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-rw-r--r--core/math/bvh.h8
-rw-r--r--core/math/delaunay_3d.h12
-rw-r--r--core/math/geometry_3d.cpp28
-rw-r--r--core/object/undo_redo.cpp3
-rw-r--r--core/object/worker_thread_pool.cpp12
-rw-r--r--core/variant/variant_setget.cpp8
6 files changed, 32 insertions, 39 deletions
diff --git a/core/math/bvh.h b/core/math/bvh.h
index 9de704834b..357d483375 100644
--- a/core/math/bvh.h
+++ b/core/math/bvh.h
@@ -444,9 +444,7 @@ private:
params.result_array = nullptr;
params.subindex_array = nullptr;
- for (unsigned int n = 0; n < changed_items.size(); n++) {
- const BVHHandle &h = changed_items[n];
-
+ for (const BVHHandle &h : changed_items) {
// use the expanded aabb for pairing
const BOUNDS &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
BVHABB_CLASS abb;
@@ -465,9 +463,7 @@ private:
params.result_count_overall = 0; // might not be needed
tree.cull_aabb(params, false);
- for (unsigned int i = 0; i < tree._cull_hits.size(); i++) {
- uint32_t ref_id = tree._cull_hits[i];
-
+ for (const uint32_t ref_id : tree._cull_hits) {
// don't collide against ourself
if (ref_id == changed_item_ref_id) {
continue;
diff --git a/core/math/delaunay_3d.h b/core/math/delaunay_3d.h
index 8ca38d571a..55923e0133 100644
--- a/core/math/delaunay_3d.h
+++ b/core/math/delaunay_3d.h
@@ -313,20 +313,20 @@ public:
//remove simplex and continue
simplex_list.erase(simplex->SE);
- for (uint32_t k = 0; k < simplex->grid_positions.size(); k++) {
- Vector3i p = simplex->grid_positions[k].pos;
- acceleration_grid[p.x][p.y][p.z].erase(simplex->grid_positions[k].E);
+ for (const GridPos &gp : simplex->grid_positions) {
+ Vector3i p = gp.pos;
+ acceleration_grid[p.x][p.y][p.z].erase(gp.E);
}
memdelete(simplex);
}
E = N;
}
- for (uint32_t j = 0; j < triangles.size(); j++) {
- if (triangles[j].bad) {
+ for (const Triangle &triangle : triangles) {
+ if (triangle.bad) {
continue;
}
- Simplex *new_simplex = memnew(Simplex(triangles[j].triangle[0], triangles[j].triangle[1], triangles[j].triangle[2], i));
+ Simplex *new_simplex = memnew(Simplex(triangle.triangle[0], triangle.triangle[1], triangle.triangle[2], i));
circum_sphere_compute(points, new_simplex);
new_simplex->SE = simplex_list.push_back(new_simplex);
{
diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp
index 51523ea296..4786110054 100644
--- a/core/math/geometry_3d.cpp
+++ b/core/math/geometry_3d.cpp
@@ -141,21 +141,19 @@ real_t Geometry3D::get_closest_distance_between_segments(const Vector3 &p_p0, co
void Geometry3D::MeshData::optimize_vertices() {
HashMap<int, int> vtx_remap;
- for (uint32_t i = 0; i < faces.size(); i++) {
- for (uint32_t j = 0; j < faces[i].indices.size(); j++) {
- int idx = faces[i].indices[j];
- if (!vtx_remap.has(idx)) {
+ for (MeshData::Face &face : faces) {
+ for (int &index : face.indices) {
+ if (!vtx_remap.has(index)) {
int ni = vtx_remap.size();
- vtx_remap[idx] = ni;
+ vtx_remap[index] = ni;
}
-
- faces[i].indices[j] = vtx_remap[idx];
+ index = vtx_remap[index];
}
}
- for (uint32_t i = 0; i < edges.size(); i++) {
- int a = edges[i].vertex_a;
- int b = edges[i].vertex_b;
+ for (MeshData::Edge edge : edges) {
+ int a = edge.vertex_a;
+ int b = edge.vertex_b;
if (!vtx_remap.has(a)) {
int ni = vtx_remap.size();
@@ -166,8 +164,8 @@ void Geometry3D::MeshData::optimize_vertices() {
vtx_remap[b] = ni;
}
- edges[i].vertex_a = vtx_remap[a];
- edges[i].vertex_b = vtx_remap[b];
+ edge.vertex_a = vtx_remap[a];
+ edge.vertex_b = vtx_remap[b];
}
LocalVector<Vector3> new_vertices;
@@ -673,10 +671,10 @@ Geometry3D::MeshData Geometry3D::build_convex_mesh(const Vector<Plane> &p_planes
MeshData::Face face;
// Add face indices.
- for (uint32_t j = 0; j < vertices.size(); j++) {
+ for (const Vector3 &vertex : vertices) {
int idx = -1;
for (uint32_t k = 0; k < mesh.vertices.size(); k++) {
- if (mesh.vertices[k].distance_to(vertices[j]) < 0.001f) {
+ if (mesh.vertices[k].distance_to(vertex) < 0.001f) {
idx = k;
break;
}
@@ -684,7 +682,7 @@ Geometry3D::MeshData Geometry3D::build_convex_mesh(const Vector<Plane> &p_planes
if (idx == -1) {
idx = mesh.vertices.size();
- mesh.vertices.push_back(vertices[j]);
+ mesh.vertices.push_back(vertex);
}
face.indices.push_back(idx);
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index e84933eb69..077929351e 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -99,8 +99,7 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) {
}
}
- for (unsigned int i = 0; i < to_remove.size(); i++) {
- List<Operation>::Element *E = to_remove[i];
+ for (List<Operation>::Element *E : to_remove) {
// Delete all object references
E->get().delete_reference();
E->erase();
diff --git a/core/object/worker_thread_pool.cpp b/core/object/worker_thread_pool.cpp
index fc907b2301..721c8d0a10 100644
--- a/core/object/worker_thread_pool.cpp
+++ b/core/object/worker_thread_pool.cpp
@@ -377,11 +377,11 @@ void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
Group *group = *groupp;
if (group->low_priority_native_tasks.size() > 0) {
- for (uint32_t i = 0; i < group->low_priority_native_tasks.size(); i++) {
- group->low_priority_native_tasks[i]->low_priority_thread->wait_to_finish();
- native_thread_allocator.free(group->low_priority_native_tasks[i]->low_priority_thread);
+ for (Task *task : group->low_priority_native_tasks) {
+ task->low_priority_thread->wait_to_finish();
+ native_thread_allocator.free(task->low_priority_thread);
task_mutex.lock();
- task_allocator.free(group->low_priority_native_tasks[i]);
+ task_allocator.free(task);
task_mutex.unlock();
}
@@ -449,8 +449,8 @@ void WorkerThreadPool::finish() {
task_available_semaphore.post();
}
- for (uint32_t i = 0; i < threads.size(); i++) {
- threads[i].thread.wait_to_finish();
+ for (ThreadData &data : threads) {
+ data.thread.wait_to_finish();
}
threads.clear();
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index ba37e15f31..30fb5d0e9f 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -151,8 +151,8 @@ void unregister_named_setters_getters() {
bool Variant::has_member(Variant::Type p_type, const StringName &p_member) {
ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false);
- for (uint32_t i = 0; i < variant_setters_getters_names[p_type].size(); i++) {
- if (variant_setters_getters_names[p_type][i] == p_member) {
+ for (const StringName &member : variant_setters_getters_names[p_type]) {
+ if (member == p_member) {
return true;
}
}
@@ -172,8 +172,8 @@ Variant::Type Variant::get_member_type(Variant::Type p_type, const StringName &p
}
void Variant::get_member_list(Variant::Type p_type, List<StringName> *r_members) {
- for (uint32_t i = 0; i < variant_setters_getters_names[p_type].size(); i++) {
- r_members->push_back(variant_setters_getters_names[p_type][i]);
+ for (const StringName &member : variant_setters_getters_names[p_type]) {
+ r_members->push_back(member);
}
}