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-rw-r--r--core/config/project_settings.cpp4
-rw-r--r--core/core_bind.cpp7
-rw-r--r--core/core_constants.cpp41
-rw-r--r--core/crypto/crypto.cpp4
-rw-r--r--core/debugger/engine_debugger.cpp2
-rw-r--r--core/debugger/remote_debugger_peer.cpp7
-rw-r--r--core/input/gamecontrollerdb.txt45
-rw-r--r--core/input/godotcontrollerdb.txt1
-rw-r--r--core/input/input.cpp36
-rw-r--r--core/input/input.h12
-rw-r--r--core/input/input_event.cpp56
-rw-r--r--core/input/input_event.h36
-rw-r--r--core/input/input_map.cpp1
-rw-r--r--core/io/compression.cpp6
-rw-r--r--core/io/config_file.cpp5
-rw-r--r--core/io/config_file.h2
-rw-r--r--core/io/file_access_compressed.cpp6
-rw-r--r--core/io/file_access_encrypted.cpp4
-rw-r--r--core/io/file_access_memory.cpp2
-rw-r--r--core/io/file_access_network.cpp3
-rw-r--r--core/io/file_access_pack.cpp3
-rw-r--r--core/io/file_access_zip.cpp2
-rw-r--r--core/io/image.cpp38
-rw-r--r--core/io/json.cpp22
-rw-r--r--core/io/multiplayer_api.cpp8
-rw-r--r--core/io/packet_peer_udp.cpp2
-rw-r--r--core/io/resource_format_binary.cpp2
-rw-r--r--core/io/resource_importer.h3
-rw-r--r--core/io/resource_loader.cpp6
-rw-r--r--core/io/translation_loader_po.cpp2
-rw-r--r--core/io/xml_parser.cpp2
-rw-r--r--core/math/basis.cpp6
-rw-r--r--core/math/expression.cpp2
-rw-r--r--core/math/geometry_2d.cpp6
-rw-r--r--core/math/quick_hull.cpp2
-rw-r--r--core/math/triangulate.cpp2
-rw-r--r--core/object/method_bind.h1
-rw-r--r--core/object/object.cpp8
-rw-r--r--core/object/object.h2
-rw-r--r--core/os/dir_access.h2
-rw-r--r--core/os/file_access.cpp2
-rw-r--r--core/os/keyboard.h2
-rw-r--r--core/os/pool_allocator.cpp2
-rw-r--r--core/register_core_types.cpp4
-rw-r--r--core/string/optimized_translation.cpp (renamed from core/string/compressed_translation.cpp)32
-rw-r--r--core/string/optimized_translation.h (renamed from core/string/compressed_translation.h)14
-rw-r--r--core/string/translation.cpp2
-rw-r--r--core/string/translation_po.cpp4
-rw-r--r--core/string/ustring.cpp4
-rw-r--r--core/variant/array.cpp2
-rw-r--r--core/variant/binder_common.h164
-rw-r--r--core/variant/callable.cpp4
-rw-r--r--core/variant/variant.h3
-rw-r--r--core/variant/variant_call.cpp157
-rw-r--r--core/variant/variant_parser.cpp45
-rw-r--r--core/variant/variant_setget.cpp2
56 files changed, 612 insertions, 232 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 02effc2001..f87dc6704e 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -393,7 +393,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
if (exec_path != "") {
// We do several tests sequentially until one succeeds to find a PCK,
- // and if so we attempt loading it at the end.
+ // and if so, we attempt loading it at the end.
// Attempt with PCK bundled into executable.
bool found = _load_resource_pack(exec_path);
@@ -643,7 +643,6 @@ Error ProjectSettings::_load_settings_text_or_binary(const String &p_text_path,
} else if (err != ERR_FILE_NOT_FOUND) {
// If the file exists but can't be loaded, we want to know it.
ERR_PRINT("Couldn't load file '" + p_bin_path + "', error code " + itos(err) + ".");
- return err;
}
// Fallback to text-based project.godot file if binary was not found.
@@ -652,7 +651,6 @@ Error ProjectSettings::_load_settings_text_or_binary(const String &p_text_path,
return OK;
} else if (err != ERR_FILE_NOT_FOUND) {
ERR_PRINT("Couldn't load file '" + p_text_path + "', error code " + itos(err) + ".");
- return err;
}
return err;
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index e7a77384da..c3d547c2c7 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -373,6 +373,9 @@ Dictionary _OS::get_time(bool utc) const {
* @return epoch calculated
*/
int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
+ // if datetime is an empty Dictionary throws an error
+ ERR_FAIL_COND_V_MSG(datetime.is_empty(), 0, "Invalid datetime Dictionary: Dictionary is empty");
+
// Bunch of conversion constants
static const unsigned int SECONDS_PER_MINUTE = 60;
static const unsigned int MINUTES_PER_HOUR = 60;
@@ -1374,9 +1377,9 @@ Vector<String> _File::get_csv_line(const String &p_delim) const {
return f->get_csv_line(p_delim);
}
-/**< use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
+/**< use this for files WRITTEN in _big_ endian machines (i.e. amiga/mac)
* It's not about the current CPU type but file formats.
- * this flags get reset to false (little endian) on each open
+ * These flags get reset to false (little endian) on each open
*/
void _File::set_endian_swap(bool p_swap) {
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index f9edff1899..f40928350a 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -104,12 +104,12 @@ static Vector<_CoreConstant> _global_constants;
#endif
-VARIANT_ENUM_CAST(KeyList);
+VARIANT_ENUM_CAST(Key);
VARIANT_ENUM_CAST(KeyModifierMask);
-VARIANT_ENUM_CAST(ButtonList);
-VARIANT_ENUM_CAST(JoyButtonList);
-VARIANT_ENUM_CAST(JoyAxisList);
-VARIANT_ENUM_CAST(MidiMessageList);
+VARIANT_ENUM_CAST(MouseButton);
+VARIANT_ENUM_CAST(JoyButton);
+VARIANT_ENUM_CAST(JoyAxis);
+VARIANT_ENUM_CAST(MIDIMessage);
void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(SIDE_LEFT);
@@ -397,20 +397,20 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(KEY_MASK_GROUP_SWITCH);
// mouse
- BIND_CORE_ENUM_CONSTANT(BUTTON_LEFT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_RIGHT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MIDDLE);
- BIND_CORE_ENUM_CONSTANT(BUTTON_XBUTTON1);
- BIND_CORE_ENUM_CONSTANT(BUTTON_XBUTTON2);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_UP);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_DOWN);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_LEFT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_RIGHT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_LEFT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_RIGHT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_MIDDLE);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_XBUTTON1);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_XBUTTON2);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_LEFT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_RIGHT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MIDDLE);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_XBUTTON1);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_XBUTTON2);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_UP);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_DOWN);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_LEFT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_RIGHT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_LEFT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_RIGHT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_MIDDLE);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_XBUTTON1);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_XBUTTON2);
// Joypad buttons
BIND_CORE_ENUM_CONSTANT(JOY_BUTTON_INVALID);
@@ -521,8 +521,10 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_2D_RENDER);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_2D_PHYSICS);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_2D_NAVIGATION);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_3D_RENDER);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_3D_PHYSICS);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_3D_NAVIGATION);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_FILE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_DIR);
@@ -562,6 +564,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_REVERSE);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_VIRTUAL);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_FROM_SCRIPT);
+ BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_STATIC);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAGS_DEFAULT);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_NIL", Variant::NIL);
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
index f43f3e3290..6b3953f588 100644
--- a/core/crypto/crypto.cpp
+++ b/core/crypto/crypto.cpp
@@ -100,7 +100,7 @@ void Crypto::load_default_certificates(String p_path) {
PackedByteArray Crypto::hmac_digest(HashingContext::HashType p_hash_type, PackedByteArray p_key, PackedByteArray p_msg) {
Ref<HMACContext> ctx = Ref<HMACContext>(HMACContext::create());
- ERR_FAIL_COND_V_MSG(ctx.is_null(), PackedByteArray(), "HMAC is not available witout mbedtls module.");
+ ERR_FAIL_COND_V_MSG(ctx.is_null(), PackedByteArray(), "HMAC is not available without mbedtls module.");
Error err = ctx->start(p_hash_type, p_key);
ERR_FAIL_COND_V(err != OK, PackedByteArray());
err = ctx->update(p_msg);
@@ -108,7 +108,7 @@ PackedByteArray Crypto::hmac_digest(HashingContext::HashType p_hash_type, Packed
return ctx->finish();
}
-// Compares two HMACS for equality without leaking timing information in order to prevent timing attakcs.
+// Compares two HMACS for equality without leaking timing information in order to prevent timing attacks.
// @see: https://paragonie.com/blog/2015/11/preventing-timing-attacks-on-string-comparison-with-double-hmac-strategy
bool Crypto::constant_time_compare(PackedByteArray p_trusted, PackedByteArray p_received) {
const uint8_t *t = p_trusted.ptr();
diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp
index 895b8c23a9..e5dba029c9 100644
--- a/core/debugger/engine_debugger.cpp
+++ b/core/debugger/engine_debugger.cpp
@@ -192,7 +192,7 @@ void EngineDebugger::deinitialize() {
singleton = nullptr;
}
- // Clear profilers/captuers/protocol handlers.
+ // Clear profilers/captures/protocol handlers.
profilers.clear();
captures.clear();
protocols.clear();
diff --git a/core/debugger/remote_debugger_peer.cpp b/core/debugger/remote_debugger_peer.cpp
index 857e3af268..90b0975159 100644
--- a/core/debugger/remote_debugger_peer.cpp
+++ b/core/debugger/remote_debugger_peer.cpp
@@ -190,13 +190,18 @@ Error RemoteDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_po
}
void RemoteDebuggerPeerTCP::_thread_func(void *p_ud) {
+ const uint64_t min_tick = 100;
RemoteDebuggerPeerTCP *peer = (RemoteDebuggerPeerTCP *)p_ud;
while (peer->running && peer->is_peer_connected()) {
+ uint64_t ticks_usec = OS::get_singleton()->get_ticks_usec();
peer->_poll();
if (!peer->is_peer_connected()) {
break;
}
- peer->tcp_client->poll(NetSocket::POLL_TYPE_IN_OUT, 1);
+ ticks_usec = OS::get_singleton()->get_ticks_usec() - ticks_usec;
+ if (ticks_usec < min_tick) {
+ OS::get_singleton()->delay_usec(min_tick - ticks_usec);
+ }
}
}
diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt
index 668a531b1f..f2a3135b05 100644
--- a/core/input/gamecontrollerdb.txt
+++ b/core/input/gamecontrollerdb.txt
@@ -13,10 +13,8 @@
03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
@@ -40,6 +38,7 @@
03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -202,7 +201,7 @@
03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000006b140000010c000000000000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
-030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows,
+030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,
03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -290,8 +289,8 @@
03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
-03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,start:b9,dpup:-a4,dpdown:+a4,dpleft:-a3,dpright:+a3,righttrigger:b5,platform:Windows,
-03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,start:b9,dpup:-a4,dpdown:+a4,dpleft:-a3,dpright:+a3,rightshoulder:b4,righttrigger:b5,x:b3,y:b0,platform:Windows,
+03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
+03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -335,7 +334,7 @@
03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00000702000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
-0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:+a3,righty:+a4,start:b4,x:b2,y:b3,platform:Windows,
+0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,
030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000ff02000000007801,Xbox One Elite Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@@ -383,6 +382,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00000300000007010000,GreenAsia Inc. USB Joystick,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Mac OS X,
030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -425,7 +425,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c62400002b89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,
-030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@@ -460,7 +460,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
-030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
@@ -468,6 +468,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
03000000457500002211000000010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -526,13 +527,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00000031000011010000,8BitDo Wireless Adapter (DInput),a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,start:b7,x:b2,y:b3,platform:Linux,
05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
+03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -565,6 +567,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
@@ -628,7 +631,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux,
030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,
-050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,platform:Linux,
+050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
@@ -673,7 +676,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000006b140000010c000010010000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
-030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,
+030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,
060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b0,y:b3,platform:Linux,
@@ -690,6 +693,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
19000000010000000100000001010000,odroidgo2_joypad,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
19000000010000000200000011000000,odroidgo2_joypad_v11,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:Linux,
05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
03000000830500005020000010010000,Padix Co. Ltd. Rockfire PSX/USB Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux,
@@ -705,8 +709,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00000901000011010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e00008501000011010000,PDP Wired Fight Pad Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
-05000000491900000204000000000000,PG-9118,x:b76,a:b73,b:b74,y:b77,back:b83,start:b84,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b79,lefttrigger:b81,rightshoulder:b80,righttrigger:b82,leftstick:b86,rightstick:b87,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux,
0500000049190000030400001b010000,PG-9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000491900000204000000000000,PG-9118,a:b73,b:b74,back:b83,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b79,leftstick:b86,lefttrigger:b81,leftx:a0,lefty:a1,rightshoulder:b80,rightstick:b87,righttrigger:b82,rightx:a2,righty:a3,start:b84,x:b76,y:b77,platform:Linux,
030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -783,8 +787,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005f140000c501000010010000,SHANWAN Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000004c050000e60c000011810000,Sony DualSense,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000e60c000000006800,Sony DualSense,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,
+050000004c050000e60c000000810000,Sony DualSense ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000e60c000000016800,Sony DualSense ,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,
03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -792,7 +801,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
-03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
@@ -809,7 +817,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
03000000457500002211000010010000,SZMY-POWER CO. LTD. GAMEPAD,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000008f0e00000d31000010010000,SZMY-POWER CO. LTD. GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
-030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,
+030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
@@ -864,7 +872,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
-03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b6,leftshoulder:b4,rightshoulder:b5,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,
# Android
05000000c82d000006500000ffff3f00,8BitDo M30 Gamepad,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,platform:Android,
@@ -888,7 +895,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0500000031366332860c44aadfff0f00,GS Gamepad,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b1,b:b0,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b3,y:b2,platform:Android,
64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
-7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Android,
+7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android,
050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android,
37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@@ -936,8 +943,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,
050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
-050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,,platform:iOS,
050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt
index c43cd6c8ac..db612f04d2 100644
--- a/core/input/godotcontrollerdb.txt
+++ b/core/input/godotcontrollerdb.txt
@@ -28,6 +28,7 @@ MacOSX05832060,iBuffalo BSGP801,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulde
Linux0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript
Windows0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript
MacOSX0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a4,dpleft:-a3,dpdown:+a4,dpright:+a3,platform:Javascript
+Linux046dc216,046d-c216-Logitech Logitech Dual Action,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:-a5,dpleft:-a4,dpdown:+a5,dpright:+a4,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Javascript
# UWP
__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP,
diff --git a/core/input/input.cpp b/core/input/input.cpp
index f928ae7654..627944210f 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -560,11 +560,11 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
button_event->set_position(st->get_position());
button_event->set_global_position(st->get_position());
button_event->set_pressed(st->is_pressed());
- button_event->set_button_index(BUTTON_LEFT);
+ button_event->set_button_index(MOUSE_BUTTON_LEFT);
if (st->is_pressed()) {
- button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1)));
+ button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1)));
} else {
- button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1)));
+ button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
}
_parse_input_event_impl(button_event, true);
@@ -723,7 +723,7 @@ void Input::warp_mouse_position(const Vector2 &p_to) {
Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) {
// The relative distance reported for the next event after a warp is in the boundaries of the
- // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod()
+ // size of the rect on that axis, but it may be greater, in which case there's no problem as fmod()
// will warp it, but if the pointer has moved in the opposite direction between the pointer relocation
// and the subsequent event, the reported relative distance will be less than the size of the rect
// and thus fmod() will be disabled for handling the situation.
@@ -779,7 +779,7 @@ bool Input::is_emulating_touch_from_mouse() const {
return emulate_touch_from_mouse;
}
-// Calling this whenever the game window is focused helps unstucking the "touch mouse"
+// Calling this whenever the game window is focused helps unsticking the "touch mouse"
// if the OS or its abstraction class hasn't properly reported that touch pointers raised
void Input::ensure_touch_mouse_raised() {
if (mouse_from_touch_index != -1) {
@@ -792,8 +792,8 @@ void Input::ensure_touch_mouse_raised() {
button_event->set_position(mouse_pos);
button_event->set_global_position(mouse_pos);
button_event->set_pressed(false);
- button_event->set_button_index(BUTTON_LEFT);
- button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1)));
+ button_event->set_button_index(MOUSE_BUTTON_LEFT);
+ button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
_parse_input_event_impl(button_event, true);
}
@@ -907,7 +907,7 @@ void Input::joy_button(int p_device, int p_button, bool p_pressed) {
// no event?
}
-void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
+void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
_THREAD_SAFE_METHOD_;
ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX);
@@ -921,12 +921,12 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
//when changing direction quickly, insert fake event to release pending inputmap actions
float last = joy.last_axis[p_axis];
if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) {
- JoyAxis jx;
+ JoyAxisValue jx;
jx.min = p_value.min;
jx.value = p_value.value < 0.5 ? 0.6 : 0.4;
joy_axis(p_device, p_axis, jx);
} else if (ABS(last) > 0.5 && last * p_value.value <= 0) {
- JoyAxis jx;
+ JoyAxisValue jx;
jx.min = p_value.min;
jx.value = last > 0 ? 0.1 : -0.1;
joy_axis(p_device, p_axis, jx);
@@ -1206,22 +1206,22 @@ void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, J
}
}
-JoyButtonList Input::_get_output_button(String output) {
+JoyButton Input::_get_output_button(String output) {
for (int i = 0; i < JOY_BUTTON_SDL_MAX; i++) {
if (output == _joy_buttons[i]) {
- return JoyButtonList(i);
+ return JoyButton(i);
}
}
- return JoyButtonList::JOY_BUTTON_INVALID;
+ return JoyButton::JOY_BUTTON_INVALID;
}
-JoyAxisList Input::_get_output_axis(String output) {
+JoyAxis Input::_get_output_axis(String output) {
for (int i = 0; i < JOY_AXIS_SDL_MAX; i++) {
if (output == _joy_axes[i]) {
- return JoyAxisList(i);
+ return JoyAxis(i);
}
}
- return JoyAxisList::JOY_AXIS_INVALID;
+ return JoyAxis::JOY_AXIS_INVALID;
}
void Input::parse_mapping(String p_mapping) {
@@ -1279,8 +1279,8 @@ void Input::parse_mapping(String p_mapping) {
input = input.left(input.length() - 1);
}
- JoyButtonList output_button = _get_output_button(output);
- JoyAxisList output_axis = _get_output_axis(output);
+ JoyButton output_button = _get_output_button(output);
+ JoyAxis output_axis = _get_output_axis(output);
ERR_CONTINUE_MSG(output_button == JOY_BUTTON_INVALID && output_axis == JOY_AXIS_INVALID,
String(entry[idx] + "\nUnrecognised output string: " + output));
ERR_CONTINUE_MSG(output_button != JOY_BUTTON_INVALID && output_axis != JOY_AXIS_INVALID,
diff --git a/core/input/input.h b/core/input/input.h
index 0e3af42381..99b45db325 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -91,7 +91,7 @@ public:
JOYPADS_MAX = 16,
};
- struct JoyAxis {
+ struct JoyAxisValue {
int min;
float value;
};
@@ -199,10 +199,10 @@ private:
JoyType outputType;
union {
- JoyButtonList button;
+ JoyButton button;
struct {
- JoyAxisList axis;
+ JoyAxis axis;
JoyAxisRange range;
} axis;
@@ -220,8 +220,8 @@ private:
JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button);
JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value);
void _get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[HAT_MAX]);
- JoyButtonList _get_output_button(String output);
- JoyAxisList _get_output_axis(String output);
+ JoyButton _get_output_button(String output);
+ JoyAxis _get_output_axis(String output);
void _button_event(int p_device, int p_index, bool p_pressed);
void _axis_event(int p_device, int p_axis, float p_value);
@@ -325,7 +325,7 @@ public:
void parse_mapping(String p_mapping);
void joy_button(int p_device, int p_button, bool p_pressed);
- void joy_axis(int p_device, int p_axis, const JoyAxis &p_value);
+ void joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value);
void joy_hat(int p_device, int p_val);
void add_joy_mapping(String p_mapping, bool p_update_existing = false);
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index c6910d2b1f..99cc51b95e 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -619,15 +619,15 @@ String InputEventMouseButton::as_text() const {
// Button
int idx = get_button_index();
switch (idx) {
- case BUTTON_LEFT:
- case BUTTON_RIGHT:
- case BUTTON_MIDDLE:
- case BUTTON_WHEEL_UP:
- case BUTTON_WHEEL_DOWN:
- case BUTTON_WHEEL_LEFT:
- case BUTTON_WHEEL_RIGHT:
- case BUTTON_XBUTTON1:
- case BUTTON_XBUTTON2:
+ case MOUSE_BUTTON_LEFT:
+ case MOUSE_BUTTON_RIGHT:
+ case MOUSE_BUTTON_MIDDLE:
+ case MOUSE_BUTTON_WHEEL_UP:
+ case MOUSE_BUTTON_WHEEL_DOWN:
+ case MOUSE_BUTTON_WHEEL_LEFT:
+ case MOUSE_BUTTON_WHEEL_RIGHT:
+ case MOUSE_BUTTON_XBUTTON1:
+ case MOUSE_BUTTON_XBUTTON2:
full_string += RTR(_mouse_button_descriptions[idx - 1]); // button index starts from 1, array index starts from 0, so subtract 1
break;
default:
@@ -651,15 +651,15 @@ String InputEventMouseButton::to_string() {
String button_string = itos(idx);
switch (idx) {
- case BUTTON_LEFT:
- case BUTTON_RIGHT:
- case BUTTON_MIDDLE:
- case BUTTON_WHEEL_UP:
- case BUTTON_WHEEL_DOWN:
- case BUTTON_WHEEL_LEFT:
- case BUTTON_WHEEL_RIGHT:
- case BUTTON_XBUTTON1:
- case BUTTON_XBUTTON2:
+ case MOUSE_BUTTON_LEFT:
+ case MOUSE_BUTTON_RIGHT:
+ case MOUSE_BUTTON_MIDDLE:
+ case MOUSE_BUTTON_WHEEL_UP:
+ case MOUSE_BUTTON_WHEEL_DOWN:
+ case MOUSE_BUTTON_WHEEL_LEFT:
+ case MOUSE_BUTTON_WHEEL_RIGHT:
+ case MOUSE_BUTTON_XBUTTON1:
+ case MOUSE_BUTTON_XBUTTON2:
button_string += " (" + RTR(_mouse_button_descriptions[idx - 1]) + ")"; // button index starts from 1, array index starts from 0, so subtract 1
break;
default:
@@ -761,20 +761,20 @@ String InputEventMouseMotion::to_string() {
int button_mask = get_button_mask();
String button_mask_string = itos(button_mask);
switch (get_button_mask()) {
- case BUTTON_MASK_LEFT:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_LEFT - 1]) + ")";
+ case MOUSE_BUTTON_MASK_LEFT:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_LEFT - 1]) + ")";
break;
- case BUTTON_MASK_MIDDLE:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_MIDDLE - 1]) + ")";
+ case MOUSE_BUTTON_MASK_MIDDLE:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_MIDDLE - 1]) + ")";
break;
- case BUTTON_MASK_RIGHT:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_RIGHT - 1]) + ")";
+ case MOUSE_BUTTON_MASK_RIGHT:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_RIGHT - 1]) + ")";
break;
- case BUTTON_MASK_XBUTTON1:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_XBUTTON1 - 1]) + ")";
+ case MOUSE_BUTTON_MASK_XBUTTON1:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_XBUTTON1 - 1]) + ")";
break;
- case BUTTON_MASK_XBUTTON2:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_XBUTTON2 - 1]) + ")";
+ case MOUSE_BUTTON_MASK_XBUTTON2:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_XBUTTON2 - 1]) + ")";
break;
default:
break;
diff --git a/core/input/input_event.h b/core/input/input_event.h
index df81b9fc75..a1e7df5969 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -42,24 +42,24 @@
* The events are pretty obvious.
*/
-enum ButtonList {
- BUTTON_LEFT = 1,
- BUTTON_RIGHT = 2,
- BUTTON_MIDDLE = 3,
- BUTTON_WHEEL_UP = 4,
- BUTTON_WHEEL_DOWN = 5,
- BUTTON_WHEEL_LEFT = 6,
- BUTTON_WHEEL_RIGHT = 7,
- BUTTON_XBUTTON1 = 8,
- BUTTON_XBUTTON2 = 9,
- BUTTON_MASK_LEFT = (1 << (BUTTON_LEFT - 1)),
- BUTTON_MASK_RIGHT = (1 << (BUTTON_RIGHT - 1)),
- BUTTON_MASK_MIDDLE = (1 << (BUTTON_MIDDLE - 1)),
- BUTTON_MASK_XBUTTON1 = (1 << (BUTTON_XBUTTON1 - 1)),
- BUTTON_MASK_XBUTTON2 = (1 << (BUTTON_XBUTTON2 - 1))
+enum MouseButton {
+ MOUSE_BUTTON_LEFT = 1,
+ MOUSE_BUTTON_RIGHT = 2,
+ MOUSE_BUTTON_MIDDLE = 3,
+ MOUSE_BUTTON_WHEEL_UP = 4,
+ MOUSE_BUTTON_WHEEL_DOWN = 5,
+ MOUSE_BUTTON_WHEEL_LEFT = 6,
+ MOUSE_BUTTON_WHEEL_RIGHT = 7,
+ MOUSE_BUTTON_XBUTTON1 = 8,
+ MOUSE_BUTTON_XBUTTON2 = 9,
+ MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)),
+ MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)),
+ MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1))
};
-enum JoyButtonList {
+enum JoyButton {
JOY_BUTTON_INVALID = -1,
JOY_BUTTON_A = 0,
JOY_BUTTON_B = 1,
@@ -86,7 +86,7 @@ enum JoyButtonList {
JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons.
};
-enum JoyAxisList {
+enum JoyAxis {
JOY_AXIS_INVALID = -1,
JOY_AXIS_LEFT_X = 0,
JOY_AXIS_LEFT_Y = 1,
@@ -98,7 +98,7 @@ enum JoyAxisList {
JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes.
};
-enum MidiMessageList {
+enum MIDIMessage {
MIDI_MESSAGE_NOTE_OFF = 0x8,
MIDI_MESSAGE_NOTE_ON = 0x9,
MIDI_MESSAGE_AFTERTOUCH = 0xA,
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index e0b25fa092..7d85fd6492 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -567,6 +567,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs.push_back(InputEventKey::create_reference(KEY_E | KEY_MASK_CTRL));
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_line_end.OSX", inputs);
+
// Text Caret Movement Page Up/Down
inputs = List<Ref<InputEvent>>();
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index 456023e2a6..980234cbfc 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -181,8 +181,8 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
}
/**
- This will handle both Gzip and Deflat streams. It will automatically allocate the output buffer into the provided p_dst_vect Vector.
- This is required for compressed data who's final uncompressed size is unknown, as is the case for HTTP response bodies.
+ This will handle both Gzip and Deflate streams. It will automatically allocate the output buffer into the provided p_dst_vect Vector.
+ This is required for compressed data whose final uncompressed size is unknown, as is the case for HTTP response bodies.
This is much slower however than using Compression::decompress because it may result in multiple full copies of the output buffer.
*/
int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
@@ -248,7 +248,7 @@ int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_s
out_mark += gzip_chunk;
- // Encorce max output size
+ // Enforce max output size
if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
(void)inflateEnd(&strm);
p_dst_vect->resize(0);
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index 015c1f0d90..10f68f3cef 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -295,6 +295,9 @@ Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream)
return OK;
}
+void ConfigFile::clear() {
+ values.clear();
+}
void ConfigFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_value", "section", "key", "value"), &ConfigFile::set_value);
ClassDB::bind_method(D_METHOD("get_value", "section", "key", "default"), &ConfigFile::get_value, DEFVAL(Variant()));
@@ -317,4 +320,6 @@ void ConfigFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_encrypted", "path", "key"), &ConfigFile::save_encrypted);
ClassDB::bind_method(D_METHOD("save_encrypted_pass", "path", "password"), &ConfigFile::save_encrypted_pass);
+
+ ClassDB::bind_method(D_METHOD("clear"), &ConfigFile::clear);
}
diff --git a/core/io/config_file.h b/core/io/config_file.h
index 386d304f07..1b28257c60 100644
--- a/core/io/config_file.h
+++ b/core/io/config_file.h
@@ -68,6 +68,8 @@ public:
Error load(const String &p_path);
Error parse(const String &p_data);
+ void clear();
+
Error load_encrypted(const String &p_path, const Vector<uint8_t> &p_key);
Error load_encrypted_pass(const String &p_path, const String &p_pass);
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index 9ec2b27e88..b2440629e3 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -286,8 +286,10 @@ uint8_t FileAccessCompressed::get_8() const {
}
int FileAccessCompressed::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
- ERR_FAIL_COND_V_MSG(writing, 0, "File has not been opened in read mode.");
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+ ERR_FAIL_COND_V_MSG(!f, -1, "File must be opened before use.");
+ ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
if (at_end) {
read_eof = true;
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 8b4c57ce64..8ace897f18 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -237,7 +237,9 @@ uint8_t FileAccessEncrypted::get_8() const {
}
int FileAccessEncrypted::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V_MSG(writing, 0, "File has not been opened in read mode.");
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+ ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
int to_copy = MIN(p_length, data.size() - pos);
for (int i = 0; i < to_copy; i++) {
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index 04270de77f..58670d5246 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -138,6 +138,8 @@ uint8_t FileAccessMemory::get_8() const {
}
int FileAccessMemory::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!data, -1);
int left = length - pos;
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 97838fd14c..31b7d658d0 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -366,6 +366,9 @@ void FileAccessNetwork::_queue_page(int p_page) const {
}
int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+
//bool eof=false;
if (pos + p_length > total_size) {
eof_flag = true;
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index faf4fca14f..e24dc40166 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -299,6 +299,9 @@ uint8_t FileAccessPack::get_8() const {
}
int FileAccessPack::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+
if (eof) {
return 0;
}
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 01f9337a80..586c988974 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -303,6 +303,8 @@ uint8_t FileAccessZip::get_8() const {
}
int FileAccessZip::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!zfile, -1);
at_eof = unzeof(zfile);
if (at_eof) {
diff --git a/core/io/image.cpp b/core/io/image.cpp
index 5d46d75efe..873eb66f33 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -3010,26 +3010,28 @@ Image::UsedChannels Image::detect_used_channels(CompressSource p_source) {
ERR_FAIL_COND_V(is_compressed(), USED_CHANNELS_RGBA);
bool r = false, g = false, b = false, a = false, c = false;
- for (int i = 0; i < width; i++) {
- for (int j = 0; j < height; j++) {
- Color col = get_pixel(i, j);
+ const uint8_t *data_ptr = data.ptr();
- if (col.r > 0.001) {
- r = true;
- }
- if (col.g > 0.001) {
- g = true;
- }
- if (col.b > 0.001) {
- b = true;
- }
- if (col.a < 0.999) {
- a = true;
- }
+ uint32_t data_total = width * height;
- if (col.r != col.b || col.r != col.g || col.b != col.g) {
- c = true;
- }
+ for (uint32_t i = 0; i < data_total; i++) {
+ Color col = _get_color_at_ofs(data_ptr, i);
+
+ if (col.r > 0.001) {
+ r = true;
+ }
+ if (col.g > 0.001) {
+ g = true;
+ }
+ if (col.b > 0.001) {
+ b = true;
+ }
+ if (col.a < 0.999) {
+ a = true;
+ }
+
+ if (col.r != col.b || col.r != col.g || col.b != col.g) {
+ c = true;
}
}
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 0d9117fdda..394cf216e8 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -347,7 +347,6 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in
return err;
}
value = d;
- return OK;
} else if (token.type == TK_BRACKET_OPEN) {
Array a;
Error err = _parse_array(a, p_str, index, p_len, line, r_err_str);
@@ -355,8 +354,6 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in
return err;
}
value = a;
- return OK;
-
} else if (token.type == TK_IDENTIFIER) {
String id = token.value;
if (id == "true") {
@@ -369,18 +366,16 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in
r_err_str = "Expected 'true','false' or 'null', got '" + id + "'.";
return ERR_PARSE_ERROR;
}
- return OK;
-
} else if (token.type == TK_NUMBER) {
value = token.value;
- return OK;
} else if (token.type == TK_STRING) {
value = token.value;
- return OK;
} else {
r_err_str = "Expected value, got " + String(tk_name[token.type]) + ".";
return ERR_PARSE_ERROR;
}
+
+ return OK;
}
Error JSON::_parse_array(Array &array, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str) {
@@ -499,6 +494,19 @@ Error JSON::parse(const String &p_json, Variant &r_ret, String &r_err_str, int &
err = _parse_value(r_ret, token, str, idx, len, r_err_line, r_err_str);
+ // Check if EOF is reached
+ // or it's a type of the next token.
+ if (err == OK && idx < len) {
+ err = _get_token(str, idx, len, token, r_err_line, r_err_str);
+
+ if (err || token.type != TK_EOF) {
+ r_err_str = "Expected 'EOF'";
+ // Reset return value to empty `Variant`
+ r_ret = Variant();
+ return ERR_PARSE_ERROR;
+ }
+ }
+
return err;
}
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 6b550e69c8..94060cfe0b 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -50,7 +50,7 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas
// Do nothing.
} break;
case MultiplayerAPI::RPC_MODE_REMOTE: {
- // Do nothing also. Remote cannot produce a local call.
+ // Do nothing. Remote cannot produce a local call.
} break;
case MultiplayerAPI::RPC_MODE_MASTERSYNC: {
if (is_master) {
@@ -675,7 +675,7 @@ Error MultiplayerAPI::_encode_and_compress_variant(const Variant &p_variant, uin
return err;
}
if (r_buffer) {
- // The first byte is not used by the marshaling, so store the type
+ // The first byte is not used by the marshalling, so store the type
// so we know how to decompress and decode this variant.
r_buffer[0] = p_variant.get_type();
}
@@ -791,7 +791,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
packet_cache.resize(m_amount);
// Encode meta.
- // The meta is composed by a single byte that contains (starting from the least segnificant bit):
+ // The meta is composed by a single byte that contains (starting from the least significant bit):
// - `NetworkCommands` in the first three bits.
// - `NetworkNodeIdCompression` in the next 2 bits.
// - `NetworkNameIdCompression` in the next 1 bit.
@@ -830,7 +830,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ofs += 4;
}
} else {
- // The targets doesn't know the node yet, so we need to use 32 bits int.
+ // The targets don't know the node yet, so we need to use 32 bits int.
node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
MAKE_ROOM(ofs + 4);
encode_uint32(psc->id, &(packet_cache.write[ofs]));
diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp
index d8d63d976f..3f46f2706e 100644
--- a/core/io/packet_peer_udp.cpp
+++ b/core/io/packet_peer_udp.cpp
@@ -224,7 +224,7 @@ Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) {
// I see no reason why we should get ERR_BUSY (wouldblock/eagain) here.
// This is UDP, so connect is only used to tell the OS to which socket
- // it shuold deliver packets when multiple are bound on the same address/port.
+ // it should deliver packets when multiple are bound on the same address/port.
if (err != OK) {
close();
ERR_FAIL_V_MSG(FAILED, "Unable to connect");
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index fb6ad7d65e..c4eb2a20bb 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1245,7 +1245,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
- return ""; //could not rwead
+ return ""; //could not read
}
ResourceLoaderBinary loader;
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index 91efec5534..eeb486073e 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -115,6 +115,9 @@ public:
ImportOption() {}
};
+ virtual bool has_advanced_options() const { return false; }
+ virtual void show_advanced_options(const String &p_path) {}
+
virtual int get_preset_count() const { return 0; }
virtual String get_preset_name(int p_idx) const { return String(); }
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 8275dd0ad4..dcf71bb4a9 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -215,7 +215,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
load_task.loader_id = Thread::get_caller_id();
if (load_task.semaphore) {
- //this is an actual thread, so wait for Ok fom semaphore
+ //this is an actual thread, so wait for Ok from semaphore
thread_load_semaphore->wait(); //wait until its ok to start loading
}
load_task.resource = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_task.error, load_task.use_sub_threads, &load_task.progress);
@@ -443,7 +443,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
ThreadLoadTask &load_task = thread_load_tasks[local_path];
- //semaphore still exists, meaning its still loading, request poll
+ //semaphore still exists, meaning it's still loading, request poll
Semaphore *semaphore = load_task.semaphore;
if (semaphore) {
load_task.poll_requests++;
@@ -452,7 +452,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
// As we got a semaphore, this means we are going to have to wait
// until the sub-resource is done loading
//
- // As this thread will become 'blocked' we should "echange" its
+ // As this thread will become 'blocked' we should "exchange" its
// active status with a waiting one, to ensure load continues.
//
// This ensures loading is never blocked and that is also within
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 0e11ff514a..9adf912224 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -194,7 +194,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error) {
l = l.substr(1, l.length());
// Find final quote, ignoring escaped ones (\").
// The escape_next logic is necessary to properly parse things like \\"
- // where the blackslash is the one being escaped, not the quote.
+ // where the backslash is the one being escaped, not the quote.
int end_pos = -1;
bool escape_next = false;
for (int i = 0; i < l.length(); i++) {
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index 1574634aad..d5eb32513b 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -344,7 +344,7 @@ void XMLParser::_bind_methods() {
}
Error XMLParser::read() {
- // if not end reached, parse the node
+ // if end not reached, parse the node
if (P && (P - data) < (int64_t)length - 1 && *P != 0) {
_parse_current_node();
return OK;
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index cbdd8a8c9f..cc2b7c6611 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -132,7 +132,7 @@ bool Basis::is_symmetric() const {
Basis Basis::diagonalize() {
//NOTE: only implemented for symmetric matrices
-//with the Jacobi iterative method method
+//with the Jacobi iterative method
#ifdef MATH_CHECKS
ERR_FAIL_COND_V(!is_symmetric(), Basis());
#endif
@@ -317,7 +317,7 @@ Vector3 Basis::rotref_posscale_decomposition(Basis &rotref) const {
// Multiplies the matrix from left by the rotation matrix: M -> R.M
// Note that this does *not* rotate the matrix itself.
//
-// The main use of Basis is as Transform.basis, which is used a the transformation matrix
+// The main use of Basis is as Transform.basis, which is used by the transformation matrix
// of 3D object. Rotate here refers to rotation of the object (which is R * (*this)),
// not the matrix itself (which is R * (*this) * R.transposed()).
Basis Basis::rotated(const Vector3 &p_axis, real_t p_phi) const {
@@ -881,7 +881,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
if ((Math::abs(elements[1][0] - elements[0][1]) < epsilon) && (Math::abs(elements[2][0] - elements[0][2]) < epsilon) && (Math::abs(elements[2][1] - elements[1][2]) < epsilon)) {
// singularity found
// first check for identity matrix which must have +1 for all terms
- // in leading diagonaland zero in other terms
+ // in leading diagonal and zero in other terms
if ((Math::abs(elements[1][0] + elements[0][1]) < epsilon2) && (Math::abs(elements[2][0] + elements[0][2]) < epsilon2) && (Math::abs(elements[2][1] + elements[1][2]) < epsilon2) && (Math::abs(elements[0][0] + elements[1][1] + elements[2][2] - 3) < epsilon2)) {
// this singularity is identity matrix so angle = 0
r_axis = Vector3(0, 1, 0);
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 636ea601c7..f7ac44d321 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -978,7 +978,7 @@ Expression::ENode *Expression::_parse_expression() {
}
}
- /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
+ /* Reduce the set of expressions and place them in an operator tree, respecting precedence */
while (expression.size() > 1) {
int next_op = -1;
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp
index d67be14d33..feb1fb2fb8 100644
--- a/core/math/geometry_2d.cpp
+++ b/core/math/geometry_2d.cpp
@@ -87,9 +87,9 @@ struct _AtlasWorkRectResult {
void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size) {
// Super simple, almost brute force scanline stacking fitter.
// It's pretty basic for now, but it tries to make sure that the aspect ratio of the
- // resulting atlas is somehow square. This is necessary because video cards have limits.
- // On texture size (usually 2048 or 4096), so the more square a texture, the more chances.
- // It will work in every hardware.
+ // resulting atlas is somehow square. This is necessary because video cards have limits
+ // on texture size (usually 2048 or 4096), so the squarer a texture, the more the chances
+ // that it will work in every hardware.
// For example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a
// 256x8192 atlas (won't work anywhere).
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index ad28967d7a..fe18cc3d41 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -268,7 +268,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
for (Map<Edge, FaceConnect>::Element *E = lit_edges.front(); E; E = E->next()) {
FaceConnect &fc = E->get();
if (fc.left && fc.right) {
- continue; //edge is uninteresting, not on horizont
+ continue; //edge is uninteresting, not on horizon
}
//create new face!
diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp
index 0047c0705d..fa1588dbc5 100644
--- a/core/math/triangulate.cpp
+++ b/core/math/triangulate.cpp
@@ -97,7 +97,7 @@ bool Triangulate::snip(const Vector<Vector2> &p_contour, int u, int v, int w, in
// It can happen that the triangulation ends up with three aligned vertices to deal with.
// In this scenario, making the check below strict may reject the possibility of
- // forming a last triangle with these aligned vertices, preventing the triangulatiom
+ // forming a last triangle with these aligned vertices, preventing the triangulation
// from completing.
// To avoid that we allow zero-area triangles if all else failed.
float threshold = relaxed ? -CMP_EPSILON : CMP_EPSILON;
diff --git a/core/object/method_bind.h b/core/object/method_bind.h
index 7cf4f8d4e8..7030ae201b 100644
--- a/core/object/method_bind.h
+++ b/core/object/method_bind.h
@@ -42,6 +42,7 @@ enum MethodFlags {
METHOD_FLAG_VIRTUAL = 32,
METHOD_FLAG_FROM_SCRIPT = 64,
METHOD_FLAG_VARARG = 128,
+ METHOD_FLAG_STATIC = 256,
METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
};
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 1a9cce49d8..413f917518 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -596,7 +596,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
_get_property_listv(p_list, p_reversed);
- if (!is_class("Script")) { // can still be set, but this is for userfriendlyness
+ if (!is_class("Script")) { // can still be set, but this is for user-friendliness
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
if (!metadata.is_empty()) {
@@ -1671,7 +1671,7 @@ Variant::Type Object::get_static_property_type_indexed(const Vector<StringName>
for (int i = 1; i < p_path.size(); i++) {
if (check.get_type() == Variant::OBJECT || check.get_type() == Variant::DICTIONARY || check.get_type() == Variant::ARRAY) {
- // We cannot be sure about the type of properties this types can have
+ // We cannot be sure about the type of properties this type can have
if (r_valid) {
*r_valid = false;
}
@@ -1719,10 +1719,10 @@ void *Object::get_script_instance_binding(int p_script_language_index) {
ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr);
#endif
- //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of syncro
+ //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of sync
//just return the same pointer.
//if you want to put a big lock in the entire function and keep allocated pointers in a map or something, feel free to do it
- //as it should not really affect performance much (won't be called too often), as in far most caes the condition below will be false afterwards
+ //as it should not really affect performance much (won't be called too often), as in far most cases the condition below will be false afterwards
if (!_script_instance_bindings[p_script_language_index]) {
void *script_data = ScriptServer::get_language(p_script_language_index)->alloc_instance_binding_data(this);
diff --git a/core/object/object.h b/core/object/object.h
index 029478873d..448a33d3bc 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -66,8 +66,10 @@ enum PropertyHint {
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
PROPERTY_HINT_LAYERS_2D_RENDER,
PROPERTY_HINT_LAYERS_2D_PHYSICS,
+ PROPERTY_HINT_LAYERS_2D_NAVIGATION,
PROPERTY_HINT_LAYERS_3D_RENDER,
PROPERTY_HINT_LAYERS_3D_PHYSICS,
+ PROPERTY_HINT_LAYERS_3D_NAVIGATION,
PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
PROPERTY_HINT_DIR, ///< a directory path must be passed
PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
diff --git a/core/os/dir_access.h b/core/os/dir_access.h
index c49c4cc4b8..7f0bcd372d 100644
--- a/core/os/dir_access.h
+++ b/core/os/dir_access.h
@@ -84,6 +84,8 @@ public:
virtual bool file_exists(String p_file) = 0;
virtual bool dir_exists(String p_dir) = 0;
+ virtual bool is_readable(String p_dir) { return true; };
+ virtual bool is_writable(String p_dir) { return true; };
static bool exists(String p_dir);
virtual size_t get_space_left() = 0;
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 5a3df88619..ad234c2d49 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -368,6 +368,8 @@ Vector<String> FileAccess::get_csv_line(const String &p_delim) const {
}
int FileAccess::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
int i = 0;
for (i = 0; i < p_length && !eof_reached(); i++) {
p_dst[i] = get_8();
diff --git a/core/os/keyboard.h b/core/os/keyboard.h
index 3ef70e786f..f6fe5fc070 100644
--- a/core/os/keyboard.h
+++ b/core/os/keyboard.h
@@ -45,7 +45,7 @@ enum {
SPKEY = (1 << 24)
};
-enum KeyList {
+enum Key {
/* CURSOR/FUNCTION/BROWSER/MULTIMEDIA/MISC KEYS */
KEY_ESCAPE = SPKEY | 0x01,
KEY_TAB = SPKEY | 0x02,
diff --git a/core/os/pool_allocator.cpp b/core/os/pool_allocator.cpp
index b538ca0c96..9be3a62e2f 100644
--- a/core/os/pool_allocator.cpp
+++ b/core/os/pool_allocator.cpp
@@ -136,7 +136,7 @@ void PoolAllocator::compact_up(int p_from) {
for (int i = entry_count - 1; i >= p_from; i--) {
Entry &entry = entry_array[entry_indices[i]];
- /* determine hole size to nextious entry */
+ /* determine hole size for next entry */
int hole_size = next_entry_end_pos - (entry.pos + aligned(entry.len));
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index b58abc81d1..d6a5eff10d 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -68,7 +68,7 @@
#include "core/object/class_db.h"
#include "core/object/undo_redo.h"
#include "core/os/main_loop.h"
-#include "core/string/compressed_translation.h"
+#include "core/string/optimized_translation.h"
#include "core/string/translation.h"
static Ref<ResourceFormatSaverBinary> resource_saver_binary;
@@ -183,7 +183,7 @@ void register_core_types() {
ClassDB::register_class<MultiplayerAPI>();
ClassDB::register_class<MainLoop>();
ClassDB::register_class<Translation>();
- ClassDB::register_class<PHashTranslation>();
+ ClassDB::register_class<OptimizedTranslation>();
ClassDB::register_class<UndoRedo>();
ClassDB::register_class<HTTPClient>();
ClassDB::register_class<TriangleMesh>();
diff --git a/core/string/compressed_translation.cpp b/core/string/optimized_translation.cpp
index ad90924293..53d0a8924d 100644
--- a/core/string/compressed_translation.cpp
+++ b/core/string/optimized_translation.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* compressed_translation.cpp */
+/* optimized_translation.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "compressed_translation.h"
+#include "optimized_translation.h"
#include "core/templates/pair.h"
@@ -36,15 +36,15 @@ extern "C" {
#include "thirdparty/misc/smaz.h"
}
-struct _PHashTranslationCmp {
+struct CompressedString {
int orig_len;
CharString compressed;
int offset;
};
-void PHashTranslation::generate(const Ref<Translation> &p_from) {
+void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
// This method compresses a Translation instance.
- // Right now it doesn't handle context or plurals, so Translation subclasses using plurals or context (i.e TranslationPO) shouldn't be compressed.
+ // Right now, it doesn't handle context or plurals, so Translation subclasses using plurals or context (i.e TranslationPO) shouldn't be compressed.
#ifdef TOOLS_ENABLED
List<StringName> keys;
p_from->get_message_list(&keys);
@@ -54,7 +54,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
Vector<Vector<Pair<int, CharString>>> buckets;
Vector<Map<uint32_t, int>> table;
Vector<uint32_t> hfunc_table;
- Vector<_PHashTranslationCmp> compressed;
+ Vector<CompressedString> compressed;
table.resize(size);
hfunc_table.resize(size);
@@ -76,7 +76,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
//compress string
CharString src_s = p_from->get_message(E->get()).operator String().utf8();
- _PHashTranslationCmp ps;
+ CompressedString ps;
ps.orig_len = src_s.size();
ps.offset = total_compression_size;
@@ -182,7 +182,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
#endif
}
-bool PHashTranslation::_set(const StringName &p_name, const Variant &p_value) {
+bool OptimizedTranslation::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name.operator String();
if (name == "hash_table") {
hash_table = p_value;
@@ -199,7 +199,7 @@ bool PHashTranslation::_set(const StringName &p_name, const Variant &p_value) {
return true;
}
-bool PHashTranslation::_get(const StringName &p_name, Variant &r_ret) const {
+bool OptimizedTranslation::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name.operator String();
if (name == "hash_table") {
r_ret = hash_table;
@@ -214,8 +214,8 @@ bool PHashTranslation::_get(const StringName &p_name, Variant &r_ret) const {
return true;
}
-StringName PHashTranslation::get_message(const StringName &p_src_text, const StringName &p_context) const {
- // p_context passed in is ignore. The use of context is not yet supported in PHashTranslation.
+StringName OptimizedTranslation::get_message(const StringName &p_src_text, const StringName &p_context) const {
+ // p_context passed in is ignore. The use of context is not yet supported in OptimizedTranslation.
int htsize = hash_table.size();
@@ -271,18 +271,18 @@ StringName PHashTranslation::get_message(const StringName &p_src_text, const Str
}
}
-StringName PHashTranslation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const {
- // The use of plurals translation is not yet supported in PHashTranslation.
+StringName OptimizedTranslation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const {
+ // The use of plurals translation is not yet supported in OptimizedTranslation.
return get_message(p_src_text, p_context);
}
-void PHashTranslation::_get_property_list(List<PropertyInfo> *p_list) const {
+void OptimizedTranslation::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "hash_table"));
p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "bucket_table"));
p_list->push_back(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "strings"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "load_from", PROPERTY_HINT_RESOURCE_TYPE, "Translation", PROPERTY_USAGE_EDITOR));
}
-void PHashTranslation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("generate", "from"), &PHashTranslation::generate);
+void OptimizedTranslation::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("generate", "from"), &OptimizedTranslation::generate);
}
diff --git a/core/string/compressed_translation.h b/core/string/optimized_translation.h
index 0abb770178..bccf932383 100644
--- a/core/string/compressed_translation.h
+++ b/core/string/optimized_translation.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* compressed_translation.h */
+/* optimized_translation.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef COMPRESSED_TRANSLATION_H
-#define COMPRESSED_TRANSLATION_H
+#ifndef OPTIMIZED_TRANSLATION_H
+#define OPTIMIZED_TRANSLATION_H
#include "core/string/translation.h"
-class PHashTranslation : public Translation {
- GDCLASS(PHashTranslation, Translation);
+class OptimizedTranslation : public Translation {
+ GDCLASS(OptimizedTranslation, Translation);
//this translation uses a sort of modified perfect hash algorithm
//it requires hashing strings twice and then does a binary search,
@@ -83,7 +83,7 @@ public:
virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const override;
void generate(const Ref<Translation> &p_from);
- PHashTranslation() {}
+ OptimizedTranslation() {}
};
-#endif // COMPRESSED_TRANSLATION_H
+#endif // OPTIMIZED_TRANSLATION_H
diff --git a/core/string/translation.cpp b/core/string/translation.cpp
index 9cee218735..ade5f7b4d8 100644
--- a/core/string/translation.cpp
+++ b/core/string/translation.cpp
@@ -853,7 +853,7 @@ void Translation::set_locale(const String &p_locale) {
locale = univ_locale;
}
- if (OS::get_singleton()->get_main_loop()) {
+ if (OS::get_singleton()->get_main_loop() && TranslationServer::get_singleton()->get_loaded_locales().has(this)) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
}
diff --git a/core/string/translation_po.cpp b/core/string/translation_po.cpp
index 846afe761b..2efadaa9b7 100644
--- a/core/string/translation_po.cpp
+++ b/core/string/translation_po.cpp
@@ -158,7 +158,7 @@ int TranslationPO::_get_plural_index(int p_n) const {
void TranslationPO::_cache_plural_tests(const String &p_plural_rule) {
// Some examples of p_plural_rule passed in can have the form:
// "n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5" (Arabic)
- // "n >= 2" (French) // When evaluating the last, esp careful with this one.
+ // "n >= 2" (French) // When evaluating the last, especially careful with this one.
// "n != 1" (English)
int first_ques_mark = p_plural_rule.find("?");
if (first_ques_mark == -1) {
@@ -275,7 +275,7 @@ void TranslationPO::erase_message(const StringName &p_src_text, const StringName
}
void TranslationPO::get_message_list(List<StringName> *r_messages) const {
- // PHashTranslation uses this function to get the list of msgid.
+ // OptimizedTranslation uses this function to get the list of msgid.
// Return all the keys of translation_map under "" context.
List<StringName> context_l;
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 9f931ef30b..28228e4a83 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -1764,7 +1764,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
if (skip) {
_UNICERROR("no space left");
- return true; //not enough spac
+ return true; //not enough space
}
}
@@ -4480,7 +4480,7 @@ String String::sprintf(const Array &values, bool *error) const {
for (; *self; self++) {
const char32_t c = *self;
- if (in_format) { // We have % - lets see what else we get.
+ if (in_format) { // We have % - let's see what else we get.
switch (c) {
case '%': { // Replace %% with %
formatted += chr(c);
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 9a2922a777..347c6cd82e 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -141,7 +141,7 @@ uint32_t Array::hash() const {
void Array::_assign(const Array &p_array) {
if (_p->typed.type != Variant::OBJECT && _p->typed.type == p_array._p->typed.type) {
- //same type or untyped, just reference, shuold be fine
+ //same type or untyped, just reference, should be fine
_ref(p_array);
} else if (_p->typed.type == Variant::NIL) { //from typed to untyped, must copy, but this is cheap anyway
_p->array = p_array._p->array;
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 490bd45b7b..8c0b7907e3 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -238,6 +238,16 @@ void call_with_ptr_args_static_retc_helper(T *p_instance, R (*p_method)(T *, P..
PtrToArg<R>::encode(p_method(p_instance, PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
+template <class R, class... P, size_t... Is>
+void call_with_ptr_args_static_method_ret_helper(R (*p_method)(P...), const void **p_args, void *r_ret, IndexSequence<Is...>) {
+ PtrToArg<R>::encode(p_method(PtrToArg<P>::convert(p_args[Is])...), r_ret);
+}
+
+template <class... P, size_t... Is>
+void call_with_ptr_args_static_method_helper(void (*p_method)(P...), const void **p_args, IndexSequence<Is...>) {
+ p_method(PtrToArg<P>::convert(p_args[Is])...);
+}
+
template <class T, class... P, size_t... Is>
void call_with_validated_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, IndexSequence<Is...>) {
(p_instance->*p_method)((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...);
@@ -263,6 +273,16 @@ void call_with_validated_variant_args_static_retc_helper(T *p_instance, R (*p_me
VariantInternalAccessor<typename GetSimpleTypeT<R>::type_t>::set(r_ret, p_method(p_instance, (VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...));
}
+template <class R, class... P, size_t... Is>
+void call_with_validated_variant_args_static_method_ret_helper(R (*p_method)(P...), const Variant **p_args, Variant *r_ret, IndexSequence<Is...>) {
+ VariantInternalAccessor<typename GetSimpleTypeT<R>::type_t>::set(r_ret, p_method((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...));
+}
+
+template <class... P, size_t... Is>
+void call_with_validated_variant_args_static_method_helper(void (*p_method)(P...), const Variant **p_args, IndexSequence<Is...>) {
+ p_method((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...);
+}
+
template <class T, class... P>
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
#ifdef DEBUG_METHODS_ENABLED
@@ -456,6 +476,16 @@ void call_with_ptr_args_static_retc(T *p_instance, R (*p_method)(T *, P...), con
call_with_ptr_args_static_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
+template <class R, class... P>
+void call_with_ptr_args_static_method_ret(R (*p_method)(P...), const void **p_args, void *r_ret) {
+ call_with_ptr_args_static_method_ret_helper<R, P...>(p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class... P>
+void call_with_ptr_args_static_method(void (*p_method)(P...), const void **p_args) {
+ call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
+}
+
template <class T, class... P>
void call_with_validated_variant_args(Variant *base, void (T::*p_method)(P...), const Variant **p_args) {
call_with_validated_variant_args_helper<T, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
@@ -476,6 +506,16 @@ void call_with_validated_variant_args_static_retc(Variant *base, R (*p_method)(T
call_with_validated_variant_args_static_retc_helper<T, R, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
+template <class... P>
+void call_with_validated_variant_args_static_method(void (*p_method)(P...), const Variant **p_args) {
+ call_with_validated_variant_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class R, class... P>
+void call_with_validated_variant_args_static_method_ret(R (*p_method)(P...), const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_static_method_ret_helper<R, P...>(p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
// GCC raises "parameter 'p_args' set but not used" when P = {},
// it's not clever enough to treat other P values as making this branch valid.
#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
@@ -566,6 +606,28 @@ void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), co
#endif
}
+template <class R, class... P, size_t... Is>
+void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ r_ret = (p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ r_ret = (p_method)(VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+}
+
+template <class... P, size_t... Is>
+void call_with_variant_args_static(void (*p_method)(P...), const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ (p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ (p_method)(VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+}
+
template <class T, class R, class... P>
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
#ifdef DEBUG_METHODS_ENABLED
@@ -596,6 +658,42 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
(void)p_args;
}
+template <class R, class... P>
+void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+#ifdef DEBUG_METHODS_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+
+ if ((size_t)p_argcount < sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+ call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class... P>
+void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+#ifdef DEBUG_METHODS_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+
+ if ((size_t)p_argcount < sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+ call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
template <class T, class R, class... P>
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
#ifdef DEBUG_METHODS_ENABLED
@@ -660,6 +758,72 @@ void call_with_variant_args_retc_static_helper_dv(T *p_instance, R (*p_method)(T
call_with_variant_args_retc_static_helper(p_instance, p_method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
+template <class R, class... P>
+void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error, const Vector<Variant> &default_values) {
+#ifdef DEBUG_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
+
+ int32_t dvs = default_values.size();
+#ifdef DEBUG_ENABLED
+ if (missing > dvs) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array
+ for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) {
+ if (i < p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (dvs - missing)];
+ }
+ }
+
+ call_with_variant_args_static_ret(p_method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class... P>
+void call_with_variant_args_static_dv(void (*p_method)(P...), const Variant **p_args, int p_argcount, Callable::CallError &r_error, const Vector<Variant> &default_values) {
+#ifdef DEBUG_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
+
+ int32_t dvs = default_values.size();
+#ifdef DEBUG_ENABLED
+ if (missing > dvs) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array
+ for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) {
+ if (i < p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (dvs - missing)];
+ }
+ }
+
+ call_with_variant_args_static(p_method, args, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic pop
#endif
diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp
index bd51e2dd1e..a1d9c5ed2f 100644
--- a/core/variant/callable.cpp
+++ b/core/variant/callable.cpp
@@ -126,7 +126,7 @@ bool Callable::operator==(const Callable &p_callable) const {
if (custom_a == custom_b) {
if (custom_a) {
if (custom == p_callable.custom) {
- return true; //same pointer, dont even compare
+ return true; //same pointer, don't even compare
}
CallableCustom::CompareEqualFunc eq_a = custom->get_compare_equal_func();
@@ -155,7 +155,7 @@ bool Callable::operator<(const Callable &p_callable) const {
if (custom_a == custom_b) {
if (custom_a) {
if (custom == p_callable.custom) {
- return false; //same pointer, dont even compare
+ return false; //same pointer, don't even compare
}
CallableCustom::CompareLessFunc less_a = custom->get_compare_less_func();
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 5050aa24ec..0acafc64fa 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -495,6 +495,7 @@ public:
static bool has_builtin_method_return_value(Variant::Type p_type, const StringName &p_method);
static Variant::Type get_builtin_method_return_type(Variant::Type p_type, const StringName &p_method);
static bool is_builtin_method_const(Variant::Type p_type, const StringName &p_method);
+ static bool is_builtin_method_static(Variant::Type p_type, const StringName &p_method);
static bool is_builtin_method_vararg(Variant::Type p_type, const StringName &p_method);
static void get_builtin_method_list(Variant::Type p_type, List<StringName> *p_list);
static int get_builtin_method_count(Variant::Type p_type);
@@ -502,6 +503,8 @@ public:
void call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error);
Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant());
+ static void call_static(Variant::Type p_type, const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error);
+
static String get_call_error_text(const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
static String get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 90272ad5b4..8c1d8066d6 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -42,6 +42,16 @@
typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args);
typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args);
+template <class R, class... P>
+static _FORCE_INLINE_ void vc_static_method_call(R (*method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) {
+ call_with_variant_args_static_ret_dv(method, p_args, p_argcount, r_ret, r_error, p_defvals);
+}
+
+template <class... P>
+static _FORCE_INLINE_ void vc_static_method_call(void (*method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) {
+ call_with_variant_args_static_dv(method, p_args, p_argcount, r_error, p_defvals);
+}
+
template <class R, class T, class... P>
static _FORCE_INLINE_ void vc_method_call(R (T::*method)(P...), Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) {
call_with_variant_args_ret_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, r_error, p_defvals);
@@ -81,6 +91,16 @@ static _FORCE_INLINE_ void vc_validated_call(void (T::*method)(P...) const, Vari
call_with_validated_variant_argsc(base, method, p_args);
}
+template <class R, class... P>
+static _FORCE_INLINE_ void vc_validated_static_call(R (*method)(P...), const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_static_method_ret(method, p_args, r_ret);
+}
+
+template <class... P>
+static _FORCE_INLINE_ void vc_validated_static_call(void (*method)(P...), const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_static_method(method, p_args);
+}
+
template <class R, class T, class... P>
static _FORCE_INLINE_ void vc_ptrcall(R (T::*method)(P...), void *p_base, const void **p_args, void *r_ret) {
call_with_ptr_args_ret(reinterpret_cast<T *>(p_base), method, p_args, r_ret);
@@ -150,6 +170,11 @@ static _FORCE_INLINE_ int vc_get_argument_count(R (*method)(T *, P...)) {
return sizeof...(P);
}
+template <class R, class... P>
+static _FORCE_INLINE_ int vc_get_argument_count_static(R (*method)(P...)) {
+ return sizeof...(P);
+}
+
template <class R, class T, class... P>
static _FORCE_INLINE_ Variant::Type vc_get_argument_type(R (T::*method)(P...), int p_arg) {
return call_get_argument_type<P...>(p_arg);
@@ -174,6 +199,11 @@ static _FORCE_INLINE_ Variant::Type vc_get_argument_type(R (*method)(T *, P...),
return call_get_argument_type<P...>(p_arg);
}
+template <class R, class... P>
+static _FORCE_INLINE_ Variant::Type vc_get_argument_type_static(R (*method)(P...), int p_arg) {
+ return call_get_argument_type<P...>(p_arg);
+}
+
template <class R, class T, class... P>
static _FORCE_INLINE_ Variant::Type vc_get_return_type(R (T::*method)(P...)) {
return GetTypeInfo<R>::VARIANT_TYPE;
@@ -218,6 +248,16 @@ static _FORCE_INLINE_ bool vc_has_return_type(void (T::*method)(P...) const) {
return false;
}
+template <class... P>
+static _FORCE_INLINE_ bool vc_has_return_type_static(void (*method)(P...)) {
+ return false;
+}
+
+template <class R, class... P>
+static _FORCE_INLINE_ bool vc_has_return_type_static(R (*method)(P...)) {
+ return true;
+}
+
template <class R, class T, class... P>
static _FORCE_INLINE_ bool vc_is_const(R (T::*method)(P...)) {
return false;
@@ -283,6 +323,9 @@ static _FORCE_INLINE_ Variant::Type vc_get_base_type(void (T::*method)(P...) con
static bool is_const() { \
return vc_is_const(m_method_ptr); \
} \
+ static bool is_static() { \
+ return false; \
+ } \
static bool is_vararg() { \
return false; \
} \
@@ -294,6 +337,57 @@ static _FORCE_INLINE_ Variant::Type vc_get_base_type(void (T::*method)(P...) con
} \
};
+template <class R, class... P>
+static _FORCE_INLINE_ void vc_static_ptrcall(R (*method)(P...), const void **p_args, void *r_ret) {
+ call_with_ptr_args_static_method_ret<R, P...>(method, p_args, r_ret);
+}
+
+template <class... P>
+static _FORCE_INLINE_ void vc_static_ptrcall(void (*method)(P...), const void **p_args, void *r_ret) {
+ call_with_ptr_args_static_method<P...>(method, p_args);
+}
+
+#define STATIC_METHOD_CLASS(m_class, m_method_name, m_method_ptr) \
+ struct Method_##m_class##_##m_method_name { \
+ static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \
+ vc_static_method_call(m_method_ptr, p_args, p_argcount, r_ret, p_defvals, r_error); \
+ } \
+ static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \
+ vc_change_return_type(m_method_ptr, r_ret); \
+ vc_validated_static_call(m_method_ptr, p_args, r_ret); \
+ } \
+ static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \
+ vc_static_ptrcall(m_method_ptr, p_args, r_ret); \
+ } \
+ static int get_argument_count() { \
+ return vc_get_argument_count_static(m_method_ptr); \
+ } \
+ static Variant::Type get_argument_type(int p_arg) { \
+ return vc_get_argument_type_static(m_method_ptr, p_arg); \
+ } \
+ static Variant::Type get_return_type() { \
+ return vc_get_return_type(m_method_ptr); \
+ } \
+ static bool has_return_type() { \
+ return vc_has_return_type_static(m_method_ptr); \
+ } \
+ static bool is_const() { \
+ return false; \
+ } \
+ static bool is_static() { \
+ return true; \
+ } \
+ static bool is_vararg() { \
+ return false; \
+ } \
+ static Variant::Type get_base_type() { \
+ return GetTypeInfo<m_class>::VARIANT_TYPE; \
+ } \
+ static StringName get_name() { \
+ return #m_method_name; \
+ } \
+ };
+
template <class R, class T, class... P>
static _FORCE_INLINE_ void vc_ptrcall(R (*method)(T *, P...), void *p_base, const void **p_args, void *r_ret) {
call_with_ptr_args_static_retc<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret);
@@ -326,6 +420,9 @@ static _FORCE_INLINE_ void vc_ptrcall(R (*method)(T *, P...), void *p_base, cons
static bool is_const() { \
return true; \
} \
+ static bool is_static() { \
+ return false; \
+ } \
static bool is_vararg() { \
return false; \
} \
@@ -379,6 +476,9 @@ static _FORCE_INLINE_ void vc_ptrcall(R (*method)(T *, P...), void *p_base, cons
static bool is_const() { \
return true; \
} \
+ static bool is_static() { \
+ return false; \
+ } \
static bool is_vararg() { \
return true; \
} \
@@ -549,6 +649,7 @@ struct VariantBuiltInMethodInfo {
Vector<String> argument_names;
bool is_const;
+ bool is_static;
bool has_return_type;
bool is_vararg;
Variant::Type return_type;
@@ -580,6 +681,7 @@ static void register_builtin_method(const Vector<String> &p_argnames, const Vect
imi.argument_names = p_argnames;
imi.is_const = T::is_const();
+ imi.is_static = T::is_static();
imi.is_vararg = T::is_vararg();
imi.has_return_type = T::has_return_type();
imi.return_type = T::get_return_type();
@@ -625,6 +727,24 @@ void Variant::call(const StringName &p_method, const Variant **p_args, int p_arg
}
}
+void Variant::call_static(Variant::Type p_type, const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+ const VariantBuiltInMethodInfo *imf = builtin_method_info[p_type].lookup_ptr(p_method);
+
+ if (!imf) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ return;
+ }
+
+ if (!imf->is_static) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return;
+ }
+
+ imf->call(nullptr, p_args, p_argcount, r_ret, imf->default_arguments, r_error);
+}
+
bool Variant::has_method(const StringName &p_method) const {
if (type == OBJECT) {
Object *obj = get_validated_object();
@@ -724,6 +844,13 @@ bool Variant::is_builtin_method_const(Variant::Type p_type, const StringName &p_
return method->is_const;
}
+bool Variant::is_builtin_method_static(Variant::Type p_type, const StringName &p_method) {
+ ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false);
+ const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method);
+ ERR_FAIL_COND_V(!method, false);
+ return method->is_static;
+}
+
bool Variant::is_builtin_method_vararg(Variant::Type p_type, const StringName &p_method) {
ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false);
const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method);
@@ -759,7 +886,9 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
if (method->is_vararg) {
mi.flags |= METHOD_FLAG_VARARG;
}
-
+ if (method->is_static) {
+ mi.flags |= METHOD_FLAG_STATIC;
+ }
for (int i = 0; i < method->argument_count; i++) {
PropertyInfo pi;
#ifdef DEBUG_METHODS_ENABLED
@@ -855,6 +984,16 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va
#endif
#ifdef DEBUG_METHODS_ENABLED
+#define bind_static_method(m_type, m_method, m_arg_names, m_default_args) \
+ STATIC_METHOD_CLASS(m_type, m_method, m_type::m_method); \
+ register_builtin_method<Method_##m_type##_##m_method>(m_arg_names, m_default_args);
+#else
+#define bind_static_method(m_type, m_method, m_arg_names, m_default_args) \
+ STATIC_METHOD_CLASS(m_type, m_method, m_type ::m_method); \
+ register_builtin_method<Method_##m_type##_##m_method>(sarray(), m_default_args);
+#endif
+
+#ifdef DEBUG_METHODS_ENABLED
#define bind_methodv(m_type, m_name, m_method, m_arg_names, m_default_args) \
METHOD_CLASS(m_type, m_name, m_method); \
register_builtin_method<Method_##m_type##_##m_name>(m_arg_names, m_default_args);
@@ -983,6 +1122,11 @@ static void _register_variant_builtin_methods() {
bind_method(String, to_utf16_buffer, sarray(), varray());
bind_method(String, to_utf32_buffer, sarray(), varray());
+ bind_static_method(String, num_scientific, sarray("number"), varray());
+ bind_static_method(String, num, sarray("number", "decimals"), varray(-1));
+ bind_static_method(String, chr, sarray("char"), varray());
+ bind_static_method(String, humanize_size, sarray("size"), varray());
+
/* Vector2 */
bind_method(Vector2, angle, sarray(), varray());
@@ -1147,6 +1291,17 @@ static void _register_variant_builtin_methods() {
//ADDFUNC4R(COLOR, COLOR, Color, from_hsv, FLOAT, "h", FLOAT, "s", FLOAT, "v", FLOAT, "a", varray(1.0));
bind_method(Color, is_equal_approx, sarray("to"), varray());
+ bind_static_method(Color, hex, sarray("hex"), varray());
+ bind_static_method(Color, hex64, sarray("hex"), varray());
+ bind_static_method(Color, html, sarray("rgba"), varray());
+ bind_static_method(Color, html_is_valid, sarray("color"), varray());
+ bind_static_method(Color, find_named_color, sarray("name"), varray());
+ bind_static_method(Color, get_named_color_count, sarray(), varray());
+ bind_static_method(Color, get_named_color_name, sarray("idx"), varray());
+ bind_static_method(Color, get_named_color, sarray("idx"), varray());
+ bind_static_method(Color, from_string, sarray("str", "default"), varray());
+ bind_static_method(Color, from_rgbe9995, sarray("rgbe"), varray());
+
/* RID */
bind_method(RID, get_id, sarray(), varray());
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index ed936c626b..edaeddbf27 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -381,7 +381,6 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
r_token.value = num.as_int();
}
return OK;
-
} else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
StringBuffer<> id;
bool first = true;
@@ -508,8 +507,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
} else if (id == "nan") {
value = Math_NAN;
} else if (id == "Vector2") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -534,8 +533,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Vector2i(args[0], args[1]);
} else if (id == "Rect2") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -560,8 +559,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Rect2i(args[0], args[1], args[2], args[3]);
} else if (id == "Vector3") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -586,8 +585,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Vector3i(args[0], args[1], args[2]);
} else if (id == "Transform2D" || id == "Matrix32") { //compatibility
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -603,8 +602,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
m[2] = Vector2(args[4], args[5]);
value = m;
} else if (id == "Plane") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -616,8 +615,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Plane(args[0], args[1], args[2], args[3]);
} else if (id == "Quat") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -629,8 +628,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Quat(args[0], args[1], args[2], args[3]);
} else if (id == "AABB" || id == "Rect3") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -642,8 +641,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = AABB(Vector3(args[0], args[1], args[2]), Vector3(args[3], args[4], args[5]));
} else if (id == "Basis" || id == "Matrix3") { //compatibility
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -655,8 +654,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]);
} else if (id == "Transform") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -1006,8 +1005,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
} else if (id == "PackedVector2Array" || id == "PoolVector2Array" || id == "Vector2Array") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -1024,8 +1023,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
} else if (id == "PackedVector3Array" || id == "PoolVector3Array" || id == "Vector3Array") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index ea8263402a..f9cc7c4ff4 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -2198,7 +2198,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
}
return;
case STRING: {
- //this is pretty funny and bizarre, but artists like to use it for typewritter effects
+ //this is pretty funny and bizarre, but artists like to use it for typewriter effects
String sa = *reinterpret_cast<const String *>(a._data._mem);
String sb = *reinterpret_cast<const String *>(b._data._mem);
String dst;