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-rw-r--r--core/SCsub20
-rw-r--r--core/config/engine.cpp14
-rw-r--r--core/config/engine.h5
-rw-r--r--core/config/project_settings.cpp20
-rw-r--r--core/core_bind.cpp78
-rw-r--r--core/core_bind.h53
-rw-r--r--core/core_constants.cpp44
-rw-r--r--core/crypto/aes_context.h6
-rw-r--r--core/crypto/crypto.cpp3
-rw-r--r--core/crypto/crypto.h10
-rw-r--r--core/crypto/crypto_core.h2
-rw-r--r--core/crypto/hashing_context.h6
-rw-r--r--core/debugger/local_debugger.cpp4
-rw-r--r--core/debugger/remote_debugger_peer.cpp2
-rw-r--r--core/debugger/remote_debugger_peer.h4
-rw-r--r--core/input/gamecontrollerdb.txt62
-rw-r--r--core/input/godotcontrollerdb.txt1
-rw-r--r--core/input/input.cpp70
-rw-r--r--core/input/input.h15
-rw-r--r--core/input/input_event.cpp247
-rw-r--r--core/input/input_event.h79
-rw-r--r--core/input/input_map.cpp61
-rw-r--r--core/input/input_map.h1
-rw-r--r--core/io/compression.cpp7
-rw-r--r--core/io/config_file.cpp5
-rw-r--r--core/io/config_file.h10
-rw-r--r--core/io/dir_access.cpp (renamed from core/os/dir_access.cpp)14
-rw-r--r--core/io/dir_access.h (renamed from core/os/dir_access.h)12
-rw-r--r--core/io/dtls_server.cpp2
-rw-r--r--core/io/dtls_server.h4
-rw-r--r--core/io/file_access.cpp (renamed from core/os/file_access.cpp)35
-rw-r--r--core/io/file_access.h (renamed from core/os/file_access.h)24
-rw-r--r--core/io/file_access_compressed.cpp34
-rw-r--r--core/io/file_access_compressed.h30
-rw-r--r--core/io/file_access_encrypted.cpp47
-rw-r--r--core/io/file_access_encrypted.h18
-rw-r--r--core/io/file_access_memory.cpp29
-rw-r--r--core/io/file_access_memory.h18
-rw-r--r--core/io/file_access_network.cpp42
-rw-r--r--core/io/file_access_network.h40
-rw-r--r--core/io/file_access_pack.cpp42
-rw-r--r--core/io/file_access_pack.h33
-rw-r--r--core/io/file_access_zip.cpp69
-rw-r--r--core/io/file_access_zip.h11
-rw-r--r--core/io/http_client.cpp6
-rw-r--r--core/io/http_client.h6
-rw-r--r--core/io/image.cpp93
-rw-r--r--core/io/image.h9
-rw-r--r--core/io/image_loader.h2
-rw-r--r--core/io/ip.cpp109
-rw-r--r--core/io/ip.h14
-rw-r--r--core/io/ip_address.cpp24
-rw-r--r--core/io/ip_address.h12
-rw-r--r--core/io/json.cpp41
-rw-r--r--core/io/json.h10
-rw-r--r--core/io/logger.cpp2
-rw-r--r--core/io/logger.h2
-rw-r--r--core/io/marshalls.cpp40
-rw-r--r--core/io/marshalls.h6
-rw-r--r--core/io/multiplayer_api.cpp314
-rw-r--r--core/io/multiplayer_api.h51
-rw-r--r--core/io/net_socket.h19
-rw-r--r--core/io/packed_data_container.cpp11
-rw-r--r--core/io/packed_data_container.h4
-rw-r--r--core/io/packet_peer.h4
-rw-r--r--core/io/packet_peer_dtls.cpp2
-rw-r--r--core/io/packet_peer_udp.cpp35
-rw-r--r--core/io/packet_peer_udp.h23
-rw-r--r--core/io/pck_packer.cpp6
-rw-r--r--core/io/pck_packer.h6
-rw-r--r--core/io/resource.cpp9
-rw-r--r--core/io/resource.h8
-rw-r--r--core/io/resource_format_binary.cpp34
-rw-r--r--core/io/resource_format_binary.h2
-rw-r--r--core/io/resource_importer.cpp28
-rw-r--r--core/io/resource_importer.h12
-rw-r--r--core/io/resource_loader.cpp17
-rw-r--r--core/io/resource_loader.h4
-rw-r--r--core/io/resource_saver.cpp2
-rw-r--r--core/io/resource_saver.h4
-rw-r--r--core/io/stream_peer.cpp8
-rw-r--r--core/io/stream_peer.h8
-rw-r--r--core/io/stream_peer_tcp.cpp51
-rw-r--r--core/io/stream_peer_tcp.h12
-rw-r--r--core/io/tcp_server.cpp36
-rw-r--r--core/io/tcp_server.h11
-rw-r--r--core/io/translation_loader_po.cpp2
-rw-r--r--core/io/translation_loader_po.h2
-rw-r--r--core/io/udp_server.cpp18
-rw-r--r--core/io/udp_server.h15
-rw-r--r--core/io/xml_parser.cpp103
-rw-r--r--core/io/xml_parser.h9
-rw-r--r--core/io/zip_io.cpp8
-rw-r--r--core/io/zip_io.h2
-rw-r--r--core/math/a_star.h10
-rw-r--r--core/math/basis.cpp41
-rw-r--r--core/math/basis.h20
-rw-r--r--core/math/bvh.h695
-rw-r--r--core/math/bvh_abb.h276
-rw-r--r--core/math/bvh_cull.inc534
-rw-r--r--core/math/bvh_debug.inc68
-rw-r--r--core/math/bvh_integrity.inc42
-rw-r--r--core/math/bvh_logic.inc230
-rw-r--r--core/math/bvh_misc.inc55
-rw-r--r--core/math/bvh_pair.inc62
-rw-r--r--core/math/bvh_public.inc423
-rw-r--r--core/math/bvh_refit.inc141
-rw-r--r--core/math/bvh_split.inc294
-rw-r--r--core/math/bvh_structs.inc180
-rw-r--r--core/math/bvh_tree.h421
-rw-r--r--core/math/camera_matrix.cpp14
-rw-r--r--core/math/camera_matrix.h10
-rw-r--r--core/math/color.cpp12
-rw-r--r--core/math/color.h9
-rw-r--r--core/math/color_names.inc295
-rw-r--r--core/math/convex_hull.cpp2290
-rw-r--r--core/math/convex_hull.h112
-rw-r--r--core/math/delaunay_3d.h2
-rw-r--r--core/math/dynamic_bvh.cpp34
-rw-r--r--core/math/dynamic_bvh.h41
-rw-r--r--core/math/expression.cpp2
-rw-r--r--core/math/expression.h6
-rw-r--r--core/math/face3.cpp8
-rw-r--r--core/math/face3.h6
-rw-r--r--core/math/geometry_2d.cpp2
-rw-r--r--core/math/geometry_2d.h39
-rw-r--r--core/math/math_fieldwise.cpp8
-rw-r--r--core/math/math_funcs.h69
-rw-r--r--core/math/quaternion.cpp (renamed from core/math/quat.cpp)79
-rw-r--r--core/math/quaternion.h (renamed from core/math/quat.h)110
-rw-r--r--core/math/quick_hull.cpp2
-rw-r--r--core/math/random_number_generator.h6
-rw-r--r--core/math/random_pcg.cpp2
-rw-r--r--core/math/rect2.h12
-rw-r--r--core/math/transform_2d.cpp7
-rw-r--r--core/math/transform_2d.h2
-rw-r--r--core/math/transform_3d.cpp (renamed from core/math/transform.cpp)85
-rw-r--r--core/math/transform_3d.h (renamed from core/math/transform.h)58
-rw-r--r--core/math/triangle_mesh.cpp2
-rw-r--r--core/math/triangle_mesh.h6
-rw-r--r--core/math/vector2.cpp18
-rw-r--r--core/math/vector2.h45
-rw-r--r--core/math/vector3.cpp22
-rw-r--r--core/math/vector3.h19
-rw-r--r--core/math/vector3i.cpp7
-rw-r--r--core/math/vector3i.h1
-rw-r--r--core/object/callable_method_pointer.h7
-rw-r--r--core/object/class_db.cpp66
-rw-r--r--core/object/class_db.h9
-rw-r--r--core/object/object.cpp61
-rw-r--r--core/object/object.h84
-rw-r--r--core/object/object_id.h2
-rw-r--r--core/object/ref_counted.cpp (renamed from core/object/reference.cpp)30
-rw-r--r--core/object/ref_counted.h (renamed from core/object/reference.h)30
-rw-r--r--core/object/script_language.cpp8
-rw-r--r--core/object/script_language.h54
-rw-r--r--core/object/undo_redo.cpp24
-rw-r--r--core/object/undo_redo.h4
-rw-r--r--core/os/keyboard.cpp6
-rw-r--r--core/os/keyboard.h4
-rw-r--r--core/os/main_loop.h2
-rw-r--r--core/os/memory.cpp1
-rw-r--r--core/os/os.cpp37
-rw-r--r--core/os/os.h8
-rw-r--r--core/os/pool_allocator.cpp3
-rw-r--r--core/register_core_types.cpp8
-rw-r--r--core/string/node_path.h2
-rw-r--r--core/string/optimized_translation.cpp (renamed from core/string/compressed_translation.cpp)31
-rw-r--r--core/string/optimized_translation.h (renamed from core/string/compressed_translation.h)14
-rw-r--r--core/string/translation.cpp4
-rw-r--r--core/string/translation_po.cpp24
-rw-r--r--core/string/ustring.cpp159
-rw-r--r--core/string/ustring.h3
-rw-r--r--core/templates/command_queue_mt.cpp29
-rw-r--r--core/templates/command_queue_mt.h161
-rw-r--r--core/templates/hash_map.h6
-rw-r--r--core/templates/list.h2
-rw-r--r--core/templates/local_vector.h5
-rw-r--r--core/templates/map.h2
-rw-r--r--core/templates/oa_hash_map.h5
-rw-r--r--core/templates/paged_allocator.h8
-rw-r--r--core/templates/pooled_list.h (renamed from core/os/copymem.h)71
-rw-r--r--core/templates/safe_refcount.h1
-rw-r--r--core/templates/thread_work_pool.h11
-rw-r--r--core/templates/vector.h16
-rw-r--r--core/variant/array.cpp115
-rw-r--r--core/variant/array.h13
-rw-r--r--core/variant/binder_common.h78
-rw-r--r--core/variant/callable.cpp31
-rw-r--r--core/variant/callable.h10
-rw-r--r--core/variant/method_ptrcall.h8
-rw-r--r--core/variant/type_info.h6
-rw-r--r--core/variant/typed_array.h8
-rw-r--r--core/variant/variant.cpp201
-rw-r--r--core/variant/variant.h24
-rw-r--r--core/variant/variant_call.cpp561
-rw-r--r--core/variant/variant_construct.cpp34
-rw-r--r--core/variant/variant_internal.h83
-rw-r--r--core/variant/variant_op.cpp90
-rw-r--r--core/variant/variant_parser.cpp69
-rw-r--r--core/variant/variant_parser.h2
-rw-r--r--core/variant/variant_setget.cpp173
-rw-r--r--core/variant/variant_utility.cpp7
203 files changed, 9520 insertions, 2518 deletions
diff --git a/core/SCsub b/core/SCsub
index 21829553a7..e3ba46be02 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -12,25 +12,28 @@ import os
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ:
- e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
- txt = ""
+ key = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
ec_valid = True
- if len(e) != 64:
+ if len(key) != 64:
ec_valid = False
else:
-
- for i in range(len(e) >> 1):
+ txt = ""
+ for i in range(len(key) >> 1):
if i > 0:
txt += ","
- txts = "0x" + e[i * 2 : i * 2 + 2]
+ txts = "0x" + key[i * 2 : i * 2 + 2]
try:
int(txts, 16)
except Exception:
ec_valid = False
txt += txts
if not ec_valid:
- txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
- print("Invalid AES256 encryption key, not 64 bits hex: " + e)
+ print("Error: Invalid AES256 encryption key, not 64 hexadecimal characters: '" + key + "'.")
+ print(
+ "Unset 'SCRIPT_AES256_ENCRYPTION_KEY' in your environment "
+ "or make sure that it contains exactly 64 hexadecimal characters."
+ )
+ Exit(255)
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("script_encryption_key.gen.cpp", "w") as f:
@@ -56,6 +59,7 @@ thirdparty_misc_sources = [
"pcg.cpp",
"polypartition.cpp",
"clipper.cpp",
+ "smolv.cpp",
]
thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_misc_sources]
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_misc_sources)
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 2360d66438..99ec1aeb5b 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -31,6 +31,7 @@
#include "engine.h"
#include "core/authors.gen.h"
+#include "core/config/project_settings.h"
#include "core/donors.gen.h"
#include "core/license.gen.h"
#include "core/version.h"
@@ -210,6 +211,13 @@ void Engine::get_singletons(List<Singleton> *p_singletons) {
}
}
+void Engine::set_shader_cache_path(const String &p_path) {
+ shader_cache_path = p_path;
+}
+String Engine::get_shader_cache_path() const {
+ return shader_cache_path;
+}
+
Engine *Engine::singleton = nullptr;
Engine *Engine::get_singleton() {
@@ -224,9 +232,9 @@ Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr) :
name(p_name),
ptr(p_ptr) {
#ifdef DEBUG_ENABLED
- Reference *ref = Object::cast_to<Reference>(p_ptr);
- if (ref && !ref->is_referenced()) {
- WARN_PRINT("You must use Ref<> to ensure the lifetime of a Reference object intended to be used as a singleton.");
+ RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
+ if (rc && !rc->is_referenced()) {
+ WARN_PRINT("You must use Ref<> to ensure the lifetime of a RefCounted object intended to be used as a singleton.");
}
#endif
}
diff --git a/core/config/engine.h b/core/config/engine.h
index a9080e3dfd..276da1c7ea 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -72,6 +72,8 @@ private:
static Engine *singleton;
+ String shader_cache_path;
+
public:
static Engine *get_singleton();
@@ -121,6 +123,9 @@ public:
Dictionary get_license_info() const;
String get_license_text() const;
+ void set_shader_cache_path(const String &p_path);
+ String get_shader_cache_path() const;
+
bool is_abort_on_gpu_errors_enabled() const;
bool is_validation_layers_enabled() const;
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index f87dc6704e..590c3ff50e 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -33,11 +33,11 @@
#include "core/core_bind.h"
#include "core/core_string_names.h"
#include "core/input/input_map.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
@@ -62,7 +62,7 @@ String ProjectSettings::localize_path(const String &p_path) const {
}
if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
- (p_path.is_abs_path() && !p_path.begins_with(resource_path))) {
+ (p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
return p_path.simplify_path();
}
@@ -467,16 +467,17 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
d->change_dir(p_path);
String current_dir = d->get_current_dir();
- String candidate = current_dir;
bool found = false;
Error err;
while (true) {
+ // Set the resource path early so things can be resolved when loading.
+ resource_path = current_dir;
+ resource_path = resource_path.replace("\\", "/"); // Windows path to Unix path just in case.
err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
if (err == OK) {
// Optional, we don't mind if it fails.
_load_settings_text(current_dir.plus_file("override.cfg"));
- candidate = current_dir;
found = true;
break;
}
@@ -493,8 +494,6 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
}
}
- resource_path = candidate;
- resource_path = resource_path.replace("\\", "/"); // Windows path to Unix path just in case.
memdelete(d);
if (!found) {
@@ -1103,7 +1102,9 @@ ProjectSettings::ProjectSettings() {
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extensions.push_back("cs");
}
- extensions.push_back("shader");
+ extensions.push_back("gdshader");
+
+ GLOBAL_DEF("editor/run/main_run_args", "");
GLOBAL_DEF("editor/script/search_in_file_extensions", extensions);
custom_prop_info["editor/script/search_in_file_extensions"] = PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions");
@@ -1113,7 +1114,8 @@ ProjectSettings::ProjectSettings() {
_add_builtin_input_map();
- custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
+ // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum.
+ custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::INT, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor");
custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
GLOBAL_DEF("physics/2d/run_on_thread", false);
GLOBAL_DEF("physics/3d/run_on_thread", false);
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index c3d547c2c7..b8d5572ecc 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -390,7 +390,7 @@ int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
unsigned int hour = ((datetime.has(HOUR_KEY)) ? static_cast<unsigned int>(datetime[HOUR_KEY]) : 0);
unsigned int day = ((datetime.has(DAY_KEY)) ? static_cast<unsigned int>(datetime[DAY_KEY]) : 1);
unsigned int month = ((datetime.has(MONTH_KEY)) ? static_cast<unsigned int>(datetime[MONTH_KEY]) : 1);
- unsigned int year = ((datetime.has(YEAR_KEY)) ? static_cast<unsigned int>(datetime[YEAR_KEY]) : 0);
+ unsigned int year = ((datetime.has(YEAR_KEY)) ? static_cast<unsigned int>(datetime[YEAR_KEY]) : 1970);
/// How many days come before each month (0-12)
static const unsigned short int DAYS_PAST_THIS_YEAR_TABLE[2][13] = {
@@ -401,15 +401,14 @@ int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
};
ERR_FAIL_COND_V_MSG(second > 59, 0, "Invalid second value of: " + itos(second) + ".");
-
ERR_FAIL_COND_V_MSG(minute > 59, 0, "Invalid minute value of: " + itos(minute) + ".");
-
ERR_FAIL_COND_V_MSG(hour > 23, 0, "Invalid hour value of: " + itos(hour) + ".");
-
+ ERR_FAIL_COND_V_MSG(year == 0, 0, "Years before 1 AD are not supported. Value passed: " + itos(year) + ".");
ERR_FAIL_COND_V_MSG(month > 12 || month == 0, 0, "Invalid month value of: " + itos(month) + ".");
-
// Do this check after month is tested as valid
- ERR_FAIL_COND_V_MSG(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1] || day == 0, 0, "Invalid day value of '" + itos(day) + "' which is larger than '" + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1]) + "' or 0.");
+ unsigned int days_in_month = MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1];
+ ERR_FAIL_COND_V_MSG(day == 0 || day > days_in_month, 0, "Invalid day value of: " + itos(day) + ". It should be comprised between 1 and " + itos(days_in_month) + " for month " + itos(month) + ".");
+
// Calculate all the seconds from months past in this year
uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month - 1] * SECONDS_PER_DAY;
@@ -644,6 +643,10 @@ String _OS::get_user_data_dir() const {
return OS::get_singleton()->get_user_data_dir();
}
+String _OS::get_external_data_dir() const {
+ return OS::get_singleton()->get_external_data_dir();
+}
+
bool _OS::is_debug_build() const {
#ifdef DEBUG_ENABLED
return true;
@@ -744,6 +747,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &_OS::get_static_memory_peak_usage);
ClassDB::bind_method(D_METHOD("get_user_data_dir"), &_OS::get_user_data_dir);
+ ClassDB::bind_method(D_METHOD("get_external_data_dir"), &_OS::get_external_data_dir);
ClassDB::bind_method(D_METHOD("get_system_dir", "dir"), &_OS::get_system_dir);
ClassDB::bind_method(D_METHOD("get_unique_id"), &_OS::get_unique_id);
@@ -1226,7 +1230,7 @@ Error _File::open(const String &p_path, ModeFlags p_mode_flags) {
Error err;
f = FileAccess::open(p_path, p_mode_flags, &err);
if (f) {
- f->set_endian_swap(eswap);
+ f->set_big_endian(big_endian);
}
return err;
}
@@ -1259,6 +1263,7 @@ String _File::get_path_absolute() const {
void _File::seek(int64_t p_position) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
+ ERR_FAIL_COND_MSG(p_position < 0, "Seek position must be a positive integer.");
f->seek(p_position);
}
@@ -1267,14 +1272,14 @@ void _File::seek_end(int64_t p_position) {
f->seek_end(p_position);
}
-int64_t _File::get_position() const {
+uint64_t _File::get_position() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
return f->get_position();
}
-int64_t _File::get_len() const {
+uint64_t _File::get_length() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
- return f->get_len();
+ return f->get_length();
}
bool _File::eof_reached() const {
@@ -1317,7 +1322,7 @@ real_t _File::get_real() const {
return f->get_real();
}
-Vector<uint8_t> _File::get_buffer(int p_length) const {
+Vector<uint8_t> _File::get_buffer(int64_t p_length) const {
Vector<uint8_t> data;
ERR_FAIL_COND_V_MSG(!f, data, "File must be opened before use.");
@@ -1330,11 +1335,10 @@ Vector<uint8_t> _File::get_buffer(int p_length) const {
ERR_FAIL_COND_V_MSG(err != OK, data, "Can't resize data to " + itos(p_length) + " elements.");
uint8_t *w = data.ptrw();
- int len = f->get_buffer(&w[0], p_length);
- ERR_FAIL_COND_V(len < 0, Vector<uint8_t>());
+ int64_t len = f->get_buffer(&w[0], p_length);
if (len < p_length) {
- data.resize(p_length);
+ data.resize(len);
}
return data;
@@ -1344,7 +1348,7 @@ String _File::get_as_text() const {
ERR_FAIL_COND_V_MSG(!f, String(), "File must be opened before use.");
String text;
- size_t original_pos = f->get_position();
+ uint64_t original_pos = f->get_position();
f->seek(0);
String l = get_line();
@@ -1382,15 +1386,15 @@ Vector<String> _File::get_csv_line(const String &p_delim) const {
* These flags get reset to false (little endian) on each open
*/
-void _File::set_endian_swap(bool p_swap) {
- eswap = p_swap;
+void _File::set_big_endian(bool p_big_endian) {
+ big_endian = p_big_endian;
if (f) {
- f->set_endian_swap(p_swap);
+ f->set_big_endian(p_big_endian);
}
}
-bool _File::get_endian_swap() {
- return eswap;
+bool _File::is_big_endian() {
+ return big_endian;
}
Error _File::get_error() const {
@@ -1473,7 +1477,7 @@ void _File::store_csv_line(const Vector<String> &p_values, const String &p_delim
void _File::store_buffer(const Vector<uint8_t> &p_buffer) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
- int len = p_buffer.size();
+ uint64_t len = p_buffer.size();
if (len == 0) {
return;
}
@@ -1537,7 +1541,7 @@ void _File::_bind_methods() {
ClassDB::bind_method(D_METHOD("seek", "position"), &_File::seek);
ClassDB::bind_method(D_METHOD("seek_end", "position"), &_File::seek_end, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_position"), &_File::get_position);
- ClassDB::bind_method(D_METHOD("get_len"), &_File::get_len);
+ ClassDB::bind_method(D_METHOD("get_length"), &_File::get_length);
ClassDB::bind_method(D_METHOD("eof_reached"), &_File::eof_reached);
ClassDB::bind_method(D_METHOD("get_8"), &_File::get_8);
ClassDB::bind_method(D_METHOD("get_16"), &_File::get_16);
@@ -1546,14 +1550,14 @@ void _File::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_float"), &_File::get_float);
ClassDB::bind_method(D_METHOD("get_double"), &_File::get_double);
ClassDB::bind_method(D_METHOD("get_real"), &_File::get_real);
- ClassDB::bind_method(D_METHOD("get_buffer", "len"), &_File::get_buffer);
+ ClassDB::bind_method(D_METHOD("get_buffer", "length"), &_File::get_buffer);
ClassDB::bind_method(D_METHOD("get_line"), &_File::get_line);
ClassDB::bind_method(D_METHOD("get_csv_line", "delim"), &_File::get_csv_line, DEFVAL(","));
ClassDB::bind_method(D_METHOD("get_as_text"), &_File::get_as_text);
ClassDB::bind_method(D_METHOD("get_md5", "path"), &_File::get_md5);
ClassDB::bind_method(D_METHOD("get_sha256", "path"), &_File::get_sha256);
- ClassDB::bind_method(D_METHOD("get_endian_swap"), &_File::get_endian_swap);
- ClassDB::bind_method(D_METHOD("set_endian_swap", "enable"), &_File::set_endian_swap);
+ ClassDB::bind_method(D_METHOD("is_big_endian"), &_File::is_big_endian);
+ ClassDB::bind_method(D_METHOD("set_big_endian", "big_endian"), &_File::set_big_endian);
ClassDB::bind_method(D_METHOD("get_error"), &_File::get_error);
ClassDB::bind_method(D_METHOD("get_var", "allow_objects"), &_File::get_var, DEFVAL(false));
@@ -1576,7 +1580,7 @@ void _File::_bind_methods() {
ClassDB::bind_method(D_METHOD("file_exists", "path"), &_File::file_exists);
ClassDB::bind_method(D_METHOD("get_modified_time", "file"), &_File::get_modified_time);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "endian_swap"), "set_endian_swap", "get_endian_swap");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "big_endian"), "set_big_endian", "is_big_endian");
BIND_ENUM_CONSTANT(READ);
BIND_ENUM_CONSTANT(WRITE);
@@ -1617,11 +1621,11 @@ bool _Directory::is_open() const {
return d && dir_open;
}
-Error _Directory::list_dir_begin(bool p_skip_navigational, bool p_skip_hidden) {
+Error _Directory::list_dir_begin(bool p_show_navigational, bool p_show_hidden) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
- _list_skip_navigational = p_skip_navigational;
- _list_skip_hidden = p_skip_hidden;
+ _list_skip_navigational = !p_show_navigational;
+ _list_skip_hidden = !p_show_hidden;
return d->list_dir_begin();
}
@@ -1721,9 +1725,9 @@ bool _Directory::dir_exists(String p_dir) {
return d->dir_exists(p_dir);
}
-int _Directory::get_space_left() {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "Directory must be opened before use.");
- return d->get_space_left() / 1024 * 1024; //return value in megabytes, given binding is int
+uint64_t _Directory::get_space_left() {
+ ERR_FAIL_COND_V_MSG(!d, 0, "Directory must be opened before use.");
+ return d->get_space_left() / 1024 * 1024; // Truncate to closest MiB.
}
Error _Directory::copy(String p_from, String p_to) {
@@ -1759,7 +1763,7 @@ Error _Directory::remove(String p_name) {
void _Directory::_bind_methods() {
ClassDB::bind_method(D_METHOD("open", "path"), &_Directory::open);
- ClassDB::bind_method(D_METHOD("list_dir_begin", "skip_navigational", "skip_hidden"), &_Directory::list_dir_begin, DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("list_dir_begin", "show_navigational", "show_hidden"), &_Directory::list_dir_begin, DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_next"), &_Directory::get_next);
ClassDB::bind_method(D_METHOD("current_is_dir"), &_Directory::current_is_dir);
ClassDB::bind_method(D_METHOD("list_dir_end"), &_Directory::list_dir_end);
@@ -2070,7 +2074,7 @@ Variant _ClassDB::instance(const StringName &p_class) const {
return Variant();
}
- Reference *r = Object::cast_to<Reference>(obj);
+ RefCounted *r = Object::cast_to<RefCounted>(obj);
if (r) {
return REF(r);
} else {
@@ -2416,12 +2420,12 @@ Variant JSONParseResult::get_result() const {
}
void _JSON::_bind_methods() {
- ClassDB::bind_method(D_METHOD("print", "value", "indent", "sort_keys"), &_JSON::print, DEFVAL(String()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("print", "value", "indent", "sort_keys", "full_precision"), &_JSON::print, DEFVAL(String()), DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("parse", "json"), &_JSON::parse);
}
-String _JSON::print(const Variant &p_value, const String &p_indent, bool p_sort_keys) {
- return JSON::print(p_value, p_indent, p_sort_keys);
+String _JSON::print(const Variant &p_value, const String &p_indent, bool p_sort_keys, bool p_full_precision) {
+ return JSON::print(p_value, p_indent, p_sort_keys, p_full_precision);
}
Ref<JSONParseResult> _JSON::parse(const String &p_json) {
diff --git a/core/core_bind.h b/core/core_bind.h
index 3920116ca4..46a6b23cf8 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -32,11 +32,11 @@
#define CORE_BIND_H
#include "core/io/compression.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
@@ -237,6 +237,7 @@ public:
String get_system_dir(SystemDir p_dir) const;
String get_user_data_dir() const;
+ String get_external_data_dir() const;
Error set_thread_name(const String &p_name);
Thread::ID get_thread_caller_id() const;
@@ -352,11 +353,11 @@ public:
_Geometry3D() { singleton = this; }
};
-class _File : public Reference {
- GDCLASS(_File, Reference);
+class _File : public RefCounted {
+ GDCLASS(_File, RefCounted);
FileAccess *f = nullptr;
- bool eswap = false;
+ bool big_endian = false;
protected:
static void _bind_methods();
@@ -390,8 +391,8 @@ public:
void seek(int64_t p_position); // Seek to a given position.
void seek_end(int64_t p_position = 0); // Seek from the end of file.
- int64_t get_position() const; // Get position in the file.
- int64_t get_len() const; // Get size of the file.
+ uint64_t get_position() const; // Get position in the file.
+ uint64_t get_length() const; // Get size of the file.
bool eof_reached() const; // Reading passed EOF.
@@ -406,20 +407,20 @@ public:
Variant get_var(bool p_allow_objects = false) const;
- Vector<uint8_t> get_buffer(int p_length) const; // Get an array of bytes.
+ Vector<uint8_t> get_buffer(int64_t p_length) const; // Get an array of bytes.
String get_line() const;
Vector<String> get_csv_line(const String &p_delim = ",") const;
String get_as_text() const;
String get_md5(const String &p_path) const;
String get_sha256(const String &p_path) const;
- /* Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac).
+ /*
+ * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac).
* It's not about the current CPU type but file formats.
- * This flags get reset to false (little endian) on each open.
+ * This flag gets reset to `false` (little endian) on each open.
*/
-
- void set_endian_swap(bool p_swap);
- bool get_endian_swap();
+ void set_big_endian(bool p_big_endian);
+ bool is_big_endian();
Error get_error() const; // Get last error.
@@ -454,8 +455,8 @@ public:
VARIANT_ENUM_CAST(_File::ModeFlags);
VARIANT_ENUM_CAST(_File::CompressionMode);
-class _Directory : public Reference {
- GDCLASS(_Directory, Reference);
+class _Directory : public RefCounted {
+ GDCLASS(_Directory, RefCounted);
DirAccess *d;
bool dir_open = false;
@@ -467,7 +468,7 @@ public:
bool is_open() const;
- Error list_dir_begin(bool p_skip_navigational = false, bool p_skip_hidden = false); // This starts dir listing.
+ Error list_dir_begin(bool p_show_navigational = false, bool p_show_hidden = false); // This starts dir listing.
String get_next();
bool current_is_dir() const;
@@ -486,7 +487,7 @@ public:
bool file_exists(String p_file);
bool dir_exists(String p_dir);
- int get_space_left();
+ uint64_t get_space_left();
Error copy(String p_from, String p_to);
Error rename(String p_from, String p_to);
@@ -524,8 +525,8 @@ public:
~_Marshalls() { singleton = nullptr; }
};
-class _Mutex : public Reference {
- GDCLASS(_Mutex, Reference);
+class _Mutex : public RefCounted {
+ GDCLASS(_Mutex, RefCounted);
Mutex mutex;
static void _bind_methods();
@@ -536,8 +537,8 @@ public:
void unlock();
};
-class _Semaphore : public Reference {
- GDCLASS(_Semaphore, Reference);
+class _Semaphore : public RefCounted {
+ GDCLASS(_Semaphore, RefCounted);
Semaphore semaphore;
static void _bind_methods();
@@ -548,8 +549,8 @@ public:
void post();
};
-class _Thread : public Reference {
- GDCLASS(_Thread, Reference);
+class _Thread : public RefCounted {
+ GDCLASS(_Thread, RefCounted);
protected:
Variant ret;
@@ -665,8 +666,8 @@ public:
class _JSON;
-class JSONParseResult : public Reference {
- GDCLASS(JSONParseResult, Reference);
+class JSONParseResult : public RefCounted {
+ GDCLASS(JSONParseResult, RefCounted);
friend class _JSON;
@@ -705,7 +706,7 @@ protected:
public:
static _JSON *get_singleton() { return singleton; }
- String print(const Variant &p_value, const String &p_indent = "", bool p_sort_keys = false);
+ String print(const Variant &p_value, const String &p_indent = "", bool p_sort_keys = false, bool p_full_precision = false);
Ref<JSONParseResult> parse(const String &p_json);
_JSON() { singleton = this; }
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index 5abfee05bf..7fc09fc3a6 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -104,12 +104,12 @@ static Vector<_CoreConstant> _global_constants;
#endif
-VARIANT_ENUM_CAST(KeyList);
+VARIANT_ENUM_CAST(Key);
VARIANT_ENUM_CAST(KeyModifierMask);
-VARIANT_ENUM_CAST(ButtonList);
-VARIANT_ENUM_CAST(JoyButtonList);
-VARIANT_ENUM_CAST(JoyAxisList);
-VARIANT_ENUM_CAST(MidiMessageList);
+VARIANT_ENUM_CAST(MouseButton);
+VARIANT_ENUM_CAST(JoyButton);
+VARIANT_ENUM_CAST(JoyAxis);
+VARIANT_ENUM_CAST(MIDIMessage);
void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(SIDE_LEFT);
@@ -161,7 +161,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(KEY_PAGEUP);
BIND_CORE_ENUM_CONSTANT(KEY_PAGEDOWN);
BIND_CORE_ENUM_CONSTANT(KEY_SHIFT);
- BIND_CORE_ENUM_CONSTANT(KEY_CONTROL);
+ BIND_CORE_ENUM_CONSTANT(KEY_CTRL);
BIND_CORE_ENUM_CONSTANT(KEY_META);
BIND_CORE_ENUM_CONSTANT(KEY_ALT);
BIND_CORE_ENUM_CONSTANT(KEY_CAPSLOCK);
@@ -397,20 +397,20 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(KEY_MASK_GROUP_SWITCH);
// mouse
- BIND_CORE_ENUM_CONSTANT(BUTTON_LEFT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_RIGHT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MIDDLE);
- BIND_CORE_ENUM_CONSTANT(BUTTON_XBUTTON1);
- BIND_CORE_ENUM_CONSTANT(BUTTON_XBUTTON2);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_UP);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_DOWN);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_LEFT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_RIGHT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_LEFT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_RIGHT);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_MIDDLE);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_XBUTTON1);
- BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_XBUTTON2);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_LEFT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_RIGHT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MIDDLE);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_XBUTTON1);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_XBUTTON2);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_UP);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_DOWN);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_LEFT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_RIGHT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_LEFT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_RIGHT);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_MIDDLE);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_XBUTTON1);
+ BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_XBUTTON2);
// Joypad buttons
BIND_CORE_ENUM_CONSTANT(JOY_BUTTON_INVALID);
@@ -580,10 +580,10 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3I", Variant::VECTOR3I);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM2D", Variant::TRANSFORM2D);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_PLANE", Variant::PLANE);
- BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_QUAT", Variant::QUAT);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_QUATERNION", Variant::QUATERNION);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_AABB", Variant::AABB);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_BASIS", Variant::BASIS);
- BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM", Variant::TRANSFORM);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM3D", Variant::TRANSFORM3D);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_COLOR", Variant::COLOR);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_STRING_NAME", Variant::STRING_NAME);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH);
diff --git a/core/crypto/aes_context.h b/core/crypto/aes_context.h
index cc00b18fd2..2f8422f537 100644
--- a/core/crypto/aes_context.h
+++ b/core/crypto/aes_context.h
@@ -32,10 +32,10 @@
#define AES_CONTEXT_H
#include "core/crypto/crypto_core.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class AESContext : public Reference {
- GDCLASS(AESContext, Reference);
+class AESContext : public RefCounted {
+ GDCLASS(AESContext, RefCounted);
public:
enum Mode {
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
index 6b3953f588..fe913549c9 100644
--- a/core/crypto/crypto.cpp
+++ b/core/crypto/crypto.cpp
@@ -157,8 +157,9 @@ RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_origi
return key;
} else if (el == "pub") {
CryptoKey *key = CryptoKey::create();
- if (key)
+ if (key) {
key->load(p_path, true);
+ }
return key;
}
return nullptr;
diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h
index 9438fcfea5..a2ccbba58a 100644
--- a/core/crypto/crypto.h
+++ b/core/crypto/crypto.h
@@ -35,7 +35,7 @@
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class CryptoKey : public Resource {
GDCLASS(CryptoKey, Resource);
@@ -67,8 +67,8 @@ public:
virtual Error save(String p_path) = 0;
};
-class HMACContext : public Reference {
- GDCLASS(HMACContext, Reference);
+class HMACContext : public RefCounted {
+ GDCLASS(HMACContext, RefCounted);
protected:
static void _bind_methods();
@@ -84,8 +84,8 @@ public:
HMACContext() {}
};
-class Crypto : public Reference {
- GDCLASS(Crypto, Reference);
+class Crypto : public RefCounted {
+ GDCLASS(Crypto, RefCounted);
protected:
static void _bind_methods();
diff --git a/core/crypto/crypto_core.h b/core/crypto/crypto_core.h
index 27b380e838..7a2f4df589 100644
--- a/core/crypto/crypto_core.h
+++ b/core/crypto/crypto_core.h
@@ -31,7 +31,7 @@
#ifndef CRYPTO_CORE_H
#define CRYPTO_CORE_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class CryptoCore {
public:
diff --git a/core/crypto/hashing_context.h b/core/crypto/hashing_context.h
index 892a48a4e8..31521a147c 100644
--- a/core/crypto/hashing_context.h
+++ b/core/crypto/hashing_context.h
@@ -31,10 +31,10 @@
#ifndef HASHING_CONTEXT_H
#define HASHING_CONTEXT_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class HashingContext : public Reference {
- GDCLASS(HashingContext, Reference);
+class HashingContext : public RefCounted {
+ GDCLASS(HashingContext, RefCounted);
public:
enum HashType {
diff --git a/core/debugger/local_debugger.cpp b/core/debugger/local_debugger.cpp
index 1dd7e268a5..ab368471e4 100644
--- a/core/debugger/local_debugger.cpp
+++ b/core/debugger/local_debugger.cpp
@@ -183,7 +183,7 @@ void LocalDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
print_line("Error: Unknown option " + key);
} else {
// Allow explicit tab character
- String value = key_value.right(value_pos + 1).replace("\\t", "\t");
+ String value = key_value.substr(value_pos + 1).replace("\\t", "\t");
options[key] = value;
}
@@ -348,7 +348,7 @@ Pair<String, int> LocalDebugger::to_breakpoint(const String &p_line) {
}
breakpoint.first = script_debugger->breakpoint_find_source(breakpoint_part.left(last_colon).strip_edges());
- breakpoint.second = breakpoint_part.right(last_colon).strip_edges().to_int();
+ breakpoint.second = breakpoint_part.substr(last_colon).strip_edges().to_int();
return breakpoint;
}
diff --git a/core/debugger/remote_debugger_peer.cpp b/core/debugger/remote_debugger_peer.cpp
index 90b0975159..39113eda14 100644
--- a/core/debugger/remote_debugger_peer.cpp
+++ b/core/debugger/remote_debugger_peer.cpp
@@ -152,7 +152,7 @@ void RemoteDebuggerPeerTCP::_read_in() {
}
Error RemoteDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_port) {
- IP_Address ip;
+ IPAddress ip;
if (p_host.is_valid_ip_address()) {
ip = p_host;
} else {
diff --git a/core/debugger/remote_debugger_peer.h b/core/debugger/remote_debugger_peer.h
index 652e2d9d20..8cba53a81c 100644
--- a/core/debugger/remote_debugger_peer.h
+++ b/core/debugger/remote_debugger_peer.h
@@ -32,12 +32,12 @@
#define REMOTE_DEBUGGER_PEER_H
#include "core/io/stream_peer_tcp.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "core/string/ustring.h"
-class RemoteDebuggerPeer : public Reference {
+class RemoteDebuggerPeer : public RefCounted {
protected:
int max_queued_messages = 4096;
diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt
index 668a531b1f..884fb9550c 100644
--- a/core/input/gamecontrollerdb.txt
+++ b/core/input/gamecontrollerdb.txt
@@ -13,10 +13,8 @@
03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
-03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
@@ -40,6 +38,7 @@
03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -66,6 +65,7 @@
03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000120c0000210e000000000000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,
0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,
03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -202,7 +202,7 @@
03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000006b140000010c000000000000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
-030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows,
+030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,
03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -290,8 +290,8 @@
03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
-03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,start:b9,dpup:-a4,dpdown:+a4,dpleft:-a3,dpright:+a3,righttrigger:b5,platform:Windows,
-03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,start:b9,dpup:-a4,dpdown:+a4,dpleft:-a3,dpright:+a3,rightshoulder:b4,righttrigger:b5,x:b3,y:b0,platform:Windows,
+03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
+03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -335,7 +335,7 @@
03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00000702000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
-0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:+a3,righty:+a4,start:b4,x:b2,y:b3,platform:Windows,
+0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,
030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000ff02000000007801,Xbox One Elite Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@@ -375,6 +375,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000200e000000010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,
+03000000120c0000210e000000010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,
030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -383,6 +385,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00000300000007010000,GreenAsia Inc. USB Joystick,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Mac OS X,
030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -425,7 +428,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c62400002b89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,
-030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@@ -460,7 +463,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
-030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
@@ -468,6 +471,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
03000000457500002211000000010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -526,13 +530,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00000031000011010000,8BitDo Wireless Adapter (DInput),a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
-050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,start:b7,x:b2,y:b3,platform:Linux,
05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
+03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -550,6 +555,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c31100000791000011010000,Be1 GC101 GAMEPAD 1.03 mode,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000003030000,Be1 GC101 Xbox 360 Controller mode,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
+03000000120c0000200e000011010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,
+03000000120c0000210e000011010000,Brook Mars,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,
03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
@@ -565,6 +572,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
@@ -628,7 +636,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux,
030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,
-050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,platform:Linux,
+050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
@@ -673,13 +681,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000006b140000010c000010010000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
-030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,
+030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,
060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b0,y:b3,platform:Linux,
+050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b9,b:b8,x:b7,y:b10,back:b5,start:b0,leftstick:b6,leftshoulder:b2,rightshoulder:b4,leftx:a1,lefty:a0~,platform:Linux,
+050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,x:b0,y:b3,back:b9,start:b8,leftstick:b10,leftshoulder:b4,rightshoulder:b6,leftx:a1~,lefty:a0~,platform:Linux,
050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
-050000007e0500000920000001800000,Nintendo Switch Pro Controller (joycond),a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
-030000007e0500000920000011810000,Nintendo Switch Pro Controller Wired (joycond),a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,
@@ -690,6 +700,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
19000000010000000100000001010000,odroidgo2_joypad,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
19000000010000000200000011000000,odroidgo2_joypad_v11,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:Linux,
05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
03000000830500005020000010010000,Padix Co. Ltd. Rockfire PSX/USB Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux,
@@ -705,13 +716,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00000901000011010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e00008501000011010000,PDP Wired Fight Pad Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
-05000000491900000204000000000000,PG-9118,x:b76,a:b73,b:b74,y:b77,back:b83,start:b84,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b79,lefttrigger:b81,rightshoulder:b80,righttrigger:b82,leftstick:b86,rightstick:b87,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux,
0500000049190000030400001b010000,PG-9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000491900000204000000000000,PG-9118,a:b73,b:b74,back:b83,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b79,leftstick:b86,lefttrigger:b81,leftx:a0,lefty:a1,rightshoulder:b80,rightstick:b87,righttrigger:b82,rightx:a2,righty:a3,start:b84,x:b76,y:b77,platform:Linux,
030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d62000000228000001010000,PowerA Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400001a58000001010000,PowerA Xbox One Cabled,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c62400001a54000001010000,PowerA Xbox One Mini Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -783,8 +796,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005f140000c501000010010000,SHANWAN Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000004c050000e60c000011810000,Sony DualSense,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000e60c000000006800,Sony DualSense,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,
+050000004c050000e60c000000810000,Sony DualSense ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000e60c000000016800,Sony DualSense ,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,
03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -792,8 +810,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
-03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
-03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
@@ -809,7 +827,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
03000000457500002211000010010000,SZMY-POWER CO. LTD. GAMEPAD,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000008f0e00000d31000010010000,SZMY-POWER CO. LTD. GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
-030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,
+030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
@@ -864,7 +882,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
-03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b6,leftshoulder:b4,rightshoulder:b5,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,
# Android
05000000c82d000006500000ffff3f00,8BitDo M30 Gamepad,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,platform:Android,
@@ -883,12 +900,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,platform:Android,
05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+38383337343564366131323064613561,Brook Mars,a:b1,b:b19,x:b0,y:b2,leftshoulder:b3,rightshoulder:b20,lefttrigger:b9,righttrigger:b10,back:b17,start:b18,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftstick:b15,rightstick:b6,platform:Android,
05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
0500000031366332860c44aadfff0f00,GS Gamepad,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b1,b:b0,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b3,y:b2,platform:Android,
64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
-7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Android,
+7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android,
050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android,
37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@@ -936,8 +954,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,
050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
-050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,,platform:iOS,
050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt
index c43cd6c8ac..db612f04d2 100644
--- a/core/input/godotcontrollerdb.txt
+++ b/core/input/godotcontrollerdb.txt
@@ -28,6 +28,7 @@ MacOSX05832060,iBuffalo BSGP801,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulde
Linux0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript
Windows0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript
MacOSX0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a4,dpleft:-a3,dpdown:+a4,dpright:+a3,platform:Javascript
+Linux046dc216,046d-c216-Logitech Logitech Dual Action,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:-a5,dpleft:-a4,dpdown:+a5,dpright:+a4,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Javascript
# UWP
__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP,
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 3a8c1c1628..6e98b596d7 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -85,7 +85,7 @@ Input *Input::get_singleton() {
}
void Input::set_mouse_mode(MouseMode p_mode) {
- ERR_FAIL_INDEX((int)p_mode, 4);
+ ERR_FAIL_INDEX((int)p_mode, 5);
set_mouse_mode_func(p_mode);
}
@@ -138,6 +138,7 @@ void Input::_bind_methods() {
BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED);
BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED);
+ BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED_HIDDEN);
BIND_ENUM_CONSTANT(CURSOR_ARROW);
BIND_ENUM_CONSTANT(CURSOR_IBEAM);
@@ -560,11 +561,11 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
button_event->set_position(st->get_position());
button_event->set_global_position(st->get_position());
button_event->set_pressed(st->is_pressed());
- button_event->set_button_index(BUTTON_LEFT);
+ button_event->set_button_index(MOUSE_BUTTON_LEFT);
if (st->is_pressed()) {
- button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1)));
+ button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1)));
} else {
- button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1)));
+ button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
}
_parse_input_event_impl(button_event, true);
@@ -792,8 +793,8 @@ void Input::ensure_touch_mouse_raised() {
button_event->set_position(mouse_pos);
button_event->set_global_position(mouse_pos);
button_event->set_pressed(false);
- button_event->set_button_index(BUTTON_LEFT);
- button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1)));
+ button_event->set_button_index(MOUSE_BUTTON_LEFT);
+ button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
_parse_input_event_impl(button_event, true);
}
@@ -907,7 +908,7 @@ void Input::joy_button(int p_device, int p_button, bool p_pressed) {
// no event?
}
-void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
+void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
_THREAD_SAFE_METHOD_;
ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX);
@@ -921,12 +922,12 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
//when changing direction quickly, insert fake event to release pending inputmap actions
float last = joy.last_axis[p_axis];
if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) {
- JoyAxis jx;
+ JoyAxisValue jx;
jx.min = p_value.min;
jx.value = p_value.value < 0.5 ? 0.6 : 0.4;
joy_axis(p_device, p_axis, jx);
} else if (ABS(last) > 0.5 && last * p_value.value <= 0) {
- JoyAxis jx;
+ JoyAxisValue jx;
jx.min = p_value.min;
jx.value = last > 0 ? 0.1 : -0.1;
joy_axis(p_device, p_axis, jx);
@@ -1206,22 +1207,22 @@ void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, J
}
}
-JoyButtonList Input::_get_output_button(String output) {
+JoyButton Input::_get_output_button(String output) {
for (int i = 0; i < JOY_BUTTON_SDL_MAX; i++) {
if (output == _joy_buttons[i]) {
- return JoyButtonList(i);
+ return JoyButton(i);
}
}
- return JoyButtonList::JOY_BUTTON_INVALID;
+ return JoyButton::JOY_BUTTON_INVALID;
}
-JoyAxisList Input::_get_output_axis(String output) {
+JoyAxis Input::_get_output_axis(String output) {
for (int i = 0; i < JOY_AXIS_SDL_MAX; i++) {
if (output == _joy_axes[i]) {
- return JoyAxisList(i);
+ return JoyAxis(i);
}
}
- return JoyAxisList::JOY_AXIS_INVALID;
+ return JoyAxis::JOY_AXIS_INVALID;
}
void Input::parse_mapping(String p_mapping) {
@@ -1262,16 +1263,16 @@ void Input::parse_mapping(String p_mapping) {
} else if (output[0] == '-') {
output_range = NEGATIVE_HALF_AXIS;
}
- output = output.right(1);
+ output = output.substr(1);
}
JoyAxisRange input_range = FULL_AXIS;
if (input[0] == '+') {
input_range = POSITIVE_HALF_AXIS;
- input = input.right(1);
+ input = input.substr(1);
} else if (input[0] == '-') {
input_range = NEGATIVE_HALF_AXIS;
- input = input.right(1);
+ input = input.substr(1);
}
bool invert_axis = false;
if (input[input.length() - 1] == '~') {
@@ -1279,8 +1280,8 @@ void Input::parse_mapping(String p_mapping) {
input = input.left(input.length() - 1);
}
- JoyButtonList output_button = _get_output_button(output);
- JoyAxisList output_axis = _get_output_axis(output);
+ JoyButton output_button = _get_output_button(output);
+ JoyAxis output_axis = _get_output_axis(output);
ERR_CONTINUE_MSG(output_button == JOY_BUTTON_INVALID && output_axis == JOY_AXIS_INVALID,
String(entry[idx] + "\nUnrecognised output string: " + output));
ERR_CONTINUE_MSG(output_button != JOY_BUTTON_INVALID && output_axis != JOY_AXIS_INVALID,
@@ -1299,11 +1300,11 @@ void Input::parse_mapping(String p_mapping) {
switch (input[0]) {
case 'b':
binding.inputType = TYPE_BUTTON;
- binding.input.button = input.right(1).to_int();
+ binding.input.button = input.substr(1).to_int();
break;
case 'a':
binding.inputType = TYPE_AXIS;
- binding.input.axis.axis = input.right(1).to_int();
+ binding.input.axis.axis = input.substr(1).to_int();
binding.input.axis.range = input_range;
binding.input.axis.invert = invert_axis;
break;
@@ -1312,7 +1313,7 @@ void Input::parse_mapping(String p_mapping) {
String(entry[idx] + "\nInvalid hat input: " + input));
binding.inputType = TYPE_HAT;
binding.input.hat.hat = input.substr(1, 1).to_int();
- binding.input.hat.hat_mask = static_cast<HatMask>(input.right(3).to_int());
+ binding.input.hat.hat_mask = static_cast<HatMask>(input.substr(3).to_int());
break;
default:
ERR_CONTINUE_MSG(true, String(entry[idx] + "\nUnrecognised input string: " + input));
@@ -1329,9 +1330,10 @@ void Input::add_joy_mapping(String p_mapping, bool p_update_existing) {
if (p_update_existing) {
Vector<String> entry = p_mapping.split(",");
String uid = entry[0];
- for (int i = 0; i < joy_names.size(); i++) {
- if (uid == joy_names[i].uid) {
- joy_names[i].mapping = map_db.size() - 1;
+ for (Map<int, Joypad>::Element *E = joy_names.front(); E; E = E->next()) {
+ Joypad &joy = E->get();
+ if (joy.uid == uid) {
+ joy.mapping = map_db.size() - 1;
}
}
}
@@ -1343,9 +1345,10 @@ void Input::remove_joy_mapping(String p_guid) {
map_db.remove(i);
}
}
- for (int i = 0; i < joy_names.size(); i++) {
- if (joy_names[i].uid == p_guid) {
- joy_names[i].mapping = -1;
+ for (Map<int, Joypad>::Element *E = joy_names.front(); E; E = E->next()) {
+ Joypad &joy = E->get();
+ if (joy.uid == p_guid) {
+ joy.mapping = -1;
}
}
}
@@ -1361,8 +1364,13 @@ void Input::set_fallback_mapping(String p_guid) {
//platforms that use the remapping system can override and call to these ones
bool Input::is_joy_known(int p_device) {
- int mapping = joy_names[p_device].mapping;
- return mapping != -1 ? (mapping != fallback_mapping) : false;
+ if (joy_names.has(p_device)) {
+ int mapping = joy_names[p_device].mapping;
+ if (mapping != -1 && mapping != fallback_mapping) {
+ return true;
+ }
+ }
+ return false;
}
String Input::get_joy_guid(int p_device) const {
diff --git a/core/input/input.h b/core/input/input.h
index 0e3af42381..ecb4981b13 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -46,7 +46,8 @@ public:
MOUSE_MODE_VISIBLE,
MOUSE_MODE_HIDDEN,
MOUSE_MODE_CAPTURED,
- MOUSE_MODE_CONFINED
+ MOUSE_MODE_CONFINED,
+ MOUSE_MODE_CONFINED_HIDDEN,
};
#undef CursorShape
@@ -91,7 +92,7 @@ public:
JOYPADS_MAX = 16,
};
- struct JoyAxis {
+ struct JoyAxisValue {
int min;
float value;
};
@@ -199,10 +200,10 @@ private:
JoyType outputType;
union {
- JoyButtonList button;
+ JoyButton button;
struct {
- JoyAxisList axis;
+ JoyAxis axis;
JoyAxisRange range;
} axis;
@@ -220,8 +221,8 @@ private:
JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button);
JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value);
void _get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[HAT_MAX]);
- JoyButtonList _get_output_button(String output);
- JoyAxisList _get_output_axis(String output);
+ JoyButton _get_output_button(String output);
+ JoyAxis _get_output_axis(String output);
void _button_event(int p_device, int p_index, bool p_pressed);
void _axis_event(int p_device, int p_axis, float p_value);
@@ -325,7 +326,7 @@ public:
void parse_mapping(String p_mapping);
void joy_button(int p_device, int p_button, bool p_pressed);
- void joy_axis(int p_device, int p_axis, const JoyAxis &p_value);
+ void joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value);
void joy_hat(int p_device, int p_val);
void add_joy_mapping(String p_mapping, bool p_update_existing = false);
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index c6910d2b1f..6f063c217f 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -147,66 +147,66 @@ bool InputEventWithModifiers::is_storing_command() const {
return store_command;
}
-void InputEventWithModifiers::set_shift(bool p_enabled) {
- shift = p_enabled;
+void InputEventWithModifiers::set_shift_pressed(bool p_enabled) {
+ shift_pressed = p_enabled;
}
-bool InputEventWithModifiers::get_shift() const {
- return shift;
+bool InputEventWithModifiers::is_shift_pressed() const {
+ return shift_pressed;
}
-void InputEventWithModifiers::set_alt(bool p_enabled) {
- alt = p_enabled;
+void InputEventWithModifiers::set_alt_pressed(bool p_enabled) {
+ alt_pressed = p_enabled;
}
-bool InputEventWithModifiers::get_alt() const {
- return alt;
+bool InputEventWithModifiers::is_alt_pressed() const {
+ return alt_pressed;
}
-void InputEventWithModifiers::set_control(bool p_enabled) {
- control = p_enabled;
+void InputEventWithModifiers::set_ctrl_pressed(bool p_enabled) {
+ ctrl_pressed = p_enabled;
}
-bool InputEventWithModifiers::get_control() const {
- return control;
+bool InputEventWithModifiers::is_ctrl_pressed() const {
+ return ctrl_pressed;
}
-void InputEventWithModifiers::set_metakey(bool p_enabled) {
- meta = p_enabled;
+void InputEventWithModifiers::set_meta_pressed(bool p_enabled) {
+ meta_pressed = p_enabled;
}
-bool InputEventWithModifiers::get_metakey() const {
- return meta;
+bool InputEventWithModifiers::is_meta_pressed() const {
+ return meta_pressed;
}
-void InputEventWithModifiers::set_command(bool p_enabled) {
- command = p_enabled;
+void InputEventWithModifiers::set_command_pressed(bool p_enabled) {
+ command_pressed = p_enabled;
}
-bool InputEventWithModifiers::get_command() const {
- return command;
+bool InputEventWithModifiers::is_command_pressed() const {
+ return command_pressed;
}
void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) {
- set_alt(event->get_alt());
- set_shift(event->get_shift());
- set_control(event->get_control());
- set_metakey(event->get_metakey());
+ set_alt_pressed(event->is_alt_pressed());
+ set_shift_pressed(event->is_shift_pressed());
+ set_ctrl_pressed(event->is_ctrl_pressed());
+ set_meta_pressed(event->is_meta_pressed());
}
String InputEventWithModifiers::as_text() const {
Vector<String> mod_names;
- if (get_control()) {
- mod_names.push_back(find_keycode_name(KEY_CONTROL));
+ if (is_ctrl_pressed()) {
+ mod_names.push_back(find_keycode_name(KEY_CTRL));
}
- if (get_shift()) {
+ if (is_shift_pressed()) {
mod_names.push_back(find_keycode_name(KEY_SHIFT));
}
- if (get_alt()) {
+ if (is_alt_pressed()) {
mod_names.push_back(find_keycode_name(KEY_ALT));
}
- if (get_metakey()) {
+ if (is_meta_pressed()) {
mod_names.push_back(find_keycode_name(KEY_META));
}
@@ -225,27 +225,27 @@ void InputEventWithModifiers::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_store_command", "enable"), &InputEventWithModifiers::set_store_command);
ClassDB::bind_method(D_METHOD("is_storing_command"), &InputEventWithModifiers::is_storing_command);
- ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt);
- ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt);
+ ClassDB::bind_method(D_METHOD("set_alt_pressed", "pressed"), &InputEventWithModifiers::set_alt_pressed);
+ ClassDB::bind_method(D_METHOD("is_alt_pressed"), &InputEventWithModifiers::is_alt_pressed);
- ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift);
- ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift);
+ ClassDB::bind_method(D_METHOD("set_shift_pressed", "pressed"), &InputEventWithModifiers::set_shift_pressed);
+ ClassDB::bind_method(D_METHOD("is_shift_pressed"), &InputEventWithModifiers::is_shift_pressed);
- ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control);
- ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control);
+ ClassDB::bind_method(D_METHOD("set_ctrl_pressed", "pressed"), &InputEventWithModifiers::set_ctrl_pressed);
+ ClassDB::bind_method(D_METHOD("is_ctrl_pressed"), &InputEventWithModifiers::is_ctrl_pressed);
- ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey);
- ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey);
+ ClassDB::bind_method(D_METHOD("set_meta_pressed", "pressed"), &InputEventWithModifiers::set_meta_pressed);
+ ClassDB::bind_method(D_METHOD("is_meta_pressed"), &InputEventWithModifiers::is_meta_pressed);
- ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command);
- ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command);
+ ClassDB::bind_method(D_METHOD("set_command_pressed", "pressed"), &InputEventWithModifiers::set_command_pressed);
+ ClassDB::bind_method(D_METHOD("is_command_pressed"), &InputEventWithModifiers::is_command_pressed);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "store_command"), "set_store_command", "is_storing_command");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt_pressed"), "set_alt_pressed", "is_alt_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift_pressed"), "set_shift_pressed", "is_shift_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ctrl_pressed"), "set_ctrl_pressed", "is_ctrl_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_pressed"), "set_meta_pressed", "is_meta_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command_pressed"), "set_command_pressed", "is_command_pressed");
}
void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
@@ -253,18 +253,18 @@ void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
// If we only want to Store "Command".
#ifdef APPLE_STYLE_KEYS
// Don't store "Meta" on Mac.
- if (property.name == "meta") {
+ if (property.name == "meta_pressed") {
property.usage ^= PROPERTY_USAGE_STORAGE;
}
#else
- // Don't store "Control".
- if (property.name == "control") {
+ // Don't store "Ctrl".
+ if (property.name == "ctrl_pressed") {
property.usage ^= PROPERTY_USAGE_STORAGE;
}
#endif
} else {
- // We don't want to store command, only control or meta (on mac).
- if (property.name == "command") {
+ // We don't want to store command, only ctrl or meta (on mac).
+ if (property.name == "command_pressed") {
property.usage ^= PROPERTY_USAGE_STORAGE;
}
}
@@ -314,16 +314,16 @@ bool InputEventKey::is_echo() const {
uint32_t InputEventKey::get_keycode_with_modifiers() const {
uint32_t sc = keycode;
- if (get_control()) {
+ if (is_ctrl_pressed()) {
sc |= KEY_MASK_CTRL;
}
- if (get_alt()) {
+ if (is_alt_pressed()) {
sc |= KEY_MASK_ALT;
}
- if (get_shift()) {
+ if (is_shift_pressed()) {
sc |= KEY_MASK_SHIFT;
}
- if (get_metakey()) {
+ if (is_meta_pressed()) {
sc |= KEY_MASK_META;
}
@@ -332,16 +332,16 @@ uint32_t InputEventKey::get_keycode_with_modifiers() const {
uint32_t InputEventKey::get_physical_keycode_with_modifiers() const {
uint32_t sc = physical_keycode;
- if (get_control()) {
+ if (is_ctrl_pressed()) {
sc |= KEY_MASK_CTRL;
}
- if (get_alt()) {
+ if (is_alt_pressed()) {
sc |= KEY_MASK_ALT;
}
- if (get_shift()) {
+ if (is_shift_pressed()) {
sc |= KEY_MASK_SHIFT;
}
- if (get_metakey()) {
+ if (is_meta_pressed()) {
sc |= KEY_MASK_META;
}
@@ -372,16 +372,16 @@ String InputEventKey::to_string() {
String kc = "";
String physical = "false";
if (keycode == 0) {
- kc = itos(physical_keycode) + " " + keycode_get_string(physical_keycode);
+ kc = itos(physical_keycode) + " (" + keycode_get_string(physical_keycode) + ")";
physical = "true";
} else {
- kc = itos(keycode) + " " + keycode_get_string(keycode);
+ kc = itos(keycode) + " (" + keycode_get_string(keycode) + ")";
}
String mods = InputEventWithModifiers::as_text();
- mods = mods == "" ? TTR("None") : mods;
+ mods = mods == "" ? TTR("none") : mods;
- return vformat("InputEventKey: keycode=%s mods=%s physical=%s pressed=%s echo=%s", kc, mods, physical, p, e);
+ return vformat("InputEventKey: keycode=%s, mods=%s, physical=%s, pressed=%s, echo=%s", kc, mods, physical, p, e);
}
Ref<InputEventKey> InputEventKey::create_reference(uint32_t p_keycode) {
@@ -391,19 +391,19 @@ Ref<InputEventKey> InputEventKey::create_reference(uint32_t p_keycode) {
ie->set_unicode(p_keycode & KEY_CODE_MASK);
if (p_keycode & KEY_MASK_SHIFT) {
- ie->set_shift(true);
+ ie->set_shift_pressed(true);
}
if (p_keycode & KEY_MASK_ALT) {
- ie->set_alt(true);
+ ie->set_alt_pressed(true);
}
if (p_keycode & KEY_MASK_CTRL) {
- ie->set_control(true);
+ ie->set_ctrl_pressed(true);
}
if (p_keycode & KEY_MASK_CMD) {
- ie->set_command(true);
+ ie->set_command_pressed(true);
}
if (p_keycode & KEY_MASK_META) {
- ie->set_metakey(true);
+ ie->set_meta_pressed(true);
}
return ie;
@@ -545,12 +545,12 @@ bool InputEventMouseButton::is_pressed() const {
return pressed;
}
-void InputEventMouseButton::set_doubleclick(bool p_doubleclick) {
- doubleclick = p_doubleclick;
+void InputEventMouseButton::set_double_click(bool p_double_click) {
+ double_click = p_double_click;
}
-bool InputEventMouseButton::is_doubleclick() const {
- return doubleclick;
+bool InputEventMouseButton::is_double_click() const {
+ return double_click;
}
Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
@@ -569,7 +569,7 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
mb->set_button_mask(get_button_mask());
mb->set_pressed(pressed);
- mb->set_doubleclick(doubleclick);
+ mb->set_double_click(double_click);
mb->set_factor(factor);
mb->set_button_index(button_index);
@@ -619,15 +619,15 @@ String InputEventMouseButton::as_text() const {
// Button
int idx = get_button_index();
switch (idx) {
- case BUTTON_LEFT:
- case BUTTON_RIGHT:
- case BUTTON_MIDDLE:
- case BUTTON_WHEEL_UP:
- case BUTTON_WHEEL_DOWN:
- case BUTTON_WHEEL_LEFT:
- case BUTTON_WHEEL_RIGHT:
- case BUTTON_XBUTTON1:
- case BUTTON_XBUTTON2:
+ case MOUSE_BUTTON_LEFT:
+ case MOUSE_BUTTON_RIGHT:
+ case MOUSE_BUTTON_MIDDLE:
+ case MOUSE_BUTTON_WHEEL_UP:
+ case MOUSE_BUTTON_WHEEL_DOWN:
+ case MOUSE_BUTTON_WHEEL_LEFT:
+ case MOUSE_BUTTON_WHEEL_RIGHT:
+ case MOUSE_BUTTON_XBUTTON1:
+ case MOUSE_BUTTON_XBUTTON2:
full_string += RTR(_mouse_button_descriptions[idx - 1]); // button index starts from 1, array index starts from 0, so subtract 1
break;
default:
@@ -636,7 +636,7 @@ String InputEventMouseButton::as_text() const {
}
// Double Click
- if (doubleclick) {
+ if (double_click) {
full_string += " (" + RTR("Double Click") + ")";
}
@@ -645,21 +645,21 @@ String InputEventMouseButton::as_text() const {
String InputEventMouseButton::to_string() {
String p = is_pressed() ? "true" : "false";
- String d = doubleclick ? "true" : "false";
+ String d = double_click ? "true" : "false";
int idx = get_button_index();
String button_string = itos(idx);
switch (idx) {
- case BUTTON_LEFT:
- case BUTTON_RIGHT:
- case BUTTON_MIDDLE:
- case BUTTON_WHEEL_UP:
- case BUTTON_WHEEL_DOWN:
- case BUTTON_WHEEL_LEFT:
- case BUTTON_WHEEL_RIGHT:
- case BUTTON_XBUTTON1:
- case BUTTON_XBUTTON2:
+ case MOUSE_BUTTON_LEFT:
+ case MOUSE_BUTTON_RIGHT:
+ case MOUSE_BUTTON_MIDDLE:
+ case MOUSE_BUTTON_WHEEL_UP:
+ case MOUSE_BUTTON_WHEEL_DOWN:
+ case MOUSE_BUTTON_WHEEL_LEFT:
+ case MOUSE_BUTTON_WHEEL_RIGHT:
+ case MOUSE_BUTTON_XBUTTON1:
+ case MOUSE_BUTTON_XBUTTON2:
button_string += " (" + RTR(_mouse_button_descriptions[idx - 1]) + ")"; // button index starts from 1, array index starts from 0, so subtract 1
break;
default:
@@ -667,11 +667,11 @@ String InputEventMouseButton::to_string() {
}
String mods = InputEventWithModifiers::as_text();
- mods = mods == "" ? TTR("None") : mods;
+ mods = mods == "" ? TTR("none") : mods;
// Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
- String index_and_mods = vformat("button_index=%s mods=%s", button_index, mods);
- return vformat("InputEventMouseButton: %s pressed=%s position=(%s) button_mask=%s doubleclick=%s", index_and_mods, p, String(get_position()), itos(get_button_mask()), d);
+ String index_and_mods = vformat("button_index=%s, mods=%s", button_index, mods);
+ return vformat("InputEventMouseButton: %s, pressed=%s, position=(%s), button_mask=%d, double_click=%s", index_and_mods, p, String(get_position()), get_button_mask(), d);
}
void InputEventMouseButton::_bind_methods() {
@@ -684,13 +684,13 @@ void InputEventMouseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed);
// ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed);
- ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick);
- ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick);
+ ClassDB::bind_method(D_METHOD("set_double_click", "double_click"), &InputEventMouseButton::set_double_click);
+ ClassDB::bind_method(D_METHOD("is_double_click"), &InputEventMouseButton::is_double_click);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "double_click"), "set_double_click", "is_double_click");
}
///////////////////////////////////
@@ -761,26 +761,28 @@ String InputEventMouseMotion::to_string() {
int button_mask = get_button_mask();
String button_mask_string = itos(button_mask);
switch (get_button_mask()) {
- case BUTTON_MASK_LEFT:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_LEFT - 1]) + ")";
+ case MOUSE_BUTTON_MASK_LEFT:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_LEFT - 1]) + ")";
break;
- case BUTTON_MASK_MIDDLE:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_MIDDLE - 1]) + ")";
+ case MOUSE_BUTTON_MASK_MIDDLE:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_MIDDLE - 1]) + ")";
break;
- case BUTTON_MASK_RIGHT:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_RIGHT - 1]) + ")";
+ case MOUSE_BUTTON_MASK_RIGHT:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_RIGHT - 1]) + ")";
break;
- case BUTTON_MASK_XBUTTON1:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_XBUTTON1 - 1]) + ")";
+ case MOUSE_BUTTON_MASK_XBUTTON1:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_XBUTTON1 - 1]) + ")";
break;
- case BUTTON_MASK_XBUTTON2:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_XBUTTON2 - 1]) + ")";
+ case MOUSE_BUTTON_MASK_XBUTTON2:
+ button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_XBUTTON2 - 1]) + ")";
break;
default:
break;
}
- return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + "), pressure=(" + rtos(get_pressure()) + "), tilt=(" + String(get_tilt()) + ")";
+ // Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
+ String mask_and_position = vformat("button_mask=%s, position=(%s)", button_mask_string, String(get_position()));
+ return vformat("InputEventMouseMotion: %s, relative=(%s), speed=(%s), pressure=%.2f, tilt=(%s)", mask_and_position, String(get_relative()), String(get_speed()), get_pressure(), String(get_tilt()));
}
bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
@@ -801,19 +803,19 @@ bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
return false;
}
- if (get_shift() != motion->get_shift()) {
+ if (is_shift_pressed() != motion->is_shift_pressed()) {
return false;
}
- if (get_control() != motion->get_control()) {
+ if (is_ctrl_pressed() != motion->is_ctrl_pressed()) {
return false;
}
- if (get_alt() != motion->get_alt()) {
+ if (is_alt_pressed() != motion->is_alt_pressed()) {
return false;
}
- if (get_metakey() != motion->get_metakey()) {
+ if (is_meta_pressed() != motion->is_meta_pressed()) {
return false;
}
@@ -918,11 +920,11 @@ static const char *_joy_axis_descriptions[JOY_AXIS_MAX] = {
String InputEventJoypadMotion::as_text() const {
String desc = axis < JOY_AXIS_MAX ? RTR(_joy_axis_descriptions[axis]) : TTR("Unknown Joypad Axis");
- return vformat(TTR("Joypad Motion on Axis %s (%s) with Value %s"), itos(axis), desc, String(Variant(axis_value)));
+ return vformat(TTR("Joypad Motion on Axis %d (%s) with Value %.2f"), axis, desc, axis_value);
}
String InputEventJoypadMotion::to_string() {
- return "InputEventJoypadMotion : axis=" + itos(axis) + ", axis_value=" + String(Variant(axis_value));
+ return vformat("InputEventJoypadMotion: axis=%d, axis_value=%.2f", axis, axis_value);
}
void InputEventJoypadMotion::_bind_methods() {
@@ -1033,7 +1035,8 @@ String InputEventJoypadButton::as_text() const {
}
String InputEventJoypadButton::to_string() {
- return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure));
+ String p = pressed ? "true" : "false";
+ return vformat("InputEventJoypadButton: button_index=%d, pressed=%s, pressure=%.2f", button_index, p, pressure);
}
Ref<InputEventJoypadButton> InputEventJoypadButton::create_reference(int p_btn_index) {
@@ -1104,7 +1107,8 @@ String InputEventScreenTouch::as_text() const {
}
String InputEventScreenTouch::to_string() {
- return "InputEventScreenTouch : index=" + itos(index) + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + ")";
+ String p = pressed ? "true" : "false";
+ return vformat("InputEventScreenTouch: index=%d, pressed=%s, position=(%s)", index, p, String(get_position()));
}
void InputEventScreenTouch::_bind_methods() {
@@ -1177,7 +1181,7 @@ String InputEventScreenDrag::as_text() const {
}
String InputEventScreenDrag::to_string() {
- return "InputEventScreenDrag : index=" + itos(index) + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")";
+ return vformat("InputEventScreenDrag: index=%d, position=(%s), relative=(%s), speed=(%s)", index, String(get_position()), String(get_relative()), String(get_speed()));
}
void InputEventScreenDrag::_bind_methods() {
@@ -1264,7 +1268,8 @@ String InputEventAction::as_text() const {
}
String InputEventAction::to_string() {
- return "InputEventAction : action=" + action + ", pressed=(" + (pressed ? "true" : "false");
+ String p = pressed ? "true" : "false";
+ return vformat("InputEventAction: action=\"%s\", pressed=%s", action, p);
}
void InputEventAction::_bind_methods() {
@@ -1331,7 +1336,7 @@ String InputEventMagnifyGesture::as_text() const {
}
String InputEventMagnifyGesture::to_string() {
- return "InputEventMagnifyGesture : factor=" + rtos(get_factor()) + ", position=(" + String(get_position()) + ")";
+ return vformat("InputEventMagnifyGesture: factor=%.2f, position=(%s)", factor, String(get_position()));
}
void InputEventMagnifyGesture::_bind_methods() {
@@ -1371,7 +1376,7 @@ String InputEventPanGesture::as_text() const {
}
String InputEventPanGesture::to_string() {
- return "InputEventPanGesture : delta=(" + String(get_delta()) + "), position=(" + String(get_position()) + ")";
+ return vformat("InputEventPanGesture: delta=(%s), position=(%s)", String(get_delta()), String(get_position()));
}
void InputEventPanGesture::_bind_methods() {
@@ -1452,7 +1457,7 @@ String InputEventMIDI::as_text() const {
}
String InputEventMIDI::to_string() {
- return vformat("InputEvenMIDI: channel=%s message=%s pitch=%s velocity=%s pressure=%s", itos(channel), itos(message), itos(pitch), itos(velocity), itos(pressure));
+ return vformat("InputEventMIDI: channel=%d, message=%d, pitch=%d, velocity=%d, pressure=%d", channel, message, pitch, velocity, pressure);
}
void InputEventMIDI::_bind_methods() {
diff --git a/core/input/input_event.h b/core/input/input_event.h
index df81b9fc75..eed0d79326 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -33,7 +33,6 @@
#include "core/io/resource.h"
#include "core/math/transform_2d.h"
-#include "core/os/copymem.h"
#include "core/string/ustring.h"
#include "core/typedefs.h"
@@ -42,24 +41,24 @@
* The events are pretty obvious.
*/
-enum ButtonList {
- BUTTON_LEFT = 1,
- BUTTON_RIGHT = 2,
- BUTTON_MIDDLE = 3,
- BUTTON_WHEEL_UP = 4,
- BUTTON_WHEEL_DOWN = 5,
- BUTTON_WHEEL_LEFT = 6,
- BUTTON_WHEEL_RIGHT = 7,
- BUTTON_XBUTTON1 = 8,
- BUTTON_XBUTTON2 = 9,
- BUTTON_MASK_LEFT = (1 << (BUTTON_LEFT - 1)),
- BUTTON_MASK_RIGHT = (1 << (BUTTON_RIGHT - 1)),
- BUTTON_MASK_MIDDLE = (1 << (BUTTON_MIDDLE - 1)),
- BUTTON_MASK_XBUTTON1 = (1 << (BUTTON_XBUTTON1 - 1)),
- BUTTON_MASK_XBUTTON2 = (1 << (BUTTON_XBUTTON2 - 1))
+enum MouseButton {
+ MOUSE_BUTTON_LEFT = 1,
+ MOUSE_BUTTON_RIGHT = 2,
+ MOUSE_BUTTON_MIDDLE = 3,
+ MOUSE_BUTTON_WHEEL_UP = 4,
+ MOUSE_BUTTON_WHEEL_DOWN = 5,
+ MOUSE_BUTTON_WHEEL_LEFT = 6,
+ MOUSE_BUTTON_WHEEL_RIGHT = 7,
+ MOUSE_BUTTON_XBUTTON1 = 8,
+ MOUSE_BUTTON_XBUTTON2 = 9,
+ MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)),
+ MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)),
+ MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1))
};
-enum JoyButtonList {
+enum JoyButton {
JOY_BUTTON_INVALID = -1,
JOY_BUTTON_A = 0,
JOY_BUTTON_B = 1,
@@ -86,7 +85,7 @@ enum JoyButtonList {
JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons.
};
-enum JoyAxisList {
+enum JoyAxis {
JOY_AXIS_INVALID = -1,
JOY_AXIS_LEFT_X = 0,
JOY_AXIS_LEFT_Y = 1,
@@ -98,7 +97,7 @@ enum JoyAxisList {
JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes.
};
-enum MidiMessageList {
+enum MIDIMessage {
MIDI_MESSAGE_NOTE_OFF = 0x8,
MIDI_MESSAGE_NOTE_ON = 0x9,
MIDI_MESSAGE_AFTERTOUCH = 0xA,
@@ -171,21 +170,21 @@ class InputEventWithModifiers : public InputEventFromWindow {
bool store_command = true;
- bool shift = false;
- bool alt = false;
+ bool shift_pressed = false;
+ bool alt_pressed = false;
#ifdef APPLE_STYLE_KEYS
union {
- bool command;
- bool meta = false; //< windows/mac key
+ bool command_pressed;
+ bool meta_pressed = false; //< windows/mac key
};
- bool control = false;
+ bool ctrl_pressed = false;
#else
union {
- bool command; //< windows/mac key
- bool control = false;
+ bool command_pressed; //< windows/mac key
+ bool ctrl_pressed = false;
};
- bool meta = false; //< windows/mac key
+ bool meta_pressed = false; //< windows/mac key
#endif
protected:
@@ -196,20 +195,20 @@ public:
void set_store_command(bool p_enabled);
bool is_storing_command() const;
- void set_shift(bool p_enabled);
- bool get_shift() const;
+ void set_shift_pressed(bool p_pressed);
+ bool is_shift_pressed() const;
- void set_alt(bool p_enabled);
- bool get_alt() const;
+ void set_alt_pressed(bool p_pressed);
+ bool is_alt_pressed() const;
- void set_control(bool p_enabled);
- bool get_control() const;
+ void set_ctrl_pressed(bool p_pressed);
+ bool is_ctrl_pressed() const;
- void set_metakey(bool p_enabled);
- bool get_metakey() const;
+ void set_meta_pressed(bool p_pressed);
+ bool is_meta_pressed() const;
- void set_command(bool p_enabled);
- bool get_command() const;
+ void set_command_pressed(bool p_pressed);
+ bool is_command_pressed() const;
void set_modifiers_from_event(const InputEventWithModifiers *event);
@@ -295,7 +294,7 @@ class InputEventMouseButton : public InputEventMouse {
float factor = 1;
int button_index = 0;
bool pressed = false; //otherwise released
- bool doubleclick = false; //last even less than doubleclick time
+ bool double_click = false; //last even less than double click time
protected:
static void _bind_methods();
@@ -310,8 +309,8 @@ public:
void set_pressed(bool p_pressed);
virtual bool is_pressed() const override;
- void set_doubleclick(bool p_doubleclick);
- bool is_doubleclick() const;
+ void set_double_click(bool p_double_click);
+ bool is_double_click() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 7d85fd6492..878ce820fb 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -54,8 +54,36 @@ void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_from_project_settings"), &InputMap::load_from_project_settings);
}
+/**
+ * Returns an nonexistent action error message with a suggestion of the closest
+ * matching action name (if possible).
+ */
+String InputMap::_suggest_actions(const StringName &p_action) const {
+ List<StringName> actions = get_actions();
+ StringName closest_action;
+ float closest_similarity = 0.0;
+
+ // Find the most action with the most similar name.
+ for (List<StringName>::Element *E = actions.front(); E; E = E->next()) {
+ const float similarity = String(E->get()).similarity(p_action);
+
+ if (similarity > closest_similarity) {
+ closest_action = E->get();
+ closest_similarity = similarity;
+ }
+ }
+
+ String error_message = vformat("The InputMap action \"%s\" doesn't exist.", p_action);
+
+ if (closest_similarity >= 0.4) {
+ // Only include a suggestion in the error message if it's similar enough.
+ error_message += vformat(" Did you mean \"%s\"?", closest_action);
+ }
+ return error_message;
+}
+
void InputMap::add_action(const StringName &p_action, float p_deadzone) {
- ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action \"" + String(p_action) + "\".");
input_map[p_action] = Action();
static int last_id = 1;
input_map[p_action].id = last_id;
@@ -64,7 +92,8 @@ void InputMap::add_action(const StringName &p_action, float p_deadzone) {
}
void InputMap::erase_action(const StringName &p_action) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
+
input_map.erase(p_action);
}
@@ -122,34 +151,34 @@ bool InputMap::has_action(const StringName &p_action) const {
}
float InputMap::action_get_deadzone(const StringName &p_action) {
- ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, _suggest_actions(p_action));
return input_map[p_action].deadzone;
}
void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
input_map[p_action].deadzone = p_deadzone;
}
void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
if (_find_event(input_map[p_action], p_event, true)) {
- return; // Already addded.
+ return; // Already added.
}
input_map[p_action].inputs.push_back(p_event);
}
bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, _suggest_actions(p_action));
return (_find_event(input_map[p_action], p_event, true) != nullptr);
}
void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event, true);
if (E) {
@@ -161,7 +190,7 @@ void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEve
}
void InputMap::action_erase_events(const StringName &p_action) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
input_map[p_action].inputs.clear();
}
@@ -193,7 +222,7 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
- ERR_FAIL_COND_V_MSG(!E, false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
+ ERR_FAIL_COND_V_MSG(!E, false, _suggest_actions(p_action));
Ref<InputEventAction> input_event_action = p_event;
if (input_event_action.is_valid()) {
@@ -324,6 +353,7 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
{ "ui_text_scroll_down", TTRC("Scroll Down") },
{ "ui_text_scroll_down.OSX", TTRC("Scroll Down") },
{ "ui_text_select_all", TTRC("Select All") },
+ { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
{ "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
{ "ui_graph_duplicate", TTRC("Duplicate Nodes") },
{ "ui_graph_delete", TTRC("Delete Nodes") },
@@ -444,9 +474,14 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
default_builtin_cache.insert("ui_text_completion_query", inputs);
inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(KEY_TAB));
+ inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
+ inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER));
default_builtin_cache.insert("ui_text_completion_accept", inputs);
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(KEY_TAB));
+ default_builtin_cache.insert("ui_text_completion_replace", inputs);
+
// Newlines
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
@@ -621,6 +656,10 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
default_builtin_cache.insert("ui_text_select_all", inputs);
inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(KEY_D | KEY_MASK_CMD));
+ default_builtin_cache.insert("ui_text_select_word_under_caret", inputs);
+
+ inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_INSERT));
default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs);
diff --git a/core/input/input_map.h b/core/input/input_map.h
index 99c71e1e53..0e0567464a 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -61,6 +61,7 @@ private:
Array _action_get_events(const StringName &p_action);
Array _get_actions();
+ String _suggest_actions(const StringName &p_action) const;
protected:
static void _bind_methods();
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index 980234cbfc..6de626db99 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -32,7 +32,6 @@
#include "core/config/project_settings.h"
#include "core/io/zip_io.h"
-#include "core/os/copymem.h"
#include "thirdparty/misc/fastlz.h"
@@ -44,8 +43,8 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
case MODE_FASTLZ: {
if (p_src_size < 16) {
uint8_t src[16];
- zeromem(&src[p_src_size], 16 - p_src_size);
- copymem(src, p_src, p_src_size);
+ memset(&src[p_src_size], 0, 16 - p_src_size);
+ memcpy(src, p_src, p_src_size);
return fastlz_compress(src, 16, p_dst);
} else {
return fastlz_compress(p_src, p_src_size, p_dst);
@@ -136,7 +135,7 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
if (p_dst_max_size < 16) {
uint8_t dst[16];
ret_size = fastlz_decompress(p_src, p_src_size, dst, 16);
- copymem(p_dst, dst, p_dst_max_size);
+ memcpy(p_dst, dst, p_dst_max_size);
} else {
ret_size = fastlz_decompress(p_src, p_src_size, p_dst, p_dst_max_size);
}
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index 015c1f0d90..10f68f3cef 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -295,6 +295,9 @@ Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream)
return OK;
}
+void ConfigFile::clear() {
+ values.clear();
+}
void ConfigFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_value", "section", "key", "value"), &ConfigFile::set_value);
ClassDB::bind_method(D_METHOD("get_value", "section", "key", "default"), &ConfigFile::get_value, DEFVAL(Variant()));
@@ -317,4 +320,6 @@ void ConfigFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_encrypted", "path", "key"), &ConfigFile::save_encrypted);
ClassDB::bind_method(D_METHOD("save_encrypted_pass", "path", "password"), &ConfigFile::save_encrypted_pass);
+
+ ClassDB::bind_method(D_METHOD("clear"), &ConfigFile::clear);
}
diff --git a/core/io/config_file.h b/core/io/config_file.h
index 386d304f07..dbba43ace5 100644
--- a/core/io/config_file.h
+++ b/core/io/config_file.h
@@ -31,13 +31,13 @@
#ifndef CONFIG_FILE_H
#define CONFIG_FILE_H
-#include "core/object/reference.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
+#include "core/object/ref_counted.h"
#include "core/templates/ordered_hash_map.h"
#include "core/variant/variant_parser.h"
-class ConfigFile : public Reference {
- GDCLASS(ConfigFile, Reference);
+class ConfigFile : public RefCounted {
+ GDCLASS(ConfigFile, RefCounted);
OrderedHashMap<String, OrderedHashMap<String, Variant>> values;
@@ -68,6 +68,8 @@ public:
Error load(const String &p_path);
Error parse(const String &p_data);
+ void clear();
+
Error load_encrypted(const String &p_path, const Vector<uint8_t> &p_key);
Error load_encrypted_pass(const String &p_path, const String &p_pass);
diff --git a/core/os/dir_access.cpp b/core/io/dir_access.cpp
index b7c3a17ba9..dfba00067f 100644
--- a/core/os/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -31,7 +31,7 @@
#include "dir_access.h"
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/os/memory.h"
#include "core/os/os.h"
@@ -331,7 +331,7 @@ public:
}
};
-Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags) {
+Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags, bool p_copy_links) {
List<String> dirs;
String curdir = get_current_dir();
@@ -339,7 +339,9 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag
String n = get_next();
while (n != String()) {
if (n != "." && n != "..") {
- if (current_is_dir()) {
+ if (p_copy_links && is_link(get_current_dir().plus_file(n))) {
+ create_link(read_link(get_current_dir().plus_file(n)), p_to + n);
+ } else if (current_is_dir()) {
dirs.push_back(n);
} else {
const String &rel_path = n;
@@ -371,7 +373,7 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag
Error err = change_dir(E->get());
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot change current directory to '" + E->get() + "'.");
- err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags);
+ err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags, p_copy_links);
if (err) {
change_dir("..");
ERR_FAIL_V_MSG(err, "Failed to copy recursively.");
@@ -383,7 +385,7 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag
return OK;
}
-Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags) {
+Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags, bool p_copy_links) {
ERR_FAIL_COND_V_MSG(!dir_exists(p_from), ERR_FILE_NOT_FOUND, "Source directory doesn't exist.");
DirAccess *target_da = DirAccess::create_for_path(p_to);
@@ -402,7 +404,7 @@ Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags) {
}
DirChanger dir_changer(this, p_from);
- Error err = _copy_dir(target_da, p_to, p_chmod_flags);
+ Error err = _copy_dir(target_da, p_to, p_chmod_flags, p_copy_links);
memdelete(target_da);
return err;
diff --git a/core/os/dir_access.h b/core/io/dir_access.h
index c49c4cc4b8..16154a4850 100644
--- a/core/os/dir_access.h
+++ b/core/io/dir_access.h
@@ -50,7 +50,7 @@ private:
AccessType _access_type = ACCESS_FILESYSTEM;
static CreateFunc create_func[ACCESS_MAX]; ///< set this to instance a filesystem object
- Error _copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags);
+ Error _copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags, bool p_copy_links);
protected:
String _get_root_path() const;
@@ -84,14 +84,20 @@ public:
virtual bool file_exists(String p_file) = 0;
virtual bool dir_exists(String p_dir) = 0;
+ virtual bool is_readable(String p_dir) { return true; };
+ virtual bool is_writable(String p_dir) { return true; };
static bool exists(String p_dir);
- virtual size_t get_space_left() = 0;
+ virtual uint64_t get_space_left() = 0;
- Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1);
+ Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1, bool p_copy_links = false);
virtual Error copy(String p_from, String p_to, int p_chmod_flags = -1);
virtual Error rename(String p_from, String p_to) = 0;
virtual Error remove(String p_name) = 0;
+ virtual bool is_link(String p_file) = 0;
+ virtual String read_link(String p_file) = 0;
+ virtual Error create_link(String p_source, String p_target) = 0;
+
// Meant for editor code when we want to quickly remove a file without custom
// handling (e.g. removing a cache file).
static void remove_file_or_error(String p_path) {
diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp
index 288b2efe0e..655fb18535 100644
--- a/core/io/dtls_server.cpp
+++ b/core/io/dtls_server.cpp
@@ -31,7 +31,7 @@
#include "dtls_server.h"
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
DTLSServer *(*DTLSServer::_create)() = nullptr;
bool DTLSServer::available = false;
diff --git a/core/io/dtls_server.h b/core/io/dtls_server.h
index 92b6caf508..02a32533e1 100644
--- a/core/io/dtls_server.h
+++ b/core/io/dtls_server.h
@@ -34,8 +34,8 @@
#include "core/io/net_socket.h"
#include "core/io/packet_peer_dtls.h"
-class DTLSServer : public Reference {
- GDCLASS(DTLSServer, Reference);
+class DTLSServer : public RefCounted {
+ GDCLASS(DTLSServer, RefCounted);
protected:
static DTLSServer *(*_create)();
diff --git a/core/os/file_access.cpp b/core/io/file_access.cpp
index ad234c2d49..d21c0bd9a2 100644
--- a/core/os/file_access.cpp
+++ b/core/io/file_access.cpp
@@ -164,7 +164,7 @@ uint16_t FileAccess::get_16() const {
a = get_8();
b = get_8();
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -182,7 +182,7 @@ uint32_t FileAccess::get_32() const {
a = get_16();
b = get_16();
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -200,7 +200,7 @@ uint64_t FileAccess::get_64() const {
a = get_32();
b = get_32();
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -367,10 +367,10 @@ Vector<String> FileAccess::get_csv_line(const String &p_delim) const {
return strings;
}
-int FileAccess::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccess::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
- int i = 0;
+
+ uint64_t i = 0;
for (i = 0; i < p_length && !eof_reached(); i++) {
p_dst[i] = get_8();
}
@@ -380,11 +380,11 @@ int FileAccess::get_buffer(uint8_t *p_dst, int p_length) const {
String FileAccess::get_as_utf8_string() const {
Vector<uint8_t> sourcef;
- int len = get_len();
+ uint64_t len = get_length();
sourcef.resize(len + 1);
uint8_t *w = sourcef.ptrw();
- int r = get_buffer(w, len);
+ uint64_t r = get_buffer(w, len);
ERR_FAIL_COND_V(r != len, String());
w[len] = 0;
@@ -401,7 +401,7 @@ void FileAccess::store_16(uint16_t p_dest) {
a = p_dest & 0xFF;
b = p_dest >> 8;
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -415,7 +415,7 @@ void FileAccess::store_32(uint32_t p_dest) {
a = p_dest & 0xFFFF;
b = p_dest >> 16;
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -429,7 +429,7 @@ void FileAccess::store_64(uint64_t p_dest) {
a = p_dest & 0xFFFFFFFF;
b = p_dest >> 32;
- if (endian_swap) {
+ if (big_endian) {
SWAP(a, b);
}
@@ -550,8 +550,9 @@ void FileAccess::store_csv_line(const Vector<String> &p_values, const String &p_
store_line(line);
}
-void FileAccess::store_buffer(const uint8_t *p_src, int p_length) {
- for (int i = 0; i < p_length; i++) {
+void FileAccess::store_buffer(const uint8_t *p_src, uint64_t p_length) {
+ ERR_FAIL_COND(!p_src && p_length > 0);
+ for (uint64_t i = 0; i < p_length; i++) {
store_8(p_src[i]);
}
}
@@ -565,7 +566,7 @@ Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_err
ERR_FAIL_V_MSG(Vector<uint8_t>(), "Can't open file from path '" + String(p_path) + "'.");
}
Vector<uint8_t> data;
- data.resize(f->get_len());
+ data.resize(f->get_length());
f->get_buffer(data.ptrw(), data.size());
memdelete(f);
return data;
@@ -601,7 +602,7 @@ String FileAccess::get_md5(const String &p_file) {
unsigned char step[32768];
while (true) {
- int br = f->get_buffer(step, 32768);
+ uint64_t br = f->get_buffer(step, 32768);
if (br > 0) {
ctx.update(step, br);
}
@@ -629,7 +630,7 @@ String FileAccess::get_multiple_md5(const Vector<String> &p_file) {
unsigned char step[32768];
while (true) {
- int br = f->get_buffer(step, 32768);
+ uint64_t br = f->get_buffer(step, 32768);
if (br > 0) {
ctx.update(step, br);
}
@@ -658,7 +659,7 @@ String FileAccess::get_sha256(const String &p_file) {
unsigned char step[32768];
while (true) {
- int br = f->get_buffer(step, 32768);
+ uint64_t br = f->get_buffer(step, 32768);
if (br > 0) {
ctx.update(step, br);
}
diff --git a/core/os/file_access.h b/core/io/file_access.h
index 1c78204c1d..5804aa2c47 100644
--- a/core/os/file_access.h
+++ b/core/io/file_access.h
@@ -52,7 +52,7 @@ public:
typedef void (*FileCloseFailNotify)(const String &);
typedef FileAccess *(*CreateFunc)();
- bool endian_swap = false;
+ bool big_endian = false;
bool real_is_double = false;
virtual uint32_t _get_unix_permissions(const String &p_file) = 0;
@@ -93,10 +93,10 @@ public:
virtual String get_path() const { return ""; } /// returns the path for the current open file
virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file
- virtual void seek(size_t p_position) = 0; ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file
- virtual size_t get_position() const = 0; ///< get position in the file
- virtual size_t get_len() const = 0; ///< get size of the file
+ virtual void seek(uint64_t p_position) = 0; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file with negative offset
+ virtual uint64_t get_position() const = 0; ///< get position in the file
+ virtual uint64_t get_length() const = 0; ///< get size of the file
virtual bool eof_reached() const = 0; ///< reading passed EOF
@@ -109,19 +109,19 @@ public:
virtual double get_double() const;
virtual real_t get_real() const;
- virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
virtual String get_line() const;
virtual String get_token() const;
virtual Vector<String> get_csv_line(const String &p_delim = ",") const;
virtual String get_as_utf8_string() const;
- /**< use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
+ /**
+ * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
* It's not about the current CPU type but file formats.
- * this flags get reset to false (little endian) on each open
+ * This flag gets reset to `false` (little endian) on each open.
*/
-
- virtual void set_endian_swap(bool p_swap) { endian_swap = p_swap; }
- inline bool get_endian_swap() const { return endian_swap; }
+ virtual void set_big_endian(bool p_big_endian) { big_endian = p_big_endian; }
+ inline bool is_big_endian() const { return big_endian; }
virtual Error get_error() const = 0; ///< get last error
@@ -142,7 +142,7 @@ public:
virtual void store_pascal_string(const String &p_string);
virtual String get_pascal_string();
- virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
virtual bool file_exists(const String &p_name) = 0; ///< return true if a file exists
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index b2440629e3..e54c947340 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -32,7 +32,7 @@
#include "core/string/print_string.h"
-void FileAccessCompressed::configure(const String &p_magic, Compression::Mode p_mode, int p_block_size) {
+void FileAccessCompressed::configure(const String &p_magic, Compression::Mode p_mode, uint32_t p_block_size) {
magic = p_magic.ascii().get_data();
if (magic.length() > 4) {
magic = magic.substr(0, 4);
@@ -67,10 +67,10 @@ Error FileAccessCompressed::open_after_magic(FileAccess *p_base) {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Can't open compressed file '" + p_base->get_path() + "' with block size 0, it is corrupted.");
}
read_total = f->get_32();
- int bc = (read_total / block_size) + 1;
- int acc_ofs = f->get_position() + bc * 4;
- int max_bs = 0;
- for (int i = 0; i < bc; i++) {
+ uint32_t bc = (read_total / block_size) + 1;
+ uint64_t acc_ofs = f->get_position() + bc * 4;
+ uint32_t max_bs = 0;
+ for (uint32_t i = 0; i < bc; i++) {
ReadBlock rb;
rb.offset = acc_ofs;
rb.csize = f->get_32();
@@ -148,15 +148,15 @@ void FileAccessCompressed::close() {
f->store_32(cmode); //write compression mode 4
f->store_32(block_size); //write block size 4
f->store_32(write_max); //max amount of data written 4
- int bc = (write_max / block_size) + 1;
+ uint32_t bc = (write_max / block_size) + 1;
- for (int i = 0; i < bc; i++) {
+ for (uint32_t i = 0; i < bc; i++) {
f->store_32(0); //compressed sizes, will update later
}
Vector<int> block_sizes;
- for (int i = 0; i < bc; i++) {
- int bl = i == (bc - 1) ? write_max % block_size : block_size;
+ for (uint32_t i = 0; i < bc; i++) {
+ uint32_t bl = i == (bc - 1) ? write_max % block_size : block_size;
uint8_t *bp = &write_ptr[i * block_size];
Vector<uint8_t> cblock;
@@ -168,7 +168,7 @@ void FileAccessCompressed::close() {
}
f->seek(16); //ok write block sizes
- for (int i = 0; i < bc; i++) {
+ for (uint32_t i = 0; i < bc; i++) {
f->store_32(block_sizes[i]);
}
f->seek_end();
@@ -190,8 +190,9 @@ bool FileAccessCompressed::is_open() const {
return f != nullptr;
}
-void FileAccessCompressed::seek(size_t p_position) {
+void FileAccessCompressed::seek(uint64_t p_position) {
ERR_FAIL_COND_MSG(!f, "File must be opened before use.");
+
if (writing) {
ERR_FAIL_COND(p_position > write_max);
@@ -204,7 +205,7 @@ void FileAccessCompressed::seek(size_t p_position) {
} else {
at_end = false;
read_eof = false;
- int block_idx = p_position / block_size;
+ uint32_t block_idx = p_position / block_size;
if (block_idx != read_block) {
read_block = block_idx;
f->seek(read_blocks[read_block].offset);
@@ -227,7 +228,7 @@ void FileAccessCompressed::seek_end(int64_t p_position) {
}
}
-size_t FileAccessCompressed::get_position() const {
+uint64_t FileAccessCompressed::get_position() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
if (writing) {
return write_pos;
@@ -236,7 +237,7 @@ size_t FileAccessCompressed::get_position() const {
}
}
-size_t FileAccessCompressed::get_len() const {
+uint64_t FileAccessCompressed::get_length() const {
ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
if (writing) {
return write_max;
@@ -285,9 +286,8 @@ uint8_t FileAccessCompressed::get_8() const {
return ret;
}
-int FileAccessCompressed::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessCompressed::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V_MSG(!f, -1, "File must be opened before use.");
ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
@@ -296,7 +296,7 @@ int FileAccessCompressed::get_buffer(uint8_t *p_dst, int p_length) const {
return 0;
}
- for (int i = 0; i < p_length; i++) {
+ for (uint64_t i = 0; i < p_length; i++) {
p_dst[i] = read_ptr[read_pos];
read_pos++;
if (read_pos >= read_block_size) {
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h
index 118d05ea57..3389e020e3 100644
--- a/core/io/file_access_compressed.h
+++ b/core/io/file_access_compressed.h
@@ -32,39 +32,39 @@
#define FILE_ACCESS_COMPRESSED_H
#include "core/io/compression.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
class FileAccessCompressed : public FileAccess {
Compression::Mode cmode = Compression::MODE_ZSTD;
bool writing = false;
- uint32_t write_pos = 0;
+ uint64_t write_pos = 0;
uint8_t *write_ptr = nullptr;
uint32_t write_buffer_size = 0;
- uint32_t write_max = 0;
+ uint64_t write_max = 0;
uint32_t block_size = 0;
mutable bool read_eof = false;
mutable bool at_end = false;
struct ReadBlock {
- int csize;
- int offset;
+ uint32_t csize;
+ uint64_t offset;
};
mutable Vector<uint8_t> comp_buffer;
uint8_t *read_ptr = nullptr;
- mutable int read_block = 0;
- int read_block_count = 0;
- mutable int read_block_size = 0;
- mutable int read_pos = 0;
+ mutable uint32_t read_block = 0;
+ uint32_t read_block_count = 0;
+ mutable uint32_t read_block_size = 0;
+ mutable uint64_t read_pos = 0;
Vector<ReadBlock> read_blocks;
- uint32_t read_total = 0;
+ uint64_t read_total = 0;
String magic = "GCMP";
mutable Vector<uint8_t> buffer;
FileAccess *f = nullptr;
public:
- void configure(const String &p_magic, Compression::Mode p_mode = Compression::MODE_ZSTD, int p_block_size = 4096);
+ void configure(const String &p_magic, Compression::Mode p_mode = Compression::MODE_ZSTD, uint32_t p_block_size = 4096);
Error open_after_magic(FileAccess *p_base);
@@ -72,15 +72,15 @@ public:
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 8ace897f18..9e316291e8 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -31,7 +31,6 @@
#include "file_access_encrypted.h"
#include "core/crypto/crypto_core.h"
-#include "core/os/copymem.h"
#include "core/string/print_string.h"
#include "core/variant/variant.h"
@@ -70,14 +69,14 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
}
base = p_base->get_position();
- ERR_FAIL_COND_V(p_base->get_len() < base + length, ERR_FILE_CORRUPT);
- uint32_t ds = length;
+ ERR_FAIL_COND_V(p_base->get_length() < base + length, ERR_FILE_CORRUPT);
+ uint64_t ds = length;
if (ds % 16) {
ds += 16 - (ds % 16);
}
data.resize(ds);
- uint32_t blen = p_base->get_buffer(data.ptrw(), ds);
+ uint64_t blen = p_base->get_buffer(data.ptrw(), ds);
ERR_FAIL_COND_V(blen != ds, ERR_FILE_CORRUPT);
{
@@ -142,7 +141,7 @@ void FileAccessEncrypted::release() {
void FileAccessEncrypted::_release() {
if (writing) {
Vector<uint8_t> compressed;
- size_t len = data.size();
+ uint64_t len = data.size();
if (len % 16) {
len += 16 - (len % 16);
}
@@ -151,7 +150,7 @@ void FileAccessEncrypted::_release() {
ERR_FAIL_COND(CryptoCore::md5(data.ptr(), data.size(), hash) != OK); // Bug?
compressed.resize(len);
- zeromem(compressed.ptrw(), len);
+ memset(compressed.ptrw(), 0, len);
for (int i = 0; i < data.size(); i++) {
compressed.write[i] = data[i];
}
@@ -199,9 +198,9 @@ String FileAccessEncrypted::get_path_absolute() const {
}
}
-void FileAccessEncrypted::seek(size_t p_position) {
- if (p_position > (size_t)data.size()) {
- p_position = data.size();
+void FileAccessEncrypted::seek(uint64_t p_position) {
+ if (p_position > get_length()) {
+ p_position = get_length();
}
pos = p_position;
@@ -209,14 +208,14 @@ void FileAccessEncrypted::seek(size_t p_position) {
}
void FileAccessEncrypted::seek_end(int64_t p_position) {
- seek(data.size() + p_position);
+ seek(get_length() + p_position);
}
-size_t FileAccessEncrypted::get_position() const {
+uint64_t FileAccessEncrypted::get_position() const {
return pos;
}
-size_t FileAccessEncrypted::get_len() const {
+uint64_t FileAccessEncrypted::get_length() const {
return data.size();
}
@@ -226,7 +225,7 @@ bool FileAccessEncrypted::eof_reached() const {
uint8_t FileAccessEncrypted::get_8() const {
ERR_FAIL_COND_V_MSG(writing, 0, "File has not been opened in read mode.");
- if (pos >= data.size()) {
+ if (pos >= get_length()) {
eofed = true;
return 0;
}
@@ -236,13 +235,12 @@ uint8_t FileAccessEncrypted::get_8() const {
return b;
}
-int FileAccessEncrypted::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessEncrypted::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
- int to_copy = MIN(p_length, data.size() - pos);
- for (int i = 0; i < to_copy; i++) {
+ uint64_t to_copy = MIN(p_length, get_length() - pos);
+ for (uint64_t i = 0; i < to_copy; i++) {
p_dst[i] = data[pos++];
}
@@ -257,16 +255,17 @@ Error FileAccessEncrypted::get_error() const {
return eofed ? ERR_FILE_EOF : OK;
}
-void FileAccessEncrypted::store_buffer(const uint8_t *p_src, int p_length) {
+void FileAccessEncrypted::store_buffer(const uint8_t *p_src, uint64_t p_length) {
ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode.");
+ ERR_FAIL_COND(!p_src && p_length > 0);
- if (pos < data.size()) {
- for (int i = 0; i < p_length; i++) {
+ if (pos < get_length()) {
+ for (uint64_t i = 0; i < p_length; i++) {
store_8(p_src[i]);
}
- } else if (pos == data.size()) {
+ } else if (pos == get_length()) {
data.resize(pos + p_length);
- for (int i = 0; i < p_length; i++) {
+ for (uint64_t i = 0; i < p_length; i++) {
data.write[pos + i] = p_src[i];
}
pos += p_length;
@@ -282,10 +281,10 @@ void FileAccessEncrypted::flush() {
void FileAccessEncrypted::store_8(uint8_t p_dest) {
ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode.");
- if (pos < data.size()) {
+ if (pos < get_length()) {
data.write[pos] = p_dest;
pos++;
- } else if (pos == data.size()) {
+ } else if (pos == get_length()) {
data.push_back(p_dest);
pos++;
}
diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h
index 969052d04f..decffae696 100644
--- a/core/io/file_access_encrypted.h
+++ b/core/io/file_access_encrypted.h
@@ -31,7 +31,7 @@
#ifndef FILE_ACCESS_ENCRYPTED_H
#define FILE_ACCESS_ENCRYPTED_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#define ENCRYPTED_HEADER_MAGIC 0x43454447
@@ -47,10 +47,10 @@ private:
Vector<uint8_t> key;
bool writing = false;
FileAccess *file = nullptr;
- size_t base = 0;
- size_t length = 0;
+ uint64_t base = 0;
+ uint64_t length = 0;
Vector<uint8_t> data;
- mutable int pos = 0;
+ mutable uint64_t pos = 0;
mutable bool eofed = false;
bool use_magic = true;
@@ -68,21 +68,21 @@ public:
virtual String get_path() const; /// returns the path for the current open file
virtual String get_path_absolute() const; /// returns the absolute path for the current open file
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
virtual bool file_exists(const String &p_name); ///< return true if a file exists
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index 58670d5246..627fd2bf9c 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -31,8 +31,7 @@
#include "file_access_memory.h"
#include "core/config/project_settings.h"
-#include "core/os/copymem.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "core/templates/map.h"
static Map<String, Vector<uint8_t>> *files = nullptr;
@@ -72,7 +71,7 @@ bool FileAccessMemory::file_exists(const String &p_name) {
return files && (files->find(name) != nullptr);
}
-Error FileAccessMemory::open_custom(const uint8_t *p_data, int p_len) {
+Error FileAccessMemory::open_custom(const uint8_t *p_data, uint64_t p_len) {
data = (uint8_t *)p_data;
length = p_len;
pos = 0;
@@ -103,7 +102,7 @@ bool FileAccessMemory::is_open() const {
return data != nullptr;
}
-void FileAccessMemory::seek(size_t p_position) {
+void FileAccessMemory::seek(uint64_t p_position) {
ERR_FAIL_COND(!data);
pos = p_position;
}
@@ -113,12 +112,12 @@ void FileAccessMemory::seek_end(int64_t p_position) {
pos = length + p_position;
}
-size_t FileAccessMemory::get_position() const {
+uint64_t FileAccessMemory::get_position() const {
ERR_FAIL_COND_V(!data, 0);
return pos;
}
-size_t FileAccessMemory::get_len() const {
+uint64_t FileAccessMemory::get_length() const {
ERR_FAIL_COND_V(!data, 0);
return length;
}
@@ -137,19 +136,18 @@ uint8_t FileAccessMemory::get_8() const {
return ret;
}
-int FileAccessMemory::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessMemory::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!data, -1);
- int left = length - pos;
- int read = MIN(p_length, left);
+ uint64_t left = length - pos;
+ uint64_t read = MIN(p_length, left);
if (read < p_length) {
WARN_PRINT("Reading less data than requested");
}
- copymem(p_dst, &data[pos], read);
+ memcpy(p_dst, &data[pos], read);
pos += p_length;
return read;
@@ -169,13 +167,14 @@ void FileAccessMemory::store_8(uint8_t p_byte) {
data[pos++] = p_byte;
}
-void FileAccessMemory::store_buffer(const uint8_t *p_src, int p_length) {
- int left = length - pos;
- int write = MIN(p_length, left);
+void FileAccessMemory::store_buffer(const uint8_t *p_src, uint64_t p_length) {
+ ERR_FAIL_COND(!p_src && p_length > 0);
+ uint64_t left = length - pos;
+ uint64_t write = MIN(p_length, left);
if (write < p_length) {
WARN_PRINT("Writing less data than requested");
}
- copymem(&data[pos], p_src, write);
+ memcpy(&data[pos], p_src, write);
pos += p_length;
}
diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h
index 0e3b0ad7b1..14135bd68c 100644
--- a/core/io/file_access_memory.h
+++ b/core/io/file_access_memory.h
@@ -31,12 +31,12 @@
#ifndef FILE_ACCESS_MEMORY_H
#define FILE_ACCESS_MEMORY_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
class FileAccessMemory : public FileAccess {
uint8_t *data = nullptr;
- int length = 0;
- mutable int pos = 0;
+ uint64_t length = 0;
+ mutable uint64_t pos = 0;
static FileAccess *create();
@@ -44,27 +44,27 @@ public:
static void register_file(String p_name, Vector<uint8_t> p_data);
static void cleanup();
- virtual Error open_custom(const uint8_t *p_data, int p_len); ///< open a file
+ virtual Error open_custom(const uint8_t *p_data, uint64_t p_len); ///< open a file
virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
virtual Error get_error() const; ///< get last error
virtual void flush();
virtual void store_8(uint8_t p_byte); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
virtual bool file_exists(const String &p_name); ///< return true if a file exists
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 31b7d658d0..63a8f9c5b6 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -126,7 +126,7 @@ void FileAccessNetworkClient::_thread_func() {
if (status != OK) {
fa->_respond(0, Error(status));
} else {
- uint64_t len = get_64();
+ int64_t len = get_64();
fa->_respond(len, Error(status));
}
@@ -135,7 +135,7 @@ void FileAccessNetworkClient::_thread_func() {
} break;
case FileAccessNetwork::RESPONSE_DATA: {
int64_t offset = get_64();
- uint32_t len = get_32();
+ int32_t len = get_32();
Vector<uint8_t> block;
block.resize(len);
@@ -171,7 +171,7 @@ void FileAccessNetworkClient::_thread_func(void *s) {
}
Error FileAccessNetworkClient::connect(const String &p_host, int p_port, const String &p_password) {
- IP_Address ip;
+ IPAddress ip;
if (p_host.is_valid_ip_address()) {
ip = p_host;
@@ -219,13 +219,13 @@ FileAccessNetworkClient::~FileAccessNetworkClient() {
thread.wait_to_finish();
}
-void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block) {
- int page = p_offset / page_size;
+void FileAccessNetwork::_set_block(uint64_t p_offset, const Vector<uint8_t> &p_block) {
+ int32_t page = p_offset / page_size;
ERR_FAIL_INDEX(page, pages.size());
if (page < pages.size() - 1) {
ERR_FAIL_COND(p_block.size() != page_size);
} else {
- ERR_FAIL_COND((p_block.size() != (int)(total_size % page_size)));
+ ERR_FAIL_COND((uint64_t)p_block.size() != total_size % page_size);
}
{
@@ -240,7 +240,7 @@ void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block)
}
}
-void FileAccessNetwork::_respond(size_t p_len, Error p_status) {
+void FileAccessNetwork::_respond(uint64_t p_len, Error p_status) {
DEBUG_PRINT("GOT RESPONSE - len: " + itos(p_len) + " status: " + itos(p_status));
response = p_status;
if (response != OK) {
@@ -248,7 +248,7 @@ void FileAccessNetwork::_respond(size_t p_len, Error p_status) {
}
opened = true;
total_size = p_len;
- int pc = ((total_size - 1) / page_size) + 1;
+ int32_t pc = ((total_size - 1) / page_size) + 1;
pages.resize(pc);
}
@@ -307,8 +307,9 @@ bool FileAccessNetwork::is_open() const {
return opened;
}
-void FileAccessNetwork::seek(size_t p_position) {
+void FileAccessNetwork::seek(uint64_t p_position) {
ERR_FAIL_COND_MSG(!opened, "File must be opened before use.");
+
eof_flag = p_position > total_size;
if (p_position >= total_size) {
@@ -322,12 +323,12 @@ void FileAccessNetwork::seek_end(int64_t p_position) {
seek(total_size + p_position);
}
-size_t FileAccessNetwork::get_position() const {
+uint64_t FileAccessNetwork::get_position() const {
ERR_FAIL_COND_V_MSG(!opened, 0, "File must be opened before use.");
return pos;
}
-size_t FileAccessNetwork::get_len() const {
+uint64_t FileAccessNetwork::get_length() const {
ERR_FAIL_COND_V_MSG(!opened, 0, "File must be opened before use.");
return total_size;
}
@@ -343,7 +344,7 @@ uint8_t FileAccessNetwork::get_8() const {
return v;
}
-void FileAccessNetwork::_queue_page(int p_page) const {
+void FileAccessNetwork::_queue_page(int32_t p_page) const {
if (p_page >= pages.size()) {
return;
}
@@ -354,7 +355,7 @@ void FileAccessNetwork::_queue_page(int p_page) const {
FileAccessNetworkClient::BlockRequest br;
br.id = id;
- br.offset = size_t(p_page) * page_size;
+ br.offset = (uint64_t)p_page * page_size;
br.size = page_size;
nc->block_requests.push_back(br);
pages.write[p_page].queued = true;
@@ -365,11 +366,9 @@ void FileAccessNetwork::_queue_page(int p_page) const {
}
}
-int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessNetwork::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
- //bool eof=false;
if (pos + p_length > total_size) {
eof_flag = true;
}
@@ -377,18 +376,16 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
p_length = total_size - pos;
}
- //FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
-
uint8_t *buff = last_page_buff;
- for (int i = 0; i < p_length; i++) {
- int page = pos / page_size;
+ for (uint64_t i = 0; i < p_length; i++) {
+ int32_t page = pos / page_size;
if (page != last_page) {
buffer_mutex.lock();
if (pages[page].buffer.is_empty()) {
waiting_on_page = page;
- for (int j = 0; j < read_ahead; j++) {
+ for (int32_t j = 0; j < read_ahead; j++) {
_queue_page(page + j);
}
buffer_mutex.unlock();
@@ -396,10 +393,9 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
page_sem.wait();
DEBUG_PRINT("done");
} else {
- for (int j = 0; j < read_ahead; j++) {
+ for (int32_t j = 0; j < read_ahead; j++) {
_queue_page(page + j);
}
- //queue pages
buffer_mutex.unlock();
}
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index 1f5de3e5dd..1d9d761fbb 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -31,8 +31,8 @@
#ifndef FILE_ACCESS_NETWORK_H
#define FILE_ACCESS_NETWORK_H
+#include "core/io/file_access.h"
#include "core/io/stream_peer_tcp.h"
-#include "core/os/file_access.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
@@ -40,9 +40,9 @@ class FileAccessNetwork;
class FileAccessNetworkClient {
struct BlockRequest {
- int id;
+ int32_t id;
uint64_t offset;
- int size;
+ int32_t size;
};
List<BlockRequest> block_requests;
@@ -54,17 +54,17 @@ class FileAccessNetworkClient {
Mutex blockrequest_mutex;
Map<int, FileAccessNetwork *> accesses;
Ref<StreamPeerTCP> client;
- int last_id = 0;
- int lockcount = 0;
+ int32_t last_id = 0;
+ int32_t lockcount = 0;
Vector<uint8_t> block;
void _thread_func();
static void _thread_func(void *s);
- void put_32(int p_32);
+ void put_32(int32_t p_32);
void put_64(int64_t p_64);
- int get_32();
+ int32_t get_32();
int64_t get_64();
void lock_mutex();
void unlock_mutex();
@@ -86,15 +86,15 @@ class FileAccessNetwork : public FileAccess {
Semaphore page_sem;
Mutex buffer_mutex;
bool opened = false;
- size_t total_size;
- mutable size_t pos = 0;
- int id;
+ uint64_t total_size;
+ mutable uint64_t pos = 0;
+ int32_t id;
mutable bool eof_flag = false;
- mutable int last_page = -1;
+ mutable int32_t last_page = -1;
mutable uint8_t *last_page_buff = nullptr;
- int page_size;
- int read_ahead;
+ int32_t page_size;
+ int32_t read_ahead;
mutable int waiting_on_page = -1;
@@ -110,9 +110,9 @@ class FileAccessNetwork : public FileAccess {
uint64_t exists_modtime;
friend class FileAccessNetworkClient;
- void _queue_page(int p_page) const;
- void _respond(size_t p_len, Error p_status);
- void _set_block(int p_offset, const Vector<uint8_t> &p_block);
+ void _queue_page(int32_t p_page) const;
+ void _respond(uint64_t p_len, Error p_status);
+ void _set_block(uint64_t p_offset, const Vector<uint8_t> &p_block);
public:
enum Command {
@@ -134,15 +134,15 @@ public:
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index e24dc40166..7b43daf9c0 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -36,7 +36,7 @@
#include <stdio.h>
-Error PackedData::add_pack(const String &p_path, bool p_replace_files, size_t p_offset) {
+Error PackedData::add_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) {
for (int i = 0; i < sources.size(); i++) {
if (sources[i]->try_open_pack(p_path, p_replace_files, p_offset)) {
return OK;
@@ -46,17 +46,16 @@ Error PackedData::add_pack(const String &p_path, bool p_replace_files, size_t p_
return ERR_FILE_UNRECOGNIZED;
}
-void PackedData::add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted) {
- PathMD5 pmd5(path.md5_buffer());
- //printf("adding path %s, %lli, %lli\n", path.utf8().get_data(), pmd5.a, pmd5.b);
+void PackedData::add_path(const String &p_pkg_path, const String &p_path, uint64_t p_ofs, uint64_t p_size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted) {
+ PathMD5 pmd5(p_path.md5_buffer());
bool exists = files.has(pmd5);
PackedFile pf;
pf.encrypted = p_encrypted;
- pf.pack = pkg_path;
- pf.offset = ofs;
- pf.size = size;
+ pf.pack = p_pkg_path;
+ pf.offset = p_ofs;
+ pf.size = p_size;
for (int i = 0; i < 16; i++) {
pf.md5[i] = p_md5[i];
}
@@ -68,7 +67,7 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
if (!exists) {
//search for dir
- String p = path.replace_first("res://", "");
+ String p = p_path.replace_first("res://", "");
PackedDir *cd = root;
if (p.find("/") != -1) { //in a subdir
@@ -87,7 +86,7 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
}
}
}
- String filename = path.get_file();
+ String filename = p_path.get_file();
// Don't add as a file if the path points to a directory
if (!filename.is_empty()) {
cd->files.insert(filename);
@@ -126,7 +125,7 @@ PackedData::~PackedData() {
//////////////////////////////////////////////////////////////////
-bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset) {
+bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
return false;
@@ -261,7 +260,7 @@ bool FileAccessPack::is_open() const {
return f->is_open();
}
-void FileAccessPack::seek(size_t p_position) {
+void FileAccessPack::seek(uint64_t p_position) {
if (p_position > pf.size) {
eof = true;
} else {
@@ -276,11 +275,11 @@ void FileAccessPack::seek_end(int64_t p_position) {
seek(pf.size + p_position);
}
-size_t FileAccessPack::get_position() const {
+uint64_t FileAccessPack::get_position() const {
return pos;
}
-size_t FileAccessPack::get_len() const {
+uint64_t FileAccessPack::get_length() const {
return pf.size;
}
@@ -298,18 +297,17 @@ uint8_t FileAccessPack::get_8() const {
return f->get_8();
}
-int FileAccessPack::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessPack::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
if (eof) {
return 0;
}
- uint64_t to_read = p_length;
+ int64_t to_read = p_length;
if (to_read + pos > pf.size) {
eof = true;
- to_read = int64_t(pf.size) - int64_t(pos);
+ to_read = (int64_t)pf.size - (int64_t)pos;
}
pos += p_length;
@@ -322,9 +320,9 @@ int FileAccessPack::get_buffer(uint8_t *p_dst, int p_length) const {
return to_read;
}
-void FileAccessPack::set_endian_swap(bool p_swap) {
- FileAccess::set_endian_swap(p_swap);
- f->set_endian_swap(p_swap);
+void FileAccessPack::set_big_endian(bool p_big_endian) {
+ FileAccess::set_big_endian(p_big_endian);
+ f->set_big_endian(p_big_endian);
}
Error FileAccessPack::get_error() const {
@@ -342,7 +340,7 @@ void FileAccessPack::store_8(uint8_t p_dest) {
ERR_FAIL();
}
-void FileAccessPack::store_buffer(const uint8_t *p_src, int p_length) {
+void FileAccessPack::store_buffer(const uint8_t *p_src, uint64_t p_length) {
ERR_FAIL();
}
@@ -549,7 +547,7 @@ Error DirAccessPack::remove(String p_name) {
return ERR_UNAVAILABLE;
}
-size_t DirAccessPack::get_space_left() {
+uint64_t DirAccessPack::get_space_left() {
return 0;
}
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 343adbe592..2f0ee62723 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -31,11 +31,12 @@
#ifndef FILE_ACCESS_PACK_H
#define FILE_ACCESS_PACK_H
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/string/print_string.h"
#include "core/templates/list.h"
#include "core/templates/map.h"
+#include "core/templates/set.h"
// Godot's packed file magic header ("GDPC" in ASCII).
#define PACK_HEADER_MAGIC 0x43504447
@@ -111,13 +112,13 @@ private:
public:
void add_pack_source(PackSource *p_source);
- void add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted = false); // for PackSource
+ void add_path(const String &p_pkg_path, const String &p_path, uint64_t p_ofs, uint64_t p_size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted = false); // for PackSource
void set_disabled(bool p_disabled) { disabled = p_disabled; }
_FORCE_INLINE_ bool is_disabled() const { return disabled; }
static PackedData *get_singleton() { return singleton; }
- Error add_pack(const String &p_path, bool p_replace_files, size_t p_offset);
+ Error add_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
_FORCE_INLINE_ FileAccess *try_open_path(const String &p_path);
_FORCE_INLINE_ bool has_path(const String &p_path);
@@ -131,21 +132,21 @@ public:
class PackSource {
public:
- virtual bool try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset) = 0;
+ virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) = 0;
virtual FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file) = 0;
virtual ~PackSource() {}
};
class PackedSourcePCK : public PackSource {
public:
- virtual bool try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset);
+ virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
virtual FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file);
};
class FileAccessPack : public FileAccess {
PackedData::PackedFile pf;
- mutable size_t pos;
+ mutable uint64_t pos;
mutable bool eof;
uint64_t off;
@@ -159,25 +160,25 @@ public:
virtual void close();
virtual bool is_open() const;
- virtual void seek(size_t p_position);
+ virtual void seek(uint64_t p_position);
virtual void seek_end(int64_t p_position = 0);
- virtual size_t get_position() const;
- virtual size_t get_len() const;
+ virtual uint64_t get_position() const;
+ virtual uint64_t get_length() const;
virtual bool eof_reached() const;
virtual uint8_t get_8() const;
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
- virtual void set_endian_swap(bool p_swap);
+ virtual void set_big_endian(bool p_big_endian);
virtual Error get_error() const;
virtual void flush();
virtual void store_8(uint8_t p_dest);
- virtual void store_buffer(const uint8_t *p_src, int p_length);
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length);
virtual bool file_exists(const String &p_name);
@@ -242,7 +243,11 @@ public:
virtual Error rename(String p_from, String p_to);
virtual Error remove(String p_name);
- size_t get_space_left();
+ uint64_t get_space_left();
+
+ virtual bool is_link(String p_file) { return false; }
+ virtual String read_link(String p_file) { return p_file; }
+ virtual Error create_link(String p_source, String p_target) { return FAILED; }
virtual String get_filesystem_type() const;
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 586c988974..b5c882e9ce 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -32,8 +32,7 @@
#include "file_access_zip.h"
-#include "core/os/copymem.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
ZipArchive *ZipArchive::instance = nullptr;
@@ -44,14 +43,14 @@ static void *godot_open(void *data, const char *p_fname, int mode) {
return nullptr;
}
- FileAccess *f = (FileAccess *)data;
- f->open(p_fname, FileAccess::READ);
+ FileAccess *f = FileAccess::open(p_fname, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, nullptr);
- return f->is_open() ? data : nullptr;
+ return f;
}
static uLong godot_read(void *data, void *fdata, void *buf, uLong size) {
- FileAccess *f = (FileAccess *)data;
+ FileAccess *f = (FileAccess *)fdata;
f->get_buffer((uint8_t *)buf, size);
return size;
}
@@ -61,20 +60,20 @@ static uLong godot_write(voidpf opaque, voidpf stream, const void *buf, uLong si
}
static long godot_tell(voidpf opaque, voidpf stream) {
- FileAccess *f = (FileAccess *)opaque;
+ FileAccess *f = (FileAccess *)stream;
return f->get_position();
}
static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
- FileAccess *f = (FileAccess *)opaque;
+ FileAccess *f = (FileAccess *)stream;
- int pos = offset;
+ uint64_t pos = offset;
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
- pos = f->get_len() + offset;
+ pos = f->get_length() + offset;
break;
default:
break;
@@ -85,13 +84,17 @@ static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
}
static int godot_close(voidpf opaque, voidpf stream) {
- FileAccess *f = (FileAccess *)opaque;
- f->close();
+ FileAccess *f = (FileAccess *)stream;
+ if (f) {
+ f->close();
+ memdelete(f);
+ f = nullptr;
+ }
return 0;
}
static int godot_testerror(voidpf opaque, voidpf stream) {
- FileAccess *f = (FileAccess *)opaque;
+ FileAccess *f = (FileAccess *)stream;
return f->get_error() != OK ? 1 : 0;
}
@@ -106,23 +109,18 @@ static void godot_free(voidpf opaque, voidpf address) {
void ZipArchive::close_handle(unzFile p_file) const {
ERR_FAIL_COND_MSG(!p_file, "Cannot close a file if none is open.");
- FileAccess *f = (FileAccess *)unzGetOpaque(p_file);
unzCloseCurrentFile(p_file);
unzClose(p_file);
- memdelete(f);
}
unzFile ZipArchive::get_file_handle(String p_file) const {
ERR_FAIL_COND_V_MSG(!file_exists(p_file), nullptr, "File '" + p_file + " doesn't exist.");
File file = files[p_file];
- FileAccess *f = FileAccess::open(packages[file.package].filename, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, nullptr, "Cannot open file '" + packages[file.package].filename + "'.");
-
zlib_filefunc_def io;
- zeromem(&io, sizeof(io));
+ memset(&io, 0, sizeof(io));
- io.opaque = f;
+ io.opaque = nullptr;
io.zopen_file = godot_open;
io.zread_file = godot_read;
io.zwrite_file = godot_write;
@@ -136,7 +134,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
io.free_mem = godot_free;
unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io);
- ERR_FAIL_COND_V(!pkg, nullptr);
+ ERR_FAIL_COND_V_MSG(!pkg, nullptr, "Cannot open file '" + packages[file.package].filename + "'.");
int unz_err = unzGoToFilePos(pkg, &file.file_pos);
if (unz_err != UNZ_OK || unzOpenCurrentFile(pkg) != UNZ_OK) {
unzClose(pkg);
@@ -146,8 +144,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
return pkg;
}
-bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset = 0) {
- //printf("opening zip pack %s, %i, %i\n", p_name.utf8().get_data(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
+bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset = 0) {
// load with offset feature only supported for PCK files
ERR_FAIL_COND_V_MSG(p_offset != 0, false, "Invalid PCK data. Note that loading files with a non-zero offset isn't supported with ZIP archives.");
@@ -156,12 +153,9 @@ bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, size_
}
zlib_filefunc_def io;
+ memset(&io, 0, sizeof(io));
- FileAccess *fa = FileAccess::open(p_path, FileAccess::READ);
- if (!fa) {
- return false;
- }
- io.opaque = fa;
+ io.opaque = nullptr;
io.zopen_file = godot_open;
io.zread_file = godot_read;
io.zwrite_file = godot_write;
@@ -232,9 +226,7 @@ ZipArchive::ZipArchive() {
ZipArchive::~ZipArchive() {
for (int i = 0; i < packages.size(); i++) {
- FileAccess *f = (FileAccess *)unzGetOpaque(packages[i].zfile);
unzClose(packages[i].zfile);
- memdelete(f);
}
packages.clear();
@@ -270,22 +262,23 @@ bool FileAccessZip::is_open() const {
return zfile != nullptr;
}
-void FileAccessZip::seek(size_t p_position) {
+void FileAccessZip::seek(uint64_t p_position) {
ERR_FAIL_COND(!zfile);
+
unzSeekCurrentFile(zfile, p_position);
}
void FileAccessZip::seek_end(int64_t p_position) {
ERR_FAIL_COND(!zfile);
- unzSeekCurrentFile(zfile, get_len() + p_position);
+ unzSeekCurrentFile(zfile, get_length() + p_position);
}
-size_t FileAccessZip::get_position() const {
+uint64_t FileAccessZip::get_position() const {
ERR_FAIL_COND_V(!zfile, 0);
return unztell(zfile);
}
-size_t FileAccessZip::get_len() const {
+uint64_t FileAccessZip::get_length() const {
ERR_FAIL_COND_V(!zfile, 0);
return file_info.uncompressed_size;
}
@@ -302,17 +295,17 @@ uint8_t FileAccessZip::get_8() const {
return ret;
}
-int FileAccessZip::get_buffer(uint8_t *p_dst, int p_length) const {
+uint64_t FileAccessZip::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
- ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!zfile, -1);
+
at_eof = unzeof(zfile);
if (at_eof) {
return 0;
}
- int read = unzReadCurrentFile(zfile, p_dst, p_length);
+ int64_t read = unzReadCurrentFile(zfile, p_dst, p_length);
ERR_FAIL_COND_V(read < 0, read);
- if (read < p_length) {
+ if ((uint64_t)read < p_length) {
at_eof = true;
}
return read;
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 8559f871ce..cca14ded62 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -67,7 +67,7 @@ public:
bool file_exists(String p_name) const;
- virtual bool try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset);
+ virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file);
static ZipArchive *get_singleton();
@@ -87,20 +87,21 @@ public:
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
+
virtual bool file_exists(const String &p_name); ///< return true if a file exists
virtual uint64_t _get_modified_time(const String &p_file) { return 0; } // todo
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 3863dce0f6..0cf870e7e7 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -77,7 +77,7 @@ Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl,
if (conn_host.is_valid_ip_address()) {
// Host contains valid IP
- Error err = tcp_connection->connect_to_host(IP_Address(conn_host), p_port);
+ Error err = tcp_connection->connect_to_host(IPAddress(conn_host), p_port);
if (err) {
status = STATUS_CANT_CONNECT;
return err;
@@ -328,7 +328,7 @@ Error HTTPClient::poll() {
return OK; // Still resolving
case IP::RESOLVER_STATUS_DONE: {
- IP_Address host = IP::get_singleton()->get_resolve_item_address(resolving);
+ IPAddress host = IP::get_singleton()->get_resolve_item_address(resolving);
Error err = tcp_connection->connect_to_host(host, conn_port);
IP::get_singleton()->erase_resolve_item(resolving);
resolving = IP::RESOLVER_INVALID_ID;
@@ -633,7 +633,7 @@ PackedByteArray HTTPClient::read_response_body_chunk() {
ret.resize(chunk.size() - 2);
uint8_t *w = ret.ptrw();
- copymem(w, chunk.ptr(), chunk.size() - 2);
+ memcpy(w, chunk.ptr(), chunk.size() - 2);
chunk.clear();
}
diff --git a/core/io/http_client.h b/core/io/http_client.h
index ec4b86b26f..f70999836f 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -34,10 +34,10 @@
#include "core/io/ip.h"
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class HTTPClient : public Reference {
- GDCLASS(HTTPClient, Reference);
+class HTTPClient : public RefCounted {
+ GDCLASS(HTTPClient, RefCounted);
public:
enum ResponseCode {
diff --git a/core/io/image.cpp b/core/io/image.cpp
index 5d46d75efe..9cd0ea7b5d 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -34,7 +34,6 @@
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "core/math/math_funcs.h"
-#include "core/os/copymem.h"
#include "core/string/print_string.h"
#include "core/templates/hash_map.h"
@@ -1429,16 +1428,23 @@ void Image::flip_x() {
}
}
+/// Get mipmap size and offset.
int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps, int *r_mm_width, int *r_mm_height) {
+ // Data offset in mipmaps (including the original texture).
int size = 0;
+
int w = p_width;
int h = p_height;
+
+ // Current mipmap index in the loop below. p_mipmaps is the target mipmap index.
+ // In this function, mipmap 0 represents the first mipmap instead of the original texture.
int mm = 0;
int pixsize = get_format_pixel_size(p_format);
int pixshift = get_format_pixel_rshift(p_format);
int block = get_format_block_size(p_format);
- //technically, you can still compress up to 1 px no matter the format, so commenting this
+
+ // Technically, you can still compress up to 1 px no matter the format, so commenting this.
//int minw, minh;
//get_format_min_pixel_size(p_format, minw, minh);
int minw = 1, minh = 1;
@@ -1454,17 +1460,6 @@ int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &
size += s;
- if (r_mm_width) {
- *r_mm_width = bw;
- }
- if (r_mm_height) {
- *r_mm_height = bh;
- }
-
- if (p_mipmaps >= 0 && mm == p_mipmaps) {
- break;
- }
-
if (p_mipmaps >= 0) {
w = MAX(minw, w >> 1);
h = MAX(minh, h >> 1);
@@ -1475,6 +1470,21 @@ int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &
w = MAX(minw, w >> 1);
h = MAX(minh, h >> 1);
}
+
+ // Set mipmap size.
+ // It might be necessary to put this after the minimum mipmap size check because of the possible occurrence of "1 >> 1".
+ if (r_mm_width) {
+ *r_mm_width = bw >> 1;
+ }
+ if (r_mm_height) {
+ *r_mm_height = bh >> 1;
+ }
+
+ // Reach target mipmap.
+ if (p_mipmaps >= 0 && mm == p_mipmaps) {
+ break;
+ }
+
mm++;
}
@@ -1537,7 +1547,7 @@ void Image::shrink_x2() {
uint8_t *w = new_img.ptrw();
const uint8_t *r = data.ptr();
- copymem(w, &r[ofs], new_size);
+ memcpy(w, &r[ofs], new_size);
}
width = MAX(width / 2, 1);
@@ -1932,7 +1942,7 @@ Error Image::generate_mipmap_roughness(RoughnessChannel p_roughness_channel, con
uint8_t* wr = imgdata.ptrw();
- copymem(wr.ptr(), ptr, size);
+ memcpy(wr.ptr(), ptr, size);
wr = uint8_t*();
Ref<Image> im;
im.instance();
@@ -1982,7 +1992,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma
{
uint8_t *w = data.ptrw();
- zeromem(w, size);
+ memset(w, 0, size);
}
width = p_width;
@@ -2719,10 +2729,11 @@ void (*Image::_image_decompress_bptc)(Image *) = nullptr;
void (*Image::_image_decompress_etc1)(Image *) = nullptr;
void (*Image::_image_decompress_etc2)(Image *) = nullptr;
-Vector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = nullptr;
-Ref<Image> (*Image::lossy_unpacker)(const Vector<uint8_t> &) = nullptr;
-Vector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = nullptr;
-Ref<Image> (*Image::lossless_unpacker)(const Vector<uint8_t> &) = nullptr;
+Vector<uint8_t> (*Image::webp_lossy_packer)(const Ref<Image> &, float) = nullptr;
+Vector<uint8_t> (*Image::webp_lossless_packer)(const Ref<Image> &) = nullptr;
+Ref<Image> (*Image::webp_unpacker)(const Vector<uint8_t> &) = nullptr;
+Vector<uint8_t> (*Image::png_packer)(const Ref<Image> &) = nullptr;
+Ref<Image> (*Image::png_unpacker)(const Vector<uint8_t> &) = nullptr;
Vector<uint8_t> (*Image::basis_universal_packer)(const Ref<Image> &, Image::UsedChannels) = nullptr;
Ref<Image> (*Image::basis_universal_unpacker)(const Vector<uint8_t> &) = nullptr;
@@ -3010,26 +3021,28 @@ Image::UsedChannels Image::detect_used_channels(CompressSource p_source) {
ERR_FAIL_COND_V(is_compressed(), USED_CHANNELS_RGBA);
bool r = false, g = false, b = false, a = false, c = false;
- for (int i = 0; i < width; i++) {
- for (int j = 0; j < height; j++) {
- Color col = get_pixel(i, j);
+ const uint8_t *data_ptr = data.ptr();
- if (col.r > 0.001) {
- r = true;
- }
- if (col.g > 0.001) {
- g = true;
- }
- if (col.b > 0.001) {
- b = true;
- }
- if (col.a < 0.999) {
- a = true;
- }
+ uint32_t data_total = width * height;
- if (col.r != col.b || col.r != col.g || col.b != col.g) {
- c = true;
- }
+ for (uint32_t i = 0; i < data_total; i++) {
+ Color col = _get_color_at_ofs(data_ptr, i);
+
+ if (col.r > 0.001) {
+ r = true;
+ }
+ if (col.g > 0.001) {
+ g = true;
+ }
+ if (col.b > 0.001) {
+ b = true;
+ }
+ if (col.a < 0.999) {
+ a = true;
+ }
+
+ if (col.r != col.b || col.r != col.g || col.b != col.g) {
+ c = true;
}
}
@@ -3293,7 +3306,7 @@ Ref<Image> Image::get_image_from_mipmap(int p_mipamp) const {
{
uint8_t *wr = new_data.ptrw();
const uint8_t *rd = data.ptr();
- copymem(wr, rd + ofs, size);
+ memcpy(wr, rd + ofs, size);
}
Ref<Image> image;
@@ -3620,5 +3633,5 @@ Ref<Resource> Image::duplicate(bool p_subresources) const {
}
void Image::set_as_black() {
- zeromem(data.ptrw(), data.size());
+ memset(data.ptrw(), 0, data.size());
}
diff --git a/core/io/image.h b/core/io/image.h
index df8f9b35a1..060e54a308 100644
--- a/core/io/image.h
+++ b/core/io/image.h
@@ -148,10 +148,11 @@ public:
static void (*_image_decompress_etc1)(Image *);
static void (*_image_decompress_etc2)(Image *);
- static Vector<uint8_t> (*lossy_packer)(const Ref<Image> &p_image, float p_quality);
- static Ref<Image> (*lossy_unpacker)(const Vector<uint8_t> &p_buffer);
- static Vector<uint8_t> (*lossless_packer)(const Ref<Image> &p_image);
- static Ref<Image> (*lossless_unpacker)(const Vector<uint8_t> &p_buffer);
+ static Vector<uint8_t> (*webp_lossy_packer)(const Ref<Image> &p_image, float p_quality);
+ static Vector<uint8_t> (*webp_lossless_packer)(const Ref<Image> &p_image);
+ static Ref<Image> (*webp_unpacker)(const Vector<uint8_t> &p_buffer);
+ static Vector<uint8_t> (*png_packer)(const Ref<Image> &p_image);
+ static Ref<Image> (*png_unpacker)(const Vector<uint8_t> &p_buffer);
static Vector<uint8_t> (*basis_universal_packer)(const Ref<Image> &p_image, UsedChannels p_channels);
static Ref<Image> (*basis_universal_unpacker)(const Vector<uint8_t> &p_buffer);
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index a5d588e0b5..6d1b1e3646 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -31,9 +31,9 @@
#ifndef IMAGE_LOADER_H
#define IMAGE_LOADER_H
+#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/list.h"
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index e1d9c19f10..001b1c4757 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -41,13 +41,15 @@ VARIANT_ENUM_CAST(IP::ResolverStatus);
struct _IP_ResolverPrivate {
struct QueueItem {
SafeNumeric<IP::ResolverStatus> status;
- IP_Address response;
+
+ List<IPAddress> response;
+
String hostname;
IP::Type type;
void clear() {
status.set(IP::RESOLVER_STATUS_NONE);
- response = IP_Address();
+ response.clear();
type = IP::TYPE_NONE;
hostname = "";
};
@@ -80,13 +82,9 @@ struct _IP_ResolverPrivate {
if (queue[i].status.get() != IP::RESOLVER_STATUS_WAITING) {
continue;
}
- queue[i].response = IP::get_singleton()->resolve_hostname(queue[i].hostname, queue[i].type);
- if (!queue[i].response.is_valid()) {
- queue[i].status.set(IP::RESOLVER_STATUS_ERROR);
- } else {
- queue[i].status.set(IP::RESOLVER_STATUS_DONE);
- }
+ IP::get_singleton()->_resolve_hostname(queue[i].response, queue[i].hostname, queue[i].type);
+ queue[i].status.set(queue[i].response.is_empty() ? IP::RESOLVER_STATUS_ERROR : IP::RESOLVER_STATUS_DONE);
}
}
@@ -101,25 +99,51 @@ struct _IP_ResolverPrivate {
}
}
- HashMap<String, IP_Address> cache;
+ HashMap<String, List<IPAddress>> cache;
static String get_cache_key(String p_hostname, IP::Type p_type) {
return itos(p_type) + p_hostname;
}
};
-IP_Address IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
+IPAddress IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
MutexLock lock(resolver->mutex);
+ List<IPAddress> res;
+
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
- if (resolver->cache.has(key) && resolver->cache[key].is_valid()) {
- IP_Address res = resolver->cache[key];
- return res;
+ if (resolver->cache.has(key)) {
+ res = resolver->cache[key];
+ } else {
+ _resolve_hostname(res, p_hostname, p_type);
+ resolver->cache[key] = res;
}
- IP_Address res = _resolve_hostname(p_hostname, p_type);
- resolver->cache[key] = res;
- return res;
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ return res[i];
+ }
+ }
+ return IPAddress();
+}
+
+Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) {
+ MutexLock lock(resolver->mutex);
+
+ String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
+ if (!resolver->cache.has(key)) {
+ _resolve_hostname(resolver->cache[key], p_hostname, p_type);
+ }
+
+ List<IPAddress> res = resolver->cache[key];
+
+ Array result;
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ result.push_back(String(res[i]));
+ }
+ }
+ return result;
}
IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Type p_type) {
@@ -135,11 +159,11 @@ IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Typ
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
resolver->queue[id].hostname = p_hostname;
resolver->queue[id].type = p_type;
- if (resolver->cache.has(key) && resolver->cache[key].is_valid()) {
+ if (resolver->cache.has(key)) {
resolver->queue[id].response = resolver->cache[key];
resolver->queue[id].status.set(IP::RESOLVER_STATUS_DONE);
} else {
- resolver->queue[id].response = IP_Address();
+ resolver->queue[id].response = List<IPAddress>();
resolver->queue[id].status.set(IP::RESOLVER_STATUS_WAITING);
if (resolver->thread.is_started()) {
resolver->sem.post();
@@ -158,24 +182,49 @@ IP::ResolverStatus IP::get_resolve_item_status(ResolverID p_id) const {
if (resolver->queue[p_id].status.get() == IP::RESOLVER_STATUS_NONE) {
ERR_PRINT("Condition status == IP::RESOLVER_STATUS_NONE");
- resolver->mutex.unlock();
return IP::RESOLVER_STATUS_NONE;
}
return resolver->queue[p_id].status.get();
}
-IP_Address IP::get_resolve_item_address(ResolverID p_id) const {
- ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP_Address());
+IPAddress IP::get_resolve_item_address(ResolverID p_id) const {
+ ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IPAddress());
MutexLock lock(resolver->mutex);
if (resolver->queue[p_id].status.get() != IP::RESOLVER_STATUS_DONE) {
ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
- resolver->mutex.unlock();
- return IP_Address();
+ return IPAddress();
+ }
+
+ List<IPAddress> res = resolver->queue[p_id].response;
+
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ return res[i];
+ }
}
+ return IPAddress();
+}
+
+Array IP::get_resolve_item_addresses(ResolverID p_id) const {
+ ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, Array());
+ MutexLock lock(resolver->mutex);
- return resolver->queue[p_id].response;
+ if (resolver->queue[p_id].status.get() != IP::RESOLVER_STATUS_DONE) {
+ ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
+ return Array();
+ }
+
+ List<IPAddress> res = resolver->queue[p_id].response;
+
+ Array result;
+ for (int i = 0; i < res.size(); ++i) {
+ if (res[i].is_valid()) {
+ result.push_back(String(res[i]));
+ }
+ }
+ return result;
}
void IP::erase_resolve_item(ResolverID p_id) {
@@ -201,9 +250,9 @@ void IP::clear_cache(const String &p_hostname) {
Array IP::_get_local_addresses() const {
Array addresses;
- List<IP_Address> ip_addresses;
+ List<IPAddress> ip_addresses;
get_local_addresses(&ip_addresses);
- for (List<IP_Address>::Element *E = ip_addresses.front(); E; E = E->next()) {
+ for (List<IPAddress>::Element *E = ip_addresses.front(); E; E = E->next()) {
addresses.push_back(E->get());
}
@@ -222,7 +271,7 @@ Array IP::_get_local_interfaces() const {
rc["index"] = c.index;
Array ips;
- for (const List<IP_Address>::Element *F = c.ip_addresses.front(); F; F = F->next()) {
+ for (const List<IPAddress>::Element *F = c.ip_addresses.front(); F; F = F->next()) {
ips.push_front(F->get());
}
rc["addresses"] = ips;
@@ -233,11 +282,11 @@ Array IP::_get_local_interfaces() const {
return results;
}
-void IP::get_local_addresses(List<IP_Address> *r_addresses) const {
+void IP::get_local_addresses(List<IPAddress> *r_addresses) const {
Map<String, Interface_Info> interfaces;
get_local_interfaces(&interfaces);
for (Map<String, Interface_Info>::Element *E = interfaces.front(); E; E = E->next()) {
- for (const List<IP_Address>::Element *F = E->get().ip_addresses.front(); F; F = F->next()) {
+ for (const List<IPAddress>::Element *F = E->get().ip_addresses.front(); F; F = F->next()) {
r_addresses->push_front(F->get());
}
}
@@ -245,9 +294,11 @@ void IP::get_local_addresses(List<IP_Address> *r_addresses) const {
void IP::_bind_methods() {
ClassDB::bind_method(D_METHOD("resolve_hostname", "host", "ip_type"), &IP::resolve_hostname, DEFVAL(IP::TYPE_ANY));
+ ClassDB::bind_method(D_METHOD("resolve_hostname_addresses", "host", "ip_type"), &IP::resolve_hostname_addresses, DEFVAL(IP::TYPE_ANY));
ClassDB::bind_method(D_METHOD("resolve_hostname_queue_item", "host", "ip_type"), &IP::resolve_hostname_queue_item, DEFVAL(IP::TYPE_ANY));
ClassDB::bind_method(D_METHOD("get_resolve_item_status", "id"), &IP::get_resolve_item_status);
ClassDB::bind_method(D_METHOD("get_resolve_item_address", "id"), &IP::get_resolve_item_address);
+ ClassDB::bind_method(D_METHOD("get_resolve_item_addresses", "id"), &IP::get_resolve_item_addresses);
ClassDB::bind_method(D_METHOD("erase_resolve_item", "id"), &IP::erase_resolve_item);
ClassDB::bind_method(D_METHOD("get_local_addresses"), &IP::_get_local_addresses);
ClassDB::bind_method(D_METHOD("get_local_interfaces"), &IP::_get_local_interfaces);
diff --git a/core/io/ip.h b/core/io/ip.h
index ae080b8e26..3c6040a1f0 100644
--- a/core/io/ip.h
+++ b/core/io/ip.h
@@ -69,7 +69,6 @@ protected:
static IP *singleton;
static void _bind_methods();
- virtual IP_Address _resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY) = 0;
Array _get_local_addresses() const;
Array _get_local_interfaces() const;
@@ -80,15 +79,20 @@ public:
String name;
String name_friendly;
String index;
- List<IP_Address> ip_addresses;
+ List<IPAddress> ip_addresses;
};
- IP_Address resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY);
+ IPAddress resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY);
+ Array resolve_hostname_addresses(const String &p_hostname, Type p_type = TYPE_ANY);
// async resolver hostname
ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY);
ResolverStatus get_resolve_item_status(ResolverID p_id) const;
- IP_Address get_resolve_item_address(ResolverID p_id) const;
- virtual void get_local_addresses(List<IP_Address> *r_addresses) const;
+ IPAddress get_resolve_item_address(ResolverID p_id) const;
+ virtual void get_local_addresses(List<IPAddress> *r_addresses) const;
+
+ virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const = 0;
+ Array get_resolve_item_addresses(ResolverID p_id) const;
+
virtual void get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const = 0;
void erase_resolve_item(ResolverID p_id);
diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp
index 5f98eb69e8..1c1ac8a88f 100644
--- a/core/io/ip_address.cpp
+++ b/core/io/ip_address.cpp
@@ -30,14 +30,14 @@
#include "ip_address.h"
/*
-IP_Address::operator Variant() const {
+IPAddress::operator Variant() const {
return operator String();
}*/
#include <stdio.h>
#include <string.h>
-IP_Address::operator String() const {
+IPAddress::operator String() const {
if (wildcard) {
return "*";
}
@@ -90,7 +90,7 @@ static void _parse_hex(const String &p_string, int p_start, uint8_t *p_dst) {
p_dst[1] = ret & 0xff;
}
-void IP_Address::_parse_ipv6(const String &p_string) {
+void IPAddress::_parse_ipv6(const String &p_string) {
static const int parts_total = 8;
int parts[parts_total] = { 0 };
int parts_count = 0;
@@ -146,7 +146,7 @@ void IP_Address::_parse_ipv6(const String &p_string) {
}
}
-void IP_Address::_parse_ipv4(const String &p_string, int p_start, uint8_t *p_ret) {
+void IPAddress::_parse_ipv4(const String &p_string, int p_start, uint8_t *p_ret) {
String ip;
if (p_start != 0) {
ip = p_string.substr(p_start, p_string.length() - p_start);
@@ -161,33 +161,33 @@ void IP_Address::_parse_ipv4(const String &p_string, int p_start, uint8_t *p_ret
}
}
-void IP_Address::clear() {
+void IPAddress::clear() {
memset(&field8[0], 0, sizeof(field8));
valid = false;
wildcard = false;
}
-bool IP_Address::is_ipv4() const {
+bool IPAddress::is_ipv4() const {
return (field32[0] == 0 && field32[1] == 0 && field16[4] == 0 && field16[5] == 0xffff);
}
-const uint8_t *IP_Address::get_ipv4() const {
+const uint8_t *IPAddress::get_ipv4() const {
ERR_FAIL_COND_V_MSG(!is_ipv4(), &(field8[12]), "IPv4 requested, but current IP is IPv6."); // Not the correct IPv4 (it's an IPv6), but we don't want to return a null pointer risking an engine crash.
return &(field8[12]);
}
-void IP_Address::set_ipv4(const uint8_t *p_ip) {
+void IPAddress::set_ipv4(const uint8_t *p_ip) {
clear();
valid = true;
field16[5] = 0xffff;
field32[3] = *((const uint32_t *)p_ip);
}
-const uint8_t *IP_Address::get_ipv6() const {
+const uint8_t *IPAddress::get_ipv6() const {
return field8;
}
-void IP_Address::set_ipv6(const uint8_t *p_buf) {
+void IPAddress::set_ipv6(const uint8_t *p_buf) {
clear();
valid = true;
for (int i = 0; i < 16; i++) {
@@ -195,7 +195,7 @@ void IP_Address::set_ipv6(const uint8_t *p_buf) {
}
}
-IP_Address::IP_Address(const String &p_string) {
+IPAddress::IPAddress(const String &p_string) {
clear();
if (p_string == "*") {
@@ -225,7 +225,7 @@ _FORCE_INLINE_ static void _32_to_buf(uint8_t *p_dst, uint32_t p_n) {
p_dst[3] = (p_n >> 0) & 0xff;
}
-IP_Address::IP_Address(uint32_t p_a, uint32_t p_b, uint32_t p_c, uint32_t p_d, bool is_v6) {
+IPAddress::IPAddress(uint32_t p_a, uint32_t p_b, uint32_t p_c, uint32_t p_d, bool is_v6) {
clear();
valid = true;
if (!is_v6) {
diff --git a/core/io/ip_address.h b/core/io/ip_address.h
index 49bf83d72f..05da675704 100644
--- a/core/io/ip_address.h
+++ b/core/io/ip_address.h
@@ -33,7 +33,7 @@
#include "core/string/ustring.h"
-struct IP_Address {
+struct IPAddress {
private:
union {
uint8_t field8[16];
@@ -50,7 +50,7 @@ protected:
public:
//operator Variant() const;
- bool operator==(const IP_Address &p_ip) const {
+ bool operator==(const IPAddress &p_ip) const {
if (p_ip.valid != valid) {
return false;
}
@@ -65,7 +65,7 @@ public:
return true;
}
- bool operator!=(const IP_Address &p_ip) const {
+ bool operator!=(const IPAddress &p_ip) const {
if (p_ip.valid != valid) {
return true;
}
@@ -91,9 +91,9 @@ public:
void set_ipv6(const uint8_t *p_buf);
operator String() const;
- IP_Address(const String &p_string);
- IP_Address(uint32_t p_a, uint32_t p_b, uint32_t p_c, uint32_t p_d, bool is_v6 = false);
- IP_Address() { clear(); }
+ IPAddress(const String &p_string);
+ IPAddress(uint32_t p_a, uint32_t p_b, uint32_t p_c, uint32_t p_d, bool is_v6 = false);
+ IPAddress() { clear(); }
};
#endif // IP_ADDRESS_H
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 0d9117fdda..e3e9d6158b 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -55,7 +55,7 @@ static String _make_indent(const String &p_indent, int p_size) {
return indent_text;
}
-String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys) {
+String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys, bool p_full_precision) {
String colon = ":";
String end_statement = "";
@@ -71,8 +71,17 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
return p_var.operator bool() ? "true" : "false";
case Variant::INT:
return itos(p_var);
- case Variant::FLOAT:
- return rtos(p_var);
+ case Variant::FLOAT: {
+ double num = p_var;
+ if (p_full_precision) {
+ // Store unreliable digits (17) instead of just reliable
+ // digits (14) so that the value can be decoded exactly.
+ return String::num(num, 17 - (int)floor(log10(num)));
+ } else {
+ // Store only reliable digits (14) by default.
+ return String::num(num, 14 - (int)floor(log10(num)));
+ }
+ }
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
case Variant::PACKED_FLOAT32_ARRAY:
@@ -121,8 +130,8 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
}
}
-String JSON::print(const Variant &p_var, const String &p_indent, bool p_sort_keys) {
- return _print_var(p_var, p_indent, 0, p_sort_keys);
+String JSON::print(const Variant &p_var, const String &p_indent, bool p_sort_keys, bool p_full_precision) {
+ return _print_var(p_var, p_indent, 0, p_sort_keys, p_full_precision);
}
Error JSON::_get_token(const char32_t *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
@@ -347,7 +356,6 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in
return err;
}
value = d;
- return OK;
} else if (token.type == TK_BRACKET_OPEN) {
Array a;
Error err = _parse_array(a, p_str, index, p_len, line, r_err_str);
@@ -355,8 +363,6 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in
return err;
}
value = a;
- return OK;
-
} else if (token.type == TK_IDENTIFIER) {
String id = token.value;
if (id == "true") {
@@ -369,18 +375,16 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in
r_err_str = "Expected 'true','false' or 'null', got '" + id + "'.";
return ERR_PARSE_ERROR;
}
- return OK;
-
} else if (token.type == TK_NUMBER) {
value = token.value;
- return OK;
} else if (token.type == TK_STRING) {
value = token.value;
- return OK;
} else {
r_err_str = "Expected value, got " + String(tk_name[token.type]) + ".";
return ERR_PARSE_ERROR;
}
+
+ return OK;
}
Error JSON::_parse_array(Array &array, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str) {
@@ -499,6 +503,19 @@ Error JSON::parse(const String &p_json, Variant &r_ret, String &r_err_str, int &
err = _parse_value(r_ret, token, str, idx, len, r_err_line, r_err_str);
+ // Check if EOF is reached
+ // or it's a type of the next token.
+ if (err == OK && idx < len) {
+ err = _get_token(str, idx, len, token, r_err_line, r_err_str);
+
+ if (err || token.type != TK_EOF) {
+ r_err_str = "Expected 'EOF'";
+ // Reset return value to empty `Variant`
+ r_ret = Variant();
+ return ERR_PARSE_ERROR;
+ }
+ }
+
return err;
}
diff --git a/core/io/json.h b/core/io/json.h
index 537477666e..bfd2347725 100644
--- a/core/io/json.h
+++ b/core/io/json.h
@@ -31,7 +31,7 @@
#ifndef JSON_H
#define JSON_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/variant/variant.h"
class JSON {
enum TokenType {
@@ -62,7 +62,7 @@ class JSON {
static const char *tk_name[TK_MAX];
- static String _print_var(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys);
+ static String _print_var(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys, bool p_full_precision = false);
static Error _get_token(const char32_t *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
static Error _parse_value(Variant &value, Token &token, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
@@ -70,12 +70,12 @@ class JSON {
static Error _parse_object(Dictionary &object, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
public:
- static String print(const Variant &p_var, const String &p_indent = "", bool p_sort_keys = true);
+ static String print(const Variant &p_var, const String &p_indent = "", bool p_sort_keys = true, bool p_full_precision = false);
static Error parse(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line);
};
-class JSONParser : public Reference {
- GDCLASS(JSONParser, Reference);
+class JSONParser : public RefCounted {
+ GDCLASS(JSONParser, RefCounted);
Variant data;
String string;
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 8a07459a1d..304581b4ac 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -31,7 +31,7 @@
#include "logger.h"
#include "core/config/project_settings.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
diff --git a/core/io/logger.h b/core/io/logger.h
index a12945911c..ccf68562d6 100644
--- a/core/io/logger.h
+++ b/core/io/logger.h
@@ -31,7 +31,7 @@
#ifndef LOGGER_H
#define LOGGER_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 218a612da2..4c58c84c14 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -30,7 +30,7 @@
#include "marshalls.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/keyboard.h"
#include "core/string/print_string.h"
@@ -279,9 +279,9 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- case Variant::QUAT: {
+ case Variant::QUATERNION: {
ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
- Quat val;
+ Quaternion val;
val.x = decode_float(&buf[0]);
val.y = decode_float(&buf[4]);
val.z = decode_float(&buf[8]);
@@ -325,9 +325,9 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- case Variant::TRANSFORM: {
+ case Variant::TRANSFORM3D: {
ERR_FAIL_COND_V(len < 4 * 12, ERR_INVALID_DATA);
- Transform val;
+ Transform3D val;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
val.basis.elements[i][j] = decode_float(&buf[(i * 3 + j) * 4]);
@@ -489,8 +489,8 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
obj->set(str, value);
}
- if (Object::cast_to<Reference>(obj)) {
- REF ref = REF(Object::cast_to<Reference>(obj));
+ if (Object::cast_to<RefCounted>(obj)) {
+ REF ref = REF(Object::cast_to<RefCounted>(obj));
r_variant = ref;
} else {
r_variant = obj;
@@ -851,7 +851,7 @@ static void _encode_string(const String &p_string, uint8_t *&buf, int &r_len) {
if (buf) {
encode_uint32(utf8.length(), buf);
buf += 4;
- copymem(buf, utf8.get_data(), utf8.length());
+ memcpy(buf, utf8.get_data(), utf8.length());
buf += utf8.length();
}
@@ -889,7 +889,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
// Test for potential wrong values sent by the debugger when it breaks.
Object *obj = p_variant.get_validated_object();
if (!obj) {
- // Object is invalid, send a nullptr instead.
+ // Object is invalid, send a nullptr instead.
if (buf) {
encode_uint32(Variant::NIL, buf);
}
@@ -995,7 +995,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
if (buf) {
encode_uint32(utf8.length(), buf);
buf += 4;
- copymem(buf, utf8.get_data(), utf8.length());
+ memcpy(buf, utf8.get_data(), utf8.length());
buf += pad + utf8.length();
}
@@ -1079,7 +1079,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
Transform2D val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
- copymem(&buf[(i * 2 + j) * 4], &val.elements[i][j], sizeof(float));
+ memcpy(&buf[(i * 2 + j) * 4], &val.elements[i][j], sizeof(float));
}
}
}
@@ -1099,9 +1099,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 * 4;
} break;
- case Variant::QUAT: {
+ case Variant::QUATERNION: {
if (buf) {
- Quat q = p_variant;
+ Quaternion q = p_variant;
encode_float(q.x, &buf[0]);
encode_float(q.y, &buf[4]);
encode_float(q.z, &buf[8]);
@@ -1130,7 +1130,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
Basis val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- copymem(&buf[(i * 3 + j) * 4], &val.elements[i][j], sizeof(float));
+ memcpy(&buf[(i * 3 + j) * 4], &val.elements[i][j], sizeof(float));
}
}
}
@@ -1138,12 +1138,12 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 9 * 4;
} break;
- case Variant::TRANSFORM: {
+ case Variant::TRANSFORM3D: {
if (buf) {
- Transform val = p_variant;
+ Transform3D val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- copymem(&buf[(i * 3 + j) * 4], &val.basis.elements[i][j], sizeof(float));
+ memcpy(&buf[(i * 3 + j) * 4], &val.basis.elements[i][j], sizeof(float));
}
}
@@ -1258,7 +1258,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
if (buf) {
encode_uint32(utf8.length()+1,buf);
buf+=4;
- copymem(buf,utf8.get_data(),utf8.length()+1);
+ memcpy(buf,utf8.get_data(),utf8.length()+1);
}
r_len+=4+utf8.length()+1;
@@ -1314,7 +1314,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
encode_uint32(datalen, buf);
buf += 4;
const uint8_t *r = data.ptr();
- copymem(buf, &r[0], datalen * datasize);
+ memcpy(buf, &r[0], datalen * datasize);
buf += datalen * datasize;
}
@@ -1412,7 +1412,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
if (buf) {
encode_uint32(utf8.length() + 1, buf);
buf += 4;
- copymem(buf, utf8.get_data(), utf8.length() + 1);
+ memcpy(buf, utf8.get_data(), utf8.length() + 1);
buf += utf8.length() + 1;
}
diff --git a/core/io/marshalls.h b/core/io/marshalls.h
index cc0e9ba301..7fac708f97 100644
--- a/core/io/marshalls.h
+++ b/core/io/marshalls.h
@@ -31,7 +31,7 @@
#ifndef MARSHALLS_H
#define MARSHALLS_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/typedefs.h"
#include "core/variant/variant.h"
@@ -165,8 +165,8 @@ static inline double decode_double(const uint8_t *p_arr) {
return md.d;
}
-class EncodedObjectAsID : public Reference {
- GDCLASS(EncodedObjectAsID, Reference);
+class EncodedObjectAsID : public RefCounted {
+ GDCLASS(EncodedObjectAsID, RefCounted);
ObjectID id;
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 94060cfe0b..78ec7ea21a 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -44,6 +44,56 @@
#include "core/os/os.h"
#endif
+String _get_rpc_md5(const Node *p_node) {
+ String rpc_list;
+ const Vector<MultiplayerAPI::RPCConfig> node_config = p_node->get_node_rpc_methods();
+ for (int i = 0; i < node_config.size(); i++) {
+ rpc_list += String(node_config[i].name);
+ }
+ if (p_node->get_script_instance()) {
+ const Vector<MultiplayerAPI::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
+ for (int i = 0; i < script_config.size(); i++) {
+ rpc_list += String(script_config[i].name);
+ }
+ }
+ return rpc_list.md5_text();
+}
+
+const MultiplayerAPI::RPCConfig _get_rpc_config(const Node *p_node, const StringName &p_method, uint16_t &r_id) {
+ const Vector<MultiplayerAPI::RPCConfig> node_config = p_node->get_node_rpc_methods();
+ for (int i = 0; i < node_config.size(); i++) {
+ if (node_config[i].name == p_method) {
+ r_id = ((uint16_t)i) & (1 << 15);
+ return node_config[i];
+ }
+ }
+ if (p_node->get_script_instance()) {
+ const Vector<MultiplayerAPI::RPCConfig> script_config = p_node->get_script_instance()->get_rpc_methods();
+ for (int i = 0; i < script_config.size(); i++) {
+ if (script_config[i].name == p_method) {
+ r_id = (uint16_t)i;
+ return script_config[i];
+ }
+ }
+ }
+ return MultiplayerAPI::RPCConfig();
+}
+
+const MultiplayerAPI::RPCConfig _get_rpc_config_by_id(Node *p_node, uint16_t p_id) {
+ Vector<MultiplayerAPI::RPCConfig> config;
+ uint16_t id = p_id;
+ if (id & (1 << 15)) {
+ id = id & ~(1 << 15);
+ config = p_node->get_node_rpc_methods();
+ } else {
+ config = p_node->get_script_instance()->get_rpc_methods();
+ }
+ if (id < config.size()) {
+ return config[p_id];
+ }
+ return MultiplayerAPI::RPCConfig();
+}
+
_FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_master, bool &r_skip_rpc) {
switch (mode) {
case MultiplayerAPI::RPC_MODE_DISABLED: {
@@ -231,8 +281,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
_process_confirm_path(p_from, p_packet, p_packet_len);
} break;
- case NETWORK_COMMAND_REMOTE_CALL:
- case NETWORK_COMMAND_REMOTE_SET: {
+ case NETWORK_COMMAND_REMOTE_CALL: {
// Extract packet meta
int packet_min_size = 1;
int name_id_offset = 1;
@@ -302,13 +351,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
}
const int packet_len = get_packet_len(node_target, p_packet_len);
- if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
- _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
-
- } else {
- _process_rset(node, name_id, p_from, p_packet, packet_len, packet_min_size);
- }
-
+ _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
} break;
case NETWORK_COMMAND_RAW: {
@@ -362,16 +405,11 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id,
ERR_FAIL_COND_MSG(p_offset > p_packet_len, "Invalid packet received. Size too small.");
// Check that remote can call the RPC on this node.
- StringName name = p_node->get_node_rpc_method(p_rpc_method_id);
- RPCMode rpc_mode = p_node->get_node_rpc_mode_by_id(p_rpc_method_id);
- if (name == StringName() && p_node->get_script_instance()) {
- name = p_node->get_script_instance()->get_rpc_method(p_rpc_method_id);
- rpc_mode = p_node->get_script_instance()->get_rpc_mode_by_id(p_rpc_method_id);
- }
- ERR_FAIL_COND(name == StringName());
+ const RPCConfig config = _get_rpc_config_by_id(p_node, p_rpc_method_id);
+ ERR_FAIL_COND(config.name == StringName());
- bool can_call = _can_call_mode(p_node, rpc_mode, p_from);
- ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
+ bool can_call = _can_call_mode(p_node, config.rpc_mode, p_from);
+ ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(config.name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)config.rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
int argc = 0;
bool byte_only = false;
@@ -424,47 +462,14 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id,
Callable::CallError ce;
- p_node->call(name, (const Variant **)argp.ptr(), argc, ce);
+ p_node->call(config.name, (const Variant **)argp.ptr(), argc, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(p_node, name, (const Variant **)argp.ptr(), argc, ce);
+ String error = Variant::get_call_error_text(p_node, config.name, (const Variant **)argp.ptr(), argc, ce);
error = "RPC - " + error;
ERR_PRINT(error);
}
}
-void MultiplayerAPI::_process_rset(Node *p_node, const uint16_t p_rpc_property_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
-
- // Check that remote can call the RSET on this node.
- StringName name = p_node->get_node_rset_property(p_rpc_property_id);
- RPCMode rset_mode = p_node->get_node_rset_mode_by_id(p_rpc_property_id);
- if (name == StringName() && p_node->get_script_instance()) {
- name = p_node->get_script_instance()->get_rset_property(p_rpc_property_id);
- rset_mode = p_node->get_script_instance()->get_rset_mode_by_id(p_rpc_property_id);
- }
- ERR_FAIL_COND(name == StringName());
-
- bool can_call = _can_call_mode(p_node, rset_mode, p_from);
- ERR_FAIL_COND_MSG(!can_call, "RSET '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
-
-#ifdef DEBUG_ENABLED
- _profile_node_data("in_rset", p_node->get_instance_id());
-#endif
-
- Variant value;
- Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, nullptr);
-
- ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RSET value.");
-
- bool valid;
-
- p_node->set(name, value, &valid);
- if (!valid) {
- String error = "Error setting remote property '" + String(name) + "', not found in object of type " + p_node->get_class() + ".";
- ERR_PRINT(error);
- }
-}
-
void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
ERR_FAIL_COND_MSG(p_packet_len < 38, "Invalid packet received. Size too small.");
int ofs = 1;
@@ -487,7 +492,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
Node *node = root_node->get_node(path);
ERR_FAIL_COND(node == nullptr);
- const bool valid_rpc_checksum = node->get_rpc_md5() == methods_md5;
+ const bool valid_rpc_checksum = _get_rpc_md5(node) == methods_md5;
if (valid_rpc_checksum == false) {
ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
}
@@ -569,7 +574,7 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC
const int path_len = encode_cstring(path.get_data(), nullptr);
// Extract MD5 from rpc methods list.
- const String methods_md5 = p_node->get_rpc_md5();
+ const String methods_md5 = _get_rpc_md5(p_node);
const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder.
Vector<uint8_t> packet;
@@ -752,7 +757,7 @@ Error MultiplayerAPI::_decode_and_decompress_variant(Variant &r_variant, const u
return OK;
}
-void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
+void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND_MSG(network_peer.is_null(), "Attempt to remote call/set when networking is not active in SceneTree.");
ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING, "Attempt to remote call/set when networking is not connected yet in SceneTree.");
@@ -797,7 +802,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
// - `NetworkNameIdCompression` in the next 1 bit.
// - `byte_only_or_no_args` in the next 1 bit.
// - So we still have the last bit free!
- uint8_t command_type = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ uint8_t command_type = NETWORK_COMMAND_REMOTE_CALL;
uint8_t node_id_compression = UINT8_MAX;
uint8_t name_id_compression = UINT8_MAX;
bool byte_only_or_no_args = false;
@@ -837,81 +842,42 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ofs += 4;
}
- if (p_set) {
- // Take the rpc property ID
- uint16_t property_id = p_from->get_node_rset_property_id(p_name);
- if (property_id == UINT16_MAX && p_from->get_script_instance()) {
- property_id = p_from->get_script_instance()->get_rset_property_id(p_name);
- }
- ERR_FAIL_COND_MSG(property_id == UINT16_MAX, "Unable to take the `property_id` for the property:" + p_name + ". this can happen only if this property is not marked as `remote`.");
-
- if (property_id <= UINT8_MAX) {
- // The ID fits in 1 byte
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = static_cast<uint8_t>(property_id);
- ofs += 1;
- } else {
- // The ID is larger, let's use 2 bytes
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
- MAKE_ROOM(ofs + 2);
- encode_uint16(property_id, &(packet_cache.write[ofs]));
- ofs += 2;
- }
-
- // Set argument.
- int len(0);
- Error err = _encode_and_compress_variant(*p_arg[0], nullptr, len);
- ERR_FAIL_COND_MSG(err != OK, "Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!");
- MAKE_ROOM(ofs + len);
- _encode_and_compress_variant(*p_arg[0], &(packet_cache.write[ofs]), len);
- ofs += len;
-
+ // Encode method ID
+ if (p_rpc_id <= UINT8_MAX) {
+ // The ID fits in 1 byte
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(p_rpc_id);
+ ofs += 1;
} else {
- // Take the rpc method ID
- uint16_t method_id = p_from->get_node_rpc_method_id(p_name);
- if (method_id == UINT16_MAX && p_from->get_script_instance()) {
- method_id = p_from->get_script_instance()->get_rpc_method_id(p_name);
- }
- ERR_FAIL_COND_MSG(method_id == UINT16_MAX,
- vformat("Unable to take the `method_id` for the function \"%s\" at path: \"%s\". This happens when the method is not marked as `remote`.", p_name, p_from->get_path()));
-
- if (method_id <= UINT8_MAX) {
- // The ID fits in 1 byte
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = static_cast<uint8_t>(method_id);
- ofs += 1;
- } else {
- // The ID is larger, let's use 2 bytes
- name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
- MAKE_ROOM(ofs + 2);
- encode_uint16(method_id, &(packet_cache.write[ofs]));
- ofs += 2;
- }
+ // The ID is larger, let's use 2 bytes
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(p_rpc_id, &(packet_cache.write[ofs]));
+ ofs += 2;
+ }
- if (p_argcount == 0) {
- byte_only_or_no_args = true;
- } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) {
- byte_only_or_no_args = true;
- // Special optimization when only the byte vector is sent.
- const Vector<uint8_t> data = *p_arg[0];
- MAKE_ROOM(ofs + data.size());
- copymem(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size());
- ofs += data.size();
- } else {
- // Arguments
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = p_argcount;
- ofs += 1;
- for (int i = 0; i < p_argcount; i++) {
- int len(0);
- Error err = _encode_and_compress_variant(*p_arg[i], nullptr, len);
- ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
- MAKE_ROOM(ofs + len);
- _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
- ofs += len;
- }
+ if (p_argcount == 0) {
+ byte_only_or_no_args = true;
+ } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) {
+ byte_only_or_no_args = true;
+ // Special optimization when only the byte vector is sent.
+ const Vector<uint8_t> data = *p_arg[0];
+ MAKE_ROOM(ofs + data.size());
+ memcpy(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size());
+ ofs += data.size();
+ } else {
+ // Arguments
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = p_argcount;
+ ofs += 1;
+ for (int i = 0; i < p_argcount; i++) {
+ int len(0);
+ Error err = _encode_and_compress_variant(*p_arg[i], nullptr, len);
+ ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
+ MAKE_ROOM(ofs + len);
+ _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
+ ofs += len;
}
}
@@ -927,7 +893,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
#endif
// Take chance and set transfer mode, since all send methods will use it.
- network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->set_transfer_mode(p_config.transfer_mode);
if (has_all_peers) {
// They all have verified paths, so send fast.
@@ -1015,19 +981,15 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
bool call_local_native = false;
bool call_local_script = false;
bool is_master = p_node->is_network_master();
-
+ uint16_t rpc_id = UINT16_MAX;
+ const RPCConfig config = _get_rpc_config(p_node, p_method, rpc_id);
+ ERR_FAIL_COND_MSG(config.name == StringName(),
+ vformat("Unable to get the RPC configuration for the function \"%s\" at path: \"%s\". This happens when the method is not marked for RPCs.", p_method, p_node->get_path()));
if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
- // Check that send mode can use local call.
-
- RPCMode rpc_mode = p_node->get_node_rpc_mode(p_method);
- call_local_native = _should_call_local(rpc_mode, is_master, skip_rpc);
-
- if (call_local_native) {
- // Done below.
- } else if (p_node->get_script_instance()) {
- // Attempt with script.
- rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
- call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc);
+ if (rpc_id & (1 << 15)) {
+ call_local_native = _should_call_local(config.rpc_mode, is_master, skip_rpc);
+ } else {
+ call_local_script = _should_call_local(config.rpc_mode, is_master, skip_rpc);
}
}
@@ -1036,7 +998,7 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
_profile_node_data("out_rpc", p_node->get_instance_id());
#endif
- _send_rpc(p_node, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
+ _send_rpc(p_node, p_peer_id, rpc_id, config, p_method, p_arg, p_argcount);
}
if (call_local_native) {
@@ -1071,70 +1033,6 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
ERR_FAIL_COND_MSG(skip_rpc && !(call_local_native || call_local_script), "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
}
-void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
- ERR_FAIL_COND_MSG(!network_peer.is_valid(), "Trying to RSET while no network peer is active.");
- ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "Trying to RSET on a node which is not inside SceneTree.");
- ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, "Trying to send an RSET via a network peer which is not connected.");
-
- int node_id = network_peer->get_unique_id();
- bool is_master = p_node->is_network_master();
- bool skip_rset = node_id == p_peer_id;
- bool set_local = false;
-
- if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
- // Check that send mode can use local call.
- RPCMode rpc_mode = p_node->get_node_rset_mode(p_property);
- set_local = _should_call_local(rpc_mode, is_master, skip_rset);
-
- if (set_local) {
- bool valid;
- int temp_id = rpc_sender_id;
-
- rpc_sender_id = get_network_unique_id();
- p_node->set(p_property, p_value, &valid);
- rpc_sender_id = temp_id;
-
- if (!valid) {
- String error = "rset() aborted in local set, property not found: - " + String(p_property) + ".";
- ERR_PRINT(error);
- return;
- }
- } else if (p_node->get_script_instance()) {
- // Attempt with script.
- rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
-
- set_local = _should_call_local(rpc_mode, is_master, skip_rset);
-
- if (set_local) {
- int temp_id = rpc_sender_id;
-
- rpc_sender_id = get_network_unique_id();
- bool valid = p_node->get_script_instance()->set(p_property, p_value);
- rpc_sender_id = temp_id;
-
- if (!valid) {
- String error = "rset() aborted in local script set, property not found: - " + String(p_property) + ".";
- ERR_PRINT(error);
- return;
- }
- }
- }
- }
-
- if (skip_rset) {
- ERR_FAIL_COND_MSG(!set_local, "RSET for '" + p_property + "' on yourself is not allowed by selected mode.");
- return;
- }
-
-#ifdef DEBUG_ENABLED
- _profile_node_data("out_rset", p_node->get_instance_id());
-#endif
-
- const Variant *vptr = &p_value;
-
- _send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
-}
-
Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, NetworkedMultiplayerPeer::TransferMode p_mode) {
ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no network peer is active.");
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index 7f88b53a27..43804a20ec 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -32,10 +32,39 @@
#define MULTIPLAYER_API_H
#include "core/io/networked_multiplayer_peer.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class MultiplayerAPI : public Reference {
- GDCLASS(MultiplayerAPI, Reference);
+class MultiplayerAPI : public RefCounted {
+ GDCLASS(MultiplayerAPI, RefCounted);
+
+public:
+ enum RPCMode {
+ RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
+ RPC_MODE_REMOTE, // Using rpc() on it will call method in all remote peers
+ RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
+ RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
+ RPC_MODE_REMOTESYNC, // Using rpc() on it will call method in all remote peers and locally
+ RPC_MODE_MASTERSYNC, // Using rpc() on it will call method in the master peer and locally
+ RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method in all puppets peers and locally
+ };
+
+ struct RPCConfig {
+ StringName name;
+ RPCMode rpc_mode = RPC_MODE_DISABLED;
+ NetworkedMultiplayerPeer::TransferMode transfer_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE;
+ int channel = 0;
+
+ bool operator==(RPCConfig const &p_other) const {
+ return name == p_other.name;
+ }
+ };
+
+ struct SortRPCConfig {
+ StringName::AlphCompare compare;
+ bool operator()(const RPCConfig &p_a, const RPCConfig &p_b) const {
+ return compare(p_a.name, p_b.name);
+ }
+ };
private:
//path sent caches
@@ -72,10 +101,9 @@ protected:
void _process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
Node *_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len);
void _process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
- void _process_rset(Node *p_node, const uint16_t p_rpc_property_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
- void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
+ void _send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount);
bool _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target);
Error _encode_and_compress_variant(const Variant &p_variant, uint8_t *p_buffer, int &r_len);
@@ -84,7 +112,6 @@ protected:
public:
enum NetworkCommands {
NETWORK_COMMAND_REMOTE_CALL = 0,
- NETWORK_COMMAND_REMOTE_SET,
NETWORK_COMMAND_SIMPLIFY_PATH,
NETWORK_COMMAND_CONFIRM_PATH,
NETWORK_COMMAND_RAW,
@@ -101,16 +128,6 @@ public:
NETWORK_NAME_ID_COMPRESSION_16,
};
- enum RPCMode {
- RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
- RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
- RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
- RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
- RPC_MODE_REMOTESYNC, // Using rpc() on it will call method / set property in all remote peers and locally
- RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
- RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method / set property in all puppets peers and locally
- };
-
void poll();
void clear();
void set_root_node(Node *p_node);
@@ -121,8 +138,6 @@ public:
// Called by Node.rpc
void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
- // Called by Node.rset
- void rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
void _add_peer(int p_id);
void _del_peer(int p_id);
diff --git a/core/io/net_socket.h b/core/io/net_socket.h
index bc09477693..fd7d50c704 100644
--- a/core/io/net_socket.h
+++ b/core/io/net_socket.h
@@ -32,9 +32,9 @@
#define NET_SOCKET_H
#include "core/io/ip.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class NetSocket : public Reference {
+class NetSocket : public RefCounted {
protected:
static NetSocket *(*_create)();
@@ -55,26 +55,27 @@ public:
virtual Error open(Type p_type, IP::Type &ip_type) = 0;
virtual void close() = 0;
- virtual Error bind(IP_Address p_addr, uint16_t p_port) = 0;
+ virtual Error bind(IPAddress p_addr, uint16_t p_port) = 0;
virtual Error listen(int p_max_pending) = 0;
- virtual Error connect_to_host(IP_Address p_addr, uint16_t p_port) = 0;
+ virtual Error connect_to_host(IPAddress p_addr, uint16_t p_port) = 0;
virtual Error poll(PollType p_type, int timeout) const = 0;
virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read) = 0;
- virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port, bool p_peek = false) = 0;
+ virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port, bool p_peek = false) = 0;
virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent) = 0;
- virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0;
- virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port) = 0;
+ virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) = 0;
+ virtual Ref<NetSocket> accept(IPAddress &r_ip, uint16_t &r_port) = 0;
virtual bool is_open() const = 0;
virtual int get_available_bytes() const = 0;
+ virtual Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) const = 0;
virtual Error set_broadcasting_enabled(bool p_enabled) = 0; // Returns OK if the socket option has been set successfully.
virtual void set_blocking_enabled(bool p_enabled) = 0;
virtual void set_ipv6_only_enabled(bool p_enabled) = 0;
virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0;
virtual void set_reuse_address_enabled(bool p_enabled) = 0;
- virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0;
- virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0;
+ virtual Error join_multicast_group(const IPAddress &p_multi_address, String p_if_name) = 0;
+ virtual Error leave_multicast_group(const IPAddress &p_multi_address, String p_if_name) = 0;
};
#endif // NET_SOCKET_H
diff --git a/core/io/packed_data_container.cpp b/core/io/packed_data_container.cpp
index a0b97772e6..cf6a0b6027 100644
--- a/core/io/packed_data_container.cpp
+++ b/core/io/packed_data_container.cpp
@@ -123,6 +123,7 @@ Variant PackedDataContainer::_get_at_ofs(uint32_t p_ofs, const uint8_t *p_buf, b
uint32_t PackedDataContainer::_type_at_ofs(uint32_t p_ofs) const {
const uint8_t *rd = data.ptr();
+ ERR_FAIL_COND_V(!rd, 0);
const uint8_t *r = &rd[p_ofs];
uint32_t type = decode_uint32(r);
@@ -149,6 +150,10 @@ int PackedDataContainer::_size(uint32_t p_ofs) const {
Variant PackedDataContainer::_key_at_ofs(uint32_t p_ofs, const Variant &p_key, bool &err) const {
const uint8_t *rd = data.ptr();
+ if (!rd) {
+ err = true;
+ ERR_FAIL_COND_V(!rd, Variant());
+ }
const uint8_t *r = &rd[p_ofs];
uint32_t type = decode_uint32(r);
@@ -222,10 +227,10 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
case Variant::VECTOR3:
case Variant::TRANSFORM2D:
case Variant::PLANE:
- case Variant::QUAT:
+ case Variant::QUATERNION:
case Variant::AABB:
case Variant::BASIS:
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
@@ -317,7 +322,7 @@ Error PackedDataContainer::pack(const Variant &p_data) {
datalen = tmpdata.size();
data.resize(tmpdata.size());
uint8_t *w = data.ptrw();
- copymem(w, tmpdata.ptr(), tmpdata.size());
+ memcpy(w, tmpdata.ptr(), tmpdata.size());
return OK;
}
diff --git a/core/io/packed_data_container.h b/core/io/packed_data_container.h
index 7791e21bb3..40772bb2bf 100644
--- a/core/io/packed_data_container.h
+++ b/core/io/packed_data_container.h
@@ -80,8 +80,8 @@ public:
PackedDataContainer() {}
};
-class PackedDataContainerRef : public Reference {
- GDCLASS(PackedDataContainerRef, Reference);
+class PackedDataContainerRef : public RefCounted {
+ GDCLASS(PackedDataContainerRef, RefCounted);
friend class PackedDataContainer;
uint32_t offset = 0;
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index 9e03c44750..9a345af3d0 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -35,8 +35,8 @@
#include "core/object/class_db.h"
#include "core/templates/ring_buffer.h"
-class PacketPeer : public Reference {
- GDCLASS(PacketPeer, Reference);
+class PacketPeer : public RefCounted {
+ GDCLASS(PacketPeer, RefCounted);
Variant _bnd_get_var(bool p_allow_objects = false);
diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp
index bac98e20e7..a6d220622b 100644
--- a/core/io/packet_peer_dtls.cpp
+++ b/core/io/packet_peer_dtls.cpp
@@ -30,7 +30,7 @@
#include "packet_peer_dtls.h"
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr;
bool PacketPeerDTLS::available = false;
diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp
index 3f46f2706e..f951a5158c 100644
--- a/core/io/packet_peer_udp.cpp
+++ b/core/io/packet_peer_udp.cpp
@@ -45,7 +45,7 @@ void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) {
}
}
-Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) {
+Error PacketPeerUDP::join_multicast_group(IPAddress p_multi_address, String p_if_name) {
ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(!p_multi_address.is_valid(), ERR_INVALID_PARAMETER);
@@ -60,7 +60,7 @@ Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_i
return _sock->join_multicast_group(p_multi_address, p_if_name);
}
-Error PacketPeerUDP::leave_multicast_group(IP_Address p_multi_address, String p_if_name) {
+Error PacketPeerUDP::leave_multicast_group(IPAddress p_multi_address, String p_if_name) {
ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(!_sock->is_open(), ERR_UNCONFIGURED);
@@ -72,7 +72,7 @@ String PacketPeerUDP::_get_packet_ip() const {
}
Error PacketPeerUDP::_set_dest_address(const String &p_address, int p_port) {
- IP_Address ip;
+ IPAddress ip;
if (p_address.is_valid_ip_address()) {
ip = p_address;
} else {
@@ -159,10 +159,11 @@ int PacketPeerUDP::get_max_packet_size() const {
return 512; // uhm maybe not
}
-Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_recv_buffer_size) {
+Error PacketPeerUDP::bind(int p_port, const IPAddress &p_bind_address, int p_recv_buffer_size) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
Error err;
IP::Type ip_type = IP::TYPE_ANY;
@@ -189,7 +190,7 @@ Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_
return OK;
}
-Error PacketPeerUDP::connect_shared_socket(Ref<NetSocket> p_sock, IP_Address p_ip, uint16_t p_port, UDPServer *p_server) {
+Error PacketPeerUDP::connect_shared_socket(Ref<NetSocket> p_sock, IPAddress p_ip, uint16_t p_port, UDPServer *p_server) {
udp_server = p_server;
connected = true;
_sock = p_sock;
@@ -206,10 +207,11 @@ void PacketPeerUDP::disconnect_shared_socket() {
close();
}
-Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) {
+Error PacketPeerUDP::connect_to_host(const IPAddress &p_host, int p_port) {
ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_port < 1 || p_port > 65535, ERR_INVALID_PARAMETER, "The remote port number must be between 1 and 65535 (inclusive).");
Error err;
@@ -274,7 +276,7 @@ Error PacketPeerUDP::_poll() {
Error err;
int read;
- IP_Address ip;
+ IPAddress ip;
uint16_t port;
while (true) {
@@ -304,7 +306,7 @@ Error PacketPeerUDP::_poll() {
return OK;
}
-Error PacketPeerUDP::store_packet(IP_Address p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size) {
+Error PacketPeerUDP::store_packet(IPAddress p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size) {
if (rb.space_left() < p_buf_size + 24) {
return ERR_OUT_OF_MEMORY;
}
@@ -316,11 +318,11 @@ Error PacketPeerUDP::store_packet(IP_Address p_ip, uint32_t p_port, uint8_t *p_b
return OK;
}
-bool PacketPeerUDP::is_listening() const {
+bool PacketPeerUDP::is_bound() const {
return _sock.is_valid() && _sock->is_open();
}
-IP_Address PacketPeerUDP::get_packet_address() const {
+IPAddress PacketPeerUDP::get_packet_address() const {
return packet_ip;
}
@@ -328,21 +330,28 @@ int PacketPeerUDP::get_packet_port() const {
return packet_port;
}
-void PacketPeerUDP::set_dest_address(const IP_Address &p_address, int p_port) {
+int PacketPeerUDP::get_local_port() const {
+ uint16_t local_port;
+ _sock->get_socket_address(nullptr, &local_port);
+ return local_port;
+}
+
+void PacketPeerUDP::set_dest_address(const IPAddress &p_address, int p_port) {
ERR_FAIL_COND_MSG(connected, "Destination address cannot be set for connected sockets");
peer_addr = p_address;
peer_port = p_port;
}
void PacketPeerUDP::_bind_methods() {
- ClassDB::bind_method(D_METHOD("listen", "port", "bind_address", "recv_buf_size"), &PacketPeerUDP::listen, DEFVAL("*"), DEFVAL(65536));
+ ClassDB::bind_method(D_METHOD("bind", "port", "bind_address", "recv_buf_size"), &PacketPeerUDP::bind, DEFVAL("*"), DEFVAL(65536));
ClassDB::bind_method(D_METHOD("close"), &PacketPeerUDP::close);
ClassDB::bind_method(D_METHOD("wait"), &PacketPeerUDP::wait);
- ClassDB::bind_method(D_METHOD("is_listening"), &PacketPeerUDP::is_listening);
+ ClassDB::bind_method(D_METHOD("is_bound"), &PacketPeerUDP::is_bound);
ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port"), &PacketPeerUDP::connect_to_host);
ClassDB::bind_method(D_METHOD("is_connected_to_host"), &PacketPeerUDP::is_connected_to_host);
ClassDB::bind_method(D_METHOD("get_packet_ip"), &PacketPeerUDP::_get_packet_ip);
ClassDB::bind_method(D_METHOD("get_packet_port"), &PacketPeerUDP::get_packet_port);
+ ClassDB::bind_method(D_METHOD("get_local_port"), &PacketPeerUDP::get_local_port);
ClassDB::bind_method(D_METHOD("set_dest_address", "host", "port"), &PacketPeerUDP::_set_dest_address);
ClassDB::bind_method(D_METHOD("set_broadcast_enabled", "enabled"), &PacketPeerUDP::set_broadcast_enabled);
ClassDB::bind_method(D_METHOD("join_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::join_multicast_group);
diff --git a/core/io/packet_peer_udp.h b/core/io/packet_peer_udp.h
index 4bac6994fc..40d3c44e40 100644
--- a/core/io/packet_peer_udp.h
+++ b/core/io/packet_peer_udp.h
@@ -48,11 +48,11 @@ protected:
RingBuffer<uint8_t> rb;
uint8_t recv_buffer[PACKET_BUFFER_SIZE];
uint8_t packet_buffer[PACKET_BUFFER_SIZE];
- IP_Address packet_ip;
+ IPAddress packet_ip;
int packet_port = 0;
int queue_count = 0;
- IP_Address peer_addr;
+ IPAddress peer_addr;
int peer_port = 0;
bool connected = false;
bool blocking = true;
@@ -70,28 +70,29 @@ protected:
public:
void set_blocking_mode(bool p_enable);
- Error listen(int p_port, const IP_Address &p_bind_address = IP_Address("*"), int p_recv_buffer_size = 65536);
+ Error bind(int p_port, const IPAddress &p_bind_address = IPAddress("*"), int p_recv_buffer_size = 65536);
void close();
Error wait();
- bool is_listening() const;
+ bool is_bound() const;
- Error connect_shared_socket(Ref<NetSocket> p_sock, IP_Address p_ip, uint16_t p_port, UDPServer *ref); // Used by UDPServer
+ Error connect_shared_socket(Ref<NetSocket> p_sock, IPAddress p_ip, uint16_t p_port, UDPServer *ref); // Used by UDPServer
void disconnect_shared_socket(); // Used by UDPServer
- Error store_packet(IP_Address p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size); // Used internally and by UDPServer
- Error connect_to_host(const IP_Address &p_host, int p_port);
+ Error store_packet(IPAddress p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size); // Used internally and by UDPServer
+ Error connect_to_host(const IPAddress &p_host, int p_port);
bool is_connected_to_host() const;
- IP_Address get_packet_address() const;
+ IPAddress get_packet_address() const;
int get_packet_port() const;
- void set_dest_address(const IP_Address &p_address, int p_port);
+ int get_local_port() const;
+ void set_dest_address(const IPAddress &p_address, int p_port);
Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
int get_available_packet_count() const override;
int get_max_packet_size() const override;
void set_broadcast_enabled(bool p_enabled);
- Error join_multicast_group(IP_Address p_multi_address, String p_if_name);
- Error leave_multicast_group(IP_Address p_multi_address, String p_if_name);
+ Error join_multicast_group(IPAddress p_multi_address, String p_if_name);
+ Error leave_multicast_group(IPAddress p_multi_address, String p_if_name);
PacketPeerUDP();
~PacketPeerUDP();
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index a0697ca18b..806a95398f 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -31,9 +31,9 @@
#include "pck_packer.h"
#include "core/crypto/crypto_core.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
-#include "core/os/file_access.h"
#include "core/version.h"
static int _get_pad(int p_alignment, int p_n) {
@@ -120,7 +120,7 @@ Error PCKPacker::add_file(const String &p_file, const String &p_src, bool p_encr
pf.path = p_file;
pf.src_path = p_src;
pf.ofs = ofs;
- pf.size = f->get_len();
+ pf.size = f->get_length();
Vector<uint8_t> data = FileAccess::get_file_as_array(p_src);
{
@@ -236,7 +236,7 @@ Error PCKPacker::flush(bool p_verbose) {
}
while (to_write > 0) {
- int read = src->get_buffer(buf, MIN(to_write, buf_max));
+ uint64_t read = src->get_buffer(buf, MIN(to_write, buf_max));
ftmp->store_buffer(buf, read);
to_write -= read;
}
diff --git a/core/io/pck_packer.h b/core/io/pck_packer.h
index dec8f8748d..3d2ce8f240 100644
--- a/core/io/pck_packer.h
+++ b/core/io/pck_packer.h
@@ -31,12 +31,12 @@
#ifndef PCK_PACKER_H
#define PCK_PACKER_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class FileAccess;
-class PCKPacker : public Reference {
- GDCLASS(PCKPacker, Reference);
+class PCKPacker : public RefCounted {
+ GDCLASS(PCKPacker, RefCounted);
FileAccess *file = nullptr;
int alignment = 0;
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index 8560e2abc7..b970e85c99 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -31,9 +31,9 @@
#include "resource.h"
#include "core/core_string_names.h"
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "scene/main/node.h" //only so casting works
@@ -110,6 +110,12 @@ String Resource::get_name() const {
return name;
}
+void Resource::update_configuration_warning() {
+ if (_update_configuration_warning) {
+ _update_configuration_warning();
+ }
+}
+
bool Resource::editor_can_reload_from_file() {
return true; //by default yes
}
@@ -320,6 +326,7 @@ void Resource::setup_local_to_scene() {
}
Node *(*Resource::_get_local_scene_func)() = nullptr;
+void (*Resource::_update_configuration_warning)() = nullptr;
void Resource::set_as_translation_remapped(bool p_remapped) {
if (remapped_list.in_list() == p_remapped) {
diff --git a/core/io/resource.h b/core/io/resource.h
index ae18ac0c8a..028fed1c6e 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -32,7 +32,7 @@
#define RESOURCE_H
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/safe_refcount.h"
#include "core/templates/self_list.h"
@@ -43,8 +43,8 @@ public:
\
private:
-class Resource : public Reference {
- GDCLASS(Resource, Reference);
+class Resource : public RefCounted {
+ GDCLASS(Resource, RefCounted);
OBJ_CATEGORY("Resources");
public:
@@ -88,7 +88,9 @@ protected:
public:
static Node *(*_get_local_scene_func)(); //used by editor
+ static void (*_update_configuration_warning)(); //used by editor
+ void update_configuration_warning();
virtual bool editor_can_reload_from_file();
virtual void reset_state(); //for resources that use variable amount of properties, either via _validate_property or _get_property_list, this function needs to be implemented to correctly clear state
virtual Error copy_from(const Ref<Resource> &p_resource);
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index c4eb2a20bb..f83ba30514 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -31,10 +31,10 @@
#include "resource_format_binary.h"
#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
#include "core/io/file_access_compressed.h"
#include "core/io/image.h"
#include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
#include "core/version.h"
//#define print_bl(m_what) print_line(m_what)
@@ -51,7 +51,7 @@ enum {
VARIANT_RECT2 = 11,
VARIANT_VECTOR3 = 12,
VARIANT_PLANE = 13,
- VARIANT_QUAT = 14,
+ VARIANT_QUATERNION = 14,
VARIANT_AABB = 15,
VARIANT_MATRIX3 = 16,
VARIANT_TRANSFORM = 17,
@@ -199,8 +199,8 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
v.d = f->get_real();
r_v = v;
} break;
- case VARIANT_QUAT: {
- Quat v;
+ case VARIANT_QUATERNION: {
+ Quaternion v;
v.x = f->get_real();
v.y = f->get_real();
v.z = f->get_real();
@@ -245,7 +245,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
} break;
case VARIANT_TRANSFORM: {
- Transform v;
+ Transform3D v;
v.basis.elements[0].x = f->get_real();
v.basis.elements[0].y = f->get_real();
v.basis.elements[0].z = f->get_real();
@@ -851,7 +851,7 @@ void ResourceLoaderBinary::open(FileAccess *p_f) {
bool big_endian = f->get_32();
bool use_real64 = f->get_32();
- f->set_endian_swap(big_endian != 0); //read big endian if saved as big endian
+ f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
uint32_t ver_major = f->get_32();
uint32_t ver_minor = f->get_32();
@@ -948,7 +948,7 @@ String ResourceLoaderBinary::recognize(FileAccess *p_f) {
bool big_endian = f->get_32();
f->get_32(); // use_real64
- f->set_endian_swap(big_endian != 0); //read big endian if saved as big endian
+ f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
uint32_t ver_major = f->get_32();
f->get_32(); // ver_minor
@@ -1097,13 +1097,13 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
bool big_endian = f->get_32();
bool use_real64 = f->get_32();
- f->set_endian_swap(big_endian != 0); //read big endian if saved as big endian
+ f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
#ifdef BIG_ENDIAN_ENABLED
fw->store_32(!big_endian);
#else
fw->store_32(big_endian);
#endif
- fw->set_endian_swap(big_endian != 0);
+ fw->set_big_endian(big_endian != 0);
fw->store_32(use_real64); //use real64
uint32_t ver_major = f->get_32();
@@ -1157,8 +1157,8 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
save_ustring(fw, get_ustring(f)); //type
- size_t md_ofs = f->get_position();
- size_t importmd_ofs = f->get_64();
+ uint64_t md_ofs = f->get_position();
+ uint64_t importmd_ofs = f->get_64();
fw->store_64(0); //metadata offset
for (int i = 0; i < 14; i++) {
@@ -1371,9 +1371,9 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.d);
} break;
- case Variant::QUAT: {
- f->store_32(VARIANT_QUAT);
- Quat val = p_property;
+ case Variant::QUATERNION: {
+ f->store_32(VARIANT_QUATERNION);
+ Quaternion val = p_property;
f->store_real(val.x);
f->store_real(val.y);
f->store_real(val.z);
@@ -1416,9 +1416,9 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.elements[2].z);
} break;
- case Variant::TRANSFORM: {
+ case Variant::TRANSFORM3D: {
f->store_32(VARIANT_TRANSFORM);
- Transform val = p_property;
+ Transform3D val = p_property;
f->store_real(val.basis.elements[0].x);
f->store_real(val.basis.elements[0].y);
f->store_real(val.basis.elements[0].z);
@@ -1798,7 +1798,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
if (big_endian) {
f->store_32(1);
- f->set_endian_swap(true);
+ f->set_big_endian(true);
} else {
f->store_32(0);
}
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 3592bbdbc4..abc7403935 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -31,9 +31,9 @@
#ifndef RESOURCE_FORMAT_BINARY_H
#define RESOURCE_FORMAT_BINARY_H
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
class ResourceLoaderBinary {
bool translation_remapped = false;
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index 5ca0eb884a..b503655edd 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -192,6 +192,34 @@ bool ResourceFormatImporter::recognize_path(const String &p_path, const String &
return FileAccess::exists(p_path + ".import");
}
+Error ResourceFormatImporter::get_import_order_threads_and_importer(const String &p_path, int &r_order, bool &r_can_threads, String &r_importer) const {
+ r_order = 0;
+ r_importer = "";
+
+ r_can_threads = false;
+ Ref<ResourceImporter> importer;
+
+ if (FileAccess::exists(p_path + ".import")) {
+ PathAndType pat;
+ Error err = _get_path_and_type(p_path, pat);
+
+ if (err == OK) {
+ importer = get_importer_by_name(pat.importer);
+ }
+ } else {
+ importer = get_importer_by_extension(p_path.get_extension().to_lower());
+ }
+
+ if (importer.is_valid()) {
+ r_order = importer->get_import_order();
+ r_importer = importer->get_importer_name();
+ r_can_threads = importer->can_import_threaded();
+ return OK;
+ } else {
+ return ERR_INVALID_PARAMETER;
+ }
+}
+
int ResourceFormatImporter::get_import_order(const String &p_path) const {
Ref<ResourceImporter> importer;
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index 91efec5534..2ceeb176e5 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -72,6 +72,8 @@ public:
virtual int get_import_order(const String &p_path) const;
+ Error get_import_order_threads_and_importer(const String &p_path, int &r_order, bool &r_can_threads, String &r_importer) const;
+
String get_internal_resource_path(const String &p_path) const;
void get_internal_resource_path_list(const String &p_path, List<String> *r_paths);
@@ -91,8 +93,8 @@ public:
ResourceFormatImporter();
};
-class ResourceImporter : public Reference {
- GDCLASS(ResourceImporter, Reference);
+class ResourceImporter : public RefCounted {
+ GDCLASS(ResourceImporter, RefCounted);
public:
virtual String get_importer_name() const = 0;
@@ -115,6 +117,9 @@ public:
ImportOption() {}
};
+ virtual bool has_advanced_options() const { return false; }
+ virtual void show_advanced_options(const String &p_path) {}
+
virtual int get_preset_count() const { return 0; }
virtual String get_preset_name(int p_idx) const { return String(); }
@@ -123,6 +128,9 @@ public:
virtual String get_option_group_file() const { return String(); }
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) = 0;
+ virtual bool can_import_threaded() const { return true; }
+ virtual void import_threaded_begin() {}
+ virtual void import_threaded_end() {}
virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant>> &p_source_file_options, const Map<String, String> &p_base_paths) { return ERR_UNAVAILABLE; }
virtual bool are_import_settings_valid(const String &p_path) const { return true; }
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index dcf71bb4a9..9839a563fd 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -31,8 +31,8 @@
#include "resource_loader.h"
#include "core/config/project_settings.h"
+#include "core/io/file_access.h"
#include "core/io/resource_importer.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
@@ -114,25 +114,24 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions)
}
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+ // Check user-defined loader if there's any. Hard fail if it returns an error.
if (get_script_instance() && get_script_instance()->has_method("load")) {
Variant res = get_script_instance()->call("load", p_path, p_original_path, p_use_sub_threads, p_cache_mode);
- if (res.get_type() == Variant::INT) {
+ if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
*r_error = (Error)res.operator int64_t();
}
-
- } else {
+ return RES();
+ } else { // Success, pass on result.
if (r_error) {
*r_error = OK;
}
return res;
}
-
- return res;
}
- ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "', ResourceFormatLoader::load was not implemented for this resource type.");
+ ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type.");
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
@@ -355,7 +354,7 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
ThreadLoadTask &load_task = thread_load_tasks[local_path];
- if (load_task.resource.is_null()) { //needs to be loaded in thread
+ if (load_task.resource.is_null()) { //needs to be loaded in thread
load_task.semaphore = memnew(Semaphore);
if (thread_loading_count < thread_load_max) {
@@ -868,7 +867,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
continue;
}
- String l = res_remaps[i].right(split + 1).strip_edges();
+ String l = res_remaps[i].substr(split + 1).strip_edges();
if (l == locale) { // Exact match.
new_path = res_remaps[i].left(split);
break;
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 914d988caa..c656b9a69c 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -35,8 +35,8 @@
#include "core/os/semaphore.h"
#include "core/os/thread.h"
-class ResourceFormatLoader : public Reference {
- GDCLASS(ResourceFormatLoader, Reference);
+class ResourceFormatLoader : public RefCounted {
+ GDCLASS(ResourceFormatLoader, RefCounted);
public:
enum CacheMode {
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 7ebc7f34b3..f7ddea7266 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -30,9 +30,9 @@
#include "resource_saver.h"
#include "core/config/project_settings.h"
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
-#include "core/os/file_access.h"
Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS];
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 2c9e8f1aa3..07154aac4d 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -33,8 +33,8 @@
#include "core/io/resource.h"
-class ResourceFormatSaver : public Reference {
- GDCLASS(ResourceFormatSaver, Reference);
+class ResourceFormatSaver : public RefCounted {
+ GDCLASS(ResourceFormatSaver, RefCounted);
protected:
static void _bind_methods();
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index 8407d55196..ee5e9eca0c 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -108,8 +108,8 @@ Array StreamPeer::_get_partial_data(int p_bytes) {
return ret;
}
-void StreamPeer::set_big_endian(bool p_enable) {
- big_endian = p_enable;
+void StreamPeer::set_big_endian(bool p_big_endian) {
+ big_endian = p_big_endian;
}
bool StreamPeer::is_big_endian_enabled() const {
@@ -433,7 +433,7 @@ Error StreamPeerBuffer::put_data(const uint8_t *p_data, int p_bytes) {
}
uint8_t *w = data.ptrw();
- copymem(&w[pointer], p_data, p_bytes);
+ memcpy(&w[pointer], p_data, p_bytes);
pointer += p_bytes;
return OK;
@@ -466,7 +466,7 @@ Error StreamPeerBuffer::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_
}
const uint8_t *r = data.ptr();
- copymem(p_buffer, r + pointer, r_received);
+ memcpy(p_buffer, r + pointer, r_received);
pointer += r_received;
// FIXME: return what? OK or ERR_*
diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h
index dadedbd2dc..effc3850af 100644
--- a/core/io/stream_peer.h
+++ b/core/io/stream_peer.h
@@ -31,10 +31,10 @@
#ifndef STREAM_PEER_H
#define STREAM_PEER_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class StreamPeer : public Reference {
- GDCLASS(StreamPeer, Reference);
+class StreamPeer : public RefCounted {
+ GDCLASS(StreamPeer, RefCounted);
OBJ_CATEGORY("Networking");
protected:
@@ -58,7 +58,7 @@ public:
virtual int get_available_bytes() const = 0;
- void set_big_endian(bool p_enable);
+ void set_big_endian(bool p_big_endian);
bool is_big_endian_enabled() const;
void put_8(int8_t p_val);
diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp
index 760710a9eb..5b794274ca 100644
--- a/core/io/stream_peer_tcp.cpp
+++ b/core/io/stream_peer_tcp.cpp
@@ -56,7 +56,7 @@ Error StreamPeerTCP::_poll_connection() {
return ERR_CONNECTION_ERROR;
}
-void StreamPeerTCP::accept_socket(Ref<NetSocket> p_sock, IP_Address p_host, uint16_t p_port) {
+void StreamPeerTCP::accept_socket(Ref<NetSocket> p_sock, IPAddress p_host, uint16_t p_port) {
_sock = p_sock;
_sock->set_blocking_enabled(false);
@@ -67,21 +67,40 @@ void StreamPeerTCP::accept_socket(Ref<NetSocket> p_sock, IP_Address p_host, uint
peer_port = p_port;
}
-Error StreamPeerTCP::connect_to_host(const IP_Address &p_host, uint16_t p_port) {
+Error StreamPeerTCP::bind(int p_port, const IPAddress &p_host) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
- ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
- Error err;
IP::Type ip_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+ if (p_host.is_wildcard()) {
+ ip_type = IP::TYPE_ANY;
+ }
+ Error err = _sock->open(NetSocket::TYPE_TCP, ip_type);
+ if (err != OK) {
+ return err;
+ }
+ _sock->set_blocking_enabled(false);
+ return _sock->bind(p_host, p_port);
+}
- err = _sock->open(NetSocket::TYPE_TCP, ip_type);
- ERR_FAIL_COND_V(err != OK, FAILED);
+Error StreamPeerTCP::connect_to_host(const IPAddress &p_host, int p_port) {
+ ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V(status != STATUS_NONE, ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_port < 1 || p_port > 65535, ERR_INVALID_PARAMETER, "The remote port number must be between 1 and 65535 (inclusive).");
- _sock->set_blocking_enabled(false);
+ if (!_sock->is_open()) {
+ IP::Type ip_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+ Error err = _sock->open(NetSocket::TYPE_TCP, ip_type);
+ if (err != OK) {
+ return err;
+ }
+ _sock->set_blocking_enabled(false);
+ }
timeout = OS::get_singleton()->get_ticks_msec() + (((uint64_t)GLOBAL_GET("network/limits/tcp/connect_timeout_seconds")) * 1000);
- err = _sock->connect_to_host(p_host, p_port);
+ Error err = _sock->connect_to_host(p_host, p_port);
if (err == OK) {
status = STATUS_CONNECTED;
@@ -264,7 +283,7 @@ void StreamPeerTCP::disconnect_from_host() {
timeout = 0;
status = STATUS_NONE;
- peer_host = IP_Address();
+ peer_host = IPAddress();
peer_port = 0;
}
@@ -296,16 +315,22 @@ int StreamPeerTCP::get_available_bytes() const {
return _sock->get_available_bytes();
}
-IP_Address StreamPeerTCP::get_connected_host() const {
+IPAddress StreamPeerTCP::get_connected_host() const {
return peer_host;
}
-uint16_t StreamPeerTCP::get_connected_port() const {
+int StreamPeerTCP::get_connected_port() const {
return peer_port;
}
+int StreamPeerTCP::get_local_port() const {
+ uint16_t local_port;
+ _sock->get_socket_address(nullptr, &local_port);
+ return local_port;
+}
+
Error StreamPeerTCP::_connect(const String &p_address, int p_port) {
- IP_Address ip;
+ IPAddress ip;
if (p_address.is_valid_ip_address()) {
ip = p_address;
} else {
@@ -319,11 +344,13 @@ Error StreamPeerTCP::_connect(const String &p_address, int p_port) {
}
void StreamPeerTCP::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("bind", "port", "host"), &StreamPeerTCP::bind, DEFVAL("*"));
ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port"), &StreamPeerTCP::_connect);
ClassDB::bind_method(D_METHOD("is_connected_to_host"), &StreamPeerTCP::is_connected_to_host);
ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerTCP::get_status);
ClassDB::bind_method(D_METHOD("get_connected_host"), &StreamPeerTCP::get_connected_host);
ClassDB::bind_method(D_METHOD("get_connected_port"), &StreamPeerTCP::get_connected_port);
+ ClassDB::bind_method(D_METHOD("get_local_port"), &StreamPeerTCP::get_local_port);
ClassDB::bind_method(D_METHOD("disconnect_from_host"), &StreamPeerTCP::disconnect_from_host);
ClassDB::bind_method(D_METHOD("set_no_delay", "enabled"), &StreamPeerTCP::set_no_delay);
diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h
index 10b90908d4..a2a7f447d8 100644
--- a/core/io/stream_peer_tcp.h
+++ b/core/io/stream_peer_tcp.h
@@ -52,7 +52,7 @@ protected:
Ref<NetSocket> _sock;
uint64_t timeout = 0;
Status status = STATUS_NONE;
- IP_Address peer_host;
+ IPAddress peer_host;
uint16_t peer_port = 0;
Error _connect(const String &p_address, int p_port);
@@ -63,12 +63,14 @@ protected:
static void _bind_methods();
public:
- void accept_socket(Ref<NetSocket> p_sock, IP_Address p_host, uint16_t p_port);
+ void accept_socket(Ref<NetSocket> p_sock, IPAddress p_host, uint16_t p_port);
- Error connect_to_host(const IP_Address &p_host, uint16_t p_port);
+ Error bind(int p_port, const IPAddress &p_host);
+ Error connect_to_host(const IPAddress &p_host, int p_port);
bool is_connected_to_host() const;
- IP_Address get_connected_host() const;
- uint16_t get_connected_port() const;
+ IPAddress get_connected_host() const;
+ int get_connected_port() const;
+ int get_local_port() const;
void disconnect_from_host();
int get_available_bytes() const override;
diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp
index 323d2bbd7f..b760a9ef80 100644
--- a/core/io/tcp_server.cpp
+++ b/core/io/tcp_server.cpp
@@ -30,18 +30,20 @@
#include "tcp_server.h"
-void TCP_Server::_bind_methods() {
- ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &TCP_Server::listen, DEFVAL("*"));
- ClassDB::bind_method(D_METHOD("is_connection_available"), &TCP_Server::is_connection_available);
- ClassDB::bind_method(D_METHOD("is_listening"), &TCP_Server::is_listening);
- ClassDB::bind_method(D_METHOD("take_connection"), &TCP_Server::take_connection);
- ClassDB::bind_method(D_METHOD("stop"), &TCP_Server::stop);
+void TCPServer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &TCPServer::listen, DEFVAL("*"));
+ ClassDB::bind_method(D_METHOD("is_connection_available"), &TCPServer::is_connection_available);
+ ClassDB::bind_method(D_METHOD("is_listening"), &TCPServer::is_listening);
+ ClassDB::bind_method(D_METHOD("get_local_port"), &TCPServer::get_local_port);
+ ClassDB::bind_method(D_METHOD("take_connection"), &TCPServer::take_connection);
+ ClassDB::bind_method(D_METHOD("stop"), &TCPServer::stop);
}
-Error TCP_Server::listen(uint16_t p_port, const IP_Address &p_bind_address) {
+Error TCPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
Error err;
IP::Type ip_type = IP::TYPE_ANY;
@@ -74,13 +76,19 @@ Error TCP_Server::listen(uint16_t p_port, const IP_Address &p_bind_address) {
return OK;
}
-bool TCP_Server::is_listening() const {
+int TCPServer::get_local_port() const {
+ uint16_t local_port;
+ _sock->get_socket_address(nullptr, &local_port);
+ return local_port;
+}
+
+bool TCPServer::is_listening() const {
ERR_FAIL_COND_V(!_sock.is_valid(), false);
return _sock->is_open();
}
-bool TCP_Server::is_connection_available() const {
+bool TCPServer::is_connection_available() const {
ERR_FAIL_COND_V(!_sock.is_valid(), false);
if (!_sock->is_open()) {
@@ -91,14 +99,14 @@ bool TCP_Server::is_connection_available() const {
return (err == OK);
}
-Ref<StreamPeerTCP> TCP_Server::take_connection() {
+Ref<StreamPeerTCP> TCPServer::take_connection() {
Ref<StreamPeerTCP> conn;
if (!is_connection_available()) {
return conn;
}
Ref<NetSocket> ns;
- IP_Address ip;
+ IPAddress ip;
uint16_t port = 0;
ns = _sock->accept(ip, port);
if (!ns.is_valid()) {
@@ -110,16 +118,16 @@ Ref<StreamPeerTCP> TCP_Server::take_connection() {
return conn;
}
-void TCP_Server::stop() {
+void TCPServer::stop() {
if (_sock.is_valid()) {
_sock->close();
}
}
-TCP_Server::TCP_Server() :
+TCPServer::TCPServer() :
_sock(Ref<NetSocket>(NetSocket::create())) {
}
-TCP_Server::~TCP_Server() {
+TCPServer::~TCPServer() {
stop();
}
diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h
index f06ddd2d99..10985a04d5 100644
--- a/core/io/tcp_server.h
+++ b/core/io/tcp_server.h
@@ -36,8 +36,8 @@
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
-class TCP_Server : public Reference {
- GDCLASS(TCP_Server, Reference);
+class TCPServer : public RefCounted {
+ GDCLASS(TCPServer, RefCounted);
protected:
enum {
@@ -48,15 +48,16 @@ protected:
static void _bind_methods();
public:
- Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*"));
+ Error listen(uint16_t p_port, const IPAddress &p_bind_address = IPAddress("*"));
+ int get_local_port() const;
bool is_listening() const;
bool is_connection_available() const;
Ref<StreamPeerTCP> take_connection();
void stop(); // Stop listening
- TCP_Server();
- ~TCP_Server();
+ TCPServer();
+ ~TCPServer();
};
#endif // TCP_SERVER_H
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 9adf912224..83d575cee8 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -30,7 +30,7 @@
#include "translation_loader_po.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/string/translation.h"
#include "core/string/translation_po.h"
diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h
index 36d33fcac3..c52820e60d 100644
--- a/core/io/translation_loader_po.h
+++ b/core/io/translation_loader_po.h
@@ -31,8 +31,8 @@
#ifndef TRANSLATION_LOADER_PO_H
#define TRANSLATION_LOADER_PO_H
+#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
#include "core/string/translation.h"
class TranslationLoaderPO : public ResourceFormatLoader {
diff --git a/core/io/udp_server.cpp b/core/io/udp_server.cpp
index f56fb431ef..6a1af0c2a9 100644
--- a/core/io/udp_server.cpp
+++ b/core/io/udp_server.cpp
@@ -34,6 +34,7 @@ void UDPServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &UDPServer::listen, DEFVAL("*"));
ClassDB::bind_method(D_METHOD("poll"), &UDPServer::poll);
ClassDB::bind_method(D_METHOD("is_connection_available"), &UDPServer::is_connection_available);
+ ClassDB::bind_method(D_METHOD("get_local_port"), &UDPServer::get_local_port);
ClassDB::bind_method(D_METHOD("is_listening"), &UDPServer::is_listening);
ClassDB::bind_method(D_METHOD("take_connection"), &UDPServer::take_connection);
ClassDB::bind_method(D_METHOD("stop"), &UDPServer::stop);
@@ -49,7 +50,7 @@ Error UDPServer::poll() {
}
Error err;
int read;
- IP_Address ip;
+ IPAddress ip;
uint16_t port;
while (true) {
err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
@@ -86,10 +87,11 @@ Error UDPServer::poll() {
return OK;
}
-Error UDPServer::listen(uint16_t p_port, const IP_Address &p_bind_address) {
+Error UDPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
Error err;
IP::Type ip_type = IP::TYPE_ANY;
@@ -112,11 +114,15 @@ Error UDPServer::listen(uint16_t p_port, const IP_Address &p_bind_address) {
stop();
return err;
}
- bind_address = p_bind_address;
- bind_port = p_port;
return OK;
}
+int UDPServer::get_local_port() const {
+ uint16_t local_port;
+ _sock->get_socket_address(nullptr, &local_port);
+ return local_port;
+}
+
bool UDPServer::is_listening() const {
ERR_FAIL_COND_V(!_sock.is_valid(), false);
@@ -162,7 +168,7 @@ Ref<PacketPeerUDP> UDPServer::take_connection() {
return peer.peer;
}
-void UDPServer::remove_peer(IP_Address p_ip, int p_port) {
+void UDPServer::remove_peer(IPAddress p_ip, int p_port) {
Peer peer;
peer.ip = p_ip;
peer.port = p_port;
@@ -176,8 +182,6 @@ void UDPServer::stop() {
if (_sock.is_valid()) {
_sock->close();
}
- bind_port = 0;
- bind_address = IP_Address();
List<Peer>::Element *E = peers.front();
while (E) {
E->get().peer->disconnect_shared_socket();
diff --git a/core/io/udp_server.h b/core/io/udp_server.h
index bbd2f951c9..e49a559c51 100644
--- a/core/io/udp_server.h
+++ b/core/io/udp_server.h
@@ -34,8 +34,8 @@
#include "core/io/net_socket.h"
#include "core/io/packet_peer_udp.h"
-class UDPServer : public Reference {
- GDCLASS(UDPServer, Reference);
+class UDPServer : public RefCounted {
+ GDCLASS(UDPServer, RefCounted);
protected:
enum {
@@ -44,7 +44,7 @@ protected:
struct Peer {
PacketPeerUDP *peer;
- IP_Address ip;
+ IPAddress ip;
uint16_t port = 0;
bool operator==(const Peer &p_other) const {
@@ -53,21 +53,18 @@ protected:
};
uint8_t recv_buffer[PACKET_BUFFER_SIZE];
- int bind_port = 0;
- IP_Address bind_address;
-
List<Peer> peers;
List<Peer> pending;
int max_pending_connections = 16;
Ref<NetSocket> _sock;
-
static void _bind_methods();
public:
- void remove_peer(IP_Address p_ip, int p_port);
- Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*"));
+ void remove_peer(IPAddress p_ip, int p_port);
+ Error listen(uint16_t p_port, const IPAddress &p_bind_address = IPAddress("*"));
Error poll();
+ int get_local_port() const;
bool is_listening() const;
bool is_connection_available() const;
void set_max_pending_connections(int p_max);
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index d5eb32513b..938d93a01b 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -75,7 +75,7 @@ void XMLParser::_parse_closing_xml_element() {
++P;
const char *pBeginClose = P;
- while (*P != '>') {
+ while (*P && *P != '>') {
++P;
}
@@ -83,7 +83,10 @@ void XMLParser::_parse_closing_xml_element() {
#ifdef DEBUG_XML
print_line("XML CLOSE: " + node_name);
#endif
- ++P;
+
+ if (*P) {
+ ++P;
+ }
}
void XMLParser::_ignore_definition() {
@@ -91,11 +94,14 @@ void XMLParser::_ignore_definition() {
char *F = P;
// move until end marked with '>' reached
- while (*P != '>') {
+ while (*P && *P != '>') {
++P;
}
node_name.parse_utf8(F, P - F);
- ++P;
+
+ if (*P) {
+ ++P;
+ }
}
bool XMLParser::_parse_cdata() {
@@ -113,6 +119,7 @@ bool XMLParser::_parse_cdata() {
}
if (!*P) {
+ node_name = "";
return true;
}
@@ -131,10 +138,9 @@ bool XMLParser::_parse_cdata() {
}
if (cDataEnd) {
- node_name = String::utf8(cDataBegin, (int)(cDataEnd - cDataBegin));
- } else {
- node_name = "";
+ cDataEnd = P;
}
+ node_name = String::utf8(cDataBegin, (int)(cDataEnd - cDataBegin));
#ifdef DEBUG_XML
print_line("XML CDATA: " + node_name);
#endif
@@ -146,24 +152,45 @@ void XMLParser::_parse_comment() {
node_type = NODE_COMMENT;
P += 1;
- char *pCommentBegin = P;
+ char *pEndOfInput = data + length;
+ char *pCommentBegin;
+ char *pCommentEnd;
- int count = 1;
-
- // move until end of comment reached
- while (count) {
- if (*P == '>') {
- --count;
- } else if (*P == '<') {
- ++count;
+ if (P + 1 < pEndOfInput && P[0] == '-' && P[1] == '-') {
+ // Comment, use '-->' as end.
+ pCommentBegin = P + 2;
+ for (pCommentEnd = pCommentBegin; pCommentEnd + 2 < pEndOfInput; pCommentEnd++) {
+ if (pCommentEnd[0] == '-' && pCommentEnd[1] == '-' && pCommentEnd[2] == '>') {
+ break;
+ }
+ }
+ if (pCommentEnd + 2 < pEndOfInput) {
+ P = pCommentEnd + 3;
+ } else {
+ P = pCommentEnd = pEndOfInput;
+ }
+ } else {
+ // Like document type definition, match angle brackets.
+ pCommentBegin = P;
+
+ int count = 1;
+ while (*P && count) {
+ if (*P == '>') {
+ --count;
+ } else if (*P == '<') {
+ ++count;
+ }
+ ++P;
}
- ++P;
+ if (count) {
+ pCommentEnd = P;
+ } else {
+ pCommentEnd = P - 1;
+ }
}
- P -= 3;
- node_name = String::utf8(pCommentBegin + 2, (int)(P - pCommentBegin - 2));
- P += 3;
+ node_name = String::utf8(pCommentBegin, (int)(pCommentEnd - pCommentBegin));
#ifdef DEBUG_XML
print_line("XML COMMENT: " + node_name);
#endif
@@ -178,14 +205,14 @@ void XMLParser::_parse_opening_xml_element() {
const char *startName = P;
// find end of element
- while (*P != '>' && !_is_white_space(*P)) {
+ while (*P && *P != '>' && !_is_white_space(*P)) {
++P;
}
const char *endName = P;
// find attributes
- while (*P != '>') {
+ while (*P && *P != '>') {
if (_is_white_space(*P)) {
++P;
} else {
@@ -195,10 +222,14 @@ void XMLParser::_parse_opening_xml_element() {
// read the attribute names
const char *attributeNameBegin = P;
- while (!_is_white_space(*P) && *P != '=') {
+ while (*P && !_is_white_space(*P) && *P != '=') {
++P;
}
+ if (!*P) {
+ break;
+ }
+
const char *attributeNameEnd = P;
++P;
@@ -209,7 +240,7 @@ void XMLParser::_parse_opening_xml_element() {
}
if (!*P) { // malformatted xml file
- return;
+ break;
}
const char attributeQuoteChar = *P;
@@ -221,12 +252,10 @@ void XMLParser::_parse_opening_xml_element() {
++P;
}
- if (!*P) { // malformatted xml file
- return;
- }
-
const char *attributeValueEnd = P;
- ++P;
+ if (*P) {
+ ++P;
+ }
Attribute attr;
attr.name = String::utf8(attributeNameBegin,
@@ -258,7 +287,9 @@ void XMLParser::_parse_opening_xml_element() {
print_line("XML OPEN: " + node_name);
#endif
- ++P;
+ if (*P) {
+ ++P;
+ }
}
void XMLParser::_parse_current_node() {
@@ -270,10 +301,6 @@ void XMLParser::_parse_current_node() {
++P;
}
- if (!*P) {
- return;
- }
-
if (P - start > 0) {
// we found some text, store it
if (_set_text(start, P)) {
@@ -281,6 +308,10 @@ void XMLParser::_parse_current_node() {
}
}
+ if (!*P) {
+ return;
+ }
+
++P;
// based on current token, parse and report next element
@@ -433,7 +464,7 @@ Error XMLParser::open_buffer(const Vector<uint8_t> &p_buffer) {
length = p_buffer.size();
data = memnew_arr(char, length + 1);
- copymem(data, p_buffer.ptr(), length);
+ memcpy(data, p_buffer.ptr(), length);
data[length] = 0;
P = data;
return OK;
@@ -445,7 +476,7 @@ Error XMLParser::open(const String &p_path) {
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'.");
- length = file->get_len();
+ length = file->get_length();
ERR_FAIL_COND_V(length < 1, ERR_FILE_CORRUPT);
if (data) {
diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h
index 847edf958d..1113cce715 100644
--- a/core/io/xml_parser.h
+++ b/core/io/xml_parser.h
@@ -31,8 +31,8 @@
#ifndef XML_PARSER_H
#define XML_PARSER_H
-#include "core/object/reference.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
+#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"
@@ -40,8 +40,8 @@
Based on irrXML (see their zlib license). Added mainly for compatibility with their Collada loader.
*/
-class XMLParser : public Reference {
- GDCLASS(XMLParser, Reference);
+class XMLParser : public RefCounted {
+ GDCLASS(XMLParser, RefCounted);
public:
//! Enumeration of all supported source text file formats
@@ -80,7 +80,6 @@ private:
Vector<Attribute> attributes;
- String _replace_special_characters(const String &origstr);
bool _set_text(char *start, char *end);
void _parse_closing_xml_element();
void _ignore_definition();
diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp
index 4b4a46e198..fb4c76aa7a 100644
--- a/core/io/zip_io.cpp
+++ b/core/io/zip_io.cpp
@@ -30,8 +30,6 @@
#include "zip_io.h"
-#include "core/os/copymem.h"
-
void *zipio_open(void *data, const char *p_fname, int mode) {
FileAccess *&f = *(FileAccess **)data;
@@ -70,13 +68,13 @@ long zipio_tell(voidpf opaque, voidpf stream) {
long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
FileAccess *f = *(FileAccess **)opaque;
- int pos = offset;
+ uint64_t pos = offset;
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
- pos = f->get_len() + offset;
+ pos = f->get_length() + offset;
break;
default:
break;
@@ -103,7 +101,7 @@ int zipio_testerror(voidpf opaque, voidpf stream) {
voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
voidpf ptr = memalloc(items * size);
- zeromem(ptr, items * size);
+ memset(ptr, 0, items * size);
return ptr;
}
diff --git a/core/io/zip_io.h b/core/io/zip_io.h
index 52691c65e9..776473bfa1 100644
--- a/core/io/zip_io.h
+++ b/core/io/zip_io.h
@@ -31,7 +31,7 @@
#ifndef ZIP_IO_H
#define ZIP_IO_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
// Not directly used in this header, but assumed available in downstream users
// like platform/*/export/export.cpp. Could be fixed, but probably better to have
diff --git a/core/math/a_star.h b/core/math/a_star.h
index 4c61abd91c..44758cb046 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -31,7 +31,7 @@
#ifndef A_STAR_H
#define A_STAR_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/oa_hash_map.h"
/**
@@ -40,8 +40,8 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-class AStar : public Reference {
- GDCLASS(AStar, Reference);
+class AStar : public RefCounted {
+ GDCLASS(AStar, RefCounted);
friend class AStar2D;
struct Point {
@@ -157,8 +157,8 @@ public:
~AStar();
};
-class AStar2D : public Reference {
- GDCLASS(AStar2D, Reference);
+class AStar2D : public RefCounted {
+ GDCLASS(AStar2D, RefCounted);
AStar astar;
bool _solve(AStar::Point *begin_point, AStar::Point *end_point);
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index cc2b7c6611..7489da34d9 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -31,7 +31,6 @@
#include "basis.h"
#include "core/math/math_funcs.h"
-#include "core/os/copymem.h"
#include "core/string/print_string.h"
#define cofac(row1, col1, row2, col2) \
@@ -110,7 +109,7 @@ bool Basis::is_diagonal() const {
}
bool Basis::is_rotation() const {
- return Math::is_equal_approx(determinant(), 1, UNIT_EPSILON) && is_orthogonal();
+ return Math::is_equal_approx(determinant(), 1, (real_t)UNIT_EPSILON) && is_orthogonal();
}
#ifdef MATH_CHECKS
@@ -346,12 +345,12 @@ void Basis::rotate(const Vector3 &p_euler) {
*this = rotated(p_euler);
}
-Basis Basis::rotated(const Quat &p_quat) const {
- return Basis(p_quat) * (*this);
+Basis Basis::rotated(const Quaternion &p_quaternion) const {
+ return Basis(p_quaternion) * (*this);
}
-void Basis::rotate(const Quat &p_quat) {
- *this = rotated(p_quat);
+void Basis::rotate(const Quaternion &p_quaternion) {
+ *this = rotated(p_quaternion);
}
Vector3 Basis::get_rotation_euler() const {
@@ -368,7 +367,7 @@ Vector3 Basis::get_rotation_euler() const {
return m.get_euler();
}
-Quat Basis::get_rotation_quat() const {
+Quaternion Basis::get_rotation_quaternion() const {
// Assumes that the matrix can be decomposed into a proper rotation and scaling matrix as M = R.S,
// and returns the Euler angles corresponding to the rotation part, complementing get_scale().
// See the comment in get_scale() for further information.
@@ -379,7 +378,7 @@ Quat Basis::get_rotation_quat() const {
m.scale(Vector3(-1, -1, -1));
}
- return m.get_quat();
+ return m.get_quaternion();
}
void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const {
@@ -771,9 +770,9 @@ Basis::operator String() const {
return mtx;
}
-Quat Basis::get_quat() const {
+Quaternion Basis::get_quaternion() const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_rotation(), Quat(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quat() or call orthonormalized() instead.");
+ ERR_FAIL_COND_V_MSG(!is_rotation(), Quaternion(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quaternion() or call orthonormalized() instead.");
#endif
/* Allow getting a quaternion from an unnormalized transform */
Basis m = *this;
@@ -804,7 +803,7 @@ Quat Basis::get_quat() const {
temp[k] = (m.elements[k][i] + m.elements[i][k]) * s;
}
- return Quat(temp[0], temp[1], temp[2], temp[3]);
+ return Quaternion(temp[0], temp[1], temp[2], temp[3]);
}
static const Basis _ortho_bases[24] = {
@@ -946,13 +945,13 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
r_angle = angle;
}
-void Basis::set_quat(const Quat &p_quat) {
- real_t d = p_quat.length_squared();
+void Basis::set_quaternion(const Quaternion &p_quaternion) {
+ real_t d = p_quaternion.length_squared();
real_t s = 2.0 / d;
- real_t xs = p_quat.x * s, ys = p_quat.y * s, zs = p_quat.z * s;
- real_t wx = p_quat.w * xs, wy = p_quat.w * ys, wz = p_quat.w * zs;
- real_t xx = p_quat.x * xs, xy = p_quat.x * ys, xz = p_quat.x * zs;
- real_t yy = p_quat.y * ys, yz = p_quat.y * zs, zz = p_quat.z * zs;
+ real_t xs = p_quaternion.x * s, ys = p_quaternion.y * s, zs = p_quaternion.z * s;
+ real_t wx = p_quaternion.w * xs, wy = p_quaternion.w * ys, wz = p_quaternion.w * zs;
+ real_t xx = p_quaternion.x * xs, xy = p_quaternion.x * ys, xz = p_quaternion.x * zs;
+ real_t yy = p_quaternion.y * ys, yz = p_quaternion.y * zs, zz = p_quaternion.z * zs;
set(1.0 - (yy + zz), xy - wz, xz + wy,
xy + wz, 1.0 - (xx + zz), yz - wx,
xz - wy, yz + wx, 1.0 - (xx + yy));
@@ -998,9 +997,9 @@ void Basis::set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale) {
rotate(p_euler);
}
-void Basis::set_quat_scale(const Quat &p_quat, const Vector3 &p_scale) {
+void Basis::set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale) {
set_diagonal(p_scale);
- rotate(p_quat);
+ rotate(p_quaternion);
}
void Basis::set_diagonal(const Vector3 &p_diag) {
@@ -1019,8 +1018,8 @@ void Basis::set_diagonal(const Vector3 &p_diag) {
Basis Basis::slerp(const Basis &p_to, const real_t &p_weight) const {
//consider scale
- Quat from(*this);
- Quat to(p_to);
+ Quaternion from(*this);
+ Quaternion to(p_to);
Basis b(from.slerp(to, p_weight));
b.elements[0] *= Math::lerp(elements[0].length(), p_to.elements[0].length(), p_weight);
diff --git a/core/math/basis.h b/core/math/basis.h
index 56f6227313..3736047dd3 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -31,7 +31,7 @@
#ifndef BASIS_H
#define BASIS_H
-#include "core/math/quat.h"
+#include "core/math/quaternion.h"
#include "core/math/vector3.h"
class Basis {
@@ -79,13 +79,13 @@ public:
void rotate(const Vector3 &p_euler);
Basis rotated(const Vector3 &p_euler) const;
- void rotate(const Quat &p_quat);
- Basis rotated(const Quat &p_quat) const;
+ void rotate(const Quaternion &p_quaternion);
+ Basis rotated(const Quaternion &p_quaternion) const;
Vector3 get_rotation_euler() const;
void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const;
void get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const;
- Quat get_rotation_quat() const;
+ Quaternion get_rotation_quaternion() const;
Vector3 get_rotation() const { return get_rotation_euler(); };
Vector3 rotref_posscale_decomposition(Basis &rotref) const;
@@ -108,8 +108,8 @@ public:
Vector3 get_euler_zyx() const;
void set_euler_zyx(const Vector3 &p_euler);
- Quat get_quat() const;
- void set_quat(const Quat &p_quat);
+ Quaternion get_quaternion() const;
+ void set_quaternion(const Quaternion &p_quaternion);
Vector3 get_euler() const { return get_euler_yxz(); }
void set_euler(const Vector3 &p_euler) { set_euler_yxz(p_euler); }
@@ -132,7 +132,7 @@ public:
void set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale);
void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale);
- void set_quat_scale(const Quat &p_quat, const Vector3 &p_scale);
+ void set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale);
// transposed dot products
_FORCE_INLINE_ real_t tdotx(const Vector3 &v) const {
@@ -240,10 +240,10 @@ public:
#endif
Basis diagonalize();
- operator Quat() const { return get_quat(); }
+ operator Quaternion() const { return get_quaternion(); }
- Basis(const Quat &p_quat) { set_quat(p_quat); };
- Basis(const Quat &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); }
+ Basis(const Quaternion &p_quaternion) { set_quaternion(p_quaternion); };
+ Basis(const Quaternion &p_quaternion, const Vector3 &p_scale) { set_quaternion_scale(p_quaternion, p_scale); }
Basis(const Vector3 &p_euler) { set_euler(p_euler); }
Basis(const Vector3 &p_euler, const Vector3 &p_scale) { set_euler_scale(p_euler, p_scale); }
diff --git a/core/math/bvh.h b/core/math/bvh.h
new file mode 100644
index 0000000000..cefbc9b0db
--- /dev/null
+++ b/core/math/bvh.h
@@ -0,0 +1,695 @@
+/*************************************************************************/
+/* bvh.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BVH_H
+#define BVH_H
+
+// BVH
+// This class provides a wrapper around BVH tree, which contains most of the functionality
+// for a dynamic BVH with templated leaf size.
+// However BVH also adds facilities for pairing, to maintain compatibility with Godot 3.2.
+// Pairing is a collision pairing system, on top of the basic BVH.
+
+// Some notes on the use of BVH / Octree from Godot 3.2.
+// This is not well explained elsewhere.
+// The rendering tree mask and types that are sent to the BVH are NOT layer masks.
+// They are INSTANCE_TYPES (defined in visual_server.h), e.g. MESH, MULTIMESH, PARTICLES etc.
+// Thus the lights do no cull by layer mask in the BVH.
+
+// Layer masks are implemented in the renderers as a later step, and light_cull_mask appears to be
+// implemented in GLES3 but not GLES2. Layer masks are not yet implemented for directional lights.
+
+#include "bvh_tree.h"
+
+#define BVHTREE_CLASS BVH_Tree<T, 2, MAX_ITEMS, USE_PAIRS, Bounds, Point>
+
+template <class T, bool USE_PAIRS = false, int MAX_ITEMS = 32, class Bounds = AABB, class Point = Vector3>
+class BVH_Manager {
+public:
+ // note we are using uint32_t instead of BVHHandle, losing type safety, but this
+ // is for compatibility with octree
+ typedef void *(*PairCallback)(void *, uint32_t, T *, int, uint32_t, T *, int);
+ typedef void (*UnpairCallback)(void *, uint32_t, T *, int, uint32_t, T *, int, void *);
+
+ // these 2 are crucial for fine tuning, and can be applied manually
+ // see the variable declarations for more info.
+ void params_set_node_expansion(real_t p_value) {
+ if (p_value >= 0.0) {
+ tree._node_expansion = p_value;
+ tree._auto_node_expansion = false;
+ } else {
+ tree._auto_node_expansion = true;
+ }
+ }
+
+ void params_set_pairing_expansion(real_t p_value) {
+ if (p_value >= 0.0) {
+ tree._pairing_expansion = p_value;
+ tree._auto_pairing_expansion = false;
+ } else {
+ tree._auto_pairing_expansion = true;
+ }
+ }
+
+ void set_pair_callback(PairCallback p_callback, void *p_userdata) {
+ pair_callback = p_callback;
+ pair_callback_userdata = p_userdata;
+ }
+ void set_unpair_callback(UnpairCallback p_callback, void *p_userdata) {
+ unpair_callback = p_callback;
+ unpair_callback_userdata = p_userdata;
+ }
+
+ BVHHandle create(T *p_userdata, bool p_active, const Bounds &p_aabb = Bounds(), int p_subindex = 0, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t p_pairable_mask = 1) {
+ // not sure if absolutely necessary to flush collisions here. It will cost performance to, instead
+ // of waiting for update, so only uncomment this if there are bugs.
+ if (USE_PAIRS) {
+ //_check_for_collisions();
+ }
+
+#ifdef TOOLS_ENABLED
+ if (!USE_PAIRS) {
+ if (p_pairable) {
+ WARN_PRINT_ONCE("creating pairable item in BVH with USE_PAIRS set to false");
+ }
+ }
+#endif
+
+ BVHHandle h = tree.item_add(p_userdata, p_active, p_aabb, p_subindex, p_pairable, p_pairable_type, p_pairable_mask);
+
+ if (USE_PAIRS) {
+ // for safety initialize the expanded AABB
+ Bounds &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
+ expanded_aabb = p_aabb;
+ expanded_aabb.grow_by(tree._pairing_expansion);
+
+ // force a collision check no matter the AABB
+ if (p_active) {
+ _add_changed_item(h, p_aabb, false);
+ _check_for_collisions(true);
+ }
+ }
+
+ return h;
+ }
+
+ ////////////////////////////////////////////////////
+ // wrapper versions that use uint32_t instead of handle
+ // for backward compatibility. Less type safe
+ void move(uint32_t p_handle, const Bounds &p_aabb) {
+ BVHHandle h;
+ h.set(p_handle);
+ move(h, p_aabb);
+ }
+
+ void erase(uint32_t p_handle) {
+ BVHHandle h;
+ h.set(p_handle);
+ erase(h);
+ }
+
+ void force_collision_check(uint32_t p_handle) {
+ BVHHandle h;
+ h.set(p_handle);
+ force_collision_check(h);
+ }
+
+ bool activate(uint32_t p_handle, const Bounds &p_aabb, bool p_delay_collision_check = false) {
+ BVHHandle h;
+ h.set(p_handle);
+ return activate(h, p_aabb, p_delay_collision_check);
+ }
+
+ bool deactivate(uint32_t p_handle) {
+ BVHHandle h;
+ h.set(p_handle);
+ return deactivate(h);
+ }
+
+ void set_pairable(uint32_t p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
+ BVHHandle h;
+ h.set(p_handle);
+ set_pairable(h, p_pairable, p_pairable_type, p_pairable_mask, p_force_collision_check);
+ }
+
+ bool is_pairable(uint32_t p_handle) const {
+ BVHHandle h;
+ h.set(p_handle);
+ return item_is_pairable(h);
+ }
+ int get_subindex(uint32_t p_handle) const {
+ BVHHandle h;
+ h.set(p_handle);
+ return item_get_subindex(h);
+ }
+
+ T *get(uint32_t p_handle) const {
+ BVHHandle h;
+ h.set(p_handle);
+ return item_get_userdata(h);
+ }
+
+ ////////////////////////////////////////////////////
+
+ void move(BVHHandle p_handle, const Bounds &p_aabb) {
+ if (tree.item_move(p_handle, p_aabb)) {
+ if (USE_PAIRS) {
+ _add_changed_item(p_handle, p_aabb);
+ }
+ }
+ }
+
+ void erase(BVHHandle p_handle) {
+ // call unpair and remove all references to the item
+ // before deleting from the tree
+ if (USE_PAIRS) {
+ _remove_changed_item(p_handle);
+ }
+
+ tree.item_remove(p_handle);
+
+ _check_for_collisions(true);
+ }
+
+ // use in conjunction with activate if you have deferred the collision check, and
+ // set pairable has never been called.
+ // (deferred collision checks are a workaround for visual server for historical reasons)
+ void force_collision_check(BVHHandle p_handle) {
+ if (USE_PAIRS) {
+ // the aabb should already be up to date in the BVH
+ Bounds aabb;
+ item_get_AABB(p_handle, aabb);
+
+ // add it as changed even if aabb not different
+ _add_changed_item(p_handle, aabb, false);
+
+ // force an immediate full collision check, much like calls to set_pairable
+ _check_for_collisions(true);
+ }
+ }
+
+ // these should be read as set_visible for render trees,
+ // but generically this makes items add or remove from the
+ // tree internally, to speed things up by ignoring inactive items
+ bool activate(BVHHandle p_handle, const Bounds &p_aabb, bool p_delay_collision_check = false) {
+ // sending the aabb here prevents the need for the BVH to maintain
+ // a redundant copy of the aabb.
+ // returns success
+ if (tree.item_activate(p_handle, p_aabb)) {
+ if (USE_PAIRS) {
+ // in the special case of the render tree, when setting visibility we are using the combination of
+ // activate then set_pairable. This would case 2 sets of collision checks. For efficiency here we allow
+ // deferring to have a single collision check at the set_pairable call.
+ // Watch for bugs! This may cause bugs if set_pairable is not called.
+ if (!p_delay_collision_check) {
+ _add_changed_item(p_handle, p_aabb, false);
+
+ // force an immediate collision check, much like calls to set_pairable
+ _check_for_collisions(true);
+ }
+ }
+ return true;
+ }
+
+ return false;
+ }
+
+ bool deactivate(BVHHandle p_handle) {
+ // returns success
+ if (tree.item_deactivate(p_handle)) {
+ // call unpair and remove all references to the item
+ // before deleting from the tree
+ if (USE_PAIRS) {
+ _remove_changed_item(p_handle);
+
+ // force check for collisions, much like an erase was called
+ _check_for_collisions(true);
+ }
+ return true;
+ }
+
+ return false;
+ }
+
+ bool get_active(BVHHandle p_handle) const {
+ return tree.item_get_active(p_handle);
+ }
+
+ // call e.g. once per frame (this does a trickle optimize)
+ void update() {
+ tree.update();
+ _check_for_collisions();
+#ifdef BVH_INTEGRITY_CHECKS
+ tree.integrity_check_all();
+#endif
+ }
+
+ // this can be called more frequently than per frame if necessary
+ void update_collisions() {
+ _check_for_collisions();
+ }
+
+ // prefer calling this directly as type safe
+ void set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
+ // Returns true if the pairing state has changed.
+ bool state_changed = tree.item_set_pairable(p_handle, p_pairable, p_pairable_type, p_pairable_mask);
+
+ if (USE_PAIRS) {
+ // not sure if absolutely necessary to flush collisions here. It will cost performance to, instead
+ // of waiting for update, so only uncomment this if there are bugs.
+ //_check_for_collisions();
+
+ if ((p_force_collision_check || state_changed) && get_active(p_handle)) {
+ // when the pairable state changes, we need to force a collision check because newly pairable
+ // items may be in collision, and unpairable items might move out of collision.
+ // We cannot depend on waiting for the next update, because that may come much later.
+ Bounds aabb;
+ item_get_AABB(p_handle, aabb);
+
+ // passing false disables the optimization which prevents collision checks if
+ // the aabb hasn't changed
+ _add_changed_item(p_handle, aabb, false);
+
+ // force an immediate collision check (probably just for this one item)
+ // but it must be a FULL collision check, also checking pairable state and masks.
+ // This is because AABB intersecting objects may have changed pairable state / mask
+ // such that they should no longer be paired. E.g. lights.
+ _check_for_collisions(true);
+ } // only if active
+ }
+ }
+
+ // cull tests
+ int cull_aabb(const Bounds &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = p_subindex_array;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+ params.test_pairable_only = false;
+ params.abb.from(p_aabb);
+
+ tree.cull_aabb(params);
+
+ return params.result_count_overall;
+ }
+
+ int cull_segment(const Point &p_from, const Point &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = p_subindex_array;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+
+ params.segment.from = p_from;
+ params.segment.to = p_to;
+
+ tree.cull_segment(params);
+
+ return params.result_count_overall;
+ }
+
+ int cull_point(const Point &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = p_subindex_array;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+
+ params.point = p_point;
+
+ tree.cull_point(params);
+ return params.result_count_overall;
+ }
+
+ int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF) {
+ if (!p_convex.size()) {
+ return 0;
+ }
+
+ Vector<Vector3> convex_points = Geometry3D::compute_convex_mesh_points(&p_convex[0], p_convex.size());
+ if (convex_points.size() == 0) {
+ return 0;
+ }
+
+ typename BVHTREE_CLASS::CullParams params;
+ params.result_count_overall = 0;
+ params.result_max = p_result_max;
+ params.result_array = p_result_array;
+ params.subindex_array = nullptr;
+ params.mask = p_mask;
+ params.pairable_type = 0;
+
+ params.hull.planes = &p_convex[0];
+ params.hull.num_planes = p_convex.size();
+ params.hull.points = &convex_points[0];
+ params.hull.num_points = convex_points.size();
+
+ tree.cull_convex(params);
+
+ return params.result_count_overall;
+ }
+
+private:
+ // do this after moving etc.
+ void _check_for_collisions(bool p_full_check = false) {
+ if (!changed_items.size()) {
+ // noop
+ return;
+ }
+
+ Bounds bb;
+
+ typename BVHTREE_CLASS::CullParams params;
+
+ params.result_count_overall = 0;
+ params.result_max = INT_MAX;
+ params.result_array = nullptr;
+ params.subindex_array = nullptr;
+ params.mask = 0xFFFFFFFF;
+ params.pairable_type = 0;
+
+ for (unsigned int n = 0; n < changed_items.size(); n++) {
+ const BVHHandle &h = changed_items[n];
+
+ // use the expanded aabb for pairing
+ const Bounds &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
+ BVHABB_CLASS abb;
+ abb.from(expanded_aabb);
+
+ // find all the existing paired aabbs that are no longer
+ // paired, and send callbacks
+ _find_leavers(h, abb, p_full_check);
+
+ uint32_t changed_item_ref_id = h.id();
+
+ // set up the test from this item.
+ // this includes whether to test the non pairable tree,
+ // and the item mask.
+ tree.item_fill_cullparams(h, params);
+
+ params.abb = abb;
+
+ params.result_count_overall = 0; // might not be needed
+ tree.cull_aabb(params, false);
+
+ for (unsigned int i = 0; i < tree._cull_hits.size(); i++) {
+ uint32_t ref_id = tree._cull_hits[i];
+
+ // don't collide against ourself
+ if (ref_id == changed_item_ref_id) {
+ continue;
+ }
+
+#ifdef BVH_CHECKS
+ // if neither are pairable, they should ignore each other
+ // THIS SHOULD NEVER HAPPEN .. now we only test the pairable tree
+ // if the changed item is not pairable
+ CRASH_COND(params.test_pairable_only && !tree._extra[ref_id].pairable);
+#endif
+
+ // checkmasks is already done in the cull routine.
+ BVHHandle h_collidee;
+ h_collidee.set_id(ref_id);
+
+ // find NEW enterers, and send callbacks for them only
+ _collide(h, h_collidee);
+ }
+ }
+ _reset();
+ }
+
+public:
+ void item_get_AABB(BVHHandle p_handle, Bounds &r_aabb) {
+ BVHABB_CLASS abb;
+ tree.item_get_ABB(p_handle, abb);
+ abb.to(r_aabb);
+ }
+
+private:
+ // supplemental funcs
+ bool item_is_pairable(BVHHandle p_handle) const { return _get_extra(p_handle).pairable; }
+ T *item_get_userdata(BVHHandle p_handle) const { return _get_extra(p_handle).userdata; }
+ int item_get_subindex(BVHHandle p_handle) const { return _get_extra(p_handle).subindex; }
+
+ void _unpair(BVHHandle p_from, BVHHandle p_to) {
+ tree._handle_sort(p_from, p_to);
+
+ typename BVHTREE_CLASS::ItemExtra &exa = tree._extra[p_from.id()];
+ typename BVHTREE_CLASS::ItemExtra &exb = tree._extra[p_to.id()];
+
+ // if the userdata is the same, no collisions should occur
+ if ((exa.userdata == exb.userdata) && exa.userdata) {
+ return;
+ }
+
+ typename BVHTREE_CLASS::ItemPairs &pairs_from = tree._pairs[p_from.id()];
+ typename BVHTREE_CLASS::ItemPairs &pairs_to = tree._pairs[p_to.id()];
+
+ void *ud_from = pairs_from.remove_pair_to(p_to);
+ pairs_to.remove_pair_to(p_from);
+
+ // callback
+ if (unpair_callback) {
+ unpair_callback(pair_callback_userdata, p_from, exa.userdata, exa.subindex, p_to, exb.userdata, exb.subindex, ud_from);
+ }
+ }
+
+ // returns true if unpair
+ bool _find_leavers_process_pair(typename BVHTREE_CLASS::ItemPairs &p_pairs_from, const BVHABB_CLASS &p_abb_from, BVHHandle p_from, BVHHandle p_to, bool p_full_check) {
+ BVHABB_CLASS abb_to;
+ tree.item_get_ABB(p_to, abb_to);
+
+ // do they overlap?
+ if (p_abb_from.intersects(abb_to)) {
+ // the full check for pairable / non pairable and mask changes is extra expense
+ // this need not be done in most cases (for speed) except in the case where set_pairable is called
+ // where the masks etc of the objects in question may have changed
+ if (!p_full_check) {
+ return false;
+ }
+ const typename BVHTREE_CLASS::ItemExtra &exa = _get_extra(p_from);
+ const typename BVHTREE_CLASS::ItemExtra &exb = _get_extra(p_to);
+
+ // one of the two must be pairable to still pair
+ // if neither are pairable, we always unpair
+ if (exa.pairable || exb.pairable) {
+ // the masks must still be compatible to pair
+ // i.e. if there is a hit between the two, then they should stay paired
+ if (tree._cull_pairing_mask_test_hit(exa.pairable_mask, exa.pairable_type, exb.pairable_mask, exb.pairable_type)) {
+ return false;
+ }
+ }
+ }
+
+ _unpair(p_from, p_to);
+ return true;
+ }
+
+ // find all the existing paired aabbs that are no longer
+ // paired, and send callbacks
+ void _find_leavers(BVHHandle p_handle, const BVHABB_CLASS &expanded_abb_from, bool p_full_check) {
+ typename BVHTREE_CLASS::ItemPairs &p_from = tree._pairs[p_handle.id()];
+
+ BVHABB_CLASS abb_from = expanded_abb_from;
+
+ // remove from pairing list for every partner
+ for (unsigned int n = 0; n < p_from.extended_pairs.size(); n++) {
+ BVHHandle h_to = p_from.extended_pairs[n].handle;
+ if (_find_leavers_process_pair(p_from, abb_from, p_handle, h_to, p_full_check)) {
+ // we need to keep the counter n up to date if we deleted a pair
+ // as the number of items in p_from.extended_pairs will have decreased by 1
+ // and we don't want to miss an item
+ n--;
+ }
+ }
+ }
+
+ // find NEW enterers, and send callbacks for them only
+ // handle a and b
+ void _collide(BVHHandle p_ha, BVHHandle p_hb) {
+ // only have to do this oneway, lower ID then higher ID
+ tree._handle_sort(p_ha, p_hb);
+
+ const typename BVHTREE_CLASS::ItemExtra &exa = _get_extra(p_ha);
+ const typename BVHTREE_CLASS::ItemExtra &exb = _get_extra(p_hb);
+
+ // if the userdata is the same, no collisions should occur
+ if ((exa.userdata == exb.userdata) && exa.userdata) {
+ return;
+ }
+
+ typename BVHTREE_CLASS::ItemPairs &p_from = tree._pairs[p_ha.id()];
+ typename BVHTREE_CLASS::ItemPairs &p_to = tree._pairs[p_hb.id()];
+
+ // does this pair exist already?
+ // or only check the one with lower number of pairs for greater speed
+ if (p_from.num_pairs <= p_to.num_pairs) {
+ if (p_from.contains_pair_to(p_hb)) {
+ return;
+ }
+ } else {
+ if (p_to.contains_pair_to(p_ha)) {
+ return;
+ }
+ }
+
+ // callback
+ void *callback_userdata = nullptr;
+
+ if (pair_callback) {
+ callback_userdata = pair_callback(pair_callback_userdata, p_ha, exa.userdata, exa.subindex, p_hb, exb.userdata, exb.subindex);
+ }
+
+ // new pair! .. only really need to store the userdata on the lower handle, but both have storage so...
+ p_from.add_pair_to(p_hb, callback_userdata);
+ p_to.add_pair_to(p_ha, callback_userdata);
+ }
+
+ // if we remove an item, we need to immediately remove the pairs, to prevent reading the pair after deletion
+ void _remove_pairs_containing(BVHHandle p_handle) {
+ typename BVHTREE_CLASS::ItemPairs &p_from = tree._pairs[p_handle.id()];
+
+ // remove from pairing list for every partner.
+ // can't easily use a for loop here, because removing changes the size of the list
+ while (p_from.extended_pairs.size()) {
+ BVHHandle h_to = p_from.extended_pairs[0].handle;
+ _unpair(p_handle, h_to);
+ }
+ }
+
+private:
+ const typename BVHTREE_CLASS::ItemExtra &_get_extra(BVHHandle p_handle) const {
+ return tree._extra[p_handle.id()];
+ }
+ const typename BVHTREE_CLASS::ItemRef &_get_ref(BVHHandle p_handle) const {
+ return tree._refs[p_handle.id()];
+ }
+
+ void _reset() {
+ changed_items.clear();
+ _tick++;
+ }
+
+ void _add_changed_item(BVHHandle p_handle, const Bounds &aabb, bool p_check_aabb = true) {
+ // Note that non pairable items can pair with pairable,
+ // so all types must be added to the list
+
+ // aabb check with expanded aabb. This greatly decreases processing
+ // at the cost of slightly less accurate pairing checks
+ // Note this pairing AABB is separate from the AABB in the actual tree
+ Bounds &expanded_aabb = tree._pairs[p_handle.id()].expanded_aabb;
+
+ // passing p_check_aabb false disables the optimization which prevents collision checks if
+ // the aabb hasn't changed. This is needed where set_pairable has been called, but the position
+ // has not changed.
+ if (p_check_aabb && expanded_aabb.encloses(aabb)) {
+ return;
+ }
+
+ // ALWAYS update the new expanded aabb, even if already changed once
+ // this tick, because it is vital that the AABB is kept up to date
+ expanded_aabb = aabb;
+ expanded_aabb.grow_by(tree._pairing_expansion);
+
+ // this code is to ensure that changed items only appear once on the updated list
+ // collision checking them multiple times is not needed, and repeats the same thing
+ uint32_t &last_updated_tick = tree._extra[p_handle.id()].last_updated_tick;
+
+ if (last_updated_tick == _tick) {
+ return; // already on changed list
+ }
+
+ // mark as on list
+ last_updated_tick = _tick;
+
+ // add to the list
+ changed_items.push_back(p_handle);
+ }
+
+ void _remove_changed_item(BVHHandle p_handle) {
+ // Care has to be taken here for items that are deleted. The ref ID
+ // could be reused on the same tick for new items. This is probably
+ // rare but should be taken into consideration
+
+ // callbacks
+ _remove_pairs_containing(p_handle);
+
+ // remove from changed items (not very efficient yet)
+ for (int n = 0; n < (int)changed_items.size(); n++) {
+ if (changed_items[n] == p_handle) {
+ changed_items.remove_unordered(n);
+
+ // because we are using an unordered remove,
+ // the last changed item will now be at spot 'n',
+ // and we need to redo it, so we prevent moving on to
+ // the next n at the next for iteration.
+ n--;
+ }
+ }
+
+ // reset the last updated tick (may not be necessary but just in case)
+ tree._extra[p_handle.id()].last_updated_tick = 0;
+ }
+
+ PairCallback pair_callback;
+ UnpairCallback unpair_callback;
+ void *pair_callback_userdata;
+ void *unpair_callback_userdata;
+
+ BVHTREE_CLASS tree;
+
+ // for collision pairing,
+ // maintain a list of all items moved etc on each frame / tick
+ LocalVector<BVHHandle, uint32_t, true> changed_items;
+ uint32_t _tick;
+
+public:
+ BVH_Manager() {
+ _tick = 1; // start from 1 so items with 0 indicate never updated
+ pair_callback = nullptr;
+ unpair_callback = nullptr;
+ pair_callback_userdata = nullptr;
+ unpair_callback_userdata = nullptr;
+ }
+};
+
+#undef BVHTREE_CLASS
+
+#endif // BVH_H
diff --git a/core/math/bvh_abb.h b/core/math/bvh_abb.h
new file mode 100644
index 0000000000..bd9a01a87e
--- /dev/null
+++ b/core/math/bvh_abb.h
@@ -0,0 +1,276 @@
+/*************************************************************************/
+/* bvh_abb.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BVH_ABB_H
+#define BVH_ABB_H
+
+// special optimized version of axis aligned bounding box
+template <class Bounds = AABB, class Point = Vector3>
+struct BVH_ABB {
+ struct ConvexHull {
+ // convex hulls (optional)
+ const Plane *planes;
+ int num_planes;
+ const Vector3 *points;
+ int num_points;
+ };
+
+ struct Segment {
+ Point from;
+ Point to;
+ };
+
+ enum IntersectResult {
+ IR_MISS = 0,
+ IR_PARTIAL,
+ IR_FULL,
+ };
+
+ // we store mins with a negative value in order to test them with SIMD
+ Point min;
+ Point neg_max;
+
+ bool operator==(const BVH_ABB &o) const { return (min == o.min) && (neg_max == o.neg_max); }
+ bool operator!=(const BVH_ABB &o) const { return (*this == o) == false; }
+
+ void set(const Point &_min, const Point &_max) {
+ min = _min;
+ neg_max = -_max;
+ }
+
+ // to and from standard AABB
+ void from(const Bounds &p_aabb) {
+ min = p_aabb.position;
+ neg_max = -(p_aabb.position + p_aabb.size);
+ }
+
+ void to(Bounds &r_aabb) const {
+ r_aabb.position = min;
+ r_aabb.size = calculate_size();
+ }
+
+ void merge(const BVH_ABB &p_o) {
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ neg_max[axis] = MIN(neg_max[axis], p_o.neg_max[axis]);
+ min[axis] = MIN(min[axis], p_o.min[axis]);
+ }
+ }
+
+ Point calculate_size() const {
+ return -neg_max - min;
+ }
+
+ Point calculate_centre() const {
+ return Point((calculate_size() * 0.5) + min);
+ }
+
+ real_t get_proximity_to(const BVH_ABB &p_b) const {
+ const Point d = (min - neg_max) - (p_b.min - p_b.neg_max);
+ real_t proximity = 0.0;
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ proximity += Math::abs(d[axis]);
+ }
+ return proximity;
+ }
+
+ int select_by_proximity(const BVH_ABB &p_a, const BVH_ABB &p_b) const {
+ return (get_proximity_to(p_a) < get_proximity_to(p_b) ? 0 : 1);
+ }
+
+ uint32_t find_cutting_planes(const BVH_ABB::ConvexHull &p_hull, uint32_t *p_plane_ids) const {
+ uint32_t count = 0;
+
+ for (int n = 0; n < p_hull.num_planes; n++) {
+ const Plane &p = p_hull.planes[n];
+ if (intersects_plane(p)) {
+ p_plane_ids[count++] = n;
+ }
+ }
+
+ return count;
+ }
+
+ bool intersects_plane(const Plane &p_p) const {
+ Vector3 size = calculate_size();
+ Vector3 half_extents = size * 0.5;
+ Vector3 ofs = min + half_extents;
+
+ // forward side of plane?
+ Vector3 point_offset(
+ (p_p.normal.x < 0) ? -half_extents.x : half_extents.x,
+ (p_p.normal.y < 0) ? -half_extents.y : half_extents.y,
+ (p_p.normal.z < 0) ? -half_extents.z : half_extents.z);
+ Vector3 point = point_offset + ofs;
+
+ if (!p_p.is_point_over(point)) {
+ return false;
+ }
+
+ point = -point_offset + ofs;
+ if (p_p.is_point_over(point)) {
+ return false;
+ }
+
+ return true;
+ }
+
+ bool intersects_convex_optimized(const ConvexHull &p_hull, const uint32_t *p_plane_ids, uint32_t p_num_planes) const {
+ Vector3 size = calculate_size();
+ Vector3 half_extents = size * 0.5;
+ Vector3 ofs = min + half_extents;
+
+ for (unsigned int i = 0; i < p_num_planes; i++) {
+ const Plane &p = p_hull.planes[p_plane_ids[i]];
+ Vector3 point(
+ (p.normal.x > 0) ? -half_extents.x : half_extents.x,
+ (p.normal.y > 0) ? -half_extents.y : half_extents.y,
+ (p.normal.z > 0) ? -half_extents.z : half_extents.z);
+ point += ofs;
+ if (p.is_point_over(point)) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ bool intersects_convex_partial(const ConvexHull &p_hull) const {
+ Bounds bb;
+ to(bb);
+ return bb.intersects_convex_shape(p_hull.planes, p_hull.num_planes, p_hull.points, p_hull.num_points);
+ }
+
+ IntersectResult intersects_convex(const ConvexHull &p_hull) const {
+ if (intersects_convex_partial(p_hull)) {
+ // fully within? very important for tree checks
+ if (is_within_convex(p_hull)) {
+ return IR_FULL;
+ }
+
+ return IR_PARTIAL;
+ }
+
+ return IR_MISS;
+ }
+
+ bool is_within_convex(const ConvexHull &p_hull) const {
+ // use half extents routine
+ Bounds bb;
+ to(bb);
+ return bb.inside_convex_shape(p_hull.planes, p_hull.num_planes);
+ }
+
+ bool is_point_within_hull(const ConvexHull &p_hull, const Vector3 &p_pt) const {
+ for (int n = 0; n < p_hull.num_planes; n++) {
+ if (p_hull.planes[n].distance_to(p_pt) > 0.0f) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ bool intersects_segment(const Segment &p_s) const {
+ Bounds bb;
+ to(bb);
+ return bb.intersects_segment(p_s.from, p_s.to);
+ }
+
+ bool intersects_point(const Point &p_pt) const {
+ if (_any_lessthan(-p_pt, neg_max)) {
+ return false;
+ }
+ if (_any_lessthan(p_pt, min)) {
+ return false;
+ }
+ return true;
+ }
+
+ bool intersects(const BVH_ABB &p_o) const {
+ if (_any_morethan(p_o.min, -neg_max)) {
+ return false;
+ }
+ if (_any_morethan(min, -p_o.neg_max)) {
+ return false;
+ }
+ return true;
+ }
+
+ bool is_other_within(const BVH_ABB &p_o) const {
+ if (_any_lessthan(p_o.neg_max, neg_max)) {
+ return false;
+ }
+ if (_any_lessthan(p_o.min, min)) {
+ return false;
+ }
+ return true;
+ }
+
+ void grow(const Point &p_change) {
+ neg_max -= p_change;
+ min -= p_change;
+ }
+
+ void expand(real_t p_change) {
+ Point change;
+ change.set_all(p_change);
+ grow(change);
+ }
+
+ // Actually surface area metric.
+ float get_area() const {
+ Point d = calculate_size();
+ return 2.0f * (d.x * d.y + d.y * d.z + d.z * d.x);
+ }
+
+ void set_to_max_opposite_extents() {
+ neg_max.set_all(FLT_MAX);
+ min = neg_max;
+ }
+
+ bool _any_morethan(const Point &p_a, const Point &p_b) const {
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ if (p_a[axis] > p_b[axis]) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool _any_lessthan(const Point &p_a, const Point &p_b) const {
+ for (int axis = 0; axis < Point::AXIS_COUNT; ++axis) {
+ if (p_a[axis] < p_b[axis]) {
+ return true;
+ }
+ }
+ return false;
+ }
+};
+
+#endif // BVH_ABB_H
diff --git a/core/math/bvh_cull.inc b/core/math/bvh_cull.inc
new file mode 100644
index 0000000000..cba8ea6cb3
--- /dev/null
+++ b/core/math/bvh_cull.inc
@@ -0,0 +1,534 @@
+public:
+// cull parameters is a convenient way of passing a bunch
+// of arguments through the culling functions without
+// writing loads of code. Not all members are used for some cull checks
+struct CullParams {
+ int result_count_overall; // both trees
+ int result_count; // this tree only
+ int result_max;
+ T **result_array;
+ int *subindex_array;
+
+ // nobody truly understands how masks are intended to work.
+ uint32_t mask;
+ uint32_t pairable_type;
+
+ // optional components for different tests
+ Vector3 point;
+ BVHABB_CLASS abb;
+ typename BVHABB_CLASS::ConvexHull hull;
+ typename BVHABB_CLASS::Segment segment;
+
+ // when collision testing, non pairable moving items
+ // only need to be tested against the pairable tree.
+ // collisions with other non pairable items are irrelevant.
+ bool test_pairable_only;
+};
+
+private:
+void _cull_translate_hits(CullParams &p) {
+ int num_hits = _cull_hits.size();
+ int left = p.result_max - p.result_count_overall;
+
+ if (num_hits > left) {
+ num_hits = left;
+ }
+
+ int out_n = p.result_count_overall;
+
+ for (int n = 0; n < num_hits; n++) {
+ uint32_t ref_id = _cull_hits[n];
+
+ const ItemExtra &ex = _extra[ref_id];
+ p.result_array[out_n] = ex.userdata;
+
+ if (p.subindex_array) {
+ p.subindex_array[out_n] = ex.subindex;
+ }
+
+ out_n++;
+ }
+
+ p.result_count = num_hits;
+ p.result_count_overall += num_hits;
+}
+
+public:
+int cull_convex(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ _cull_convex_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+int cull_segment(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ _cull_segment_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+int cull_point(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ _cull_point_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+int cull_aabb(CullParams &r_params, bool p_translate_hits = true) {
+ _cull_hits.clear();
+ r_params.result_count = 0;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] == BVHCommon::INVALID) {
+ continue;
+ }
+
+ if ((n == 0) && r_params.test_pairable_only) {
+ continue;
+ }
+
+ _cull_aabb_iterative(_root_node_id[n], r_params);
+ }
+
+ if (p_translate_hits) {
+ _cull_translate_hits(r_params);
+ }
+
+ return r_params.result_count;
+}
+
+bool _cull_hits_full(const CullParams &p) {
+ // instead of checking every hit, we can do a lazy check for this condition.
+ // it isn't a problem if we write too much _cull_hits because they only the
+ // result_max amount will be translated and outputted. But we might as
+ // well stop our cull checks after the maximum has been reached.
+ return (int)_cull_hits.size() >= p.result_max;
+}
+
+// write this logic once for use in all routines
+// double check this as a possible source of bugs in future.
+bool _cull_pairing_mask_test_hit(uint32_t p_maskA, uint32_t p_typeA, uint32_t p_maskB, uint32_t p_typeB) const {
+ // double check this as a possible source of bugs in future.
+ bool A_match_B = p_maskA & p_typeB;
+
+ if (!A_match_B) {
+ bool B_match_A = p_maskB & p_typeA;
+ if (!B_match_A) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void _cull_hit(uint32_t p_ref_id, CullParams &p) {
+ // take into account masks etc
+ // this would be more efficient to do before plane checks,
+ // but done here for ease to get started
+ if (USE_PAIRS) {
+ const ItemExtra &ex = _extra[p_ref_id];
+
+ if (!_cull_pairing_mask_test_hit(p.mask, p.pairable_type, ex.pairable_mask, ex.pairable_type)) {
+ return;
+ }
+ }
+
+ _cull_hits.push_back(p_ref_id);
+}
+
+bool _cull_segment_iterative(uint32_t p_node_id, CullParams &r_params) {
+ // our function parameters to keep on a stack
+ struct CullSegParams {
+ uint32_t node_id;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullSegParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullSegParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+
+ CullSegParams csp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(csp)) {
+ TNode &tnode = _nodes[csp.node_id];
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_segment(r_params.segment)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+ } else {
+ // test children individually
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+ const BVHABB_CLASS &child_abb = _nodes[child_id].aabb;
+
+ if (child_abb.intersects_segment(r_params.segment)) {
+ // add to the stack
+ CullSegParams *child = ii.request();
+ child->node_id = child_id;
+ }
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
+
+bool _cull_point_iterative(uint32_t p_node_id, CullParams &r_params) {
+ // our function parameters to keep on a stack
+ struct CullPointParams {
+ uint32_t node_id;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullPointParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullPointParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+
+ CullPointParams cpp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(cpp)) {
+ TNode &tnode = _nodes[cpp.node_id];
+ // no hit with this node?
+ if (!tnode.aabb.intersects_point(r_params.point)) {
+ continue;
+ }
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ if (leaf.get_aabb(n).intersects_point(r_params.point)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+ } else {
+ // test children individually
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ CullPointParams *child = ii.request();
+ child->node_id = child_id;
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
+
+bool _cull_aabb_iterative(uint32_t p_node_id, CullParams &r_params, bool p_fully_within = false) {
+ // our function parameters to keep on a stack
+ struct CullAABBParams {
+ uint32_t node_id;
+ bool fully_within;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullAABBParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullAABBParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+ ii.get_first()->fully_within = p_fully_within;
+
+ CullAABBParams cap;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(cap)) {
+ TNode &tnode = _nodes[cap.node_id];
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // if fully within we can just add all items
+ // as long as they pass mask checks
+ if (cap.fully_within) {
+ for (int n = 0; n < leaf.num_items; n++) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ } else {
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects(r_params.abb)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+ } // not fully within
+ } else {
+ if (!cap.fully_within) {
+ // test children individually
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+ const BVHABB_CLASS &child_abb = _nodes[child_id].aabb;
+
+ if (child_abb.intersects(r_params.abb)) {
+ // is the node totally within the aabb?
+ bool fully_within = r_params.abb.is_other_within(child_abb);
+
+ // add to the stack
+ CullAABBParams *child = ii.request();
+
+ // should always return valid child
+ child->node_id = child_id;
+ child->fully_within = fully_within;
+ }
+ }
+ } else {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ CullAABBParams *child = ii.request();
+
+ // should always return valid child
+ child->node_id = child_id;
+ child->fully_within = true;
+ }
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
+
+// returns full up with results
+bool _cull_convex_iterative(uint32_t p_node_id, CullParams &r_params, bool p_fully_within = false) {
+ // our function parameters to keep on a stack
+ struct CullConvexParams {
+ uint32_t node_id;
+ bool fully_within;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<CullConvexParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (CullConvexParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+ ii.get_first()->fully_within = p_fully_within;
+
+ // preallocate these as a once off to be reused
+ uint32_t max_planes = r_params.hull.num_planes;
+ uint32_t *plane_ids = (uint32_t *)alloca(sizeof(uint32_t) * max_planes);
+
+ CullConvexParams ccp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(ccp)) {
+ const TNode &tnode = _nodes[ccp.node_id];
+
+ if (!ccp.fully_within) {
+ typename BVHABB_CLASS::IntersectResult res = tnode.aabb.intersects_convex(r_params.hull);
+
+ switch (res) {
+ default: {
+ continue; // miss, just move on to the next node in the stack
+ } break;
+ case BVHABB_CLASS::IR_PARTIAL: {
+ } break;
+ case BVHABB_CLASS::IR_FULL: {
+ ccp.fully_within = true;
+ } break;
+ }
+
+ } // if not fully within already
+
+ if (tnode.is_leaf()) {
+ // lazy check for hits full up condition
+ if (_cull_hits_full(r_params)) {
+ return false;
+ }
+
+ const TLeaf &leaf = _node_get_leaf(tnode);
+
+ // if fully within, simply add all items to the result
+ // (taking into account masks)
+ if (ccp.fully_within) {
+ for (int n = 0; n < leaf.num_items; n++) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+
+ } else {
+ // we can either use a naive check of all the planes against the AABB,
+ // or an optimized check, which finds in advance which of the planes can possibly
+ // cut the AABB, and only tests those. This can be much faster.
+#define BVH_CONVEX_CULL_OPTIMIZED
+#ifdef BVH_CONVEX_CULL_OPTIMIZED
+ // first find which planes cut the aabb
+ uint32_t num_planes = tnode.aabb.find_cutting_planes(r_params.hull, plane_ids);
+ BVH_ASSERT(num_planes <= max_planes);
+
+//#define BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+ // rigorous check
+ uint32_t results[MAX_ITEMS];
+ uint32_t num_results = 0;
+#endif
+
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ //const Item &item = leaf.get_item(n);
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_convex_optimized(r_params.hull, plane_ids, num_planes)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+ results[num_results++] = child_id;
+#endif
+
+ // register hit
+ _cull_hit(child_id, r_params);
+ }
+ }
+
+#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
+ uint32_t test_count = 0;
+
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_convex_partial(r_params.hull)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ CRASH_COND(child_id != results[test_count++]);
+ CRASH_COND(test_count > num_results);
+ }
+ }
+#endif
+
+#else
+ // not BVH_CONVEX_CULL_OPTIMIZED
+ // test children individually
+ for (int n = 0; n < leaf.num_items; n++) {
+ const BVHABB_CLASS &aabb = leaf.get_aabb(n);
+
+ if (aabb.intersects_convex_partial(r_params.hull)) {
+ uint32_t child_id = leaf.get_item_ref_id(n);
+
+ // full up with results? exit early, no point in further testing
+ if (!_cull_hit(child_id, r_params))
+ return false;
+ }
+ }
+#endif // BVH_CONVEX_CULL_OPTIMIZED
+ } // if not fully within
+ } else {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ CullConvexParams *child = ii.request();
+
+ // should always return valid child
+ child->node_id = child_id;
+ child->fully_within = ccp.fully_within;
+ }
+ }
+
+ } // while more nodes to pop
+
+ // true indicates results are not full
+ return true;
+}
diff --git a/core/math/bvh_debug.inc b/core/math/bvh_debug.inc
new file mode 100644
index 0000000000..a97304334c
--- /dev/null
+++ b/core/math/bvh_debug.inc
@@ -0,0 +1,68 @@
+public:
+#ifdef BVH_VERBOSE
+void _debug_recursive_print_tree(int p_tree_id) const {
+ if (_root_node_id[p_tree_id] != BVHCommon::INVALID)
+ _debug_recursive_print_tree_node(_root_node_id[p_tree_id]);
+}
+
+String _debug_aabb_to_string(const BVHABB_CLASS &aabb) const {
+ String sz = "(";
+ sz += itos(aabb.min.x);
+ sz += " ~ ";
+ sz += itos(-aabb.neg_max.x);
+ sz += ") (";
+
+ sz += itos(aabb.min.y);
+ sz += " ~ ";
+ sz += itos(-aabb.neg_max.y);
+ sz += ") (";
+
+ sz += itos(aabb.min.z);
+ sz += " ~ ";
+ sz += itos(-aabb.neg_max.z);
+ sz += ") ";
+
+ Vector3 size = aabb.calculate_size();
+ float vol = size.x * size.y * size.z;
+ sz += "vol " + itos(vol);
+
+ return sz;
+}
+
+void _debug_recursive_print_tree_node(uint32_t p_node_id, int depth = 0) const {
+ const TNode &tnode = _nodes[p_node_id];
+
+ String sz = "";
+ for (int n = 0; n < depth; n++) {
+ sz += "\t";
+ }
+ sz += itos(p_node_id);
+
+ if (tnode.is_leaf()) {
+ sz += " L";
+ sz += itos(tnode.height) + " ";
+ const TLeaf &leaf = _node_get_leaf(tnode);
+
+ sz += "[";
+ for (int n = 0; n < leaf.num_items; n++) {
+ if (n)
+ sz += ", ";
+ sz += "r";
+ sz += itos(leaf.get_item_ref_id(n));
+ }
+ sz += "] ";
+ } else {
+ sz += " N";
+ sz += itos(tnode.height) + " ";
+ }
+
+ sz += _debug_aabb_to_string(tnode.aabb);
+ print_line(sz);
+
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ _debug_recursive_print_tree_node(tnode.children[n], depth + 1);
+ }
+ }
+}
+#endif
diff --git a/core/math/bvh_integrity.inc b/core/math/bvh_integrity.inc
new file mode 100644
index 0000000000..02e9d30097
--- /dev/null
+++ b/core/math/bvh_integrity.inc
@@ -0,0 +1,42 @@
+void _integrity_check_all() {
+#ifdef BVH_INTEGRITY_CHECKS
+ for (int n = 0; n < NUM_TREES; n++) {
+ uint32_t root = _root_node_id[n];
+ if (root != BVHCommon::INVALID) {
+ _integrity_check_down(root);
+ }
+ }
+#endif
+}
+
+void _integrity_check_up(uint32_t p_node_id) {
+ TNode &node = _nodes[p_node_id];
+
+ BVHABB_CLASS abb = node.aabb;
+ node_update_aabb(node);
+
+ BVHABB_CLASS abb2 = node.aabb;
+ abb2.expand(-_node_expansion);
+
+ CRASH_COND(!abb.is_other_within(abb2));
+}
+
+void _integrity_check_down(uint32_t p_node_id) {
+ const TNode &node = _nodes[p_node_id];
+
+ if (node.is_leaf()) {
+ _integrity_check_up(p_node_id);
+ } else {
+ CRASH_COND(node.num_children != 2);
+
+ for (int n = 0; n < node.num_children; n++) {
+ uint32_t child_id = node.children[n];
+
+ // check the children parent pointers are correct
+ TNode &child = _nodes[child_id];
+ CRASH_COND(child.parent_id != p_node_id);
+
+ _integrity_check_down(child_id);
+ }
+ }
+}
diff --git a/core/math/bvh_logic.inc b/core/math/bvh_logic.inc
new file mode 100644
index 0000000000..afab08f151
--- /dev/null
+++ b/core/math/bvh_logic.inc
@@ -0,0 +1,230 @@
+
+// for slow incremental optimization, we will periodically remove each
+// item from the tree and reinsert, to give it a chance to find a better position
+void _logic_item_remove_and_reinsert(uint32_t p_ref_id) {
+ // get the reference
+ ItemRef &ref = _refs[p_ref_id];
+
+ // no need to optimize inactive items
+ if (!ref.is_active()) {
+ return;
+ }
+
+ // special case of debug draw
+ if (ref.item_id == BVHCommon::INVALID) {
+ return;
+ }
+
+ BVH_ASSERT(ref.tnode_id != BVHCommon::INVALID);
+
+ // some overlay elaborate way to find out which tree the node is in!
+ BVHHandle temp_handle;
+ temp_handle.set_id(p_ref_id);
+ uint32_t tree_id = _handle_get_tree_id(temp_handle);
+
+ // remove and reinsert
+ BVHABB_CLASS abb;
+ node_remove_item(p_ref_id, tree_id, &abb);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+ _node_add_item(ref.tnode_id, p_ref_id, abb);
+
+ refit_upward_and_balance(ref.tnode_id, tree_id);
+}
+
+// from randy gaul balance function
+BVHABB_CLASS _logic_abb_merge(const BVHABB_CLASS &a, const BVHABB_CLASS &b) {
+ BVHABB_CLASS c = a;
+ c.merge(b);
+ return c;
+}
+
+//--------------------------------------------------------------------------------------------------
+/**
+@file q3DynamicAABBTree.h
+@author Randy Gaul
+@date 10/10/2014
+ Copyright (c) 2014 Randy Gaul http://www.randygaul.net
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not
+ be misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+//--------------------------------------------------------------------------------------------------
+
+// This function is based on the 'Balance' function from Randy Gaul's qu3e
+// https://github.com/RandyGaul/qu3e
+// It is MODIFIED from qu3e version.
+// This is the only function used (and _logic_abb_merge helper function).
+int32_t _logic_balance(int32_t iA, uint32_t p_tree_id) {
+ // return iA; // uncomment this to bypass balance
+
+ TNode *A = &_nodes[iA];
+
+ if (A->is_leaf() || A->height == 1) {
+ return iA;
+ }
+
+ /* A
+ / \
+ B C
+ / \ / \
+ D E F G
+ */
+
+ CRASH_COND(A->num_children != 2);
+ int32_t iB = A->children[0];
+ int32_t iC = A->children[1];
+ TNode *B = &_nodes[iB];
+ TNode *C = &_nodes[iC];
+
+ int32_t balance = C->height - B->height;
+
+ // C is higher, promote C
+ if (balance > 1) {
+ int32_t iF = C->children[0];
+ int32_t iG = C->children[1];
+ TNode *F = &_nodes[iF];
+ TNode *G = &_nodes[iG];
+
+ // grandParent point to C
+ if (A->parent_id != BVHCommon::INVALID) {
+ if (_nodes[A->parent_id].children[0] == iA) {
+ _nodes[A->parent_id].children[0] = iC;
+
+ } else {
+ _nodes[A->parent_id].children[1] = iC;
+ }
+ } else {
+ // check this .. seems dodgy
+ change_root_node(iC, p_tree_id);
+ }
+
+ // Swap A and C
+ C->children[0] = iA;
+ C->parent_id = A->parent_id;
+ A->parent_id = iC;
+
+ // Finish rotation
+ if (F->height > G->height) {
+ C->children[1] = iF;
+ A->children[1] = iG;
+ G->parent_id = iA;
+ A->aabb = _logic_abb_merge(B->aabb, G->aabb);
+ C->aabb = _logic_abb_merge(A->aabb, F->aabb);
+
+ A->height = 1 + MAX(B->height, G->height);
+ C->height = 1 + MAX(A->height, F->height);
+ }
+
+ else {
+ C->children[1] = iG;
+ A->children[1] = iF;
+ F->parent_id = iA;
+ A->aabb = _logic_abb_merge(B->aabb, F->aabb);
+ C->aabb = _logic_abb_merge(A->aabb, G->aabb);
+
+ A->height = 1 + MAX(B->height, F->height);
+ C->height = 1 + MAX(A->height, G->height);
+ }
+
+ return iC;
+ }
+
+ // B is higher, promote B
+ else if (balance < -1) {
+ int32_t iD = B->children[0];
+ int32_t iE = B->children[1];
+ TNode *D = &_nodes[iD];
+ TNode *E = &_nodes[iE];
+
+ // grandParent point to B
+ if (A->parent_id != BVHCommon::INVALID) {
+ if (_nodes[A->parent_id].children[0] == iA) {
+ _nodes[A->parent_id].children[0] = iB;
+ } else {
+ _nodes[A->parent_id].children[1] = iB;
+ }
+ }
+
+ else {
+ // check this .. seems dodgy
+ change_root_node(iB, p_tree_id);
+ }
+
+ // Swap A and B
+ B->children[1] = iA;
+ B->parent_id = A->parent_id;
+ A->parent_id = iB;
+
+ // Finish rotation
+ if (D->height > E->height) {
+ B->children[0] = iD;
+ A->children[0] = iE;
+ E->parent_id = iA;
+ A->aabb = _logic_abb_merge(C->aabb, E->aabb);
+ B->aabb = _logic_abb_merge(A->aabb, D->aabb);
+
+ A->height = 1 + MAX(C->height, E->height);
+ B->height = 1 + MAX(A->height, D->height);
+ }
+
+ else {
+ B->children[0] = iE;
+ A->children[0] = iD;
+ D->parent_id = iA;
+ A->aabb = _logic_abb_merge(C->aabb, D->aabb);
+ B->aabb = _logic_abb_merge(A->aabb, E->aabb);
+
+ A->height = 1 + MAX(C->height, D->height);
+ B->height = 1 + MAX(A->height, E->height);
+ }
+
+ return iB;
+ }
+
+ return iA;
+}
+
+// either choose an existing node to add item to, or create a new node and return this
+uint32_t _logic_choose_item_add_node(uint32_t p_node_id, const BVHABB_CLASS &p_aabb) {
+ while (true) {
+ BVH_ASSERT(p_node_id != BVHCommon::INVALID);
+ TNode &tnode = _nodes[p_node_id];
+
+ if (tnode.is_leaf()) {
+ // if a leaf, and non full, use this to add to
+ if (!node_is_leaf_full(tnode)) {
+ return p_node_id;
+ }
+
+ // else split the leaf, and use one of the children to add to
+ return split_leaf(p_node_id, p_aabb);
+ }
+
+ // this should not happen???
+ // is still happening, need to debug and find circumstances. Is not that serious
+ // but would be nice to prevent. I think it only happens with the root node.
+ if (tnode.num_children == 1) {
+ WARN_PRINT_ONCE("BVH::recursive_choose_item_add_node, node with 1 child, recovering");
+ p_node_id = tnode.children[0];
+ } else {
+ BVH_ASSERT(tnode.num_children == 2);
+ TNode &childA = _nodes[tnode.children[0]];
+ TNode &childB = _nodes[tnode.children[1]];
+ int which = p_aabb.select_by_proximity(childA.aabb, childB.aabb);
+
+ p_node_id = tnode.children[which];
+ }
+ }
+}
diff --git a/core/math/bvh_misc.inc b/core/math/bvh_misc.inc
new file mode 100644
index 0000000000..71aa0e4fe0
--- /dev/null
+++ b/core/math/bvh_misc.inc
@@ -0,0 +1,55 @@
+
+int _handle_get_tree_id(BVHHandle p_handle) const {
+ if (USE_PAIRS) {
+ int tree = 0;
+ if (_extra[p_handle.id()].pairable) {
+ tree = 1;
+ }
+ return tree;
+ }
+ return 0;
+}
+
+public:
+void _handle_sort(BVHHandle &p_ha, BVHHandle &p_hb) const {
+ if (p_ha.id() > p_hb.id()) {
+ BVHHandle temp = p_hb;
+ p_hb = p_ha;
+ p_ha = temp;
+ }
+}
+
+private:
+void create_root_node(int p_tree) {
+ // if there is no root node, create one
+ if (_root_node_id[p_tree] == BVHCommon::INVALID) {
+ uint32_t root_node_id;
+ TNode *node = _nodes.request(root_node_id);
+ node->clear();
+ _root_node_id[p_tree] = root_node_id;
+
+ // make the root node a leaf
+ uint32_t leaf_id;
+ TLeaf *leaf = _leaves.request(leaf_id);
+ leaf->clear();
+ node->neg_leaf_id = -(int)leaf_id;
+ }
+}
+
+bool node_is_leaf_full(TNode &tnode) const {
+ const TLeaf &leaf = _node_get_leaf(tnode);
+ return leaf.is_full();
+}
+
+public:
+TLeaf &_node_get_leaf(TNode &tnode) {
+ BVH_ASSERT(tnode.is_leaf());
+ return _leaves[tnode.get_leaf_id()];
+}
+
+const TLeaf &_node_get_leaf(const TNode &tnode) const {
+ BVH_ASSERT(tnode.is_leaf());
+ return _leaves[tnode.get_leaf_id()];
+}
+
+private:
diff --git a/core/math/bvh_pair.inc b/core/math/bvh_pair.inc
new file mode 100644
index 0000000000..839db59a3a
--- /dev/null
+++ b/core/math/bvh_pair.inc
@@ -0,0 +1,62 @@
+public:
+// note .. maybe this can be attached to another node structure?
+// depends which works best for cache.
+struct ItemPairs {
+ struct Link {
+ void set(BVHHandle h, void *ud) {
+ handle = h;
+ userdata = ud;
+ }
+ BVHHandle handle;
+ void *userdata;
+ };
+
+ void clear() {
+ num_pairs = 0;
+ extended_pairs.reset();
+ expanded_aabb = Bounds();
+ }
+
+ Bounds expanded_aabb;
+
+ // maybe we can just use the number in the vector TODO
+ int32_t num_pairs;
+ LocalVector<Link> extended_pairs;
+
+ void add_pair_to(BVHHandle h, void *p_userdata) {
+ Link temp;
+ temp.set(h, p_userdata);
+
+ extended_pairs.push_back(temp);
+ num_pairs++;
+ }
+
+ uint32_t find_pair_to(BVHHandle h) const {
+ for (int n = 0; n < num_pairs; n++) {
+ if (extended_pairs[n].handle == h) {
+ return n;
+ }
+ }
+ return -1;
+ }
+
+ bool contains_pair_to(BVHHandle h) const {
+ return find_pair_to(h) != BVHCommon::INVALID;
+ }
+
+ // return success
+ void *remove_pair_to(BVHHandle h) {
+ void *userdata = nullptr;
+
+ for (int n = 0; n < num_pairs; n++) {
+ if (extended_pairs[n].handle == h) {
+ userdata = extended_pairs[n].userdata;
+ extended_pairs.remove_unordered(n);
+ num_pairs--;
+ break;
+ }
+ }
+
+ return userdata;
+ }
+};
diff --git a/core/math/bvh_public.inc b/core/math/bvh_public.inc
new file mode 100644
index 0000000000..2c1e406712
--- /dev/null
+++ b/core/math/bvh_public.inc
@@ -0,0 +1,423 @@
+public:
+BVHHandle item_add(T *p_userdata, bool p_active, const Bounds &p_aabb, int32_t p_subindex, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_invisible = false) {
+#ifdef BVH_VERBOSE_TREE
+ VERBOSE_PRINT("\nitem_add BEFORE");
+ _debug_recursive_print_tree(0);
+ VERBOSE_PRINT("\n");
+#endif
+
+ BVHABB_CLASS abb;
+ abb.from(p_aabb);
+
+ // handle to be filled with the new item ref
+ BVHHandle handle;
+
+ // ref id easier to pass around than handle
+ uint32_t ref_id;
+
+ // this should never fail
+ ItemRef *ref = _refs.request(ref_id);
+
+ // the extra data should be parallel list to the references
+ uint32_t extra_id;
+ ItemExtra *extra = _extra.request(extra_id);
+ BVH_ASSERT(extra_id == ref_id);
+
+ // pairs info
+ if (USE_PAIRS) {
+ uint32_t pairs_id;
+ ItemPairs *pairs = _pairs.request(pairs_id);
+ pairs->clear();
+ BVH_ASSERT(pairs_id == ref_id);
+ }
+
+ extra->subindex = p_subindex;
+ extra->userdata = p_userdata;
+ extra->last_updated_tick = 0;
+
+ // add an active reference to the list for slow incremental optimize
+ // this list must be kept in sync with the references as they are added or removed.
+ extra->active_ref_id = _active_refs.size();
+ _active_refs.push_back(ref_id);
+
+ if (USE_PAIRS) {
+ extra->pairable_mask = p_pairable_mask;
+ extra->pairable_type = p_pairable_type;
+ extra->pairable = p_pairable;
+ } else {
+ // just for safety, in case this gets queried etc
+ extra->pairable = 0;
+ p_pairable = false;
+ }
+
+ // assign to handle to return
+ handle.set_id(ref_id);
+
+ uint32_t tree_id = 0;
+ if (p_pairable) {
+ tree_id = 1;
+ }
+
+ create_root_node(tree_id);
+
+ // we must choose where to add to tree
+ if (p_active) {
+ ref->tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+
+ bool refit = _node_add_item(ref->tnode_id, ref_id, abb);
+
+ if (refit) {
+ // only need to refit from the parent
+ const TNode &add_node = _nodes[ref->tnode_id];
+ if (add_node.parent_id != BVHCommon::INVALID) {
+ refit_upward_and_balance(add_node.parent_id, tree_id);
+ }
+ }
+ } else {
+ ref->set_inactive();
+ }
+
+#ifdef BVH_VERBOSE
+ // memory use
+ int mem = _refs.estimate_memory_use();
+ mem += _nodes.estimate_memory_use();
+
+ String sz = _debug_aabb_to_string(abb);
+ VERBOSE_PRINT("\titem_add [" + itos(ref_id) + "] " + itos(_refs.size()) + " refs,\t" + itos(_nodes.size()) + " nodes " + sz);
+ VERBOSE_PRINT("mem use : " + itos(mem) + ", num nodes : " + itos(_nodes.size()));
+
+#endif
+
+ return handle;
+}
+
+void _debug_print_refs() {
+#ifdef BVH_VERBOSE_TREE
+ print_line("refs.....");
+ for (int n = 0; n < _refs.size(); n++) {
+ const ItemRef &ref = _refs[n];
+ print_line("tnode_id " + itos(ref.tnode_id) + ", item_id " + itos(ref.item_id));
+ }
+
+#endif
+}
+
+// returns false if noop
+bool item_move(BVHHandle p_handle, const Bounds &p_aabb) {
+ uint32_t ref_id = p_handle.id();
+
+ // get the reference
+ ItemRef &ref = _refs[ref_id];
+ if (!ref.is_active()) {
+ return false;
+ }
+
+ BVHABB_CLASS abb;
+ abb.from(p_aabb);
+
+ BVH_ASSERT(ref.tnode_id != BVHCommon::INVALID);
+ TNode &tnode = _nodes[ref.tnode_id];
+
+ // does it fit within the current aabb?
+ if (tnode.aabb.is_other_within(abb)) {
+ // do nothing .. fast path .. not moved enough to need refit
+
+ // however we WILL update the exact aabb in the leaf, as this will be needed
+ // for accurate collision detection
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ BVHABB_CLASS &leaf_abb = leaf.get_aabb(ref.item_id);
+
+ // no change?
+ if (leaf_abb == abb) {
+ return false;
+ }
+
+ leaf_abb = abb;
+ _integrity_check_all();
+
+ return true;
+ }
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // remove and reinsert
+ node_remove_item(ref_id, tree_id);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+
+ // add to the tree
+ bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb);
+
+ // only need to refit from the PARENT
+ if (needs_refit) {
+ // only need to refit from the parent
+ const TNode &add_node = _nodes[ref.tnode_id];
+ if (add_node.parent_id != BVHCommon::INVALID) {
+ // not sure we need to rebalance all the time, this can be done less often
+ refit_upward(add_node.parent_id);
+ }
+ //refit_upward_and_balance(add_node.parent_id);
+ }
+
+ return true;
+}
+
+void item_remove(BVHHandle p_handle) {
+ uint32_t ref_id = p_handle.id();
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ VERBOSE_PRINT("item_remove [" + itos(ref_id) + "] ");
+
+ ////////////////////////////////////////
+ // remove the active reference from the list for slow incremental optimize
+ // this list must be kept in sync with the references as they are added or removed.
+ uint32_t active_ref_id = _extra[ref_id].active_ref_id;
+ uint32_t ref_id_moved_back = _active_refs[_active_refs.size() - 1];
+
+ // swap back and decrement for fast unordered remove
+ _active_refs[active_ref_id] = ref_id_moved_back;
+ _active_refs.resize(_active_refs.size() - 1);
+
+ // keep the moved active reference up to date
+ _extra[ref_id_moved_back].active_ref_id = active_ref_id;
+ ////////////////////////////////////////
+
+ // remove the item from the node (only if active)
+ if (_refs[ref_id].is_active()) {
+ node_remove_item(ref_id, tree_id);
+ }
+
+ // remove the item reference
+ _refs.free(ref_id);
+ _extra.free(ref_id);
+ if (USE_PAIRS) {
+ _pairs.free(ref_id);
+ }
+
+ // don't think refit_all is necessary?
+ //refit_all(_tree_id);
+
+#ifdef BVH_VERBOSE_TREE
+ _debug_recursive_print_tree(tree_id);
+#endif
+}
+
+// returns success
+bool item_activate(BVHHandle p_handle, const Bounds &p_aabb) {
+ uint32_t ref_id = p_handle.id();
+ ItemRef &ref = _refs[ref_id];
+ if (ref.is_active()) {
+ // noop
+ return false;
+ }
+
+ // add to tree
+ BVHABB_CLASS abb;
+ abb.from(p_aabb);
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+ _node_add_item(ref.tnode_id, ref_id, abb);
+
+ refit_upward_and_balance(ref.tnode_id, tree_id);
+
+ return true;
+}
+
+// returns success
+bool item_deactivate(BVHHandle p_handle) {
+ uint32_t ref_id = p_handle.id();
+ ItemRef &ref = _refs[ref_id];
+ if (!ref.is_active()) {
+ // noop
+ return false;
+ }
+
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // remove from tree
+ BVHABB_CLASS abb;
+ node_remove_item(ref_id, tree_id, &abb);
+
+ // mark as inactive
+ ref.set_inactive();
+ return true;
+}
+
+bool item_get_active(BVHHandle p_handle) const {
+ uint32_t ref_id = p_handle.id();
+ const ItemRef &ref = _refs[ref_id];
+ return ref.is_active();
+}
+
+// during collision testing, we want to set the mask and whether pairable for the item testing from
+void item_fill_cullparams(BVHHandle p_handle, CullParams &r_params) const {
+ uint32_t ref_id = p_handle.id();
+ const ItemExtra &extra = _extra[ref_id];
+
+ // testing from a non pairable item, we only want to test pairable items
+ r_params.test_pairable_only = extra.pairable == 0;
+
+ // we take into account the mask of the item testing from
+ r_params.mask = extra.pairable_mask;
+ r_params.pairable_type = extra.pairable_type;
+}
+
+bool item_is_pairable(const BVHHandle &p_handle) {
+ uint32_t ref_id = p_handle.id();
+ const ItemExtra &extra = _extra[ref_id];
+ return extra.pairable != 0;
+}
+
+void item_get_ABB(const BVHHandle &p_handle, BVHABB_CLASS &r_abb) {
+ // change tree?
+ uint32_t ref_id = p_handle.id();
+ const ItemRef &ref = _refs[ref_id];
+
+ TNode &tnode = _nodes[ref.tnode_id];
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ r_abb = leaf.get_aabb(ref.item_id);
+}
+
+bool item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
+ // change tree?
+ uint32_t ref_id = p_handle.id();
+
+ ItemExtra &ex = _extra[ref_id];
+ ItemRef &ref = _refs[ref_id];
+
+ bool active = ref.is_active();
+ bool pairable_changed = (ex.pairable != 0) != p_pairable;
+ bool state_changed = pairable_changed || (ex.pairable_type != p_pairable_type) || (ex.pairable_mask != p_pairable_mask);
+
+ ex.pairable_type = p_pairable_type;
+ ex.pairable_mask = p_pairable_mask;
+
+ if (active && pairable_changed) {
+ // record abb
+ TNode &tnode = _nodes[ref.tnode_id];
+ TLeaf &leaf = _node_get_leaf(tnode);
+ BVHABB_CLASS abb = leaf.get_aabb(ref.item_id);
+
+ // make sure current tree is correct prior to changing
+ uint32_t tree_id = _handle_get_tree_id(p_handle);
+
+ // remove from old tree
+ node_remove_item(ref_id, tree_id);
+
+ // we must set the pairable AFTER getting the current tree
+ // because the pairable status determines which tree
+ ex.pairable = p_pairable;
+
+ // add to new tree
+ tree_id = _handle_get_tree_id(p_handle);
+ create_root_node(tree_id);
+
+ // we must choose where to add to tree
+ ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
+ bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb);
+
+ // only need to refit from the PARENT
+ if (needs_refit) {
+ // only need to refit from the parent
+ const TNode &add_node = _nodes[ref.tnode_id];
+ if (add_node.parent_id != BVHCommon::INVALID) {
+ refit_upward_and_balance(add_node.parent_id, tree_id);
+ }
+ }
+ } else {
+ // always keep this up to date
+ ex.pairable = p_pairable;
+ }
+
+ return state_changed;
+}
+
+void incremental_optimize() {
+ // first update all aabbs as one off step..
+ // this is cheaper than doing it on each move as each leaf may get touched multiple times
+ // in a frame.
+ for (int n = 0; n < NUM_TREES; n++) {
+ if (_root_node_id[n] != BVHCommon::INVALID) {
+ refit_branch(_root_node_id[n]);
+ }
+ }
+
+ // now do small section reinserting to get things moving
+ // gradually, and keep items in the right leaf
+ if (_current_active_ref >= _active_refs.size()) {
+ _current_active_ref = 0;
+ }
+
+ // special case
+ if (!_active_refs.size()) {
+ return;
+ }
+
+ uint32_t ref_id = _active_refs[_current_active_ref++];
+
+ _logic_item_remove_and_reinsert(ref_id);
+
+#ifdef BVH_VERBOSE
+ /*
+ // memory use
+ int mem_refs = _refs.estimate_memory_use();
+ int mem_nodes = _nodes.estimate_memory_use();
+ int mem_leaves = _leaves.estimate_memory_use();
+
+ String sz;
+ sz += "mem_refs : " + itos(mem_refs) + " ";
+ sz += "mem_nodes : " + itos(mem_nodes) + " ";
+ sz += "mem_leaves : " + itos(mem_leaves) + " ";
+ sz += ", num nodes : " + itos(_nodes.size());
+ print_line(sz);
+ */
+#endif
+}
+
+void update() {
+ incremental_optimize();
+
+ // keep the expansion values up to date with the world bound
+//#define BVH_ALLOW_AUTO_EXPANSION
+#ifdef BVH_ALLOW_AUTO_EXPANSION
+ if (_auto_node_expansion || _auto_pairing_expansion) {
+ BVHABB_CLASS world_bound;
+ world_bound.set_to_max_opposite_extents();
+
+ bool bound_valid = false;
+
+ for (int n = 0; n < NUM_TREES; n++) {
+ uint32_t node_id = _root_node_id[n];
+ if (node_id != BVHCommon::INVALID) {
+ world_bound.merge(_nodes[node_id].aabb);
+ bound_valid = true;
+ }
+ }
+
+ // if there are no nodes, do nothing, but if there are...
+ if (bound_valid) {
+ Bounds bb;
+ world_bound.to(bb);
+ real_t size = bb.get_longest_axis_size();
+
+ // automatic AI decision for best parameters.
+ // These can be overridden in project settings.
+
+ // these magic numbers are determined by experiment
+ if (_auto_node_expansion) {
+ _node_expansion = size * 0.025;
+ }
+ if (_auto_pairing_expansion) {
+ _pairing_expansion = size * 0.009;
+ }
+ }
+ }
+#endif
+}
diff --git a/core/math/bvh_refit.inc b/core/math/bvh_refit.inc
new file mode 100644
index 0000000000..717a3438c7
--- /dev/null
+++ b/core/math/bvh_refit.inc
@@ -0,0 +1,141 @@
+void _debug_node_verify_bound(uint32_t p_node_id) {
+ TNode &node = _nodes[p_node_id];
+ BVHABB_CLASS abb_before = node.aabb;
+
+ node_update_aabb(node);
+
+ BVHABB_CLASS abb_after = node.aabb;
+ CRASH_COND(abb_before != abb_after);
+}
+
+void node_update_aabb(TNode &tnode) {
+ tnode.aabb.set_to_max_opposite_extents();
+ tnode.height = 0;
+
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_node_id = tnode.children[n];
+
+ // merge with child aabb
+ const TNode &tchild = _nodes[child_node_id];
+ tnode.aabb.merge(tchild.aabb);
+
+ // do heights at the same time
+ if (tchild.height > tnode.height) {
+ tnode.height = tchild.height;
+ }
+ }
+
+ // the height of a non leaf is always 1 bigger than the biggest child
+ tnode.height++;
+
+#ifdef BVH_CHECKS
+ if (!tnode.num_children) {
+ // the 'blank' aabb will screw up parent aabbs
+ WARN_PRINT("BVH_Tree::TNode no children, AABB is undefined");
+ }
+#endif
+ } else {
+ // leaf
+ const TLeaf &leaf = _node_get_leaf(tnode);
+
+ for (int n = 0; n < leaf.num_items; n++) {
+ tnode.aabb.merge(leaf.get_aabb(n));
+ }
+
+ // now the leaf items are unexpanded, we expand only in the node AABB
+ tnode.aabb.expand(_node_expansion);
+#ifdef BVH_CHECKS
+ if (!leaf.num_items) {
+ // the 'blank' aabb will screw up parent aabbs
+ WARN_PRINT("BVH_Tree::TLeaf no items, AABB is undefined");
+ }
+#endif
+ }
+}
+
+void refit_all(int p_tree_id) {
+ refit_downward(_root_node_id[p_tree_id]);
+}
+
+void refit_upward(uint32_t p_node_id) {
+ while (p_node_id != BVHCommon::INVALID) {
+ TNode &tnode = _nodes[p_node_id];
+ node_update_aabb(tnode);
+ p_node_id = tnode.parent_id;
+ }
+}
+
+void refit_upward_and_balance(uint32_t p_node_id, uint32_t p_tree_id) {
+ while (p_node_id != BVHCommon::INVALID) {
+ uint32_t before = p_node_id;
+ p_node_id = _logic_balance(p_node_id, p_tree_id);
+
+ if (before != p_node_id) {
+ VERBOSE_PRINT("REBALANCED!");
+ }
+
+ TNode &tnode = _nodes[p_node_id];
+
+ // update overall aabb from the children
+ node_update_aabb(tnode);
+
+ p_node_id = tnode.parent_id;
+ }
+}
+
+void refit_downward(uint32_t p_node_id) {
+ TNode &tnode = _nodes[p_node_id];
+
+ // do children first
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ refit_downward(tnode.children[n]);
+ }
+ }
+
+ node_update_aabb(tnode);
+}
+
+// go down to the leaves, then refit upward
+void refit_branch(uint32_t p_node_id) {
+ // our function parameters to keep on a stack
+ struct RefitParams {
+ uint32_t node_id;
+ };
+
+ // most of the iterative functionality is contained in this helper class
+ BVH_IterativeInfo<RefitParams> ii;
+
+ // alloca must allocate the stack from this function, it cannot be allocated in the
+ // helper class
+ ii.stack = (RefitParams *)alloca(ii.get_alloca_stacksize());
+
+ // seed the stack
+ ii.get_first()->node_id = p_node_id;
+
+ RefitParams rp;
+
+ // while there are still more nodes on the stack
+ while (ii.pop(rp)) {
+ TNode &tnode = _nodes[rp.node_id];
+
+ // do children first
+ if (!tnode.is_leaf()) {
+ for (int n = 0; n < tnode.num_children; n++) {
+ uint32_t child_id = tnode.children[n];
+
+ // add to the stack
+ RefitParams *child = ii.request();
+ child->node_id = child_id;
+ }
+ } else {
+ // leaf .. only refit upward if dirty
+ TLeaf &leaf = _node_get_leaf(tnode);
+ if (leaf.is_dirty()) {
+ leaf.set_dirty(false);
+ refit_upward(p_node_id);
+ }
+ }
+ } // while more nodes to pop
+}
diff --git a/core/math/bvh_split.inc b/core/math/bvh_split.inc
new file mode 100644
index 0000000000..3fcc4c7b10
--- /dev/null
+++ b/core/math/bvh_split.inc
@@ -0,0 +1,294 @@
+void _split_inform_references(uint32_t p_node_id) {
+ TNode &node = _nodes[p_node_id];
+ TLeaf &leaf = _node_get_leaf(node);
+
+ for (int n = 0; n < leaf.num_items; n++) {
+ uint32_t ref_id = leaf.get_item_ref_id(n);
+
+ ItemRef &ref = _refs[ref_id];
+ ref.tnode_id = p_node_id;
+ ref.item_id = n;
+ }
+}
+
+void _split_leaf_sort_groups_simple(int &num_a, int &num_b, uint16_t *group_a, uint16_t *group_b, const BVHABB_CLASS *temp_bounds, const BVHABB_CLASS full_bound) {
+ // special case for low leaf sizes .. should static compile out
+ if (MAX_ITEMS < 4) {
+ uint32_t ind = group_a[0];
+
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[0] = group_a[num_a - 1];
+ num_a--;
+ return;
+ }
+
+ Point centre = full_bound.calculate_centre();
+ Point size = full_bound.calculate_size();
+
+ int order[3];
+
+ order[0] = size.min_axis();
+ order[2] = size.max_axis();
+ order[1] = 3 - (order[0] + order[2]);
+
+ // simplest case, split on the longest axis
+ int split_axis = order[0];
+ for (int a = 0; a < num_a; a++) {
+ uint32_t ind = group_a[a];
+
+ if (temp_bounds[ind].min.coord[split_axis] > centre.coord[split_axis]) {
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[a] = group_a[num_a - 1];
+ num_a--;
+
+ // do this one again, as it has been replaced
+ a--;
+ }
+ }
+
+ // detect when split on longest axis failed
+ int min_threshold = MAX_ITEMS / 4;
+ int min_group_size[3];
+ min_group_size[0] = MIN(num_a, num_b);
+ if (min_group_size[0] < min_threshold) {
+ // slow but sure .. first move everything back into a
+ for (int b = 0; b < num_b; b++) {
+ group_a[num_a++] = group_b[b];
+ }
+ num_b = 0;
+
+ // now calculate the best split
+ for (int axis = 1; axis < 3; axis++) {
+ split_axis = order[axis];
+ int count = 0;
+
+ for (int a = 0; a < num_a; a++) {
+ uint32_t ind = group_a[a];
+
+ if (temp_bounds[ind].min.coord[split_axis] > centre.coord[split_axis]) {
+ count++;
+ }
+ }
+
+ min_group_size[axis] = MIN(count, num_a - count);
+ } // for axis
+
+ // best axis
+ int best_axis = 0;
+ int best_min = min_group_size[0];
+ for (int axis = 1; axis < 3; axis++) {
+ if (min_group_size[axis] > best_min) {
+ best_min = min_group_size[axis];
+ best_axis = axis;
+ }
+ }
+
+ // now finally do the split
+ if (best_min > 0) {
+ split_axis = order[best_axis];
+
+ for (int a = 0; a < num_a; a++) {
+ uint32_t ind = group_a[a];
+
+ if (temp_bounds[ind].min.coord[split_axis] > centre.coord[split_axis]) {
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[a] = group_a[num_a - 1];
+ num_a--;
+
+ // do this one again, as it has been replaced
+ a--;
+ }
+ }
+ } // if there was a split!
+ } // if the longest axis wasn't a good split
+
+ // special case, none crossed threshold
+ if (!num_b) {
+ uint32_t ind = group_a[0];
+
+ // add to b
+ group_b[num_b++] = ind;
+
+ // remove from a
+ group_a[0] = group_a[num_a - 1];
+ num_a--;
+ }
+ // opposite problem! :)
+ if (!num_a) {
+ uint32_t ind = group_b[0];
+
+ // add to a
+ group_a[num_a++] = ind;
+
+ // remove from b
+ group_b[0] = group_b[num_b - 1];
+ num_b--;
+ }
+}
+
+void _split_leaf_sort_groups(int &num_a, int &num_b, uint16_t *group_a, uint16_t *group_b, const BVHABB_CLASS *temp_bounds) {
+ BVHABB_CLASS groupb_aabb;
+ groupb_aabb.set_to_max_opposite_extents();
+ for (int n = 0; n < num_b; n++) {
+ int which = group_b[n];
+ groupb_aabb.merge(temp_bounds[which]);
+ }
+ BVHABB_CLASS groupb_aabb_new;
+
+ BVHABB_CLASS rest_aabb;
+
+ float best_size = FLT_MAX;
+ int best_candidate = -1;
+
+ // find most likely from a to move into b
+ for (int check = 0; check < num_a; check++) {
+ rest_aabb.set_to_max_opposite_extents();
+ groupb_aabb_new = groupb_aabb;
+
+ // find aabb of all the rest
+ for (int rest = 0; rest < num_a; rest++) {
+ if (rest == check) {
+ continue;
+ }
+
+ int which = group_a[rest];
+ rest_aabb.merge(temp_bounds[which]);
+ }
+
+ groupb_aabb_new.merge(temp_bounds[group_a[check]]);
+
+ // now compare the sizes
+ float size = groupb_aabb_new.get_area() + rest_aabb.get_area();
+ if (size < best_size) {
+ best_size = size;
+ best_candidate = check;
+ }
+ }
+
+ // we should now have the best, move it from group a to group b
+ group_b[num_b++] = group_a[best_candidate];
+
+ // remove best candidate from group a
+ num_a--;
+ group_a[best_candidate] = group_a[num_a];
+}
+
+uint32_t split_leaf(uint32_t p_node_id, const BVHABB_CLASS &p_added_item_aabb) {
+ return split_leaf_complex(p_node_id, p_added_item_aabb);
+}
+
+// aabb is the new inserted node
+uint32_t split_leaf_complex(uint32_t p_node_id, const BVHABB_CLASS &p_added_item_aabb) {
+ VERBOSE_PRINT("split_leaf");
+
+ // note the tnode before and AFTER splitting may be a different address
+ // in memory because the vector could get relocated. So we need to reget
+ // the tnode after the split
+ BVH_ASSERT(_nodes[p_node_id].is_leaf());
+
+ // first create child leaf nodes
+ uint32_t *child_ids = (uint32_t *)alloca(sizeof(uint32_t) * MAX_CHILDREN);
+
+ for (int n = 0; n < MAX_CHILDREN; n++) {
+ // create node children
+ TNode *child_node = _nodes.request(child_ids[n]);
+
+ child_node->clear();
+
+ // back link to parent
+ child_node->parent_id = p_node_id;
+
+ // make each child a leaf node
+ node_make_leaf(child_ids[n]);
+ }
+
+ // don't get any leaves or nodes till AFTER the split
+ TNode &tnode = _nodes[p_node_id];
+ uint32_t orig_leaf_id = tnode.get_leaf_id();
+ const TLeaf &orig_leaf = _node_get_leaf(tnode);
+
+ // store the final child ids
+ for (int n = 0; n < MAX_CHILDREN; n++) {
+ tnode.children[n] = child_ids[n];
+ }
+
+ // mark as no longer a leaf node
+ tnode.num_children = MAX_CHILDREN;
+
+ // 2 groups, A and B, and assign children to each to split equally
+ int max_children = orig_leaf.num_items + 1; // plus 1 for the wildcard .. the item being added
+ //CRASH_COND(max_children > MAX_CHILDREN);
+
+ uint16_t *group_a = (uint16_t *)alloca(sizeof(uint16_t) * max_children);
+ uint16_t *group_b = (uint16_t *)alloca(sizeof(uint16_t) * max_children);
+
+ // we are copying the ABBs. This is ugly, but we need one extra for the inserted item...
+ BVHABB_CLASS *temp_bounds = (BVHABB_CLASS *)alloca(sizeof(BVHABB_CLASS) * max_children);
+
+ int num_a = max_children;
+ int num_b = 0;
+
+ // setup - start with all in group a
+ for (int n = 0; n < orig_leaf.num_items; n++) {
+ group_a[n] = n;
+ temp_bounds[n] = orig_leaf.get_aabb(n);
+ }
+ // wildcard
+ int wildcard = orig_leaf.num_items;
+
+ group_a[wildcard] = wildcard;
+ temp_bounds[wildcard] = p_added_item_aabb;
+
+ // we can choose here either an equal split, or just 1 in the new leaf
+ _split_leaf_sort_groups_simple(num_a, num_b, group_a, group_b, temp_bounds, tnode.aabb);
+
+ uint32_t wildcard_node = BVHCommon::INVALID;
+
+ // now there should be equal numbers in both groups
+ for (int n = 0; n < num_a; n++) {
+ int which = group_a[n];
+
+ if (which != wildcard) {
+ const BVHABB_CLASS &source_item_aabb = orig_leaf.get_aabb(which);
+ uint32_t source_item_ref_id = orig_leaf.get_item_ref_id(which);
+ //const Item &source_item = orig_leaf.get_item(which);
+ _node_add_item(tnode.children[0], source_item_ref_id, source_item_aabb);
+ } else {
+ wildcard_node = tnode.children[0];
+ }
+ }
+ for (int n = 0; n < num_b; n++) {
+ int which = group_b[n];
+
+ if (which != wildcard) {
+ const BVHABB_CLASS &source_item_aabb = orig_leaf.get_aabb(which);
+ uint32_t source_item_ref_id = orig_leaf.get_item_ref_id(which);
+ //const Item &source_item = orig_leaf.get_item(which);
+ _node_add_item(tnode.children[1], source_item_ref_id, source_item_aabb);
+ } else {
+ wildcard_node = tnode.children[1];
+ }
+ }
+
+ // now remove all items from the parent and replace with the child nodes
+ _leaves.free(orig_leaf_id);
+
+ // we should keep the references up to date!
+ for (int n = 0; n < MAX_CHILDREN; n++) {
+ _split_inform_references(tnode.children[n]);
+ }
+
+ refit_upward(p_node_id);
+
+ BVH_ASSERT(wildcard_node != BVHCommon::INVALID);
+ return wildcard_node;
+}
diff --git a/core/math/bvh_structs.inc b/core/math/bvh_structs.inc
new file mode 100644
index 0000000000..1d1e0e6468
--- /dev/null
+++ b/core/math/bvh_structs.inc
@@ -0,0 +1,180 @@
+
+public:
+struct ItemRef {
+ uint32_t tnode_id; // -1 is invalid
+ uint32_t item_id; // in the leaf
+
+ bool is_active() const { return tnode_id != BVHCommon::INACTIVE; }
+ void set_inactive() {
+ tnode_id = BVHCommon::INACTIVE;
+ item_id = BVHCommon::INACTIVE;
+ }
+};
+
+// extra info kept in separate parallel list to the references,
+// as this is less used as keeps cache better
+struct ItemExtra {
+ uint32_t last_updated_tick;
+ uint32_t pairable;
+ uint32_t pairable_mask;
+ uint32_t pairable_type;
+
+ int32_t subindex;
+
+ // the active reference is a separate list of which references
+ // are active so that we can slowly iterate through it over many frames for
+ // slow optimize.
+ uint32_t active_ref_id;
+
+ T *userdata;
+};
+
+// this is an item OR a child node depending on whether a leaf node
+struct Item {
+ BVHABB_CLASS aabb;
+ uint32_t item_ref_id;
+};
+
+// tree leaf
+struct TLeaf {
+ uint16_t num_items;
+
+private:
+ uint16_t dirty;
+ // separate data orientated lists for faster SIMD traversal
+ uint32_t item_ref_ids[MAX_ITEMS];
+ BVHABB_CLASS aabbs[MAX_ITEMS];
+
+public:
+ // accessors
+ BVHABB_CLASS &get_aabb(uint32_t p_id) { return aabbs[p_id]; }
+ const BVHABB_CLASS &get_aabb(uint32_t p_id) const { return aabbs[p_id]; }
+
+ uint32_t &get_item_ref_id(uint32_t p_id) { return item_ref_ids[p_id]; }
+ const uint32_t &get_item_ref_id(uint32_t p_id) const { return item_ref_ids[p_id]; }
+
+ bool is_dirty() const { return dirty; }
+ void set_dirty(bool p) { dirty = p; }
+
+ void clear() {
+ num_items = 0;
+ set_dirty(true);
+ }
+ bool is_full() const { return num_items >= MAX_ITEMS; }
+
+ void remove_item_unordered(uint32_t p_id) {
+ BVH_ASSERT(p_id < num_items);
+ num_items--;
+ aabbs[p_id] = aabbs[num_items];
+ item_ref_ids[p_id] = item_ref_ids[num_items];
+ }
+
+ uint32_t request_item() {
+ if (num_items < MAX_ITEMS) {
+ uint32_t id = num_items;
+ num_items++;
+ return id;
+ }
+ return -1;
+ }
+};
+
+// tree node
+struct TNode {
+ BVHABB_CLASS aabb;
+ // either number of children if positive
+ // or leaf id if negative (leaf id 0 is disallowed)
+ union {
+ int32_t num_children;
+ int32_t neg_leaf_id;
+ };
+ uint32_t parent_id; // or -1
+ uint16_t children[MAX_CHILDREN];
+
+ // height in the tree, where leaves are 0, and all above are 1+
+ // (or the highest where there is a tie off)
+ int32_t height;
+
+ bool is_leaf() const { return num_children < 0; }
+ void set_leaf_id(int id) { neg_leaf_id = -id; }
+ int get_leaf_id() const { return -neg_leaf_id; }
+
+ void clear() {
+ num_children = 0;
+ parent_id = BVHCommon::INVALID;
+ height = 0; // or -1 for testing
+
+ // for safety set to improbable value
+ aabb.set_to_max_opposite_extents();
+
+ // other members are not blanked for speed .. they may be uninitialized
+ }
+
+ bool is_full_of_children() const { return num_children >= MAX_CHILDREN; }
+
+ void remove_child_internal(uint32_t child_num) {
+ children[child_num] = children[num_children - 1];
+ num_children--;
+ }
+
+ int find_child(uint32_t p_child_node_id) {
+ BVH_ASSERT(!is_leaf());
+
+ for (int n = 0; n < num_children; n++) {
+ if (children[n] == p_child_node_id) {
+ return n;
+ }
+ }
+
+ // not found
+ return -1;
+ }
+};
+
+// instead of using linked list we maintain
+// item references (for quick lookup)
+PooledList<ItemRef, true> _refs;
+PooledList<ItemExtra, true> _extra;
+PooledList<ItemPairs> _pairs;
+
+// these 2 are not in sync .. nodes != leaves!
+PooledList<TNode, true> _nodes;
+PooledList<TLeaf, true> _leaves;
+
+// we can maintain an un-ordered list of which references are active,
+// in order to do a slow incremental optimize of the tree over each frame.
+// This will work best if dynamic objects and static objects are in a different tree.
+LocalVector<uint32_t, uint32_t, true> _active_refs;
+uint32_t _current_active_ref = 0;
+
+// instead of translating directly to the userdata output,
+// we keep an intermediate list of hits as reference IDs, which can be used
+// for pairing collision detection
+LocalVector<uint32_t, uint32_t, true> _cull_hits;
+
+// we now have multiple root nodes, allowing us to store
+// more than 1 tree. This can be more efficient, while sharing the same
+// common lists
+enum { NUM_TREES = 2,
+};
+
+// Tree 0 - Non pairable
+// Tree 1 - Pairable
+// This is more efficient because in physics we only need check non pairable against the pairable tree.
+uint32_t _root_node_id[NUM_TREES];
+
+// these values may need tweaking according to the project
+// the bound of the world, and the average velocities of the objects
+
+// node expansion is important in the rendering tree
+// larger values give less re-insertion as items move...
+// but on the other hand over estimates the bounding box of nodes.
+// we can either use auto mode, where the expansion is based on the root node size, or specify manually
+real_t _node_expansion = 0.5;
+bool _auto_node_expansion = true;
+
+// pairing expansion important for physics pairing
+// larger values gives more 'sticky' pairing, and is less likely to exhibit tunneling
+// we can either use auto mode, where the expansion is based on the root node size, or specify manually
+real_t _pairing_expansion = 0.1;
+bool _auto_pairing_expansion = true;
diff --git a/core/math/bvh_tree.h b/core/math/bvh_tree.h
new file mode 100644
index 0000000000..3169d31ec7
--- /dev/null
+++ b/core/math/bvh_tree.h
@@ -0,0 +1,421 @@
+/*************************************************************************/
+/* bvh_tree.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BVH_TREE_H
+#define BVH_TREE_H
+
+// BVH Tree
+// This is an implementation of a dynamic BVH with templated leaf size.
+// This differs from most dynamic BVH in that it can handle more than 1 object
+// in leaf nodes. This can make it far more efficient in certain circumstances.
+// It also means that the splitting logic etc have to be completely different
+// to a simpler tree.
+// Note that MAX_CHILDREN should be fixed at 2 for now.
+
+#include "core/math/aabb.h"
+#include "core/math/bvh_abb.h"
+#include "core/math/geometry_3d.h"
+#include "core/math/vector3.h"
+#include "core/string/print_string.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/pooled_list.h"
+#include <limits.h>
+
+#define BVHABB_CLASS BVH_ABB<Bounds, Point>
+
+// never do these checks in release
+#if defined(TOOLS_ENABLED) && defined(DEBUG_ENABLED)
+//#define BVH_VERBOSE
+//#define BVH_VERBOSE_TREE
+
+//#define BVH_VERBOSE_FRAME
+//#define BVH_CHECKS
+//#define BVH_INTEGRITY_CHECKS
+#endif
+
+// debug only assert
+#ifdef BVH_CHECKS
+#define BVH_ASSERT(a) CRASH_COND((a) == false)
+#else
+#define BVH_ASSERT(a)
+#endif
+
+#ifdef BVH_VERBOSE
+#define VERBOSE_PRINT print_line
+#else
+#define VERBOSE_PRINT(a)
+#endif
+
+// really just a namespace
+struct BVHCommon {
+ // these could possibly also be the same constant,
+ // although this may be useful for debugging.
+ // or use zero for invalid and +1 based indices.
+ static const uint32_t INVALID = (0xffffffff);
+ static const uint32_t INACTIVE = (0xfffffffe);
+};
+
+// really a handle, can be anything
+// note that zero is a valid reference for the BVH .. this may involve using
+// a plus one based ID for clients that expect 0 to be invalid.
+struct BVHHandle {
+ // conversion operator
+ operator uint32_t() const { return _data; }
+ void set(uint32_t p_value) { _data = p_value; }
+
+ uint32_t _data;
+
+ void set_invalid() { _data = BVHCommon::INVALID; }
+ bool is_invalid() const { return _data == BVHCommon::INVALID; }
+ uint32_t id() const { return _data; }
+ void set_id(uint32_t p_id) { _data = p_id; }
+
+ bool operator==(const BVHHandle &p_h) const { return _data == p_h._data; }
+ bool operator!=(const BVHHandle &p_h) const { return (*this == p_h) == false; }
+};
+
+// helper class to make iterative versions of recursive functions
+template <class T>
+class BVH_IterativeInfo {
+public:
+ enum {
+ ALLOCA_STACK_SIZE = 128
+ };
+
+ int32_t depth = 1;
+ int32_t threshold = ALLOCA_STACK_SIZE - 2;
+ T *stack;
+ //only used in rare occasions when you run out of alloca memory
+ // because tree is too unbalanced.
+ LocalVector<T> aux_stack;
+ int32_t get_alloca_stacksize() const { return ALLOCA_STACK_SIZE * sizeof(T); }
+
+ T *get_first() const {
+ return &stack[0];
+ }
+
+ // pop the last member of the stack, or return false
+ bool pop(T &r_value) {
+ if (!depth) {
+ return false;
+ }
+
+ depth--;
+ r_value = stack[depth];
+ return true;
+ }
+
+ // request new addition to stack
+ T *request() {
+ if (depth > threshold) {
+ if (aux_stack.is_empty()) {
+ aux_stack.resize(ALLOCA_STACK_SIZE * 2);
+ memcpy(aux_stack.ptr(), stack, get_alloca_stacksize());
+ } else {
+ aux_stack.resize(aux_stack.size() * 2);
+ }
+ stack = aux_stack.ptr();
+ threshold = aux_stack.size() - 2;
+ }
+ return &stack[depth++];
+ }
+};
+
+template <class T, int MAX_CHILDREN, int MAX_ITEMS, bool USE_PAIRS = false, class Bounds = AABB, class Point = Vector3>
+class BVH_Tree {
+ friend class BVH;
+
+#include "bvh_pair.inc"
+#include "bvh_structs.inc"
+
+public:
+ BVH_Tree() {
+ for (int n = 0; n < NUM_TREES; n++) {
+ _root_node_id[n] = BVHCommon::INVALID;
+ }
+
+ // disallow zero leaf ids
+ // (as these ids are stored as negative numbers in the node)
+ uint32_t dummy_leaf_id;
+ _leaves.request(dummy_leaf_id);
+ }
+
+private:
+ bool node_add_child(uint32_t p_node_id, uint32_t p_child_node_id) {
+ TNode &tnode = _nodes[p_node_id];
+ if (tnode.is_full_of_children()) {
+ return false;
+ }
+
+ tnode.children[tnode.num_children] = p_child_node_id;
+ tnode.num_children += 1;
+
+ // back link in the child to the parent
+ TNode &tnode_child = _nodes[p_child_node_id];
+ tnode_child.parent_id = p_node_id;
+
+ return true;
+ }
+
+ void node_replace_child(uint32_t p_parent_id, uint32_t p_old_child_id, uint32_t p_new_child_id) {
+ TNode &parent = _nodes[p_parent_id];
+ BVH_ASSERT(!parent.is_leaf());
+
+ int child_num = parent.find_child(p_old_child_id);
+ BVH_ASSERT(child_num != BVHCommon::INVALID);
+ parent.children[child_num] = p_new_child_id;
+
+ TNode &new_child = _nodes[p_new_child_id];
+ new_child.parent_id = p_parent_id;
+ }
+
+ void node_remove_child(uint32_t p_parent_id, uint32_t p_child_id, uint32_t p_tree_id, bool p_prevent_sibling = false) {
+ TNode &parent = _nodes[p_parent_id];
+ BVH_ASSERT(!parent.is_leaf());
+
+ int child_num = parent.find_child(p_child_id);
+ BVH_ASSERT(child_num != BVHCommon::INVALID);
+
+ parent.remove_child_internal(child_num);
+
+ // no need to keep back references for children at the moment
+
+ uint32_t sibling_id; // always a node id, as tnode is never a leaf
+ bool sibling_present = false;
+
+ // if there are more children, or this is the root node, don't try and delete
+ if (parent.num_children > 1) {
+ return;
+ }
+
+ // if there is 1 sibling, it can be moved to be a child of the
+ if (parent.num_children == 1) {
+ // else there is now a redundant node with one child, which can be removed
+ sibling_id = parent.children[0];
+ sibling_present = true;
+ }
+
+ // now there may be no children in this node .. in which case it can be deleted
+ // remove node if empty
+ // remove link from parent
+ uint32_t grandparent_id = parent.parent_id;
+
+ // special case for root node
+ if (grandparent_id == BVHCommon::INVALID) {
+ if (sibling_present) {
+ // change the root node
+ change_root_node(sibling_id, p_tree_id);
+
+ // delete the old root node as no longer needed
+ _nodes.free(p_parent_id);
+ }
+
+ return;
+ }
+
+ if (sibling_present) {
+ node_replace_child(grandparent_id, p_parent_id, sibling_id);
+ } else {
+ node_remove_child(grandparent_id, p_parent_id, p_tree_id, true);
+ }
+
+ // put the node on the free list to recycle
+ _nodes.free(p_parent_id);
+ }
+
+ void change_root_node(uint32_t p_new_root_id, uint32_t p_tree_id) {
+ _root_node_id[p_tree_id] = p_new_root_id;
+ TNode &root = _nodes[p_new_root_id];
+
+ // mark no parent
+ root.parent_id = BVHCommon::INVALID;
+ }
+
+ void node_make_leaf(uint32_t p_node_id) {
+ uint32_t child_leaf_id;
+ TLeaf *child_leaf = _leaves.request(child_leaf_id);
+ child_leaf->clear();
+
+ // zero is reserved at startup, to prevent this id being used
+ // (as they are stored as negative values in the node, and zero is already taken)
+ BVH_ASSERT(child_leaf_id != 0);
+
+ TNode &node = _nodes[p_node_id];
+ node.neg_leaf_id = -(int)child_leaf_id;
+ }
+
+ void node_remove_item(uint32_t p_ref_id, uint32_t p_tree_id, BVHABB_CLASS *r_old_aabb = nullptr) {
+ // get the reference
+ ItemRef &ref = _refs[p_ref_id];
+ uint32_t owner_node_id = ref.tnode_id;
+
+ // debug draw special
+ // This may not be needed
+ if (owner_node_id == BVHCommon::INVALID) {
+ return;
+ }
+
+ TNode &tnode = _nodes[owner_node_id];
+ CRASH_COND(!tnode.is_leaf());
+
+ TLeaf &leaf = _node_get_leaf(tnode);
+
+ // if the aabb is not determining the corner size, then there is no need to refit!
+ // (optimization, as merging AABBs takes a lot of time)
+ const BVHABB_CLASS &old_aabb = leaf.get_aabb(ref.item_id);
+
+ // shrink a little to prevent using corner aabbs
+ // in order to miss the corners first we shrink by node_expansion
+ // (which is added to the overall bound of the leaf), then we also
+ // shrink by an epsilon, in order to miss out the very corner aabbs
+ // which are important in determining the bound. Any other aabb
+ // within this can be removed and not affect the overall bound.
+ BVHABB_CLASS node_bound = tnode.aabb;
+ node_bound.expand(-_node_expansion - 0.001f);
+ bool refit = true;
+
+ if (node_bound.is_other_within(old_aabb)) {
+ refit = false;
+ }
+
+ // record the old aabb if required (for incremental remove_and_reinsert)
+ if (r_old_aabb) {
+ *r_old_aabb = old_aabb;
+ }
+
+ leaf.remove_item_unordered(ref.item_id);
+
+ if (leaf.num_items) {
+ // the swapped item has to have its reference changed to, to point to the new item id
+ uint32_t swapped_ref_id = leaf.get_item_ref_id(ref.item_id);
+
+ ItemRef &swapped_ref = _refs[swapped_ref_id];
+
+ swapped_ref.item_id = ref.item_id;
+
+ // only have to refit if it is an edge item
+ // This is a VERY EXPENSIVE STEP
+ // we defer the refit updates until the update function is called once per frame
+ if (refit) {
+ leaf.set_dirty(true);
+ }
+ } else {
+ // remove node if empty
+ // remove link from parent
+ if (tnode.parent_id != BVHCommon::INVALID) {
+ // DANGER .. this can potentially end up with root node with 1 child ...
+ // we don't want this and must check for it
+
+ uint32_t parent_id = tnode.parent_id;
+
+ node_remove_child(parent_id, owner_node_id, p_tree_id);
+ refit_upward(parent_id);
+
+ // put the node on the free list to recycle
+ _nodes.free(owner_node_id);
+ }
+
+ // else if no parent, it is the root node. Do not delete
+ }
+
+ ref.tnode_id = BVHCommon::INVALID;
+ ref.item_id = BVHCommon::INVALID; // unset
+ }
+
+ // returns true if needs refit of PARENT tree only, the node itself AABB is calculated
+ // within this routine
+ bool _node_add_item(uint32_t p_node_id, uint32_t p_ref_id, const BVHABB_CLASS &p_aabb) {
+ ItemRef &ref = _refs[p_ref_id];
+ ref.tnode_id = p_node_id;
+
+ TNode &node = _nodes[p_node_id];
+ BVH_ASSERT(node.is_leaf());
+ TLeaf &leaf = _node_get_leaf(node);
+
+ // optimization - we only need to do a refit
+ // if the added item is changing the AABB of the node.
+ // in most cases it won't.
+ bool needs_refit = true;
+
+ // expand bound now
+ BVHABB_CLASS expanded = p_aabb;
+ expanded.expand(_node_expansion);
+
+ // the bound will only be valid if there is an item in there already
+ if (leaf.num_items) {
+ if (node.aabb.is_other_within(expanded)) {
+ // no change to node AABBs
+ needs_refit = false;
+ } else {
+ node.aabb.merge(expanded);
+ }
+ } else {
+ // bound of the node = the new aabb
+ node.aabb = expanded;
+ }
+
+ ref.item_id = leaf.request_item();
+ BVH_ASSERT(ref.item_id != BVHCommon::INVALID);
+
+ // set the aabb of the new item
+ leaf.get_aabb(ref.item_id) = p_aabb;
+
+ // back reference on the item back to the item reference
+ leaf.get_item_ref_id(ref.item_id) = p_ref_id;
+
+ return needs_refit;
+ }
+
+ uint32_t _node_create_another_child(uint32_t p_node_id, const BVHABB_CLASS &p_aabb) {
+ uint32_t child_node_id;
+ TNode *child_node = _nodes.request(child_node_id);
+ child_node->clear();
+
+ // may not be necessary
+ child_node->aabb = p_aabb;
+
+ node_add_child(p_node_id, child_node_id);
+
+ return child_node_id;
+ }
+
+#include "bvh_cull.inc"
+#include "bvh_debug.inc"
+#include "bvh_integrity.inc"
+#include "bvh_logic.inc"
+#include "bvh_misc.inc"
+#include "bvh_public.inc"
+#include "bvh_refit.inc"
+#include "bvh_split.inc"
+};
+
+#undef VERBOSE_PRINT
+
+#endif // BVH_TREE_H
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 1066cf5e30..66c18f7b3c 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -315,8 +315,8 @@ Vector2 CameraMatrix::get_far_plane_half_extents() const {
return Vector2(res.x, res.y);
}
-bool CameraMatrix::get_endpoints(const Transform &p_transform, Vector3 *p_8points) const {
- Vector<Plane> planes = get_projection_planes(Transform());
+bool CameraMatrix::get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const {
+ Vector<Plane> planes = get_projection_planes(Transform3D());
const Planes intersections[8][3] = {
{ PLANE_FAR, PLANE_LEFT, PLANE_TOP },
{ PLANE_FAR, PLANE_LEFT, PLANE_BOTTOM },
@@ -338,7 +338,7 @@ bool CameraMatrix::get_endpoints(const Transform &p_transform, Vector3 *p_8point
return true;
}
-Vector<Plane> CameraMatrix::get_projection_planes(const Transform &p_transform) const {
+Vector<Plane> CameraMatrix::get_projection_planes(const Transform3D &p_transform) const {
/** Fast Plane Extraction from combined modelview/projection matrices.
* References:
* https://web.archive.org/web/20011221205252/http://www.markmorley.com/opengl/frustumculling.html
@@ -707,8 +707,8 @@ void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
matrix[3][3] = 1;
}
-CameraMatrix::operator Transform() const {
- Transform tr;
+CameraMatrix::operator Transform3D() const {
+ Transform3D tr;
const real_t *m = &matrix[0][0];
tr.basis.elements[0][0] = m[0];
@@ -730,8 +730,8 @@ CameraMatrix::operator Transform() const {
return tr;
}
-CameraMatrix::CameraMatrix(const Transform &p_transform) {
- const Transform &tr = p_transform;
+CameraMatrix::CameraMatrix(const Transform3D &p_transform) {
+ const Transform3D &tr = p_transform;
real_t *m = &matrix[0][0];
m[0] = tr.basis.elements[0][0];
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index 3f327d3bc4..786d46055a 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -32,7 +32,7 @@
#define CAMERA_MATRIX_H
#include "core/math/rect2.h"
-#include "core/math/transform.h"
+#include "core/math/transform_3d.h"
struct CameraMatrix {
enum Planes {
@@ -71,9 +71,9 @@ struct CameraMatrix {
real_t get_fov() const;
bool is_orthogonal() const;
- Vector<Plane> get_projection_planes(const Transform &p_transform) const;
+ Vector<Plane> get_projection_planes(const Transform3D &p_transform) const;
- bool get_endpoints(const Transform &p_transform, Vector3 *p_8points) const;
+ bool get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const;
Vector2 get_viewport_half_extents() const;
Vector2 get_far_plane_half_extents() const;
@@ -90,7 +90,7 @@ struct CameraMatrix {
void scale_translate_to_fit(const AABB &p_aabb);
void make_scale(const Vector3 &p_scale);
int get_pixels_per_meter(int p_for_pixel_width) const;
- operator Transform() const;
+ operator Transform3D() const;
void flip_y();
@@ -112,7 +112,7 @@ struct CameraMatrix {
float get_lod_multiplier() const;
CameraMatrix();
- CameraMatrix(const Transform &p_transform);
+ CameraMatrix(const Transform3D &p_transform);
~CameraMatrix();
};
diff --git a/core/math/color.cpp b/core/math/color.cpp
index 8affb07e8c..52f029ef4b 100644
--- a/core/math/color.cpp
+++ b/core/math/color.cpp
@@ -211,6 +211,14 @@ bool Color::is_equal_approx(const Color &p_color) const {
return Math::is_equal_approx(r, p_color.r) && Math::is_equal_approx(g, p_color.g) && Math::is_equal_approx(b, p_color.b) && Math::is_equal_approx(a, p_color.a);
}
+Color Color::clamp(const Color &p_min, const Color &p_max) const {
+ return Color(
+ CLAMP(r, p_min.r, p_max.r),
+ CLAMP(g, p_min.g, p_max.g),
+ CLAMP(b, p_min.b, p_max.b),
+ CLAMP(a, p_min.a, p_max.a));
+}
+
void Color::invert() {
r = 1.0 - r;
g = 1.0 - g;
@@ -379,11 +387,11 @@ int Color::find_named_color(const String &p_name) {
name = name.replace("_", "");
name = name.replace("'", "");
name = name.replace(".", "");
- name = name.to_lower();
+ name = name.to_upper();
int idx = 0;
while (named_colors[idx].name != nullptr) {
- if (name == named_colors[idx].name) {
+ if (name == String(named_colors[idx].name).replace("_", "")) {
return idx;
}
idx++;
diff --git a/core/math/color.h b/core/math/color.h
index 5eb8b1119a..a95dbf4f60 100644
--- a/core/math/color.h
+++ b/core/math/color.h
@@ -89,6 +89,7 @@ struct Color {
bool is_equal_approx(const Color &p_color) const;
+ Color clamp(const Color &p_min = Color(0, 0, 0, 0), const Color &p_max = Color(1, 1, 1, 1)) const;
void invert();
Color inverted() const;
@@ -197,13 +198,13 @@ struct Color {
// For the binder.
_FORCE_INLINE_ void set_r8(int32_t r8) { r = (CLAMP(r8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_r8() const { return int32_t(CLAMP(r * 255.0, 0.0, 255.0)); }
+ _FORCE_INLINE_ int32_t get_r8() const { return int32_t(CLAMP(Math::round(r * 255.0f), 0.0f, 255.0f)); }
_FORCE_INLINE_ void set_g8(int32_t g8) { g = (CLAMP(g8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_g8() const { return int32_t(CLAMP(g * 255.0, 0.0, 255.0)); }
+ _FORCE_INLINE_ int32_t get_g8() const { return int32_t(CLAMP(Math::round(g * 255.0f), 0.0f, 255.0f)); }
_FORCE_INLINE_ void set_b8(int32_t b8) { b = (CLAMP(b8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_b8() const { return int32_t(CLAMP(b * 255.0, 0.0, 255.0)); }
+ _FORCE_INLINE_ int32_t get_b8() const { return int32_t(CLAMP(Math::round(b * 255.0f), 0.0f, 255.0f)); }
_FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(a * 255.0, 0.0, 255.0)); }
+ _FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(Math::round(a * 255.0f), 0.0f, 255.0f)); }
_FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); }
_FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v()); }
diff --git a/core/math/color_names.inc b/core/math/color_names.inc
index e5b935ea9c..2020bdbfca 100644
--- a/core/math/color_names.inc
+++ b/core/math/color_names.inc
@@ -9,152 +9,155 @@ struct NamedColor {
Color color;
};
+// NOTE: This data is duplicated in the file:
+// modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs
+
static NamedColor named_colors[] = {
- { "aliceblue", Color(0.94, 0.97, 1.00) },
- { "antiquewhite", Color(0.98, 0.92, 0.84) },
- { "aqua", Color(0.00, 1.00, 1.00) },
- { "aquamarine", Color(0.50, 1.00, 0.83) },
- { "azure", Color(0.94, 1.00, 1.00) },
- { "beige", Color(0.96, 0.96, 0.86) },
- { "bisque", Color(1.00, 0.89, 0.77) },
- { "black", Color(0.00, 0.00, 0.00) },
- { "blanchedalmond", Color(1.00, 0.92, 0.80) },
- { "blue", Color(0.00, 0.00, 1.00) },
- { "blueviolet", Color(0.54, 0.17, 0.89) },
- { "brown", Color(0.65, 0.16, 0.16) },
- { "burlywood", Color(0.87, 0.72, 0.53) },
- { "cadetblue", Color(0.37, 0.62, 0.63) },
- { "chartreuse", Color(0.50, 1.00, 0.00) },
- { "chocolate", Color(0.82, 0.41, 0.12) },
- { "coral", Color(1.00, 0.50, 0.31) },
- { "cornflower", Color(0.39, 0.58, 0.93) },
- { "cornsilk", Color(1.00, 0.97, 0.86) },
- { "crimson", Color(0.86, 0.08, 0.24) },
- { "cyan", Color(0.00, 1.00, 1.00) },
- { "darkblue", Color(0.00, 0.00, 0.55) },
- { "darkcyan", Color(0.00, 0.55, 0.55) },
- { "darkgoldenrod", Color(0.72, 0.53, 0.04) },
- { "darkgray", Color(0.66, 0.66, 0.66) },
- { "darkgreen", Color(0.00, 0.39, 0.00) },
- { "darkkhaki", Color(0.74, 0.72, 0.42) },
- { "darkmagenta", Color(0.55, 0.00, 0.55) },
- { "darkolivegreen", Color(0.33, 0.42, 0.18) },
- { "darkorange", Color(1.00, 0.55, 0.00) },
- { "darkorchid", Color(0.60, 0.20, 0.80) },
- { "darkred", Color(0.55, 0.00, 0.00) },
- { "darksalmon", Color(0.91, 0.59, 0.48) },
- { "darkseagreen", Color(0.56, 0.74, 0.56) },
- { "darkslateblue", Color(0.28, 0.24, 0.55) },
- { "darkslategray", Color(0.18, 0.31, 0.31) },
- { "darkturquoise", Color(0.00, 0.81, 0.82) },
- { "darkviolet", Color(0.58, 0.00, 0.83) },
- { "deeppink", Color(1.00, 0.08, 0.58) },
- { "deepskyblue", Color(0.00, 0.75, 1.00) },
- { "dimgray", Color(0.41, 0.41, 0.41) },
- { "dodgerblue", Color(0.12, 0.56, 1.00) },
- { "firebrick", Color(0.70, 0.13, 0.13) },
- { "floralwhite", Color(1.00, 0.98, 0.94) },
- { "forestgreen", Color(0.13, 0.55, 0.13) },
- { "fuchsia", Color(1.00, 0.00, 1.00) },
- { "gainsboro", Color(0.86, 0.86, 0.86) },
- { "ghostwhite", Color(0.97, 0.97, 1.00) },
- { "gold", Color(1.00, 0.84, 0.00) },
- { "goldenrod", Color(0.85, 0.65, 0.13) },
- { "gray", Color(0.75, 0.75, 0.75) },
- { "green", Color(0.00, 1.00, 0.00) },
- { "greenyellow", Color(0.68, 1.00, 0.18) },
- { "honeydew", Color(0.94, 1.00, 0.94) },
- { "hotpink", Color(1.00, 0.41, 0.71) },
- { "indianred", Color(0.80, 0.36, 0.36) },
- { "indigo", Color(0.29, 0.00, 0.51) },
- { "ivory", Color(1.00, 1.00, 0.94) },
- { "khaki", Color(0.94, 0.90, 0.55) },
- { "lavender", Color(0.90, 0.90, 0.98) },
- { "lavenderblush", Color(1.00, 0.94, 0.96) },
- { "lawngreen", Color(0.49, 0.99, 0.00) },
- { "lemonchiffon", Color(1.00, 0.98, 0.80) },
- { "lightblue", Color(0.68, 0.85, 0.90) },
- { "lightcoral", Color(0.94, 0.50, 0.50) },
- { "lightcyan", Color(0.88, 1.00, 1.00) },
- { "lightgoldenrod", Color(0.98, 0.98, 0.82) },
- { "lightgray", Color(0.83, 0.83, 0.83) },
- { "lightgreen", Color(0.56, 0.93, 0.56) },
- { "lightpink", Color(1.00, 0.71, 0.76) },
- { "lightsalmon", Color(1.00, 0.63, 0.48) },
- { "lightseagreen", Color(0.13, 0.70, 0.67) },
- { "lightskyblue", Color(0.53, 0.81, 0.98) },
- { "lightslategray", Color(0.47, 0.53, 0.60) },
- { "lightsteelblue", Color(0.69, 0.77, 0.87) },
- { "lightyellow", Color(1.00, 1.00, 0.88) },
- { "lime", Color(0.00, 1.00, 0.00) },
- { "limegreen", Color(0.20, 0.80, 0.20) },
- { "linen", Color(0.98, 0.94, 0.90) },
- { "magenta", Color(1.00, 0.00, 1.00) },
- { "maroon", Color(0.69, 0.19, 0.38) },
- { "mediumaquamarine", Color(0.40, 0.80, 0.67) },
- { "mediumblue", Color(0.00, 0.00, 0.80) },
- { "mediumorchid", Color(0.73, 0.33, 0.83) },
- { "mediumpurple", Color(0.58, 0.44, 0.86) },
- { "mediumseagreen", Color(0.24, 0.70, 0.44) },
- { "mediumslateblue", Color(0.48, 0.41, 0.93) },
- { "mediumspringgreen", Color(0.00, 0.98, 0.60) },
- { "mediumturquoise", Color(0.28, 0.82, 0.80) },
- { "mediumvioletred", Color(0.78, 0.08, 0.52) },
- { "midnightblue", Color(0.10, 0.10, 0.44) },
- { "mintcream", Color(0.96, 1.00, 0.98) },
- { "mistyrose", Color(1.00, 0.89, 0.88) },
- { "moccasin", Color(1.00, 0.89, 0.71) },
- { "navajowhite", Color(1.00, 0.87, 0.68) },
- { "navyblue", Color(0.00, 0.00, 0.50) },
- { "oldlace", Color(0.99, 0.96, 0.90) },
- { "olive", Color(0.50, 0.50, 0.00) },
- { "olivedrab", Color(0.42, 0.56, 0.14) },
- { "orange", Color(1.00, 0.65, 0.00) },
- { "orangered", Color(1.00, 0.27, 0.00) },
- { "orchid", Color(0.85, 0.44, 0.84) },
- { "palegoldenrod", Color(0.93, 0.91, 0.67) },
- { "palegreen", Color(0.60, 0.98, 0.60) },
- { "paleturquoise", Color(0.69, 0.93, 0.93) },
- { "palevioletred", Color(0.86, 0.44, 0.58) },
- { "papayawhip", Color(1.00, 0.94, 0.84) },
- { "peachpuff", Color(1.00, 0.85, 0.73) },
- { "peru", Color(0.80, 0.52, 0.25) },
- { "pink", Color(1.00, 0.75, 0.80) },
- { "plum", Color(0.87, 0.63, 0.87) },
- { "powderblue", Color(0.69, 0.88, 0.90) },
- { "purple", Color(0.63, 0.13, 0.94) },
- { "rebeccapurple", Color(0.40, 0.20, 0.60) },
- { "red", Color(1.00, 0.00, 0.00) },
- { "rosybrown", Color(0.74, 0.56, 0.56) },
- { "royalblue", Color(0.25, 0.41, 0.88) },
- { "saddlebrown", Color(0.55, 0.27, 0.07) },
- { "salmon", Color(0.98, 0.50, 0.45) },
- { "sandybrown", Color(0.96, 0.64, 0.38) },
- { "seagreen", Color(0.18, 0.55, 0.34) },
- { "seashell", Color(1.00, 0.96, 0.93) },
- { "sienna", Color(0.63, 0.32, 0.18) },
- { "silver", Color(0.75, 0.75, 0.75) },
- { "skyblue", Color(0.53, 0.81, 0.92) },
- { "slateblue", Color(0.42, 0.35, 0.80) },
- { "slategray", Color(0.44, 0.50, 0.56) },
- { "snow", Color(1.00, 0.98, 0.98) },
- { "springgreen", Color(0.00, 1.00, 0.50) },
- { "steelblue", Color(0.27, 0.51, 0.71) },
- { "tan", Color(0.82, 0.71, 0.55) },
- { "teal", Color(0.00, 0.50, 0.50) },
- { "thistle", Color(0.85, 0.75, 0.85) },
- { "tomato", Color(1.00, 0.39, 0.28) },
- { "transparent", Color(1.00, 1.00, 1.00, 0.00) },
- { "turquoise", Color(0.25, 0.88, 0.82) },
- { "violet", Color(0.93, 0.51, 0.93) },
- { "webgray", Color(0.50, 0.50, 0.50) },
- { "webgreen", Color(0.00, 0.50, 0.00) },
- { "webmaroon", Color(0.50, 0.00, 0.00) },
- { "webpurple", Color(0.50, 0.00, 0.50) },
- { "wheat", Color(0.96, 0.87, 0.70) },
- { "white", Color(1.00, 1.00, 1.00) },
- { "whitesmoke", Color(0.96, 0.96, 0.96) },
- { "yellow", Color(1.00, 1.00, 0.00) },
- { "yellowgreen", Color(0.60, 0.80, 0.20) },
+ { "ALICE_BLUE", Color(0.94, 0.97, 1.00) },
+ { "ANTIQUE_WHITE", Color(0.98, 0.92, 0.84) },
+ { "AQUA", Color(0.00, 1.00, 1.00) },
+ { "AQUAMARINE", Color(0.50, 1.00, 0.83) },
+ { "AZURE", Color(0.94, 1.00, 1.00) },
+ { "BEIGE", Color(0.96, 0.96, 0.86) },
+ { "BISQUE", Color(1.00, 0.89, 0.77) },
+ { "BLACK", Color(0.00, 0.00, 0.00) },
+ { "BLANCHED_ALMOND", Color(1.00, 0.92, 0.80) },
+ { "BLUE", Color(0.00, 0.00, 1.00) },
+ { "BLUE_VIOLET", Color(0.54, 0.17, 0.89) },
+ { "BROWN", Color(0.65, 0.16, 0.16) },
+ { "BURLYWOOD", Color(0.87, 0.72, 0.53) },
+ { "CADET_BLUE", Color(0.37, 0.62, 0.63) },
+ { "CHARTREUSE", Color(0.50, 1.00, 0.00) },
+ { "CHOCOLATE", Color(0.82, 0.41, 0.12) },
+ { "CORAL", Color(1.00, 0.50, 0.31) },
+ { "CORNFLOWER_BLUE", Color(0.39, 0.58, 0.93) },
+ { "CORNSILK", Color(1.00, 0.97, 0.86) },
+ { "CRIMSON", Color(0.86, 0.08, 0.24) },
+ { "CYAN", Color(0.00, 1.00, 1.00) },
+ { "DARK_BLUE", Color(0.00, 0.00, 0.55) },
+ { "DARK_CYAN", Color(0.00, 0.55, 0.55) },
+ { "DARK_GOLDENROD", Color(0.72, 0.53, 0.04) },
+ { "DARK_GRAY", Color(0.66, 0.66, 0.66) },
+ { "DARK_GREEN", Color(0.00, 0.39, 0.00) },
+ { "DARK_KHAKI", Color(0.74, 0.72, 0.42) },
+ { "DARK_MAGENTA", Color(0.55, 0.00, 0.55) },
+ { "DARK_OLIVE_GREEN", Color(0.33, 0.42, 0.18) },
+ { "DARK_ORANGE", Color(1.00, 0.55, 0.00) },
+ { "DARK_ORCHID", Color(0.60, 0.20, 0.80) },
+ { "DARK_RED", Color(0.55, 0.00, 0.00) },
+ { "DARK_SALMON", Color(0.91, 0.59, 0.48) },
+ { "DARK_SEA_GREEN", Color(0.56, 0.74, 0.56) },
+ { "DARK_SLATE_BLUE", Color(0.28, 0.24, 0.55) },
+ { "DARK_SLATE_GRAY", Color(0.18, 0.31, 0.31) },
+ { "DARK_TURQUOISE", Color(0.00, 0.81, 0.82) },
+ { "DARK_VIOLET", Color(0.58, 0.00, 0.83) },
+ { "DEEP_PINK", Color(1.00, 0.08, 0.58) },
+ { "DEEP_SKY_BLUE", Color(0.00, 0.75, 1.00) },
+ { "DIM_GRAY", Color(0.41, 0.41, 0.41) },
+ { "DODGER_BLUE", Color(0.12, 0.56, 1.00) },
+ { "FIREBRICK", Color(0.70, 0.13, 0.13) },
+ { "FLORAL_WHITE", Color(1.00, 0.98, 0.94) },
+ { "FOREST_GREEN", Color(0.13, 0.55, 0.13) },
+ { "FUCHSIA", Color(1.00, 0.00, 1.00) },
+ { "GAINSBORO", Color(0.86, 0.86, 0.86) },
+ { "GHOST_WHITE", Color(0.97, 0.97, 1.00) },
+ { "GOLD", Color(1.00, 0.84, 0.00) },
+ { "GOLDENROD", Color(0.85, 0.65, 0.13) },
+ { "GRAY", Color(0.75, 0.75, 0.75) },
+ { "GREEN", Color(0.00, 1.00, 0.00) },
+ { "GREEN_YELLOW", Color(0.68, 1.00, 0.18) },
+ { "HONEYDEW", Color(0.94, 1.00, 0.94) },
+ { "HOT_PINK", Color(1.00, 0.41, 0.71) },
+ { "INDIAN_RED", Color(0.80, 0.36, 0.36) },
+ { "INDIGO", Color(0.29, 0.00, 0.51) },
+ { "IVORY", Color(1.00, 1.00, 0.94) },
+ { "KHAKI", Color(0.94, 0.90, 0.55) },
+ { "LAVENDER", Color(0.90, 0.90, 0.98) },
+ { "LAVENDER_BLUSH", Color(1.00, 0.94, 0.96) },
+ { "LAWN_GREEN", Color(0.49, 0.99, 0.00) },
+ { "LEMON_CHIFFON", Color(1.00, 0.98, 0.80) },
+ { "LIGHT_BLUE", Color(0.68, 0.85, 0.90) },
+ { "LIGHT_CORAL", Color(0.94, 0.50, 0.50) },
+ { "LIGHT_CYAN", Color(0.88, 1.00, 1.00) },
+ { "LIGHT_GOLDENROD", Color(0.98, 0.98, 0.82) },
+ { "LIGHT_GRAY", Color(0.83, 0.83, 0.83) },
+ { "LIGHT_GREEN", Color(0.56, 0.93, 0.56) },
+ { "LIGHT_PINK", Color(1.00, 0.71, 0.76) },
+ { "LIGHT_SALMON", Color(1.00, 0.63, 0.48) },
+ { "LIGHT_SEA_GREEN", Color(0.13, 0.70, 0.67) },
+ { "LIGHT_SKY_BLUE", Color(0.53, 0.81, 0.98) },
+ { "LIGHT_SLATE_GRAY", Color(0.47, 0.53, 0.60) },
+ { "LIGHT_STEEL_BLUE", Color(0.69, 0.77, 0.87) },
+ { "LIGHT_YELLOW", Color(1.00, 1.00, 0.88) },
+ { "LIME", Color(0.00, 1.00, 0.00) },
+ { "LIME_GREEN", Color(0.20, 0.80, 0.20) },
+ { "LINEN", Color(0.98, 0.94, 0.90) },
+ { "MAGENTA", Color(1.00, 0.00, 1.00) },
+ { "MAROON", Color(0.69, 0.19, 0.38) },
+ { "MEDIUM_AQUAMARINE", Color(0.40, 0.80, 0.67) },
+ { "MEDIUM_BLUE", Color(0.00, 0.00, 0.80) },
+ { "MEDIUM_ORCHID", Color(0.73, 0.33, 0.83) },
+ { "MEDIUM_PURPLE", Color(0.58, 0.44, 0.86) },
+ { "MEDIUM_SEA_GREEN", Color(0.24, 0.70, 0.44) },
+ { "MEDIUM_SLATE_BLUE", Color(0.48, 0.41, 0.93) },
+ { "MEDIUM_SPRING_GREEN", Color(0.00, 0.98, 0.60) },
+ { "MEDIUM_TURQUOISE", Color(0.28, 0.82, 0.80) },
+ { "MEDIUM_VIOLET_RED", Color(0.78, 0.08, 0.52) },
+ { "MIDNIGHT_BLUE", Color(0.10, 0.10, 0.44) },
+ { "MINT_CREAM", Color(0.96, 1.00, 0.98) },
+ { "MISTY_ROSE", Color(1.00, 0.89, 0.88) },
+ { "MOCCASIN", Color(1.00, 0.89, 0.71) },
+ { "NAVAJO_WHITE", Color(1.00, 0.87, 0.68) },
+ { "NAVY_BLUE", Color(0.00, 0.00, 0.50) },
+ { "OLD_LACE", Color(0.99, 0.96, 0.90) },
+ { "OLIVE", Color(0.50, 0.50, 0.00) },
+ { "OLIVE_DRAB", Color(0.42, 0.56, 0.14) },
+ { "ORANGE", Color(1.00, 0.65, 0.00) },
+ { "ORANGE_RED", Color(1.00, 0.27, 0.00) },
+ { "ORCHID", Color(0.85, 0.44, 0.84) },
+ { "PALE_GOLDENROD", Color(0.93, 0.91, 0.67) },
+ { "PALE_GREEN", Color(0.60, 0.98, 0.60) },
+ { "PALE_TURQUOISE", Color(0.69, 0.93, 0.93) },
+ { "PALE_VIOLET_RED", Color(0.86, 0.44, 0.58) },
+ { "PAPAYA_WHIP", Color(1.00, 0.94, 0.84) },
+ { "PEACH_PUFF", Color(1.00, 0.85, 0.73) },
+ { "PERU", Color(0.80, 0.52, 0.25) },
+ { "PINK", Color(1.00, 0.75, 0.80) },
+ { "PLUM", Color(0.87, 0.63, 0.87) },
+ { "POWDER_BLUE", Color(0.69, 0.88, 0.90) },
+ { "PURPLE", Color(0.63, 0.13, 0.94) },
+ { "REBECCA_PURPLE", Color(0.40, 0.20, 0.60) },
+ { "RED", Color(1.00, 0.00, 0.00) },
+ { "ROSY_BROWN", Color(0.74, 0.56, 0.56) },
+ { "ROYAL_BLUE", Color(0.25, 0.41, 0.88) },
+ { "SADDLE_BROWN", Color(0.55, 0.27, 0.07) },
+ { "SALMON", Color(0.98, 0.50, 0.45) },
+ { "SANDY_BROWN", Color(0.96, 0.64, 0.38) },
+ { "SEA_GREEN", Color(0.18, 0.55, 0.34) },
+ { "SEASHELL", Color(1.00, 0.96, 0.93) },
+ { "SIENNA", Color(0.63, 0.32, 0.18) },
+ { "SILVER", Color(0.75, 0.75, 0.75) },
+ { "SKY_BLUE", Color(0.53, 0.81, 0.92) },
+ { "SLATE_BLUE", Color(0.42, 0.35, 0.80) },
+ { "SLATE_GRAY", Color(0.44, 0.50, 0.56) },
+ { "SNOW", Color(1.00, 0.98, 0.98) },
+ { "SPRING_GREEN", Color(0.00, 1.00, 0.50) },
+ { "STEEL_BLUE", Color(0.27, 0.51, 0.71) },
+ { "TAN", Color(0.82, 0.71, 0.55) },
+ { "TEAL", Color(0.00, 0.50, 0.50) },
+ { "THISTLE", Color(0.85, 0.75, 0.85) },
+ { "TOMATO", Color(1.00, 0.39, 0.28) },
+ { "TRANSPARENT", Color(1.00, 1.00, 1.00, 0.00) },
+ { "TURQUOISE", Color(0.25, 0.88, 0.82) },
+ { "VIOLET", Color(0.93, 0.51, 0.93) },
+ { "WEB_GRAY", Color(0.50, 0.50, 0.50) },
+ { "WEB_GREEN", Color(0.00, 0.50, 0.00) },
+ { "WEB_MAROON", Color(0.50, 0.00, 0.00) },
+ { "WEB_PURPLE", Color(0.50, 0.00, 0.50) },
+ { "WHEAT", Color(0.96, 0.87, 0.70) },
+ { "WHITE", Color(1.00, 1.00, 1.00) },
+ { "WHITE_SMOKE", Color(0.96, 0.96, 0.96) },
+ { "YELLOW", Color(1.00, 1.00, 0.00) },
+ { "YELLOW_GREEN", Color(0.60, 0.80, 0.20) },
{ nullptr, Color() },
};
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
new file mode 100644
index 0000000000..682a7ea39e
--- /dev/null
+++ b/core/math/convex_hull.cpp
@@ -0,0 +1,2290 @@
+/*************************************************************************/
+/* convex_hull.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+ * Based on Godot's patched VHACD-version of Bullet's btConvexHullComputer.
+ * See /thirdparty/vhacd/btConvexHullComputer.cpp at 64403ddcab9f1dca2408f0a412a22d899708bbb1
+ * In turn, based on /src/LinearMath/btConvexHullComputer.cpp in <https://github.com/bulletphysics/bullet3>
+ * at 73b217fb07e7e3ce126caeb28ab3c9ddd0718467
+ *
+ * Changes:
+ * - int32_t is consistently used instead of int in some cases
+ * - integrated patch db0d6c92927f5a1358b887f2645c11f3014f0e8a from Bullet (CWE-190 integer overflow in btConvexHullComputer)
+ * - adapted to Godot's code style
+ * - replaced Bullet's types (e.g. vectors) with Godot's
+ * - replaced custom Pool implementation with PagedAllocator
+ */
+
+/*
+Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "convex_hull.h"
+
+#include "core/error/error_macros.h"
+#include "core/math/aabb.h"
+#include "core/math/math_defs.h"
+#include "core/os/memory.h"
+#include "core/templates/paged_allocator.h"
+
+#include <string.h>
+
+//#define DEBUG_CONVEX_HULL
+//#define SHOW_ITERATIONS
+
+// -- GODOT start --
+// Assembly optimizations are not used at the moment.
+//#define USE_X86_64_ASM
+// -- GODOT end --
+
+#ifdef DEBUG_ENABLED
+#define CHULL_ASSERT(m_cond) \
+ do { \
+ if (unlikely(!(m_cond))) { \
+ ERR_PRINT("Assertion \"" _STR(m_cond) "\" failed."); \
+ } \
+ } while (0)
+#else
+#define CHULL_ASSERT(m_cond) \
+ do { \
+ } while (0)
+#endif
+
+#if defined(DEBUG_CONVEX_HULL) || defined(SHOW_ITERATIONS)
+#include <stdio.h>
+#endif
+
+// Convex hull implementation based on Preparata and Hong
+// Ole Kniemeyer, MAXON Computer GmbH
+class ConvexHullInternal {
+public:
+ class Point64 {
+ public:
+ int64_t x;
+ int64_t y;
+ int64_t z;
+
+ Point64(int64_t p_x, int64_t p_y, int64_t p_z) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ }
+
+ bool is_zero() {
+ return (x == 0) && (y == 0) && (z == 0);
+ }
+
+ int64_t dot(const Point64 &b) const {
+ return x * b.x + y * b.y + z * b.z;
+ }
+ };
+
+ class Point32 {
+ public:
+ int32_t x = 0;
+ int32_t y = 0;
+ int32_t z = 0;
+ int32_t index = -1;
+
+ Point32() {
+ }
+
+ Point32(int32_t p_x, int32_t p_y, int32_t p_z) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ }
+
+ bool operator==(const Point32 &b) const {
+ return (x == b.x) && (y == b.y) && (z == b.z);
+ }
+
+ bool operator!=(const Point32 &b) const {
+ return (x != b.x) || (y != b.y) || (z != b.z);
+ }
+
+ bool is_zero() {
+ return (x == 0) && (y == 0) && (z == 0);
+ }
+
+ Point64 cross(const Point32 &b) const {
+ return Point64((int64_t)y * b.z - (int64_t)z * b.y, (int64_t)z * b.x - (int64_t)x * b.z, (int64_t)x * b.y - (int64_t)y * b.x);
+ }
+
+ Point64 cross(const Point64 &b) const {
+ return Point64(y * b.z - z * b.y, z * b.x - x * b.z, x * b.y - y * b.x);
+ }
+
+ int64_t dot(const Point32 &b) const {
+ return (int64_t)x * b.x + (int64_t)y * b.y + (int64_t)z * b.z;
+ }
+
+ int64_t dot(const Point64 &b) const {
+ return x * b.x + y * b.y + z * b.z;
+ }
+
+ Point32 operator+(const Point32 &b) const {
+ return Point32(x + b.x, y + b.y, z + b.z);
+ }
+
+ Point32 operator-(const Point32 &b) const {
+ return Point32(x - b.x, y - b.y, z - b.z);
+ }
+ };
+
+ class Int128 {
+ public:
+ uint64_t low = 0;
+ uint64_t high = 0;
+
+ Int128() {
+ }
+
+ Int128(uint64_t p_low, uint64_t p_high) {
+ low = p_low;
+ high = p_high;
+ }
+
+ Int128(uint64_t p_low) {
+ low = p_low;
+ high = 0;
+ }
+
+ Int128(int64_t p_value) {
+ low = p_value;
+ if (p_value >= 0) {
+ high = 0;
+ } else {
+ high = (uint64_t)-1LL;
+ }
+ }
+
+ static Int128 mul(int64_t a, int64_t b);
+
+ static Int128 mul(uint64_t a, uint64_t b);
+
+ Int128 operator-() const {
+ return Int128((uint64_t) - (int64_t)low, ~high + (low == 0));
+ }
+
+ Int128 operator+(const Int128 &b) const {
+#ifdef USE_X86_64_ASM
+ Int128 result;
+ __asm__("addq %[bl], %[rl]\n\t"
+ "adcq %[bh], %[rh]\n\t"
+ : [rl] "=r"(result.low), [rh] "=r"(result.high)
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
+ : "cc");
+ return result;
+#else
+ uint64_t lo = low + b.low;
+ return Int128(lo, high + b.high + (lo < low));
+#endif
+ }
+
+ Int128 operator-(const Int128 &b) const {
+#ifdef USE_X86_64_ASM
+ Int128 result;
+ __asm__("subq %[bl], %[rl]\n\t"
+ "sbbq %[bh], %[rh]\n\t"
+ : [rl] "=r"(result.low), [rh] "=r"(result.high)
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
+ : "cc");
+ return result;
+#else
+ return *this + -b;
+#endif
+ }
+
+ Int128 &operator+=(const Int128 &b) {
+#ifdef USE_X86_64_ASM
+ __asm__("addq %[bl], %[rl]\n\t"
+ "adcq %[bh], %[rh]\n\t"
+ : [rl] "=r"(low), [rh] "=r"(high)
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
+ : "cc");
+#else
+ uint64_t lo = low + b.low;
+ if (lo < low) {
+ ++high;
+ }
+ low = lo;
+ high += b.high;
+#endif
+ return *this;
+ }
+
+ Int128 &operator++() {
+ if (++low == 0) {
+ ++high;
+ }
+ return *this;
+ }
+
+ Int128 operator*(int64_t b) const;
+
+ real_t to_scalar() const {
+ return ((int64_t)high >= 0) ? real_t(high) * (real_t(0x100000000LL) * real_t(0x100000000LL)) + real_t(low) : -(-*this).to_scalar();
+ }
+
+ int32_t get_sign() const {
+ return ((int64_t)high < 0) ? -1 : (high || low) ? 1 :
+ 0;
+ }
+
+ bool operator<(const Int128 &b) const {
+ return (high < b.high) || ((high == b.high) && (low < b.low));
+ }
+
+ int32_t ucmp(const Int128 &b) const {
+ if (high < b.high) {
+ return -1;
+ }
+ if (high > b.high) {
+ return 1;
+ }
+ if (low < b.low) {
+ return -1;
+ }
+ if (low > b.low) {
+ return 1;
+ }
+ return 0;
+ }
+ };
+
+ class Rational64 {
+ private:
+ uint64_t numerator;
+ uint64_t denominator;
+ int32_t sign;
+
+ public:
+ Rational64(int64_t p_numerator, int64_t p_denominator) {
+ if (p_numerator > 0) {
+ sign = 1;
+ numerator = (uint64_t)p_numerator;
+ } else if (p_numerator < 0) {
+ sign = -1;
+ numerator = (uint64_t)-p_numerator;
+ } else {
+ sign = 0;
+ numerator = 0;
+ }
+ if (p_denominator > 0) {
+ denominator = (uint64_t)p_denominator;
+ } else if (p_denominator < 0) {
+ sign = -sign;
+ denominator = (uint64_t)-p_denominator;
+ } else {
+ denominator = 0;
+ }
+ }
+
+ bool is_negative_infinity() const {
+ return (sign < 0) && (denominator == 0);
+ }
+
+ bool is_nan() const {
+ return (sign == 0) && (denominator == 0);
+ }
+
+ int32_t compare(const Rational64 &b) const;
+
+ real_t to_scalar() const {
+ return sign * ((denominator == 0) ? FLT_MAX : (real_t)numerator / denominator);
+ }
+ };
+
+ class Rational128 {
+ private:
+ Int128 numerator;
+ Int128 denominator;
+ int32_t sign;
+ bool is_int_64;
+
+ public:
+ Rational128(int64_t p_value) {
+ if (p_value > 0) {
+ sign = 1;
+ this->numerator = p_value;
+ } else if (p_value < 0) {
+ sign = -1;
+ this->numerator = -p_value;
+ } else {
+ sign = 0;
+ this->numerator = (uint64_t)0;
+ }
+ this->denominator = (uint64_t)1;
+ is_int_64 = true;
+ }
+
+ Rational128(const Int128 &p_numerator, const Int128 &p_denominator) {
+ sign = p_numerator.get_sign();
+ if (sign >= 0) {
+ this->numerator = p_numerator;
+ } else {
+ this->numerator = -p_numerator;
+ }
+ int32_t dsign = p_denominator.get_sign();
+ if (dsign >= 0) {
+ this->denominator = p_denominator;
+ } else {
+ sign = -sign;
+ this->denominator = -p_denominator;
+ }
+ is_int_64 = false;
+ }
+
+ int32_t compare(const Rational128 &b) const;
+
+ int32_t compare(int64_t b) const;
+
+ real_t to_scalar() const {
+ return sign * ((denominator.get_sign() == 0) ? FLT_MAX : numerator.to_scalar() / denominator.to_scalar());
+ }
+ };
+
+ class PointR128 {
+ public:
+ Int128 x;
+ Int128 y;
+ Int128 z;
+ Int128 denominator;
+
+ PointR128() {
+ }
+
+ PointR128(Int128 p_x, Int128 p_y, Int128 p_z, Int128 p_denominator) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ denominator = p_denominator;
+ }
+
+ real_t xvalue() const {
+ return x.to_scalar() / denominator.to_scalar();
+ }
+
+ real_t yvalue() const {
+ return y.to_scalar() / denominator.to_scalar();
+ }
+
+ real_t zvalue() const {
+ return z.to_scalar() / denominator.to_scalar();
+ }
+ };
+
+ class Edge;
+ class Face;
+
+ class Vertex {
+ public:
+ Vertex *next = nullptr;
+ Vertex *prev = nullptr;
+ Edge *edges = nullptr;
+ Face *first_nearby_face = nullptr;
+ Face *last_nearby_face = nullptr;
+ PointR128 point128;
+ Point32 point;
+ int32_t copy = -1;
+
+ Vertex() {
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ void print() {
+ printf("V%d (%d, %d, %d)", point.index, point.x, point.y, point.z);
+ }
+
+ void print_graph();
+#endif
+
+ Point32 operator-(const Vertex &b) const {
+ return point - b.point;
+ }
+
+ Rational128 dot(const Point64 &b) const {
+ return (point.index >= 0) ? Rational128(point.dot(b)) : Rational128(point128.x * b.x + point128.y * b.y + point128.z * b.z, point128.denominator);
+ }
+
+ real_t xvalue() const {
+ return (point.index >= 0) ? real_t(point.x) : point128.xvalue();
+ }
+
+ real_t yvalue() const {
+ return (point.index >= 0) ? real_t(point.y) : point128.yvalue();
+ }
+
+ real_t zvalue() const {
+ return (point.index >= 0) ? real_t(point.z) : point128.zvalue();
+ }
+
+ void receive_nearby_faces(Vertex *p_src) {
+ if (last_nearby_face) {
+ last_nearby_face->next_with_same_nearby_vertex = p_src->first_nearby_face;
+ } else {
+ first_nearby_face = p_src->first_nearby_face;
+ }
+ if (p_src->last_nearby_face) {
+ last_nearby_face = p_src->last_nearby_face;
+ }
+ for (Face *f = p_src->first_nearby_face; f; f = f->next_with_same_nearby_vertex) {
+ CHULL_ASSERT(f->nearby_vertex == p_src);
+ f->nearby_vertex = this;
+ }
+ p_src->first_nearby_face = nullptr;
+ p_src->last_nearby_face = nullptr;
+ }
+ };
+
+ class Edge {
+ public:
+ Edge *next = nullptr;
+ Edge *prev = nullptr;
+ Edge *reverse = nullptr;
+ Vertex *target = nullptr;
+ Face *face = nullptr;
+ int32_t copy = -1;
+
+ void link(Edge *n) {
+ CHULL_ASSERT(reverse->target == n->reverse->target);
+ next = n;
+ n->prev = this;
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ void print() {
+ printf("E%p : %d -> %d, n=%p p=%p (0 %d\t%d\t%d) -> (%d %d %d)", this, reverse->target->point.index, target->point.index, next, prev,
+ reverse->target->point.x, reverse->target->point.y, reverse->target->point.z, target->point.x, target->point.y, target->point.z);
+ }
+#endif
+ };
+
+ class Face {
+ public:
+ Face *next = nullptr;
+ Vertex *nearby_vertex = nullptr;
+ Face *next_with_same_nearby_vertex = nullptr;
+ Point32 origin;
+ Point32 dir0;
+ Point32 dir1;
+
+ Face() {
+ }
+
+ void init(Vertex *p_a, Vertex *p_b, Vertex *p_c) {
+ nearby_vertex = p_a;
+ origin = p_a->point;
+ dir0 = *p_b - *p_a;
+ dir1 = *p_c - *p_a;
+ if (p_a->last_nearby_face) {
+ p_a->last_nearby_face->next_with_same_nearby_vertex = this;
+ } else {
+ p_a->first_nearby_face = this;
+ }
+ p_a->last_nearby_face = this;
+ }
+
+ Point64 get_normal() {
+ return dir0.cross(dir1);
+ }
+ };
+
+ template <typename UWord, typename UHWord>
+ class DMul {
+ private:
+ static uint32_t high(uint64_t p_value) {
+ return (uint32_t)(p_value >> 32);
+ }
+
+ static uint32_t low(uint64_t p_value) {
+ return (uint32_t)p_value;
+ }
+
+ static uint64_t mul(uint32_t a, uint32_t b) {
+ return (uint64_t)a * (uint64_t)b;
+ }
+
+ static void shl_half(uint64_t &p_value) {
+ p_value <<= 32;
+ }
+
+ static uint64_t high(Int128 p_value) {
+ return p_value.high;
+ }
+
+ static uint64_t low(Int128 p_value) {
+ return p_value.low;
+ }
+
+ static Int128 mul(uint64_t a, uint64_t b) {
+ return Int128::mul(a, b);
+ }
+
+ static void shl_half(Int128 &p_value) {
+ p_value.high = p_value.low;
+ p_value.low = 0;
+ }
+
+ public:
+ static void mul(UWord p_a, UWord p_b, UWord &r_low, UWord &r_high) {
+ UWord p00 = mul(low(p_a), low(p_b));
+ UWord p01 = mul(low(p_a), high(p_b));
+ UWord p10 = mul(high(p_a), low(p_b));
+ UWord p11 = mul(high(p_a), high(p_b));
+ UWord p0110 = UWord(low(p01)) + UWord(low(p10));
+ p11 += high(p01);
+ p11 += high(p10);
+ p11 += high(p0110);
+ shl_half(p0110);
+ p00 += p0110;
+ if (p00 < p0110) {
+ ++p11;
+ }
+ r_low = p00;
+ r_high = p11;
+ }
+ };
+
+private:
+ class IntermediateHull {
+ public:
+ Vertex *min_xy = nullptr;
+ Vertex *max_xy = nullptr;
+ Vertex *min_yx = nullptr;
+ Vertex *max_yx = nullptr;
+
+ IntermediateHull() {
+ }
+
+ void print();
+ };
+
+ enum Orientation { NONE,
+ CLOCKWISE,
+ COUNTER_CLOCKWISE };
+
+ Vector3 scaling;
+ Vector3 center;
+ PagedAllocator<Vertex> vertex_pool;
+ PagedAllocator<Edge> edge_pool;
+ PagedAllocator<Face> face_pool;
+ LocalVector<Vertex *> original_vertices;
+ int32_t merge_stamp = 0;
+ int32_t min_axis = 0;
+ int32_t med_axis = 0;
+ int32_t max_axis = 0;
+ int32_t used_edge_pairs = 0;
+ int32_t max_used_edge_pairs = 0;
+
+ static Orientation get_orientation(const Edge *p_prev, const Edge *p_next, const Point32 &p_s, const Point32 &p_t);
+ Edge *find_max_angle(bool p_ccw, const Vertex *p_start, const Point32 &p_s, const Point64 &p_rxs, const Point64 &p_ssxrxs, Rational64 &p_min_cot);
+ void find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, Vertex *p_stop0, Vertex *p_stop1);
+
+ Edge *new_edge_pair(Vertex *p_from, Vertex *p_to);
+
+ void remove_edge_pair(Edge *p_edge) {
+ Edge *n = p_edge->next;
+ Edge *r = p_edge->reverse;
+
+ CHULL_ASSERT(p_edge->target && r->target);
+
+ if (n != p_edge) {
+ n->prev = p_edge->prev;
+ p_edge->prev->next = n;
+ r->target->edges = n;
+ } else {
+ r->target->edges = nullptr;
+ }
+
+ n = r->next;
+
+ if (n != r) {
+ n->prev = r->prev;
+ r->prev->next = n;
+ p_edge->target->edges = n;
+ } else {
+ p_edge->target->edges = nullptr;
+ }
+
+ edge_pool.free(p_edge);
+ edge_pool.free(r);
+ used_edge_pairs--;
+ }
+
+ void compute_internal(int32_t p_start, int32_t p_end, IntermediateHull &r_result);
+
+ bool merge_projection(IntermediateHull &p_h0, IntermediateHull &p_h1, Vertex *&r_c0, Vertex *&r_c1);
+
+ void merge(IntermediateHull &p_h0, IntermediateHull &p_h1);
+
+ Vector3 to_gd_vector(const Point32 &p_v);
+
+ Vector3 get_gd_normal(Face *p_face);
+
+ bool shift_face(Face *p_face, real_t p_amount, LocalVector<Vertex *> p_stack);
+
+public:
+ ~ConvexHullInternal() {
+ vertex_pool.reset(true);
+ edge_pool.reset(true);
+ face_pool.reset(true);
+ }
+
+ Vertex *vertex_list;
+
+ void compute(const Vector3 *p_coords, int32_t p_count);
+
+ Vector3 get_coordinates(const Vertex *p_v);
+
+ real_t shrink(real_t amount, real_t p_clamp_amount);
+};
+
+ConvexHullInternal::Int128 ConvexHullInternal::Int128::operator*(int64_t b) const {
+ bool negative = (int64_t)high < 0;
+ Int128 a = negative ? -*this : *this;
+ if (b < 0) {
+ negative = !negative;
+ b = -b;
+ }
+ Int128 result = mul(a.low, (uint64_t)b);
+ result.high += a.high * (uint64_t)b;
+ return negative ? -result : result;
+}
+
+ConvexHullInternal::Int128 ConvexHullInternal::Int128::mul(int64_t a, int64_t b) {
+ Int128 result;
+
+#ifdef USE_X86_64_ASM
+ __asm__("imulq %[b]"
+ : "=a"(result.low), "=d"(result.high)
+ : "0"(a), [b] "r"(b)
+ : "cc");
+ return result;
+
+#else
+ bool negative = a < 0;
+ if (negative) {
+ a = -a;
+ }
+ if (b < 0) {
+ negative = !negative;
+ b = -b;
+ }
+ DMul<uint64_t, uint32_t>::mul((uint64_t)a, (uint64_t)b, result.low, result.high);
+ return negative ? -result : result;
+#endif
+}
+
+ConvexHullInternal::Int128 ConvexHullInternal::Int128::mul(uint64_t a, uint64_t b) {
+ Int128 result;
+
+#ifdef USE_X86_64_ASM
+ __asm__("mulq %[b]"
+ : "=a"(result.low), "=d"(result.high)
+ : "0"(a), [b] "r"(b)
+ : "cc");
+
+#else
+ DMul<uint64_t, uint32_t>::mul(a, b, result.low, result.high);
+#endif
+
+ return result;
+}
+
+int32_t ConvexHullInternal::Rational64::compare(const Rational64 &b) const {
+ if (sign != b.sign) {
+ return sign - b.sign;
+ } else if (sign == 0) {
+ return 0;
+ }
+
+ // return (numerator * b.denominator > b.numerator * denominator) ? sign : (numerator * b.denominator < b.numerator * denominator) ? -sign : 0;
+
+#ifdef USE_X86_64_ASM
+
+ int32_t result;
+ int64_t tmp;
+ int64_t dummy;
+ __asm__("mulq %[bn]\n\t"
+ "movq %%rax, %[tmp]\n\t"
+ "movq %%rdx, %%rbx\n\t"
+ "movq %[tn], %%rax\n\t"
+ "mulq %[bd]\n\t"
+ "subq %[tmp], %%rax\n\t"
+ "sbbq %%rbx, %%rdx\n\t" // rdx:rax contains 128-bit-difference "numerator*b.denominator - b.numerator*denominator"
+ "setnsb %%bh\n\t" // bh=1 if difference is non-negative, bh=0 otherwise
+ "orq %%rdx, %%rax\n\t"
+ "setnzb %%bl\n\t" // bl=1 if difference if non-zero, bl=0 if it is zero
+ "decb %%bh\n\t" // now bx=0x0000 if difference is zero, 0xff01 if it is negative, 0x0001 if it is positive (i.e., same sign as difference)
+ "shll $16, %%ebx\n\t" // ebx has same sign as difference
+ : "=&b"(result), [tmp] "=&r"(tmp), "=a"(dummy)
+ : "a"(denominator), [bn] "g"(b.numerator), [tn] "g"(numerator), [bd] "g"(b.denominator)
+ : "%rdx", "cc");
+ return result ? result ^ sign // if sign is +1, only bit 0 of result is inverted, which does not change the sign of result (and cannot result in zero)
+ // if sign is -1, all bits of result are inverted, which changes the sign of result (and again cannot result in zero)
+ :
+ 0;
+
+#else
+
+ return sign * Int128::mul(numerator, b.denominator).ucmp(Int128::mul(denominator, b.numerator));
+
+#endif
+}
+
+int32_t ConvexHullInternal::Rational128::compare(const Rational128 &b) const {
+ if (sign != b.sign) {
+ return sign - b.sign;
+ } else if (sign == 0) {
+ return 0;
+ }
+ if (is_int_64) {
+ return -b.compare(sign * (int64_t)numerator.low);
+ }
+
+ Int128 nbd_low, nbd_high, dbn_low, dbn_high;
+ DMul<Int128, uint64_t>::mul(numerator, b.denominator, nbd_low, nbd_high);
+ DMul<Int128, uint64_t>::mul(denominator, b.numerator, dbn_low, dbn_high);
+
+ int32_t cmp = nbd_high.ucmp(dbn_high);
+ if (cmp) {
+ return cmp * sign;
+ }
+ return nbd_low.ucmp(dbn_low) * sign;
+}
+
+int32_t ConvexHullInternal::Rational128::compare(int64_t b) const {
+ if (is_int_64) {
+ int64_t a = sign * (int64_t)numerator.low;
+ return (a > b) ? 1 : (a < b) ? -1 :
+ 0;
+ }
+ if (b > 0) {
+ if (sign <= 0) {
+ return -1;
+ }
+ } else if (b < 0) {
+ if (sign >= 0) {
+ return 1;
+ }
+ b = -b;
+ } else {
+ return sign;
+ }
+
+ return numerator.ucmp(denominator * b) * sign;
+}
+
+ConvexHullInternal::Edge *ConvexHullInternal::new_edge_pair(Vertex *p_from, Vertex *p_to) {
+ CHULL_ASSERT(p_from && p_to);
+ Edge *e = edge_pool.alloc();
+ Edge *r = edge_pool.alloc();
+ e->reverse = r;
+ r->reverse = e;
+ e->copy = merge_stamp;
+ r->copy = merge_stamp;
+ e->target = p_to;
+ r->target = p_from;
+ e->face = nullptr;
+ r->face = nullptr;
+ used_edge_pairs++;
+ if (used_edge_pairs > max_used_edge_pairs) {
+ max_used_edge_pairs = used_edge_pairs;
+ }
+ return e;
+}
+
+bool ConvexHullInternal::merge_projection(IntermediateHull &r_h0, IntermediateHull &r_h1, Vertex *&r_c0, Vertex *&r_c1) {
+ Vertex *v0 = r_h0.max_yx;
+ Vertex *v1 = r_h1.min_yx;
+ if ((v0->point.x == v1->point.x) && (v0->point.y == v1->point.y)) {
+ CHULL_ASSERT(v0->point.z < v1->point.z);
+ Vertex *v1p = v1->prev;
+ if (v1p == v1) {
+ r_c0 = v0;
+ if (v1->edges) {
+ CHULL_ASSERT(v1->edges->next == v1->edges);
+ v1 = v1->edges->target;
+ CHULL_ASSERT(v1->edges->next == v1->edges);
+ }
+ r_c1 = v1;
+ return false;
+ }
+ Vertex *v1n = v1->next;
+ v1p->next = v1n;
+ v1n->prev = v1p;
+ if (v1 == r_h1.min_xy) {
+ if ((v1n->point.x < v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y < v1p->point.y))) {
+ r_h1.min_xy = v1n;
+ } else {
+ r_h1.min_xy = v1p;
+ }
+ }
+ if (v1 == r_h1.max_xy) {
+ if ((v1n->point.x > v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y > v1p->point.y))) {
+ r_h1.max_xy = v1n;
+ } else {
+ r_h1.max_xy = v1p;
+ }
+ }
+ }
+
+ v0 = r_h0.max_xy;
+ v1 = r_h1.max_xy;
+ Vertex *v00 = nullptr;
+ Vertex *v10 = nullptr;
+ int32_t sign = 1;
+
+ for (int32_t side = 0; side <= 1; side++) {
+ int32_t dx = (v1->point.x - v0->point.x) * sign;
+ if (dx > 0) {
+ while (true) {
+ int32_t dy = v1->point.y - v0->point.y;
+
+ Vertex *w0 = side ? v0->next : v0->prev;
+ if (w0 != v0) {
+ int32_t dx0 = (w0->point.x - v0->point.x) * sign;
+ int32_t dy0 = w0->point.y - v0->point.y;
+ if ((dy0 <= 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx <= dy * dx0)))) {
+ v0 = w0;
+ dx = (v1->point.x - v0->point.x) * sign;
+ continue;
+ }
+ }
+
+ Vertex *w1 = side ? v1->next : v1->prev;
+ if (w1 != v1) {
+ int32_t dx1 = (w1->point.x - v1->point.x) * sign;
+ int32_t dy1 = w1->point.y - v1->point.y;
+ int32_t dxn = (w1->point.x - v0->point.x) * sign;
+ if ((dxn > 0) && (dy1 < 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx < dy * dx1)))) {
+ v1 = w1;
+ dx = dxn;
+ continue;
+ }
+ }
+
+ break;
+ }
+ } else if (dx < 0) {
+ while (true) {
+ int32_t dy = v1->point.y - v0->point.y;
+
+ Vertex *w1 = side ? v1->prev : v1->next;
+ if (w1 != v1) {
+ int32_t dx1 = (w1->point.x - v1->point.x) * sign;
+ int32_t dy1 = w1->point.y - v1->point.y;
+ if ((dy1 >= 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx <= dy * dx1)))) {
+ v1 = w1;
+ dx = (v1->point.x - v0->point.x) * sign;
+ continue;
+ }
+ }
+
+ Vertex *w0 = side ? v0->prev : v0->next;
+ if (w0 != v0) {
+ int32_t dx0 = (w0->point.x - v0->point.x) * sign;
+ int32_t dy0 = w0->point.y - v0->point.y;
+ int32_t dxn = (v1->point.x - w0->point.x) * sign;
+ if ((dxn < 0) && (dy0 > 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx < dy * dx0)))) {
+ v0 = w0;
+ dx = dxn;
+ continue;
+ }
+ }
+
+ break;
+ }
+ } else {
+ int32_t x = v0->point.x;
+ int32_t y0 = v0->point.y;
+ Vertex *w0 = v0;
+ Vertex *t;
+ while (((t = side ? w0->next : w0->prev) != v0) && (t->point.x == x) && (t->point.y <= y0)) {
+ w0 = t;
+ y0 = t->point.y;
+ }
+ v0 = w0;
+
+ int32_t y1 = v1->point.y;
+ Vertex *w1 = v1;
+ while (((t = side ? w1->prev : w1->next) != v1) && (t->point.x == x) && (t->point.y >= y1)) {
+ w1 = t;
+ y1 = t->point.y;
+ }
+ v1 = w1;
+ }
+
+ if (side == 0) {
+ v00 = v0;
+ v10 = v1;
+
+ v0 = r_h0.min_xy;
+ v1 = r_h1.min_xy;
+ sign = -1;
+ }
+ }
+
+ v0->prev = v1;
+ v1->next = v0;
+
+ v00->next = v10;
+ v10->prev = v00;
+
+ if (r_h1.min_xy->point.x < r_h0.min_xy->point.x) {
+ r_h0.min_xy = r_h1.min_xy;
+ }
+ if (r_h1.max_xy->point.x >= r_h0.max_xy->point.x) {
+ r_h0.max_xy = r_h1.max_xy;
+ }
+
+ r_h0.max_yx = r_h1.max_yx;
+
+ r_c0 = v00;
+ r_c1 = v10;
+
+ return true;
+}
+
+void ConvexHullInternal::compute_internal(int32_t p_start, int32_t p_end, IntermediateHull &r_result) {
+ int32_t n = p_end - p_start;
+ switch (n) {
+ case 0:
+ r_result.min_xy = nullptr;
+ r_result.max_xy = nullptr;
+ r_result.min_yx = nullptr;
+ r_result.max_yx = nullptr;
+ return;
+ case 2: {
+ Vertex *v = original_vertices[p_start];
+ Vertex *w = original_vertices[p_start + 1];
+ if (v->point != w->point) {
+ int32_t dx = v->point.x - w->point.x;
+ int32_t dy = v->point.y - w->point.y;
+
+ if ((dx == 0) && (dy == 0)) {
+ if (v->point.z > w->point.z) {
+ Vertex *t = w;
+ w = v;
+ v = t;
+ }
+ CHULL_ASSERT(v->point.z < w->point.z);
+ v->next = v;
+ v->prev = v;
+ r_result.min_xy = v;
+ r_result.max_xy = v;
+ r_result.min_yx = v;
+ r_result.max_yx = v;
+ } else {
+ v->next = w;
+ v->prev = w;
+ w->next = v;
+ w->prev = v;
+
+ if ((dx < 0) || ((dx == 0) && (dy < 0))) {
+ r_result.min_xy = v;
+ r_result.max_xy = w;
+ } else {
+ r_result.min_xy = w;
+ r_result.max_xy = v;
+ }
+
+ if ((dy < 0) || ((dy == 0) && (dx < 0))) {
+ r_result.min_yx = v;
+ r_result.max_yx = w;
+ } else {
+ r_result.min_yx = w;
+ r_result.max_yx = v;
+ }
+ }
+
+ Edge *e = new_edge_pair(v, w);
+ e->link(e);
+ v->edges = e;
+
+ e = e->reverse;
+ e->link(e);
+ w->edges = e;
+
+ return;
+ }
+ [[fallthrough]];
+ }
+ case 1: {
+ Vertex *v = original_vertices[p_start];
+ v->edges = nullptr;
+ v->next = v;
+ v->prev = v;
+
+ r_result.min_xy = v;
+ r_result.max_xy = v;
+ r_result.min_yx = v;
+ r_result.max_yx = v;
+
+ return;
+ }
+ }
+
+ int32_t split0 = p_start + n / 2;
+ Point32 p = original_vertices[split0 - 1]->point;
+ int32_t split1 = split0;
+ while ((split1 < p_end) && (original_vertices[split1]->point == p)) {
+ split1++;
+ }
+ compute_internal(p_start, split0, r_result);
+ IntermediateHull hull1;
+ compute_internal(split1, p_end, hull1);
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n\nMerge\n");
+ r_result.print();
+ hull1.print();
+#endif
+ merge(r_result, hull1);
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n Result\n");
+ r_result.print();
+#endif
+}
+
+#ifdef DEBUG_CONVEX_HULL
+void ConvexHullInternal::IntermediateHull::print() {
+ printf(" Hull\n");
+ for (Vertex *v = min_xy; v;) {
+ printf(" ");
+ v->print();
+ if (v == max_xy) {
+ printf(" max_xy");
+ }
+ if (v == min_yx) {
+ printf(" min_yx");
+ }
+ if (v == max_yx) {
+ printf(" max_yx");
+ }
+ if (v->next->prev != v) {
+ printf(" Inconsistency");
+ }
+ printf("\n");
+ v = v->next;
+ if (v == min_xy) {
+ break;
+ }
+ }
+ if (min_xy) {
+ min_xy->copy = (min_xy->copy == -1) ? -2 : -1;
+ min_xy->print_graph();
+ }
+}
+
+void ConvexHullInternal::Vertex::print_graph() {
+ print();
+ printf("\nEdges\n");
+ Edge *e = edges;
+ if (e) {
+ do {
+ e->print();
+ printf("\n");
+ e = e->next;
+ } while (e != edges);
+ do {
+ Vertex *v = e->target;
+ if (v->copy != copy) {
+ v->copy = copy;
+ v->print_graph();
+ }
+ e = e->next;
+ } while (e != edges);
+ }
+}
+#endif
+
+ConvexHullInternal::Orientation ConvexHullInternal::get_orientation(const Edge *p_prev, const Edge *p_next, const Point32 &p_s, const Point32 &p_t) {
+ CHULL_ASSERT(p_prev->reverse->target == p_next->reverse->target);
+ if (p_prev->next == p_next) {
+ if (p_prev->prev == p_next) {
+ Point64 n = p_t.cross(p_s);
+ Point64 m = (*p_prev->target - *p_next->reverse->target).cross(*p_next->target - *p_next->reverse->target);
+ CHULL_ASSERT(!m.is_zero());
+ int64_t dot = n.dot(m);
+ CHULL_ASSERT(dot != 0);
+ return (dot > 0) ? COUNTER_CLOCKWISE : CLOCKWISE;
+ }
+ return COUNTER_CLOCKWISE;
+ } else if (p_prev->prev == p_next) {
+ return CLOCKWISE;
+ } else {
+ return NONE;
+ }
+}
+
+ConvexHullInternal::Edge *ConvexHullInternal::find_max_angle(bool p_ccw, const Vertex *p_start, const Point32 &p_s, const Point64 &p_rxs, const Point64 &p_sxrxs, Rational64 &p_min_cot) {
+ Edge *min_edge = nullptr;
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("find max edge for %d\n", p_start->point.index);
+#endif
+ Edge *e = p_start->edges;
+ if (e) {
+ do {
+ if (e->copy > merge_stamp) {
+ Point32 t = *e->target - *p_start;
+ Rational64 cot(t.dot(p_sxrxs), t.dot(p_rxs));
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Angle is %f (%d) for ", Math::atan(cot.to_scalar()), (int32_t)cot.is_nan());
+ e->print();
+#endif
+ if (cot.is_nan()) {
+ CHULL_ASSERT(p_ccw ? (t.dot(p_s) < 0) : (t.dot(p_s) > 0));
+ } else {
+ int32_t cmp;
+ if (min_edge == nullptr) {
+ p_min_cot = cot;
+ min_edge = e;
+ } else if ((cmp = cot.compare(p_min_cot)) < 0) {
+ p_min_cot = cot;
+ min_edge = e;
+ } else if ((cmp == 0) && (p_ccw == (get_orientation(min_edge, e, p_s, t) == COUNTER_CLOCKWISE))) {
+ min_edge = e;
+ }
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n");
+#endif
+ }
+ e = e->next;
+ } while (e != p_start->edges);
+ }
+ return min_edge;
+}
+
+void ConvexHullInternal::find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, Vertex *p_stop0, Vertex *p_stop1) {
+ Edge *start0 = p_e0;
+ Edge *start1 = p_e1;
+ Point32 et0 = start0 ? start0->target->point : p_c0->point;
+ Point32 et1 = start1 ? start1->target->point : p_c1->point;
+ Point32 s = p_c1->point - p_c0->point;
+ Point64 normal = ((start0 ? start0 : start1)->target->point - p_c0->point).cross(s);
+ int64_t dist = p_c0->point.dot(normal);
+ CHULL_ASSERT(!start1 || (start1->target->point.dot(normal) == dist));
+ Point64 perp = s.cross(normal);
+ CHULL_ASSERT(!perp.is_zero());
+
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Advancing %d %d (%p %p, %d %d)\n", p_c0->point.index, p_c1->point.index, start0, start1, start0 ? start0->target->point.index : -1, start1 ? start1->target->point.index : -1);
+#endif
+
+ int64_t max_dot0 = et0.dot(perp);
+ if (p_e0) {
+ while (p_e0->target != p_stop0) {
+ Edge *e = p_e0->reverse->prev;
+ if (e->target->point.dot(normal) < dist) {
+ break;
+ }
+ CHULL_ASSERT(e->target->point.dot(normal) == dist);
+ if (e->copy == merge_stamp) {
+ break;
+ }
+ int64_t dot = e->target->point.dot(perp);
+ if (dot <= max_dot0) {
+ break;
+ }
+ max_dot0 = dot;
+ p_e0 = e;
+ et0 = e->target->point;
+ }
+ }
+
+ int64_t max_dot1 = et1.dot(perp);
+ if (p_e1) {
+ while (p_e1->target != p_stop1) {
+ Edge *e = p_e1->reverse->next;
+ if (e->target->point.dot(normal) < dist) {
+ break;
+ }
+ CHULL_ASSERT(e->target->point.dot(normal) == dist);
+ if (e->copy == merge_stamp) {
+ break;
+ }
+ int64_t dot = e->target->point.dot(perp);
+ if (dot <= max_dot1) {
+ break;
+ }
+ max_dot1 = dot;
+ p_e1 = e;
+ et1 = e->target->point;
+ }
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Starting at %d %d\n", et0.index, et1.index);
+#endif
+
+ int64_t dx = max_dot1 - max_dot0;
+ if (dx > 0) {
+ while (true) {
+ int64_t dy = (et1 - et0).dot(s);
+
+ if (p_e0 && (p_e0->target != p_stop0)) {
+ Edge *f0 = p_e0->next->reverse;
+ if (f0->copy > merge_stamp) {
+ int64_t dx0 = (f0->target->point - et0).dot(perp);
+ int64_t dy0 = (f0->target->point - et0).dot(s);
+ if ((dx0 == 0) ? (dy0 < 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) >= 0))) {
+ et0 = f0->target->point;
+ dx = (et1 - et0).dot(perp);
+ p_e0 = (p_e0 == start0) ? nullptr : f0;
+ continue;
+ }
+ }
+ }
+
+ if (p_e1 && (p_e1->target != p_stop1)) {
+ Edge *f1 = p_e1->reverse->next;
+ if (f1->copy > merge_stamp) {
+ Point32 d1 = f1->target->point - et1;
+ if (d1.dot(normal) == 0) {
+ int64_t dx1 = d1.dot(perp);
+ int64_t dy1 = d1.dot(s);
+ int64_t dxn = (f1->target->point - et0).dot(perp);
+ if ((dxn > 0) && ((dx1 == 0) ? (dy1 < 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) > 0)))) {
+ p_e1 = f1;
+ et1 = p_e1->target->point;
+ dx = dxn;
+ continue;
+ }
+ } else {
+ CHULL_ASSERT((p_e1 == start1) && (d1.dot(normal) < 0));
+ }
+ }
+ }
+
+ break;
+ }
+ } else if (dx < 0) {
+ while (true) {
+ int64_t dy = (et1 - et0).dot(s);
+
+ if (p_e1 && (p_e1->target != p_stop1)) {
+ Edge *f1 = p_e1->prev->reverse;
+ if (f1->copy > merge_stamp) {
+ int64_t dx1 = (f1->target->point - et1).dot(perp);
+ int64_t dy1 = (f1->target->point - et1).dot(s);
+ if ((dx1 == 0) ? (dy1 > 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) <= 0))) {
+ et1 = f1->target->point;
+ dx = (et1 - et0).dot(perp);
+ p_e1 = (p_e1 == start1) ? nullptr : f1;
+ continue;
+ }
+ }
+ }
+
+ if (p_e0 && (p_e0->target != p_stop0)) {
+ Edge *f0 = p_e0->reverse->prev;
+ if (f0->copy > merge_stamp) {
+ Point32 d0 = f0->target->point - et0;
+ if (d0.dot(normal) == 0) {
+ int64_t dx0 = d0.dot(perp);
+ int64_t dy0 = d0.dot(s);
+ int64_t dxn = (et1 - f0->target->point).dot(perp);
+ if ((dxn < 0) && ((dx0 == 0) ? (dy0 > 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) < 0)))) {
+ p_e0 = f0;
+ et0 = p_e0->target->point;
+ dx = dxn;
+ continue;
+ }
+ } else {
+ CHULL_ASSERT((p_e0 == start0) && (d0.dot(normal) < 0));
+ }
+ }
+ }
+
+ break;
+ }
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Advanced edges to %d %d\n", et0.index, et1.index);
+#endif
+}
+
+void ConvexHullInternal::merge(IntermediateHull &p_h0, IntermediateHull &p_h1) {
+ if (!p_h1.max_xy) {
+ return;
+ }
+ if (!p_h0.max_xy) {
+ p_h0 = p_h1;
+ return;
+ }
+
+ merge_stamp--;
+
+ Vertex *c0 = nullptr;
+ Edge *to_prev0 = nullptr;
+ Edge *first_new0 = nullptr;
+ Edge *pending_head0 = nullptr;
+ Edge *pending_tail0 = nullptr;
+ Vertex *c1 = nullptr;
+ Edge *to_prev1 = nullptr;
+ Edge *first_new1 = nullptr;
+ Edge *pending_head1 = nullptr;
+ Edge *pending_tail1 = nullptr;
+ Point32 prev_point;
+
+ if (merge_projection(p_h0, p_h1, c0, c1)) {
+ Point32 s = *c1 - *c0;
+ Point64 normal = Point32(0, 0, -1).cross(s);
+ Point64 t = s.cross(normal);
+ CHULL_ASSERT(!t.is_zero());
+
+ Edge *e = c0->edges;
+ Edge *start0 = nullptr;
+ if (e) {
+ do {
+ int64_t dot = (*e->target - *c0).dot(normal);
+ CHULL_ASSERT(dot <= 0);
+ if ((dot == 0) && ((*e->target - *c0).dot(t) > 0)) {
+ if (!start0 || (get_orientation(start0, e, s, Point32(0, 0, -1)) == CLOCKWISE)) {
+ start0 = e;
+ }
+ }
+ e = e->next;
+ } while (e != c0->edges);
+ }
+
+ e = c1->edges;
+ Edge *start1 = nullptr;
+ if (e) {
+ do {
+ int64_t dot = (*e->target - *c1).dot(normal);
+ CHULL_ASSERT(dot <= 0);
+ if ((dot == 0) && ((*e->target - *c1).dot(t) > 0)) {
+ if (!start1 || (get_orientation(start1, e, s, Point32(0, 0, -1)) == COUNTER_CLOCKWISE)) {
+ start1 = e;
+ }
+ }
+ e = e->next;
+ } while (e != c1->edges);
+ }
+
+ if (start0 || start1) {
+ find_edge_for_coplanar_faces(c0, c1, start0, start1, nullptr, nullptr);
+ if (start0) {
+ c0 = start0->target;
+ }
+ if (start1) {
+ c1 = start1->target;
+ }
+ }
+
+ prev_point = c1->point;
+ prev_point.z++;
+ } else {
+ prev_point = c1->point;
+ prev_point.x++;
+ }
+
+ Vertex *first0 = c0;
+ Vertex *first1 = c1;
+ bool first_run = true;
+
+ while (true) {
+ Point32 s = *c1 - *c0;
+ Point32 r = prev_point - c0->point;
+ Point64 rxs = r.cross(s);
+ Point64 sxrxs = s.cross(rxs);
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("\n Checking %d %d\n", c0->point.index, c1->point.index);
+#endif
+ Rational64 min_cot0(0, 0);
+ Edge *min0 = find_max_angle(false, c0, s, rxs, sxrxs, min_cot0);
+ Rational64 min_cot1(0, 0);
+ Edge *min1 = find_max_angle(true, c1, s, rxs, sxrxs, min_cot1);
+ if (!min0 && !min1) {
+ Edge *e = new_edge_pair(c0, c1);
+ e->link(e);
+ c0->edges = e;
+
+ e = e->reverse;
+ e->link(e);
+ c1->edges = e;
+ return;
+ } else {
+ int32_t cmp = !min0 ? 1 : !min1 ? -1 :
+ min_cot0.compare(min_cot1);
+#ifdef DEBUG_CONVEX_HULL
+ printf(" -> Result %d\n", cmp);
+#endif
+ if (first_run || ((cmp >= 0) ? !min_cot1.is_negative_infinity() : !min_cot0.is_negative_infinity())) {
+ Edge *e = new_edge_pair(c0, c1);
+ if (pending_tail0) {
+ pending_tail0->prev = e;
+ } else {
+ pending_head0 = e;
+ }
+ e->next = pending_tail0;
+ pending_tail0 = e;
+
+ e = e->reverse;
+ if (pending_tail1) {
+ pending_tail1->next = e;
+ } else {
+ pending_head1 = e;
+ }
+ e->prev = pending_tail1;
+ pending_tail1 = e;
+ }
+
+ Edge *e0 = min0;
+ Edge *e1 = min1;
+
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Found min edges to %d %d\n", e0 ? e0->target->point.index : -1, e1 ? e1->target->point.index : -1);
+#endif
+
+ if (cmp == 0) {
+ find_edge_for_coplanar_faces(c0, c1, e0, e1, nullptr, nullptr);
+ }
+
+ if ((cmp >= 0) && e1) {
+ if (to_prev1) {
+ for (Edge *e = to_prev1->next, *n = nullptr; e != min1; e = n) {
+ n = e->next;
+ remove_edge_pair(e);
+ }
+ }
+
+ if (pending_tail1) {
+ if (to_prev1) {
+ to_prev1->link(pending_head1);
+ } else {
+ min1->prev->link(pending_head1);
+ first_new1 = pending_head1;
+ }
+ pending_tail1->link(min1);
+ pending_head1 = nullptr;
+ pending_tail1 = nullptr;
+ } else if (!to_prev1) {
+ first_new1 = min1;
+ }
+
+ prev_point = c1->point;
+ c1 = e1->target;
+ to_prev1 = e1->reverse;
+ }
+
+ if ((cmp <= 0) && e0) {
+ if (to_prev0) {
+ for (Edge *e = to_prev0->prev, *n = nullptr; e != min0; e = n) {
+ n = e->prev;
+ remove_edge_pair(e);
+ }
+ }
+
+ if (pending_tail0) {
+ if (to_prev0) {
+ pending_head0->link(to_prev0);
+ } else {
+ pending_head0->link(min0->next);
+ first_new0 = pending_head0;
+ }
+ min0->link(pending_tail0);
+ pending_head0 = nullptr;
+ pending_tail0 = nullptr;
+ } else if (!to_prev0) {
+ first_new0 = min0;
+ }
+
+ prev_point = c0->point;
+ c0 = e0->target;
+ to_prev0 = e0->reverse;
+ }
+ }
+
+ if ((c0 == first0) && (c1 == first1)) {
+ if (to_prev0 == nullptr) {
+ pending_head0->link(pending_tail0);
+ c0->edges = pending_tail0;
+ } else {
+ for (Edge *e = to_prev0->prev, *n = nullptr; e != first_new0; e = n) {
+ n = e->prev;
+ remove_edge_pair(e);
+ }
+ if (pending_tail0) {
+ pending_head0->link(to_prev0);
+ first_new0->link(pending_tail0);
+ }
+ }
+
+ if (to_prev1 == nullptr) {
+ pending_tail1->link(pending_head1);
+ c1->edges = pending_tail1;
+ } else {
+ for (Edge *e = to_prev1->next, *n = nullptr; e != first_new1; e = n) {
+ n = e->next;
+ remove_edge_pair(e);
+ }
+ if (pending_tail1) {
+ to_prev1->link(pending_head1);
+ pending_tail1->link(first_new1);
+ }
+ }
+
+ return;
+ }
+
+ first_run = false;
+ }
+}
+
+struct PointComparator {
+ _FORCE_INLINE_ bool operator()(const ConvexHullInternal::Point32 &p, const ConvexHullInternal::Point32 &q) const {
+ return (p.y < q.y) || ((p.y == q.y) && ((p.x < q.x) || ((p.x == q.x) && (p.z < q.z))));
+ }
+};
+
+void ConvexHullInternal::compute(const Vector3 *p_coords, int32_t p_count) {
+ AABB aabb;
+ for (int32_t i = 0; i < p_count; i++) {
+ Vector3 p = p_coords[i];
+ if (i == 0) {
+ aabb.position = p;
+ } else {
+ aabb.expand_to(p);
+ }
+ }
+
+ Vector3 s = aabb.size;
+ max_axis = s.max_axis();
+ min_axis = s.min_axis();
+ if (min_axis == max_axis) {
+ min_axis = (max_axis + 1) % 3;
+ }
+ med_axis = 3 - max_axis - min_axis;
+
+ s /= real_t(10216);
+ if (((med_axis + 1) % 3) != max_axis) {
+ s *= -1;
+ }
+ scaling = s;
+
+ if (s[0] != 0) {
+ s[0] = real_t(1) / s[0];
+ }
+ if (s[1] != 0) {
+ s[1] = real_t(1) / s[1];
+ }
+ if (s[2] != 0) {
+ s[2] = real_t(1) / s[2];
+ }
+
+ center = aabb.position;
+
+ LocalVector<Point32> points;
+ points.resize(p_count);
+ for (int32_t i = 0; i < p_count; i++) {
+ Vector3 p = p_coords[i];
+ p = (p - center) * s;
+ points[i].x = (int32_t)p[med_axis];
+ points[i].y = (int32_t)p[max_axis];
+ points[i].z = (int32_t)p[min_axis];
+ points[i].index = i;
+ }
+
+ points.sort_custom<PointComparator>();
+
+ vertex_pool.reset(true);
+ original_vertices.resize(p_count);
+ for (int32_t i = 0; i < p_count; i++) {
+ Vertex *v = vertex_pool.alloc();
+ v->edges = nullptr;
+ v->point = points[i];
+ v->copy = -1;
+ original_vertices[i] = v;
+ }
+
+ points.clear();
+
+ edge_pool.reset(true);
+
+ used_edge_pairs = 0;
+ max_used_edge_pairs = 0;
+
+ merge_stamp = -3;
+
+ IntermediateHull hull;
+ compute_internal(0, p_count, hull);
+ vertex_list = hull.min_xy;
+#ifdef DEBUG_CONVEX_HULL
+ printf("max. edges %d (3v = %d)", max_used_edge_pairs, 3 * p_count);
+#endif
+}
+
+Vector3 ConvexHullInternal::to_gd_vector(const Point32 &p_v) {
+ Vector3 p;
+ p[med_axis] = real_t(p_v.x);
+ p[max_axis] = real_t(p_v.y);
+ p[min_axis] = real_t(p_v.z);
+ return p * scaling;
+}
+
+Vector3 ConvexHullInternal::get_gd_normal(Face *p_face) {
+ return to_gd_vector(p_face->dir0).cross(to_gd_vector(p_face->dir1)).normalized();
+}
+
+Vector3 ConvexHullInternal::get_coordinates(const Vertex *p_v) {
+ Vector3 p;
+ p[med_axis] = p_v->xvalue();
+ p[max_axis] = p_v->yvalue();
+ p[min_axis] = p_v->zvalue();
+ return p * scaling + center;
+}
+
+real_t ConvexHullInternal::shrink(real_t p_amount, real_t p_clamp_amount) {
+ if (!vertex_list) {
+ return 0;
+ }
+ int32_t stamp = --merge_stamp;
+ LocalVector<Vertex *> stack;
+ vertex_list->copy = stamp;
+ stack.push_back(vertex_list);
+ LocalVector<Face *> faces;
+
+ Point32 ref = vertex_list->point;
+ Int128 hull_center_x(0, 0);
+ Int128 hull_center_y(0, 0);
+ Int128 hull_center_z(0, 0);
+ Int128 volume(0, 0);
+
+ while (stack.size() > 0) {
+ Vertex *v = stack[stack.size() - 1];
+ stack.remove(stack.size() - 1);
+ Edge *e = v->edges;
+ if (e) {
+ do {
+ if (e->target->copy != stamp) {
+ e->target->copy = stamp;
+ stack.push_back(e->target);
+ }
+ if (e->copy != stamp) {
+ Face *face = face_pool.alloc();
+ face->init(e->target, e->reverse->prev->target, v);
+ faces.push_back(face);
+ Edge *f = e;
+
+ Vertex *a = nullptr;
+ Vertex *b = nullptr;
+ do {
+ if (a && b) {
+ int64_t vol = (v->point - ref).dot((a->point - ref).cross(b->point - ref));
+ CHULL_ASSERT(vol >= 0);
+ Point32 c = v->point + a->point + b->point + ref;
+ hull_center_x += vol * c.x;
+ hull_center_y += vol * c.y;
+ hull_center_z += vol * c.z;
+ volume += vol;
+ }
+
+ CHULL_ASSERT(f->copy != stamp);
+ f->copy = stamp;
+ f->face = face;
+
+ a = b;
+ b = f->target;
+
+ f = f->reverse->prev;
+ } while (f != e);
+ }
+ e = e->next;
+ } while (e != v->edges);
+ }
+ }
+
+ if (volume.get_sign() <= 0) {
+ return 0;
+ }
+
+ Vector3 hull_center;
+ hull_center[med_axis] = hull_center_x.to_scalar();
+ hull_center[max_axis] = hull_center_y.to_scalar();
+ hull_center[min_axis] = hull_center_z.to_scalar();
+ hull_center /= 4 * volume.to_scalar();
+ hull_center *= scaling;
+
+ int32_t face_count = faces.size();
+
+ if (p_clamp_amount > 0) {
+ real_t min_dist = FLT_MAX;
+ for (int32_t i = 0; i < face_count; i++) {
+ Vector3 normal = get_gd_normal(faces[i]);
+ real_t dist = normal.dot(to_gd_vector(faces[i]->origin) - hull_center);
+ if (dist < min_dist) {
+ min_dist = dist;
+ }
+ }
+
+ if (min_dist <= 0) {
+ return 0;
+ }
+
+ p_amount = MIN(p_amount, min_dist * p_clamp_amount);
+ }
+
+ uint32_t seed = 243703;
+ for (int32_t i = 0; i < face_count; i++, seed = 1664525 * seed + 1013904223) {
+ SWAP(faces[i], faces[seed % face_count]);
+ }
+
+ for (int32_t i = 0; i < face_count; i++) {
+ if (!shift_face(faces[i], p_amount, stack)) {
+ return -p_amount;
+ }
+ }
+
+ return p_amount;
+}
+
+bool ConvexHullInternal::shift_face(Face *p_face, real_t p_amount, LocalVector<Vertex *> p_stack) {
+ Vector3 orig_shift = get_gd_normal(p_face) * -p_amount;
+ if (scaling[0] != 0) {
+ orig_shift[0] /= scaling[0];
+ }
+ if (scaling[1] != 0) {
+ orig_shift[1] /= scaling[1];
+ }
+ if (scaling[2] != 0) {
+ orig_shift[2] /= scaling[2];
+ }
+ Point32 shift((int32_t)orig_shift[med_axis], (int32_t)orig_shift[max_axis], (int32_t)orig_shift[min_axis]);
+ if (shift.is_zero()) {
+ return true;
+ }
+ Point64 normal = p_face->get_normal();
+#ifdef DEBUG_CONVEX_HULL
+ printf("\nShrinking p_face (%d %d %d) (%d %d %d) (%d %d %d) by (%d %d %d)\n",
+ p_face->origin.x, p_face->origin.y, p_face->origin.z, p_face->dir0.x, p_face->dir0.y, p_face->dir0.z, p_face->dir1.x, p_face->dir1.y, p_face->dir1.z, shift.x, shift.y, shift.z);
+#endif
+ int64_t orig_dot = p_face->origin.dot(normal);
+ Point32 shifted_origin = p_face->origin + shift;
+ int64_t shifted_dot = shifted_origin.dot(normal);
+ CHULL_ASSERT(shifted_dot <= orig_dot);
+ if (shifted_dot >= orig_dot) {
+ return false;
+ }
+
+ Edge *intersection = nullptr;
+
+ Edge *start_edge = p_face->nearby_vertex->edges;
+#ifdef DEBUG_CONVEX_HULL
+ printf("Start edge is ");
+ start_edge->print();
+ printf(", normal is (%lld %lld %lld), shifted dot is %lld\n", normal.x, normal.y, normal.z, shifted_dot);
+#endif
+ Rational128 opt_dot = p_face->nearby_vertex->dot(normal);
+ int32_t cmp = opt_dot.compare(shifted_dot);
+#ifdef SHOW_ITERATIONS
+ int32_t n = 0;
+#endif
+ if (cmp >= 0) {
+ Edge *e = start_edge;
+ do {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ Rational128 dot = e->target->dot(normal);
+ CHULL_ASSERT(dot.compare(orig_dot) <= 0);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Moving downwards, edge is ");
+ e->print();
+ printf(", dot is %f (%f %lld)\n", (float)dot.to_scalar(), (float)opt_dot.to_scalar(), shifted_dot);
+#endif
+ if (dot.compare(opt_dot) < 0) {
+ int32_t c = dot.compare(shifted_dot);
+ opt_dot = dot;
+ e = e->reverse;
+ start_edge = e;
+ if (c < 0) {
+ intersection = e;
+ break;
+ }
+ cmp = c;
+ }
+ e = e->prev;
+ } while (e != start_edge);
+
+ if (!intersection) {
+ return false;
+ }
+ } else {
+ Edge *e = start_edge;
+ do {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ Rational128 dot = e->target->dot(normal);
+ CHULL_ASSERT(dot.compare(orig_dot) <= 0);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Moving upwards, edge is ");
+ e->print();
+ printf(", dot is %f (%f %lld)\n", (float)dot.to_scalar(), (float)opt_dot.to_scalar(), shifted_dot);
+#endif
+ if (dot.compare(opt_dot) > 0) {
+ cmp = dot.compare(shifted_dot);
+ if (cmp >= 0) {
+ intersection = e;
+ break;
+ }
+ opt_dot = dot;
+ e = e->reverse;
+ start_edge = e;
+ }
+ e = e->prev;
+ } while (e != start_edge);
+
+ if (!intersection) {
+ return true;
+ }
+ }
+
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to find initial intersection\n", n);
+#endif
+
+ if (cmp == 0) {
+ Edge *e = intersection->reverse->next;
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ while (e->target->dot(normal).compare(shifted_dot) <= 0) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ e = e->next;
+ if (e == intersection->reverse) {
+ return true;
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf("Checking for outwards edge, current edge is ");
+ e->print();
+ printf("\n");
+#endif
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to check for complete containment\n", n);
+#endif
+ }
+
+ Edge *first_intersection = nullptr;
+ Edge *face_edge = nullptr;
+ Edge *first_face_edge = nullptr;
+
+#ifdef SHOW_ITERATIONS
+ int32_t m = 0;
+#endif
+ while (true) {
+#ifdef SHOW_ITERATIONS
+ m++;
+#endif
+#ifdef DEBUG_CONVEX_HULL
+ printf("Intersecting edge is ");
+ intersection->print();
+ printf("\n");
+#endif
+ if (cmp == 0) {
+ Edge *e = intersection->reverse->next;
+ start_edge = e;
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ while (true) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ if (e->target->dot(normal).compare(shifted_dot) >= 0) {
+ break;
+ }
+ intersection = e->reverse;
+ e = e->next;
+ if (e == start_edge) {
+ return true;
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to advance intersection\n", n);
+#endif
+ }
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("Advanced intersecting edge to ");
+ intersection->print();
+ printf(", cmp = %d\n", cmp);
+#endif
+
+ if (!first_intersection) {
+ first_intersection = intersection;
+ } else if (intersection == first_intersection) {
+ break;
+ }
+
+ int32_t prev_cmp = cmp;
+ Edge *prev_intersection = intersection;
+ Edge *prev_face_edge = face_edge;
+
+ Edge *e = intersection->reverse;
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ while (true) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ e = e->reverse->prev;
+ CHULL_ASSERT(e != intersection->reverse);
+ cmp = e->target->dot(normal).compare(shifted_dot);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Testing edge ");
+ e->print();
+ printf(" -> cmp = %d\n", cmp);
+#endif
+ if (cmp >= 0) {
+ intersection = e;
+ break;
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to find other intersection of p_face\n", n);
+#endif
+
+ if (cmp > 0) {
+ Vertex *removed = intersection->target;
+ e = intersection->reverse;
+ if (e->prev == e) {
+ removed->edges = nullptr;
+ } else {
+ removed->edges = e->prev;
+ e->prev->link(e->next);
+ e->link(e);
+ }
+#ifdef DEBUG_CONVEX_HULL
+ printf("1: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
+#endif
+
+ Point64 n0 = intersection->face->get_normal();
+ Point64 n1 = intersection->reverse->face->get_normal();
+ int64_t m00 = p_face->dir0.dot(n0);
+ int64_t m01 = p_face->dir1.dot(n0);
+ int64_t m10 = p_face->dir0.dot(n1);
+ int64_t m11 = p_face->dir1.dot(n1);
+ int64_t r0 = (intersection->face->origin - shifted_origin).dot(n0);
+ int64_t r1 = (intersection->reverse->face->origin - shifted_origin).dot(n1);
+ Int128 det = Int128::mul(m00, m11) - Int128::mul(m01, m10);
+ CHULL_ASSERT(det.get_sign() != 0);
+ Vertex *v = vertex_pool.alloc();
+ v->point.index = -1;
+ v->copy = -1;
+ v->point128 = PointR128(Int128::mul(p_face->dir0.x * r0, m11) - Int128::mul(p_face->dir0.x * r1, m01) + Int128::mul(p_face->dir1.x * r1, m00) - Int128::mul(p_face->dir1.x * r0, m10) + det * shifted_origin.x,
+ Int128::mul(p_face->dir0.y * r0, m11) - Int128::mul(p_face->dir0.y * r1, m01) + Int128::mul(p_face->dir1.y * r1, m00) - Int128::mul(p_face->dir1.y * r0, m10) + det * shifted_origin.y,
+ Int128::mul(p_face->dir0.z * r0, m11) - Int128::mul(p_face->dir0.z * r1, m01) + Int128::mul(p_face->dir1.z * r1, m00) - Int128::mul(p_face->dir1.z * r0, m10) + det * shifted_origin.z,
+ det);
+ v->point.x = (int32_t)v->point128.xvalue();
+ v->point.y = (int32_t)v->point128.yvalue();
+ v->point.z = (int32_t)v->point128.zvalue();
+ intersection->target = v;
+ v->edges = e;
+
+ p_stack.push_back(v);
+ p_stack.push_back(removed);
+ p_stack.push_back(nullptr);
+ }
+
+ if (cmp || prev_cmp || (prev_intersection->reverse->next->target != intersection->target)) {
+ face_edge = new_edge_pair(prev_intersection->target, intersection->target);
+ if (prev_cmp == 0) {
+ face_edge->link(prev_intersection->reverse->next);
+ }
+ if ((prev_cmp == 0) || prev_face_edge) {
+ prev_intersection->reverse->link(face_edge);
+ }
+ if (cmp == 0) {
+ intersection->reverse->prev->link(face_edge->reverse);
+ }
+ face_edge->reverse->link(intersection->reverse);
+ } else {
+ face_edge = prev_intersection->reverse->next;
+ }
+
+ if (prev_face_edge) {
+ if (prev_cmp > 0) {
+ face_edge->link(prev_face_edge->reverse);
+ } else if (face_edge != prev_face_edge->reverse) {
+ p_stack.push_back(prev_face_edge->target);
+ while (face_edge->next != prev_face_edge->reverse) {
+ Vertex *removed = face_edge->next->target;
+ remove_edge_pair(face_edge->next);
+ p_stack.push_back(removed);
+#ifdef DEBUG_CONVEX_HULL
+ printf("2: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
+#endif
+ }
+ p_stack.push_back(nullptr);
+ }
+ }
+ face_edge->face = p_face;
+ face_edge->reverse->face = intersection->face;
+
+ if (!first_face_edge) {
+ first_face_edge = face_edge;
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to process all intersections\n", m);
+#endif
+
+ if (cmp > 0) {
+ first_face_edge->reverse->target = face_edge->target;
+ first_intersection->reverse->link(first_face_edge);
+ first_face_edge->link(face_edge->reverse);
+ } else if (first_face_edge != face_edge->reverse) {
+ p_stack.push_back(face_edge->target);
+ while (first_face_edge->next != face_edge->reverse) {
+ Vertex *removed = first_face_edge->next->target;
+ remove_edge_pair(first_face_edge->next);
+ p_stack.push_back(removed);
+#ifdef DEBUG_CONVEX_HULL
+ printf("3: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
+#endif
+ }
+ p_stack.push_back(nullptr);
+ }
+
+ CHULL_ASSERT(p_stack.size() > 0);
+ vertex_list = p_stack[0];
+
+#ifdef DEBUG_CONVEX_HULL
+ printf("Removing part\n");
+#endif
+#ifdef SHOW_ITERATIONS
+ n = 0;
+#endif
+ uint32_t pos = 0;
+ while (pos < p_stack.size()) {
+ uint32_t end = p_stack.size();
+ while (pos < end) {
+ Vertex *kept = p_stack[pos++];
+#ifdef DEBUG_CONVEX_HULL
+ kept->print();
+#endif
+ bool deeper = false;
+ Vertex *removed;
+ while ((removed = p_stack[pos++]) != nullptr) {
+#ifdef SHOW_ITERATIONS
+ n++;
+#endif
+ kept->receive_nearby_faces(removed);
+ while (removed->edges) {
+ if (!deeper) {
+ deeper = true;
+ p_stack.push_back(kept);
+ }
+ p_stack.push_back(removed->edges->target);
+ remove_edge_pair(removed->edges);
+ }
+ }
+ if (deeper) {
+ p_stack.push_back(nullptr);
+ }
+ }
+ }
+#ifdef SHOW_ITERATIONS
+ printf("Needed %d iterations to remove part\n", n);
+#endif
+
+ p_stack.resize(0);
+ p_face->origin = shifted_origin;
+
+ return true;
+}
+
+static int32_t get_vertex_copy(ConvexHullInternal::Vertex *p_vertex, LocalVector<ConvexHullInternal::Vertex *> &p_vertices) {
+ int32_t index = p_vertex->copy;
+ if (index < 0) {
+ index = p_vertices.size();
+ p_vertex->copy = index;
+ p_vertices.push_back(p_vertex);
+#ifdef DEBUG_CONVEX_HULL
+ printf("Vertex %d gets index *%d\n", p_vertex->point.index, index);
+#endif
+ }
+ return index;
+}
+
+real_t ConvexHullComputer::compute(const Vector3 *p_coords, int32_t p_count, real_t p_shrink, real_t p_shrink_clamp) {
+ if (p_count <= 0) {
+ vertices.clear();
+ edges.clear();
+ faces.clear();
+ return 0;
+ }
+
+ ConvexHullInternal hull;
+ hull.compute(p_coords, p_count);
+
+ real_t shift = 0;
+ if ((p_shrink > 0) && ((shift = hull.shrink(p_shrink, p_shrink_clamp)) < 0)) {
+ vertices.clear();
+ edges.clear();
+ faces.clear();
+ return shift;
+ }
+
+ vertices.resize(0);
+ edges.resize(0);
+ faces.resize(0);
+
+ LocalVector<ConvexHullInternal::Vertex *> old_vertices;
+ get_vertex_copy(hull.vertex_list, old_vertices);
+ int32_t copied = 0;
+ while (copied < (int32_t)old_vertices.size()) {
+ ConvexHullInternal::Vertex *v = old_vertices[copied];
+ vertices.push_back(hull.get_coordinates(v));
+ ConvexHullInternal::Edge *first_edge = v->edges;
+ if (first_edge) {
+ int32_t first_copy = -1;
+ int32_t prev_copy = -1;
+ ConvexHullInternal::Edge *e = first_edge;
+ do {
+ if (e->copy < 0) {
+ int32_t s = edges.size();
+ edges.push_back(Edge());
+ edges.push_back(Edge());
+ Edge *c = &edges[s];
+ Edge *r = &edges[s + 1];
+ e->copy = s;
+ e->reverse->copy = s + 1;
+ c->reverse = 1;
+ r->reverse = -1;
+ c->target_vertex = get_vertex_copy(e->target, old_vertices);
+ r->target_vertex = copied;
+#ifdef DEBUG_CONVEX_HULL
+ printf(" CREATE: Vertex *%d has edge to *%d\n", copied, c->get_target_vertex());
+#endif
+ }
+ if (prev_copy >= 0) {
+ edges[e->copy].next = prev_copy - e->copy;
+ } else {
+ first_copy = e->copy;
+ }
+ prev_copy = e->copy;
+ e = e->next;
+ } while (e != first_edge);
+ edges[first_copy].next = prev_copy - first_copy;
+ }
+ copied++;
+ }
+
+ for (int32_t i = 0; i < copied; i++) {
+ ConvexHullInternal::Vertex *v = old_vertices[i];
+ ConvexHullInternal::Edge *first_edge = v->edges;
+ if (first_edge) {
+ ConvexHullInternal::Edge *e = first_edge;
+ do {
+ if (e->copy >= 0) {
+#ifdef DEBUG_CONVEX_HULL
+ printf("Vertex *%d has edge to *%d\n", i, edges[e->copy].get_target_vertex());
+#endif
+ faces.push_back(e->copy);
+ ConvexHullInternal::Edge *f = e;
+ do {
+#ifdef DEBUG_CONVEX_HULL
+ printf(" Face *%d\n", edges[f->copy].get_target_vertex());
+#endif
+ f->copy = -1;
+ f = f->reverse->prev;
+ } while (f != e);
+ }
+ e = e->next;
+ } while (e != first_edge);
+ }
+ }
+
+ return shift;
+}
+
+Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_mesh) {
+ r_mesh = Geometry3D::MeshData(); // clear
+
+ if (p_points.size() == 0) {
+ return FAILED; // matches QuickHull
+ }
+
+ ConvexHullComputer ch;
+ ch.compute(p_points.ptr(), p_points.size(), -1.0, -1.0);
+
+ r_mesh.vertices = ch.vertices;
+
+ r_mesh.edges.resize(ch.edges.size());
+ for (uint32_t i = 0; i < ch.edges.size(); i++) {
+ r_mesh.edges.write[i].a = (&ch.edges[i])->get_source_vertex();
+ r_mesh.edges.write[i].b = (&ch.edges[i])->get_target_vertex();
+ }
+
+ r_mesh.faces.resize(ch.faces.size());
+ for (uint32_t i = 0; i < ch.faces.size(); i++) {
+ const Edge *e_start = &ch.edges[ch.faces[i]];
+ const Edge *e = e_start;
+ Geometry3D::MeshData::Face &face = r_mesh.faces.write[i];
+
+ do {
+ face.indices.push_back(e->get_target_vertex());
+
+ e = e->get_next_edge_of_face();
+ } while (e != e_start);
+
+ // compute normal
+ if (face.indices.size() >= 3) {
+ face.plane = Plane(r_mesh.vertices[face.indices[0]], r_mesh.vertices[face.indices[2]], r_mesh.vertices[face.indices[1]]);
+ } else {
+ WARN_PRINT("Too few vertices per face.");
+ }
+ }
+
+ return OK;
+}
diff --git a/core/math/convex_hull.h b/core/math/convex_hull.h
new file mode 100644
index 0000000000..ba7be9c5e8
--- /dev/null
+++ b/core/math/convex_hull.h
@@ -0,0 +1,112 @@
+/*************************************************************************/
+/* convex_hull.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef CONVEX_HULL_H
+#define CONVEX_HULL_H
+
+#include "core/math/geometry_3d.h"
+#include "core/math/vector3.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/vector.h"
+
+/// Convex hull implementation based on Preparata and Hong
+/// See http://code.google.com/p/bullet/issues/detail?id=275
+/// Ole Kniemeyer, MAXON Computer GmbH
+class ConvexHullComputer {
+public:
+ class Edge {
+ private:
+ int32_t next = 0;
+ int32_t reverse = 0;
+ int32_t target_vertex = 0;
+
+ friend class ConvexHullComputer;
+
+ public:
+ int32_t get_source_vertex() const {
+ return (this + reverse)->target_vertex;
+ }
+
+ int32_t get_target_vertex() const {
+ return target_vertex;
+ }
+
+ const Edge *get_next_edge_of_vertex() const // clockwise list of all edges of a vertex
+ {
+ return this + next;
+ }
+
+ const Edge *get_next_edge_of_face() const // counter-clockwise list of all edges of a face
+ {
+ return (this + reverse)->get_next_edge_of_vertex();
+ }
+
+ const Edge *get_reverse_edge() const {
+ return this + reverse;
+ }
+ };
+
+ // Vertices of the output hull
+ Vector<Vector3> vertices;
+
+ // Edges of the output hull
+ LocalVector<Edge> edges;
+
+ // Faces of the convex hull. Each entry is an index into the "edges" array pointing to an edge of the face. Faces are planar n-gons
+ LocalVector<int32_t> faces;
+
+ /*
+ Compute convex hull of "count" vertices stored in "coords".
+ If "shrink" is positive, the convex hull is shrunken by that amount (each face is moved by "shrink" length units
+ towards the center along its normal).
+ If "shrinkClamp" is positive, "shrink" is clamped to not exceed "shrinkClamp * innerRadius", where "innerRadius"
+ is the minimum distance of a face to the center of the convex hull.
+ The returned value is the amount by which the hull has been shrunken. If it is negative, the amount was so large
+ that the resulting convex hull is empty.
+ The output convex hull can be found in the member variables "vertices", "edges", "faces".
+ */
+ real_t compute(const Vector3 *p_coords, int32_t p_count, real_t p_shrink, real_t p_shrink_clamp);
+
+ static Error convex_hull(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_mesh);
+};
+
+#endif // CONVEX_HULL_H
diff --git a/core/math/delaunay_3d.h b/core/math/delaunay_3d.h
index 25cc1125db..6f7209556e 100644
--- a/core/math/delaunay_3d.h
+++ b/core/math/delaunay_3d.h
@@ -31,10 +31,10 @@
#ifndef DELAUNAY_3D_H
#define DELAUNAY_3D_H
+#include "core/io/file_access.h"
#include "core/math/aabb.h"
#include "core/math/camera_matrix.h"
#include "core/math/vector3.h"
-#include "core/os/file_access.h"
#include "core/string/print_string.h"
#include "core/templates/local_vector.h"
#include "core/templates/oa_hash_map.h"
diff --git a/core/math/dynamic_bvh.cpp b/core/math/dynamic_bvh.cpp
index 4639a52278..8e596f0f9d 100644
--- a/core/math/dynamic_bvh.cpp
+++ b/core/math/dynamic_bvh.cpp
@@ -61,7 +61,7 @@ DynamicBVH::Node *DynamicBVH::_create_node_with_volume(Node *p_parent, const Vol
void DynamicBVH::_insert_leaf(Node *p_root, Node *p_leaf) {
if (!bvh_root) {
bvh_root = p_leaf;
- p_leaf->parent = 0;
+ p_leaf->parent = nullptr;
} else {
if (!p_root->is_leaf()) {
do {
@@ -71,7 +71,7 @@ void DynamicBVH::_insert_leaf(Node *p_root, Node *p_leaf) {
} while (!p_root->is_leaf());
}
Node *prev = p_root->parent;
- Node *node = _create_node_with_volume(prev, p_leaf->volume.merge(p_root->volume), 0);
+ Node *node = _create_node_with_volume(prev, p_leaf->volume.merge(p_root->volume), nullptr);
if (prev) {
prev->childs[p_root->get_index_in_parent()] = node;
node->childs[0] = p_root;
@@ -85,7 +85,7 @@ void DynamicBVH::_insert_leaf(Node *p_root, Node *p_leaf) {
break;
}
node = prev;
- } while (0 != (prev = node->parent));
+ } while (nullptr != (prev = node->parent));
} else {
node->childs[0] = p_root;
p_root->parent = node;
@@ -98,8 +98,8 @@ void DynamicBVH::_insert_leaf(Node *p_root, Node *p_leaf) {
DynamicBVH::Node *DynamicBVH::_remove_leaf(Node *leaf) {
if (leaf == bvh_root) {
- bvh_root = 0;
- return (0);
+ bvh_root = nullptr;
+ return (nullptr);
} else {
Node *parent = leaf->parent;
Node *prev = parent->parent;
@@ -113,13 +113,14 @@ DynamicBVH::Node *DynamicBVH::_remove_leaf(Node *leaf) {
prev->volume = prev->childs[0]->volume.merge(prev->childs[1]->volume);
if (pb.is_not_equal_to(prev->volume)) {
prev = prev->parent;
- } else
+ } else {
break;
+ }
}
return (prev ? prev : bvh_root);
} else {
bvh_root = sibling;
- sibling->parent = 0;
+ sibling->parent = nullptr;
_delete_node(parent);
return (bvh_root);
}
@@ -262,10 +263,11 @@ DynamicBVH::Node *DynamicBVH::_node_sort(Node *n, Node *&r) {
Node *s = p->childs[j];
Node *q = p->parent;
ERR_FAIL_COND_V(n != p->childs[i], nullptr);
- if (q)
+ if (q) {
q->childs[p->get_index_in_parent()] = n;
- else
+ } else {
r = n;
+ }
s->parent = n;
p->parent = n;
n->parent = q;
@@ -307,10 +309,14 @@ void DynamicBVH::optimize_top_down(int bu_threshold) {
}
void DynamicBVH::optimize_incremental(int passes) {
- if (passes < 0)
+ if (passes < 0) {
passes = total_leaves;
- if (bvh_root && (passes > 0)) {
+ }
+ if (passes > 0) {
do {
+ if (!bvh_root) {
+ break;
+ }
Node *node = bvh_root;
unsigned bit = 0;
while (node->is_internal()) {
@@ -345,8 +351,9 @@ void DynamicBVH::_update(Node *leaf, int lookahead) {
for (int i = 0; (i < lookahead) && root->parent; ++i) {
root = root->parent;
}
- } else
+ } else {
root = bvh_root;
+ }
}
_insert_leaf(root, leaf);
}
@@ -370,8 +377,9 @@ bool DynamicBVH::update(const ID &p_id, const AABB &p_box) {
for (int i = 0; (i < lkhd) && base->parent; ++i) {
base = base->parent;
}
- } else
+ } else {
base = bvh_root;
+ }
}
leaf->volume = volume;
_insert_leaf(base, leaf);
diff --git a/core/math/dynamic_bvh.h b/core/math/dynamic_bvh.h
index c71db2d24d..0b6286cd9d 100644
--- a/core/math/dynamic_bvh.h
+++ b/core/math/dynamic_bvh.h
@@ -87,14 +87,16 @@ private:
_FORCE_INLINE_ Volume merge(const Volume &b) const {
Volume r;
for (int i = 0; i < 3; ++i) {
- if (min[i] < b.min[i])
+ if (min[i] < b.min[i]) {
r.min[i] = min[i];
- else
+ } else {
r.min[i] = b.min[i];
- if (max[i] > b.max[i])
+ }
+ if (max[i] > b.max[i]) {
r.max[i] = max[i];
- else
+ } else {
r.max[i] = b.max[i];
+ }
}
return r;
}
@@ -202,10 +204,11 @@ private:
//
int count_leaves() const {
- if (is_internal())
+ if (is_internal()) {
return childs[0]->count_leaves() + childs[1]->count_leaves();
- else
+ } else {
return (1);
+ }
}
bool is_left_of_axis(const Vector3 &org, const Vector3 &axis) const {
@@ -254,31 +257,37 @@ private:
tymin = (bounds[raySign[1]].y - rayFrom.y) * rayInvDirection.y;
tymax = (bounds[1 - raySign[1]].y - rayFrom.y) * rayInvDirection.y;
- if ((tmin > tymax) || (tymin > tmax))
+ if ((tmin > tymax) || (tymin > tmax)) {
return false;
+ }
- if (tymin > tmin)
+ if (tymin > tmin) {
tmin = tymin;
+ }
- if (tymax < tmax)
+ if (tymax < tmax) {
tmax = tymax;
+ }
tzmin = (bounds[raySign[2]].z - rayFrom.z) * rayInvDirection.z;
tzmax = (bounds[1 - raySign[2]].z - rayFrom.z) * rayInvDirection.z;
- if ((tmin > tzmax) || (tzmin > tmax))
+ if ((tmin > tzmax) || (tzmin > tmax)) {
return false;
- if (tzmin > tmin)
+ }
+ if (tzmin > tmin) {
tmin = tzmin;
- if (tzmax < tmax)
+ }
+ if (tzmax < tmax) {
tmax = tzmax;
+ }
return ((tmin < lambda_max) && (tmax > lambda_min));
}
public:
// Methods
void clear();
- bool is_empty() const { return (0 == bvh_root); }
+ bool is_empty() const { return (nullptr == bvh_root); }
void optimize_bottom_up();
void optimize_top_down(int bu_threshold = 128);
void optimize_incremental(int passes);
@@ -334,7 +343,7 @@ void DynamicBVH::aabb_query(const AABB &p_box, QueryResult &r_result) {
if (depth > threshold) {
if (aux_stack.is_empty()) {
aux_stack.resize(ALLOCA_STACK_SIZE * 2);
- copymem(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
+ memcpy(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
} else {
aux_stack.resize(aux_stack.size() * 2);
}
@@ -390,7 +399,7 @@ void DynamicBVH::convex_query(const Plane *p_planes, int p_plane_count, const Ve
if (depth > threshold) {
if (aux_stack.is_empty()) {
aux_stack.resize(ALLOCA_STACK_SIZE * 2);
- copymem(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
+ memcpy(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
} else {
aux_stack.resize(aux_stack.size() * 2);
}
@@ -447,7 +456,7 @@ void DynamicBVH::ray_query(const Vector3 &p_from, const Vector3 &p_to, QueryResu
if (depth > threshold) {
if (aux_stack.is_empty()) {
aux_stack.resize(ALLOCA_STACK_SIZE * 2);
- copymem(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
+ memcpy(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
} else {
aux_stack.resize(aux_stack.size() * 2);
}
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index f7ac44d321..0146c345f0 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -33,7 +33,7 @@
#include "core/io/marshalls.h"
#include "core/math/math_funcs.h"
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
diff --git a/core/math/expression.h b/core/math/expression.h
index a6b288ed6e..aecf662d0a 100644
--- a/core/math/expression.h
+++ b/core/math/expression.h
@@ -31,10 +31,10 @@
#ifndef EXPRESSION_H
#define EXPRESSION_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class Expression : public Reference {
- GDCLASS(Expression, Reference);
+class Expression : public RefCounted {
+ GDCLASS(Expression, RefCounted);
private:
struct Input {
diff --git a/core/math/face3.cpp b/core/math/face3.cpp
index beb0a8e405..9af3f868d2 100644
--- a/core/math/face3.cpp
+++ b/core/math/face3.cpp
@@ -169,7 +169,7 @@ Vector3 Face3::get_median_point() const {
}
real_t Face3::get_area() const {
- return vec3_cross(vertex[0] - vertex[1], vertex[0] - vertex[2]).length();
+ return vec3_cross(vertex[0] - vertex[1], vertex[0] - vertex[2]).length() * 0.5;
}
ClockDirection Face3::get_clock_dir() const {
@@ -230,7 +230,7 @@ bool Face3::intersects_aabb(const AABB &p_aabb) const {
real_t minA, maxA, minB, maxB;
p_aabb.project_range_in_plane(Plane(axis, 0), minA, maxA);
- project_range(axis, Transform(), minB, maxB);
+ project_range(axis, Transform3D(), minB, maxB);
if (maxA < minB || maxB < minA) {
return false;
@@ -244,7 +244,7 @@ Face3::operator String() const {
return String() + vertex[0] + ", " + vertex[1] + ", " + vertex[2];
}
-void Face3::project_range(const Vector3 &p_normal, const Transform &p_transform, real_t &r_min, real_t &r_max) const {
+void Face3::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const {
for (int i = 0; i < 3; i++) {
Vector3 v = p_transform.xform(vertex[i]);
real_t d = p_normal.dot(v);
@@ -259,7 +259,7 @@ void Face3::project_range(const Vector3 &p_normal, const Transform &p_transform,
}
}
-void Face3::get_support(const Vector3 &p_normal, const Transform &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const {
+void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const {
#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.98
#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.05
diff --git a/core/math/face3.h b/core/math/face3.h
index 2e86b0a904..5091b338ef 100644
--- a/core/math/face3.h
+++ b/core/math/face3.h
@@ -33,7 +33,7 @@
#include "core/math/aabb.h"
#include "core/math/plane.h"
-#include "core/math/transform.h"
+#include "core/math/transform_3d.h"
#include "core/math/vector3.h"
class Face3 {
@@ -74,8 +74,8 @@ public:
ClockDirection get_clock_dir() const; ///< todo, test if this is returning the proper clockwisity
- void get_support(const Vector3 &p_normal, const Transform &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const;
- void project_range(const Vector3 &p_normal, const Transform &p_transform, real_t &r_min, real_t &r_max) const;
+ void get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const;
+ void project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const;
AABB get_aabb() const {
AABB aabb(vertex[0], Vector3());
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp
index feb1fb2fb8..7b2630b4ff 100644
--- a/core/math/geometry_2d.cpp
+++ b/core/math/geometry_2d.cpp
@@ -358,7 +358,7 @@ Vector<Point2i> Geometry2D::pack_rects(const Vector<Size2i> &p_sizes, const Size
Vector<Vector3i> Geometry2D::partial_pack_rects(const Vector<Vector2i> &p_sizes, const Size2i &p_atlas_size) {
Vector<stbrp_node> nodes;
nodes.resize(p_atlas_size.width);
- zeromem(nodes.ptrw(), sizeof(stbrp_node) * nodes.size());
+ memset(nodes.ptrw(), 0, sizeof(stbrp_node) * nodes.size());
stbrp_context context;
stbrp_init_target(&context, p_atlas_size.width, p_atlas_size.height, nodes.ptrw(), p_atlas_size.width);
diff --git a/core/math/geometry_2d.h b/core/math/geometry_2d.h
index 4b5aef352f..4958b5ac6a 100644
--- a/core/math/geometry_2d.h
+++ b/core/math/geometry_2d.h
@@ -395,6 +395,45 @@ public:
H.resize(k);
return H;
}
+
+ static Vector<Point2i> bresenham_line(const Point2i &p_start, const Point2i &p_end) {
+ Vector<Point2i> points;
+
+ Vector2i delta = (p_end - p_start).abs() * 2;
+ Vector2i step = (p_end - p_start).sign();
+ Vector2i current = p_start;
+
+ if (delta.x > delta.y) {
+ int err = delta.x / 2;
+
+ for (; current.x != p_end.x; current.x += step.x) {
+ points.push_back(current);
+
+ err -= delta.y;
+ if (err < 0) {
+ current.y += step.y;
+ err += delta.x;
+ }
+ }
+ } else {
+ int err = delta.y / 2;
+
+ for (; current.y != p_end.y; current.y += step.y) {
+ points.push_back(current);
+
+ err -= delta.x;
+ if (err < 0) {
+ current.x += step.x;
+ err += delta.y;
+ }
+ }
+ }
+
+ points.push_back(current);
+
+ return points;
+ }
+
static Vector<Vector<Vector2>> decompose_polygon_in_convex(Vector<Point2> polygon);
static void make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size);
diff --git a/core/math/math_fieldwise.cpp b/core/math/math_fieldwise.cpp
index 0985a727f2..570c57e254 100644
--- a/core/math/math_fieldwise.cpp
+++ b/core/math/math_fieldwise.cpp
@@ -88,8 +88,8 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
return target;
}
- case Variant::QUAT: {
- SETUP_TYPE(Quat)
+ case Variant::QUATERNION: {
+ SETUP_TYPE(Quaternion)
/**/ TRY_TRANSFER_FIELD("x", x)
else TRY_TRANSFER_FIELD("y", y)
@@ -141,8 +141,8 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
return target;
}
- case Variant::TRANSFORM: {
- SETUP_TYPE(Transform)
+ case Variant::TRANSFORM3D: {
+ SETUP_TYPE(Transform3D)
/**/ TRY_TRANSFER_FIELD("xx", basis.elements[0][0])
else TRY_TRANSFER_FIELD("xy", basis.elements[0][1])
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 267f6a4fe2..3389407e72 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -103,6 +103,9 @@ public:
static _ALWAYS_INLINE_ double log(double p_x) { return ::log(p_x); }
static _ALWAYS_INLINE_ float log(float p_x) { return ::logf(p_x); }
+ static _ALWAYS_INLINE_ double log2(double p_x) { return ::log2(p_x); }
+ static _ALWAYS_INLINE_ float log2(float p_x) { return ::log2f(p_x); }
+
static _ALWAYS_INLINE_ double exp(double p_x) { return ::exp(p_x); }
static _ALWAYS_INLINE_ float exp(float p_x) { return ::expf(p_x); }
@@ -215,8 +218,8 @@ public:
return value;
}
- static _ALWAYS_INLINE_ int posmod(int p_x, int p_y) {
- int value = p_x % p_y;
+ static _ALWAYS_INLINE_ int64_t posmod(int64_t p_x, int64_t p_y) {
+ int64_t value = p_x % p_y;
if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) {
value += p_y;
}
@@ -272,8 +275,8 @@ public:
static _ALWAYS_INLINE_ double db2linear(double p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
static _ALWAYS_INLINE_ float db2linear(float p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
- static _ALWAYS_INLINE_ double round(double p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
- static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
+ static _ALWAYS_INLINE_ double round(double p_val) { return ::round(p_val); }
+ static _ALWAYS_INLINE_ float round(float p_val) { return ::roundf(p_val); }
static _ALWAYS_INLINE_ int64_t wrapi(int64_t value, int64_t min, int64_t max) {
int64_t range = max - min;
@@ -308,20 +311,46 @@ public:
static float random(float from, float to);
static int random(int from, int to);
- static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) {
+ static _ALWAYS_INLINE_ bool is_equal_approx(float a, float b) {
+ // Check for exact equality first, required to handle "infinity" values.
+ if (a == b) {
+ return true;
+ }
+ // Then check for approximate equality.
+ float tolerance = CMP_EPSILON * abs(a);
+ if (tolerance < CMP_EPSILON) {
+ tolerance = CMP_EPSILON;
+ }
+ return abs(a - b) < tolerance;
+ }
+
+ static _ALWAYS_INLINE_ bool is_equal_approx(float a, float b, float tolerance) {
+ // Check for exact equality first, required to handle "infinity" values.
+ if (a == b) {
+ return true;
+ }
+ // Then check for approximate equality.
+ return abs(a - b) < tolerance;
+ }
+
+ static _ALWAYS_INLINE_ bool is_zero_approx(float s) {
+ return abs(s) < CMP_EPSILON;
+ }
+
+ static _ALWAYS_INLINE_ bool is_equal_approx(double a, double b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
}
// Then check for approximate equality.
- real_t tolerance = CMP_EPSILON * abs(a);
+ double tolerance = CMP_EPSILON * abs(a);
if (tolerance < CMP_EPSILON) {
tolerance = CMP_EPSILON;
}
return abs(a - b) < tolerance;
}
- static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t tolerance) {
+ static _ALWAYS_INLINE_ bool is_equal_approx(double a, double b, double tolerance) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
@@ -330,7 +359,7 @@ public:
return abs(a - b) < tolerance;
}
- static _ALWAYS_INLINE_ bool is_zero_approx(real_t s) {
+ static _ALWAYS_INLINE_ bool is_zero_approx(double s) {
return abs(s) < CMP_EPSILON;
}
@@ -355,28 +384,10 @@ public:
return u.d;
}
- //this function should be as fast as possible and rounding mode should not matter
+ // This function should be as fast as possible and rounding mode should not matter.
static _ALWAYS_INLINE_ int fast_ftoi(float a) {
- static int b;
-
-#if (defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0603) || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // windows 8 phone?
- b = (int)((a > 0.0) ? (a + 0.5) : (a - 0.5));
-
-#elif defined(_MSC_VER) && _MSC_VER < 1800
- __asm fld a __asm fistp b
- /*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) )
- // use AT&T inline assembly style, document that
- // we use memory as output (=m) and input (m)
- __asm__ __volatile__ (
- "flds %1 \n\t"
- "fistpl %0 \n\t"
- : "=m" (b)
- : "m" (a));*/
-
-#else
- b = lrintf(a); //assuming everything but msvc 2012 or earlier has lrint
-#endif
- return b;
+ // Assuming every supported compiler has `lrint()`.
+ return lrintf(a);
}
static _ALWAYS_INLINE_ uint32_t halfbits_to_floatbits(uint16_t h) {
diff --git a/core/math/quat.cpp b/core/math/quaternion.cpp
index a9a21a1ba3..8de3d0cc2a 100644
--- a/core/math/quat.cpp
+++ b/core/math/quaternion.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.cpp */
+/* quaternion.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "quat.h"
+#include "quaternion.h"
#include "core/math/basis.h"
#include "core/string/print_string.h"
@@ -37,7 +37,7 @@
// (ax,ay,az), where ax is the angle of rotation around x axis,
// and similar for other axes.
// This implementation uses XYZ convention (Z is the first rotation).
-Vector3 Quat::get_euler_xyz() const {
+Vector3 Quaternion::get_euler_xyz() const {
Basis m(*this);
return m.get_euler_xyz();
}
@@ -46,7 +46,7 @@ Vector3 Quat::get_euler_xyz() const {
// (ax,ay,az), where ax is the angle of rotation around x axis,
// and similar for other axes.
// This implementation uses YXZ convention (Z is the first rotation).
-Vector3 Quat::get_euler_yxz() const {
+Vector3 Quaternion::get_euler_yxz() const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion must be normalized.");
#endif
@@ -54,52 +54,55 @@ Vector3 Quat::get_euler_yxz() const {
return m.get_euler_yxz();
}
-void Quat::operator*=(const Quat &p_q) {
- x = w * p_q.x + x * p_q.w + y * p_q.z - z * p_q.y;
- y = w * p_q.y + y * p_q.w + z * p_q.x - x * p_q.z;
- z = w * p_q.z + z * p_q.w + x * p_q.y - y * p_q.x;
+void Quaternion::operator*=(const Quaternion &p_q) {
+ real_t xx = w * p_q.x + x * p_q.w + y * p_q.z - z * p_q.y;
+ real_t yy = w * p_q.y + y * p_q.w + z * p_q.x - x * p_q.z;
+ real_t zz = w * p_q.z + z * p_q.w + x * p_q.y - y * p_q.x;
w = w * p_q.w - x * p_q.x - y * p_q.y - z * p_q.z;
+ x = xx;
+ y = yy;
+ z = zz;
}
-Quat Quat::operator*(const Quat &p_q) const {
- Quat r = *this;
+Quaternion Quaternion::operator*(const Quaternion &p_q) const {
+ Quaternion r = *this;
r *= p_q;
return r;
}
-bool Quat::is_equal_approx(const Quat &p_quat) const {
- return Math::is_equal_approx(x, p_quat.x) && Math::is_equal_approx(y, p_quat.y) && Math::is_equal_approx(z, p_quat.z) && Math::is_equal_approx(w, p_quat.w);
+bool Quaternion::is_equal_approx(const Quaternion &p_quaternion) const {
+ return Math::is_equal_approx(x, p_quaternion.x) && Math::is_equal_approx(y, p_quaternion.y) && Math::is_equal_approx(z, p_quaternion.z) && Math::is_equal_approx(w, p_quaternion.w);
}
-real_t Quat::length() const {
+real_t Quaternion::length() const {
return Math::sqrt(length_squared());
}
-void Quat::normalize() {
+void Quaternion::normalize() {
*this /= length();
}
-Quat Quat::normalized() const {
+Quaternion Quaternion::normalized() const {
return *this / length();
}
-bool Quat::is_normalized() const {
- return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON); //use less epsilon
+bool Quaternion::is_normalized() const {
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON); //use less epsilon
}
-Quat Quat::inverse() const {
+Quaternion Quaternion::inverse() const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The quaternion must be normalized.");
#endif
- return Quat(-x, -y, -z, w);
+ return Quaternion(-x, -y, -z, w);
}
-Quat Quat::slerp(const Quat &p_to, const real_t &p_weight) const {
+Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
#endif
- Quat to1;
+ Quaternion to1;
real_t omega, cosom, sinom, scale0, scale1;
// calc cosine
@@ -134,19 +137,19 @@ Quat Quat::slerp(const Quat &p_to, const real_t &p_weight) const {
scale1 = p_weight;
}
// calculate final values
- return Quat(
+ return Quaternion(
scale0 * x + scale1 * to1.x,
scale0 * y + scale1 * to1.y,
scale0 * z + scale1 * to1.z,
scale0 * w + scale1 * to1.w);
}
-Quat Quat::slerpni(const Quat &p_to, const real_t &p_weight) const {
+Quaternion Quaternion::slerpni(const Quaternion &p_to, const real_t &p_weight) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
#endif
- const Quat &from = *this;
+ const Quaternion &from = *this;
real_t dot = from.dot(p_to);
@@ -159,29 +162,29 @@ Quat Quat::slerpni(const Quat &p_to, const real_t &p_weight) const {
newFactor = Math::sin(p_weight * theta) * sinT,
invFactor = Math::sin((1.0 - p_weight) * theta) * sinT;
- return Quat(invFactor * from.x + newFactor * p_to.x,
+ return Quaternion(invFactor * from.x + newFactor * p_to.x,
invFactor * from.y + newFactor * p_to.y,
invFactor * from.z + newFactor * p_to.z,
invFactor * from.w + newFactor * p_to.w);
}
-Quat Quat::cubic_slerp(const Quat &p_b, const Quat &p_pre_a, const Quat &p_post_b, const real_t &p_weight) const {
+Quaternion Quaternion::cubic_slerp(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
#endif
//the only way to do slerp :|
real_t t2 = (1.0 - p_weight) * p_weight * 2;
- Quat sp = this->slerp(p_b, p_weight);
- Quat sq = p_pre_a.slerpni(p_post_b, p_weight);
+ Quaternion sp = this->slerp(p_b, p_weight);
+ Quaternion sq = p_pre_a.slerpni(p_post_b, p_weight);
return sp.slerpni(sq, t2);
}
-Quat::operator String() const {
+Quaternion::operator String() const {
return String::num(x) + ", " + String::num(y) + ", " + String::num(z) + ", " + String::num(w);
}
-Quat::Quat(const Vector3 &p_axis, real_t p_angle) {
+Quaternion::Quaternion(const Vector3 &p_axis, real_t p_angle) {
#ifdef MATH_CHECKS
ERR_FAIL_COND_MSG(!p_axis.is_normalized(), "The axis Vector3 must be normalized.");
#endif
@@ -206,7 +209,7 @@ Quat::Quat(const Vector3 &p_axis, real_t p_angle) {
// (ax, ay, az), where ax is the angle of rotation around x axis,
// and similar for other axes.
// This implementation uses YXZ convention (Z is the first rotation).
-Quat::Quat(const Vector3 &p_euler) {
+Quaternion::Quaternion(const Vector3 &p_euler) {
real_t half_a1 = p_euler.y * 0.5;
real_t half_a2 = p_euler.x * 0.5;
real_t half_a3 = p_euler.z * 0.5;
diff --git a/core/math/quat.h b/core/math/quaternion.h
index 9db914fe52..796214b79e 100644
--- a/core/math/quat.h
+++ b/core/math/quaternion.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.h */
+/* quaternion.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,17 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// Circular dependency between Vector3 and Basis :/
-#include "core/math/vector3.h"
-
#ifndef QUAT_H
#define QUAT_H
#include "core/math/math_defs.h"
#include "core/math/math_funcs.h"
+#include "core/math/vector3.h"
#include "core/string/ustring.h"
-class Quat {
+class Quaternion {
public:
union {
struct {
@@ -57,21 +55,21 @@ public:
return components[idx];
}
_FORCE_INLINE_ real_t length_squared() const;
- bool is_equal_approx(const Quat &p_quat) const;
+ bool is_equal_approx(const Quaternion &p_quaternion) const;
real_t length() const;
void normalize();
- Quat normalized() const;
+ Quaternion normalized() const;
bool is_normalized() const;
- Quat inverse() const;
- _FORCE_INLINE_ real_t dot(const Quat &p_q) const;
+ Quaternion inverse() const;
+ _FORCE_INLINE_ real_t dot(const Quaternion &p_q) const;
Vector3 get_euler_xyz() const;
Vector3 get_euler_yxz() const;
Vector3 get_euler() const { return get_euler_yxz(); };
- Quat slerp(const Quat &p_to, const real_t &p_weight) const;
- Quat slerpni(const Quat &p_to, const real_t &p_weight) const;
- Quat cubic_slerp(const Quat &p_b, const Quat &p_pre_a, const Quat &p_post_b, const real_t &p_weight) const;
+ Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const;
+ Quaternion slerpni(const Quaternion &p_to, const real_t &p_weight) const;
+ Quaternion cubic_slerp(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const;
_FORCE_INLINE_ void get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
r_angle = 2 * Math::acos(w);
@@ -81,11 +79,11 @@ public:
r_axis.z = z * r;
}
- void operator*=(const Quat &p_q);
- Quat operator*(const Quat &p_q) const;
+ void operator*=(const Quaternion &p_q);
+ Quaternion operator*(const Quaternion &p_q) const;
- Quat operator*(const Vector3 &v) const {
- return Quat(w * v.x + y * v.z - z * v.y,
+ Quaternion operator*(const Vector3 &v) const {
+ return Quaternion(w * v.x + y * v.z - z * v.y,
w * v.y + z * v.x - x * v.z,
w * v.z + x * v.y - y * v.x,
-x * v.x - y * v.y - z * v.z);
@@ -104,42 +102,42 @@ public:
return inverse().xform(v);
}
- _FORCE_INLINE_ void operator+=(const Quat &p_q);
- _FORCE_INLINE_ void operator-=(const Quat &p_q);
+ _FORCE_INLINE_ void operator+=(const Quaternion &p_q);
+ _FORCE_INLINE_ void operator-=(const Quaternion &p_q);
_FORCE_INLINE_ void operator*=(const real_t &s);
_FORCE_INLINE_ void operator/=(const real_t &s);
- _FORCE_INLINE_ Quat operator+(const Quat &q2) const;
- _FORCE_INLINE_ Quat operator-(const Quat &q2) const;
- _FORCE_INLINE_ Quat operator-() const;
- _FORCE_INLINE_ Quat operator*(const real_t &s) const;
- _FORCE_INLINE_ Quat operator/(const real_t &s) const;
+ _FORCE_INLINE_ Quaternion operator+(const Quaternion &q2) const;
+ _FORCE_INLINE_ Quaternion operator-(const Quaternion &q2) const;
+ _FORCE_INLINE_ Quaternion operator-() const;
+ _FORCE_INLINE_ Quaternion operator*(const real_t &s) const;
+ _FORCE_INLINE_ Quaternion operator/(const real_t &s) const;
- _FORCE_INLINE_ bool operator==(const Quat &p_quat) const;
- _FORCE_INLINE_ bool operator!=(const Quat &p_quat) const;
+ _FORCE_INLINE_ bool operator==(const Quaternion &p_quaternion) const;
+ _FORCE_INLINE_ bool operator!=(const Quaternion &p_quaternion) const;
operator String() const;
- _FORCE_INLINE_ Quat() {}
+ _FORCE_INLINE_ Quaternion() {}
- _FORCE_INLINE_ Quat(real_t p_x, real_t p_y, real_t p_z, real_t p_w) :
+ _FORCE_INLINE_ Quaternion(real_t p_x, real_t p_y, real_t p_z, real_t p_w) :
x(p_x),
y(p_y),
z(p_z),
w(p_w) {
}
- Quat(const Vector3 &p_axis, real_t p_angle);
+ Quaternion(const Vector3 &p_axis, real_t p_angle);
- Quat(const Vector3 &p_euler);
+ Quaternion(const Vector3 &p_euler);
- Quat(const Quat &p_q) :
+ Quaternion(const Quaternion &p_q) :
x(p_q.x),
y(p_q.y),
z(p_q.z),
w(p_q.w) {
}
- Quat &operator=(const Quat &p_q) {
+ Quaternion &operator=(const Quaternion &p_q) {
x = p_q.x;
y = p_q.y;
z = p_q.z;
@@ -147,7 +145,7 @@ public:
return *this;
}
- Quat(const Vector3 &v0, const Vector3 &v1) // shortest arc
+ Quaternion(const Vector3 &v0, const Vector3 &v1) // shortest arc
{
Vector3 c = v0.cross(v1);
real_t d = v0.dot(v1);
@@ -169,72 +167,72 @@ public:
}
};
-real_t Quat::dot(const Quat &p_q) const {
+real_t Quaternion::dot(const Quaternion &p_q) const {
return x * p_q.x + y * p_q.y + z * p_q.z + w * p_q.w;
}
-real_t Quat::length_squared() const {
+real_t Quaternion::length_squared() const {
return dot(*this);
}
-void Quat::operator+=(const Quat &p_q) {
+void Quaternion::operator+=(const Quaternion &p_q) {
x += p_q.x;
y += p_q.y;
z += p_q.z;
w += p_q.w;
}
-void Quat::operator-=(const Quat &p_q) {
+void Quaternion::operator-=(const Quaternion &p_q) {
x -= p_q.x;
y -= p_q.y;
z -= p_q.z;
w -= p_q.w;
}
-void Quat::operator*=(const real_t &s) {
+void Quaternion::operator*=(const real_t &s) {
x *= s;
y *= s;
z *= s;
w *= s;
}
-void Quat::operator/=(const real_t &s) {
+void Quaternion::operator/=(const real_t &s) {
*this *= 1.0 / s;
}
-Quat Quat::operator+(const Quat &q2) const {
- const Quat &q1 = *this;
- return Quat(q1.x + q2.x, q1.y + q2.y, q1.z + q2.z, q1.w + q2.w);
+Quaternion Quaternion::operator+(const Quaternion &q2) const {
+ const Quaternion &q1 = *this;
+ return Quaternion(q1.x + q2.x, q1.y + q2.y, q1.z + q2.z, q1.w + q2.w);
}
-Quat Quat::operator-(const Quat &q2) const {
- const Quat &q1 = *this;
- return Quat(q1.x - q2.x, q1.y - q2.y, q1.z - q2.z, q1.w - q2.w);
+Quaternion Quaternion::operator-(const Quaternion &q2) const {
+ const Quaternion &q1 = *this;
+ return Quaternion(q1.x - q2.x, q1.y - q2.y, q1.z - q2.z, q1.w - q2.w);
}
-Quat Quat::operator-() const {
- const Quat &q2 = *this;
- return Quat(-q2.x, -q2.y, -q2.z, -q2.w);
+Quaternion Quaternion::operator-() const {
+ const Quaternion &q2 = *this;
+ return Quaternion(-q2.x, -q2.y, -q2.z, -q2.w);
}
-Quat Quat::operator*(const real_t &s) const {
- return Quat(x * s, y * s, z * s, w * s);
+Quaternion Quaternion::operator*(const real_t &s) const {
+ return Quaternion(x * s, y * s, z * s, w * s);
}
-Quat Quat::operator/(const real_t &s) const {
+Quaternion Quaternion::operator/(const real_t &s) const {
return *this * (1.0 / s);
}
-bool Quat::operator==(const Quat &p_quat) const {
- return x == p_quat.x && y == p_quat.y && z == p_quat.z && w == p_quat.w;
+bool Quaternion::operator==(const Quaternion &p_quaternion) const {
+ return x == p_quaternion.x && y == p_quaternion.y && z == p_quaternion.z && w == p_quaternion.w;
}
-bool Quat::operator!=(const Quat &p_quat) const {
- return x != p_quat.x || y != p_quat.y || z != p_quat.z || w != p_quat.w;
+bool Quaternion::operator!=(const Quaternion &p_quaternion) const {
+ return x != p_quaternion.x || y != p_quaternion.y || z != p_quaternion.z || w != p_quaternion.w;
}
-_FORCE_INLINE_ Quat operator*(const real_t &p_real, const Quat &p_quat) {
- return p_quat * p_real;
+_FORCE_INLINE_ Quaternion operator*(const real_t &p_real, const Quaternion &p_quaternion) {
+ return p_quaternion * p_real;
}
#endif // QUAT_H
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index fe18cc3d41..0d77bfe933 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -112,7 +112,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
}
}
- //fourth vertex is the one most further away from the plane
+ //fourth vertex is the one most further away from the plane
{
real_t maxd = 0;
diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h
index a396c2b7d7..06cd3999f3 100644
--- a/core/math/random_number_generator.h
+++ b/core/math/random_number_generator.h
@@ -32,10 +32,10 @@
#define RANDOM_NUMBER_GENERATOR_H
#include "core/math/random_pcg.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class RandomNumberGenerator : public Reference {
- GDCLASS(RandomNumberGenerator, Reference);
+class RandomNumberGenerator : public RefCounted {
+ GDCLASS(RandomNumberGenerator, RefCounted);
protected:
RandomPCG randbase;
diff --git a/core/math/random_pcg.cpp b/core/math/random_pcg.cpp
index 9609620469..681c2a9717 100644
--- a/core/math/random_pcg.cpp
+++ b/core/math/random_pcg.cpp
@@ -39,7 +39,7 @@ RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) :
}
void RandomPCG::randomize() {
- seed(OS::get_singleton()->get_ticks_usec() * pcg.state + PCG_DEFAULT_INC_64);
+ seed(((uint64_t)OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64);
}
double RandomPCG::random(double p_from, double p_to) {
diff --git a/core/math/rect2.h b/core/math/rect2.h
index 512499bdb2..1dc027cf72 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -182,13 +182,17 @@ struct Rect2 {
inline Rect2 grow(real_t p_amount) const {
Rect2 g = *this;
- g.position.x -= p_amount;
- g.position.y -= p_amount;
- g.size.width += p_amount * 2;
- g.size.height += p_amount * 2;
+ g.grow_by(p_amount);
return g;
}
+ inline void grow_by(real_t p_amount) {
+ position.x -= p_amount;
+ position.y -= p_amount;
+ size.width += p_amount * 2;
+ size.height += p_amount * 2;
+ }
+
inline Rect2 grow_side(Side p_side, real_t p_amount) const {
Rect2 g = *this;
g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0,
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index 4a521b96ae..9189234d04 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -158,6 +158,13 @@ bool Transform2D::is_equal_approx(const Transform2D &p_transform) const {
return elements[0].is_equal_approx(p_transform.elements[0]) && elements[1].is_equal_approx(p_transform.elements[1]) && elements[2].is_equal_approx(p_transform.elements[2]);
}
+Transform2D Transform2D::looking_at(const Vector2 &p_target) const {
+ Transform2D return_trans = Transform2D(get_rotation(), get_origin());
+ Vector2 target_position = affine_inverse().xform(p_target);
+ return_trans.set_rotation(return_trans.get_rotation() + (target_position * get_scale()).angle());
+ return return_trans;
+}
+
bool Transform2D::operator==(const Transform2D &p_transform) const {
for (int i = 0; i < 3; i++) {
if (elements[i] != p_transform.elements[i]) {
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index 327d0f244f..715f013701 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -100,6 +100,8 @@ struct Transform2D {
Transform2D orthonormalized() const;
bool is_equal_approx(const Transform2D &p_transform) const;
+ Transform2D looking_at(const Vector2 &p_target) const;
+
bool operator==(const Transform2D &p_transform) const;
bool operator!=(const Transform2D &p_transform) const;
diff --git a/core/math/transform.cpp b/core/math/transform_3d.cpp
index fab5d124fa..210f0b81bb 100644
--- a/core/math/transform.cpp
+++ b/core/math/transform_3d.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.cpp */
+/* transform_3d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,55 +28,54 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "transform.h"
+#include "transform_3d.h"
#include "core/math/math_funcs.h"
-#include "core/os/copymem.h"
#include "core/string/print_string.h"
-void Transform::affine_invert() {
+void Transform3D::affine_invert() {
basis.invert();
origin = basis.xform(-origin);
}
-Transform Transform::affine_inverse() const {
- Transform ret = *this;
+Transform3D Transform3D::affine_inverse() const {
+ Transform3D ret = *this;
ret.affine_invert();
return ret;
}
-void Transform::invert() {
+void Transform3D::invert() {
basis.transpose();
origin = basis.xform(-origin);
}
-Transform Transform::inverse() const {
+Transform3D Transform3D::inverse() const {
// FIXME: this function assumes the basis is a rotation matrix, with no scaling.
- // Transform::affine_inverse can handle matrices with scaling, so GDScript should eventually use that.
- Transform ret = *this;
+ // Transform3D::affine_inverse can handle matrices with scaling, so GDScript should eventually use that.
+ Transform3D ret = *this;
ret.invert();
return ret;
}
-void Transform::rotate(const Vector3 &p_axis, real_t p_phi) {
+void Transform3D::rotate(const Vector3 &p_axis, real_t p_phi) {
*this = rotated(p_axis, p_phi);
}
-Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const {
- return Transform(Basis(p_axis, p_phi), Vector3()) * (*this);
+Transform3D Transform3D::rotated(const Vector3 &p_axis, real_t p_phi) const {
+ return Transform3D(Basis(p_axis, p_phi), Vector3()) * (*this);
}
-void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) {
+void Transform3D::rotate_basis(const Vector3 &p_axis, real_t p_phi) {
basis.rotate(p_axis, p_phi);
}
-Transform Transform::looking_at(const Vector3 &p_target, const Vector3 &p_up) const {
- Transform t = *this;
+Transform3D Transform3D::looking_at(const Vector3 &p_target, const Vector3 &p_up) const {
+ Transform3D t = *this;
t.set_look_at(origin, p_target, p_up);
return t;
}
-void Transform::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const Vector3 &p_up) {
+void Transform3D::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const Vector3 &p_up) {
#ifdef MATH_CHECKS
ERR_FAIL_COND(p_eye == p_target);
ERR_FAIL_COND(p_up.length() == 0);
@@ -109,105 +108,105 @@ void Transform::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const
origin = p_eye;
}
-Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c) const {
+Transform3D Transform3D::interpolate_with(const Transform3D &p_transform, real_t p_c) const {
/* not sure if very "efficient" but good enough? */
Vector3 src_scale = basis.get_scale();
- Quat src_rot = basis.get_rotation_quat();
+ Quaternion src_rot = basis.get_rotation_quaternion();
Vector3 src_loc = origin;
Vector3 dst_scale = p_transform.basis.get_scale();
- Quat dst_rot = p_transform.basis.get_rotation_quat();
+ Quaternion dst_rot = p_transform.basis.get_rotation_quaternion();
Vector3 dst_loc = p_transform.origin;
- Transform interp;
- interp.basis.set_quat_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.lerp(dst_scale, p_c));
+ Transform3D interp;
+ interp.basis.set_quaternion_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.lerp(dst_scale, p_c));
interp.origin = src_loc.lerp(dst_loc, p_c);
return interp;
}
-void Transform::scale(const Vector3 &p_scale) {
+void Transform3D::scale(const Vector3 &p_scale) {
basis.scale(p_scale);
origin *= p_scale;
}
-Transform Transform::scaled(const Vector3 &p_scale) const {
- Transform t = *this;
+Transform3D Transform3D::scaled(const Vector3 &p_scale) const {
+ Transform3D t = *this;
t.scale(p_scale);
return t;
}
-void Transform::scale_basis(const Vector3 &p_scale) {
+void Transform3D::scale_basis(const Vector3 &p_scale) {
basis.scale(p_scale);
}
-void Transform::translate(real_t p_tx, real_t p_ty, real_t p_tz) {
+void Transform3D::translate(real_t p_tx, real_t p_ty, real_t p_tz) {
translate(Vector3(p_tx, p_ty, p_tz));
}
-void Transform::translate(const Vector3 &p_translation) {
+void Transform3D::translate(const Vector3 &p_translation) {
for (int i = 0; i < 3; i++) {
origin[i] += basis[i].dot(p_translation);
}
}
-Transform Transform::translated(const Vector3 &p_translation) const {
- Transform t = *this;
+Transform3D Transform3D::translated(const Vector3 &p_translation) const {
+ Transform3D t = *this;
t.translate(p_translation);
return t;
}
-void Transform::orthonormalize() {
+void Transform3D::orthonormalize() {
basis.orthonormalize();
}
-Transform Transform::orthonormalized() const {
- Transform _copy = *this;
+Transform3D Transform3D::orthonormalized() const {
+ Transform3D _copy = *this;
_copy.orthonormalize();
return _copy;
}
-bool Transform::is_equal_approx(const Transform &p_transform) const {
+bool Transform3D::is_equal_approx(const Transform3D &p_transform) const {
return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
}
-bool Transform::operator==(const Transform &p_transform) const {
+bool Transform3D::operator==(const Transform3D &p_transform) const {
return (basis == p_transform.basis && origin == p_transform.origin);
}
-bool Transform::operator!=(const Transform &p_transform) const {
+bool Transform3D::operator!=(const Transform3D &p_transform) const {
return (basis != p_transform.basis || origin != p_transform.origin);
}
-void Transform::operator*=(const Transform &p_transform) {
+void Transform3D::operator*=(const Transform3D &p_transform) {
origin = xform(p_transform.origin);
basis *= p_transform.basis;
}
-Transform Transform::operator*(const Transform &p_transform) const {
- Transform t = *this;
+Transform3D Transform3D::operator*(const Transform3D &p_transform) const {
+ Transform3D t = *this;
t *= p_transform;
return t;
}
-Transform::operator String() const {
+Transform3D::operator String() const {
return basis.operator String() + " - " + origin.operator String();
}
-Transform::Transform(const Basis &p_basis, const Vector3 &p_origin) :
+Transform3D::Transform3D(const Basis &p_basis, const Vector3 &p_origin) :
basis(p_basis),
origin(p_origin) {
}
-Transform::Transform(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin) :
+Transform3D::Transform3D(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin) :
origin(p_origin) {
basis.set_axis(0, p_x);
basis.set_axis(1, p_y);
basis.set_axis(2, p_z);
}
-Transform::Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz) {
+Transform3D::Transform3D(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz) {
basis = Basis(xx, xy, xz, yx, yy, yz, zx, zy, zz);
origin = Vector3(ox, oy, oz);
}
diff --git a/core/math/transform.h b/core/math/transform_3d.h
index 1c05dbe554..078a2ca11a 100644
--- a/core/math/transform.h
+++ b/core/math/transform_3d.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.h */
+/* transform_3d.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -35,31 +35,31 @@
#include "core/math/basis.h"
#include "core/math/plane.h"
-class Transform {
+class Transform3D {
public:
Basis basis;
Vector3 origin;
void invert();
- Transform inverse() const;
+ Transform3D inverse() const;
void affine_invert();
- Transform affine_inverse() const;
+ Transform3D affine_inverse() const;
- Transform rotated(const Vector3 &p_axis, real_t p_phi) const;
+ Transform3D rotated(const Vector3 &p_axis, real_t p_phi) const;
void rotate(const Vector3 &p_axis, real_t p_phi);
void rotate_basis(const Vector3 &p_axis, real_t p_phi);
void set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0));
- Transform looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0)) const;
+ Transform3D looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0)) const;
void scale(const Vector3 &p_scale);
- Transform scaled(const Vector3 &p_scale) const;
+ Transform3D scaled(const Vector3 &p_scale) const;
void scale_basis(const Vector3 &p_scale);
void translate(real_t p_tx, real_t p_ty, real_t p_tz);
void translate(const Vector3 &p_translation);
- Transform translated(const Vector3 &p_translation) const;
+ Transform3D translated(const Vector3 &p_translation) const;
const Basis &get_basis() const { return basis; }
void set_basis(const Basis &p_basis) { basis = p_basis; }
@@ -68,11 +68,11 @@ public:
void set_origin(const Vector3 &p_origin) { origin = p_origin; }
void orthonormalize();
- Transform orthonormalized() const;
- bool is_equal_approx(const Transform &p_transform) const;
+ Transform3D orthonormalized() const;
+ bool is_equal_approx(const Transform3D &p_transform) const;
- bool operator==(const Transform &p_transform) const;
- bool operator!=(const Transform &p_transform) const;
+ bool operator==(const Transform3D &p_transform) const;
+ bool operator!=(const Transform3D &p_transform) const;
_FORCE_INLINE_ Vector3 xform(const Vector3 &p_vector) const;
_FORCE_INLINE_ Vector3 xform_inv(const Vector3 &p_vector) const;
@@ -86,14 +86,14 @@ public:
_FORCE_INLINE_ Vector<Vector3> xform(const Vector<Vector3> &p_array) const;
_FORCE_INLINE_ Vector<Vector3> xform_inv(const Vector<Vector3> &p_array) const;
- void operator*=(const Transform &p_transform);
- Transform operator*(const Transform &p_transform) const;
+ void operator*=(const Transform3D &p_transform);
+ Transform3D operator*(const Transform3D &p_transform) const;
- Transform interpolate_with(const Transform &p_transform, real_t p_c) const;
+ Transform3D interpolate_with(const Transform3D &p_transform, real_t p_c) const;
- _FORCE_INLINE_ Transform inverse_xform(const Transform &t) const {
+ _FORCE_INLINE_ Transform3D inverse_xform(const Transform3D &t) const {
Vector3 v = t.origin - origin;
- return Transform(basis.transpose_xform(t.basis),
+ return Transform3D(basis.transpose_xform(t.basis),
basis.xform(v));
}
@@ -106,20 +106,20 @@ public:
operator String() const;
- Transform() {}
- Transform(const Basis &p_basis, const Vector3 &p_origin = Vector3());
- Transform(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin);
- Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz);
+ Transform3D() {}
+ Transform3D(const Basis &p_basis, const Vector3 &p_origin = Vector3());
+ Transform3D(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin);
+ Transform3D(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz);
};
-_FORCE_INLINE_ Vector3 Transform::xform(const Vector3 &p_vector) const {
+_FORCE_INLINE_ Vector3 Transform3D::xform(const Vector3 &p_vector) const {
return Vector3(
basis[0].dot(p_vector) + origin.x,
basis[1].dot(p_vector) + origin.y,
basis[2].dot(p_vector) + origin.z);
}
-_FORCE_INLINE_ Vector3 Transform::xform_inv(const Vector3 &p_vector) const {
+_FORCE_INLINE_ Vector3 Transform3D::xform_inv(const Vector3 &p_vector) const {
Vector3 v = p_vector - origin;
return Vector3(
@@ -128,7 +128,7 @@ _FORCE_INLINE_ Vector3 Transform::xform_inv(const Vector3 &p_vector) const {
(basis.elements[0][2] * v.x) + (basis.elements[1][2] * v.y) + (basis.elements[2][2] * v.z));
}
-_FORCE_INLINE_ Plane Transform::xform(const Plane &p_plane) const {
+_FORCE_INLINE_ Plane Transform3D::xform(const Plane &p_plane) const {
Vector3 point = p_plane.normal * p_plane.d;
Vector3 point_dir = point + p_plane.normal;
point = xform(point);
@@ -141,7 +141,7 @@ _FORCE_INLINE_ Plane Transform::xform(const Plane &p_plane) const {
return Plane(normal, d);
}
-_FORCE_INLINE_ Plane Transform::xform_inv(const Plane &p_plane) const {
+_FORCE_INLINE_ Plane Transform3D::xform_inv(const Plane &p_plane) const {
Vector3 point = p_plane.normal * p_plane.d;
Vector3 point_dir = point + p_plane.normal;
point = xform_inv(point);
@@ -154,7 +154,7 @@ _FORCE_INLINE_ Plane Transform::xform_inv(const Plane &p_plane) const {
return Plane(normal, d);
}
-_FORCE_INLINE_ AABB Transform::xform(const AABB &p_aabb) const {
+_FORCE_INLINE_ AABB Transform3D::xform(const AABB &p_aabb) const {
/* http://dev.theomader.com/transform-bounding-boxes/ */
Vector3 min = p_aabb.position;
Vector3 max = p_aabb.position + p_aabb.size;
@@ -179,7 +179,7 @@ _FORCE_INLINE_ AABB Transform::xform(const AABB &p_aabb) const {
return r_aabb;
}
-_FORCE_INLINE_ AABB Transform::xform_inv(const AABB &p_aabb) const {
+_FORCE_INLINE_ AABB Transform3D::xform_inv(const AABB &p_aabb) const {
/* define vertices */
Vector3 vertices[8] = {
Vector3(p_aabb.position.x + p_aabb.size.x, p_aabb.position.y + p_aabb.size.y, p_aabb.position.z + p_aabb.size.z),
@@ -203,7 +203,7 @@ _FORCE_INLINE_ AABB Transform::xform_inv(const AABB &p_aabb) const {
return ret;
}
-Vector<Vector3> Transform::xform(const Vector<Vector3> &p_array) const {
+Vector<Vector3> Transform3D::xform(const Vector<Vector3> &p_array) const {
Vector<Vector3> array;
array.resize(p_array.size());
@@ -216,7 +216,7 @@ Vector<Vector3> Transform::xform(const Vector<Vector3> &p_array) const {
return array;
}
-Vector<Vector3> Transform::xform_inv(const Vector<Vector3> &p_array) const {
+Vector<Vector3> Transform3D::xform_inv(const Vector<Vector3> &p_array) const {
Vector<Vector3> array;
array.resize(p_array.size());
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index 23c0c686a2..903d5951a8 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -600,7 +600,7 @@ bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count,
const Vector3 *vertexptr = vertices.ptr();
const BVH *bvhptr = bvh.ptr();
- Transform scale(Basis().scaled(p_scale));
+ Transform3D scale(Basis().scaled(p_scale));
int pos = bvh.size() - 1;
diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h
index 1d1dbc114b..463b0dd5c8 100644
--- a/core/math/triangle_mesh.h
+++ b/core/math/triangle_mesh.h
@@ -32,10 +32,10 @@
#define TRIANGLE_MESH_H
#include "core/math/face3.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class TriangleMesh : public Reference {
- GDCLASS(TriangleMesh, Reference);
+class TriangleMesh : public RefCounted {
+ GDCLASS(TriangleMesh, RefCounted);
struct Triangle {
Vector3 normal;
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index 5129ed336e..ea430b15c4 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -59,7 +59,7 @@ Vector2 Vector2::normalized() const {
bool Vector2::is_normalized() const {
// use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
- return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON);
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON);
}
real_t Vector2::distance_to(const Vector2 &p_vector2) const {
@@ -122,14 +122,20 @@ Vector2 Vector2::project(const Vector2 &p_to) const {
return p_to * (dot(p_to) / p_to.length_squared());
}
+Vector2 Vector2::clamp(const Vector2 &p_min, const Vector2 &p_max) const {
+ return Vector2(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y));
+}
+
Vector2 Vector2::snapped(const Vector2 &p_step) const {
return Vector2(
Math::snapped(x, p_step.x),
Math::snapped(y, p_step.y));
}
-Vector2 Vector2::clamped(real_t p_len) const {
- real_t l = length();
+Vector2 Vector2::limit_length(const real_t p_len) const {
+ const real_t l = length();
Vector2 v = *this;
if (l > 0 && p_len < l) {
v /= l;
@@ -189,6 +195,12 @@ bool Vector2::is_equal_approx(const Vector2 &p_v) const {
/* Vector2i */
+Vector2i Vector2i::clamp(const Vector2i &p_min, const Vector2i &p_max) const {
+ return Vector2i(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y));
+}
+
Vector2i Vector2i::operator+(const Vector2i &p_v) const {
return Vector2i(x + p_v.x, y + p_v.y);
}
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 81bc71d590..b0d2049f55 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -37,18 +37,26 @@
struct Vector2i;
struct Vector2 {
+ static const int AXIS_COUNT = 2;
+
enum Axis {
AXIS_X,
AXIS_Y,
};
union {
- real_t x = 0;
- real_t width;
- };
- union {
- real_t y = 0;
- real_t height;
+ struct {
+ union {
+ real_t x;
+ real_t width;
+ };
+ union {
+ real_t y;
+ real_t height;
+ };
+ };
+
+ real_t coord[2] = { 0 };
};
_FORCE_INLINE_ real_t &operator[](int p_idx) {
@@ -58,12 +66,25 @@ struct Vector2 {
return p_idx ? y : x;
}
+ _FORCE_INLINE_ void set_all(real_t p_value) {
+ x = y = p_value;
+ }
+
+ _FORCE_INLINE_ int min_axis() const {
+ return x < y ? 0 : 1;
+ }
+
+ _FORCE_INLINE_ int max_axis() const {
+ return x < y ? 1 : 0;
+ }
+
void normalize();
Vector2 normalized() const;
bool is_normalized() const;
real_t length() const;
real_t length_squared() const;
+ Vector2 limit_length(const real_t p_len = 1.0) const;
Vector2 min(const Vector2 &p_vector2) const {
return Vector2(MIN(x, p_vector2.x), MIN(y, p_vector2.y));
@@ -87,8 +108,6 @@ struct Vector2 {
Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
- Vector2 clamped(real_t p_len) const;
-
_FORCE_INLINE_ Vector2 lerp(const Vector2 &p_to, real_t p_weight) const;
_FORCE_INLINE_ Vector2 slerp(const Vector2 &p_to, real_t p_weight) const;
Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_weight) const;
@@ -143,6 +162,7 @@ struct Vector2 {
Vector2 ceil() const;
Vector2 round() const;
Vector2 snapped(const Vector2 &p_by) const;
+ Vector2 clamp(const Vector2 &p_min, const Vector2 &p_max) const;
real_t aspect() const { return width / height; }
operator String() const { return String::num(x) + ", " + String::num(y); }
@@ -280,6 +300,14 @@ struct Vector2i {
return p_idx ? y : x;
}
+ Vector2i min(const Vector2i &p_vector2i) const {
+ return Vector2(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y));
+ }
+
+ Vector2i max(const Vector2i &p_vector2i) const {
+ return Vector2(MAX(x, p_vector2i.x), MAX(y, p_vector2i.y));
+ }
+
Vector2i operator+(const Vector2i &p_v) const;
void operator+=(const Vector2i &p_v);
Vector2i operator-(const Vector2i &p_v) const;
@@ -310,6 +338,7 @@ struct Vector2i {
real_t aspect() const { return width / (real_t)height; }
Vector2i sign() const { return Vector2i(SGN(x), SGN(y)); }
Vector2i abs() const { return Vector2i(ABS(x), ABS(y)); }
+ Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const;
operator String() const { return String::num(x) + ", " + String::num(y); }
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index f0629d3db8..d5ca985244 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -52,12 +52,11 @@ real_t Vector3::get_axis(int p_axis) const {
return operator[](p_axis);
}
-int Vector3::min_axis() const {
- return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
-}
-
-int Vector3::max_axis() const {
- return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
+Vector3 Vector3::clamp(const Vector3 &p_min, const Vector3 &p_max) const {
+ return Vector3(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z));
}
void Vector3::snap(Vector3 p_step) {
@@ -72,6 +71,17 @@ Vector3 Vector3::snapped(Vector3 p_step) const {
return v;
}
+Vector3 Vector3::limit_length(const real_t p_len) const {
+ const real_t l = length();
+ Vector3 v = *this;
+ if (l > 0 && p_len < l) {
+ v /= l;
+ v *= p_len;
+ }
+
+ return v;
+}
+
Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_weight) const {
Vector3 p0 = p_pre_a;
Vector3 p1 = *this;
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 377581bb45..d8d3cd3cc0 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -38,6 +38,8 @@
class Basis;
struct Vector3 {
+ static const int AXIS_COUNT = 3;
+
enum Axis {
AXIS_X,
AXIS_Y,
@@ -65,8 +67,17 @@ struct Vector3 {
void set_axis(int p_axis, real_t p_value);
real_t get_axis(int p_axis) const;
- int min_axis() const;
- int max_axis() const;
+ _FORCE_INLINE_ void set_all(real_t p_value) {
+ x = y = z = p_value;
+ }
+
+ _FORCE_INLINE_ int min_axis() const {
+ return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
+ }
+
+ _FORCE_INLINE_ int max_axis() const {
+ return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
+ }
_FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const;
@@ -75,6 +86,7 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 normalized() const;
_FORCE_INLINE_ bool is_normalized() const;
_FORCE_INLINE_ Vector3 inverse() const;
+ Vector3 limit_length(const real_t p_len = 1.0) const;
_FORCE_INLINE_ void zero();
@@ -101,6 +113,7 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 sign() const;
_FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ Vector3 round() const;
+ Vector3 clamp(const Vector3 &p_min, const Vector3 &p_max) const;
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_to) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_to) const;
@@ -412,7 +425,7 @@ Vector3 Vector3::normalized() const {
bool Vector3::is_normalized() const {
// use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
- return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON);
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON);
}
Vector3 Vector3::inverse() const {
diff --git a/core/math/vector3i.cpp b/core/math/vector3i.cpp
index 167fa3221d..a82db7f7fc 100644
--- a/core/math/vector3i.cpp
+++ b/core/math/vector3i.cpp
@@ -48,6 +48,13 @@ int Vector3i::max_axis() const {
return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
}
+Vector3i Vector3i::clamp(const Vector3i &p_min, const Vector3i &p_max) const {
+ return Vector3i(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z));
+}
+
Vector3i::operator String() const {
return (itos(x) + ", " + itos(y) + ", " + itos(z));
}
diff --git a/core/math/vector3i.h b/core/math/vector3i.h
index b0411fb62e..37c7c1c368 100644
--- a/core/math/vector3i.h
+++ b/core/math/vector3i.h
@@ -69,6 +69,7 @@ struct Vector3i {
_FORCE_INLINE_ Vector3i abs() const;
_FORCE_INLINE_ Vector3i sign() const;
+ Vector3i clamp(const Vector3i &p_min, const Vector3i &p_max) const;
/* Operators */
diff --git a/core/object/callable_method_pointer.h b/core/object/callable_method_pointer.h
index 115797a00c..8ba01be4e4 100644
--- a/core/object/callable_method_pointer.h
+++ b/core/object/callable_method_pointer.h
@@ -32,7 +32,6 @@
#define CALLABLE_METHOD_POINTER_H
#include "core/object/object.h"
-#include "core/os/copymem.h"
#include "core/templates/hashfuncs.h"
#include "core/templates/simple_type.h"
#include "core/variant/binder_common.h"
@@ -98,7 +97,7 @@ public:
}
CallableCustomMethodPointer(T *p_instance, void (T::*p_method)(P...)) {
- zeromem(&data, sizeof(Data)); // Clear beforehand, may have padding bytes.
+ memset(&data, 0, sizeof(Data)); // Clear beforehand, may have padding bytes.
data.instance = p_instance;
#ifdef DEBUG_ENABLED
data.object_id = p_instance->get_instance_id();
@@ -153,7 +152,7 @@ public:
}
CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
- zeromem(&data, sizeof(Data)); // Clear beforehand, may have padding bytes.
+ memset(&data, 0, sizeof(Data)); // Clear beforehand, may have padding bytes.
data.instance = p_instance;
#ifdef DEBUG_ENABLED
data.object_id = p_instance->get_instance_id();
@@ -208,7 +207,7 @@ public:
}
CallableCustomMethodPointerRetC(T *p_instance, R (T::*p_method)(P...) const) {
- zeromem(&data, sizeof(Data)); // Clear beforehand, may have padding bytes.
+ memset(&data, 0, sizeof(Data)); // Clear beforehand, may have padding bytes.
data.instance = p_instance;
#ifdef DEBUG_ENABLED
data.object_id = p_instance->get_instance_id();
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index 375ad8fae1..5bf874ccae 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -501,12 +501,27 @@ void ClassDB::add_compatibility_class(const StringName &p_class, const StringNam
compat_classes[p_class] = p_fallback;
}
+thread_local bool initializing_with_extension = false;
+thread_local ObjectNativeExtension *initializing_extension = nullptr;
+thread_local void *initializing_extension_instance = nullptr;
+
+void ClassDB::instance_get_native_extension_data(ObjectNativeExtension **r_extension, void **r_extension_instance) {
+ if (initializing_with_extension) {
+ *r_extension = initializing_extension;
+ *r_extension_instance = initializing_extension_instance;
+ initializing_with_extension = false;
+ } else {
+ *r_extension = nullptr;
+ *r_extension_instance = nullptr;
+ }
+}
+
Object *ClassDB::instance(const StringName &p_class) {
ClassInfo *ti;
{
OBJTYPE_RLOCK;
ti = classes.getptr(p_class);
- if (!ti || ti->disabled || !ti->creation_func) {
+ if (!ti || ti->disabled || !ti->creation_func || (ti->native_extension && !ti->native_extension->create_instance)) {
if (compat_classes.has(p_class)) {
ti = classes.getptr(compat_classes[p_class]);
}
@@ -521,6 +536,11 @@ Object *ClassDB::instance(const StringName &p_class) {
return nullptr;
}
#endif
+ if (ti->native_extension) {
+ initializing_with_extension = true;
+ initializing_extension = ti->native_extension;
+ initializing_extension_instance = ti->native_extension->create_instance(ti->native_extension->create_instance_userdata);
+ }
return ti->creation_func();
}
@@ -534,7 +554,7 @@ bool ClassDB::can_instance(const StringName &p_class) {
return false;
}
#endif
- return (!ti->disabled && ti->creation_func != nullptr);
+ return (!ti->disabled && ti->creation_func != nullptr && !(ti->native_extension && !ti->native_extension->create_instance));
}
void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherits) {
@@ -1095,6 +1115,8 @@ bool ClassDB::get_property_info(StringName p_class, StringName p_property, Prope
}
bool ClassDB::set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid) {
+ ERR_FAIL_NULL_V(p_object, false);
+
ClassInfo *type = classes.getptr(p_object->get_class_name());
ClassInfo *check = type;
while (check) {
@@ -1142,6 +1164,8 @@ bool ClassDB::set_property(Object *p_object, const StringName &p_property, const
}
bool ClassDB::get_property(Object *p_object, const StringName &p_property, Variant &r_value) {
+ ERR_FAIL_NULL_V(p_object, false);
+
ClassInfo *type = classes.getptr(p_object->get_class_name());
ClassInfo *check = type;
while (check) {
@@ -1306,6 +1330,24 @@ bool ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inhe
return false;
}
+void ClassDB::bind_method_custom(const StringName &p_class, MethodBind *p_method) {
+ ClassInfo *type = classes.getptr(p_class);
+ if (!type) {
+ ERR_FAIL_MSG("Couldn't bind custom method '" + p_method->get_name() + "' for instance '" + p_class + "'.");
+ }
+
+ if (type->method_map.has(p_method->get_name())) {
+ // overloading not supported
+ ERR_FAIL_MSG("Method already bound '" + p_class + "::" + p_method->get_name() + "'.");
+ }
+
+#ifdef DEBUG_METHODS_ENABLED
+ type->method_order.push_back(p_method->get_name());
+#endif
+
+ type->method_map[p_method->get_name()] = p_method;
+}
+
#ifdef DEBUG_METHODS_ENABLED
MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const Variant **p_defs, int p_defcount) {
StringName mdname = method_name.name;
@@ -1541,6 +1583,26 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con
return var;
}
+void ClassDB::register_extension_class(ObjectNativeExtension *p_extension) {
+ GLOBAL_LOCK_FUNCTION;
+
+ ERR_FAIL_COND_MSG(classes.has(p_extension->class_name), "Class already registered: " + String(p_extension->class_name));
+ ERR_FAIL_COND_MSG(classes.has(p_extension->parent_class_name), "Parent class name for extension class not found: " + String(p_extension->parent_class_name));
+
+ ClassInfo *parent = classes.getptr(p_extension->parent_class_name);
+
+ ClassInfo c;
+ c.api = p_extension->editor_class ? API_EDITOR_EXTENSION : API_EXTENSION;
+ c.native_extension = p_extension;
+ c.name = p_extension->class_name;
+ c.creation_func = parent->creation_func;
+ c.inherits = parent->name;
+ c.class_ptr = parent->class_ptr;
+ c.inherits_ptr = parent;
+
+ classes[p_extension->class_name] = c;
+}
+
RWLock ClassDB::lock;
void ClassDB::cleanup_defaults() {
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 6fd5748dbb..4355c9b0ea 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -97,6 +97,8 @@ public:
enum APIType {
API_CORE,
API_EDITOR,
+ API_EXTENSION,
+ API_EDITOR_EXTENSION,
API_NONE
};
@@ -115,6 +117,8 @@ public:
ClassInfo *inherits_ptr = nullptr;
void *class_ptr = nullptr;
+ ObjectNativeExtension *native_extension = nullptr;
+
HashMap<StringName, MethodBind *> method_map;
HashMap<StringName, int> constant_map;
HashMap<StringName, List<StringName>> enum_map;
@@ -199,6 +203,8 @@ public:
//nothing
}
+ static void register_extension_class(ObjectNativeExtension *p_extension);
+
template <class T>
static Object *_create_ptr_func() {
return T::create();
@@ -226,6 +232,7 @@ public:
static bool is_parent_class(const StringName &p_class, const StringName &p_inherits);
static bool can_instance(const StringName &p_class);
static Object *instance(const StringName &p_class);
+ static void instance_get_native_extension_data(ObjectNativeExtension **r_extension, void **r_extension_instance);
static APIType get_api_type(const StringName &p_class);
static uint64_t get_api_hash(APIType p_api);
@@ -334,6 +341,8 @@ public:
return bind;
}
+ static void bind_method_custom(const StringName &p_class, MethodBind *p_method);
+
static void add_signal(StringName p_class, const MethodInfo &p_signal);
static bool has_signal(StringName p_class, StringName p_signal, bool p_no_inheritance = false);
static bool get_signal(StringName p_class, StringName p_signal, MethodInfo *r_signal);
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 413f917518..799e63a512 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -385,6 +385,15 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid
}
}
+ if (_extension && _extension->set) {
+ if (_extension->set(_extension_instance, &p_name, &p_value)) {
+ if (r_valid) {
+ *r_valid = true;
+ }
+ return;
+ }
+ }
+
//try built-in setgetter
{
if (ClassDB::set_property(this, p_name, p_value, r_valid)) {
@@ -451,6 +460,15 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const {
}
}
+ if (_extension && _extension->get) {
+ if (_extension->get(_extension_instance, &p_name, &ret)) {
+ if (r_valid) {
+ *r_valid = true;
+ }
+ return ret;
+ }
+ }
+
//try built-in setgetter
{
if (ClassDB::get_property(const_cast<Object *>(this), p_name, ret)) {
@@ -596,6 +614,17 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
_get_property_listv(p_list, p_reversed);
+ if (_extension && _extension->get_property_list) {
+ uint32_t pcount;
+ const ObjectNativeExtension::PInfo *pinfo = _extension->get_property_list(_extension_instance, &pcount);
+ for (uint32_t i = 0; i < pcount; i++) {
+ p_list->push_back(PropertyInfo(Variant::Type(pinfo[i].type), pinfo[i].class_name, PropertyHint(pinfo[i].hint), pinfo[i].hint_string, pinfo[i].usage, pinfo[i].class_name));
+ }
+ if (_extension->free_property_list) {
+ _extension->free_property_list(_extension_instance, pinfo);
+ }
+ }
+
if (!is_class("Script")) { // can still be set, but this is for user-friendliness
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
@@ -740,7 +769,7 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
return Variant();
}
- if (Object::cast_to<Reference>(this)) {
+ if (Object::cast_to<RefCounted>(this)) {
r_error.argument = 0;
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "Can't 'free' a reference.");
@@ -761,6 +790,7 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
Variant ret;
OBJ_DEBUG_LOCK
+
if (script_instance) {
ret = script_instance->call(p_method, p_args, p_argcount, r_error);
//force jumptable
@@ -778,6 +808,8 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
}
}
+ //extension does not need this, because all methods are registered in MethodBind
+
MethodBind *method = ClassDB::get_method(get_class_name(), p_method);
if (method) {
@@ -795,6 +827,10 @@ void Object::notification(int p_notification, bool p_reversed) {
if (script_instance) {
script_instance->notification(p_notification);
}
+
+ if (_extension && _extension->notification) {
+ _extension->notification(_extension_instance, p_notification);
+ }
}
String Object::to_string() {
@@ -805,6 +841,9 @@ String Object::to_string() {
return ret;
}
}
+ if (_extension && _extension->to_string) {
+ return _extension->to_string(_extension_instance);
+ }
return "[" + get_class() + ":" + itos(get_instance_id()) + "]";
}
@@ -1345,7 +1384,7 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
if (!s) {
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal) ||
(!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal));
- ERR_FAIL_COND_MSG(signal_is_valid, "Attempt to disconnect a nonexistent connection from '" + to_string() + "'. signal: '" + p_signal + "', callable: '" + p_callable + "'.");
+ ERR_FAIL_COND_MSG(signal_is_valid, "Attempt to disconnect a nonexistent connection from '" + to_string() + "'. Signal: '" + p_signal + "', callable: '" + p_callable + "'.");
}
ERR_FAIL_COND_MSG(!s, vformat("Disconnecting nonexistent signal '%s' in %s.", p_signal, to_string()));
@@ -1751,6 +1790,8 @@ void Object::_construct_object(bool p_reference) {
_instance_id = ObjectDB::add_instance(this);
memset(_script_instance_bindings, 0, sizeof(void *) * MAX_SCRIPT_INSTANCE_BINDINGS);
+ ClassDB::instance_get_native_extension_data(&_extension, &_extension_instance);
+
#ifdef DEBUG_ENABLED
_lock_index.init(1);
#endif
@@ -1770,6 +1811,12 @@ Object::~Object() {
}
script_instance = nullptr;
+ if (_extension && _extension->free_instance) {
+ _extension->free_instance(_extension->create_instance_userdata, _extension_instance);
+ _extension = nullptr;
+ _extension_instance = nullptr;
+ }
+
const StringName *S = nullptr;
if (_emitting) {
@@ -1853,7 +1900,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
object_slots = (ObjectSlot *)memrealloc(object_slots, sizeof(ObjectSlot) * new_slot_max);
for (uint32_t i = slot_max; i < new_slot_max; i++) {
object_slots[i].object = nullptr;
- object_slots[i].is_reference = false;
+ object_slots[i].is_ref_counted = false;
object_slots[i].next_free = i;
object_slots[i].validator = 0;
}
@@ -1866,7 +1913,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
ERR_FAIL_COND_V(object_slots[slot].object != nullptr, ObjectID());
}
object_slots[slot].object = p_object;
- object_slots[slot].is_reference = p_object->is_reference();
+ object_slots[slot].is_ref_counted = p_object->is_ref_counted();
validator_counter = (validator_counter + 1) & OBJECTDB_VALIDATOR_MASK;
if (unlikely(validator_counter == 0)) {
validator_counter = 1;
@@ -1877,7 +1924,7 @@ ObjectID ObjectDB::add_instance(Object *p_object) {
id <<= OBJECTDB_SLOT_MAX_COUNT_BITS;
id |= uint64_t(slot);
- if (p_object->is_reference()) {
+ if (p_object->is_ref_counted()) {
id |= OBJECTDB_REFERENCE_BIT;
}
@@ -1915,7 +1962,7 @@ void ObjectDB::remove_instance(Object *p_object) {
object_slots[slot_count].next_free = slot;
//invalidate, so checks against it fail
object_slots[slot].validator = 0;
- object_slots[slot].is_reference = false;
+ object_slots[slot].is_ref_counted = false;
object_slots[slot].object = nullptr;
spin_lock.unlock();
@@ -1950,7 +1997,7 @@ void ObjectDB::cleanup() {
extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error));
}
- uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[i].is_reference ? OBJECTDB_REFERENCE_BIT : 0);
+ uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[i].is_ref_counted ? OBJECTDB_REFERENCE_BIT : 0);
print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info);
count--;
diff --git a/core/object/object.h b/core/object/object.h
index 448a33d3bc..37b2e61dfe 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -238,6 +238,50 @@ struct MethodInfo {
////else
//return nullptr;
+// API used to extend in GDNative and other C compatible compiled languages
+class MethodBind;
+
+struct ObjectNativeExtension {
+ ObjectNativeExtension *parent = nullptr;
+ StringName parent_class_name;
+ StringName class_name;
+ bool editor_class = false;
+ bool (*set)(void *instance, const void *name, const void *value) = nullptr;
+ bool (*get)(void *instance, const void *name, void *ret_variant) = nullptr;
+ struct PInfo {
+ uint32_t type;
+ const char *name;
+ const char *class_name;
+ uint32_t hint;
+ const char *hint_string;
+ uint32_t usage;
+ };
+ const PInfo *(*get_property_list)(void *instance, uint32_t *count) = nullptr;
+ void (*free_property_list)(void *instance, const PInfo *) = nullptr;
+
+ //call is not used, as all methods registered in ClassDB
+
+ void (*notification)(void *instance, int32_t what) = nullptr;
+ const char *(*to_string)(void *instance) = nullptr;
+
+ void (*reference)(void *instance) = nullptr;
+ void (*unreference)(void *instance) = nullptr;
+
+ _FORCE_INLINE_ bool is_class(const String &p_class) const {
+ const ObjectNativeExtension *e = this;
+ while (e) {
+ if (p_class == e->class_name.operator String()) {
+ return true;
+ }
+ e = e->parent;
+ }
+ return false;
+ }
+ void *create_instance_userdata = nullptr;
+ void *(*create_instance)(void *create_instance_userdata) = nullptr;
+ void (*free_instance)(void *create_instance_userdata, void *instance) = nullptr;
+};
+
/*
the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
*/
@@ -262,9 +306,15 @@ private:
\
public: \
virtual String get_class() const override { \
+ if (_get_extension()) { \
+ return _get_extension()->class_name.operator String(); \
+ } \
return String(#m_class); \
} \
virtual const StringName *_get_class_namev() const override { \
+ if (_get_extension()) { \
+ return &_get_extension()->class_name; \
+ } \
if (!_class_name) { \
_class_name = get_class_static(); \
} \
@@ -297,7 +347,12 @@ public:
static String inherits_static() { \
return String(#m_inherits); \
} \
- virtual bool is_class(const String &p_class) const override { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
+ virtual bool is_class(const String &p_class) const override { \
+ if (_get_extension() && _get_extension()->is_class(p_class)) { \
+ return true; \
+ } \
+ return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); \
+ } \
virtual bool is_class_ptr(void *p_ptr) const override { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
\
static void get_valid_parents_static(List<String> *p_parents) { \
@@ -440,6 +495,9 @@ private:
friend bool predelete_handler(Object *);
friend void postinitialize_handler(Object *);
+ ObjectNativeExtension *_extension = nullptr;
+ void *_extension_instance = nullptr;
+
struct SignalData {
struct Slot {
int reference_count = 0;
@@ -487,7 +545,7 @@ private:
_FORCE_INLINE_ void _construct_object(bool p_reference);
- friend class Reference;
+ friend class RefCounted;
bool type_is_reference = false;
SafeNumeric<uint32_t> instance_binding_count;
void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
@@ -495,6 +553,8 @@ private:
Object(bool p_reference);
protected:
+ _ALWAYS_INLINE_ const ObjectNativeExtension *_get_extension() const { return _extension; }
+ _ALWAYS_INLINE_ void *_get_extension_instance() const { return _extension_instance; }
virtual void _initialize_classv() { initialize_class(); }
virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
@@ -610,13 +670,25 @@ public:
static String get_parent_class_static() { return String(); }
static String get_category_static() { return String(); }
- virtual String get_class() const { return "Object"; }
+ virtual String get_class() const {
+ if (_extension)
+ return _extension->class_name.operator String();
+ return "Object";
+ }
virtual String get_save_class() const { return get_class(); } //class stored when saving
- virtual bool is_class(const String &p_class) const { return (p_class == "Object"); }
+ virtual bool is_class(const String &p_class) const {
+ if (_extension && _extension->is_class(p_class)) {
+ return true;
+ }
+ return (p_class == "Object");
+ }
virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
_FORCE_INLINE_ const StringName &get_class_name() const {
+ if (_extension) {
+ return _extension->class_name;
+ }
if (!_class_ptr) {
return *_get_class_namev();
} else {
@@ -723,7 +795,7 @@ public:
void clear_internal_resource_paths();
- _ALWAYS_INLINE_ bool is_reference() const { return type_is_reference; }
+ _ALWAYS_INLINE_ bool is_ref_counted() const { return type_is_reference; }
Object();
virtual ~Object();
@@ -743,7 +815,7 @@ class ObjectDB {
struct ObjectSlot { //128 bits per slot
uint64_t validator : OBJECTDB_VALIDATOR_BITS;
uint64_t next_free : OBJECTDB_SLOT_MAX_COUNT_BITS;
- uint64_t is_reference : 1;
+ uint64_t is_ref_counted : 1;
Object *object;
};
diff --git a/core/object/object_id.h b/core/object/object_id.h
index 7f2496ad48..0666ec0855 100644
--- a/core/object/object_id.h
+++ b/core/object/object_id.h
@@ -42,7 +42,7 @@ class ObjectID {
uint64_t id = 0;
public:
- _ALWAYS_INLINE_ bool is_reference() const { return (id & (uint64_t(1) << 63)) != 0; }
+ _ALWAYS_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_ALWAYS_INLINE_ bool is_valid() const { return id != 0; }
_ALWAYS_INLINE_ bool is_null() const { return id == 0; }
_ALWAYS_INLINE_ operator uint64_t() const { return id; }
diff --git a/core/object/reference.cpp b/core/object/ref_counted.cpp
index 22e4e8a336..9862624972 100644
--- a/core/object/reference.cpp
+++ b/core/object/ref_counted.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* reference.cpp */
+/* ref_counted.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "reference.h"
+#include "ref_counted.h"
#include "core/object/script_language.h"
-bool Reference::init_ref() {
+bool RefCounted::init_ref() {
if (reference()) {
if (!is_referenced() && refcount_init.unref()) {
unreference(); // first referencing is already 1, so compensate for the ref above
@@ -44,17 +44,17 @@ bool Reference::init_ref() {
}
}
-void Reference::_bind_methods() {
- ClassDB::bind_method(D_METHOD("init_ref"), &Reference::init_ref);
- ClassDB::bind_method(D_METHOD("reference"), &Reference::reference);
- ClassDB::bind_method(D_METHOD("unreference"), &Reference::unreference);
+void RefCounted::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("init_ref"), &RefCounted::init_ref);
+ ClassDB::bind_method(D_METHOD("reference"), &RefCounted::reference);
+ ClassDB::bind_method(D_METHOD("unreference"), &RefCounted::unreference);
}
-int Reference::reference_get_count() const {
+int RefCounted::reference_get_count() const {
return refcount.get();
}
-bool Reference::reference() {
+bool RefCounted::reference() {
uint32_t rc_val = refcount.refval();
bool success = rc_val != 0;
@@ -62,6 +62,9 @@ bool Reference::reference() {
if (get_script_instance()) {
get_script_instance()->refcount_incremented();
}
+ if (_get_extension() && _get_extension()->reference) {
+ _get_extension()->reference(_get_extension_instance());
+ }
if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
if (_script_instance_bindings[i]) {
@@ -74,7 +77,7 @@ bool Reference::reference() {
return success;
}
-bool Reference::unreference() {
+bool RefCounted::unreference() {
uint32_t rc_val = refcount.unrefval();
bool die = rc_val == 0;
@@ -83,6 +86,9 @@ bool Reference::unreference() {
bool script_ret = get_script_instance()->refcount_decremented();
die = die && script_ret;
}
+ if (_get_extension() && _get_extension()->unreference) {
+ _get_extension()->unreference(_get_extension_instance());
+ }
if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
if (_script_instance_bindings[i]) {
@@ -96,7 +102,7 @@ bool Reference::unreference() {
return die;
}
-Reference::Reference() :
+RefCounted::RefCounted() :
Object(true) {
refcount.init();
refcount_init.init();
@@ -111,7 +117,7 @@ Variant WeakRef::get_ref() const {
if (!obj) {
return Variant();
}
- Reference *r = cast_to<Reference>(obj);
+ RefCounted *r = cast_to<RefCounted>(obj);
if (r) {
return REF(r);
}
diff --git a/core/object/reference.h b/core/object/ref_counted.h
index d02cb12069..3dd7cc456b 100644
--- a/core/object/reference.h
+++ b/core/object/ref_counted.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* reference.h */
+/* ref_counted.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef REFERENCE_H
-#define REFERENCE_H
+#ifndef REF_COUNTED_H
+#define REF_COUNTED_H
#include "core/object/class_db.h"
#include "core/templates/safe_refcount.h"
-class Reference : public Object {
- GDCLASS(Reference, Object);
+class RefCounted : public Object {
+ GDCLASS(RefCounted, Object);
SafeRefCount refcount;
SafeRefCount refcount_init;
@@ -49,8 +49,8 @@ public:
bool unreference();
int reference_get_count() const;
- Reference();
- ~Reference() {}
+ RefCounted();
+ ~RefCounted() {}
};
template <class T>
@@ -78,7 +78,7 @@ class Ref {
}
}
- //virtual Reference * get_reference() const { return reference; }
+ //virtual RefCounted * get_reference() const { return reference; }
public:
_FORCE_INLINE_ bool operator==(const T *p_ptr) const {
return reference == p_ptr;
@@ -130,7 +130,7 @@ public:
template <class T_Other>
void operator=(const Ref<T_Other> &p_from) {
- Reference *refb = const_cast<Reference *>(static_cast<const Reference *>(p_from.ptr()));
+ RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
unref();
return;
@@ -179,7 +179,7 @@ public:
template <class T_Other>
Ref(const Ref<T_Other> &p_from) {
- Reference *refb = const_cast<Reference *>(static_cast<const Reference *>(p_from.ptr()));
+ RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
unref();
return;
@@ -234,10 +234,10 @@ public:
}
};
-typedef Ref<Reference> REF;
+typedef Ref<RefCounted> REF;
-class WeakRef : public Reference {
- GDCLASS(WeakRef, Reference);
+class WeakRef : public RefCounted {
+ GDCLASS(WeakRef, RefCounted);
ObjectID ref;
@@ -259,7 +259,7 @@ struct PtrToArg<Ref<T>> {
}
_FORCE_INLINE_ static void encode(Ref<T> p_val, const void *p_ptr) {
- *(Ref<Reference> *)p_ptr = p_val;
+ *(Ref<RefCounted> *)p_ptr = p_val;
}
};
@@ -294,4 +294,4 @@ struct GetTypeInfo<const Ref<T> &> {
#endif // DEBUG_METHODS_ENABLED
-#endif // REFERENCE_H
+#endif // REF_COUNTED_H
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index 42fb0a0caf..aa91c6cbf7 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -585,14 +585,6 @@ Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_nam
return Variant();
}
-uint16_t PlaceHolderScriptInstance::get_rpc_method_id(const StringName &p_method) const {
- return UINT16_MAX;
-}
-
-uint16_t PlaceHolderScriptInstance::get_rset_property_id(const StringName &p_method) const {
- return UINT16_MAX;
-}
-
PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
owner(p_owner),
language(p_language),
diff --git a/core/object/script_language.h b/core/object/script_language.h
index f9898ccd0c..a22e91870e 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -41,21 +41,6 @@ class ScriptLanguage;
typedef void (*ScriptEditRequestFunction)(const String &p_path);
-struct ScriptNetData {
- StringName name;
- MultiplayerAPI::RPCMode mode;
- bool operator==(ScriptNetData const &p_other) const {
- return name == p_other.name;
- }
-};
-
-struct SortNetData {
- StringName::AlphCompare compare;
- bool operator()(const ScriptNetData &p_a, const ScriptNetData &p_b) const {
- return compare(p_a.name, p_b.name);
- }
-};
-
class ScriptServer {
enum {
MAX_LANGUAGES = 16
@@ -174,17 +159,7 @@ public:
virtual bool is_placeholder_fallback_enabled() const { return false; }
- virtual Vector<ScriptNetData> get_rpc_methods() const = 0;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const = 0;
- virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0;
-
- virtual Vector<ScriptNetData> get_rset_properties() const = 0;
- virtual uint16_t get_rset_property_id(const StringName &p_property) const = 0;
- virtual StringName get_rset_property(const uint16_t p_rset_property_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const = 0;
Script() {}
};
@@ -225,23 +200,15 @@ public:
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid);
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid);
- virtual Vector<ScriptNetData> get_rpc_methods() const = 0;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const = 0;
- virtual StringName get_rpc_method(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0;
-
- virtual Vector<ScriptNetData> get_rset_properties() const = 0;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const = 0;
- virtual StringName get_rset_property(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const = 0;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const = 0;
virtual ScriptLanguage *get_language() = 0;
virtual ~ScriptInstance();
};
struct ScriptCodeCompletionOption {
+ /* Keep enum in Sync with: */
+ /* /scene/gui/code_edit.h - CodeEdit::CodeCompletionKind */
enum Kind {
KIND_CLASS,
KIND_FUNCTION,
@@ -303,6 +270,7 @@ public:
void get_core_type_words(List<String> *p_core_type_words) const;
virtual void get_reserved_words(List<String> *p_words) const = 0;
+ virtual bool is_control_flow_keyword(String p_string) const = 0;
virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0;
@@ -444,17 +412,7 @@ public:
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr);
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr);
- virtual Vector<ScriptNetData> get_rpc_methods() const { return Vector<ScriptNetData>(); }
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(uint16_t p_id) const { return StringName(); }
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
-
- virtual Vector<ScriptNetData> get_rset_properties() const { return Vector<ScriptNetData>(); }
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(uint16_t p_id) const { return StringName(); }
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const { return Vector<MultiplayerAPI::RPCConfig>(); }
PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
~PlaceHolderScriptInstance();
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index e8735e335c..96c96c1efb 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -122,8 +122,8 @@ void UndoRedo::add_do_method(Object *p_object, const StringName &p_method, VARIA
ERR_FAIL_COND((current_action + 1) >= actions.size());
Operation do_op;
do_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- do_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
do_op.type = Operation::TYPE_METHOD;
@@ -148,8 +148,8 @@ void UndoRedo::add_undo_method(Object *p_object, const StringName &p_method, VAR
Operation undo_op;
undo_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- undo_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
undo_op.type = Operation::TYPE_METHOD;
@@ -167,8 +167,8 @@ void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, c
ERR_FAIL_COND((current_action + 1) >= actions.size());
Operation do_op;
do_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- do_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
do_op.type = Operation::TYPE_PROPERTY;
@@ -189,8 +189,8 @@ void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property,
Operation undo_op;
undo_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- undo_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
undo_op.type = Operation::TYPE_PROPERTY;
@@ -205,8 +205,8 @@ void UndoRedo::add_do_reference(Object *p_object) {
ERR_FAIL_COND((current_action + 1) >= actions.size());
Operation do_op;
do_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- do_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
do_op.type = Operation::TYPE_REFERENCE;
@@ -225,8 +225,8 @@ void UndoRedo::add_undo_reference(Object *p_object) {
Operation undo_op;
undo_op.object = p_object->get_instance_id();
- if (Object::cast_to<Reference>(p_object)) {
- undo_op.ref = Ref<Reference>(Object::cast_to<Reference>(p_object));
+ if (Object::cast_to<RefCounted>(p_object)) {
+ undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
}
undo_op.type = Operation::TYPE_REFERENCE;
diff --git a/core/object/undo_redo.h b/core/object/undo_redo.h
index a08ca7792f..8f009830e3 100644
--- a/core/object/undo_redo.h
+++ b/core/object/undo_redo.h
@@ -32,7 +32,7 @@
#define UNDO_REDO_H
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class UndoRedo : public Object {
GDCLASS(UndoRedo, Object);
@@ -61,7 +61,7 @@ private:
};
Type type;
- Ref<Reference> ref;
+ Ref<RefCounted> ref;
ObjectID object;
StringName name;
Variant args[VARIANT_ARG_MAX];
diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp
index 4b2cafd8fe..4c5f0b5220 100644
--- a/core/os/keyboard.cpp
+++ b/core/os/keyboard.cpp
@@ -60,7 +60,7 @@ static const _KeyCodeText _keycodes[] = {
{KEY_PAGEUP ,"PageUp"},
{KEY_PAGEDOWN ,"PageDown"},
{KEY_SHIFT ,"Shift"},
- {KEY_CONTROL ,"Control"},
+ {KEY_CTRL ,"Ctrl"},
#ifdef OSX_ENABLED
{KEY_META ,"Command"},
#else
@@ -314,7 +314,7 @@ bool keycode_has_unicode(uint32_t p_keycode) {
case KEY_PAGEUP:
case KEY_PAGEDOWN:
case KEY_SHIFT:
- case KEY_CONTROL:
+ case KEY_CTRL:
case KEY_META:
case KEY_ALT:
case KEY_CAPSLOCK:
@@ -401,7 +401,7 @@ String keycode_get_string(uint32_t p_code) {
codestr += "+";
}
if (p_code & KEY_MASK_CTRL) {
- codestr += find_keycode_name(KEY_CONTROL);
+ codestr += find_keycode_name(KEY_CTRL);
codestr += "+";
}
if (p_code & KEY_MASK_META) {
diff --git a/core/os/keyboard.h b/core/os/keyboard.h
index 3ef70e786f..33f9213c4e 100644
--- a/core/os/keyboard.h
+++ b/core/os/keyboard.h
@@ -45,7 +45,7 @@ enum {
SPKEY = (1 << 24)
};
-enum KeyList {
+enum Key {
/* CURSOR/FUNCTION/BROWSER/MULTIMEDIA/MISC KEYS */
KEY_ESCAPE = SPKEY | 0x01,
KEY_TAB = SPKEY | 0x02,
@@ -68,7 +68,7 @@ enum KeyList {
KEY_PAGEUP = SPKEY | 0x13,
KEY_PAGEDOWN = SPKEY | 0x14,
KEY_SHIFT = SPKEY | 0x15,
- KEY_CONTROL = SPKEY | 0x16,
+ KEY_CTRL = SPKEY | 0x16,
KEY_META = SPKEY | 0x17,
KEY_ALT = SPKEY | 0x18,
KEY_CAPSLOCK = SPKEY | 0x19,
diff --git a/core/os/main_loop.h b/core/os/main_loop.h
index 25a09fe98f..34e944709b 100644
--- a/core/os/main_loop.h
+++ b/core/os/main_loop.h
@@ -32,7 +32,7 @@
#define MAIN_LOOP_H
#include "core/input/input_event.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
class MainLoop : public Object {
diff --git a/core/os/memory.cpp b/core/os/memory.cpp
index 5910cb0e7b..a756c1d5dd 100644
--- a/core/os/memory.cpp
+++ b/core/os/memory.cpp
@@ -31,7 +31,6 @@
#include "memory.h"
#include "core/error/error_macros.h"
-#include "core/os/copymem.h"
#include "core/templates/safe_refcount.h"
#include <stdio.h>
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 182bab4058..e2eecae58e 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -32,8 +32,8 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/os/midi_driver.h"
#include "core/version_generated.gen.h"
#include "servers/audio_server.h"
@@ -106,10 +106,18 @@ void OS::add_logger(Logger *p_logger) {
}
void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type) {
+ if (!_stderr_enabled) {
+ return;
+ }
+
_logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
}
void OS::print(const char *p_format, ...) {
+ if (!_stdout_enabled) {
+ return;
+ }
+
va_list argp;
va_start(argp, p_format);
@@ -119,6 +127,10 @@ void OS::print(const char *p_format, ...) {
}
void OS::printerr(const char *p_format, ...) {
+ if (!_stderr_enabled) {
+ return;
+ }
+
va_list argp;
va_start(argp, p_format);
@@ -163,6 +175,22 @@ bool OS::is_stdout_debug_enabled() const {
return _debug_stdout;
}
+bool OS::is_stdout_enabled() const {
+ return _stdout_enabled;
+}
+
+bool OS::is_stderr_enabled() const {
+ return _stderr_enabled;
+}
+
+void OS::set_stdout_enabled(bool p_enabled) {
+ _stdout_enabled = p_enabled;
+}
+
+void OS::set_stderr_enabled(bool p_enabled) {
+ _stderr_enabled = p_enabled;
+}
+
void OS::dump_memory_to_file(const char *p_file) {
//Memory::dump_static_mem_to_file(p_file);
}
@@ -282,6 +310,11 @@ String OS::get_user_data_dir() const {
return ".";
}
+// Android OS path to app's external data storage
+String OS::get_external_data_dir() const {
+ return get_user_data_dir();
+};
+
// Absolute path to res://
String OS::get_resource_dir() const {
return ProjectSettings::get_singleton()->get_resource_path();
diff --git a/core/os/os.h b/core/os/os.h
index e41d788e12..5bf9dc9288 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -60,6 +60,8 @@ class OS {
bool _allow_layered = false;
bool _use_vsync;
bool _vsync_via_compositor;
+ bool _stdout_enabled = true;
+ bool _stderr_enabled = true;
char *last_error;
@@ -219,6 +221,11 @@ public:
bool is_stdout_verbose() const;
bool is_stdout_debug_enabled() const;
+ bool is_stdout_enabled() const;
+ bool is_stderr_enabled() const;
+ void set_stdout_enabled(bool p_enabled);
+ void set_stderr_enabled(bool p_enabled);
+
virtual void disable_crash_handler() {}
virtual bool is_disable_crash_handler() const { return false; }
virtual void initialize_debugging() {}
@@ -245,6 +252,7 @@ public:
virtual String get_bundle_resource_dir() const;
virtual String get_user_data_dir() const;
+ virtual String get_external_data_dir() const;
virtual String get_resource_dir() const;
enum SystemDir {
diff --git a/core/os/pool_allocator.cpp b/core/os/pool_allocator.cpp
index 9be3a62e2f..74e9c24e04 100644
--- a/core/os/pool_allocator.cpp
+++ b/core/os/pool_allocator.cpp
@@ -31,7 +31,6 @@
#include "pool_allocator.h"
#include "core/error/error_macros.h"
-#include "core/os/copymem.h"
#include "core/os/memory.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
@@ -42,7 +41,7 @@
do { \
void *_dst = &((unsigned char *)pool)[m_to_pos]; \
void *_src = &((unsigned char *)pool)[(m_entry).pos]; \
- movemem(_dst, _src, aligned((m_entry).len)); \
+ memmove(_dst, _src, aligned((m_entry).len)); \
(m_entry).pos = m_to_pos; \
} while (0);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index b58abc81d1..d68fc2a2c7 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -68,7 +68,7 @@
#include "core/object/class_db.h"
#include "core/object/undo_redo.h"
#include "core/os/main_loop.h"
-#include "core/string/compressed_translation.h"
+#include "core/string/optimized_translation.h"
#include "core/string/translation.h"
static Ref<ResourceFormatSaverBinary> resource_saver_binary;
@@ -131,7 +131,7 @@ void register_core_types() {
ClassDB::register_virtual_class<Script>();
- ClassDB::register_class<Reference>();
+ ClassDB::register_class<RefCounted>();
ClassDB::register_class<WeakRef>();
ClassDB::register_class<Resource>();
ClassDB::register_class<Image>();
@@ -156,7 +156,7 @@ void register_core_types() {
ClassDB::register_virtual_class<StreamPeer>();
ClassDB::register_class<StreamPeerBuffer>();
ClassDB::register_class<StreamPeerTCP>();
- ClassDB::register_class<TCP_Server>();
+ ClassDB::register_class<TCPServer>();
ClassDB::register_class<PacketPeerUDP>();
ClassDB::register_class<UDPServer>();
ClassDB::register_custom_instance_class<PacketPeerDTLS>();
@@ -183,7 +183,7 @@ void register_core_types() {
ClassDB::register_class<MultiplayerAPI>();
ClassDB::register_class<MainLoop>();
ClassDB::register_class<Translation>();
- ClassDB::register_class<PHashTranslation>();
+ ClassDB::register_class<OptimizedTranslation>();
ClassDB::register_class<UndoRedo>();
ClassDB::register_class<HTTPClient>();
ClassDB::register_class<TriangleMesh>();
diff --git a/core/string/node_path.h b/core/string/node_path.h
index 26e15636d9..a277ab26fa 100644
--- a/core/string/node_path.h
+++ b/core/string/node_path.h
@@ -66,8 +66,6 @@ public:
void prepend_period();
- NodePath get_parent() const;
-
_FORCE_INLINE_ uint32_t hash() const {
if (!data) {
return 0;
diff --git a/core/string/compressed_translation.cpp b/core/string/optimized_translation.cpp
index 15abf63f7e..268562d971 100644
--- a/core/string/compressed_translation.cpp
+++ b/core/string/optimized_translation.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* compressed_translation.cpp */
+/* optimized_translation.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "compressed_translation.h"
+#include "optimized_translation.h"
#include "core/templates/pair.h"
@@ -36,16 +36,17 @@ extern "C" {
#include "thirdparty/misc/smaz.h"
}
-struct _PHashTranslationCmp {
+struct CompressedString {
int orig_len;
CharString compressed;
int offset;
};
-void PHashTranslation::generate(const Ref<Translation> &p_from) {
+void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
// This method compresses a Translation instance.
// Right now, it doesn't handle context or plurals, so Translation subclasses using plurals or context (i.e TranslationPO) shouldn't be compressed.
#ifdef TOOLS_ENABLED
+ ERR_FAIL_COND(p_from.is_null());
List<StringName> keys;
p_from->get_message_list(&keys);
@@ -54,7 +55,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
Vector<Vector<Pair<int, CharString>>> buckets;
Vector<Map<uint32_t, int>> table;
Vector<uint32_t> hfunc_table;
- Vector<_PHashTranslationCmp> compressed;
+ Vector<CompressedString> compressed;
table.resize(size);
hfunc_table.resize(size);
@@ -76,7 +77,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
//compress string
CharString src_s = p_from->get_message(E->get()).operator String().utf8();
- _PHashTranslationCmp ps;
+ CompressedString ps;
ps.orig_len = src_s.size();
ps.offset = total_compression_size;
@@ -182,7 +183,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
#endif
}
-bool PHashTranslation::_set(const StringName &p_name, const Variant &p_value) {
+bool OptimizedTranslation::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name.operator String();
if (name == "hash_table") {
hash_table = p_value;
@@ -199,7 +200,7 @@ bool PHashTranslation::_set(const StringName &p_name, const Variant &p_value) {
return true;
}
-bool PHashTranslation::_get(const StringName &p_name, Variant &r_ret) const {
+bool OptimizedTranslation::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name.operator String();
if (name == "hash_table") {
r_ret = hash_table;
@@ -214,8 +215,8 @@ bool PHashTranslation::_get(const StringName &p_name, Variant &r_ret) const {
return true;
}
-StringName PHashTranslation::get_message(const StringName &p_src_text, const StringName &p_context) const {
- // p_context passed in is ignore. The use of context is not yet supported in PHashTranslation.
+StringName OptimizedTranslation::get_message(const StringName &p_src_text, const StringName &p_context) const {
+ // p_context passed in is ignore. The use of context is not yet supported in OptimizedTranslation.
int htsize = hash_table.size();
@@ -271,18 +272,18 @@ StringName PHashTranslation::get_message(const StringName &p_src_text, const Str
}
}
-StringName PHashTranslation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const {
- // The use of plurals translation is not yet supported in PHashTranslation.
+StringName OptimizedTranslation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const {
+ // The use of plurals translation is not yet supported in OptimizedTranslation.
return get_message(p_src_text, p_context);
}
-void PHashTranslation::_get_property_list(List<PropertyInfo> *p_list) const {
+void OptimizedTranslation::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "hash_table"));
p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "bucket_table"));
p_list->push_back(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "strings"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "load_from", PROPERTY_HINT_RESOURCE_TYPE, "Translation", PROPERTY_USAGE_EDITOR));
}
-void PHashTranslation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("generate", "from"), &PHashTranslation::generate);
+void OptimizedTranslation::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("generate", "from"), &OptimizedTranslation::generate);
}
diff --git a/core/string/compressed_translation.h b/core/string/optimized_translation.h
index 0abb770178..bccf932383 100644
--- a/core/string/compressed_translation.h
+++ b/core/string/optimized_translation.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* compressed_translation.h */
+/* optimized_translation.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef COMPRESSED_TRANSLATION_H
-#define COMPRESSED_TRANSLATION_H
+#ifndef OPTIMIZED_TRANSLATION_H
+#define OPTIMIZED_TRANSLATION_H
#include "core/string/translation.h"
-class PHashTranslation : public Translation {
- GDCLASS(PHashTranslation, Translation);
+class OptimizedTranslation : public Translation {
+ GDCLASS(OptimizedTranslation, Translation);
//this translation uses a sort of modified perfect hash algorithm
//it requires hashing strings twice and then does a binary search,
@@ -83,7 +83,7 @@ public:
virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const override;
void generate(const Ref<Translation> &p_from);
- PHashTranslation() {}
+ OptimizedTranslation() {}
};
-#endif // COMPRESSED_TRANSLATION_H
+#endif // OPTIMIZED_TRANSLATION_H
diff --git a/core/string/translation.cpp b/core/string/translation.cpp
index 9cee218735..153f0190fd 100644
--- a/core/string/translation.cpp
+++ b/core/string/translation.cpp
@@ -835,7 +835,7 @@ Vector<String> Translation::_get_message_list() const {
void Translation::_set_messages(const Dictionary &p_messages) {
List<Variant> keys;
p_messages.get_key_list(&keys);
- for (auto E = keys.front(); E; E = E->next()) {
+ for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
translation_map[E->get()] = p_messages[E->get()];
}
}
@@ -853,7 +853,7 @@ void Translation::set_locale(const String &p_locale) {
locale = univ_locale;
}
- if (OS::get_singleton()->get_main_loop()) {
+ if (OS::get_singleton()->get_main_loop() && TranslationServer::get_singleton()->get_loaded_locales().has(this)) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
}
diff --git a/core/string/translation_po.cpp b/core/string/translation_po.cpp
index 42ba30fbe5..d6b84cabc9 100644
--- a/core/string/translation_po.cpp
+++ b/core/string/translation_po.cpp
@@ -30,7 +30,7 @@
#include "translation_po.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#ifdef DEBUG_TRANSLATION_PO
void TranslationPO::print_translation_map() {
@@ -47,14 +47,14 @@ void TranslationPO::print_translation_map() {
List<StringName> context_l;
translation_map.get_key_list(&context_l);
- for (auto E = context_l.front(); E; E = E->next()) {
+ for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
StringName ctx = E->get();
file->store_line(" ===== Context: " + String::utf8(String(ctx).utf8()) + " ===== ");
const HashMap<StringName, Vector<StringName>> &inner_map = translation_map[ctx];
List<StringName> id_l;
inner_map.get_key_list(&id_l);
- for (auto E2 = id_l.front(); E2; E2 = E2->next()) {
+ for (List<StringName>::Element *E2 = id_l.front(); E2; E2 = E2->next()) {
StringName id = E2->get();
file->store_line("msgid: " + String::utf8(String(id).utf8()));
for (int i = 0; i < inner_map[id].size(); i++) {
@@ -74,7 +74,7 @@ Dictionary TranslationPO::_get_messages() const {
List<StringName> context_l;
translation_map.get_key_list(&context_l);
- for (auto E = context_l.front(); E; E = E->next()) {
+ for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
StringName ctx = E->get();
const HashMap<StringName, Vector<StringName>> &id_str_map = translation_map[ctx];
@@ -82,7 +82,7 @@ Dictionary TranslationPO::_get_messages() const {
List<StringName> id_l;
id_str_map.get_key_list(&id_l);
// Save list of id and strs associated with a context in a temporary dictionary.
- for (auto E2 = id_l.front(); E2; E2 = E2->next()) {
+ for (List<StringName>::Element *E2 = id_l.front(); E2; E2 = E2->next()) {
StringName id = E2->get();
d2[id] = id_str_map[id];
}
@@ -98,14 +98,14 @@ void TranslationPO::_set_messages(const Dictionary &p_messages) {
List<Variant> context_l;
p_messages.get_key_list(&context_l);
- for (auto E = context_l.front(); E; E = E->next()) {
+ for (List<Variant>::Element *E = context_l.front(); E; E = E->next()) {
StringName ctx = E->get();
const Dictionary &id_str_map = p_messages[ctx];
HashMap<StringName, Vector<StringName>> temp_map;
List<Variant> id_l;
id_str_map.get_key_list(&id_l);
- for (auto E2 = id_l.front(); E2; E2 = E2->next()) {
+ for (List<Variant>::Element *E2 = id_l.front(); E2; E2 = E2->next()) {
StringName id = E2->get();
temp_map[id] = id_str_map[id];
}
@@ -121,7 +121,7 @@ Vector<String> TranslationPO::_get_message_list() const {
get_message_list(&msgs);
Vector<String> v;
- for (auto E = msgs.front(); E; E = E->next()) {
+ for (List<StringName>::Element *E = msgs.front(); E; E = E->next()) {
v.push_back(E->get());
}
@@ -275,13 +275,13 @@ void TranslationPO::erase_message(const StringName &p_src_text, const StringName
}
void TranslationPO::get_message_list(List<StringName> *r_messages) const {
- // PHashTranslation uses this function to get the list of msgid.
+ // OptimizedTranslation uses this function to get the list of msgid.
// Return all the keys of translation_map under "" context.
List<StringName> context_l;
translation_map.get_key_list(&context_l);
- for (auto E = context_l.front(); E; E = E->next()) {
+ for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
if (String(E->get()) != "") {
continue;
}
@@ -289,7 +289,7 @@ void TranslationPO::get_message_list(List<StringName> *r_messages) const {
List<StringName> msgid_l;
translation_map[E->get()].get_key_list(&msgid_l);
- for (auto E2 = msgid_l.front(); E2; E2 = E2->next()) {
+ for (List<StringName>::Element *E2 = msgid_l.front(); E2; E2 = E2->next()) {
r_messages->push_back(E2->get());
}
}
@@ -300,7 +300,7 @@ int TranslationPO::get_message_count() const {
translation_map.get_key_list(&context_l);
int count = 0;
- for (auto E = context_l.front(); E; E = E->next()) {
+ for (List<StringName>::Element *E = context_l.front(); E; E = E->next()) {
count += translation_map[E->get()].size();
}
return count;
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 28228e4a83..ec5ec3dd79 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -54,7 +54,7 @@
#define snprintf _snprintf_s
#endif
-#define MAX_DIGITS 6
+#define MAX_DECIMALS 32
#define UPPERCASE(m_c) (((m_c) >= 'a' && (m_c) <= 'z') ? ((m_c) - ('a' - 'A')) : (m_c))
#define LOWERCASE(m_c) (((m_c) >= 'A' && (m_c) <= 'Z') ? ((m_c) + ('a' - 'A')) : (m_c))
#define IS_DIGIT(m_d) ((m_d) >= '0' && (m_d) <= '9')
@@ -240,6 +240,71 @@ String String::word_wrap(int p_chars_per_line) const {
return ret;
}
+Error String::parse_url(String &r_scheme, String &r_host, int &r_port, String &r_path) const {
+ // Splits the URL into scheme, host, port, path. Strip credentials when present.
+ String base = *this;
+ r_scheme = "";
+ r_host = "";
+ r_port = 0;
+ r_path = "";
+ int pos = base.find("://");
+ // Scheme
+ if (pos != -1) {
+ r_scheme = base.substr(0, pos + 3).to_lower();
+ base = base.substr(pos + 3, base.length() - pos - 3);
+ }
+ pos = base.find("/");
+ // Path
+ if (pos != -1) {
+ r_path = base.substr(pos, base.length() - pos);
+ base = base.substr(0, pos);
+ }
+ // Host
+ pos = base.find("@");
+ if (pos != -1) {
+ // Strip credentials
+ base = base.substr(pos + 1, base.length() - pos - 1);
+ }
+ if (base.begins_with("[")) {
+ // Literal IPv6
+ pos = base.rfind("]");
+ if (pos == -1) {
+ return ERR_INVALID_PARAMETER;
+ }
+ r_host = base.substr(1, pos - 1);
+ base = base.substr(pos + 1, base.length() - pos - 1);
+ } else {
+ // Anything else
+ if (base.get_slice_count(":") > 1) {
+ return ERR_INVALID_PARAMETER;
+ }
+ pos = base.rfind(":");
+ if (pos == -1) {
+ r_host = base;
+ base = "";
+ } else {
+ r_host = base.substr(0, pos);
+ base = base.substr(pos, base.length() - pos);
+ }
+ }
+ if (r_host.is_empty()) {
+ return ERR_INVALID_PARAMETER;
+ }
+ r_host = r_host.to_lower();
+ // Port
+ if (base.begins_with(":")) {
+ base = base.substr(1, base.length() - 1);
+ if (!base.is_valid_integer()) {
+ return ERR_INVALID_PARAMETER;
+ }
+ r_port = base.to_int();
+ if (r_port < 1 || r_port > 65535) {
+ return ERR_INVALID_PARAMETER;
+ }
+ }
+ return OK;
+}
+
void String::copy_from(const char *p_cstr) {
// copy Latin-1 encoded c-string directly
if (!p_cstr) {
@@ -874,7 +939,7 @@ const char32_t *String::get_data() const {
}
void String::erase(int p_pos, int p_chars) {
- *this = left(p_pos) + substr(p_pos + p_chars, length() - ((p_pos + p_chars)));
+ *this = left(MAX(p_pos, 0)) + substr(p_pos + p_chars, length() - ((p_pos + p_chars)));
}
String String::capitalize() const {
@@ -1138,7 +1203,7 @@ Vector<String> String::rsplit(const String &p_splitter, bool p_allow_empty, int
remaining_len = left_edge;
}
- ret.invert();
+ ret.reverse();
return ret;
}
@@ -1314,8 +1379,11 @@ String String::num(double p_num, int p_decimals) {
}
#ifndef NO_USE_STDLIB
- if (p_decimals > 16) {
- p_decimals = 16;
+ if (p_decimals < 0) {
+ p_decimals = 14 - (int)floor(log10(p_num));
+ }
+ if (p_decimals > MAX_DECIMALS) {
+ p_decimals = MAX_DECIMALS;
}
char fmt[7];
@@ -1326,7 +1394,6 @@ String String::num(double p_num, int p_decimals) {
fmt[1] = 'l';
fmt[2] = 'f';
fmt[3] = 0;
-
} else if (p_decimals < 10) {
fmt[2] = '0' + p_decimals;
fmt[3] = 'l';
@@ -1393,8 +1460,9 @@ String String::num(double p_num, int p_decimals) {
double dec = p_num - (double)((int)p_num);
int digit = 0;
- if (p_decimals > MAX_DIGITS)
- p_decimals = MAX_DIGITS;
+ if (p_decimals > MAX_DECIMALS) {
+ p_decimals = MAX_DECIMALS;
+ }
int dec_int = 0;
int dec_max = 0;
@@ -1406,16 +1474,18 @@ String String::num(double p_num, int p_decimals) {
digit++;
if (p_decimals == -1) {
- if (digit == MAX_DIGITS) //no point in going to infinite
+ if (digit == MAX_DECIMALS) { //no point in going to infinite
break;
+ }
if (dec - (double)((int)dec) < 1e-6) {
break;
}
}
- if (digit == p_decimals)
+ if (digit == p_decimals) {
break;
+ }
}
dec *= 10;
int last = (int)dec % 10;
@@ -1551,7 +1621,15 @@ String String::num_real(double p_num) {
double dec = p_num - (double)((int)p_num);
int digit = 0;
- int decimals = MAX_DIGITS;
+
+#if REAL_T_IS_DOUBLE
+ int decimals = 14 - (int)floor(log10(p_num));
+#else
+ int decimals = 6 - (int)floor(log10(p_num));
+#endif
+ if (decimals > MAX_DECIMALS) {
+ decimals = MAX_DECIMALS;
+ }
int dec_int = 0;
int dec_max = 0;
@@ -3317,14 +3395,14 @@ String String::format(const Variant &values, String placeholder) const {
if (value_arr.size() == 2) {
Variant v_key = value_arr[0];
String key = v_key;
- if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
+ if (key.left(1) == "\"" && key.right(1) == "\"") {
key = key.substr(1, key.length() - 2);
}
Variant v_val = value_arr[1];
String val = v_val;
- if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
+ if (val.left(1) == "\"" && val.right(1) == "\"") {
val = val.substr(1, val.length() - 2);
}
@@ -3336,7 +3414,7 @@ String String::format(const Variant &values, String placeholder) const {
Variant v_val = values_arr[i];
String val = v_val;
- if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
+ if (val.left(1) == "\"" && val.right(1) == "\"") {
val = val.substr(1, val.length() - 2);
}
@@ -3356,11 +3434,11 @@ String String::format(const Variant &values, String placeholder) const {
String key = E->get();
String val = d[E->get()];
- if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
+ if (key.left(1) == "\"" && key.right(1) == "\"") {
key = key.substr(1, key.length() - 2);
}
- if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
+ if (val.left(1) == "\"" && val.right(1) == "\"") {
val = val.substr(1, val.length() - 2);
}
@@ -3464,6 +3542,10 @@ String String::repeat(int p_count) const {
}
String String::left(int p_pos) const {
+ if (p_pos < 0) {
+ p_pos = length() + p_pos;
+ }
+
if (p_pos <= 0) {
return "";
}
@@ -3476,15 +3558,19 @@ String String::left(int p_pos) const {
}
String String::right(int p_pos) const {
- if (p_pos >= length()) {
- return "";
+ if (p_pos < 0) {
+ p_pos = length() + p_pos;
}
if (p_pos <= 0) {
+ return "";
+ }
+
+ if (p_pos >= length()) {
return *this;
}
- return substr(p_pos, (length() - p_pos));
+ return substr(length() - p_pos);
}
char32_t String::unicode_at(int p_idx) const {
@@ -3713,7 +3799,7 @@ String String::humanize_size(uint64_t p_size) {
return String::num(p_size / divisor).pad_decimals(digits) + " " + prefixes[prefix_idx];
}
-bool String::is_abs_path() const {
+bool String::is_absolute_path() const {
if (length() > 1) {
return (operator[](0) == '/' || operator[](0) == '\\' || find(":/") != -1 || find(":\\") != -1);
} else if ((length()) == 1) {
@@ -3772,9 +3858,9 @@ String String::uri_encode() const {
} else {
char h_Val[3];
#if defined(__GNUC__) || defined(_MSC_VER)
- snprintf(h_Val, 3, "%hhX", ord);
+ snprintf(h_Val, 3, "%02hhX", ord);
#else
- sprintf(h_Val, "%hhX", ord);
+ sprintf(h_Val, "%02hhX", ord);
#endif
res += "%";
res += h_Val;
@@ -3784,27 +3870,28 @@ String String::uri_encode() const {
}
String String::uri_decode() const {
- String res;
- for (int i = 0; i < length(); ++i) {
- if (unicode_at(i) == '%' && i + 2 < length()) {
- char32_t ord1 = unicode_at(i + 1);
+ CharString src = utf8();
+ CharString res;
+ for (int i = 0; i < src.length(); ++i) {
+ if (src[i] == '%' && i + 2 < src.length()) {
+ char ord1 = src[i + 1];
if ((ord1 >= '0' && ord1 <= '9') || (ord1 >= 'A' && ord1 <= 'Z')) {
- char32_t ord2 = unicode_at(i + 2);
+ char ord2 = src[i + 2];
if ((ord2 >= '0' && ord2 <= '9') || (ord2 >= 'A' && ord2 <= 'Z')) {
char bytes[3] = { (char)ord1, (char)ord2, 0 };
res += (char)strtol(bytes, nullptr, 16);
i += 2;
}
} else {
- res += unicode_at(i);
+ res += src[i];
}
- } else if (unicode_at(i) == '+') {
+ } else if (src[i] == '+') {
res += ' ';
} else {
- res += unicode_at(i);
+ res += src[i];
}
}
- return String::utf8(res.ascii());
+ return String::utf8(res);
}
String String::c_unescape() const {
@@ -4322,7 +4409,7 @@ bool String::is_resource_file() const {
}
bool String::is_rel_path() const {
- return !is_abs_path();
+ return !is_absolute_path();
}
String String::get_base_dir() const {
@@ -4765,7 +4852,7 @@ Vector<uint8_t> String::to_ascii_buffer() const {
size_t len = charstr.length();
retval.resize(len);
uint8_t *w = retval.ptrw();
- copymem(w, charstr.ptr(), len);
+ memcpy(w, charstr.ptr(), len);
return retval;
}
@@ -4781,7 +4868,7 @@ Vector<uint8_t> String::to_utf8_buffer() const {
size_t len = charstr.length();
retval.resize(len);
uint8_t *w = retval.ptrw();
- copymem(w, charstr.ptr(), len);
+ memcpy(w, charstr.ptr(), len);
return retval;
}
@@ -4797,7 +4884,7 @@ Vector<uint8_t> String::to_utf16_buffer() const {
size_t len = charstr.length() * sizeof(char16_t);
retval.resize(len);
uint8_t *w = retval.ptrw();
- copymem(w, (const void *)charstr.ptr(), len);
+ memcpy(w, (const void *)charstr.ptr(), len);
return retval;
}
@@ -4812,7 +4899,7 @@ Vector<uint8_t> String::to_utf32_buffer() const {
size_t len = s->length() * sizeof(char32_t);
retval.resize(len);
uint8_t *w = retval.ptrw();
- copymem(w, (const void *)s->ptr(), len);
+ memcpy(w, (const void *)s->ptr(), len);
return retval;
}
diff --git a/core/string/ustring.h b/core/string/ustring.h
index 1e362d7683..f05865165d 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -397,7 +397,7 @@ public:
_FORCE_INLINE_ bool is_empty() const { return length() == 0; }
// path functions
- bool is_abs_path() const;
+ bool is_absolute_path() const;
bool is_rel_path() const;
bool is_resource_file() const;
String path_to(const String &p_path) const;
@@ -416,6 +416,7 @@ public:
String c_unescape() const;
String json_escape() const;
String word_wrap(int p_chars_per_line) const;
+ Error parse_url(String &r_scheme, String &r_host, int &r_port, String &r_path) const;
String property_name_encode() const;
diff --git a/core/templates/command_queue_mt.cpp b/core/templates/command_queue_mt.cpp
index 238bf3975c..04a8095f0b 100644
--- a/core/templates/command_queue_mt.cpp
+++ b/core/templates/command_queue_mt.cpp
@@ -70,35 +70,7 @@ CommandQueueMT::SyncSemaphore *CommandQueueMT::_alloc_sync_sem() {
return &sync_sems[idx];
}
-bool CommandQueueMT::dealloc_one() {
-tryagain:
- if (dealloc_ptr == (write_ptr_and_epoch >> 1)) {
- // The queue is empty
- return false;
- }
-
- uint32_t size = *(uint32_t *)&command_mem[dealloc_ptr];
-
- if (size == 0) {
- // End of command buffer wrap down
- dealloc_ptr = 0;
- goto tryagain;
- }
-
- if (size & 1) {
- // Still used, nothing can be deallocated
- return false;
- }
-
- dealloc_ptr += (size >> 1) + 8;
- return true;
-}
-
CommandQueueMT::CommandQueueMT(bool p_sync) {
- command_mem_size = GLOBAL_DEF_RST("memory/limits/command_queue/multithreading_queue_size_kb", DEFAULT_COMMAND_MEM_SIZE_KB);
- ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/command_queue/multithreading_queue_size_kb", PropertyInfo(Variant::INT, "memory/limits/command_queue/multithreading_queue_size_kb", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"));
- command_mem_size *= 1024;
- command_mem = (uint8_t *)memalloc(command_mem_size);
if (p_sync) {
sync = memnew(Semaphore);
}
@@ -108,5 +80,4 @@ CommandQueueMT::~CommandQueueMT() {
if (sync) {
memdelete(sync);
}
- memfree(command_mem);
}
diff --git a/core/templates/command_queue_mt.h b/core/templates/command_queue_mt.h
index 0012cea72d..acc46da0d5 100644
--- a/core/templates/command_queue_mt.h
+++ b/core/templates/command_queue_mt.h
@@ -34,6 +34,8 @@
#include "core/os/memory.h"
#include "core/os/mutex.h"
#include "core/os/semaphore.h"
+#include "core/string/print_string.h"
+#include "core/templates/local_vector.h"
#include "core/templates/simple_type.h"
#include "core/typedefs.h"
@@ -334,11 +336,7 @@ class CommandQueueMT {
SYNC_SEMAPHORES = 8
};
- uint8_t *command_mem = nullptr;
- uint32_t read_ptr_and_epoch = 0;
- uint32_t write_ptr_and_epoch = 0;
- uint32_t dealloc_ptr = 0;
- uint32_t command_mem_size = 0;
+ LocalVector<uint8_t> command_mem;
SyncSemaphore sync_sems[SYNC_SEMAPHORES];
Mutex mutex;
Semaphore *sync = nullptr;
@@ -346,138 +344,47 @@ class CommandQueueMT {
template <class T>
T *allocate() {
// alloc size is size+T+safeguard
- uint32_t alloc_size = ((sizeof(T) + 8 - 1) & ~(8 - 1)) + 8;
-
- // Assert that the buffer is big enough to hold at least two messages.
- ERR_FAIL_COND_V(alloc_size * 2 + sizeof(uint32_t) > command_mem_size, nullptr);
-
- tryagain:
- uint32_t write_ptr = write_ptr_and_epoch >> 1;
-
- if (write_ptr < dealloc_ptr) {
- // behind dealloc_ptr, check that there is room
- if ((dealloc_ptr - write_ptr) <= alloc_size) {
- // There is no more room, try to deallocate something
- if (dealloc_one()) {
- goto tryagain;
- }
- return nullptr;
- }
- } else {
- // ahead of dealloc_ptr, check that there is room
-
- if ((command_mem_size - write_ptr) < alloc_size + sizeof(uint32_t)) {
- // no room at the end, wrap down;
-
- if (dealloc_ptr == 0) { // don't want write_ptr to become dealloc_ptr
-
- // There is no more room, try to deallocate something
- if (dealloc_one()) {
- goto tryagain;
- }
- return nullptr;
- }
-
- // if this happens, it's a bug
- ERR_FAIL_COND_V((command_mem_size - write_ptr) < 8, nullptr);
- // zero means, wrap to beginning
-
- uint32_t *p = (uint32_t *)&command_mem[write_ptr];
- *p = 1;
- write_ptr_and_epoch = 0 | (1 & ~write_ptr_and_epoch); // Invert epoch.
- // See if we can get the thread to run and clear up some more space while we wait.
- // This is required if alloc_size * 2 + 4 > COMMAND_MEM_SIZE
- if (sync) {
- sync->post();
- }
- goto tryagain;
- }
- }
- // Allocate the size and the 'in use' bit.
- // First bit used to mark if command is still in use (1)
- // or if it has been destroyed and can be deallocated (0).
- uint32_t size = (sizeof(T) + 8 - 1) & ~(8 - 1);
- uint32_t *p = (uint32_t *)&command_mem[write_ptr];
- *p = (size << 1) | 1;
- write_ptr += 8;
- // allocate the command
- T *cmd = memnew_placement(&command_mem[write_ptr], T);
- write_ptr += size;
- write_ptr_and_epoch = (write_ptr << 1) | (write_ptr_and_epoch & 1);
+ uint32_t alloc_size = ((sizeof(T) + 8 - 1) & ~(8 - 1));
+ uint64_t size = command_mem.size();
+ command_mem.resize(size + alloc_size + 8);
+ *(uint64_t *)&command_mem[size] = alloc_size;
+ T *cmd = memnew_placement(&command_mem[size + 8], T);
return cmd;
}
template <class T>
T *allocate_and_lock() {
lock();
- T *ret;
-
- while ((ret = allocate<T>()) == nullptr) {
- unlock();
- // sleep a little until fetch happened and some room is made
- wait_for_flush();
- lock();
- }
-
+ T *ret = allocate<T>();
return ret;
}
- bool flush_one(bool p_lock = true) {
- if (p_lock) {
- lock();
- }
- tryagain:
-
- // tried to read an empty queue
- if (read_ptr_and_epoch == write_ptr_and_epoch) {
- if (p_lock) {
- unlock();
- }
- return false;
- }
-
- uint32_t read_ptr = read_ptr_and_epoch >> 1;
- uint32_t size_ptr = read_ptr;
- uint32_t size = *(uint32_t *)&command_mem[read_ptr] >> 1;
-
- if (size == 0) {
- *(uint32_t *)&command_mem[read_ptr] = 0; // clear in-use bit.
- //end of ringbuffer, wrap
- read_ptr_and_epoch = 0 | (1 & ~read_ptr_and_epoch); // Invert epoch.
- goto tryagain;
- }
-
- read_ptr += 8;
+ void _flush() {
+ lock();
- CommandBase *cmd = reinterpret_cast<CommandBase *>(&command_mem[read_ptr]);
+ uint64_t read_ptr = 0;
+ uint64_t limit = command_mem.size();
- read_ptr += size;
+ while (read_ptr < limit) {
+ uint64_t size = *(uint64_t *)&command_mem[read_ptr];
+ read_ptr += 8;
+ CommandBase *cmd = reinterpret_cast<CommandBase *>(&command_mem[read_ptr]);
- read_ptr_and_epoch = (read_ptr << 1) | (read_ptr_and_epoch & 1);
+ cmd->call(); //execute the function
+ cmd->post(); //release in case it needs sync/ret
+ cmd->~CommandBase(); //should be done, so erase the command
- if (p_lock) {
- unlock();
- }
- cmd->call();
- if (p_lock) {
- lock();
+ read_ptr += size;
}
- cmd->post();
- cmd->~CommandBase();
- *(uint32_t *)&command_mem[size_ptr] &= ~1;
-
- if (p_lock) {
- unlock();
- }
- return true;
+ command_mem.clear();
+ unlock();
}
void lock();
void unlock();
void wait_for_flush();
SyncSemaphore *_alloc_sync_sem();
- bool dealloc_one();
public:
/* NORMAL PUSH COMMANDS */
@@ -492,23 +399,19 @@ public:
DECL_PUSH_AND_SYNC(0)
SPACE_SEP_LIST(DECL_PUSH_AND_SYNC, 15)
- void wait_and_flush_one() {
- ERR_FAIL_COND(!sync);
- sync->wait();
- flush_one();
- }
-
_FORCE_INLINE_ void flush_if_pending() {
- if (unlikely(read_ptr_and_epoch != write_ptr_and_epoch)) {
- flush_all();
+ if (unlikely(command_mem.size() > 0)) {
+ _flush();
}
}
void flush_all() {
- //ERR_FAIL_COND(sync);
- lock();
- while (flush_one(false)) {
- }
- unlock();
+ _flush();
+ }
+
+ void wait_and_flush() {
+ ERR_FAIL_COND(!sync);
+ sync->wait();
+ _flush();
}
CommandQueueMT(bool p_sync);
diff --git a/core/templates/hash_map.h b/core/templates/hash_map.h
index dc378aed69..1257b54449 100644
--- a/core/templates/hash_map.h
+++ b/core/templates/hash_map.h
@@ -291,7 +291,7 @@ public:
}
/**
- * Same as get, except it can return nullptr when item was not found.
+ * Same as get, except it can return nullptr when item was not found.
* This is mainly used for speed purposes.
*/
@@ -324,7 +324,7 @@ public:
}
/**
- * Same as get, except it can return nullptr when item was not found.
+ * Same as get, except it can return nullptr when item was not found.
* This version is custom, will take a hash and a custom key (that should support operator==()
*/
@@ -443,7 +443,7 @@ public:
/**
* Get the next key to p_key, and the first key if p_key is null.
- * Returns a pointer to the next key if found, nullptr otherwise.
+ * Returns a pointer to the next key if found, nullptr otherwise.
* Adding/Removing elements while iterating will, of course, have unexpected results, don't do it.
*
* Example:
diff --git a/core/templates/list.h b/core/templates/list.h
index eaf1dbb4a0..010e35eed8 100644
--- a/core/templates/list.h
+++ b/core/templates/list.h
@@ -492,7 +492,7 @@ public:
_data->last = p_I;
}
- void invert() {
+ void reverse() {
int s = size() / 2;
Element *F = front();
Element *B = back();
diff --git a/core/templates/local_vector.h b/core/templates/local_vector.h
index ffd17b7ee9..5f22e08eb8 100644
--- a/core/templates/local_vector.h
+++ b/core/templates/local_vector.h
@@ -32,7 +32,6 @@
#define LOCAL_VECTOR_H
#include "core/error/error_macros.h"
-#include "core/os/copymem.h"
#include "core/os/memory.h"
#include "core/templates/sort_array.h"
#include "core/templates/vector.h"
@@ -216,7 +215,7 @@ public:
Vector<T> ret;
ret.resize(size());
T *w = ret.ptrw();
- copymem(w, data, sizeof(T) * count);
+ memcpy(w, data, sizeof(T) * count);
return ret;
}
@@ -224,7 +223,7 @@ public:
Vector<uint8_t> ret;
ret.resize(count * sizeof(T));
uint8_t *w = ret.ptrw();
- copymem(w, data, sizeof(T) * count);
+ memcpy(w, data, sizeof(T) * count);
return ret;
}
diff --git a/core/templates/map.h b/core/templates/map.h
index 51a237472d..7dfee13d2c 100644
--- a/core/templates/map.h
+++ b/core/templates/map.h
@@ -32,7 +32,7 @@
#define MAP_H
#include "core/error/error_macros.h"
-#include "core/templates/set.h"
+#include "core/os/memory.h"
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
diff --git a/core/templates/oa_hash_map.h b/core/templates/oa_hash_map.h
index 1d4176eb10..025cc30db4 100644
--- a/core/templates/oa_hash_map.h
+++ b/core/templates/oa_hash_map.h
@@ -32,7 +32,6 @@
#define OA_HASH_MAP_H
#include "core/math/math_funcs.h"
-#include "core/os/copymem.h"
#include "core/os/memory.h"
#include "core/templates/hashfuncs.h"
@@ -232,7 +231,7 @@ public:
/**
* returns true if the value was found, false otherwise.
*
- * if r_data is not nullptr then the value will be written to the object
+ * if r_data is not nullptr then the value will be written to the object
* it points to.
*/
bool lookup(const TKey &p_key, TValue &r_data) const {
@@ -250,7 +249,7 @@ public:
/**
* returns true if the value was found, false otherwise.
*
- * if r_data is not nullptr then the value will be written to the object
+ * if r_data is not nullptr then the value will be written to the object
* it points to.
*/
TValue *lookup_ptr(const TKey &p_key) const {
diff --git a/core/templates/paged_allocator.h b/core/templates/paged_allocator.h
index 7002034710..481289309f 100644
--- a/core/templates/paged_allocator.h
+++ b/core/templates/paged_allocator.h
@@ -35,6 +35,8 @@
#include "core/os/spin_lock.h"
#include "core/typedefs.h"
+#include <type_traits>
+
template <class T, bool thread_safe = false>
class PagedAllocator {
T **page_pool = nullptr;
@@ -89,8 +91,10 @@ public:
allocs_available++;
}
- void reset() {
- ERR_FAIL_COND(allocs_available < pages_allocated * page_size);
+ void reset(bool p_allow_unfreed = false) {
+ if (!p_allow_unfreed || !std::is_trivially_destructible<T>::value) {
+ ERR_FAIL_COND(allocs_available < pages_allocated * page_size);
+ }
if (pages_allocated) {
for (uint32_t i = 0; i < pages_allocated; i++) {
memfree(page_pool[i]);
diff --git a/core/os/copymem.h b/core/templates/pooled_list.h
index 6fd559356c..b4a6d2d1dd 100644
--- a/core/os/copymem.h
+++ b/core/templates/pooled_list.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* copymem.h */
+/* pooled_list.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,23 +28,68 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef COPYMEM_H
-#define COPYMEM_H
+#pragma once
-#include "core/typedefs.h"
+// Simple template to provide a pool with O(1) allocate and free.
+// The freelist could alternatively be a linked list placed within the unused elements
+// to use less memory, however a separate freelist is probably more cache friendly.
-#ifdef PLATFORM_COPYMEM
+// NOTE : Take great care when using this with non POD types. The construction and destruction
+// is done in the LocalVector, NOT as part of the pool. So requesting a new item does not guarantee
+// a constructor is run, and free does not guarantee a destructor.
+// You should generally handle clearing
+// an item explicitly after a request, as it may contain 'leftovers'.
+// This is by design for fastest use in the BVH. If you want a more general pool
+// that does call constructors / destructors on request / free, this should probably be
+// a separate template.
-#include "platform_copymem.h" // included from platform/<current_platform>/platform_copymem.h"
+#include "core/templates/local_vector.h"
-#else
+template <class T, bool force_trivial = false>
+class PooledList {
+ LocalVector<T, uint32_t, force_trivial> list;
+ LocalVector<uint32_t, uint32_t, true> freelist;
-#include <string.h>
+ // not all list members are necessarily used
+ int _used_size;
-#define copymem(to, from, count) memcpy(to, from, count)
-#define zeromem(to, count) memset(to, 0, count)
-#define movemem(to, from, count) memmove(to, from, count)
+public:
+ PooledList() {
+ _used_size = 0;
+ }
-#endif
+ int estimate_memory_use() const {
+ return (list.size() * sizeof(T)) + (freelist.size() * sizeof(uint32_t));
+ }
-#endif // COPYMEM_H
+ const T &operator[](uint32_t p_index) const {
+ return list[p_index];
+ }
+ T &operator[](uint32_t p_index) {
+ return list[p_index];
+ }
+
+ int size() const { return _used_size; }
+
+ T *request(uint32_t &r_id) {
+ _used_size++;
+
+ if (freelist.size()) {
+ // pop from freelist
+ int new_size = freelist.size() - 1;
+ r_id = freelist[new_size];
+ freelist.resize(new_size);
+ return &list[r_id];
+ }
+
+ r_id = list.size();
+ list.resize(r_id + 1);
+ return &list[r_id];
+ }
+ void free(const uint32_t &p_id) {
+ // should not be on free list already
+ CRASH_COND(p_id >= list.size());
+ freelist.push_back(p_id);
+ _used_size--;
+ }
+};
diff --git a/core/templates/safe_refcount.h b/core/templates/safe_refcount.h
index 91a34ecd54..e9e5695f80 100644
--- a/core/templates/safe_refcount.h
+++ b/core/templates/safe_refcount.h
@@ -36,6 +36,7 @@
#if !defined(NO_THREADS)
#include <atomic>
+#include <type_traits>
// Design goals for these classes:
// - No automatic conversions or arithmetic operators,
diff --git a/core/templates/thread_work_pool.h b/core/templates/thread_work_pool.h
index 19ab1dda3a..9f7a692cc5 100644
--- a/core/templates/thread_work_pool.h
+++ b/core/templates/thread_work_pool.h
@@ -83,7 +83,7 @@ public:
ERR_FAIL_COND(!threads); //never initialized
ERR_FAIL_COND(current_work != nullptr);
- index.store(0);
+ index.store(0, std::memory_order_release);
Work<C, M, U> *w = memnew((Work<C, M, U>));
w->instance = p_instance;
@@ -104,8 +104,15 @@ public:
return current_work != nullptr;
}
+ bool is_done_dispatching() const {
+ ERR_FAIL_COND_V(current_work == nullptr, false);
+ return index.load(std::memory_order_acquire) >= current_work->max_elements;
+ }
+
uint32_t get_work_index() const {
- return index;
+ ERR_FAIL_COND_V(current_work == nullptr, 0);
+ uint32_t idx = index.load(std::memory_order_acquire);
+ return MIN(idx, current_work->max_elements);
}
void end_work() {
diff --git a/core/templates/vector.h b/core/templates/vector.h
index 6a8902707c..dae8874a87 100644
--- a/core/templates/vector.h
+++ b/core/templates/vector.h
@@ -38,7 +38,6 @@
*/
#include "core/error/error_macros.h"
-#include "core/os/copymem.h"
#include "core/os/memory.h"
#include "core/templates/cowdata.h"
#include "core/templates/sort_array.h"
@@ -66,6 +65,7 @@ private:
public:
bool push_back(T p_elem);
_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } //alias
+ void fill(T p_elem);
void remove(int p_index) { _cowdata.remove(p_index); }
void erase(const T &p_val) {
@@ -74,7 +74,7 @@ public:
remove(idx);
}
}
- void invert();
+ void reverse();
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
@@ -134,7 +134,7 @@ public:
Vector<uint8_t> to_byte_array() const {
Vector<uint8_t> ret;
ret.resize(size() * sizeof(T));
- copymem(ret.ptrw(), ptr(), sizeof(T) * size());
+ memcpy(ret.ptrw(), ptr(), sizeof(T) * size());
return ret;
}
@@ -194,7 +194,7 @@ public:
};
template <class T>
-void Vector<T>::invert() {
+void Vector<T>::reverse() {
for (int i = 0; i < size() / 2; i++) {
T *p = ptrw();
SWAP(p[i], p[size() - i - 1]);
@@ -223,4 +223,12 @@ bool Vector<T>::push_back(T p_elem) {
return false;
}
+template <class T>
+void Vector<T>::fill(T p_elem) {
+ T *p = ptrw();
+ for (int i = 0; i < size(); i++) {
+ p[i] = p_elem;
+ }
+}
+
#endif // VECTOR_H
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 347c6cd82e..09cf785390 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -139,7 +139,7 @@ uint32_t Array::hash() const {
return h;
}
-void Array::_assign(const Array &p_array) {
+bool Array::_assign(const Array &p_array) {
if (_p->typed.type != Variant::OBJECT && _p->typed.type == p_array._p->typed.type) {
//same type or untyped, just reference, should be fine
_ref(p_array);
@@ -150,7 +150,7 @@ void Array::_assign(const Array &p_array) {
//for objects, it needs full validation, either can be converted or fail
for (int i = 0; i < p_array._p->array.size(); i++) {
if (!_p->typed.validate(p_array._p->array[i], "assign")) {
- return;
+ return false;
}
}
_p->array = p_array._p->array; //then just copy, which is cheap anyway
@@ -168,10 +168,10 @@ void Array::_assign(const Array &p_array) {
Callable::CallError ce;
Variant::construct(_p->typed.type, new_array.write[i], (const Variant **)&ptr, 1, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- ERR_FAIL_MSG("Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'.");
+ ERR_FAIL_V_MSG(false, "Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'.");
}
} else {
- ERR_FAIL_MSG("Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'.");
+ ERR_FAIL_V_MSG(false, "Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'.");
}
}
@@ -180,12 +180,13 @@ void Array::_assign(const Array &p_array) {
} else if (_p->typed.can_reference(p_array._p->typed)) { //same type or compatible
_ref(p_array);
} else {
- ERR_FAIL_MSG("Assignment of arrays of incompatible types.");
+ ERR_FAIL_V_MSG(false, "Assignment of arrays of incompatible types.");
}
+ return true;
}
void Array::operator=(const Array &p_array) {
- _assign(p_array);
+ _ref(p_array);
}
void Array::push_back(const Variant &p_value) {
@@ -207,6 +208,11 @@ void Array::insert(int p_pos, const Variant &p_value) {
_p->array.insert(p_pos, p_value);
}
+void Array::fill(const Variant &p_value) {
+ ERR_FAIL_COND(!_p->typed.validate(p_value, "fill"));
+ _p->array.fill(p_value);
+}
+
void Array::erase(const Variant &p_value) {
ERR_FAIL_COND(!_p->typed.validate(p_value, "erase"));
_p->array.erase(p_value);
@@ -355,6 +361,79 @@ Array Array::slice(int p_begin, int p_end, int p_step, bool p_deep) const { // l
return new_arr;
}
+Array Array::filter(const Callable &p_callable) const {
+ Array new_arr;
+ new_arr.resize(size());
+ int accepted_count = 0;
+
+ const Variant *argptrs[1];
+ for (int i = 0; i < size(); i++) {
+ argptrs[0] = &get(i);
+
+ Variant result;
+ Callable::CallError ce;
+ p_callable.call(argptrs, 1, result, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ ERR_FAIL_V_MSG(Array(), "Error calling method from 'filter': " + Variant::get_callable_error_text(p_callable, argptrs, 1, ce));
+ }
+
+ if (result.operator bool()) {
+ new_arr[accepted_count] = get(i);
+ accepted_count++;
+ }
+ }
+
+ new_arr.resize(accepted_count);
+
+ return new_arr;
+}
+
+Array Array::map(const Callable &p_callable) const {
+ Array new_arr;
+ new_arr.resize(size());
+
+ const Variant *argptrs[1];
+ for (int i = 0; i < size(); i++) {
+ argptrs[0] = &get(i);
+
+ Variant result;
+ Callable::CallError ce;
+ p_callable.call(argptrs, 1, result, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ ERR_FAIL_V_MSG(Array(), "Error calling method from 'map': " + Variant::get_callable_error_text(p_callable, argptrs, 1, ce));
+ }
+
+ new_arr[i] = result;
+ }
+
+ return new_arr;
+}
+
+Variant Array::reduce(const Callable &p_callable, const Variant &p_accum) const {
+ int start = 0;
+ Variant ret = p_accum;
+ if (ret == Variant() && size() > 0) {
+ ret = front();
+ start = 1;
+ }
+
+ const Variant *argptrs[2];
+ for (int i = start; i < size(); i++) {
+ argptrs[0] = &ret;
+ argptrs[1] = &get(i);
+
+ Variant result;
+ Callable::CallError ce;
+ p_callable.call(argptrs, 2, result, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ ERR_FAIL_V_MSG(Variant(), "Error calling method from 'reduce': " + Variant::get_callable_error_text(p_callable, argptrs, 2, ce));
+ }
+ ret = result;
+ }
+
+ return ret;
+}
+
struct _ArrayVariantSort {
_FORCE_INLINE_ bool operator()(const Variant &p_l, const Variant &p_r) const {
bool valid = false;
@@ -445,8 +524,8 @@ int Array::bsearch_custom(const Variant &p_value, Callable p_callable, bool p_be
return bisect(_p->array, p_value, p_before, less);
}
-void Array::invert() {
- _p->array.invert();
+void Array::reverse() {
+ _p->array.reverse();
}
void Array::push_front(const Variant &p_value) {
@@ -528,6 +607,10 @@ Array::Array(const Array &p_from, uint32_t p_type, const StringName &p_class_nam
_assign(p_from);
}
+bool Array::typed_assign(const Array &p_other) {
+ return _assign(p_other);
+}
+
void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script) {
ERR_FAIL_COND_MSG(_p->array.size() > 0, "Type can only be set when array is empty.");
ERR_FAIL_COND_MSG(_p->refcount.get() > 1, "Type can only be set when array has no more than one user.");
@@ -542,6 +625,22 @@ void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Var
_p->typed.where = "TypedArray";
}
+bool Array::is_typed() const {
+ return _p->typed.type != Variant::NIL;
+}
+
+uint32_t Array::get_typed_builtin() const {
+ return _p->typed.type;
+}
+
+StringName Array::get_typed_class_name() const {
+ return _p->typed.class_name;
+}
+
+Variant Array::get_typed_script() const {
+ return _p->typed.script;
+}
+
Array::Array(const Array &p_from) {
_p = nullptr;
_ref(p_from);
diff --git a/core/variant/array.h b/core/variant/array.h
index d8f2402330..540dcb1f4e 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -48,7 +48,7 @@ class Array {
protected:
Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
- void _assign(const Array &p_array);
+ bool _assign(const Array &p_array);
public:
Variant &operator[](int p_idx);
@@ -74,6 +74,7 @@ public:
void insert(int p_pos, const Variant &p_value);
void remove(int p_pos);
+ void fill(const Variant &p_value);
Variant front() const;
Variant back() const;
@@ -83,7 +84,7 @@ public:
void shuffle();
int bsearch(const Variant &p_value, bool p_before = true);
int bsearch_custom(const Variant &p_value, Callable p_callable, bool p_before = true);
- void invert();
+ void reverse();
int find(const Variant &p_value, int p_from = 0) const;
int rfind(const Variant &p_value, int p_from = -1) const;
@@ -100,6 +101,9 @@ public:
Array duplicate(bool p_deep = false) const;
Array slice(int p_begin, int p_end, int p_step = 1, bool p_deep = false) const;
+ Array filter(const Callable &p_callable) const;
+ Array map(const Callable &p_callable) const;
+ Variant reduce(const Callable &p_callable, const Variant &p_accum) const;
bool operator<(const Array &p_array) const;
bool operator<=(const Array &p_array) const;
@@ -111,7 +115,12 @@ public:
const void *id() const;
+ bool typed_assign(const Array &p_other);
void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
+ bool is_typed() const;
+ uint32_t get_typed_builtin() const;
+ StringName get_typed_class_name() const;
+ Variant get_typed_script() const;
Array(const Array &p_from);
Array();
~Array();
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 8c0b7907e3..830e0a5cbd 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -122,6 +122,18 @@ struct VariantObjectClassChecker {
}
};
+template <typename T>
+class Ref;
+
+template <typename T>
+struct VariantObjectClassChecker<const Ref<T> &> {
+ static _FORCE_INLINE_ bool check(const Variant &p_variant) {
+ Object *obj = p_variant;
+ const Ref<T> node = p_variant;
+ return node.ptr() || !obj;
+ }
+};
+
template <>
struct VariantObjectClassChecker<Node *> {
static _FORCE_INLINE_ bool check(const Variant &p_variant) {
@@ -233,6 +245,11 @@ void call_with_ptr_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const,
PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
+template <class T, class... P, size_t... Is>
+void call_with_ptr_args_static_helper(T *p_instance, void (*p_method)(T *, P...), const void **p_args, IndexSequence<Is...>) {
+ p_method(p_instance, PtrToArg<P>::convert(p_args[Is])...);
+}
+
template <class T, class R, class... P, size_t... Is>
void call_with_ptr_args_static_retc_helper(T *p_instance, R (*p_method)(T *, P...), const void **p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode(p_method(p_instance, PtrToArg<P>::convert(p_args[Is])...), r_ret);
@@ -273,6 +290,11 @@ void call_with_validated_variant_args_static_retc_helper(T *p_instance, R (*p_me
VariantInternalAccessor<typename GetSimpleTypeT<R>::type_t>::set(r_ret, p_method(p_instance, (VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...));
}
+template <class T, class... P, size_t... Is>
+void call_with_validated_variant_args_static_helper(T *p_instance, void (*p_method)(T *, P...), const Variant **p_args, IndexSequence<Is...>) {
+ p_method(p_instance, (VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...);
+}
+
template <class R, class... P, size_t... Is>
void call_with_validated_variant_args_static_method_ret_helper(R (*p_method)(P...), const Variant **p_args, Variant *r_ret, IndexSequence<Is...>) {
VariantInternalAccessor<typename GetSimpleTypeT<R>::type_t>::set(r_ret, p_method((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...));
@@ -471,6 +493,11 @@ void call_with_ptr_args_retc(T *p_instance, R (T::*p_method)(P...) const, const
call_with_ptr_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
+template <class T, class... P>
+void call_with_ptr_args_static(T *p_instance, void (*p_method)(T *, P...), const void **p_args) {
+ call_with_ptr_args_static_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
+}
+
template <class T, class R, class... P>
void call_with_ptr_args_static_retc(T *p_instance, R (*p_method)(T *, P...), const void **p_args, void *r_ret) {
call_with_ptr_args_static_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
@@ -501,6 +528,11 @@ void call_with_validated_variant_args_retc(Variant *base, R (T::*p_method)(P...)
call_with_validated_variant_args_retc_helper<T, R, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
+template <class T, class... P>
+void call_with_validated_variant_args_static(Variant *base, void (*p_method)(T *, P...), const Variant **p_args) {
+ call_with_validated_variant_args_static_helper<T, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
+}
+
template <class T, class R, class... P>
void call_with_validated_variant_args_static_retc(Variant *base, R (*p_method)(T *, P...), const Variant **p_args, Variant *r_ret) {
call_with_validated_variant_args_static_retc_helper<T, R, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
@@ -758,6 +790,52 @@ void call_with_variant_args_retc_static_helper_dv(T *p_instance, R (*p_method)(T
call_with_variant_args_retc_static_helper(p_instance, p_method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
+template <class T, class... P, size_t... Is>
+void call_with_variant_args_static_helper(T *p_instance, void (*p_method)(T *, P...), const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ (p_method)(p_instance, VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ (p_method)(p_instance, VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+
+ (void)p_args;
+}
+
+template <class T, class... P>
+void call_with_variant_args_static_helper_dv(T *p_instance, void (*p_method)(T *, P...), const Variant **p_args, int p_argcount, const Vector<Variant> &default_values, Callable::CallError &r_error) {
+#ifdef DEBUG_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
+
+ int32_t dvs = default_values.size();
+#ifdef DEBUG_ENABLED
+ if (missing > dvs) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array
+ for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) {
+ if (i < p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (dvs - missing)];
+ }
+ }
+
+ call_with_variant_args_static_helper(p_instance, p_method, args, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
template <class R, class... P>
void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error, const Vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp
index a1d9c5ed2f..34b3e3ea35 100644
--- a/core/variant/callable.cpp
+++ b/core/variant/callable.cpp
@@ -33,7 +33,7 @@
#include "callable_bind.h"
#include "core/object/message_queue.h"
#include "core/object/object.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
void Callable::call_deferred(const Variant **p_arguments, int p_argcount) const {
@@ -50,10 +50,33 @@ void Callable::call(const Variant **p_arguments, int p_argcount, Variant &r_retu
custom->call(p_arguments, p_argcount, r_return_value, r_call_error);
} else {
Object *obj = ObjectDB::get_instance(ObjectID(object));
+#ifdef DEBUG_ENABLED
+ if (!obj) {
+ r_call_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_call_error.argument = 0;
+ r_call_error.expected = 0;
+ r_return_value = Variant();
+ return;
+ }
+#endif
r_return_value = obj->call(method, p_arguments, p_argcount, r_call_error);
}
}
+void Callable::rpc(int p_id, const Variant **p_arguments, int p_argcount, CallError &r_call_error) const {
+ if (is_null()) {
+ r_call_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_call_error.argument = 0;
+ r_call_error.expected = 0;
+ } else if (!is_custom()) {
+ r_call_error.error = CallError::CALL_ERROR_INVALID_METHOD;
+ r_call_error.argument = 0;
+ r_call_error.expected = 0;
+ } else {
+ custom->rpc(p_id, p_arguments, p_argcount, r_call_error);
+ }
+}
+
Callable Callable::bind(const Variant **p_arguments, int p_argcount) const {
Vector<Variant> args;
args.resize(p_argcount);
@@ -283,6 +306,12 @@ Callable::~Callable() {
}
}
+void CallableCustom::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const {
+ r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ r_call_error.argument = 0;
+ r_call_error.expected = 0;
+}
+
const Callable *CallableCustom::get_base_comparator() const {
return nullptr;
}
diff --git a/core/variant/callable.h b/core/variant/callable.h
index 090fd888e2..20d0804292 100644
--- a/core/variant/callable.h
+++ b/core/variant/callable.h
@@ -44,9 +44,9 @@ class CallableCustom;
// is required. It is designed for the standard case (object and method)
// but can be optimized or customized.
+// Enforce 16 bytes with `alignas` to avoid arch-specific alignment issues on x86 vs armv7.
class Callable {
- //needs to be max 16 bytes in 64 bits
- StringName method;
+ alignas(8) StringName method;
union {
uint64_t object = 0;
CallableCustom *custom;
@@ -70,6 +70,8 @@ public:
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, CallError &r_call_error) const;
void call_deferred(const Variant **p_arguments, int p_argcount) const;
+ void rpc(int p_id, const Variant **p_arguments, int p_argcount, CallError &r_call_error) const;
+
_FORCE_INLINE_ bool is_null() const {
return method == StringName() && object == 0;
}
@@ -124,6 +126,7 @@ public:
virtual CompareLessFunc get_compare_less_func() const = 0;
virtual ObjectID get_object() const = 0; //must always be able to provide an object
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const = 0;
+ virtual void rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const;
virtual const Callable *get_base_comparator() const;
CallableCustom();
@@ -135,8 +138,9 @@ public:
// be put inside a Variant, but it is not
// used by the engine itself.
+// Enforce 16 bytes with `alignas` to avoid arch-specific alignment issues on x86 vs armv7.
class Signal {
- StringName name;
+ alignas(8) StringName name;
ObjectID object;
public:
diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h
index c294592b63..d4ec5e570c 100644
--- a/core/variant/method_ptrcall.h
+++ b/core/variant/method_ptrcall.h
@@ -122,10 +122,10 @@ MAKE_PTRARG_BY_REFERENCE(Vector3);
MAKE_PTRARG_BY_REFERENCE(Vector3i);
MAKE_PTRARG(Transform2D);
MAKE_PTRARG_BY_REFERENCE(Plane);
-MAKE_PTRARG(Quat);
+MAKE_PTRARG(Quaternion);
MAKE_PTRARG_BY_REFERENCE(AABB);
MAKE_PTRARG_BY_REFERENCE(Basis);
-MAKE_PTRARG_BY_REFERENCE(Transform);
+MAKE_PTRARG_BY_REFERENCE(Transform3D);
MAKE_PTRARG_BY_REFERENCE(Color);
MAKE_PTRARG(StringName);
MAKE_PTRARG(NodePath);
@@ -364,7 +364,7 @@ MAKE_VECARR(Plane);
} \
}
-// Special case for IP_Address.
+// Special case for IPAddress.
#define MAKE_STRINGCONV_BY_REFERENCE(m_type) \
template <> \
@@ -387,7 +387,7 @@ MAKE_VECARR(Plane);
} \
}
-MAKE_STRINGCONV_BY_REFERENCE(IP_Address);
+MAKE_STRINGCONV_BY_REFERENCE(IPAddress);
template <>
struct PtrToArg<Vector<Face3>> {
diff --git a/core/variant/type_info.h b/core/variant/type_info.h
index f61ff29b8f..76cb065d10 100644
--- a/core/variant/type_info.h
+++ b/core/variant/type_info.h
@@ -146,10 +146,10 @@ MAKE_TYPE_INFO(Rect2i, Variant::RECT2I)
MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I)
MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPE_INFO(Plane, Variant::PLANE)
-MAKE_TYPE_INFO(Quat, Variant::QUAT)
+MAKE_TYPE_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPE_INFO(AABB, Variant::AABB)
MAKE_TYPE_INFO(Basis, Variant::BASIS)
-MAKE_TYPE_INFO(Transform, Variant::TRANSFORM)
+MAKE_TYPE_INFO(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPE_INFO(Color, Variant::COLOR)
MAKE_TYPE_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPE_INFO(NodePath, Variant::NODE_PATH)
@@ -168,7 +168,7 @@ MAKE_TYPE_INFO(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPE_INFO(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPE_INFO(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
-MAKE_TYPE_INFO(IP_Address, Variant::STRING)
+MAKE_TYPE_INFO(IPAddress, Variant::STRING)
//objectID
template <>
diff --git a/core/variant/typed_array.h b/core/variant/typed_array.h
index e0309aa3fe..900dcf7689 100644
--- a/core/variant/typed_array.h
+++ b/core/variant/typed_array.h
@@ -98,10 +98,10 @@ MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY(Plane, Variant::PLANE)
-MAKE_TYPED_ARRAY(Quat, Variant::QUAT)
+MAKE_TYPED_ARRAY(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY(AABB, Variant::AABB)
MAKE_TYPED_ARRAY(Basis, Variant::BASIS)
-MAKE_TYPED_ARRAY(Transform, Variant::TRANSFORM)
+MAKE_TYPED_ARRAY(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY(Color, Variant::COLOR)
MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH)
@@ -196,10 +196,10 @@ MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE)
-MAKE_TYPED_ARRAY_INFO(Quat, Variant::QUAT)
+MAKE_TYPED_ARRAY_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB)
MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS)
-MAKE_TYPED_ARRAY_INFO(Transform, Variant::TRANSFORM)
+MAKE_TYPED_ARRAY_INFO(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR)
MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH)
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index 015cee09a7..c3962ad873 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -91,16 +91,16 @@ String Variant::get_type_name(Variant::Type p_type) {
case AABB: {
return "AABB";
} break;
- case QUAT: {
- return "Quat";
+ case QUATERNION: {
+ return "Quaternion";
} break;
case BASIS: {
return "Basis";
} break;
- case TRANSFORM: {
- return "Transform";
+ case TRANSFORM3D: {
+ return "Transform3D";
} break;
@@ -275,7 +275,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
} break;
case TRANSFORM2D: {
static const Type valid[] = {
- TRANSFORM,
+ TRANSFORM3D,
NIL
};
@@ -300,7 +300,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
} break;
- case QUAT: {
+ case QUATERNION: {
static const Type valid[] = {
BASIS,
NIL
@@ -311,7 +311,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
} break;
case BASIS: {
static const Type valid[] = {
- QUAT,
+ QUATERNION,
VECTOR3,
NIL
};
@@ -319,10 +319,10 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
valid_types = valid;
} break;
- case TRANSFORM: {
+ case TRANSFORM3D: {
static const Type valid[] = {
TRANSFORM2D,
- QUAT,
+ QUATERNION,
BASIS,
NIL
};
@@ -582,7 +582,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
} break;
case TRANSFORM2D: {
static const Type valid[] = {
- TRANSFORM,
+ TRANSFORM3D,
NIL
};
@@ -607,7 +607,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
} break;
- case QUAT: {
+ case QUATERNION: {
static const Type valid[] = {
BASIS,
NIL
@@ -618,7 +618,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
} break;
case BASIS: {
static const Type valid[] = {
- QUAT,
+ QUATERNION,
VECTOR3,
NIL
};
@@ -626,10 +626,10 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
- case TRANSFORM: {
+ case TRANSFORM3D: {
static const Type valid[] = {
TRANSFORM2D,
- QUAT,
+ QUATERNION,
BASIS,
NIL
};
@@ -873,16 +873,16 @@ bool Variant::is_zero() const {
case AABB: {
return *_data._aabb == ::AABB();
} break;
- case QUAT: {
- return *reinterpret_cast<const Quat *>(_data._mem) == Quat();
+ case QUATERNION: {
+ return *reinterpret_cast<const Quaternion *>(_data._mem) == Quaternion();
} break;
case BASIS: {
return *_data._basis == Basis();
} break;
- case TRANSFORM: {
- return *_data._transform == Transform();
+ case TRANSFORM3D: {
+ return *_data._transform3d == Transform3D();
} break;
@@ -1092,16 +1092,16 @@ void Variant::reference(const Variant &p_variant) {
case AABB: {
_data._aabb = memnew(::AABB(*p_variant._data._aabb));
} break;
- case QUAT: {
- memnew_placement(_data._mem, Quat(*reinterpret_cast<const Quat *>(p_variant._data._mem)));
+ case QUATERNION: {
+ memnew_placement(_data._mem, Quaternion(*reinterpret_cast<const Quaternion *>(p_variant._data._mem)));
} break;
case BASIS: {
_data._basis = memnew(Basis(*p_variant._data._basis));
} break;
- case TRANSFORM: {
- _data._transform = memnew(Transform(*p_variant._data._transform));
+ case TRANSFORM3D: {
+ _data._transform3d = memnew(Transform3D(*p_variant._data._transform3d));
} break;
// misc types
@@ -1115,9 +1115,9 @@ void Variant::reference(const Variant &p_variant) {
case OBJECT: {
memnew_placement(_data._mem, ObjData);
- if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
- Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
- if (!reference->reference()) {
+ if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) {
+ RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj);
+ if (!ref_counted->reference()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
break;
@@ -1254,8 +1254,8 @@ void Variant::zero() {
case PLANE:
*reinterpret_cast<Plane *>(this->_data._mem) = Plane();
break;
- case QUAT:
- *reinterpret_cast<Quat *>(this->_data._mem) = Quat();
+ case QUATERNION:
+ *reinterpret_cast<Quaternion *>(this->_data._mem) = Quaternion();
break;
case COLOR:
*reinterpret_cast<Color *>(this->_data._mem) = Color();
@@ -1275,7 +1275,7 @@ void Variant::_clear_internal() {
// no point, they don't allocate memory
VECTOR3,
PLANE,
- QUAT,
+ QUATERNION,
COLOR,
VECTOR2,
RECT2
@@ -1289,8 +1289,8 @@ void Variant::_clear_internal() {
case BASIS: {
memdelete(_data._basis);
} break;
- case TRANSFORM: {
- memdelete(_data._transform);
+ case TRANSFORM3D: {
+ memdelete(_data._transform3d);
} break;
// misc types
@@ -1301,11 +1301,11 @@ void Variant::_clear_internal() {
reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
} break;
case OBJECT: {
- if (_get_obj().id.is_reference()) {
+ if (_get_obj().id.is_ref_counted()) {
//we are safe that there is a reference here
- Reference *reference = static_cast<Reference *>(_get_obj().obj);
- if (reference->unreference()) {
- memdelete(reference);
+ RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj);
+ if (ref_counted->unreference()) {
+ memdelete(ref_counted);
}
}
_get_obj().obj = nullptr;
@@ -1653,11 +1653,10 @@ String Variant::stringify(List<const void *> &stack) const {
return "(" + operator Vector3i() + ")";
case PLANE:
return operator Plane();
- //case QUAT:
case AABB:
return operator ::AABB();
- case QUAT:
- return "(" + operator Quat() + ")";
+ case QUATERNION:
+ return "(" + operator Quaternion() + ")";
case BASIS: {
Basis mat3 = operator Basis();
@@ -1682,8 +1681,8 @@ String Variant::stringify(List<const void *> &stack) const {
return mtx + ")";
} break;
- case TRANSFORM:
- return operator Transform();
+ case TRANSFORM3D:
+ return operator Transform3D();
case STRING_NAME:
return operator StringName();
case NODE_PATH:
@@ -1831,7 +1830,7 @@ String Variant::stringify(List<const void *> &stack) const {
} break;
case OBJECT: {
if (_get_obj().obj) {
- if (!_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (!_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
return "[Freed Object]";
}
@@ -1956,39 +1955,39 @@ Variant::operator ::AABB() const {
Variant::operator Basis() const {
if (type == BASIS) {
return *_data._basis;
- } else if (type == QUAT) {
- return *reinterpret_cast<const Quat *>(_data._mem);
+ } else if (type == QUATERNION) {
+ return *reinterpret_cast<const Quaternion *>(_data._mem);
} else if (type == VECTOR3) {
return Basis(*reinterpret_cast<const Vector3 *>(_data._mem));
- } else if (type == TRANSFORM) { // unexposed in Variant::can_convert?
- return _data._transform->basis;
+ } else if (type == TRANSFORM3D) { // unexposed in Variant::can_convert?
+ return _data._transform3d->basis;
} else {
return Basis();
}
}
-Variant::operator Quat() const {
- if (type == QUAT) {
- return *reinterpret_cast<const Quat *>(_data._mem);
+Variant::operator Quaternion() const {
+ if (type == QUATERNION) {
+ return *reinterpret_cast<const Quaternion *>(_data._mem);
} else if (type == BASIS) {
return *_data._basis;
- } else if (type == TRANSFORM) {
- return _data._transform->basis;
+ } else if (type == TRANSFORM3D) {
+ return _data._transform3d->basis;
} else {
- return Quat();
+ return Quaternion();
}
}
-Variant::operator Transform() const {
- if (type == TRANSFORM) {
- return *_data._transform;
+Variant::operator Transform3D() const {
+ if (type == TRANSFORM3D) {
+ return *_data._transform3d;
} else if (type == BASIS) {
- return Transform(*_data._basis, Vector3());
- } else if (type == QUAT) {
- return Transform(Basis(*reinterpret_cast<const Quat *>(_data._mem)), Vector3());
+ return Transform3D(*_data._basis, Vector3());
+ } else if (type == QUATERNION) {
+ return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3());
} else if (type == TRANSFORM2D) {
const Transform2D &t = *_data._transform2d;
- Transform m;
+ Transform3D m;
m.basis.elements[0][0] = t.elements[0][0];
m.basis.elements[1][0] = t.elements[0][1];
m.basis.elements[0][1] = t.elements[1][0];
@@ -1997,15 +1996,15 @@ Variant::operator Transform() const {
m.origin[1] = t.elements[2][1];
return m;
} else {
- return Transform();
+ return Transform3D();
}
}
Variant::operator Transform2D() const {
if (type == TRANSFORM2D) {
return *_data._transform2d;
- } else if (type == TRANSFORM) {
- const Transform &t = *_data._transform;
+ } else if (type == TRANSFORM3D) {
+ const Transform3D &t = *_data._transform3d;
Transform2D m;
m.elements[0][0] = t.basis.elements[0][0];
m.elements[0][1] = t.basis.elements[1][0];
@@ -2346,15 +2345,15 @@ Variant::operator Orientation() const {
return (Orientation) operator int();
}
-Variant::operator IP_Address() const {
+Variant::operator IPAddress() const {
if (type == PACKED_FLOAT32_ARRAY || type == PACKED_INT32_ARRAY || type == PACKED_FLOAT64_ARRAY || type == PACKED_INT64_ARRAY || type == PACKED_BYTE_ARRAY) {
Vector<int> addr = operator Vector<int>();
if (addr.size() == 4) {
- return IP_Address(addr.get(0), addr.get(1), addr.get(2), addr.get(3));
+ return IPAddress(addr.get(0), addr.get(1), addr.get(2), addr.get(3));
}
}
- return IP_Address(operator String());
+ return IPAddress(operator String());
}
Variant::Variant(bool p_bool) {
@@ -2495,14 +2494,14 @@ Variant::Variant(const Basis &p_matrix) {
_data._basis = memnew(Basis(p_matrix));
}
-Variant::Variant(const Quat &p_quat) {
- type = QUAT;
- memnew_placement(_data._mem, Quat(p_quat));
+Variant::Variant(const Quaternion &p_quaternion) {
+ type = QUATERNION;
+ memnew_placement(_data._mem, Quaternion(p_quaternion));
}
-Variant::Variant(const Transform &p_transform) {
- type = TRANSFORM;
- _data._transform = memnew(Transform(p_transform));
+Variant::Variant(const Transform3D &p_transform) {
+ type = TRANSFORM3D;
+ _data._transform3d = memnew(Transform3D(p_transform));
}
Variant::Variant(const Transform2D &p_transform) {
@@ -2531,9 +2530,9 @@ Variant::Variant(const Object *p_object) {
memnew_placement(_data._mem, ObjData);
if (p_object) {
- if (p_object->is_reference()) {
- Reference *reference = const_cast<Reference *>(static_cast<const Reference *>(p_object));
- if (!reference->init_ref()) {
+ if (p_object->is_ref_counted()) {
+ RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_object));
+ if (!ref_counted->init_ref()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
return;
@@ -2739,14 +2738,14 @@ void Variant::operator=(const Variant &p_variant) {
case AABB: {
*_data._aabb = *(p_variant._data._aabb);
} break;
- case QUAT: {
- *reinterpret_cast<Quat *>(_data._mem) = *reinterpret_cast<const Quat *>(p_variant._data._mem);
+ case QUATERNION: {
+ *reinterpret_cast<Quaternion *>(_data._mem) = *reinterpret_cast<const Quaternion *>(p_variant._data._mem);
} break;
case BASIS: {
*_data._basis = *(p_variant._data._basis);
} break;
- case TRANSFORM: {
- *_data._transform = *(p_variant._data._transform);
+ case TRANSFORM3D: {
+ *_data._transform3d = *(p_variant._data._transform3d);
} break;
// misc types
@@ -2757,17 +2756,17 @@ void Variant::operator=(const Variant &p_variant) {
*reinterpret_cast<::RID *>(_data._mem) = *reinterpret_cast<const ::RID *>(p_variant._data._mem);
} break;
case OBJECT: {
- if (_get_obj().id.is_reference()) {
+ if (_get_obj().id.is_ref_counted()) {
//we are safe that there is a reference here
- Reference *reference = static_cast<Reference *>(_get_obj().obj);
- if (reference->unreference()) {
- memdelete(reference);
+ RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj);
+ if (ref_counted->unreference()) {
+ memdelete(ref_counted);
}
}
- if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
- Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
- if (!reference->reference()) {
+ if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) {
+ RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj);
+ if (!ref_counted->reference()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
break;
@@ -2831,7 +2830,7 @@ void Variant::operator=(const Variant &p_variant) {
}
}
-Variant::Variant(const IP_Address &p_address) {
+Variant::Variant(const IPAddress &p_address) {
type = STRING;
memnew_placement(_data._mem, String(p_address));
}
@@ -2916,11 +2915,11 @@ uint32_t Variant::hash() const {
return hash;
} break;
- case QUAT: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->x);
- hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->z, hash);
- return hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->w, hash);
+ case QUATERNION: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->y, hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->z, hash);
+ return hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->w, hash);
} break;
case BASIS: {
@@ -2934,13 +2933,13 @@ uint32_t Variant::hash() const {
return hash;
} break;
- case TRANSFORM: {
+ case TRANSFORM3D: {
uint32_t hash = 5831;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._transform->basis.elements[i][j], hash);
+ hash = hash_djb2_one_float(_data._transform3d->basis.elements[i][j], hash);
}
- hash = hash_djb2_one_float(_data._transform->origin[i], hash);
+ hash = hash_djb2_one_float(_data._transform3d->origin[i], hash);
}
return hash;
@@ -3127,7 +3126,7 @@ uint32_t Variant::hash() const {
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
(hash_compare_scalar((p_lhs).z, (p_rhs).z))
-#define hash_compare_quat(p_lhs, p_rhs) \
+#define hash_compare_quaternion(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
(hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
@@ -3235,11 +3234,11 @@ bool Variant::hash_compare(const Variant &p_variant) const {
} break;
- case QUAT: {
- const Quat *l = reinterpret_cast<const Quat *>(_data._mem);
- const Quat *r = reinterpret_cast<const Quat *>(p_variant._data._mem);
+ case QUATERNION: {
+ const Quaternion *l = reinterpret_cast<const Quaternion *>(_data._mem);
+ const Quaternion *r = reinterpret_cast<const Quaternion *>(p_variant._data._mem);
- return hash_compare_quat(*l, *r);
+ return hash_compare_quaternion(*l, *r);
} break;
case BASIS: {
@@ -3255,9 +3254,9 @@ bool Variant::hash_compare(const Variant &p_variant) const {
return true;
} break;
- case TRANSFORM: {
- const Transform *l = _data._transform;
- const Transform *r = p_variant._data._transform;
+ case TRANSFORM3D: {
+ const Transform3D *l = _data._transform3d;
+ const Transform3D *r = p_variant._data._transform3d;
for (int i = 0; i < 3; i++) {
if (!(hash_compare_vector3(l->basis.elements[i], r->basis.elements[i]))) {
@@ -3324,7 +3323,7 @@ bool Variant::hash_compare(const Variant &p_variant) const {
}
bool Variant::is_ref() const {
- return type == OBJECT && _get_obj().id.is_reference();
+ return type == OBJECT && _get_obj().id.is_ref_counted();
}
Vector<Variant> varray() {
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 0acafc64fa..75316da63f 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -37,9 +37,9 @@
#include "core/math/color.h"
#include "core/math/face3.h"
#include "core/math/plane.h"
-#include "core/math/quat.h"
-#include "core/math/transform.h"
+#include "core/math/quaternion.h"
#include "core/math/transform_2d.h"
+#include "core/math/transform_3d.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
#include "core/object/object_id.h"
@@ -88,10 +88,10 @@ public:
VECTOR3I,
TRANSFORM2D,
PLANE,
- QUAT,
+ QUATERNION,
AABB,
BASIS,
- TRANSFORM,
+ TRANSFORM3D,
// misc types
COLOR,
@@ -200,7 +200,7 @@ private:
Transform2D *_transform2d;
::AABB *_aabb;
Basis *_basis;
- Transform *_transform;
+ Transform3D *_transform3d;
PackedArrayRefBase *packed_array;
void *_ptr; //generic pointer
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
@@ -225,7 +225,7 @@ private:
false, //VECTOR3I,
true, //TRANSFORM2D,
false, //PLANE,
- false, //QUAT,
+ false, //QUATERNION,
true, //AABB,
true, //BASIS,
true, //TRANSFORM,
@@ -320,10 +320,10 @@ public:
operator Vector3i() const;
operator Plane() const;
operator ::AABB() const;
- operator Quat() const;
+ operator Quaternion() const;
operator Basis() const;
- operator Transform() const;
operator Transform2D() const;
+ operator Transform3D() const;
operator Color() const;
operator NodePath() const;
@@ -359,7 +359,7 @@ public:
operator Side() const;
operator Orientation() const;
- operator IP_Address() const;
+ operator IPAddress() const;
Object *get_validated_object() const;
Object *get_validated_object_with_check(bool &r_previously_freed) const;
@@ -392,10 +392,10 @@ public:
Variant(const Vector3i &p_vector3i);
Variant(const Plane &p_plane);
Variant(const ::AABB &p_aabb);
- Variant(const Quat &p_quat);
+ Variant(const Quaternion &p_quat);
Variant(const Basis &p_matrix);
Variant(const Transform2D &p_transform);
- Variant(const Transform &p_transform);
+ Variant(const Transform3D &p_transform);
Variant(const Color &p_color);
Variant(const NodePath &p_node_path);
Variant(const ::RID &p_rid);
@@ -421,7 +421,7 @@ public:
Variant(const Vector<::RID> &p_array); // helper
Variant(const Vector<Vector2> &p_array); // helper
- Variant(const IP_Address &p_address);
+ Variant(const IPAddress &p_address);
// If this changes the table in variant_op must be updated
enum Operator {
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 8c1d8066d6..05ed35c760 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -34,6 +34,7 @@
#include "core/crypto/crypto_core.h"
#include "core/debugger/engine_debugger.h"
#include "core/io/compression.h"
+#include "core/io/marshalls.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/templates/local_vector.h"
@@ -73,6 +74,16 @@ static _FORCE_INLINE_ void vc_method_call(void (T::*method)(P...) const, Variant
}
template <class R, class T, class... P>
+static _FORCE_INLINE_ void vc_method_call_static(R (*method)(T *, P...), Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) {
+ call_with_variant_args_retc_static_helper_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, p_defvals, r_error);
+}
+
+template <class T, class... P>
+static _FORCE_INLINE_ void vc_method_call_static(void (*method)(T *, P...), Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) {
+ call_with_variant_args_static_helper_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, p_defvals, r_error);
+}
+
+template <class R, class T, class... P>
static _FORCE_INLINE_ void vc_validated_call(R (T::*method)(P...), Variant *base, const Variant **p_args, Variant *r_ret) {
call_with_validated_variant_args_ret(base, method, p_args, r_ret);
}
@@ -91,6 +102,16 @@ static _FORCE_INLINE_ void vc_validated_call(void (T::*method)(P...) const, Vari
call_with_validated_variant_argsc(base, method, p_args);
}
+template <class R, class T, class... P>
+static _FORCE_INLINE_ void vc_validated_call_static(R (*method)(T *, P...), Variant *base, const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_static_retc(base, method, p_args, r_ret);
+}
+
+template <class T, class... P>
+static _FORCE_INLINE_ void vc_validated_call_static(void (*method)(T *, P...), Variant *base, const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_static(base, method, p_args);
+}
+
template <class R, class... P>
static _FORCE_INLINE_ void vc_validated_static_call(R (*method)(P...), const Variant **p_args, Variant *r_ret) {
call_with_validated_variant_args_static_method_ret(method, p_args, r_ret);
@@ -122,31 +143,6 @@ static _FORCE_INLINE_ void vc_ptrcall(void (T::*method)(P...) const, void *p_bas
}
template <class R, class T, class... P>
-static _FORCE_INLINE_ void vc_change_return_type(R (T::*method)(P...), Variant *v) {
- VariantTypeAdjust<R>::adjust(v);
-}
-
-template <class R, class T, class... P>
-static _FORCE_INLINE_ void vc_change_return_type(R (T::*method)(P...) const, Variant *v) {
- VariantTypeAdjust<R>::adjust(v);
-}
-
-template <class T, class... P>
-static _FORCE_INLINE_ void vc_change_return_type(void (T::*method)(P...), Variant *v) {
- VariantInternal::clear(v);
-}
-
-template <class T, class... P>
-static _FORCE_INLINE_ void vc_change_return_type(void (T::*method)(P...) const, Variant *v) {
- VariantInternal::clear(v);
-}
-
-template <class R, class... P>
-static _FORCE_INLINE_ void vc_change_return_type(R (*method)(P...), Variant *v) {
- VariantTypeAdjust<R>::adjust(v);
-}
-
-template <class R, class T, class... P>
static _FORCE_INLINE_ int vc_get_argument_count(R (T::*method)(P...)) {
return sizeof...(P);
}
@@ -229,6 +225,11 @@ static _FORCE_INLINE_ Variant::Type vc_get_return_type(R (*method)(P...)) {
return GetTypeInfo<R>::VARIANT_TYPE;
}
+template <class... P>
+static _FORCE_INLINE_ Variant::Type vc_get_return_type(void (*method)(P...)) {
+ return Variant::NIL;
+}
+
template <class R, class T, class... P>
static _FORCE_INLINE_ bool vc_has_return_type(R (T::*method)(P...)) {
return true;
@@ -302,7 +303,6 @@ static _FORCE_INLINE_ Variant::Type vc_get_base_type(void (T::*method)(P...) con
vc_method_call(m_method_ptr, base, p_args, p_argcount, r_ret, p_defvals, r_error); \
} \
static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \
- vc_change_return_type(m_method_ptr, r_ret); \
vc_validated_call(m_method_ptr, base, p_args, r_ret); \
} \
static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \
@@ -353,7 +353,6 @@ static _FORCE_INLINE_ void vc_static_ptrcall(void (*method)(P...), const void **
vc_static_method_call(m_method_ptr, p_args, p_argcount, r_ret, p_defvals, r_error); \
} \
static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \
- vc_change_return_type(m_method_ptr, r_ret); \
vc_validated_static_call(m_method_ptr, p_args, r_ret); \
} \
static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \
@@ -393,45 +392,49 @@ static _FORCE_INLINE_ void vc_ptrcall(R (*method)(T *, P...), void *p_base, cons
call_with_ptr_args_static_retc<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret);
}
-#define FUNCTION_CLASS(m_class, m_method_name, m_method_ptr) \
- struct Method_##m_class##_##m_method_name { \
- static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \
- call_with_variant_args_retc_static_helper_dv(VariantGetInternalPtr<m_class>::get_ptr(base), m_method_ptr, p_args, p_argcount, r_ret, p_defvals, r_error); \
- } \
- static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \
- vc_change_return_type(m_method_ptr, r_ret); \
- call_with_validated_variant_args_static_retc(base, m_method_ptr, p_args, r_ret); \
- } \
- static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \
- vc_ptrcall(m_method_ptr, p_base, p_args, r_ret); \
- } \
- static int get_argument_count() { \
- return vc_get_argument_count(m_method_ptr); \
- } \
- static Variant::Type get_argument_type(int p_arg) { \
- return vc_get_argument_type(m_method_ptr, p_arg); \
- } \
- static Variant::Type get_return_type() { \
- return vc_get_return_type(m_method_ptr); \
- } \
- static bool has_return_type() { \
- return true; \
- } \
- static bool is_const() { \
- return true; \
- } \
- static bool is_static() { \
- return false; \
- } \
- static bool is_vararg() { \
- return false; \
- } \
- static Variant::Type get_base_type() { \
- return GetTypeInfo<m_class>::VARIANT_TYPE; \
- } \
- static StringName get_name() { \
- return #m_method_name; \
- } \
+template <class T, class... P>
+static _FORCE_INLINE_ void vc_ptrcall(void (*method)(T *, P...), void *p_base, const void **p_args, void *r_ret) {
+ call_with_ptr_args_static<T, P...>(reinterpret_cast<T *>(p_base), method, p_args);
+}
+
+#define FUNCTION_CLASS(m_class, m_method_name, m_method_ptr, m_const) \
+ struct Method_##m_class##_##m_method_name { \
+ static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \
+ vc_method_call_static(m_method_ptr, base, p_args, p_argcount, r_ret, p_defvals, r_error); \
+ } \
+ static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \
+ vc_validated_call_static(m_method_ptr, base, p_args, r_ret); \
+ } \
+ static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \
+ vc_ptrcall(m_method_ptr, p_base, p_args, r_ret); \
+ } \
+ static int get_argument_count() { \
+ return vc_get_argument_count(m_method_ptr); \
+ } \
+ static Variant::Type get_argument_type(int p_arg) { \
+ return vc_get_argument_type(m_method_ptr, p_arg); \
+ } \
+ static Variant::Type get_return_type() { \
+ return vc_get_return_type(m_method_ptr); \
+ } \
+ static bool has_return_type() { \
+ return vc_has_return_type_static(m_method_ptr); \
+ } \
+ static bool is_const() { \
+ return m_const; \
+ } \
+ static bool is_static() { \
+ return false; \
+ } \
+ static bool is_vararg() { \
+ return false; \
+ } \
+ static Variant::Type get_base_type() { \
+ return GetTypeInfo<m_class>::VARIANT_TYPE; \
+ } \
+ static StringName get_name() { \
+ return #m_method_name; \
+ } \
};
#define VARARG_CLASS(m_class, m_method_name, m_method_ptr, m_has_return, m_return_type) \
@@ -490,6 +493,58 @@ static _FORCE_INLINE_ void vc_ptrcall(R (*method)(T *, P...), void *p_base, cons
} \
};
+#define VARARG_CLASS1(m_class, m_method_name, m_method_ptr, m_arg_type) \
+ struct Method_##m_class##_##m_method_name { \
+ static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \
+ m_method_ptr(base, p_args, p_argcount, r_ret, r_error); \
+ } \
+ static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \
+ Callable::CallError ce; \
+ m_method_ptr(base, p_args, p_argcount, *r_ret, ce); \
+ } \
+ static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \
+ LocalVector<Variant> vars; \
+ vars.resize(p_argcount); \
+ LocalVector<const Variant *> vars_ptrs; \
+ vars_ptrs.resize(p_argcount); \
+ for (int i = 0; i < p_argcount; i++) { \
+ vars[i] = PtrToArg<Variant>::convert(p_args[i]); \
+ vars_ptrs[i] = &vars[i]; \
+ } \
+ Variant base = PtrToArg<m_class>::convert(p_base); \
+ Variant ret; \
+ Callable::CallError ce; \
+ m_method_ptr(&base, (const Variant **)&vars_ptrs[0], p_argcount, ret, ce); \
+ } \
+ static int get_argument_count() { \
+ return 1; \
+ } \
+ static Variant::Type get_argument_type(int p_arg) { \
+ return m_arg_type; \
+ } \
+ static Variant::Type get_return_type() { \
+ return Variant::NIL; \
+ } \
+ static bool has_return_type() { \
+ return false; \
+ } \
+ static bool is_const() { \
+ return true; \
+ } \
+ static bool is_static() { \
+ return false; \
+ } \
+ static bool is_vararg() { \
+ return true; \
+ } \
+ static Variant::Type get_base_type() { \
+ return GetTypeInfo<m_class>::VARIANT_TYPE; \
+ } \
+ static StringName get_name() { \
+ return #m_method_name; \
+ } \
+ };
+
struct _VariantCall {
static String func_PackedByteArray_get_string_from_ascii(PackedByteArray *p_instance) {
String s;
@@ -497,7 +552,7 @@ struct _VariantCall {
const uint8_t *r = p_instance->ptr();
CharString cs;
cs.resize(p_instance->size() + 1);
- copymem(cs.ptrw(), r, p_instance->size());
+ memcpy(cs.ptrw(), r, p_instance->size());
cs[p_instance->size()] = 0;
s = cs.get_data();
@@ -556,6 +611,9 @@ struct _VariantCall {
if (buffer_size <= 0) {
ERR_FAIL_V_MSG(decompressed, "Decompression buffer size must be greater than zero.");
}
+ if (p_instance->size() == 0) {
+ ERR_FAIL_V_MSG(decompressed, "Compressed buffer size must be greater than zero.");
+ }
decompressed.resize(buffer_size);
int result = Compression::decompress(decompressed.ptrw(), buffer_size, p_instance->ptr(), p_instance->size(), mode);
@@ -590,6 +648,195 @@ struct _VariantCall {
return s;
}
+ static int64_t func_PackedByteArray_decode_u8(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > int64_t(size) - 1, 0);
+ const uint8_t *r = p_instance->ptr();
+ return r[p_offset];
+ }
+ static int64_t func_PackedByteArray_decode_s8(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > int64_t(size) - 1, 0);
+ const uint8_t *r = p_instance->ptr();
+ return *((const int8_t *)&r[p_offset]);
+ }
+ static int64_t func_PackedByteArray_decode_u16(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 2), 0);
+ const uint8_t *r = p_instance->ptr();
+ return decode_uint16(&r[p_offset]);
+ }
+ static int64_t func_PackedByteArray_decode_s16(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 2), 0);
+ const uint8_t *r = p_instance->ptr();
+ return (int16_t)decode_uint16(&r[p_offset]);
+ }
+ static int64_t func_PackedByteArray_decode_u32(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 4), 0);
+ const uint8_t *r = p_instance->ptr();
+ return decode_uint32(&r[p_offset]);
+ }
+ static int64_t func_PackedByteArray_decode_s32(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 4), 0);
+ const uint8_t *r = p_instance->ptr();
+ return (int32_t)decode_uint32(&r[p_offset]);
+ }
+ static int64_t func_PackedByteArray_decode_u64(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 8), 0);
+ const uint8_t *r = p_instance->ptr();
+ return (int64_t)decode_uint64(&r[p_offset]);
+ }
+ static int64_t func_PackedByteArray_decode_s64(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 8), 0);
+ const uint8_t *r = p_instance->ptr();
+ return (int64_t)decode_uint64(&r[p_offset]);
+ }
+ static double func_PackedByteArray_decode_half(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 2), 0);
+ const uint8_t *r = p_instance->ptr();
+ return Math::half_to_float(decode_uint16(&r[p_offset]));
+ }
+ static double func_PackedByteArray_decode_float(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 4), 0);
+ const uint8_t *r = p_instance->ptr();
+ return decode_float(&r[p_offset]);
+ }
+
+ static double func_PackedByteArray_decode_double(PackedByteArray *p_instance, int64_t p_offset) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0 || p_offset > (int64_t(size) - 8), 0);
+ const uint8_t *r = p_instance->ptr();
+ return decode_double(&r[p_offset]);
+ }
+
+ static bool func_PackedByteArray_has_encoded_var(PackedByteArray *p_instance, int64_t p_offset, bool p_allow_objects) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0, false);
+ const uint8_t *r = p_instance->ptr();
+ Variant ret;
+ Error err = decode_variant(ret, r + p_offset, size - p_offset, nullptr, p_allow_objects);
+ return err == OK;
+ }
+
+ static Variant func_PackedByteArray_decode_var(PackedByteArray *p_instance, int64_t p_offset, bool p_allow_objects) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0, Variant());
+ const uint8_t *r = p_instance->ptr();
+ Variant ret;
+ Error err = decode_variant(ret, r + p_offset, size - p_offset, nullptr, p_allow_objects);
+ if (err != OK) {
+ ret = Variant();
+ }
+ return ret;
+ }
+
+ static int64_t func_PackedByteArray_decode_var_size(PackedByteArray *p_instance, int64_t p_offset, bool p_allow_objects) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0, 0);
+ const uint8_t *r = p_instance->ptr();
+ Variant ret;
+ int r_size;
+ Error err = decode_variant(ret, r + p_offset, size - p_offset, &r_size, p_allow_objects);
+ if (err == OK) {
+ return r_size;
+ }
+ return 0;
+ }
+
+ static void func_PackedByteArray_encode_u8(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 1);
+ uint8_t *w = p_instance->ptrw();
+ *((uint8_t *)&w[p_offset]) = p_value;
+ }
+ static void func_PackedByteArray_encode_s8(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 1);
+ uint8_t *w = p_instance->ptrw();
+ *((int8_t *)&w[p_offset]) = p_value;
+ }
+
+ static void func_PackedByteArray_encode_u16(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 2);
+ uint8_t *w = p_instance->ptrw();
+ encode_uint16((uint16_t)p_value, &w[p_offset]);
+ }
+ static void func_PackedByteArray_encode_s16(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 2);
+ uint8_t *w = p_instance->ptrw();
+ encode_uint16((int16_t)p_value, &w[p_offset]);
+ }
+
+ static void func_PackedByteArray_encode_u32(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 4);
+ uint8_t *w = p_instance->ptrw();
+ encode_uint32((uint32_t)p_value, &w[p_offset]);
+ }
+ static void func_PackedByteArray_encode_s32(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 4);
+ uint8_t *w = p_instance->ptrw();
+ encode_uint32((int32_t)p_value, &w[p_offset]);
+ }
+
+ static void func_PackedByteArray_encode_u64(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 8);
+ uint8_t *w = p_instance->ptrw();
+ encode_uint64((uint64_t)p_value, &w[p_offset]);
+ }
+ static void func_PackedByteArray_encode_s64(PackedByteArray *p_instance, int64_t p_offset, int64_t p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 8);
+ uint8_t *w = p_instance->ptrw();
+ encode_uint64((int64_t)p_value, &w[p_offset]);
+ }
+
+ static void func_PackedByteArray_encode_half(PackedByteArray *p_instance, int64_t p_offset, double p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 2);
+ uint8_t *w = p_instance->ptrw();
+ encode_uint16(Math::make_half_float(p_value), &w[p_offset]);
+ }
+ static void func_PackedByteArray_encode_float(PackedByteArray *p_instance, int64_t p_offset, double p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 4);
+ uint8_t *w = p_instance->ptrw();
+ encode_float(p_value, &w[p_offset]);
+ }
+ static void func_PackedByteArray_encode_double(PackedByteArray *p_instance, int64_t p_offset, double p_value) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND(p_offset < 0 || p_offset > int64_t(size) - 8);
+ uint8_t *w = p_instance->ptrw();
+ encode_double(p_value, &w[p_offset]);
+ }
+ static int64_t func_PackedByteArray_encode_var(PackedByteArray *p_instance, int64_t p_offset, const Variant &p_value, bool p_allow_objects) {
+ uint64_t size = p_instance->size();
+ ERR_FAIL_COND_V(p_offset < 0, -1);
+ uint8_t *w = p_instance->ptrw();
+ int len;
+ Error err = encode_variant(p_value, nullptr, len, p_allow_objects);
+ if (err != OK) {
+ return -1;
+ }
+ if (uint64_t(p_offset + len) > size) {
+ return -1; // did not fit
+ }
+ encode_variant(p_value, w + p_offset, len, p_allow_objects);
+
+ return len;
+ }
+
static void func_Callable_call(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v);
callable->call(p_args, p_argcount, r_ret, r_error);
@@ -600,6 +847,27 @@ struct _VariantCall {
callable->call_deferred(p_args, p_argcount);
}
+ static void func_Callable_rpc(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v);
+ callable->rpc(0, p_args, p_argcount, r_error);
+ }
+
+ static void func_Callable_rpc_id(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ if (p_argcount == 0) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 0;
+ r_error.expected = 1;
+
+ } else if (p_args[0]->get_type() != Variant::INT) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::INT;
+ } else {
+ Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v);
+ callable->rpc(*p_args[0], &p_args[1], p_argcount - 1, r_error);
+ }
+ }
+
static void func_Callable_bind(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v);
r_ret = callable->bind(p_args, p_argcount);
@@ -704,7 +972,7 @@ void Variant::call(const StringName &p_method, const Variant **p_args, int p_arg
return;
}
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return;
}
@@ -1005,11 +1273,21 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va
#ifdef DEBUG_METHODS_ENABLED
#define bind_function(m_type, m_name, m_method, m_arg_names, m_default_args) \
- FUNCTION_CLASS(m_type, m_name, m_method); \
+ FUNCTION_CLASS(m_type, m_name, m_method, true); \
register_builtin_method<Method_##m_type##_##m_name>(m_arg_names, m_default_args);
#else
#define bind_function(m_type, m_name, m_method, m_arg_names, m_default_args) \
- FUNCTION_CLASS(m_type, m_name, m_method); \
+ FUNCTION_CLASS(m_type, m_name, m_method, true); \
+ register_builtin_method<Method_##m_type##_##m_name>(sarray(), m_default_args);
+#endif
+
+#ifdef DEBUG_METHODS_ENABLED
+#define bind_functionnc(m_type, m_name, m_method, m_arg_names, m_default_args) \
+ FUNCTION_CLASS(m_type, m_name, m_method, false); \
+ register_builtin_method<Method_##m_type##_##m_name>(m_arg_names, m_default_args);
+#else
+#define bind_functionnc(m_type, m_name, m_method, m_arg_names, m_default_args) \
+ FUNCTION_CLASS(m_type, m_name, m_method, false); \
register_builtin_method<Method_##m_type##_##m_name>(sarray(), m_default_args);
#endif
@@ -1017,6 +1295,10 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va
VARARG_CLASS(m_type, m_name, m_method, m_has_return, m_ret_type) \
register_builtin_method<Method_##m_type##_##m_name>(sarray(), Vector<Variant>());
+#define bind_custom1(m_type, m_name, m_method, m_arg_type, m_arg_name) \
+ VARARG_CLASS1(m_type, m_name, m_method, m_arg_type) \
+ register_builtin_method<Method_##m_type##_##m_name>(sarray(m_arg_name), Vector<Variant>());
+
static void _register_variant_builtin_methods() {
_VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX);
builtin_method_info = memnew_arr(BuiltinMethodMap, Variant::VARIANT_MAX);
@@ -1083,7 +1365,7 @@ static void _register_variant_builtin_methods() {
// FIXME: Static function, not sure how to bind
//bind_method(String, humanize_size, sarray("size"), varray());
- bind_method(String, is_abs_path, sarray(), varray());
+ bind_method(String, is_absolute_path, sarray(), varray());
bind_method(String, is_rel_path, sarray(), varray());
bind_method(String, get_base_dir, sarray(), varray());
bind_method(String, get_file, sarray(), varray());
@@ -1137,6 +1419,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, distance_squared_to, sarray("to"), varray());
bind_method(Vector2, length, sarray(), varray());
bind_method(Vector2, length_squared, sarray(), varray());
+ bind_method(Vector2, limit_length, sarray("length"), varray(1.0));
bind_method(Vector2, normalized, sarray(), varray());
bind_method(Vector2, is_normalized, sarray(), varray());
bind_method(Vector2, is_equal_approx, sarray("to"), varray());
@@ -1160,14 +1443,15 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, cross, sarray("with"), varray());
bind_method(Vector2, abs, sarray(), varray());
bind_method(Vector2, sign, sarray(), varray());
+ bind_method(Vector2, clamp, sarray("min", "max"), varray());
bind_method(Vector2, snapped, sarray("step"), varray());
- bind_method(Vector2, clamped, sarray("length"), varray());
/* Vector2i */
bind_method(Vector2i, aspect, sarray(), varray());
bind_method(Vector2i, sign, sarray(), varray());
bind_method(Vector2i, abs, sarray(), varray());
+ bind_method(Vector2i, clamp, sarray("min", "max"), varray());
/* Rect2 */
@@ -1211,10 +1495,12 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3, distance_squared_to, sarray("b"), varray());
bind_method(Vector3, length, sarray(), varray());
bind_method(Vector3, length_squared, sarray(), varray());
+ bind_method(Vector3, limit_length, sarray("length"), varray(1.0));
bind_method(Vector3, normalized, sarray(), varray());
bind_method(Vector3, is_normalized, sarray(), varray());
bind_method(Vector3, is_equal_approx, sarray("to"), varray());
bind_method(Vector3, inverse, sarray(), varray());
+ bind_method(Vector3, clamp, sarray("min", "max"), varray());
bind_method(Vector3, snapped, sarray("step"), varray());
bind_method(Vector3, rotated, sarray("by_axis", "phi"), varray());
bind_method(Vector3, lerp, sarray("to", "weight"), varray());
@@ -1243,6 +1529,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3i, max_axis, sarray(), varray());
bind_method(Vector3i, sign, sarray(), varray());
bind_method(Vector3i, abs, sarray(), varray());
+ bind_method(Vector3i, clamp, sarray("min", "max"), varray());
/* Plane */
@@ -1257,19 +1544,19 @@ static void _register_variant_builtin_methods() {
bind_methodv(Plane, intersects_ray, &Plane::intersects_ray_bind, sarray("from", "dir"), varray());
bind_methodv(Plane, intersects_segment, &Plane::intersects_segment_bind, sarray("from", "to"), varray());
- /* Quat */
+ /* Quaternion */
- bind_method(Quat, length, sarray(), varray());
- bind_method(Quat, length_squared, sarray(), varray());
- bind_method(Quat, normalized, sarray(), varray());
- bind_method(Quat, is_normalized, sarray(), varray());
- bind_method(Quat, is_equal_approx, sarray("to"), varray());
- bind_method(Quat, inverse, sarray(), varray());
- bind_method(Quat, dot, sarray("with"), varray());
- bind_method(Quat, slerp, sarray("to", "weight"), varray());
- bind_method(Quat, slerpni, sarray("to", "weight"), varray());
- bind_method(Quat, cubic_slerp, sarray("b", "pre_a", "post_b", "weight"), varray());
- bind_method(Quat, get_euler, sarray(), varray());
+ bind_method(Quaternion, length, sarray(), varray());
+ bind_method(Quaternion, length_squared, sarray(), varray());
+ bind_method(Quaternion, normalized, sarray(), varray());
+ bind_method(Quaternion, is_normalized, sarray(), varray());
+ bind_method(Quaternion, is_equal_approx, sarray("to"), varray());
+ bind_method(Quaternion, inverse, sarray(), varray());
+ bind_method(Quaternion, dot, sarray("with"), varray());
+ bind_method(Quaternion, slerp, sarray("to", "weight"), varray());
+ bind_method(Quaternion, slerpni, sarray("to", "weight"), varray());
+ bind_method(Quaternion, cubic_slerp, sarray("b", "pre_a", "post_b", "weight"), varray());
+ bind_method(Quaternion, get_euler, sarray(), varray());
/* Color */
@@ -1280,6 +1567,7 @@ static void _register_variant_builtin_methods() {
bind_method(Color, to_abgr64, sarray(), varray());
bind_method(Color, to_rgba64, sarray(), varray());
+ bind_method(Color, clamp, sarray("min", "max"), varray(Color(0, 0, 0, 0), Color(1, 1, 1, 1)));
bind_method(Color, inverted, sarray(), varray());
bind_method(Color, lerp, sarray("to", "weight"), varray());
bind_method(Color, lightened, sarray("amount"), varray());
@@ -1330,6 +1618,8 @@ static void _register_variant_builtin_methods() {
bind_custom(Callable, call, _VariantCall::func_Callable_call, true, Variant);
bind_custom(Callable, call_deferred, _VariantCall::func_Callable_call_deferred, false, Variant);
+ bind_custom(Callable, rpc, _VariantCall::func_Callable_rpc, false, Variant);
+ bind_custom1(Callable, rpc_id, _VariantCall::func_Callable_rpc_id, Variant::INT, "peer_id");
bind_custom(Callable, bind, _VariantCall::func_Callable_bind, true, Callable);
/* Signal */
@@ -1361,6 +1651,8 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
+ bind_method(Transform2D, set_rotation, sarray("rotation"), varray());
+ bind_method(Transform2D, looking_at, sarray("target"), varray(Transform2D()));
/* Basis */
@@ -1378,7 +1670,7 @@ static void _register_variant_builtin_methods() {
bind_method(Basis, get_orthogonal_index, sarray(), varray());
bind_method(Basis, slerp, sarray("to", "weight"), varray());
bind_method(Basis, is_equal_approx, sarray("b"), varray());
- bind_method(Basis, get_rotation_quat, sarray(), varray());
+ bind_method(Basis, get_rotation_quaternion, sarray(), varray());
/* AABB */
@@ -1406,17 +1698,17 @@ static void _register_variant_builtin_methods() {
bind_methodv(AABB, intersects_segment, &AABB::intersects_segment_bind, sarray("from", "to"), varray());
bind_methodv(AABB, intersects_ray, &AABB::intersects_ray_bind, sarray("from", "dir"), varray());
- /* Transform */
+ /* Transform3D */
- bind_method(Transform, inverse, sarray(), varray());
- bind_method(Transform, affine_inverse, sarray(), varray());
- bind_method(Transform, orthonormalized, sarray(), varray());
- bind_method(Transform, rotated, sarray("axis", "phi"), varray());
- bind_method(Transform, scaled, sarray("scale"), varray());
- bind_method(Transform, translated, sarray("offset"), varray());
- bind_method(Transform, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
- bind_method(Transform, interpolate_with, sarray("xform", "weight"), varray());
- bind_method(Transform, is_equal_approx, sarray("xform"), varray());
+ bind_method(Transform3D, inverse, sarray(), varray());
+ bind_method(Transform3D, affine_inverse, sarray(), varray());
+ bind_method(Transform3D, orthonormalized, sarray(), varray());
+ bind_method(Transform3D, rotated, sarray("axis", "phi"), varray());
+ bind_method(Transform3D, scaled, sarray("scale"), varray());
+ bind_method(Transform3D, translated, sarray("offset"), varray());
+ bind_method(Transform3D, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
+ bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray());
+ bind_method(Transform3D, is_equal_approx, sarray("xform"), varray());
/* Dictionary */
@@ -1445,6 +1737,7 @@ static void _register_variant_builtin_methods() {
bind_method(Array, resize, sarray("size"), varray());
bind_method(Array, insert, sarray("position", "value"), varray());
bind_method(Array, remove, sarray("position"), varray());
+ bind_method(Array, fill, sarray("value"), varray());
bind_method(Array, erase, sarray("value"), varray());
bind_method(Array, front, sarray(), varray());
bind_method(Array, back, sarray(), varray());
@@ -1460,9 +1753,12 @@ static void _register_variant_builtin_methods() {
bind_method(Array, shuffle, sarray(), varray());
bind_method(Array, bsearch, sarray("value", "before"), varray(true));
bind_method(Array, bsearch_custom, sarray("value", "func", "before"), varray(true));
- bind_method(Array, invert, sarray(), varray());
+ bind_method(Array, reverse, sarray(), varray());
bind_method(Array, duplicate, sarray("deep"), varray(false));
bind_method(Array, slice, sarray("begin", "end", "step", "deep"), varray(1, false));
+ bind_method(Array, filter, sarray("method"), varray());
+ bind_method(Array, map, sarray("method"), varray());
+ bind_method(Array, reduce, sarray("method", "accum"), varray(Variant()));
bind_method(Array, max, sarray(), varray());
bind_method(Array, min, sarray(), varray());
@@ -1475,9 +1771,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedByteArray, append_array, sarray("array"), varray());
bind_method(PackedByteArray, remove, sarray("index"), varray());
bind_method(PackedByteArray, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedByteArray, fill, sarray("value"), varray());
bind_method(PackedByteArray, resize, sarray("new_size"), varray());
bind_method(PackedByteArray, has, sarray("value"), varray());
- bind_method(PackedByteArray, invert, sarray(), varray());
+ bind_method(PackedByteArray, reverse, sarray(), varray());
bind_method(PackedByteArray, subarray, sarray("from", "to"), varray());
bind_method(PackedByteArray, sort, sarray(), varray());
bind_method(PackedByteArray, duplicate, sarray(), varray());
@@ -1491,6 +1788,34 @@ static void _register_variant_builtin_methods() {
bind_function(PackedByteArray, decompress, _VariantCall::func_PackedByteArray_decompress, sarray("buffer_size", "compression_mode"), varray(0));
bind_function(PackedByteArray, decompress_dynamic, _VariantCall::func_PackedByteArray_decompress_dynamic, sarray("max_output_size", "compression_mode"), varray(0));
+ bind_function(PackedByteArray, decode_u8, _VariantCall::func_PackedByteArray_decode_u8, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_s8, _VariantCall::func_PackedByteArray_decode_s8, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_u16, _VariantCall::func_PackedByteArray_decode_u16, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_s16, _VariantCall::func_PackedByteArray_decode_s16, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_u32, _VariantCall::func_PackedByteArray_decode_u32, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_s32, _VariantCall::func_PackedByteArray_decode_s32, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_u64, _VariantCall::func_PackedByteArray_decode_u64, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_s64, _VariantCall::func_PackedByteArray_decode_s64, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_half, _VariantCall::func_PackedByteArray_decode_half, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_float, _VariantCall::func_PackedByteArray_decode_float, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, decode_double, _VariantCall::func_PackedByteArray_decode_double, sarray("byte_offset"), varray());
+ bind_function(PackedByteArray, has_encoded_var, _VariantCall::func_PackedByteArray_has_encoded_var, sarray("byte_offset", "allow_objects"), varray(false));
+ bind_function(PackedByteArray, decode_var, _VariantCall::func_PackedByteArray_decode_var, sarray("byte_offset", "allow_objects"), varray(false));
+ bind_function(PackedByteArray, decode_var_size, _VariantCall::func_PackedByteArray_decode_var_size, sarray("byte_offset", "allow_objects"), varray(false));
+
+ bind_functionnc(PackedByteArray, encode_u8, _VariantCall::func_PackedByteArray_encode_u8, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_s8, _VariantCall::func_PackedByteArray_encode_s8, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_u16, _VariantCall::func_PackedByteArray_encode_u16, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_s16, _VariantCall::func_PackedByteArray_encode_s16, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_u32, _VariantCall::func_PackedByteArray_encode_u32, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_s32, _VariantCall::func_PackedByteArray_encode_s32, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_u64, _VariantCall::func_PackedByteArray_encode_u64, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_s64, _VariantCall::func_PackedByteArray_encode_s64, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_half, _VariantCall::func_PackedByteArray_encode_half, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_float, _VariantCall::func_PackedByteArray_encode_float, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_double, _VariantCall::func_PackedByteArray_encode_double, sarray("byte_offset", "value"), varray());
+ bind_functionnc(PackedByteArray, encode_var, _VariantCall::func_PackedByteArray_encode_var, sarray("byte_offset", "value", "allow_objects"), varray(false));
+
/* Int32 Array */
bind_method(PackedInt32Array, size, sarray(), varray());
@@ -1501,9 +1826,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt32Array, append_array, sarray("array"), varray());
bind_method(PackedInt32Array, remove, sarray("index"), varray());
bind_method(PackedInt32Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedInt32Array, fill, sarray("value"), varray());
bind_method(PackedInt32Array, resize, sarray("new_size"), varray());
bind_method(PackedInt32Array, has, sarray("value"), varray());
- bind_method(PackedInt32Array, invert, sarray(), varray());
+ bind_method(PackedInt32Array, reverse, sarray(), varray());
bind_method(PackedInt32Array, subarray, sarray("from", "to"), varray());
bind_method(PackedInt32Array, to_byte_array, sarray(), varray());
bind_method(PackedInt32Array, sort, sarray(), varray());
@@ -1519,9 +1845,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt64Array, append_array, sarray("array"), varray());
bind_method(PackedInt64Array, remove, sarray("index"), varray());
bind_method(PackedInt64Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedInt64Array, fill, sarray("value"), varray());
bind_method(PackedInt64Array, resize, sarray("new_size"), varray());
bind_method(PackedInt64Array, has, sarray("value"), varray());
- bind_method(PackedInt64Array, invert, sarray(), varray());
+ bind_method(PackedInt64Array, reverse, sarray(), varray());
bind_method(PackedInt64Array, subarray, sarray("from", "to"), varray());
bind_method(PackedInt64Array, to_byte_array, sarray(), varray());
bind_method(PackedInt64Array, sort, sarray(), varray());
@@ -1537,9 +1864,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat32Array, append_array, sarray("array"), varray());
bind_method(PackedFloat32Array, remove, sarray("index"), varray());
bind_method(PackedFloat32Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedFloat32Array, fill, sarray("value"), varray());
bind_method(PackedFloat32Array, resize, sarray("new_size"), varray());
bind_method(PackedFloat32Array, has, sarray("value"), varray());
- bind_method(PackedFloat32Array, invert, sarray(), varray());
+ bind_method(PackedFloat32Array, reverse, sarray(), varray());
bind_method(PackedFloat32Array, subarray, sarray("from", "to"), varray());
bind_method(PackedFloat32Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat32Array, sort, sarray(), varray());
@@ -1555,9 +1883,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat64Array, append_array, sarray("array"), varray());
bind_method(PackedFloat64Array, remove, sarray("index"), varray());
bind_method(PackedFloat64Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedFloat64Array, fill, sarray("value"), varray());
bind_method(PackedFloat64Array, resize, sarray("new_size"), varray());
bind_method(PackedFloat64Array, has, sarray("value"), varray());
- bind_method(PackedFloat64Array, invert, sarray(), varray());
+ bind_method(PackedFloat64Array, reverse, sarray(), varray());
bind_method(PackedFloat64Array, subarray, sarray("from", "to"), varray());
bind_method(PackedFloat64Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat64Array, sort, sarray(), varray());
@@ -1573,9 +1902,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedStringArray, append_array, sarray("array"), varray());
bind_method(PackedStringArray, remove, sarray("index"), varray());
bind_method(PackedStringArray, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedStringArray, fill, sarray("value"), varray());
bind_method(PackedStringArray, resize, sarray("new_size"), varray());
bind_method(PackedStringArray, has, sarray("value"), varray());
- bind_method(PackedStringArray, invert, sarray(), varray());
+ bind_method(PackedStringArray, reverse, sarray(), varray());
bind_method(PackedStringArray, subarray, sarray("from", "to"), varray());
bind_method(PackedStringArray, to_byte_array, sarray(), varray());
bind_method(PackedStringArray, sort, sarray(), varray());
@@ -1591,9 +1921,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector2Array, append_array, sarray("array"), varray());
bind_method(PackedVector2Array, remove, sarray("index"), varray());
bind_method(PackedVector2Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedVector2Array, fill, sarray("value"), varray());
bind_method(PackedVector2Array, resize, sarray("new_size"), varray());
bind_method(PackedVector2Array, has, sarray("value"), varray());
- bind_method(PackedVector2Array, invert, sarray(), varray());
+ bind_method(PackedVector2Array, reverse, sarray(), varray());
bind_method(PackedVector2Array, subarray, sarray("from", "to"), varray());
bind_method(PackedVector2Array, to_byte_array, sarray(), varray());
bind_method(PackedVector2Array, sort, sarray(), varray());
@@ -1609,9 +1940,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector3Array, append_array, sarray("array"), varray());
bind_method(PackedVector3Array, remove, sarray("index"), varray());
bind_method(PackedVector3Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedVector3Array, fill, sarray("value"), varray());
bind_method(PackedVector3Array, resize, sarray("new_size"), varray());
bind_method(PackedVector3Array, has, sarray("value"), varray());
- bind_method(PackedVector3Array, invert, sarray(), varray());
+ bind_method(PackedVector3Array, reverse, sarray(), varray());
bind_method(PackedVector3Array, subarray, sarray("from", "to"), varray());
bind_method(PackedVector3Array, to_byte_array, sarray(), varray());
bind_method(PackedVector3Array, sort, sarray(), varray());
@@ -1627,9 +1959,10 @@ static void _register_variant_builtin_methods() {
bind_method(PackedColorArray, append_array, sarray("array"), varray());
bind_method(PackedColorArray, remove, sarray("index"), varray());
bind_method(PackedColorArray, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedColorArray, fill, sarray("value"), varray());
bind_method(PackedColorArray, resize, sarray("new_size"), varray());
bind_method(PackedColorArray, has, sarray("value"), varray());
- bind_method(PackedColorArray, invert, sarray(), varray());
+ bind_method(PackedColorArray, reverse, sarray(), varray());
bind_method(PackedColorArray, subarray, sarray("from", "to"), varray());
bind_method(PackedColorArray, to_byte_array, sarray(), varray());
bind_method(PackedColorArray, sort, sarray(), varray());
@@ -1694,14 +2027,14 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0));
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0));
- Transform identity_transform = Transform();
- Transform flip_x_transform = Transform(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
- Transform flip_y_transform = Transform(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
- Transform flip_z_transform = Transform(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", flip_x_transform);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", flip_y_transform);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", flip_z_transform);
+ Transform3D identity_transform = Transform3D();
+ Transform3D flip_x_transform = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ Transform3D flip_y_transform = Transform3D(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
+ Transform3D flip_z_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "IDENTITY", identity_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_X", flip_x_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_Y", flip_y_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_Z", flip_z_transform);
Basis identity_basis = Basis();
Basis flip_x_basis = Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1);
@@ -1716,7 +2049,7 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XZ", Plane(Vector3(0, 1, 0), 0));
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XY", Plane(Vector3(0, 0, 1), 0));
- _VariantCall::add_variant_constant(Variant::QUAT, "IDENTITY", Quat(0, 0, 0, 1));
+ _VariantCall::add_variant_constant(Variant::QUATERNION, "IDENTITY", Quaternion(0, 0, 0, 1));
}
void Variant::_register_variant_methods() {
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index f0c9e52b46..9e3ab5897b 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -62,10 +62,10 @@ MAKE_PTRCONSTRUCT(Vector3);
MAKE_PTRCONSTRUCT(Vector3i);
MAKE_PTRCONSTRUCT(Transform2D);
MAKE_PTRCONSTRUCT(Plane);
-MAKE_PTRCONSTRUCT(Quat);
+MAKE_PTRCONSTRUCT(Quaternion);
MAKE_PTRCONSTRUCT(AABB);
MAKE_PTRCONSTRUCT(Basis);
-MAKE_PTRCONSTRUCT(Transform);
+MAKE_PTRCONSTRUCT(Transform3D);
MAKE_PTRCONSTRUCT(Color);
MAKE_PTRCONSTRUCT(StringName);
MAKE_PTRCONSTRUCT(NodePath);
@@ -659,13 +659,13 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructor<Plane, Vector3, Vector3, Vector3>>(sarray("point1", "point2", "point3"));
add_constructor<VariantConstructor<Plane, double, double, double, double>>(sarray("a", "b", "c", "d"));
- add_constructor<VariantConstructNoArgs<Quat>>(sarray());
- add_constructor<VariantConstructor<Quat, Quat>>(sarray("from"));
- add_constructor<VariantConstructor<Quat, Basis>>(sarray("from"));
- add_constructor<VariantConstructor<Quat, Vector3>>(sarray("euler"));
- add_constructor<VariantConstructor<Quat, Vector3, double>>(sarray("axis", "angle"));
- add_constructor<VariantConstructor<Quat, Vector3, Vector3>>(sarray("arc_from", "arc_to"));
- add_constructor<VariantConstructor<Quat, double, double, double, double>>(sarray("x", "y", "z", "w"));
+ add_constructor<VariantConstructNoArgs<Quaternion>>(sarray());
+ add_constructor<VariantConstructor<Quaternion, Quaternion>>(sarray("from"));
+ add_constructor<VariantConstructor<Quaternion, Basis>>(sarray("from"));
+ add_constructor<VariantConstructor<Quaternion, Vector3>>(sarray("euler"));
+ add_constructor<VariantConstructor<Quaternion, Vector3, double>>(sarray("axis", "angle"));
+ add_constructor<VariantConstructor<Quaternion, Vector3, Vector3>>(sarray("arc_from", "arc_to"));
+ add_constructor<VariantConstructor<Quaternion, double, double, double, double>>(sarray("x", "y", "z", "w"));
add_constructor<VariantConstructNoArgs<::AABB>>(sarray());
add_constructor<VariantConstructor<::AABB, ::AABB>>(sarray("from"));
@@ -673,15 +673,15 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructNoArgs<Basis>>(sarray());
add_constructor<VariantConstructor<Basis, Basis>>(sarray("from"));
- add_constructor<VariantConstructor<Basis, Quat>>(sarray("from"));
+ add_constructor<VariantConstructor<Basis, Quaternion>>(sarray("from"));
add_constructor<VariantConstructor<Basis, Vector3>>(sarray("euler"));
add_constructor<VariantConstructor<Basis, Vector3, double>>(sarray("axis", "phi"));
add_constructor<VariantConstructor<Basis, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis"));
- add_constructor<VariantConstructNoArgs<Transform>>(sarray());
- add_constructor<VariantConstructor<Transform, Transform>>(sarray("from"));
- add_constructor<VariantConstructor<Transform, Basis, Vector3>>(sarray("basis", "origin"));
- add_constructor<VariantConstructor<Transform, Vector3, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis", "origin"));
+ add_constructor<VariantConstructNoArgs<Transform3D>>(sarray());
+ add_constructor<VariantConstructor<Transform3D, Transform3D>>(sarray("from"));
+ add_constructor<VariantConstructor<Transform3D, Basis, Vector3>>(sarray("basis", "origin"));
+ add_constructor<VariantConstructor<Transform3D, Vector3, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis", "origin"));
add_constructor<VariantConstructNoArgs<Color>>(sarray());
add_constructor<VariantConstructor<Color, Color>>(sarray("from"));
@@ -836,9 +836,9 @@ String Variant::get_constructor_argument_name(Variant::Type p_type, int p_constr
void VariantInternal::object_assign(Variant *v, const Object *o) {
if (o) {
- if (o->is_reference()) {
- Reference *reference = const_cast<Reference *>(static_cast<const Reference *>(o));
- if (!reference->init_ref()) {
+ if (o->is_ref_counted()) {
+ RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(o));
+ if (!ref_counted->init_ref()) {
v->_get_obj().obj = nullptr;
v->_get_obj().id = ObjectID();
return;
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 7d33d85cd6..78e1ad06ae 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -43,17 +43,20 @@ public:
v->type = p_type;
switch (p_type) {
- case Variant::AABB:
- init_aabb(v);
+ case Variant::STRING:
+ init_string(v);
break;
case Variant::TRANSFORM2D:
init_transform2d(v);
break;
- case Variant::TRANSFORM:
- init_transform(v);
+ case Variant::AABB:
+ init_aabb(v);
break;
- case Variant::STRING:
- init_string(v);
+ case Variant::BASIS:
+ init_basis(v);
+ break;
+ case Variant::TRANSFORM3D:
+ init_transform(v);
break;
case Variant::STRING_NAME:
init_string_name(v);
@@ -135,14 +138,14 @@ public:
_FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return v->_data._transform2d; }
_FORCE_INLINE_ static Plane *get_plane(Variant *v) { return reinterpret_cast<Plane *>(v->_data._mem); }
_FORCE_INLINE_ static const Plane *get_plane(const Variant *v) { return reinterpret_cast<const Plane *>(v->_data._mem); }
- _FORCE_INLINE_ static Quat *get_quat(Variant *v) { return reinterpret_cast<Quat *>(v->_data._mem); }
- _FORCE_INLINE_ static const Quat *get_quat(const Variant *v) { return reinterpret_cast<const Quat *>(v->_data._mem); }
+ _FORCE_INLINE_ static Quaternion *get_quaternion(Variant *v) { return reinterpret_cast<Quaternion *>(v->_data._mem); }
+ _FORCE_INLINE_ static const Quaternion *get_quaternion(const Variant *v) { return reinterpret_cast<const Quaternion *>(v->_data._mem); }
_FORCE_INLINE_ static ::AABB *get_aabb(Variant *v) { return v->_data._aabb; }
_FORCE_INLINE_ static const ::AABB *get_aabb(const Variant *v) { return v->_data._aabb; }
_FORCE_INLINE_ static Basis *get_basis(Variant *v) { return v->_data._basis; }
_FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return v->_data._basis; }
- _FORCE_INLINE_ static Transform *get_transform(Variant *v) { return v->_data._transform; }
- _FORCE_INLINE_ static const Transform *get_transform(const Variant *v) { return v->_data._transform; }
+ _FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return v->_data._transform3d; }
+ _FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return v->_data._transform3d; }
// Misc types.
_FORCE_INLINE_ static Color *get_color(Variant *v) { return reinterpret_cast<Color *>(v->_data._mem); }
@@ -192,6 +195,10 @@ public:
v->type = GetTypeInfo<T>::VARIANT_TYPE;
}
+ // Should be in the same order as Variant::Type for consistency.
+ // Those primitive and vector types don't need an `init_` method:
+ // Nil, bool, float, Vector2/i, Rect2/i, Vector3/i, Plane, Quat, Color, RID.
+ // Object is a special case, handled via `object_assign_null`.
_FORCE_INLINE_ static void init_string(Variant *v) {
memnew_placement(v->_data._mem, String);
v->type = Variant::STRING;
@@ -210,8 +217,8 @@ public:
v->type = Variant::BASIS;
}
_FORCE_INLINE_ static void init_transform(Variant *v) {
- v->_data._transform = memnew(Transform);
- v->type = Variant::TRANSFORM;
+ v->_data._transform3d = memnew(Transform3D);
+ v->type = Variant::TRANSFORM3D;
}
_FORCE_INLINE_ static void init_string_name(Variant *v) {
memnew_placement(v->_data._mem, StringName);
@@ -278,7 +285,7 @@ public:
v->clear();
}
- static void object_assign(Variant *v, const Object *o); // Needs Reference, so it's implemented elsewhere.
+ static void object_assign(Variant *v, const Object *o); // Needs RefCounted, so it's implemented elsewhere.
_FORCE_INLINE_ static void object_assign(Variant *v, const Variant *o) {
object_assign(v, o->_get_obj().obj);
@@ -313,12 +320,12 @@ public:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
return get_transform(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
- case Variant::QUAT:
- return get_quat(v);
+ case Variant::QUATERNION:
+ return get_quaternion(v);
case Variant::PLANE:
return get_plane(v);
case Variant::BASIS:
@@ -391,12 +398,12 @@ public:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
return get_transform(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
- case Variant::QUAT:
- return get_quat(v);
+ case Variant::QUATERNION:
+ return get_quaternion(v);
case Variant::PLANE:
return get_plane(v);
case Variant::BASIS:
@@ -583,9 +590,9 @@ struct VariantGetInternalPtr<Transform2D> {
};
template <>
-struct VariantGetInternalPtr<Transform> {
- static Transform *get_ptr(Variant *v) { return VariantInternal::get_transform(v); }
- static const Transform *get_ptr(const Variant *v) { return VariantInternal::get_transform(v); }
+struct VariantGetInternalPtr<Transform3D> {
+ static Transform3D *get_ptr(Variant *v) { return VariantInternal::get_transform(v); }
+ static const Transform3D *get_ptr(const Variant *v) { return VariantInternal::get_transform(v); }
};
template <>
@@ -595,9 +602,9 @@ struct VariantGetInternalPtr<Plane> {
};
template <>
-struct VariantGetInternalPtr<Quat> {
- static Quat *get_ptr(Variant *v) { return VariantInternal::get_quat(v); }
- static const Quat *get_ptr(const Variant *v) { return VariantInternal::get_quat(v); }
+struct VariantGetInternalPtr<Quaternion> {
+ static Quaternion *get_ptr(Variant *v) { return VariantInternal::get_quaternion(v); }
+ static const Quaternion *get_ptr(const Variant *v) { return VariantInternal::get_quaternion(v); }
};
template <>
@@ -812,9 +819,9 @@ struct VariantInternalAccessor<Transform2D> {
};
template <>
-struct VariantInternalAccessor<Transform> {
- static _FORCE_INLINE_ const Transform &get(const Variant *v) { return *VariantInternal::get_transform(v); }
- static _FORCE_INLINE_ void set(Variant *v, const Transform &p_value) { *VariantInternal::get_transform(v) = p_value; }
+struct VariantInternalAccessor<Transform3D> {
+ static _FORCE_INLINE_ const Transform3D &get(const Variant *v) { return *VariantInternal::get_transform(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Transform3D &p_value) { *VariantInternal::get_transform(v) = p_value; }
};
template <>
@@ -824,9 +831,9 @@ struct VariantInternalAccessor<Plane> {
};
template <>
-struct VariantInternalAccessor<Quat> {
- static _FORCE_INLINE_ const Quat &get(const Variant *v) { return *VariantInternal::get_quat(v); }
- static _FORCE_INLINE_ void set(Variant *v, const Quat &p_value) { *VariantInternal::get_quat(v) = p_value; }
+struct VariantInternalAccessor<Quaternion> {
+ static _FORCE_INLINE_ const Quaternion &get(const Variant *v) { return *VariantInternal::get_quaternion(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Quaternion &p_value) { *VariantInternal::get_quaternion(v) = p_value; }
};
template <>
@@ -1060,8 +1067,8 @@ struct VariantInitializer<Plane> {
};
template <>
-struct VariantInitializer<Quat> {
- static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Quat>(v); }
+struct VariantInitializer<Quaternion> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Quaternion>(v); }
};
template <>
@@ -1075,7 +1082,7 @@ struct VariantInitializer<Basis> {
};
template <>
-struct VariantInitializer<Transform> {
+struct VariantInitializer<Transform3D> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform(v); }
};
@@ -1234,8 +1241,8 @@ struct VariantZeroAssigner<Plane> {
};
template <>
-struct VariantZeroAssigner<Quat> {
- static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_quat(v) = Quat(); }
+struct VariantZeroAssigner<Quaternion> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_quaternion(v) = Quaternion(); }
};
template <>
@@ -1249,8 +1256,8 @@ struct VariantZeroAssigner<Basis> {
};
template <>
-struct VariantZeroAssigner<Transform> {
- static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform(v) = Transform(); }
+struct VariantZeroAssigner<Transform3D> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform(v) = Transform3D(); }
};
template <>
diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp
index e0a3cf4215..10d0a83014 100644
--- a/core/variant/variant_op.cpp
+++ b/core/variant/variant_op.cpp
@@ -257,6 +257,14 @@ public:
static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+
+#if defined(DEBUG_ENABLED)
+ if (b < 0 || a < 0) {
+ *r_ret = "Invalid operands for bit shifting. Only positive operands are supported.";
+ r_valid = false;
+ return;
+ }
+#endif
*r_ret = a << b;
r_valid = true;
}
@@ -276,6 +284,14 @@ public:
static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left);
const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right);
+
+#if defined(DEBUG_ENABLED)
+ if (b < 0 || a < 0) {
+ *r_ret = "Invalid operands for bit shifting. Only positive operands are supported.";
+ r_valid = false;
+ return;
+ }
+#endif
*r_ret = a >> b;
r_valid = true;
}
@@ -1365,10 +1381,10 @@ void register_op(Variant::Operator p_op, Variant::Type p_type_a, Variant::Type p
}
void Variant::_register_variant_operators() {
- zeromem(operator_return_type_table, sizeof(operator_return_type_table));
- zeromem(operator_evaluator_table, sizeof(operator_evaluator_table));
- zeromem(validated_operator_evaluator_table, sizeof(validated_operator_evaluator_table));
- zeromem(ptr_operator_evaluator_table, sizeof(ptr_operator_evaluator_table));
+ memset(operator_return_type_table, 0, sizeof(operator_return_type_table));
+ memset(operator_evaluator_table, 0, sizeof(operator_evaluator_table));
+ memset(validated_operator_evaluator_table, 0, sizeof(validated_operator_evaluator_table));
+ memset(ptr_operator_evaluator_table, 0, sizeof(ptr_operator_evaluator_table));
register_op<OperatorEvaluatorAdd<int64_t, int64_t, int64_t>>(Variant::OP_ADD, Variant::INT, Variant::INT);
register_op<OperatorEvaluatorAdd<double, int64_t, double>>(Variant::OP_ADD, Variant::INT, Variant::FLOAT);
@@ -1379,7 +1395,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAdd<Vector2i, Vector2i, Vector2i>>(Variant::OP_ADD, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorAdd<Vector3, Vector3, Vector3>>(Variant::OP_ADD, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorAdd<Vector3i, Vector3i, Vector3i>>(Variant::OP_ADD, Variant::VECTOR3I, Variant::VECTOR3I);
- register_op<OperatorEvaluatorAdd<Quat, Quat, Quat>>(Variant::OP_ADD, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorAdd<Quaternion, Quaternion, Quaternion>>(Variant::OP_ADD, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorAdd<Color, Color, Color>>(Variant::OP_ADD, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorAddArray>(Variant::OP_ADD, Variant::ARRAY, Variant::ARRAY);
register_op<OperatorEvaluatorAppendArray<uint8_t>>(Variant::OP_ADD, Variant::PACKED_BYTE_ARRAY, Variant::PACKED_BYTE_ARRAY);
@@ -1400,7 +1416,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorSub<Vector2i, Vector2i, Vector2i>>(Variant::OP_SUBTRACT, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorSub<Vector3, Vector3, Vector3>>(Variant::OP_SUBTRACT, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorSub<Vector3i, Vector3i, Vector3i>>(Variant::OP_SUBTRACT, Variant::VECTOR3I, Variant::VECTOR3I);
- register_op<OperatorEvaluatorSub<Quat, Quat, Quat>>(Variant::OP_SUBTRACT, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorSub<Quaternion, Quaternion, Quaternion>>(Variant::OP_SUBTRACT, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorSub<Color, Color, Color>>(Variant::OP_SUBTRACT, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorMul<int64_t, int64_t, int64_t>>(Variant::OP_MULTIPLY, Variant::INT, Variant::INT);
@@ -1433,9 +1449,9 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector3i, Vector3i, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::INT);
register_op<OperatorEvaluatorMul<Vector3i, Vector3i, double>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::FLOAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, Quat>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::QUAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, int64_t>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::INT);
- register_op<OperatorEvaluatorMul<Quat, Quat, double>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::FLOAT);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, Quaternion>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::QUATERNION);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, int64_t>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::INT);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, double>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::FLOAT);
register_op<OperatorEvaluatorMul<Color, Color, Color>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorMul<Color, Color, int64_t>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::INT);
@@ -1449,25 +1465,25 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorXForm<Vector<Vector2>, Transform2D, Vector<Vector2>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM2D, Variant::PACKED_VECTOR2_ARRAY);
register_op<OperatorEvaluatorXFormInv<Vector<Vector2>, Vector<Vector2>, Transform2D>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR2_ARRAY, Variant::TRANSFORM2D);
- register_op<OperatorEvaluatorMul<Transform, Transform, Transform>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::TRANSFORM);
- register_op<OperatorEvaluatorXForm<Vector3, Transform, Vector3>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::VECTOR3);
- register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Transform>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::TRANSFORM);
- register_op<OperatorEvaluatorXForm<::AABB, Transform, ::AABB>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::AABB);
- register_op<OperatorEvaluatorXFormInv<::AABB, ::AABB, Transform>>(Variant::OP_MULTIPLY, Variant::AABB, Variant::TRANSFORM);
- register_op<OperatorEvaluatorXForm<Vector<Vector3>, Transform, Vector<Vector3>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM, Variant::PACKED_VECTOR3_ARRAY);
- register_op<OperatorEvaluatorXFormInv<Vector<Vector3>, Vector<Vector3>, Transform>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR3_ARRAY, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorMul<Transform3D, Transform3D, Transform3D>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorXForm<Vector3, Transform3D, Vector3>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::VECTOR3);
+ register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Transform3D>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorXForm<::AABB, Transform3D, ::AABB>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::AABB);
+ register_op<OperatorEvaluatorXFormInv<::AABB, ::AABB, Transform3D>>(Variant::OP_MULTIPLY, Variant::AABB, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorXForm<Vector<Vector3>, Transform3D, Vector<Vector3>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::PACKED_VECTOR3_ARRAY);
+ register_op<OperatorEvaluatorXFormInv<Vector<Vector3>, Vector<Vector3>, Transform3D>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR3_ARRAY, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorMul<Basis, Basis, Basis>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::BASIS);
register_op<OperatorEvaluatorXForm<Vector3, Basis, Vector3>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::VECTOR3);
register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Basis>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::BASIS);
- register_op<OperatorEvaluatorMul<Quat, Quat, Quat>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::QUAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, int64_t>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::INT);
- register_op<OperatorEvaluatorMul<Quat, int64_t, Quat>>(Variant::OP_MULTIPLY, Variant::INT, Variant::QUAT);
- register_op<OperatorEvaluatorMul<Quat, Quat, double>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::FLOAT);
- register_op<OperatorEvaluatorMul<Quat, double, Quat>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::QUAT);
- register_op<OperatorEvaluatorXForm<Vector3, Quat, Vector3>>(Variant::OP_MULTIPLY, Variant::QUAT, Variant::VECTOR3);
- register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Quat>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::QUAT);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, Quaternion>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::QUATERNION);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, int64_t>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::INT);
+ register_op<OperatorEvaluatorMul<Quaternion, int64_t, Quaternion>>(Variant::OP_MULTIPLY, Variant::INT, Variant::QUATERNION);
+ register_op<OperatorEvaluatorMul<Quaternion, Quaternion, double>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::FLOAT);
+ register_op<OperatorEvaluatorMul<Quaternion, double, Quaternion>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::QUATERNION);
+ register_op<OperatorEvaluatorXForm<Vector3, Quaternion, Vector3>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::VECTOR3);
+ register_op<OperatorEvaluatorXFormInv<Vector3, Vector3, Quaternion>>(Variant::OP_MULTIPLY, Variant::VECTOR3, Variant::QUATERNION);
register_op<OperatorEvaluatorMul<Color, Color, Color>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorMul<Color, Color, int64_t>>(Variant::OP_MULTIPLY, Variant::COLOR, Variant::INT);
@@ -1500,8 +1516,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, double>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::FLOAT);
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::INT);
- register_op<OperatorEvaluatorDiv<Quat, Quat, double>>(Variant::OP_DIVIDE, Variant::QUAT, Variant::FLOAT);
- register_op<OperatorEvaluatorDiv<Quat, Quat, int64_t>>(Variant::OP_DIVIDE, Variant::QUAT, Variant::INT);
+ register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, double>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::FLOAT);
+ register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, int64_t>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::INT);
register_op<OperatorEvaluatorDiv<Color, Color, Color>>(Variant::OP_DIVIDE, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorDiv<Color, Color, double>>(Variant::OP_DIVIDE, Variant::COLOR, Variant::FLOAT);
@@ -1528,10 +1544,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorStringModT<Vector3i>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR3I);
register_op<OperatorEvaluatorStringModT<Transform2D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorStringModT<Plane>>(Variant::OP_MODULE, Variant::STRING, Variant::PLANE);
- register_op<OperatorEvaluatorStringModT<Quat>>(Variant::OP_MODULE, Variant::STRING, Variant::QUAT);
+ register_op<OperatorEvaluatorStringModT<Quaternion>>(Variant::OP_MODULE, Variant::STRING, Variant::QUATERNION);
register_op<OperatorEvaluatorStringModT<::AABB>>(Variant::OP_MODULE, Variant::STRING, Variant::AABB);
register_op<OperatorEvaluatorStringModT<Basis>>(Variant::OP_MODULE, Variant::STRING, Variant::BASIS);
- register_op<OperatorEvaluatorStringModT<Transform>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorStringModT<Transform3D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorStringModT<Color>>(Variant::OP_MODULE, Variant::STRING, Variant::COLOR);
register_op<OperatorEvaluatorStringModT<StringName>>(Variant::OP_MODULE, Variant::STRING, Variant::STRING_NAME);
@@ -1558,7 +1574,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNeg<Vector2i, Vector2i>>(Variant::OP_NEGATE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3, Vector3>>(Variant::OP_NEGATE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3i, Vector3i>>(Variant::OP_NEGATE, Variant::VECTOR3I, Variant::NIL);
- register_op<OperatorEvaluatorNeg<Quat, Quat>>(Variant::OP_NEGATE, Variant::QUAT, Variant::NIL);
+ register_op<OperatorEvaluatorNeg<Quaternion, Quaternion>>(Variant::OP_NEGATE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorNeg<Plane, Plane>>(Variant::OP_NEGATE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorNeg<Color, Color>>(Variant::OP_NEGATE, Variant::COLOR, Variant::NIL);
@@ -1568,7 +1584,7 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorPos<Vector2i, Vector2i>>(Variant::OP_POSITIVE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3, Vector3>>(Variant::OP_POSITIVE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3i, Vector3i>>(Variant::OP_POSITIVE, Variant::VECTOR3I, Variant::NIL);
- register_op<OperatorEvaluatorPos<Quat, Quat>>(Variant::OP_POSITIVE, Variant::QUAT, Variant::NIL);
+ register_op<OperatorEvaluatorPos<Quaternion, Quaternion>>(Variant::OP_POSITIVE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorPos<Plane, Plane>>(Variant::OP_POSITIVE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorPos<Color, Color>>(Variant::OP_POSITIVE, Variant::COLOR, Variant::NIL);
@@ -1596,10 +1612,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorEqual<Vector3i, Vector3i>>(Variant::OP_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorEqual<Transform2D, Transform2D>>(Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorEqual<Plane, Plane>>(Variant::OP_EQUAL, Variant::PLANE, Variant::PLANE);
- register_op<OperatorEvaluatorEqual<Quat, Quat>>(Variant::OP_EQUAL, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorEqual<Quaternion, Quaternion>>(Variant::OP_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorEqual<::AABB, ::AABB>>(Variant::OP_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorEqual<Basis, Basis>>(Variant::OP_EQUAL, Variant::BASIS, Variant::BASIS);
- register_op<OperatorEvaluatorEqual<Transform, Transform>>(Variant::OP_EQUAL, Variant::TRANSFORM, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorEqual<Transform3D, Transform3D>>(Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorEqual<Color, Color>>(Variant::OP_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorEqual<StringName, String>>(Variant::OP_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -1642,10 +1658,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNotEqual<Vector3i, Vector3i>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorNotEqual<Transform2D, Transform2D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorNotEqual<Plane, Plane>>(Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::PLANE);
- register_op<OperatorEvaluatorNotEqual<Quat, Quat>>(Variant::OP_NOT_EQUAL, Variant::QUAT, Variant::QUAT);
+ register_op<OperatorEvaluatorNotEqual<Quaternion, Quaternion>>(Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorNotEqual<::AABB, ::AABB>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorNotEqual<Basis, Basis>>(Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::BASIS);
- register_op<OperatorEvaluatorNotEqual<Transform, Transform>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM, Variant::TRANSFORM);
+ register_op<OperatorEvaluatorNotEqual<Transform3D, Transform3D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
register_op<OperatorEvaluatorNotEqual<Color, Color>>(Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorNotEqual<StringName, String>>(Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -1833,10 +1849,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInDictionaryHas<Vector3i>>(Variant::OP_IN, Variant::VECTOR3I, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Transform2D>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Plane>>(Variant::OP_IN, Variant::PLANE, Variant::DICTIONARY);
- register_op<OperatorEvaluatorInDictionaryHas<Quat>>(Variant::OP_IN, Variant::QUAT, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Quaternion>>(Variant::OP_IN, Variant::QUATERNION, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<::AABB>>(Variant::OP_IN, Variant::AABB, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Basis>>(Variant::OP_IN, Variant::BASIS, Variant::DICTIONARY);
- register_op<OperatorEvaluatorInDictionaryHas<Transform>>(Variant::OP_IN, Variant::TRANSFORM, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Transform3D>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Color>>(Variant::OP_IN, Variant::COLOR, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<StringName>>(Variant::OP_IN, Variant::STRING_NAME, Variant::DICTIONARY);
@@ -1870,10 +1886,10 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInArrayFind<Vector3i, Array>>(Variant::OP_IN, Variant::VECTOR3I, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Transform2D, Array>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Plane, Array>>(Variant::OP_IN, Variant::PLANE, Variant::ARRAY);
- register_op<OperatorEvaluatorInArrayFind<Quat, Array>>(Variant::OP_IN, Variant::QUAT, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Quaternion, Array>>(Variant::OP_IN, Variant::QUATERNION, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<::AABB, Array>>(Variant::OP_IN, Variant::AABB, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Basis, Array>>(Variant::OP_IN, Variant::BASIS, Variant::ARRAY);
- register_op<OperatorEvaluatorInArrayFind<Transform, Array>>(Variant::OP_IN, Variant::TRANSFORM, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Transform3D, Array>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Color, Array>>(Variant::OP_IN, Variant::COLOR, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<StringName, Array>>(Variant::OP_IN, Variant::STRING_NAME, Variant::ARRAY);
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index ed936c626b..12b5aa6590 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -381,7 +381,6 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
r_token.value = num.as_int();
}
return OK;
-
} else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
StringBuffer<> id;
bool first = true;
@@ -508,8 +507,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
} else if (id == "nan") {
value = Math_NAN;
} else if (id == "Vector2") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -534,8 +533,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Vector2i(args[0], args[1]);
} else if (id == "Rect2") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -560,8 +559,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Rect2i(args[0], args[1], args[2], args[3]);
} else if (id == "Vector3") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -586,8 +585,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Vector3i(args[0], args[1], args[2]);
} else if (id == "Transform2D" || id == "Matrix32") { //compatibility
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -603,8 +602,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
m[2] = Vector2(args[4], args[5]);
value = m;
} else if (id == "Plane") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -615,9 +614,9 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Plane(args[0], args[1], args[2], args[3]);
- } else if (id == "Quat") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ } else if (id == "Quaternion" || id == "Quat") { // "Quat" kept for compatibility
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -627,10 +626,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
- value = Quat(args[0], args[1], args[2], args[3]);
+ value = Quaternion(args[0], args[1], args[2], args[3]);
} else if (id == "AABB" || id == "Rect3") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -642,8 +641,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = AABB(Vector3(args[0], args[1], args[2]), Vector3(args[3], args[4], args[5]));
} else if (id == "Basis" || id == "Matrix3") { //compatibility
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -654,9 +653,9 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]);
- } else if (id == "Transform") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ } else if (id == "Transform3D" || id == "Transform") { // "Transform" kept for compatibility with Godot <4.
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -666,7 +665,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
- value = Transform(Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]), Vector3(args[9], args[10], args[11]));
+ value = Transform3D(Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]), Vector3(args[9], args[10], args[11]));
} else if (id == "Color") {
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
@@ -743,7 +742,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
- REF ref = REF(Object::cast_to<Reference>(obj));
+ REF ref = REF(Object::cast_to<RefCounted>(obj));
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
@@ -1006,8 +1005,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
} else if (id == "PackedVector2Array" || id == "PoolVector2Array" || id == "Vector2Array") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -1024,8 +1023,8 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
} else if (id == "PackedVector3Array" || id == "PoolVector3Array" || id == "Vector3Array") {
- Vector<float> args;
- Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -1455,9 +1454,9 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, "AABB( " + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.position.z) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ", " + rtosfix(aabb.size.z) + " )");
} break;
- case Variant::QUAT: {
- Quat quat = p_variant;
- p_store_string_func(p_store_string_ud, "Quat( " + rtosfix(quat.x) + ", " + rtosfix(quat.y) + ", " + rtosfix(quat.z) + ", " + rtosfix(quat.w) + " )");
+ case Variant::QUATERNION: {
+ Quaternion quaternion = p_variant;
+ p_store_string_func(p_store_string_ud, "Quaternion( " + rtosfix(quaternion.x) + ", " + rtosfix(quaternion.y) + ", " + rtosfix(quaternion.z) + ", " + rtosfix(quaternion.w) + " )");
} break;
case Variant::TRANSFORM2D: {
@@ -1490,9 +1489,9 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, s + " )");
} break;
- case Variant::TRANSFORM: {
- String s = "Transform( ";
- Transform t = p_variant;
+ case Variant::TRANSFORM3D: {
+ String s = "Transform3D( ";
+ Transform3D t = p_variant;
Basis &m3 = t.basis;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -1517,7 +1516,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
case Variant::STRING_NAME: {
String str = p_variant;
- str = "@\"" + str.c_escape() + "\"";
+ str = "&\"" + str.c_escape() + "\"";
p_store_string_func(p_store_string_ud, str);
} break;
diff --git a/core/variant/variant_parser.h b/core/variant/variant_parser.h
index 5703f0200c..05fc29b5e0 100644
--- a/core/variant/variant_parser.h
+++ b/core/variant/variant_parser.h
@@ -31,8 +31,8 @@
#ifndef VARIANT_PARSER_H
#define VARIANT_PARSER_H
+#include "core/io/file_access.h"
#include "core/io/resource.h"
-#include "core/os/file_access.h"
#include "core/variant/variant.h"
class VariantParser {
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index f9cc7c4ff4..ae2795f2fd 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -279,17 +279,17 @@ SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, z, normal.z)
SETGET_STRUCT(Plane, Vector3, normal)
SETGET_NUMBER_STRUCT(Plane, double, d)
-SETGET_NUMBER_STRUCT(Quat, double, x)
-SETGET_NUMBER_STRUCT(Quat, double, y)
-SETGET_NUMBER_STRUCT(Quat, double, z)
-SETGET_NUMBER_STRUCT(Quat, double, w)
+SETGET_NUMBER_STRUCT(Quaternion, double, x)
+SETGET_NUMBER_STRUCT(Quaternion, double, y)
+SETGET_NUMBER_STRUCT(Quaternion, double, z)
+SETGET_NUMBER_STRUCT(Quaternion, double, w)
SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, x, set_axis, get_axis, 0)
SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, y, set_axis, get_axis, 1)
SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_axis, get_axis, 2)
-SETGET_STRUCT(Transform, Basis, basis)
-SETGET_STRUCT(Transform, Vector3, origin)
+SETGET_STRUCT(Transform3D, Basis, basis)
+SETGET_STRUCT(Transform3D, Vector3, origin)
SETGET_NUMBER_STRUCT(Color, double, r)
SETGET_NUMBER_STRUCT(Color, double, g)
@@ -374,17 +374,17 @@ void register_named_setters_getters() {
REGISTER_MEMBER(Plane, d);
REGISTER_MEMBER(Plane, normal);
- REGISTER_MEMBER(Quat, x);
- REGISTER_MEMBER(Quat, y);
- REGISTER_MEMBER(Quat, z);
- REGISTER_MEMBER(Quat, w);
+ REGISTER_MEMBER(Quaternion, x);
+ REGISTER_MEMBER(Quaternion, y);
+ REGISTER_MEMBER(Quaternion, z);
+ REGISTER_MEMBER(Quaternion, w);
REGISTER_MEMBER(Basis, x);
REGISTER_MEMBER(Basis, y);
REGISTER_MEMBER(Basis, z);
- REGISTER_MEMBER(Transform, basis);
- REGISTER_MEMBER(Transform, origin);
+ REGISTER_MEMBER(Transform3D, basis);
+ REGISTER_MEMBER(Transform3D, origin);
REGISTER_MEMBER(Color, r);
REGISTER_MEMBER(Color, g);
@@ -875,65 +875,66 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const {
static uint64_t get_indexed_size(const Variant *base) { return m_max; } \
};
-#define INDEXED_SETGET_STRUCT_VARIANT(m_base_type) \
- struct VariantIndexedSetGet_##m_base_type { \
- static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \
- int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \
- if (index < 0) { \
- index += size; \
- } \
- if (index < 0 || index >= size) { \
- *oob = true; \
- return; \
- } \
- *value = (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index]; \
- *oob = false; \
- } \
- static void ptr_get(const void *base, int64_t index, void *member) { \
- /* avoid ptrconvert for performance*/ \
- const m_base_type &v = *reinterpret_cast<const m_base_type *>(base); \
- if (index < 0) \
- index += v.size(); \
- OOB_TEST(index, v.size()); \
- PtrToArg<Variant>::encode(v[index], member); \
- } \
- static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \
- int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \
- if (index < 0) { \
- index += size; \
- } \
- if (index < 0 || index >= size) { \
- *oob = true; \
- *valid = false; \
- return; \
- } \
- (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = *value; \
- *oob = false; \
- *valid = true; \
- } \
- static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \
- int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \
- if (index < 0) { \
- index += size; \
- } \
- if (index < 0 || index >= size) { \
- *oob = true; \
- return; \
- } \
- (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = *value; \
- *oob = false; \
- } \
- static void ptr_set(void *base, int64_t index, const void *member) { \
- /* avoid ptrconvert for performance*/ \
- m_base_type &v = *reinterpret_cast<m_base_type *>(base); \
- if (index < 0) \
- index += v.size(); \
- OOB_TEST(index, v.size()); \
- v[index] = PtrToArg<Variant>::convert(member); \
- } \
- static Variant::Type get_index_type() { return Variant::NIL; } \
- static uint64_t get_indexed_size(const Variant *base) { return 0; } \
- };
+struct VariantIndexedSetGet_Array {
+ static void get(const Variant *base, int64_t index, Variant *value, bool *oob) {
+ int64_t size = VariantGetInternalPtr<Array>::get_ptr(base)->size();
+ if (index < 0) {
+ index += size;
+ }
+ if (index < 0 || index >= size) {
+ *oob = true;
+ return;
+ }
+ *value = (*VariantGetInternalPtr<Array>::get_ptr(base))[index];
+ *oob = false;
+ }
+ static void ptr_get(const void *base, int64_t index, void *member) {
+ /* avoid ptrconvert for performance*/
+ const Array &v = *reinterpret_cast<const Array *>(base);
+ if (index < 0) {
+ index += v.size();
+ }
+ OOB_TEST(index, v.size());
+ PtrToArg<Variant>::encode(v[index], member);
+ }
+ static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) {
+ int64_t size = VariantGetInternalPtr<Array>::get_ptr(base)->size();
+ if (index < 0) {
+ index += size;
+ }
+ if (index < 0 || index >= size) {
+ *oob = true;
+ *valid = false;
+ return;
+ }
+ VariantGetInternalPtr<Array>::get_ptr(base)->set(index, *value);
+ *oob = false;
+ *valid = true;
+ }
+ static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) {
+ int64_t size = VariantGetInternalPtr<Array>::get_ptr(base)->size();
+ if (index < 0) {
+ index += size;
+ }
+ if (index < 0 || index >= size) {
+ *oob = true;
+ return;
+ }
+ VariantGetInternalPtr<Array>::get_ptr(base)->set(index, *value);
+ *oob = false;
+ }
+ static void ptr_set(void *base, int64_t index, const void *member) {
+ /* avoid ptrconvert for performance*/
+ Array &v = *reinterpret_cast<Array *>(base);
+ if (index < 0) {
+ index += v.size();
+ }
+ OOB_TEST(index, v.size());
+ v.set(index, PtrToArg<Variant>::convert(member));
+ }
+ static Variant::Type get_index_type() { return Variant::NIL; }
+ static uint64_t get_indexed_size(const Variant *base) { return 0; }
+};
#define INDEXED_SETGET_STRUCT_DICT(m_base_type) \
struct VariantIndexedSetGet_##m_base_type { \
@@ -974,7 +975,7 @@ INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2, double, real_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2i, int64_t, int32_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3, double, real_t, 3)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3i, int64_t, int32_t, 3)
-INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quat, double, real_t, 4)
+INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quaternion, double, real_t, 4)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Color, double, float, 4)
INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Transform2D, Vector2, .elements, 3)
@@ -990,7 +991,6 @@ INDEXED_SETGET_STRUCT_TYPED(PackedVector3Array, Vector3)
INDEXED_SETGET_STRUCT_TYPED(PackedStringArray, String)
INDEXED_SETGET_STRUCT_TYPED(PackedColorArray, Color)
-INDEXED_SETGET_STRUCT_VARIANT(Array)
INDEXED_SETGET_STRUCT_DICT(Dictionary)
struct VariantIndexedSetterGetterInfo {
@@ -1037,7 +1037,7 @@ void register_indexed_setters_getters() {
REGISTER_INDEXED_MEMBER(Vector2i);
REGISTER_INDEXED_MEMBER(Vector3);
REGISTER_INDEXED_MEMBER(Vector3i);
- REGISTER_INDEXED_MEMBER(Quat);
+ REGISTER_INDEXED_MEMBER(Quaternion);
REGISTER_INDEXED_MEMBER(Color);
REGISTER_INDEXED_MEMBER(Transform2D);
REGISTER_INDEXED_MEMBER(Basis);
@@ -1045,6 +1045,7 @@ void register_indexed_setters_getters() {
REGISTER_INDEXED_MEMBER(PackedByteArray);
REGISTER_INDEXED_MEMBER(PackedInt32Array);
REGISTER_INDEXED_MEMBER(PackedInt64Array);
+ REGISTER_INDEXED_MEMBER(PackedFloat32Array);
REGISTER_INDEXED_MEMBER(PackedFloat64Array);
REGISTER_INDEXED_MEMBER(PackedVector2Array);
REGISTER_INDEXED_MEMBER(PackedVector3Array);
@@ -1452,7 +1453,7 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const {
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
valid = false;
return false;
}
@@ -1679,7 +1680,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const {
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
valid = false;
return false;
}
@@ -1864,7 +1865,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
return Variant();
}
#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ if (EngineDebugger::is_active() && !_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
r_valid = false;
return Variant();
}
@@ -2134,10 +2135,10 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst)
r_dst = ::AABB(ra->position + rb->position * c, ra->size + rb->size * c);
}
return;
- case QUAT: {
- Quat empty_rot;
- const Quat *qa = reinterpret_cast<const Quat *>(a._data._mem);
- const Quat *qb = reinterpret_cast<const Quat *>(b._data._mem);
+ case QUATERNION: {
+ Quaternion empty_rot;
+ const Quaternion *qa = reinterpret_cast<const Quaternion *>(a._data._mem);
+ const Quaternion *qb = reinterpret_cast<const Quaternion *>(b._data._mem);
r_dst = *qa * empty_rot.slerp(*qb, c);
}
return;
@@ -2294,8 +2295,8 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
r_dst = a;
}
return;
- case QUAT: {
- r_dst = reinterpret_cast<const Quat *>(a._data._mem)->slerp(*reinterpret_cast<const Quat *>(b._data._mem), c);
+ case QUATERNION: {
+ r_dst = reinterpret_cast<const Quaternion *>(a._data._mem)->slerp(*reinterpret_cast<const Quaternion *>(b._data._mem), c);
}
return;
case AABB: {
@@ -2303,11 +2304,11 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
}
return;
case BASIS: {
- r_dst = Transform(*a._data._basis).interpolate_with(Transform(*b._data._basis), c).basis;
+ r_dst = Transform3D(*a._data._basis).interpolate_with(Transform3D(*b._data._basis), c).basis;
}
return;
- case TRANSFORM: {
- r_dst = a._data._transform->interpolate_with(*b._data._transform, c);
+ case TRANSFORM3D: {
+ r_dst = a._data._transform3d->interpolate_with(*b._data._transform3d, c);
}
return;
case COLOR: {
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index f154ab1ed6..5d1efb4166 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -32,7 +32,7 @@
#include "core/core_string_names.h"
#include "core/io/marshalls.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/templates/oa_hash_map.h"
#include "core/variant/binder_common.h"
@@ -93,6 +93,10 @@ struct VariantUtilityFunctions {
return Math::fposmod(b, r);
}
+ static inline int64_t posmod(int64_t b, int64_t r) {
+ return Math::posmod(b, r);
+ }
+
static inline double floor(double x) {
return Math::floor(x);
}
@@ -1154,6 +1158,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(sqrt, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(fmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(fposmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH);
+ FUNCBINDR(posmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(floor, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(ceil, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(round, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);