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-rw-r--r--core/io/multiplayer_api.cpp2
-rw-r--r--core/io/multiplayer_api.h2
2 files changed, 0 insertions, 4 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index ce641dd0f5..f3ced093a6 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -1293,9 +1293,7 @@ void MultiplayerAPI::_bind_methods() {
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
- BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
- BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC);
}
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index 6672cfe155..8748dba03c 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -135,9 +135,7 @@ public:
RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
- RPC_MODE_SLAVE = RPC_MODE_PUPPET, // Deprecated, same as puppet
RPC_MODE_REMOTESYNC, // Using rpc() on it will call method / set property in all remote peers and locally
- RPC_MODE_SYNC = RPC_MODE_REMOTESYNC, // Deprecated. Same as RPC_MODE_REMOTESYNC
RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method / set property in all puppets peers and locally
};