diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/config/engine.cpp | 8 | ||||
-rw-r--r-- | core/config/engine.h | 4 | ||||
-rw-r--r-- | core/config/project_settings.cpp | 5 | ||||
-rw-r--r-- | core/core_bind.cpp | 24 | ||||
-rw-r--r-- | core/core_bind.h | 5 | ||||
-rw-r--r-- | core/math/color.h | 12 | ||||
-rw-r--r-- | core/math/quaternion.cpp | 60 | ||||
-rw-r--r-- | core/math/quaternion.h | 4 | ||||
-rw-r--r-- | core/math/transform_2d.cpp | 10 | ||||
-rw-r--r-- | core/math/transform_2d.h | 6 | ||||
-rw-r--r-- | core/math/transform_3d.cpp | 18 | ||||
-rw-r--r-- | core/math/transform_3d.h | 8 | ||||
-rw-r--r-- | core/math/vector4.cpp | 22 | ||||
-rw-r--r-- | core/math/vector4.h | 15 | ||||
-rw-r--r-- | core/os/os.cpp | 2 | ||||
-rw-r--r-- | core/os/os.h | 2 | ||||
-rw-r--r-- | core/variant/variant_call.cpp | 14 | ||||
-rw-r--r-- | core/variant/variant_setget.cpp | 4 |
18 files changed, 161 insertions, 62 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp index 782d369ae6..44ad4961d9 100644 --- a/core/config/engine.cpp +++ b/core/config/engine.cpp @@ -246,6 +246,14 @@ void Engine::get_singletons(List<Singleton> *p_singletons) { } } +String Engine::get_write_movie_path() const { + return write_movie_path; +} + +void Engine::set_write_movie_path(const String &p_path) { + write_movie_path = p_path; +} + void Engine::set_shader_cache_path(const String &p_path) { shader_cache_path = p_path; } diff --git a/core/config/engine.h b/core/config/engine.h index 82e3ee5487..68562643e7 100644 --- a/core/config/engine.h +++ b/core/config/engine.h @@ -76,6 +76,7 @@ private: static Engine *singleton; + String write_movie_path; String shader_cache_path; public: @@ -138,6 +139,9 @@ public: Dictionary get_license_info() const; String get_license_text() const; + void set_write_movie_path(const String &p_path); + String get_write_movie_path() const; + void set_shader_cache_path(const String &p_path); String get_shader_cache_path() const; diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index f9bac58ffa..38db7f9190 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -511,8 +511,9 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b if (found) { Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); if (err == OK && !p_ignore_override) { - // Load override from location of the executable. - // Optional, we don't mind if it fails. + // Load overrides from the PCK and the executable location. + // Optional, we don't mind if either fails. + _load_settings_text("res://override.cfg"); _load_settings_text(exec_path.get_base_dir().plus_file("override.cfg")); } return err; diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 26ecd41353..e5d5464643 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -231,6 +231,14 @@ void OS::crash(const String &p_message) { CRASH_NOW_MSG(p_message); } +Vector<String> OS::get_system_fonts() const { + return ::OS::get_singleton()->get_system_fonts(); +} + +String OS::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const { + return ::OS::get_singleton()->get_system_font_path(p_font_name, p_bold, p_italic); +} + String OS::get_executable_path() const { return ::OS::get_singleton()->get_executable_path(); } @@ -589,6 +597,8 @@ void OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_processor_count"), &OS::get_processor_count); ClassDB::bind_method(D_METHOD("get_processor_name"), &OS::get_processor_name); + ClassDB::bind_method(D_METHOD("get_system_fonts"), &OS::get_system_fonts); + ClassDB::bind_method(D_METHOD("get_system_font_path", "font_name", "bold", "italic"), &OS::get_system_font_path, DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_executable_path"), &OS::get_executable_path); ClassDB::bind_method(D_METHOD("execute", "path", "arguments", "output", "read_stderr", "open_console"), &OS::execute, DEFVAL(Array()), DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("create_process", "path", "arguments", "open_console"), &OS::create_process, DEFVAL(false)); @@ -1220,16 +1230,10 @@ Vector<uint8_t> File::get_buffer(int64_t p_length) const { String File::get_as_text() const { ERR_FAIL_COND_V_MSG(f.is_null(), String(), "File must be opened before use, or is lacking read-write permission."); - String text; uint64_t original_pos = f->get_position(); const_cast<FileAccess *>(*f)->seek(0); - String l = get_line(); - while (!eof_reached()) { - text += l + "\n"; - l = get_line(); - } - text += l; + String text = f->get_as_utf8_string(); const_cast<FileAccess *>(*f)->seek(original_pos); @@ -2286,6 +2290,10 @@ bool Engine::is_editor_hint() const { return ::Engine::get_singleton()->is_editor_hint(); } +String Engine::get_write_movie_path() const { + return ::Engine::get_singleton()->get_write_movie_path(); +} + void Engine::set_print_error_messages(bool p_enabled) { ::Engine::get_singleton()->set_print_error_messages(p_enabled); } @@ -2335,6 +2343,8 @@ void Engine::_bind_methods() { ClassDB::bind_method(D_METHOD("is_editor_hint"), &Engine::is_editor_hint); + ClassDB::bind_method(D_METHOD("get_write_movie_path"), &Engine::get_write_movie_path); + ClassDB::bind_method(D_METHOD("set_print_error_messages", "enabled"), &Engine::set_print_error_messages); ClassDB::bind_method(D_METHOD("is_printing_error_messages"), &Engine::is_printing_error_messages); diff --git a/core/core_bind.h b/core/core_bind.h index c116ac4986..f98de81354 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -170,6 +170,8 @@ public: void alert(const String &p_alert, const String &p_title = "ALERT!"); void crash(const String &p_message); + Vector<String> get_system_fonts() const; + String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const; String get_executable_path() const; int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false, bool p_open_console = false); int create_process(const String &p_path, const Vector<String> &p_arguments, bool p_open_console = false); @@ -674,6 +676,9 @@ public: void set_editor_hint(bool p_enabled); bool is_editor_hint() const; + // `set_write_movie_path()` is not exposed to the scripting API as changing it at run-time has no effect. + String get_write_movie_path() const; + void set_print_error_messages(bool p_enabled); bool is_printing_error_messages() const; diff --git a/core/math/color.h b/core/math/color.h index 0afa6006a8..65036f74cc 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -215,12 +215,12 @@ struct _NO_DISCARD_ Color { _FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0f); } _FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(Math::round(a * 255.0f), 0.0f, 255.0f)); } - _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); } - _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v()); } - _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v); } - _FORCE_INLINE_ void set_ok_hsl_h(float p_h) { set_ok_hsl(p_h, get_ok_hsl_s(), get_ok_hsl_l()); } - _FORCE_INLINE_ void set_ok_hsl_s(float p_s) { set_ok_hsl(get_ok_hsl_h(), p_s, get_ok_hsl_l()); } - _FORCE_INLINE_ void set_ok_hsl_l(float p_l) { set_ok_hsl(get_ok_hsl_h(), get_ok_hsl_s(), p_l); } + _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v(), a); } + _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v(), a); } + _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v, a); } + _FORCE_INLINE_ void set_ok_hsl_h(float p_h) { set_ok_hsl(p_h, get_ok_hsl_s(), get_ok_hsl_l(), a); } + _FORCE_INLINE_ void set_ok_hsl_s(float p_s) { set_ok_hsl(get_ok_hsl_h(), p_s, get_ok_hsl_l(), a); } + _FORCE_INLINE_ void set_ok_hsl_l(float p_l) { set_ok_hsl(get_ok_hsl_h(), get_ok_hsl_s(), p_l, a); } _FORCE_INLINE_ Color() {} diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp index 11bfcc1a6f..252c108166 100644 --- a/core/math/quaternion.cpp +++ b/core/math/quaternion.cpp @@ -111,7 +111,7 @@ Quaternion Quaternion::log() const { Quaternion Quaternion::exp() const { Quaternion src = *this; Vector3 src_v = Vector3(src.x, src.y, src.z); - float theta = src_v.length(); + real_t theta = src_v.length(); if (theta < CMP_EPSILON) { return Quaternion(0, 0, 0, 1); } @@ -132,15 +132,9 @@ Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) con // adjust signs (if necessary) if (cosom < 0.0f) { cosom = -cosom; - to1.x = -p_to.x; - to1.y = -p_to.y; - to1.z = -p_to.z; - to1.w = -p_to.w; + to1 = -p_to; } else { - to1.x = p_to.x; - to1.y = p_to.y; - to1.z = p_to.z; - to1.w = p_to.w; + to1 = p_to; } // calculate coefficients @@ -189,16 +183,50 @@ Quaternion Quaternion::slerpni(const Quaternion &p_to, const real_t &p_weight) c invFactor * from.w + newFactor * p_to.w); } -Quaternion Quaternion::cubic_slerp(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const { +Quaternion Quaternion::spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const { #ifdef MATH_CHECKS ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized."); ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion must be normalized."); #endif - //the only way to do slerp :| - real_t t2 = (1.0f - p_weight) * p_weight * 2; - Quaternion sp = this->slerp(p_b, p_weight); - Quaternion sq = p_pre_a.slerpni(p_post_b, p_weight); - return sp.slerpni(sq, t2); + Quaternion ret_q = *this; + Quaternion pre_q = p_pre_a; + Quaternion to_q = p_b; + Quaternion post_q = p_post_b; + + // Align flip phases. + ret_q = Basis(ret_q).get_rotation_quaternion(); + pre_q = Basis(pre_q).get_rotation_quaternion(); + to_q = Basis(to_q).get_rotation_quaternion(); + post_q = Basis(post_q).get_rotation_quaternion(); + + // Flip quaternions to shortest path if necessary. + bool flip1 = signbit(ret_q.dot(pre_q)); + pre_q = flip1 ? -pre_q : pre_q; + bool flip2 = signbit(ret_q.dot(to_q)); + to_q = flip2 ? -to_q : to_q; + bool flip3 = flip2 ? to_q.dot(post_q) <= 0 : signbit(to_q.dot(post_q)); + post_q = flip3 ? -post_q : post_q; + + if (flip1 || flip2 || flip3) { + // Angle is too large, calc by Approximate. + ret_q.x = Math::cubic_interpolate(ret_q.x, to_q.x, pre_q.x, post_q.x, p_weight); + ret_q.y = Math::cubic_interpolate(ret_q.y, to_q.y, pre_q.y, post_q.y, p_weight); + ret_q.z = Math::cubic_interpolate(ret_q.z, to_q.z, pre_q.z, post_q.z, p_weight); + ret_q.w = Math::cubic_interpolate(ret_q.w, to_q.w, pre_q.w, post_q.w, p_weight); + ret_q.normalize(); + } else { + // Calc by Expmap. + Quaternion ln_ret = ret_q.log(); + Quaternion ln_to = to_q.log(); + Quaternion ln_pre = pre_q.log(); + Quaternion ln_post = post_q.log(); + Quaternion ln = Quaternion(0, 0, 0, 0); + ln.x = Math::cubic_interpolate(ln_ret.x, ln_to.x, ln_pre.x, ln_post.x, p_weight); + ln.y = Math::cubic_interpolate(ln_ret.y, ln_to.y, ln_pre.y, ln_post.y, p_weight); + ln.z = Math::cubic_interpolate(ln_ret.z, ln_to.z, ln_pre.z, ln_post.z, p_weight); + ret_q = ln.exp(); + } + return ret_q; } Quaternion::operator String() const { @@ -213,7 +241,7 @@ Vector3 Quaternion::get_axis() const { return Vector3(x * r, y * r, z * r); } -float Quaternion::get_angle() const { +real_t Quaternion::get_angle() const { return 2 * Math::acos(w); } diff --git a/core/math/quaternion.h b/core/math/quaternion.h index 9801746659..cb54a6f540 100644 --- a/core/math/quaternion.h +++ b/core/math/quaternion.h @@ -71,10 +71,10 @@ struct _NO_DISCARD_ Quaternion { Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const; Quaternion slerpni(const Quaternion &p_to, const real_t &p_weight) const; - Quaternion cubic_slerp(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const; + Quaternion spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const; Vector3 get_axis() const; - float get_angle() const; + real_t get_angle() const; _FORCE_INLINE_ void get_axis_angle(Vector3 &r_axis, real_t &r_angle) const { r_angle = 2 * Math::acos(w); diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index cbd2fd3fa1..bb8bf9f569 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -136,11 +136,11 @@ void Transform2D::scale_basis(const Size2 &p_scale) { columns[1][1] *= p_scale.y; } -void Transform2D::translate(const real_t p_tx, const real_t p_ty) { - translate(Vector2(p_tx, p_ty)); +void Transform2D::translate_local(const real_t p_tx, const real_t p_ty) { + translate_local(Vector2(p_tx, p_ty)); } -void Transform2D::translate(const Vector2 &p_translation) { +void Transform2D::translate_local(const Vector2 &p_translation) { columns[2] += basis_xform(p_translation); } @@ -235,9 +235,9 @@ Transform2D Transform2D::untranslated() const { return copy; } -Transform2D Transform2D::translated(const Vector2 &p_offset) const { +Transform2D Transform2D::translated_local(const Vector2 &p_offset) const { Transform2D copy = *this; - copy.translate(p_offset); + copy.translate_local(p_offset); return copy; } diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h index 72d34a5d4c..e64d050f0c 100644 --- a/core/math/transform_2d.h +++ b/core/math/transform_2d.h @@ -74,8 +74,8 @@ struct _NO_DISCARD_ Transform2D { void scale(const Size2 &p_scale); void scale_basis(const Size2 &p_scale); - void translate(const real_t p_tx, const real_t p_ty); - void translate(const Vector2 &p_translation); + void translate_local(const real_t p_tx, const real_t p_ty); + void translate_local(const Vector2 &p_translation); real_t basis_determinant() const; @@ -87,7 +87,7 @@ struct _NO_DISCARD_ Transform2D { Transform2D scaled(const Size2 &p_scale) const; Transform2D basis_scaled(const Size2 &p_scale) const; - Transform2D translated(const Vector2 &p_offset) const; + Transform2D translated_local(const Vector2 &p_offset) const; Transform2D rotated(const real_t p_angle) const; Transform2D untranslated() const; diff --git a/core/math/transform_3d.cpp b/core/math/transform_3d.cpp index 76b31daa76..c497a276f3 100644 --- a/core/math/transform_3d.cpp +++ b/core/math/transform_3d.cpp @@ -70,17 +70,23 @@ void Transform3D::rotate_basis(const Vector3 &p_axis, real_t p_angle) { } Transform3D Transform3D::looking_at(const Vector3 &p_target, const Vector3 &p_up) const { +#ifdef MATH_CHECKS + ERR_FAIL_COND_V_MSG(origin.is_equal_approx(p_target), Transform3D(), "The transform's origin and target can't be equal."); +#endif Transform3D t = *this; t.basis = Basis::looking_at(p_target - origin, p_up); return t; } void Transform3D::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const Vector3 &p_up) { +#ifdef MATH_CHECKS + ERR_FAIL_COND_MSG(p_eye.is_equal_approx(p_target), "The eye and target vectors can't be equal."); +#endif basis = Basis::looking_at(p_target - p_eye, p_up); origin = p_eye; } -Transform3D Transform3D::sphere_interpolate_with(const Transform3D &p_transform, real_t p_c) const { +Transform3D Transform3D::spherical_interpolate_with(const Transform3D &p_transform, real_t p_c) const { /* not sure if very "efficient" but good enough? */ Transform3D interp; @@ -123,19 +129,19 @@ void Transform3D::scale_basis(const Vector3 &p_scale) { basis.scale(p_scale); } -void Transform3D::translate(real_t p_tx, real_t p_ty, real_t p_tz) { - translate(Vector3(p_tx, p_ty, p_tz)); +void Transform3D::translate_local(real_t p_tx, real_t p_ty, real_t p_tz) { + translate_local(Vector3(p_tx, p_ty, p_tz)); } -void Transform3D::translate(const Vector3 &p_translation) { +void Transform3D::translate_local(const Vector3 &p_translation) { for (int i = 0; i < 3; i++) { origin[i] += basis[i].dot(p_translation); } } -Transform3D Transform3D::translated(const Vector3 &p_translation) const { +Transform3D Transform3D::translated_local(const Vector3 &p_translation) const { Transform3D t = *this; - t.translate(p_translation); + t.translate_local(p_translation); return t; } diff --git a/core/math/transform_3d.h b/core/math/transform_3d.h index 25832434cd..1f8026043f 100644 --- a/core/math/transform_3d.h +++ b/core/math/transform_3d.h @@ -56,9 +56,9 @@ struct _NO_DISCARD_ Transform3D { void scale(const Vector3 &p_scale); Transform3D scaled(const Vector3 &p_scale) const; void scale_basis(const Vector3 &p_scale); - void translate(real_t p_tx, real_t p_ty, real_t p_tz); - void translate(const Vector3 &p_translation); - Transform3D translated(const Vector3 &p_translation) const; + void translate_local(real_t p_tx, real_t p_ty, real_t p_tz); + void translate_local(const Vector3 &p_translation); + Transform3D translated_local(const Vector3 &p_translation) const; const Basis &get_basis() const { return basis; } void set_basis(const Basis &p_basis) { basis = p_basis; } @@ -100,7 +100,7 @@ struct _NO_DISCARD_ Transform3D { void operator*=(const real_t p_val); Transform3D operator*(const real_t p_val) const; - Transform3D sphere_interpolate_with(const Transform3D &p_transform, real_t p_c) const; + Transform3D spherical_interpolate_with(const Transform3D &p_transform, real_t p_c) const; Transform3D interpolate_with(const Transform3D &p_transform, real_t p_c) const; _FORCE_INLINE_ Transform3D inverse_xform(const Transform3D &t) const { diff --git a/core/math/vector4.cpp b/core/math/vector4.cpp index c2a6f8ead2..ed42d8bfb9 100644 --- a/core/math/vector4.cpp +++ b/core/math/vector4.cpp @@ -50,7 +50,7 @@ Vector4 Vector4::normalized() const { } bool Vector4::is_normalized() const { - return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON); //use less epsilon + return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON); // Use less epsilon. } Vector4 Vector4::abs() const { @@ -61,6 +61,26 @@ Vector4 Vector4::sign() const { return Vector4(SIGN(x), SIGN(y), SIGN(z), SIGN(w)); } +Vector4 Vector4::floor() const { + return Vector4(Math::floor(x), Math::floor(y), Math::floor(z), Math::floor(w)); +} + +Vector4 Vector4::ceil() const { + return Vector4(Math::ceil(x), Math::ceil(y), Math::ceil(z), Math::ceil(w)); +} + +Vector4 Vector4::round() const { + return Vector4(Math::round(x), Math::round(y), Math::round(z), Math::round(w)); +} + +Vector4 Vector4::lerp(const Vector4 &p_to, const real_t p_weight) const { + return Vector4( + x + (p_weight * (p_to.x - x)), + y + (p_weight * (p_to.y - y)), + z + (p_weight * (p_to.z - z)), + w + (p_weight * (p_to.w - w))); +} + Vector4 Vector4::inverse() const { return Vector4(1.0f / x, 1.0f / y, 1.0f / z, 1.0f / w); } diff --git a/core/math/vector4.h b/core/math/vector4.h index 645c51db87..37ddb509d6 100644 --- a/core/math/vector4.h +++ b/core/math/vector4.h @@ -54,11 +54,13 @@ struct _NO_DISCARD_ Vector4 { real_t components[4] = { 0, 0, 0, 0 }; }; - _FORCE_INLINE_ real_t &operator[](int idx) { - return components[idx]; + _FORCE_INLINE_ real_t &operator[](const int p_axis) { + DEV_ASSERT((unsigned int)p_axis < 4); + return components[p_axis]; } - _FORCE_INLINE_ const real_t &operator[](int idx) const { - return components[idx]; + _FORCE_INLINE_ const real_t &operator[](const int p_axis) const { + DEV_ASSERT((unsigned int)p_axis < 4); + return components[p_axis]; } _FORCE_INLINE_ real_t length_squared() const; bool is_equal_approx(const Vector4 &p_vec4) const; @@ -66,8 +68,13 @@ struct _NO_DISCARD_ Vector4 { void normalize(); Vector4 normalized() const; bool is_normalized() const; + Vector4 abs() const; Vector4 sign() const; + Vector4 floor() const; + Vector4 ceil() const; + Vector4 round() const; + Vector4 lerp(const Vector4 &p_to, const real_t p_weight) const; Vector4::Axis min_axis_index() const; Vector4::Axis max_axis_index() const; diff --git a/core/os/os.cpp b/core/os/os.cpp index b9daf6fa53..619e3eb06f 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -159,7 +159,7 @@ int OS::get_process_id() const { } void OS::vibrate_handheld(int p_duration_ms) { - WARN_PRINT("vibrate_handheld() only works with Android and iOS"); + WARN_PRINT("vibrate_handheld() only works with Android, iOS and HTML5"); } bool OS::is_stdout_verbose() const { diff --git a/core/os/os.h b/core/os/os.h index 0428f6df2a..b9f7328929 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -142,6 +142,8 @@ public: virtual void set_low_processor_usage_mode_sleep_usec(int p_usec); virtual int get_low_processor_usage_mode_sleep_usec() const; + virtual Vector<String> get_system_fonts() const { return Vector<String>(); }; + virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const { return String(); }; virtual String get_executable_path() const; virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) = 0; virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) = 0; diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index 7518d81233..56fc16c5a3 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1731,8 +1731,12 @@ static void _register_variant_builtin_methods() { bind_method(Vector4, max_axis_index, sarray(), varray()); bind_method(Vector4, length, sarray(), varray()); bind_method(Vector4, length_squared, sarray(), varray()); - bind_method(Vector4, sign, sarray(), varray()); bind_method(Vector4, abs, sarray(), varray()); + bind_method(Vector4, sign, sarray(), varray()); + bind_method(Vector4, floor, sarray(), varray()); + bind_method(Vector4, ceil, sarray(), varray()); + bind_method(Vector4, round, sarray(), varray()); + bind_method(Vector4, lerp, sarray("to", "weight"), varray()); bind_method(Vector4, clamp, sarray("min", "max"), varray()); bind_method(Vector4, normalized, sarray(), varray()); bind_method(Vector4, is_normalized, sarray(), varray()); @@ -1777,7 +1781,7 @@ static void _register_variant_builtin_methods() { bind_method(Quaternion, dot, sarray("with"), varray()); bind_method(Quaternion, slerp, sarray("to", "weight"), varray()); bind_method(Quaternion, slerpni, sarray("to", "weight"), varray()); - bind_method(Quaternion, cubic_slerp, sarray("b", "pre_a", "post_b", "weight"), varray()); + bind_method(Quaternion, spherical_cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray()); bind_method(Quaternion, get_euler, sarray(), varray()); bind_method(Quaternion, get_axis, sarray(), varray()); bind_method(Quaternion, get_angle, sarray(), varray()); @@ -1879,7 +1883,7 @@ static void _register_variant_builtin_methods() { bind_method(Transform2D, orthonormalized, sarray(), varray()); bind_method(Transform2D, rotated, sarray("angle"), varray()); bind_method(Transform2D, scaled, sarray("scale"), varray()); - bind_method(Transform2D, translated, sarray("offset"), varray()); + bind_method(Transform2D, translated_local, sarray("offset"), varray()); bind_method(Transform2D, basis_xform, sarray("v"), varray()); bind_method(Transform2D, basis_xform_inv, sarray("v"), varray()); bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray()); @@ -1944,9 +1948,9 @@ static void _register_variant_builtin_methods() { bind_method(Transform3D, orthonormalized, sarray(), varray()); bind_method(Transform3D, rotated, sarray("axis", "angle"), varray()); bind_method(Transform3D, scaled, sarray("scale"), varray()); - bind_method(Transform3D, translated, sarray("offset"), varray()); + bind_method(Transform3D, translated_local, sarray("offset"), varray()); bind_method(Transform3D, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0))); - bind_method(Transform3D, sphere_interpolate_with, sarray("xform", "weight"), varray()); + bind_method(Transform3D, spherical_interpolate_with, sarray("xform", "weight"), varray()); bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray()); bind_method(Transform3D, is_equal_approx, sarray("xform"), varray()); diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp index 92dbf45f2a..57b953f7f0 100644 --- a/core/variant/variant_setget.cpp +++ b/core/variant/variant_setget.cpp @@ -819,6 +819,8 @@ INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2, double, real_t, 2) INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2i, int64_t, int32_t, 2) INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3, double, real_t, 3) INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3i, int64_t, int32_t, 3) +INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector4, double, real_t, 4) +INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector4i, int64_t, int32_t, 4) INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quaternion, double, real_t, 4) INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Color, double, float, 4) @@ -883,6 +885,8 @@ void register_indexed_setters_getters() { REGISTER_INDEXED_MEMBER(Vector2i); REGISTER_INDEXED_MEMBER(Vector3); REGISTER_INDEXED_MEMBER(Vector3i); + REGISTER_INDEXED_MEMBER(Vector4); + REGISTER_INDEXED_MEMBER(Vector4i); REGISTER_INDEXED_MEMBER(Quaternion); REGISTER_INDEXED_MEMBER(Color); REGISTER_INDEXED_MEMBER(Transform2D); |