_H
-#include "math_2d.h"
+#include "rect2.h"
#include "transform.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
diff --git a/core/math/delaunay.h b/core/math/delaunay.h
index 13fbc0c6ae..46535d5ce9 100644
--- a/core/math/delaunay.h
+++ b/core/math/delaunay.h
@@ -1,7 +1,7 @@
#ifndef DELAUNAY_H
#define DELAUNAY_H
-#include "math_2d.h"
+#include "rect2.h"
class Delaunay2D {
public:
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index a161dbddba..ba40cb4586 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -177,7 +177,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) {
}
void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str) {
-
+ r_error.error = Variant::CallError::CALL_OK;
switch (p_func) {
case MATH_SIN: {
@@ -622,15 +622,12 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
case TEXT_PRINTERR: {
String str = *p_inputs[0];
-
- //str+="\n";
print_error(str);
} break;
case TEXT_PRINTRAW: {
- String str = *p_inputs[0];
- //str+="\n";
+ String str = *p_inputs[0];
OS::get_singleton()->print("%s", str.utf8().get_data());
} break;
@@ -1916,7 +1913,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression:
bool valid;
r_ret = base.get_named(index->name, &valid);
if (!valid) {
- r_error_str = vformat(RTR("Invalid named index '%s' for base type "), String(index->name), Variant::get_type_name(base.get_type()));
+ r_error_str = vformat(RTR("Invalid named index '%s' for base type %s"), String(index->name), Variant::get_type_name(base.get_type()));
return true;
}
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index 7ab28daf20..d8cb657b5e 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -626,7 +626,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
voxelsize.z /= div_z;
// create and initialize cells to zero
- //print_line("Wrapper: Initializing Cells");
uint8_t ***cell_status = memnew_arr(uint8_t **, div_x);
for (int i = 0; i < div_x; i++) {
@@ -645,7 +644,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
}
// plot faces into cells
- //print_line("Wrapper (1/6): Plotting Faces");
for (int i = 0; i < face_count; i++) {
@@ -659,8 +657,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
// determine which cells connect to the outside by traversing the outside and recursively flood-fill marking
- //print_line("Wrapper (2/6): Flood Filling");
-
for (int i = 0; i < div_x; i++) {
for (int j = 0; j < div_y; j++) {
@@ -690,8 +686,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
// build faces for the inside-outside cell divisors
- //print_line("Wrapper (3/6): Building Faces");
-
PoolVector<Face3> wrapped_faces;
for (int i = 0; i < div_x; i++) {
@@ -705,8 +699,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
}
}
- //print_line("Wrapper (4/6): Transforming Back Vertices");
-
// transform face vertices to global coords
int wrapped_faces_count = wrapped_faces.size();
@@ -724,7 +716,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
}
// clean up grid
- //print_line("Wrapper (5/6): Grid Cleanup");
for (int i = 0; i < div_x; i++) {
@@ -740,7 +731,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
if (p_error)
*p_error = voxelsize.length();
- //print_line("Wrapper (6/6): Finished.");
return wrapped_faces;
}
diff --git a/core/math/geometry.h b/core/math/geometry.h
index 186a05fb37..83b9467a30 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -33,9 +33,9 @@
#include "dvector.h"
#include "face3.h"
-#include "math_2d.h"
#include "object.h"
#include "print_string.h"
+#include "rect2.h"
#include "triangulate.h"
#include "vector.h"
#include "vector3.h"
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
deleted file mode 100644
index 25c39e5d7a..0000000000
--- a/core/math/math_2d.h
+++ /dev/null
@@ -1,1002 +0,0 @@
-/*************************************************************************/
-/* math_2d.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MATH_2D_H
-#define MATH_2D_H
-
-#include "math_funcs.h"
-#include "ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-enum Margin {
-
- MARGIN_LEFT,
- MARGIN_TOP,
- MARGIN_RIGHT,
- MARGIN_BOTTOM
-};
-
-enum Corner {
-
- CORNER_TOP_LEFT,
- CORNER_TOP_RIGHT,
- CORNER_BOTTOM_RIGHT,
- CORNER_BOTTOM_LEFT
-};
-
-enum Orientation {
-
- HORIZONTAL,
- VERTICAL
-};
-
-enum HAlign {
-
- HALIGN_LEFT,
- HALIGN_CENTER,
- HALIGN_RIGHT
-};
-
-enum VAlign {
-
- VALIGN_TOP,
- VALIGN_CENTER,
- VALIGN_BOTTOM
-};
-
-struct Vector2 {
-
- union {
- real_t x;
- real_t width;
- };
- union {
- real_t y;
- real_t height;
- };
-
- _FORCE_INLINE_ real_t &operator[](int p_idx) {
- return p_idx ? y : x;
- }
- _FORCE_INLINE_ const real_t &operator[](int p_idx) const {
- return p_idx ? y : x;
- }
-
- void normalize();
- Vector2 normalized() const;
- bool is_normalized() const;
-
- real_t length() const;
- real_t length_squared() const;
-
- real_t distance_to(const Vector2 &p_vector2) const;
- real_t distance_squared_to(const Vector2 &p_vector2) const;
- real_t angle_to(const Vector2 &p_vector2) const;
- real_t angle_to_point(const Vector2 &p_vector2) const;
-
- real_t dot(const Vector2 &p_other) const;
- real_t cross(const Vector2 &p_other) const;
- Vector2 project(const Vector2 &p_vec) const;
-
- Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
-
- Vector2 clamped(real_t p_len) const;
-
- _FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t);
- _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const;
- _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const;
- Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
-
- Vector2 slide(const Vector2 &p_normal) const;
- Vector2 bounce(const Vector2 &p_normal) const;
- Vector2 reflect(const Vector2 &p_normal) const;
-
- Vector2 operator+(const Vector2 &p_v) const;
- void operator+=(const Vector2 &p_v);
- Vector2 operator-(const Vector2 &p_v) const;
- void operator-=(const Vector2 &p_v);
- Vector2 operator*(const Vector2 &p_v1) const;
-
- Vector2 operator*(const real_t &rvalue) const;
- void operator*=(const real_t &rvalue);
- void operator*=(const Vector2 &rvalue) { *this = *this * rvalue; }
-
- Vector2 operator/(const Vector2 &p_v1) const;
-
- Vector2 operator/(const real_t &rvalue) const;
-
- void operator/=(const real_t &rvalue);
-
- Vector2 operator-() const;
-
- bool operator==(const Vector2 &p_vec2) const;
- bool operator!=(const Vector2 &p_vec2) const;
-
- bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
- bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); }
-
- real_t angle() const;
-
- void set_rotation(real_t p_radians) {
-
- x = Math::cos(p_radians);
- y = Math::sin(p_radians);
- }
-
- _FORCE_INLINE_ Vector2 abs() const {
-
- return Vector2(Math::abs(x), Math::abs(y));
- }
-
- Vector2 rotated(real_t p_by) const;
- Vector2 tangent() const {
-
- return Vector2(y, -x);
- }
-
- Vector2 floor() const;
- Vector2 ceil() const;
- Vector2 round() const;
- Vector2 snapped(const Vector2 &p_by) const;
- real_t aspect() const { return width / height; }
-
- operator String() const { return String::num(x) + ", " + String::num(y); }
-
- _FORCE_INLINE_ Vector2(real_t p_x, real_t p_y) {
- x = p_x;
- y = p_y;
- }
- _FORCE_INLINE_ Vector2() {
- x = 0;
- y = 0;
- }
-};
-
-_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
-
- return p_vec - *this * (dot(p_vec) - p_d);
-}
-
-_FORCE_INLINE_ Vector2 operator*(real_t p_scalar, const Vector2 &p_vec) {
-
- return p_vec * p_scalar;
-}
-
-_FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const {
-
- return Vector2(x + p_v.x, y + p_v.y);
-}
-_FORCE_INLINE_ void Vector2::operator+=(const Vector2 &p_v) {
-
- x += p_v.x;
- y += p_v.y;
-}
-_FORCE_INLINE_ Vector2 Vector2::operator-(const Vector2 &p_v) const {
-
- return Vector2(x - p_v.x, y - p_v.y);
-}
-_FORCE_INLINE_ void Vector2::operator-=(const Vector2 &p_v) {
-
- x -= p_v.x;
- y -= p_v.y;
-}
-
-_FORCE_INLINE_ Vector2 Vector2::operator*(const Vector2 &p_v1) const {
-
- return Vector2(x * p_v1.x, y * p_v1.y);
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator*(const real_t &rvalue) const {
-
- return Vector2(x * rvalue, y * rvalue);
-};
-_FORCE_INLINE_ void Vector2::operator*=(const real_t &rvalue) {
-
- x *= rvalue;
- y *= rvalue;
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator/(const Vector2 &p_v1) const {
-
- return Vector2(x / p_v1.x, y / p_v1.y);
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator/(const real_t &rvalue) const {
-
- return Vector2(x / rvalue, y / rvalue);
-};
-
-_FORCE_INLINE_ void Vector2::operator/=(const real_t &rvalue) {
-
- x /= rvalue;
- y /= rvalue;
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator-() const {
-
- return Vector2(-x, -y);
-}
-
-_FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const {
-
- return x == p_vec2.x && y == p_vec2.y;
-}
-_FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const {
-
- return x != p_vec2.x || y != p_vec2.y;
-}
-
-Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const {
-
- Vector2 res = *this;
-
- res.x += (p_t * (p_b.x - x));
- res.y += (p_t * (p_b.y - y));
-
- return res;
-}
-
-Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const {
-#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(is_normalized() == false, Vector2());
-#endif
- real_t theta = angle_to(p_b);
- return rotated(theta * p_t);
-}
-
-Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) {
-
- Vector2 res = p_a;
-
- res.x += (p_t * (p_b.x - p_a.x));
- res.y += (p_t * (p_b.y - p_a.y));
-
- return res;
-}
-
-typedef Vector2 Size2;
-typedef Vector2 Point2;
-
-struct Transform2D;
-
-struct Rect2 {
-
- Point2 position;
- Size2 size;
-
- const Vector2 &get_position() const { return position; }
- void set_position(const Vector2 &p_pos) { position = p_pos; }
- const Vector2 &get_size() const { return size; }
- void set_size(const Vector2 &p_size) { size = p_size; }
-
- real_t get_area() const { return size.width * size.height; }
-
- inline bool intersects(const Rect2 &p_rect) const {
- if (position.x >= (p_rect.position.x + p_rect.size.width))
- return false;
- if ((position.x + size.width) <= p_rect.position.x)
- return false;
- if (position.y >= (p_rect.position.y + p_rect.size.height))
- return false;
- if ((position.y + size.height) <= p_rect.position.y)
- return false;
-
- return true;
- }
-
- inline real_t distance_to(const Vector2 &p_point) const {
-
- real_t dist = 0.0;
- bool inside = true;
-
- if (p_point.x < position.x) {
- real_t d = position.x - p_point.x;
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
- if (p_point.y < position.y) {
- real_t d = position.y - p_point.y;
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
- if (p_point.x >= (position.x + size.x)) {
- real_t d = p_point.x - (position.x + size.x);
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
- if (p_point.y >= (position.y + size.y)) {
- real_t d = p_point.y - (position.y + size.y);
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
-
- if (inside)
- return 0;
- else
- return dist;
- }
-
- _FORCE_INLINE_ bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const;
-
- bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const;
-
- inline bool encloses(const Rect2 &p_rect) const {
-
- return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
- ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
- ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
- }
-
- inline bool has_no_area() const {
-
- return (size.x <= 0 || size.y <= 0);
- }
- inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect
-
- Rect2 new_rect = p_rect;
-
- if (!intersects(new_rect))
- return Rect2();
-
- new_rect.position.x = MAX(p_rect.position.x, position.x);
- new_rect.position.y = MAX(p_rect.position.y, position.y);
-
- Point2 p_rect_end = p_rect.position + p_rect.size;
- Point2 end = position + size;
-
- new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x;
- new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y;
-
- return new_rect;
- }
-
- inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect
-
- Rect2 new_rect;
-
- new_rect.position.x = MIN(p_rect.position.x, position.x);
- new_rect.position.y = MIN(p_rect.position.y, position.y);
-
- new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
- new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
-
- new_rect.size = new_rect.size - new_rect.position; //make relative again
-
- return new_rect;
- };
- inline bool has_point(const Point2 &p_point) const {
- if (p_point.x < position.x)
- return false;
- if (p_point.y < position.y)
- return false;
-
- if (p_point.x >= (position.x + size.x))
- return false;
- if (p_point.y >= (position.y + size.y))
- return false;
-
- return true;
- }
-
- inline bool no_area() const { return (size.width <= 0 || size.height <= 0); }
-
- bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
- bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
-
- inline Rect2 grow(real_t p_by) const {
-
- Rect2 g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
- return g;
- }
-
- inline Rect2 grow_margin(Margin p_margin, real_t p_amount) const {
- Rect2 g = *this;
- g = g.grow_individual((MARGIN_LEFT == p_margin) ? p_amount : 0,
- (MARGIN_TOP == p_margin) ? p_amount : 0,
- (MARGIN_RIGHT == p_margin) ? p_amount : 0,
- (MARGIN_BOTTOM == p_margin) ? p_amount : 0);
- return g;
- }
-
- inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
-
- Rect2 g = *this;
- g.position.x -= p_left;
- g.position.y -= p_top;
- g.size.width += p_left + p_right;
- g.size.height += p_top + p_bottom;
-
- return g;
- }
-
- inline Rect2 expand(const Vector2 &p_vector) const {
-
- Rect2 r = *this;
- r.expand_to(p_vector);
- return r;
- }
-
- inline void expand_to(const Vector2 &p_vector) { //in place function for speed
-
- Vector2 begin = position;
- Vector2 end = position + size;
-
- if (p_vector.x < begin.x)
- begin.x = p_vector.x;
- if (p_vector.y < begin.y)
- begin.y = p_vector.y;
-
- if (p_vector.x > end.x)
- end.x = p_vector.x;
- if (p_vector.y > end.y)
- end.y = p_vector.y;
-
- position = begin;
- size = end - begin;
- }
-
- inline Rect2 abs() const {
-
- return Rect2(Point2(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs());
- }
-
- operator String() const { return String(position) + ", " + String(size); }
-
- Rect2() {}
- Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) :
- position(Point2(p_x, p_y)),
- size(Size2(p_width, p_height)) {
- }
- Rect2(const Point2 &p_pos, const Size2 &p_size) :
- position(p_pos),
- size(p_size) {
- }
-};
-
-/* INTEGER STUFF */
-
-struct Point2i {
-
- union {
- int x;
- int width;
- };
- union {
- int y;
- int height;
- };
-
- _FORCE_INLINE_ int &operator[](int p_idx) {
- return p_idx ? y : x;
- }
- _FORCE_INLINE_ const int &operator[](int p_idx) const {
- return p_idx ? y : x;
- }
-
- Point2i operator+(const Point2i &p_v) const;
- void operator+=(const Point2i &p_v);
- Point2i operator-(const Point2i &p_v) const;
- void operator-=(const Point2i &p_v);
- Point2i operator*(const Point2i &p_v1) const;
-
- Point2i operator*(const int &rvalue) const;
- void operator*=(const int &rvalue);
-
- Point2i operator/(const Point2i &p_v1) const;
-
- Point2i operator/(const int &rvalue) const;
-
- void operator/=(const int &rvalue);
-
- Point2i operator-() const;
- bool operator<(const Point2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
- bool operator>(const Point2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
-
- bool operator==(const Point2i &p_vec2) const;
- bool operator!=(const Point2i &p_vec2) const;
-
- real_t get_aspect() const { return width / (real_t)height; }
-
- operator String() const { return String::num(x) + ", " + String::num(y); }
-
- operator Vector2() const { return Vector2(x, y); }
- inline Point2i(const Vector2 &p_vec2) {
- x = (int)p_vec2.x;
- y = (int)p_vec2.y;
- }
- inline Point2i(int p_x, int p_y) {
- x = p_x;
- y = p_y;
- }
- inline Point2i() {
- x = 0;
- y = 0;
- }
-};
-
-typedef Point2i Size2i;
-
-struct Rect2i {
-
- Point2i position;
- Size2i size;
-
- const Point2i &get_position() const { return position; }
- void set_position(const Point2i &p_pos) { position = p_pos; }
- const Point2i &get_size() const { return size; }
- void set_size(const Point2i &p_size) { size = p_size; }
-
- int get_area() const { return size.width * size.height; }
-
- inline bool intersects(const Rect2i &p_rect) const {
- if (position.x > (p_rect.position.x + p_rect.size.width))
- return false;
- if ((position.x + size.width) < p_rect.position.x)
- return false;
- if (position.y > (p_rect.position.y + p_rect.size.height))
- return false;
- if ((position.y + size.height) < p_rect.position.y)
- return false;
-
- return true;
- }
-
- inline bool encloses(const Rect2i &p_rect) const {
-
- return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
- ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
- ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
- }
-
- inline bool has_no_area() const {
-
- return (size.x <= 0 || size.y <= 0);
- }
- inline Rect2i clip(const Rect2i &p_rect) const { /// return a clipped rect
-
- Rect2i new_rect = p_rect;
-
- if (!intersects(new_rect))
- return Rect2i();
-
- new_rect.position.x = MAX(p_rect.position.x, position.x);
- new_rect.position.y = MAX(p_rect.position.y, position.y);
-
- Point2 p_rect_end = p_rect.position + p_rect.size;
- Point2 end = position + size;
-
- new_rect.size.x = (int)(MIN(p_rect_end.x, end.x) - new_rect.position.x);
- new_rect.size.y = (int)(MIN(p_rect_end.y, end.y) - new_rect.position.y);
-
- return new_rect;
- }
-
- inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect
-
- Rect2i new_rect;
-
- new_rect.position.x = MIN(p_rect.position.x, position.x);
- new_rect.position.y = MIN(p_rect.position.y, position.y);
-
- new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
- new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
-
- new_rect.size = new_rect.size - new_rect.position; //make relative again
-
- return new_rect;
- };
- bool has_point(const Point2 &p_point) const {
- if (p_point.x < position.x)
- return false;
- if (p_point.y < position.y)
- return false;
-
- if (p_point.x >= (position.x + size.x))
- return false;
- if (p_point.y >= (position.y + size.y))
- return false;
-
- return true;
- }
-
- bool no_area() { return (size.width <= 0 || size.height <= 0); }
-
- bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; }
- bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
-
- Rect2i grow(int p_by) const {
-
- Rect2i g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
- return g;
- }
-
- inline void expand_to(const Point2i &p_vector) {
-
- Point2i begin = position;
- Point2i end = position + size;
-
- if (p_vector.x < begin.x)
- begin.x = p_vector.x;
- if (p_vector.y < begin.y)
- begin.y = p_vector.y;
-
- if (p_vector.x > end.x)
- end.x = p_vector.x;
- if (p_vector.y > end.y)
- end.y = p_vector.y;
-
- position = begin;
- size = end - begin;
- }
-
- operator String() const { return String(position) + ", " + String(size); }
-
- operator Rect2() const { return Rect2(position, size); }
- Rect2i(const Rect2 &p_r2) :
- position(p_r2.position),
- size(p_r2.size) {
- }
- Rect2i() {}
- Rect2i(int p_x, int p_y, int p_width, int p_height) :
- position(Point2(p_x, p_y)),
- size(Size2(p_width, p_height)) {
- }
- Rect2i(const Point2 &p_pos, const Size2 &p_size) :
- position(p_pos),
- size(p_size) {
- }
-};
-
-struct Transform2D {
- // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
- // M = (elements[0][0] elements[1][0])
- // (elements[0][1] elements[1][1])
- // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as elements[i].
- // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to elements[1][0] here.
- // This requires additional care when working with explicit indices.
- // See https://en.wikipedia.org/wiki/Row-_and_column-major_order for further reading.
-
- // Warning #2: 2D be aware that unlike 3D code, 2D code uses a left-handed coordinate system: Y-axis points down,
- // and angle is measure from +X to +Y in a clockwise-fashion.
-
- Vector2 elements[3];
-
- _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return elements[0][0] * v.x + elements[1][0] * v.y; }
- _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return elements[0][1] * v.x + elements[1][1] * v.y; }
-
- const Vector2 &operator[](int p_idx) const { return elements[p_idx]; }
- Vector2 &operator[](int p_idx) { return elements[p_idx]; }
-
- _FORCE_INLINE_ Vector2 get_axis(int p_axis) const {
- ERR_FAIL_INDEX_V(p_axis, 3, Vector2());
- return elements[p_axis];
- }
- _FORCE_INLINE_ void set_axis(int p_axis, const Vector2 &p_vec) {
- ERR_FAIL_INDEX(p_axis, 3);
- elements[p_axis] = p_vec;
- }
-
- void invert();
- Transform2D inverse() const;
-
- void affine_invert();
- Transform2D affine_inverse() const;
-
- void set_rotation(real_t p_rot);
- real_t get_rotation() const;
- _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale);
- void rotate(real_t p_phi);
-
- void scale(const Size2 &p_scale);
- void scale_basis(const Size2 &p_scale);
- void translate(real_t p_tx, real_t p_ty);
- void translate(const Vector2 &p_translation);
-
- real_t basis_determinant() const;
-
- Size2 get_scale() const;
-
- _FORCE_INLINE_ const Vector2 &get_origin() const { return elements[2]; }
- _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { elements[2] = p_origin; }
-
- Transform2D scaled(const Size2 &p_scale) const;
- Transform2D basis_scaled(const Size2 &p_scale) const;
- Transform2D translated(const Vector2 &p_offset) const;
- Transform2D rotated(real_t p_phi) const;
-
- Transform2D untranslated() const;
-
- void orthonormalize();
- Transform2D orthonormalized() const;
-
- bool operator==(const Transform2D &p_transform) const;
- bool operator!=(const Transform2D &p_transform) const;
-
- void operator*=(const Transform2D &p_transform);
- Transform2D operator*(const Transform2D &p_transform) const;
-
- Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const;
-
- _FORCE_INLINE_ Vector2 basis_xform(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const;
- _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const;
-
- operator String() const;
-
- Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) {
-
- elements[0][0] = xx;
- elements[0][1] = xy;
- elements[1][0] = yx;
- elements[1][1] = yy;
- elements[2][0] = ox;
- elements[2][1] = oy;
- }
-
- Transform2D(real_t p_rot, const Vector2 &p_pos);
- Transform2D() {
- elements[0][0] = 1.0;
- elements[1][1] = 1.0;
- }
-};
-
-bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const {
-
- //SAT intersection between local and transformed rect2
-
- Vector2 xf_points[4] = {
- p_xform.xform(p_rect.position),
- p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)),
- p_xform.xform(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
- p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
- };
-
- real_t low_limit;
-
- //base rect2 first (faster)
-
- if (xf_points[0].y > position.y)
- goto next1;
- if (xf_points[1].y > position.y)
- goto next1;
- if (xf_points[2].y > position.y)
- goto next1;
- if (xf_points[3].y > position.y)
- goto next1;
-
- return false;
-
-next1:
-
- low_limit = position.y + size.y;
-
- if (xf_points[0].y < low_limit)
- goto next2;
- if (xf_points[1].y < low_limit)
- goto next2;
- if (xf_points[2].y < low_limit)
- goto next2;
- if (xf_points[3].y < low_limit)
- goto next2;
-
- return false;
-
-next2:
-
- if (xf_points[0].x > position.x)
- goto next3;
- if (xf_points[1].x > position.x)
- goto next3;
- if (xf_points[2].x > position.x)
- goto next3;
- if (xf_points[3].x > position.x)
- goto next3;
-
- return false;
-
-next3:
-
- low_limit = position.x + size.x;
-
- if (xf_points[0].x < low_limit)
- goto next4;
- if (xf_points[1].x < low_limit)
- goto next4;
- if (xf_points[2].x < low_limit)
- goto next4;
- if (xf_points[3].x < low_limit)
- goto next4;
-
- return false;
-
-next4:
-
- Vector2 xf_points2[4] = {
- position,
- Vector2(position.x + size.x, position.y),
- Vector2(position.x, position.y + size.y),
- Vector2(position.x + size.x, position.y + size.y),
- };
-
- real_t maxa = p_xform.elements[0].dot(xf_points2[0]);
- real_t mina = maxa;
-
- real_t dp = p_xform.elements[0].dot(xf_points2[1]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[0].dot(xf_points2[2]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[0].dot(xf_points2[3]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- real_t maxb = p_xform.elements[0].dot(xf_points[0]);
- real_t minb = maxb;
-
- dp = p_xform.elements[0].dot(xf_points[1]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[0].dot(xf_points[2]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[0].dot(xf_points[3]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- if (mina > maxb)
- return false;
- if (minb > maxa)
- return false;
-
- maxa = p_xform.elements[1].dot(xf_points2[0]);
- mina = maxa;
-
- dp = p_xform.elements[1].dot(xf_points2[1]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[1].dot(xf_points2[2]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[1].dot(xf_points2[3]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- maxb = p_xform.elements[1].dot(xf_points[0]);
- minb = maxb;
-
- dp = p_xform.elements[1].dot(xf_points[1]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[1].dot(xf_points[2]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[1].dot(xf_points[3]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- if (mina > maxb)
- return false;
- if (minb > maxa)
- return false;
-
- return true;
-}
-
-Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const {
-
- return Vector2(
- tdotx(p_vec),
- tdoty(p_vec));
-}
-
-Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const {
-
- return Vector2(
- elements[0].dot(p_vec),
- elements[1].dot(p_vec));
-}
-
-Vector2 Transform2D::xform(const Vector2 &p_vec) const {
-
- return Vector2(
- tdotx(p_vec),
- tdoty(p_vec)) +
- elements[2];
-}
-Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {
-
- Vector2 v = p_vec - elements[2];
-
- return Vector2(
- elements[0].dot(v),
- elements[1].dot(v));
-}
-Rect2 Transform2D::xform(const Rect2 &p_rect) const {
-
- Vector2 x = elements[0] * p_rect.size.x;
- Vector2 y = elements[1] * p_rect.size.y;
- Vector2 pos = xform(p_rect.position);
-
- Rect2 new_rect;
- new_rect.position = pos;
- new_rect.expand_to(pos + x);
- new_rect.expand_to(pos + y);
- new_rect.expand_to(pos + x + y);
- return new_rect;
-}
-
-void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) {
-
- elements[0][0] = Math::cos(p_rot) * p_scale.x;
- elements[1][1] = Math::cos(p_rot) * p_scale.y;
- elements[1][0] = -Math::sin(p_rot) * p_scale.y;
- elements[0][1] = Math::sin(p_rot) * p_scale.x;
-}
-
-Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const {
-
- Vector2 ends[4] = {
- xform_inv(p_rect.position),
- xform_inv(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
- xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
- xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y))
- };
-
- Rect2 new_rect;
- new_rect.position = ends[0];
- new_rect.expand_to(ends[1]);
- new_rect.expand_to(ends[2]);
- new_rect.expand_to(ends[3]);
-
- return new_rect;
-}
-
-#endif
diff --git a/core/math/math_defs.h b/core/math/math_defs.h
index d3484d8d02..a5feee6eb5 100644
--- a/core/math/math_defs.h
+++ b/core/math/math_defs.h
@@ -36,30 +36,71 @@
#define CMP_NORMALIZE_TOLERANCE 0.000001
#define CMP_POINT_IN_PLANE_EPSILON 0.00001
+#define Math_SQRT12 0.7071067811865475244008443621048490
+#define Math_SQRT2 1.4142135623730950488016887242
+#define Math_LN2 0.6931471805599453094172321215
+#define Math_TAU 6.2831853071795864769252867666
+#define Math_PI 3.1415926535897932384626433833
+#define Math_E 2.7182818284590452353602874714
+#define Math_INF INFINITY
+#define Math_NAN NAN
+
#ifdef DEBUG_ENABLED
#define MATH_CHECKS
#endif
#define USEC_TO_SEC(m_usec) ((m_usec) / 1000000.0)
-/**
- * "Real" is a type that will be translated to either floats or fixed depending
- * on the compilation setting
- */
enum ClockDirection {
-
CLOCKWISE,
COUNTERCLOCKWISE
};
-#ifdef REAL_T_IS_DOUBLE
+enum Orientation {
-typedef double real_t;
+ HORIZONTAL,
+ VERTICAL
+};
-#else
+enum HAlign {
-typedef float real_t;
+ HALIGN_LEFT,
+ HALIGN_CENTER,
+ HALIGN_RIGHT
+};
+
+enum VAlign {
+
+ VALIGN_TOP,
+ VALIGN_CENTER,
+ VALIGN_BOTTOM
+};
+enum Margin {
+
+ MARGIN_LEFT,
+ MARGIN_TOP,
+ MARGIN_RIGHT,
+ MARGIN_BOTTOM
+};
+
+enum Corner {
+
+ CORNER_TOP_LEFT,
+ CORNER_TOP_RIGHT,
+ CORNER_BOTTOM_RIGHT,
+ CORNER_BOTTOM_LEFT
+};
+
+/**
+ * The "Real" type is an abstract type used for real numbers, such as 1.5,
+ * in contrast to integer numbers. Precision can be controlled with the
+ * presence or absence of the REAL_T_IS_DOUBLE define.
+ */
+#ifdef REAL_T_IS_DOUBLE
+typedef double real_t;
+#else
+typedef float real_t;
#endif
#endif // MATH_DEFS_H
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index f0c0268f31..992084a653 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -39,13 +39,6 @@
#include <float.h>
#include <math.h>
-#define Math_PI 3.14159265358979323846
-#define Math_TAU 6.28318530717958647692
-#define Math_SQRT12 0.7071067811865475244008443621048490
-#define Math_LN2 0.693147180559945309417
-#define Math_INF INFINITY
-#define Math_NAN NAN
-
class Math {
static pcg32_random_t default_pcg;
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index cb923d264e..9d4f4f66b7 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -62,7 +62,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Vector3 sp = p_points[i].snapped(Vector3(0.0001, 0.0001, 0.0001));
if (valid_cache.has(sp)) {
valid_points.write[i] = false;
- //print_line("INVALIDATED: "+itos(i));
} else {
valid_points.write[i] = true;
valid_cache.insert(sp);
@@ -397,7 +396,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Map<Edge, RetFaceConnect>::Element *F = ret_edges.find(e);
ERR_CONTINUE(!F);
-
List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left;
ERR_CONTINUE(O == E);
ERR_CONTINUE(O == NULL);
@@ -426,7 +424,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Edge e2(idx, idxn);
Map<Edge, RetFaceConnect>::Element *F2 = ret_edges.find(e2);
-
ERR_CONTINUE(!F2);
//change faceconnect, point to this face instead
if (F2->get().left == O)
@@ -439,6 +436,15 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
}
}
+ // remove all edge connections to this face
+ for (Map<Edge, RetFaceConnect>::Element *E = ret_edges.front(); E; E = E->next()) {
+ if (E->get().left == O)
+ E->get().left = NULL;
+
+ if (E->get().right == O)
+ E->get().right = NULL;
+ }
+
ret_edges.erase(F); //remove the edge
ret_faces.erase(O); //remove the face
}
@@ -448,7 +454,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
//fill mesh
r_mesh.faces.clear();
r_mesh.faces.resize(ret_faces.size());
- //print_line("FACECOUNT: "+itos(r_mesh.faces.size()));
int idx = 0;
for (List<Geometry::MeshData::Face>::Element *E = ret_faces.front(); E; E = E->next()) {
@@ -466,12 +471,5 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
r_mesh.vertices = p_points;
- //r_mesh.optimize_vertices();
- /*
- print_line("FACES: "+itos(r_mesh.faces.size()));
- print_line("EDGES: "+itos(r_mesh.edges.size()));
- print_line("VERTICES: "+itos(r_mesh.vertices.size()));
-*/
-
return OK;
}
diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp
new file mode 100644
index 0000000000..480bccdff1
--- /dev/null
+++ b/core/math/rect2.cpp
@@ -0,0 +1,240 @@
+/*************************************************************************/
+/* rect2.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D
+
+bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
+
+ real_t min = 0, max = 1;
+ int axis = 0;
+ real_t sign = 0;
+
+ for (int i = 0; i < 2; i++) {
+ real_t seg_from = p_from[i];
+ real_t seg_to = p_to[i];
+ real_t box_begin = position[i];
+ real_t box_end = box_begin + size[i];
+ real_t cmin, cmax;
+ real_t csign;
+
+ if (seg_from < seg_to) {
+
+ if (seg_from > box_end || seg_to < box_begin)
+ return false;
+ real_t length = seg_to - seg_from;
+ cmin = (seg_from < box_begin) ? ((box_begin - seg_from) / length) : 0;
+ cmax = (seg_to > box_end) ? ((box_end - seg_from) / length) : 1;
+ csign = -1.0;
+
+ } else {
+
+ if (seg_to > box_end || seg_from < box_begin)
+ return false;
+ real_t length = seg_to - seg_from;
+ cmin = (seg_from > box_end) ? (box_end - seg_from) / length : 0;
+ cmax = (seg_to < box_begin) ? (box_begin - seg_from) / length : 1;
+ csign = 1.0;
+ }
+
+ if (cmin > min) {
+ min = cmin;
+ axis = i;
+ sign = csign;
+ }
+ if (cmax < max)
+ max = cmax;
+ if (max < min)
+ return false;
+ }
+
+ Vector2 rel = p_to - p_from;
+
+ if (r_normal) {
+ Vector2 normal;
+ normal[axis] = sign;
+ *r_normal = normal;
+ }
+
+ if (r_pos)
+ *r_pos = p_from + rel * min;
+
+ return true;
+}
+
+bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const {
+
+ //SAT intersection between local and transformed rect2
+
+ Vector2 xf_points[4] = {
+ p_xform.xform(p_rect.position),
+ p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)),
+ p_xform.xform(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
+ p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
+ };
+
+ real_t low_limit;
+
+ //base rect2 first (faster)
+
+ if (xf_points[0].y > position.y)
+ goto next1;
+ if (xf_points[1].y > position.y)
+ goto next1;
+ if (xf_points[2].y > position.y)
+ goto next1;
+ if (xf_points[3].y > position.y)
+ goto next1;
+
+ return false;
+
+next1:
+
+ low_limit = position.y + size.y;
+
+ if (xf_points[0].y < low_limit)
+ goto next2;
+ if (xf_points[1].y < low_limit)
+ goto next2;
+ if (xf_points[2].y < low_limit)
+ goto next2;
+ if (xf_points[3].y < low_limit)
+ goto next2;
+
+ return false;
+
+next2:
+
+ if (xf_points[0].x > position.x)
+ goto next3;
+ if (xf_points[1].x > position.x)
+ goto next3;
+ if (xf_points[2].x > position.x)
+ goto next3;
+ if (xf_points[3].x > position.x)
+ goto next3;
+
+ return false;
+
+next3:
+
+ low_limit = position.x + size.x;
+
+ if (xf_points[0].x < low_limit)
+ goto next4;
+ if (xf_points[1].x < low_limit)
+ goto next4;
+ if (xf_points[2].x < low_limit)
+ goto next4;
+ if (xf_points[3].x < low_limit)
+ goto next4;
+
+ return false;
+
+next4:
+
+ Vector2 xf_points2[4] = {
+ position,
+ Vector2(position.x + size.x, position.y),
+ Vector2(position.x, position.y + size.y),
+ Vector2(position.x + size.x, position.y + size.y),
+ };
+
+ real_t maxa = p_xform.elements[0].dot(xf_points2[0]);
+ real_t mina = maxa;
+
+ real_t dp = p_xform.elements[0].dot(xf_points2[1]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[0].dot(xf_points2[2]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[0].dot(xf_points2[3]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ real_t maxb = p_xform.elements[0].dot(xf_points[0]);
+ real_t minb = maxb;
+
+ dp = p_xform.elements[0].dot(xf_points[1]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[0].dot(xf_points[2]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[0].dot(xf_points[3]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ if (mina > maxb)
+ return false;
+ if (minb > maxa)
+ return false;
+
+ maxa = p_xform.elements[1].dot(xf_points2[0]);
+ mina = maxa;
+
+ dp = p_xform.elements[1].dot(xf_points2[1]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[1].dot(xf_points2[2]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[1].dot(xf_points2[3]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ maxb = p_xform.elements[1].dot(xf_points[0]);
+ minb = maxb;
+
+ dp = p_xform.elements[1].dot(xf_points[1]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[1].dot(xf_points[2]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[1].dot(xf_points[3]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ if (mina > maxb)
+ return false;
+ if (minb > maxa)
+ return false;
+
+ return true;
+}
diff --git a/core/math/rect2.h b/core/math/rect2.h
new file mode 100644
index 0000000000..20329bee0d
--- /dev/null
+++ b/core/math/rect2.h
@@ -0,0 +1,371 @@
+/*************************************************************************/
+/* rect2.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RECT2_H
+#define RECT2_H
+
+#include "vector2.h" // also includes math_funcs and ustring
+
+struct Transform2D;
+
+struct Rect2 {
+
+ Point2 position;
+ Size2 size;
+
+ const Vector2 &get_position() const { return position; }
+ void set_position(const Vector2 &p_pos) { position = p_pos; }
+ const Vector2 &get_size() const { return size; }
+ void set_size(const Vector2 &p_size) { size = p_size; }
+
+ real_t get_area() const { return size.width * size.height; }
+
+ inline bool intersects(const Rect2 &p_rect) const {
+ if (position.x >= (p_rect.position.x + p_rect.size.width))
+ return false;
+ if ((position.x + size.width) <= p_rect.position.x)
+ return false;
+ if (position.y >= (p_rect.position.y + p_rect.size.height))
+ return false;
+ if ((position.y + size.height) <= p_rect.position.y)
+ return false;
+
+ return true;
+ }
+
+ inline real_t distance_to(const Vector2 &p_point) const {
+
+ real_t dist = 0.0;
+ bool inside = true;
+
+ if (p_point.x < position.x) {
+ real_t d = position.x - p_point.x;
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+ if (p_point.y < position.y) {
+ real_t d = position.y - p_point.y;
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+ if (p_point.x >= (position.x + size.x)) {
+ real_t d = p_point.x - (position.x + size.x);
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+ if (p_point.y >= (position.y + size.y)) {
+ real_t d = p_point.y - (position.y + size.y);
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+
+ if (inside)
+ return 0;
+ else
+ return dist;
+ }
+
+ bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const;
+
+ bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const;
+
+ inline bool encloses(const Rect2 &p_rect) const {
+
+ return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
+ ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
+ ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
+ }
+
+ inline bool has_no_area() const {
+
+ return (size.x <= 0 || size.y <= 0);
+ }
+ inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect
+
+ Rect2 new_rect = p_rect;
+
+ if (!intersects(new_rect))
+ return Rect2();
+
+ new_rect.position.x = MAX(p_rect.position.x, position.x);
+ new_rect.position.y = MAX(p_rect.position.y, position.y);
+
+ Point2 p_rect_end = p_rect.position + p_rect.size;
+ Point2 end = position + size;
+
+ new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x;
+ new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y;
+
+ return new_rect;
+ }
+
+ inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect
+
+ Rect2 new_rect;
+
+ new_rect.position.x = MIN(p_rect.position.x, position.x);
+ new_rect.position.y = MIN(p_rect.position.y, position.y);
+
+ new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
+ new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
+
+ new_rect.size = new_rect.size - new_rect.position; //make relative again
+
+ return new_rect;
+ };
+ inline bool has_point(const Point2 &p_point) const {
+ if (p_point.x < position.x)
+ return false;
+ if (p_point.y < position.y)
+ return false;
+
+ if (p_point.x >= (position.x + size.x))
+ return false;
+ if (p_point.y >= (position.y + size.y))
+ return false;
+
+ return true;
+ }
+
+ inline bool no_area() const { return (size.width <= 0 || size.height <= 0); }
+
+ bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
+ bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
+
+ inline Rect2 grow(real_t p_by) const {
+
+ Rect2 g = *this;
+ g.position.x -= p_by;
+ g.position.y -= p_by;
+ g.size.width += p_by * 2;
+ g.size.height += p_by * 2;
+ return g;
+ }
+
+ inline Rect2 grow_margin(Margin p_margin, real_t p_amount) const {
+ Rect2 g = *this;
+ g = g.grow_individual((MARGIN_LEFT == p_margin) ? p_amount : 0,
+ (MARGIN_TOP == p_margin) ? p_amount : 0,
+ (MARGIN_RIGHT == p_margin) ? p_amount : 0,
+ (MARGIN_BOTTOM == p_margin) ? p_amount : 0);
+ return g;
+ }
+
+ inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
+
+ Rect2 g = *this;
+ g.position.x -= p_left;
+ g.position.y -= p_top;
+ g.size.width += p_left + p_right;
+ g.size.height += p_top + p_bottom;
+
+ return g;
+ }
+
+ inline Rect2 expand(const Vector2 &p_vector) const {
+
+ Rect2 r = *this;
+ r.expand_to(p_vector);
+ return r;
+ }
+
+ inline void expand_to(const Vector2 &p_vector) { //in place function for speed
+
+ Vector2 begin = position;
+ Vector2 end = position + size;
+
+ if (p_vector.x < begin.x)
+ begin.x = p_vector.x;
+ if (p_vector.y < begin.y)
+ begin.y = p_vector.y;
+
+ if (p_vector.x > end.x)
+ end.x = p_vector.x;
+ if (p_vector.y > end.y)
+ end.y = p_vector.y;
+
+ position = begin;
+ size = end - begin;
+ }
+
+ inline Rect2 abs() const {
+
+ return Rect2(Point2(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs());
+ }
+
+ operator String() const { return String(position) + ", " + String(size); }
+
+ Rect2() {}
+ Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) :
+ position(Point2(p_x, p_y)),
+ size(Size2(p_width, p_height)) {
+ }
+ Rect2(const Point2 &p_pos, const Size2 &p_size) :
+ position(p_pos),
+ size(p_size) {
+ }
+};
+
+struct Rect2i {
+
+ Point2i position;
+ Size2i size;
+
+ const Point2i &get_position() const { return position; }
+ void set_position(const Point2i &p_position) { position = p_position; }
+ const Size2i &get_size() const { return size; }
+ void set_size(const Size2i &p_size) { size = p_size; }
+
+ int get_area() const { return size.width * size.height; }
+
+ inline bool intersects(const Rect2i &p_rect) const {
+ if (position.x > (p_rect.position.x + p_rect.size.width))
+ return false;
+ if ((position.x + size.width) < p_rect.position.x)
+ return false;
+ if (position.y > (p_rect.position.y + p_rect.size.height))
+ return false;
+ if ((position.y + size.height) < p_rect.position.y)
+ return false;
+
+ return true;
+ }
+
+ inline bool encloses(const Rect2i &p_rect) const {
+
+ return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
+ ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
+ ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
+ }
+
+ inline bool has_no_area() const {
+
+ return (size.x <= 0 || size.y <= 0);
+ }
+ inline Rect2i clip(const Rect2i &p_rect) const { /// return a clipped rect
+
+ Rect2i new_rect = p_rect;
+
+ if (!intersects(new_rect))
+ return Rect2i();
+
+ new_rect.position.x = MAX(p_rect.position.x, position.x);
+ new_rect.position.y = MAX(p_rect.position.y, position.y);
+
+ Point2 p_rect_end = p_rect.position + p_rect.size;
+ Point2 end = position + size;
+
+ new_rect.size.x = (int)(MIN(p_rect_end.x, end.x) - new_rect.position.x);
+ new_rect.size.y = (int)(MIN(p_rect_end.y, end.y) - new_rect.position.y);
+
+ return new_rect;
+ }
+
+ inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect
+
+ Rect2i new_rect;
+
+ new_rect.position.x = MIN(p_rect.position.x, position.x);
+ new_rect.position.y = MIN(p_rect.position.y, position.y);
+
+ new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
+ new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
+
+ new_rect.size = new_rect.size - new_rect.position; //make relative again
+
+ return new_rect;
+ };
+ bool has_point(const Point2 &p_point) const {
+ if (p_point.x < position.x)
+ return false;
+ if (p_point.y < position.y)
+ return false;
+
+ if (p_point.x >= (position.x + size.x))
+ return false;
+ if (p_point.y >= (position.y + size.y))
+ return false;
+
+ return true;
+ }
+
+ bool no_area() { return (size.width <= 0 || size.height <= 0); }
+
+ bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; }
+ bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
+
+ Rect2i grow(int p_by) const {
+
+ Rect2i g = *this;
+ g.position.x -= p_by;
+ g.position.y -= p_by;
+ g.size.width += p_by * 2;
+ g.size.height += p_by * 2;
+ return g;
+ }
+
+ inline void expand_to(const Point2i &p_vector) {
+
+ Point2i begin = position;
+ Point2i end = position + size;
+
+ if (p_vector.x < begin.x)
+ begin.x = p_vector.x;
+ if (p_vector.y < begin.y)
+ begin.y = p_vector.y;
+
+ if (p_vector.x > end.x)
+ end.x = p_vector.x;
+ if (p_vector.y > end.y)
+ end.y = p_vector.y;
+
+ position = begin;
+ size = end - begin;
+ }
+
+ operator String() const { return String(position) + ", " + String(size); }
+
+ operator Rect2() const { return Rect2(position, size); }
+ Rect2i(const Rect2 &p_r2) :
+ position(p_r2.position),
+ size(p_r2.size) {
+ }
+ Rect2i() {}
+ Rect2i(int p_x, int p_y, int p_width, int p_height) :
+ position(Point2(p_x, p_y)),
+ size(Size2(p_width, p_height)) {
+ }
+ Rect2i(const Point2 &p_pos, const Size2 &p_size) :
+ position(p_pos),
+ size(p_size) {
+ }
+};
+
+#endif // RECT2_H
diff --git a/core/math/math_2d.cpp b/core/math/transform_2d.cpp
index a053ffbd93..4bb763c879 100644
--- a/core/math/math_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* math_2d.cpp */
+/* transform_2d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,287 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "math_2d.h"
-
-real_t Vector2::angle() const {
-
- return Math::atan2(y, x);
-}
-
-real_t Vector2::length() const {
-
- return Math::sqrt(x * x + y * y);
-}
-
-real_t Vector2::length_squared() const {
-
- return x * x + y * y;
-}
-
-void Vector2::normalize() {
-
- real_t l = x * x + y * y;
- if (l != 0) {
-
- l = Math::sqrt(l);
- x /= l;
- y /= l;
- }
-}
-
-Vector2 Vector2::normalized() const {
-
- Vector2 v = *this;
- v.normalize();
- return v;
-}
-
-bool Vector2::is_normalized() const {
- // use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
- return Math::is_equal_approx(length_squared(), 1.0);
-}
-
-real_t Vector2::distance_to(const Vector2 &p_vector2) const {
-
- return Math::sqrt((x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y));
-}
-
-real_t Vector2::distance_squared_to(const Vector2 &p_vector2) const {
-
- return (x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y);
-}
-
-real_t Vector2::angle_to(const Vector2 &p_vector2) const {
-
- return Math::atan2(cross(p_vector2), dot(p_vector2));
-}
-
-real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
-
- return Math::atan2(y - p_vector2.y, x - p_vector2.x);
-}
-
-real_t Vector2::dot(const Vector2 &p_other) const {
-
- return x * p_other.x + y * p_other.y;
-}
-
-real_t Vector2::cross(const Vector2 &p_other) const {
-
- return x * p_other.y - y * p_other.x;
-}
-
-Vector2 Vector2::floor() const {
-
- return Vector2(Math::floor(x), Math::floor(y));
-}
-
-Vector2 Vector2::ceil() const {
-
- return Vector2(Math::ceil(x), Math::ceil(y));
-}
-
-Vector2 Vector2::round() const {
-
- return Vector2(Math::round(x), Math::round(y));
-}
-
-Vector2 Vector2::rotated(real_t p_by) const {
-
- Vector2 v;
- v.set_rotation(angle() + p_by);
- v *= length();
- return v;
-}
-
-Vector2 Vector2::project(const Vector2 &p_vec) const {
-
- Vector2 v1 = p_vec;
- Vector2 v2 = *this;
- return v2 * (v1.dot(v2) / v2.dot(v2));
-}
-
-Vector2 Vector2::snapped(const Vector2 &p_by) const {
-
- return Vector2(
- Math::stepify(x, p_by.x),
- Math::stepify(y, p_by.y));
-}
-
-Vector2 Vector2::clamped(real_t p_len) const {
-
- real_t l = length();
- Vector2 v = *this;
- if (l > 0 && p_len < l) {
-
- v /= l;
- v *= p_len;
- }
-
- return v;
-}
-
-Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const {
-
- Vector2 p0 = p_pre_a;
- Vector2 p1 = *this;
- Vector2 p2 = p_b;
- Vector2 p3 = p_post_b;
-
- real_t t = p_t;
- real_t t2 = t * t;
- real_t t3 = t2 * t;
-
- Vector2 out;
- out = 0.5 * ((p1 * 2.0) +
- (-p0 + p2) * t +
- (2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
- (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
- return out;
-}
-
-// slide returns the component of the vector along the given plane, specified by its normal vector.
-Vector2 Vector2::slide(const Vector2 &p_normal) const {
-#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
-#endif
- return *this - p_normal * this->dot(p_normal);
-}
-
-Vector2 Vector2::bounce(const Vector2 &p_normal) const {
- return -reflect(p_normal);
-}
-
-Vector2 Vector2::reflect(const Vector2 &p_normal) const {
-#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
-#endif
- return 2.0 * p_normal * this->dot(p_normal) - *this;
-}
-
-bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
-
- real_t min = 0, max = 1;
- int axis = 0;
- real_t sign = 0;
-
- for (int i = 0; i < 2; i++) {
- real_t seg_from = p_from[i];
- real_t seg_to = p_to[i];
- real_t box_begin = position[i];
- real_t box_end = box_begin + size[i];
- real_t cmin, cmax;
- real_t csign;
-
- if (seg_from < seg_to) {
-
- if (seg_from > box_end || seg_to < box_begin)
- return false;
- real_t length = seg_to - seg_from;
- cmin = (seg_from < box_begin) ? ((box_begin - seg_from) / length) : 0;
- cmax = (seg_to > box_end) ? ((box_end - seg_from) / length) : 1;
- csign = -1.0;
-
- } else {
-
- if (seg_to > box_end || seg_from < box_begin)
- return false;
- real_t length = seg_to - seg_from;
- cmin = (seg_from > box_end) ? (box_end - seg_from) / length : 0;
- cmax = (seg_to < box_begin) ? (box_begin - seg_from) / length : 1;
- csign = 1.0;
- }
-
- if (cmin > min) {
- min = cmin;
- axis = i;
- sign = csign;
- }
- if (cmax < max)
- max = cmax;
- if (max < min)
- return false;
- }
-
- Vector2 rel = p_to - p_from;
-
- if (r_normal) {
- Vector2 normal;
- normal[axis] = sign;
- *r_normal = normal;
- }
-
- if (r_pos)
- *r_pos = p_from + rel * min;
-
- return true;
-}
-
-/* Point2i */
-
-Point2i Point2i::operator+(const Point2i &p_v) const {
-
- return Point2i(x + p_v.x, y + p_v.y);
-}
-void Point2i::operator+=(const Point2i &p_v) {
-
- x += p_v.x;
- y += p_v.y;
-}
-Point2i Point2i::operator-(const Point2i &p_v) const {
-
- return Point2i(x - p_v.x, y - p_v.y);
-}
-void Point2i::operator-=(const Point2i &p_v) {
-
- x -= p_v.x;
- y -= p_v.y;
-}
-
-Point2i Point2i::operator*(const Point2i &p_v1) const {
-
- return Point2i(x * p_v1.x, y * p_v1.y);
-};
-
-Point2i Point2i::operator*(const int &rvalue) const {
-
- return Point2i(x * rvalue, y * rvalue);
-};
-void Point2i::operator*=(const int &rvalue) {
-
- x *= rvalue;
- y *= rvalue;
-};
-
-Point2i Point2i::operator/(const Point2i &p_v1) const {
-
- return Point2i(x / p_v1.x, y / p_v1.y);
-};
-
-Point2i Point2i::operator/(const int &rvalue) const {
-
- return Point2i(x / rvalue, y / rvalue);
-};
-
-void Point2i::operator/=(const int &rvalue) {
-
- x /= rvalue;
- y /= rvalue;
-};
-
-Point2i Point2i::operator-() const {
-
- return Point2i(-x, -y);
-}
-
-bool Point2i::operator==(const Point2i &p_vec2) const {
-
- return x == p_vec2.x && y == p_vec2.y;
-}
-bool Point2i::operator!=(const Point2i &p_vec2) const {
-
- return x != p_vec2.x || y != p_vec2.y;
-}
+#include "transform_2d.h"
void Transform2D::invert() {
// FIXME: this function assumes the basis is a rotation matrix, with no scaling.
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
new file mode 100644
index 0000000000..bf73755f0d
--- /dev/null
+++ b/core/math/transform_2d.h
@@ -0,0 +1,201 @@
+/*************************************************************************/
+/* transform_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TRANSFORM_2D_H
+#define TRANSFORM_2D_H
+
+#include "rect2.h" // also includes vector2, math_funcs, and ustring
+
+struct Transform2D {
+ // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
+ // M = (elements[0][0] elements[1][0])
+ // (elements[0][1] elements[1][1])
+ // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as elements[i].
+ // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to elements[1][0] here.
+ // This requires additional care when working with explicit indices.
+ // See https://en.wikipedia.org/wiki/Row-_and_column-major_order for further reading.
+
+ // Warning #2: 2D be aware that unlike 3D code, 2D code uses a left-handed coordinate system: Y-axis points down,
+ // and angle is measure from +X to +Y in a clockwise-fashion.
+
+ Vector2 elements[3];
+
+ _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return elements[0][0] * v.x + elements[1][0] * v.y; }
+ _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return elements[0][1] * v.x + elements[1][1] * v.y; }
+
+ const Vector2 &operator[](int p_idx) const { return elements[p_idx]; }
+ Vector2 &operator[](int p_idx) { return elements[p_idx]; }
+
+ _FORCE_INLINE_ Vector2 get_axis(int p_axis) const {
+ ERR_FAIL_INDEX_V(p_axis, 3, Vector2());
+ return elements[p_axis];
+ }
+ _FORCE_INLINE_ void set_axis(int p_axis, const Vector2 &p_vec) {
+ ERR_FAIL_INDEX(p_axis, 3);
+ elements[p_axis] = p_vec;
+ }
+
+ void invert();
+ Transform2D inverse() const;
+
+ void affine_invert();
+ Transform2D affine_inverse() const;
+
+ void set_rotation(real_t p_rot);
+ real_t get_rotation() const;
+ _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale);
+ void rotate(real_t p_phi);
+
+ void scale(const Size2 &p_scale);
+ void scale_basis(const Size2 &p_scale);
+ void translate(real_t p_tx, real_t p_ty);
+ void translate(const Vector2 &p_translation);
+
+ real_t basis_determinant() const;
+
+ Size2 get_scale() const;
+
+ _FORCE_INLINE_ const Vector2 &get_origin() const { return elements[2]; }
+ _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { elements[2] = p_origin; }
+
+ Transform2D scaled(const Size2 &p_scale) const;
+ Transform2D basis_scaled(const Size2 &p_scale) const;
+ Transform2D translated(const Vector2 &p_offset) const;
+ Transform2D rotated(real_t p_phi) const;
+
+ Transform2D untranslated() const;
+
+ void orthonormalize();
+ Transform2D orthonormalized() const;
+
+ bool operator==(const Transform2D &p_transform) const;
+ bool operator!=(const Transform2D &p_transform) const;
+
+ void operator*=(const Transform2D &p_transform);
+ Transform2D operator*(const Transform2D &p_transform) const;
+
+ Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const;
+
+ _FORCE_INLINE_ Vector2 basis_xform(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const;
+ _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const;
+
+ operator String() const;
+
+ Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) {
+
+ elements[0][0] = xx;
+ elements[0][1] = xy;
+ elements[1][0] = yx;
+ elements[1][1] = yy;
+ elements[2][0] = ox;
+ elements[2][1] = oy;
+ }
+
+ Transform2D(real_t p_rot, const Vector2 &p_pos);
+ Transform2D() {
+ elements[0][0] = 1.0;
+ elements[1][1] = 1.0;
+ }
+};
+
+Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const {
+
+ return Vector2(
+ tdotx(p_vec),
+ tdoty(p_vec));
+}
+
+Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const {
+
+ return Vector2(
+ elements[0].dot(p_vec),
+ elements[1].dot(p_vec));
+}
+
+Vector2 Transform2D::xform(const Vector2 &p_vec) const {
+
+ return Vector2(
+ tdotx(p_vec),
+ tdoty(p_vec)) +
+ elements[2];
+}
+Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {
+
+ Vector2 v = p_vec - elements[2];
+
+ return Vector2(
+ elements[0].dot(v),
+ elements[1].dot(v));
+}
+Rect2 Transform2D::xform(const Rect2 &p_rect) const {
+
+ Vector2 x = elements[0] * p_rect.size.x;
+ Vector2 y = elements[1] * p_rect.size.y;
+ Vector2 pos = xform(p_rect.position);
+
+ Rect2 new_rect;
+ new_rect.position = pos;
+ new_rect.expand_to(pos + x);
+ new_rect.expand_to(pos + y);
+ new_rect.expand_to(pos + x + y);
+ return new_rect;
+}
+
+void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) {
+
+ elements[0][0] = Math::cos(p_rot) * p_scale.x;
+ elements[1][1] = Math::cos(p_rot) * p_scale.y;
+ elements[1][0] = -Math::sin(p_rot) * p_scale.y;
+ elements[0][1] = Math::sin(p_rot) * p_scale.x;
+}
+
+Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const {
+
+ Vector2 ends[4] = {
+ xform_inv(p_rect.position),
+ xform_inv(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
+ xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
+ xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y))
+ };
+
+ Rect2 new_rect;
+ new_rect.position = ends[0];
+ new_rect.expand_to(ends[1]);
+ new_rect.expand_to(ends[2]);
+ new_rect.expand_to(ends[3]);
+
+ return new_rect;
+}
+
+#endif // TRANSFORM_2D_H
diff --git a/core/math/triangulate.h b/core/math/triangulate.h
index b1a583d0c5..a0f56f5f27 100644
--- a/core/math/triangulate.h
+++ b/core/math/triangulate.h
@@ -31,7 +31,7 @@
#ifndef TRIANGULATE_H
#define TRIANGULATE_H
-#include "math_2d.h"
+#include "vector2.h"
/*
http://www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
new file mode 100644
index 0000000000..84c9f0fca6
--- /dev/null
+++ b/core/math/vector2.cpp
@@ -0,0 +1,250 @@
+/*************************************************************************/
+/* vector2.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "vector2.h"
+
+real_t Vector2::angle() const {
+
+ return Math::atan2(y, x);
+}
+
+real_t Vector2::length() const {
+
+ return Math::sqrt(x * x + y * y);
+}
+
+real_t Vector2::length_squared() const {
+
+ return x * x + y * y;
+}
+
+void Vector2::normalize() {
+
+ real_t l = x * x + y * y;
+ if (l != 0) {
+
+ l = Math::sqrt(l);
+ x /= l;
+ y /= l;
+ }
+}
+
+Vector2 Vector2::normalized() const {
+
+ Vector2 v = *this;
+ v.normalize();
+ return v;
+}
+
+bool Vector2::is_normalized() const {
+ // use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
+ return Math::is_equal_approx(length_squared(), 1.0);
+}
+
+real_t Vector2::distance_to(const Vector2 &p_vector2) const {
+
+ return Math::sqrt((x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y));
+}
+
+real_t Vector2::distance_squared_to(const Vector2 &p_vector2) const {
+
+ return (x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y);
+}
+
+real_t Vector2::angle_to(const Vector2 &p_vector2) const {
+
+ return Math::atan2(cross(p_vector2), dot(p_vector2));
+}
+
+real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
+
+ return Math::atan2(y - p_vector2.y, x - p_vector2.x);
+}
+
+real_t Vector2::dot(const Vector2 &p_other) const {
+
+ return x * p_other.x + y * p_other.y;
+}
+
+real_t Vector2::cross(const Vector2 &p_other) const {
+
+ return x * p_other.y - y * p_other.x;
+}
+
+Vector2 Vector2::floor() const {
+
+ return Vector2(Math::floor(x), Math::floor(y));
+}
+
+Vector2 Vector2::ceil() const {
+
+ return Vector2(Math::ceil(x), Math::ceil(y));
+}
+
+Vector2 Vector2::round() const {
+
+ return Vector2(Math::round(x), Math::round(y));
+}
+
+Vector2 Vector2::rotated(real_t p_by) const {
+
+ Vector2 v;
+ v.set_rotation(angle() + p_by);
+ v *= length();
+ return v;
+}
+
+Vector2 Vector2::project(const Vector2 &p_b) const {
+ return p_b * (dot(p_b) / p_b.length_squared());
+}
+
+Vector2 Vector2::snapped(const Vector2 &p_by) const {
+
+ return Vector2(
+ Math::stepify(x, p_by.x),
+ Math::stepify(y, p_by.y));
+}
+
+Vector2 Vector2::clamped(real_t p_len) const {
+
+ real_t l = length();
+ Vector2 v = *this;
+ if (l > 0 && p_len < l) {
+
+ v /= l;
+ v *= p_len;
+ }
+
+ return v;
+}
+
+Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const {
+
+ Vector2 p0 = p_pre_a;
+ Vector2 p1 = *this;
+ Vector2 p2 = p_b;
+ Vector2 p3 = p_post_b;
+
+ real_t t = p_t;
+ real_t t2 = t * t;
+ real_t t3 = t2 * t;
+
+ Vector2 out;
+ out = 0.5 * ((p1 * 2.0) +
+ (-p0 + p2) * t +
+ (2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
+ (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
+ return out;
+}
+
+// slide returns the component of the vector along the given plane, specified by its normal vector.
+Vector2 Vector2::slide(const Vector2 &p_normal) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
+#endif
+ return *this - p_normal * this->dot(p_normal);
+}
+
+Vector2 Vector2::bounce(const Vector2 &p_normal) const {
+ return -reflect(p_normal);
+}
+
+Vector2 Vector2::reflect(const Vector2 &p_normal) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
+#endif
+ return 2.0 * p_normal * this->dot(p_normal) - *this;
+}
+
+/* Vector2i */
+
+Vector2i Vector2i::operator+(const Vector2i &p_v) const {
+
+ return Vector2i(x + p_v.x, y + p_v.y);
+}
+void Vector2i::operator+=(const Vector2i &p_v) {
+
+ x += p_v.x;
+ y += p_v.y;
+}
+Vector2i Vector2i::operator-(const Vector2i &p_v) const {
+
+ return Vector2i(x - p_v.x, y - p_v.y);
+}
+void Vector2i::operator-=(const Vector2i &p_v) {
+
+ x -= p_v.x;
+ y -= p_v.y;
+}
+
+Vector2i Vector2i::operator*(const Vector2i &p_v1) const {
+
+ return Vector2i(x * p_v1.x, y * p_v1.y);
+};
+
+Vector2i Vector2i::operator*(const int &rvalue) const {
+
+ return Vector2i(x * rvalue, y * rvalue);
+};
+void Vector2i::operator*=(const int &rvalue) {
+
+ x *= rvalue;
+ y *= rvalue;
+};
+
+Vector2i Vector2i::operator/(const Vector2i &p_v1) const {
+
+ return Vector2i(x / p_v1.x, y / p_v1.y);
+};
+
+Vector2i Vector2i::operator/(const int &rvalue) const {
+
+ return Vector2i(x / rvalue, y / rvalue);
+};
+
+void Vector2i::operator/=(const int &rvalue) {
+
+ x /= rvalue;
+ y /= rvalue;
+};
+
+Vector2i Vector2i::operator-() const {
+
+ return Vector2i(-x, -y);
+}
+
+bool Vector2i::operator==(const Vector2i &p_vec2) const {
+
+ return x == p_vec2.x && y == p_vec2.y;
+}
+bool Vector2i::operator!=(const Vector2i &p_vec2) const {
+
+ return x != p_vec2.x || y != p_vec2.y;
+}
diff --git a/core/math/vector2.h b/core/math/vector2.h
new file mode 100644
index 0000000000..fbcdc80b60
--- /dev/null
+++ b/core/math/vector2.h
@@ -0,0 +1,316 @@
+/*************************************************************************/
+/* vector2.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VECTOR2_H
+#define VECTOR2_H
+
+#include "math_funcs.h"
+#include "ustring.h"
+
+struct Vector2i;
+
+struct Vector2 {
+
+ union {
+ real_t x;
+ real_t width;
+ };
+ union {
+ real_t y;
+ real_t height;
+ };
+
+ _FORCE_INLINE_ real_t &operator[](int p_idx) {
+ return p_idx ? y : x;
+ }
+ _FORCE_INLINE_ const real_t &operator[](int p_idx) const {
+ return p_idx ? y : x;
+ }
+
+ void normalize();
+ Vector2 normalized() const;
+ bool is_normalized() const;
+
+ real_t length() const;
+ real_t length_squared() const;
+
+ real_t distance_to(const Vector2 &p_vector2) const;
+ real_t distance_squared_to(const Vector2 &p_vector2) const;
+ real_t angle_to(const Vector2 &p_vector2) const;
+ real_t angle_to_point(const Vector2 &p_vector2) const;
+
+ real_t dot(const Vector2 &p_other) const;
+ real_t cross(const Vector2 &p_other) const;
+ Vector2 project(const Vector2 &p_b) const;
+
+ Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
+
+ Vector2 clamped(real_t p_len) const;
+
+ _FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t);
+ _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const;
+ _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const;
+ Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
+
+ Vector2 slide(const Vector2 &p_normal) const;
+ Vector2 bounce(const Vector2 &p_normal) const;
+ Vector2 reflect(const Vector2 &p_normal) const;
+
+ Vector2 operator+(const Vector2 &p_v) const;
+ void operator+=(const Vector2 &p_v);
+ Vector2 operator-(const Vector2 &p_v) const;
+ void operator-=(const Vector2 &p_v);
+ Vector2 operator*(const Vector2 &p_v1) const;
+
+ Vector2 operator*(const real_t &rvalue) const;
+ void operator*=(const real_t &rvalue);
+ void operator*=(const Vector2 &rvalue) { *this = *this * rvalue; }
+
+ Vector2 operator/(const Vector2 &p_v1) const;
+
+ Vector2 operator/(const real_t &rvalue) const;
+
+ void operator/=(const real_t &rvalue);
+
+ Vector2 operator-() const;
+
+ bool operator==(const Vector2 &p_vec2) const;
+ bool operator!=(const Vector2 &p_vec2) const;
+
+ bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
+ bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); }
+
+ real_t angle() const;
+
+ void set_rotation(real_t p_radians) {
+
+ x = Math::cos(p_radians);
+ y = Math::sin(p_radians);
+ }
+
+ _FORCE_INLINE_ Vector2 abs() const {
+
+ return Vector2(Math::abs(x), Math::abs(y));
+ }
+
+ Vector2 rotated(real_t p_by) const;
+ Vector2 tangent() const {
+
+ return Vector2(y, -x);
+ }
+
+ Vector2 floor() const;
+ Vector2 ceil() const;
+ Vector2 round() const;
+ Vector2 snapped(const Vector2 &p_by) const;
+ real_t aspect() const { return width / height; }
+
+ operator String() const { return String::num(x) + ", " + String::num(y); }
+
+ _FORCE_INLINE_ Vector2(real_t p_x, real_t p_y) {
+ x = p_x;
+ y = p_y;
+ }
+ _FORCE_INLINE_ Vector2() {
+ x = 0;
+ y = 0;
+ }
+};
+
+_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
+
+ return p_vec - *this * (dot(p_vec) - p_d);
+}
+
+_FORCE_INLINE_ Vector2 operator*(real_t p_scalar, const Vector2 &p_vec) {
+
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const {
+
+ return Vector2(x + p_v.x, y + p_v.y);
+}
+_FORCE_INLINE_ void Vector2::operator+=(const Vector2 &p_v) {
+
+ x += p_v.x;
+ y += p_v.y;
+}
+_FORCE_INLINE_ Vector2 Vector2::operator-(const Vector2 &p_v) const {
+
+ return Vector2(x - p_v.x, y - p_v.y);
+}
+_FORCE_INLINE_ void Vector2::operator-=(const Vector2 &p_v) {
+
+ x -= p_v.x;
+ y -= p_v.y;
+}
+
+_FORCE_INLINE_ Vector2 Vector2::operator*(const Vector2 &p_v1) const {
+
+ return Vector2(x * p_v1.x, y * p_v1.y);
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator*(const real_t &rvalue) const {
+
+ return Vector2(x * rvalue, y * rvalue);
+};
+_FORCE_INLINE_ void Vector2::operator*=(const real_t &rvalue) {
+
+ x *= rvalue;
+ y *= rvalue;
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator/(const Vector2 &p_v1) const {
+
+ return Vector2(x / p_v1.x, y / p_v1.y);
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator/(const real_t &rvalue) const {
+
+ return Vector2(x / rvalue, y / rvalue);
+};
+
+_FORCE_INLINE_ void Vector2::operator/=(const real_t &rvalue) {
+
+ x /= rvalue;
+ y /= rvalue;
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator-() const {
+
+ return Vector2(-x, -y);
+}
+
+_FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const {
+
+ return x == p_vec2.x && y == p_vec2.y;
+}
+_FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const {
+
+ return x != p_vec2.x || y != p_vec2.y;
+}
+
+Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const {
+
+ Vector2 res = *this;
+
+ res.x += (p_t * (p_b.x - x));
+ res.y += (p_t * (p_b.y - y));
+
+ return res;
+}
+
+Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_normalized() == false, Vector2());
+#endif
+ real_t theta = angle_to(p_b);
+ return rotated(theta * p_t);
+}
+
+Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) {
+
+ Vector2 res = p_a;
+
+ res.x += (p_t * (p_b.x - p_a.x));
+ res.y += (p_t * (p_b.y - p_a.y));
+
+ return res;
+}
+
+typedef Vector2 Size2;
+typedef Vector2 Point2;
+
+/* INTEGER STUFF */
+
+struct Vector2i {
+
+ union {
+ int x;
+ int width;
+ };
+ union {
+ int y;
+ int height;
+ };
+
+ _FORCE_INLINE_ int &operator[](int p_idx) {
+ return p_idx ? y : x;
+ }
+ _FORCE_INLINE_ const int &operator[](int p_idx) const {
+ return p_idx ? y : x;
+ }
+
+ Vector2i operator+(const Vector2i &p_v) const;
+ void operator+=(const Vector2i &p_v);
+ Vector2i operator-(const Vector2i &p_v) const;
+ void operator-=(const Vector2i &p_v);
+ Vector2i operator*(const Vector2i &p_v1) const;
+
+ Vector2i operator*(const int &rvalue) const;
+ void operator*=(const int &rvalue);
+
+ Vector2i operator/(const Vector2i &p_v1) const;
+
+ Vector2i operator/(const int &rvalue) const;
+
+ void operator/=(const int &rvalue);
+
+ Vector2i operator-() const;
+ bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
+ bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
+
+ bool operator==(const Vector2i &p_vec2) const;
+ bool operator!=(const Vector2i &p_vec2) const;
+
+ real_t get_aspect() const { return width / (real_t)height; }
+
+ operator String() const { return String::num(x) + ", " + String::num(y); }
+
+ operator Vector2() const { return Vector2(x, y); }
+ inline Vector2i(const Vector2 &p_vec2) {
+ x = (int)p_vec2.x;
+ y = (int)p_vec2.y;
+ }
+ inline Vector2i(int p_x, int p_y) {
+ x = p_x;
+ y = p_y;
+ }
+ inline Vector2i() {
+ x = 0;
+ y = 0;
+ }
+};
+
+typedef Vector2i Size2i;
+typedef Vector2i Point2i;
+
+#endif // VECTOR2_H
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 433adf09ee..5f0e8919ff 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -109,6 +109,8 @@ struct Vector3 {
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_b) const;
+ _FORCE_INLINE_ Vector3 project(const Vector3 &p_b) const;
+
_FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const;
_FORCE_INLINE_ Vector3 slide(const Vector3 &p_normal) const;
@@ -238,6 +240,10 @@ real_t Vector3::distance_squared_to(const Vector3 &p_b) const {
return (p_b - *this).length_squared();
}
+Vector3 Vector3::project(const Vector3 &p_b) const {
+ return p_b * (dot(p_b) / p_b.length_squared());
+}
+
real_t Vector3::angle_to(const Vector3 &p_b) const {
return Math::atan2(cross(p_b).length(), dot(p_b));
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 3adaad868a..97ee236a46 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -50,9 +50,9 @@ Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, const V
String type;
if (ObjectDB::get_instance(p_id))
type = ObjectDB::get_instance(p_id)->get_class();
- print_line("failed method: " + type + ":" + p_method + " target ID: " + itos(p_id));
+ print_line("Failed method: " + type + ":" + p_method + " target ID: " + itos(p_id));
statistics();
- ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings");
+ ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
ERR_FAIL_V(ERR_OUT_OF_MEMORY);
}
@@ -101,9 +101,9 @@ Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Vari
String type;
if (ObjectDB::get_instance(p_id))
type = ObjectDB::get_instance(p_id)->get_class();
- print_line("failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id));
+ print_line("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id));
statistics();
- ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings");
+ ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
ERR_FAIL_V(ERR_OUT_OF_MEMORY);
}
@@ -134,9 +134,9 @@ Error MessageQueue::push_notification(ObjectID p_id, int p_notification) {
String type;
if (ObjectDB::get_instance(p_id))
type = ObjectDB::get_instance(p_id)->get_class();
- print_line("failed notification: " + itos(p_notification) + " target ID: " + itos(p_id));
+ print_line("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id));
statistics();
- ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings");
+ ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
ERR_FAIL_V(ERR_OUT_OF_MEMORY);
}
@@ -210,8 +210,7 @@ void MessageQueue::statistics() {
}
//object was deleted
- //WARN_PRINT("Object was deleted while awaiting a callback")
- //should it print a warning?
+ print_line("Object was deleted while awaiting a callback");
} else {
null_count++;
@@ -226,17 +225,14 @@ void MessageQueue::statistics() {
print_line("NULL count: " + itos(null_count));
for (Map<StringName, int>::Element *E = set_count.front(); E; E = E->next()) {
-
print_line("SET " + E->key() + ": " + itos(E->get()));
}
for (Map<StringName, int>::Element *E = call_count.front(); E; E = E->next()) {
-
print_line("CALL " + E->key() + ": " + itos(E->get()));
}
for (Map<int, int>::Element *E = notify_count.front(); E; E = E->next()) {
-
print_line("NOTIFY " + itos(E->key()) + ": " + itos(E->get()));
}
}
@@ -268,7 +264,6 @@ void MessageQueue::flush() {
if (buffer_end > buffer_max_used) {
buffer_max_used = buffer_end;
- //statistics();
}
uint32_t read_pos = 0;
diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h
index 2f6dcb3178..6a33cf4d70 100644
--- a/core/method_ptrcall.h
+++ b/core/method_ptrcall.h
@@ -31,7 +31,7 @@
#ifndef METHOD_PTRCALL_H
#define METHOD_PTRCALL_H
-#include "math_2d.h"
+#include "transform_2d.h"
#include "typedefs.h"
#include "variant.h"
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h
index 0b3b40f30c..3a17fc21f3 100644
--- a/core/oa_hash_map.h
+++ b/core/oa_hash_map.h
@@ -320,7 +320,7 @@ public:
memdelete_arr(keys);
memdelete_arr(values);
- memdelete(hashes);
+ memdelete_arr(hashes);
}
};
diff --git a/core/object.cpp b/core/object.cpp
index ba8b710a84..e83abaece7 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1476,8 +1476,13 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str
Signal::Target target(p_to_object->get_instance_id(), p_to_method);
if (s->slot_map.has(target)) {
- ERR_EXPLAIN("Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object.");
- ERR_FAIL_COND_V(s->slot_map.has(target), ERR_INVALID_PARAMETER);
+ if (p_flags & CONNECT_REFERENCE_COUNTED) {
+ s->slot_map[target].reference_count++;
+ return OK;
+ } else {
+ ERR_EXPLAIN("Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object.");
+ ERR_FAIL_COND_V(s->slot_map.has(target), ERR_INVALID_PARAMETER);
+ }
}
Signal::Slot slot;
@@ -1491,6 +1496,10 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str
conn.binds = p_binds;
slot.conn = conn;
slot.cE = p_to_object->connections.push_back(conn);
+ if (p_flags & CONNECT_REFERENCE_COUNTED) {
+ slot.reference_count = 1;
+ }
+
s->slot_map[target] = slot;
return OK;
@@ -1521,6 +1530,10 @@ bool Object::is_connected(const StringName &p_signal, Object *p_to_object, const
void Object::disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) {
+ _disconnect(p_signal, p_to_object, p_to_method);
+}
+void Object::_disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force) {
+
ERR_FAIL_NULL(p_to_object);
Signal *s = signal_map.getptr(p_signal);
if (!s) {
@@ -1539,7 +1552,16 @@ void Object::disconnect(const StringName &p_signal, Object *p_to_object, const S
ERR_FAIL();
}
- p_to_object->connections.erase(s->slot_map[target].cE);
+ Signal::Slot *slot = &s->slot_map[target];
+
+ if (!p_force) {
+ slot->reference_count--; // by default is zero, if it was not referenced it will go below it
+ if (slot->reference_count >= 0) {
+ return;
+ }
+ }
+
+ p_to_object->connections.erase(slot->cE);
s->slot_map.erase(target);
if (s->slot_map.empty() && ClassDB::has_signal(get_class_name(), p_signal)) {
@@ -1761,6 +1783,7 @@ void Object::_bind_methods() {
BIND_ENUM_CONSTANT(CONNECT_DEFERRED);
BIND_ENUM_CONSTANT(CONNECT_PERSIST);
BIND_ENUM_CONSTANT(CONNECT_ONESHOT);
+ BIND_ENUM_CONSTANT(CONNECT_REFERENCE_COUNTED);
}
void Object::call_deferred(const StringName &p_method, VARIANT_ARG_DECLARE) {
@@ -1948,13 +1971,13 @@ Object::~Object() {
Connection &c = E->get();
ERR_CONTINUE(c.source != this); //bug?
- this->disconnect(c.signal, c.target, c.method);
+ this->_disconnect(c.signal, c.target, c.method, true);
}
while (connections.size()) {
Connection c = connections.front()->get();
- c.source->disconnect(c.signal, c.target, c.method);
+ c.source->_disconnect(c.signal, c.target, c.method, true);
}
ObjectDB::remove_instance(this);
@@ -2057,10 +2080,10 @@ void ObjectDB::cleanup() {
String node_name;
if (instances[*K]->is_class("Node"))
- node_name = " - Node Name: " + String(instances[*K]->call("get_name"));
+ node_name = " - Node name: " + String(instances[*K]->call("get_name"));
if (instances[*K]->is_class("Resource"))
- node_name = " - Resource Name: " + String(instances[*K]->call("get_name")) + " Path: " + String(instances[*K]->call("get_path"));
- print_line("Leaked Instance: " + String(instances[*K]->get_class()) + ":" + itos(*K) + node_name);
+ node_name = " - Resource name: " + String(instances[*K]->call("get_name")) + " Path: " + String(instances[*K]->call("get_path"));
+ print_line("Leaked instance: " + String(instances[*K]->get_class()) + ":" + itos(*K) + node_name);
}
}
}
diff --git a/core/object.h b/core/object.h
index 8dc3426d1d..d741371306 100644
--- a/core/object.h
+++ b/core/object.h
@@ -71,6 +71,7 @@ enum PropertyHint {
PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
@@ -391,7 +392,8 @@ public:
CONNECT_DEFERRED = 1,
CONNECT_PERSIST = 2, // hint for scene to save this connection
- CONNECT_ONESHOT = 4
+ CONNECT_ONESHOT = 4,
+ CONNECT_REFERENCE_COUNTED = 8,
};
struct Connection {
@@ -442,8 +444,10 @@ private:
struct Slot {
+ int reference_count;
Connection conn;
List<Connection>::Element *cE;
+ Slot() { reference_count = 0; }
};
MethodInfo user;
@@ -547,6 +551,8 @@ protected:
friend class ClassDB;
virtual void _validate_property(PropertyInfo &property) const;
+ void _disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force = false);
+
public: //should be protected, but bug in clang++
static void initialize_class();
_FORCE_INLINE_ static void register_custom_data_to_otdb(){};
diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp
index 330a9153ef..e631d6e994 100644
--- a/core/os/dir_access.cpp
+++ b/core/os/dir_access.cpp
@@ -98,22 +98,18 @@ static Error _erase_recursive(DirAccess *da) {
err = _erase_recursive(da);
if (err) {
- print_line("err recurso " + E->get());
da->change_dir("..");
return err;
}
err = da->change_dir("..");
if (err) {
- print_line("no go back " + E->get());
return err;
}
err = da->remove(da->get_current_dir().plus_file(E->get()));
if (err) {
- print_line("no remove dir" + E->get());
return err;
}
} else {
- print_line("no change to " + E->get());
return err;
}
}
@@ -122,8 +118,6 @@ static Error _erase_recursive(DirAccess *da) {
Error err = da->remove(da->get_current_dir().plus_file(E->get()));
if (err) {
-
- print_line("no remove file" + E->get());
return err;
}
}
diff --git a/core/os/input_event.h b/core/os/input_event.h
index 07df81488b..8732c7e377 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -31,9 +31,9 @@
#ifndef INPUT_EVENT_H
#define INPUT_EVENT_H
-#include "math_2d.h"
#include "os/copymem.h"
#include "resource.h"
+#include "transform_2d.h"
#include "typedefs.h"
#include "ustring.h"
/**
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 97dae05919..e90d714450 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -689,6 +689,18 @@ PoolStringArray OS::get_connected_midi_inputs() {
return list;
}
+void OS::open_midi_inputs() {
+
+ if (MIDIDriver::get_singleton())
+ MIDIDriver::get_singleton()->open();
+}
+
+void OS::close_midi_inputs() {
+
+ if (MIDIDriver::get_singleton())
+ MIDIDriver::get_singleton()->close();
+}
+
OS::OS() {
void *volatile stack_bottom;
diff --git a/core/os/os.h b/core/os/os.h
index dd783408e8..6f9a72d451 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -190,6 +190,8 @@ public:
virtual const char *get_audio_driver_name(int p_driver) const;
virtual PoolStringArray get_connected_midi_inputs();
+ virtual void open_midi_inputs();
+ virtual void close_midi_inputs();
virtual int get_screen_count() const { return 1; }
virtual int get_current_screen() const { return 0; }
@@ -254,7 +256,7 @@ public:
virtual String get_executable_path() const;
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false) = 0;
- virtual Error kill(const ProcessID &p_pid) = 0;
+ virtual Error kill(const ProcessID &p_pid, const int p_max_wait_msec = -1) = 0;
virtual int get_process_id() const;
virtual Error shell_open(String p_uri);
diff --git a/core/os/rw_lock.h b/core/os/rw_lock.h
index 9053794c83..3e53300c9f 100644
--- a/core/os/rw_lock.h
+++ b/core/os/rw_lock.h
@@ -56,8 +56,10 @@ class RWLockRead {
RWLock *lock;
public:
- RWLockRead(RWLock *p_lock) {
- lock = p_lock;
+ RWLockRead(const RWLock *p_lock) {
+ if (p_lock) {
+ lock = const_cast<RWLock *>(p_lock);
+ }
if (lock) lock->read_lock();
}
~RWLockRead() {
diff --git a/core/print_string.cpp b/core/print_string.cpp
index 0355154488..e1e42d2b56 100644
--- a/core/print_string.cpp
+++ b/core/print_string.cpp
@@ -107,3 +107,10 @@ void print_error(String p_string) {
_global_unlock();
}
+
+void print_verbose(String p_string) {
+
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ print_line(p_string);
+ }
+}
diff --git a/core/print_string.h b/core/print_string.h
index 3465888d4c..c1d2d0ff3a 100644
--- a/core/print_string.h
+++ b/core/print_string.h
@@ -58,5 +58,6 @@ extern bool _print_line_enabled;
extern bool _print_error_enabled;
extern void print_line(String p_string);
extern void print_error(String p_string);
+extern void print_verbose(String p_string);
#endif
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 146b4870e8..890789ec6f 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -191,7 +191,7 @@ bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const {
name = feature_overrides[name];
}
if (!props.has(name)) {
- print_line("WARNING: not found: " + String(name));
+ WARN_PRINTS("Property not found: " + String(name));
return false;
}
r_ret = props[name].variant;
@@ -953,7 +953,8 @@ ProjectSettings::ProjectSettings() {
disable_feature_overrides = false;
registering_order = true;
- Array va;
+ Array events;
+ Dictionary action;
Ref<InputEventKey> key;
Ref<InputEventJoypadButton> joyb;
@@ -965,122 +966,162 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("application/config/use_custom_user_dir", false);
GLOBAL_DEF("application/config/custom_user_dir_name", "");
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_ENTER);
- va.push_back(key);
+ events.push_back(key);
key.instance();
key->set_scancode(KEY_KP_ENTER);
- va.push_back(key);
+ events.push_back(key);
key.instance();
key->set_scancode(KEY_SPACE);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_BUTTON_0);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_accept", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_accept", action);
input_presets.push_back("input/ui_accept");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_SPACE);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_BUTTON_3);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_select", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_select", action);
input_presets.push_back("input/ui_select");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_ESCAPE);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_BUTTON_1);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_cancel", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_cancel", action);
input_presets.push_back("input/ui_cancel");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_TAB);
- va.push_back(key);
- GLOBAL_DEF("input/ui_focus_next", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_focus_next", action);
input_presets.push_back("input/ui_focus_next");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_TAB);
key->set_shift(true);
- va.push_back(key);
- GLOBAL_DEF("input/ui_focus_prev", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_focus_prev", action);
input_presets.push_back("input/ui_focus_prev");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_LEFT);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_LEFT);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_left", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_left", action);
input_presets.push_back("input/ui_left");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_RIGHT);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_RIGHT);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_right", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_right", action);
input_presets.push_back("input/ui_right");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_UP);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_UP);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_up", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_up", action);
input_presets.push_back("input/ui_up");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_DOWN);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_DOWN);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_down", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_down", action);
input_presets.push_back("input/ui_down");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_PAGEUP);
- va.push_back(key);
- GLOBAL_DEF("input/ui_page_up", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_page_up", action);
input_presets.push_back("input/ui_page_up");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_PAGEDOWN);
- va.push_back(key);
- GLOBAL_DEF("input/ui_page_down", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_page_down", action);
input_presets.push_back("input/ui_page_down");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_HOME);
- va.push_back(key);
- GLOBAL_DEF("input/ui_home", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_home", action);
input_presets.push_back("input/ui_home");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_END);
- va.push_back(key);
- GLOBAL_DEF("input/ui_end", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_end", action);
input_presets.push_back("input/ui_end");
//GLOBAL_DEF("display/window/handheld/orientation", "landscape");
diff --git a/core/reference.h b/core/reference.h
index 0d6b1ced6e..25e02180fa 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -87,6 +87,13 @@ class Ref {
//virtual Reference * get_reference() const { return reference; }
public:
+ _FORCE_INLINE_ bool operator==(const T *p_ptr) const {
+ return reference == p_ptr;
+ }
+ _FORCE_INLINE_ bool operator!=(const T *p_ptr) const {
+ return reference != p_ptr;
+ }
+
_FORCE_INLINE_ bool operator<(const Ref<T> &p_r) const {
return reference < p_r.reference;
diff --git a/core/resource.cpp b/core/resource.cpp
index 87ff4d3c2a..3078eb135a 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -151,7 +151,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
List<PropertyInfo> plist;
get_property_list(&plist);
- Resource *r = (Resource *)ClassDB::instance(get_class());
+ Resource *r = Object::cast_to<Resource>(ClassDB::instance(get_class()));
ERR_FAIL_COND_V(!r, Ref<Resource>());
r->local_scene = p_for_scene;
@@ -182,7 +182,9 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
r->set(E->get().name, p);
}
- return Ref<Resource>(r);
+ RES res = Ref<Resource>(r);
+
+ return res;
}
void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) {
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index c5daaeea47..2b9b5d6037 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -82,17 +82,16 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por
const int ms = waits[i];
OS::get_singleton()->delay_usec(ms * 1000);
- print_line("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
+ ERR_PRINTS("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
};
};
if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
- print_line("Remote Debugger: Unable to connect");
+ ERR_PRINTS("Remote Debugger: Unable to connect.");
return FAILED;
};
- // print_line("Remote Debugger: Connection OK!");
packet_peer_stream->set_stream_peer(tcp_client);
return OK;
diff --git a/core/script_language.h b/core/script_language.h
index a5987e2a78..71b705e960 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -315,7 +315,7 @@ public:
virtual void frame();
virtual bool handles_global_class_type(const String &p_type) const { return false; }
- virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL) const { return String(); }
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const { return String(); }
virtual ~ScriptLanguage() {}
};
diff --git a/core/string_db.cpp b/core/string_db.cpp
index 2475cbe3e8..067e4493a1 100644
--- a/core/string_db.cpp
+++ b/core/string_db.cpp
@@ -73,7 +73,6 @@ void StringName::cleanup() {
_Data *d = _table[i];
lost_strings++;
if (OS::get_singleton()->is_stdout_verbose()) {
-
if (d->cname) {
print_line("Orphan StringName: " + String(d->cname));
} else {
@@ -85,8 +84,8 @@ void StringName::cleanup() {
memdelete(d);
}
}
- if (OS::get_singleton()->is_stdout_verbose() && lost_strings) {
- print_line("StringName: " + itos(lost_strings) + " unclaimed string names at exit.");
+ if (lost_strings) {
+ print_verbose("StringName: " + itos(lost_strings) + " unclaimed string names at exit.");
}
lock->unlock();
diff --git a/core/translation.cpp b/core/translation.cpp
index 78115c3749..82a16d0b17 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -1098,7 +1098,6 @@ bool TranslationServer::_load_translations(const String &p_from) {
for (int i = 0; i < tcount; i++) {
- //print_line( "Loading translation from " + r[i] );
Ref<Translation> tr = ResourceLoader::load(r[i]);
if (tr.is_valid())
add_translation(tr);
diff --git a/core/typedefs.h b/core/typedefs.h
index 57afa3bdb4..094f1bbfd5 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -33,7 +33,7 @@
#include <stddef.h>
/**
- * Basic definitions and simple functions to be used everywhere..
+ * Basic definitions and simple functions to be used everywhere.
*/
#include "platform_config.h"
@@ -71,7 +71,7 @@ T *_nullptr() {
#define OFFSET_OF(st, m) \
((size_t)((char *)&(_nullptr<st>()->m) - (char *)0))
/**
- * Some platforms (devices) not define NULL
+ * Some platforms (devices) don't define NULL
*/
#ifndef NULL
@@ -79,7 +79,7 @@ T *_nullptr() {
#endif
/**
- * Windows defines a lot of badly stuff we'll never ever use. undefine it.
+ * Windows badly defines a lot of stuff we'll never use. Undefine it.
*/
#ifdef _WIN32
@@ -296,4 +296,4 @@ struct _GlobalLock {
#define unlikely(x) x
#endif
-#endif /* typedefs.h */
+#endif // TYPEDEFS_H
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 35cd27f7f3..96e3a3d784 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -1340,7 +1340,7 @@ String String::utf8(const char *p_utf8, int p_len) {
bool String::parse_utf8(const char *p_utf8, int p_len) {
-#define _UNICERROR(m_err) print_line("unicode error: " + String(m_err));
+#define _UNICERROR(m_err) print_line("Unicode error: " + String(m_err));
String aux;
diff --git a/core/variant.h b/core/variant.h
index b48a0b3e73..577a33aa4d 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -42,7 +42,6 @@
#include "dvector.h"
#include "face3.h"
#include "io/ip_address.h"
-#include "math_2d.h"
#include "matrix3.h"
#include "node_path.h"
#include "plane.h"
@@ -50,6 +49,7 @@
#include "ref_ptr.h"
#include "rid.h"
#include "transform.h"
+#include "transform_2d.h"
#include "ustring.h"
#include "vector3.h"
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index b312316f9a..8b18b274b6 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -339,6 +339,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector2, is_normalized);
VCALL_LOCALMEM1R(Vector2, distance_to);
VCALL_LOCALMEM1R(Vector2, distance_squared_to);
+ VCALL_LOCALMEM1R(Vector2, project);
VCALL_LOCALMEM1R(Vector2, angle_to);
VCALL_LOCALMEM1R(Vector2, angle_to_point);
VCALL_LOCALMEM2R(Vector2, linear_interpolate);
@@ -395,6 +396,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector3, round);
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
+ VCALL_LOCALMEM1R(Vector3, project);
VCALL_LOCALMEM1R(Vector3, angle_to);
VCALL_LOCALMEM1R(Vector3, slide);
VCALL_LOCALMEM1R(Vector3, bounce);
@@ -514,6 +516,8 @@ struct _VariantCall {
VCALL_LOCALMEM4R(Array, bsearch_custom);
VCALL_LOCALMEM1R(Array, duplicate);
VCALL_LOCALMEM0(Array, invert);
+ VCALL_LOCALMEM0R(Array, max);
+ VCALL_LOCALMEM0R(Array, min);
static void _call_PoolByteArray_get_string_from_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) {
@@ -1551,6 +1555,7 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray());
+ ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray());
ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray());
@@ -1606,6 +1611,7 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray());
+ ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, bounce, VECTOR3, "n", varray());
@@ -1668,7 +1674,7 @@ void register_variant_methods() {
ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray());
ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray());
ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray());
- ADDFUNC1(DICTIONARY, NIL, Dictionary, erase, NIL, "key", varray());
+ ADDFUNC1R(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray());
ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray());
@@ -1701,6 +1707,8 @@ void register_variant_methods() {
ADDFUNC4R(ARRAY, INT, Array, bsearch_custom, NIL, "value", OBJECT, "obj", STRING, "func", BOOL, "before", varray(true));
ADDFUNC0NC(ARRAY, NIL, Array, invert, varray());
ADDFUNC1R(ARRAY, ARRAY, Array, duplicate, BOOL, "deep", varray(false));
+ ADDFUNC0R(ARRAY, NIL, Array, max, varray());
+ ADDFUNC0R(ARRAY, NIL, Array, min, varray());
ADDFUNC0R(POOL_BYTE_ARRAY, INT, PoolByteArray, size, varray());
ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
@@ -1916,23 +1924,11 @@ void register_variant_methods() {
transform_x.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z);
- _VariantCall::add_variant_constant(Variant::PLANE, "X", Plane(Vector3(1, 0, 0), 0));
- _VariantCall::add_variant_constant(Variant::PLANE, "Y", Plane(Vector3(0, 1, 0), 0));
- _VariantCall::add_variant_constant(Variant::PLANE, "Z", Plane(Vector3(0, 0, 1), 0));
+ _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0));
+ _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XZ", Plane(Vector3(0, 1, 0), 0));
+ _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XY", Plane(Vector3(0, 0, 1), 0));
_VariantCall::add_variant_constant(Variant::QUAT, "IDENTITY", Quat(0, 0, 0, 1));
-
- CharType black_circle[2] = { 0x25CF, 0 };
- _VariantCall::add_variant_constant(Variant::STRING, "BLACK_CIRCLE", String(black_circle));
- CharType white_circle[2] = { 0x25CB, 0 };
- _VariantCall::add_variant_constant(Variant::STRING, "WHITE_CIRCLE", String(white_circle));
- CharType black_diamond[2] = { 0x25C6, 0 };
- _VariantCall::add_variant_constant(Variant::STRING, "BLACK_DIAMOND", String(black_diamond));
- CharType white_diamond[2] = { 0x25C7, 0 };
- _VariantCall::add_variant_constant(Variant::STRING, "WHITE_DIAMOND", String(white_diamond));
-
- _VariantCall::add_variant_constant(Variant::NODE_PATH, "CURRENT", String("."));
- _VariantCall::add_variant_constant(Variant::NODE_PATH, "PARENT", String(".."));
}
void unregister_variant_methods() {