diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/input_map.cpp | 58 | ||||
-rw-r--r-- | core/input_map.h | 1 | ||||
-rw-r--r-- | core/math/math_2d.cpp | 22 | ||||
-rw-r--r-- | core/math/math_2d.h | 15 | ||||
-rw-r--r-- | core/os/input_event.cpp | 2 | ||||
-rw-r--r-- | core/variant_call.cpp | 2 |
6 files changed, 16 insertions, 84 deletions
diff --git a/core/input_map.cpp b/core/input_map.cpp index 3a0f9596f5..09cb7ce426 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -232,64 +232,6 @@ bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_ac return _find_event(E->get().inputs,p_event)!=NULL; } -bool InputMap::event_is_joy_motion_action_pressed(const InputEvent& p_event) const { - - ERR_FAIL_COND_V(p_event.type!=InputEvent::JOYSTICK_MOTION,false); - bool pressed=false; - - //this could be optimized by having a separate list of joymotions? - - for (Map<StringName, Action>::Element *A=input_map.front();A;A=A->next()) { - - for (List<InputEvent>::Element *E=A->get().inputs.front();E;E=E->next()) { - - const InputEvent& e=E->get(); - if(e.type!=p_event.type) - continue; - if (e.type!=InputEvent::KEY && e.device!=p_event.device) - continue; - - switch(p_event.type) { - - case InputEvent::KEY: { - - if (e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod) - return e.key.pressed; - - } break; - case InputEvent::JOYSTICK_BUTTON: { - - if (e.joy_button.button_index==p_event.joy_button.button_index) { - return e.joy_button.pressed; - } - - } break; - case InputEvent::MOUSE_BUTTON: { - - if (e.mouse_button.button_index==p_event.mouse_button.button_index) { - return e.mouse_button.pressed; - } - - } break; - case InputEvent::JOYSTICK_MOTION: { - - if (e.joy_motion.axis==p_event.joy_motion.axis) { - if ( - (e.joy_motion.axis_value * p_event.joy_motion.axis_value >0) && //same axis - ABS(e.joy_motion.axis_value)>0.5 && ABS(p_event.joy_motion.axis_value)>0.5 ) - pressed=true; - } - - } break; - } - - } - } - - return pressed; - -} - const Map<StringName, InputMap::Action>& InputMap::get_action_map() const { return input_map; } diff --git a/core/input_map.h b/core/input_map.h index a224765d8c..21c479588d 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -72,7 +72,6 @@ public: const List<InputEvent> *get_action_list(const StringName& p_action); bool event_is_action(const InputEvent& p_event, const StringName& p_action) const; - bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const; const Map<StringName, Action>& get_action_map() const; void load_from_globals(); diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 0e2060008c..2cc11aa738 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -475,18 +475,18 @@ Matrix32::Matrix32(real_t p_rot, const Vector2& p_pos) { elements[2]=p_pos; } -Vector2 Matrix32::get_scale() const { +Size2 Matrix32::get_scale() const { - return Vector2( elements[0].length(), elements[1].length() ); + return Size2( elements[0].length(), elements[1].length() ); } -void Matrix32::scale(const Vector2& p_scale) { +void Matrix32::scale(const Size2& p_scale) { elements[0]*=p_scale; elements[1]*=p_scale; elements[2]*=p_scale; } -void Matrix32::scale_basis(const Vector2& p_scale) { +void Matrix32::scale_basis(const Size2& p_scale) { elements[0]*=p_scale; elements[1]*=p_scale; @@ -501,7 +501,6 @@ void Matrix32::translate( const Vector2& p_translation ) { elements[2]+=basis_xform(p_translation); } - void Matrix32::orthonormalize() { // Gram-Schmidt Process @@ -550,11 +549,6 @@ void Matrix32::operator*=(const Matrix32& p_transform) { elements[2] = xform(p_transform.elements[2]); float x0,x1,y0,y1; -/* - x0 = p_transform.tdotx(elements[0]); - x1 = p_transform.tdoty(elements[0]); - y0 = p_transform.tdotx(elements[1]); - y1 = p_transform.tdoty(elements[1]);*/ x0 = tdotx(p_transform.elements[0]); x1 = tdoty(p_transform.elements[0]); @@ -576,7 +570,7 @@ Matrix32 Matrix32::operator*(const Matrix32& p_transform) const { } -Matrix32 Matrix32::scaled(const Vector2& p_scale) const { +Matrix32 Matrix32::scaled(const Size2& p_scale) const { Matrix32 copy=*this; copy.scale(p_scale); @@ -584,7 +578,7 @@ Matrix32 Matrix32::scaled(const Vector2& p_scale) const { } -Matrix32 Matrix32::basis_scaled(const Vector2& p_scale) const { +Matrix32 Matrix32::basis_scaled(const Size2& p_scale) const { Matrix32 copy=*this; copy.scale_basis(p_scale); @@ -629,8 +623,8 @@ Matrix32 Matrix32::interpolate_with(const Matrix32& p_transform, float p_c) cons real_t r1 = get_rotation(); real_t r2 = p_transform.get_rotation(); - Vector2 s1 = get_scale(); - Vector2 s2 = p_transform.get_scale(); + Size2 s1 = get_scale(); + Size2 s2 = p_transform.get_scale(); //slerp rotation Vector2 v1(Math::cos(r1), Math::sin(r1)); diff --git a/core/math/math_2d.h b/core/math/math_2d.h index 90aae9fe50..38c1ac9656 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -553,10 +553,8 @@ struct Rect2i { struct Matrix32 { - Vector2 elements[3]; - _FORCE_INLINE_ float tdotx(const Vector2& v) const { return elements[0][0] * v.x + elements[1][0] * v.y; } _FORCE_INLINE_ float tdoty(const Vector2& v) const { return elements[0][1] * v.x + elements[1][1] * v.y; } @@ -577,26 +575,25 @@ struct Matrix32 { _FORCE_INLINE_ void set_rotation_and_scale(real_t p_phi,const Size2& p_scale); void rotate(real_t p_phi); - void scale(const Vector2& p_scale); - void scale_basis(const Vector2& p_scale); + void scale(const Size2& p_scale); + void scale_basis(const Size2& p_scale); void translate( real_t p_tx, real_t p_ty); void translate( const Vector2& p_translation ); float basis_determinant() const; - Vector2 get_scale() const; + Size2 get_scale() const; _FORCE_INLINE_ const Vector2& get_origin() const { return elements[2]; } _FORCE_INLINE_ void set_origin(const Vector2& p_origin) { elements[2]=p_origin; } - Matrix32 scaled(const Vector2& p_scale) const; - Matrix32 basis_scaled(const Vector2& p_scale) const; + Matrix32 scaled(const Size2& p_scale) const; + Matrix32 basis_scaled(const Size2& p_scale) const; Matrix32 translated(const Vector2& p_offset) const; Matrix32 rotated(float p_phi) const; Matrix32 untranslated() const; - void orthonormalize(); Matrix32 orthonormalized() const; @@ -615,7 +612,6 @@ struct Matrix32 { _FORCE_INLINE_ Rect2 xform(const Rect2& p_vec) const; _FORCE_INLINE_ Rect2 xform_inv(const Rect2& p_vec) const; - operator String() const; Matrix32(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { @@ -630,7 +626,6 @@ struct Matrix32 { Matrix32(real_t p_rot, const Vector2& p_pos); Matrix32() { elements[0][0]=1.0; elements[1][1]=1.0; } - }; bool Rect2::intersects_transformed(const Matrix32& p_xform, const Rect2& p_rect) const { diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 9d920724e1..9982767be1 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -204,7 +204,7 @@ bool InputEvent::is_pressed() const { case MOUSE_BUTTON: return mouse_button.pressed; case JOYSTICK_BUTTON: return joy_button.pressed; case SCREEN_TOUCH: return screen_touch.pressed; - case JOYSTICK_MOTION: return InputMap::get_singleton()->event_is_joy_motion_action_pressed(*this); + case JOYSTICK_MOTION: return ABS(joy_motion.axis_value) > 0.5; case ACTION: return action.pressed; default: {} } diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 8473fdcd19..5f052bce8e 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -346,6 +346,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_LOCALMEM0R(Vector2,angle); // VCALL_LOCALMEM1R(Vector2,cross); VCALL_LOCALMEM0R(Vector2,abs); + VCALL_LOCALMEM1R(Vector2,clamped); VCALL_LOCALMEM0R(Rect2,get_area); VCALL_LOCALMEM1R(Rect2,intersects); @@ -1457,6 +1458,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC1(VECTOR2,VECTOR2,Vector2,reflect,VECTOR2,"vec",varray()); //ADDFUNC1(VECTOR2,REAL,Vector2,cross,VECTOR2,"with",varray()); ADDFUNC0(VECTOR2,VECTOR2,Vector2,abs,varray()); + ADDFUNC1(VECTOR2,VECTOR2,Vector2,clamped,REAL,"length",varray()); ADDFUNC0(RECT2,REAL,Rect2,get_area,varray()); ADDFUNC1(RECT2,BOOL,Rect2,intersects,RECT2,"b",varray()); |