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-rw-r--r--core/config/project_settings.cpp4
-rw-r--r--core/input/input.cpp4
-rw-r--r--core/input/input_event.cpp1
3 files changed, 6 insertions, 3 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index db3191334a..00e74a7cce 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1286,6 +1286,10 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF(PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR), "res://script_templates");
+ // For correct doc generation.
+ GLOBAL_DEF("editor/naming/default_signal_callback_name", "_on_{node_name}_{signal_name}");
+ GLOBAL_DEF("editor/naming/default_signal_callback_to_self_name", "_on_{signal_name}");
+
_add_builtin_input_map();
// Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum.
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 1ea9f00fee..3cf83fd64b 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -349,8 +349,8 @@ float Input::get_axis(const StringName &p_negative_action, const StringName &p_p
Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone) const {
Vector2 vector = Vector2(
- get_action_raw_strength(p_positive_x) - get_action_raw_strength(p_negative_x),
- get_action_raw_strength(p_positive_y) - get_action_raw_strength(p_negative_y));
+ get_action_strength(p_positive_x) - get_action_strength(p_negative_x),
+ get_action_strength(p_positive_y) - get_action_strength(p_negative_y));
if (p_deadzone < 0.0f) {
// If the deadzone isn't specified, get it from the average of the actions.
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index dbe9b55ee3..74c0812f43 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -478,7 +478,6 @@ Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
Ref<InputEventKey> ie;
ie.instantiate();
ie->set_keycode(p_keycode & KeyModifierMask::CODE_MASK);
- ie->set_key_label(p_keycode & KeyModifierMask::CODE_MASK);
ie->set_unicode(char32_t(p_keycode & KeyModifierMask::CODE_MASK));
if ((p_keycode & KeyModifierMask::SHIFT) != Key::NONE) {