diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/make_binders.py | 12 | ||||
-rw-r--r-- | core/math/delaunay.h | 4 | ||||
-rw-r--r-- | core/math/geometry.cpp | 2 | ||||
-rw-r--r-- | core/math/geometry.h | 10 | ||||
-rw-r--r-- | core/math/math_funcs.h | 19 | ||||
-rw-r--r-- | core/math/plane.cpp | 4 | ||||
-rw-r--r-- | core/math/plane.h | 4 | ||||
-rw-r--r-- | core/math/vector2.h | 8 | ||||
-rw-r--r-- | core/math/vector3.h | 23 | ||||
-rw-r--r-- | core/method_bind.h | 6 | ||||
-rw-r--r-- | core/object.cpp | 5 | ||||
-rw-r--r-- | core/object.h | 1 | ||||
-rw-r--r-- | core/reference.h | 6 | ||||
-rw-r--r-- | core/type_info.h | 122 |
14 files changed, 153 insertions, 73 deletions
diff --git a/core/make_binders.py b/core/make_binders.py index 4c61b90d99..5c1c66cab6 100644 --- a/core/make_binders.py +++ b/core/make_binders.py @@ -9,6 +9,12 @@ public: $ifret R$ $ifnoret void$ (T::*method)($arg, P@$) $ifconst const$; #ifdef DEBUG_METHODS_ENABLED virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); } + virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const { + $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$ + $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA; + $ + return GodotTypeInfo::METADATA_NONE; + } Variant::Type _get_argument_type(int p_argument) const { $ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$ $arg if (p_argument==(@-1)) return (Variant::Type)GetTypeInfo<P@>::VARIANT_TYPE; @@ -94,6 +100,12 @@ public: #ifdef DEBUG_METHODS_ENABLED virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); } + virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const { + $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$ + $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA; + $ + return GodotTypeInfo::METADATA_NONE; + } Variant::Type _get_argument_type(int p_argument) const { $ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$ diff --git a/core/math/delaunay.h b/core/math/delaunay.h index bd0cf97937..ed52c506db 100644 --- a/core/math/delaunay.h +++ b/core/math/delaunay.h @@ -80,11 +80,11 @@ public: } static bool edge_compare(const Vector<Vector2> &p_vertices, const Edge &p_a, const Edge &p_b) { - if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON) { + if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]))) { return true; } - if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON) { + if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]))) { return true; } diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index a84b5a16c7..0ab8707d3a 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -836,7 +836,7 @@ Geometry::MeshData Geometry::build_convex_mesh(const PoolVector<Plane> &p_planes Vector3 rel = edge1_A - edge0_A; real_t den = clip.normal.dot(rel); - if (Math::abs(den) < CMP_EPSILON) + if (Math::is_zero_approx(den)) continue; // point too short real_t dist = -(clip.normal.dot(edge0_A) - clip.d) / den; diff --git a/core/math/geometry.h b/core/math/geometry.h index 7347cb742a..f3a671aa9a 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -181,8 +181,8 @@ public: } } // finally do the division to get sc and tc - sc = (Math::abs(sN) < CMP_EPSILON ? 0.0 : sN / sD); - tc = (Math::abs(tN) < CMP_EPSILON ? 0.0 : tN / tD); + sc = (Math::is_zero_approx(sN) ? 0.0 : sN / sD); + tc = (Math::is_zero_approx(tN) ? 0.0 : tN / tD); // get the difference of the two closest points Vector3 dP = w + (sc * u) - (tc * v); // = S1(sc) - S2(tc) @@ -195,7 +195,7 @@ public: Vector3 e2 = p_v2 - p_v0; Vector3 h = p_dir.cross(e2); real_t a = e1.dot(h); - if (a > -CMP_EPSILON && a < CMP_EPSILON) // parallel test + if (Math::is_zero_approx(a)) // parallel test return false; real_t f = 1.0 / a; @@ -233,7 +233,7 @@ public: Vector3 e2 = p_v2 - p_v0; Vector3 h = rel.cross(e2); real_t a = e1.dot(h); - if (a > -CMP_EPSILON && a < CMP_EPSILON) // parallel test + if (Math::is_zero_approx(a)) // parallel test return false; real_t f = 1.0 / a; @@ -535,7 +535,7 @@ public: // see http://paulbourke.net/geometry/pointlineplane/ const real_t denom = p_dir_b.y * p_dir_a.x - p_dir_b.x * p_dir_a.y; - if (Math::abs(denom) < CMP_EPSILON) { // parallel? + if (Math::is_zero_approx(denom)) { // parallel? return false; } diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 0d209402dd..a75f2fb4ab 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -272,13 +272,20 @@ public: return diff < epsilon; } - static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t epsilon = CMP_EPSILON) { - // TODO: Comparing floats for approximate-equality is non-trivial. - // Using epsilon should cover the typical cases in Godot (where a == b is used to compare two reals), such as matrix and vector comparison operators. - // A proper implementation in terms of ULPs should eventually replace the contents of this function. - // See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ for details. + static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) { + real_t tolerance = CMP_EPSILON * abs(a); + if (tolerance < CMP_EPSILON) { + tolerance = CMP_EPSILON; + } + return abs(a - b) < tolerance; + } + + static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t tolerance) { + return abs(a - b) < tolerance; + } - return abs(a - b) < epsilon; + static _ALWAYS_INLINE_ bool is_zero_approx(real_t s) { + return abs(s) < CMP_EPSILON; } static _ALWAYS_INLINE_ float absf(float g) { diff --git a/core/math/plane.cpp b/core/math/plane.cpp index cd3cbce300..b01853c4ac 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -110,7 +110,7 @@ bool Plane::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 real_t den = normal.dot(segment); //printf("den is %i\n",den); - if (Math::abs(den) <= CMP_EPSILON) { + if (Math::is_zero_approx(den)) { return false; } @@ -135,7 +135,7 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec real_t den = normal.dot(segment); //printf("den is %i\n",den); - if (Math::abs(den) <= CMP_EPSILON) { + if (Math::is_zero_approx(den)) { return false; } diff --git a/core/math/plane.h b/core/math/plane.h index 1c6e4b816b..ec817edd2c 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -125,12 +125,12 @@ Plane::Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_ bool Plane::operator==(const Plane &p_plane) const { - return normal == p_plane.normal && d == p_plane.d; + return normal == p_plane.normal && Math::is_equal_approx(d, p_plane.d); } bool Plane::operator!=(const Plane &p_plane) const { - return normal != p_plane.normal || d != p_plane.d; + return normal != p_plane.normal || !Math::is_equal_approx(d, p_plane.d); } #endif // PLANE_H diff --git a/core/math/vector2.h b/core/math/vector2.h index 9a214ef9b5..a0c6024c9f 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -106,8 +106,8 @@ struct Vector2 { bool operator==(const Vector2 &p_vec2) const; bool operator!=(const Vector2 &p_vec2) const; - bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } - bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); } + bool operator<(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y < p_vec2.y) : (x < p_vec2.x); } + bool operator<=(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y <= p_vec2.y) : (x < p_vec2.x); } real_t angle() const; @@ -213,11 +213,11 @@ _FORCE_INLINE_ Vector2 Vector2::operator-() const { _FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const { - return x == p_vec2.x && y == p_vec2.y; + return Math::is_equal_approx(x, p_vec2.x) && Math::is_equal_approx(y, p_vec2.y); } _FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const { - return x != p_vec2.x || y != p_vec2.y; + return !Math::is_equal_approx(x, p_vec2.x) || !Math::is_equal_approx(y, p_vec2.y); } Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const { diff --git a/core/math/vector3.h b/core/math/vector3.h index e9074c5bd4..21fc09653f 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -341,17 +341,17 @@ Vector3 Vector3::operator-() const { bool Vector3::operator==(const Vector3 &p_v) const { - return (x == p_v.x && y == p_v.y && z == p_v.z); + return (Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y) && Math::is_equal_approx(z, p_v.z)); } bool Vector3::operator!=(const Vector3 &p_v) const { - return (x != p_v.x || y != p_v.y || z != p_v.z); + return (!Math::is_equal_approx(x, p_v.x) || !Math::is_equal_approx(y, p_v.y) || !Math::is_equal_approx(z, p_v.z)); } bool Vector3::operator<(const Vector3 &p_v) const { - if (x == p_v.x) { - if (y == p_v.y) + if (Math::is_equal_approx(x, p_v.x)) { + if (Math::is_equal_approx(y, p_v.y)) return z < p_v.z; else return y < p_v.y; @@ -362,8 +362,8 @@ bool Vector3::operator<(const Vector3 &p_v) const { bool Vector3::operator<=(const Vector3 &p_v) const { - if (x == p_v.x) { - if (y == p_v.y) + if (Math::is_equal_approx(x, p_v.x)) { + if (Math::is_equal_approx(y, p_v.y)) return z <= p_v.z; else return y < p_v.y; @@ -402,13 +402,14 @@ real_t Vector3::length_squared() const { void Vector3::normalize() { - real_t l = length(); - if (l == 0) { + real_t lengthsq = length_squared(); + if (lengthsq == 0) { x = y = z = 0; } else { - x /= l; - y /= l; - z /= l; + real_t length = Math::sqrt(lengthsq); + x /= length; + y /= length; + z /= length; } } diff --git a/core/method_bind.h b/core/method_bind.h index 5ea8adb7e0..1b0c3b27c0 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -273,6 +273,8 @@ public: void set_argument_names(const Vector<StringName> &p_names); //set by class, db, can't be inferred otherwise Vector<StringName> get_argument_names() const; + virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const = 0; + #endif void set_hint_flags(uint32_t p_hint) { hint_flags = p_hint; } uint32_t get_hint_flags() const { return hint_flags | (is_const() ? METHOD_FLAG_CONST : 0) | (is_vararg() ? METHOD_FLAG_VARARG : 0); } @@ -329,6 +331,10 @@ public: return _gen_argument_type_info(p_arg).type; } + virtual GodotTypeInfo::Metadata get_argument_meta(int) const { + return GodotTypeInfo::METADATA_NONE; + } + #else virtual Variant::Type _gen_argument_type(int p_arg) const { diff --git a/core/object.cpp b/core/object.cpp index 039f556c87..f860423a27 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1059,6 +1059,10 @@ Variant Object::get_meta(const String &p_name) const { return metadata[p_name]; } +void Object::remove_meta(const String &p_name) { + metadata.erase(p_name); +} + Array Object::_get_property_list_bind() const { List<PropertyInfo> lpi; @@ -1691,6 +1695,7 @@ void Object::_bind_methods() { ClassDB::bind_method(D_METHOD("get_script"), &Object::get_script); ClassDB::bind_method(D_METHOD("set_meta", "name", "value"), &Object::set_meta); + ClassDB::bind_method(D_METHOD("remove_meta", "name"), &Object::remove_meta); ClassDB::bind_method(D_METHOD("get_meta", "name"), &Object::get_meta); ClassDB::bind_method(D_METHOD("has_meta", "name"), &Object::has_meta); ClassDB::bind_method(D_METHOD("get_meta_list"), &Object::_get_meta_list_bind); diff --git a/core/object.h b/core/object.h index 3730af1ad4..94abaacdcc 100644 --- a/core/object.h +++ b/core/object.h @@ -673,6 +673,7 @@ public: bool has_meta(const String &p_name) const; void set_meta(const String &p_name, const Variant &p_value); + void remove_meta(const String &p_name); Variant get_meta(const String &p_name) const; void get_meta_list(List<String> *p_list) const; diff --git a/core/reference.h b/core/reference.h index 9105dbbd58..8a19f846c7 100644 --- a/core/reference.h +++ b/core/reference.h @@ -375,7 +375,8 @@ struct PtrToArg<const RefPtr &> { template <class T> struct GetTypeInfo<Ref<T> > { - enum { VARIANT_TYPE = Variant::OBJECT }; + static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static()); @@ -384,7 +385,8 @@ struct GetTypeInfo<Ref<T> > { template <class T> struct GetTypeInfo<const Ref<T> &> { - enum { VARIANT_TYPE = Variant::OBJECT }; + static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static()); diff --git a/core/type_info.h b/core/type_info.h index c38688fea1..d85a63ee42 100644 --- a/core/type_info.h +++ b/core/type_info.h @@ -67,43 +67,80 @@ struct TypeInherits { !TypesAreSame<B volatile const, void volatile const>::value; }; +namespace GodotTypeInfo { +enum Metadata { + METADATA_NONE, + METADATA_INT_IS_INT8, + METADATA_INT_IS_INT16, + METADATA_INT_IS_INT32, + METADATA_INT_IS_INT64, + METADATA_INT_IS_UINT8, + METADATA_INT_IS_UINT16, + METADATA_INT_IS_UINT32, + METADATA_INT_IS_UINT64, + METADATA_REAL_IS_FLOAT, + METADATA_REAL_IS_DOUBLE +}; +} + template <class T, typename = void> struct GetTypeInfo { static const Variant::Type VARIANT_TYPE = Variant::NIL; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { ERR_PRINT("GetTypeInfo fallback. Bug!"); return PropertyInfo(); // Not "Nil", this is an error } }; -#define MAKE_TYPE_INFO(m_type, m_var_type) \ - template <> \ - struct GetTypeInfo<m_type> { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ - }; \ - template <> \ - struct GetTypeInfo<const m_type &> { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ +#define MAKE_TYPE_INFO(m_type, m_var_type) \ + template <> \ + struct GetTypeInfo<m_type> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const m_type &> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; + +#define MAKE_TYPE_INFO_WITH_META(m_type, m_var_type, m_metadata) \ + template <> \ + struct GetTypeInfo<m_type> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = m_metadata; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const m_type &> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = m_metadata; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ }; MAKE_TYPE_INFO(bool, Variant::BOOL) -MAKE_TYPE_INFO(uint8_t, Variant::INT) -MAKE_TYPE_INFO(int8_t, Variant::INT) -MAKE_TYPE_INFO(uint16_t, Variant::INT) -MAKE_TYPE_INFO(int16_t, Variant::INT) -MAKE_TYPE_INFO(uint32_t, Variant::INT) -MAKE_TYPE_INFO(int32_t, Variant::INT) -MAKE_TYPE_INFO(int64_t, Variant::INT) -MAKE_TYPE_INFO(uint64_t, Variant::INT) +MAKE_TYPE_INFO_WITH_META(uint8_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT8) +MAKE_TYPE_INFO_WITH_META(int8_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT8) +MAKE_TYPE_INFO_WITH_META(uint16_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT16) +MAKE_TYPE_INFO_WITH_META(int16_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT16) +MAKE_TYPE_INFO_WITH_META(uint32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT32) +MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT32) +MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT64) +MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT64) MAKE_TYPE_INFO(wchar_t, Variant::INT) -MAKE_TYPE_INFO(float, Variant::REAL) -MAKE_TYPE_INFO(double, Variant::REAL) +MAKE_TYPE_INFO_WITH_META(float, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_FLOAT) +MAKE_TYPE_INFO_WITH_META(double, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_DOUBLE) MAKE_TYPE_INFO(String, Variant::STRING) MAKE_TYPE_INFO(Vector2, Variant::VECTOR2) @@ -138,6 +175,7 @@ MAKE_TYPE_INFO(BSP_Tree, Variant::DICTIONARY) template <> struct GetTypeInfo<RefPtr> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference"); } @@ -145,6 +183,7 @@ struct GetTypeInfo<RefPtr> { template <> struct GetTypeInfo<const RefPtr &> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference"); } @@ -154,6 +193,7 @@ struct GetTypeInfo<const RefPtr &> { template <> struct GetTypeInfo<Variant> { static const Variant::Type VARIANT_TYPE = Variant::NIL; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT); } @@ -162,25 +202,28 @@ struct GetTypeInfo<Variant> { template <> struct GetTypeInfo<const Variant &> { static const Variant::Type VARIANT_TYPE = Variant::NIL; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT); } }; -#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \ - template <> \ - struct GetTypeInfo<m_template<m_type> > { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ - }; \ - template <> \ - struct GetTypeInfo<const m_template<m_type> &> { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ +#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \ + template <> \ + struct GetTypeInfo<m_template<m_type> > { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const m_template<m_type> &> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ }; MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::POOL_BYTE_ARRAY) @@ -202,6 +245,7 @@ MAKE_TEMPLATE_TYPE_INFO(PoolVector, Face3, Variant::POOL_VECTOR3_ARRAY) template <typename T> struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(StringName(T::get_class_static())); } @@ -210,6 +254,7 @@ struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> template <typename T> struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>::type> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(StringName(T::get_class_static())); } @@ -219,6 +264,7 @@ struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>: template <> \ struct GetTypeInfo<m_impl> { \ static const Variant::Type VARIANT_TYPE = Variant::INT; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ static inline PropertyInfo get_class_info() { \ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, String(#m_enum).replace("::", ".")); \ } \ |