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-rw-r--r--core/math/a_star.cpp135
-rw-r--r--core/math/a_star.h39
-rw-r--r--core/register_core_types.cpp1
3 files changed, 173 insertions, 2 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 359446dde6..7ce3824505 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -458,13 +458,12 @@ void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar::set_point_weight_scale);
ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar::remove_point);
ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar::has_point);
+ ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections);
ClassDB::bind_method(D_METHOD("get_points"), &AStar::get_points);
ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar::set_point_disabled, DEFVAL(true));
ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar::is_point_disabled);
- ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections);
-
ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar::connect_points, DEFVAL(true));
ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar::disconnect_points);
ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar::are_points_connected);
@@ -491,3 +490,135 @@ AStar::~AStar() {
pass = 1;
clear();
}
+
+/////////////////////////////////////////////////////////////
+
+int AStar2D::get_available_point_id() const {
+ return astar.get_available_point_id();
+}
+
+void AStar2D::add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale) {
+ astar.add_point(p_id, Vector3(p_pos.x, p_pos.y, 0), p_weight_scale);
+}
+
+Vector2 AStar2D::get_point_position(int p_id) const {
+ Vector3 p = astar.get_point_position(p_id);
+ return Vector2(p.x, p.y);
+}
+
+void AStar2D::set_point_position(int p_id, const Vector2 &p_pos) {
+ astar.set_point_position(p_id, Vector3(p_pos.x, p_pos.y, 0));
+}
+
+real_t AStar2D::get_point_weight_scale(int p_id) const {
+ return astar.get_point_weight_scale(p_id);
+}
+
+void AStar2D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
+ astar.set_point_weight_scale(p_id, p_weight_scale);
+}
+
+void AStar2D::remove_point(int p_id) {
+ astar.remove_point(p_id);
+}
+
+bool AStar2D::has_point(int p_id) const {
+ return astar.has_point(p_id);
+}
+
+PoolVector<int> AStar2D::get_point_connections(int p_id) {
+ return astar.get_point_connections(p_id);
+}
+
+Array AStar2D::get_points() {
+ return astar.get_points();
+}
+
+void AStar2D::set_point_disabled(int p_id, bool p_disabled) {
+ astar.set_point_disabled(p_id, p_disabled);
+}
+
+bool AStar2D::is_point_disabled(int p_id) const {
+ return astar.is_point_disabled(p_id);
+}
+
+void AStar2D::connect_points(int p_id, int p_with_id, bool p_bidirectional) {
+ astar.connect_points(p_id, p_with_id, p_bidirectional);
+}
+
+void AStar2D::disconnect_points(int p_id, int p_with_id) {
+ astar.disconnect_points(p_id, p_with_id);
+}
+
+bool AStar2D::are_points_connected(int p_id, int p_with_id) const {
+ return astar.are_points_connected(p_id, p_with_id);
+}
+
+void AStar2D::clear() {
+ astar.clear();
+}
+
+int AStar2D::get_closest_point(const Vector2 &p_point) const {
+ return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0));
+}
+
+Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const {
+ Vector3 p = astar.get_closest_position_in_segment(Vector3(p_point.x, p_point.y, 0));
+ return Vector2(p.x, p.y);
+}
+
+PoolVector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
+
+ PoolVector3Array pv = astar.get_point_path(p_from_id, p_to_id);
+ int size = pv.size();
+ PoolVector2Array path;
+ path.resize(size);
+ {
+ PoolVector<Vector3>::Read r = pv.read();
+ PoolVector<Vector2>::Write w = path.write();
+ for (int i = 0; i < size; i++) {
+ Vector3 p = r[i];
+ w[i] = Vector2(p.x, p.y);
+ }
+ }
+ return path;
+}
+
+PoolVector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) {
+ return astar.get_id_path(p_from_id, p_to_id);
+}
+
+void AStar2D::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("get_available_point_id"), &AStar2D::get_available_point_id);
+ ClassDB::bind_method(D_METHOD("add_point", "id", "position", "weight_scale"), &AStar2D::add_point, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("get_point_position", "id"), &AStar2D::get_point_position);
+ ClassDB::bind_method(D_METHOD("set_point_position", "id", "position"), &AStar2D::set_point_position);
+ ClassDB::bind_method(D_METHOD("get_point_weight_scale", "id"), &AStar2D::get_point_weight_scale);
+ ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar2D::set_point_weight_scale);
+ ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar2D::remove_point);
+ ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar2D::has_point);
+ ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar2D::get_point_connections);
+ ClassDB::bind_method(D_METHOD("get_points"), &AStar2D::get_points);
+
+ ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar2D::set_point_disabled, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar2D::is_point_disabled);
+
+ ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar2D::connect_points, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar2D::disconnect_points);
+ ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar2D::are_points_connected);
+
+ ClassDB::bind_method(D_METHOD("clear"), &AStar2D::clear);
+
+ ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar2D::get_closest_point);
+ ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar2D::get_closest_position_in_segment);
+
+ ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path);
+ ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::get_id_path);
+}
+
+AStar2D::AStar2D() {
+}
+
+AStar2D::~AStar2D() {
+}
diff --git a/core/math/a_star.h b/core/math/a_star.h
index ba35d929b3..e2a0356c7c 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -143,4 +143,43 @@ public:
~AStar();
};
+class AStar2D : public Reference {
+ GDCLASS(AStar2D, Reference);
+ AStar astar;
+
+protected:
+ static void _bind_methods();
+
+public:
+ int get_available_point_id() const;
+
+ void add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale = 1);
+ Vector2 get_point_position(int p_id) const;
+ void set_point_position(int p_id, const Vector2 &p_pos);
+ real_t get_point_weight_scale(int p_id) const;
+ void set_point_weight_scale(int p_id, real_t p_weight_scale);
+ void remove_point(int p_id);
+ bool has_point(int p_id) const;
+ PoolVector<int> get_point_connections(int p_id);
+ Array get_points();
+
+ void set_point_disabled(int p_id, bool p_disabled = true);
+ bool is_point_disabled(int p_id) const;
+
+ void connect_points(int p_id, int p_with_id, bool p_bidirectional = true);
+ void disconnect_points(int p_id, int p_with_id);
+ bool are_points_connected(int p_id, int p_with_id) const;
+
+ void clear();
+
+ int get_closest_point(const Vector2 &p_point) const;
+ Vector2 get_closest_position_in_segment(const Vector2 &p_point) const;
+
+ PoolVector<Vector2> get_point_path(int p_from_id, int p_to_id);
+ PoolVector<int> get_id_path(int p_from_id, int p_to_id);
+
+ AStar2D();
+ ~AStar2D();
+};
+
#endif // ASTAR_H
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 97c96b4018..135df4e5bd 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -184,6 +184,7 @@ void register_core_types() {
ClassDB::register_class<PackedDataContainer>();
ClassDB::register_virtual_class<PackedDataContainerRef>();
ClassDB::register_class<AStar>();
+ ClassDB::register_class<AStar2D>();
ClassDB::register_class<EncodedObjectAsID>();
ClassDB::register_class<RandomNumberGenerator>();