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-rw-r--r--core/core_bind.cpp31
-rw-r--r--core/debugger/remote_debugger.cpp7
-rw-r--r--core/doc_data.h13
-rw-r--r--core/io/ip.cpp63
-rw-r--r--core/io/marshalls.cpp7
-rw-r--r--core/io/multiplayer_api.cpp8
-rw-r--r--core/io/multiplayer_api.h2
-rw-r--r--core/io/multiplayer_peer.cpp3
-rw-r--r--core/io/multiplayer_peer.h2
-rw-r--r--core/io/resource_format_binary.cpp11
-rw-r--r--core/io/resource_format_binary.h2
-rw-r--r--core/object/script_language.h1
-rw-r--r--core/os/os.cpp8
-rw-r--r--core/os/os.h4
14 files changed, 115 insertions, 47 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 9e96d4b079..d34ed29691 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -1733,7 +1733,36 @@ void _Thread::_start_func(void *ud) {
memdelete(tud);
Callable::CallError ce;
const Variant *arg[1] = { &t->userdata };
- int argc = (int)(arg[0]->get_type() != Variant::NIL);
+ int argc = 0;
+ if (arg[0]->get_type() != Variant::NIL) {
+ // Just pass to the target function whatever came as user data
+ argc = 1;
+ } else {
+ // There are two cases of null user data:
+ // a) The target function has zero parameters and the caller is just honoring that.
+ // b) The target function has at least one parameter with no default and the caller is
+ // leveraging the fact that user data defaults to null in Thread.start().
+ // We care about the case of more than one parameter because, even if a thread
+ // function can have one at most, out mindset here is to do our best with the
+ // only/first one and let the call handle any other error conditions, like too
+ // much arguments.
+ // We must check if we are in case b).
+ int target_param_count = 0;
+ int target_default_arg_count = 0;
+ Ref<Script> script = t->target_instance->get_script();
+ if (script.is_valid()) {
+ MethodInfo mi = script->get_method_info(t->target_method);
+ target_param_count = mi.arguments.size();
+ target_default_arg_count = mi.default_arguments.size();
+ } else {
+ MethodBind *method = ClassDB::get_method(t->target_instance->get_class_name(), t->target_method);
+ target_param_count = method->get_argument_count();
+ target_default_arg_count = method->get_default_argument_count();
+ }
+ if (target_param_count >= 1 && target_default_arg_count == target_param_count) {
+ argc = 1;
+ }
+ }
Thread::set_name(t->target_method);
diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp
index 0add12ff3d..62d5126e57 100644
--- a/core/debugger/remote_debugger.cpp
+++ b/core/debugger/remote_debugger.cpp
@@ -706,6 +706,8 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
Array msg;
msg.push_back(p_can_continue);
msg.push_back(error_str);
+ ERR_FAIL_COND(!script_lang);
+ msg.push_back(script_lang->debug_get_stack_level_count() > 0);
send_message("debug_enter", msg);
servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug.
@@ -754,7 +756,6 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
break;
} else if (command == "get_stack_dump") {
- ERR_FAIL_COND(!script_lang);
DebuggerMarshalls::ScriptStackDump dump;
int slc = script_lang->debug_get_stack_level_count();
for (int i = 0; i < slc; i++) {
@@ -790,7 +791,9 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
script_lang->debug_get_globals(&globals, &globals_vals);
ERR_FAIL_COND(globals.size() != globals_vals.size());
- send_message("stack_frame_vars", Array());
+ Array var_size;
+ var_size.push_back(local_vals.size() + member_vals.size() + globals_vals.size());
+ send_message("stack_frame_vars", var_size);
_send_stack_vars(locals, local_vals, 0);
_send_stack_vars(members, member_vals, 1);
_send_stack_vars(globals, globals_vals, 2);
diff --git a/core/doc_data.h b/core/doc_data.h
index 46ab697768..a3011fe275 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -116,6 +116,17 @@ public:
}
};
+ struct ThemeItemDoc {
+ String name;
+ String type;
+ String data_type;
+ String description;
+ String default_value;
+ bool operator<(const ThemeItemDoc &p_theme_item) const {
+ return name < p_theme_item.name;
+ }
+ };
+
struct TutorialDoc {
String link;
String title;
@@ -133,7 +144,7 @@ public:
Vector<ConstantDoc> constants;
Map<String, String> enums;
Vector<PropertyDoc> properties;
- Vector<PropertyDoc> theme_properties;
+ Vector<ThemeItemDoc> theme_properties;
bool is_script_doc = false;
String script_path;
bool operator<(const ClassDoc &p_class) const {
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index cd1b6d1994..e3102508a3 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -83,8 +83,23 @@ struct _IP_ResolverPrivate {
continue;
}
- IP::get_singleton()->_resolve_hostname(queue[i].response, queue[i].hostname, queue[i].type);
- queue[i].status.set(queue[i].response.is_empty() ? IP::RESOLVER_STATUS_ERROR : IP::RESOLVER_STATUS_DONE);
+ mutex.lock();
+ List<IPAddress> response;
+ String hostname = queue[i].hostname;
+ IP::Type type = queue[i].type;
+ mutex.unlock();
+
+ // We should not lock while resolving the hostname,
+ // only when modifying the queue.
+ IP::get_singleton()->_resolve_hostname(response, hostname, type);
+
+ MutexLock lock(mutex);
+ // Could have been completed by another function, or deleted.
+ if (queue[i].status.get() != IP::RESOLVER_STATUS_WAITING) {
+ continue;
+ }
+ queue[i].response = response;
+ queue[i].status.set(response.is_empty() ? IP::RESOLVER_STATUS_ERROR : IP::RESOLVER_STATUS_DONE);
}
}
@@ -93,8 +108,6 @@ struct _IP_ResolverPrivate {
while (!ipr->thread_abort) {
ipr->sem.wait();
-
- MutexLock lock(ipr->mutex);
ipr->resolve_queues();
}
}
@@ -107,17 +120,23 @@ struct _IP_ResolverPrivate {
};
IPAddress IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
- MutexLock lock(resolver->mutex);
-
List<IPAddress> res;
-
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
+
+ resolver->mutex.lock();
if (resolver->cache.has(key)) {
res = resolver->cache[key];
} else {
+ // This should be run unlocked so the resolver thread can keep
+ // resolving other requests.
+ resolver->mutex.unlock();
_resolve_hostname(res, p_hostname, p_type);
+ resolver->mutex.lock();
+ // We might be overriding another result, but we don't care (they are the
+ // same hostname).
resolver->cache[key] = res;
}
+ resolver->mutex.unlock();
for (int i = 0; i < res.size(); ++i) {
if (res[i].is_valid()) {
@@ -128,14 +147,23 @@ IPAddress IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
}
Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) {
- MutexLock lock(resolver->mutex);
-
+ List<IPAddress> res;
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
- if (!resolver->cache.has(key)) {
- _resolve_hostname(resolver->cache[key], p_hostname, p_type);
- }
- List<IPAddress> res = resolver->cache[key];
+ resolver->mutex.lock();
+ if (resolver->cache.has(key)) {
+ res = resolver->cache[key];
+ } else {
+ // This should be run unlocked so the resolver thread can keep resolving
+ // other requests.
+ resolver->mutex.unlock();
+ _resolve_hostname(res, p_hostname, p_type);
+ resolver->mutex.lock();
+ // We might be overriding another result, but we don't care (they are the
+ // same hostname).
+ resolver->cache[key] = res;
+ }
+ resolver->mutex.unlock();
Array result;
for (int i = 0; i < res.size(); ++i) {
@@ -178,13 +206,12 @@ IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Typ
IP::ResolverStatus IP::get_resolve_item_status(ResolverID p_id) const {
ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP::RESOLVER_STATUS_NONE);
- MutexLock lock(resolver->mutex);
-
- if (resolver->queue[p_id].status.get() == IP::RESOLVER_STATUS_NONE) {
+ IP::ResolverStatus res = resolver->queue[p_id].status.get();
+ if (res == IP::RESOLVER_STATUS_NONE) {
ERR_PRINT("Condition status == IP::RESOLVER_STATUS_NONE");
return IP::RESOLVER_STATUS_NONE;
}
- return resolver->queue[p_id].status.get();
+ return res;
}
IPAddress IP::get_resolve_item_address(ResolverID p_id) const {
@@ -230,8 +257,6 @@ Array IP::get_resolve_item_addresses(ResolverID p_id) const {
void IP::erase_resolve_item(ResolverID p_id) {
ERR_FAIL_INDEX(p_id, IP::RESOLVER_MAX_QUERIES);
- MutexLock lock(resolver->mutex);
-
resolver->queue[p_id].status.set(IP::RESOLVER_STATUS_NONE);
}
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 4f85eced93..e7d5b78d14 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -746,7 +746,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PACKED_INT64_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- int64_t count = decode_uint64(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
@@ -795,7 +795,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- int64_t count = decode_uint64(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
@@ -804,7 +804,6 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Vector<double> data;
if (count) {
- //const double*rbuf=(const double*)buf;
data.resize(count);
double *w = data.ptrw();
for (int64_t i = 0; i < count; i++) {
@@ -1519,7 +1518,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
int datasize = sizeof(int64_t);
if (buf) {
- encode_uint64(datalen, buf);
+ encode_uint32(datalen, buf);
buf += 4;
const int64_t *r = data.ptr();
for (int64_t i = 0; i < datalen; i++) {
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index d4f09b2135..1c3f231170 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -478,6 +478,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
packet.write[1] = valid_rpc_checksum;
encode_cstring(pname.get_data(), &packet.write[2]);
+ network_peer->set_transfer_channel(0);
network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
network_peer->set_target_peer(p_from);
network_peer->put_packet(packet.ptr(), packet.size());
@@ -557,6 +558,7 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC
for (int &E : peers_to_add) {
network_peer->set_target_peer(E); // To all of you.
+ network_peer->set_transfer_channel(0);
network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
network_peer->put_packet(packet.ptr(), packet.size());
@@ -858,6 +860,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const
#endif
// Take chance and set transfer mode, since all send methods will use it.
+ network_peer->set_transfer_channel(p_config.channel);
network_peer->set_transfer_mode(p_config.transfer_mode);
if (has_all_peers) {
@@ -996,7 +999,7 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
ERR_FAIL_COND_MSG(p_peer_id == node_id && !config.sync, "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
}
-Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, MultiplayerPeer::TransferMode p_mode) {
+Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, MultiplayerPeer::TransferMode p_mode, int p_channel) {
ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no network peer is active.");
ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a network peer which is not connected.");
@@ -1007,6 +1010,7 @@ Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, MultiplayerPe
memcpy(&packet_cache.write[1], &r[0], p_data.size());
network_peer->set_target_peer(p_to);
+ network_peer->set_transfer_channel(p_channel);
network_peer->set_transfer_mode(p_mode);
return network_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
@@ -1066,7 +1070,7 @@ bool MultiplayerAPI::is_object_decoding_allowed() const {
void MultiplayerAPI::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
ClassDB::bind_method(D_METHOD("get_root_node"), &MultiplayerAPI::get_root_node);
- ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode"), &MultiplayerAPI::send_bytes, DEFVAL(MultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE));
+ ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode", "channel"), &MultiplayerAPI::send_bytes, DEFVAL(MultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer);
ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer);
ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index cc994a9852..011bc3dde9 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -132,7 +132,7 @@ public:
Node *get_root_node();
void set_network_peer(const Ref<MultiplayerPeer> &p_peer);
Ref<MultiplayerPeer> get_network_peer() const;
- Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE, int p_channel = 0);
// Called by Node.rpc
void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
diff --git a/core/io/multiplayer_peer.cpp b/core/io/multiplayer_peer.cpp
index 8b3b1eef8e..83cf24d7e3 100644
--- a/core/io/multiplayer_peer.cpp
+++ b/core/io/multiplayer_peer.cpp
@@ -54,6 +54,8 @@ uint32_t MultiplayerPeer::generate_unique_id() const {
}
void MultiplayerPeer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_transfer_channel", "channel"), &MultiplayerPeer::set_transfer_channel);
+ ClassDB::bind_method(D_METHOD("get_transfer_channel"), &MultiplayerPeer::get_transfer_channel);
ClassDB::bind_method(D_METHOD("set_transfer_mode", "mode"), &MultiplayerPeer::set_transfer_mode);
ClassDB::bind_method(D_METHOD("get_transfer_mode"), &MultiplayerPeer::get_transfer_mode);
ClassDB::bind_method(D_METHOD("set_target_peer", "id"), &MultiplayerPeer::set_target_peer);
@@ -71,6 +73,7 @@ void MultiplayerPeer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_connections"), "set_refuse_new_connections", "is_refusing_new_connections");
ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_mode", PROPERTY_HINT_ENUM, "Unreliable,Unreliable Ordered,Reliable"), "set_transfer_mode", "get_transfer_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_channel", PROPERTY_HINT_RANGE, "0,255,1"), "set_transfer_channel", "get_transfer_channel");
BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE);
BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE_ORDERED);
diff --git a/core/io/multiplayer_peer.h b/core/io/multiplayer_peer.h
index 91a3ad7954..7ca4e7930b 100644
--- a/core/io/multiplayer_peer.h
+++ b/core/io/multiplayer_peer.h
@@ -56,6 +56,8 @@ public:
CONNECTION_CONNECTED,
};
+ virtual void set_transfer_channel(int p_channel) = 0;
+ virtual int get_transfer_channel() const = 0;
virtual void set_transfer_mode(TransferMode p_mode) = 0;
virtual TransferMode get_transfer_mode() const = 0;
virtual void set_target_peer(int p_peer_id) = 0;
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index a3ebc32cc5..00d4d093da 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -903,10 +903,11 @@ void ResourceLoaderBinary::open(FileAccess *p_f, bool p_no_resources, bool p_kee
if (using_uids) {
uid = f->get_64();
} else {
+ f->get_64(); // skip over uid field
uid = ResourceUID::INVALID_ID;
}
- for (int i = 0; i < 5; i++) {
+ for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
f->get_32(); //skip a few reserved fields
}
@@ -1209,8 +1210,8 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
fw->store_32(flags);
fw->store_64(uid_data);
- for (int i = 0; i < 5; i++) {
- f->store_32(0); // reserved
+ for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
+ fw->store_32(0); // reserved
f->get_32();
}
@@ -1264,7 +1265,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
if (using_uids) {
ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(full_path);
- f->store_64(uid);
+ fw->store_64(uid);
}
}
@@ -1902,7 +1903,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
f->store_32(FORMAT_FLAG_NAMED_SCENE_IDS | FORMAT_FLAG_UIDS);
ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, true);
f->store_64(uid);
- for (int i = 0; i < 5; i++) {
+ for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
f->store_32(0); // reserved
}
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index ac964d2053..a6e6d1848e 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -164,6 +164,8 @@ public:
enum {
FORMAT_FLAG_NAMED_SCENE_IDS = 1,
FORMAT_FLAG_UIDS = 2,
+ // Amount of reserved 32-bit fields in resource header
+ RESERVED_FIELDS = 11
};
Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
static void write_variant(FileAccess *f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 2cbaa0f52e..385bf79c1a 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -310,6 +310,7 @@ public:
Ref<Script> script;
String class_name;
String class_member;
+ String class_path;
int location;
};
diff --git a/core/os/os.cpp b/core/os/os.cpp
index f7af74da3e..cdb570bb73 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -215,14 +215,6 @@ void OS::dump_resources_to_file(const char *p_file) {
ResourceCache::dump(p_file);
}
-void OS::set_no_window_mode(bool p_enable) {
- _no_window = p_enable;
-}
-
-bool OS::is_no_window_mode_enabled() const {
- return _no_window;
-}
-
int OS::get_exit_code() const {
return _exit_code;
}
diff --git a/core/os/os.h b/core/os/os.h
index fcb195afe1..0466d94acd 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -53,7 +53,6 @@ class OS {
bool _verbose_stdout = false;
bool _debug_stdout = false;
String _local_clipboard;
- bool _no_window = false;
int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
int _orientation;
bool _allow_hidpi = false;
@@ -269,9 +268,6 @@ public:
virtual Error move_to_trash(const String &p_path) { return FAILED; }
- virtual void set_no_window_mode(bool p_enable);
- virtual bool is_no_window_mode_enabled() const;
-
virtual void debug_break();
virtual int get_exit_code() const;