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-rw-r--r--core/make_binders.py12
-rw-r--r--core/math/delaunay.h4
-rw-r--r--core/math/geometry.cpp2
-rw-r--r--core/math/geometry.h10
-rw-r--r--core/math/math_funcs.h19
-rw-r--r--core/math/plane.cpp4
-rw-r--r--core/math/plane.h4
-rw-r--r--core/math/vector2.h8
-rw-r--r--core/math/vector3.h23
-rw-r--r--core/method_bind.h6
-rw-r--r--core/object.cpp5
-rw-r--r--core/object.h1
-rw-r--r--core/reference.h6
-rw-r--r--core/type_info.h122
14 files changed, 153 insertions, 73 deletions
diff --git a/core/make_binders.py b/core/make_binders.py
index 4c61b90d99..5c1c66cab6 100644
--- a/core/make_binders.py
+++ b/core/make_binders.py
@@ -9,6 +9,12 @@ public:
$ifret R$ $ifnoret void$ (T::*method)($arg, P@$) $ifconst const$;
#ifdef DEBUG_METHODS_ENABLED
virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); }
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
+ $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$
+ $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA;
+ $
+ return GodotTypeInfo::METADATA_NONE;
+ }
Variant::Type _get_argument_type(int p_argument) const {
$ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$
$arg if (p_argument==(@-1)) return (Variant::Type)GetTypeInfo<P@>::VARIANT_TYPE;
@@ -94,6 +100,12 @@ public:
#ifdef DEBUG_METHODS_ENABLED
virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); }
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
+ $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$
+ $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA;
+ $
+ return GodotTypeInfo::METADATA_NONE;
+ }
Variant::Type _get_argument_type(int p_argument) const {
$ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$
diff --git a/core/math/delaunay.h b/core/math/delaunay.h
index bd0cf97937..ed52c506db 100644
--- a/core/math/delaunay.h
+++ b/core/math/delaunay.h
@@ -80,11 +80,11 @@ public:
}
static bool edge_compare(const Vector<Vector2> &p_vertices, const Edge &p_a, const Edge &p_b) {
- if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON) {
+ if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]))) {
return true;
}
- if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON) {
+ if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]))) {
return true;
}
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index a84b5a16c7..0ab8707d3a 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -836,7 +836,7 @@ Geometry::MeshData Geometry::build_convex_mesh(const PoolVector<Plane> &p_planes
Vector3 rel = edge1_A - edge0_A;
real_t den = clip.normal.dot(rel);
- if (Math::abs(den) < CMP_EPSILON)
+ if (Math::is_zero_approx(den))
continue; // point too short
real_t dist = -(clip.normal.dot(edge0_A) - clip.d) / den;
diff --git a/core/math/geometry.h b/core/math/geometry.h
index 7347cb742a..f3a671aa9a 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -181,8 +181,8 @@ public:
}
}
// finally do the division to get sc and tc
- sc = (Math::abs(sN) < CMP_EPSILON ? 0.0 : sN / sD);
- tc = (Math::abs(tN) < CMP_EPSILON ? 0.0 : tN / tD);
+ sc = (Math::is_zero_approx(sN) ? 0.0 : sN / sD);
+ tc = (Math::is_zero_approx(tN) ? 0.0 : tN / tD);
// get the difference of the two closest points
Vector3 dP = w + (sc * u) - (tc * v); // = S1(sc) - S2(tc)
@@ -195,7 +195,7 @@ public:
Vector3 e2 = p_v2 - p_v0;
Vector3 h = p_dir.cross(e2);
real_t a = e1.dot(h);
- if (a > -CMP_EPSILON && a < CMP_EPSILON) // parallel test
+ if (Math::is_zero_approx(a)) // parallel test
return false;
real_t f = 1.0 / a;
@@ -233,7 +233,7 @@ public:
Vector3 e2 = p_v2 - p_v0;
Vector3 h = rel.cross(e2);
real_t a = e1.dot(h);
- if (a > -CMP_EPSILON && a < CMP_EPSILON) // parallel test
+ if (Math::is_zero_approx(a)) // parallel test
return false;
real_t f = 1.0 / a;
@@ -535,7 +535,7 @@ public:
// see http://paulbourke.net/geometry/pointlineplane/
const real_t denom = p_dir_b.y * p_dir_a.x - p_dir_b.x * p_dir_a.y;
- if (Math::abs(denom) < CMP_EPSILON) { // parallel?
+ if (Math::is_zero_approx(denom)) { // parallel?
return false;
}
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 0d209402dd..a75f2fb4ab 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -272,13 +272,20 @@ public:
return diff < epsilon;
}
- static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t epsilon = CMP_EPSILON) {
- // TODO: Comparing floats for approximate-equality is non-trivial.
- // Using epsilon should cover the typical cases in Godot (where a == b is used to compare two reals), such as matrix and vector comparison operators.
- // A proper implementation in terms of ULPs should eventually replace the contents of this function.
- // See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ for details.
+ static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) {
+ real_t tolerance = CMP_EPSILON * abs(a);
+ if (tolerance < CMP_EPSILON) {
+ tolerance = CMP_EPSILON;
+ }
+ return abs(a - b) < tolerance;
+ }
+
+ static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t tolerance) {
+ return abs(a - b) < tolerance;
+ }
- return abs(a - b) < epsilon;
+ static _ALWAYS_INLINE_ bool is_zero_approx(real_t s) {
+ return abs(s) < CMP_EPSILON;
}
static _ALWAYS_INLINE_ float absf(float g) {
diff --git a/core/math/plane.cpp b/core/math/plane.cpp
index cd3cbce300..b01853c4ac 100644
--- a/core/math/plane.cpp
+++ b/core/math/plane.cpp
@@ -110,7 +110,7 @@ bool Plane::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3
real_t den = normal.dot(segment);
//printf("den is %i\n",den);
- if (Math::abs(den) <= CMP_EPSILON) {
+ if (Math::is_zero_approx(den)) {
return false;
}
@@ -135,7 +135,7 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec
real_t den = normal.dot(segment);
//printf("den is %i\n",den);
- if (Math::abs(den) <= CMP_EPSILON) {
+ if (Math::is_zero_approx(den)) {
return false;
}
diff --git a/core/math/plane.h b/core/math/plane.h
index 1c6e4b816b..ec817edd2c 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -125,12 +125,12 @@ Plane::Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_
bool Plane::operator==(const Plane &p_plane) const {
- return normal == p_plane.normal && d == p_plane.d;
+ return normal == p_plane.normal && Math::is_equal_approx(d, p_plane.d);
}
bool Plane::operator!=(const Plane &p_plane) const {
- return normal != p_plane.normal || d != p_plane.d;
+ return normal != p_plane.normal || !Math::is_equal_approx(d, p_plane.d);
}
#endif // PLANE_H
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 9a214ef9b5..a0c6024c9f 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -106,8 +106,8 @@ struct Vector2 {
bool operator==(const Vector2 &p_vec2) const;
bool operator!=(const Vector2 &p_vec2) const;
- bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
- bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); }
+ bool operator<(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y < p_vec2.y) : (x < p_vec2.x); }
+ bool operator<=(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y <= p_vec2.y) : (x < p_vec2.x); }
real_t angle() const;
@@ -213,11 +213,11 @@ _FORCE_INLINE_ Vector2 Vector2::operator-() const {
_FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const {
- return x == p_vec2.x && y == p_vec2.y;
+ return Math::is_equal_approx(x, p_vec2.x) && Math::is_equal_approx(y, p_vec2.y);
}
_FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const {
- return x != p_vec2.x || y != p_vec2.y;
+ return !Math::is_equal_approx(x, p_vec2.x) || !Math::is_equal_approx(y, p_vec2.y);
}
Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const {
diff --git a/core/math/vector3.h b/core/math/vector3.h
index e9074c5bd4..21fc09653f 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -341,17 +341,17 @@ Vector3 Vector3::operator-() const {
bool Vector3::operator==(const Vector3 &p_v) const {
- return (x == p_v.x && y == p_v.y && z == p_v.z);
+ return (Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y) && Math::is_equal_approx(z, p_v.z));
}
bool Vector3::operator!=(const Vector3 &p_v) const {
- return (x != p_v.x || y != p_v.y || z != p_v.z);
+ return (!Math::is_equal_approx(x, p_v.x) || !Math::is_equal_approx(y, p_v.y) || !Math::is_equal_approx(z, p_v.z));
}
bool Vector3::operator<(const Vector3 &p_v) const {
- if (x == p_v.x) {
- if (y == p_v.y)
+ if (Math::is_equal_approx(x, p_v.x)) {
+ if (Math::is_equal_approx(y, p_v.y))
return z < p_v.z;
else
return y < p_v.y;
@@ -362,8 +362,8 @@ bool Vector3::operator<(const Vector3 &p_v) const {
bool Vector3::operator<=(const Vector3 &p_v) const {
- if (x == p_v.x) {
- if (y == p_v.y)
+ if (Math::is_equal_approx(x, p_v.x)) {
+ if (Math::is_equal_approx(y, p_v.y))
return z <= p_v.z;
else
return y < p_v.y;
@@ -402,13 +402,14 @@ real_t Vector3::length_squared() const {
void Vector3::normalize() {
- real_t l = length();
- if (l == 0) {
+ real_t lengthsq = length_squared();
+ if (lengthsq == 0) {
x = y = z = 0;
} else {
- x /= l;
- y /= l;
- z /= l;
+ real_t length = Math::sqrt(lengthsq);
+ x /= length;
+ y /= length;
+ z /= length;
}
}
diff --git a/core/method_bind.h b/core/method_bind.h
index 5ea8adb7e0..1b0c3b27c0 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -273,6 +273,8 @@ public:
void set_argument_names(const Vector<StringName> &p_names); //set by class, db, can't be inferred otherwise
Vector<StringName> get_argument_names() const;
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const = 0;
+
#endif
void set_hint_flags(uint32_t p_hint) { hint_flags = p_hint; }
uint32_t get_hint_flags() const { return hint_flags | (is_const() ? METHOD_FLAG_CONST : 0) | (is_vararg() ? METHOD_FLAG_VARARG : 0); }
@@ -329,6 +331,10 @@ public:
return _gen_argument_type_info(p_arg).type;
}
+ virtual GodotTypeInfo::Metadata get_argument_meta(int) const {
+ return GodotTypeInfo::METADATA_NONE;
+ }
+
#else
virtual Variant::Type _gen_argument_type(int p_arg) const {
diff --git a/core/object.cpp b/core/object.cpp
index 039f556c87..f860423a27 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1059,6 +1059,10 @@ Variant Object::get_meta(const String &p_name) const {
return metadata[p_name];
}
+void Object::remove_meta(const String &p_name) {
+ metadata.erase(p_name);
+}
+
Array Object::_get_property_list_bind() const {
List<PropertyInfo> lpi;
@@ -1691,6 +1695,7 @@ void Object::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_script"), &Object::get_script);
ClassDB::bind_method(D_METHOD("set_meta", "name", "value"), &Object::set_meta);
+ ClassDB::bind_method(D_METHOD("remove_meta", "name"), &Object::remove_meta);
ClassDB::bind_method(D_METHOD("get_meta", "name"), &Object::get_meta);
ClassDB::bind_method(D_METHOD("has_meta", "name"), &Object::has_meta);
ClassDB::bind_method(D_METHOD("get_meta_list"), &Object::_get_meta_list_bind);
diff --git a/core/object.h b/core/object.h
index 3730af1ad4..94abaacdcc 100644
--- a/core/object.h
+++ b/core/object.h
@@ -673,6 +673,7 @@ public:
bool has_meta(const String &p_name) const;
void set_meta(const String &p_name, const Variant &p_value);
+ void remove_meta(const String &p_name);
Variant get_meta(const String &p_name) const;
void get_meta_list(List<String> *p_list) const;
diff --git a/core/reference.h b/core/reference.h
index 9105dbbd58..8a19f846c7 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -375,7 +375,8 @@ struct PtrToArg<const RefPtr &> {
template <class T>
struct GetTypeInfo<Ref<T> > {
- enum { VARIANT_TYPE = Variant::OBJECT };
+ static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
@@ -384,7 +385,8 @@ struct GetTypeInfo<Ref<T> > {
template <class T>
struct GetTypeInfo<const Ref<T> &> {
- enum { VARIANT_TYPE = Variant::OBJECT };
+ static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
diff --git a/core/type_info.h b/core/type_info.h
index c38688fea1..d85a63ee42 100644
--- a/core/type_info.h
+++ b/core/type_info.h
@@ -67,43 +67,80 @@ struct TypeInherits {
!TypesAreSame<B volatile const, void volatile const>::value;
};
+namespace GodotTypeInfo {
+enum Metadata {
+ METADATA_NONE,
+ METADATA_INT_IS_INT8,
+ METADATA_INT_IS_INT16,
+ METADATA_INT_IS_INT32,
+ METADATA_INT_IS_INT64,
+ METADATA_INT_IS_UINT8,
+ METADATA_INT_IS_UINT16,
+ METADATA_INT_IS_UINT32,
+ METADATA_INT_IS_UINT64,
+ METADATA_REAL_IS_FLOAT,
+ METADATA_REAL_IS_DOUBLE
+};
+}
+
template <class T, typename = void>
struct GetTypeInfo {
static const Variant::Type VARIANT_TYPE = Variant::NIL;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
ERR_PRINT("GetTypeInfo fallback. Bug!");
return PropertyInfo(); // Not "Nil", this is an error
}
};
-#define MAKE_TYPE_INFO(m_type, m_var_type) \
- template <> \
- struct GetTypeInfo<m_type> { \
- static const Variant::Type VARIANT_TYPE = m_var_type; \
- static inline PropertyInfo get_class_info() { \
- return PropertyInfo(VARIANT_TYPE, String()); \
- } \
- }; \
- template <> \
- struct GetTypeInfo<const m_type &> { \
- static const Variant::Type VARIANT_TYPE = m_var_type; \
- static inline PropertyInfo get_class_info() { \
- return PropertyInfo(VARIANT_TYPE, String()); \
- } \
+#define MAKE_TYPE_INFO(m_type, m_var_type) \
+ template <> \
+ struct GetTypeInfo<m_type> { \
+ static const Variant::Type VARIANT_TYPE = m_var_type; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(VARIANT_TYPE, String()); \
+ } \
+ }; \
+ template <> \
+ struct GetTypeInfo<const m_type &> { \
+ static const Variant::Type VARIANT_TYPE = m_var_type; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(VARIANT_TYPE, String()); \
+ } \
+ };
+
+#define MAKE_TYPE_INFO_WITH_META(m_type, m_var_type, m_metadata) \
+ template <> \
+ struct GetTypeInfo<m_type> { \
+ static const Variant::Type VARIANT_TYPE = m_var_type; \
+ static const GodotTypeInfo::Metadata METADATA = m_metadata; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(VARIANT_TYPE, String()); \
+ } \
+ }; \
+ template <> \
+ struct GetTypeInfo<const m_type &> { \
+ static const Variant::Type VARIANT_TYPE = m_var_type; \
+ static const GodotTypeInfo::Metadata METADATA = m_metadata; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(VARIANT_TYPE, String()); \
+ } \
};
MAKE_TYPE_INFO(bool, Variant::BOOL)
-MAKE_TYPE_INFO(uint8_t, Variant::INT)
-MAKE_TYPE_INFO(int8_t, Variant::INT)
-MAKE_TYPE_INFO(uint16_t, Variant::INT)
-MAKE_TYPE_INFO(int16_t, Variant::INT)
-MAKE_TYPE_INFO(uint32_t, Variant::INT)
-MAKE_TYPE_INFO(int32_t, Variant::INT)
-MAKE_TYPE_INFO(int64_t, Variant::INT)
-MAKE_TYPE_INFO(uint64_t, Variant::INT)
+MAKE_TYPE_INFO_WITH_META(uint8_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT8)
+MAKE_TYPE_INFO_WITH_META(int8_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT8)
+MAKE_TYPE_INFO_WITH_META(uint16_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT16)
+MAKE_TYPE_INFO_WITH_META(int16_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT16)
+MAKE_TYPE_INFO_WITH_META(uint32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT32)
+MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT32)
+MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT64)
+MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT64)
MAKE_TYPE_INFO(wchar_t, Variant::INT)
-MAKE_TYPE_INFO(float, Variant::REAL)
-MAKE_TYPE_INFO(double, Variant::REAL)
+MAKE_TYPE_INFO_WITH_META(float, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_FLOAT)
+MAKE_TYPE_INFO_WITH_META(double, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_DOUBLE)
MAKE_TYPE_INFO(String, Variant::STRING)
MAKE_TYPE_INFO(Vector2, Variant::VECTOR2)
@@ -138,6 +175,7 @@ MAKE_TYPE_INFO(BSP_Tree, Variant::DICTIONARY)
template <>
struct GetTypeInfo<RefPtr> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference");
}
@@ -145,6 +183,7 @@ struct GetTypeInfo<RefPtr> {
template <>
struct GetTypeInfo<const RefPtr &> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference");
}
@@ -154,6 +193,7 @@ struct GetTypeInfo<const RefPtr &> {
template <>
struct GetTypeInfo<Variant> {
static const Variant::Type VARIANT_TYPE = Variant::NIL;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
}
@@ -162,25 +202,28 @@ struct GetTypeInfo<Variant> {
template <>
struct GetTypeInfo<const Variant &> {
static const Variant::Type VARIANT_TYPE = Variant::NIL;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
}
};
-#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \
- template <> \
- struct GetTypeInfo<m_template<m_type> > { \
- static const Variant::Type VARIANT_TYPE = m_var_type; \
- static inline PropertyInfo get_class_info() { \
- return PropertyInfo(VARIANT_TYPE, String()); \
- } \
- }; \
- template <> \
- struct GetTypeInfo<const m_template<m_type> &> { \
- static const Variant::Type VARIANT_TYPE = m_var_type; \
- static inline PropertyInfo get_class_info() { \
- return PropertyInfo(VARIANT_TYPE, String()); \
- } \
+#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \
+ template <> \
+ struct GetTypeInfo<m_template<m_type> > { \
+ static const Variant::Type VARIANT_TYPE = m_var_type; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(VARIANT_TYPE, String()); \
+ } \
+ }; \
+ template <> \
+ struct GetTypeInfo<const m_template<m_type> &> { \
+ static const Variant::Type VARIANT_TYPE = m_var_type; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(VARIANT_TYPE, String()); \
+ } \
};
MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::POOL_BYTE_ARRAY)
@@ -202,6 +245,7 @@ MAKE_TEMPLATE_TYPE_INFO(PoolVector, Face3, Variant::POOL_VECTOR3_ARRAY)
template <typename T>
struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(StringName(T::get_class_static()));
}
@@ -210,6 +254,7 @@ struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type>
template <typename T>
struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(StringName(T::get_class_static()));
}
@@ -219,6 +264,7 @@ struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>:
template <> \
struct GetTypeInfo<m_impl> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, String(#m_enum).replace("::", ".")); \
} \