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-rw-r--r--core/bind/core_bind.cpp14
-rw-r--r--core/bind/core_bind.h3
-rw-r--r--core/io/resource_loader.cpp53
-rw-r--r--core/math/geometry.cpp2
-rw-r--r--core/os/os.cpp8
-rw-r--r--core/os/os.h10
-rw-r--r--core/translation.cpp91
-rw-r--r--core/translation.h1
8 files changed, 132 insertions, 50 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 1544503045..4c8dcc20ea 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -584,6 +584,15 @@ bool _OS::is_vsync_enabled() const {
return OS::get_singleton()->is_vsync_enabled();
}
+void _OS::set_vsync_via_compositor(bool p_enable) {
+ OS::get_singleton()->set_vsync_via_compositor(p_enable);
+}
+
+bool _OS::is_vsync_via_compositor_enabled() const {
+
+ return OS::get_singleton()->is_vsync_via_compositor_enabled();
+}
+
_OS::PowerState _OS::get_power_state() {
return _OS::PowerState(OS::get_singleton()->get_power_state());
}
@@ -1335,6 +1344,9 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_vsync", "enable"), &_OS::set_use_vsync);
ClassDB::bind_method(D_METHOD("is_vsync_enabled"), &_OS::is_vsync_enabled);
+ ClassDB::bind_method(D_METHOD("set_vsync_via_compositor", "enable"), &_OS::set_vsync_via_compositor);
+ ClassDB::bind_method(D_METHOD("is_vsync_via_compositor_enabled"), &_OS::is_vsync_via_compositor_enabled);
+
ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &_OS::has_feature);
ClassDB::bind_method(D_METHOD("get_power_state"), &_OS::get_power_state);
@@ -1349,6 +1361,7 @@ void _OS::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen");
ADD_PROPERTY(PropertyInfo(Variant::INT, "exit_code"), "set_exit_code", "get_exit_code");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_enabled"), "set_use_vsync", "is_vsync_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_via_compositor"), "set_vsync_via_compositor", "is_vsync_via_compositor_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "low_processor_usage_mode"), "set_low_processor_usage_mode", "is_in_low_processor_usage_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "low_processor_usage_mode_sleep_usec"), "set_low_processor_usage_mode_sleep_usec", "get_low_processor_usage_mode_sleep_usec");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_screen_on"), "set_keep_screen_on", "is_keep_screen_on");
@@ -1371,6 +1384,7 @@ void _OS::_bind_methods() {
ADD_PROPERTY_DEFAULT("current_screen", 0);
ADD_PROPERTY_DEFAULT("exit_code", 0);
ADD_PROPERTY_DEFAULT("vsync_enabled", true);
+ ADD_PROPERTY_DEFAULT("vsync_via_compositor", false);
ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false);
ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900);
ADD_PROPERTY_DEFAULT("keep_screen_on", true);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 18182860c6..d57da36ca5 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -345,6 +345,9 @@ public:
void set_use_vsync(bool p_enable);
bool is_vsync_enabled() const;
+ void set_vsync_via_compositor(bool p_enable);
+ bool is_vsync_via_compositor_enabled() const;
+
PowerState get_power_state();
int get_power_seconds_left();
int get_power_percent_left();
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index f3eba44973..6f64543b3e 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -734,26 +734,49 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
String new_path = p_path;
- if (translation_remaps.has(new_path)) {
+ if (translation_remaps.has(p_path)) {
+ // translation_remaps has the following format:
+ // { "res://path.png": PoolStringArray( "res://path-ru.png:ru", "res://path-de.png:de" ) }
+
+ // To find the path of the remapped resource, we extract the locale name after
+ // the last ':' to match the project locale.
+ // We also fall back in case of regional locales as done in TranslationServer::translate
+ // (e.g. 'ru_RU' -> 'ru' if the former has no specific mapping).
- Vector<String> &v = *translation_remaps.getptr(new_path);
String locale = TranslationServer::get_singleton()->get_locale();
- if (r_translation_remapped) {
- *r_translation_remapped = true;
- }
- for (int i = 0; i < v.size(); i++) {
+ ERR_FAIL_COND_V_MSG(locale.length() < 2, p_path, "Could not remap path '" + p_path + "' for translation as configured locale '" + locale + "' is invalid.");
+ String lang = TranslationServer::get_language_code(locale);
- int split = v[i].find_last(":");
- if (split == -1)
- continue;
- String l = v[i].right(split + 1).strip_edges();
- if (l == String())
+ Vector<String> &res_remaps = *translation_remaps.getptr(new_path);
+ bool near_match = false;
+
+ for (int i = 0; i < res_remaps.size(); i++) {
+ int split = res_remaps[i].find_last(":");
+ if (split == -1) {
continue;
+ }
- if (l.begins_with(locale)) {
- new_path = v[i].left(split);
+ String l = res_remaps[i].right(split + 1).strip_edges();
+ if (l == locale) { // Exact match.
+ new_path = res_remaps[i].left(split);
break;
+ } else if (near_match) {
+ continue; // Already found near match, keep going for potential exact match.
}
+
+ // No exact match (e.g. locale 'ru_RU' but remap is 'ru'), let's look further
+ // for a near match (same language code, i.e. first 2 or 3 letters before
+ // regional code, if included).
+ if (TranslationServer::get_language_code(l) == lang) {
+ // Language code matches, that's a near match. Keep looking for exact match.
+ near_match = true;
+ new_path = res_remaps[i].left(split);
+ continue;
+ }
+ }
+
+ if (r_translation_remapped) {
+ *r_translation_remapped = true;
}
}
@@ -761,8 +784,8 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
new_path = path_remaps[new_path];
}
- if (new_path == p_path) { //did not remap
- //try file remap
+ if (new_path == p_path) { // Did not remap.
+ // Try file remap.
Error err;
FileAccess *f = FileAccess::open(p_path + ".remap", FileAccess::READ, &err);
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index e0ead8446f..ada5107a2c 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -1158,7 +1158,7 @@ Vector<Vector<Point2> > Geometry::_polypath_offset(const Vector<Point2> &p_polyp
case END_SQUARE: et = etOpenSquare; break;
case END_ROUND: et = etOpenRound; break;
}
- ClipperOffset co;
+ ClipperOffset co(2.0, 0.25 * SCALE_FACTOR); // Defaults from ClipperOffset.
Path path;
// Need to scale points (Clipper's requirement for robust computation).
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 25889de1b3..2d61417b4f 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -572,6 +572,14 @@ bool OS::is_vsync_enabled() const {
return _use_vsync;
}
+void OS::set_vsync_via_compositor(bool p_enable) {
+ _vsync_via_compositor = p_enable;
+}
+
+bool OS::is_vsync_via_compositor_enabled() const {
+ return _vsync_via_compositor;
+}
+
OS::PowerState OS::get_power_state() {
return POWERSTATE_UNKNOWN;
}
diff --git a/core/os/os.h b/core/os/os.h
index 687ccaaba5..26db629d7c 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -60,6 +60,9 @@ class OS {
bool _allow_hidpi;
bool _allow_layered;
bool _use_vsync;
+ bool _vsync_via_compositor;
+
+ char *last_error;
void *_stack_bottom;
@@ -98,9 +101,10 @@ public:
bool maximized;
bool always_on_top;
bool use_vsync;
+ bool vsync_via_compositor;
bool layered;
float get_aspect() const { return (float)width / (float)height; }
- VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false) {
+ VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false, bool p_vsync_via_compositor = false) {
width = p_width;
height = p_height;
fullscreen = p_fullscreen;
@@ -109,6 +113,7 @@ public:
maximized = p_maximized;
always_on_top = p_always_on_top;
use_vsync = p_use_vsync;
+ vsync_via_compositor = p_vsync_via_compositor;
layered = false;
}
};
@@ -507,6 +512,9 @@ public:
//real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed
virtual void _set_use_vsync(bool p_enable) {}
+ void set_vsync_via_compositor(bool p_enable);
+ bool is_vsync_via_compositor_enabled() const;
+
virtual OS::PowerState get_power_state();
virtual int get_power_seconds_left();
virtual int get_power_percent_left();
diff --git a/core/translation.cpp b/core/translation.cpp
index 4a1ac26433..4a662b2590 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -792,11 +792,6 @@ static const char *locale_renames[][2] = {
{ NULL, NULL }
};
-static String get_trimmed_locale(const String &p_locale) {
-
- return p_locale.substr(0, 2);
-}
-
///////////////////////////////////////////////
PoolVector<String> Translation::_get_messages() const {
@@ -846,7 +841,7 @@ void Translation::set_locale(const String &p_locale) {
String univ_locale = TranslationServer::standardize_locale(p_locale);
if (!TranslationServer::is_locale_valid(univ_locale)) {
- String trimmed_locale = get_trimmed_locale(univ_locale);
+ String trimmed_locale = TranslationServer::get_language_code(univ_locale);
ERR_FAIL_COND_MSG(!TranslationServer::is_locale_valid(trimmed_locale), "Invalid locale: " + trimmed_locale + ".");
@@ -945,12 +940,29 @@ String TranslationServer::standardize_locale(const String &p_locale) {
return univ_locale;
}
+String TranslationServer::get_language_code(const String &p_locale) {
+
+ ERR_FAIL_COND_V_MSG(p_locale.length() < 2, p_locale, "Invalid locale '" + p_locale + "'.");
+ // Most language codes are two letters, but some are three,
+ // so we have to look for a regional code separator ('_' or '-')
+ // to extract the left part.
+ // For example we get 'nah_MX' as input and should return 'nah'.
+ int split = p_locale.find("_");
+ if (split == -1) {
+ split = p_locale.find("-");
+ }
+ if (split == -1) { // No separator, so the locale is already only a language code.
+ return p_locale;
+ }
+ return p_locale.left(split);
+}
+
void TranslationServer::set_locale(const String &p_locale) {
String univ_locale = standardize_locale(p_locale);
if (!is_locale_valid(univ_locale)) {
- String trimmed_locale = get_trimmed_locale(univ_locale);
+ String trimmed_locale = get_language_code(univ_locale);
print_verbose(vformat("Unsupported locale '%s', falling back to '%s'.", p_locale, trimmed_locale));
if (!is_locale_valid(trimmed_locale)) {
@@ -1039,11 +1051,13 @@ void TranslationServer::clear() {
StringName TranslationServer::translate(const StringName &p_message) const {
- //translate using locale
+ // Match given message against the translation catalog for the project locale.
if (!enabled)
return p_message;
+ ERR_FAIL_COND_V_MSG(locale.length() < 2, p_message, "Could not translate message as configured locale '" + locale + "' is invalid.");
+
// Locale can be of the form 'll_CC', i.e. language code and regional code,
// e.g. 'en_US', 'en_GB', etc. It might also be simply 'll', e.g. 'en'.
// To find the relevant translation, we look for those with locale starting
@@ -1051,67 +1065,78 @@ StringName TranslationServer::translate(const StringName &p_message) const {
// form. If not found, we fall back to a near match (another locale with
// same language code).
+ // Note: ResourceLoader::_path_remap reproduces this locale near matching
+ // logic, so be sure to propagate changes there when changing things here.
+
StringName res;
+ String lang = get_language_code(locale);
bool near_match = false;
- const CharType *lptr = &locale[0];
for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
-
const Ref<Translation> &t = E->get();
- ERR_FAIL_COND_V(t.is_null(), StringName(""));
+ ERR_FAIL_COND_V(t.is_null(), p_message);
String l = t->get_locale();
- if (lptr[0] != l[0] || lptr[1] != l[1])
- continue; // Language code does not match.
bool exact_match = (l == locale);
- if (!exact_match && near_match)
- continue; // Only near-match once, but keep looking for exact matches.
+ if (!exact_match) {
+ if (near_match) {
+ continue; // Only near-match once, but keep looking for exact matches.
+ }
+ if (get_language_code(l) != lang) {
+ continue; // Language code does not match.
+ }
+ }
StringName r = t->get_message(p_message);
-
- if (!r)
+ if (!r) {
continue;
-
+ }
res = r;
- if (exact_match)
+ if (exact_match) {
break;
- else
+ } else {
near_match = true;
+ }
}
if (!res && fallback.length() >= 2) {
// Try again with the fallback locale.
- const CharType *fptr = &fallback[0];
+ String fallback_lang = get_language_code(fallback);
near_match = false;
- for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
+ for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
- ERR_FAIL_COND_V(t.is_null(), StringName(""));
+ ERR_FAIL_COND_V(t.is_null(), p_message);
String l = t->get_locale();
- if (fptr[0] != l[0] || fptr[1] != l[1])
- continue; // Language code does not match.
bool exact_match = (l == fallback);
- if (!exact_match && near_match)
- continue; // Only near-match once, but keep looking for exact matches.
+ if (!exact_match) {
+ if (near_match) {
+ continue; // Only near-match once, but keep looking for exact matches.
+ }
+ if (get_language_code(l) != fallback_lang) {
+ continue; // Language code does not match.
+ }
+ }
StringName r = t->get_message(p_message);
-
- if (!r)
+ if (!r) {
continue;
-
+ }
res = r;
- if (exact_match)
+ if (exact_match) {
break;
- else
+ } else {
near_match = true;
+ }
}
}
- if (!res)
+ if (!res) {
return p_message;
+ }
return res;
}
diff --git a/core/translation.h b/core/translation.h
index d172b9ecf2..834374bda6 100644
--- a/core/translation.h
+++ b/core/translation.h
@@ -105,6 +105,7 @@ public:
static Vector<String> get_all_locale_names();
static bool is_locale_valid(const String &p_locale);
static String standardize_locale(const String &p_locale);
+ static String get_language_code(const String &p_locale);
void set_tool_translation(const Ref<Translation> &p_translation);
StringName tool_translate(const StringName &p_message) const;