diff options
Diffstat (limited to 'core')
208 files changed, 7523 insertions, 4770 deletions
diff --git a/core/SCsub b/core/SCsub index 755c5c65c6..0ab4f11d87 100644 --- a/core/SCsub +++ b/core/SCsub @@ -1,6 +1,6 @@ #!/usr/bin/env python -Import('env') +Import("env") import core_builders import make_binders @@ -11,31 +11,32 @@ env.core_sources = [] # Generate AES256 script encryption key import os + txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0" -if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ): +if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ: e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"] txt = "" ec_valid = True - if (len(e) != 64): + if len(e) != 64: ec_valid = False else: for i in range(len(e) >> 1): - if (i > 0): + if i > 0: txt += "," - txts = "0x" + e[i * 2:i * 2 + 2] + txts = "0x" + e[i * 2 : i * 2 + 2] try: int(txts, 16) except: ec_valid = False txt += txts - if (not ec_valid): + if not ec_valid: txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0" print("Invalid AES256 encryption key, not 64 bits hex: " + e) # NOTE: It is safe to generate this file here, since this is still executed serially with open("script_encryption_key.gen.cpp", "w") as f: - f.write("#include \"core/project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n") + f.write('#include "core/project_settings.h"\nuint8_t script_encryption_key[32]={' + txt + "};\n") # Add required thirdparty code. @@ -49,7 +50,6 @@ thirdparty_misc_sources = [ # C sources "fastlz.c", "smaz.c", - # C++ sources "hq2x.cpp", "pcg.cpp", @@ -60,30 +60,30 @@ thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_mis env_thirdparty.add_source_files(env.core_sources, thirdparty_misc_sources) # Zlib library, can be unbundled -if env['builtin_zlib']: - thirdparty_zlib_dir = "#thirdparty/zlib/" - thirdparty_zlib_sources = [ - "adler32.c", - "compress.c", - "crc32.c", - "deflate.c", - "infback.c", - "inffast.c", - "inflate.c", - "inftrees.c", - "trees.c", - "uncompr.c", - "zutil.c", - ] - thirdparty_zlib_sources = [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources] - - env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir]) - # Needs to be available in main env too - env.Prepend(CPPPATH=[thirdparty_zlib_dir]) - if (env['target'] == 'debug'): - env_thirdparty.Append(CPPDEFINES=['ZLIB_DEBUG']) - - env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources) +if env["builtin_zlib"]: + thirdparty_zlib_dir = "#thirdparty/zlib/" + thirdparty_zlib_sources = [ + "adler32.c", + "compress.c", + "crc32.c", + "deflate.c", + "infback.c", + "inffast.c", + "inflate.c", + "inftrees.c", + "trees.c", + "uncompr.c", + "zutil.c", + ] + thirdparty_zlib_sources = [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources] + + env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir]) + # Needs to be available in main env too + env.Prepend(CPPPATH=[thirdparty_zlib_dir]) + if env["target"] == "debug": + env_thirdparty.Append(CPPDEFINES=["ZLIB_DEBUG"]) + + env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources) # Minizip library, could be unbundled in theory # However, our version has some custom modifications, so it won't compile with the system one @@ -99,7 +99,7 @@ env_thirdparty.add_source_files(env.core_sources, thirdparty_minizip_sources) # Zstd library, can be unbundled in theory # though we currently use some private symbols # https://github.com/godotengine/godot/issues/17374 -if env['builtin_zstd']: +if env["builtin_zstd"]: thirdparty_zstd_dir = "#thirdparty/zstd/" thirdparty_zstd_sources = [ "common/debug.c", @@ -142,30 +142,45 @@ if env['builtin_zstd']: env.add_source_files(env.core_sources, "*.cpp") # Certificates -env.Depends("#core/io/certs_compressed.gen.h", ["#thirdparty/certs/ca-certificates.crt", env.Value(env['builtin_certs']), env.Value(env['system_certs_path'])]) -env.CommandNoCache("#core/io/certs_compressed.gen.h", "#thirdparty/certs/ca-certificates.crt", run_in_subprocess(core_builders.make_certs_header)) +env.Depends( + "#core/io/certs_compressed.gen.h", + ["#thirdparty/certs/ca-certificates.crt", env.Value(env["builtin_certs"]), env.Value(env["system_certs_path"])], +) +env.CommandNoCache( + "#core/io/certs_compressed.gen.h", + "#thirdparty/certs/ca-certificates.crt", + run_in_subprocess(core_builders.make_certs_header), +) # Make binders -env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc', 'method_bind_free_func.gen.inc'], 'make_binders.py', run_in_subprocess(make_binders.run)) +env.CommandNoCache( + ["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"], + "make_binders.py", + run_in_subprocess(make_binders.run), +) # Authors -env.Depends('#core/authors.gen.h', "../AUTHORS.md") -env.CommandNoCache('#core/authors.gen.h', "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header)) +env.Depends("#core/authors.gen.h", "../AUTHORS.md") +env.CommandNoCache("#core/authors.gen.h", "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header)) # Donors -env.Depends('#core/donors.gen.h', "../DONORS.md") -env.CommandNoCache('#core/donors.gen.h', "../DONORS.md", run_in_subprocess(core_builders.make_donors_header)) +env.Depends("#core/donors.gen.h", "../DONORS.md") +env.CommandNoCache("#core/donors.gen.h", "../DONORS.md", run_in_subprocess(core_builders.make_donors_header)) # License -env.Depends('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"]) -env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header)) +env.Depends("#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"]) +env.CommandNoCache( + "#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header) +) # Chain load SCsubs -SConscript('os/SCsub') -SConscript('math/SCsub') -SConscript('crypto/SCsub') -SConscript('io/SCsub') -SConscript('bind/SCsub') +SConscript("os/SCsub") +SConscript("math/SCsub") +SConscript("crypto/SCsub") +SConscript("io/SCsub") +SConscript("debugger/SCsub") +SConscript("input/SCsub") +SConscript("bind/SCsub") # Build it all as a library diff --git a/core/array.cpp b/core/array.cpp index 7eb15ea934..d65bddae61 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -67,7 +67,7 @@ void Array::_unref() const { if (_p->refcount.unref()) { memdelete(_p); } - _p = NULL; + _p = nullptr; } Variant &Array::operator[](int p_idx) { @@ -467,7 +467,7 @@ const void *Array::id() const { Array::Array(const Array &p_from) { - _p = NULL; + _p = nullptr; _ref(p_from); } diff --git a/core/bind/SCsub b/core/bind/SCsub index 1c5f954470..19a6549225 100644 --- a/core/bind/SCsub +++ b/core/bind/SCsub @@ -1,5 +1,5 @@ #!/usr/bin/env python -Import('env') +Import("env") env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index bfe07d61c5..e8955c05df 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -62,7 +62,7 @@ static const unsigned int MONTH_DAYS_TABLE[2][12] = { { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 } }; -_ResourceLoader *_ResourceLoader::singleton = NULL; +_ResourceLoader *_ResourceLoader::singleton = nullptr; Error _ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads) { @@ -173,7 +173,7 @@ Vector<String> _ResourceSaver::get_recognized_extensions(const RES &p_resource) return ret; } -_ResourceSaver *_ResourceSaver::singleton = NULL; +_ResourceSaver *_ResourceSaver::singleton = nullptr; void _ResourceSaver::_bind_methods() { @@ -194,82 +194,6 @@ _ResourceSaver::_ResourceSaver() { singleton = this; } -/////////////////OS - -void _OS::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { - - OS::get_singleton()->global_menu_add_item(p_menu, p_label, p_signal, p_meta); -} - -void _OS::global_menu_add_separator(const String &p_menu) { - - OS::get_singleton()->global_menu_add_separator(p_menu); -} - -void _OS::global_menu_remove_item(const String &p_menu, int p_idx) { - - OS::get_singleton()->global_menu_remove_item(p_menu, p_idx); -} - -void _OS::global_menu_clear(const String &p_menu) { - - OS::get_singleton()->global_menu_clear(p_menu); -} - -Point2 _OS::get_mouse_position() const { - - return OS::get_singleton()->get_mouse_position(); -} - -void _OS::set_window_title(const String &p_title) { - - OS::get_singleton()->set_window_title(p_title); -} - -int _OS::get_mouse_button_state() const { - - return OS::get_singleton()->get_mouse_button_state(); -} - -String _OS::get_unique_id() const { - return OS::get_singleton()->get_unique_id(); -} - -bool _OS::has_touchscreen_ui_hint() const { - - return OS::get_singleton()->has_touchscreen_ui_hint(); -} - -void _OS::set_clipboard(const String &p_text) { - - OS::get_singleton()->set_clipboard(p_text); -} - -String _OS::get_clipboard() const { - - return OS::get_singleton()->get_clipboard(); -} - -int _OS::get_video_driver_count() const { - return OS::get_singleton()->get_video_driver_count(); -} - -String _OS::get_video_driver_name(VideoDriver p_driver) const { - return OS::get_singleton()->get_video_driver_name((int)p_driver); -} - -_OS::VideoDriver _OS::get_current_video_driver() const { - return (VideoDriver)OS::get_singleton()->get_current_video_driver(); -} - -int _OS::get_audio_driver_count() const { - return OS::get_singleton()->get_audio_driver_count(); -} - -String _OS::get_audio_driver_name(int p_driver) const { - return OS::get_singleton()->get_audio_driver_name(p_driver); -} - PackedStringArray _OS::get_connected_midi_inputs() { return OS::get_singleton()->get_connected_midi_inputs(); } @@ -282,198 +206,11 @@ void _OS::close_midi_inputs() { OS::get_singleton()->close_midi_inputs(); } -void _OS::set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen) { - - OS::VideoMode vm; - vm.width = p_size.width; - vm.height = p_size.height; - vm.fullscreen = p_fullscreen; - vm.resizable = p_resizeable; - OS::get_singleton()->set_video_mode(vm, p_screen); -} - -Size2 _OS::get_video_mode(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return Size2(vm.width, vm.height); -} - -bool _OS::is_video_mode_fullscreen(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return vm.fullscreen; -} - -int _OS::get_screen_count() const { - return OS::get_singleton()->get_screen_count(); -} - -int _OS::get_current_screen() const { - return OS::get_singleton()->get_current_screen(); -} - -void _OS::set_current_screen(int p_screen) { - OS::get_singleton()->set_current_screen(p_screen); -} - -Point2 _OS::get_screen_position(int p_screen) const { - return OS::get_singleton()->get_screen_position(p_screen); -} - -Size2 _OS::get_screen_size(int p_screen) const { - return OS::get_singleton()->get_screen_size(p_screen); -} - -int _OS::get_screen_dpi(int p_screen) const { - - return OS::get_singleton()->get_screen_dpi(p_screen); -} - -Point2 _OS::get_window_position() const { - return OS::get_singleton()->get_window_position(); -} - -void _OS::set_window_position(const Point2 &p_position) { - OS::get_singleton()->set_window_position(p_position); -} - -Size2 _OS::get_max_window_size() const { - return OS::get_singleton()->get_max_window_size(); -} - -Size2 _OS::get_min_window_size() const { - return OS::get_singleton()->get_min_window_size(); -} - -Size2 _OS::get_window_size() const { - return OS::get_singleton()->get_window_size(); -} - -Size2 _OS::get_real_window_size() const { - return OS::get_singleton()->get_real_window_size(); -} - -void _OS::set_max_window_size(const Size2 &p_size) { - OS::get_singleton()->set_max_window_size(p_size); -} - -void _OS::set_min_window_size(const Size2 &p_size) { - OS::get_singleton()->set_min_window_size(p_size); -} - -void _OS::set_window_size(const Size2 &p_size) { - OS::get_singleton()->set_window_size(p_size); -} - -Rect2 _OS::get_window_safe_area() const { - return OS::get_singleton()->get_window_safe_area(); -} - -void _OS::set_window_fullscreen(bool p_enabled) { - OS::get_singleton()->set_window_fullscreen(p_enabled); -} - -bool _OS::is_window_fullscreen() const { - return OS::get_singleton()->is_window_fullscreen(); -} - -void _OS::set_window_resizable(bool p_enabled) { - OS::get_singleton()->set_window_resizable(p_enabled); -} - -bool _OS::is_window_resizable() const { - return OS::get_singleton()->is_window_resizable(); -} - -void _OS::set_window_minimized(bool p_enabled) { - OS::get_singleton()->set_window_minimized(p_enabled); -} - -bool _OS::is_window_minimized() const { - return OS::get_singleton()->is_window_minimized(); -} - -void _OS::set_window_maximized(bool p_enabled) { - OS::get_singleton()->set_window_maximized(p_enabled); -} - -bool _OS::is_window_maximized() const { - return OS::get_singleton()->is_window_maximized(); -} - -void _OS::set_window_always_on_top(bool p_enabled) { - OS::get_singleton()->set_window_always_on_top(p_enabled); -} - -bool _OS::is_window_always_on_top() const { - return OS::get_singleton()->is_window_always_on_top(); -} - -bool _OS::is_window_focused() const { - return OS::get_singleton()->is_window_focused(); -} - -void _OS::set_borderless_window(bool p_borderless) { - OS::get_singleton()->set_borderless_window(p_borderless); -} - -bool _OS::get_window_per_pixel_transparency_enabled() const { - return OS::get_singleton()->get_window_per_pixel_transparency_enabled(); -} - -void _OS::set_window_per_pixel_transparency_enabled(bool p_enabled) { - OS::get_singleton()->set_window_per_pixel_transparency_enabled(p_enabled); -} - -bool _OS::get_borderless_window() const { - return OS::get_singleton()->get_borderless_window(); -} - -void _OS::set_ime_active(const bool p_active) { - - OS::get_singleton()->set_ime_active(p_active); -} - -void _OS::set_ime_position(const Point2 &p_pos) { - - OS::get_singleton()->set_ime_position(p_pos); -} - -Point2 _OS::get_ime_selection() const { - return OS::get_singleton()->get_ime_selection(); -} - -String _OS::get_ime_text() const { - return OS::get_singleton()->get_ime_text(); -} - void _OS::set_use_file_access_save_and_swap(bool p_enable) { FileAccess::set_backup_save(p_enable); } -bool _OS::is_video_mode_resizable(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return vm.resizable; -} - -Array _OS::get_fullscreen_mode_list(int p_screen) const { - - List<OS::VideoMode> vmlist; - OS::get_singleton()->get_fullscreen_mode_list(&vmlist, p_screen); - Array vmarr; - for (List<OS::VideoMode>::Element *E = vmlist.front(); E; E = E->next()) { - - vmarr.push_back(Size2(E->get().width, E->get().height)); - } - - return vmarr; -} - void _OS::set_low_processor_usage_mode(bool p_enabled) { OS::get_singleton()->set_low_processor_usage_mode(p_enabled); @@ -562,52 +299,16 @@ String _OS::get_locale() const { return OS::get_singleton()->get_locale(); } -String _OS::get_latin_keyboard_variant() const { - switch (OS::get_singleton()->get_latin_keyboard_variant()) { - case OS::LATIN_KEYBOARD_QWERTY: return "QWERTY"; - case OS::LATIN_KEYBOARD_QWERTZ: return "QWERTZ"; - case OS::LATIN_KEYBOARD_AZERTY: return "AZERTY"; - case OS::LATIN_KEYBOARD_QZERTY: return "QZERTY"; - case OS::LATIN_KEYBOARD_DVORAK: return "DVORAK"; - case OS::LATIN_KEYBOARD_NEO: return "NEO"; - case OS::LATIN_KEYBOARD_COLEMAK: return "COLEMAK"; - default: return "ERROR"; - } -} - String _OS::get_model_name() const { return OS::get_singleton()->get_model_name(); } -bool _OS::is_ok_left_and_cancel_right() const { - - return OS::get_singleton()->get_swap_ok_cancel(); -} - Error _OS::set_thread_name(const String &p_name) { return Thread::set_name(p_name); }; -void _OS::set_use_vsync(bool p_enable) { - OS::get_singleton()->set_use_vsync(p_enable); -} - -bool _OS::is_vsync_enabled() const { - - return OS::get_singleton()->is_vsync_enabled(); -} - -void _OS::set_vsync_via_compositor(bool p_enable) { - OS::get_singleton()->set_vsync_via_compositor(p_enable); -} - -bool _OS::is_vsync_via_compositor_enabled() const { - - return OS::get_singleton()->is_vsync_via_compositor_enabled(); -} - bool _OS::has_feature(const String &p_feature) const { return OS::get_singleton()->has_feature(p_feature); @@ -667,16 +368,6 @@ uint64_t _OS::get_static_memory_peak_usage() const { return OS::get_singleton()->get_static_memory_peak_usage(); } -void _OS::set_native_icon(const String &p_filename) { - - OS::get_singleton()->set_native_icon(p_filename); -} - -void _OS::set_icon(const Ref<Image> &p_icon) { - - OS::get_singleton()->set_icon(p_icon); -} - int _OS::get_exit_code() const { return OS::get_singleton()->get_exit_code(); @@ -924,11 +615,6 @@ bool _OS::can_use_threads() const { return OS::get_singleton()->can_use_threads(); } -bool _OS::can_draw() const { - - return OS::get_singleton()->can_draw(); -} - bool _OS::is_userfs_persistent() const { return OS::get_singleton()->is_userfs_persistent(); @@ -964,10 +650,10 @@ void _OS::print_all_textures_by_size() { List<_OSCoreBindImg> imgs; int total = 0; { - List<Ref<Resource> > rsrc; + List<Ref<Resource>> rsrc; ResourceCache::get_cached_resources(&rsrc); - for (List<Ref<Resource> >::Element *E = rsrc.front(); E; E = E->next()) { + for (List<Ref<Resource>>::Element *E = rsrc.front(); E; E = E->next()) { if (!E->get()->is_class("ImageTexture")) continue; @@ -998,13 +684,13 @@ void _OS::print_resources_by_type(const Vector<String> &p_types) { Map<String, int> type_count; - List<Ref<Resource> > resources; + List<Ref<Resource>> resources; ResourceCache::get_cached_resources(&resources); - List<Ref<Resource> > rsrc; + List<Ref<Resource>> rsrc; ResourceCache::get_cached_resources(&rsrc); - for (List<Ref<Resource> >::Element *E = rsrc.front(); E; E = E->next()) { + for (List<Ref<Resource>>::Element *E = rsrc.front(); E; E = E->next()) { Ref<Resource> r = E->get(); @@ -1025,22 +711,6 @@ void _OS::print_resources_by_type(const Vector<String> &p_types) { } }; -bool _OS::has_virtual_keyboard() const { - return OS::get_singleton()->has_virtual_keyboard(); -} - -void _OS::show_virtual_keyboard(const String &p_existing_text) { - OS::get_singleton()->show_virtual_keyboard(p_existing_text, Rect2()); -} - -void _OS::hide_virtual_keyboard() { - OS::get_singleton()->hide_virtual_keyboard(); -} - -int _OS::get_virtual_keyboard_height() { - return OS::get_singleton()->get_virtual_keyboard_height(); -} - void _OS::print_all_resources(const String &p_to_file) { OS::get_singleton()->print_all_resources(p_to_file); @@ -1061,45 +731,6 @@ String _OS::get_user_data_dir() const { return OS::get_singleton()->get_user_data_dir(); }; -Error _OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - - return OS::get_singleton()->native_video_play(p_path, p_volume, p_audio_track, p_subtitle_track); -}; - -bool _OS::native_video_is_playing() { - - return OS::get_singleton()->native_video_is_playing(); -}; - -void _OS::native_video_pause() { - - OS::get_singleton()->native_video_pause(); -}; - -void _OS::native_video_unpause() { - OS::get_singleton()->native_video_unpause(); -}; - -void _OS::native_video_stop() { - - OS::get_singleton()->native_video_stop(); -}; - -void _OS::request_attention() { - - OS::get_singleton()->request_attention(); -} - -void _OS::center_window() { - - OS::get_singleton()->center_window(); -} - -void _OS::move_window_to_foreground() { - - OS::get_singleton()->move_window_to_foreground(); -} - bool _OS::is_debug_build() const { #ifdef DEBUG_ENABLED @@ -1109,26 +740,6 @@ bool _OS::is_debug_build() const { #endif } -void _OS::set_screen_orientation(ScreenOrientation p_orientation) { - - OS::get_singleton()->set_screen_orientation(OS::ScreenOrientation(p_orientation)); -} - -_OS::ScreenOrientation _OS::get_screen_orientation() const { - - return ScreenOrientation(OS::get_singleton()->get_screen_orientation()); -} - -void _OS::set_keep_screen_on(bool p_enabled) { - - OS::get_singleton()->set_keep_screen_on(p_enabled); -} - -bool _OS::is_keep_screen_on() const { - - return OS::get_singleton()->is_keep_screen_on(); -} - String _OS::get_system_dir(SystemDir p_dir) const { return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir)); @@ -1149,11 +760,6 @@ int _OS::find_keycode_from_string(const String &p_code) const { return find_keycode(p_code); } -void _OS::alert(const String &p_alert, const String &p_title) { - - OS::get_singleton()->alert(p_alert, p_title); -} - bool _OS::request_permission(const String &p_name) { return OS::get_singleton()->request_permission(p_name); @@ -1169,90 +775,17 @@ Vector<String> _OS::get_granted_permissions() const { return OS::get_singleton()->get_granted_permissions(); } -_OS *_OS::singleton = NULL; +String _OS::get_unique_id() const { + return OS::get_singleton()->get_unique_id(); +} +_OS *_OS::singleton = nullptr; void _OS::_bind_methods() { - //ClassDB::bind_method(D_METHOD("get_mouse_position"),&_OS::get_mouse_position); - //ClassDB::bind_method(D_METHOD("is_mouse_grab_enabled"),&_OS::is_mouse_grab_enabled); - - ClassDB::bind_method(D_METHOD("set_clipboard", "clipboard"), &_OS::set_clipboard); - ClassDB::bind_method(D_METHOD("get_clipboard"), &_OS::get_clipboard); - - //will not delete for now, just unexpose - //ClassDB::bind_method(D_METHOD("set_video_mode","size","fullscreen","resizable","screen"),&_OS::set_video_mode,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("get_video_mode_size","screen"),&_OS::get_video_mode,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("is_video_mode_fullscreen","screen"),&_OS::is_video_mode_fullscreen,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); - - ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu", "label", "id", "meta"), &_OS::global_menu_add_item); - ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu"), &_OS::global_menu_add_separator); - ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu", "idx"), &_OS::global_menu_remove_item); - ClassDB::bind_method(D_METHOD("global_menu_clear", "menu"), &_OS::global_menu_clear); - - ClassDB::bind_method(D_METHOD("get_video_driver_count"), &_OS::get_video_driver_count); - ClassDB::bind_method(D_METHOD("get_video_driver_name", "driver"), &_OS::get_video_driver_name); - ClassDB::bind_method(D_METHOD("get_current_video_driver"), &_OS::get_current_video_driver); - - ClassDB::bind_method(D_METHOD("get_audio_driver_count"), &_OS::get_audio_driver_count); - ClassDB::bind_method(D_METHOD("get_audio_driver_name", "driver"), &_OS::get_audio_driver_name); ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &_OS::get_connected_midi_inputs); ClassDB::bind_method(D_METHOD("open_midi_inputs"), &_OS::open_midi_inputs); ClassDB::bind_method(D_METHOD("close_midi_inputs"), &_OS::close_midi_inputs); - ClassDB::bind_method(D_METHOD("get_screen_count"), &_OS::get_screen_count); - ClassDB::bind_method(D_METHOD("get_current_screen"), &_OS::get_current_screen); - ClassDB::bind_method(D_METHOD("set_current_screen", "screen"), &_OS::set_current_screen); - ClassDB::bind_method(D_METHOD("get_screen_position", "screen"), &_OS::get_screen_position, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_screen_size", "screen"), &_OS::get_screen_size, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_screen_dpi", "screen"), &_OS::get_screen_dpi, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_window_position"), &_OS::get_window_position); - ClassDB::bind_method(D_METHOD("set_window_position", "position"), &_OS::set_window_position); - ClassDB::bind_method(D_METHOD("get_window_size"), &_OS::get_window_size); - ClassDB::bind_method(D_METHOD("get_max_window_size"), &_OS::get_max_window_size); - ClassDB::bind_method(D_METHOD("get_min_window_size"), &_OS::get_min_window_size); - ClassDB::bind_method(D_METHOD("set_max_window_size", "size"), &_OS::set_max_window_size); - ClassDB::bind_method(D_METHOD("set_min_window_size", "size"), &_OS::set_min_window_size); - ClassDB::bind_method(D_METHOD("set_window_size", "size"), &_OS::set_window_size); - ClassDB::bind_method(D_METHOD("get_window_safe_area"), &_OS::get_window_safe_area); - ClassDB::bind_method(D_METHOD("set_window_fullscreen", "enabled"), &_OS::set_window_fullscreen); - ClassDB::bind_method(D_METHOD("is_window_fullscreen"), &_OS::is_window_fullscreen); - ClassDB::bind_method(D_METHOD("set_window_resizable", "enabled"), &_OS::set_window_resizable); - ClassDB::bind_method(D_METHOD("is_window_resizable"), &_OS::is_window_resizable); - ClassDB::bind_method(D_METHOD("set_window_minimized", "enabled"), &_OS::set_window_minimized); - ClassDB::bind_method(D_METHOD("is_window_minimized"), &_OS::is_window_minimized); - ClassDB::bind_method(D_METHOD("set_window_maximized", "enabled"), &_OS::set_window_maximized); - ClassDB::bind_method(D_METHOD("is_window_maximized"), &_OS::is_window_maximized); - ClassDB::bind_method(D_METHOD("set_window_always_on_top", "enabled"), &_OS::set_window_always_on_top); - ClassDB::bind_method(D_METHOD("is_window_always_on_top"), &_OS::is_window_always_on_top); - ClassDB::bind_method(D_METHOD("is_window_focused"), &_OS::is_window_focused); - ClassDB::bind_method(D_METHOD("request_attention"), &_OS::request_attention); - ClassDB::bind_method(D_METHOD("get_real_window_size"), &_OS::get_real_window_size); - ClassDB::bind_method(D_METHOD("center_window"), &_OS::center_window); - ClassDB::bind_method(D_METHOD("move_window_to_foreground"), &_OS::move_window_to_foreground); - - ClassDB::bind_method(D_METHOD("set_borderless_window", "borderless"), &_OS::set_borderless_window); - ClassDB::bind_method(D_METHOD("get_borderless_window"), &_OS::get_borderless_window); - - ClassDB::bind_method(D_METHOD("get_window_per_pixel_transparency_enabled"), &_OS::get_window_per_pixel_transparency_enabled); - ClassDB::bind_method(D_METHOD("set_window_per_pixel_transparency_enabled", "enabled"), &_OS::set_window_per_pixel_transparency_enabled); - - ClassDB::bind_method(D_METHOD("set_ime_active", "active"), &_OS::set_ime_active); - ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &_OS::set_ime_position); - ClassDB::bind_method(D_METHOD("get_ime_selection"), &_OS::get_ime_selection); - ClassDB::bind_method(D_METHOD("get_ime_text"), &_OS::get_ime_text); - - ClassDB::bind_method(D_METHOD("set_screen_orientation", "orientation"), &_OS::set_screen_orientation); - ClassDB::bind_method(D_METHOD("get_screen_orientation"), &_OS::get_screen_orientation); - - ClassDB::bind_method(D_METHOD("set_keep_screen_on", "enabled"), &_OS::set_keep_screen_on); - ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on); - - ClassDB::bind_method(D_METHOD("has_touchscreen_ui_hint"), &_OS::has_touchscreen_ui_hint); - - ClassDB::bind_method(D_METHOD("set_window_title", "title"), &_OS::set_window_title); - ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode); ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &_OS::is_in_low_processor_usage_mode); @@ -1283,9 +816,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_system_time_secs"), &_OS::get_system_time_secs); ClassDB::bind_method(D_METHOD("get_system_time_msecs"), &_OS::get_system_time_msecs); - ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &_OS::set_native_icon); - ClassDB::bind_method(D_METHOD("set_icon", "icon"), &_OS::set_icon); - ClassDB::bind_method(D_METHOD("get_exit_code"), &_OS::get_exit_code); ClassDB::bind_method(D_METHOD("set_exit_code", "code"), &_OS::set_exit_code); @@ -1295,10 +825,8 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_ticks_usec"), &_OS::get_ticks_usec); ClassDB::bind_method(D_METHOD("get_splash_tick_msec"), &_OS::get_splash_tick_msec); ClassDB::bind_method(D_METHOD("get_locale"), &_OS::get_locale); - ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &_OS::get_latin_keyboard_variant); ClassDB::bind_method(D_METHOD("get_model_name"), &_OS::get_model_name); - ClassDB::bind_method(D_METHOD("can_draw"), &_OS::can_draw); ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &_OS::is_userfs_persistent); ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &_OS::is_stdout_verbose); @@ -1310,10 +838,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("dump_memory_to_file", "file"), &_OS::dump_memory_to_file); ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &_OS::dump_resources_to_file); - ClassDB::bind_method(D_METHOD("has_virtual_keyboard"), &_OS::has_virtual_keyboard); - ClassDB::bind_method(D_METHOD("show_virtual_keyboard", "existing_text"), &_OS::show_virtual_keyboard, DEFVAL("")); - ClassDB::bind_method(D_METHOD("hide_virtual_keyboard"), &_OS::hide_virtual_keyboard); - ClassDB::bind_method(D_METHOD("get_virtual_keyboard_height"), &_OS::get_virtual_keyboard_height); ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &_OS::print_resources_in_use, DEFVAL(false)); ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &_OS::print_all_resources, DEFVAL("")); @@ -1324,81 +848,32 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_system_dir", "dir"), &_OS::get_system_dir); ClassDB::bind_method(D_METHOD("get_unique_id"), &_OS::get_unique_id); - ClassDB::bind_method(D_METHOD("is_ok_left_and_cancel_right"), &_OS::is_ok_left_and_cancel_right); - ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &_OS::print_all_textures_by_size); ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &_OS::print_resources_by_type); - ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &_OS::native_video_play); - ClassDB::bind_method(D_METHOD("native_video_is_playing"), &_OS::native_video_is_playing); - ClassDB::bind_method(D_METHOD("native_video_stop"), &_OS::native_video_stop); - ClassDB::bind_method(D_METHOD("native_video_pause"), &_OS::native_video_pause); - ClassDB::bind_method(D_METHOD("native_video_unpause"), &_OS::native_video_unpause); - ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &_OS::get_keycode_string); ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &_OS::is_keycode_unicode); ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &_OS::find_keycode_from_string); ClassDB::bind_method(D_METHOD("set_use_file_access_save_and_swap", "enabled"), &_OS::set_use_file_access_save_and_swap); - ClassDB::bind_method(D_METHOD("alert", "text", "title"), &_OS::alert, DEFVAL("Alert!")); - ClassDB::bind_method(D_METHOD("set_thread_name", "name"), &_OS::set_thread_name); - ClassDB::bind_method(D_METHOD("set_use_vsync", "enable"), &_OS::set_use_vsync); - ClassDB::bind_method(D_METHOD("is_vsync_enabled"), &_OS::is_vsync_enabled); - - ClassDB::bind_method(D_METHOD("set_vsync_via_compositor", "enable"), &_OS::set_vsync_via_compositor); - ClassDB::bind_method(D_METHOD("is_vsync_via_compositor_enabled"), &_OS::is_vsync_via_compositor_enabled); - ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &_OS::has_feature); ClassDB::bind_method(D_METHOD("request_permission", "name"), &_OS::request_permission); ClassDB::bind_method(D_METHOD("request_permissions"), &_OS::request_permissions); ClassDB::bind_method(D_METHOD("get_granted_permissions"), &_OS::get_granted_permissions); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "clipboard"), "set_clipboard", "get_clipboard"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen"); ADD_PROPERTY(PropertyInfo(Variant::INT, "exit_code"), "set_exit_code", "get_exit_code"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_enabled"), "set_use_vsync", "is_vsync_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_via_compositor"), "set_vsync_via_compositor", "is_vsync_via_compositor_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "low_processor_usage_mode"), "set_low_processor_usage_mode", "is_in_low_processor_usage_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "low_processor_usage_mode_sleep_usec"), "set_low_processor_usage_mode_sleep_usec", "get_low_processor_usage_mode_sleep_usec"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_screen_on"), "set_keep_screen_on", "is_keep_screen_on"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_window_size"), "set_min_window_size", "get_min_window_size"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_window_size"), "set_max_window_size", "get_max_window_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor"), "set_screen_orientation", "get_screen_orientation"); - ADD_GROUP("Window", "window_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_borderless"), "set_borderless_window", "get_borderless_window"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_per_pixel_transparency_enabled"), "set_window_per_pixel_transparency_enabled", "get_window_per_pixel_transparency_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_fullscreen"), "set_window_fullscreen", "is_window_fullscreen"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_maximized"), "set_window_maximized", "is_window_maximized"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_minimized"), "set_window_minimized", "is_window_minimized"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_resizable"), "set_window_resizable", "is_window_resizable"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_position"), "set_window_position", "get_window_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_size"), "set_window_size", "get_window_size"); // Those default values need to be specified for the docs generator, // to avoid using values from the documentation writer's own OS instance. - ADD_PROPERTY_DEFAULT("clipboard", ""); - ADD_PROPERTY_DEFAULT("current_screen", 0); ADD_PROPERTY_DEFAULT("exit_code", 0); - ADD_PROPERTY_DEFAULT("vsync_enabled", true); - ADD_PROPERTY_DEFAULT("vsync_via_compositor", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); - ADD_PROPERTY_DEFAULT("keep_screen_on", true); - ADD_PROPERTY_DEFAULT("min_window_size", Vector2()); - ADD_PROPERTY_DEFAULT("max_window_size", Vector2()); - ADD_PROPERTY_DEFAULT("screen_orientation", 0); - ADD_PROPERTY_DEFAULT("window_borderless", false); - ADD_PROPERTY_DEFAULT("window_per_pixel_transparency_enabled", false); - ADD_PROPERTY_DEFAULT("window_fullscreen", false); - ADD_PROPERTY_DEFAULT("window_maximized", false); - ADD_PROPERTY_DEFAULT("window_minimized", false); - ADD_PROPERTY_DEFAULT("window_resizable", true); - ADD_PROPERTY_DEFAULT("window_position", Vector2()); - ADD_PROPERTY_DEFAULT("window_size", Vector2()); BIND_ENUM_CONSTANT(VIDEO_DRIVER_GLES2); BIND_ENUM_CONSTANT(VIDEO_DRIVER_VULKAN); @@ -1424,14 +899,6 @@ void _OS::_bind_methods() { BIND_ENUM_CONSTANT(MONTH_NOVEMBER); BIND_ENUM_CONSTANT(MONTH_DECEMBER); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR); - BIND_ENUM_CONSTANT(SYSTEM_DIR_DESKTOP); BIND_ENUM_CONSTANT(SYSTEM_DIR_DCIM); BIND_ENUM_CONSTANT(SYSTEM_DIR_DOCUMENTS); @@ -1449,7 +916,7 @@ _OS::_OS() { ///////////////////// GEOMETRY -_Geometry *_Geometry::singleton = NULL; +_Geometry *_Geometry::singleton = nullptr; _Geometry *_Geometry::get_singleton() { @@ -1633,7 +1100,7 @@ Vector<Vector3> _Geometry::clip_polygon(const Vector<Vector3> &p_points, const P Array _Geometry::merge_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::merge_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::merge_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1645,7 +1112,7 @@ Array _Geometry::merge_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vec Array _Geometry::clip_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::clip_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::clip_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1657,7 +1124,7 @@ Array _Geometry::clip_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vect Array _Geometry::intersect_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::intersect_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::intersect_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1669,7 +1136,7 @@ Array _Geometry::intersect_polygons_2d(const Vector<Vector2> &p_polygon_a, const Array _Geometry::exclude_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { - Vector<Vector<Point2> > polys = Geometry::exclude_polygons_2d(p_polygon_a, p_polygon_b); + Vector<Vector<Point2>> polys = Geometry::exclude_polygons_2d(p_polygon_a, p_polygon_b); Array ret; @@ -1681,7 +1148,7 @@ Array _Geometry::exclude_polygons_2d(const Vector<Vector2> &p_polygon_a, const V Array _Geometry::clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { - Vector<Vector<Point2> > polys = Geometry::clip_polyline_with_polygon_2d(p_polyline, p_polygon); + Vector<Vector<Point2>> polys = Geometry::clip_polyline_with_polygon_2d(p_polyline, p_polygon); Array ret; @@ -1693,7 +1160,7 @@ Array _Geometry::clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline Array _Geometry::intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { - Vector<Vector<Point2> > polys = Geometry::intersect_polyline_with_polygon_2d(p_polyline, p_polygon); + Vector<Vector<Point2>> polys = Geometry::intersect_polyline_with_polygon_2d(p_polyline, p_polygon); Array ret; @@ -1705,7 +1172,7 @@ Array _Geometry::intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_pol Array _Geometry::offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { - Vector<Vector<Point2> > polys = Geometry::offset_polygon_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type)); + Vector<Vector<Point2>> polys = Geometry::offset_polygon_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type)); Array ret; @@ -1717,7 +1184,7 @@ Array _Geometry::offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_de Array _Geometry::offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { - Vector<Vector<Point2> > polys = Geometry::offset_polyline_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type), Geometry::PolyEndType(p_end_type)); + Vector<Vector<Point2>> polys = Geometry::offset_polyline_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type), Geometry::PolyEndType(p_end_type)); Array ret; @@ -1896,11 +1363,11 @@ void _File::close() { if (f) memdelete(f); - f = NULL; + f = nullptr; } bool _File::is_open() const { - return f != NULL; + return f != nullptr; } String _File::get_path() const { @@ -2163,7 +1630,7 @@ void _File::store_var(const Variant &p_var, bool p_full_objects) { ERR_FAIL_COND_MSG(!f, "File must be opened before use."); int len; - Error err = encode_variant(p_var, NULL, len, p_full_objects); + Error err = encode_variant(p_var, nullptr, len, p_full_objects); ERR_FAIL_COND_MSG(err != OK, "Error when trying to encode Variant."); Vector<uint8_t> buff; @@ -2187,7 +1654,7 @@ Variant _File::get_var(bool p_allow_objects) const { const uint8_t *r = buff.ptr(); Variant v; - Error err = decode_variant(v, &r[0], len, NULL, p_allow_objects); + Error err = decode_variant(v, &r[0], len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to encode Variant."); return v; @@ -2266,7 +1733,7 @@ void _File::_bind_methods() { _File::_File() { - f = NULL; + f = nullptr; eswap = false; } @@ -2344,10 +1811,10 @@ Error _Directory::change_dir(String p_dir) { ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use."); return d->change_dir(p_dir); } -String _Directory::get_current_dir(bool p_include_drive) { +String _Directory::get_current_dir() { ERR_FAIL_COND_V_MSG(!d, "", "Directory must be opened before use."); - return d->get_current_dir(p_include_drive); + return d->get_current_dir(); } Error _Directory::make_dir(String p_dir) { @@ -2444,7 +1911,7 @@ void _Directory::_bind_methods() { ClassDB::bind_method(D_METHOD("get_drive", "idx"), &_Directory::get_drive); ClassDB::bind_method(D_METHOD("get_current_drive"), &_Directory::get_current_drive); ClassDB::bind_method(D_METHOD("change_dir", "todir"), &_Directory::change_dir); - ClassDB::bind_method(D_METHOD("get_current_dir", "include_drive"), &_Directory::get_current_dir, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_current_dir"), &_Directory::get_current_dir); ClassDB::bind_method(D_METHOD("make_dir", "path"), &_Directory::make_dir); ClassDB::bind_method(D_METHOD("make_dir_recursive", "path"), &_Directory::make_dir_recursive); ClassDB::bind_method(D_METHOD("file_exists", "path"), &_Directory::file_exists); @@ -2467,7 +1934,7 @@ _Directory::~_Directory() { memdelete(d); } -_Marshalls *_Marshalls::singleton = NULL; +_Marshalls *_Marshalls::singleton = nullptr; _Marshalls *_Marshalls::get_singleton() { return singleton; @@ -2476,7 +1943,7 @@ _Marshalls *_Marshalls::get_singleton() { String _Marshalls::variant_to_base64(const Variant &p_var, bool p_full_objects) { int len; - Error err = encode_variant(p_var, NULL, len, p_full_objects); + Error err = encode_variant(p_var, nullptr, len, p_full_objects); ERR_FAIL_COND_V_MSG(err != OK, "", "Error when trying to encode Variant."); Vector<uint8_t> buff; @@ -2505,7 +1972,7 @@ Variant _Marshalls::base64_to_variant(const String &p_str, bool p_allow_objects) ERR_FAIL_COND_V(CryptoCore::b64_decode(&w[0], buf.size(), &len, (unsigned char *)cstr.get_data(), strlen) != OK, Variant()); Variant v; - Error err = decode_variant(v, &w[0], len, NULL, p_allow_objects); + Error err = decode_variant(v, &w[0], len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to decode Variant."); return v; @@ -2684,7 +2151,7 @@ Error _Thread::start(Object *p_instance, const StringName &p_method, const Varia if (!thread) { active = false; target_method = StringName(); - target_instance = NULL; + target_instance = nullptr; userdata = Variant(); return ERR_CANT_CREATE; } @@ -2712,11 +2179,11 @@ Variant _Thread::wait_to_finish() { Variant r = ret; active = false; target_method = StringName(); - target_instance = NULL; + target_instance = nullptr; userdata = Variant(); if (thread) memdelete(thread); - thread = NULL; + thread = nullptr; return r; } @@ -2735,8 +2202,8 @@ void _Thread::_bind_methods() { _Thread::_Thread() { active = false; - thread = NULL; - target_instance = NULL; + thread = nullptr; + target_instance = nullptr; } _Thread::~_Thread() { @@ -3114,7 +2581,7 @@ void _Engine::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix"); } -_Engine *_Engine::singleton = NULL; +_Engine *_Engine::singleton = nullptr; _Engine::_Engine() { singleton = this; @@ -3190,7 +2657,7 @@ Ref<JSONParseResult> _JSON::parse(const String &p_json) { return result; } -_JSON *_JSON::singleton = NULL; +_JSON *_JSON::singleton = nullptr; _JSON::_JSON() { singleton = this; diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index fc6419b7d8..d5f44cdc44 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -145,83 +145,10 @@ public: MONTH_DECEMBER }; - void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta); - void global_menu_add_separator(const String &p_menu); - void global_menu_remove_item(const String &p_menu, int p_idx); - void global_menu_clear(const String &p_menu); - - Point2 get_mouse_position() const; - void set_window_title(const String &p_title); - int get_mouse_button_state() const; - - void set_clipboard(const String &p_text); - String get_clipboard() const; - - void set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen = 0); - Size2 get_video_mode(int p_screen = 0) const; - bool is_video_mode_fullscreen(int p_screen = 0) const; - bool is_video_mode_resizable(int p_screen = 0) const; - Array get_fullscreen_mode_list(int p_screen = 0) const; - - virtual int get_video_driver_count() const; - virtual String get_video_driver_name(VideoDriver p_driver) const; - virtual VideoDriver get_current_video_driver() const; - - virtual int get_audio_driver_count() const; - virtual String get_audio_driver_name(int p_driver) const; - virtual PackedStringArray get_connected_midi_inputs(); virtual void open_midi_inputs(); virtual void close_midi_inputs(); - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual int get_screen_dpi(int p_screen = -1) const; - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual Size2 get_max_window_size() const; - virtual Size2 get_min_window_size() const; - virtual Size2 get_window_size() const; - virtual Size2 get_real_window_size() const; - virtual Rect2 get_window_safe_area() const; - virtual void set_max_window_size(const Size2 &p_size); - virtual void set_min_window_size(const Size2 &p_size); - virtual void set_window_size(const Size2 &p_size); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_always_on_top(bool p_enabled); - virtual bool is_window_always_on_top() const; - virtual bool is_window_focused() const; - virtual void request_attention(); - virtual void center_window(); - virtual void move_window_to_foreground(); - - virtual void set_borderless_window(bool p_borderless); - virtual bool get_borderless_window() const; - - virtual bool get_window_per_pixel_transparency_enabled() const; - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); - - virtual void set_ime_active(const bool p_active); - virtual void set_ime_position(const Point2 &p_pos); - virtual Point2 get_ime_selection() const; - virtual String get_ime_text() const; - - Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - bool native_video_is_playing(); - void native_video_pause(); - void native_video_unpause(); - void native_video_stop(); - void set_low_processor_usage_mode(bool p_enabled); bool is_in_low_processor_usage_mode() const; @@ -243,25 +170,17 @@ public: Vector<String> get_cmdline_args(); String get_locale() const; - String get_latin_keyboard_variant() const; String get_model_name() const; void dump_memory_to_file(const String &p_file); void dump_resources_to_file(const String &p_file); - bool has_virtual_keyboard() const; - void show_virtual_keyboard(const String &p_existing_text = ""); - void hide_virtual_keyboard(); - int get_virtual_keyboard_height(); - void print_resources_in_use(bool p_short = false); void print_all_resources(const String &p_to_file); void print_all_textures_by_size(); void print_resources_by_type(const Vector<String> &p_types); - bool has_touchscreen_ui_hint() const; - bool is_debug_build() const; String get_unique_id() const; @@ -272,9 +191,6 @@ public: void set_use_file_access_save_and_swap(bool p_enable); - void set_native_icon(const String &p_filename); - void set_icon(const Ref<Image> &p_icon); - int get_exit_code() const; void set_exit_code(int p_code); Dictionary get_date(bool utc) const; @@ -298,8 +214,6 @@ public: bool can_use_threads() const; - bool can_draw() const; - bool is_userfs_persistent() const; bool is_stdout_verbose() const; @@ -317,39 +231,12 @@ public: SYSTEM_DIR_RINGTONES, }; - enum ScreenOrientation { - - SCREEN_ORIENTATION_LANDSCAPE, - SCREEN_ORIENTATION_PORTRAIT, - SCREEN_ORIENTATION_REVERSE_LANDSCAPE, - SCREEN_ORIENTATION_REVERSE_PORTRAIT, - SCREEN_ORIENTATION_SENSOR_LANDSCAPE, - SCREEN_ORIENTATION_SENSOR_PORTRAIT, - SCREEN_ORIENTATION_SENSOR, - }; - String get_system_dir(SystemDir p_dir) const; String get_user_data_dir() const; - void alert(const String &p_alert, const String &p_title = "ALERT!"); - - void set_screen_orientation(ScreenOrientation p_orientation); - ScreenOrientation get_screen_orientation() const; - - void set_keep_screen_on(bool p_enabled); - bool is_keep_screen_on() const; - - bool is_ok_left_and_cancel_right() const; - Error set_thread_name(const String &p_name); - void set_use_vsync(bool p_enable); - bool is_vsync_enabled() const; - - void set_vsync_via_compositor(bool p_enable); - bool is_vsync_via_compositor_enabled() const; - bool has_feature(const String &p_feature) const; bool request_permission(const String &p_name); @@ -365,7 +252,6 @@ VARIANT_ENUM_CAST(_OS::VideoDriver); VARIANT_ENUM_CAST(_OS::Weekday); VARIANT_ENUM_CAST(_OS::Month); VARIANT_ENUM_CAST(_OS::SystemDir); -VARIANT_ENUM_CAST(_OS::ScreenOrientation); class _Geometry : public Object { @@ -572,7 +458,7 @@ public: int get_current_drive(); Error change_dir(String p_dir); // Can be relative or absolute, return false on success. - String get_current_dir(bool p_include_drive = true); // Return current dir location. + String get_current_dir(); // Return current dir location. Error make_dir(String p_dir); Error make_dir_recursive(String p_dir); @@ -616,7 +502,7 @@ public: String base64_to_utf8(const String &p_str); _Marshalls() { singleton = this; } - ~_Marshalls() { singleton = NULL; } + ~_Marshalls() { singleton = nullptr; } }; class _Mutex : public Reference { diff --git a/core/callable.cpp b/core/callable.cpp index 4a5ae3a248..6a5dc151e5 100644 --- a/core/callable.cpp +++ b/core/callable.cpp @@ -78,6 +78,12 @@ StringName Callable::get_method() const { return method; } +CallableCustom *Callable::get_custom() const { + ERR_FAIL_COND_V_MSG(!is_custom(), nullptr, + vformat("Can't get custom on non-CallableCustom \"%s\".", operator String())); + return custom; +} + uint32_t Callable::hash() const { if (is_custom()) { return custom->hash(); diff --git a/core/callable.h b/core/callable.h index cecf2264a3..7fa024dccd 100644 --- a/core/callable.h +++ b/core/callable.h @@ -84,6 +84,7 @@ public: Object *get_object() const; ObjectID get_object_id() const; StringName get_method() const; + CallableCustom *get_custom() const; uint32_t hash() const; diff --git a/core/callable_method_pointer.h b/core/callable_method_pointer.h index a931a344e6..fb809c2b44 100644 --- a/core/callable_method_pointer.h +++ b/core/callable_method_pointer.h @@ -34,6 +34,7 @@ #include "core/callable.h" #include "core/hashfuncs.h" #include "core/object.h" +#include "core/os/copymem.h" #include "core/simple_type.h" class CallableCustomMethodPointerBase : public CallableCustom { diff --git a/core/class_db.cpp b/core/class_db.cpp index 35e216a58f..5e49688e9b 100644 --- a/core/class_db.cpp +++ b/core/class_db.cpp @@ -261,8 +261,9 @@ HashMap<StringName, StringName> ClassDB::compat_classes; ClassDB::ClassInfo::ClassInfo() { api = API_NONE; - creation_func = NULL; - inherits_ptr = NULL; + class_ptr = nullptr; + creation_func = nullptr; + inherits_ptr = nullptr; disabled = false; exposed = false; } @@ -289,7 +290,7 @@ void ClassDB::get_class_list(List<StringName> *p_classes) { OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -303,7 +304,7 @@ void ClassDB::get_inheriters_from_class(const StringName &p_class, List<StringNa OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -316,7 +317,7 @@ void ClassDB::get_direct_inheriters_from_class(const StringName &p_class, List<S OBJTYPE_RLOCK; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -376,7 +377,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> names; - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { @@ -398,7 +399,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->method_map.next(k))) { @@ -445,7 +446,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->constant_map.next(k))) { @@ -465,7 +466,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->signal_map.next(k))) { @@ -488,7 +489,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) { List<StringName> snames; - k = NULL; + k = nullptr; while ((k = t->property_setget.next(k))) { @@ -548,14 +549,14 @@ Object *ClassDB::instance(const StringName &p_class) { ti = classes.getptr(compat_classes[p_class]); } } - ERR_FAIL_COND_V_MSG(!ti, NULL, "Cannot get class '" + String(p_class) + "'."); - ERR_FAIL_COND_V_MSG(ti->disabled, NULL, "Class '" + String(p_class) + "' is disabled."); - ERR_FAIL_COND_V(!ti->creation_func, NULL); + ERR_FAIL_COND_V_MSG(!ti, nullptr, "Cannot get class '" + String(p_class) + "'."); + ERR_FAIL_COND_V_MSG(ti->disabled, nullptr, "Class '" + String(p_class) + "' is disabled."); + ERR_FAIL_COND_V(!ti->creation_func, nullptr); } #ifdef TOOLS_ENABLED if (ti->api == API_EDITOR && !Engine::get_singleton()->is_editor_hint()) { ERR_PRINT("Class '" + String(p_class) + "' can only be instantiated by editor."); - return NULL; + return nullptr; } #endif return ti->creation_func(); @@ -571,7 +572,7 @@ bool ClassDB::can_instance(const StringName &p_class) { return false; } #endif - return (!ti->disabled && ti->creation_func != NULL); + return (!ti->disabled && ti->creation_func != nullptr); } void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherits) { @@ -594,7 +595,7 @@ void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherit ti.inherits_ptr = &classes[ti.inherits]; } else { - ti.inherits_ptr = NULL; + ti.inherits_ptr = nullptr; } } @@ -652,7 +653,7 @@ void ClassDB::get_method_list(StringName p_class, List<MethodInfo> *p_methods, b #else - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = type->method_map.next(K))) { @@ -684,7 +685,7 @@ MethodBind *ClassDB::get_method(StringName p_class, StringName p_name) { return *method; type = type->inherits_ptr; } - return NULL; + return nullptr; } void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant) { @@ -736,7 +737,7 @@ void ClassDB::get_integer_constant_list(const StringName &p_class, List<String> for (List<StringName>::Element *E = type->constant_order.front(); E; E = E->next()) p_constants->push_back(E->get()); #else - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = type->constant_map.next(K))) { p_constants->push_back(*K); @@ -783,7 +784,7 @@ StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const S while (type) { - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = type->enum_map.next(k))) { List<StringName> &constants_list = type->enum_map.get(*k); @@ -809,7 +810,7 @@ void ClassDB::get_enum_list(const StringName &p_class, List<StringName> *p_enums while (type) { - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = type->enum_map.next(k))) { p_enums->push_back(*k); } @@ -875,7 +876,7 @@ void ClassDB::get_signal_list(StringName p_class, List<MethodInfo> *p_signals, b while (check) { - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = check->signal_map.next(S))) { p_signals->push_back(check->signal_map[*S]); @@ -929,6 +930,15 @@ void ClassDB::add_property_group(StringName p_class, const String &p_name, const type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_GROUP)); } +void ClassDB::add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix) { + + OBJTYPE_WLOCK; + ClassInfo *type = classes.getptr(p_class); + ERR_FAIL_COND(!type); + + type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_SUBGROUP)); +} + void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) { lock->read_lock(); @@ -937,7 +947,7 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons ERR_FAIL_COND(!type); - MethodBind *mb_set = NULL; + MethodBind *mb_set = nullptr; if (p_setter) { mb_set = get_method(p_class, p_setter); #ifdef DEBUG_METHODS_ENABLED @@ -949,7 +959,7 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons #endif } - MethodBind *mb_get = NULL; + MethodBind *mb_get = nullptr; if (p_getter) { mb_get = get_method(p_class, p_getter); @@ -1086,9 +1096,9 @@ bool ClassDB::get_property(Object *p_object, const StringName &p_property, Varia Callable::CallError ce; if (psg->_getptr) { - r_value = psg->_getptr->call(p_object, NULL, 0, ce); + r_value = psg->_getptr->call(p_object, nullptr, 0, ce); } else { - r_value = p_object->call(psg->getter, NULL, 0, ce); + r_value = p_object->call(psg->getter, nullptr, 0, ce); } } return true; @@ -1245,33 +1255,33 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const c #endif OBJTYPE_WLOCK; - ERR_FAIL_COND_V(!p_bind, NULL); + ERR_FAIL_COND_V(!p_bind, nullptr); p_bind->set_name(mdname); String instance_type = p_bind->get_instance_class(); #ifdef DEBUG_ENABLED - ERR_FAIL_COND_V_MSG(has_method(instance_type, mdname), NULL, "Class " + String(instance_type) + " already has a method " + String(mdname) + "."); + ERR_FAIL_COND_V_MSG(has_method(instance_type, mdname), nullptr, "Class " + String(instance_type) + " already has a method " + String(mdname) + "."); #endif ClassInfo *type = classes.getptr(instance_type); if (!type) { memdelete(p_bind); - ERR_FAIL_V_MSG(NULL, "Couldn't bind method '" + mdname + "' for instance '" + instance_type + "'."); + ERR_FAIL_V_MSG(nullptr, "Couldn't bind method '" + mdname + "' for instance '" + instance_type + "'."); } if (type->method_map.has(mdname)) { memdelete(p_bind); // overloading not supported - ERR_FAIL_V_MSG(NULL, "Method already bound '" + instance_type + "::" + mdname + "'."); + ERR_FAIL_V_MSG(nullptr, "Method already bound '" + instance_type + "::" + mdname + "'."); } #ifdef DEBUG_METHODS_ENABLED if (method_name.args.size() > p_bind->get_argument_count()) { memdelete(p_bind); - ERR_FAIL_V_MSG(NULL, "Method definition provides more arguments than the method actually has '" + instance_type + "::" + mdname + "'."); + ERR_FAIL_V_MSG(nullptr, "Method definition provides more arguments than the method actually has '" + instance_type + "::" + mdname + "'."); } p_bind->set_argument_names(method_name.args); @@ -1382,7 +1392,7 @@ void ClassDB::add_resource_base_extension(const StringName &p_extension, const S void ClassDB::get_resource_base_extensions(List<String> *p_extensions) { - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = resource_base_extensions.next(K))) { @@ -1392,7 +1402,7 @@ void ClassDB::get_resource_base_extensions(List<String> *p_extensions) { void ClassDB::get_extensions_for_type(const StringName &p_class, List<String> *p_extensions) { - const StringName *K = NULL; + const StringName *K = nullptr; while ((K = resource_base_extensions.next(K))) { StringName cmp = resource_base_extensions[*K]; @@ -1401,7 +1411,7 @@ void ClassDB::get_extensions_for_type(const StringName &p_class, List<String> *p } } -HashMap<StringName, HashMap<StringName, Variant> > ClassDB::default_values; +HashMap<StringName, HashMap<StringName, Variant>> ClassDB::default_values; Set<StringName> ClassDB::default_values_cached; Variant ClassDB::class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid) { @@ -1412,7 +1422,7 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con default_values[p_class] = HashMap<StringName, Variant>(); } - Object *c = NULL; + Object *c = nullptr; bool cleanup_c = false; if (Engine::get_singleton()->has_singleton(p_class)) { @@ -1446,20 +1456,20 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con } if (!default_values.has(p_class)) { - if (r_valid != NULL) *r_valid = false; + if (r_valid != nullptr) *r_valid = false; return Variant(); } if (!default_values[p_class].has(p_property)) { - if (r_valid != NULL) *r_valid = false; + if (r_valid != nullptr) *r_valid = false; return Variant(); } - if (r_valid != NULL) *r_valid = true; + if (r_valid != nullptr) *r_valid = true; return default_values[p_class][p_property]; } -RWLock *ClassDB::lock = NULL; +RWLock *ClassDB::lock = nullptr; void ClassDB::init() { @@ -1476,13 +1486,13 @@ void ClassDB::cleanup() { //OBJTYPE_LOCK; hah not here - const StringName *k = NULL; + const StringName *k = nullptr; while ((k = classes.next(k))) { ClassInfo &ti = classes[*k]; - const StringName *m = NULL; + const StringName *m = nullptr; while ((m = ti.method_map.next(m))) { memdelete(ti.method_map[*m]); diff --git a/core/class_db.h b/core/class_db.h index 398eca9132..f760aa1738 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -119,7 +119,7 @@ public: void *class_ptr; HashMap<StringName, MethodBind *> method_map; HashMap<StringName, int> constant_map; - HashMap<StringName, List<StringName> > enum_map; + HashMap<StringName, List<StringName>> enum_map; HashMap<StringName, MethodInfo> signal_map; List<PropertyInfo> property_list; #ifdef DEBUG_METHODS_ENABLED @@ -160,7 +160,7 @@ public: static void _add_class2(const StringName &p_class, const StringName &p_inherits); - static HashMap<StringName, HashMap<StringName, Variant> > default_values; + static HashMap<StringName, HashMap<StringName, Variant>> default_values; static Set<StringName> default_values_cached; public: @@ -234,7 +234,7 @@ public: MethodBind *bind = create_method_bind(p_method); - return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, NULL, 0); //use static function, much smaller binary usage + return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, nullptr, 0); //use static function, much smaller binary usage } template <class N, class M> @@ -315,7 +315,7 @@ public: GLOBAL_LOCK_FUNCTION; MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant); - ERR_FAIL_COND_V(!bind, NULL); + ERR_FAIL_COND_V(!bind, nullptr); bind->set_name(p_name); bind->set_default_arguments(p_default_args); @@ -325,13 +325,13 @@ public: ClassInfo *type = classes.getptr(instance_type); if (!type) { memdelete(bind); - ERR_FAIL_COND_V(!type, NULL); + ERR_FAIL_COND_V(!type, nullptr); } if (type->method_map.has(p_name)) { memdelete(bind); // overloading not supported - ERR_FAIL_V_MSG(NULL, "Method already bound: " + instance_type + "::" + p_name + "."); + ERR_FAIL_V_MSG(nullptr, "Method already bound: " + instance_type + "::" + p_name + "."); } type->method_map[p_name] = bind; #ifdef DEBUG_METHODS_ENABLED @@ -349,14 +349,15 @@ public: static void get_signal_list(StringName p_class, List<MethodInfo> *p_signals, bool p_no_inheritance = false); static void add_property_group(StringName p_class, const String &p_name, const String &p_prefix = ""); + static void add_property_subgroup(StringName p_class, const String &p_name, const String &p_prefix = ""); static void add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1); static void set_property_default_value(StringName p_class, const StringName &p_name, const Variant &p_default); - static void get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = NULL); - static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = NULL); + static void get_property_list(StringName p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = nullptr); + static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = nullptr); static bool get_property(Object *p_object, const StringName &p_property, Variant &r_value); static bool has_property(const StringName &p_class, const StringName &p_property, bool p_no_inheritance = false); - static int get_property_index(const StringName &p_class, const StringName &p_property, bool *r_is_valid = NULL); - static Variant::Type get_property_type(const StringName &p_class, const StringName &p_property, bool *r_is_valid = NULL); + static int get_property_index(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr); + static Variant::Type get_property_type(const StringName &p_class, const StringName &p_property, bool *r_is_valid = nullptr); static StringName get_property_setter(StringName p_class, const StringName &p_property); static StringName get_property_getter(StringName p_class, const StringName &p_property); @@ -371,13 +372,13 @@ public: static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant); static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false); - static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = NULL); + static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr); static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false); static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false); - static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = NULL); + static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = nullptr); static StringName get_category(const StringName &p_node); diff --git a/core/color.h b/core/color.h index a7ab94ab08..16dc721072 100644 --- a/core/color.h +++ b/core/color.h @@ -239,4 +239,4 @@ bool Color::operator<(const Color &p_color) const { return r < p_color.r; } -#endif +#endif // COLOR_H diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index 85e8a847a0..3ce769c72c 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -113,7 +113,7 @@ CommandQueueMT::CommandQueueMT(bool p_sync) { if (p_sync) sync = memnew(Semaphore); else - sync = NULL; + sync = nullptr; } CommandQueueMT::~CommandQueueMT() { diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 90231546ef..558453bdf5 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -360,7 +360,7 @@ class CommandQueueMT { if (dealloc_one()) { goto tryagain; } - return NULL; + return nullptr; } } else { // ahead of dealloc_ptr, check that there is room @@ -374,11 +374,11 @@ class CommandQueueMT { if (dealloc_one()) { goto tryagain; } - return NULL; + return nullptr; } // if this happens, it's a bug - ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, NULL); + ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, nullptr); // zero means, wrap to beginning uint32_t *p = (uint32_t *)&command_mem[write_ptr]; @@ -406,7 +406,7 @@ class CommandQueueMT { lock(); T *ret; - while ((ret = allocate<T>()) == NULL) { + while ((ret = allocate<T>()) == nullptr) { unlock(); // sleep a little until fetch happened and some room is made @@ -508,4 +508,4 @@ public: #undef CMD_SYNC_TYPE #undef DECL_CMD_SYNC -#endif +#endif // COMMAND_QUEUE_MT_H diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index ed307fd3ac..0225524bc8 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -50,8 +50,8 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { int size = Math::larger_prime(keys.size()); - Vector<Vector<Pair<int, CharString> > > buckets; - Vector<Map<uint32_t, int> > table; + Vector<Vector<Pair<int, CharString>>> buckets; + Vector<Map<uint32_t, int>> table; Vector<uint32_t> hfunc_table; Vector<_PHashTranslationCmp> compressed; @@ -109,7 +109,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { for (int i = 0; i < size; i++) { - const Vector<Pair<int, CharString> > &b = buckets[i]; + const Vector<Pair<int, CharString>> &b = buckets[i]; Map<uint32_t, int> &t = table.write[i]; if (b.size() == 0) diff --git a/core/core_builders.py b/core/core_builders.py index 7720183595..d03874608e 100644 --- a/core/core_builders.py +++ b/core/core_builders.py @@ -4,54 +4,83 @@ All such functions are invoked in a subprocess on Windows to prevent build flaki """ from platform_methods import subprocess_main -from compat import iteritems, itervalues, open_utf8, escape_string, byte_to_str -def make_certs_header(target, source, env): +def escape_string(s): + def charcode_to_c_escapes(c): + rev_result = [] + while c >= 256: + c, low = (c // 256, c % 256) + rev_result.append("\\%03o" % low) + rev_result.append("\\%03o" % c) + return "".join(reversed(rev_result)) + + result = "" + if isinstance(s, str): + s = s.encode("utf-8") + for c in s: + if not (32 <= c < 127) or c in (ord("\\"), ord('"')): + result += charcode_to_c_escapes(c) + else: + result += chr(c) + return result + +def make_certs_header(target, source, env): src = source[0] dst = target[0] f = open(src, "rb") - g = open_utf8(dst, "w") + g = open(dst, "w", encoding="utf-8") buf = f.read() decomp_size = len(buf) import zlib + buf = zlib.compress(buf) g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _CERTS_RAW_H\n") - g.write("#define _CERTS_RAW_H\n") + g.write("#ifndef CERTS_COMPRESSED_GEN_H\n") + g.write("#define CERTS_COMPRESSED_GEN_H\n") # System certs path. Editor will use them if defined. (for package maintainers) - path = env['system_certs_path'] - g.write("#define _SYSTEM_CERTS_PATH \"%s\"\n" % str(path)) - if env['builtin_certs']: + path = env["system_certs_path"] + g.write('#define _SYSTEM_CERTS_PATH "%s"\n' % str(path)) + if env["builtin_certs"]: # Defined here and not in env so changing it does not trigger a full rebuild. g.write("#define BUILTIN_CERTS_ENABLED\n") g.write("static const int _certs_compressed_size = " + str(len(buf)) + ";\n") g.write("static const int _certs_uncompressed_size = " + str(decomp_size) + ";\n") g.write("static const unsigned char _certs_compressed[] = {\n") for i in range(len(buf)): - g.write("\t" + byte_to_str(buf[i]) + ",\n") + g.write("\t" + str(buf[i]) + ",\n") g.write("};\n") - g.write("#endif") + g.write("#endif // CERTS_COMPRESSED_GEN_H") g.close() f.close() def make_authors_header(target, source, env): - sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"] - sections_id = ["AUTHORS_FOUNDERS", "AUTHORS_LEAD_DEVELOPERS", "AUTHORS_PROJECT_MANAGERS", "AUTHORS_DEVELOPERS"] + sections = [ + "Project Founders", + "Lead Developer", + "Project Manager", + "Developers", + ] + sections_id = [ + "AUTHORS_FOUNDERS", + "AUTHORS_LEAD_DEVELOPERS", + "AUTHORS_PROJECT_MANAGERS", + "AUTHORS_DEVELOPERS", + ] src = source[0] dst = target[0] - f = open_utf8(src, "r") - g = open_utf8(dst, "w") + f = open(src, "r", encoding="utf-8") + g = open(dst, "w", encoding="utf-8") g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_AUTHORS_H\n") - g.write("#define _EDITOR_AUTHORS_H\n") + g.write("#ifndef AUTHORS_GEN_H\n") + g.write("#define AUTHORS_GEN_H\n") reading = False @@ -62,7 +91,7 @@ def make_authors_header(target, source, env): for line in f: if reading: if line.startswith(" "): - g.write("\t\"" + escape_string(line.strip()) + "\",\n") + g.write('\t"' + escape_string(line.strip()) + '",\n') continue if line.startswith("## "): if reading: @@ -78,26 +107,38 @@ def make_authors_header(target, source, env): if reading: close_section() - g.write("#endif\n") + g.write("#endif // AUTHORS_GEN_H\n") g.close() f.close() def make_donors_header(target, source, env): - sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", - "Gold donors", "Silver donors", "Bronze donors"] - sections_id = ["DONORS_SPONSOR_PLAT", "DONORS_SPONSOR_GOLD", "DONORS_SPONSOR_MINI", - "DONORS_GOLD", "DONORS_SILVER", "DONORS_BRONZE"] + sections = [ + "Platinum sponsors", + "Gold sponsors", + "Mini sponsors", + "Gold donors", + "Silver donors", + "Bronze donors", + ] + sections_id = [ + "DONORS_SPONSOR_PLAT", + "DONORS_SPONSOR_GOLD", + "DONORS_SPONSOR_MINI", + "DONORS_GOLD", + "DONORS_SILVER", + "DONORS_BRONZE", + ] src = source[0] dst = target[0] - f = open_utf8(src, "r") - g = open_utf8(dst, "w") + f = open(src, "r", encoding="utf-8") + g = open(dst, "w", encoding="utf-8") g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_DONORS_H\n") - g.write("#define _EDITOR_DONORS_H\n") + g.write("#ifndef DONORS_GEN_H\n") + g.write("#define DONORS_GEN_H\n") reading = False @@ -108,7 +149,7 @@ def make_donors_header(target, source, env): for line in f: if reading >= 0: if line.startswith(" "): - g.write("\t\"" + escape_string(line.strip()) + "\",\n") + g.write('\t"' + escape_string(line.strip()) + '",\n') continue if line.startswith("## "): if reading: @@ -124,7 +165,7 @@ def make_donors_header(target, source, env): if reading: close_section() - g.write("#endif\n") + g.write("#endif // DONORS_GEN_H\n") g.close() f.close() @@ -151,8 +192,8 @@ def make_license_header(target, source, env): return line def next_tag(self): - if not ':' in self.current: - return ('', []) + if not ":" in self.current: + return ("", []) tag, line = self.current.split(":", 1) lines = [line.strip()] while self.next_line() and self.current.startswith(" "): @@ -160,10 +201,11 @@ def make_license_header(target, source, env): return (tag, lines) from collections import OrderedDict + projects = OrderedDict() license_list = [] - with open_utf8(src_copyright, "r") as copyright_file: + with open(src_copyright, "r", encoding="utf-8") as copyright_file: reader = LicenseReader(copyright_file) part = {} while reader.current: @@ -183,87 +225,108 @@ def make_license_header(target, source, env): reader.next_line() data_list = [] - for project in itervalues(projects): + for project in iter(projects.values()): for part in project: part["file_index"] = len(data_list) data_list += part["Files"] part["copyright_index"] = len(data_list) data_list += part["Copyright"] - with open_utf8(dst, "w") as f: + with open(dst, "w", encoding="utf-8") as f: f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - f.write("#ifndef _EDITOR_LICENSE_H\n") - f.write("#define _EDITOR_LICENSE_H\n") + f.write("#ifndef LICENSE_GEN_H\n") + f.write("#define LICENSE_GEN_H\n") f.write("const char *const GODOT_LICENSE_TEXT =") - with open_utf8(src_license, "r") as license_file: + with open(src_license, "r", encoding="utf-8") as license_file: for line in license_file: escaped_string = escape_string(line.strip()) - f.write("\n\t\t\"" + escaped_string + "\\n\"") + f.write('\n\t\t"' + escaped_string + '\\n"') f.write(";\n\n") - f.write("struct ComponentCopyrightPart {\n" - "\tconst char *license;\n" - "\tconst char *const *files;\n" - "\tconst char *const *copyright_statements;\n" - "\tint file_count;\n" - "\tint copyright_count;\n" - "};\n\n") - - f.write("struct ComponentCopyright {\n" - "\tconst char *name;\n" - "\tconst ComponentCopyrightPart *parts;\n" - "\tint part_count;\n" - "};\n\n") + f.write( + "struct ComponentCopyrightPart {\n" + "\tconst char *license;\n" + "\tconst char *const *files;\n" + "\tconst char *const *copyright_statements;\n" + "\tint file_count;\n" + "\tint copyright_count;\n" + "};\n\n" + ) + + f.write( + "struct ComponentCopyright {\n" + "\tconst char *name;\n" + "\tconst ComponentCopyrightPart *parts;\n" + "\tint part_count;\n" + "};\n\n" + ) f.write("const char *const COPYRIGHT_INFO_DATA[] = {\n") for line in data_list: - f.write("\t\"" + escape_string(line) + "\",\n") + f.write('\t"' + escape_string(line) + '",\n') f.write("};\n\n") f.write("const ComponentCopyrightPart COPYRIGHT_PROJECT_PARTS[] = {\n") part_index = 0 part_indexes = {} - for project_name, project in iteritems(projects): + for project_name, project in iter(projects.items()): part_indexes[project_name] = part_index for part in project: - f.write("\t{ \"" + escape_string(part["License"][0]) + "\", " - + "©RIGHT_INFO_DATA[" + str(part["file_index"]) + "], " - + "©RIGHT_INFO_DATA[" + str(part["copyright_index"]) + "], " - + str(len(part["Files"])) + ", " - + str(len(part["Copyright"])) + " },\n") + f.write( + '\t{ "' + + escape_string(part["License"][0]) + + '", ' + + "©RIGHT_INFO_DATA[" + + str(part["file_index"]) + + "], " + + "©RIGHT_INFO_DATA[" + + str(part["copyright_index"]) + + "], " + + str(len(part["Files"])) + + ", " + + str(len(part["Copyright"])) + + " },\n" + ) part_index += 1 f.write("};\n\n") f.write("const int COPYRIGHT_INFO_COUNT = " + str(len(projects)) + ";\n") f.write("const ComponentCopyright COPYRIGHT_INFO[] = {\n") - for project_name, project in iteritems(projects): - f.write("\t{ \"" + escape_string(project_name) + "\", " - + "©RIGHT_PROJECT_PARTS[" + str(part_indexes[project_name]) + "], " - + str(len(project)) + " },\n") + for project_name, project in iter(projects.items()): + f.write( + '\t{ "' + + escape_string(project_name) + + '", ' + + "©RIGHT_PROJECT_PARTS[" + + str(part_indexes[project_name]) + + "], " + + str(len(project)) + + " },\n" + ) f.write("};\n\n") f.write("const int LICENSE_COUNT = " + str(len(license_list)) + ";\n") f.write("const char *const LICENSE_NAMES[] = {\n") for l in license_list: - f.write("\t\"" + escape_string(l[0]) + "\",\n") + f.write('\t"' + escape_string(l[0]) + '",\n') f.write("};\n\n") f.write("const char *const LICENSE_BODIES[] = {\n\n") for l in license_list: for line in l[1:]: if line == ".": - f.write("\t\"\\n\"\n") + f.write('\t"\\n"\n') else: - f.write("\t\"" + escape_string(line) + "\\n\"\n") - f.write("\t\"\",\n\n") + f.write('\t"' + escape_string(line) + '\\n"\n') + f.write('\t"",\n\n') f.write("};\n\n") - f.write("#endif\n") + f.write("#endif // LICENSE_GEN_H\n") -if __name__ == '__main__': +if __name__ == "__main__": subprocess_main(globals()) diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index 253d5f1acb..1d3b333efc 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -30,7 +30,7 @@ #include "core_string_names.h" -CoreStringNames *CoreStringNames::singleton = NULL; +CoreStringNames *CoreStringNames::singleton = nullptr; CoreStringNames::CoreStringNames() : _free(StaticCString::create("free")), diff --git a/core/core_string_names.h b/core/core_string_names.h index 42416d3f75..2ade44f4e0 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -41,7 +41,7 @@ class CoreStringNames { static void create() { singleton = memnew(CoreStringNames); } static void free() { memdelete(singleton); - singleton = NULL; + singleton = nullptr; } CoreStringNames(); @@ -97,4 +97,4 @@ public: StringName notification; }; -#endif // SCENE_STRING_NAMES_H +#endif // CORE_STRING_NAMES_H diff --git a/core/cowdata.h b/core/cowdata.h index 4fdcaf3cea..975a572906 100644 --- a/core/cowdata.h +++ b/core/cowdata.h @@ -28,15 +28,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef COWDATA_H_ -#define COWDATA_H_ - -#include <string.h> +#ifndef COWDATA_H +#define COWDATA_H #include "core/error_macros.h" #include "core/os/memory.h" #include "core/safe_refcount.h" +#include <string.h> + template <class T> class Vector; class String; @@ -61,7 +61,7 @@ private: _FORCE_INLINE_ uint32_t *_get_refcount() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<uint32_t *>(_ptr) - 2; } @@ -69,7 +69,7 @@ private: _FORCE_INLINE_ uint32_t *_get_size() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<uint32_t *>(_ptr) - 1; } @@ -77,29 +77,30 @@ private: _FORCE_INLINE_ T *_get_data() const { if (!_ptr) - return NULL; + return nullptr; return reinterpret_cast<T *>(_ptr); } _FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const { - //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int)); return next_power_of_2(p_elements * sizeof(T)); } _FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const { -#if defined(_add_overflow) && defined(_mul_overflow) +#if defined(__GNUC__) size_t o; size_t p; - if (_mul_overflow(p_elements, sizeof(T), &o)) { + if (__builtin_mul_overflow(p_elements, sizeof(T), &o)) { *out = 0; return false; } *out = next_power_of_2(o); - if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here + if (__builtin_add_overflow(o, static_cast<size_t>(32), &p)) { + return false; // No longer allocated here. + } return true; #else // Speed is more important than correctness here, do the operations unchecked - // and hope the best + // and hope for the best. *out = _get_alloc_size(p_elements); return true; #endif @@ -252,37 +253,42 @@ Error CowData<T>::resize(int p_size) { ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER); - if (p_size == size()) + int current_size = size(); + + if (p_size == current_size) return OK; if (p_size == 0) { // wants to clean up _unref(_ptr); - _ptr = NULL; + _ptr = nullptr; return OK; } // possibly changing size, copy on write _copy_on_write(); + size_t current_alloc_size = _get_alloc_size(current_size); size_t alloc_size; ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY); - if (p_size > size()) { + if (p_size > current_size) { - if (size() == 0) { - // alloc from scratch - uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true); - ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY); - *(ptr - 1) = 0; //size, currently none - *(ptr - 2) = 1; //refcount + if (alloc_size != current_alloc_size) { + if (current_size == 0) { + // alloc from scratch + uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true); + ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY); + *(ptr - 1) = 0; //size, currently none + *(ptr - 2) = 1; //refcount - _ptr = (T *)ptr; + _ptr = (T *)ptr; - } else { - void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); - ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); - _ptr = (T *)(_ptrnew); + } else { + void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); + ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); + _ptr = (T *)(_ptrnew); + } } // construct the newly created elements @@ -297,7 +303,7 @@ Error CowData<T>::resize(int p_size) { *_get_size() = p_size; - } else if (p_size < size()) { + } else if (p_size < current_size) { if (!__has_trivial_destructor(T)) { // deinitialize no longer needed elements @@ -307,10 +313,12 @@ Error CowData<T>::resize(int p_size) { } } - void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); - ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); + if (alloc_size != current_alloc_size) { + void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); + ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); - _ptr = (T *)(_ptrnew); + _ptr = (T *)(_ptrnew); + } *_get_size() = p_size; } @@ -348,7 +356,7 @@ void CowData<T>::_ref(const CowData &p_from) { return; // self assign, do nothing. _unref(_ptr); - _ptr = NULL; + _ptr = nullptr; if (!p_from._ptr) return; //nothing to do @@ -361,7 +369,7 @@ void CowData<T>::_ref(const CowData &p_from) { template <class T> CowData<T>::CowData() { - _ptr = NULL; + _ptr = nullptr; } template <class T> @@ -370,4 +378,4 @@ CowData<T>::~CowData() { _unref(_ptr); } -#endif /* COW_H_ */ +#endif // COWDATA_H diff --git a/core/crypto/SCsub b/core/crypto/SCsub index 0a3f05d87a..da4a9c9381 100644 --- a/core/crypto/SCsub +++ b/core/crypto/SCsub @@ -1,6 +1,6 @@ #!/usr/bin/env python -Import('env') +Import("env") env_crypto = env.Clone() @@ -22,7 +22,9 @@ if not has_module: env_thirdparty = env_crypto.Clone() env_thirdparty.disable_warnings() # Custom config file - env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]) + env_thirdparty.Append( + CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')] + ) thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/" thirdparty_mbedtls_sources = [ "aes.c", @@ -30,7 +32,7 @@ if not has_module: "md5.c", "sha1.c", "sha256.c", - "godot_core_mbedtls_platform.c" + "godot_core_mbedtls_platform.c", ] thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources] env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources) diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp index 793bf719b7..ab8548e3ba 100644 --- a/core/crypto/crypto.cpp +++ b/core/crypto/crypto.cpp @@ -36,11 +36,11 @@ /// Resources -CryptoKey *(*CryptoKey::_create)() = NULL; +CryptoKey *(*CryptoKey::_create)() = nullptr; CryptoKey *CryptoKey::create() { if (_create) return _create(); - return NULL; + return nullptr; } void CryptoKey::_bind_methods() { @@ -48,11 +48,11 @@ void CryptoKey::_bind_methods() { ClassDB::bind_method(D_METHOD("load", "path"), &CryptoKey::load); } -X509Certificate *(*X509Certificate::_create)() = NULL; +X509Certificate *(*X509Certificate::_create)() = nullptr; X509Certificate *X509Certificate::create() { if (_create) return _create(); - return NULL; + return nullptr; } void X509Certificate::_bind_methods() { @@ -62,8 +62,8 @@ void X509Certificate::_bind_methods() { /// Crypto -void (*Crypto::_load_default_certificates)(String p_path) = NULL; -Crypto *(*Crypto::_create)() = NULL; +void (*Crypto::_load_default_certificates)(String p_path) = nullptr; +Crypto *(*Crypto::_create)() = nullptr; Crypto *Crypto::create() { if (_create) return _create(); @@ -87,11 +87,11 @@ PackedByteArray Crypto::generate_random_bytes(int p_bytes) { } Ref<CryptoKey> Crypto::generate_rsa(int p_bytes) { - ERR_FAIL_V_MSG(NULL, "generate_rsa is not available when mbedtls module is disabled."); + ERR_FAIL_V_MSG(nullptr, "generate_rsa is not available when mbedtls module is disabled."); } Ref<X509Certificate> Crypto::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) { - ERR_FAIL_V_MSG(NULL, "generate_self_signed_certificate is not available when mbedtls module is disabled."); + ERR_FAIL_V_MSG(nullptr, "generate_self_signed_certificate is not available when mbedtls module is disabled."); } Crypto::Crypto() { @@ -113,7 +113,7 @@ RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_origi key->load(p_path); return key; } - return NULL; + return nullptr; } void ResourceFormatLoaderCrypto::get_recognized_extensions(List<String> *p_extensions) const { diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h index 3279c0620f..e515367de5 100644 --- a/core/crypto/crypto.h +++ b/core/crypto/crypto.h @@ -87,7 +87,7 @@ class ResourceFormatLoaderCrypto : public ResourceFormatLoader { GDCLASS(ResourceFormatLoaderCrypto, ResourceFormatLoader); public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; diff --git a/core/crypto/hashing_context.cpp b/core/crypto/hashing_context.cpp index a4d8a93c8a..af43bc9bad 100644 --- a/core/crypto/hashing_context.cpp +++ b/core/crypto/hashing_context.cpp @@ -33,9 +33,9 @@ #include "core/crypto/crypto_core.h" Error HashingContext::start(HashType p_type) { - ERR_FAIL_COND_V(ctx != NULL, ERR_ALREADY_IN_USE); + ERR_FAIL_COND_V(ctx != nullptr, ERR_ALREADY_IN_USE); _create_ctx(p_type); - ERR_FAIL_COND_V(ctx == NULL, ERR_UNAVAILABLE); + ERR_FAIL_COND_V(ctx == nullptr, ERR_UNAVAILABLE); switch (type) { case HASH_MD5: return ((CryptoCore::MD5Context *)ctx)->start(); @@ -48,7 +48,7 @@ Error HashingContext::start(HashType p_type) { } Error HashingContext::update(PackedByteArray p_chunk) { - ERR_FAIL_COND_V(ctx == NULL, ERR_UNCONFIGURED); + ERR_FAIL_COND_V(ctx == nullptr, ERR_UNCONFIGURED); size_t len = p_chunk.size(); ERR_FAIL_COND_V(len == 0, FAILED); const uint8_t *r = p_chunk.ptr(); @@ -64,7 +64,7 @@ Error HashingContext::update(PackedByteArray p_chunk) { } PackedByteArray HashingContext::finish() { - ERR_FAIL_COND_V(ctx == NULL, PackedByteArray()); + ERR_FAIL_COND_V(ctx == nullptr, PackedByteArray()); PackedByteArray out; Error err = FAILED; switch (type) { @@ -99,7 +99,7 @@ void HashingContext::_create_ctx(HashType p_type) { ctx = memnew(CryptoCore::SHA256Context); break; default: - ctx = NULL; + ctx = nullptr; } } @@ -116,7 +116,7 @@ void HashingContext::_delete_ctx() { memdelete((CryptoCore::SHA256Context *)ctx); break; } - ctx = NULL; + ctx = nullptr; } void HashingContext::_bind_methods() { @@ -129,10 +129,10 @@ void HashingContext::_bind_methods() { } HashingContext::HashingContext() { - ctx = NULL; + ctx = nullptr; } HashingContext::~HashingContext() { - if (ctx != NULL) + if (ctx != nullptr) _delete_ctx(); } diff --git a/core/debugger/SCsub b/core/debugger/SCsub new file mode 100644 index 0000000000..19a6549225 --- /dev/null +++ b/core/debugger/SCsub @@ -0,0 +1,5 @@ +#!/usr/bin/env python + +Import("env") + +env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/debugger/debugger_marshalls.cpp b/core/debugger/debugger_marshalls.cpp new file mode 100644 index 0000000000..410c55129d --- /dev/null +++ b/core/debugger/debugger_marshalls.cpp @@ -0,0 +1,329 @@ +/*************************************************************************/ +/* debugger_marshalls.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "debugger_marshalls.h" + +#include "core/io/marshalls.h" + +#define CHECK_SIZE(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() < (uint32_t)(expected), false, String("Malformed ") + what + " message from script debugger, message too short. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size())) +#define CHECK_END(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() > (uint32_t)expected, false, String("Malformed ") + what + " message from script debugger, message too long. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size())) + +Array DebuggerMarshalls::ResourceUsage::serialize() { + infos.sort(); + + Array arr; + arr.push_back(infos.size() * 4); + for (List<ResourceInfo>::Element *E = infos.front(); E; E = E->next()) { + arr.push_back(E->get().path); + arr.push_back(E->get().format); + arr.push_back(E->get().type); + arr.push_back(E->get().vram); + } + return arr; +} + +bool DebuggerMarshalls::ResourceUsage::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 1, "ResourceUsage"); + uint32_t size = p_arr[0]; + CHECK_SIZE(p_arr, size, "ResourceUsage"); + int idx = 1; + for (uint32_t i = 0; i < size / 4; i++) { + ResourceInfo info; + info.path = p_arr[idx]; + info.format = p_arr[idx + 1]; + info.type = p_arr[idx + 2]; + info.vram = p_arr[idx + 3]; + infos.push_back(info); + } + CHECK_END(p_arr, idx, "ResourceUsage"); + return true; +} + +Array DebuggerMarshalls::ScriptFunctionSignature::serialize() { + Array arr; + arr.push_back(name); + arr.push_back(id); + return arr; +} + +bool DebuggerMarshalls::ScriptFunctionSignature::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 2, "ScriptFunctionSignature"); + name = p_arr[0]; + id = p_arr[1]; + CHECK_END(p_arr, 2, "ScriptFunctionSignature"); + return true; +} + +Array DebuggerMarshalls::NetworkProfilerFrame::serialize() { + Array arr; + arr.push_back(infos.size() * 6); + for (int i = 0; i < infos.size(); ++i) { + arr.push_back(uint64_t(infos[i].node)); + arr.push_back(infos[i].node_path); + arr.push_back(infos[i].incoming_rpc); + arr.push_back(infos[i].incoming_rset); + arr.push_back(infos[i].outgoing_rpc); + arr.push_back(infos[i].outgoing_rset); + } + return arr; +} + +bool DebuggerMarshalls::NetworkProfilerFrame::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 1, "NetworkProfilerFrame"); + uint32_t size = p_arr[0]; + CHECK_SIZE(p_arr, size, "NetworkProfilerFrame"); + infos.resize(size); + int idx = 1; + for (uint32_t i = 0; i < size / 6; ++i) { + infos.write[i].node = uint64_t(p_arr[idx]); + infos.write[i].node_path = p_arr[idx + 1]; + infos.write[i].incoming_rpc = p_arr[idx + 2]; + infos.write[i].incoming_rset = p_arr[idx + 3]; + infos.write[i].outgoing_rpc = p_arr[idx + 4]; + infos.write[i].outgoing_rset = p_arr[idx + 5]; + } + CHECK_END(p_arr, idx, "NetworkProfilerFrame"); + return true; +} + +Array DebuggerMarshalls::ServersProfilerFrame::serialize() { + Array arr; + arr.push_back(frame_number); + arr.push_back(frame_time); + arr.push_back(idle_time); + arr.push_back(physics_time); + arr.push_back(physics_frame_time); + arr.push_back(script_time); + + arr.push_back(servers.size()); + for (int i = 0; i < servers.size(); i++) { + ServerInfo &s = servers[i]; + arr.push_back(s.name); + arr.push_back(s.functions.size() * 2); + for (int j = 0; j < s.functions.size(); j++) { + ServerFunctionInfo &f = s.functions[j]; + arr.push_back(f.name); + arr.push_back(f.time); + } + } + + arr.push_back(script_functions.size() * 4); + for (int i = 0; i < script_functions.size(); i++) { + arr.push_back(script_functions[i].sig_id); + arr.push_back(script_functions[i].call_count); + arr.push_back(script_functions[i].self_time); + arr.push_back(script_functions[i].total_time); + } + return arr; +} + +bool DebuggerMarshalls::ServersProfilerFrame::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 7, "ServersProfilerFrame"); + frame_number = p_arr[0]; + frame_time = p_arr[1]; + idle_time = p_arr[2]; + physics_time = p_arr[3]; + physics_frame_time = p_arr[4]; + script_time = p_arr[5]; + int servers_size = p_arr[6]; + int idx = 7; + while (servers_size) { + CHECK_SIZE(p_arr, idx + 2, "ServersProfilerFrame"); + servers_size--; + ServerInfo si; + si.name = p_arr[idx]; + int sub_data_size = p_arr[idx + 1]; + idx += 2; + CHECK_SIZE(p_arr, idx + sub_data_size, "ServersProfilerFrame"); + for (int j = 0; j < sub_data_size / 2; j++) { + ServerFunctionInfo sf; + sf.name = p_arr[idx]; + sf.time = p_arr[idx + 1]; + idx += 2; + si.functions.push_back(sf); + } + servers.push_back(si); + } + CHECK_SIZE(p_arr, idx + 3, "ServersProfilerFrame"); + int func_size = p_arr[idx]; + idx += 1; + CHECK_SIZE(p_arr, idx + func_size, "ServersProfilerFrame"); + for (int i = 0; i < func_size / 4; i++) { + ScriptFunctionInfo fi; + fi.sig_id = p_arr[idx]; + fi.call_count = p_arr[idx + 1]; + fi.self_time = p_arr[idx + 2]; + fi.total_time = p_arr[idx + 3]; + script_functions.push_back(fi); + idx += 4; + } + CHECK_END(p_arr, idx, "ServersProfilerFrame"); + return true; +} + +Array DebuggerMarshalls::ScriptStackDump::serialize() { + Array arr; + arr.push_back(frames.size() * 3); + for (int i = 0; i < frames.size(); i++) { + arr.push_back(frames[i].file); + arr.push_back(frames[i].line); + arr.push_back(frames[i].func); + } + return arr; +} + +bool DebuggerMarshalls::ScriptStackDump::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 1, "ScriptStackDump"); + uint32_t size = p_arr[0]; + CHECK_SIZE(p_arr, size, "ScriptStackDump"); + int idx = 1; + for (uint32_t i = 0; i < size / 3; i++) { + ScriptLanguage::StackInfo sf; + sf.file = p_arr[idx]; + sf.line = p_arr[idx + 1]; + sf.func = p_arr[idx + 2]; + frames.push_back(sf); + idx += 3; + } + CHECK_END(p_arr, idx, "ScriptStackDump"); + return true; +} + +Array DebuggerMarshalls::ScriptStackVariable::serialize(int max_size) { + Array arr; + arr.push_back(name); + arr.push_back(type); + + Variant var = value; + if (value.get_type() == Variant::OBJECT && value.get_validated_object() == nullptr) { + var = Variant(); + } + + int len = 0; + Error err = encode_variant(var, nullptr, len, true); + if (err != OK) + ERR_PRINT("Failed to encode variant."); + + if (len > max_size) { + arr.push_back(Variant()); + } else { + arr.push_back(var); + } + return arr; +} + +bool DebuggerMarshalls::ScriptStackVariable::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 3, "ScriptStackVariable"); + name = p_arr[0]; + type = p_arr[1]; + value = p_arr[2]; + CHECK_END(p_arr, 3, "ScriptStackVariable"); + return true; +} + +Array DebuggerMarshalls::OutputError::serialize() { + Array arr; + arr.push_back(hr); + arr.push_back(min); + arr.push_back(sec); + arr.push_back(msec); + arr.push_back(source_file); + arr.push_back(source_func); + arr.push_back(source_line); + arr.push_back(error); + arr.push_back(error_descr); + arr.push_back(warning); + unsigned int size = callstack.size(); + const ScriptLanguage::StackInfo *r = callstack.ptr(); + arr.push_back(size * 3); + for (int i = 0; i < callstack.size(); i++) { + arr.push_back(r[i].file); + arr.push_back(r[i].func); + arr.push_back(r[i].line); + } + return arr; +} + +bool DebuggerMarshalls::OutputError::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 11, "OutputError"); + hr = p_arr[0]; + min = p_arr[1]; + sec = p_arr[2]; + msec = p_arr[3]; + source_file = p_arr[4]; + source_func = p_arr[5]; + source_line = p_arr[6]; + error = p_arr[7]; + error_descr = p_arr[8]; + warning = p_arr[9]; + unsigned int stack_size = p_arr[10]; + CHECK_SIZE(p_arr, stack_size, "OutputError"); + int idx = 11; + callstack.resize(stack_size / 3); + ScriptLanguage::StackInfo *w = callstack.ptrw(); + for (unsigned int i = 0; i < stack_size / 3; i++) { + w[i].file = p_arr[idx]; + w[i].func = p_arr[idx + 1]; + w[i].line = p_arr[idx + 2]; + idx += 3; + } + CHECK_END(p_arr, idx, "OutputError"); + return true; +} + +Array DebuggerMarshalls::VisualProfilerFrame::serialize() { + Array arr; + arr.push_back(frame_number); + arr.push_back(areas.size() * 3); + for (int i = 0; i < areas.size(); i++) { + arr.push_back(areas[i].name); + arr.push_back(areas[i].cpu_msec); + arr.push_back(areas[i].gpu_msec); + } + return arr; +} + +bool DebuggerMarshalls::VisualProfilerFrame::deserialize(const Array &p_arr) { + CHECK_SIZE(p_arr, 2, "VisualProfilerFrame"); + frame_number = p_arr[0]; + int size = p_arr[1]; + CHECK_SIZE(p_arr, size, "VisualProfilerFrame"); + int idx = 2; + areas.resize(size / 3); + RS::FrameProfileArea *w = areas.ptrw(); + for (int i = 0; i < size / 3; i++) { + w[i].name = p_arr[idx]; + w[i].cpu_msec = p_arr[idx + 1]; + w[i].gpu_msec = p_arr[idx + 2]; + idx += 3; + } + CHECK_END(p_arr, idx, "VisualProfilerFrame"); + return true; +} diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h new file mode 100644 index 0000000000..04229c0afc --- /dev/null +++ b/core/debugger/debugger_marshalls.h @@ -0,0 +1,175 @@ +/*************************************************************************/ +/* debugger_marshalls.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DEBUGGER_MARSHARLLS_H +#define DEBUGGER_MARSHARLLS_H + +#include "core/script_language.h" +#include "servers/rendering_server.h" + +struct DebuggerMarshalls { + + // Memory usage + struct ResourceInfo { + String path; + String format; + String type; + RID id; + int vram; + bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } + ResourceInfo() { + vram = 0; + } + }; + + struct ResourceUsage { + List<ResourceInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Network profiler + struct MultiplayerNodeInfo { + ObjectID node; + String node_path; + int incoming_rpc = 0; + int incoming_rset = 0; + int outgoing_rpc = 0; + int outgoing_rset = 0; + }; + + struct NetworkProfilerFrame { + Vector<MultiplayerNodeInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Script Profiler + class ScriptFunctionSignature { + public: + StringName name; + int id = -1; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct ScriptFunctionInfo { + StringName name; + int sig_id = -1; + int call_count = 0; + float self_time = 0; + float total_time = 0; + }; + + // Servers profiler + struct ServerFunctionInfo { + StringName name; + float time = 0; + }; + + struct ServerInfo { + StringName name; + List<ServerFunctionInfo> functions; + }; + + struct ServersProfilerFrame { + int frame_number = 0; + float frame_time = 0; + float idle_time = 0; + float physics_time = 0; + float physics_frame_time = 0; + float script_time = 0; + List<ServerInfo> servers; + Vector<ScriptFunctionInfo> script_functions; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct ScriptStackVariable { + String name; + Variant value; + int type; + ScriptStackVariable() { + type = -1; + } + + Array serialize(int max_size = 1 << 20); // 1 MiB default. + bool deserialize(const Array &p_arr); + }; + + struct ScriptStackDump { + List<ScriptLanguage::StackInfo> frames; + ScriptStackDump() {} + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct OutputError { + int hr; + int min; + int sec; + int msec; + String source_file; + String source_func; + int source_line; + String error; + String error_descr; + bool warning; + Vector<ScriptLanguage::StackInfo> callstack; + + OutputError() { + hr = -1; + min = -1; + sec = -1; + msec = -1; + source_line = -1; + warning = false; + } + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Visual Profiler + struct VisualProfilerFrame { + uint64_t frame_number; + Vector<RS::FrameProfileArea> areas; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; +}; + +#endif // DEBUGGER_MARSHARLLS_H diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp new file mode 100644 index 0000000000..bfe38d0f4a --- /dev/null +++ b/core/debugger/engine_debugger.cpp @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* engine_debugger.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "engine_debugger.h" + +#include "core/debugger/local_debugger.h" +#include "core/debugger/remote_debugger.h" +#include "core/debugger/script_debugger.h" +#include "core/os/os.h" + +EngineDebugger *EngineDebugger::singleton = nullptr; +ScriptDebugger *EngineDebugger::script_debugger = nullptr; + +Map<StringName, EngineDebugger::Profiler> EngineDebugger::profilers; +Map<StringName, EngineDebugger::Capture> EngineDebugger::captures; + +void EngineDebugger::register_profiler(const StringName &p_name, const Profiler &p_func) { + ERR_FAIL_COND_MSG(profilers.has(p_name), "Profiler already registered: " + p_name); + profilers.insert(p_name, p_func); +} + +void EngineDebugger::unregister_profiler(const StringName &p_name) { + ERR_FAIL_COND_MSG(!profilers.has(p_name), "Profiler not registered: " + p_name); + Profiler &p = profilers[p_name]; + if (p.active && p.toggle) { + p.toggle(p.data, false, Array()); + p.active = false; + } + profilers.erase(p_name); +} + +void EngineDebugger::register_message_capture(const StringName &p_name, Capture p_func) { + ERR_FAIL_COND_MSG(captures.has(p_name), "Capture already registered: " + p_name); + captures.insert(p_name, p_func); +} + +void EngineDebugger::unregister_message_capture(const StringName &p_name) { + ERR_FAIL_COND_MSG(!captures.has(p_name), "Capture not registered: " + p_name); + captures.erase(p_name); +} + +void EngineDebugger::profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts) { + ERR_FAIL_COND_MSG(!profilers.has(p_name), "Can't change profiler state, no profiler: " + p_name); + Profiler &p = profilers[p_name]; + if (p.toggle) { + p.toggle(p.data, p_enabled, p_opts); + } + p.active = p_enabled; +} + +void EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) { + ERR_FAIL_COND_MSG(!profilers.has(p_name), "Can't add frame data, no profiler: " + p_name); + Profiler &p = profilers[p_name]; + if (p.add) { + p.add(p.data, p_data); + } +} + +bool EngineDebugger::is_profiling(const StringName &p_name) { + return profilers.has(p_name) && profilers[p_name].active; +} + +bool EngineDebugger::has_profiler(const StringName &p_name) { + return profilers.has(p_name); +} + +bool EngineDebugger::has_capture(const StringName &p_name) { + return captures.has(p_name); +} + +Error EngineDebugger::capture_parse(const StringName &p_name, const String &p_msg, const Array &p_args, bool &r_captured) { + r_captured = false; + ERR_FAIL_COND_V_MSG(!captures.has(p_name), ERR_UNCONFIGURED, "Capture not registered: " + p_name); + const Capture &cap = captures[p_name]; + return cap.capture(cap.data, p_msg, p_args, r_captured); +} + +void EngineDebugger::line_poll() { + // The purpose of this is just processing events every now and then when the script might get too busy otherwise bugs like infinite loops can't be caught + if (poll_every % 2048 == 0) + poll_events(false); + poll_every++; +} + +void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_idle_ticks, uint64_t p_physics_ticks, float p_physics_frame_time) { + frame_time = USEC_TO_SEC(p_frame_ticks); + idle_time = USEC_TO_SEC(p_idle_ticks); + physics_time = USEC_TO_SEC(p_physics_ticks); + physics_frame_time = p_physics_frame_time; + // Notify tick to running profilers + for (Map<StringName, Profiler>::Element *E = profilers.front(); E; E = E->next()) { + Profiler &p = E->get(); + if (!p.active || !p.tick) + continue; + p.tick(p.data, frame_time, idle_time, physics_time, physics_frame_time); + } + singleton->poll_events(true); +} + +void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints) { + if (p_uri.empty()) + return; + if (p_uri == "local://") { + singleton = memnew(LocalDebugger); + script_debugger = memnew(ScriptDebugger); + // Tell the OS that we want to handle termination signals. + OS::get_singleton()->initialize_debugging(); + } else { + singleton = RemoteDebugger::create_for_uri(p_uri); + if (!singleton) + return; + script_debugger = memnew(ScriptDebugger); + // Notify editor of our pid (to allow focus stealing). + Array msg; + msg.push_back(OS::get_singleton()->get_process_id()); + singleton->send_message("set_pid", msg); + } + if (!singleton) + return; + + // There is a debugger, parse breakpoints. + ScriptDebugger *singleton_script_debugger = singleton->get_script_debugger(); + singleton_script_debugger->set_skip_breakpoints(p_skip_breakpoints); + + for (int i = 0; i < p_breakpoints.size(); i++) { + + String bp = p_breakpoints[i]; + int sp = bp.find_last(":"); + ERR_CONTINUE_MSG(sp == -1, "Invalid breakpoint: '" + bp + "', expected file:line format."); + + singleton_script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp)); + } +} + +void EngineDebugger::deinitialize() { + if (!singleton) + return; + + // Stop all profilers + for (Map<StringName, Profiler>::Element *E = profilers.front(); E; E = E->next()) { + if (E->get().active) + singleton->profiler_enable(E->key(), false); + } + + // Flush any remaining message + singleton->poll_events(false); + + memdelete(singleton); + singleton = nullptr; + profilers.clear(); + captures.clear(); +} + +EngineDebugger::~EngineDebugger() { + if (script_debugger) + memdelete(script_debugger); + script_debugger = nullptr; + singleton = nullptr; +} diff --git a/core/debugger/engine_debugger.h b/core/debugger/engine_debugger.h new file mode 100644 index 0000000000..7b6b77ca9b --- /dev/null +++ b/core/debugger/engine_debugger.h @@ -0,0 +1,130 @@ +/*************************************************************************/ +/* engine_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ENGINE_DEBUGGER_H +#define ENGINE_DEBUGGER_H + +#include "core/array.h" +#include "core/map.h" +#include "core/string_name.h" +#include "core/ustring.h" +#include "core/variant.h" +#include "core/vector.h" + +class ScriptDebugger; + +class EngineDebugger { +public: + typedef void (*ProfilingToggle)(void *p_user, bool p_enable, const Array &p_opts); + typedef void (*ProfilingTick)(void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); + typedef void (*ProfilingAdd)(void *p_user, const Array &p_arr); + typedef Error (*CaptureFunc)(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured); + + class Profiler { + friend class EngineDebugger; + + ProfilingToggle toggle = nullptr; + ProfilingAdd add = nullptr; + ProfilingTick tick = nullptr; + void *data = nullptr; + bool active = false; + + public: + Profiler() {} + Profiler(void *p_data, ProfilingToggle p_toggle, ProfilingAdd p_add, ProfilingTick p_tick) { + data = p_data; + toggle = p_toggle; + add = p_add; + tick = p_tick; + } + }; + + class Capture { + friend class EngineDebugger; + + CaptureFunc capture = nullptr; + void *data = nullptr; + + public: + Capture() {} + Capture(void *p_data, CaptureFunc p_capture) { + data = p_data; + capture = p_capture; + } + }; + +private: + float frame_time = 0.0; + float idle_time = 0.0; + float physics_time = 0.0; + float physics_frame_time = 0.0; + + uint32_t poll_every = 0; + +protected: + static EngineDebugger *singleton; + static ScriptDebugger *script_debugger; + + static Map<StringName, Profiler> profilers; + static Map<StringName, Capture> captures; + +public: + _FORCE_INLINE_ static EngineDebugger *get_singleton() { return singleton; } + _FORCE_INLINE_ static bool is_active() { return singleton != nullptr && script_debugger != nullptr; } + + _FORCE_INLINE_ static ScriptDebugger *get_script_debugger() { return script_debugger; }; + + static void initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints); + static void deinitialize(); + static void register_profiler(const StringName &p_name, const Profiler &p_profiler); + static void unregister_profiler(const StringName &p_name); + static bool is_profiling(const StringName &p_name); + static bool has_profiler(const StringName &p_name); + static void profiler_add_frame_data(const StringName &p_name, const Array &p_data); + + static void register_message_capture(const StringName &p_name, Capture p_func); + static void unregister_message_capture(const StringName &p_name); + static bool has_capture(const StringName &p_name); + + void iteration(uint64_t p_frame_ticks, uint64_t p_idle_ticks, uint64_t p_physics_ticks, float p_physics_frame_time); + void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array()); + Error capture_parse(const StringName &p_name, const String &p_msg, const Array &p_args, bool &r_captured); + + void line_poll(); + + virtual void poll_events(bool p_is_idle) {} + virtual void send_message(const String &p_msg, const Array &p_data) = 0; + virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) = 0; + virtual void debug(bool p_can_continue = true, bool p_is_error_breakpoint = false) = 0; + + virtual ~EngineDebugger(); +}; + +#endif // ENGINE_DEBUGGER_H diff --git a/core/script_debugger_local.cpp b/core/debugger/local_debugger.cpp index c64638e7ce..6d88ceb2c1 100644 --- a/core/script_debugger_local.cpp +++ b/core/debugger/local_debugger.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* script_debugger_local.cpp */ +/* local_debugger.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,28 +28,112 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "script_debugger_local.h" +#include "local_debugger.h" +#include "core/debugger/script_debugger.h" #include "core/os/os.h" #include "scene/main/scene_tree.h" -void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint) { +struct LocalDebugger::ScriptsProfiler { + struct ProfileInfoSort { + + bool operator()(const ScriptLanguage::ProfilingInfo &A, const ScriptLanguage::ProfilingInfo &B) const { + return A.total_time > B.total_time; + } + }; + + float frame_time = 0; + uint64_t idle_accum = 0; + Vector<ScriptLanguage::ProfilingInfo> pinfo; + + void toggle(bool p_enable, const Array &p_opts) { + if (p_enable) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_start(); + } + + print_line("BEGIN PROFILING"); + pinfo.resize(32768); + } else { + _print_frame_data(true); + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_stop(); + } + } + } + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + frame_time = p_frame_time; + _print_frame_data(false); + } + + void _print_frame_data(bool p_accumulated) { + uint64_t diff = OS::get_singleton()->get_ticks_usec() - idle_accum; + + if (!p_accumulated && diff < 1000000) //show every one second + return; + + idle_accum = OS::get_singleton()->get_ticks_usec(); + + int ofs = 0; + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + if (p_accumulated) + ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&pinfo.write[ofs], pinfo.size() - ofs); + else + ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&pinfo.write[ofs], pinfo.size() - ofs); + } + + SortArray<ScriptLanguage::ProfilingInfo, ProfileInfoSort> sort; + sort.sort(pinfo.ptrw(), ofs); + + // compute total script frame time + uint64_t script_time_us = 0; + for (int i = 0; i < ofs; i++) { + + script_time_us += pinfo[i].self_time; + } + float script_time = USEC_TO_SEC(script_time_us); + float total_time = p_accumulated ? script_time : frame_time; + + if (!p_accumulated) { + print_line("FRAME: total: " + rtos(total_time) + " script: " + rtos(script_time) + "/" + itos(script_time * 100 / total_time) + " %"); + } else { + print_line("ACCUMULATED: total: " + rtos(total_time)); + } + + for (int i = 0; i < ofs; i++) { + + print_line(itos(i) + ":" + pinfo[i].signature); + float tt = USEC_TO_SEC(pinfo[i].total_time); + float st = USEC_TO_SEC(pinfo[i].self_time); + print_line("\ttotal: " + rtos(tt) + "/" + itos(tt * 100 / total_time) + " % \tself: " + rtos(st) + "/" + itos(st * 100 / total_time) + " % tcalls: " + itos(pinfo[i].call_count)); + } + } + + ScriptsProfiler() { + idle_accum = OS::get_singleton()->get_ticks_usec(); + } +}; + +void LocalDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { + + ScriptLanguage *script_lang = script_debugger->get_break_language(); if (!target_function.empty()) { - String current_function = p_script->debug_get_stack_level_function(0); + String current_function = script_lang->debug_get_stack_level_function(0); if (current_function != target_function) { - set_depth(0); - set_lines_left(1); + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); return; } target_function = ""; } - print_line("\nDebugger Break, Reason: '" + p_script->debug_get_error() + "'"); - print_line("*Frame " + itos(0) + " - " + p_script->debug_get_stack_level_source(0) + ":" + itos(p_script->debug_get_stack_level_line(0)) + " in function '" + p_script->debug_get_stack_level_function(0) + "'"); + print_line("\nDebugger Break, Reason: '" + script_lang->debug_get_error() + "'"); + print_line("*Frame " + itos(0) + " - " + script_lang->debug_get_stack_level_source(0) + ":" + itos(script_lang->debug_get_stack_level_line(0)) + " in function '" + script_lang->debug_get_stack_level_function(0) + "'"); print_line("Enter \"help\" for assistance."); int current_frame = 0; - int total_frames = p_script->debug_get_stack_level_count(); + int total_frames = script_lang->debug_get_stack_level_count(); while (true) { OS::get_singleton()->print("debug> "); @@ -59,8 +143,8 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b String variable_prefix = options["variable_prefix"]; if (line == "") { - print_line("\nDebugger Break, Reason: '" + p_script->debug_get_error() + "'"); - print_line("*Frame " + itos(current_frame) + " - " + p_script->debug_get_stack_level_source(current_frame) + ":" + itos(p_script->debug_get_stack_level_line(current_frame)) + " in function '" + p_script->debug_get_stack_level_function(current_frame) + "'"); + print_line("\nDebugger Break, Reason: '" + script_lang->debug_get_error() + "'"); + print_line("*Frame " + itos(current_frame) + " - " + script_lang->debug_get_stack_level_source(current_frame) + ":" + itos(script_lang->debug_get_stack_level_line(current_frame)) + " in function '" + script_lang->debug_get_stack_level_function(current_frame) + "'"); print_line("Enter \"help\" for assistance."); } else if (line == "c" || line == "continue") break; @@ -69,20 +153,20 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b for (int i = 0; i < total_frames; i++) { String cfi = (current_frame == i) ? "*" : " "; //current frame indicator - print_line(cfi + "Frame " + itos(i) + " - " + p_script->debug_get_stack_level_source(i) + ":" + itos(p_script->debug_get_stack_level_line(i)) + " in function '" + p_script->debug_get_stack_level_function(i) + "'"); + print_line(cfi + "Frame " + itos(i) + " - " + script_lang->debug_get_stack_level_source(i) + ":" + itos(script_lang->debug_get_stack_level_line(i)) + " in function '" + script_lang->debug_get_stack_level_function(i) + "'"); } } else if (line.begins_with("fr") || line.begins_with("frame")) { if (line.get_slice_count(" ") == 1) { - print_line("*Frame " + itos(current_frame) + " - " + p_script->debug_get_stack_level_source(current_frame) + ":" + itos(p_script->debug_get_stack_level_line(current_frame)) + " in function '" + p_script->debug_get_stack_level_function(current_frame) + "'"); + print_line("*Frame " + itos(current_frame) + " - " + script_lang->debug_get_stack_level_source(current_frame) + ":" + itos(script_lang->debug_get_stack_level_line(current_frame)) + " in function '" + script_lang->debug_get_stack_level_function(current_frame) + "'"); } else { int frame = line.get_slicec(' ', 1).to_int(); if (frame < 0 || frame >= total_frames) { print_line("Error: Invalid frame."); } else { current_frame = frame; - print_line("*Frame " + itos(frame) + " - " + p_script->debug_get_stack_level_source(frame) + ":" + itos(p_script->debug_get_stack_level_line(frame)) + " in function '" + p_script->debug_get_stack_level_function(frame) + "'"); + print_line("*Frame " + itos(frame) + " - " + script_lang->debug_get_stack_level_source(frame) + ":" + itos(script_lang->debug_get_stack_level_line(frame)) + " in function '" + script_lang->debug_get_stack_level_function(frame) + "'"); } } @@ -120,21 +204,21 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b List<String> locals; List<Variant> values; - p_script->debug_get_stack_level_locals(current_frame, &locals, &values); + script_lang->debug_get_stack_level_locals(current_frame, &locals, &values); print_variables(locals, values, variable_prefix); } else if (line == "gv" || line == "globals") { List<String> globals; List<Variant> values; - p_script->debug_get_globals(&globals, &values); + script_lang->debug_get_globals(&globals, &values); print_variables(globals, values, variable_prefix); } else if (line == "mv" || line == "members") { List<String> members; List<Variant> values; - p_script->debug_get_stack_level_members(current_frame, &members, &values); + script_lang->debug_get_stack_level_members(current_frame, &members, &values); print_variables(members, values, variable_prefix); } else if (line.begins_with("p") || line.begins_with("print")) { @@ -144,29 +228,29 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b } else { String expr = line.get_slicec(' ', 2); - String res = p_script->debug_parse_stack_level_expression(current_frame, expr); + String res = script_lang->debug_parse_stack_level_expression(current_frame, expr); print_line(res); } } else if (line == "s" || line == "step") { - set_depth(-1); - set_lines_left(1); + script_debugger->set_depth(-1); + script_debugger->set_lines_left(1); break; } else if (line == "n" || line == "next") { - set_depth(0); - set_lines_left(1); + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); break; } else if (line == "fin" || line == "finish") { - String current_function = p_script->debug_get_stack_level_function(0); + String current_function = script_lang->debug_get_stack_level_function(0); for (int i = 0; i < total_frames; i++) { - target_function = p_script->debug_get_stack_level_function(i); + target_function = script_lang->debug_get_stack_level_function(i); if (target_function != current_function) { - set_depth(0); - set_lines_left(1); + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); return; } } @@ -178,14 +262,14 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b if (line.get_slice_count(" ") <= 1) { - const Map<int, Set<StringName> > &breakpoints = get_breakpoints(); + const Map<int, Set<StringName>> &breakpoints = script_debugger->get_breakpoints(); if (breakpoints.size() == 0) { print_line("No Breakpoints."); continue; } print_line("Breakpoint(s): " + itos(breakpoints.size())); - for (Map<int, Set<StringName> >::Element *E = breakpoints.front(); E; E = E->next()) { + for (Map<int, Set<StringName>>::Element *E = breakpoints.front(); E; E = E->next()) { print_line("\t" + String(E->value().front()->get()) + ":" + itos(E->key())); } @@ -199,7 +283,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b if (source.empty()) continue; - insert_breakpoint(linenr, source); + script_debugger->insert_breakpoint(linenr, source); print_line("Added breakpoint at " + source + ":" + itos(linenr)); } @@ -207,16 +291,16 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b } else if (line == "q" || line == "quit") { // Do not stop again on quit - clear_breakpoints(); - ScriptDebugger::get_singleton()->set_depth(-1); - ScriptDebugger::get_singleton()->set_lines_left(-1); + script_debugger->clear_breakpoints(); + script_debugger->set_depth(-1); + script_debugger->set_lines_left(-1); SceneTree::get_singleton()->quit(); break; } else if (line.begins_with("delete")) { if (line.get_slice_count(" ") <= 1) { - clear_breakpoints(); + script_debugger->clear_breakpoints(); } else { Pair<String, int> breakpoint = to_breakpoint(line); @@ -227,7 +311,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b if (source.empty()) continue; - remove_breakpoint(linenr, source); + script_debugger->remove_breakpoint(linenr, source); print_line("Removed breakpoint at " + source + ":" + itos(linenr)); } @@ -255,7 +339,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, b } } -void ScriptDebuggerLocal::print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix) { +void LocalDebugger::print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix) { String value; Vector<String> value_lines; @@ -279,7 +363,7 @@ void ScriptDebuggerLocal::print_variables(const List<String> &names, const List< } } -Pair<String, int> ScriptDebuggerLocal::to_breakpoint(const String &p_line) { +Pair<String, int> LocalDebugger::to_breakpoint(const String &p_line) { String breakpoint_part = p_line.get_slicec(' ', 1); Pair<String, int> breakpoint; @@ -290,135 +374,43 @@ Pair<String, int> ScriptDebuggerLocal::to_breakpoint(const String &p_line) { return breakpoint; } - breakpoint.first = breakpoint_find_source(breakpoint_part.left(last_colon).strip_edges()); + breakpoint.first = script_debugger->breakpoint_find_source(breakpoint_part.left(last_colon).strip_edges()); breakpoint.second = breakpoint_part.right(last_colon).strip_edges().to_int(); return breakpoint; } -struct _ScriptDebuggerLocalProfileInfoSort { - - bool operator()(const ScriptLanguage::ProfilingInfo &A, const ScriptLanguage::ProfilingInfo &B) const { - return A.total_time > B.total_time; - } -}; - -void ScriptDebuggerLocal::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { - - frame_time = p_frame_time; - idle_time = p_idle_time; - physics_time = p_physics_time; - physics_frame_time = p_physics_frame_time; -} - -void ScriptDebuggerLocal::idle_poll() { - - if (!profiling) - return; - - uint64_t diff = OS::get_singleton()->get_ticks_usec() - idle_accum; - - if (diff < 1000000) //show every one second - return; - - idle_accum = OS::get_singleton()->get_ticks_usec(); - - int ofs = 0; - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&pinfo.write[ofs], pinfo.size() - ofs); - } - - SortArray<ScriptLanguage::ProfilingInfo, _ScriptDebuggerLocalProfileInfoSort> sort; - sort.sort(pinfo.ptrw(), ofs); - - //falta el frame time - - uint64_t script_time_us = 0; - - for (int i = 0; i < ofs; i++) { - - script_time_us += pinfo[i].self_time; - } - - float script_time = USEC_TO_SEC(script_time_us); - - float total_time = frame_time; - - //print script total - - print_line("FRAME: total: " + rtos(frame_time) + " script: " + rtos(script_time) + "/" + itos(script_time * 100 / total_time) + " %"); - - for (int i = 0; i < ofs; i++) { - - print_line(itos(i) + ":" + pinfo[i].signature); - float tt = USEC_TO_SEC(pinfo[i].total_time); - float st = USEC_TO_SEC(pinfo[i].self_time); - print_line("\ttotal: " + rtos(tt) + "/" + itos(tt * 100 / total_time) + " % \tself: " + rtos(st) + "/" + itos(st * 100 / total_time) + " % tcalls: " + itos(pinfo[i].call_count)); - } -} - -void ScriptDebuggerLocal::profiling_start() { - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->profiling_start(); - } - - print_line("BEGIN PROFILING"); - profiling = true; - pinfo.resize(32768); - frame_time = 0; - physics_time = 0; - idle_time = 0; - physics_frame_time = 0; -} - -void ScriptDebuggerLocal::profiling_end() { - - int ofs = 0; - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&pinfo.write[ofs], pinfo.size() - ofs); - } - - SortArray<ScriptLanguage::ProfilingInfo, _ScriptDebuggerLocalProfileInfoSort> sort; - sort.sort(pinfo.ptrw(), ofs); - - uint64_t total_us = 0; - for (int i = 0; i < ofs; i++) { - total_us += pinfo[i].self_time; - } - - float total_time = total_us / 1000000.0; - - for (int i = 0; i < ofs; i++) { - - print_line(itos(i) + ":" + pinfo[i].signature); - float tt = USEC_TO_SEC(pinfo[i].total_time); - float st = USEC_TO_SEC(pinfo[i].self_time); - print_line("\ttotal_ms: " + rtos(tt) + "\tself_ms: " + rtos(st) + "total%: " + itos(tt * 100 / total_time) + "\tself%: " + itos(st * 100 / total_time) + "\tcalls: " + itos(pinfo[i].call_count)); - } - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->profiling_stop(); - } - - profiling = false; -} - -void ScriptDebuggerLocal::send_message(const String &p_message, const Array &p_args) { +void LocalDebugger::send_message(const String &p_message, const Array &p_args) { // This needs to be cleaned up entirely. // print_line("MESSAGE: '" + p_message + "' - " + String(Variant(p_args))); } -void ScriptDebuggerLocal::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) { +void LocalDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) { print_line("ERROR: '" + (p_descr.empty() ? p_err : p_descr) + "'"); } -ScriptDebuggerLocal::ScriptDebuggerLocal() { +LocalDebugger::LocalDebugger() { - profiling = false; - idle_accum = OS::get_singleton()->get_ticks_usec(); options["variable_prefix"] = ""; + + // Bind scripts profiler. + scripts_profiler = memnew(ScriptsProfiler); + Profiler scr_prof( + scripts_profiler, + [](void *p_user, bool p_enable, const Array &p_opts) { + ((ScriptsProfiler *)p_user)->toggle(p_enable, p_opts); + }, + nullptr, + [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + ((ScriptsProfiler *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time); + }); + register_profiler("scripts", scr_prof); +} + +LocalDebugger::~LocalDebugger() { + unregister_profiler("scripts"); + if (scripts_profiler) + memdelete(scripts_profiler); } diff --git a/core/script_debugger_local.h b/core/debugger/local_debugger.h index 7a64400191..2c4302f4da 100644 --- a/core/script_debugger_local.h +++ b/core/debugger/local_debugger.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* script_debugger_local.h */ +/* local_debugger.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,40 +28,33 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SCRIPT_DEBUGGER_LOCAL_H -#define SCRIPT_DEBUGGER_LOCAL_H +#ifndef LOCAL_DEBUGGER_H +#define LOCAL_DEBUGGER_H +#include "core/debugger/engine_debugger.h" #include "core/list.h" #include "core/script_language.h" -class ScriptDebuggerLocal : public ScriptDebugger { +class LocalDebugger : public EngineDebugger { + +private: + struct ScriptsProfiler; + + ScriptsProfiler *scripts_profiler = nullptr; - bool profiling; - float frame_time, idle_time, physics_time, physics_frame_time; - uint64_t idle_accum; String target_function; Map<String, String> options; - Vector<ScriptLanguage::ProfilingInfo> pinfo; - Pair<String, int> to_breakpoint(const String &p_line); void print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix); public: - void debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint); - virtual void send_message(const String &p_message, const Array &p_args); - virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info); - - virtual bool is_profiling() const { return profiling; } - virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) {} - - virtual void idle_poll(); - - virtual void profiling_start(); - virtual void profiling_end(); - virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); + void debug(bool p_can_continue, bool p_is_error_breakpoint); + void send_message(const String &p_message, const Array &p_args); + void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type); - ScriptDebuggerLocal(); + LocalDebugger(); + ~LocalDebugger(); }; -#endif // SCRIPT_DEBUGGER_LOCAL_H +#endif // LOCAL_DEBUGGER_H diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp new file mode 100644 index 0000000000..e6bcc5f77e --- /dev/null +++ b/core/debugger/remote_debugger.cpp @@ -0,0 +1,936 @@ +/*************************************************************************/ +/* remote_debugger.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "remote_debugger.h" + +#include "core/debugger/debugger_marshalls.h" +#include "core/debugger/engine_debugger.h" +#include "core/debugger/script_debugger.h" +#include "core/input/input_filter.h" +#include "core/os/os.h" +#include "core/project_settings.h" +#include "core/script_language.h" +#include "scene/main/node.h" +#include "servers/display_server.h" + +template <typename T> +void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) { + EngineDebugger::Profiler prof( + p_prof, + [](void *p_user, bool p_enable, const Array &p_opts) { + ((T *)p_user)->toggle(p_enable, p_opts); + }, + [](void *p_user, const Array &p_data) { + ((T *)p_user)->add(p_data); + }, + [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + ((T *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time); + }); + EngineDebugger::register_profiler(p_name, prof); +} + +struct RemoteDebugger::NetworkProfiler { + +public: + typedef DebuggerMarshalls::MultiplayerNodeInfo NodeInfo; + struct BandwidthFrame { + uint32_t timestamp; + int packet_size; + }; + + int bandwidth_in_ptr = 0; + Vector<BandwidthFrame> bandwidth_in; + int bandwidth_out_ptr = 0; + Vector<BandwidthFrame> bandwidth_out; + uint64_t last_bandwidth_time = 0; + + Map<ObjectID, NodeInfo> multiplayer_node_data; + uint64_t last_profile_time = 0; + + NetworkProfiler() {} + + int bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) { + int total_bandwidth = 0; + + uint32_t timestamp = OS::get_singleton()->get_ticks_msec(); + uint32_t final_timestamp = timestamp - 1000; + + int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size(); + + while (i != p_pointer && p_buffer[i].packet_size > 0) { + if (p_buffer[i].timestamp < final_timestamp) { + return total_bandwidth; + } + total_bandwidth += p_buffer[i].packet_size; + i = (i + p_buffer.size() - 1) % p_buffer.size(); + } + + ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate."); + return total_bandwidth; + } + + void init_node(const ObjectID p_node) { + if (multiplayer_node_data.has(p_node)) + return; + multiplayer_node_data.insert(p_node, DebuggerMarshalls::MultiplayerNodeInfo()); + multiplayer_node_data[p_node].node = p_node; + multiplayer_node_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path(); + multiplayer_node_data[p_node].incoming_rpc = 0; + multiplayer_node_data[p_node].incoming_rset = 0; + multiplayer_node_data[p_node].outgoing_rpc = 0; + multiplayer_node_data[p_node].outgoing_rset = 0; + } + + void toggle(bool p_enable, const Array &p_opts) { + multiplayer_node_data.clear(); + + if (!p_enable) { + bandwidth_in.clear(); + bandwidth_out.clear(); + } else { + bandwidth_in_ptr = 0; + bandwidth_in.resize(16384); // ~128kB + for (int i = 0; i < bandwidth_in.size(); ++i) { + bandwidth_in.write[i].packet_size = -1; + } + bandwidth_out_ptr = 0; + bandwidth_out.resize(16384); // ~128kB + for (int i = 0; i < bandwidth_out.size(); ++i) { + bandwidth_out.write[i].packet_size = -1; + } + } + } + + void add(const Array &p_data) { + ERR_FAIL_COND(p_data.size() < 1); + const String type = p_data[0]; + if (type == "node") { + ERR_FAIL_COND(p_data.size() < 3); + const ObjectID id = p_data[1]; + const String what = p_data[2]; + init_node(id); + NodeInfo &info = multiplayer_node_data[id]; + if (what == "rpc_in") { + info.incoming_rpc++; + } else if (what == "rpc_out") { + info.outgoing_rpc++; + } else if (what == "rset_in") { + info.incoming_rset = 0; + } else if (what == "rset_out") { + info.outgoing_rset++; + } + } else if (type == "bandwidth") { + ERR_FAIL_COND(p_data.size() < 4); + const String inout = p_data[1]; + int time = p_data[2]; + int size = p_data[3]; + if (inout == "in") { + bandwidth_in.write[bandwidth_in_ptr].timestamp = time; + bandwidth_in.write[bandwidth_in_ptr].packet_size = size; + bandwidth_in_ptr = (bandwidth_in_ptr + 1) % bandwidth_in.size(); + } else if (inout == "out") { + bandwidth_out.write[bandwidth_out_ptr].timestamp = time; + bandwidth_out.write[bandwidth_out_ptr].packet_size = size; + bandwidth_out_ptr = (bandwidth_out_ptr + 1) % bandwidth_out.size(); + } + } + } + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + uint64_t pt = OS::get_singleton()->get_ticks_msec(); + if (pt - last_bandwidth_time > 200) { + last_bandwidth_time = pt; + int incoming_bandwidth = bandwidth_usage(bandwidth_in, bandwidth_in_ptr); + int outgoing_bandwidth = bandwidth_usage(bandwidth_out, bandwidth_out_ptr); + + Array arr; + arr.push_back(incoming_bandwidth); + arr.push_back(outgoing_bandwidth); + EngineDebugger::get_singleton()->send_message("network:bandwidth", arr); + } + if (pt - last_profile_time > 100) { + last_profile_time = pt; + DebuggerMarshalls::NetworkProfilerFrame frame; + for (Map<ObjectID, NodeInfo>::Element *E = multiplayer_node_data.front(); E; E = E->next()) { + frame.infos.push_back(E->get()); + } + multiplayer_node_data.clear(); + EngineDebugger::get_singleton()->send_message("network:profile_frame", frame.serialize()); + } + } +}; + +struct RemoteDebugger::ScriptsProfiler { + typedef DebuggerMarshalls::ScriptFunctionSignature FunctionSignature; + typedef DebuggerMarshalls::ScriptFunctionInfo FunctionInfo; + struct ProfileInfoSort { + + bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const { + return A->total_time < B->total_time; + } + }; + Vector<ScriptLanguage::ProfilingInfo> info; + Vector<ScriptLanguage::ProfilingInfo *> ptrs; + Map<StringName, int> sig_map; + int max_frame_functions = 16; + + void toggle(bool p_enable, const Array &p_opts) { + if (p_enable) { + sig_map.clear(); + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_start(); + } + if (p_opts.size() == 1 && p_opts[0].get_type() == Variant::INT) { + max_frame_functions = MAX(0, int(p_opts[0])); + } + } else { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_stop(); + } + } + } + + void write_frame_data(Vector<FunctionInfo> &r_funcs, uint64_t &r_total, bool p_accumulated) { + int ofs = 0; + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + if (p_accumulated) + ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&info.write[ofs], info.size() - ofs); + else + ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&info.write[ofs], info.size() - ofs); + } + + for (int i = 0; i < ofs; i++) { + ptrs.write[i] = &info.write[i]; + } + + SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa; + sa.sort(ptrs.ptrw(), ofs); + + int to_send = MIN(ofs, max_frame_functions); + + // Check signatures first, and compute total time. + r_total = 0; + for (int i = 0; i < to_send; i++) { + if (!sig_map.has(ptrs[i]->signature)) { + int idx = sig_map.size(); + FunctionSignature sig; + sig.name = ptrs[i]->signature; + sig.id = idx; + EngineDebugger::get_singleton()->send_message("servers:function_signature", sig.serialize()); + sig_map[ptrs[i]->signature] = idx; + } + r_total += ptrs[i]->self_time; + } + + // Send frame, script time, functions information then + r_funcs.resize(to_send); + + FunctionInfo *w = r_funcs.ptrw(); + for (int i = 0; i < to_send; i++) { + if (sig_map.has(ptrs[i]->signature)) { + w[i].sig_id = sig_map[ptrs[i]->signature]; + } + w[i].call_count = ptrs[i]->call_count; + w[i].total_time = ptrs[i]->total_time / 1000000.0; + w[i].self_time = ptrs[i]->self_time / 1000000.0; + } + } + + ScriptsProfiler() { + info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); + ptrs.resize(info.size()); + } +}; + +struct RemoteDebugger::ServersProfiler { + + bool skip_profile_frame = false; + typedef DebuggerMarshalls::ServerInfo ServerInfo; + typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo; + + Map<StringName, ServerInfo> server_data; + ScriptsProfiler scripts_profiler; + + float frame_time = 0; + float idle_time = 0; + float physics_time = 0; + float physics_frame_time = 0; + + void toggle(bool p_enable, const Array &p_opts) { + skip_profile_frame = false; + if (p_enable) { + server_data.clear(); // Clear old profiling data. + } else { + _send_frame_data(true); // Send final frame. + } + scripts_profiler.toggle(p_enable, p_opts); + } + + void add(const Array &p_data) { + String name = p_data[0]; + if (!server_data.has(name)) { + ServerInfo info; + info.name = name; + server_data[name] = info; + } + ServerInfo &srv = server_data[name]; + + ServerFunctionInfo fi; + fi.name = p_data[1]; + fi.time = p_data[2]; + srv.functions.push_back(fi); + } + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + frame_time = p_frame_time; + idle_time = p_idle_time; + physics_time = p_physics_time; + physics_frame_time = p_physics_frame_time; + _send_frame_data(false); + } + + void _send_frame_data(bool p_final) { + DebuggerMarshalls::ServersProfilerFrame frame; + frame.frame_number = Engine::get_singleton()->get_idle_frames(); + frame.frame_time = frame_time; + frame.idle_time = idle_time; + frame.physics_time = physics_time; + frame.physics_frame_time = physics_frame_time; + Map<StringName, ServerInfo>::Element *E = server_data.front(); + while (E) { + if (!p_final) { + frame.servers.push_back(E->get()); + } + E->get().functions.clear(); + E = E->next(); + } + uint64_t time = 0; + scripts_profiler.write_frame_data(frame.script_functions, time, p_final); + frame.script_time = USEC_TO_SEC(time); + if (skip_profile_frame) { + skip_profile_frame = false; + return; + } + if (p_final) { + EngineDebugger::get_singleton()->send_message("servers:profile_total", frame.serialize()); + } else { + EngineDebugger::get_singleton()->send_message("servers:profile_frame", frame.serialize()); + } + } +}; + +struct RemoteDebugger::VisualProfiler { + + typedef DebuggerMarshalls::ServerInfo ServerInfo; + typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo; + + Map<StringName, ServerInfo> server_data; + + void toggle(bool p_enable, const Array &p_opts) { + RS::get_singleton()->set_frame_profiling_enabled(p_enable); + } + + void add(const Array &p_data) {} + + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + Vector<RS::FrameProfileArea> profile_areas = RS::get_singleton()->get_frame_profile(); + DebuggerMarshalls::VisualProfilerFrame frame; + if (!profile_areas.size()) + return; + + frame.frame_number = RS::get_singleton()->get_frame_profile_frame(); + frame.areas.append_array(profile_areas); + EngineDebugger::get_singleton()->send_message("visual:profile_frame", frame.serialize()); + } +}; + +struct RemoteDebugger::PerformanceProfiler { + + Object *performance = nullptr; + int last_perf_time = 0; + + void toggle(bool p_enable, const Array &p_opts) {} + void add(const Array &p_data) {} + void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + if (!performance) + return; + + uint64_t pt = OS::get_singleton()->get_ticks_msec(); + if (pt - last_perf_time < 1000) + return; + last_perf_time = pt; + int max = performance->get("MONITOR_MAX"); + Array arr; + arr.resize(max); + for (int i = 0; i < max; i++) { + arr[i] = performance->call("get_monitor", i); + } + EngineDebugger::get_singleton()->send_message("performance:profile_frame", arr); + } + + PerformanceProfiler(Object *p_performance) { + performance = p_performance; + } +}; + +void RemoteDebugger::_send_resource_usage() { + + DebuggerMarshalls::ResourceUsage usage; + + List<RS::TextureInfo> tinfo; + RS::get_singleton()->texture_debug_usage(&tinfo); + + for (List<RS::TextureInfo>::Element *E = tinfo.front(); E; E = E->next()) { + + DebuggerMarshalls::ResourceInfo info; + info.path = E->get().path; + info.vram = E->get().bytes; + info.id = E->get().texture; + info.type = "Texture"; + if (E->get().depth == 0) { + info.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format); + } else { + info.format = itos(E->get().width) + "x" + itos(E->get().height) + "x" + itos(E->get().depth) + " " + Image::get_format_name(E->get().format); + } + usage.infos.push_back(info); + } + + EngineDebugger::get_singleton()->send_message("memory:usage", usage.serialize()); +} + +Error RemoteDebugger::_put_msg(String p_message, Array p_data) { + Array msg; + msg.push_back(p_message); + msg.push_back(p_data); + Error err = peer->put_message(msg); + if (err != OK) + n_messages_dropped++; + return err; +} + +void RemoteDebugger::_err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) { + + if (p_type == ERR_HANDLER_SCRIPT) + return; //ignore script errors, those go through debugger + + RemoteDebugger *rd = (RemoteDebugger *)p_this; + if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive errors during flush. + return; + + Vector<ScriptLanguage::StackInfo> si; + + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + si = ScriptServer::get_language(i)->debug_get_current_stack_info(); + if (si.size()) + break; + } + + // send_error will lock internally. + rd->script_debugger->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si); +} + +void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error) { + + RemoteDebugger *rd = (RemoteDebugger *)p_this; + + if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive prints during flush. + return; + + String s = p_string; + int allowed_chars = MIN(MAX(rd->max_chars_per_second - rd->char_count, 0), s.length()); + + if (allowed_chars == 0) + return; + + if (allowed_chars < s.length()) { + s = s.substr(0, allowed_chars); + } + + MutexLock lock(rd->mutex); + + rd->char_count += allowed_chars; + bool overflowed = rd->char_count >= rd->max_chars_per_second; + if (rd->is_peer_connected()) { + if (overflowed) + s += "[...]"; + rd->output_strings.push_back(s); + + if (overflowed) { + rd->output_strings.push_back("[output overflow, print less text!]"); + } + } +} + +RemoteDebugger::ErrorMessage RemoteDebugger::_create_overflow_error(const String &p_what, const String &p_descr) { + ErrorMessage oe; + oe.error = p_what; + oe.error_descr = p_descr; + oe.warning = false; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + return oe; +} + +void RemoteDebugger::flush_output() { + flush_thread = Thread::get_caller_id(); + flushing = true; + MutexLock lock(mutex); + if (!is_peer_connected()) + return; + + if (n_messages_dropped > 0) { + ErrorMessage err_msg = _create_overflow_error("TOO_MANY_MESSAGES", "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped. Profiling might misbheave, try raising 'network/limits/debugger/max_queued_messages' in project setting."); + if (_put_msg("error", err_msg.serialize()) == OK) + n_messages_dropped = 0; + } + + if (output_strings.size()) { + + // Join output strings so we generate less messages. + Vector<String> strings; + strings.resize(output_strings.size()); + String *w = strings.ptrw(); + for (int i = 0; i < output_strings.size(); i++) { + w[i] = output_strings[i]; + } + + Array arr; + arr.push_back(strings); + _put_msg("output", arr); + output_strings.clear(); + } + + while (errors.size()) { + ErrorMessage oe = errors.front()->get(); + _put_msg("error", oe.serialize()); + errors.pop_front(); + } + + // Update limits + uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; + + if (ticks - last_reset > 1000) { + last_reset = ticks; + char_count = 0; + err_count = 0; + n_errors_dropped = 0; + warn_count = 0; + n_warnings_dropped = 0; + } + flushing = false; +} + +void RemoteDebugger::send_message(const String &p_message, const Array &p_args) { + + MutexLock lock(mutex); + if (is_peer_connected()) { + _put_msg(p_message, p_args); + } +} + +void RemoteDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) { + + ErrorMessage oe; + oe.error = p_err; + oe.error_descr = p_descr; + oe.source_file = p_file; + oe.source_line = p_line; + oe.source_func = p_func; + oe.warning = p_type == ERR_HANDLER_WARNING; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + oe.callstack.append_array(script_debugger->get_error_stack_info()); + + if (flushing && Thread::get_caller_id() == flush_thread) // Can't handle recursive errors during flush. + return; + + MutexLock lock(mutex); + + if (oe.warning) { + warn_count++; + } else { + err_count++; + } + + if (is_peer_connected()) { + + if (oe.warning) { + if (warn_count > max_warnings_per_second) { + n_warnings_dropped++; + if (n_warnings_dropped == 1) { + // Only print one message about dropping per second + ErrorMessage overflow = _create_overflow_error("TOO_MANY_WARNINGS", "Too many warnings! Ignoring warnings for up to 1 second."); + errors.push_back(overflow); + } + } else { + errors.push_back(oe); + } + } else { + if (err_count > max_errors_per_second) { + n_errors_dropped++; + if (n_errors_dropped == 1) { + // Only print one message about dropping per second + ErrorMessage overflow = _create_overflow_error("TOO_MANY_ERRORS", "Too many errors! Ignoring errors for up to 1 second."); + errors.push_back(overflow); + } + } else { + errors.push_back(oe); + } + } + } +} + +void RemoteDebugger::_send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type) { + DebuggerMarshalls::ScriptStackVariable stvar; + List<String>::Element *E = p_names.front(); + List<Variant>::Element *F = p_vals.front(); + while (E) { + stvar.name = E->get(); + stvar.value = F->get(); + stvar.type = p_type; + send_message("stack_frame_var", stvar.serialize()); + E = E->next(); + F = F->next(); + } +} + +Error RemoteDebugger::_try_capture(const String &p_msg, const Array &p_data, bool &r_captured) { + const int idx = p_msg.find(":"); + r_captured = false; + if (idx < 0) { // No prefix, unknown message. + return OK; + } + const String cap = p_msg.substr(0, idx); + if (!has_capture(cap)) + return ERR_UNAVAILABLE; // Unknown message... + const String msg = p_msg.substr(idx + 1); + return capture_parse(cap, msg, p_data, r_captured); +} + +void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { + + //this function is called when there is a debugger break (bug on script) + //or when execution is paused from editor + + if (script_debugger->is_skipping_breakpoints() && !p_is_error_breakpoint) + return; + + ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway."); + + ScriptLanguage *script_lang = script_debugger->get_break_language(); + const String error_str = script_lang ? script_lang->debug_get_error() : ""; + Array msg; + msg.push_back(p_can_continue); + msg.push_back(error_str); + send_message("debug_enter", msg); + + servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug. + + InputFilter::MouseMode mouse_mode = InputFilter::get_singleton()->get_mouse_mode(); + if (mouse_mode != InputFilter::MOUSE_MODE_VISIBLE) + InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); + + uint64_t loop_begin_usec = 0; + uint64_t loop_time_sec = 0; + while (is_peer_connected()) { + loop_begin_usec = OS::get_singleton()->get_ticks_usec(); + + flush_output(); + peer->poll(); + + if (peer->has_message()) { + + Array cmd = peer->get_message(); + + ERR_CONTINUE(cmd.size() != 2); + ERR_CONTINUE(cmd[0].get_type() != Variant::STRING); + ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY); + + String command = cmd[0]; + Array data = cmd[1]; + + if (command == "step") { + script_debugger->set_depth(-1); + script_debugger->set_lines_left(1); + break; + + } else if (command == "next") { + script_debugger->set_depth(0); + script_debugger->set_lines_left(1); + break; + + } else if (command == "continue") { + script_debugger->set_depth(-1); + script_debugger->set_lines_left(-1); + DisplayServer::get_singleton()->window_move_to_foreground(); + break; + + } else if (command == "break") { + ERR_PRINT("Got break when already broke!"); + break; + + } else if (command == "get_stack_dump") { + ERR_FAIL_COND(!script_lang); + DebuggerMarshalls::ScriptStackDump dump; + int slc = script_lang->debug_get_stack_level_count(); + for (int i = 0; i < slc; i++) { + ScriptLanguage::StackInfo frame; + frame.file = script_lang->debug_get_stack_level_source(i); + frame.line = script_lang->debug_get_stack_level_line(i); + frame.func = script_lang->debug_get_stack_level_function(i); + dump.frames.push_back(frame); + } + send_message("stack_dump", dump.serialize()); + + } else if (command == "get_stack_frame_vars") { + ERR_FAIL_COND(data.size() != 1); + ERR_FAIL_COND(!script_lang); + int lv = data[0]; + + List<String> members; + List<Variant> member_vals; + if (ScriptInstance *inst = script_lang->debug_get_stack_level_instance(lv)) { + members.push_back("self"); + member_vals.push_back(inst->get_owner()); + } + script_lang->debug_get_stack_level_members(lv, &members, &member_vals); + ERR_FAIL_COND(members.size() != member_vals.size()); + + List<String> locals; + List<Variant> local_vals; + script_lang->debug_get_stack_level_locals(lv, &locals, &local_vals); + ERR_FAIL_COND(locals.size() != local_vals.size()); + + List<String> globals; + List<Variant> globals_vals; + script_lang->debug_get_globals(&globals, &globals_vals); + ERR_FAIL_COND(globals.size() != globals_vals.size()); + + send_message("stack_frame_vars", Array()); + _send_stack_vars(locals, local_vals, 0); + _send_stack_vars(members, member_vals, 1); + _send_stack_vars(globals, globals_vals, 2); + + } else if (command == "reload_scripts") { + reload_all_scripts = true; + + } else if (command == "breakpoint") { + ERR_FAIL_COND(data.size() < 3); + bool set = data[2]; + if (set) + script_debugger->insert_breakpoint(data[1], data[0]); + else + script_debugger->remove_breakpoint(data[1], data[0]); + + } else if (command == "set_skip_breakpoints") { + ERR_FAIL_COND(data.size() < 1); + script_debugger->set_skip_breakpoints(data[0]); + } else { + bool captured = false; + ERR_CONTINUE(_try_capture(command, data, captured) != OK); + if (!captured) + WARN_PRINT("Unknown message received from debugger: " + command); + } + } else { + OS::get_singleton()->delay_usec(10000); + OS::get_singleton()->process_and_drop_events(); + } + + // This is for the camera override to stay live even when the game is paused from the editor + loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f; + RenderingServer::get_singleton()->sync(); + if (RenderingServer::get_singleton()->has_changed()) { + RenderingServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale()); + } + } + + send_message("debug_exit", Array()); + + if (mouse_mode != InputFilter::MOUSE_MODE_VISIBLE) + InputFilter::get_singleton()->set_mouse_mode(mouse_mode); +} + +void RemoteDebugger::poll_events(bool p_is_idle) { + if (peer.is_null()) + return; + + flush_output(); + peer->poll(); + while (peer->has_message()) { + + Array arr = peer->get_message(); + + ERR_CONTINUE(arr.size() != 2); + ERR_CONTINUE(arr[0].get_type() != Variant::STRING); + ERR_CONTINUE(arr[1].get_type() != Variant::ARRAY); + + const String cmd = arr[0]; + const int idx = cmd.find(":"); + bool parsed = false; + if (idx < 0) { // Not prefix, use scripts capture. + capture_parse("core", cmd, arr[1], parsed); + continue; + } + + const String cap = cmd.substr(0, idx); + if (!has_capture(cap)) + continue; // Unknown message... + + const String msg = cmd.substr(idx + 1); + capture_parse(cap, msg, arr[1], parsed); + } + + // Reload scripts during idle poll only. + if (p_is_idle && reload_all_scripts) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->reload_all_scripts(); + } + reload_all_scripts = false; + } +} + +Error RemoteDebugger::_core_capture(const String &p_cmd, const Array &p_data, bool &r_captured) { + r_captured = true; + if (p_cmd == "reload_scripts") { + reload_all_scripts = true; + + } else if (p_cmd == "breakpoint") { + ERR_FAIL_COND_V(p_data.size() < 3, ERR_INVALID_DATA); + bool set = p_data[2]; + if (set) + script_debugger->insert_breakpoint(p_data[1], p_data[0]); + else + script_debugger->remove_breakpoint(p_data[1], p_data[0]); + + } else if (p_cmd == "set_skip_breakpoints") { + ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA); + script_debugger->set_skip_breakpoints(p_data[0]); + } else if (p_cmd == "memory") { + _send_resource_usage(); + } else if (p_cmd == "break") { + script_debugger->debug(script_debugger->get_break_language()); + } else { + r_captured = false; + } + return OK; +} + +Error RemoteDebugger::_profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured) { + r_captured = false; + ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA); + ERR_FAIL_COND_V(p_data[0].get_type() != Variant::BOOL, ERR_INVALID_DATA); + ERR_FAIL_COND_V(!has_profiler(p_cmd), ERR_UNAVAILABLE); + Array opts; + if (p_data.size() > 1) { // Optional profiler parameters. + ERR_FAIL_COND_V(p_data[1].get_type() != Variant::ARRAY, ERR_INVALID_DATA); + opts = p_data[1]; + } + r_captured = true; + profiler_enable(p_cmd, p_data[0], opts); + return OK; +} + +RemoteDebugger *RemoteDebugger::create_for_uri(const String &p_uri) { + Ref<RemoteDebuggerPeer> peer = RemoteDebuggerPeer::create_from_uri(p_uri); + if (peer.is_valid()) + return memnew(RemoteDebugger(peer)); + return nullptr; +} + +RemoteDebugger::RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer) { + peer = p_peer; + max_chars_per_second = GLOBAL_GET("network/limits/debugger/max_chars_per_second"); + max_errors_per_second = GLOBAL_GET("network/limits/debugger/max_errors_per_second"); + max_warnings_per_second = GLOBAL_GET("network/limits/debugger/max_warnings_per_second"); + + // Network Profiler + network_profiler = memnew(NetworkProfiler); + _bind_profiler("network", network_profiler); + + // Servers Profiler (audio/physics/...) + servers_profiler = memnew(ServersProfiler); + _bind_profiler("servers", servers_profiler); + + // Visual Profiler (cpu/gpu times) + visual_profiler = memnew(VisualProfiler); + _bind_profiler("visual", visual_profiler); + + // Performance Profiler + Object *perf = Engine::get_singleton()->get_singleton_object("Performance"); + if (perf) { + performance_profiler = memnew(PerformanceProfiler(perf)); + _bind_profiler("performance", performance_profiler); + profiler_enable("performance", true); + } + + // Core and profiler captures. + Capture core_cap(this, + [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) { + return ((RemoteDebugger *)p_user)->_core_capture(p_cmd, p_data, r_captured); + }); + register_message_capture("core", core_cap); + Capture profiler_cap(this, + [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) { + return ((RemoteDebugger *)p_user)->_profiler_capture(p_cmd, p_data, r_captured); + }); + register_message_capture("profiler", profiler_cap); + + // Error handlers + phl.printfunc = _print_handler; + phl.userdata = this; + add_print_handler(&phl); + + eh.errfunc = _err_handler; + eh.userdata = this; + add_error_handler(&eh); +} + +RemoteDebugger::~RemoteDebugger() { + remove_print_handler(&phl); + remove_error_handler(&eh); + + EngineDebugger::get_singleton()->unregister_profiler("servers"); + EngineDebugger::get_singleton()->unregister_profiler("network"); + EngineDebugger::get_singleton()->unregister_profiler("visual"); + if (EngineDebugger::has_profiler("performance")) { + EngineDebugger::get_singleton()->unregister_profiler("performance"); + } + memdelete(servers_profiler); + memdelete(network_profiler); + memdelete(visual_profiler); + if (performance_profiler) + memdelete(performance_profiler); +} diff --git a/core/debugger/remote_debugger.h b/core/debugger/remote_debugger.h new file mode 100644 index 0000000000..f805eec631 --- /dev/null +++ b/core/debugger/remote_debugger.h @@ -0,0 +1,114 @@ +/*************************************************************************/ +/* remote_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef REMOTE_DEBUGGER_H +#define REMOTE_DEBUGGER_H + +#include "core/array.h" +#include "core/debugger/debugger_marshalls.h" +#include "core/debugger/engine_debugger.h" +#include "core/debugger/remote_debugger_peer.h" +#include "core/object.h" +#include "core/string_name.h" +#include "core/ustring.h" + +class RemoteDebugger : public EngineDebugger { + +private: + typedef DebuggerMarshalls::OutputError ErrorMessage; + + struct NetworkProfiler; + struct ServersProfiler; + struct ScriptsProfiler; + struct VisualProfiler; + struct PerformanceProfiler; + + NetworkProfiler *network_profiler = nullptr; + ServersProfiler *servers_profiler = nullptr; + VisualProfiler *visual_profiler = nullptr; + PerformanceProfiler *performance_profiler = nullptr; + + Ref<RemoteDebuggerPeer> peer; + + List<String> output_strings; + List<ErrorMessage> errors; + + int n_messages_dropped = 0; + int max_errors_per_second = 0; + int max_chars_per_second = 0; + int max_warnings_per_second = 0; + int n_errors_dropped = 0; + int n_warnings_dropped = 0; + int char_count = 0; + int err_count = 0; + int warn_count = 0; + int last_reset = 0; + bool reload_all_scripts = false; + + // Make handlers and send_message thread safe. + Mutex mutex; + bool flushing = false; + Thread::ID flush_thread = 0; + + PrintHandlerList phl; + static void _print_handler(void *p_this, const String &p_string, bool p_error); + ErrorHandlerList eh; + static void _err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type); + + ErrorMessage _create_overflow_error(const String &p_what, const String &p_descr); + Error _put_msg(String p_message, Array p_data); + + bool is_peer_connected() { return peer->is_peer_connected(); } + void flush_output(); + + void _send_resource_usage(); + void _send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type); + + Error _profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured); + Error _core_capture(const String &p_cmd, const Array &p_data, bool &r_captured); + + template <typename T> + void _bind_profiler(const String &p_name, T *p_prof); + Error _try_capture(const String &p_name, const Array &p_data, bool &r_captured); + +public: + static RemoteDebugger *create_for_uri(const String &p_uri); + + // Overrides + void poll_events(bool p_is_idle); + void send_message(const String &p_message, const Array &p_args); + void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type); + void debug(bool p_can_continue = true, bool p_is_error_breakpoint = false); + + RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer); + ~RemoteDebugger(); +}; + +#endif // REMOTE_DEBUGGER_H diff --git a/core/debugger/remote_debugger_peer.cpp b/core/debugger/remote_debugger_peer.cpp new file mode 100644 index 0000000000..ed04431177 --- /dev/null +++ b/core/debugger/remote_debugger_peer.cpp @@ -0,0 +1,242 @@ +/*************************************************************************/ +/* remote_debugger_peer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "remote_debugger_peer.h" + +#include "core/io/marshalls.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +bool RemoteDebuggerPeerTCP::is_peer_connected() { + return connected; +} + +bool RemoteDebuggerPeerTCP::has_message() { + return in_queue.size() > 0; +} + +Array RemoteDebuggerPeerTCP::get_message() { + MutexLock lock(mutex); + ERR_FAIL_COND_V(!has_message(), Array()); + Array out = in_queue[0]; + in_queue.pop_front(); + return out; +} + +Error RemoteDebuggerPeerTCP::put_message(const Array &p_arr) { + MutexLock lock(mutex); + if (out_queue.size() >= max_queued_messages) + return ERR_OUT_OF_MEMORY; + + out_queue.push_back(p_arr); + return OK; +} + +int RemoteDebuggerPeerTCP::get_max_message_size() const { + return 8 << 20; // 8 MiB +} + +void RemoteDebuggerPeerTCP::close() { + if (thread) { + running = false; + Thread::wait_to_finish(thread); + memdelete(thread); + thread = nullptr; + } + tcp_client->disconnect_from_host(); + out_buf.resize(0); + in_buf.resize(0); +} + +RemoteDebuggerPeerTCP::RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_tcp) { + // This means remote debugger takes 16 MiB just because it exists... + in_buf.resize((8 << 20) + 4); // 8 MiB should be way more than enough (need 4 extra bytes for encoding packet size). + out_buf.resize(8 << 20); // 8 MiB should be way more than enough + tcp_client = p_tcp; + if (tcp_client.is_valid()) { // Attaching to an already connected stream. + connected = true; +#ifndef NO_THREADS + running = true; + thread = Thread::create(_thread_func, this); +#endif + } else { + tcp_client.instance(); + } +} + +RemoteDebuggerPeerTCP::~RemoteDebuggerPeerTCP() { + close(); +} + +void RemoteDebuggerPeerTCP::_write_out() { + while (tcp_client->poll(NetSocket::POLL_TYPE_OUT) == OK) { + uint8_t *buf = out_buf.ptrw(); + if (out_left <= 0) { + if (out_queue.size() == 0) + break; // Nothing left to send + mutex.lock(); + Variant var = out_queue[0]; + out_queue.pop_front(); + mutex.unlock(); + int size = 0; + Error err = encode_variant(var, nullptr, size); + ERR_CONTINUE(err != OK || size > out_buf.size() - 4); // 4 bytes separator. + encode_uint32(size, buf); + encode_variant(var, buf + 4, size); + out_left = size + 4; + out_pos = 0; + } + int sent = 0; + tcp_client->put_partial_data(buf + out_pos, out_left, sent); + out_left -= sent; + out_pos += sent; + } +} + +void RemoteDebuggerPeerTCP::_read_in() { + while (tcp_client->poll(NetSocket::POLL_TYPE_IN) == OK) { + uint8_t *buf = in_buf.ptrw(); + if (in_left <= 0) { + if (in_queue.size() > max_queued_messages) { + break; // Too many messages already in queue. + } + if (tcp_client->get_available_bytes() < 4) { + break; // Need 4 more bytes. + } + uint32_t size = 0; + int read = 0; + Error err = tcp_client->get_partial_data((uint8_t *)&size, 4, read); + ERR_CONTINUE(read != 4 || err != OK || size > (uint32_t)in_buf.size()); + in_left = size; + in_pos = 0; + } + int read = 0; + tcp_client->get_partial_data(buf + in_pos, in_left, read); + in_left -= read; + in_pos += read; + if (in_left == 0) { + Variant var; + Error err = decode_variant(var, buf, in_pos, &read); + ERR_CONTINUE(read != in_pos || err != OK); + ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array."); + mutex.lock(); + in_queue.push_back(var); + mutex.unlock(); + } + } +} + +Error RemoteDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_port) { + + IP_Address ip; + if (p_host.is_valid_ip_address()) + ip = p_host; + else + ip = IP::get_singleton()->resolve_hostname(p_host); + + int port = p_port; + + const int tries = 6; + int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 }; + + tcp_client->connect_to_host(ip, port); + + for (int i = 0; i < tries; i++) { + + if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) { + print_verbose("Remote Debugger: Connected!"); + break; + } else { + + const int ms = waits[i]; + OS::get_singleton()->delay_usec(ms * 1000); + print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec."); + }; + }; + + if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) { + + ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + "."); + return FAILED; + }; + connected = true; +#ifndef NO_THREADS + running = true; + thread = Thread::create(_thread_func, this); +#endif + return OK; +} + +void RemoteDebuggerPeerTCP::_thread_func(void *p_ud) { + RemoteDebuggerPeerTCP *peer = (RemoteDebuggerPeerTCP *)p_ud; + while (peer->running && peer->is_peer_connected()) { + peer->_poll(); + if (!peer->is_peer_connected()) + break; + peer->tcp_client->poll(NetSocket::POLL_TYPE_IN_OUT, 1); + } +} + +void RemoteDebuggerPeerTCP::poll() { +#ifdef NO_THREADS + _poll(); +#endif +} + +void RemoteDebuggerPeerTCP::_poll() { + if (connected) { + _write_out(); + _read_in(); + connected = tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED; + } +} + +Ref<RemoteDebuggerPeer> RemoteDebuggerPeer::create_from_uri(const String p_uri) { + if (!p_uri.begins_with("tcp://")) + return Ref<RemoteDebuggerPeer>(); // Only TCP supported for now, more to come. + + String debug_host = p_uri.replace("tcp://", ""); + uint16_t debug_port = 6007; + + if (debug_host.find(":") != -1) { + int sep_pos = debug_host.find_last(":"); + debug_port = debug_host.substr(sep_pos + 1).to_int(); + debug_host = debug_host.substr(0, sep_pos); + } + Ref<RemoteDebuggerPeerTCP> peer = Ref<RemoteDebuggerPeer>(memnew(RemoteDebuggerPeerTCP)); + Error err = peer->connect_to_host(debug_host, debug_port); + if (err != OK) + return Ref<RemoteDebuggerPeer>(); + return peer; +} + +RemoteDebuggerPeer::RemoteDebuggerPeer() { + max_queued_messages = (int)GLOBAL_GET("network/limits/debugger/max_queued_messages"); +} diff --git a/core/debugger/remote_debugger_peer.h b/core/debugger/remote_debugger_peer.h new file mode 100644 index 0000000000..e4b838f145 --- /dev/null +++ b/core/debugger/remote_debugger_peer.h @@ -0,0 +1,94 @@ +/*************************************************************************/ +/* remote_debugger_peer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef REMOTE_DEBUGGER_PEER_H +#define REMOTE_DEBUGGER_PEER_H + +#include "core/io/stream_peer_tcp.h" +#include "core/os/mutex.h" +#include "core/os/thread.h" +#include "core/reference.h" +#include "core/ustring.h" + +class RemoteDebuggerPeer : public Reference { +protected: + int max_queued_messages = 4096; + +public: + static Ref<RemoteDebuggerPeer> create_from_uri(const String p_uri); + virtual bool is_peer_connected() = 0; + virtual bool has_message() = 0; + virtual Error put_message(const Array &p_arr) = 0; + virtual Array get_message() = 0; + virtual void close() = 0; + virtual void poll() = 0; + virtual int get_max_message_size() const = 0; + + RemoteDebuggerPeer(); +}; + +class RemoteDebuggerPeerTCP : public RemoteDebuggerPeer { +private: + Ref<StreamPeerTCP> tcp_client; + Mutex mutex; + Thread *thread = nullptr; + List<Array> in_queue; + List<Array> out_queue; + int out_left = 0; + int out_pos = 0; + Vector<uint8_t> out_buf; + int in_left = 0; + int in_pos = 0; + Vector<uint8_t> in_buf; + bool connected = false; + bool running = false; + + static void _thread_func(void *p_ud); + + void _poll(); + void _write_out(); + void _read_in(); + +public: + Error connect_to_host(const String &p_host, uint16_t p_port); + + void poll(); + bool is_peer_connected(); + bool has_message(); + Array get_message(); + Error put_message(const Array &p_arr); + int get_max_message_size() const; + void close(); + + RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_stream = Ref<StreamPeerTCP>()); + ~RemoteDebuggerPeerTCP(); +}; + +#endif // REMOTE_DEBUGGER_PEER_H diff --git a/core/debugger/script_debugger.cpp b/core/debugger/script_debugger.cpp new file mode 100644 index 0000000000..935ad01d80 --- /dev/null +++ b/core/debugger/script_debugger.cpp @@ -0,0 +1,123 @@ +/*************************************************************************/ +/* script_debugger.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "script_debugger.h" + +#include "core/debugger/engine_debugger.h" + +void ScriptDebugger::set_lines_left(int p_left) { + + lines_left = p_left; +} + +int ScriptDebugger::get_lines_left() const { + + return lines_left; +} + +void ScriptDebugger::set_depth(int p_depth) { + + depth = p_depth; +} + +int ScriptDebugger::get_depth() const { + + return depth; +} + +void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) { + + if (!breakpoints.has(p_line)) + breakpoints[p_line] = Set<StringName>(); + breakpoints[p_line].insert(p_source); +} + +void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) { + + if (!breakpoints.has(p_line)) + return; + + breakpoints[p_line].erase(p_source); + if (breakpoints[p_line].size() == 0) + breakpoints.erase(p_line); +} +bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const { + + if (!breakpoints.has(p_line)) + return false; + return breakpoints[p_line].has(p_source); +} +bool ScriptDebugger::is_breakpoint_line(int p_line) const { + + return breakpoints.has(p_line); +} + +String ScriptDebugger::breakpoint_find_source(const String &p_source) const { + + return p_source; +} + +void ScriptDebugger::clear_breakpoints() { + + breakpoints.clear(); +} + +void ScriptDebugger::set_skip_breakpoints(bool p_skip_breakpoints) { + + skip_breakpoints = p_skip_breakpoints; +} + +bool ScriptDebugger::is_skipping_breakpoints() { + + return skip_breakpoints; +} + +void ScriptDebugger::debug(ScriptLanguage *p_lang, bool p_can_continue, bool p_is_error_breakpoint) { + ScriptLanguage *prev = break_lang; + break_lang = p_lang; + EngineDebugger::get_singleton()->debug(p_can_continue, p_is_error_breakpoint); + break_lang = prev; +} + +void ScriptDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<StackInfo> &p_stack_info) { + // Store stack info, this is ugly, but allows us to separate EngineDebugger and ScriptDebugger. There might be a better way. + error_stack_info.append_array(p_stack_info); + EngineDebugger::get_singleton()->send_error(p_func, p_file, p_line, p_err, p_descr, p_type); + error_stack_info.resize(0); +} + +Vector<ScriptLanguage::StackInfo> ScriptDebugger::get_error_stack_info() const { + return error_stack_info; +} + +ScriptLanguage *ScriptDebugger::get_break_language() const { + + return break_lang; +} diff --git a/core/debugger/script_debugger.h b/core/debugger/script_debugger.h new file mode 100644 index 0000000000..e5066273d2 --- /dev/null +++ b/core/debugger/script_debugger.h @@ -0,0 +1,80 @@ +/*************************************************************************/ +/* script_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SCRIPT_DEBUGGER_H +#define SCRIPT_DEBUGGER_H + +#include "core/map.h" +#include "core/script_language.h" +#include "core/set.h" +#include "core/string_name.h" +#include "core/vector.h" + +class ScriptDebugger { + + typedef ScriptLanguage::StackInfo StackInfo; + + int lines_left = -1; + int depth = -1; + bool skip_breakpoints = false; + + Map<int, Set<StringName>> breakpoints; + + ScriptLanguage *break_lang = nullptr; + Vector<StackInfo> error_stack_info; + +public: + void set_lines_left(int p_left); + int get_lines_left() const; + + void set_depth(int p_depth); + int get_depth() const; + + String breakpoint_find_source(const String &p_source) const; + void set_break_language(ScriptLanguage *p_lang) { break_lang = p_lang; } + ScriptLanguage *get_break_language() { return break_lang; } + void set_skip_breakpoints(bool p_skip_breakpoints); + bool is_skipping_breakpoints(); + void insert_breakpoint(int p_line, const StringName &p_source); + void remove_breakpoint(int p_line, const StringName &p_source); + bool is_breakpoint(int p_line, const StringName &p_source) const; + bool is_breakpoint_line(int p_line) const; + void clear_breakpoints(); + const Map<int, Set<StringName>> &get_breakpoints() const { return breakpoints; } + + void debug(ScriptLanguage *p_lang, bool p_can_continue = true, bool p_is_error_breakpoint = false); + ScriptLanguage *get_break_language() const; + + void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<StackInfo> &p_stack_info); + Vector<StackInfo> get_error_stack_info() const; + ScriptDebugger() {} +}; + +#endif // SCRIPT_DEBUGGER_H diff --git a/core/dictionary.cpp b/core/dictionary.cpp index cdb518228b..bc3b792bd5 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -90,7 +90,7 @@ const Variant *Dictionary::getptr(const Variant &p_key) const { OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key); if (!E) - return NULL; + return nullptr; return &E.get(); } @@ -99,7 +99,7 @@ Variant *Dictionary::getptr(const Variant &p_key) { OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(p_key); if (!E) - return NULL; + return nullptr; return &E.get(); } @@ -186,7 +186,7 @@ void Dictionary::_unref() const { if (_p->refcount.unref()) { memdelete(_p); } - _p = NULL; + _p = nullptr; } uint32_t Dictionary::hash() const { @@ -236,17 +236,17 @@ Array Dictionary::values() const { const Variant *Dictionary::next(const Variant *p_key) const { - if (p_key == NULL) { + if (p_key == nullptr) { // caller wants to get the first element if (_p->variant_map.front()) return &_p->variant_map.front().key(); - return NULL; + return nullptr; } OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(*p_key); if (E && E.next()) return &E.next().key(); - return NULL; + return nullptr; } Dictionary Dictionary::duplicate(bool p_deep) const { @@ -270,7 +270,7 @@ const void *Dictionary::id() const { } Dictionary::Dictionary(const Dictionary &p_from) { - _p = NULL; + _p = nullptr; _ref(p_from); } diff --git a/core/dictionary.h b/core/dictionary.h index 0ce817f3d4..c6cbacc144 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -75,7 +75,7 @@ public: uint32_t hash() const; void operator=(const Dictionary &p_dictionary); - const Variant *next(const Variant *p_key = NULL) const; + const Variant *next(const Variant *p_key = nullptr) const; Array keys() const; Array values() const; diff --git a/core/engine.cpp b/core/engine.cpp index 85ad175f38..5361e09a8a 100644 --- a/core/engine.cpp +++ b/core/engine.cpp @@ -60,7 +60,7 @@ void Engine::set_target_fps(int p_fps) { _target_fps = p_fps > 0 ? p_fps : 0; } -float Engine::get_target_fps() const { +int Engine::get_target_fps() const { return _target_fps; } @@ -114,7 +114,7 @@ Dictionary Engine::get_version_info() const { static Array array_from_info(const char *const *info_list) { Array arr; - for (int i = 0; info_list[i] != NULL; i++) { + for (int i = 0; info_list[i] != nullptr; i++) { arr.push_back(info_list[i]); } return arr; @@ -193,7 +193,7 @@ void Engine::add_singleton(const Singleton &p_singleton) { Object *Engine::get_singleton_object(const String &p_name) const { const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name); - ERR_FAIL_COND_V_MSG(!E, NULL, "Failed to retrieve non-existent singleton '" + p_name + "'."); + ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'."); return E->get(); }; @@ -208,7 +208,7 @@ void Engine::get_singletons(List<Singleton> *p_singletons) { p_singletons->push_back(E->get()); } -Engine *Engine::singleton = NULL; +Engine *Engine::singleton = nullptr; Engine *Engine::get_singleton() { return singleton; diff --git a/core/engine.h b/core/engine.h index cfe3a918fc..8512779d4c 100644 --- a/core/engine.h +++ b/core/engine.h @@ -42,7 +42,7 @@ public: struct Singleton { StringName name; Object *ptr; - Singleton(const StringName &p_name = StringName(), Object *p_ptr = NULL) : + Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr) : name(p_name), ptr(p_ptr) { } @@ -86,7 +86,7 @@ public: float get_physics_jitter_fix() const; virtual void set_target_fps(int p_fps); - virtual float get_target_fps() const; + virtual int get_target_fps() const; virtual float get_frames_per_second() const { return _fps; } diff --git a/core/error_list.h b/core/error_list.h index b464a93341..a0218cf045 100644 --- a/core/error_list.h +++ b/core/error_list.h @@ -90,4 +90,4 @@ enum Error { ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames }; -#endif +#endif // ERROR_LIST_H diff --git a/core/error_macros.cpp b/core/error_macros.cpp index f6da990562..5de070844a 100644 --- a/core/error_macros.cpp +++ b/core/error_macros.cpp @@ -34,7 +34,7 @@ #include "core/ustring.h" #include "os/os.h" -static ErrorHandlerList *error_handler_list = NULL; +static ErrorHandlerList *error_handler_list = nullptr; void add_error_handler(ErrorHandlerList *p_handler) { @@ -48,7 +48,7 @@ void remove_error_handler(ErrorHandlerList *p_handler) { _global_lock(); - ErrorHandlerList *prev = NULL; + ErrorHandlerList *prev = nullptr; ErrorHandlerList *l = error_handler_list; while (l) { diff --git a/core/error_macros.h b/core/error_macros.h index e4d7609e04..18c46c9e7d 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -502,11 +502,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li * * The current function returns `m_retval`. */ -#define ERR_FAIL_V(m_retval) \ - if (1) { \ - _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " __STR(m_retval)); \ - return m_retval; \ - } else \ +#define ERR_FAIL_V(m_retval) \ + if (1) { \ + _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " _STR(m_retval)); \ + return m_retval; \ + } else \ ((void)0) /** @@ -515,11 +515,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li * * Prints `m_msg`, and the current function returns `m_retval`. */ -#define ERR_FAIL_V_MSG(m_retval, m_msg) \ - if (1) { \ - _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " __STR(m_retval), DEBUG_STR(m_msg)); \ - return m_retval; \ - } else \ +#define ERR_FAIL_V_MSG(m_retval, m_msg) \ + if (1) { \ + _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " _STR(m_retval), DEBUG_STR(m_msg)); \ + return m_retval; \ + } else \ ((void)0) /** @@ -623,4 +623,4 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li } else \ ((void)0) -#endif +#endif // ERROR_MACROS_H diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 0945240c1f..6f6b8c1dd3 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -30,8 +30,8 @@ #include "global_constants.h" +#include "core/input/input_event.h" #include "core/object.h" -#include "core/os/input_event.h" #include "core/os/keyboard.h" #include "core/variant.h" @@ -568,9 +568,6 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_INTERNATIONALIZED); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_GROUP); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_CATEGORY); - //deprecated, replaced by ClassDB function to check default value - //BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NONZERO); - //BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NONONE); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_NO_INSTANCE_STATE); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_RESTART_IF_CHANGED); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE); diff --git a/core/hash_map.h b/core/hash_map.h index c9d3a690e7..f27a86cc02 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -197,14 +197,14 @@ private: e = e->next; } - return NULL; + return nullptr; } Element *create_element(const TKey &p_key) { /* if element doesn't exist, create it */ Element *e = memnew(Element); - ERR_FAIL_COND_V_MSG(!e, NULL, "Out of memory."); + ERR_FAIL_COND_V_MSG(!e, nullptr, "Out of memory."); uint32_t hash = Hasher::hash(p_key); uint32_t index = hash & ((1 << hash_table_power) - 1); e->next = hash_table[index]; @@ -234,7 +234,7 @@ private: for (int i = 0; i < (1 << p_t.hash_table_power); i++) { - hash_table[i] = NULL; + hash_table[i] = nullptr; const Element *e = p_t.hash_table[i]; @@ -260,7 +260,7 @@ public: Element *set(const Pair &p_pair) { - Element *e = NULL; + Element *e = nullptr; if (!hash_table) make_hash_table(); // if no table, make one else @@ -272,7 +272,7 @@ public: e = create_element(p_pair.key); if (!e) - return NULL; + return nullptr; check_hash_table(); // perform mantenience routine } @@ -282,12 +282,12 @@ public: bool has(const TKey &p_key) const { - return getptr(p_key) != NULL; + return getptr(p_key) != nullptr; } /** * Get a key from data, return a const reference. - * WARNING: this doesn't check errors, use either getptr and check NULL, or check + * WARNING: this doesn't check errors, use either getptr and check nullptr, or check * first with has(key) */ @@ -306,38 +306,38 @@ public: } /** - * Same as get, except it can return NULL when item was not found. + * Same as get, except it can return nullptr when item was not found. * This is mainly used for speed purposes. */ _FORCE_INLINE_ TData *getptr(const TKey &p_key) { if (unlikely(!hash_table)) - return NULL; + return nullptr; Element *e = const_cast<Element *>(get_element(p_key)); if (e) return &e->pair.data; - return NULL; + return nullptr; } _FORCE_INLINE_ const TData *getptr(const TKey &p_key) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; const Element *e = const_cast<Element *>(get_element(p_key)); if (e) return &e->pair.data; - return NULL; + return nullptr; } /** - * Same as get, except it can return NULL when item was not found. + * Same as get, except it can return nullptr when item was not found. * This version is custom, will take a hash and a custom key (that should support operator==() */ @@ -345,7 +345,7 @@ public: _FORCE_INLINE_ TData *custom_getptr(C p_custom_key, uint32_t p_custom_hash) { if (unlikely(!hash_table)) - return NULL; + return nullptr; uint32_t hash = p_custom_hash; uint32_t index = hash & ((1 << hash_table_power) - 1); @@ -364,14 +364,14 @@ public: e = e->next; } - return NULL; + return nullptr; } template <class C> _FORCE_INLINE_ const TData *custom_getptr(C p_custom_key, uint32_t p_custom_hash) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; uint32_t hash = p_custom_hash; uint32_t index = hash & ((1 << hash_table_power) - 1); @@ -390,7 +390,7 @@ public: e = e->next; } - return NULL; + return nullptr; } /** @@ -406,7 +406,7 @@ public: uint32_t index = hash & ((1 << hash_table_power) - 1); Element *e = hash_table[index]; - Element *p = NULL; + Element *p = nullptr; while (e) { /* checking hash first avoids comparing key, which may take longer */ @@ -443,7 +443,7 @@ public: } inline TData &operator[](const TKey &p_key) { //assignment - Element *e = NULL; + Element *e = nullptr; if (!hash_table) make_hash_table(); // if no table, make one else @@ -462,12 +462,12 @@ public: /** * Get the next key to p_key, and the first key if p_key is null. - * Returns a pointer to the next key if found, NULL otherwise. + * Returns a pointer to the next key if found, nullptr otherwise. * Adding/Removing elements while iterating will, of course, have unexpected results, don't do it. * * Example: * - * const TKey *k=NULL; + * const TKey *k=nullptr; * * while( (k=table.next(k)) ) { * @@ -478,7 +478,7 @@ public: const TKey *next(const TKey *p_key) const { if (unlikely(!hash_table)) - return NULL; + return nullptr; if (!p_key) { /* get the first key */ @@ -492,7 +492,7 @@ public: } else { /* get the next key */ const Element *e = get_element(*p_key); - ERR_FAIL_COND_V_MSG(!e, NULL, "Invalid key supplied."); + ERR_FAIL_COND_V_MSG(!e, nullptr, "Invalid key supplied."); if (e->next) { /* if there is a "next" in the list, return that */ return &e->next->pair.key; @@ -511,7 +511,7 @@ public: /* nothing found, was at end */ } - return NULL; /* nothing found */ + return nullptr; /* nothing found */ } inline unsigned int size() const { @@ -552,7 +552,7 @@ public: } HashMap() { - hash_table = NULL; + hash_table = nullptr; elements = 0; hash_table_power = 0; } @@ -586,7 +586,7 @@ public: HashMap(const HashMap &p_table) { - hash_table = NULL; + hash_table = nullptr; elements = 0; hash_table_power = 0; @@ -599,4 +599,4 @@ public: } }; -#endif +#endif // HASH_MAP_H diff --git a/core/hashfuncs.h b/core/hashfuncs.h index d6cf04e560..a41a034843 100644 --- a/core/hashfuncs.h +++ b/core/hashfuncs.h @@ -35,6 +35,7 @@ #include "core/math/math_funcs.h" #include "core/node_path.h" #include "core/object_id.h" +#include "core/rid.h" #include "core/string_name.h" #include "core/typedefs.h" #include "core/ustring.h" @@ -149,6 +150,7 @@ struct HashMapHasherDefault { static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; } static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; } static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; } + static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); } static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); } static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); } @@ -171,4 +173,4 @@ struct HashMapComparatorDefault { } }; -#endif +#endif // HASHFUNCS_H diff --git a/core/image.cpp b/core/image.cpp index 2c39c9b882..2097f27b01 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -84,10 +84,10 @@ const char *Image::format_names[Image::FORMAT_MAX] = { }; -SavePNGFunc Image::save_png_func = NULL; -SaveEXRFunc Image::save_exr_func = NULL; +SavePNGFunc Image::save_png_func = nullptr; +SaveEXRFunc Image::save_exr_func = nullptr; -SavePNGBufferFunc Image::save_png_buffer_func = NULL; +SavePNGBufferFunc Image::save_png_buffer_func = nullptr; void Image::_put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel) { @@ -1680,7 +1680,7 @@ Error Image::generate_mipmap_roughness(RoughnessChannel p_roughness_channel, con int pixel_ofs = y * w + x; Color c = _get_color_at_ofs(ptr, pixel_ofs); - float roughness; + float roughness = 0; switch (p_roughness_channel) { case ROUGHNESS_CHANNEL_R: { @@ -2099,14 +2099,14 @@ Error Image::load(const String &p_path) { Error Image::save_png(const String &p_path) const { - if (save_png_func == NULL) + if (save_png_func == nullptr) return ERR_UNAVAILABLE; return save_png_func(p_path, Ref<Image>((Image *)this)); } Vector<uint8_t> Image::save_png_to_buffer() const { - if (save_png_buffer_func == NULL) { + if (save_png_buffer_func == nullptr) { return Vector<uint8_t>(); } @@ -2115,7 +2115,7 @@ Vector<uint8_t> Image::save_png_to_buffer() const { Error Image::save_exr(const String &p_path, bool p_grayscale) const { - if (save_exr_func == NULL) + if (save_exr_func == nullptr) return ERR_UNAVAILABLE; return save_exr_func(p_path, Ref<Image>((Image *)this), p_grayscale); @@ -2533,28 +2533,28 @@ void Image::fill(const Color &c) { } } -ImageMemLoadFunc Image::_png_mem_loader_func = NULL; -ImageMemLoadFunc Image::_jpg_mem_loader_func = NULL; -ImageMemLoadFunc Image::_webp_mem_loader_func = NULL; +ImageMemLoadFunc Image::_png_mem_loader_func = nullptr; +ImageMemLoadFunc Image::_jpg_mem_loader_func = nullptr; +ImageMemLoadFunc Image::_webp_mem_loader_func = nullptr; -void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL; -void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL; -void (*Image::_image_compress_etc1_func)(Image *, float) = NULL; -void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = NULL; -void (*Image::_image_decompress_pvrtc)(Image *) = NULL; -void (*Image::_image_decompress_bc)(Image *) = NULL; -void (*Image::_image_decompress_bptc)(Image *) = NULL; -void (*Image::_image_decompress_etc1)(Image *) = NULL; -void (*Image::_image_decompress_etc2)(Image *) = NULL; +void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_pvrtc2_func)(Image *) = nullptr; +void (*Image::_image_compress_pvrtc4_func)(Image *) = nullptr; +void (*Image::_image_compress_etc1_func)(Image *, float) = nullptr; +void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_decompress_pvrtc)(Image *) = nullptr; +void (*Image::_image_decompress_bc)(Image *) = nullptr; +void (*Image::_image_decompress_bptc)(Image *) = nullptr; +void (*Image::_image_decompress_etc1)(Image *) = nullptr; +void (*Image::_image_decompress_etc2)(Image *) = nullptr; -Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = NULL; -Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = NULL; -Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = NULL; -Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = NULL; -Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = NULL; -Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = NULL; +Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = nullptr; +Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = nullptr; +Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = nullptr; +Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = nullptr; +Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = nullptr; +Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = nullptr; void Image::_set_data(const Dictionary &p_data) { @@ -2945,7 +2945,7 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("detect_used_channels", "source"), &Image::detect_used_channels, DEFVAL(COMPRESS_SOURCE_GENERIC)); ClassDB::bind_method(D_METHOD("compress", "mode", "source", "lossy_quality"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(0.7)); - ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress, DEFVAL(0.7)); + ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress_from_channels, DEFVAL(0.7)); ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress); ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed); diff --git a/core/image.h b/core/image.h index 4dc4bf1328..5bd73fa677 100644 --- a/core/image.h +++ b/core/image.h @@ -187,7 +187,7 @@ private: _FORCE_INLINE_ void _get_mipmap_offset_and_size(int p_mipmap, int &r_offset, int &r_width, int &r_height) const; //get where the mipmap begins in data - static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1, int *r_mm_width = NULL, int *r_mm_height = NULL); + static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1, int *r_mm_width = nullptr, int *r_mm_height = nullptr); bool _can_modify(Format p_format) const; _FORCE_INLINE_ void _put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel); @@ -396,4 +396,4 @@ VARIANT_ENUM_CAST(Image::UsedChannels) VARIANT_ENUM_CAST(Image::AlphaMode) VARIANT_ENUM_CAST(Image::RoughnessChannel) -#endif +#endif // IMAGE_H diff --git a/core/input/SCsub b/core/input/SCsub new file mode 100644 index 0000000000..d46e52a347 --- /dev/null +++ b/core/input/SCsub @@ -0,0 +1,28 @@ +#!/usr/bin/env python + +Import("env") + +from platform_methods import run_in_subprocess +import input_builders + + +# Order matters here. Higher index controller database files write on top of lower index database files. +controller_databases = [ + "#core/input/gamecontrollerdb_204.txt", + "#core/input/gamecontrollerdb_205.txt", + "#core/input/gamecontrollerdb.txt", + "#core/input/godotcontrollerdb.txt", +] + +env.Depends("#core/input/default_controller_mappings.gen.cpp", controller_databases) +env.CommandNoCache( + "#core/input/default_controller_mappings.gen.cpp", + controller_databases, + run_in_subprocess(input_builders.make_default_controller_mappings), +) + +env.add_source_files(env.core_sources, "*.cpp") + +# Don't warn about duplicate entry here, we need it registered manually for first build, +# even if later builds will pick it up twice due to above *.cpp globbing. +env.add_source_files(env.core_sources, "#core/input/default_controller_mappings.gen.cpp", warn_duplicates=False) diff --git a/core/input/default_controller_mappings.h b/core/input/default_controller_mappings.h new file mode 100644 index 0000000000..9e2a69acec --- /dev/null +++ b/core/input/default_controller_mappings.h @@ -0,0 +1,39 @@ +/*************************************************************************/ +/* default_controller_mappings.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DEFAULT_CONTROLLER_MAPPINGS_H +#define DEFAULT_CONTROLLER_MAPPINGS_H + +class DefaultControllerMappings { +public: + static const char *mappings[]; +}; + +#endif // DEFAULT_CONTROLLER_MAPPINGS_H diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt new file mode 100644 index 0000000000..90d309c1c8 --- /dev/null +++ b/core/input/gamecontrollerdb.txt @@ -0,0 +1,765 @@ +# Game Controller DB for SDL in 2.0.10 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, +03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006228000000000000,8BitDo SN30 GP,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000869800002400000000007801,Astro C40 TR,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006321000000000000,BETOP CONTROLLER,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000a102000000000000,Controller (Xbox 360 Wireless Receiver for Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ff02000000000000,Controller (Xbox One For Windows) - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ea02000000000000,Controller (Xbox One For Windows) - Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, +03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000102000000007801,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c283000000000000,Gioteck,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000007d0400000540000000000000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002605000000000000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001600000000007803,HORI Real Arcade Pro EX-SE (Xbox 360),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000304000000000000,Ipega PG-9087 - Bluetooth Gamepad,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +030000006e0500000a20000000000000,JC-DUX60 ELECOM MMO Gamepad,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, +030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows, +03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006252000000000000,Mad Catz Micro C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000002418000000000000,Mega Drive,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows, +03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, +03000000550900001472000000000000,NVIDIA Controller v01.04,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, +030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, +03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows, +03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000666600006706000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, +030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows, +03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000003807000056a8000000000000,PS3 RF pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000321500000204000000000000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000104000000000000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000020d000000000000,Revolution Pro Controller 2(1/2),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000a30600002106000000000000,Saitek PS1000,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000020f6000000000000,Saitek PS2700,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows, +0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows, +03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ab1000000000000,T.16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000006e0500001320000000000000,U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,platform:Windows, +030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000ac0500005b05000000000000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, + +# Mac OS X +030000008f0e00000300000009010000,2In1 USB Joystick,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000031000001000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000ee00000000010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X, +03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000018c2000000010000,Logitech RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X, +0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X, +03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, +030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000c6240000fefa000000000000,Rock Candy Gamepad for PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +030000006f0e00000302000025040000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000791d00000103000009010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, + +# Linux +05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +030000003512000012ab000010010000,8Bitdo SFC30 GamePad,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +030000005e0400008e02000020010000,8BitDo Wireless Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000031000011010000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, +03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux, +03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001600000000010000,Hori Real Arcade Pro.EX-SE (Xbox 360),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux, +03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000d80400008200000003000000,IMS PCU#0 Gamepad Interface,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000019200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux, +030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, +0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000050b000003090000,Microsoft X-Box One Elite 2 pad,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad (Firmware 2015),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000c62400001a53000000010000,Mini PE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, +050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux, +0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000791d00000103000010010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000000000000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, + +# Android +05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, +64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, +37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000003720000cf7f3f00,NVIDIA Controller v01.01,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000010720000ffff3f00,NVIDIA Controller v01.03,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, +050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, +050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, + +# iOS +05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +050000004c050000cc090000df070000,DUALSHOCK 4 Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, +05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, diff --git a/core/input/gamecontrollerdb_204.txt b/core/input/gamecontrollerdb_204.txt new file mode 100644 index 0000000000..7fbe925b25 --- /dev/null +++ b/core/input/gamecontrollerdb_204.txt @@ -0,0 +1,269 @@ +# Game Controller DB for SDL in 2.0.4 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +02200090000000000000504944564944,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +8f0e1200000000000000504944564944,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +c0111352000000000000504944564944,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +791d0103000000000000504944564944,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +28040140000000000000504944564944,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0fee00000000000000504944564944,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38075032000000000000504944564944,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38075082000000000000504944564944,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +79004318000000000000504944564944,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +8f0e0d31000000000000504944564944,Multilaser JS071 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, +36280100000000000000504944564944,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, +4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, +120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +8f0e0300000000000000504944564944,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +10080100000000000000504944564944,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +10080300000000000000504944564944,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f6a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f6b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f8a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f8b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, +300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, +4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +ff113133000000000000504944564944,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +38076652000000000000504944564944,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +63252305000000000000504944564944,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, + +# Mac OS X +10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +0d0f0000000000004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +d814000000000000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +8f0e0000000000000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +79000000000000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +81170000000000007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +bd1200000000000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e04000000000000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e04000000000000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +5e04000000000000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, + +# Linux +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, + +# Android +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, + +# iOS +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/core/input/gamecontrollerdb_205.txt b/core/input/gamecontrollerdb_205.txt new file mode 100644 index 0000000000..55c45eb148 --- /dev/null +++ b/core/input/gamecontrollerdb_205.txt @@ -0,0 +1,337 @@ +# Game Controller DB for SDL in 2.0.5 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +03000000022000000090000000000000,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000203800000900000000000000,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006d04000016c2000000000000,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000006d04000019c2000000000000,Logitech Cordless RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000001008000001e5000000000000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, +4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001100000000000000,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, +03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +030000004c050000cc09000000000000,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, + +# Mac OS X +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +10280000000000000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, + +# Linux +05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, + +# Android +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, + +# iOS +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt new file mode 100644 index 0000000000..472b01947b --- /dev/null +++ b/core/input/godotcontrollerdb.txt @@ -0,0 +1,37 @@ +# Game Controller DB for SDL in 2.0.6+ format +# Source: https://github.com/godotengine/godot + +# Windows +9000318000000000000504944564944,Mayflash Wiimote PC Adapter,a:b2,b:h0.4,x:b0,y:b1,back:b4,start:b5,guide:b11,leftshoulder:b6,rightshoulder:b3,leftx:a0,lefty:a1,platform:Windows, +c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Windows, + +# Linux +030000006f0e00001302000000010000,Afterglow Gamepad for Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000362800000100000004010000,OUYA Game Controller,leftx:a0,lefty:a1,dpdown:b9,rightstick:b7,rightshoulder:b5,rightx:a3,start:b16,righty:a4,dpleft:b10,lefttrigger:b12,x:b1,dpup:b8,back:b14,leftstick:b6,leftshoulder:b4,y:b2,a:b0,dpright:b11,righttrigger:b13,b:b3,platform:Linux, +030000005e0400008e02000001000000,Microsoft X-Box 360 pad,leftstick:b9,leftx:a0,lefty:a1,dpdown:h0.1,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:h0.2,lefttrigger:a2,x:b2,dpup:h0.4,back:b6,leftshoulder:b4,y:b3,a:b0,dpright:h0.8,righttrigger:a5,b:b1,platform:Linux, +03000000fd0500002a26000000010000,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b5,rightshoulder:b7,rightx:a2,start:b11,righty:a3,dpleft:h0.8,lefttrigger:b8,x:b0,dpup:h0.1,back:b10,leftstick:b2,leftshoulder:b6,y:b1,a:b3,dpright:h0.2,righttrigger:b9,b:b4,platform:Linux, +030000006f0e00002801000011010000,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b0,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:h0.2,righttrigger:b7,b:b2,platform:Linux, +030000000d0f00004d00000011010000,HORI Gem Pad 3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux, +030000005e040000ea02000001030000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, + +# Android +4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a1,lefty:a3,dpdown:b12,rightstick:b8,rightshoulder:b10,rightx:a6,start:b-86,righty:a7,dpleft:b13,lefttrigger:b15,x:b2,dpup:b11,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:b14,righttrigger:b16,b:b1,platform:Android, +Default Android Gamepad,Default Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,back:b4,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, +532e542e442e20496e74657261637420,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b25,rightshoulder:b27,rightx:a2,start:b31,righty:a3,dpleft:h0.8,lefttrigger:b28,x:b20,dpup:h0.1,back:b30,leftstick:b22,leftshoulder:b26,y:b21,a:b23,dpright:h0.2,righttrigger:b29,b:b24,platform:Android, +506572666f726d616e63652044657369,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:h0.2,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, +4d6963726f736f667420582d426f7820,Microsoft X-Box 360 pad,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, +484f524920434f2e2c4c544420205041,Hori Gem Pad 3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:b15,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, +47656e6572696320582d426f78207061,Logitech F-310,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a5,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a4,b:b1,platform:Android, + +# Javascript +Default HTML5 Gamepad, Default Mapping,leftx:a0,lefty:a1,dpdown:b13,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:b14,lefttrigger:a6,x:b2,dpup:b12,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:b15,righttrigger:a7,b:b1,platform:Javascript, +c2a94d6963726f736f66742058626f78,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, +303534632d303563342d576972656c65,PS4 Controller USB/Win,leftx:a0,lefty:a1,dpdown:b15,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,lefttrigger:a3,x:b0,dpup:b14,dpleft:b16,dpright:b17,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,righttrigger:b7,b:b2,platform:Javascript, +303534632d303563342d536f6e792043,PS4 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:a7,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,dpleft:a6,lefttrigger:a3,x:b0,dpup:a7,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:a6,righttrigger:a4,b:b2,platform:Javascript, +303534632d303236382d536f6e792050,PS3 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:b6,rightstick:b2,rightshoulder:b11,rightx:a2,start:b3,righty:a3,dpleft:b7,lefttrigger:b8,x:b15,dpup:b4,back:b0,leftstick:b1,leftshoulder:b10,y:b12,a:b14,dpright:b5,righttrigger:b9,b:b13,platform:Javascript, +303435652d303731392d58626f782033,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, +303435652d303238652d4d6963726f73,Wired X360 Controller,leftx:a0,lefty:a1,dpdown:a7,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:a6,lefttrigger:a2,x:b2,dpup:a7,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:a6,righttrigger:a5,b:b1,platform:Javascript, + +# UWP +__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP, diff --git a/core/input/input_builders.py b/core/input/input_builders.py new file mode 100644 index 0000000000..53b90f2073 --- /dev/null +++ b/core/input/input_builders.py @@ -0,0 +1,81 @@ +"""Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. +""" + +from platform_methods import subprocess_main +from collections import OrderedDict + + +def make_default_controller_mappings(target, source, env): + dst = target[0] + g = open(dst, "w") + + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write('#include "core/typedefs.h"\n') + g.write('#include "core/input/default_controller_mappings.h"\n') + + # ensure mappings have a consistent order + platform_mappings = OrderedDict() + for src_path in source: + with open(src_path, "r") as f: + # read mapping file and skip header + mapping_file_lines = f.readlines()[2:] + + current_platform = None + for line in mapping_file_lines: + if not line: + continue + line = line.strip() + if len(line) == 0: + continue + if line[0] == "#": + current_platform = line[1:].strip() + if current_platform not in platform_mappings: + platform_mappings[current_platform] = {} + elif current_platform: + line_parts = line.split(",") + guid = line_parts[0] + if guid in platform_mappings[current_platform]: + g.write( + "// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format( + src_path, current_platform, platform_mappings[current_platform][guid] + ) + ) + valid_mapping = True + for input_map in line_parts[2:]: + if "+" in input_map or "-" in input_map or "~" in input_map: + g.write( + "// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format( + src_path, current_platform, line + ) + ) + valid_mapping = False + break + if valid_mapping: + platform_mappings[current_platform][guid] = line + + platform_variables = { + "Linux": "#if X11_ENABLED", + "Windows": "#ifdef WINDOWS_ENABLED", + "Mac OS X": "#ifdef OSX_ENABLED", + "Android": "#if defined(__ANDROID__)", + "iOS": "#ifdef IPHONE_ENABLED", + "Javascript": "#ifdef JAVASCRIPT_ENABLED", + "UWP": "#ifdef UWP_ENABLED", + } + + g.write("const char* DefaultControllerMappings::mappings[] = {\n") + for platform, mappings in platform_mappings.items(): + variable = platform_variables[platform] + g.write("{}\n".format(variable)) + for mapping in mappings.values(): + g.write('\t"{}",\n'.format(mapping)) + g.write("#endif\n") + + g.write("\tnullptr\n};\n") + g.close() + + +if __name__ == "__main__": + subprocess_main(globals()) diff --git a/core/os/input_event.cpp b/core/input/input_event.cpp index 204a36bf56..80219331c0 100644 --- a/core/os/input_event.cpp +++ b/core/input/input_event.cpp @@ -30,7 +30,7 @@ #include "input_event.h" -#include "core/input_map.h" +#include "core/input/input_map.h" #include "core/os/keyboard.h" const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1; @@ -136,6 +136,25 @@ InputEvent::InputEvent() { device = 0; } +//////////////// + +void InputEventFromWindow::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_window_id", "id"), &InputEventFromWindow::set_window_id); + ClassDB::bind_method(D_METHOD("get_window_id"), &InputEventFromWindow::get_window_id); + ADD_PROPERTY(PropertyInfo(Variant::INT, "window_id"), "set_window_id", "get_window_id"); +} + +void InputEventFromWindow::set_window_id(int64_t p_id) { + window_id = p_id; +} +int64_t InputEventFromWindow::get_window_id() const { + return window_id; +} + +InputEventFromWindow::InputEventFromWindow() { + window_id = 0; +} ////////////////// @@ -347,10 +366,10 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code); } if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = key->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -499,7 +518,7 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co mb.instance(); mb->set_device(get_device()); - + mb->set_window_id(get_window_id()); mb->set_modifiers_from_event(this); mb->set_position(l); @@ -522,10 +541,10 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p bool match = mb->button_index == button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = mb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -650,6 +669,7 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co mm.instance(); mm->set_device(get_device()); + mm->set_window_id(get_window_id()); mm->set_modifiers_from_event(this); @@ -697,6 +717,10 @@ bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) { if (motion.is_null()) return false; + if (get_window_id() != motion->get_window_id()) { + return false; + } + if (is_pressed() != motion->is_pressed()) { return false; } @@ -791,9 +815,9 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool * if (match) { bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) { + if (p_strength != nullptr) { if (pressed) { if (p_deadzone == 1.0f) { *p_strength = 1.0f; @@ -868,10 +892,10 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool * bool match = button_index == jb->button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = jb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -948,6 +972,7 @@ Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, co Ref<InputEventScreenTouch> st; st.instance(); st->set_device(get_device()); + st->set_window_id(get_window_id()); st->set_index(index); st->set_position(p_xform.xform(pos + p_local_ofs)); st->set_pressed(pressed); @@ -1028,6 +1053,7 @@ Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, con sd.instance(); sd->set_device(get_device()); + sd->set_window_id(get_window_id()); sd->set_index(index); sd->set_position(p_xform.xform(pos + p_local_ofs)); @@ -1114,10 +1140,10 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres bool match = action == act->action; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = act->pressed; - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -1186,6 +1212,8 @@ Ref<InputEvent> InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, ev.instance(); ev->set_device(get_device()); + ev->set_window_id(get_window_id()); + ev->set_modifiers_from_event(this); ev->set_position(p_xform.xform(get_position() + p_local_ofs)); @@ -1228,6 +1256,8 @@ Ref<InputEvent> InputEventPanGesture::xformed_by(const Transform2D &p_xform, con ev.instance(); ev->set_device(get_device()); + ev->set_window_id(get_window_id()); + ev->set_modifiers_from_event(this); ev->set_position(p_xform.xform(get_position() + p_local_ofs)); diff --git a/core/os/input_event.h b/core/input/input_event.h index c105fcd1c1..2fdcdd0319 100644 --- a/core/os/input_event.h +++ b/core/input/input_event.h @@ -205,8 +205,24 @@ public: InputEvent(); }; -class InputEventWithModifiers : public InputEvent { - GDCLASS(InputEventWithModifiers, InputEvent); +class InputEventFromWindow : public InputEvent { + + GDCLASS(InputEventFromWindow, InputEvent); + + int64_t window_id; + +protected: + static void _bind_methods(); + +public: + void set_window_id(int64_t p_id); + int64_t get_window_id() const; + + InputEventFromWindow(); +}; + +class InputEventWithModifiers : public InputEventFromWindow { + GDCLASS(InputEventWithModifiers, InputEventFromWindow); bool shift; bool alt; @@ -440,8 +456,8 @@ public: InputEventJoypadButton(); }; -class InputEventScreenTouch : public InputEvent { - GDCLASS(InputEventScreenTouch, InputEvent); +class InputEventScreenTouch : public InputEventFromWindow { + GDCLASS(InputEventScreenTouch, InputEventFromWindow); int index; Vector2 pos; bool pressed; @@ -465,9 +481,9 @@ public: InputEventScreenTouch(); }; -class InputEventScreenDrag : public InputEvent { +class InputEventScreenDrag : public InputEventFromWindow { - GDCLASS(InputEventScreenDrag, InputEvent); + GDCLASS(InputEventScreenDrag, InputEventFromWindow); int index; Vector2 pos; Vector2 relative; @@ -622,4 +638,4 @@ public: InputEventMIDI(); }; -#endif +#endif // INPUT_EVENT_H diff --git a/core/input/input_filter.cpp b/core/input/input_filter.cpp new file mode 100644 index 0000000000..2e8442a905 --- /dev/null +++ b/core/input/input_filter.cpp @@ -0,0 +1,1309 @@ +/*************************************************************************/ +/* input_filter.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "input_filter.h" + +#include "core/input/default_controller_mappings.h" +#include "core/input/input_map.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +#ifdef TOOLS_ENABLED +#include "editor/editor_settings.h" +#endif + +InputFilter *InputFilter::singleton = nullptr; + +void (*InputFilter::set_mouse_mode_func)(InputFilter::MouseMode) = nullptr; +InputFilter::MouseMode (*InputFilter::get_mouse_mode_func)() = nullptr; +void (*InputFilter::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; +InputFilter::CursorShape (*InputFilter::get_current_cursor_shape_func)() = nullptr; +void (*InputFilter::set_custom_mouse_cursor_func)(const RES &, InputFilter::CursorShape, const Vector2 &) = nullptr; + +InputFilter *InputFilter::get_singleton() { + + return singleton; +} + +void InputFilter::set_mouse_mode(MouseMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 4); + set_mouse_mode_func(p_mode); +} + +InputFilter::MouseMode InputFilter::get_mouse_mode() const { + + return get_mouse_mode_func(); +} + +void InputFilter::_bind_methods() { + + ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &InputFilter::is_key_pressed); + ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &InputFilter::is_mouse_button_pressed); + ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &InputFilter::is_joy_button_pressed); + ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputFilter::is_action_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &InputFilter::is_action_just_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &InputFilter::is_action_just_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputFilter::get_action_strength); + ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &InputFilter::add_joy_mapping, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &InputFilter::remove_joy_mapping); + ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &InputFilter::joy_connection_changed); + ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &InputFilter::is_joy_known); + ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &InputFilter::get_joy_axis); + ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &InputFilter::get_joy_name); + ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &InputFilter::get_joy_guid); + ClassDB::bind_method(D_METHOD("get_connected_joypads"), &InputFilter::get_connected_joypads); + ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &InputFilter::get_joy_vibration_strength); + ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &InputFilter::get_joy_vibration_duration); + ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &InputFilter::get_joy_button_string); + ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &InputFilter::get_joy_button_index_from_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &InputFilter::get_joy_axis_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &InputFilter::get_joy_axis_index_from_string); + ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &InputFilter::start_joy_vibration, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &InputFilter::stop_joy_vibration); + ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &InputFilter::vibrate_handheld, DEFVAL(500)); + ClassDB::bind_method(D_METHOD("get_gravity"), &InputFilter::get_gravity); + ClassDB::bind_method(D_METHOD("get_accelerometer"), &InputFilter::get_accelerometer); + ClassDB::bind_method(D_METHOD("get_magnetometer"), &InputFilter::get_magnetometer); + ClassDB::bind_method(D_METHOD("get_gyroscope"), &InputFilter::get_gyroscope); + ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &InputFilter::get_last_mouse_speed); + ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &InputFilter::get_mouse_button_mask); + ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &InputFilter::set_mouse_mode); + ClassDB::bind_method(D_METHOD("get_mouse_mode"), &InputFilter::get_mouse_mode); + ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &InputFilter::warp_mouse_position); + ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &InputFilter::action_press, DEFVAL(1.f)); + ClassDB::bind_method(D_METHOD("action_release", "action"), &InputFilter::action_release); + ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &InputFilter::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); + ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &InputFilter::get_current_cursor_shape); + ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &InputFilter::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); + ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &InputFilter::parse_input_event); + ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &InputFilter::set_use_accumulated_input); + + BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); + BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); + BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); + BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); + + BIND_ENUM_CONSTANT(CURSOR_ARROW); + BIND_ENUM_CONSTANT(CURSOR_IBEAM); + BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); + BIND_ENUM_CONSTANT(CURSOR_CROSS); + BIND_ENUM_CONSTANT(CURSOR_WAIT); + BIND_ENUM_CONSTANT(CURSOR_BUSY); + BIND_ENUM_CONSTANT(CURSOR_DRAG); + BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); + BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); + BIND_ENUM_CONSTANT(CURSOR_VSIZE); + BIND_ENUM_CONSTANT(CURSOR_HSIZE); + BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_MOVE); + BIND_ENUM_CONSTANT(CURSOR_VSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HELP); + + ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); +} + +void InputFilter::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { +#ifdef TOOLS_ENABLED + + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + + String pf = p_function; + if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { + + List<PropertyInfo> pinfo; + ProjectSettings::get_singleton()->get_property_list(&pinfo); + + for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { + const PropertyInfo &pi = E->get(); + + if (!pi.name.begins_with("input/")) + continue; + + String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); + r_options->push_back(quote_style + name + quote_style); + } + } +#endif +} + +void InputFilter::SpeedTrack::update(const Vector2 &p_delta_p) { + + uint64_t tick = OS::get_singleton()->get_ticks_usec(); + uint32_t tdiff = tick - last_tick; + float delta_t = tdiff / 1000000.0; + last_tick = tick; + + accum += p_delta_p; + accum_t += delta_t; + + if (accum_t > max_ref_frame * 10) + accum_t = max_ref_frame * 10; + + while (accum_t >= min_ref_frame) { + + float slice_t = min_ref_frame / accum_t; + Vector2 slice = accum * slice_t; + accum = accum - slice; + accum_t -= min_ref_frame; + + speed = (slice / min_ref_frame).linear_interpolate(speed, min_ref_frame / max_ref_frame); + } +} + +void InputFilter::SpeedTrack::reset() { + last_tick = OS::get_singleton()->get_ticks_usec(); + speed = Vector2(); + accum_t = 0; +} + +InputFilter::SpeedTrack::SpeedTrack() { + + min_ref_frame = 0.1; + max_ref_frame = 0.3; + reset(); +} + +bool InputFilter::is_key_pressed(int p_keycode) const { + + _THREAD_SAFE_METHOD_ + return keys_pressed.has(p_keycode); +} + +bool InputFilter::is_mouse_button_pressed(int p_button) const { + + _THREAD_SAFE_METHOD_ + return (mouse_button_mask & (1 << (p_button - 1))) != 0; +} + +static int _combine_device(int p_value, int p_device) { + + return p_value | (p_device << 20); +} + +bool InputFilter::is_joy_button_pressed(int p_device, int p_button) const { + + _THREAD_SAFE_METHOD_ + return joy_buttons_pressed.has(_combine_device(p_button, p_device)); +} + +bool InputFilter::is_action_pressed(const StringName &p_action) const { + + return action_state.has(p_action) && action_state[p_action].pressed; +} + +bool InputFilter::is_action_just_pressed(const StringName &p_action) const { + + const Map<StringName, Action>::Element *E = action_state.find(p_action); + if (!E) + return false; + + if (Engine::get_singleton()->is_in_physics_frame()) { + return E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + } else { + return E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); + } +} + +bool InputFilter::is_action_just_released(const StringName &p_action) const { + + const Map<StringName, Action>::Element *E = action_state.find(p_action); + if (!E) + return false; + + if (Engine::get_singleton()->is_in_physics_frame()) { + return !E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + } else { + return !E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); + } +} + +float InputFilter::get_action_strength(const StringName &p_action) const { + const Map<StringName, Action>::Element *E = action_state.find(p_action); + if (!E) + return 0.0f; + + return E->get().strength; +} + +float InputFilter::get_joy_axis(int p_device, int p_axis) const { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis, p_device); + if (_joy_axis.has(c)) { + return _joy_axis[c]; + } else { + return 0; + } +} + +String InputFilter::get_joy_name(int p_idx) { + + _THREAD_SAFE_METHOD_ + return joy_names[p_idx].name; +}; + +Vector2 InputFilter::get_joy_vibration_strength(int p_device) { + if (joy_vibration.has(p_device)) { + return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude); + } else { + return Vector2(0, 0); + } +} + +uint64_t InputFilter::get_joy_vibration_timestamp(int p_device) { + if (joy_vibration.has(p_device)) { + return joy_vibration[p_device].timestamp; + } else { + return 0; + } +} + +float InputFilter::get_joy_vibration_duration(int p_device) { + if (joy_vibration.has(p_device)) { + return joy_vibration[p_device].duration; + } else { + return 0.f; + } +} + +static String _hex_str(uint8_t p_byte) { + + static const char *dict = "0123456789abcdef"; + char ret[3]; + ret[2] = 0; + + ret[0] = dict[p_byte >> 4]; + ret[1] = dict[p_byte & 0xf]; + + return ret; +}; + +void InputFilter::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { + + _THREAD_SAFE_METHOD_ + Joypad js; + js.name = p_connected ? p_name : ""; + js.uid = p_connected ? p_guid : ""; + + if (p_connected) { + + String uidname = p_guid; + if (p_guid == "") { + int uidlen = MIN(p_name.length(), 16); + for (int i = 0; i < uidlen; i++) { + uidname = uidname + _hex_str(p_name[i]); + }; + }; + js.uid = uidname; + js.connected = true; + int mapping = fallback_mapping; + for (int i = 0; i < map_db.size(); i++) { + if (js.uid == map_db[i].uid) { + mapping = i; + js.name = map_db[i].name; + }; + }; + js.mapping = mapping; + } else { + js.connected = false; + for (int i = 0; i < JOY_BUTTON_MAX; i++) { + + if (i < JOY_AXIS_MAX) + set_joy_axis(p_idx, i, 0.0f); + + int c = _combine_device(i, p_idx); + joy_buttons_pressed.erase(c); + }; + }; + joy_names[p_idx] = js; + + emit_signal("joy_connection_changed", p_idx, p_connected); +}; + +Vector3 InputFilter::get_gravity() const { + + _THREAD_SAFE_METHOD_ + return gravity; +} + +Vector3 InputFilter::get_accelerometer() const { + + _THREAD_SAFE_METHOD_ + return accelerometer; +} + +Vector3 InputFilter::get_magnetometer() const { + + _THREAD_SAFE_METHOD_ + return magnetometer; +} + +Vector3 InputFilter::get_gyroscope() const { + + _THREAD_SAFE_METHOD_ + return gyroscope; +} + +void InputFilter::parse_input_event(const Ref<InputEvent> &p_event) { + + _parse_input_event_impl(p_event, false); +} + +void InputFilter::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { + + // Notes on mouse-touch emulation: + // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects + // as true mouse events. The only difference is the situation is flagged as emulated so they are not + // emulated back to touch events in an endless loop. + // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't + // require additional handling by this class. + + _THREAD_SAFE_METHOD_ + + Ref<InputEventKey> k = p_event; + if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) { + if (k->is_pressed()) + keys_pressed.insert(k->get_keycode()); + else + keys_pressed.erase(k->get_keycode()); + } + + Ref<InputEventMouseButton> mb = p_event; + + if (mb.is_valid()) { + + if (mb->is_pressed()) { + mouse_button_mask |= (1 << (mb->get_button_index() - 1)); + } else { + mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); + } + + Point2 pos = mb->get_global_position(); + if (mouse_pos != pos) { + set_mouse_position(pos); + } + + if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == 1) { + Ref<InputEventScreenTouch> touch_event; + touch_event.instance(); + touch_event->set_pressed(mb->is_pressed()); + touch_event->set_position(mb->get_position()); + event_dispatch_function(touch_event); + } + } + + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid()) { + + Point2 pos = mm->get_global_position(); + if (mouse_pos != pos) { + set_mouse_position(pos); + } + + if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask() & 1) { + Ref<InputEventScreenDrag> drag_event; + drag_event.instance(); + + drag_event->set_position(mm->get_position()); + drag_event->set_relative(mm->get_relative()); + drag_event->set_speed(mm->get_speed()); + + event_dispatch_function(drag_event); + } + } + + Ref<InputEventScreenTouch> st = p_event; + + if (st.is_valid()) { + + if (st->is_pressed()) { + SpeedTrack &track = touch_speed_track[st->get_index()]; + track.reset(); + } else { + // Since a pointer index may not occur again (OSs may or may not reuse them), + // imperatively remove it from the map to keep no fossil entries in it + touch_speed_track.erase(st->get_index()); + } + + if (emulate_mouse_from_touch) { + + bool translate = false; + if (st->is_pressed()) { + if (mouse_from_touch_index == -1) { + translate = true; + mouse_from_touch_index = st->get_index(); + } + } else { + if (st->get_index() == mouse_from_touch_index) { + translate = true; + mouse_from_touch_index = -1; + } + } + + if (translate) { + Ref<InputEventMouseButton> button_event; + button_event.instance(); + + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + button_event->set_position(st->get_position()); + button_event->set_global_position(st->get_position()); + button_event->set_pressed(st->is_pressed()); + button_event->set_button_index(BUTTON_LEFT); + if (st->is_pressed()) { + button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1))); + } else { + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + } + + _parse_input_event_impl(button_event, true); + } + } + } + + Ref<InputEventScreenDrag> sd = p_event; + + if (sd.is_valid()) { + + SpeedTrack &track = touch_speed_track[sd->get_index()]; + track.update(sd->get_relative()); + sd->set_speed(track.speed); + + if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) { + + Ref<InputEventMouseMotion> motion_event; + motion_event.instance(); + + motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + motion_event->set_position(sd->get_position()); + motion_event->set_global_position(sd->get_position()); + motion_event->set_relative(sd->get_relative()); + motion_event->set_speed(sd->get_speed()); + motion_event->set_button_mask(mouse_button_mask); + + _parse_input_event_impl(motion_event, true); + } + } + + Ref<InputEventJoypadButton> jb = p_event; + + if (jb.is_valid()) { + + int c = _combine_device(jb->get_button_index(), jb->get_device()); + + if (jb->is_pressed()) + joy_buttons_pressed.insert(c); + else + joy_buttons_pressed.erase(c); + } + + Ref<InputEventJoypadMotion> jm = p_event; + + if (jm.is_valid()) { + set_joy_axis(jm->get_device(), jm->get_axis(), jm->get_axis_value()); + } + + Ref<InputEventGesture> ge = p_event; + + if (ge.is_valid()) { + + if (event_dispatch_function) { + event_dispatch_function(ge); + } + } + + for (const Map<StringName, InputMap::Action>::Element *E = InputMap::get_singleton()->get_action_map().front(); E; E = E->next()) { + if (InputMap::get_singleton()->event_is_action(p_event, E->key())) { + + // Save the action's state + if (!p_event->is_echo() && is_action_pressed(E->key()) != p_event->is_action_pressed(E->key())) { + Action action; + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = p_event->is_action_pressed(E->key()); + action.strength = 0.f; + action_state[E->key()] = action; + } + action_state[E->key()].strength = p_event->get_action_strength(E->key()); + } + } + + if (event_dispatch_function) + event_dispatch_function(p_event); +} + +void InputFilter::set_joy_axis(int p_device, int p_axis, float p_value) { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis, p_device); + _joy_axis[c] = p_value; +} + +void InputFilter::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { + _THREAD_SAFE_METHOD_ + if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { + return; + } + VibrationInfo vibration; + vibration.weak_magnitude = p_weak_magnitude; + vibration.strong_magnitude = p_strong_magnitude; + vibration.duration = p_duration; + vibration.timestamp = OS::get_singleton()->get_ticks_usec(); + joy_vibration[p_device] = vibration; +} + +void InputFilter::stop_joy_vibration(int p_device) { + _THREAD_SAFE_METHOD_ + VibrationInfo vibration; + vibration.weak_magnitude = 0; + vibration.strong_magnitude = 0; + vibration.duration = 0; + vibration.timestamp = OS::get_singleton()->get_ticks_usec(); + joy_vibration[p_device] = vibration; +} + +void InputFilter::vibrate_handheld(int p_duration_ms) { + OS::get_singleton()->vibrate_handheld(p_duration_ms); +} + +void InputFilter::set_gravity(const Vector3 &p_gravity) { + + _THREAD_SAFE_METHOD_ + + gravity = p_gravity; +} + +void InputFilter::set_accelerometer(const Vector3 &p_accel) { + + _THREAD_SAFE_METHOD_ + + accelerometer = p_accel; +} + +void InputFilter::set_magnetometer(const Vector3 &p_magnetometer) { + + _THREAD_SAFE_METHOD_ + + magnetometer = p_magnetometer; +} + +void InputFilter::set_gyroscope(const Vector3 &p_gyroscope) { + + _THREAD_SAFE_METHOD_ + + gyroscope = p_gyroscope; +} + +void InputFilter::set_mouse_position(const Point2 &p_posf) { + + mouse_speed_track.update(p_posf - mouse_pos); + mouse_pos = p_posf; +} + +Point2 InputFilter::get_mouse_position() const { + + return mouse_pos; +} +Point2 InputFilter::get_last_mouse_speed() const { + + return mouse_speed_track.speed; +} + +int InputFilter::get_mouse_button_mask() const { + + return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state(); +} + +void InputFilter::warp_mouse_position(const Vector2 &p_to) { + warp_mouse_func(p_to); +} + +Point2i InputFilter::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) { + + // The relative distance reported for the next event after a warp is in the boundaries of the + // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod() + // will warp it, but if the pointer has moved in the opposite direction between the pointer relocation + // and the subsequent event, the reported relative distance will be less than the size of the rect + // and thus fmod() will be disabled for handling the situation. + // And due to this mouse warping mechanism being stateless, we need to apply some heuristics to + // detect the warp: if the relative distance is greater than the half of the size of the relevant rect + // (checked per each axis), it will be considered as the consequence of a former pointer warp. + + const Point2i rel_sgn(p_motion->get_relative().x >= 0.0f ? 1 : -1, p_motion->get_relative().y >= 0.0 ? 1 : -1); + const Size2i warp_margin = p_rect.size * 0.5f; + const Point2i rel_warped( + Math::fmod(p_motion->get_relative().x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x, + Math::fmod(p_motion->get_relative().y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y); + + const Point2i pos_local = p_motion->get_global_position() - p_rect.position; + const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y)); + if (pos_warped != pos_local) { + warp_mouse_position(pos_warped + p_rect.position); + } + + return rel_warped; +} + +void InputFilter::iteration(float p_step) { +} + +void InputFilter::action_press(const StringName &p_action, float p_strength) { + + Action action; + + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = true; + action.strength = p_strength; + + action_state[p_action] = action; +} + +void InputFilter::action_release(const StringName &p_action) { + + Action action; + + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = false; + action.strength = 0.f; + + action_state[p_action] = action; +} + +void InputFilter::set_emulate_touch_from_mouse(bool p_emulate) { + + emulate_touch_from_mouse = p_emulate; +} + +bool InputFilter::is_emulating_touch_from_mouse() const { + + return emulate_touch_from_mouse; +} + +// Calling this whenever the game window is focused helps unstucking the "touch mouse" +// if the OS or its abstraction class hasn't properly reported that touch pointers raised +void InputFilter::ensure_touch_mouse_raised() { + + if (mouse_from_touch_index != -1) { + mouse_from_touch_index = -1; + + Ref<InputEventMouseButton> button_event; + button_event.instance(); + + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + button_event->set_position(mouse_pos); + button_event->set_global_position(mouse_pos); + button_event->set_pressed(false); + button_event->set_button_index(BUTTON_LEFT); + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + + _parse_input_event_impl(button_event, true); + } +} + +void InputFilter::set_emulate_mouse_from_touch(bool p_emulate) { + + emulate_mouse_from_touch = p_emulate; +} + +bool InputFilter::is_emulating_mouse_from_touch() const { + + return emulate_mouse_from_touch; +} + +InputFilter::CursorShape InputFilter::get_default_cursor_shape() const { + + return default_shape; +} + +void InputFilter::set_default_cursor_shape(CursorShape p_shape) { + + if (default_shape == p_shape) + return; + + default_shape = p_shape; + // The default shape is set in Viewport::_gui_input_event. To instantly + // see the shape in the viewport we need to trigger a mouse motion event. + Ref<InputEventMouseMotion> mm; + mm.instance(); + mm->set_position(mouse_pos); + mm->set_global_position(mouse_pos); + parse_input_event(mm); +} + +InputFilter::CursorShape InputFilter::get_current_cursor_shape() const { + + return get_current_cursor_shape_func(); +} + +void InputFilter::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + if (Engine::get_singleton()->is_editor_hint()) + return; + + set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); +} + +void InputFilter::accumulate_input_event(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + + if (!use_accumulated_input) { + parse_input_event(p_event); + return; + } + if (!accumulated_events.empty() && accumulated_events.back()->get()->accumulate(p_event)) { + return; //event was accumulated, exit + } + + accumulated_events.push_back(p_event); +} +void InputFilter::flush_accumulated_events() { + + while (accumulated_events.front()) { + parse_input_event(accumulated_events.front()->get()); + accumulated_events.pop_front(); + } +} + +void InputFilter::set_use_accumulated_input(bool p_enable) { + + use_accumulated_input = p_enable; +} + +void InputFilter::release_pressed_events() { + + flush_accumulated_events(); // this is needed to release actions strengths + + keys_pressed.clear(); + joy_buttons_pressed.clear(); + _joy_axis.clear(); + + for (Map<StringName, InputFilter::Action>::Element *E = action_state.front(); E; E = E->next()) { + if (E->get().pressed) + action_release(E->key()); + } +} + +void InputFilter::set_event_dispatch_function(EventDispatchFunc p_function) { + event_dispatch_function = p_function; +} + +void InputFilter::joy_button(int p_device, int p_button, bool p_pressed) { + + _THREAD_SAFE_METHOD_; + Joypad &joy = joy_names[p_device]; + //printf("got button %i, mapping is %i\n", p_button, joy.mapping); + if (joy.last_buttons[p_button] == p_pressed) { + return; + } + joy.last_buttons[p_button] = p_pressed; + if (joy.mapping == -1) { + _button_event(p_device, p_button, p_pressed); + return; + } + + const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button); + if (!el) { + //don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis + //return _button_event(p_last_id, p_device, p_button, p_pressed); + return; + } + + JoyEvent map = el->get(); + if (map.type == TYPE_BUTTON) { + //fake additional axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_pressed ? 1.0f : 0.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + _axis_event(p_device, axis, value); + } + _button_event(p_device, map.index, p_pressed); + return; + } + + if (map.type == TYPE_AXIS) { + _axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0); + } + // no event? +} + +void InputFilter::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { + + _THREAD_SAFE_METHOD_; + + ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); + + Joypad &joy = joy_names[p_device]; + + if (joy.last_axis[p_axis] == p_value.value) { + return; + } + + if (p_value.value > joy.last_axis[p_axis]) { + + if (p_value.value < joy.last_axis[p_axis] + joy.filter) { + + return; + } + } else if (p_value.value > joy.last_axis[p_axis] - joy.filter) { + + return; + } + + //when changing direction quickly, insert fake event to release pending inputmap actions + float last = joy.last_axis[p_axis]; + if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { + JoyAxis jx; + jx.min = p_value.min; + jx.value = p_value.value < 0.5 ? 0.6 : 0.4; + joy_axis(p_device, p_axis, jx); + } else if (ABS(last) > 0.5 && last * p_value.value < 0) { + JoyAxis jx; + jx.min = p_value.min; + jx.value = p_value.value < 0 ? 0.1 : -0.1; + joy_axis(p_device, p_axis, jx); + } + + joy.last_axis[p_axis] = p_value.value; + float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + + if (joy.mapping == -1) { + _axis_event(p_device, p_axis, val); + return; + }; + + const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].axis.find(p_axis); + if (!el) { + //return _axis_event(p_last_id, p_device, p_axis, p_value); + return; + }; + + JoyEvent map = el->get(); + + if (map.type == TYPE_BUTTON) { + //send axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_value.min == 0 ? p_value.value : 0.5f + p_value.value / 2.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + _axis_event(p_device, axis, value); + } + + if (map.index == JOY_DPAD_UP || map.index == JOY_DPAD_DOWN) { + bool pressed = p_value.value != 0.0f; + int button = p_value.value < 0 ? JOY_DPAD_UP : JOY_DPAD_DOWN; + + if (!pressed) { + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) { + _button_event(p_device, JOY_DPAD_UP, false); + } + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_DOWN, p_device))) { + _button_event(p_device, JOY_DPAD_DOWN, false); + } + } + if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { + return; + } + _button_event(p_device, button, true); + return; + } + if (map.index == JOY_DPAD_LEFT || map.index == JOY_DPAD_RIGHT) { + bool pressed = p_value.value != 0.0f; + int button = p_value.value < 0 ? JOY_DPAD_LEFT : JOY_DPAD_RIGHT; + + if (!pressed) { + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) { + _button_event(p_device, JOY_DPAD_LEFT, false); + } + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_RIGHT, p_device))) { + _button_event(p_device, JOY_DPAD_RIGHT, false); + } + } + if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { + return; + } + _button_event(p_device, button, true); + return; + } + float deadzone = p_value.min == 0 ? 0.5f : 0.0f; + bool pressed = p_value.value > deadzone; + if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) { + // button already pressed or released, this is an axis bounce value + return; + } + _button_event(p_device, map.index, pressed); + return; + } + + if (map.type == TYPE_AXIS) { + + _axis_event(p_device, map.index, val); + return; + } + //printf("invalid mapping\n"); +} + +void InputFilter::joy_hat(int p_device, int p_val) { + + _THREAD_SAFE_METHOD_; + const Joypad &joy = joy_names[p_device]; + + const JoyEvent *map; + + if (joy.mapping == -1) { + map = hat_map_default; + } else { + map = map_db[joy.mapping].hat; + }; + + int cur_val = joy_names[p_device].hat_current; + + if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) { + _button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP); + } + + if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) { + _button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT); + } + if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) { + _button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN); + } + if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) { + _button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT); + } + + joy_names[p_device].hat_current = p_val; +} + +void InputFilter::_button_event(int p_device, int p_index, bool p_pressed) { + + Ref<InputEventJoypadButton> ievent; + ievent.instance(); + ievent->set_device(p_device); + ievent->set_button_index(p_index); + ievent->set_pressed(p_pressed); + + parse_input_event(ievent); +} + +void InputFilter::_axis_event(int p_device, int p_axis, float p_value) { + + Ref<InputEventJoypadMotion> ievent; + ievent.instance(); + ievent->set_device(p_device); + ievent->set_axis(p_axis); + ievent->set_axis_value(p_value); + + parse_input_event(ievent); +}; + +InputFilter::JoyEvent InputFilter::_find_to_event(String p_to) { + + // string names of the SDL buttons in the same order as input_event.h godot buttons + static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", nullptr }; + + static const char *axis[] = { "leftx", "lefty", "rightx", "righty", nullptr }; + + JoyEvent ret; + ret.type = -1; + ret.index = 0; + + int i = 0; + while (buttons[i]) { + + if (p_to == buttons[i]) { + ret.type = TYPE_BUTTON; + ret.index = i; + ret.value = 0; + return ret; + }; + ++i; + }; + + i = 0; + while (axis[i]) { + + if (p_to == axis[i]) { + ret.type = TYPE_AXIS; + ret.index = i; + ret.value = 0; + return ret; + }; + ++i; + }; + + return ret; +}; + +void InputFilter::parse_mapping(String p_mapping) { + + _THREAD_SAFE_METHOD_; + JoyDeviceMapping mapping; + for (int i = 0; i < HAT_MAX; ++i) + mapping.hat[i].index = 1024 + i; + + Vector<String> entry = p_mapping.split(","); + if (entry.size() < 2) { + return; + } + + CharString uid; + uid.resize(17); + + mapping.uid = entry[0]; + mapping.name = entry[1]; + + int idx = 1; + while (++idx < entry.size()) { + + if (entry[idx] == "") + continue; + + String from = entry[idx].get_slice(":", 1).replace(" ", ""); + String to = entry[idx].get_slice(":", 0).replace(" ", ""); + + JoyEvent to_event = _find_to_event(to); + if (to_event.type == -1) + continue; + + String etype = from.substr(0, 1); + if (etype == "a") { + + int aid = from.substr(1, from.length() - 1).to_int(); + mapping.axis[aid] = to_event; + + } else if (etype == "b") { + + int bid = from.substr(1, from.length() - 1).to_int(); + mapping.buttons[bid] = to_event; + + } else if (etype == "h") { + + int hat_value = from.get_slice(".", 1).to_int(); + switch (hat_value) { + case 1: + mapping.hat[HAT_UP] = to_event; + break; + case 2: + mapping.hat[HAT_RIGHT] = to_event; + break; + case 4: + mapping.hat[HAT_DOWN] = to_event; + break; + case 8: + mapping.hat[HAT_LEFT] = to_event; + break; + }; + }; + }; + map_db.push_back(mapping); + //printf("added mapping with uuid %ls\n", mapping.uid.c_str()); +}; + +void InputFilter::add_joy_mapping(String p_mapping, bool p_update_existing) { + parse_mapping(p_mapping); + if (p_update_existing) { + Vector<String> entry = p_mapping.split(","); + String uid = entry[0]; + for (int i = 0; i < joy_names.size(); i++) { + if (uid == joy_names[i].uid) { + joy_names[i].mapping = map_db.size() - 1; + } + } + } +} + +void InputFilter::remove_joy_mapping(String p_guid) { + for (int i = map_db.size() - 1; i >= 0; i--) { + if (p_guid == map_db[i].uid) { + map_db.remove(i); + } + } + for (int i = 0; i < joy_names.size(); i++) { + if (joy_names[i].uid == p_guid) { + joy_names[i].mapping = -1; + } + } +} + +void InputFilter::set_fallback_mapping(String p_guid) { + + for (int i = 0; i < map_db.size(); i++) { + if (map_db[i].uid == p_guid) { + fallback_mapping = i; + return; + } + } +} + +//platforms that use the remapping system can override and call to these ones +bool InputFilter::is_joy_known(int p_device) { + int mapping = joy_names[p_device].mapping; + return mapping != -1 ? (mapping != fallback_mapping) : false; +} + +String InputFilter::get_joy_guid(int p_device) const { + ERR_FAIL_COND_V(!joy_names.has(p_device), ""); + return joy_names[p_device].uid; +} + +Array InputFilter::get_connected_joypads() { + Array ret; + Map<int, Joypad>::Element *elem = joy_names.front(); + while (elem) { + if (elem->get().connected) { + ret.push_back(elem->key()); + } + elem = elem->next(); + } + return ret; +} + +static const char *_buttons[JOY_BUTTON_MAX] = { + "Face Button Bottom", + "Face Button Right", + "Face Button Left", + "Face Button Top", + "L", + "R", + "L2", + "R2", + "L3", + "R3", + "Select", + "Start", + "DPAD Up", + "DPAD Down", + "DPAD Left", + "DPAD Right" +}; + +static const char *_axes[JOY_AXIS_MAX] = { + "Left Stick X", + "Left Stick Y", + "Right Stick X", + "Right Stick Y", + "", + "", + "L2", + "R2", + "", + "" +}; + +String InputFilter::get_joy_button_string(int p_button) { + ERR_FAIL_INDEX_V(p_button, JOY_BUTTON_MAX, ""); + return _buttons[p_button]; +} + +int InputFilter::get_joy_button_index_from_string(String p_button) { + for (int i = 0; i < JOY_BUTTON_MAX; i++) { + if (p_button == _buttons[i]) { + return i; + } + } + ERR_FAIL_V(-1); +} + +int InputFilter::get_unused_joy_id() { + for (int i = 0; i < JOYPADS_MAX; i++) { + if (!joy_names.has(i) || !joy_names[i].connected) { + return i; + } + } + return -1; +} + +String InputFilter::get_joy_axis_string(int p_axis) { + ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, ""); + return _axes[p_axis]; +} + +int InputFilter::get_joy_axis_index_from_string(String p_axis) { + for (int i = 0; i < JOY_AXIS_MAX; i++) { + if (p_axis == _axes[i]) { + return i; + } + } + ERR_FAIL_V(-1); +} + +InputFilter::InputFilter() { + + singleton = this; + use_accumulated_input = true; + mouse_button_mask = 0; + mouse_window = 0; + emulate_touch_from_mouse = false; + emulate_mouse_from_touch = false; + mouse_from_touch_index = -1; + event_dispatch_function = nullptr; + default_shape = CURSOR_ARROW; + + hat_map_default[HAT_UP].type = TYPE_BUTTON; + hat_map_default[HAT_UP].index = JOY_DPAD_UP; + hat_map_default[HAT_UP].value = 0; + + hat_map_default[HAT_RIGHT].type = TYPE_BUTTON; + hat_map_default[HAT_RIGHT].index = JOY_DPAD_RIGHT; + hat_map_default[HAT_RIGHT].value = 0; + + hat_map_default[HAT_DOWN].type = TYPE_BUTTON; + hat_map_default[HAT_DOWN].index = JOY_DPAD_DOWN; + hat_map_default[HAT_DOWN].value = 0; + + hat_map_default[HAT_LEFT].type = TYPE_BUTTON; + hat_map_default[HAT_LEFT].index = JOY_DPAD_LEFT; + hat_map_default[HAT_LEFT].value = 0; + + fallback_mapping = -1; + + // Parse default mappings. + { + int i = 0; + while (DefaultControllerMappings::mappings[i]) { + parse_mapping(DefaultControllerMappings::mappings[i++]); + } + } + + // If defined, parse SDL_GAMECONTROLLERCONFIG for possible new mappings/overrides. + String env_mapping = OS::get_singleton()->get_environment("SDL_GAMECONTROLLERCONFIG"); + if (env_mapping != "") { + Vector<String> entries = env_mapping.split("\n"); + for (int i = 0; i < entries.size(); i++) { + if (entries[i] == "") + continue; + parse_mapping(entries[i]); + } + } +} + +////////////////////////////////////////////////////////// diff --git a/core/input/input_filter.h b/core/input/input_filter.h new file mode 100644 index 0000000000..908a005228 --- /dev/null +++ b/core/input/input_filter.h @@ -0,0 +1,337 @@ +/*************************************************************************/ +/* input_filter.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef INPUT_H +#define INPUT_H + +#include "core/input/input_event.h" +#include "core/object.h" +#include "core/os/thread_safe.h" + +class InputFilter : public Object { + + GDCLASS(InputFilter, Object); + _THREAD_SAFE_CLASS_ + + static InputFilter *singleton; + +public: + enum MouseMode { + MOUSE_MODE_VISIBLE, + MOUSE_MODE_HIDDEN, + MOUSE_MODE_CAPTURED, + MOUSE_MODE_CONFINED + }; + +#undef CursorShape + enum CursorShape { + CURSOR_ARROW, + CURSOR_IBEAM, + CURSOR_POINTING_HAND, + CURSOR_CROSS, + CURSOR_WAIT, + CURSOR_BUSY, + CURSOR_DRAG, + CURSOR_CAN_DROP, + CURSOR_FORBIDDEN, + CURSOR_VSIZE, + CURSOR_HSIZE, + CURSOR_BDIAGSIZE, + CURSOR_FDIAGSIZE, + CURSOR_MOVE, + CURSOR_VSPLIT, + CURSOR_HSPLIT, + CURSOR_HELP, + CURSOR_MAX + }; + + enum HatMask { + HAT_MASK_CENTER = 0, + HAT_MASK_UP = 1, + HAT_MASK_RIGHT = 2, + HAT_MASK_DOWN = 4, + HAT_MASK_LEFT = 8, + }; + + enum HatDir { + HAT_UP, + HAT_RIGHT, + HAT_DOWN, + HAT_LEFT, + HAT_MAX, + }; + + enum { + JOYPADS_MAX = 16, + }; + + struct JoyAxis { + int min; + float value; + }; + + typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event); + +private: + int mouse_button_mask; + + Set<int> keys_pressed; + Set<int> joy_buttons_pressed; + Map<int, float> _joy_axis; + //Map<StringName,int> custom_action_press; + Vector3 gravity; + Vector3 accelerometer; + Vector3 magnetometer; + Vector3 gyroscope; + Vector2 mouse_pos; + int64_t mouse_window; + + struct Action { + uint64_t physics_frame; + uint64_t idle_frame; + bool pressed; + float strength; + }; + + Map<StringName, Action> action_state; + + bool emulate_touch_from_mouse; + bool emulate_mouse_from_touch; + + int mouse_from_touch_index; + + struct VibrationInfo { + float weak_magnitude; + float strong_magnitude; + float duration; // Duration in seconds + uint64_t timestamp; + }; + + Map<int, VibrationInfo> joy_vibration; + + struct SpeedTrack { + + uint64_t last_tick; + Vector2 speed; + Vector2 accum; + float accum_t; + float min_ref_frame; + float max_ref_frame; + + void update(const Vector2 &p_delta_p); + void reset(); + SpeedTrack(); + }; + + struct Joypad { + StringName name; + StringName uid; + bool connected; + bool last_buttons[JOY_BUTTON_MAX + 19]; //apparently SDL specifies 35 possible buttons on android + float last_axis[JOY_AXIS_MAX]; + float filter; + int last_hat; + int mapping; + int hat_current; + + Joypad() { + for (int i = 0; i < JOY_AXIS_MAX; i++) { + + last_axis[i] = 0.0f; + } + for (int i = 0; i < JOY_BUTTON_MAX + 19; i++) { + + last_buttons[i] = false; + } + connected = false; + last_hat = HAT_MASK_CENTER; + filter = 0.01f; + mapping = -1; + hat_current = 0; + } + }; + + SpeedTrack mouse_speed_track; + Map<int, SpeedTrack> touch_speed_track; + Map<int, Joypad> joy_names; + int fallback_mapping; + + CursorShape default_shape; + + enum JoyType { + TYPE_BUTTON, + TYPE_AXIS, + TYPE_HAT, + TYPE_MAX, + }; + + struct JoyEvent { + int type; + int index; + int value; + }; + + struct JoyDeviceMapping { + + String uid; + String name; + Map<int, JoyEvent> buttons; + Map<int, JoyEvent> axis; + JoyEvent hat[HAT_MAX]; + }; + + JoyEvent hat_map_default[HAT_MAX]; + + Vector<JoyDeviceMapping> map_db; + + JoyEvent _find_to_event(String p_to); + void _button_event(int p_device, int p_index, bool p_pressed); + void _axis_event(int p_device, int p_axis, float p_value); + float _handle_deadzone(int p_device, int p_axis, float p_value); + + void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated); + + List<Ref<InputEvent>> accumulated_events; + bool use_accumulated_input; + friend class DisplayServer; + + static void (*set_mouse_mode_func)(MouseMode); + static MouseMode (*get_mouse_mode_func)(); + static void (*warp_mouse_func)(const Vector2 &p_to_pos); + + static CursorShape (*get_current_cursor_shape_func)(); + static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &); + + EventDispatchFunc event_dispatch_function; + +protected: + static void _bind_methods(); + +public: + void set_mouse_mode(MouseMode p_mode); + MouseMode get_mouse_mode() const; + void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; + + static InputFilter *get_singleton(); + + bool is_key_pressed(int p_keycode) const; + bool is_mouse_button_pressed(int p_button) const; + bool is_joy_button_pressed(int p_device, int p_button) const; + bool is_action_pressed(const StringName &p_action) const; + bool is_action_just_pressed(const StringName &p_action) const; + bool is_action_just_released(const StringName &p_action) const; + float get_action_strength(const StringName &p_action) const; + + float get_joy_axis(int p_device, int p_axis) const; + String get_joy_name(int p_idx); + Array get_connected_joypads(); + Vector2 get_joy_vibration_strength(int p_device); + float get_joy_vibration_duration(int p_device); + uint64_t get_joy_vibration_timestamp(int p_device); + void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = ""); + void parse_joypad_mapping(String p_mapping, bool p_update_existing); + + Vector3 get_gravity() const; + Vector3 get_accelerometer() const; + Vector3 get_magnetometer() const; + Vector3 get_gyroscope() const; + + Point2 get_mouse_position() const; + Point2 get_last_mouse_speed() const; + int get_mouse_button_mask() const; + + void warp_mouse_position(const Vector2 &p_to); + Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect); + + void parse_input_event(const Ref<InputEvent> &p_event); + + void set_gravity(const Vector3 &p_gravity); + void set_accelerometer(const Vector3 &p_accel); + void set_magnetometer(const Vector3 &p_magnetometer); + void set_gyroscope(const Vector3 &p_gyroscope); + void set_joy_axis(int p_device, int p_axis, float p_value); + + void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); + void stop_joy_vibration(int p_device); + void vibrate_handheld(int p_duration_ms = 500); + + void set_mouse_position(const Point2 &p_posf); + + void action_press(const StringName &p_action, float p_strength = 1.f); + void action_release(const StringName &p_action); + + void iteration(float p_step); + + void set_emulate_touch_from_mouse(bool p_emulate); + bool is_emulating_touch_from_mouse() const; + void ensure_touch_mouse_raised(); + + void set_emulate_mouse_from_touch(bool p_emulate); + bool is_emulating_mouse_from_touch() const; + + CursorShape get_default_cursor_shape() const; + void set_default_cursor_shape(CursorShape p_shape); + CursorShape get_current_cursor_shape() const; + void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = InputFilter::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + + void parse_mapping(String p_mapping); + void joy_button(int p_device, int p_button, bool p_pressed); + void joy_axis(int p_device, int p_axis, const JoyAxis &p_value); + void joy_hat(int p_device, int p_val); + + void add_joy_mapping(String p_mapping, bool p_update_existing = false); + void remove_joy_mapping(String p_guid); + + String get_joy_button_string(int p_button); + String get_joy_axis_string(int p_axis); + int get_joy_axis_index_from_string(String p_axis); + int get_joy_button_index_from_string(String p_button); + + int get_unused_joy_id(); + + bool is_joy_known(int p_device); + String get_joy_guid(int p_device) const; + void set_fallback_mapping(String p_guid); + + void accumulate_input_event(const Ref<InputEvent> &p_event); + void flush_accumulated_events(); + void set_use_accumulated_input(bool p_enable); + + void release_pressed_events(); + + void set_event_dispatch_function(EventDispatchFunc p_function); + + InputFilter(); +}; + +VARIANT_ENUM_CAST(InputFilter::MouseMode); +VARIANT_ENUM_CAST(InputFilter::CursorShape); + +#endif // INPUT_H diff --git a/core/input_map.cpp b/core/input/input_map.cpp index b855e14e0d..6b6acf062d 100644 --- a/core/input_map.cpp +++ b/core/input/input_map.cpp @@ -33,7 +33,7 @@ #include "core/os/keyboard.h" #include "core/project_settings.h" -InputMap *InputMap::singleton = NULL; +InputMap *InputMap::singleton = nullptr; int InputMap::ALL_DEVICES = -1; @@ -99,9 +99,9 @@ List<StringName> InputMap::get_actions() const { return actions; } -List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const { +List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const { - for (List<Ref<InputEvent> >::Element *E = p_action.inputs.front(); E; E = E->next()) { + for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) { const Ref<InputEvent> e = E->get(); @@ -116,7 +116,7 @@ List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const R } } - return NULL; + return nullptr; } bool InputMap::has_action(const StringName &p_action) const { @@ -144,14 +144,14 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) { ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); - return (_find_event(input_map[p_action], p_event) != NULL); + return (_find_event(input_map[p_action], p_event) != nullptr); } void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) { ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); - List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action], p_event); + List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event); if (E) input_map[p_action].inputs.erase(E); } @@ -166,9 +166,9 @@ void InputMap::action_erase_events(const StringName &p_action) { Array InputMap::_get_action_list(const StringName &p_action) { Array ret; - const List<Ref<InputEvent> > *al = get_action_list(p_action); + const List<Ref<InputEvent>> *al = get_action_list(p_action); if (al) { - for (const List<Ref<InputEvent> >::Element *E = al->front(); E; E = E->next()) { + for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) { ret.push_back(E->get()); } @@ -177,11 +177,11 @@ Array InputMap::_get_action_list(const StringName &p_action) { return ret; } -const List<Ref<InputEvent> > *InputMap::get_action_list(const StringName &p_action) { +const List<Ref<InputEvent>> *InputMap::get_action_list(const StringName &p_action) { const Map<StringName, Action>::Element *E = input_map.find(p_action); if (!E) - return NULL; + return nullptr; return &E->get().inputs; } @@ -196,20 +196,20 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str Ref<InputEventAction> input_event_action = p_event; if (input_event_action.is_valid()) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = input_event_action->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? input_event_action->get_strength() : 0.0f; return input_event_action->get_action() == p_action; } bool pressed; float strength; - List<Ref<InputEvent> >::Element *event = _find_event(E->get(), p_event, &pressed, &strength); - if (event != NULL) { - if (p_pressed != NULL) + List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); + if (event != nullptr) { + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) + if (p_strength != nullptr) *p_strength = strength; return true; } else { diff --git a/core/input_map.h b/core/input/input_map.h index 19d550af77..e03bc5fd4f 100644 --- a/core/input_map.h +++ b/core/input/input_map.h @@ -31,8 +31,8 @@ #ifndef INPUT_MAP_H #define INPUT_MAP_H +#include "core/input/input_event.h" #include "core/object.h" -#include "core/os/input_event.h" class InputMap : public Object { @@ -47,7 +47,7 @@ public: struct Action { int id; float deadzone; - List<Ref<InputEvent> > inputs; + List<Ref<InputEvent>> inputs; }; private: @@ -55,7 +55,7 @@ private: mutable Map<StringName, Action> input_map; - List<Ref<InputEvent> >::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const; + List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = nullptr, float *p_strength = nullptr) const; Array _get_action_list(const StringName &p_action); Array _get_actions(); @@ -77,9 +77,9 @@ public: void action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event); void action_erase_events(const StringName &p_action); - const List<Ref<InputEvent> > *get_action_list(const StringName &p_action); + const List<Ref<InputEvent>> *get_action_list(const StringName &p_action); bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const; - bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = NULL, float *p_strength = NULL) const; + bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = nullptr, float *p_strength = nullptr) const; const Map<StringName, Action> &get_action_map() const; void load_from_globals(); diff --git a/core/int_types.h b/core/int_types.h index e7de053766..71caa2202d 100644 --- a/core/int_types.h +++ b/core/int_types.h @@ -28,6 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef INT_TYPES_H +#define INT_TYPES_H + #ifdef _MSC_VER typedef signed __int8 int8_t; @@ -54,4 +57,6 @@ typedef unsigned long long uint64_t; #include <stdint.h> #endif -#endif +#endif // _MSC_VER + +#endif // INT_TYPES_H diff --git a/core/io/SCsub b/core/io/SCsub index 1c5f954470..19a6549225 100644 --- a/core/io/SCsub +++ b/core/io/SCsub @@ -1,5 +1,5 @@ #!/usr/bin/env python -Import('env') +Import("env") env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 531467ecd6..73230e3a3c 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -107,7 +107,7 @@ bool ConfigFile::has_section_key(const String &p_section, const String &p_key) c void ConfigFile::get_sections(List<String> *r_sections) const { - for (OrderedHashMap<String, OrderedHashMap<String, Variant> >::ConstElement E = values.front(); E; E = E.next()) { + for (OrderedHashMap<String, OrderedHashMap<String, Variant>>::ConstElement E = values.front(); E; E = E.next()) { r_sections->push_back(E.key()); } } @@ -187,7 +187,7 @@ Error ConfigFile::save_encrypted_pass(const String &p_path, const String &p_pass Error ConfigFile::_internal_save(FileAccess *file) { - for (OrderedHashMap<String, OrderedHashMap<String, Variant> >::Element E = values.front(); E; E = E.next()) { + for (OrderedHashMap<String, OrderedHashMap<String, Variant>>::Element E = values.front(); E; E = E.next()) { if (E != values.front()) file->store_string("\n"); @@ -290,7 +290,7 @@ Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream) next_tag.fields.clear(); next_tag.name = String(); - Error err = VariantParser::parse_tag_assign_eof(p_stream, lines, error_text, next_tag, assign, value, NULL, true); + Error err = VariantParser::parse_tag_assign_eof(p_stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { return OK; } else if (err != OK) { diff --git a/core/io/config_file.h b/core/io/config_file.h index 7efcb5a04c..39fc2ab412 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -40,7 +40,7 @@ class ConfigFile : public Reference { GDCLASS(ConfigFile, Reference); - OrderedHashMap<String, OrderedHashMap<String, Variant> > values; + OrderedHashMap<String, OrderedHashMap<String, Variant>> values; PackedStringArray _get_sections() const; PackedStringArray _get_section_keys(const String &p_section) const; diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp index 07e6abb1c9..5bda06e5b9 100644 --- a/core/io/dtls_server.cpp +++ b/core/io/dtls_server.cpp @@ -32,7 +32,7 @@ #include "core/os/file_access.h" #include "core/project_settings.h" -DTLSServer *(*DTLSServer::_create)() = NULL; +DTLSServer *(*DTLSServer::_create)() = nullptr; bool DTLSServer::available = false; DTLSServer *DTLSServer::create() { diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index 17cc6ce58f..c76142d22d 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -64,7 +64,7 @@ Error FileAccessCompressed::open_after_magic(FileAccess *p_base) { cmode = (Compression::Mode)f->get_32(); block_size = f->get_32(); if (block_size == 0) { - f = NULL; // Let the caller to handle the FileAccess object if failed to open as compressed file. + f = nullptr; // Let the caller to handle the FileAccess object if failed to open as compressed file. ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Can't open compressed file '" + p_base->get_path() + "' with block size 0, it is corrupted."); } read_total = f->get_32(); @@ -109,7 +109,7 @@ Error FileAccessCompressed::_open(const String &p_path, int p_mode_flags) { if (err != OK) { //not openable - f = NULL; + f = nullptr; return err; } @@ -131,7 +131,7 @@ Error FileAccessCompressed::_open(const String &p_path, int p_mode_flags) { rmagic[4] = 0; if (magic != rmagic || open_after_magic(f) != OK) { memdelete(f); - f = NULL; + f = nullptr; return ERR_FILE_UNRECOGNIZED; } } @@ -187,12 +187,12 @@ void FileAccessCompressed::close() { } memdelete(f); - f = NULL; + f = nullptr; } bool FileAccessCompressed::is_open() const { - return f != NULL; + return f != nullptr; } void FileAccessCompressed::seek(size_t p_position) { @@ -392,20 +392,20 @@ Error FileAccessCompressed::_set_unix_permissions(const String &p_file, uint32_t FileAccessCompressed::FileAccessCompressed() : cmode(Compression::MODE_ZSTD), writing(false), - write_ptr(0), + write_ptr(nullptr), write_buffer_size(0), write_max(0), block_size(0), read_eof(false), at_end(false), - read_ptr(NULL), + read_ptr(nullptr), read_block(0), read_block_count(0), read_block_size(0), read_pos(0), read_total(0), magic("GCMP"), - f(NULL) { + f(nullptr) { } FileAccessCompressed::~FileAccessCompressed() { diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 20b6fc81dc..a5b3807789 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -41,7 +41,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode) { - ERR_FAIL_COND_V_MSG(file != NULL, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open."); + ERR_FAIL_COND_V_MSG(file != nullptr, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open."); ERR_FAIL_COND_V(p_key.size() != 32, ERR_INVALID_PARAMETER); pos = 0; @@ -159,7 +159,7 @@ void FileAccessEncrypted::close() { file->store_buffer(compressed.ptr(), compressed.size()); file->close(); memdelete(file); - file = NULL; + file = nullptr; data.clear(); } else { @@ -167,13 +167,13 @@ void FileAccessEncrypted::close() { file->close(); memdelete(file); data.clear(); - file = NULL; + file = nullptr; } } bool FileAccessEncrypted::is_open() const { - return file != NULL; + return file != nullptr; } String FileAccessEncrypted::get_path() const { @@ -319,7 +319,7 @@ Error FileAccessEncrypted::_set_unix_permissions(const String &p_file, uint32_t FileAccessEncrypted::FileAccessEncrypted() { - file = NULL; + file = nullptr; pos = 0; eofed = false; mode = MODE_MAX; diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index fc318b3dd2..a2379ce88f 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -35,12 +35,12 @@ #include "core/os/dir_access.h" #include "core/project_settings.h" -static Map<String, Vector<uint8_t> > *files = NULL; +static Map<String, Vector<uint8_t>> *files = nullptr; void FileAccessMemory::register_file(String p_name, Vector<uint8_t> p_data) { if (!files) { - files = memnew((Map<String, Vector<uint8_t> >)); + files = memnew((Map<String, Vector<uint8_t>>)); } String name; @@ -71,7 +71,7 @@ bool FileAccessMemory::file_exists(const String &p_name) { String name = fix_path(p_name); //name = DirAccess::normalize_path(name); - return files && (files->find(name) != NULL); + return files && (files->find(name) != nullptr); } Error FileAccessMemory::open_custom(const uint8_t *p_data, int p_len) { @@ -89,7 +89,7 @@ Error FileAccessMemory::_open(const String &p_path, int p_mode_flags) { String name = fix_path(p_path); //name = DirAccess::normalize_path(name); - Map<String, Vector<uint8_t> >::Element *E = files->find(name); + Map<String, Vector<uint8_t>>::Element *E = files->find(name); ERR_FAIL_COND_V_MSG(!E, ERR_FILE_NOT_FOUND, "Can't find file '" + p_path + "'."); data = E->get().ptrw(); @@ -101,12 +101,12 @@ Error FileAccessMemory::_open(const String &p_path, int p_mode_flags) { void FileAccessMemory::close() { - data = NULL; + data = nullptr; } bool FileAccessMemory::is_open() const { - return data != NULL; + return data != nullptr; } void FileAccessMemory::seek(size_t p_position) { @@ -196,5 +196,5 @@ void FileAccessMemory::store_buffer(const uint8_t *p_src, int p_length) { FileAccessMemory::FileAccessMemory() { - data = NULL; + data = nullptr; } diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 370dd8f982..a3f307393f 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -114,7 +114,7 @@ void FileAccessNetworkClient::_thread_func() { int response = get_32(); DEBUG_PRINT("GET RESPONSE: " + itos(response)); - FileAccessNetwork *fa = NULL; + FileAccessNetwork *fa = nullptr; if (response != FileAccessNetwork::RESPONSE_DATA) { if (!accesses.has(id)) { @@ -219,11 +219,11 @@ Error FileAccessNetworkClient::connect(const String &p_host, int p_port, const S return OK; } -FileAccessNetworkClient *FileAccessNetworkClient::singleton = NULL; +FileAccessNetworkClient *FileAccessNetworkClient::singleton = nullptr; FileAccessNetworkClient::FileAccessNetworkClient() { - thread = NULL; + thread = nullptr; quit = false; singleton = this; last_id = 0; @@ -295,7 +295,7 @@ Error FileAccessNetwork::_open(const String &p_path, int p_mode_flags) { pos = 0; eof_flag = false; last_page = -1; - last_page_buff = NULL; + last_page_buff = nullptr; //buffers.clear(); nc->unlock_mutex(); diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 055ce816ad..0a7dee9444 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -98,18 +98,18 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o void PackedData::add_pack_source(PackSource *p_source) { - if (p_source != NULL) { + if (p_source != nullptr) { sources.push_back(p_source); } }; -PackedData *PackedData::singleton = NULL; +PackedData *PackedData::singleton = nullptr; PackedData::PackedData() { singleton = this; root = memnew(PackedDir); - root->parent = NULL; + root->parent = nullptr; disabled = false; add_pack_source(memnew(PackedSourcePCK)); diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index e1f35aabdd..8df6826ac9 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -185,9 +185,9 @@ FileAccess *PackedData::try_open_path(const String &p_path) { PathMD5 pmd5(p_path.md5_buffer()); Map<PathMD5, PackedFile>::Element *E = files.find(pmd5); if (!E) - return NULL; //not found + return nullptr; //not found if (E->get().offset == 0) - return NULL; //was erased + return nullptr; //was erased return E->get().src->get_file(p_path, &E->get()); } diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index 680450ba43..57de66afaf 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -35,20 +35,20 @@ #include "core/os/copymem.h" #include "core/os/file_access.h" -ZipArchive *ZipArchive::instance = NULL; +ZipArchive *ZipArchive::instance = nullptr; extern "C" { static void *godot_open(void *data, const char *p_fname, int mode) { if (mode & ZLIB_FILEFUNC_MODE_WRITE) { - return NULL; + return nullptr; } FileAccess *f = (FileAccess *)data; f->open(p_fname, FileAccess::READ); - return f->is_open() ? data : NULL; + return f->is_open() ? data : nullptr; } static uLong godot_read(void *data, void *fdata, void *buf, uLong size) { @@ -126,11 +126,11 @@ void ZipArchive::close_handle(unzFile p_file) const { unzFile ZipArchive::get_file_handle(String p_file) const { - ERR_FAIL_COND_V_MSG(!file_exists(p_file), NULL, "File '" + p_file + " doesn't exist."); + ERR_FAIL_COND_V_MSG(!file_exists(p_file), nullptr, "File '" + p_file + " doesn't exist."); File file = files[p_file]; FileAccess *f = FileAccess::open(packages[file.package].filename, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, NULL, "Cannot open file '" + packages[file.package].filename + "'."); + ERR_FAIL_COND_V_MSG(!f, nullptr, "Cannot open file '" + packages[file.package].filename + "'."); zlib_filefunc_def io; zeromem(&io, sizeof(io)); @@ -149,12 +149,12 @@ unzFile ZipArchive::get_file_handle(String p_file) const { io.free_mem = godot_free; unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io); - ERR_FAIL_COND_V(!pkg, NULL); + ERR_FAIL_COND_V(!pkg, nullptr); int unz_err = unzGoToFilePos(pkg, &file.file_pos); if (unz_err != UNZ_OK || unzOpenCurrentFile(pkg) != UNZ_OK) { unzClose(pkg); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } return pkg; @@ -199,7 +199,7 @@ bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files) { char filename_inzip[256]; unz_file_info64 file_info; - err = unzGetCurrentFileInfo64(zfile, &file_info, filename_inzip, sizeof(filename_inzip), NULL, 0, NULL, 0); + err = unzGetCurrentFileInfo64(zfile, &file_info, filename_inzip, sizeof(filename_inzip), nullptr, 0, nullptr, 0); ERR_CONTINUE(err != UNZ_OK); File f; @@ -233,7 +233,7 @@ FileAccess *ZipArchive::get_file(const String &p_path, PackedData::PackedFile *p ZipArchive *ZipArchive::get_singleton() { - if (instance == NULL) { + if (instance == nullptr) { instance = memnew(ZipArchive); } @@ -268,7 +268,7 @@ Error FileAccessZip::_open(const String &p_path, int p_mode_flags) { zfile = arch->get_file_handle(p_path); ERR_FAIL_COND_V(!zfile, FAILED); - int err = unzGetCurrentFileInfo64(zfile, &file_info, NULL, 0, NULL, 0, NULL, 0); + int err = unzGetCurrentFileInfo64(zfile, &file_info, nullptr, 0, nullptr, 0, nullptr, 0); ERR_FAIL_COND_V(err != UNZ_OK, FAILED); return OK; @@ -282,12 +282,12 @@ void FileAccessZip::close() { ZipArchive *arch = ZipArchive::get_singleton(); ERR_FAIL_COND(!arch); arch->close_handle(zfile); - zfile = NULL; + zfile = nullptr; } bool FileAccessZip::is_open() const { - return zfile != NULL; + return zfile != nullptr; } void FileAccessZip::seek(size_t p_position) { @@ -370,7 +370,7 @@ bool FileAccessZip::file_exists(const String &p_name) { } FileAccessZip::FileAccessZip(const String &p_path, const PackedData::PackedFile &p_file) : - zfile(NULL) { + zfile(nullptr) { _open(p_path, FileAccess::READ); } diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index ce7025de35..56f8f1ff91 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -350,7 +350,7 @@ Error HTTPClient::poll() { handshaking = true; } else { // We are already handshaking, which means we can use your already active SSL connection - ssl = static_cast<Ref<StreamPeerSSL> >(connection); + ssl = static_cast<Ref<StreamPeerSSL>>(connection); if (ssl.is_null()) { close(); status = STATUS_SSL_HANDSHAKE_ERROR; diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 99ac5bcdd9..2770adbd36 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -100,7 +100,7 @@ ImageFormatLoader *ImageLoader::recognize(const String &p_extension) { return loader[i]; } - return NULL; + return nullptr; } Vector<ImageFormatLoader *> ImageLoader::loader; diff --git a/core/io/image_loader.h b/core/io/image_loader.h index 3ba028b99c..18b4df98f7 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -59,7 +59,7 @@ class ImageLoader { protected: public: - static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = NULL, bool p_force_linear = false, float p_scale = 1.0); + static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = nullptr, bool p_force_linear = false, float p_scale = 1.0); static void get_recognized_extensions(List<String> *p_extensions); static ImageFormatLoader *recognize(const String &p_extension); @@ -73,10 +73,10 @@ public: class ResourceFormatLoaderImage : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; -#endif +#endif // IMAGE_LOADER_H diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 2143b84d15..5de7fb7186 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -280,19 +280,19 @@ void IP::_bind_methods() { BIND_ENUM_CONSTANT(TYPE_ANY); } -IP *IP::singleton = NULL; +IP *IP::singleton = nullptr; IP *IP::get_singleton() { return singleton; } -IP *(*IP::_create)() = NULL; +IP *(*IP::_create)() = nullptr; IP *IP::create() { - ERR_FAIL_COND_V_MSG(singleton, NULL, "IP singleton already exist."); - ERR_FAIL_COND_V(!_create, NULL); + ERR_FAIL_COND_V_MSG(singleton, nullptr, "IP singleton already exist."); + ERR_FAIL_COND_V(!_create, nullptr); return _create(); } @@ -307,7 +307,7 @@ IP::IP() { resolver->thread = Thread::create(_IP_ResolverPrivate::_thread_function, resolver); #else - resolver->thread = NULL; + resolver->thread = nullptr; #endif } diff --git a/core/io/logger.cpp b/core/io/logger.cpp index 4d732332d5..48aebeda3d 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -108,7 +108,7 @@ Logger::~Logger() {} void RotatedFileLogger::close_file() { if (file) { memdelete(file); - file = NULL; + file = nullptr; } } @@ -182,7 +182,7 @@ void RotatedFileLogger::rotate_file() { RotatedFileLogger::RotatedFileLogger(const String &p_base_path, int p_max_files) : base_path(p_base_path.simplify_path()), max_files(p_max_files > 0 ? p_max_files : 1), - file(NULL) { + file(nullptr) { rotate_file(); } diff --git a/core/io/logger.h b/core/io/logger.h index ab2f9d8bc7..7028551185 100644 --- a/core/io/logger.h +++ b/core/io/logger.h @@ -107,4 +107,4 @@ public: virtual ~CompositeLogger(); }; -#endif +#endif // LOGGER_H diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index fbcaa582b7..81bc45b2f7 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -439,7 +439,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int (*r_len) += 8; if (val.is_null()) { - r_variant = (Object *)NULL; + r_variant = (Object *)nullptr; } else { Ref<EncodedObjectAsID> obj_as_id; obj_as_id.instance(); @@ -457,7 +457,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int return err; if (str == String()) { - r_variant = (Object *)NULL; + r_variant = (Object *)nullptr; } else { Object *obj = ClassDB::instance(str); @@ -917,7 +917,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo // Test for potential wrong values sent by the debugger when it breaks. Object *obj = p_variant.get_validated_object(); if (!obj) { - // Object is invalid, send a NULL instead. + // Object is invalid, send a nullptr instead. if (buf) { encode_uint32(Variant::NIL, buf); } diff --git a/core/io/marshalls.h b/core/io/marshalls.h index 484f0755de..d029ed238c 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -199,7 +199,7 @@ public: EncodedObjectAsID(); }; -Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = NULL, bool p_allow_objects = false); +Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = nullptr, bool p_allow_objects = false); Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects = false); -#endif +#endif // MARSHALLS_H diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index d7c82fddd9..3bec52416e 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -30,6 +30,7 @@ #include "multiplayer_api.h" +#include "core/debugger/engine_debugger.h" #include "core/io/marshalls.h" #include "scene/main/node.h" #include <stdint.h> @@ -172,6 +173,28 @@ Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const { return network_peer; } +#ifdef DEBUG_ENABLED +void _profile_node_data(const String &p_what, ObjectID p_id) { + if (EngineDebugger::is_profiling("multiplayer")) { + Array values; + values.push_back("node"); + values.push_back(p_id); + values.push_back(p_what); + EngineDebugger::profiler_add_frame_data("multiplayer", values); + } +} +void _profile_bandwidth_data(const String &p_inout, int p_size) { + if (EngineDebugger::is_profiling("multiplayer")) { + Array values; + values.push_back("bandwidth"); + values.push_back(p_inout); + values.push_back(OS::get_singleton()->get_ticks_msec()); + values.push_back(p_size); + EngineDebugger::profiler_add_frame_data("multiplayer", values); + } +} +#endif + // Returns the packet size stripping the node path added when the node is not yet cached. int get_packet_len(uint32_t p_node_target, int p_packet_len) { if (p_node_target & 0x80000000) { @@ -184,15 +207,11 @@ int get_packet_len(uint32_t p_node_target, int p_packet_len) { void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) { - ERR_FAIL_COND_MSG(root_node == NULL, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it."); + ERR_FAIL_COND_MSG(root_node == nullptr, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it."); ERR_FAIL_COND_MSG(p_packet_len < 1, "Invalid packet received. Size too small."); #ifdef DEBUG_ENABLED - if (profiling) { - bandwidth_incoming_data.write[bandwidth_incoming_pointer].timestamp = OS::get_singleton()->get_ticks_msec(); - bandwidth_incoming_data.write[bandwidth_incoming_pointer].packet_size = p_packet_len; - bandwidth_incoming_pointer = (bandwidth_incoming_pointer + 1) % bandwidth_incoming_data.size(); - } + _profile_bandwidth_data("in", p_packet_len); #endif // Extract the `packet_type` from the LSB three bits: @@ -266,7 +285,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ } Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len); - ERR_FAIL_COND_MSG(node == NULL, "Invalid packet received. Requested node was not found."); + ERR_FAIL_COND_MSG(node == nullptr, "Invalid packet received. Requested node was not found."); uint16_t name_id = 0; switch (name_id_compression) { @@ -302,14 +321,14 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len) { - Node *node = NULL; + Node *node = nullptr; if (p_node_target & 0x80000000) { // Use full path (not cached yet). int ofs = p_node_target & 0x7FFFFFFF; - ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, NULL, "Invalid packet received. Size smaller than declared."); + ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, nullptr, "Invalid packet received. Size smaller than declared."); String paths; paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs); @@ -325,10 +344,10 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uin int id = p_node_target; Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from); - ERR_FAIL_COND_V_MSG(!E, NULL, "Invalid packet received. Requests invalid peer cache."); + ERR_FAIL_COND_V_MSG(!E, nullptr, "Invalid packet received. Requests invalid peer cache."); Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id); - ERR_FAIL_COND_V_MSG(!F, NULL, "Invalid packet received. Unabled to find requested cached node."); + ERR_FAIL_COND_V_MSG(!F, nullptr, "Invalid packet received. Unabled to find requested cached node."); PathGetCache::NodeInfo *ni = &F->get(); // Do proper caching later. @@ -381,11 +400,7 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, argp.resize(argc); #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].incoming_rpc += 1; - } + _profile_node_data("in_rpc", p_node->get_instance_id()); #endif if (byte_only) { @@ -437,15 +452,11 @@ void MultiplayerAPI::_process_rset(Node *p_node, const uint16_t p_rpc_property_i ERR_FAIL_COND_MSG(!can_call, "RSET '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + "."); #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].incoming_rset += 1; - } + _profile_node_data("in_rset", p_node->get_instance_id()); #endif Variant value; - Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL); + Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, nullptr); ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RSET value."); @@ -480,7 +491,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, } Node *node = root_node->get_node(path); - ERR_FAIL_COND(node == NULL); + ERR_FAIL_COND(node == nullptr); const bool valid_rpc_checksum = node->get_rpc_md5() == methods_md5; if (valid_rpc_checksum == false) { ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path); @@ -493,7 +504,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, // Encode path to send ack. CharString pname = String(path).utf8(); - int len = encode_cstring(pname.get_data(), NULL); + int len = encode_cstring(pname.get_data(), nullptr); Vector<uint8_t> packet; @@ -561,7 +572,7 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC // Encode function name. const CharString path = String(p_path).utf8(); - const int path_len = encode_cstring(path.get_data(), NULL); + const int path_len = encode_cstring(path.get_data(), nullptr); // Extract MD5 from rpc methods list. const String methods_md5 = p_node->get_rpc_md5(); @@ -851,7 +862,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p // Set argument. int len(0); - Error err = _encode_and_compress_variant(*p_arg[0], NULL, len); + Error err = _encode_and_compress_variant(*p_arg[0], nullptr, len); ERR_FAIL_COND_MSG(err != OK, "Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!"); MAKE_ROOM(ofs + len); _encode_and_compress_variant(*p_arg[0], &(packet_cache.write[ofs]), len); @@ -863,7 +874,8 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p if (method_id == UINT16_MAX && p_from->get_script_instance()) { method_id = p_from->get_script_instance()->get_rpc_method_id(p_name); } - ERR_FAIL_COND_MSG(method_id == UINT16_MAX, "Unable to take the `method_id` for the function:" + p_name + ". this can happen only if this method is not marked as `remote`."); + ERR_FAIL_COND_MSG(method_id == UINT16_MAX, + vformat("Unable to take the `method_id` for the function \"%s\" at path: \"%s\". This happens when the method is not marked as `remote`.", p_name, p_from->get_path())); if (method_id <= UINT8_MAX) { // The ID fits in 1 byte @@ -895,7 +907,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p ofs += 1; for (int i = 0; i < p_argcount; i++) { int len(0); - Error err = _encode_and_compress_variant(*p_arg[i], NULL, len); + Error err = _encode_and_compress_variant(*p_arg[i], nullptr, len); ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!"); MAKE_ROOM(ofs + len); _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len); @@ -912,11 +924,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + ((byte_only_or_no_args ? 1 : 0) << BYTE_ONLY_OR_NO_ARGS_SHIFT); #ifdef DEBUG_ENABLED - if (profiling) { - bandwidth_outgoing_data.write[bandwidth_outgoing_pointer].timestamp = OS::get_singleton()->get_ticks_msec(); - bandwidth_outgoing_data.write[bandwidth_outgoing_pointer].packet_size = ofs; - bandwidth_outgoing_pointer = (bandwidth_outgoing_pointer + 1) % bandwidth_outgoing_data.size(); - } + _profile_bandwidth_data("out", ofs); #endif // Take chance and set transfer mode, since all send methods will use it. @@ -935,7 +943,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p // Append path at the end, since we will need it for some packets. CharString pname = String(from_path).utf8(); - int path_len = encode_cstring(pname.get_data(), NULL); + int path_len = encode_cstring(pname.get_data(), nullptr); MAKE_ROOM(ofs + path_len); encode_cstring(pname.get_data(), &(packet_cache.write[ofs])); @@ -1031,11 +1039,7 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const if (!skip_rpc) { #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].outgoing_rpc += 1; - } + _profile_node_data("out_rpc", p_node->get_instance_id()); #endif _send_rpc(p_node, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount); @@ -1130,11 +1134,7 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const } #ifdef DEBUG_ENABLED - if (profiling) { - ObjectID id = p_node->get_instance_id(); - _init_node_profile(id); - profiler_frame_data[id].outgoing_rset += 1; - } + _profile_node_data("out_rset", p_node->get_instance_id()); #endif const Variant *vptr = &p_value; @@ -1220,95 +1220,6 @@ bool MultiplayerAPI::is_object_decoding_allowed() const { return allow_object_decoding; } -void MultiplayerAPI::profiling_start() { -#ifdef DEBUG_ENABLED - profiling = true; - profiler_frame_data.clear(); - - bandwidth_incoming_pointer = 0; - bandwidth_incoming_data.resize(16384); // ~128kB - for (int i = 0; i < bandwidth_incoming_data.size(); ++i) { - bandwidth_incoming_data.write[i].packet_size = -1; - } - - bandwidth_outgoing_pointer = 0; - bandwidth_outgoing_data.resize(16384); // ~128kB - for (int i = 0; i < bandwidth_outgoing_data.size(); ++i) { - bandwidth_outgoing_data.write[i].packet_size = -1; - } -#endif -} - -void MultiplayerAPI::profiling_end() { -#ifdef DEBUG_ENABLED - profiling = false; - bandwidth_incoming_data.clear(); - bandwidth_outgoing_data.clear(); -#endif -} - -int MultiplayerAPI::get_profiling_frame(ProfilingInfo *r_info) { - int i = 0; -#ifdef DEBUG_ENABLED - for (Map<ObjectID, ProfilingInfo>::Element *E = profiler_frame_data.front(); E; E = E->next()) { - r_info[i] = E->get(); - ++i; - } - profiler_frame_data.clear(); -#endif - return i; -} - -int MultiplayerAPI::get_incoming_bandwidth_usage() { -#ifdef DEBUG_ENABLED - return _get_bandwidth_usage(bandwidth_incoming_data, bandwidth_incoming_pointer); -#else - return 0; -#endif -} - -int MultiplayerAPI::get_outgoing_bandwidth_usage() { -#ifdef DEBUG_ENABLED - return _get_bandwidth_usage(bandwidth_outgoing_data, bandwidth_outgoing_pointer); -#else - return 0; -#endif -} - -#ifdef DEBUG_ENABLED -int MultiplayerAPI::_get_bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) { - int total_bandwidth = 0; - - uint32_t timestamp = OS::get_singleton()->get_ticks_msec(); - uint32_t final_timestamp = timestamp - 1000; - - int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size(); - - while (i != p_pointer && p_buffer[i].packet_size > 0) { - if (p_buffer[i].timestamp < final_timestamp) { - return total_bandwidth; - } - total_bandwidth += p_buffer[i].packet_size; - i = (i + p_buffer.size() - 1) % p_buffer.size(); - } - - ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate."); - return total_bandwidth; -} - -void MultiplayerAPI::_init_node_profile(ObjectID p_node) { - if (profiler_frame_data.has(p_node)) - return; - profiler_frame_data.insert(p_node, ProfilingInfo()); - profiler_frame_data[p_node].node = p_node; - profiler_frame_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path(); - profiler_frame_data[p_node].incoming_rpc = 0; - profiler_frame_data[p_node].incoming_rset = 0; - profiler_frame_data[p_node].outgoing_rpc = 0; - profiler_frame_data[p_node].outgoing_rset = 0; -} -#endif - void MultiplayerAPI::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node); ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE)); @@ -1351,10 +1262,7 @@ void MultiplayerAPI::_bind_methods() { MultiplayerAPI::MultiplayerAPI() : allow_object_decoding(false) { rpc_sender_id = 0; - root_node = NULL; -#ifdef DEBUG_ENABLED - profiling = false; -#endif + root_node = nullptr; clear(); } diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h index a706a0e450..4eb4a53e99 100644 --- a/core/io/multiplayer_api.h +++ b/core/io/multiplayer_api.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef MULTIPLAYER_PROTOCOL_H -#define MULTIPLAYER_PROTOCOL_H +#ifndef MULTIPLAYER_API_H +#define MULTIPLAYER_API_H #include "core/io/networked_multiplayer_peer.h" #include "core/reference.h" @@ -38,16 +38,6 @@ class MultiplayerAPI : public Reference { GDCLASS(MultiplayerAPI, Reference); -public: - struct ProfilingInfo { - ObjectID node; - String node_path; - int incoming_rpc; - int incoming_rset; - int outgoing_rpc; - int outgoing_rset; - }; - private: //path sent caches struct PathSentCache { @@ -65,23 +55,6 @@ private: Map<int, NodeInfo> nodes; }; -#ifdef DEBUG_ENABLED - struct BandwidthFrame { - uint32_t timestamp; - int packet_size; - }; - - int bandwidth_incoming_pointer; - Vector<BandwidthFrame> bandwidth_incoming_data; - int bandwidth_outgoing_pointer; - Vector<BandwidthFrame> bandwidth_outgoing_data; - Map<ObjectID, ProfilingInfo> profiler_frame_data; - bool profiling; - - void _init_node_profile(ObjectID p_node); - int _get_bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer); -#endif - Ref<NetworkedMultiplayerPeer> network_peer; int rpc_sender_id; Set<int> connected_peers; @@ -169,17 +142,10 @@ public: void set_allow_object_decoding(bool p_enable); bool is_object_decoding_allowed() const; - void profiling_start(); - void profiling_end(); - - int get_profiling_frame(ProfilingInfo *r_info); - int get_incoming_bandwidth_usage(); - int get_outgoing_bandwidth_usage(); - MultiplayerAPI(); ~MultiplayerAPI(); }; VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode); -#endif // MULTIPLAYER_PROTOCOL_H +#endif // MULTIPLAYER_API_H diff --git a/core/io/net_socket.cpp b/core/io/net_socket.cpp index 23edbc7d64..838c674cec 100644 --- a/core/io/net_socket.cpp +++ b/core/io/net_socket.cpp @@ -30,7 +30,7 @@ #include "net_socket.h" -NetSocket *(*NetSocket::_create)() = NULL; +NetSocket *(*NetSocket::_create)() = nullptr; NetSocket *NetSocket::create() { @@ -38,5 +38,5 @@ NetSocket *NetSocket::create() { return _create(); ERR_PRINT("Unable to create network socket, platform not supported"); - return NULL; + return nullptr; } diff --git a/core/io/networked_multiplayer_peer.h b/core/io/networked_multiplayer_peer.h index bffd544589..c1f1924051 100644 --- a/core/io/networked_multiplayer_peer.h +++ b/core/io/networked_multiplayer_peer.h @@ -80,4 +80,4 @@ public: VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::TransferMode) VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::ConnectionStatus) -#endif // NetworkedMultiplayerPeer_H +#endif // NETWORKED_MULTIPLAYER_PEER_H diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index 2f5c493c2c..38abb5c0d6 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -90,13 +90,13 @@ Error PacketPeer::get_var(Variant &r_variant, bool p_allow_objects) { if (err) return err; - return decode_variant(r_variant, buffer, buffer_size, NULL, p_allow_objects); + return decode_variant(r_variant, buffer, buffer_size, nullptr, p_allow_objects); } Error PacketPeer::put_var(const Variant &p_packet, bool p_full_objects) { int len; - Error err = encode_variant(p_packet, NULL, len, p_full_objects); // compute len first + Error err = encode_variant(p_packet, nullptr, len, p_full_objects); // compute len first if (err) return err; diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp index 01218a6881..6da115eed2 100644 --- a/core/io/packet_peer_dtls.cpp +++ b/core/io/packet_peer_dtls.cpp @@ -32,7 +32,7 @@ #include "core/os/file_access.h" #include "core/project_settings.h" -PacketPeerDTLS *(*PacketPeerDTLS::_create)() = NULL; +PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr; bool PacketPeerDTLS::available = false; PacketPeerDTLS *PacketPeerDTLS::create() { diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index fb83f0ac90..5c4b3379ee 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -63,7 +63,7 @@ void PCKPacker::_bind_methods() { Error PCKPacker::pck_start(const String &p_file, int p_alignment) { - if (file != NULL) { + if (file != nullptr) { memdelete(file); } @@ -163,7 +163,7 @@ Error PCKPacker::flush(bool p_verbose) { src->close(); memdelete(src); count += 1; - if (p_verbose) { + if (p_verbose && files.size() > 0) { if (count % 100 == 0) { printf("%i/%i (%.2f)\r", count, files.size(), float(count) / files.size() * 100); fflush(stdout); @@ -182,12 +182,12 @@ Error PCKPacker::flush(bool p_verbose) { PCKPacker::PCKPacker() { - file = NULL; + file = nullptr; }; PCKPacker::~PCKPacker() { - if (file != NULL) { + if (file != nullptr) { memdelete(file); }; - file = NULL; + file = nullptr; }; diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index efd452191a..a640565ecf 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -1009,7 +1009,7 @@ String ResourceLoaderBinary::recognize(FileAccess *p_f) { ResourceLoaderBinary::ResourceLoaderBinary() : translation_remapped(false), ver_format(0), - f(NULL), + f(nullptr), importmd_ofs(0), error(OK) { @@ -1107,7 +1107,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons FileAccess *f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open file '" + p_path + "'."); - FileAccess *fw = NULL; //=FileAccess::open(p_path+".depren"); + FileAccess *fw = nullptr; //=FileAccess::open(p_path+".depren"); String local_path = p_path.get_base_dir(); @@ -2095,7 +2095,7 @@ void ResourceFormatSaverBinary::get_recognized_extensions(const RES &p_resource, p_extensions->push_back("res"); } -ResourceFormatSaverBinary *ResourceFormatSaverBinary::singleton = NULL; +ResourceFormatSaverBinary *ResourceFormatSaverBinary::singleton = nullptr; ResourceFormatSaverBinary::ResourceFormatSaverBinary() { diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index 0ffa2c3626..da67e1e648 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -101,7 +101,7 @@ public: class ResourceFormatLoaderBinary : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr); virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index efaf958949..ceb73cab77 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -69,7 +69,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); return OK; @@ -274,7 +274,7 @@ void ResourceFormatImporter::get_internal_resource_path_list(const String &p_pat next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); return; @@ -362,7 +362,7 @@ Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_name(const String return Ref<ResourceImporter>(); } -void ResourceFormatImporter::get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers) { +void ResourceFormatImporter::get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter>> *r_importers) { for (int i = 0; i < importers.size(); i++) { List<String> local_exts; @@ -423,7 +423,7 @@ bool ResourceFormatImporter::are_import_settings_valid(const String &p_path) con String ResourceFormatImporter::get_import_settings_hash() const { - Vector<Ref<ResourceImporter> > sorted_importers = importers; + Vector<Ref<ResourceImporter>> sorted_importers = importers; sorted_importers.sort_custom<SortImporterByName>(); @@ -434,7 +434,7 @@ String ResourceFormatImporter::get_import_settings_hash() const { return hash.md5_text(); } -ResourceFormatImporter *ResourceFormatImporter::singleton = NULL; +ResourceFormatImporter *ResourceFormatImporter::singleton = nullptr; ResourceFormatImporter::ResourceFormatImporter() { singleton = this; diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index 65c148f2ac..dbac80599a 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -45,7 +45,7 @@ class ResourceFormatImporter : public ResourceFormatLoader { Variant metadata; }; - Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const; + Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = nullptr) const; static ResourceFormatImporter *singleton; @@ -54,11 +54,11 @@ class ResourceFormatImporter : public ResourceFormatLoader { bool operator()(const Ref<ResourceImporter> &p_a, const Ref<ResourceImporter> &p_b) const; }; - Vector<Ref<ResourceImporter> > importers; + Vector<Ref<ResourceImporter>> importers; public: static ResourceFormatImporter *get_singleton() { return singleton; } - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; @@ -83,7 +83,7 @@ public: void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); } Ref<ResourceImporter> get_importer_by_name(const String &p_name) const; Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const; - void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers); + void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter>> *r_importers); bool are_import_settings_valid(const String &p_path) const; String get_import_settings_hash() const; @@ -123,9 +123,9 @@ public: virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0; virtual String get_option_group_file() const { return String(); } - virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata = NULL) = 0; + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) = 0; - virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant> > &p_source_file_options, const Map<String, String> &p_base_paths) { return ERR_UNAVAILABLE; } + virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant>> &p_source_file_options, const Map<String, String> &p_base_paths) { return ERR_UNAVAILABLE; } virtual bool are_import_settings_valid(const String &p_path) const { return true; } virtual String get_import_settings_string() const { return String(); } }; diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 5dca8b3b89..05a41013c2 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -936,7 +936,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { break; } else if (err != OK) { @@ -1048,7 +1048,7 @@ void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) { _loaded_callback = p_callback; } -ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL; +ResourceLoadedCallback ResourceLoader::_loaded_callback = nullptr; Ref<ResourceFormatLoader> ResourceLoader::_find_custom_resource_format_loader(String path) { for (int i = 0; i < loader_count; ++i) { @@ -1075,7 +1075,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) { Object *obj = ClassDB::instance(ibt); - ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + "."); + ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + "."); ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj); crl->set_script(s); @@ -1113,7 +1113,7 @@ void ResourceLoader::add_custom_loaders() { void ResourceLoader::remove_custom_loaders() { - Vector<Ref<ResourceFormatLoader> > custom_loaders; + Vector<Ref<ResourceFormatLoader>> custom_loaders; for (int i = 0; i < loader_count; ++i) { if (loader[i]->get_script_instance()) { custom_loaders.push_back(loader[i]); @@ -1140,11 +1140,11 @@ void ResourceLoader::finalize() { memdelete(thread_load_semaphore); } -ResourceLoadErrorNotify ResourceLoader::err_notify = NULL; -void *ResourceLoader::err_notify_ud = NULL; +ResourceLoadErrorNotify ResourceLoader::err_notify = nullptr; +void *ResourceLoader::err_notify_ud = nullptr; -DependencyErrorNotify ResourceLoader::dep_err_notify = NULL; -void *ResourceLoader::dep_err_notify_ud = NULL; +DependencyErrorNotify ResourceLoader::dep_err_notify = nullptr; +void *ResourceLoader::dep_err_notify_ud = nullptr; bool ResourceLoader::abort_on_missing_resource = true; bool ResourceLoader::timestamp_on_load = false; @@ -1159,7 +1159,7 @@ int ResourceLoader::thread_suspended_count = 0; int ResourceLoader::thread_load_max = 0; SelfList<Resource>::List ResourceLoader::remapped_list; -HashMap<String, Vector<String> > ResourceLoader::translation_remaps; +HashMap<String, Vector<String>> ResourceLoader::translation_remaps; HashMap<String, String> ResourceLoader::path_remaps; -ResourceLoaderImport ResourceLoader::import = NULL; +ResourceLoaderImport ResourceLoader::import = nullptr; diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index ea89917a5f..be4adf9091 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -43,7 +43,7 @@ protected: static void _bind_methods(); public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr); virtual bool exists(const String &p_path) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; @@ -90,10 +90,10 @@ private: static void *dep_err_notify_ud; static DependencyErrorNotify dep_err_notify; static bool abort_on_missing_resource; - static HashMap<String, Vector<String> > translation_remaps; + static HashMap<String, Vector<String>> translation_remaps; static HashMap<String, String> path_remaps; - static String _path_remap(const String &p_path, bool *r_translation_remapped = NULL); + static String _path_remap(const String &p_path, bool *r_translation_remapped = nullptr); friend class Resource; static SelfList<Resource>::List remapped_list; @@ -140,9 +140,9 @@ private: public: static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, const String &p_source_resource = String()); static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr); - static RES load_threaded_get(const String &p_path, Error *r_error = NULL); + static RES load_threaded_get(const String &p_path, Error *r_error = nullptr); - static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); + static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = nullptr); static bool exists(const String &p_path, const String &p_type_hint = ""); static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions); @@ -200,4 +200,4 @@ public: static void finalize(); }; -#endif +#endif // RESOURCE_LOADER_H diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 740aaf5cfa..09128adb50 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -38,7 +38,7 @@ Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS]; int ResourceSaver::saver_count = 0; bool ResourceSaver::timestamp_on_save = false; -ResourceSavedCallback ResourceSaver::save_callback = 0; +ResourceSavedCallback ResourceSaver::save_callback = nullptr; Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { @@ -218,7 +218,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) { Object *obj = ClassDB::instance(ibt); - ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + "."); + ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + "."); ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj); crl->set_script(s); @@ -256,7 +256,7 @@ void ResourceSaver::add_custom_savers() { void ResourceSaver::remove_custom_savers() { - Vector<Ref<ResourceFormatSaver> > custom_savers; + Vector<Ref<ResourceFormatSaver>> custom_savers; for (int i = 0; i < saver_count; ++i) { if (saver[i]->get_script_instance()) { custom_savers.push_back(saver[i]); diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index e749f54cfa..2ddebf0581 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -90,4 +90,4 @@ public: static void remove_custom_savers(); }; -#endif +#endif // RESOURCE_SAVER_H diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 3c695c18fc..b28b17aa95 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -224,7 +224,7 @@ void StreamPeer::put_var(const Variant &p_variant, bool p_full_objects) { int len = 0; Vector<uint8_t> buf; - encode_variant(p_variant, NULL, len, p_full_objects); + encode_variant(p_variant, nullptr, len, p_full_objects); buf.resize(len); put_32(len); encode_variant(p_variant, buf.ptrw(), len, p_full_objects); @@ -368,7 +368,7 @@ Variant StreamPeer::get_var(bool p_allow_objects) { ERR_FAIL_COND_V(err != OK, Variant()); Variant ret; - err = decode_variant(ret, var.ptr(), len, NULL, p_allow_objects); + err = decode_variant(ret, var.ptr(), len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to decode Variant."); return ret; diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp index 03ca726619..d98935f77c 100644 --- a/core/io/stream_peer_ssl.cpp +++ b/core/io/stream_peer_ssl.cpp @@ -32,13 +32,13 @@ #include "core/engine.h" -StreamPeerSSL *(*StreamPeerSSL::_create)() = NULL; +StreamPeerSSL *(*StreamPeerSSL::_create)() = nullptr; StreamPeerSSL *StreamPeerSSL::create() { if (_create) return _create(); - return NULL; + return nullptr; } bool StreamPeerSSL::available = false; diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index 044431743a..f0c5816d73 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -288,6 +288,11 @@ void StreamPeerTCP::disconnect_from_host() { peer_port = 0; } +Error StreamPeerTCP::poll(NetSocket::PollType p_type, int timeout) { + ERR_FAIL_COND_V(_sock.is_null() || !_sock->is_open(), ERR_UNAVAILABLE); + return _sock->poll(p_type, timeout); +} + Error StreamPeerTCP::put_data(const uint8_t *p_data, int p_bytes) { int total; diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index f16d4a2bd4..86df9ab8cf 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -78,6 +78,9 @@ public: void set_no_delay(bool p_enabled); + // Poll functions (wait or check for writable, readable) + Error poll(NetSocket::PollType p_type, int timeout = 0); + // Read/Write from StreamPeer Error put_data(const uint8_t *p_data, int p_bytes); Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent); @@ -90,4 +93,4 @@ public: VARIANT_ENUM_CAST(StreamPeerTCP::Status); -#endif +#endif // STREAM_PEER_TCP_H diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 4051bf2947..5da236d029 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -33,7 +33,7 @@ #include "core/os/file_access.h" #include "core/translation.h" -RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const String &p_path) { +RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error) { enum Status { @@ -67,7 +67,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S if (status == STATUS_READING_ID) { memdelete(f); - ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: "); + ERR_FAIL_V_MSG(RES(), f->get_path() + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: "); } else { break; } @@ -78,7 +78,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S if (status == STATUS_READING_ID) { memdelete(f); - ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected 'msgid', was expecting 'msgstr' while parsing: "); + ERR_FAIL_V_MSG(RES(), f->get_path() + ":" + itos(line) + " Unexpected 'msgid', was expecting 'msgstr' while parsing: "); } if (msg_id != "") { @@ -100,7 +100,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S if (status != STATUS_READING_ID) { memdelete(f); - ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected 'msgstr', was expecting 'msgid' while parsing: "); + ERR_FAIL_V_MSG(RES(), f->get_path() + ":" + itos(line) + " Unexpected 'msgstr', was expecting 'msgid' while parsing: "); } l = l.substr(6, l.length()).strip_edges(); @@ -115,20 +115,29 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S continue; //nothing to read or comment } - ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, RES(), p_path + ":" + itos(line) + " Invalid line '" + l + "' while parsing: "); + ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, RES(), f->get_path() + ":" + itos(line) + " Invalid line '" + l + "' while parsing: "); l = l.substr(1, l.length()); - //find final quote + // Find final quote, ignoring escaped ones (\"). + // The escape_next logic is necessary to properly parse things like \\" + // where the blackslash is the one being escaped, not the quote. int end_pos = -1; + bool escape_next = false; for (int i = 0; i < l.length(); i++) { + if (l[i] == '\\' && !escape_next) { + escape_next = true; + continue; + } - if (l[i] == '"' && (i == 0 || l[i - 1] != '\\')) { + if (l[i] == '"' && !escape_next) { end_pos = i; break; } + + escape_next = false; } - ERR_FAIL_COND_V_MSG(end_pos == -1, RES(), p_path + ":" + itos(line) + " Expected '\"' at end of message while parsing file: "); + ERR_FAIL_COND_V_MSG(end_pos == -1, RES(), f->get_path() + ":" + itos(line) + ": Expected '\"' at end of message while parsing file."); l = l.substr(0, end_pos); l = l.c_unescape(); @@ -153,7 +162,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S config = msg_str; } - ERR_FAIL_COND_V_MSG(config == "", RES(), "No config found in file: " + p_path + "."); + ERR_FAIL_COND_V_MSG(config == "", RES(), "No config found in file: " + f->get_path() + "."); Vector<String> configs = config.split("\n"); for (int i = 0; i < configs.size(); i++) { diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index fe3a75e5eb..9d3117b630 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -37,8 +37,8 @@ class TranslationLoaderPO : public ResourceFormatLoader { public: - static RES load_translation(FileAccess *f, Error *r_error, const String &p_path = String()); - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr); + static RES load_translation(FileAccess *f, Error *r_error = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index bd450dd84f..9613ad3f10 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -165,7 +165,7 @@ bool XMLParser::_parse_cdata() { return true; char *cDataBegin = P; - char *cDataEnd = 0; + char *cDataEnd = nullptr; // find end of CDATA while (*P && !cDataEnd) { @@ -529,9 +529,9 @@ void XMLParser::close() { if (data) memdelete_arr(data); - data = NULL; + data = nullptr; length = 0; - P = NULL; + P = nullptr; node_empty = false; node_type = NODE_NONE; node_offset = 0; @@ -544,7 +544,7 @@ int XMLParser::get_current_line() const { XMLParser::XMLParser() { - data = NULL; + data = nullptr; close(); special_characters.push_back("&"); special_characters.push_back("<lt;"); diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 47e276da28..26c3e6802f 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -121,4 +121,4 @@ public: ~XMLParser(); }; -#endif +#endif // XML_PARSER_H diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp index 40e902d874..3a2a207d22 100644 --- a/core/io/zip_io.cpp +++ b/core/io/zip_io.cpp @@ -47,7 +47,7 @@ void *zipio_open(void *data, const char *p_fname, int mode) { } if (!f) - return NULL; + return nullptr; return data; } @@ -98,7 +98,7 @@ int zipio_close(voidpf opaque, voidpf stream) { if (f) { f->close(); memdelete(f); - f = NULL; + f = nullptr; } return 0; } diff --git a/core/list.h b/core/list.h index 6250cec598..be2dccd876 100644 --- a/core/list.h +++ b/core/list.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GLOBALS_LIST_H -#define GLOBALS_LIST_H +#ifndef LIST_H +#define LIST_H #include "core/error_macros.h" #include "core/os/memory.h" @@ -142,7 +142,7 @@ public: _FORCE_INLINE_ Element() { next_ptr = 0; prev_ptr = 0; - data = NULL; + data = nullptr; }; }; @@ -220,8 +220,8 @@ public: if (!_data) { _data = memnew_allocator(_Data, A); - _data->first = NULL; - _data->last = NULL; + _data->first = nullptr; + _data->last = nullptr; _data->size_cache = 0; } @@ -261,8 +261,8 @@ public: if (!_data) { _data = memnew_allocator(_Data, A); - _data->first = NULL; - _data->last = NULL; + _data->first = nullptr; + _data->last = nullptr; _data->size_cache = 0; } @@ -357,7 +357,7 @@ public: it = it->next(); }; - return NULL; + return nullptr; }; /** @@ -370,7 +370,7 @@ public: if (_data->size_cache == 0) { memdelete_allocator<_Data, A>(_data); - _data = NULL; + _data = nullptr; } return ret; @@ -498,7 +498,7 @@ public: _data->last->next_ptr = p_I; p_I->prev_ptr = _data->last; - p_I->next_ptr = NULL; + p_I->next_ptr = nullptr; _data->last = p_I; } @@ -535,7 +535,7 @@ public: _data->first->prev_ptr = p_I; p_I->next_ptr = _data->first; - p_I->prev_ptr = NULL; + p_I->prev_ptr = nullptr; _data->first = p_I; } @@ -576,7 +576,7 @@ public: void sort() { - sort_custom<Comparator<T> >(); + sort_custom<Comparator<T>>(); } template <class C> @@ -595,7 +595,7 @@ public: if (from != current) { - current->prev_ptr = NULL; + current->prev_ptr = nullptr; current->next_ptr = from; Element *find = from; @@ -618,8 +618,8 @@ public: to = current; } else { - current->prev_ptr = NULL; - current->next_ptr = NULL; + current->prev_ptr = nullptr; + current->next_ptr = nullptr; } current = next; @@ -657,16 +657,16 @@ public: idx++; } - SortArray<Element *, AuxiliaryComparator<C> > sort; + SortArray<Element *, AuxiliaryComparator<C>> sort; sort.sort(aux_buffer, s); _data->first = aux_buffer[0]; - aux_buffer[0]->prev_ptr = NULL; + aux_buffer[0]->prev_ptr = nullptr; aux_buffer[0]->next_ptr = aux_buffer[1]; _data->last = aux_buffer[s - 1]; aux_buffer[s - 1]->prev_ptr = aux_buffer[s - 2]; - aux_buffer[s - 1]->next_ptr = NULL; + aux_buffer[s - 1]->next_ptr = nullptr; for (int i = 1; i < s - 1; i++) { @@ -686,7 +686,7 @@ public: */ List(const List &p_list) { - _data = NULL; + _data = nullptr; const Element *it = p_list.front(); while (it) { @@ -696,7 +696,7 @@ public: } List() { - _data = NULL; + _data = nullptr; }; ~List() { clear(); @@ -708,4 +708,4 @@ public: }; }; -#endif +#endif // LIST_H diff --git a/core/make_binders.py b/core/make_binders.py index c42b91fbe5..94bee95bfb 100644 --- a/core/make_binders.py +++ b/core/make_binders.py @@ -280,58 +280,57 @@ MethodBind* create_method_bind($ifret R$ $ifnoret void$ (*p_method)($ifconst con """ - def make_version(template, nargs, argmax, const, ret): intext = template from_pos = 0 outtext = "" - while(True): + while True: to_pos = intext.find("$", from_pos) - if (to_pos == -1): + if to_pos == -1: outtext += intext[from_pos:] break else: outtext += intext[from_pos:to_pos] end = intext.find("$", to_pos + 1) - if (end == -1): + if end == -1: break # ignore - macro = intext[to_pos + 1:end] + macro = intext[to_pos + 1 : end] cmd = "" data = "" - if (macro.find(" ") != -1): - cmd = macro[0:macro.find(" ")] - data = macro[macro.find(" ") + 1:] + if macro.find(" ") != -1: + cmd = macro[0 : macro.find(" ")] + data = macro[macro.find(" ") + 1 :] else: cmd = macro - if (cmd == "argc"): + if cmd == "argc": outtext += str(nargs) - if (cmd == "ifret" and ret): + if cmd == "ifret" and ret: outtext += data - if (cmd == "ifargs" and nargs): + if cmd == "ifargs" and nargs: outtext += data - if (cmd == "ifretargs" and nargs and ret): + if cmd == "ifretargs" and nargs and ret: outtext += data - if (cmd == "ifconst" and const): + if cmd == "ifconst" and const: outtext += data - elif (cmd == "ifnoconst" and not const): + elif cmd == "ifnoconst" and not const: outtext += data - elif (cmd == "ifnoret" and not ret): + elif cmd == "ifnoret" and not ret: outtext += data - elif (cmd == "iftempl" and (nargs > 0 or ret)): + elif cmd == "iftempl" and (nargs > 0 or ret): outtext += data - elif (cmd == "arg,"): + elif cmd == "arg,": for i in range(1, nargs + 1): - if (i > 1): + if i > 1: outtext += ", " outtext += data.replace("@", str(i)) - elif (cmd == "arg"): + elif cmd == "arg": for i in range(1, nargs + 1): outtext += data.replace("@", str(i)) - elif (cmd == "noarg"): + elif cmd == "noarg": for i in range(nargs + 1, argmax + 1): outtext += data.replace("@", str(i)) @@ -348,7 +347,9 @@ def run(target, source, env): text_ext = "" text_free_func = "#ifndef METHOD_BIND_FREE_FUNC_H\n#define METHOD_BIND_FREE_FUNC_H\n" text_free_func += "\n//including this header file allows method binding to use free functions\n" - text_free_func += "//note that the free function must have a pointer to an instance of the class as its first parameter\n" + text_free_func += ( + "//note that the free function must have a pointer to an instance of the class as its first parameter\n" + ) for i in range(0, versions + 1): @@ -361,7 +362,7 @@ def run(target, source, env): t += make_version(template_typed, i, versions, True, False) t += make_version(template, i, versions, True, True) t += make_version(template_typed, i, versions, True, True) - if (i >= versions_ext): + if i >= versions_ext: text_ext += t else: text += t @@ -383,6 +384,7 @@ def run(target, source, env): f.write(text_free_func) -if __name__ == '__main__': +if __name__ == "__main__": from platform_methods import subprocess_main + subprocess_main(globals()) diff --git a/core/map.h b/core/map.h index b97f735f1b..6b9dff51de 100644 --- a/core/map.h +++ b/core/map.h @@ -95,11 +95,11 @@ public: }; Element() { color = RED; - right = NULL; - left = NULL; - parent = NULL; - _next = NULL; - _prev = NULL; + right = nullptr; + left = nullptr; + parent = nullptr; + _next = nullptr; + _prev = nullptr; }; }; @@ -118,7 +118,7 @@ private: #else _nil = (Element *)&_GlobalNilClass::_nil; #endif - _root = NULL; + _root = nullptr; size_cache = 0; } @@ -133,7 +133,7 @@ private: if (_root) { memdelete_allocator<Element, A>(_root); - _root = NULL; + _root = nullptr; } } @@ -205,7 +205,7 @@ private: } if (node->parent == _data._root) - return NULL; // No successor, as p_node = last node + return nullptr; // No successor, as p_node = last node return node->parent; } } @@ -227,7 +227,7 @@ private: } if (node == _data._root) - return NULL; // No predecessor, as p_node = first node + return nullptr; // No predecessor, as p_node = first node return node->parent; } } @@ -246,13 +246,13 @@ private: return node; // found } - return NULL; + return nullptr; } Element *_find_closest(const K &p_key) const { Element *node = _data._root->left; - Element *prev = NULL; + Element *prev = nullptr; C less; while (node != _data._nil) { @@ -266,8 +266,8 @@ private: return node; // found } - if (prev == NULL) - return NULL; // tree empty + if (prev == nullptr) + return nullptr; // tree empty if (less(p_key, prev->_key)) prev = prev->_prev; @@ -519,7 +519,7 @@ public: const Element *find(const K &p_key) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find(p_key); return res; @@ -528,7 +528,7 @@ public: Element *find(const K &p_key) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find(p_key); return res; @@ -537,7 +537,7 @@ public: const Element *find_closest(const K &p_key) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find_closest(p_key); return res; @@ -546,7 +546,7 @@ public: Element *find_closest(const K &p_key) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find_closest(p_key); return res; @@ -554,7 +554,7 @@ public: bool has(const K &p_key) const { - return find(p_key) != NULL; + return find(p_key) != nullptr; } Element *insert(const K &p_key, const V &p_value) { @@ -612,11 +612,11 @@ public: Element *front() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->left != _data._nil) e = e->left; @@ -627,11 +627,11 @@ public: Element *back() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->right != _data._nil) e = e->right; @@ -682,4 +682,4 @@ public: } }; -#endif +#endif // MAP_H diff --git a/core/math/SCsub b/core/math/SCsub index be438fcfbe..c8fdac207e 100644 --- a/core/math/SCsub +++ b/core/math/SCsub @@ -1,6 +1,6 @@ #!/usr/bin/env python -Import('env') +Import("env") env_math = env.Clone() diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 847d4d8681..3e3e6c50a7 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -66,7 +66,7 @@ void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) { pt->id = p_id; pt->pos = p_pos; pt->weight_scale = p_weight_scale; - pt->prev_point = NULL; + pt->prev_point = nullptr; pt->open_pass = 0; pt->closed_pass = 0; pt->enabled = true; @@ -167,7 +167,7 @@ void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) { if (bidirectional) s.direction = Segment::BIDIRECTIONAL; Set<Segment>::Element *element = segments.find(s); - if (element != NULL) { + if (element != nullptr) { s.direction |= element->get().direction; if (s.direction == Segment::BIDIRECTIONAL) { // Both are neighbours of each other now @@ -194,7 +194,7 @@ void AStar::disconnect_points(int p_id, int p_with_id, bool bidirectional) { int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : s.direction; Set<Segment>::Element *element = segments.find(s); - if (element != NULL) { + if (element != nullptr) { // s is the new segment // Erase the directions to be removed s.direction = (element->get().direction & ~remove_direction); @@ -255,7 +255,7 @@ bool AStar::are_points_connected(int p_id, int p_with_id, bool bidirectional) co Segment s(p_id, p_with_id); const Set<Segment>::Element *element = segments.find(s); - return element != NULL && + return element != nullptr && (bidirectional || (element->get().direction & s.direction) == s.direction); } @@ -399,7 +399,7 @@ bool AStar::_solve(Point *begin_point, Point *end_point) { return found_route; } -float AStar::_estimate_cost(int p_from_id, int p_to_id) { +real_t AStar::_estimate_cost(int p_from_id, int p_to_id) { if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_estimate_cost)) return get_script_instance()->call(SceneStringNames::get_singleton()->_estimate_cost, p_from_id, p_to_id); @@ -415,7 +415,7 @@ float AStar::_estimate_cost(int p_from_id, int p_to_id) { return from_point->pos.distance_to(to_point->pos); } -float AStar::_compute_cost(int p_from_id, int p_to_id) { +real_t AStar::_compute_cost(int p_from_id, int p_to_id) { if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_compute_cost)) return get_script_instance()->call(SceneStringNames::get_singleton()->_compute_cost, p_from_id, p_to_id); @@ -677,25 +677,195 @@ Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const { return Vector2(p.x, p.y); } +real_t AStar2D::_estimate_cost(int p_from_id, int p_to_id) { + + if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_estimate_cost)) + return get_script_instance()->call(SceneStringNames::get_singleton()->_estimate_cost, p_from_id, p_to_id); + + AStar::Point *from_point; + bool from_exists = astar.points.lookup(p_from_id, from_point); + ERR_FAIL_COND_V(!from_exists, 0); + + AStar::Point *to_point; + bool to_exists = astar.points.lookup(p_to_id, to_point); + ERR_FAIL_COND_V(!to_exists, 0); + + return from_point->pos.distance_to(to_point->pos); +} + +real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) { + + if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_compute_cost)) + return get_script_instance()->call(SceneStringNames::get_singleton()->_compute_cost, p_from_id, p_to_id); + + AStar::Point *from_point; + bool from_exists = astar.points.lookup(p_from_id, from_point); + ERR_FAIL_COND_V(!from_exists, 0); + + AStar::Point *to_point; + bool to_exists = astar.points.lookup(p_to_id, to_point); + ERR_FAIL_COND_V(!to_exists, 0); + + return from_point->pos.distance_to(to_point->pos); +} + Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) { - PackedVector3Array pv = astar.get_point_path(p_from_id, p_to_id); - int size = pv.size(); - PackedVector2Array path; - path.resize(size); + AStar::Point *a; + bool from_exists = astar.points.lookup(p_from_id, a); + ERR_FAIL_COND_V(!from_exists, Vector<Vector2>()); + + AStar::Point *b; + bool to_exists = astar.points.lookup(p_to_id, b); + ERR_FAIL_COND_V(!to_exists, Vector<Vector2>()); + + if (a == b) { + Vector<Vector2> ret; + ret.push_back(Vector2(a->pos.x, a->pos.y)); + return ret; + } + + AStar::Point *begin_point = a; + AStar::Point *end_point = b; + + bool found_route = _solve(begin_point, end_point); + if (!found_route) return Vector<Vector2>(); + + AStar::Point *p = end_point; + int pc = 1; // Begin point + while (p != begin_point) { + pc++; + p = p->prev_point; + } + + Vector<Vector2> path; + path.resize(pc); + { - const Vector3 *r = pv.ptr(); Vector2 *w = path.ptrw(); - for (int i = 0; i < size; i++) { - Vector3 p = r[i]; - w[i] = Vector2(p.x, p.y); + + AStar::Point *p2 = end_point; + int idx = pc - 1; + while (p2 != begin_point) { + w[idx--] = Vector2(p2->pos.x, p2->pos.y); + p2 = p2->prev_point; } + + w[0] = Vector2(p2->pos.x, p2->pos.y); // Assign first } + return path; } Vector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) { - return astar.get_id_path(p_from_id, p_to_id); + + AStar::Point *a; + bool from_exists = astar.points.lookup(p_from_id, a); + ERR_FAIL_COND_V(!from_exists, Vector<int>()); + + AStar::Point *b; + bool to_exists = astar.points.lookup(p_to_id, b); + ERR_FAIL_COND_V(!to_exists, Vector<int>()); + + if (a == b) { + Vector<int> ret; + ret.push_back(a->id); + return ret; + } + + AStar::Point *begin_point = a; + AStar::Point *end_point = b; + + bool found_route = _solve(begin_point, end_point); + if (!found_route) return Vector<int>(); + + AStar::Point *p = end_point; + int pc = 1; // Begin point + while (p != begin_point) { + pc++; + p = p->prev_point; + } + + Vector<int> path; + path.resize(pc); + + { + int *w = path.ptrw(); + + p = end_point; + int idx = pc - 1; + while (p != begin_point) { + w[idx--] = p->id; + p = p->prev_point; + } + + w[0] = p->id; // Assign first + } + + return path; +} + +bool AStar2D::_solve(AStar::Point *begin_point, AStar::Point *end_point) { + + astar.pass++; + + if (!end_point->enabled) return false; + + bool found_route = false; + + Vector<AStar::Point *> open_list; + SortArray<AStar::Point *, AStar::SortPoints> sorter; + + begin_point->g_score = 0; + begin_point->f_score = _estimate_cost(begin_point->id, end_point->id); + open_list.push_back(begin_point); + + while (!open_list.empty()) { + + AStar::Point *p = open_list[0]; // The currently processed point + + if (p == end_point) { + found_route = true; + break; + } + + sorter.pop_heap(0, open_list.size(), open_list.ptrw()); // Remove the current point from the open list + open_list.remove(open_list.size() - 1); + p->closed_pass = astar.pass; // Mark the point as closed + + for (OAHashMap<int, AStar::Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) { + + AStar::Point *e = *(it.value); // The neighbour point + + if (!e->enabled || e->closed_pass == astar.pass) { + continue; + } + + real_t tentative_g_score = p->g_score + _compute_cost(p->id, e->id) * e->weight_scale; + + bool new_point = false; + + if (e->open_pass != astar.pass) { // The point wasn't inside the open list. + e->open_pass = astar.pass; + open_list.push_back(e); + new_point = true; + } else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous. + continue; + } + + e->prev_point = p; + e->g_score = tentative_g_score; + e->f_score = e->g_score + _estimate_cost(e->id, end_point->id); + + if (new_point) { // The position of the new points is already known. + sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw()); + } else { + sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw()); + } + } + } + + return found_route; } void AStar2D::_bind_methods() { @@ -728,6 +898,9 @@ void AStar2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path); ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::get_id_path); + + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); } AStar2D::AStar2D() { diff --git a/core/math/a_star.h b/core/math/a_star.h index bfcf0c09d3..8c10ace33c 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef ASTAR_H -#define ASTAR_H +#ifndef A_STAR_H +#define A_STAR_H #include "core/oa_hash_map.h" #include "core/reference.h" @@ -43,6 +43,7 @@ class AStar : public Reference { GDCLASS(AStar, Reference); + friend class AStar2D; struct Point { @@ -124,8 +125,8 @@ class AStar : public Reference { protected: static void _bind_methods(); - virtual float _estimate_cost(int p_from_id, int p_to_id); - virtual float _compute_cost(int p_from_id, int p_to_id); + virtual real_t _estimate_cost(int p_from_id, int p_to_id); + virtual real_t _compute_cost(int p_from_id, int p_to_id); public: int get_available_point_id() const; @@ -166,9 +167,14 @@ class AStar2D : public Reference { GDCLASS(AStar2D, Reference); AStar astar; + bool _solve(AStar::Point *begin_point, AStar::Point *end_point); + protected: static void _bind_methods(); + virtual real_t _estimate_cost(int p_from_id, int p_to_id); + virtual real_t _compute_cost(int p_from_id, int p_to_id); + public: int get_available_point_id() const; @@ -204,4 +210,4 @@ public: ~AStar2D(); }; -#endif // ASTAR_H +#endif // A_STAR_H diff --git a/core/math/aabb.h b/core/math/aabb.h index d9d50c7139..eca74e6755 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -72,8 +72,8 @@ public: AABB merge(const AABB &p_with) const; void merge_with(const AABB &p_aabb); ///merge with another AABB AABB intersection(const AABB &p_aabb) const; ///get box where two intersect, empty if no intersection occurs - bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; - bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; + bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const; + bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const; _FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const; _FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count) const; diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h index 6477d029d5..e1dbb385e4 100644 --- a/core/math/audio_frame.h +++ b/core/math/audio_frame.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef AUDIOFRAME_H -#define AUDIOFRAME_H +#ifndef AUDIO_FRAME_H +#define AUDIO_FRAME_H #include "core/math/vector2.h" #include "core/typedefs.h" @@ -140,4 +140,4 @@ struct AudioFrame { _ALWAYS_INLINE_ AudioFrame() {} }; -#endif +#endif // AUDIO_FRAME_H diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 14079f811d..0f519a20d8 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -77,10 +77,6 @@ void Basis::invert() { void Basis::orthonormalize() { -#ifdef MATH_CHECKS - ERR_FAIL_COND(determinant() == 0); -#endif - // Gram-Schmidt Process Vector3 x = get_axis(0); diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index c4981b954b..c36070e47f 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -145,7 +145,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_ f3 *= p_oversample; // always apply KEEP_WIDTH aspect ratio - f3 *= p_aspect; + f3 /= p_aspect; switch (p_eye) { case 1: { // left eye diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 60f7d15974..c10193bc84 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -124,4 +124,4 @@ Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const { return ret / w; } -#endif +#endif // CAMERA_MATRIX_H diff --git a/core/math/disjoint_set.h b/core/math/disjoint_set.h index fb89941ce4..32b9875e4c 100644 --- a/core/math/disjoint_set.h +++ b/core/math/disjoint_set.h @@ -152,4 +152,4 @@ void DisjointSet<T, C, AL>::get_members(Vector<T> &out_members, T representative } } -#endif +#endif // DISJOINT_SET_H diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 058673b681..859b9be8c5 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -760,7 +760,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant PackedByteArray barr; bool full_objects = *p_inputs[1]; int len; - Error err = encode_variant(*p_inputs[0], NULL, len, full_objects); + Error err = encode_variant(*p_inputs[0], nullptr, len, full_objects); if (err) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -791,7 +791,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant Variant ret; { const uint8_t *r = varr.ptr(); - Error err = decode_variant(ret, r, varr.size(), NULL, allow_objects); + Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects); if (err != OK) { r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -1298,12 +1298,12 @@ Expression::ENode *Expression::_parse_expression() { while (true) { //keep appending stuff to expression - ENode *expr = NULL; + ENode *expr = nullptr; Token tk; _get_token(tk); if (error_set) - return NULL; + return nullptr; switch (tk.type) { case TK_CURLY_BRACKET_OPEN: { @@ -1321,18 +1321,18 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; dn->dict.push_back(subexpr); _get_token(tk); if (tk.type != TK_COLON) { _set_error("Expected ':'"); - return NULL; + return nullptr; } subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; dn->dict.push_back(subexpr); @@ -1365,7 +1365,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; an->array.push_back(subexpr); cofs = str_ofs; @@ -1385,11 +1385,11 @@ Expression::ENode *Expression::_parse_expression() { //a suexpression ENode *e = _parse_expression(); if (error_set) - return NULL; + return nullptr; _get_token(tk); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')'"); - return NULL; + return nullptr; } expr = e; @@ -1419,7 +1419,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; func_call->arguments.push_back(subexpr); @@ -1484,7 +1484,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '('"); - return NULL; + return nullptr; } ConstructorNode *constructor = alloc_node<ConstructorNode>(); @@ -1501,7 +1501,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; constructor->arguments.push_back(subexpr); @@ -1525,7 +1525,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '('"); - return NULL; + return nullptr; } BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>(); @@ -1542,7 +1542,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; bifunc->arguments.push_back(subexpr); @@ -1584,7 +1584,7 @@ Expression::ENode *Expression::_parse_expression() { default: { _set_error("Expected expression."); - return NULL; + return nullptr; } break; } @@ -1594,7 +1594,7 @@ Expression::ENode *Expression::_parse_expression() { int cofs2 = str_ofs; _get_token(tk); if (error_set) - return NULL; + return nullptr; bool done = false; @@ -1607,14 +1607,14 @@ Expression::ENode *Expression::_parse_expression() { ENode *what = _parse_expression(); if (!what) - return NULL; + return nullptr; index->index = what; _get_token(tk); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']' at end of index."); - return NULL; + return nullptr; } expr = index; @@ -1624,7 +1624,7 @@ Expression::ENode *Expression::_parse_expression() { _get_token(tk); if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier after '.'"); - return NULL; + return nullptr; } StringName identifier = tk.value; @@ -1648,7 +1648,7 @@ Expression::ENode *Expression::_parse_expression() { //parse an expression ENode *subexpr = _parse_expression(); if (!subexpr) - return NULL; + return nullptr; func_call->arguments.push_back(subexpr); @@ -1698,7 +1698,7 @@ Expression::ENode *Expression::_parse_expression() { int cofs = str_ofs; _get_token(tk); if (error_set) - return NULL; + return nullptr; Variant::Operator op = Variant::OP_MAX; @@ -1805,7 +1805,7 @@ Expression::ENode *Expression::_parse_expression() { default: { _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); - return NULL; + return nullptr; } } @@ -1822,7 +1822,7 @@ Expression::ENode *Expression::_parse_expression() { if (next_op == -1) { _set_error("Yet another parser bug...."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } // OK! create operator.. @@ -1835,17 +1835,17 @@ Expression::ENode *Expression::_parse_expression() { if (expr_pos == expression.size()) { //can happen.. _set_error("Unexpected end of expression..."); - return NULL; + return nullptr; } } - //consecutively do unary opeators + //consecutively do unary operators for (int i = expr_pos - 1; i >= next_op; i--) { OperatorNode *op = alloc_node<OperatorNode>(); op->op = expression[i].op; op->nodes[0] = expression[i + 1].node; - op->nodes[1] = NULL; + op->nodes[1] = nullptr; expression.write[i].is_op = false; expression.write[i].node = op; expression.remove(i + 1); @@ -1855,7 +1855,7 @@ Expression::ENode *Expression::_parse_expression() { if (next_op < 1 || next_op >= (expression.size() - 1)) { _set_error("Parser bug..."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } OperatorNode *op = alloc_node<OperatorNode>(); @@ -1864,7 +1864,7 @@ Expression::ENode *Expression::_parse_expression() { if (expression[next_op - 1].is_op) { _set_error("Parser bug..."); - ERR_FAIL_V(NULL); + ERR_FAIL_V(nullptr); } if (expression[next_op + 1].is_op) { @@ -1874,7 +1874,7 @@ Expression::ENode *Expression::_parse_expression() { // due to how precedence works, unaries will always disappear first _set_error("Unexpected two consecutive operators."); - return NULL; + return nullptr; } op->nodes[0] = expression[next_op - 1].node; //expression goes as left @@ -1897,8 +1897,8 @@ bool Expression::_compile_expression() { if (nodes) { memdelete(nodes); - nodes = NULL; - root = NULL; + nodes = nullptr; + root = nullptr; } error_str = String(); @@ -1908,11 +1908,11 @@ bool Expression::_compile_expression() { root = _parse_expression(); if (error_set) { - root = NULL; + root = nullptr; if (nodes) { memdelete(nodes); } - nodes = NULL; + nodes = nullptr; return true; } @@ -2151,8 +2151,8 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu if (nodes) { memdelete(nodes); - nodes = NULL; - root = NULL; + nodes = nullptr; + root = nullptr; } error_str = String(); @@ -2164,11 +2164,11 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu root = _parse_expression(); if (error_set) { - root = NULL; + root = nullptr; if (nodes) { memdelete(nodes); } - nodes = NULL; + nodes = nullptr; return ERR_INVALID_PARAMETER; } @@ -2212,9 +2212,11 @@ Expression::Expression() : output_type(Variant::NIL), sequenced(false), error_set(true), - root(NULL), - nodes(NULL), + root(nullptr), + nodes(nullptr), execution_error(false) { + str_ofs = 0; + expression_dirty = false; } Expression::~Expression() { diff --git a/core/math/expression.h b/core/math/expression.h index bbf946bb0a..78de225ebf 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -219,7 +219,7 @@ private: Type type; - ENode() { next = NULL; } + ENode() { next = nullptr; } virtual ~ENode() { if (next) { memdelete(next); @@ -352,7 +352,7 @@ protected: public: Error parse(const String &p_expression, const Vector<String> &p_input_names = Vector<String>()); - Variant execute(Array p_inputs, Object *p_base = NULL, bool p_show_error = true); + Variant execute(Array p_inputs, Object *p_base = nullptr, bool p_show_error = true); bool has_execute_failed() const; String get_error_text() const; diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 69c7abfd30..3e07e9253e 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -214,9 +214,9 @@ static bool _group_face(_FaceClassify *p_faces, int len, int p_index, int p_grou return true; } -Vector<Vector<Face3> > Geometry::separate_objects(Vector<Face3> p_array) { +Vector<Vector<Face3>> Geometry::separate_objects(Vector<Face3> p_array) { - Vector<Vector<Face3> > objects; + Vector<Vector<Face3>> objects; int len = p_array.size(); @@ -235,7 +235,7 @@ Vector<Vector<Face3> > Geometry::separate_objects(Vector<Face3> p_array) { bool error = _connect_faces(_fcptr, len, -1); - ERR_FAIL_COND_V_MSG(error, Vector<Vector<Face3> >(), "Invalid geometry."); + ERR_FAIL_COND_V_MSG(error, Vector<Vector<Face3>>(), "Invalid geometry."); // Group connected faces in separate objects. @@ -679,8 +679,8 @@ Vector<Face3> Geometry::wrap_geometry(Vector<Face3> p_array, real_t *p_error) { return wrapped_faces; } -Vector<Vector<Vector2> > Geometry::decompose_polygon_in_convex(Vector<Point2> polygon) { - Vector<Vector<Vector2> > decomp; +Vector<Vector<Vector2>> Geometry::decompose_polygon_in_convex(Vector<Point2> polygon) { + Vector<Vector<Vector2>> decomp; List<TriangulatorPoly> in_poly, out_poly; TriangulatorPoly inp; @@ -1076,7 +1076,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu r_size = Size2(results[best].max_w, results[best].max_h); } -Vector<Vector<Point2> > Geometry::_polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open) { +Vector<Vector<Point2>> Geometry::_polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open) { using namespace ClipperLib; @@ -1111,7 +1111,7 @@ Vector<Vector<Point2> > Geometry::_polypaths_do_operation(PolyBooleanOperation p clp.Execute(op, paths); // Works on closed polygons only. } // Have to scale points down now. - Vector<Vector<Point2> > polypaths; + Vector<Vector<Point2>> polypaths; for (Paths::size_type i = 0; i < paths.size(); ++i) { Vector<Vector2> polypath; @@ -1128,7 +1128,7 @@ Vector<Vector<Point2> > Geometry::_polypaths_do_operation(PolyBooleanOperation p return polypaths; } -Vector<Vector<Point2> > Geometry::_polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { +Vector<Vector<Point2>> Geometry::_polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { using namespace ClipperLib; @@ -1162,7 +1162,7 @@ Vector<Vector<Point2> > Geometry::_polypath_offset(const Vector<Point2> &p_polyp co.Execute(paths, p_delta * SCALE_FACTOR); // Inflate/deflate. // Have to scale points down now. - Vector<Vector<Point2> > polypaths; + Vector<Vector<Point2>> polypaths; for (Paths::size_type i = 0; i < paths.size(); ++i) { Vector<Vector2> polypath; diff --git a/core/math/geometry.h b/core/math/geometry.h index a94d00bf77..e47d18b056 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -790,44 +790,44 @@ public: END_ROUND }; - static Vector<Vector<Point2> > merge_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> merge_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_UNION, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > clip_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> clip_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_DIFFERENCE, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > intersect_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> intersect_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_INTERSECTION, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > exclude_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + static Vector<Vector<Point2>> exclude_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { return _polypaths_do_operation(OPERATION_XOR, p_polygon_a, p_polygon_b); } - static Vector<Vector<Point2> > clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + static Vector<Vector<Point2>> clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { return _polypaths_do_operation(OPERATION_DIFFERENCE, p_polyline, p_polygon, true); } - static Vector<Vector<Point2> > intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + static Vector<Vector<Point2>> intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { return _polypaths_do_operation(OPERATION_INTERSECTION, p_polyline, p_polygon, true); } - static Vector<Vector<Point2> > offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { + static Vector<Vector<Point2>> offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { return _polypath_offset(p_polygon, p_delta, p_join_type, END_POLYGON); } - static Vector<Vector<Point2> > offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { + static Vector<Vector<Point2>> offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { - ERR_FAIL_COND_V_MSG(p_end_type == END_POLYGON, Vector<Vector<Point2> >(), "Attempt to offset a polyline like a polygon (use offset_polygon_2d instead)."); + ERR_FAIL_COND_V_MSG(p_end_type == END_POLYGON, Vector<Vector<Point2>>(), "Attempt to offset a polyline like a polygon (use offset_polygon_2d instead)."); return _polypath_offset(p_polygon, p_delta, p_join_type, p_end_type); } @@ -891,7 +891,7 @@ public: for (int i = 0; i < c; i++) { const Vector2 &v1 = p[i]; const Vector2 &v2 = p[(i + 1) % c]; - if (segment_intersects_segment_2d(v1, v2, p_point, further_away, NULL)) { + if (segment_intersects_segment_2d(v1, v2, p_point, further_away, nullptr)) { intersections++; } } @@ -899,10 +899,10 @@ public: return (intersections & 1); } - static Vector<Vector<Face3> > separate_objects(Vector<Face3> p_array); + static Vector<Vector<Face3>> separate_objects(Vector<Face3> p_array); // Create a "wrap" that encloses the given geometry. - static Vector<Face3> wrap_geometry(Vector<Face3> p_array, real_t *p_error = NULL); + static Vector<Face3> wrap_geometry(Vector<Face3> p_array, real_t *p_error = nullptr); struct MeshData { @@ -1004,7 +1004,7 @@ public: H.resize(k); return H; } - static Vector<Vector<Vector2> > decompose_polygon_in_convex(Vector<Point2> polygon); + static Vector<Vector<Vector2>> decompose_polygon_in_convex(Vector<Point2> polygon); static MeshData build_convex_mesh(const Vector<Plane> &p_planes); static Vector<Plane> build_sphere_planes(real_t p_radius, int p_lats, int p_lons, Vector3::Axis p_axis = Vector3::AXIS_Z); @@ -1015,8 +1015,8 @@ public: static void make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size); private: - static Vector<Vector<Point2> > _polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open = false); - static Vector<Vector<Point2> > _polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type); + static Vector<Vector<Point2>> _polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open = false); + static Vector<Vector<Point2>> _polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type); }; -#endif +#endif // GEOMETRY_H diff --git a/core/math/octree.h b/core/math/octree.h index 5478bdaf77..5225fbecb4 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -119,9 +119,9 @@ private: children_count = 0; parent_index = -1; last_pass = 0; - parent = NULL; + parent = nullptr; for (int i = 0; i < 8; i++) - children[i] = NULL; + children[i] = nullptr; } ~Octant() { @@ -171,7 +171,7 @@ private: octree = 0; pairable_mask = 0; pairable_type = 0; - common_parent = NULL; + common_parent = nullptr; } }; @@ -308,19 +308,19 @@ private: while (root && root->children_count < 2 && !root->elements.size() && !(use_pairs && root->pairable_elements.size())) { - Octant *new_root = NULL; + Octant *new_root = nullptr; if (root->children_count == 1) { for (int i = 0; i < 8; i++) { if (root->children[i]) { new_root = root->children[i]; - root->children[i] = NULL; + root->children[i] = nullptr; break; } } ERR_FAIL_COND(!new_root); - new_root->parent = NULL; + new_root->parent = nullptr; new_root->parent_index = -1; } @@ -332,7 +332,7 @@ private: void _insert_element(Element *p_element, Octant *p_octant); void _ensure_valid_root(const AABB &p_aabb); - bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = NULL); + bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = nullptr); void _remove_element(Element *p_element); void _pair_element(Element *p_element, Octant *p_octant); void _unpair_element(Element *p_element, Octant *p_octant); @@ -377,10 +377,10 @@ public: int get_subindex(OctreeElementID p_id) const; int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF); - int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); - int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); + int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); + int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); - int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF); + int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF); void set_pair_callback(PairCallback p_callback, void *p_userdata); void set_unpair_callback(UnpairCallback p_callback, void *p_userdata); @@ -396,7 +396,7 @@ public: template <class T, bool use_pairs, class AL> T *Octree<T, use_pairs, AL>::get(OctreeElementID p_id) const { const typename ElementMap::Element *E = element_map.find(p_id); - ERR_FAIL_COND_V(!E, NULL); + ERR_FAIL_COND_V(!E, nullptr); return E->get().userdata; } @@ -442,7 +442,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct p_element->octant_owners.push_back(owner); - if (p_element->common_parent == NULL) { + if (p_element->common_parent == nullptr) { p_element->common_parent = p_octant; p_element->container_aabb = p_octant->aabb; } else { @@ -463,7 +463,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct } else { /* not big enough, send it to subitems */ int splits = 0; - bool candidate = p_element->common_parent == NULL; + bool candidate = p_element->common_parent == nullptr; for (int i = 0; i < 8; i++) { @@ -552,7 +552,7 @@ void Octree<T, use_pairs, AL>::_ensure_valid_root(const AABB &p_aabb) { root = memnew_allocator(Octant, AL); - root->parent = NULL; + root->parent = nullptr; root->parent_index = -1; root->aabb = base; @@ -634,11 +634,11 @@ bool Octree<T, use_pairs, AL>::_remove_element_from_octant(Element *p_element, O if (p_octant == root) { // won't have a parent, just erase - root = NULL; + root = nullptr; } else { ERR_FAIL_INDEX_V(p_octant->parent_index, 8, octant_removed); - parent->children[p_octant->parent_index] = NULL; + parent->children[p_octant->parent_index] = nullptr; parent->children_count--; } @@ -852,12 +852,12 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { if (old_has_surf) { _remove_element(&e); // removing - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = AABB(); _optimize(); } else { _ensure_valid_root(p_aabb); // inserting - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = p_aabb; _insert_element(&e, root); if (use_pairs) @@ -884,7 +884,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { combined.merge_with(p_aabb); _ensure_valid_root(combined); - ERR_FAIL_COND(e.octant_owners.front() == NULL); + ERR_FAIL_COND(e.octant_owners.front() == nullptr); /* FIND COMMON PARENT */ @@ -902,7 +902,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) { //prepare for reinsert e.octant_owners.clear(); - e.common_parent = NULL; + e.common_parent = nullptr; e.aabb = p_aabb; _insert_element(&e, common_parent); // reinsert from this point @@ -971,7 +971,7 @@ void Octree<T, use_pairs, AL>::set_pairable(OctreeElementID p_id, bool p_pairabl e.pairable = p_pairable; e.pairable_type = p_pairable_type; e.pairable_mask = p_pairable_mask; - e.common_parent = NULL; + e.common_parent = nullptr; if (!e.aabb.has_no_surface()) { _ensure_valid_root(e.aabb); @@ -1364,15 +1364,15 @@ Octree<T, use_pairs, AL>::Octree(real_t p_unit_size) { last_element_id = 1; pass = 1; unit_size = p_unit_size; - root = NULL; + root = nullptr; octant_count = 0; pair_count = 0; - pair_callback = NULL; - unpair_callback = NULL; - pair_callback_userdata = NULL; - unpair_callback_userdata = NULL; + pair_callback = nullptr; + unpair_callback = nullptr; + pair_callback_userdata = nullptr; + unpair_callback_userdata = nullptr; } -#endif +#endif // OCTREE_H diff --git a/core/math/quat.h b/core/math/quat.h index 11ae03dffb..b3135ad1ca 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -231,4 +231,4 @@ bool Quat::operator!=(const Quat &p_quat) const { return x != p_quat.x || y != p_quat.y || z != p_quat.z || w != p_quat.w; } -#endif +#endif // QUAT_H diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 63dd18091f..7fbb26c377 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -399,7 +399,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me ERR_CONTINUE(!F); List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left; ERR_CONTINUE(O == E); - ERR_CONTINUE(O == NULL); + ERR_CONTINUE(O == nullptr); if (O->get().plane.is_equal_approx(f.plane)) { //merge and delete edge and contiguous face, while repointing edges (uuugh!) @@ -440,10 +440,10 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me // remove all edge connections to this face for (Map<Edge, RetFaceConnect>::Element *G = ret_edges.front(); G; G = G->next()) { if (G->get().left == O) - G->get().left = NULL; + G->get().left = nullptr; if (G->get().right == O) - G->get().right = NULL; + G->get().right = nullptr; } ret_edges.erase(F); //remove the edge diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index aea9ffad8b..173f919a73 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -77,15 +77,15 @@ private: struct FaceConnect { List<Face>::Element *left, *right; FaceConnect() { - left = NULL; - right = NULL; + left = nullptr; + right = nullptr; } }; struct RetFaceConnect { List<Geometry::MeshData::Face>::Element *left, *right; RetFaceConnect() { - left = NULL; - right = NULL; + left = nullptr; + right = nullptr; } }; diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h index ac65ce3509..8fd5a056fa 100644 --- a/core/math/random_pcg.h +++ b/core/math/random_pcg.h @@ -37,10 +37,10 @@ #include "thirdparty/misc/pcg.h" -#if defined(__GNUC__) || (_llvm_has_builtin(__builtin_clz)) +#if defined(__GNUC__) #define CLZ32(x) __builtin_clz(x) #elif defined(_MSC_VER) -#include "intrin.h" +#include <intrin.h> static int __bsr_clz32(uint32_t x) { unsigned long index; _BitScanReverse(&index, x); @@ -50,11 +50,11 @@ static int __bsr_clz32(uint32_t x) { #else #endif -#if defined(__GNUC__) || (_llvm_has_builtin(__builtin_ldexp) && _llvm_has_builtin(__builtin_ldexpf)) +#if defined(__GNUC__) #define LDEXP(s, e) __builtin_ldexp(s, e) #define LDEXPF(s, e) __builtin_ldexpf(s, e) #else -#include "math.h" +#include <math.h> #define LDEXP(s, e) ldexp(s, e) #define LDEXPF(s, e) ldexp(s, e) #endif diff --git a/core/math/rect2.h b/core/math/rect2.h index 3b9660e2f0..30dbfdbbe5 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -105,7 +105,7 @@ struct Rect2 { bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const; - bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const; + bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = nullptr, Point2 *r_normal = nullptr) const; inline bool encloses(const Rect2 &p_rect) const { diff --git a/core/math/triangulate.h b/core/math/triangulate.h index f9bcb37141..c453b77ecf 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -58,4 +58,4 @@ private: static bool snip(const Vector<Vector2> &p_contour, int u, int v, int w, int n, const Vector<int> &V, bool relaxed); }; -#endif +#endif // TRIANGULATE_H diff --git a/core/message_queue.cpp b/core/message_queue.cpp index 37207483fe..652c424492 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -34,7 +34,7 @@ #include "core/project_settings.h" #include "core/script_language.h" -MessageQueue *MessageQueue::singleton = NULL; +MessageQueue *MessageQueue::singleton = nullptr; MessageQueue *MessageQueue::get_singleton() { @@ -174,7 +174,7 @@ void MessageQueue::statistics() { Object *target = message->callable.get_object(); - if (target != NULL) { + if (target != nullptr) { switch (message->type & FLAG_MASK) { @@ -240,7 +240,7 @@ int MessageQueue::get_max_buffer_usage() const { void MessageQueue::_call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error) { - const Variant **argptrs = NULL; + const Variant **argptrs = nullptr; if (p_argcount) { argptrs = (const Variant **)alloca(sizeof(Variant *) * p_argcount); for (int i = 0; i < p_argcount; i++) { @@ -291,7 +291,7 @@ void MessageQueue::flush() { Object *target = message->callable.get_object(); - if (target != NULL) { + if (target != nullptr) { switch (message->type & FLAG_MASK) { case TYPE_CALL: { @@ -343,14 +343,14 @@ bool MessageQueue::is_flushing() const { MessageQueue::MessageQueue() { - ERR_FAIL_COND_MSG(singleton != NULL, "MessageQueue singleton already exist."); + ERR_FAIL_COND_MSG(singleton != nullptr, "A MessageQueue singleton already exists."); singleton = this; flushing = false; buffer_end = 0; buffer_max_used = 0; buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB); - ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "0,2048,1,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); buffer_size *= 1024; buffer = memnew_arr(uint8_t, buffer_size); } @@ -375,6 +375,6 @@ MessageQueue::~MessageQueue() { read_pos += sizeof(Variant) * message->args; } - singleton = NULL; + singleton = nullptr; memdelete_arr(buffer); } diff --git a/core/method_bind.cpp b/core/method_bind.cpp index 2c9d0cee2f..c513de9ca0 100644 --- a/core/method_bind.cpp +++ b/core/method_bind.cpp @@ -108,7 +108,7 @@ MethodBind::MethodBind() { argument_count = 0; default_argument_count = 0; #ifdef DEBUG_METHODS_ENABLED - argument_types = NULL; + argument_types = nullptr; #endif _const = false; _returns = false; diff --git a/core/method_bind.h b/core/method_bind.h index 726ce512f8..588b472b62 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -382,7 +382,7 @@ public: virtual bool is_vararg() const { return true; } MethodBindVarArg() { - call_method = NULL; + call_method = nullptr; _set_returns(true); } }; @@ -405,4 +405,4 @@ class __UnexistingClass; #include "method_bind.gen.inc" -#endif +#endif // METHOD_BIND_H diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h index 3db186ca69..7ae0a788bd 100644 --- a/core/method_ptrcall.h +++ b/core/method_ptrcall.h @@ -118,6 +118,9 @@ MAKE_PTRARG(String); MAKE_PTRARG(Vector2); MAKE_PTRARG(Rect2); MAKE_PTRARG_BY_REFERENCE(Vector3); +MAKE_PTRARG(Vector2i); +MAKE_PTRARG(Rect2i); +MAKE_PTRARG_BY_REFERENCE(Vector3i); MAKE_PTRARG(Transform2D); MAKE_PTRARG_BY_REFERENCE(Plane); MAKE_PTRARG(Quat); @@ -192,7 +195,7 @@ struct PtrToArg<ObjectID> { #define MAKE_VECARG(m_type) \ template <> \ - struct PtrToArg<Vector<m_type> > { \ + struct PtrToArg<Vector<m_type>> { \ _FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \ const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \ Vector<m_type> ret; \ @@ -237,7 +240,7 @@ struct PtrToArg<ObjectID> { #define MAKE_VECARG_ALT(m_type, m_type_alt) \ template <> \ - struct PtrToArg<Vector<m_type_alt> > { \ + struct PtrToArg<Vector<m_type_alt>> { \ _FORCE_INLINE_ static Vector<m_type_alt> convert(const void *p_ptr) { \ const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \ Vector<m_type_alt> ret; \ @@ -293,7 +296,7 @@ MAKE_VECARG_ALT(String, StringName); //for stuff that gets converted to Array vectors #define MAKE_VECARR(m_type) \ template <> \ - struct PtrToArg<Vector<m_type> > { \ + struct PtrToArg<Vector<m_type>> { \ _FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \ const Array *arr = reinterpret_cast<const Array *>(p_ptr); \ Vector<m_type> ret; \ @@ -333,7 +336,7 @@ MAKE_VECARR(Plane); #define MAKE_DVECARR(m_type) \ template <> \ - struct PtrToArg<Vector<m_type> > { \ + struct PtrToArg<Vector<m_type>> { \ _FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \ const Array *arr = reinterpret_cast<const Array *>(p_ptr); \ Vector<m_type> ret; \ @@ -402,7 +405,7 @@ MAKE_VECARR(Plane); MAKE_STRINGCONV_BY_REFERENCE(IP_Address); template <> -struct PtrToArg<Vector<Face3> > { +struct PtrToArg<Vector<Face3>> { _FORCE_INLINE_ static Vector<Face3> convert(const void *p_ptr) { const Vector<Vector3> *dvs = reinterpret_cast<const Vector<Vector3> *>(p_ptr); Vector<Face3> ret; diff --git a/core/node_path.cpp b/core/node_path.cpp index e844cd7c27..83233622a0 100644 --- a/core/node_path.cpp +++ b/core/node_path.cpp @@ -99,7 +99,7 @@ void NodePath::unref() { memdelete(data); } - data = NULL; + data = nullptr; } bool NodePath::operator==(const NodePath &p_path) const { @@ -189,7 +189,7 @@ NodePath::operator String() const { NodePath::NodePath(const NodePath &p_path) { - data = NULL; + data = nullptr; if (p_path.data && p_path.data->refcount.ref()) { @@ -287,7 +287,7 @@ NodePath NodePath::get_as_property_path() const { NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) { - data = NULL; + data = nullptr; if (p_path.size() == 0) return; @@ -302,7 +302,7 @@ NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) { NodePath::NodePath(const Vector<StringName> &p_path, const Vector<StringName> &p_subpath, bool p_absolute) { - data = NULL; + data = nullptr; if (p_path.size() == 0 && p_subpath.size() == 0) return; @@ -349,7 +349,7 @@ NodePath NodePath::simplified() const { NodePath::NodePath(const String &p_path) { - data = NULL; + data = nullptr; if (p_path.length() == 0) return; @@ -442,7 +442,7 @@ bool NodePath::is_empty() const { } NodePath::NodePath() { - data = NULL; + data = nullptr; } NodePath::~NodePath() { diff --git a/core/node_path.h b/core/node_path.h index 05b6d844ff..76de36cd9f 100644 --- a/core/node_path.h +++ b/core/node_path.h @@ -97,4 +97,4 @@ public: ~NodePath(); }; -#endif +#endif // NODE_PATH_H diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h index 182ed8b116..71e3ba9068 100644 --- a/core/oa_hash_map.h +++ b/core/oa_hash_map.h @@ -48,7 +48,7 @@ */ template <class TKey, class TValue, class Hasher = HashMapHasherDefault, - class Comparator = HashMapComparatorDefault<TKey> > + class Comparator = HashMapComparatorDefault<TKey>> class OAHashMap { private: @@ -224,7 +224,7 @@ public: /** * returns true if the value was found, false otherwise. * - * if r_data is not NULL then the value will be written to the object + * if r_data is not nullptr then the value will be written to the object * it points to. */ bool lookup(const TKey &p_key, TValue &r_data) const { @@ -243,7 +243,7 @@ public: /** * returns true if the value was found, false otherwise. * - * if r_data is not NULL then the value will be written to the object + * if r_data is not nullptr then the value will be written to the object * it points to. */ TValue *lookup_ptr(const TKey &p_key) const { @@ -253,7 +253,7 @@ public: if (exists) { return &values[pos]; } - return NULL; + return nullptr; } _FORCE_INLINE_ bool has(const TKey &p_key) const { @@ -325,8 +325,8 @@ public: Iterator it; it.valid = false; it.pos = p_iter.pos; - it.key = NULL; - it.value = NULL; + it.key = nullptr; + it.value = nullptr; for (uint32_t i = it.pos; i < capacity; i++) { it.pos = i + 1; @@ -369,4 +369,4 @@ public: } }; -#endif +#endif // OA_HASH_MAP_H diff --git a/core/object.cpp b/core/object.cpp index 140ee811fe..b0e6f2bdae 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -368,7 +368,7 @@ bool Object::_predelete() { _predelete_ok = 1; notification(NOTIFICATION_PREDELETE, true); if (_predelete_ok) { - _class_ptr = NULL; //must restore so destructors can access class ptr correctly + _class_ptr = nullptr; //must restore so destructors can access class ptr correctly } return _predelete_ok; } @@ -781,7 +781,7 @@ bool Object::has_method(const StringName &p_method) const { MethodBind *method = ClassDB::get_method(get_class_name(), p_method); - return method != NULL; + return method != nullptr; } Variant Object::getvar(const Variant &p_key, bool *r_valid) const { @@ -797,7 +797,7 @@ void Object::setvar(const Variant &p_key, const Variant &p_value, bool *r_valid) } Variant Object::callv(const StringName &p_method, const Array &p_args) { - const Variant **argptrs = NULL; + const Variant **argptrs = nullptr; if (p_args.size() > 0) { argptrs = (const Variant **)alloca(sizeof(Variant *) * p_args.size()); @@ -955,7 +955,7 @@ void Object::set_script_and_instance(const Variant &p_script, ScriptInstance *p_ //this function is not meant to be used in any of these ways ERR_FAIL_COND(p_script.is_null()); ERR_FAIL_COND(!p_instance); - ERR_FAIL_COND(script_instance != NULL || !script.is_null()); + ERR_FAIL_COND(script_instance != nullptr || !script.is_null()); script = p_script; script_instance = p_instance; @@ -968,7 +968,7 @@ void Object::set_script(const Variant &p_script) { if (script_instance) { memdelete(script_instance); - script_instance = NULL; + script_instance = nullptr; } script = p_script; @@ -1119,7 +1119,7 @@ Variant Object::_emit_signal(const Variant **p_args, int p_argcount, Callable::C StringName signal = *p_args[0]; - const Variant **args = NULL; + const Variant **args = nullptr; int argc = p_argcount - 1; if (argc) { @@ -1324,6 +1324,25 @@ Array Object::_get_incoming_connections() const { return ret; } +bool Object::has_signal(const StringName &p_name) const { + if (!script.is_null()) { + Ref<Script> scr = script; + if (scr.is_valid() && scr->has_script_signal(p_name)) { + return true; + } + } + + if (ClassDB::has_signal(get_class_name(), p_name)) { + return true; + } + + if (_has_user_signal(p_name)) { + return true; + } + + return false; +} + void Object::get_signal_list(List<MethodInfo> *p_signals) const { if (!script.is_null()) { @@ -1335,7 +1354,7 @@ void Object::get_signal_list(List<MethodInfo> *p_signals) const { ClassDB::get_signal_list(get_class_name(), p_signals); //find maybe usersignals? - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1348,7 +1367,7 @@ void Object::get_signal_list(List<MethodInfo> *p_signals) const { void Object::get_all_signal_connections(List<Connection> *p_connections) const { - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1374,7 +1393,7 @@ void Object::get_signal_connection_list(const StringName &p_signal, List<Connect int Object::get_persistent_signal_connection_count() const { int count = 0; - const StringName *S = NULL; + const StringName *S = nullptr; while ((S = signal_map.next(S))) { @@ -1486,7 +1505,7 @@ bool Object::is_connected(const StringName &p_signal, const Callable &p_callable return s->slot_map.has(target); //const Map<Signal::Target,Signal::Slot>::Element *E = s->slot_map.find(target); - //return (E!=NULL); + //return (E!=nullptr ); } void Object::disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) { @@ -1696,6 +1715,7 @@ void Object::_bind_methods() { ClassDB::bind_method(D_METHOD("has_method", "method"), &Object::has_method); + ClassDB::bind_method(D_METHOD("has_signal", "signal"), &Object::has_signal); ClassDB::bind_method(D_METHOD("get_signal_list"), &Object::_get_signal_list); ClassDB::bind_method(D_METHOD("get_signal_connection_list", "signal"), &Object::_get_signal_connection_list); ClassDB::bind_method(D_METHOD("get_incoming_connections"), &Object::_get_incoming_connections); @@ -1820,7 +1840,7 @@ Variant::Type Object::get_static_property_type_indexed(const Vector<StringName> } Callable::CallError ce; - Variant check = Variant::construct(t, NULL, 0, ce); + Variant check = Variant::construct(t, nullptr, 0, ce); for (int i = 1; i < p_path.size(); i++) { if (check.get_type() == Variant::OBJECT || check.get_type() == Variant::DICTIONARY || check.get_type() == Variant::ARRAY) { @@ -1869,7 +1889,7 @@ uint32_t Object::get_edited_version() const { void *Object::get_script_instance_binding(int p_script_language_index) { #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, NULL); + ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr); #endif //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of syncro @@ -1890,19 +1910,19 @@ void *Object::get_script_instance_binding(int p_script_language_index) { bool Object::has_script_instance_binding(int p_script_language_index) { - return _script_instance_bindings[p_script_language_index] != NULL; + return _script_instance_bindings[p_script_language_index] != nullptr; } void Object::set_script_instance_binding(int p_script_language_index, void *p_data) { #ifdef DEBUG_ENABLED - CRASH_COND(_script_instance_bindings[p_script_language_index] != NULL); + CRASH_COND(_script_instance_bindings[p_script_language_index] != nullptr); #endif _script_instance_bindings[p_script_language_index] = p_data; } void Object::_construct_object(bool p_reference) { type_is_reference = p_reference; - _class_ptr = NULL; + _class_ptr = nullptr; _block_signals = false; _predelete_ok = 0; _instance_id = ObjectDB::add_instance(this); @@ -1911,7 +1931,7 @@ void Object::_construct_object(bool p_reference) { _emitting = false; instance_binding_count = 0; memset(_script_instance_bindings, 0, sizeof(void *) * MAX_SCRIPT_INSTANCE_BINDINGS); - script_instance = NULL; + script_instance = nullptr; #ifdef TOOLS_ENABLED _edited = false; @@ -1935,16 +1955,16 @@ Object::~Object() { if (script_instance) memdelete(script_instance); - script_instance = NULL; + script_instance = nullptr; - const StringName *S = NULL; + const StringName *S = nullptr; if (_emitting) { //@todo this may need to actually reach the debugger prioritarily somehow because it may crash before ERR_PRINT("Object " + to_string() + " was freed or unreferenced while a signal is being emitted from it. Try connecting to the signal using 'CONNECT_DEFERRED' flag, or use queue_free() to free the object (if this object is a Node) to avoid this error and potential crashes."); } - while ((S = signal_map.next(NULL))) { + while ((S = signal_map.next(nullptr))) { SignalData *s = &signal_map[*S]; diff --git a/core/object.h b/core/object.h index 59d3f06cfe..1eaab5034e 100644 --- a/core/object.h +++ b/core/object.h @@ -60,7 +60,6 @@ enum PropertyHint { PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout") PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) - PROPERTY_HINT_SPRITE_FRAME, // FIXME: Obsolete: drop whenever we can break compat. Keeping now for GDNative compat. PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) PROPERTY_HINT_LAYERS_2D_RENDER, @@ -107,10 +106,7 @@ enum PropertyUsageFlags { PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor PROPERTY_USAGE_CATEGORY = 256, - // FIXME: Drop in 4.0, possibly reorder other flags? - // Those below are deprecated thanks to ClassDB's now class value cache - //PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero - //PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false + PROPERTY_USAGE_SUBGROUP = 512, PROPERTY_USAGE_NO_INSTANCE_STATE = 2048, PROPERTY_USAGE_RESTART_IF_CHANGED = 4096, PROPERTY_USAGE_SCRIPT_VARIABLE = 8192, @@ -138,6 +134,7 @@ enum PropertyUsageFlags { #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index) #define ADD_PROPERTY_DEFAULT(m_property, m_default) ClassDB::set_property_default_value(get_class_static(), m_property, m_default) #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix) +#define ADD_SUBGROUP(m_name, m_prefix) ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix) struct PropertyInfo { @@ -242,7 +239,7 @@ struct MethodInfo { //if ( is_type(T::get_class_static()) ) //return static_cast<T*>(this); ////else -//return NULL; +//return nullptr; /* the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model. @@ -591,11 +588,11 @@ public: return dynamic_cast<T *>(p_object); #else if (!p_object) - return NULL; + return nullptr; if (p_object->is_class_ptr(T::get_class_ptr_static())) return static_cast<T *>(p_object); else - return NULL; + return nullptr; #endif } @@ -605,11 +602,11 @@ public: return dynamic_cast<const T *>(p_object); #else if (!p_object) - return NULL; + return nullptr; if (p_object->is_class_ptr(T::get_class_ptr_static())) return static_cast<const T *>(p_object); else - return NULL; + return nullptr; #endif } @@ -644,10 +641,10 @@ public: //void set(const String& p_name, const Variant& p_value); //Variant get(const String& p_name) const; - void set(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL); - Variant get(const StringName &p_name, bool *r_valid = NULL) const; - void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = NULL); - Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = NULL) const; + void set(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr); + Variant get(const StringName &p_name, bool *r_valid = nullptr) const; + void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = nullptr); + Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = nullptr) const; void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const; @@ -664,8 +661,8 @@ public: String to_string(); //used mainly by script, get and set all INCLUDING string - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; - virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = NULL); + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; + virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr); /* SCRIPT */ @@ -694,6 +691,7 @@ public: void add_user_signal(const MethodInfo &p_signal); Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST); Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount); + bool has_signal(const StringName &p_name) const; void get_signal_list(List<MethodInfo> *p_signals) const; void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const; void get_all_signal_connections(List<Connection> *p_connections) const; @@ -714,8 +712,8 @@ public: void set_block_signals(bool p_block); bool is_blocking_signals() const; - Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = NULL) const; - Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = NULL) const; + Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = nullptr) const; + Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = nullptr) const; virtual void get_translatable_strings(List<String> *p_strings) const; @@ -816,4 +814,4 @@ public: //needed by macros #include "core/class_db.h" -#endif +#endif // OBJECT_H diff --git a/core/ordered_hash_map.h b/core/ordered_hash_map.h index a10cf06b75..05debd529f 100644 --- a/core/ordered_hash_map.h +++ b/core/ordered_hash_map.h @@ -45,7 +45,7 @@ */ template <class K, class V, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<K>, uint8_t MIN_HASH_TABLE_POWER = 3, uint8_t RELATIONSHIP = 8> class OrderedHashMap { - typedef List<Pair<const K *, V> > InternalList; + typedef List<Pair<const K *, V>> InternalList; typedef HashMap<K, typename InternalList::Element *, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP> InternalMap; InternalList list; @@ -70,9 +70,9 @@ public: public: _FORCE_INLINE_ Element() : - list_element(NULL), - prev_element(NULL), - next_element(NULL) { + list_element(nullptr), + prev_element(nullptr), + next_element(nullptr) { } Element next() const { @@ -104,7 +104,7 @@ public: } operator bool() const { - return (list_element != NULL); + return (list_element != nullptr); } const K &key() const { @@ -144,7 +144,7 @@ public: public: _FORCE_INLINE_ ConstElement() : - list_element(NULL) { + list_element(nullptr) { } ConstElement(const ConstElement &other) : @@ -157,11 +157,11 @@ public: } ConstElement next() const { - return ConstElement(list_element ? list_element->next() : NULL); + return ConstElement(list_element ? list_element->next() : nullptr); } ConstElement prev() const { - return ConstElement(list_element ? list_element->prev() : NULL); + return ConstElement(list_element ? list_element->prev() : nullptr); } _FORCE_INLINE_ bool operator==(const ConstElement &p_other) const { @@ -172,7 +172,7 @@ public: } operator bool() const { - return (list_element != NULL); + return (list_element != nullptr); } const K &key() const { @@ -196,7 +196,7 @@ public: if (list_element) { return ConstElement(*list_element); } - return ConstElement(NULL); + return ConstElement(nullptr); } Element find(const K &p_key) { @@ -204,7 +204,7 @@ public: if (list_element) { return Element(*list_element); } - return Element(NULL); + return Element(nullptr); } Element insert(const K &p_key, const V &p_value) { @@ -213,7 +213,7 @@ public: (*list_element)->get().second = p_value; return Element(*list_element); } - typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(NULL, p_value)); + typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(nullptr, p_value)); typename InternalMap::Element *e = map.set(p_key, new_element); new_element->get().first = &e->key(); @@ -223,7 +223,7 @@ public: void erase(Element &p_element) { map.erase(p_element.key()); list.erase(p_element.list_element); - p_element.list_element = NULL; + p_element.list_element = nullptr; } bool erase(const K &p_key) { diff --git a/core/os/SCsub b/core/os/SCsub index 1c5f954470..19a6549225 100644 --- a/core/os/SCsub +++ b/core/os/SCsub @@ -1,5 +1,5 @@ #!/usr/bin/env python -Import('env') +Import("env") env.add_source_files(env.core_sources, "*.cpp") diff --git a/core/os/copymem.h b/core/os/copymem.h index 1d6631ddb8..04ea3caeff 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -47,4 +47,4 @@ #endif -#endif +#endif // COPYMEM_H diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 642c86be2f..94c8cd5d73 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -226,11 +226,11 @@ String DirAccess::fix_path(String p_path) const { return p_path; } -DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { 0, 0, 0 }; +DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { nullptr, nullptr, nullptr }; DirAccess *DirAccess::create_for_path(const String &p_path) { - DirAccess *da = NULL; + DirAccess *da = nullptr; if (p_path.begins_with("res://")) { da = create(ACCESS_RESOURCES); @@ -249,13 +249,13 @@ DirAccess *DirAccess::open(const String &p_path, Error *r_error) { DirAccess *da = create_for_path(p_path); - ERR_FAIL_COND_V_MSG(!da, NULL, "Cannot create DirAccess for path '" + p_path + "'."); + ERR_FAIL_COND_V_MSG(!da, nullptr, "Cannot create DirAccess for path '" + p_path + "'."); Error err = da->change_dir(p_path); if (r_error) *r_error = err; if (err != OK) { memdelete(da); - return NULL; + return nullptr; } return da; @@ -263,7 +263,7 @@ DirAccess *DirAccess::open(const String &p_path, Error *r_error) { DirAccess *DirAccess::create(AccessType p_access) { - DirAccess *da = create_func[p_access] ? create_func[p_access]() : NULL; + DirAccess *da = create_func[p_access] ? create_func[p_access]() : nullptr; if (da) { da->_access_type = p_access; } diff --git a/core/os/dir_access.h b/core/os/dir_access.h index aac6c67f0a..60eb553968 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -128,7 +128,7 @@ public: create_func[p_access] = _create_builtin<T>; } - static DirAccess *open(const String &p_path, Error *r_error = NULL); + static DirAccess *open(const String &p_path, Error *r_error = nullptr); DirAccess(); virtual ~DirAccess(); @@ -141,7 +141,7 @@ struct DirAccessRef { return f; } - operator bool() const { return f != NULL; } + operator bool() const { return f != nullptr; } DirAccess *f; DirAccessRef(DirAccess *fa) { f = fa; } ~DirAccessRef() { @@ -149,4 +149,4 @@ struct DirAccessRef { } }; -#endif +#endif // DIR_ACCESS_H diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 30cfaa7617..3922f031b7 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -36,15 +36,15 @@ #include "core/os/os.h" #include "core/project_settings.h" -FileAccess::CreateFunc FileAccess::create_func[ACCESS_MAX] = { 0, 0 }; +FileAccess::CreateFunc FileAccess::create_func[ACCESS_MAX] = { nullptr, nullptr }; -FileAccess::FileCloseFailNotify FileAccess::close_fail_notify = NULL; +FileAccess::FileCloseFailNotify FileAccess::close_fail_notify = nullptr; bool FileAccess::backup_save = false; FileAccess *FileAccess::create(AccessType p_access) { - ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, 0); + ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, nullptr); FileAccess *ret = create_func[p_access](); ret->_set_access_type(p_access); @@ -70,7 +70,7 @@ void FileAccess::_set_access_type(AccessType p_access) { FileAccess *FileAccess::create_for_path(const String &p_path) { - FileAccess *ret = NULL; + FileAccess *ret = nullptr; if (p_path.begins_with("res://")) { ret = create(ACCESS_RESOURCES); @@ -95,7 +95,7 @@ FileAccess *FileAccess::open(const String &p_path, int p_mode_flags, Error *r_er //try packed data first - FileAccess *ret = NULL; + FileAccess *ret = nullptr; if (!(p_mode_flags & WRITE) && PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled()) { ret = PackedData::get_singleton()->try_open_path(p_path); if (ret) { @@ -113,7 +113,7 @@ FileAccess *FileAccess::open(const String &p_path, int p_mode_flags, Error *r_er if (err != OK) { memdelete(ret); - ret = NULL; + ret = nullptr; } return ret; diff --git a/core/os/file_access.h b/core/os/file_access.h index 36a947c691..010cc74a87 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -153,7 +153,7 @@ public: static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files. static FileAccess *create_for_path(const String &p_path); - static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = NULL); /// Create a file access (for the current platform) this is the only portable way of accessing files. + static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = nullptr); /// Create a file access (for the current platform) this is the only portable way of accessing files. static CreateFunc get_create_func(AccessType p_access); static bool exists(const String &p_name); ///< return true if a file exists static uint64_t get_modified_time(const String &p_file); @@ -167,8 +167,8 @@ public: static String get_sha256(const String &p_file); static String get_multiple_md5(const Vector<String> &p_file); - static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = NULL); - static String get_file_as_string(const String &p_path, Error *r_error = NULL); + static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr); + static String get_file_as_string(const String &p_path, Error *r_error = nullptr); template <class T> static void make_default(AccessType p_access) { @@ -187,7 +187,7 @@ struct FileAccessRef { return f; } - operator bool() const { return f != NULL; } + operator bool() const { return f != nullptr; } FileAccess *f; operator FileAccess *() { return f; } FileAccessRef(FileAccess *fa) { f = fa; } @@ -196,4 +196,4 @@ struct FileAccessRef { } }; -#endif +#endif // FILE_ACCESS_H diff --git a/core/os/input.cpp b/core/os/input.cpp deleted file mode 100644 index 1768b851df..0000000000 --- a/core/os/input.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/*************************************************************************/ -/* input.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "input.h" - -#include "core/input_map.h" -#include "core/os/os.h" -#include "core/project_settings.h" - -#ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" -#endif - -Input *Input::singleton = NULL; - -Input *Input::get_singleton() { - - return singleton; -} - -void Input::set_mouse_mode(MouseMode p_mode) { - ERR_FAIL_INDEX((int)p_mode, 4); - OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); -} - -Input::MouseMode Input::get_mouse_mode() const { - - return (MouseMode)OS::get_singleton()->get_mouse_mode(); -} - -void Input::_bind_methods() { - - ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); - ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); - ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); - ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); - ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); - ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); - ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); - ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); - ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); - ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); - ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &Input::get_joy_guid); - ClassDB::bind_method(D_METHOD("get_connected_joypads"), &Input::get_connected_joypads); - ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength); - ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration); - ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &Input::get_joy_button_string); - ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string); - ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0)); - ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration); - ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500)); - ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity); - ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); - ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); - ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); - //ClassDB::bind_method(D_METHOD("get_mouse_position"),&Input::get_mouse_position); - this is not the function you want - ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); - ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); - ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); - ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); - ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); - ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); - ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); - ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); - ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); - ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); - ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); - ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); - - BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); - BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); - BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); - BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); - - BIND_ENUM_CONSTANT(CURSOR_ARROW); - BIND_ENUM_CONSTANT(CURSOR_IBEAM); - BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); - BIND_ENUM_CONSTANT(CURSOR_CROSS); - BIND_ENUM_CONSTANT(CURSOR_WAIT); - BIND_ENUM_CONSTANT(CURSOR_BUSY); - BIND_ENUM_CONSTANT(CURSOR_DRAG); - BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); - BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); - BIND_ENUM_CONSTANT(CURSOR_VSIZE); - BIND_ENUM_CONSTANT(CURSOR_HSIZE); - BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); - BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); - BIND_ENUM_CONSTANT(CURSOR_MOVE); - BIND_ENUM_CONSTANT(CURSOR_VSPLIT); - BIND_ENUM_CONSTANT(CURSOR_HSPLIT); - BIND_ENUM_CONSTANT(CURSOR_HELP); - - ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); -} - -void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { -#ifdef TOOLS_ENABLED - - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; - - String pf = p_function; - if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { - - List<PropertyInfo> pinfo; - ProjectSettings::get_singleton()->get_property_list(&pinfo); - - for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { - const PropertyInfo &pi = E->get(); - - if (!pi.name.begins_with("input/")) - continue; - - String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - r_options->push_back(quote_style + name + quote_style); - } - } -#endif -} - -Input::Input() { - - singleton = this; -} - -////////////////////////////////////////////////////////// diff --git a/core/os/input.h b/core/os/input.h deleted file mode 100644 index 55e0511080..0000000000 --- a/core/os/input.h +++ /dev/null @@ -1,146 +0,0 @@ -/*************************************************************************/ -/* input.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef INPUT_H -#define INPUT_H - -#include "core/object.h" -#include "core/os/main_loop.h" -#include "core/os/thread_safe.h" - -class Input : public Object { - - GDCLASS(Input, Object); - - static Input *singleton; - -protected: - static void _bind_methods(); - -public: - enum MouseMode { - MOUSE_MODE_VISIBLE, - MOUSE_MODE_HIDDEN, - MOUSE_MODE_CAPTURED, - MOUSE_MODE_CONFINED - }; - -#undef CursorShape - enum CursorShape { - CURSOR_ARROW, - CURSOR_IBEAM, - CURSOR_POINTING_HAND, - CURSOR_CROSS, - CURSOR_WAIT, - CURSOR_BUSY, - CURSOR_DRAG, - CURSOR_CAN_DROP, - CURSOR_FORBIDDEN, - CURSOR_VSIZE, - CURSOR_HSIZE, - CURSOR_BDIAGSIZE, - CURSOR_FDIAGSIZE, - CURSOR_MOVE, - CURSOR_VSPLIT, - CURSOR_HSPLIT, - CURSOR_HELP, - CURSOR_MAX - }; - - void set_mouse_mode(MouseMode p_mode); - MouseMode get_mouse_mode() const; - - static Input *get_singleton(); - - virtual bool is_key_pressed(int p_keycode) const = 0; - virtual bool is_mouse_button_pressed(int p_button) const = 0; - virtual bool is_joy_button_pressed(int p_device, int p_button) const = 0; - virtual bool is_action_pressed(const StringName &p_action) const = 0; - virtual bool is_action_just_pressed(const StringName &p_action) const = 0; - virtual bool is_action_just_released(const StringName &p_action) const = 0; - virtual float get_action_strength(const StringName &p_action) const = 0; - - virtual float get_joy_axis(int p_device, int p_axis) const = 0; - virtual String get_joy_name(int p_idx) = 0; - virtual Array get_connected_joypads() = 0; - virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) = 0; - virtual void add_joy_mapping(String p_mapping, bool p_update_existing = false) = 0; - virtual void remove_joy_mapping(String p_guid) = 0; - virtual bool is_joy_known(int p_device) = 0; - virtual String get_joy_guid(int p_device) const = 0; - virtual Vector2 get_joy_vibration_strength(int p_device) = 0; - virtual float get_joy_vibration_duration(int p_device) = 0; - virtual uint64_t get_joy_vibration_timestamp(int p_device) = 0; - virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0) = 0; - virtual void stop_joy_vibration(int p_device) = 0; - virtual void vibrate_handheld(int p_duration_ms = 500) = 0; - - virtual Point2 get_mouse_position() const = 0; - virtual Point2 get_last_mouse_speed() const = 0; - virtual int get_mouse_button_mask() const = 0; - - virtual void warp_mouse_position(const Vector2 &p_to) = 0; - virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) = 0; - - virtual Vector3 get_gravity() const = 0; - virtual Vector3 get_accelerometer() const = 0; - virtual Vector3 get_magnetometer() const = 0; - virtual Vector3 get_gyroscope() const = 0; - - virtual void action_press(const StringName &p_action, float p_strength = 1.f) = 0; - virtual void action_release(const StringName &p_action) = 0; - - void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; - - virtual bool is_emulating_touch_from_mouse() const = 0; - virtual bool is_emulating_mouse_from_touch() const = 0; - - virtual CursorShape get_default_cursor_shape() const = 0; - virtual void set_default_cursor_shape(CursorShape p_shape) = 0; - virtual CursorShape get_current_cursor_shape() const = 0; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) = 0; - - virtual String get_joy_button_string(int p_button) = 0; - virtual String get_joy_axis_string(int p_axis) = 0; - virtual int get_joy_button_index_from_string(String p_button) = 0; - virtual int get_joy_axis_index_from_string(String p_axis) = 0; - - virtual void parse_input_event(const Ref<InputEvent> &p_event) = 0; - virtual void accumulate_input_event(const Ref<InputEvent> &p_event) = 0; - virtual void flush_accumulated_events() = 0; - virtual void set_use_accumulated_input(bool p_enable) = 0; - - Input(); -}; - -VARIANT_ENUM_CAST(Input::MouseMode); -VARIANT_ENUM_CAST(Input::CursorShape); - -#endif // INPUT_H diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index 7141423c77..c65d3fefc2 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -288,7 +288,7 @@ static const _KeyCodeText _keycodes[] = { {KEY_DIVISION ,"Division"}, {KEY_YDIAERESIS ,"Ydiaeresis"}, - {0 ,0} + {0 ,nullptr} /* clang-format on */ }; diff --git a/core/os/keyboard.h b/core/os/keyboard.h index bac32e01dd..5d11e6a378 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -325,4 +325,4 @@ int keycode_get_count(); int keycode_get_value_by_index(int p_index); const char *keycode_get_name_by_index(int p_index); -#endif +#endif // KEYBOARD_H diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index ab43ce4af7..0d1a080682 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -34,30 +34,16 @@ void MainLoop::_bind_methods() { - ClassDB::bind_method(D_METHOD("input_event", "event"), &MainLoop::input_event); - ClassDB::bind_method(D_METHOD("input_text", "text"), &MainLoop::input_text); ClassDB::bind_method(D_METHOD("init"), &MainLoop::init); ClassDB::bind_method(D_METHOD("iteration", "delta"), &MainLoop::iteration); ClassDB::bind_method(D_METHOD("idle", "delta"), &MainLoop::idle); ClassDB::bind_method(D_METHOD("finish"), &MainLoop::finish); - BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); - BIND_VMETHOD(MethodInfo("_input_text", PropertyInfo(Variant::STRING, "text"))); BIND_VMETHOD(MethodInfo("_initialize")); BIND_VMETHOD(MethodInfo(Variant::BOOL, "_iteration", PropertyInfo(Variant::FLOAT, "delta"))); BIND_VMETHOD(MethodInfo(Variant::BOOL, "_idle", PropertyInfo(Variant::FLOAT, "delta"))); - BIND_VMETHOD(MethodInfo("_drop_files", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "from_screen"))); BIND_VMETHOD(MethodInfo("_finalize")); - BIND_VMETHOD(MethodInfo("_global_menu_action", PropertyInfo(Variant::NIL, "id"), PropertyInfo(Variant::NIL, "meta"))); - - BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER); - BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT); - BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN); - BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT); - BIND_CONSTANT(NOTIFICATION_WM_QUIT_REQUEST); - BIND_CONSTANT(NOTIFICATION_WM_GO_BACK_REQUEST); - BIND_CONSTANT(NOTIFICATION_WM_UNFOCUS_REQUEST); BIND_CONSTANT(NOTIFICATION_OS_MEMORY_WARNING); BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED); BIND_CONSTANT(NOTIFICATION_WM_ABOUT); @@ -80,18 +66,6 @@ MainLoop::MainLoop() { MainLoop::~MainLoop() { } -void MainLoop::input_text(const String &p_text) { - - if (get_script_instance()) - get_script_instance()->call("_input_text", p_text); -} - -void MainLoop::input_event(const Ref<InputEvent> &p_event) { - - if (get_script_instance()) - get_script_instance()->call("_input_event", p_event); -} - void MainLoop::init() { if (init_script.is_valid()) @@ -115,18 +89,6 @@ bool MainLoop::idle(float p_time) { return false; } -void MainLoop::drop_files(const Vector<String> &p_files, int p_from_screen) { - - if (get_script_instance()) - get_script_instance()->call("_drop_files", p_files, p_from_screen); -} - -void MainLoop::global_menu_action(const Variant &p_id, const Variant &p_meta) { - - if (get_script_instance()) - get_script_instance()->call("_global_menu_action", p_id, p_meta); -} - void MainLoop::finish() { if (get_script_instance()) { diff --git a/core/os/main_loop.h b/core/os/main_loop.h index b1120aee8a..8f6c8c91b1 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -31,7 +31,7 @@ #ifndef MAIN_LOOP_H #define MAIN_LOOP_H -#include "core/os/input_event.h" +#include "core/input/input_event.h" #include "core/reference.h" #include "core/script_language.h" @@ -48,37 +48,24 @@ protected: public: enum { //make sure these are replicated in Node - NOTIFICATION_WM_MOUSE_ENTER = 1002, - NOTIFICATION_WM_MOUSE_EXIT = 1003, - NOTIFICATION_WM_FOCUS_IN = 1004, - NOTIFICATION_WM_FOCUS_OUT = 1005, - NOTIFICATION_WM_QUIT_REQUEST = 1006, - NOTIFICATION_WM_GO_BACK_REQUEST = 1007, - NOTIFICATION_WM_UNFOCUS_REQUEST = 1008, - NOTIFICATION_OS_MEMORY_WARNING = 1009, - NOTIFICATION_TRANSLATION_CHANGED = 1010, - NOTIFICATION_WM_ABOUT = 1011, - NOTIFICATION_CRASH = 1012, - NOTIFICATION_OS_IME_UPDATE = 1013, - NOTIFICATION_APP_RESUMED = 1014, - NOTIFICATION_APP_PAUSED = 1015, + NOTIFICATION_OS_MEMORY_WARNING = 2009, + NOTIFICATION_TRANSLATION_CHANGED = 2010, + NOTIFICATION_WM_ABOUT = 2011, + NOTIFICATION_CRASH = 2012, + NOTIFICATION_OS_IME_UPDATE = 2013, + NOTIFICATION_APP_RESUMED = 2014, + NOTIFICATION_APP_PAUSED = 2015, }; - virtual void input_event(const Ref<InputEvent> &p_event); - virtual void input_text(const String &p_text); - virtual void init(); virtual bool iteration(float p_time); virtual bool idle(float p_time); virtual void finish(); - virtual void drop_files(const Vector<String> &p_files, int p_from_screen = 0); - virtual void global_menu_action(const Variant &p_id, const Variant &p_meta); - void set_init_script(const Ref<Script> &p_init_script); MainLoop(); virtual ~MainLoop(); }; -#endif +#endif // MAIN_LOOP_H diff --git a/core/os/memory.cpp b/core/os/memory.cpp index 39d3fce910..d921c10ad4 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -81,7 +81,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) { void *mem = malloc(p_bytes + (prepad ? PAD_ALIGN : 0)); - ERR_FAIL_COND_V(!mem, NULL); + ERR_FAIL_COND_V(!mem, nullptr); atomic_increment(&alloc_count); @@ -103,7 +103,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) { void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { - if (p_memory == NULL) { + if (p_memory == nullptr) { return alloc_static(p_bytes, p_pad_align); } @@ -130,12 +130,12 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { if (p_bytes == 0) { free(mem); - return NULL; + return nullptr; } else { *s = p_bytes; mem = (uint8_t *)realloc(mem, p_bytes + PAD_ALIGN); - ERR_FAIL_COND_V(!mem, NULL); + ERR_FAIL_COND_V(!mem, nullptr); s = (uint64_t *)mem; @@ -147,7 +147,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { mem = (uint8_t *)realloc(mem, p_bytes); - ERR_FAIL_COND_V(mem == NULL && p_bytes > 0, NULL); + ERR_FAIL_COND_V(mem == nullptr && p_bytes > 0, nullptr); return mem; } @@ -155,7 +155,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) { void Memory::free_static(void *p_ptr, bool p_pad_align) { - ERR_FAIL_COND(p_ptr == NULL); + ERR_FAIL_COND(p_ptr == nullptr); uint8_t *mem = (uint8_t *)p_ptr; diff --git a/core/os/memory.h b/core/os/memory.h index 207149b57e..dcaedd92ba 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -206,4 +206,4 @@ struct _GlobalNilClass { static _GlobalNil _nil; }; -#endif +#endif // MEMORY_H diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp index 6ebec50ff0..985f6f38e5 100644 --- a/core/os/midi_driver.cpp +++ b/core/os/midi_driver.cpp @@ -30,11 +30,11 @@ #include "midi_driver.h" +#include "core/input/input_filter.h" #include "core/os/os.h" -#include "main/input_default.h" uint8_t MIDIDriver::last_received_message = 0x00; -MIDIDriver *MIDIDriver::singleton = NULL; +MIDIDriver *MIDIDriver::singleton = nullptr; MIDIDriver *MIDIDriver::get_singleton() { return singleton; @@ -117,7 +117,7 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_ break; } - InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); + InputFilter *id = InputFilter::get_singleton(); id->parse_input_event(event); } diff --git a/core/os/midi_driver.h b/core/os/midi_driver.h index 4f53feb43e..b7377a8a40 100644 --- a/core/os/midi_driver.h +++ b/core/os/midi_driver.h @@ -58,4 +58,4 @@ public: virtual ~MIDIDriver() {} }; -#endif +#endif // MIDI_DRIVER_H diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index 74c308f646..31a0dc2bfa 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -40,7 +40,11 @@ void _global_unlock() { _global_mutex.unlock(); } +#ifndef NO_THREADS + template class MutexImpl<std::recursive_mutex>; template class MutexImpl<std::mutex>; -template class MutexLock<MutexImpl<std::recursive_mutex> >; -template class MutexLock<MutexImpl<std::mutex> >; +template class MutexLock<MutexImpl<std::recursive_mutex>>; +template class MutexLock<MutexImpl<std::mutex>>; + +#endif diff --git a/core/os/mutex.h b/core/os/mutex.h index 8d7b378d60..526549dd93 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -71,9 +71,22 @@ public: } }; +using Mutex = MutexImpl<std::recursive_mutex>; // Recursive, for general use +using BinaryMutex = MutexImpl<std::mutex>; // Non-recursive, handle with care + +extern template class MutexImpl<std::recursive_mutex>; +extern template class MutexImpl<std::mutex>; +extern template class MutexLock<MutexImpl<std::recursive_mutex>>; +extern template class MutexLock<MutexImpl<std::mutex>>; + #else -template <class StdMutexType> +class FakeMutex { + + FakeMutex(){}; +}; + +template <class MutexT> class MutexImpl { public: _ALWAYS_INLINE_ void lock() const {} @@ -87,14 +100,9 @@ public: explicit MutexLock(const MutexT &p_mutex) {} }; -#endif // !NO_THREADS - -using Mutex = MutexImpl<std::recursive_mutex>; // Recursive, for general use -using BinaryMutex = MutexImpl<std::mutex>; // Non-recursive, handle with care +using Mutex = MutexImpl<FakeMutex>; +using BinaryMutex = MutexImpl<FakeMutex>; // Non-recursive, handle with care -extern template class MutexImpl<std::recursive_mutex>; -extern template class MutexImpl<std::mutex>; -extern template class MutexLock<MutexImpl<std::recursive_mutex> >; -extern template class MutexLock<MutexImpl<std::mutex> >; +#endif // !NO_THREADS -#endif +#endif // MUTEX_H diff --git a/core/os/os.cpp b/core/os/os.cpp index 9a65d537ac..0636810e4b 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -30,9 +30,9 @@ #include "os.h" +#include "core/input/input_filter.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/os/input.h" #include "core/os/midi_driver.h" #include "core/project_settings.h" #include "core/version_generated.gen.h" @@ -40,7 +40,7 @@ #include <stdarg.h> -OS *OS::singleton = NULL; +OS *OS::singleton = nullptr; OS *OS::get_singleton() { @@ -139,14 +139,6 @@ void OS::printerr(const char *p_format, ...) { va_end(argp); }; -void OS::set_keep_screen_on(bool p_enabled) { - _keep_screen_on = p_enabled; -} - -bool OS::is_keep_screen_on() const { - return _keep_screen_on; -} - void OS::set_low_processor_usage_mode(bool p_enabled) { low_processor_usage_mode = p_enabled; @@ -167,15 +159,6 @@ int OS::get_low_processor_usage_mode_sleep_usec() const { return low_processor_usage_mode_sleep_usec; } -void OS::set_clipboard(const String &p_text) { - - _local_clipboard = p_text; -} -String OS::get_clipboard() const { - - return _local_clipboard; -} - String OS::get_executable_path() const { return _execpath; @@ -201,7 +184,7 @@ void OS::dump_memory_to_file(const char *p_file) { //Memory::dump_static_mem_to_file(p_file); } -static FileAccess *_OSPRF = NULL; +static FileAccess *_OSPRF = nullptr; static void _OS_printres(Object *p_obj) { @@ -216,31 +199,6 @@ static void _OS_printres(Object *p_obj) { print_line(str); } -bool OS::has_virtual_keyboard() const { - - return false; -} - -void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) { -} - -void OS::hide_virtual_keyboard() { -} - -int OS::get_virtual_keyboard_height() const { - return 0; -} - -void OS::set_cursor_shape(CursorShape p_shape) { -} - -OS::CursorShape OS::get_cursor_shape() const { - return CURSOR_ARROW; -} - -void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { -} - void OS::print_all_resources(String p_to_file) { ERR_FAIL_COND(p_to_file != "" && _OSPRF); @@ -249,7 +207,7 @@ void OS::print_all_resources(String p_to_file) { Error err; _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err); if (err != OK) { - _OSPRF = NULL; + _OSPRF = nullptr; ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + "."); } } @@ -260,13 +218,13 @@ void OS::print_all_resources(String p_to_file) { if (_OSPRF) memdelete(_OSPRF); - _OSPRF = NULL; + _OSPRF = nullptr; } } void OS::print_resources_in_use(bool p_short) { - ResourceCache::dump(NULL, p_short); + ResourceCache::dump(nullptr, p_short); } void OS::dump_resources_to_file(const char *p_file) { @@ -372,45 +330,6 @@ Error OS::shell_open(String p_uri) { }; // implement these with the canvas? -Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback) { - - while (true) { - - print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str()); - for (int i = 0; i < p_buttons.size(); i++) { - if (i > 0) print(", "); - print("%i=%ls", i + 1, p_buttons[i].c_str()); - }; - print("\n"); - String res = get_stdin_string().strip_edges(); - if (!res.is_numeric()) - continue; - int n = res.to_int(); - if (n < 0 || n >= p_buttons.size()) - continue; - if (p_obj && p_callback != "") - p_obj->call_deferred(p_callback, n); - break; - }; - return OK; -}; - -Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) { - - ERR_FAIL_COND_V(!p_obj, FAILED); - ERR_FAIL_COND_V(p_callback == "", FAILED); - print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str()); - - String res = get_stdin_string().strip_edges(); - bool success = true; - if (res == "") { - res = p_partial; - }; - - p_obj->call_deferred(p_callback, success, res); - - return OK; -}; uint64_t OS::get_static_memory_usage() const { @@ -427,12 +346,6 @@ Error OS::set_cwd(const String &p_cwd) { return ERR_CANT_OPEN; } -bool OS::has_touchscreen_ui_hint() const { - - //return false; - return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse(); -} - uint64_t OS::get_free_static_memory() const { return Memory::get_mem_available(); @@ -441,17 +354,7 @@ uint64_t OS::get_free_static_memory() const { void OS::yield() { } -void OS::set_screen_orientation(ScreenOrientation p_orientation) { - - _orientation = p_orientation; -} - -OS::ScreenOrientation OS::get_screen_orientation() const { - - return (OS::ScreenOrientation)_orientation; -} - -void OS::_ensure_user_data_dir() { +void OS::ensure_user_data_dir() { String dd = get_user_data_dir(); DirAccess *da = DirAccess::open(dd); @@ -467,12 +370,6 @@ void OS::_ensure_user_data_dir() { memdelete(da); } -void OS::set_native_icon(const String &p_filename) { -} - -void OS::set_icon(const Ref<Image> &p_icon) { -} - String OS::get_model_name() const { return "GenericDevice"; @@ -484,15 +381,6 @@ void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) { _cmdline = p_args; }; -void OS::release_rendering_thread() { -} - -void OS::make_rendering_thread() { -} - -void OS::swap_buffers() { -} - String OS::get_unique_id() const { ERR_FAIL_V(""); @@ -503,31 +391,6 @@ int OS::get_processor_count() const { return 1; } -Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - - return FAILED; -}; - -bool OS::native_video_is_playing() const { - - return false; -}; - -void OS::native_video_pause(){ - -}; - -void OS::native_video_unpause(){ - -}; - -void OS::native_video_stop(){ - -}; - -void OS::set_mouse_mode(MouseMode p_mode) { -} - bool OS::can_use_threads() const { #ifdef NO_THREADS @@ -537,51 +400,6 @@ bool OS::can_use_threads() const { #endif } -OS::MouseMode OS::get_mouse_mode() const { - - return MOUSE_MODE_VISIBLE; -} - -OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const { - - return LATIN_KEYBOARD_QWERTY; -} - -bool OS::is_joy_known(int p_device) { - return true; -} - -String OS::get_joy_guid(int p_device) const { - return "Default Joypad"; -} - -void OS::set_context(int p_context) { -} - -OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = NULL; - -void OS::set_use_vsync(bool p_enable) { - _use_vsync = p_enable; - if (switch_vsync_function) { //if a function was set, use function - switch_vsync_function(p_enable); - } else { //otherwise just call here - _set_use_vsync(p_enable); - } -} - -bool OS::is_vsync_enabled() const { - - return _use_vsync; -} - -void OS::set_vsync_via_compositor(bool p_enable) { - _vsync_via_compositor = p_enable; -} - -bool OS::is_vsync_via_compositor_enabled() const { - return _vsync_via_compositor; -} - void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) { has_server_feature_callback = p_callback; @@ -653,48 +471,6 @@ bool OS::has_feature(const String &p_feature) { return false; } -void OS::center_window() { - - if (is_window_fullscreen()) return; - - Point2 sp = get_screen_position(get_current_screen()); - Size2 scr = get_screen_size(get_current_screen()); - Size2 wnd = get_real_window_size(); - - int x = sp.width + (scr.width - wnd.width) / 2; - int y = sp.height + (scr.height - wnd.height) / 2; - - set_window_position(Vector2(x, y)); -} - -int OS::get_video_driver_count() const { - - return 2; -} - -const char *OS::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES2: - return "GLES2"; - case VIDEO_DRIVER_VULKAN: - default: - return "Vulkan"; - } -} - -int OS::get_audio_driver_count() const { - - return AudioDriverManager::get_driver_count(); -} - -const char *OS::get_audio_driver_name(int p_driver) const { - - AudioDriver *driver = AudioDriverManager::get_driver(p_driver); - ERR_FAIL_COND_V_MSG(!driver, "", "Cannot get audio driver at index '" + itos(p_driver) + "'."); - return AudioDriverManager::get_driver(p_driver)->get_name(); -} - void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) { restart_on_exit = p_restart; restart_commandline = p_restart_arguments; @@ -740,7 +516,6 @@ OS::OS() { _verbose_stdout = false; _no_window = false; _exit_code = 0; - _orientation = SCREEN_LANDSCAPE; _render_thread_mode = RENDER_THREAD_SAFE; @@ -748,9 +523,9 @@ OS::OS() { _allow_layered = false; _stack_bottom = (void *)(&stack_bottom); - _logger = NULL; + _logger = nullptr; - has_server_feature_callback = NULL; + has_server_feature_callback = nullptr; Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); @@ -759,5 +534,5 @@ OS::OS() { OS::~OS() { memdelete(_logger); - singleton = NULL; + singleton = nullptr; } diff --git a/core/os/os.h b/core/os/os.h index 1d3619b1e6..714a10bf76 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -82,31 +82,6 @@ public: RENDER_THREAD_SAFE, RENDER_SEPARATE_THREAD }; - struct VideoMode { - - int width, height; - bool fullscreen; - bool resizable; - bool borderless_window; - bool maximized; - bool always_on_top; - bool use_vsync; - bool vsync_via_compositor; - bool layered; - float get_aspect() const { return (float)width / (float)height; } - VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false, bool p_vsync_via_compositor = false) { - width = p_width; - height = p_height; - fullscreen = p_fullscreen; - resizable = p_resizable; - borderless_window = p_borderless_window; - maximized = p_maximized; - always_on_top = p_always_on_top; - use_vsync = p_use_vsync; - vsync_via_compositor = p_vsync_via_compositor; - layered = false; - } - }; protected: friend class Main; @@ -117,8 +92,8 @@ protected: // functions used by main to initialize/deinitialize the OS void add_logger(Logger *p_logger); - virtual void initialize_core() = 0; - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) = 0; + virtual void initialize() = 0; + virtual void initialize_joypads() = 0; virtual void set_main_loop(MainLoop *p_main_loop) = 0; virtual void delete_main_loop() = 0; @@ -128,7 +103,6 @@ protected: virtual void set_cmdline(const char *p_execpath, const List<String> &p_args); - void _ensure_user_data_dir(); virtual bool _check_internal_feature_support(const String &p_feature) = 0; public: @@ -136,128 +110,27 @@ public: static OS *get_singleton(); - virtual void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta){}; - virtual void global_menu_add_separator(const String &p_menu){}; - virtual void global_menu_remove_item(const String &p_menu, int p_idx){}; - virtual void global_menu_clear(const String &p_menu){}; - void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type = Logger::ERR_ERROR); void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; - virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0; virtual String get_stdin_string(bool p_block = true) = 0; - enum MouseMode { - MOUSE_MODE_VISIBLE, - MOUSE_MODE_HIDDEN, - MOUSE_MODE_CAPTURED, - MOUSE_MODE_CONFINED - }; - - virtual void set_mouse_mode(MouseMode p_mode); - virtual MouseMode get_mouse_mode() const; - - virtual void warp_mouse_position(const Point2 &p_to) {} - virtual Point2 get_mouse_position() const = 0; - virtual int get_mouse_button_state() const = 0; - virtual void set_window_title(const String &p_title) = 0; - - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0) = 0; - virtual VideoMode get_video_mode(int p_screen = 0) const = 0; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const = 0; - - enum VideoDriver { - VIDEO_DRIVER_VULKAN, - VIDEO_DRIVER_GLES2, - VIDEO_DRIVER_MAX, - }; - - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - virtual int get_current_video_driver() const = 0; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - virtual PackedStringArray get_connected_midi_inputs(); virtual void open_midi_inputs(); virtual void close_midi_inputs(); - virtual int get_screen_count() const { return 1; } - virtual int get_current_screen() const { return 0; } - virtual void set_current_screen(int p_screen) {} - virtual Point2 get_screen_position(int p_screen = -1) const { return Point2(); } - virtual Size2 get_screen_size(int p_screen = -1) const { return get_window_size(); } - virtual int get_screen_dpi(int p_screen = -1) const { return 72; } - virtual Point2 get_window_position() const { return Vector2(); } - virtual void set_window_position(const Point2 &p_position) {} - virtual Size2 get_max_window_size() const { return Size2(); }; - virtual Size2 get_min_window_size() const { return Size2(); }; - virtual Size2 get_window_size() const = 0; - virtual Size2 get_real_window_size() const { return get_window_size(); } - virtual void set_min_window_size(const Size2 p_size) {} - virtual void set_max_window_size(const Size2 p_size) {} - virtual void set_window_size(const Size2 p_size) {} - virtual void set_window_fullscreen(bool p_enabled) {} - virtual bool is_window_fullscreen() const { return true; } - virtual void set_window_resizable(bool p_enabled) {} - virtual bool is_window_resizable() const { return false; } - virtual void set_window_minimized(bool p_enabled) {} - virtual bool is_window_minimized() const { return false; } - virtual void set_window_maximized(bool p_enabled) {} - virtual bool is_window_maximized() const { return true; } - virtual void set_window_always_on_top(bool p_enabled) {} - virtual bool is_window_always_on_top() const { return false; } - virtual bool is_window_focused() const { return true; } - virtual void set_console_visible(bool p_enabled) {} - virtual bool is_console_visible() const { return false; } - virtual void request_attention() {} - virtual void center_window(); - - // Returns window area free of hardware controls and other obstacles. - // The application should use this to determine where to place UI elements. - // - // Keep in mind the area returned is in window coordinates rather than - // viewport coordinates - you should perform the conversion on your own. - // - // The maximum size of the area is Rect2(0, 0, window_size.width, window_size.height). - virtual Rect2 get_window_safe_area() const { - Size2 window_size = get_window_size(); - return Rect2(0, 0, window_size.width, window_size.height); - } - - virtual void set_borderless_window(bool p_borderless) {} - virtual bool get_borderless_window() { return 0; } - - virtual bool get_window_per_pixel_transparency_enabled() const { return false; } - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled) {} - - virtual uint8_t *get_layered_buffer_data() { return NULL; } - virtual Size2 get_layered_buffer_size() { return Size2(0, 0); } - virtual void swap_layered_buffer() {} - - virtual void set_ime_active(const bool p_active) {} - virtual void set_ime_position(const Point2 &p_pos) {} - virtual Point2 get_ime_selection() const { return Point2(); } - virtual String get_ime_text() const { return String(); } - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; } virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; } virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; } - virtual void set_keep_screen_on(bool p_enabled); - virtual bool is_keep_screen_on() const; virtual void set_low_processor_usage_mode(bool p_enabled); virtual bool is_in_low_processor_usage_mode() const; virtual void set_low_processor_usage_mode_sleep_usec(int p_usec); virtual int get_low_processor_usage_mode_sleep_usec() const; virtual String get_executable_path() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL) = 0; + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) = 0; virtual Error kill(const ProcessID &p_pid) = 0; virtual int get_process_id() const; virtual void vibrate_handheld(int p_duration_ms = 500); @@ -273,6 +146,11 @@ public: virtual List<String> get_cmdline_args() const { return _cmdline; } virtual String get_model_name() const; + bool is_layered_allowed() const { return _allow_layered; } + bool is_hidpi_allowed() const { return _allow_hidpi; } + + void ensure_user_data_dir(); + virtual MainLoop *get_main_loop() const = 0; virtual void yield(); @@ -338,8 +216,6 @@ public: uint32_t get_ticks_msec() const; uint64_t get_splash_tick_msec() const; - virtual bool can_draw() const = 0; - virtual bool is_userfs_persistent() const { return true; } bool is_stdout_verbose() const; @@ -348,39 +224,6 @@ public: virtual bool is_disable_crash_handler() const { return false; } virtual void initialize_debugging() {} - enum CursorShape { - CURSOR_ARROW, - CURSOR_IBEAM, - CURSOR_POINTING_HAND, - CURSOR_CROSS, - CURSOR_WAIT, - CURSOR_BUSY, - CURSOR_DRAG, - CURSOR_CAN_DROP, - CURSOR_FORBIDDEN, - CURSOR_VSIZE, - CURSOR_HSIZE, - CURSOR_BDIAGSIZE, - CURSOR_FDIAGSIZE, - CURSOR_MOVE, - CURSOR_VSPLIT, - CURSOR_HSPLIT, - CURSOR_HELP, - CURSOR_MAX - }; - - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1); - virtual void hide_virtual_keyboard(); - - // returns height of the currently shown virtual keyboard (0 if keyboard is hidden) - virtual int get_virtual_keyboard_height() const; - - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - virtual bool get_swap_ok_cancel() { return false; } virtual void dump_memory_to_file(const char *p_file); virtual void dump_resources_to_file(const char *p_file); virtual void print_resources_in_use(bool p_short = false); @@ -423,34 +266,8 @@ public: virtual void set_no_window_mode(bool p_enable); virtual bool is_no_window_mode_enabled() const; - virtual bool has_touchscreen_ui_hint() const; - - enum ScreenOrientation { - - SCREEN_LANDSCAPE, - SCREEN_PORTRAIT, - SCREEN_REVERSE_LANDSCAPE, - SCREEN_REVERSE_PORTRAIT, - SCREEN_SENSOR_LANDSCAPE, - SCREEN_SENSOR_PORTRAIT, - SCREEN_SENSOR, - }; - - virtual void set_screen_orientation(ScreenOrientation p_orientation); - ScreenOrientation get_screen_orientation() const; - - virtual void enable_for_stealing_focus(ProcessID pid) {} - virtual void move_window_to_foreground() {} - virtual void debug_break(); - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual void set_native_icon(const String &p_filename); - virtual void set_icon(const Ref<Image> &p_icon); - virtual int get_exit_code() const; virtual void set_exit_code(int p_code); @@ -458,62 +275,12 @@ public: virtual String get_unique_id() const; - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_unpause(); - virtual void native_video_stop(); - virtual bool can_use_threads() const; - virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback); - virtual Error dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback); - - enum LatinKeyboardVariant { - LATIN_KEYBOARD_QWERTY, - LATIN_KEYBOARD_QWERTZ, - LATIN_KEYBOARD_AZERTY, - LATIN_KEYBOARD_QZERTY, - LATIN_KEYBOARD_DVORAK, - LATIN_KEYBOARD_NEO, - LATIN_KEYBOARD_COLEMAK, - }; - - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - enum EngineContext { - CONTEXT_EDITOR, - CONTEXT_PROJECTMAN, - CONTEXT_ENGINE, - }; - - virtual void set_context(int p_context); - - //amazing hack because OpenGL needs this to be set on a separate thread.. - //also core can't access servers, so a callback must be used - typedef void (*SwitchVSyncCallbackInThread)(bool); - - static SwitchVSyncCallbackInThread switch_vsync_function; - void set_use_vsync(bool p_enable); - bool is_vsync_enabled() const; - - //real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed - virtual void _set_use_vsync(bool p_enable) {} - - void set_vsync_via_compositor(bool p_enable); - bool is_vsync_via_compositor_enabled() const; - - virtual void force_process_input(){}; bool has_feature(const String &p_feature); void set_has_server_feature_callback(HasServerFeatureCallback p_callback); - bool is_layered_allowed() const { return _allow_layered; } - bool is_hidpi_allowed() const { return _allow_hidpi; } - void set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments); bool is_restart_on_exit_set() const; List<String> get_restart_on_exit_arguments() const; @@ -527,4 +294,4 @@ public: virtual ~OS(); }; -#endif +#endif // OS_H diff --git a/core/os/rw_lock.cpp b/core/os/rw_lock.cpp index 75683962af..1dd2c3bccb 100644 --- a/core/os/rw_lock.cpp +++ b/core/os/rw_lock.cpp @@ -34,11 +34,11 @@ #include <stddef.h> -RWLock *(*RWLock::create_func)() = 0; +RWLock *(*RWLock::create_func)() = nullptr; RWLock *RWLock::create() { - ERR_FAIL_COND_V(!create_func, 0); + ERR_FAIL_COND_V(!create_func, nullptr); return create_func(); } diff --git a/core/os/rw_lock.h b/core/os/rw_lock.h index 21648b6cbc..64dfbef20c 100644 --- a/core/os/rw_lock.h +++ b/core/os/rw_lock.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef RWLOCK_H -#define RWLOCK_H +#ifndef RW_LOCK_H +#define RW_LOCK_H #include "core/error_list.h" @@ -79,4 +79,4 @@ public: } }; -#endif // RWLOCK_H +#endif // RW_LOCK_H diff --git a/core/os/semaphore.h b/core/os/semaphore.h index 6f194d4887..3d9d1ab984 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -80,4 +80,4 @@ public: #endif -#endif +#endif // SEMAPHORE_H diff --git a/core/os/thread.cpp b/core/os/thread.cpp index 7f6148057d..294b52f00c 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -30,10 +30,10 @@ #include "thread.h" -Thread *(*Thread::create_func)(ThreadCreateCallback, void *, const Settings &) = NULL; -Thread::ID (*Thread::get_thread_id_func)() = NULL; -void (*Thread::wait_to_finish_func)(Thread *) = NULL; -Error (*Thread::set_name_func)(const String &) = NULL; +Thread *(*Thread::create_func)(ThreadCreateCallback, void *, const Settings &) = nullptr; +Thread::ID (*Thread::get_thread_id_func)() = nullptr; +void (*Thread::wait_to_finish_func)(Thread *) = nullptr; +Error (*Thread::set_name_func)(const String &) = nullptr; Thread::ID Thread::_main_thread_id = 0; @@ -50,7 +50,7 @@ Thread *Thread::create(ThreadCreateCallback p_callback, void *p_user, const Sett return create_func(p_callback, p_user, p_settings); } - return NULL; + return nullptr; } void Thread::wait_to_finish(Thread *p_thread) { diff --git a/core/os/thread.h b/core/os/thread.h index 0803fd1190..76d296bcf7 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -77,4 +77,4 @@ public: virtual ~Thread(); }; -#endif +#endif // THREAD_H diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index da8188f983..066ee498ac 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -61,4 +61,4 @@ public: static void make_default(); }; -#endif +#endif // THREAD_DUMMY_H diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index 0221edf491..670ee8b125 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -38,4 +38,4 @@ #define _THREAD_SAFE_LOCK_ _thread_safe_.lock(); #define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock(); -#endif +#endif // THREAD_SAFE_H diff --git a/core/os/threaded_array_processor.h b/core/os/threaded_array_processor.h index 9dcd6ceece..00dc53286e 100644 --- a/core/os/threaded_array_processor.h +++ b/core/os/threaded_array_processor.h @@ -80,7 +80,7 @@ void thread_process_array(uint32_t p_elements, C *p_instance, M p_method, U p_us threads.resize(OS::get_singleton()->get_processor_count()); for (int i = 0; i < threads.size(); i++) { - threads.write[i] = Thread::create(process_array_thread<ThreadArrayProcessData<C, U> >, &data); + threads.write[i] = Thread::create(process_array_thread<ThreadArrayProcessData<C, U>>, &data); } for (int i = 0; i < threads.size(); i++) { diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index b82a366ef2..04deba2c14 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -114,7 +114,7 @@ Variant PackedDataContainer::_get_at_ofs(uint32_t p_ofs, const uint8_t *p_buf, b } else { Variant v; - Error rerr = decode_variant(v, p_buf + p_ofs, datalen - p_ofs, NULL, false); + Error rerr = decode_variant(v, p_buf + p_ofs, datalen - p_ofs, nullptr, false); if (rerr != OK) { @@ -254,7 +254,7 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd uint32_t pos = tmpdata.size(); int len; - encode_variant(p_data, NULL, len, false); + encode_variant(p_data, nullptr, len, false); tmpdata.resize(tmpdata.size() + len); encode_variant(p_data, &tmpdata.write[pos], len, false); return pos; diff --git a/core/packed_data_container.h b/core/packed_data_container.h index 852fdcd0d3..0f08a1cb7b 100644 --- a/core/packed_data_container.h +++ b/core/packed_data_container.h @@ -73,7 +73,7 @@ protected: static void _bind_methods(); public: - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; Error pack(const Variant &p_data); int size() const; @@ -98,7 +98,7 @@ public: bool _is_dictionary() const; int size() const; - virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; + virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const; PackedDataContainerRef(); }; diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp index 5a83c3eeb4..b74540395c 100644 --- a/core/pool_allocator.cpp +++ b/core/pool_allocator.cpp @@ -250,9 +250,9 @@ PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) { unsigned int check = p_mem & CHECK_MASK; int entry = p_mem >> CHECK_BITS; - ERR_FAIL_INDEX_V(entry, entry_max, NULL); - ERR_FAIL_COND_V(entry_array[entry].check != check, NULL); - ERR_FAIL_COND_V(entry_array[entry].len == 0, NULL); + ERR_FAIL_INDEX_V(entry, entry_max, nullptr); + ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr); + ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr); return &entry_array[entry]; } @@ -261,9 +261,9 @@ const PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) const { unsigned int check = p_mem & CHECK_MASK; int entry = p_mem >> CHECK_BITS; - ERR_FAIL_INDEX_V(entry, entry_max, NULL); - ERR_FAIL_COND_V(entry_array[entry].check != check, NULL); - ERR_FAIL_COND_V(entry_array[entry].len == 0, NULL); + ERR_FAIL_INDEX_V(entry, entry_max, nullptr); + ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr); + ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr); return &entry_array[entry]; } @@ -461,7 +461,7 @@ const void *PoolAllocator::get(ID p_mem) const { if (!needs_locking) { const Entry *e = get_entry(p_mem); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); return &pool[e->pos]; } @@ -471,20 +471,20 @@ const void *PoolAllocator::get(ID p_mem) const { if (!e) { mt_unlock(); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); } if (e->lock == 0) { mt_unlock(); ERR_PRINT("e->lock == 0"); - return NULL; + return nullptr; } if ((int)e->pos >= pool_size) { mt_unlock(); ERR_PRINT("e->pos<0 || e->pos>=pool_size"); - return NULL; + return nullptr; } const void *ptr = &pool[e->pos]; @@ -498,7 +498,7 @@ void *PoolAllocator::get(ID p_mem) { if (!needs_locking) { Entry *e = get_entry(p_mem); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); return &pool[e->pos]; } @@ -508,21 +508,21 @@ void *PoolAllocator::get(ID p_mem) { if (!e) { mt_unlock(); - ERR_FAIL_COND_V(!e, NULL); + ERR_FAIL_COND_V(!e, nullptr); } if (e->lock == 0) { //assert(0); mt_unlock(); ERR_PRINT("e->lock == 0"); - return NULL; + return nullptr; } if ((int)e->pos >= pool_size) { mt_unlock(); ERR_PRINT("e->pos<0 || e->pos>=pool_size"); - return NULL; + return nullptr; } void *ptr = &pool[e->pos]; @@ -606,7 +606,7 @@ PoolAllocator::PoolAllocator(void *p_mem, int p_size, int p_align, bool p_needs_ create_pool(p_mem, p_size, p_max_entries); needs_locking = p_needs_locking; align = p_align; - mem_ptr = NULL; + mem_ptr = nullptr; } PoolAllocator::PoolAllocator(int p_align, int p_size, bool p_needs_locking, int p_max_entries) { diff --git a/core/pool_allocator.h b/core/pool_allocator.h index e34f5b1104..8c1710ebe0 100644 --- a/core/pool_allocator.h +++ b/core/pool_allocator.h @@ -148,4 +148,4 @@ public: virtual ~PoolAllocator(); }; -#endif +#endif // POOL_ALLOCATOR_H diff --git a/core/print_string.cpp b/core/print_string.cpp index 551b149334..8eb1d9e86a 100644 --- a/core/print_string.cpp +++ b/core/print_string.cpp @@ -34,7 +34,7 @@ #include <stdio.h> -static PrintHandlerList *print_handler_list = NULL; +static PrintHandlerList *print_handler_list = nullptr; bool _print_line_enabled = true; bool _print_error_enabled = true; @@ -50,7 +50,7 @@ void remove_print_handler(PrintHandlerList *p_handler) { _global_lock(); - PrintHandlerList *prev = NULL; + PrintHandlerList *prev = nullptr; PrintHandlerList *l = print_handler_list; while (l) { @@ -69,7 +69,7 @@ void remove_print_handler(PrintHandlerList *p_handler) { //OS::get_singleton()->print("print handler list is %p\n",print_handler_list); _global_unlock(); - ERR_FAIL_COND(l == NULL); + ERR_FAIL_COND(l == nullptr); } void print_line(String p_string) { diff --git a/core/print_string.h b/core/print_string.h index c2cf1c293b..d83cc35dd6 100644 --- a/core/print_string.h +++ b/core/print_string.h @@ -60,4 +60,4 @@ extern void print_line(String p_string); extern void print_error(String p_string); extern void print_verbose(String p_string); -#endif +#endif // PRINT_STRING_H diff --git a/core/project_settings.cpp b/core/project_settings.cpp index cf6b0471ec..63b52661b4 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -43,7 +43,7 @@ #include <zlib.h> -ProjectSettings *ProjectSettings::singleton = NULL; +ProjectSettings *ProjectSettings::singleton = nullptr; ProjectSettings *ProjectSettings::get_singleton() { @@ -532,7 +532,7 @@ Error ProjectSettings::_load_settings_binary(const String &p_path) { d.resize(vlen); f->get_buffer(d.ptrw(), vlen); Variant value; - err = decode_variant(value, d.ptr(), d.size(), NULL, true); + err = decode_variant(value, d.ptr(), d.size(), nullptr, true); ERR_CONTINUE_MSG(err != OK, "Error decoding property: " + key + "."); set(key, value); } @@ -571,7 +571,7 @@ Error ProjectSettings::_load_settings_text(const String &p_path) { next_tag.fields.clear(); next_tag.name = String(); - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); + err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { memdelete(f); // If we're loading a project.godot from source code, we can operate some @@ -652,7 +652,7 @@ Error ProjectSettings::save() { return save_custom(get_resource_path().plus_file("project.godot")); } -Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) { +Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { Error err; FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err); @@ -663,7 +663,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str int count = 0; - for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) { + for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { for (List<String>::Element *F = E->get().front(); F; F = F->next()) { @@ -679,7 +679,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_string(key); int len; - err = encode_variant(p_custom_features, NULL, len, false); + err = encode_variant(p_custom_features, nullptr, len, false); if (err != OK) { memdelete(file); ERR_FAIL_V(err); @@ -700,7 +700,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_32(count); //store how many properties are saved } - for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) { + for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { for (List<String>::Element *F = E->get().front(); F; F = F->next()) { @@ -717,7 +717,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str file->store_string(key); int len; - err = encode_variant(value, NULL, len, true); + err = encode_variant(value, nullptr, len, true); if (err != OK) memdelete(file); ERR_FAIL_COND_V_MSG(err != OK, ERR_INVALID_DATA, "Error when trying to encode Variant."); @@ -740,7 +740,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str return OK; } -Error ProjectSettings::_save_settings_text(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) { +Error ProjectSettings::_save_settings_text(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { Error err; FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err); @@ -761,7 +761,7 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin file->store_string("custom_features=\"" + p_custom_features + "\"\n"); file->store_string("\n"); - for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) { + for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { if (E != props.front()) file->store_string("\n"); @@ -838,7 +838,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust vclist.insert(vc); } - Map<String, List<String> > props; + Map<String, List<String>> props; for (Set<_VCSort>::Element *E = vclist.front(); E; E = E->next()) { @@ -1215,13 +1215,10 @@ ProjectSettings::ProjectSettings() { Compression::gzip_level = GLOBAL_DEF("compression/formats/gzip/compression_level", Z_DEFAULT_COMPRESSION); custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"); - // Would ideally be defined in an Android-specific file, but then it doesn't appear in the docs - GLOBAL_DEF("android/modules", ""); - using_datapack = false; } ProjectSettings::~ProjectSettings() { - singleton = NULL; + singleton = nullptr; } diff --git a/core/project_settings.h b/core/project_settings.h index ed153bdc20..7b3ca18c62 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GLOBAL_CONFIG_H -#define GLOBAL_CONFIG_H +#ifndef PROJECT_SETTINGS_H +#define PROJECT_SETTINGS_H #include "core/object.h" #include "core/os/thread_safe.h" @@ -97,8 +97,8 @@ protected: Error _load_settings_binary(const String &p_path); Error _load_settings_text_or_binary(const String &p_text_path, const String &p_bin_path); - Error _save_settings_text(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); - Error _save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); + Error _save_settings_text(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); + Error _save_settings_binary(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String()); Error _save_custom_bnd(const String &p_file); @@ -166,4 +166,4 @@ Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restar #define GLOBAL_DEF_RST(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true) #define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var) -#endif +#endif // PROJECT_SETTINGS_H diff --git a/core/reference.h b/core/reference.h index fd42c4e537..30a93d82a6 100644 --- a/core/reference.h +++ b/core/reference.h @@ -152,7 +152,7 @@ public: Ref r; r.reference = Object::cast_to<T>(refb); ref(r); - r.reference = NULL; + r.reference = nullptr; } void operator=(const Variant &p_variant) { @@ -190,14 +190,14 @@ public: Ref(const Ref &p_from) { - reference = NULL; + reference = nullptr; ref(p_from); } template <class T_Other> Ref(const Ref<T_Other> &p_from) { - reference = NULL; + reference = nullptr; Reference *refb = const_cast<Reference *>(static_cast<const Reference *>(p_from.ptr())); if (!refb) { unref(); @@ -206,12 +206,12 @@ public: Ref r; r.reference = Object::cast_to<T>(refb); ref(r); - r.reference = NULL; + r.reference = nullptr; } Ref(T *p_reference) { - reference = NULL; + reference = nullptr; if (p_reference) ref_pointer(p_reference); } @@ -233,8 +233,8 @@ public: } } - inline bool is_valid() const { return reference != NULL; } - inline bool is_null() const { return reference == NULL; } + inline bool is_valid() const { return reference != nullptr; } + inline bool is_null() const { return reference == nullptr; } void unref() { //TODO this should be moved to mutexes, since this engine does not really @@ -245,7 +245,7 @@ public: memdelete(reference); } - reference = NULL; + reference = nullptr; } void instance() { @@ -254,7 +254,7 @@ public: Ref() { - reference = NULL; + reference = nullptr; } ~Ref() { @@ -285,7 +285,7 @@ public: #ifdef PTRCALL_ENABLED template <class T> -struct PtrToArg<Ref<T> > { +struct PtrToArg<Ref<T>> { _FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) { @@ -312,7 +312,7 @@ struct PtrToArg<const Ref<T> &> { #ifdef DEBUG_METHODS_ENABLED template <class T> -struct GetTypeInfo<Ref<T> > { +struct GetTypeInfo<Ref<T>> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index b0ba8ed194..905f43d61b 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -38,7 +38,8 @@ #include "core/crypto/hashing_context.h" #include "core/engine.h" #include "core/func_ref.h" -#include "core/input_map.h" +#include "core/input/input_filter.h" +#include "core/input/input_map.h" #include "core/io/config_file.h" #include "core/io/dtls_server.h" #include "core/io/http_client.h" @@ -62,7 +63,6 @@ #include "core/math/geometry.h" #include "core/math/random_number_generator.h" #include "core/math/triangle_mesh.h" -#include "core/os/input.h" #include "core/os/main_loop.h" #include "core/packed_data_container.h" #include "core/path_remap.h" @@ -78,17 +78,17 @@ static Ref<TranslationLoaderPO> resource_format_po; static Ref<ResourceFormatSaverCrypto> resource_format_saver_crypto; static Ref<ResourceFormatLoaderCrypto> resource_format_loader_crypto; -static _ResourceLoader *_resource_loader = NULL; -static _ResourceSaver *_resource_saver = NULL; -static _OS *_os = NULL; -static _Engine *_engine = NULL; -static _ClassDB *_classdb = NULL; -static _Marshalls *_marshalls = NULL; -static _JSON *_json = NULL; +static _ResourceLoader *_resource_loader = nullptr; +static _ResourceSaver *_resource_saver = nullptr; +static _OS *_os = nullptr; +static _Engine *_engine = nullptr; +static _ClassDB *_classdb = nullptr; +static _Marshalls *_marshalls = nullptr; +static _JSON *_json = nullptr; -static IP *ip = NULL; +static IP *ip = nullptr; -static _Geometry *_geometry = NULL; +static _Geometry *_geometry = nullptr; extern Mutex _global_mutex; @@ -138,6 +138,7 @@ void register_core_types() { ClassDB::register_virtual_class<InputEvent>(); ClassDB::register_virtual_class<InputEventWithModifiers>(); + ClassDB::register_virtual_class<InputEventFromWindow>(); ClassDB::register_class<InputEventKey>(); ClassDB::register_virtual_class<InputEventMouse>(); ClassDB::register_class<InputEventMouseButton>(); @@ -248,7 +249,7 @@ void register_core_singletons() { ClassDB::register_class<_ClassDB>(); ClassDB::register_class<_Marshalls>(); ClassDB::register_class<TranslationServer>(); - ClassDB::register_virtual_class<Input>(); + ClassDB::register_virtual_class<InputFilter>(); ClassDB::register_class<InputMap>(); ClassDB::register_class<_JSON>(); ClassDB::register_class<Expression>(); @@ -263,7 +264,7 @@ void register_core_singletons() { Engine::get_singleton()->add_singleton(Engine::Singleton("ClassDB", _classdb)); Engine::get_singleton()->add_singleton(Engine::Singleton("Marshalls", _Marshalls::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("TranslationServer", TranslationServer::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("Input", Input::get_singleton())); + Engine::get_singleton()->add_singleton(Engine::Singleton("Input", InputFilter::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("InputMap", InputMap::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("JSON", _JSON::get_singleton())); } diff --git a/core/register_core_types.h b/core/register_core_types.h index 22c0025f0c..bdd335f33c 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -36,4 +36,4 @@ void register_core_settings(); void register_core_singletons(); void unregister_core_types(); -#endif +#endif // REGISTER_CORE_TYPES_H diff --git a/core/resource.cpp b/core/resource.cpp index 2afc9e4042..8d5c441b21 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -149,7 +149,7 @@ void Resource::reload_from_file() { } } -Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) { +Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { List<PropertyInfo> plist; get_property_list(&plist); @@ -190,7 +190,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res return res; } -void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) { +void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { List<PropertyInfo> plist; get_property_list(&plist); @@ -328,7 +328,7 @@ Node *Resource::get_local_scene() const { return _get_local_scene_func(); } - return NULL; + return nullptr; } void Resource::setup_local_to_scene() { @@ -337,7 +337,7 @@ void Resource::setup_local_to_scene() { get_script_instance()->call("_setup_local_to_scene"); } -Node *(*Resource::_get_local_scene_func)() = NULL; +Node *(*Resource::_get_local_scene_func)() = nullptr; void Resource::set_as_translation_remapped(bool p_remapped) { @@ -438,7 +438,7 @@ Resource::Resource() : subindex = 0; local_to_scene = false; - local_scene = NULL; + local_scene = nullptr; } Resource::~Resource() { @@ -455,12 +455,12 @@ Resource::~Resource() { HashMap<String, Resource *> ResourceCache::resources; #ifdef TOOLS_ENABLED -HashMap<String, HashMap<String, int> > ResourceCache::resource_path_cache; +HashMap<String, HashMap<String, int>> ResourceCache::resource_path_cache; #endif -RWLock *ResourceCache::lock = NULL; +RWLock *ResourceCache::lock = nullptr; #ifdef TOOLS_ENABLED -RWLock *ResourceCache::path_cache_lock = NULL; +RWLock *ResourceCache::path_cache_lock = nullptr; #endif void ResourceCache::setup() { @@ -477,12 +477,15 @@ void ResourceCache::clear() { resources.clear(); memdelete(lock); +#ifdef TOOLS_ENABLED + memdelete(path_cache_lock); +#endif } void ResourceCache::reload_externals() { /* - const String *K=NULL; + const String *K=nullptr; while ((K=resources.next(K))) { resources[*K]->reload_external_data(); } @@ -506,16 +509,16 @@ Resource *ResourceCache::get(const String &p_path) { lock->read_unlock(); if (!res) { - return NULL; + return nullptr; } return *res; } -void ResourceCache::get_cached_resources(List<Ref<Resource> > *p_resources) { +void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) { lock->read_lock(); - const String *K = NULL; + const String *K = nullptr; while ((K = resources.next(K))) { Resource *r = resources[*K]; @@ -539,13 +542,13 @@ void ResourceCache::dump(const char *p_file, bool p_short) { Map<String, int> type_count; - FileAccess *f = NULL; + FileAccess *f = nullptr; if (p_file) { f = FileAccess::open(p_file, FileAccess::WRITE); ERR_FAIL_COND_MSG(!f, "Cannot create file at path '" + String(p_file) + "'."); } - const String *K = NULL; + const String *K = nullptr; while ((K = resources.next(K))) { Resource *r = resources[*K]; diff --git a/core/resource.h b/core/resource.h index b30788010b..3b7812c870 100644 --- a/core/resource.h +++ b/core/resource.h @@ -103,8 +103,8 @@ public: int get_subindex() const; virtual Ref<Resource> duplicate(bool p_subresources = false) const; - Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); - void configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); + Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache); + void configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache); void set_local_to_scene(bool p_enable); bool is_local_to_scene() const; @@ -150,7 +150,7 @@ class ResourceCache { static RWLock *lock; static HashMap<String, Resource *> resources; #ifdef TOOLS_ENABLED - static HashMap<String, HashMap<String, int> > resource_path_cache; // each tscn has a set of resource paths and IDs + static HashMap<String, HashMap<String, int>> resource_path_cache; // each tscn has a set of resource paths and IDs static RWLock *path_cache_lock; #endif // TOOLS_ENABLED friend void unregister_core_types(); @@ -162,9 +162,9 @@ public: static void reload_externals(); static bool has(const String &p_path); static Resource *get(const String &p_path); - static void dump(const char *p_file = NULL, bool p_short = false); - static void get_cached_resources(List<Ref<Resource> > *p_resources); + static void dump(const char *p_file = nullptr, bool p_short = false); + static void get_cached_resources(List<Ref<Resource>> *p_resources); static int get_cached_resource_count(); }; -#endif +#endif // RESOURCE_H diff --git a/core/rid.h b/core/rid.h index 0c4a96efed..a2f73423a3 100644 --- a/core/rid.h +++ b/core/rid.h @@ -31,11 +31,6 @@ #ifndef RID_H #define RID_H -#include "core/list.h" -#include "core/oa_hash_map.h" -#include "core/os/memory.h" -#include "core/safe_refcount.h" -#include "core/set.h" #include "core/typedefs.h" class RID_AllocBase; @@ -75,4 +70,4 @@ public: } }; -#endif +#endif // RID_H diff --git a/core/rid_owner.h b/core/rid_owner.h index 5c8c48a4cb..ad6996b9a7 100644 --- a/core/rid_owner.h +++ b/core/rid_owner.h @@ -31,8 +31,13 @@ #ifndef RID_OWNER_H #define RID_OWNER_H +#include "core/list.h" +#include "core/oa_hash_map.h" +#include "core/os/memory.h" #include "core/print_string.h" #include "core/rid.h" +#include "core/safe_refcount.h" +#include "core/set.h" #include "core/spin_lock.h" #include <stdio.h> #include <typeinfo> @@ -142,7 +147,7 @@ public: if (THREAD_SAFE) { spin_lock.unlock(); } - return NULL; + return nullptr; } uint32_t idx_chunk = idx / elements_in_chunk; @@ -153,7 +158,7 @@ public: if (THREAD_SAFE) { spin_lock.unlock(); } - return NULL; + return nullptr; } T *ptr = &chunks[idx_chunk][idx_element]; @@ -236,7 +241,7 @@ public: } _FORCE_INLINE_ T *get_ptr_by_index(uint32_t p_index) { - ERR_FAIL_INDEX_V(p_index, alloc_count, NULL); + ERR_FAIL_INDEX_V(p_index, alloc_count, nullptr); if (THREAD_SAFE) { spin_lock.lock(); } @@ -283,14 +288,14 @@ public: } RID_Alloc(uint32_t p_target_chunk_byte_size = 4096) { - chunks = NULL; - free_list_chunks = NULL; - validator_chunks = NULL; + chunks = nullptr; + free_list_chunks = nullptr; + validator_chunks = nullptr; elements_in_chunk = sizeof(T) > p_target_chunk_byte_size ? 1 : (p_target_chunk_byte_size / sizeof(T)); max_alloc = 0; alloc_count = 0; - description = NULL; + description = nullptr; } ~RID_Alloc() { @@ -340,7 +345,7 @@ public: _FORCE_INLINE_ T *getornull(const RID &p_rid) { T **ptr = alloc.getornull(p_rid); if (unlikely(!ptr)) { - return NULL; + return nullptr; } return *ptr; } diff --git a/core/ring_buffer.h b/core/ring_buffer.h index f5f43607fe..620a3a3846 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef RINGBUFFER_H -#define RINGBUFFER_H +#ifndef RING_BUFFER_H +#define RING_BUFFER_H #include "core/vector.h" @@ -221,4 +221,4 @@ public: ~RingBuffer<T>(){}; }; -#endif +#endif // RING_BUFFER_H diff --git a/core/safe_refcount.h b/core/safe_refcount.h index 887282f556..953a877397 100644 --- a/core/safe_refcount.h +++ b/core/safe_refcount.h @@ -208,4 +208,4 @@ public: } }; -#endif +#endif // SAFE_REFCOUNT_H diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp deleted file mode 100644 index 67375da6e2..0000000000 --- a/core/script_debugger_remote.cpp +++ /dev/null @@ -1,1143 +0,0 @@ -/*************************************************************************/ -/* script_debugger_remote.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "script_debugger_remote.h" - -#include "core/engine.h" -#include "core/io/ip.h" -#include "core/io/marshalls.h" -#include "core/os/input.h" -#include "core/os/os.h" -#include "core/project_settings.h" -#include "servers/visual_server.h" - -#define CHECK_SIZE(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() < (uint32_t)(expected), false, String("Malformed ") + what + " message from script debugger, message too short. Exptected size: " + itos(expected) + ", actual size: " + itos(arr.size())) -#define CHECK_END(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() > (uint32_t)expected, false, String("Malformed ") + what + " message from script debugger, message too short. Exptected size: " + itos(expected) + ", actual size: " + itos(arr.size())) - -Array ScriptDebuggerRemote::ScriptStackDump::serialize() { - Array arr; - arr.push_back(frames.size() * 3); - for (int i = 0; i < frames.size(); i++) { - arr.push_back(frames[i].file); - arr.push_back(frames[i].line); - arr.push_back(frames[i].func); - } - return arr; -} - -bool ScriptDebuggerRemote::ScriptStackDump::deserialize(const Array &p_arr) { - CHECK_SIZE(p_arr, 1, "ScriptStackDump"); - uint32_t size = p_arr[0]; - CHECK_SIZE(p_arr, size, "ScriptStackDump"); - int idx = 1; - for (uint32_t i = 0; i < size / 3; i++) { - ScriptLanguage::StackInfo sf; - sf.file = p_arr[idx]; - sf.line = p_arr[idx + 1]; - sf.func = p_arr[idx + 2]; - frames.push_back(sf); - idx += 3; - } - CHECK_END(p_arr, idx, "ScriptStackDump"); - return true; -} - -Array ScriptDebuggerRemote::ScriptStackVariable::serialize(int max_size) { - Array arr; - arr.push_back(name); - arr.push_back(type); - - Variant var = value; - if (value.get_type() == Variant::OBJECT && value.get_validated_object() == nullptr) { - var = Variant(); - } - - int len = 0; - Error err = encode_variant(var, NULL, len, true); - if (err != OK) - ERR_PRINT("Failed to encode variant."); - - if (len > max_size) { - arr.push_back(Variant()); - } else { - arr.push_back(var); - } - return arr; -} - -bool ScriptDebuggerRemote::ScriptStackVariable::deserialize(const Array &p_arr) { - CHECK_SIZE(p_arr, 3, "ScriptStackVariable"); - name = p_arr[0]; - type = p_arr[1]; - value = p_arr[2]; - CHECK_END(p_arr, 3, "ScriptStackVariable"); - return true; -} - -Array ScriptDebuggerRemote::OutputError::serialize() { - Array arr; - arr.push_back(hr); - arr.push_back(min); - arr.push_back(sec); - arr.push_back(msec); - arr.push_back(source_file); - arr.push_back(source_func); - arr.push_back(source_line); - arr.push_back(error); - arr.push_back(error_descr); - arr.push_back(warning); - unsigned int size = callstack.size(); - const ScriptLanguage::StackInfo *r = callstack.ptr(); - arr.push_back(size * 3); - for (int i = 0; i < callstack.size(); i++) { - arr.push_back(r[i].file); - arr.push_back(r[i].func); - arr.push_back(r[i].line); - } - return arr; -} - -bool ScriptDebuggerRemote::OutputError::deserialize(const Array &p_arr) { - CHECK_SIZE(p_arr, 11, "OutputError"); - hr = p_arr[0]; - min = p_arr[1]; - sec = p_arr[2]; - msec = p_arr[3]; - source_file = p_arr[4]; - source_func = p_arr[5]; - source_line = p_arr[6]; - error = p_arr[7]; - error_descr = p_arr[8]; - warning = p_arr[9]; - unsigned int stack_size = p_arr[10]; - CHECK_SIZE(p_arr, stack_size, "OutputError"); - int idx = 11; - callstack.resize(stack_size / 3); - ScriptLanguage::StackInfo *w = callstack.ptrw(); - for (unsigned int i = 0; i < stack_size / 3; i++) { - w[i].file = p_arr[idx]; - w[i].func = p_arr[idx + 1]; - w[i].line = p_arr[idx + 2]; - idx += 3; - } - CHECK_END(p_arr, idx, "OutputError"); - return true; -} - -Array ScriptDebuggerRemote::ResourceUsage::serialize() { - infos.sort(); - - Array arr; - arr.push_back(infos.size() * 4); - for (List<ResourceInfo>::Element *E = infos.front(); E; E = E->next()) { - arr.push_back(E->get().path); - arr.push_back(E->get().format); - arr.push_back(E->get().type); - arr.push_back(E->get().vram); - } - return arr; -} - -bool ScriptDebuggerRemote::ResourceUsage::deserialize(const Array &p_arr) { - CHECK_SIZE(p_arr, 1, "ResourceUsage"); - uint32_t size = p_arr[0]; - CHECK_SIZE(p_arr, size, "ResourceUsage"); - int idx = 1; - for (uint32_t i = 0; i < size / 4; i++) { - ResourceInfo info; - info.path = p_arr[idx]; - info.format = p_arr[idx + 1]; - info.type = p_arr[idx + 2]; - info.vram = p_arr[idx + 3]; - infos.push_back(info); - } - CHECK_END(p_arr, idx, "ResourceUsage"); - return true; -} - -Array ScriptDebuggerRemote::ProfilerSignature::serialize() { - Array arr; - arr.push_back(name); - arr.push_back(id); - return arr; -} - -bool ScriptDebuggerRemote::ProfilerSignature::deserialize(const Array &p_arr) { - CHECK_SIZE(p_arr, 2, "ProfilerSignature"); - name = p_arr[0]; - id = p_arr[1]; - CHECK_END(p_arr, 2, "ProfilerSignature"); - return true; -} - -Array ScriptDebuggerRemote::ProfilerFrame::serialize() { - Array arr; - arr.push_back(frame_number); - arr.push_back(frame_time); - arr.push_back(idle_time); - arr.push_back(physics_time); - arr.push_back(physics_frame_time); - arr.push_back(USEC_TO_SEC(script_time)); - - arr.push_back(frames_data.size()); - arr.push_back(frame_functions.size() * 4); - - // Servers profiling info. - for (int i = 0; i < frames_data.size(); i++) { - arr.push_back(frames_data[i].name); // Type (physics/process/audio/...) - arr.push_back(frames_data[i].data.size()); - for (int j = 0; j < frames_data[i].data.size() / 2; j++) { - arr.push_back(frames_data[i].data[2 * j]); // NAME - arr.push_back(frames_data[i].data[2 * j + 1]); // TIME - } - } - for (int i = 0; i < frame_functions.size(); i++) { - arr.push_back(frame_functions[i].sig_id); - arr.push_back(frame_functions[i].call_count); - arr.push_back(frame_functions[i].self_time); - arr.push_back(frame_functions[i].total_time); - } - return arr; -} - -bool ScriptDebuggerRemote::ProfilerFrame::deserialize(const Array &p_arr) { - CHECK_SIZE(p_arr, 8, "ProfilerFrame"); - frame_number = p_arr[0]; - frame_time = p_arr[1]; - idle_time = p_arr[2]; - physics_time = p_arr[3]; - physics_frame_time = p_arr[4]; - script_time = p_arr[5]; - uint32_t frame_data_size = p_arr[6]; - int frame_func_size = p_arr[7]; - int idx = 8; - while (frame_data_size) { - CHECK_SIZE(p_arr, idx + 2, "ProfilerFrame"); - frame_data_size--; - FrameData fd; - fd.name = p_arr[idx]; - int sub_data_size = p_arr[idx + 1]; - idx += 2; - CHECK_SIZE(p_arr, idx + sub_data_size, "ProfilerFrame"); - for (int j = 0; j < sub_data_size / 2; j++) { - fd.data.push_back(p_arr[idx]); // NAME - fd.data.push_back(p_arr[idx + 1]); // TIME - idx += 2; - } - frames_data.push_back(fd); - } - CHECK_SIZE(p_arr, idx + frame_func_size, "ProfilerFrame"); - for (int i = 0; i < frame_func_size / 4; i++) { - FrameFunction ff; - ff.sig_id = p_arr[idx]; - ff.call_count = p_arr[idx + 1]; - ff.self_time = p_arr[idx + 2]; - ff.total_time = p_arr[idx + 3]; - frame_functions.push_back(ff); - idx += 4; - } - CHECK_END(p_arr, idx, "ProfilerFrame"); - return true; -} - -Array ScriptDebuggerRemote::NetworkProfilerFrame::serialize() { - Array arr; - arr.push_back(infos.size() * 6); - for (int i = 0; i < infos.size(); ++i) { - arr.push_back(uint64_t(infos[i].node)); - arr.push_back(infos[i].node_path); - arr.push_back(infos[i].incoming_rpc); - arr.push_back(infos[i].incoming_rset); - arr.push_back(infos[i].outgoing_rpc); - arr.push_back(infos[i].outgoing_rset); - } - return arr; -} - -bool ScriptDebuggerRemote::NetworkProfilerFrame::deserialize(const Array &p_arr) { - CHECK_SIZE(p_arr, 1, "NetworkProfilerFrame"); - uint32_t size = p_arr[0]; - CHECK_SIZE(p_arr, size, "NetworkProfilerFrame"); - infos.resize(size); - int idx = 1; - for (uint32_t i = 0; i < size / 6; ++i) { - infos.write[i].node = uint64_t(p_arr[idx]); - infos.write[i].node_path = p_arr[idx + 1]; - infos.write[i].incoming_rpc = p_arr[idx + 2]; - infos.write[i].incoming_rset = p_arr[idx + 3]; - infos.write[i].outgoing_rpc = p_arr[idx + 4]; - infos.write[i].outgoing_rset = p_arr[idx + 5]; - } - CHECK_END(p_arr, idx, "NetworkProfilerFrame"); - return true; -} - -void ScriptDebuggerRemote::_put_msg(String p_message, Array p_data) { - Array msg; - msg.push_back(p_message); - msg.push_back(p_data); - packet_peer_stream->put_var(msg); -} - -bool ScriptDebuggerRemote::is_peer_connected() { - return tcp_client->is_connected_to_host() && tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED; -} - -void ScriptDebuggerRemote::_send_video_memory() { - - ResourceUsage usage; - if (resource_usage_func) - resource_usage_func(&usage); - - _put_msg("message:video_mem", usage.serialize()); -} - -Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_port) { - - IP_Address ip; - if (p_host.is_valid_ip_address()) - ip = p_host; - else - ip = IP::get_singleton()->resolve_hostname(p_host); - - int port = p_port; - - const int tries = 6; - int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 }; - - tcp_client->connect_to_host(ip, port); - - for (int i = 0; i < tries; i++) { - - if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) { - print_verbose("Remote Debugger: Connected!"); - break; - } else { - - const int ms = waits[i]; - OS::get_singleton()->delay_usec(ms * 1000); - print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec."); - }; - }; - - if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) { - - ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + "."); - return FAILED; - }; - - packet_peer_stream->set_stream_peer(tcp_client); - Array msg; - msg.push_back(OS::get_singleton()->get_process_id()); - send_message("set_pid", msg); - - return OK; -} - -void ScriptDebuggerRemote::_parse_message(const String p_command, const Array &p_data, ScriptLanguage *p_script) { - - if (p_command == "request_video_mem") { - _send_video_memory(); - - } else if (p_command == "start_profiling") { - ERR_FAIL_COND(p_data.size() < 1); - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->profiling_start(); - } - - max_frame_functions = p_data[0]; - profiler_function_signature_map.clear(); - profiling = true; - frame_time = 0; - idle_time = 0; - physics_time = 0; - physics_frame_time = 0; - print_line("PROFILING ALRIGHT!"); - - } else if (p_command == "stop_profiling") { - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->profiling_stop(); - } - profiling = false; - _send_profiling_data(false); - print_line("PROFILING END!"); - - } else if (p_command == "start_visual_profiling") { - - visual_profiling = true; - VS::get_singleton()->set_frame_profiling_enabled(true); - } else if (p_command == "stop_visual_profiling") { - - visual_profiling = false; - VS::get_singleton()->set_frame_profiling_enabled(false); - - } else if (p_command == "start_network_profiling") { - - network_profiling = true; - multiplayer->profiling_start(); - - } else if (p_command == "stop_network_profiling") { - - network_profiling = false; - multiplayer->profiling_end(); - - } else if (p_command == "reload_scripts") { - reload_all_scripts = true; - - } else if (p_command == "breakpoint") { - ERR_FAIL_COND(p_data.size() < 3); - bool set = p_data[2]; - if (set) - insert_breakpoint(p_data[1], p_data[0]); - else - remove_breakpoint(p_data[1], p_data[0]); - - } else if (p_command == "set_skip_breakpoints") { - ERR_FAIL_COND(p_data.size() < 1); - skip_breakpoints = p_data[0]; - - } else if (p_command == "get_stack_dump") { - ERR_FAIL_COND(!p_script); - ScriptStackDump dump; - int slc = p_script->debug_get_stack_level_count(); - for (int i = 0; i < slc; i++) { - ScriptLanguage::StackInfo frame; - frame.file = p_script->debug_get_stack_level_source(i); - frame.line = p_script->debug_get_stack_level_line(i); - frame.func = p_script->debug_get_stack_level_function(i); - dump.frames.push_back(frame); - } - _put_msg("stack_dump", dump.serialize()); - - } else if (p_command == "get_stack_frame_vars") { - ERR_FAIL_COND(p_data.size() != 1); - ERR_FAIL_COND(!p_script); - int lv = p_data[0]; - - List<String> members; - List<Variant> member_vals; - if (ScriptInstance *inst = p_script->debug_get_stack_level_instance(lv)) { - members.push_back("self"); - member_vals.push_back(inst->get_owner()); - } - p_script->debug_get_stack_level_members(lv, &members, &member_vals); - ERR_FAIL_COND(members.size() != member_vals.size()); - - List<String> locals; - List<Variant> local_vals; - p_script->debug_get_stack_level_locals(lv, &locals, &local_vals); - ERR_FAIL_COND(locals.size() != local_vals.size()); - - List<String> globals; - List<Variant> globals_vals; - p_script->debug_get_globals(&globals, &globals_vals); - ERR_FAIL_COND(globals.size() != globals_vals.size()); - - _put_msg("stack_frame_vars", Array()); - - ScriptStackVariable stvar; - { //locals - List<String>::Element *E = locals.front(); - List<Variant>::Element *F = local_vals.front(); - while (E) { - stvar.name = E->get(); - stvar.value = F->get(); - stvar.type = 0; - _put_msg("stack_frame_var", stvar.serialize()); - - E = E->next(); - F = F->next(); - } - } - - { //members - List<String>::Element *E = members.front(); - List<Variant>::Element *F = member_vals.front(); - while (E) { - stvar.name = E->get(); - stvar.value = F->get(); - stvar.type = 1; - _put_msg("stack_frame_var", stvar.serialize()); - - E = E->next(); - F = F->next(); - } - } - - { //globals - List<String>::Element *E = globals.front(); - List<Variant>::Element *F = globals_vals.front(); - while (E) { - stvar.name = E->get(); - stvar.value = F->get(); - stvar.type = 2; - _put_msg("stack_frame_var", stvar.serialize()); - - E = E->next(); - F = F->next(); - } - } - - } else { - if (scene_tree_parse_func) { - scene_tree_parse_func(p_command, p_data); - } - // Unknown message... - } -} - -void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint) { - - //this function is called when there is a debugger break (bug on script) - //or when execution is paused from editor - - if (skip_breakpoints && !p_is_error_breakpoint) - return; - - ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway."); - - Array msg; - msg.push_back(p_can_continue); - msg.push_back(p_script->debug_get_error()); - _put_msg("debug_enter", msg); - - skip_profile_frame = true; // to avoid super long frame time for the frame - - Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode(); - if (mouse_mode != Input::MOUSE_MODE_VISIBLE) - Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); - - uint64_t loop_begin_usec = 0; - uint64_t loop_time_sec = 0; - while (true) { - loop_begin_usec = OS::get_singleton()->get_ticks_usec(); - - _get_output(); - - if (packet_peer_stream->get_available_packet_count() > 0) { - - Variant var; - Error err = packet_peer_stream->get_var(var); - - ERR_CONTINUE(err != OK); - ERR_CONTINUE(var.get_type() != Variant::ARRAY); - - Array cmd = var; - - ERR_CONTINUE(cmd.size() != 2); - ERR_CONTINUE(cmd[0].get_type() != Variant::STRING); - ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY); - - String command = cmd[0]; - Array data = cmd[1]; - if (command == "step") { - - set_depth(-1); - set_lines_left(1); - break; - } else if (command == "next") { - - set_depth(0); - set_lines_left(1); - break; - - } else if (command == "continue") { - set_depth(-1); - set_lines_left(-1); - OS::get_singleton()->move_window_to_foreground(); - break; - } else if (command == "break") { - ERR_PRINT("Got break when already broke!"); - break; - } - - _parse_message(command, data, p_script); - } else { - OS::get_singleton()->delay_usec(10000); - OS::get_singleton()->process_and_drop_events(); - } - - // This is for the camera override to stay live even when the game is paused from the editor - loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f; - VisualServer::get_singleton()->sync(); - if (VisualServer::get_singleton()->has_changed()) { - VisualServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale()); - } - } - - _put_msg("debug_exit", Array()); - - if (mouse_mode != Input::MOUSE_MODE_VISIBLE) - Input::get_singleton()->set_mouse_mode(mouse_mode); -} - -void ScriptDebuggerRemote::_get_output() { - - MutexLock lock(mutex); - - if (output_strings.size()) { - - locking = true; - - while (output_strings.size()) { - - Array arr; - arr.push_back(output_strings.front()->get()); - _put_msg("output", arr); - output_strings.pop_front(); - } - locking = false; - } - - if (n_messages_dropped > 0) { - Message msg; - msg.message = "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped."; - messages.push_back(msg); - n_messages_dropped = 0; - } - - while (messages.size()) { - locking = true; - Message msg = messages.front()->get(); - _put_msg("message:" + msg.message, msg.data); - messages.pop_front(); - locking = false; - } - - if (n_errors_dropped == 1) { - // Only print one message about dropping per second - OutputError oe; - oe.error = "TOO_MANY_ERRORS"; - oe.error_descr = "Too many errors! Ignoring errors for up to 1 second."; - oe.warning = false; - uint64_t time = OS::get_singleton()->get_ticks_msec(); - oe.hr = time / 3600000; - oe.min = (time / 60000) % 60; - oe.sec = (time / 1000) % 60; - oe.msec = time % 1000; - errors.push_back(oe); - } - - if (n_warnings_dropped == 1) { - // Only print one message about dropping per second - OutputError oe; - oe.error = "TOO_MANY_WARNINGS"; - oe.error_descr = "Too many warnings! Ignoring warnings for up to 1 second."; - oe.warning = true; - uint64_t time = OS::get_singleton()->get_ticks_msec(); - oe.hr = time / 3600000; - oe.min = (time / 60000) % 60; - oe.sec = (time / 1000) % 60; - oe.msec = time % 1000; - errors.push_back(oe); - } - - while (errors.size()) { - locking = true; - OutputError oe = errors.front()->get(); - _put_msg("error", oe.serialize()); - errors.pop_front(); - locking = false; - } -} - -void ScriptDebuggerRemote::line_poll() { - - //the purpose of this is just processing events every now and then when the script might get too busy - //otherwise bugs like infinite loops can't be caught - if (poll_every % 2048 == 0) - _poll_events(); - poll_every++; -} - -void ScriptDebuggerRemote::_err_handler(void *ud, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) { - - if (p_type == ERR_HANDLER_SCRIPT) - return; //ignore script errors, those go through debugger - - Vector<ScriptLanguage::StackInfo> si; - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - si = ScriptServer::get_language(i)->debug_get_current_stack_info(); - if (si.size()) - break; - } - - ScriptDebuggerRemote *sdr = (ScriptDebuggerRemote *)ud; - sdr->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si); -} - -void ScriptDebuggerRemote::_poll_events() { - - //this si called from ::idle_poll, happens only when running the game, - //does not get called while on debug break - - while (packet_peer_stream->get_available_packet_count() > 0) { - - _get_output(); - - //send over output_strings - - Variant var; - Error err = packet_peer_stream->get_var(var); - - ERR_CONTINUE(err != OK); - ERR_CONTINUE(var.get_type() != Variant::ARRAY); - - Array cmd = var; - - ERR_CONTINUE(cmd.size() < 2); - ERR_CONTINUE(cmd[0].get_type() != Variant::STRING); - ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY); - - String command = cmd[0]; - Array data = cmd[1]; - - if (command == "break") { - - if (get_break_language()) - debug(get_break_language()); - } else { - _parse_message(command, data); - } - } -} - -void ScriptDebuggerRemote::_send_profiling_data(bool p_for_frame) { - - int ofs = 0; - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - if (p_for_frame) - ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&profile_info.write[ofs], profile_info.size() - ofs); - else - ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&profile_info.write[ofs], profile_info.size() - ofs); - } - - for (int i = 0; i < ofs; i++) { - profile_info_ptrs.write[i] = &profile_info.write[i]; - } - - SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa; - sa.sort(profile_info_ptrs.ptrw(), ofs); - - int to_send = MIN(ofs, max_frame_functions); - - //check signatures first - uint64_t total_script_time = 0; - - for (int i = 0; i < to_send; i++) { - - if (!profiler_function_signature_map.has(profile_info_ptrs[i]->signature)) { - - int idx = profiler_function_signature_map.size(); - ProfilerSignature sig; - sig.name = profile_info_ptrs[i]->signature; - sig.id = idx; - _put_msg("profile_sig", sig.serialize()); - profiler_function_signature_map[profile_info_ptrs[i]->signature] = idx; - } - - total_script_time += profile_info_ptrs[i]->self_time; - } - - //send frames then - ProfilerFrame metric; - metric.frame_number = Engine::get_singleton()->get_frames_drawn(); - metric.frame_time = frame_time; - metric.idle_time = idle_time; - metric.physics_time = physics_time; - metric.physics_frame_time = physics_frame_time; - metric.script_time = total_script_time; - - // Add script functions information. - metric.frame_functions.resize(to_send); - FrameFunction *w = metric.frame_functions.ptrw(); - for (int i = 0; i < to_send; i++) { - - if (profiler_function_signature_map.has(profile_info_ptrs[i]->signature)) { - w[i].sig_id = profiler_function_signature_map[profile_info_ptrs[i]->signature]; - } - - w[i].call_count = profile_info_ptrs[i]->call_count; - w[i].total_time = profile_info_ptrs[i]->total_time / 1000000.0; - w[i].self_time = profile_info_ptrs[i]->self_time / 1000000.0; - } - if (p_for_frame) { - // Add profile frame data information. - metric.frames_data.append_array(profile_frame_data); - _put_msg("profile_frame", metric.serialize()); - profile_frame_data.clear(); - } else { - _put_msg("profile_total", metric.serialize()); - } -} - -void ScriptDebuggerRemote::idle_poll() { - - // this function is called every frame, except when there is a debugger break (::debug() in this class) - // execution stops and remains in the ::debug function - - _get_output(); - - if (requested_quit) { - - _put_msg("kill_me", Array()); - requested_quit = false; - } - - if (performance) { - - uint64_t pt = OS::get_singleton()->get_ticks_msec(); - if (pt - last_perf_time > 1000) { - - last_perf_time = pt; - int max = performance->get("MONITOR_MAX"); - Array arr; - arr.resize(max); - for (int i = 0; i < max; i++) { - arr[i] = performance->call("get_monitor", i); - } - _put_msg("performance", arr); - } - } - - if (visual_profiling) { - Vector<VS::FrameProfileArea> profile_areas = VS::get_singleton()->get_frame_profile(); - if (profile_areas.size()) { - Vector<String> area_names; - Vector<real_t> area_times; - area_names.resize(profile_areas.size()); - area_times.resize(profile_areas.size() * 2); - { - String *area_namesw = area_names.ptrw(); - real_t *area_timesw = area_times.ptrw(); - - for (int i = 0; i < profile_areas.size(); i++) { - area_namesw[i] = profile_areas[i].name; - area_timesw[i * 2 + 0] = profile_areas[i].cpu_msec; - area_timesw[i * 2 + 1] = profile_areas[i].gpu_msec; - } - } - Array msg; - msg.push_back(VS::get_singleton()->get_frame_profile_frame()); - msg.push_back(area_names); - msg.push_back(area_times); - _put_msg("visual_profile", msg); - } - } - - if (profiling) { - - if (skip_profile_frame) { - skip_profile_frame = false; - } else { - //send profiling info normally - _send_profiling_data(true); - } - } - - if (network_profiling) { - uint64_t pt = OS::get_singleton()->get_ticks_msec(); - if (pt - last_net_bandwidth_time > 200) { - last_net_bandwidth_time = pt; - _send_network_bandwidth_usage(); - } - if (pt - last_net_prof_time > 100) { - last_net_prof_time = pt; - _send_network_profiling_data(); - } - } - - if (reload_all_scripts) { - - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->reload_all_scripts(); - } - reload_all_scripts = false; - } - - _poll_events(); -} - -void ScriptDebuggerRemote::_send_network_profiling_data() { - ERR_FAIL_COND(multiplayer.is_null()); - - int n_nodes = multiplayer->get_profiling_frame(&network_profile_info.write[0]); - - NetworkProfilerFrame frame; - for (int i = 0; i < n_nodes; i++) { - frame.infos.push_back(network_profile_info[i]); - } - _put_msg("network_profile", frame.serialize()); -} - -void ScriptDebuggerRemote::_send_network_bandwidth_usage() { - ERR_FAIL_COND(multiplayer.is_null()); - - int incoming_bandwidth = multiplayer->get_incoming_bandwidth_usage(); - int outgoing_bandwidth = multiplayer->get_outgoing_bandwidth_usage(); - - Array arr; - arr.push_back(incoming_bandwidth); - arr.push_back(outgoing_bandwidth); - _put_msg("network_bandwidth", arr); -} - -void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_args) { - - MutexLock lock(mutex); - - if (!locking && is_peer_connected()) { - - if (messages.size() >= max_messages_per_frame) { - n_messages_dropped++; - } else { - Message msg; - msg.message = p_message; - msg.data = p_args; - messages.push_back(msg); - } - } -} - -void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) { - - OutputError oe; - oe.error = p_err; - oe.error_descr = p_descr; - oe.source_file = p_file; - oe.source_line = p_line; - oe.source_func = p_func; - oe.warning = p_type == ERR_HANDLER_WARNING; - uint64_t time = OS::get_singleton()->get_ticks_msec(); - oe.hr = time / 3600000; - oe.min = (time / 60000) % 60; - oe.sec = (time / 1000) % 60; - oe.msec = time % 1000; - Array cstack; - - uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; - msec_count += ticks - last_msec; - last_msec = ticks; - - if (msec_count > 1000) { - msec_count = 0; - - err_count = 0; - n_errors_dropped = 0; - warn_count = 0; - n_warnings_dropped = 0; - } - - cstack.resize(p_stack_info.size() * 3); - for (int i = 0; i < p_stack_info.size(); i++) { - cstack[i * 3 + 0] = p_stack_info[i].file; - cstack[i * 3 + 1] = p_stack_info[i].func; - cstack[i * 3 + 2] = p_stack_info[i].line; - } - - //oe.callstack = cstack; - if (oe.warning) { - warn_count++; - } else { - err_count++; - } - - MutexLock lock(mutex); - - if (!locking && is_peer_connected()) { - - if (oe.warning) { - if (warn_count > max_warnings_per_second) { - n_warnings_dropped++; - } else { - errors.push_back(oe); - } - } else { - if (err_count > max_errors_per_second) { - n_errors_dropped++; - } else { - errors.push_back(oe); - } - } - } -} - -void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string, bool p_error) { - - ScriptDebuggerRemote *sdr = (ScriptDebuggerRemote *)p_this; - - uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; - sdr->msec_count += ticks - sdr->last_msec; - sdr->last_msec = ticks; - - if (sdr->msec_count > 1000) { - sdr->char_count = 0; - sdr->msec_count = 0; - } - - String s = p_string; - int allowed_chars = MIN(MAX(sdr->max_cps - sdr->char_count, 0), s.length()); - - if (allowed_chars == 0) - return; - - if (allowed_chars < s.length()) { - s = s.substr(0, allowed_chars); - } - - sdr->char_count += allowed_chars; - bool overflowed = sdr->char_count >= sdr->max_cps; - - { - MutexLock lock(sdr->mutex); - - if (!sdr->locking && sdr->is_peer_connected()) { - - if (overflowed) - s += "[...]"; - - sdr->output_strings.push_back(s); - - if (overflowed) { - sdr->output_strings.push_back("[output overflow, print less text!]"); - } - } - } -} - -void ScriptDebuggerRemote::request_quit() { - - requested_quit = true; -} - -void ScriptDebuggerRemote::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) { - multiplayer = p_multiplayer; -} - -bool ScriptDebuggerRemote::is_profiling() const { - - return profiling; -} -void ScriptDebuggerRemote::add_profiling_frame_data(const StringName &p_name, const Array &p_data) { - - int idx = -1; - for (int i = 0; i < profile_frame_data.size(); i++) { - if (profile_frame_data[i].name == p_name) { - idx = i; - break; - } - } - - FrameData fd; - fd.name = p_name; - fd.data = p_data; - - if (idx == -1) { - profile_frame_data.push_back(fd); - } else { - profile_frame_data.write[idx] = fd; - } -} - -void ScriptDebuggerRemote::profiling_start() { - //ignores this, uses it via connection -} - -void ScriptDebuggerRemote::profiling_end() { - //ignores this, uses it via connection -} - -void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { - - frame_time = p_frame_time; - idle_time = p_idle_time; - physics_time = p_physics_time; - physics_frame_time = p_physics_frame_time; -} - -void ScriptDebuggerRemote::set_skip_breakpoints(bool p_skip_breakpoints) { - skip_breakpoints = p_skip_breakpoints; -} - -ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL; -ScriptDebuggerRemote::ParseMessageFunc ScriptDebuggerRemote::scene_tree_parse_func = NULL; - -ScriptDebuggerRemote::ScriptDebuggerRemote() : - profiling(false), - visual_profiling(false), - network_profiling(false), - max_frame_functions(16), - skip_profile_frame(false), - reload_all_scripts(false), - tcp_client(Ref<StreamPeerTCP>(memnew(StreamPeerTCP))), - packet_peer_stream(Ref<PacketPeerStream>(memnew(PacketPeerStream))), - last_perf_time(0), - last_net_prof_time(0), - last_net_bandwidth_time(0), - performance(Engine::get_singleton()->get_singleton_object("Performance")), - requested_quit(false), - max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")), - n_messages_dropped(0), - max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")), - max_warnings_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_warnings_per_second")), - n_errors_dropped(0), - max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")), - char_count(0), - err_count(0), - warn_count(0), - last_msec(0), - msec_count(0), - locking(false), - poll_every(0) { - - packet_peer_stream->set_stream_peer(tcp_client); - packet_peer_stream->set_output_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be way more than enough, minus 4 bytes for separator. - - phl.printfunc = _print_handler; - phl.userdata = this; - add_print_handler(&phl); - - eh.errfunc = _err_handler; - eh.userdata = this; - add_error_handler(&eh); - - profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); - network_profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); - profile_info_ptrs.resize(profile_info.size()); -} - -ScriptDebuggerRemote::~ScriptDebuggerRemote() { - - remove_print_handler(&phl); - remove_error_handler(&eh); -} diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h deleted file mode 100644 index b7a309b2f9..0000000000 --- a/core/script_debugger_remote.h +++ /dev/null @@ -1,316 +0,0 @@ -/*************************************************************************/ -/* script_debugger_remote.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef SCRIPT_DEBUGGER_REMOTE_H -#define SCRIPT_DEBUGGER_REMOTE_H - -#include "core/io/packet_peer.h" -#include "core/io/stream_peer_tcp.h" -#include "core/list.h" -#include "core/os/os.h" -#include "core/script_language.h" - -class ScriptDebuggerRemote : public ScriptDebugger { - -public: - class ResourceInfo { - public: - String path; - String format; - String type; - RID id; - int vram; - bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } - ResourceInfo() { - vram = 0; - } - }; - - class ResourceUsage { - public: - List<ResourceInfo> infos; - - Array serialize(); - bool deserialize(const Array &p_arr); - }; - - class FrameInfo { - public: - StringName name; - float self_time; - float total_time; - - FrameInfo() { - self_time = 0; - total_time = 0; - } - }; - - class FrameFunction { - public: - int sig_id; - int call_count; - StringName name; - float self_time; - float total_time; - - FrameFunction() { - sig_id = -1; - call_count = 0; - self_time = 0; - total_time = 0; - } - }; - - class ScriptStackVariable { - public: - String name; - Variant value; - int type; - ScriptStackVariable() { - type = -1; - } - - Array serialize(int max_size = 1 << 20); // 1 MiB default. - bool deserialize(const Array &p_arr); - }; - - class ScriptStackDump { - public: - List<ScriptLanguage::StackInfo> frames; - ScriptStackDump() {} - - Array serialize(); - bool deserialize(const Array &p_arr); - }; - - class Message { - - public: - String message; - Array data; - - Message() {} - }; - - class OutputError { - public: - int hr; - int min; - int sec; - int msec; - String source_file; - String source_func; - int source_line; - String error; - String error_descr; - bool warning; - Vector<ScriptLanguage::StackInfo> callstack; - - OutputError() { - hr = -1; - min = -1; - sec = -1; - msec = -1; - source_line = -1; - warning = false; - } - - Array serialize(); - bool deserialize(const Array &p_arr); - }; - - struct FrameData { - - StringName name; - Array data; - }; - - class ProfilerSignature { - public: - StringName name; - int id; - - Array serialize(); - bool deserialize(const Array &p_arr); - - ProfilerSignature() { - id = -1; - }; - }; - - class ProfilerFrame { - public: - int frame_number; - float frame_time; - float idle_time; - float physics_time; - float physics_frame_time; - float script_time; - - Vector<FrameData> frames_data; - Vector<FrameFunction> frame_functions; - - ProfilerFrame() { - frame_number = 0; - frame_time = 0; - idle_time = 0; - physics_time = 0; - physics_frame_time = 0; - } - - Array serialize(); - bool deserialize(const Array &p_arr); - }; - - class NetworkProfilerFrame { - public: - Vector<MultiplayerAPI::ProfilingInfo> infos; - - Array serialize(); - bool deserialize(const Array &p_arr); - - NetworkProfilerFrame(){}; - }; - -protected: - struct ProfileInfoSort { - - bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const { - return A->total_time < B->total_time; - } - }; - - Vector<ScriptLanguage::ProfilingInfo> profile_info; - Vector<ScriptLanguage::ProfilingInfo *> profile_info_ptrs; - Vector<MultiplayerAPI::ProfilingInfo> network_profile_info; - - Map<StringName, int> profiler_function_signature_map; - float frame_time, idle_time, physics_time, physics_frame_time; - - bool profiling; - bool visual_profiling; - bool network_profiling; - int max_frame_functions; - bool skip_profile_frame; - bool reload_all_scripts; - - Ref<StreamPeerTCP> tcp_client; - Ref<PacketPeerStream> packet_peer_stream; - - uint64_t last_perf_time; - uint64_t last_net_prof_time; - uint64_t last_net_bandwidth_time; - Object *performance; - bool requested_quit; - Mutex mutex; - - List<String> output_strings; - List<Message> messages; - int max_messages_per_frame; - int n_messages_dropped; - List<OutputError> errors; - int max_errors_per_second; - int max_warnings_per_second; - int n_errors_dropped; - int n_warnings_dropped; - - int max_cps; - int char_count; - int err_count; - int warn_count; - uint64_t last_msec; - uint64_t msec_count; - - bool locking; //hack to avoid a deadloop - static void _print_handler(void *p_this, const String &p_string, bool p_error); - - PrintHandlerList phl; - - void _get_output(); - void _poll_events(); - uint32_t poll_every; - - void _parse_message(const String p_command, const Array &p_data, ScriptLanguage *p_script = NULL); - - void _set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value); - - void _send_object_id(ObjectID p_id); - void _send_video_memory(); - - Ref<MultiplayerAPI> multiplayer; - - ErrorHandlerList eh; - static void _err_handler(void *, const char *, const char *, int p_line, const char *, const char *, ErrorHandlerType p_type); - - void _put_msg(String p_message, Array p_data); - void _send_profiling_data(bool p_for_frame); - void _send_network_profiling_data(); - void _send_network_bandwidth_usage(); - - Vector<FrameData> profile_frame_data; - - bool skip_breakpoints; - -public: - typedef void (*ResourceUsageFunc)(ResourceUsage *); - typedef Error (*ParseMessageFunc)(const String &p_name, const Array &p_msg); // Returns true if something was found (stopping propagation). - - static ResourceUsageFunc resource_usage_func; - static ParseMessageFunc scene_tree_parse_func; // Could be made into list, extensible... - - Error connect_to_host(const String &p_host, uint16_t p_port); - bool is_peer_connected(); - virtual void debug(ScriptLanguage *p_script, bool p_can_continue = true, bool p_is_error_breakpoint = false); - virtual void idle_poll(); - virtual void line_poll(); - - virtual bool is_remote() const { return true; } - virtual void request_quit(); - - virtual void send_message(const String &p_message, const Array &p_args); - virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info); - - virtual void set_multiplayer(Ref<MultiplayerAPI> p_multiplayer); - - virtual bool is_profiling() const; - virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data); - - virtual void profiling_start(); - virtual void profiling_end(); - virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); - - virtual void set_skip_breakpoints(bool p_skip_breakpoints); - - ScriptDebuggerRemote(); - ~ScriptDebuggerRemote(); -}; - -#endif // SCRIPT_DEBUGGER_REMOTE_H diff --git a/core/script_language.cpp b/core/script_language.cpp index 0b00247502..82cac6bc9a 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -31,6 +31,8 @@ #include "script_language.h" #include "core/core_string_names.h" +#include "core/debugger/engine_debugger.h" +#include "core/debugger/script_debugger.h" #include "core/project_settings.h" #include <stdint.h> @@ -40,14 +42,14 @@ int ScriptServer::_language_count = 0; bool ScriptServer::scripting_enabled = true; bool ScriptServer::reload_scripts_on_save = false; bool ScriptServer::languages_finished = false; -ScriptEditRequestFunction ScriptServer::edit_request_func = NULL; +ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr; void Script::_notification(int p_what) { if (p_what == NOTIFICATION_POSTINITIALIZE) { - if (ScriptDebugger::get_singleton()) - ScriptDebugger::get_singleton()->set_break_language(get_language()); + if (EngineDebugger::is_active()) + EngineDebugger::get_script_debugger()->set_break_language(get_language()); } } @@ -134,7 +136,7 @@ bool ScriptServer::is_scripting_enabled() { ScriptLanguage *ScriptServer::get_language(int p_idx) { - ERR_FAIL_INDEX_V(p_idx, _language_count, NULL); + ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr); return _languages[p_idx]; } @@ -254,7 +256,7 @@ StringName ScriptServer::get_global_class_native_base(const String &p_class) { return base; } void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) { - const StringName *K = NULL; + const StringName *K = nullptr; List<StringName> classes; while ((K = global_classes.next(K))) { classes.push_back(*K); @@ -282,7 +284,7 @@ void ScriptServer::save_global_classes() { } //////////////////// -void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) { +void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) { List<PropertyInfo> pinfo; get_property_list(&pinfo); @@ -348,7 +350,7 @@ void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DEC ScriptInstance::~ScriptInstance() { } -ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL; +ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr; ScriptCodeCompletionCache::ScriptCodeCompletionCache() { singleton = this; } @@ -356,89 +358,6 @@ ScriptCodeCompletionCache::ScriptCodeCompletionCache() { void ScriptLanguage::frame() { } -ScriptDebugger *ScriptDebugger::singleton = NULL; - -void ScriptDebugger::set_lines_left(int p_left) { - - lines_left = p_left; -} - -int ScriptDebugger::get_lines_left() const { - - return lines_left; -} - -void ScriptDebugger::set_depth(int p_depth) { - - depth = p_depth; -} - -int ScriptDebugger::get_depth() const { - - return depth; -} - -void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) { - - if (!breakpoints.has(p_line)) - breakpoints[p_line] = Set<StringName>(); - breakpoints[p_line].insert(p_source); -} - -void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) { - - if (!breakpoints.has(p_line)) - return; - - breakpoints[p_line].erase(p_source); - if (breakpoints[p_line].size() == 0) - breakpoints.erase(p_line); -} -bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const { - - if (!breakpoints.has(p_line)) - return false; - return breakpoints[p_line].has(p_source); -} -bool ScriptDebugger::is_breakpoint_line(int p_line) const { - - return breakpoints.has(p_line); -} - -String ScriptDebugger::breakpoint_find_source(const String &p_source) const { - - return p_source; -} - -void ScriptDebugger::clear_breakpoints() { - - breakpoints.clear(); -} - -void ScriptDebugger::idle_poll() { -} - -void ScriptDebugger::line_poll() { -} - -void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) { - - break_lang = p_lang; -} - -ScriptLanguage *ScriptDebugger::get_break_language() const { - - return break_lang; -} - -ScriptDebugger::ScriptDebugger() { - - singleton = this; - lines_left = -1; - depth = -1; - break_lang = NULL; -} - bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) { if (script->is_placeholder_fallback_enabled()) diff --git a/core/script_language.h b/core/script_language.h index 48570ae546..2d86c5166d 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -137,7 +137,7 @@ public: virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this) = 0; - virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return NULL; } + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; } virtual bool instance_has(const Object *p_this) const = 0; virtual bool has_source_code() const = 0; @@ -189,10 +189,10 @@ public: virtual bool set(const StringName &p_name, const Variant &p_value) = 0; virtual bool get(const StringName &p_name, Variant &r_ret) const = 0; virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const = 0; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; - virtual Object *get_owner() { return NULL; } - virtual void get_property_state(List<Pair<StringName, Variant> > &state); + virtual Object *get_owner() { return nullptr; } + virtual void get_property_state(List<Pair<StringName, Variant>> &state); virtual void get_method_list(List<MethodInfo> *p_list) const = 0; virtual bool has_method(const StringName &p_method) const = 0; @@ -306,7 +306,7 @@ public: virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0; virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {} virtual bool is_using_templates() { return false; } - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const = 0; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0; virtual String validate_path(const String &p_path) const { return ""; } virtual Script *create_script() const = 0; virtual bool has_named_classes() const = 0; @@ -350,6 +350,11 @@ public: virtual void thread_exit() {} /* DEBUGGER FUNCTIONS */ + struct StackInfo { + String file; + String func; + int line; + }; virtual String debug_get_error() const = 0; virtual int debug_get_stack_level_count() const = 0; @@ -358,16 +363,10 @@ public: virtual String debug_get_stack_level_source(int p_level) const = 0; virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; - virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return NULL; } + virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return nullptr; } virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0; virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0; - struct StackInfo { - String file; - String func; - int line; - }; - virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); } virtual void reload_all_scripts() = 0; @@ -376,7 +375,7 @@ public: virtual void get_recognized_extensions(List<String> *p_extensions) const = 0; virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0; - virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const = 0; + virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0; struct ProfilingInfo { StringName signature; @@ -391,7 +390,7 @@ public: virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; - virtual void *alloc_instance_binding_data(Object *p_object) { return NULL; } //optional, not used by all languages + virtual void *alloc_instance_binding_data(Object *p_object) { return nullptr; } //optional, not used by all languages virtual void free_instance_binding_data(void *p_data) {} //optional, not used by all languages virtual void refcount_incremented_instance_binding(Object *p_object) {} //optional, not used by all languages virtual bool refcount_decremented_instance_binding(Object *p_object) { return true; } //return true if it can die //optional, not used by all languages @@ -399,7 +398,7 @@ public: virtual void frame(); virtual bool handles_global_class_type(const String &p_type) const { return false; } - virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const { return String(); } + virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const { return String(); } virtual ~ScriptLanguage() {} }; @@ -419,7 +418,7 @@ public: virtual bool set(const StringName &p_name, const Variant &p_value); virtual bool get(const StringName &p_name, Variant &r_ret) const; virtual void get_property_list(List<PropertyInfo> *p_properties) const; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const; virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; @@ -442,8 +441,8 @@ public: virtual bool is_placeholder() const { return true; } - virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL); - virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = NULL); + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr); virtual Vector<ScriptNetData> get_rpc_methods() const { return Vector<ScriptNetData>(); } virtual uint16_t get_rpc_method_id(const StringName &p_method) const; @@ -461,55 +460,4 @@ public: ~PlaceHolderScriptInstance(); }; -class ScriptDebugger { - - int lines_left; - int depth; - - static ScriptDebugger *singleton; - Map<int, Set<StringName> > breakpoints; - - ScriptLanguage *break_lang; - -public: - _FORCE_INLINE_ static ScriptDebugger *get_singleton() { return singleton; } - void set_lines_left(int p_left); - int get_lines_left() const; - - void set_depth(int p_depth); - int get_depth() const; - - String breakpoint_find_source(const String &p_source) const; - void insert_breakpoint(int p_line, const StringName &p_source); - void remove_breakpoint(int p_line, const StringName &p_source); - bool is_breakpoint(int p_line, const StringName &p_source) const; - bool is_breakpoint_line(int p_line) const; - void clear_breakpoints(); - const Map<int, Set<StringName> > &get_breakpoints() const { return breakpoints; } - - virtual void debug(ScriptLanguage *p_script, bool p_can_continue = true, bool p_is_error_breakpoint = false) = 0; - virtual void idle_poll(); - virtual void line_poll(); - - void set_break_language(ScriptLanguage *p_lang); - ScriptLanguage *get_break_language() const; - - virtual void send_message(const String &p_message, const Array &p_args) = 0; - virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) = 0; - - virtual bool is_remote() const { return false; } - virtual void request_quit() {} - - virtual void set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {} - - virtual bool is_profiling() const = 0; - virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) = 0; - virtual void profiling_start() = 0; - virtual void profiling_end() = 0; - virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) = 0; - - ScriptDebugger(); - virtual ~ScriptDebugger() { singleton = NULL; } -}; - -#endif +#endif // SCRIPT_LANGUAGE_H diff --git a/core/self_list.h b/core/self_list.h index 1cd7bb44d8..19d2783208 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -49,7 +49,7 @@ public: p_elem->_root = this; p_elem->_next = _first; - p_elem->_prev = NULL; + p_elem->_prev = nullptr; if (_first) { _first->_prev = p_elem; @@ -66,7 +66,7 @@ public: ERR_FAIL_COND(p_elem->_root); p_elem->_root = this; - p_elem->_next = NULL; + p_elem->_next = nullptr; p_elem->_prev = _last; if (_last) { @@ -98,18 +98,18 @@ public: _last = p_elem->_prev; } - p_elem->_next = NULL; - p_elem->_prev = NULL; - p_elem->_root = NULL; + p_elem->_next = nullptr; + p_elem->_prev = nullptr; + p_elem->_root = nullptr; } _FORCE_INLINE_ SelfList<T> *first() { return _first; } _FORCE_INLINE_ const SelfList<T> *first() const { return _first; } _FORCE_INLINE_ List() { - _first = NULL; - _last = NULL; + _first = nullptr; + _last = nullptr; } - _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != NULL); } + _FORCE_INLINE_ ~List() { ERR_FAIL_COND(_first != nullptr); } }; private: @@ -129,9 +129,9 @@ public: _FORCE_INLINE_ SelfList(T *p_self) { _self = p_self; - _next = NULL; - _prev = NULL; - _root = NULL; + _next = nullptr; + _prev = nullptr; + _root = nullptr; } _FORCE_INLINE_ ~SelfList() { diff --git a/core/set.h b/core/set.h index aee3f4bc7a..c17ee15350 100644 --- a/core/set.h +++ b/core/set.h @@ -82,11 +82,11 @@ public: }; Element() { color = RED; - right = NULL; - left = NULL; - parent = NULL; - _next = NULL; - _prev = NULL; + right = nullptr; + left = nullptr; + parent = nullptr; + _next = nullptr; + _prev = nullptr; }; }; @@ -105,7 +105,7 @@ private: #else _nil = (Element *)&_GlobalNilClass::_nil; #endif - _root = NULL; + _root = nullptr; size_cache = 0; } @@ -120,7 +120,7 @@ private: if (_root) { memdelete_allocator<Element, A>(_root); - _root = NULL; + _root = nullptr; } } @@ -192,7 +192,7 @@ private: } if (node->parent == _data._root) - return NULL; // No successor, as p_node = last node + return nullptr; // No successor, as p_node = last node return node->parent; } } @@ -214,7 +214,7 @@ private: } if (node == _data._root) - return NULL; // No predecessor, as p_node = first node. + return nullptr; // No predecessor, as p_node = first node. return node->parent; } } @@ -233,13 +233,13 @@ private: return node; // found } - return NULL; + return nullptr; } Element *_lower_bound(const T &p_value) const { Element *node = _data._root->left; - Element *prev = NULL; + Element *prev = nullptr; C less; while (node != _data._nil) { @@ -253,8 +253,8 @@ private: return node; // found } - if (prev == NULL) - return NULL; // tree empty + if (prev == nullptr) + return nullptr; // tree empty if (less(prev->value, p_value)) prev = prev->_next; @@ -504,7 +504,7 @@ public: const Element *find(const T &p_value) const { if (!_data._root) - return NULL; + return nullptr; const Element *res = _find(p_value); return res; @@ -513,7 +513,7 @@ public: Element *find(const T &p_value) { if (!_data._root) - return NULL; + return nullptr; Element *res = _find(p_value); return res; @@ -526,7 +526,7 @@ public: bool has(const T &p_value) const { - return find(p_value) != NULL; + return find(p_value) != nullptr; } Element *insert(const T &p_value) { @@ -564,11 +564,11 @@ public: Element *front() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->left != _data._nil) e = e->left; @@ -579,11 +579,11 @@ public: Element *back() const { if (!_data._root) - return NULL; + return nullptr; Element *e = _data._root->left; if (e == _data._nil) - return NULL; + return nullptr; while (e->right != _data._nil) e = e->right; @@ -634,4 +634,4 @@ public: } }; -#endif +#endif // SET_H diff --git a/core/simple_type.h b/core/simple_type.h index f637504db8..da031854c6 100644 --- a/core/simple_type.h +++ b/core/simple_type.h @@ -51,4 +51,4 @@ struct GetSimpleTypeT<T const> { typedef T type_t; }; -#endif +#endif // SIMPLE_TYPE_H diff --git a/core/string_buffer.h b/core/string_buffer.h index d80a975c7f..a140f0abf7 100644 --- a/core/string_buffer.h +++ b/core/string_buffer.h @@ -163,4 +163,4 @@ int64_t StringBuffer<SHORT_BUFFER_SIZE>::as_int() { return String::to_int(current_buffer_ptr()); } -#endif +#endif // STRING_BUFFER_H diff --git a/core/string_name.cpp b/core/string_name.cpp index 4ec9af008e..9cbac97a7c 100644 --- a/core/string_name.cpp +++ b/core/string_name.cpp @@ -54,7 +54,7 @@ void StringName::setup() { ERR_FAIL_COND(configured); for (int i = 0; i < STRING_TABLE_LEN; i++) { - _table[i] = NULL; + _table[i] = nullptr; } configured = true; } @@ -110,7 +110,7 @@ void StringName::unref() { memdelete(_data); } - _data = NULL; + _data = nullptr; } bool StringName::operator==(const String &p_name) const { @@ -160,7 +160,7 @@ void StringName::operator=(const StringName &p_name) { StringName::StringName(const StringName &p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -171,7 +171,7 @@ StringName::StringName(const StringName &p_name) { StringName::StringName(const char *p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -206,9 +206,9 @@ StringName::StringName(const char *p_name) { _data->refcount.init(); _data->hash = hash; _data->idx = idx; - _data->cname = NULL; + _data->cname = nullptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; @@ -216,7 +216,7 @@ StringName::StringName(const char *p_name) { StringName::StringName(const StaticCString &p_static_string) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -252,7 +252,7 @@ StringName::StringName(const StaticCString &p_static_string) { _data->idx = idx; _data->cname = p_static_string.ptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; @@ -260,7 +260,7 @@ StringName::StringName(const StaticCString &p_static_string) { StringName::StringName(const String &p_name) { - _data = NULL; + _data = nullptr; ERR_FAIL_COND(!configured); @@ -293,9 +293,9 @@ StringName::StringName(const String &p_name) { _data->refcount.init(); _data->hash = hash; _data->idx = idx; - _data->cname = NULL; + _data->cname = nullptr; _data->next = _table[idx]; - _data->prev = NULL; + _data->prev = nullptr; if (_table[idx]) _table[idx]->prev = _data; _table[idx] = _data; @@ -390,7 +390,7 @@ StringName StringName::search(const String &p_name) { StringName::StringName() { - _data = NULL; + _data = nullptr; } StringName::~StringName() { diff --git a/core/string_name.h b/core/string_name.h index e68ab8bfa3..aec87b8e66 100644 --- a/core/string_name.h +++ b/core/string_name.h @@ -61,8 +61,8 @@ class StringName { _Data *prev; _Data *next; _Data() { - cname = NULL; - next = prev = NULL; + cname = nullptr; + next = prev = nullptr; idx = 0; hash = 0; } diff --git a/core/translation.cpp b/core/translation.cpp index 17c23b86cd..3f45bb17c9 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -407,7 +407,7 @@ static const char *locale_list[] = { "zh_SG", // Chinese (Singapore) "zh_TW", // Chinese (Taiwan) "zu_ZA", // Zulu (South Africa) - 0 + nullptr }; static const char *locale_names[] = { @@ -775,7 +775,7 @@ static const char *locale_names[] = { "Chinese (Singapore)", "Chinese (Taiwan)", "Zulu (South Africa)", - 0 + nullptr }; // Windows has some weird locale identifiers which do not honor the ISO 639-1 @@ -789,7 +789,7 @@ static const char *locale_renames[][2] = { { "in", "id" }, // Indonesian { "iw", "he" }, // Hebrew { "no", "nb" }, // Norwegian BokmÃ¥l - { NULL, NULL } + { nullptr, nullptr } }; /////////////////////////////////////////////// @@ -929,7 +929,7 @@ String TranslationServer::standardize_locale(const String &p_locale) { // Handles known non-ISO locale names used e.g. on Windows int idx = 0; - while (locale_renames[idx][0] != NULL) { + while (locale_renames[idx][0] != nullptr) { if (locale_renames[idx][0] == univ_locale) { univ_locale = locale_renames[idx][1]; break; @@ -995,7 +995,7 @@ String TranslationServer::get_locale_name(const String &p_locale) const { Array TranslationServer::get_loaded_locales() const { Array locales; - for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { + for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); ERR_FAIL_COND_V(t.is_null(), Array()); @@ -1072,7 +1072,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { String lang = get_language_code(locale); bool near_match = false; - for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { + for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); ERR_FAIL_COND_V(t.is_null(), p_message); String l = t->get_locale(); @@ -1105,7 +1105,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { String fallback_lang = get_language_code(fallback); near_match = false; - for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { + for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); ERR_FAIL_COND_V(t.is_null(), p_message); String l = t->get_locale(); @@ -1141,7 +1141,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { return res; } -TranslationServer *TranslationServer::singleton = NULL; +TranslationServer *TranslationServer::singleton = nullptr; bool TranslationServer::_load_translations(const String &p_from) { @@ -1176,7 +1176,6 @@ void TranslationServer::setup() { set_locale(OS::get_singleton()->get_locale()); fallback = GLOBAL_DEF("locale/fallback", "en"); #ifdef TOOLS_ENABLED - { String options = ""; int idx = 0; @@ -1189,7 +1188,6 @@ void TranslationServer::setup() { ProjectSettings::get_singleton()->set_custom_property_info("locale/fallback", PropertyInfo(Variant::STRING, "locale/fallback", PROPERTY_HINT_ENUM, options)); } #endif - //load translations } void TranslationServer::set_tool_translation(const Ref<Translation> &p_translation) { @@ -1197,15 +1195,26 @@ void TranslationServer::set_tool_translation(const Ref<Translation> &p_translati } StringName TranslationServer::tool_translate(const StringName &p_message) const { - if (tool_translation.is_valid()) { StringName r = tool_translation->get_message(p_message); - if (r) { return r; } } + return p_message; +} +void TranslationServer::set_doc_translation(const Ref<Translation> &p_translation) { + doc_translation = p_translation; +} + +StringName TranslationServer::doc_translate(const StringName &p_message) const { + if (doc_translation.is_valid()) { + StringName r = doc_translation->get_message(p_message); + if (r) { + return r; + } + } return p_message; } diff --git a/core/translation.h b/core/translation.h index 0448ea56c5..29a068f450 100644 --- a/core/translation.h +++ b/core/translation.h @@ -71,8 +71,9 @@ class TranslationServer : public Object { String locale; String fallback; - Set<Ref<Translation> > translations; + Set<Ref<Translation>> translations; Ref<Translation> tool_translation; + Ref<Translation> doc_translation; Map<String, String> locale_name_map; @@ -109,6 +110,8 @@ public: void set_tool_translation(const Ref<Translation> &p_translation); StringName tool_translate(const StringName &p_message) const; + void set_doc_translation(const Ref<Translation> &p_translation); + StringName doc_translate(const StringName &p_message) const; void setup(); diff --git a/core/type_info.h b/core/type_info.h index 5dacf67de4..816d0d9381 100644 --- a/core/type_info.h +++ b/core/type_info.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GET_TYPE_INFO_H -#define GET_TYPE_INFO_H +#ifndef TYPE_INFO_H +#define TYPE_INFO_H #ifdef DEBUG_METHODS_ENABLED @@ -144,6 +144,9 @@ MAKE_TYPE_INFO(String, Variant::STRING) MAKE_TYPE_INFO(Vector2, Variant::VECTOR2) MAKE_TYPE_INFO(Rect2, Variant::RECT2) MAKE_TYPE_INFO(Vector3, Variant::VECTOR3) +MAKE_TYPE_INFO(Vector2i, Variant::VECTOR2I) +MAKE_TYPE_INFO(Rect2i, Variant::RECT2I) +MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I) MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D) MAKE_TYPE_INFO(Plane, Variant::PLANE) MAKE_TYPE_INFO(Quat, Variant::QUAT) @@ -174,7 +177,7 @@ MAKE_TYPE_INFO(IP_Address, Variant::STRING) template <> struct GetTypeInfo<ObjectID> { static const Variant::Type VARIANT_TYPE = Variant::INT; - static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_INT_IS_UINT64; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_INT_IS_OBJECTID); } @@ -201,7 +204,7 @@ struct GetTypeInfo<const Variant &> { #define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \ template <> \ - struct GetTypeInfo<m_template<m_type> > { \ + struct GetTypeInfo<m_template<m_type>> { \ static const Variant::Type VARIANT_TYPE = m_var_type; \ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ static inline PropertyInfo get_class_info() { \ @@ -273,4 +276,4 @@ inline StringName __constant_get_enum_name(T param, const String &p_constant) { #endif // DEBUG_METHODS_ENABLED -#endif // GET_TYPE_INFO_H +#endif // TYPE_INFO_H diff --git a/core/typedefs.h b/core/typedefs.h index 5376b0718a..bafbffcded 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -37,60 +37,41 @@ * Basic definitions and simple functions to be used everywhere. */ +// Include first in case the platform needs to pre-define/include some things. #include "platform_config.h" +// Should be available everywhere. +#include "core/error_list.h" +#include "core/int_types.h" + +// Turn argument to string constant: +// https://gcc.gnu.org/onlinedocs/cpp/Stringizing.html#Stringizing #ifndef _STR #define _STR(m_x) #m_x #define _MKSTR(m_x) _STR(m_x) #endif -//should always inline no matter what +// Should always inline no matter what. #ifndef _ALWAYS_INLINE_ - -#if defined(__GNUC__) && (__GNUC__ >= 4) -#define _ALWAYS_INLINE_ __attribute__((always_inline)) inline -#elif defined(__llvm__) +#if defined(__GNUC__) #define _ALWAYS_INLINE_ __attribute__((always_inline)) inline #elif defined(_MSC_VER) #define _ALWAYS_INLINE_ __forceinline #else #define _ALWAYS_INLINE_ inline #endif - #endif -//should always inline, except in some cases because it makes debugging harder +// Should always inline, except in debug builds because it makes debugging harder. #ifndef _FORCE_INLINE_ - #ifdef DISABLE_FORCED_INLINE #define _FORCE_INLINE_ inline #else #define _FORCE_INLINE_ _ALWAYS_INLINE_ #endif - #endif -//custom, gcc-safe offsetof, because gcc complains a lot. -template <class T> -T *_nullptr() { - T *t = NULL; - return t; -} - -#define OFFSET_OF(st, m) \ - ((size_t)((char *)&(_nullptr<st>()->m) - (char *)0)) -/** - * Some platforms (devices) don't define NULL - */ - -#ifndef NULL -#define NULL 0 -#endif - -/** - * Windows badly defines a lot of stuff we'll never use. Undefine it. - */ - +// Windows badly defines a lot of stuff we'll never use. Undefine it. #ifdef _WIN32 #undef min // override standard definition #undef max // override standard definition @@ -105,18 +86,11 @@ T *_nullptr() { #undef CONNECT_DEFERRED // override from Windows SDK, clashes with Object enum #endif -#include "core/int_types.h" - -#include "core/error_list.h" - -/** Generic ABS function, for math uses please use Math::abs */ - +// Generic ABS function, for math uses please use Math::abs. #ifndef ABS #define ABS(m_v) (((m_v) < 0) ? (-(m_v)) : (m_v)) #endif -#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) - #ifndef SGN #define SGN(m_v) (((m_v) < 0) ? (-1.0) : (+1.0)) #endif @@ -133,49 +107,24 @@ T *_nullptr() { #define CLAMP(m_a, m_min, m_max) (((m_a) < (m_min)) ? (m_min) : (((m_a) > (m_max)) ? m_max : m_a)) #endif -/** Generic swap template */ +// Generic swap template. #ifndef SWAP - #define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y)) template <class T> inline void __swap_tmpl(T &x, T &y) { - T aux = x; x = y; y = aux; } +#endif // SWAP -#endif //swap - -/* clang-format off */ -#define HEX2CHR(m_hex) \ - ((m_hex >= '0' && m_hex <= '9') ? (m_hex - '0') : \ - ((m_hex >= 'A' && m_hex <= 'F') ? (10 + m_hex - 'A') : \ - ((m_hex >= 'a' && m_hex <= 'f') ? (10 + m_hex - 'a') : 0))) -/* clang-format on */ - -// Macro to check whether we are compiled by clang -// and we have a specific builtin -#if defined(__llvm__) && defined(__has_builtin) -#define _llvm_has_builtin(x) __has_builtin(x) -#else -#define _llvm_has_builtin(x) 0 -#endif - -#if (defined(__GNUC__) && (__GNUC__ >= 5)) || _llvm_has_builtin(__builtin_mul_overflow) -#define _mul_overflow __builtin_mul_overflow -#endif - -#if (defined(__GNUC__) && (__GNUC__ >= 5)) || _llvm_has_builtin(__builtin_add_overflow) -#define _add_overflow __builtin_add_overflow -#endif - -/** Function to find the next power of 2 to an integer */ +/* Functions to handle powers of 2 and shifting. */ +// Function to find the next power of 2 to an integer. static _FORCE_INLINE_ unsigned int next_power_of_2(unsigned int x) { - - if (x == 0) + if (x == 0) { return 0; + } --x; x |= x >> 1; @@ -187,8 +136,8 @@ static _FORCE_INLINE_ unsigned int next_power_of_2(unsigned int x) { return ++x; } +// Function to find the previous power of 2 to an integer. static _FORCE_INLINE_ unsigned int previous_power_of_2(unsigned int x) { - x |= x >> 1; x |= x >> 2; x |= x >> 4; @@ -197,40 +146,45 @@ static _FORCE_INLINE_ unsigned int previous_power_of_2(unsigned int x) { return x - (x >> 1); } +// Function to find the closest power of 2 to an integer. static _FORCE_INLINE_ unsigned int closest_power_of_2(unsigned int x) { - unsigned int nx = next_power_of_2(x); unsigned int px = previous_power_of_2(x); return (nx - x) > (x - px) ? px : nx; } -// We need this definition inside the function below. -static inline int get_shift_from_power_of_2(unsigned int p_pixel); +// Get a shift value from a power of 2. +static inline int get_shift_from_power_of_2(unsigned int p_bits) { + for (unsigned int i = 0; i < 32; i++) { + if (p_bits == (unsigned int)(1 << i)) { + return i; + } + } + + return -1; +} template <class T> static _FORCE_INLINE_ T nearest_power_of_2_templated(T x) { - --x; // The number of operations on x is the base two logarithm - // of the p_number of bits in the type. Add three to account + // of the number of bits in the type. Add three to account // for sizeof(T) being in bytes. size_t num = get_shift_from_power_of_2(sizeof(T)) + 3; - // If the compiler is smart, it unrolls this loop - // If its dumb, this is a bit slow. - for (size_t i = 0; i < num; i++) + // If the compiler is smart, it unrolls this loop. + // If it's dumb, this is a bit slow. + for (size_t i = 0; i < num; i++) { x |= x >> (1 << i); + } return ++x; } -/** Function to find the nearest (bigger) power of 2 to an integer */ - +// Function to find the nearest (bigger) power of 2 to an integer. static inline unsigned int nearest_shift(unsigned int p_number) { - for (int i = 30; i >= 0; i--) { - if (p_number & (1 << i)) return i + 1; } @@ -238,41 +192,20 @@ static inline unsigned int nearest_shift(unsigned int p_number) { return 0; } -/** get a shift value from a power of 2 */ -static inline int get_shift_from_power_of_2(unsigned int p_pixel) { - // return a GL_TEXTURE_SIZE_ENUM - - for (unsigned int i = 0; i < 32; i++) { - - if (p_pixel == (unsigned int)(1 << i)) - return i; - } - - return -1; -} - -/** Swap 16 bits value for endianness */ -#if defined(__GNUC__) || _llvm_has_builtin(__builtin_bswap16) +// Swap 16, 32 and 64 bits value for endianness. +#if defined(__GNUC__) #define BSWAP16(x) __builtin_bswap16(x) +#define BSWAP32(x) __builtin_bswap32(x) +#define BSWAP64(x) __builtin_bswap64(x) #else static inline uint16_t BSWAP16(uint16_t x) { return (x >> 8) | (x << 8); } -#endif -/** Swap 32 bits value for endianness */ -#if defined(__GNUC__) || _llvm_has_builtin(__builtin_bswap32) -#define BSWAP32(x) __builtin_bswap32(x) -#else static inline uint32_t BSWAP32(uint32_t x) { return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24)); } -#endif -/** Swap 64 bits value for endianness */ -#if defined(__GNUC__) || _llvm_has_builtin(__builtin_bswap64) -#define BSWAP64(x) __builtin_bswap64(x) -#else static inline uint64_t BSWAP64(uint64_t x) { x = (x & 0x00000000FFFFFFFF) << 32 | (x & 0xFFFFFFFF00000000) >> 32; x = (x & 0x0000FFFF0000FFFF) << 16 | (x & 0xFFFF0000FFFF0000) >> 16; @@ -281,40 +214,24 @@ static inline uint64_t BSWAP64(uint64_t x) { } #endif -/** When compiling with RTTI, we can add an "extra" - * layer of safeness in many operations, so dynamic_cast - * is used besides casting by enum. - */ - +// Generic comparator used in Map, List, etc. template <class T> struct Comparator { - _ALWAYS_INLINE_ bool operator()(const T &p_a, const T &p_b) const { return (p_a < p_b); } }; +// Global lock macro, relies on the static Mutex::_global_mutex. void _global_lock(); void _global_unlock(); struct _GlobalLock { - _GlobalLock() { _global_lock(); } ~_GlobalLock() { _global_unlock(); } }; #define GLOBAL_LOCK_FUNCTION _GlobalLock _global_lock_; -#ifdef NO_SAFE_CAST -#define SAFE_CAST static_cast -#else -#define SAFE_CAST dynamic_cast -#endif - -#define MT_SAFE - -#define __STRX(m_index) #m_index -#define __STR(m_index) __STRX(m_index) - -#ifdef __GNUC__ +#if defined(__GNUC__) #define likely(x) __builtin_expect(!!(x), 1) #define unlikely(x) __builtin_expect(!!(x), 0) #else @@ -330,14 +247,12 @@ struct _GlobalLock { #define _PRINTF_FORMAT_ATTRIBUTE_2_3 #endif -/** This is needed due to a strange OpenGL API that expects a pointer - * type for an argument that is actually an offset. - */ +// This is needed due to a strange OpenGL API that expects a pointer +// type for an argument that is actually an offset. #define CAST_INT_TO_UCHAR_PTR(ptr) ((uint8_t *)(uintptr_t)(ptr)) // Home-made index sequence trick, so it can be used everywhere without the costly include of std::tuple. // https://stackoverflow.com/questions/15014096/c-index-of-type-during-variadic-template-expansion - template <size_t... Is> struct IndexSequence {}; diff --git a/core/ucaps.h b/core/ucaps.h index 013f264d2f..ad71731617 100644 --- a/core/ucaps.h +++ b/core/ucaps.h @@ -1413,4 +1413,5 @@ static int _find_lower(int ch) { return ch; } -#endif + +#endif // UCAPS_H diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index 02f460c93d..62ad3e9f98 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -108,7 +108,7 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) { void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -128,7 +128,7 @@ void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIA void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -151,7 +151,7 @@ void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VAR } void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -166,7 +166,7 @@ void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, c } void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -186,7 +186,7 @@ void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property, } void UndoRedo::add_do_reference(Object *p_object) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; @@ -199,7 +199,7 @@ void UndoRedo::add_do_reference(Object *p_object) { } void UndoRedo::add_undo_reference(Object *p_object) { - ERR_FAIL_COND(p_object == NULL); + ERR_FAIL_COND(p_object == nullptr); ERR_FAIL_COND(action_level <= 0); ERR_FAIL_COND((current_action + 1) >= actions.size()); @@ -417,13 +417,13 @@ UndoRedo::UndoRedo() { current_action = -1; merge_mode = MERGE_DISABLE; merging = false; - callback = NULL; - callback_ud = NULL; + callback = nullptr; + callback_ud = nullptr; - method_callbck_ud = NULL; - prop_callback_ud = NULL; - method_callback = NULL; - property_callback = NULL; + method_callbck_ud = nullptr; + prop_callback_ud = nullptr; + method_callback = nullptr; + property_callback = nullptr; } UndoRedo::~UndoRedo() { @@ -511,8 +511,7 @@ void UndoRedo::_bind_methods() { ClassDB::bind_method(D_METHOD("create_action", "name", "merge_mode"), &UndoRedo::create_action, DEFVAL(MERGE_DISABLE)); ClassDB::bind_method(D_METHOD("commit_action"), &UndoRedo::commit_action); - // FIXME: Typo in "commiting", fix in 4.0 when breaking compat. - ClassDB::bind_method(D_METHOD("is_commiting_action"), &UndoRedo::is_committing_action); + ClassDB::bind_method(D_METHOD("is_committing_action"), &UndoRedo::is_committing_action); { MethodInfo mi; diff --git a/core/ustring.cpp b/core/ustring.cpp index 1d4d9c2dfd..fbe3fcb1b2 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -205,7 +205,7 @@ void String::copy_from(const CharType *p_cstr, const int p_clip_to) { } // assumes the following have already been validated: -// p_char != NULL +// p_char != nullptr // p_length > 0 // p_length <= p_char strlen void String::copy_from_unchecked(const CharType *p_char, const int p_length) { @@ -647,13 +647,13 @@ String String::camelcase_to_underscore(bool lowercase) const { } String String::get_with_code_lines() const { - Vector<String> lines = split("\n"); + const Vector<String> lines = split("\n"); String ret; for (int i = 0; i < lines.size(); i++) { if (i > 0) { ret += "\n"; } - ret += itos(i + 1) + " " + lines[i]; + ret += vformat("%4d | %s", i + 1, lines[i]); } return ret; } @@ -1402,7 +1402,7 @@ String String::utf8(const char *p_utf8, int p_len) { bool String::parse_utf8(const char *p_utf8, int p_len) { -#define _UNICERROR(m_err) print_line("Unicode error: " + String(m_err)); +#define _UNICERROR(m_err) print_line("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?"); if (!p_utf8) return true; @@ -1640,7 +1640,7 @@ CharString String::utf8() const { /* String::String(CharType p_char) { - shared=NULL; + shared=nullptr; copy_from(p_char); } */ @@ -1913,7 +1913,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point * necessary unless F is present. The "E" may * actually be an "e". E and X may both be * omitted (but not just one). */ - C **endPtr = NULL) /* If non-NULL, store terminating Cacter's + C **endPtr = nullptr) /* If non-nullptr, store terminating Cacter's * address here. */ { @@ -2101,7 +2101,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point } done: - if (endPtr != NULL) { + if (endPtr != nullptr) { *endPtr = (C *)p; } @@ -2202,7 +2202,7 @@ double String::to_double() const { return 0; #ifndef NO_USE_STDLIB return built_in_strtod<CharType>(c_str()); -//return wcstod(c_str(),NULL); DOES NOT WORK ON ANDROID :( +//return wcstod(c_str(),nullptr ); DOES NOT WORK ON ANDROID :( #else return built_in_strtod<CharType>(c_str()); #endif @@ -3449,7 +3449,7 @@ String String::http_unescape() const { CharType ord2 = ord_at(i + 2); if ((ord2 >= '0' && ord2 <= '9') || (ord2 >= 'A' && ord2 <= 'Z')) { char bytes[3] = { (char)ord1, (char)ord2, 0 }; - res += (char)strtol(bytes, NULL, 16); + res += (char)strtol(bytes, nullptr, 16); i += 2; } } else { @@ -3633,7 +3633,7 @@ String String::xml_unescape() const { String str; int l = length(); - int len = _xml_unescape(c_str(), l, NULL); + int len = _xml_unescape(c_str(), l, nullptr); if (len == 0) return String(); str.resize(len + 1); @@ -4412,7 +4412,6 @@ String String::unquote() const { #ifdef TOOLS_ENABLED String TTR(const String &p_text) { - if (TranslationServer::get_singleton()) { return TranslationServer::get_singleton()->tool_translate(p_text); } @@ -4420,10 +4419,18 @@ String TTR(const String &p_text) { return p_text; } +String DTR(const String &p_text) { + if (TranslationServer::get_singleton()) { + // Comes straight from the XML, so remove indentation and any trailing whitespace. + const String text = p_text.dedent().strip_edges(); + return TranslationServer::get_singleton()->doc_translate(text); + } + + return p_text; +} #endif String RTR(const String &p_text) { - if (TranslationServer::get_singleton()) { String rtr = TranslationServer::get_singleton()->tool_translate(p_text); if (rtr == String() || rtr == p_text) { diff --git a/core/ustring.h b/core/ustring.h index e70b2bfe27..ee7e3b1e16 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -117,7 +117,7 @@ struct StrRange { const CharType *c_str; int len; - StrRange(const CharType *p_c_str = NULL, int p_len = 0) { + StrRange(const CharType *p_c_str = nullptr, int p_len = 0) { c_str = p_c_str; len = p_len; } @@ -206,7 +206,7 @@ public: int findn(const String &p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive int rfind(const String &p_str, int p_from = -1) const; ///< return <0 if failed int rfindn(const String &p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive - int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = NULL) const; ///< return <0 if failed + int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = nullptr) const; ///< return <0 if failed bool match(const String &p_wildcard) const; bool matchn(const String &p_wildcard) const; bool begins_with(const String &p_string) const; @@ -253,7 +253,7 @@ public: int64_t to_int64() const; static int to_int(const char *p_str, int p_len = -1); static double to_double(const char *p_str); - static double to_double(const CharType *p_str, const CharType **r_end = NULL); + static double to_double(const CharType *p_str, const CharType **r_end = nullptr); static int64_t to_int(const CharType *p_str, int p_len = -1); String capitalize() const; String camelcase_to_underscore(bool lowercase = true) const; @@ -415,25 +415,25 @@ _FORCE_INLINE_ bool is_str_less(const L *l_ptr, const R *r_ptr) { /* end of namespace */ -//tool translate +// Tool translate (TTR and variants) for the editor UI, +// and doc translate for the class reference (DTR). #ifdef TOOLS_ENABLED - -//gets parsed +// Gets parsed. String TTR(const String &); -//use for C strings +String DTR(const String &); +// Use for C strings. #define TTRC(m_value) (m_value) -//use to avoid parsing (for use later with C strings) +// Use to avoid parsing (for use later with C strings). #define TTRGET(m_value) TTR(m_value) #else - #define TTR(m_value) (String()) +#define DTR(m_value) (String()) #define TTRC(m_value) (m_value) #define TTRGET(m_value) (m_value) - #endif -//tool or regular translate +// Runtime translate for the public node API. String RTR(const String &); bool is_symbol(CharType c); diff --git a/core/variant.cpp b/core/variant.cpp index 550974363b..b3611536b8 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -31,6 +31,7 @@ #include "variant.h" #include "core/core_string_names.h" +#include "core/debugger/engine_debugger.h" #include "core/io/marshalls.h" #include "core/math/math_funcs.h" #include "core/print_string.h" @@ -232,8 +233,8 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { return (p_type_to == OBJECT); }; - const Type *valid_types = NULL; - const Type *invalid_types = NULL; + const Type *valid_types = nullptr; + const Type *invalid_types = nullptr; switch (p_type_to) { case BOOL: { @@ -569,7 +570,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type return (p_type_to == OBJECT); }; - const Type *valid_types = NULL; + const Type *valid_types = nullptr; switch (p_type_to) { case BOOL: { @@ -1019,7 +1020,7 @@ bool Variant::is_zero() const { } break; case OBJECT: { - return _get_obj().obj == NULL; + return _get_obj().obj == nullptr; } break; case CALLABLE: { @@ -1478,7 +1479,7 @@ void Variant::clear() { memdelete(reference); } } - _get_obj().obj = NULL; + _get_obj().obj = nullptr; _get_obj().id = ObjectID(); } break; case _RID: { @@ -1863,7 +1864,7 @@ String Variant::stringify(List<const void *> &stack) const { stack.push_back(d.id()); - //const String *K=NULL; + //const String *K=nullptr; String str("{"); List<Variant> keys; d.get_key_list(&keys); @@ -2221,12 +2222,12 @@ Variant::operator RID() const { return RID(); } else if (type == OBJECT && _get_obj().obj) { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton()) { + if (EngineDebugger::is_active()) { ERR_FAIL_COND_V_MSG(ObjectDB::get_instance(_get_obj().id) == nullptr, RID(), "Invalid pointer (object was freed)."); }; #endif Callable::CallError ce; - Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, NULL, 0, ce); + Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, nullptr, 0, ce); if (ce.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::_RID) { return ret; } @@ -2241,7 +2242,7 @@ Variant::operator Object *() const { if (type == OBJECT) return _get_obj().obj; else - return NULL; + return nullptr; } Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const { @@ -2251,7 +2252,7 @@ Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const return instance; } else { r_previously_freed = false; - return NULL; + return nullptr; } } @@ -2259,7 +2260,7 @@ Object *Variant::get_validated_object() const { if (type == OBJECT) return ObjectDB::get_instance(_get_obj().id); else - return NULL; + return nullptr; } Variant::operator Node *() const { @@ -2267,14 +2268,14 @@ Variant::operator Node *() const { if (type == OBJECT) return Object::cast_to<Node>(_get_obj().obj); else - return NULL; + return nullptr; } Variant::operator Control *() const { if (type == OBJECT) return Object::cast_to<Control>(_get_obj().obj); else - return NULL; + return nullptr; } Variant::operator Dictionary() const { @@ -2324,31 +2325,31 @@ inline DA _convert_array_from_variant(const Variant &p_variant) { return _convert_array<DA, Array>(p_variant.operator Array()); } case Variant::PACKED_BYTE_ARRAY: { - return _convert_array<DA, Vector<uint8_t> >(p_variant.operator Vector<uint8_t>()); + return _convert_array<DA, Vector<uint8_t>>(p_variant.operator Vector<uint8_t>()); } case Variant::PACKED_INT32_ARRAY: { - return _convert_array<DA, Vector<int32_t> >(p_variant.operator Vector<int32_t>()); + return _convert_array<DA, Vector<int32_t>>(p_variant.operator Vector<int32_t>()); } case Variant::PACKED_INT64_ARRAY: { - return _convert_array<DA, Vector<int64_t> >(p_variant.operator Vector<int64_t>()); + return _convert_array<DA, Vector<int64_t>>(p_variant.operator Vector<int64_t>()); } case Variant::PACKED_FLOAT32_ARRAY: { - return _convert_array<DA, Vector<float> >(p_variant.operator Vector<float>()); + return _convert_array<DA, Vector<float>>(p_variant.operator Vector<float>()); } case Variant::PACKED_FLOAT64_ARRAY: { - return _convert_array<DA, Vector<double> >(p_variant.operator Vector<double>()); + return _convert_array<DA, Vector<double>>(p_variant.operator Vector<double>()); } case Variant::PACKED_STRING_ARRAY: { - return _convert_array<DA, Vector<String> >(p_variant.operator Vector<String>()); + return _convert_array<DA, Vector<String>>(p_variant.operator Vector<String>()); } case Variant::PACKED_VECTOR2_ARRAY: { - return _convert_array<DA, Vector<Vector2> >(p_variant.operator Vector<Vector2>()); + return _convert_array<DA, Vector<Vector2>>(p_variant.operator Vector<Vector2>()); } case Variant::PACKED_VECTOR3_ARRAY: { - return _convert_array<DA, Vector<Vector3> >(p_variant.operator Vector<Vector3>()); + return _convert_array<DA, Vector<Vector3>>(p_variant.operator Vector<Vector3>()); } case Variant::PACKED_COLOR_ARRAY: { - return _convert_array<DA, Vector<Color> >(p_variant.operator Vector<Color>()); + return _convert_array<DA, Vector<Color>>(p_variant.operator Vector<Color>()); } default: { return DA(); @@ -2369,21 +2370,21 @@ Variant::operator Vector<uint8_t>() const { if (type == PACKED_BYTE_ARRAY) return static_cast<PackedArrayRef<uint8_t> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<uint8_t> >(*this); + return _convert_array_from_variant<Vector<uint8_t>>(*this); } Variant::operator Vector<int32_t>() const { if (type == PACKED_INT32_ARRAY) return static_cast<PackedArrayRef<int32_t> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<int> >(*this); + return _convert_array_from_variant<Vector<int>>(*this); } Variant::operator Vector<int64_t>() const { if (type == PACKED_INT64_ARRAY) return static_cast<PackedArrayRef<int64_t> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<int64_t> >(*this); + return _convert_array_from_variant<Vector<int64_t>>(*this); } Variant::operator Vector<float>() const { @@ -2391,7 +2392,7 @@ Variant::operator Vector<float>() const { if (type == PACKED_FLOAT32_ARRAY) return static_cast<PackedArrayRef<float> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<float> >(*this); + return _convert_array_from_variant<Vector<float>>(*this); } Variant::operator Vector<double>() const { @@ -2399,7 +2400,7 @@ Variant::operator Vector<double>() const { if (type == PACKED_FLOAT64_ARRAY) return static_cast<PackedArrayRef<double> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<double> >(*this); + return _convert_array_from_variant<Vector<double>>(*this); } Variant::operator Vector<String>() const { @@ -2407,21 +2408,21 @@ Variant::operator Vector<String>() const { if (type == PACKED_STRING_ARRAY) return static_cast<PackedArrayRef<String> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<String> >(*this); + return _convert_array_from_variant<Vector<String>>(*this); } Variant::operator Vector<Vector3>() const { if (type == PACKED_VECTOR3_ARRAY) return static_cast<PackedArrayRef<Vector3> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<Vector3> >(*this); + return _convert_array_from_variant<Vector<Vector3>>(*this); } Variant::operator Vector<Vector2>() const { if (type == PACKED_VECTOR2_ARRAY) return static_cast<PackedArrayRef<Vector2> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<Vector2> >(*this); + return _convert_array_from_variant<Vector<Vector2>>(*this); } Variant::operator Vector<Color>() const { @@ -2429,7 +2430,7 @@ Variant::operator Vector<Color>() const { if (type == PACKED_COLOR_ARRAY) return static_cast<PackedArrayRef<Color> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<Color> >(*this); + return _convert_array_from_variant<Vector<Color>>(*this); } /* helpers */ diff --git a/core/variant.h b/core/variant.h index 614d39e84a..a832f7ccf8 100644 --- a/core/variant.h +++ b/core/variant.h @@ -435,16 +435,16 @@ public: bool has_method(const StringName &p_method) const; static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method); static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method); - static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = NULL); + static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr); static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method); static bool is_method_const(Variant::Type p_type, const StringName &p_method); - void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = NULL); - Variant get_named(const StringName &p_index, bool *r_valid = NULL) const; + void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = nullptr); + Variant get_named(const StringName &p_index, bool *r_valid = nullptr) const; - void set(const Variant &p_index, const Variant &p_value, bool *r_valid = NULL); - Variant get(const Variant &p_index, bool *r_valid = NULL) const; - bool in(const Variant &p_index, bool *r_valid = NULL) const; + void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr); + Variant get(const Variant &p_index, bool *r_valid = nullptr) const; + bool in(const Variant &p_index, bool *r_valid = nullptr) const; bool iter_init(Variant &r_iter, bool &r_valid) const; bool iter_next(Variant &r_iter, bool &r_valid) const; @@ -467,13 +467,13 @@ public: static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list); static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants); static bool has_constant(Variant::Type p_type, const StringName &p_value); - static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL); + static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr); typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud); typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value); String get_construct_string() const; - static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = NULL, void *p_construct_ud = NULL); + static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr); void operator=(const Variant &p_variant); // only this is enough for all the other types Variant(const Variant &p_variant); @@ -516,4 +516,5 @@ const Variant::ObjData &Variant::_get_obj() const { } String vformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant()); -#endif + +#endif // VARIANT_H diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 99cfc7ed3c..391c293810 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -33,10 +33,10 @@ #include "core/color_names.inc" #include "core/core_string_names.h" #include "core/crypto/crypto_core.h" +#include "core/debugger/engine_debugger.h" #include "core/io/compression.h" #include "core/object.h" #include "core/os/os.h" -#include "core/script_language.h" typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args); typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args); @@ -1191,9 +1191,9 @@ struct _VariantCall { } }; -_VariantCall::TypeFunc *_VariantCall::type_funcs = NULL; -_VariantCall::ConstructFunc *_VariantCall::construct_funcs = NULL; -_VariantCall::ConstantData *_VariantCall::constant_data = NULL; +_VariantCall::TypeFunc *_VariantCall::type_funcs = nullptr; +_VariantCall::ConstructFunc *_VariantCall::construct_funcs = nullptr; +_VariantCall::ConstantData *_VariantCall::constant_data = nullptr; Variant Variant::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { @@ -1213,7 +1213,7 @@ void Variant::call_ptr(const StringName &p_method, const Variant **p_args, int p return; } #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return; } @@ -1310,7 +1310,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i case NODE_PATH: return NodePath(); case _RID: return RID(); - case OBJECT: return (Object *)NULL; + case OBJECT: return (Object *)nullptr; case CALLABLE: return Callable(); case SIGNAL: return Signal(); case DICTIONARY: return Dictionary(); @@ -1526,8 +1526,11 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const { PropertyInfo ret; #ifdef DEBUG_ENABLED ret.type = fd.return_type; - if (fd.returns) + if (fd.returns) { ret.name = "ret"; + if (fd.return_type == Variant::NIL) + ret.usage = PROPERTY_USAGE_NIL_IS_VARIANT; + } mi.return_val = ret; #endif @@ -1954,7 +1957,7 @@ void register_variant_methods() { ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray()); - ADDFUNC1R(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray()); + ADDFUNC1RNC(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray()); ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray()); diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 36d1278929..f173c88054 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -31,8 +31,8 @@ #include "variant.h" #include "core/core_string_names.h" +#include "core/debugger/engine_debugger.h" #include "core/object.h" -#include "core/script_language.h" #define CASE_TYPE_ALL(PREFIX, OP) \ CASE_TYPE(PREFIX, OP, INT) \ @@ -438,7 +438,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_EQUAL, NIL) { if (p_b.type == NIL) _RETURN(true); if (p_b.type == OBJECT) - _RETURN(p_b._get_obj().obj == NULL); + _RETURN(p_b._get_obj().obj == nullptr); _RETURN(false); } @@ -457,7 +457,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj == p_b._get_obj().obj)); if (p_b.type == NIL) - _RETURN(p_a._get_obj().obj == NULL); + _RETURN(p_a._get_obj().obj == nullptr); _RETURN_FAIL; } @@ -534,7 +534,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_NOT_EQUAL, NIL) { if (p_b.type == NIL) _RETURN(false); if (p_b.type == OBJECT) - _RETURN(p_b._get_obj().obj != NULL); + _RETURN(p_b._get_obj().obj != nullptr); _RETURN(true); } @@ -554,7 +554,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj != p_b._get_obj().obj)); if (p_b.type == NIL) - _RETURN(p_a._get_obj().obj != NULL); + _RETURN(p_a._get_obj().obj != nullptr); _RETURN_FAIL; } @@ -1739,7 +1739,7 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool #ifdef DEBUG_ENABLED if (!_get_obj().obj) { break; - } else if (ScriptDebugger::get_singleton() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + } else if (EngineDebugger::is_active() && ObjectDB::get_instance(_get_obj().id) == nullptr) { break; } @@ -1941,7 +1941,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { return "Instance base is null."; } else { - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { if (r_valid) *r_valid = false; return "Attempted use of stray pointer object."; @@ -2556,7 +2556,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) if (obj) { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { WARN_PRINT("Attempted use of previously freed pointer object."); valid = false; @@ -3011,7 +3011,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { valid = false; return "Attempted get on previously freed instance."; } @@ -3076,7 +3076,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { bool valid = false; #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { if (r_valid) { *r_valid = false; } @@ -3405,7 +3405,7 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { if (obj) { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { WARN_PRINT("Attempted get_property list on previously freed instance."); return; } @@ -3490,7 +3490,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { valid = false; return false; } @@ -3527,7 +3527,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { if (dic->empty()) return false; - const Variant *next = dic->next(NULL); + const Variant *next = dic->next(nullptr); r_iter = *next; return true; @@ -3676,7 +3676,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { valid = false; return false; } @@ -3855,7 +3855,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { return Variant(); } #ifdef DEBUG_ENABLED - if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) { r_valid = false; return Variant(); } diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index d2ee0b71c9..0a578faf78 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -30,8 +30,8 @@ #include "variant_parser.h" +#include "core/input/input_event.h" #include "core/io/resource_loader.h" -#include "core/os/input_event.h" #include "core/os/keyboard.h" #include "core/string_buffer.h" diff --git a/core/variant_parser.h b/core/variant_parser.h index d50842145c..63ed51bcc9 100644 --- a/core/variant_parser.h +++ b/core/variant_parser.h @@ -58,7 +58,7 @@ public: virtual bool is_utf8() const; virtual bool is_eof() const; - StreamFile() { f = NULL; } + StreamFile() { f = nullptr; } }; struct StreamString : public Stream { @@ -130,17 +130,17 @@ private: template <class T> static Error _parse_construct(Stream *p_stream, Vector<T> &r_construct, int &line, String &r_err_str); static Error _parse_enginecfg(Stream *p_stream, Vector<String> &strings, int &line, String &r_err_str); - static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); - static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); - static Error _parse_tag(Token &token, Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); + static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); + static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); + static Error _parse_tag(Token &token, Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); public: - static Error parse_tag(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); - static Error parse_tag_assign_eof(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, String &r_assign, Variant &r_value, ResourceParser *p_res_parser = NULL, bool p_simple_tag = false); + static Error parse_tag(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); + static Error parse_tag_assign_eof(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, String &r_assign, Variant &r_value, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false); - static Error parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = NULL); + static Error parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr); static Error get_token(Stream *p_stream, Token &r_token, int &line, String &r_err_str); - static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line, ResourceParser *p_res_parser = NULL); + static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line, ResourceParser *p_res_parser = nullptr); }; class VariantWriter { @@ -149,7 +149,7 @@ public: typedef String (*EncodeResourceFunc)(void *ud, const RES &p_resource); static Error write(const Variant &p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud); - static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = NULL, void *p_encode_res_ud = NULL); + static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = nullptr, void *p_encode_res_ud = nullptr); }; #endif // VARIANT_PARSER_H diff --git a/core/vector.h b/core/vector.h index d3476679ff..7277179621 100644 --- a/core/vector.h +++ b/core/vector.h @@ -103,7 +103,7 @@ public: void sort() { - sort_custom<_DefaultComparator<T> >(); + sort_custom<_DefaultComparator<T>>(); } void ordered_insert(const T &p_val) { @@ -181,4 +181,4 @@ bool Vector<T>::push_back(T p_elem) { return false; } -#endif +#endif // VECTOR_H diff --git a/core/version.h b/core/version.h index 42c85c1b13..1198f62db4 100644 --- a/core/version.h +++ b/core/version.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GODOT_VERSION_H -#define GODOT_VERSION_H +#ifndef VERSION_H +#define VERSION_H #include "core/version_generated.gen.h" @@ -68,4 +68,4 @@ // Example: "Godot v3.1.4.stable.official.mono" #define VERSION_FULL_NAME "" VERSION_NAME " v" VERSION_FULL_BUILD -#endif // GODOT_VERSION_H +#endif // VERSION_H |