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-rw-r--r--core/config/project_settings.cpp4
-rw-r--r--core/core_bind.cpp4
-rw-r--r--core/core_bind.h2
-rw-r--r--core/core_constants.cpp40
-rw-r--r--core/core_constants.h2
-rw-r--r--core/extension/extension_api_dump.cpp10
-rw-r--r--core/math/a_star.cpp170
-rw-r--r--core/math/a_star.h122
-rw-r--r--core/math/math_funcs.h12
-rw-r--r--core/object/class_db.cpp12
-rw-r--r--core/object/class_db.h6
-rw-r--r--core/object/object.cpp6
-rw-r--r--core/object/object.h7
-rw-r--r--core/os/keyboard.cpp38
-rw-r--r--core/os/keyboard.h115
-rw-r--r--core/templates/hashfuncs.h175
-rw-r--r--core/variant/array.cpp4
-rw-r--r--core/variant/variant.cpp96
-rw-r--r--core/variant/variant_call.cpp8
19 files changed, 445 insertions, 388 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 7e14ee79f1..28fbc78501 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1200,6 +1200,10 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF_BASIC("audio/buses/default_bus_layout", "res://default_bus_layout.tres");
custom_prop_info["audio/buses/default_bus_layout"] = PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout", PROPERTY_HINT_FILE, "*.tres");
+ GLOBAL_DEF_RST("audio/general/2d_panning_strength", 1.0f);
+ custom_prop_info["audio/general/2d_panning_strength"] = PropertyInfo(Variant::FLOAT, "audio/general/2d_panning_strength", PROPERTY_HINT_RANGE, "0,4,0.01");
+ GLOBAL_DEF_RST("audio/general/3d_panning_strength", 1.0f);
+ custom_prop_info["audio/general/3d_panning_strength"] = PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength", PROPERTY_HINT_RANGE, "0,4,0.01");
PackedStringArray extensions = PackedStringArray();
extensions.push_back("gd");
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 194c7fdefd..8fafc459e3 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -2076,9 +2076,9 @@ bool ClassDB::has_integer_constant(const StringName &p_class, const StringName &
return success;
}
-int ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name) const {
+int64_t ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool found;
- int c = ::ClassDB::get_integer_constant(p_class, p_name, &found);
+ int64_t c = ::ClassDB::get_integer_constant(p_class, p_name, &found);
ERR_FAIL_COND_V(!found, 0);
return c;
}
diff --git a/core/core_bind.h b/core/core_bind.h
index e4d15d5c9d..c2098b1b59 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -604,7 +604,7 @@ public:
PackedStringArray get_integer_constant_list(const StringName &p_class, bool p_no_inheritance = false) const;
bool has_integer_constant(const StringName &p_class, const StringName &p_name) const;
- int get_integer_constant(const StringName &p_class, const StringName &p_name) const;
+ int64_t get_integer_constant(const StringName &p_class, const StringName &p_name) const;
bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
PackedStringArray get_enum_list(const StringName &p_class, bool p_no_inheritance = false) const;
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index bbc937d575..4e0845e625 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -42,19 +42,19 @@ struct _CoreConstant {
bool ignore_value_in_docs = false;
#endif
const char *name = nullptr;
- int value = 0;
+ int64_t value = 0;
_CoreConstant() {}
#ifdef DEBUG_METHODS_ENABLED
- _CoreConstant(const StringName &p_enum_name, const char *p_name, int p_value, bool p_ignore_value_in_docs = false) :
+ _CoreConstant(const StringName &p_enum_name, const char *p_name, int64_t p_value, bool p_ignore_value_in_docs = false) :
enum_name(p_enum_name),
ignore_value_in_docs(p_ignore_value_in_docs),
name(p_name),
value(p_value) {
}
#else
- _CoreConstant(const char *p_name, int p_value) :
+ _CoreConstant(const char *p_name, int64_t p_value) :
name(p_name),
value(p_value) {
}
@@ -73,13 +73,13 @@ static Vector<_CoreConstant> _global_constants;
// This just binds enum classes as if they were regular enum constants.
#define BIND_CORE_ENUM_CLASS_CONSTANT(m_enum, m_prefix, m_member) \
- _global_constants.push_back(_CoreConstant(__constant_get_enum_name(m_enum::m_member, #m_prefix "_" #m_member), #m_prefix "_" #m_member, (int)m_enum::m_member));
+ _global_constants.push_back(_CoreConstant(__constant_get_enum_name(m_enum::m_member, #m_prefix "_" #m_member), #m_prefix "_" #m_member, (int64_t)m_enum::m_member));
#define BIND_CORE_ENUM_CLASS_CONSTANT_CUSTOM(m_enum, m_name, m_member) \
- _global_constants.push_back(_CoreConstant(__constant_get_enum_name(m_enum::m_member, #m_name), #m_name, (int)m_enum::m_member));
+ _global_constants.push_back(_CoreConstant(__constant_get_enum_name(m_enum::m_member, #m_name), #m_name, (int64_t)m_enum::m_member));
#define BIND_CORE_ENUM_CLASS_CONSTANT_NO_VAL(m_enum, m_prefix, m_member) \
- _global_constants.push_back(_CoreConstant(__constant_get_enum_name(m_enum::m_member, #m_prefix "_" #m_member), #m_prefix "_" #m_member, (int)m_enum::m_member, true));
+ _global_constants.push_back(_CoreConstant(__constant_get_enum_name(m_enum::m_member, #m_prefix "_" #m_member), #m_prefix "_" #m_member, (int64_t)m_enum::m_member, true));
#define BIND_CORE_ENUM_CONSTANT_CUSTOM(m_custom_name, m_constant) \
_global_constants.push_back(_CoreConstant(__constant_get_enum_name(m_constant, #m_constant), m_custom_name, m_constant));
@@ -103,13 +103,13 @@ static Vector<_CoreConstant> _global_constants;
// This just binds enum classes as if they were regular enum constants.
#define BIND_CORE_ENUM_CLASS_CONSTANT(m_enum, m_prefix, m_member) \
- _global_constants.push_back(_CoreConstant(#m_prefix "_" #m_member, (int)m_enum::m_member));
+ _global_constants.push_back(_CoreConstant(#m_prefix "_" #m_member, (int64_t)m_enum::m_member));
#define BIND_CORE_ENUM_CLASS_CONSTANT_CUSTOM(m_enum, m_name, m_member) \
- _global_constants.push_back(_CoreConstant(#m_name, (int)m_enum::m_member));
+ _global_constants.push_back(_CoreConstant(#m_name, (int64_t)m_enum::m_member));
#define BIND_CORE_ENUM_CLASS_CONSTANT_NO_VAL(m_enum, m_prefix, m_member) \
- _global_constants.push_back(_CoreConstant(#m_prefix "_" #m_member, (int)m_enum::m_member));
+ _global_constants.push_back(_CoreConstant(#m_prefix "_" #m_member, (int64_t)m_enum::m_member));
#define BIND_CORE_ENUM_CONSTANT_CUSTOM(m_custom_name, m_constant) \
_global_constants.push_back(_CoreConstant(m_custom_name, m_constant));
@@ -213,6 +213,25 @@ void register_global_constants() {
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F14);
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F15);
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F16);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F17);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F18);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F19);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F20);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F21);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F22);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F23);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F24);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F25);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F26);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F27);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F28);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F29);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F30);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F31);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F32);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F33);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F34);
+ BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, F35);
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, KP_MULTIPLY);
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, KP_DIVIDE);
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, KP_SUBTRACT);
@@ -552,6 +571,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM_SUGGESTION);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_EASING);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LENGTH);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LINK);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_KEY_ACCEL);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_FLAGS);
@@ -752,6 +772,6 @@ const char *CoreConstants::get_global_constant_name(int p_idx) {
return _global_constants[p_idx].name;
}
-int CoreConstants::get_global_constant_value(int p_idx) {
+int64_t CoreConstants::get_global_constant_value(int p_idx) {
return _global_constants[p_idx].value;
}
diff --git a/core/core_constants.h b/core/core_constants.h
index 9302c23959..d5b3b156b2 100644
--- a/core/core_constants.h
+++ b/core/core_constants.h
@@ -39,7 +39,7 @@ public:
static StringName get_global_constant_enum(int p_idx);
static bool get_ignore_value_in_docs(int p_idx);
static const char *get_global_constant_name(int p_idx);
- static int get_global_constant_value(int p_idx);
+ static int64_t get_global_constant_value(int p_idx);
};
#endif // GLOBAL_CONSTANTS_H
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index 9e8addf8aa..edd48cf9cd 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -334,14 +334,14 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
{
// Global enums and constants.
Array constants;
- HashMap<String, List<Pair<String, int>>> enum_list;
+ HashMap<String, List<Pair<String, int64_t>>> enum_list;
for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
- int value = CoreConstants::get_global_constant_value(i);
+ int64_t value = CoreConstants::get_global_constant_value(i);
String enum_name = CoreConstants::get_global_constant_enum(i);
String name = CoreConstants::get_global_constant_name(i);
if (!enum_name.is_empty()) {
- enum_list[enum_name].push_back(Pair<String, int>(name, value));
+ enum_list[enum_name].push_back(Pair<String, int64_t>(name, value));
} else {
Dictionary d;
d["name"] = name;
@@ -353,11 +353,11 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
api_dump["global_constants"] = constants;
Array enums;
- for (const KeyValue<String, List<Pair<String, int>>> &E : enum_list) {
+ for (const KeyValue<String, List<Pair<String, int64_t>>> &E : enum_list) {
Dictionary d1;
d1["name"] = E.key;
Array values;
- for (const Pair<String, int> &F : E.value) {
+ for (const Pair<String, int64_t> &F : E.value) {
Dictionary d2;
d2["name"] = F.first;
d2["value"] = F.second;
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index efa970c681..41a0848d01 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -33,19 +33,19 @@
#include "core/math/geometry_3d.h"
#include "core/object/script_language.h"
-int AStar3D::get_available_point_id() const {
+int64_t AStar3D::get_available_point_id() const {
if (points.has(last_free_id)) {
- int cur_new_id = last_free_id + 1;
+ int64_t cur_new_id = last_free_id + 1;
while (points.has(cur_new_id)) {
cur_new_id++;
}
- const_cast<int &>(last_free_id) = cur_new_id;
+ const_cast<int64_t &>(last_free_id) = cur_new_id;
}
return last_free_id;
}
-void AStar3D::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
+void AStar3D::add_point(int64_t p_id, const Vector3 &p_pos, real_t p_weight_scale) {
ERR_FAIL_COND_MSG(p_id < 0, vformat("Can't add a point with negative id: %d.", p_id));
ERR_FAIL_COND_MSG(p_weight_scale < 0.0, vformat("Can't add a point with weight scale less than 0.0: %f.", p_weight_scale));
@@ -68,7 +68,7 @@ void AStar3D::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
}
}
-Vector3 AStar3D::get_point_position(int p_id) const {
+Vector3 AStar3D::get_point_position(int64_t p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_V_MSG(!p_exists, Vector3(), vformat("Can't get point's position. Point with id: %d doesn't exist.", p_id));
@@ -76,7 +76,7 @@ Vector3 AStar3D::get_point_position(int p_id) const {
return p->pos;
}
-void AStar3D::set_point_position(int p_id, const Vector3 &p_pos) {
+void AStar3D::set_point_position(int64_t p_id, const Vector3 &p_pos) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's position. Point with id: %d doesn't exist.", p_id));
@@ -84,7 +84,7 @@ void AStar3D::set_point_position(int p_id, const Vector3 &p_pos) {
p->pos = p_pos;
}
-real_t AStar3D::get_point_weight_scale(int p_id) const {
+real_t AStar3D::get_point_weight_scale(int64_t p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_V_MSG(!p_exists, 0, vformat("Can't get point's weight scale. Point with id: %d doesn't exist.", p_id));
@@ -92,7 +92,7 @@ real_t AStar3D::get_point_weight_scale(int p_id) const {
return p->weight_scale;
}
-void AStar3D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
+void AStar3D::set_point_weight_scale(int64_t p_id, real_t p_weight_scale) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's weight scale. Point with id: %d doesn't exist.", p_id));
@@ -101,12 +101,12 @@ void AStar3D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
p->weight_scale = p_weight_scale;
}
-void AStar3D::remove_point(int p_id) {
+void AStar3D::remove_point(int64_t p_id) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't remove point. Point with id: %d doesn't exist.", p_id));
- for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
Segment s(p_id, (*it.key));
segments.erase(s);
@@ -114,7 +114,7 @@ void AStar3D::remove_point(int p_id) {
(*it.value)->unlinked_neighbours.remove(p->id);
}
- for (OAHashMap<int, Point *>::Iterator it = p->unlinked_neighbours.iter(); it.valid; it = p->unlinked_neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->unlinked_neighbours.iter(); it.valid; it = p->unlinked_neighbours.next_iter(it)) {
Segment s(p_id, (*it.key));
segments.erase(s);
@@ -127,7 +127,7 @@ void AStar3D::remove_point(int p_id) {
last_free_id = p_id;
}
-void AStar3D::connect_points(int p_id, int p_with_id, bool bidirectional) {
+void AStar3D::connect_points(int64_t p_id, int64_t p_with_id, bool bidirectional) {
ERR_FAIL_COND_MSG(p_id == p_with_id, vformat("Can't connect point with id: %d to itself.", p_id));
Point *a;
@@ -165,7 +165,7 @@ void AStar3D::connect_points(int p_id, int p_with_id, bool bidirectional) {
segments.insert(s);
}
-void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) {
+void AStar3D::disconnect_points(int64_t p_id, int64_t p_with_id, bool bidirectional) {
Point *a;
bool a_exists = points.lookup(p_id, a);
ERR_FAIL_COND_MSG(!a_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist.", p_id));
@@ -175,7 +175,7 @@ void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) {
ERR_FAIL_COND_MSG(!b_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist.", p_with_id));
Segment s(p_id, p_with_id);
- int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : s.direction;
+ int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : (int)s.direction;
HashSet<Segment, Segment>::Iterator element = segments.find(s);
if (element) {
@@ -205,35 +205,35 @@ void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) {
}
}
-bool AStar3D::has_point(int p_id) const {
+bool AStar3D::has_point(int64_t p_id) const {
return points.has(p_id);
}
Array AStar3D::get_point_ids() {
Array point_list;
- for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
point_list.push_back(*(it.key));
}
return point_list;
}
-Vector<int> AStar3D::get_point_connections(int p_id) {
+Vector<int64_t> AStar3D::get_point_connections(int64_t p_id) {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND_V_MSG(!p_exists, Vector<int>(), vformat("Can't get point's connections. Point with id: %d doesn't exist.", p_id));
+ ERR_FAIL_COND_V_MSG(!p_exists, Vector<int64_t>(), vformat("Can't get point's connections. Point with id: %d doesn't exist.", p_id));
- Vector<int> point_list;
+ Vector<int64_t> point_list;
- for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
point_list.push_back((*it.key));
}
return point_list;
}
-bool AStar3D::are_points_connected(int p_id, int p_with_id, bool bidirectional) const {
+bool AStar3D::are_points_connected(int64_t p_id, int64_t p_with_id, bool bidirectional) const {
Segment s(p_id, p_with_id);
const HashSet<Segment, Segment>::Iterator element = segments.find(s);
@@ -243,32 +243,32 @@ bool AStar3D::are_points_connected(int p_id, int p_with_id, bool bidirectional)
void AStar3D::clear() {
last_free_id = 0;
- for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
memdelete(*(it.value));
}
segments.clear();
points.clear();
}
-int AStar3D::get_point_count() const {
+int64_t AStar3D::get_point_count() const {
return points.get_num_elements();
}
-int AStar3D::get_point_capacity() const {
+int64_t AStar3D::get_point_capacity() const {
return points.get_capacity();
}
-void AStar3D::reserve_space(int p_num_nodes) {
+void AStar3D::reserve_space(int64_t p_num_nodes) {
ERR_FAIL_COND_MSG(p_num_nodes <= 0, vformat("New capacity must be greater than 0, new was: %d.", p_num_nodes));
ERR_FAIL_COND_MSG((uint32_t)p_num_nodes < points.get_capacity(), vformat("New capacity must be greater than current capacity: %d, new was: %d.", points.get_capacity(), p_num_nodes));
points.reserve(p_num_nodes);
}
-int AStar3D::get_closest_point(const Vector3 &p_point, bool p_include_disabled) const {
- int closest_id = -1;
+int64_t AStar3D::get_closest_point(const Vector3 &p_point, bool p_include_disabled) const {
+ int64_t closest_id = -1;
real_t closest_dist = 1e20;
- for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
if (!p_include_disabled && !(*it.value)->enabled) {
continue; // Disabled points should not be considered.
}
@@ -276,7 +276,7 @@ int AStar3D::get_closest_point(const Vector3 &p_point, bool p_include_disabled)
// Keep the closest point's ID, and in case of multiple closest IDs,
// the smallest one (makes it deterministic).
real_t d = p_point.distance_squared_to((*it.value)->pos);
- int id = *(it.key);
+ int64_t id = *(it.key);
if (d <= closest_dist) {
if (d == closest_dist && id > closest_id) { // Keep lowest ID.
continue;
@@ -295,8 +295,8 @@ Vector3 AStar3D::get_closest_position_in_segment(const Vector3 &p_point) const {
for (const Segment &E : segments) {
Point *from_point = nullptr, *to_point = nullptr;
- points.lookup(E.u, from_point);
- points.lookup(E.v, to_point);
+ points.lookup(E.key.first, from_point);
+ points.lookup(E.key.second, to_point);
if (!(from_point->enabled && to_point->enabled)) {
continue;
@@ -346,7 +346,7 @@ bool AStar3D::_solve(Point *begin_point, Point *end_point) {
open_list.remove_at(open_list.size() - 1);
p->closed_pass = pass; // Mark the point as closed
- for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
Point *e = *(it.value); // The neighbour point
if (!e->enabled || e->closed_pass == pass) {
@@ -380,7 +380,7 @@ bool AStar3D::_solve(Point *begin_point, Point *end_point) {
return found_route;
}
-real_t AStar3D::_estimate_cost(int p_from_id, int p_to_id) {
+real_t AStar3D::_estimate_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -397,7 +397,7 @@ real_t AStar3D::_estimate_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-real_t AStar3D::_compute_cost(int p_from_id, int p_to_id) {
+real_t AStar3D::_compute_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -414,7 +414,7 @@ real_t AStar3D::_compute_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
+Vector<Vector3> AStar3D::get_point_path(int64_t p_from_id, int64_t p_to_id) {
Point *a;
bool from_exists = points.lookup(p_from_id, a);
ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector3>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_from_id));
@@ -438,7 +438,7 @@ Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
}
Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
@@ -451,7 +451,7 @@ Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
Vector3 *w = path.ptrw();
Point *p2 = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p2 != begin_point) {
w[idx--] = p2->pos;
p2 = p2->prev_point;
@@ -463,17 +463,17 @@ Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
return path;
}
-Vector<int> AStar3D::get_id_path(int p_from_id, int p_to_id) {
+Vector<int64_t> AStar3D::get_id_path(int64_t p_from_id, int64_t p_to_id) {
Point *a;
bool from_exists = points.lookup(p_from_id, a);
- ERR_FAIL_COND_V_MSG(!from_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
Point *b;
bool to_exists = points.lookup(p_to_id, b);
- ERR_FAIL_COND_V_MSG(!to_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
- Vector<int> ret;
+ Vector<int64_t> ret;
ret.push_back(a->id);
return ret;
}
@@ -483,24 +483,24 @@ Vector<int> AStar3D::get_id_path(int p_from_id, int p_to_id) {
bool found_route = _solve(begin_point, end_point);
if (!found_route) {
- return Vector<int>();
+ return Vector<int64_t>();
}
Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
}
- Vector<int> path;
+ Vector<int64_t> path;
path.resize(pc);
{
- int *w = path.ptrw();
+ int64_t *w = path.ptrw();
p = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p != begin_point) {
w[idx--] = p->id;
p = p->prev_point;
@@ -512,7 +512,7 @@ Vector<int> AStar3D::get_id_path(int p_from_id, int p_to_id) {
return path;
}
-void AStar3D::set_point_disabled(int p_id, bool p_disabled) {
+void AStar3D::set_point_disabled(int64_t p_id, bool p_disabled) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set if point is disabled. Point with id: %d doesn't exist.", p_id));
@@ -520,7 +520,7 @@ void AStar3D::set_point_disabled(int p_id, bool p_disabled) {
p->enabled = !p_disabled;
}
-bool AStar3D::is_point_disabled(int p_id) const {
+bool AStar3D::is_point_disabled(int64_t p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_V_MSG(!p_exists, false, vformat("Can't get if point is disabled. Point with id: %d doesn't exist.", p_id));
@@ -568,40 +568,40 @@ AStar3D::~AStar3D() {
/////////////////////////////////////////////////////////////
-int AStar2D::get_available_point_id() const {
+int64_t AStar2D::get_available_point_id() const {
return astar.get_available_point_id();
}
-void AStar2D::add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale) {
+void AStar2D::add_point(int64_t p_id, const Vector2 &p_pos, real_t p_weight_scale) {
astar.add_point(p_id, Vector3(p_pos.x, p_pos.y, 0), p_weight_scale);
}
-Vector2 AStar2D::get_point_position(int p_id) const {
+Vector2 AStar2D::get_point_position(int64_t p_id) const {
Vector3 p = astar.get_point_position(p_id);
return Vector2(p.x, p.y);
}
-void AStar2D::set_point_position(int p_id, const Vector2 &p_pos) {
+void AStar2D::set_point_position(int64_t p_id, const Vector2 &p_pos) {
astar.set_point_position(p_id, Vector3(p_pos.x, p_pos.y, 0));
}
-real_t AStar2D::get_point_weight_scale(int p_id) const {
+real_t AStar2D::get_point_weight_scale(int64_t p_id) const {
return astar.get_point_weight_scale(p_id);
}
-void AStar2D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
+void AStar2D::set_point_weight_scale(int64_t p_id, real_t p_weight_scale) {
astar.set_point_weight_scale(p_id, p_weight_scale);
}
-void AStar2D::remove_point(int p_id) {
+void AStar2D::remove_point(int64_t p_id) {
astar.remove_point(p_id);
}
-bool AStar2D::has_point(int p_id) const {
+bool AStar2D::has_point(int64_t p_id) const {
return astar.has_point(p_id);
}
-Vector<int> AStar2D::get_point_connections(int p_id) {
+Vector<int64_t> AStar2D::get_point_connections(int64_t p_id) {
return astar.get_point_connections(p_id);
}
@@ -609,31 +609,31 @@ Array AStar2D::get_point_ids() {
return astar.get_point_ids();
}
-void AStar2D::set_point_disabled(int p_id, bool p_disabled) {
+void AStar2D::set_point_disabled(int64_t p_id, bool p_disabled) {
astar.set_point_disabled(p_id, p_disabled);
}
-bool AStar2D::is_point_disabled(int p_id) const {
+bool AStar2D::is_point_disabled(int64_t p_id) const {
return astar.is_point_disabled(p_id);
}
-void AStar2D::connect_points(int p_id, int p_with_id, bool p_bidirectional) {
+void AStar2D::connect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional) {
astar.connect_points(p_id, p_with_id, p_bidirectional);
}
-void AStar2D::disconnect_points(int p_id, int p_with_id) {
- astar.disconnect_points(p_id, p_with_id);
+void AStar2D::disconnect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional) {
+ astar.disconnect_points(p_id, p_with_id, p_bidirectional);
}
-bool AStar2D::are_points_connected(int p_id, int p_with_id) const {
- return astar.are_points_connected(p_id, p_with_id);
+bool AStar2D::are_points_connected(int64_t p_id, int64_t p_with_id, bool p_bidirectional) const {
+ return astar.are_points_connected(p_id, p_with_id, p_bidirectional);
}
-int AStar2D::get_point_count() const {
+int64_t AStar2D::get_point_count() const {
return astar.get_point_count();
}
-int AStar2D::get_point_capacity() const {
+int64_t AStar2D::get_point_capacity() const {
return astar.get_point_capacity();
}
@@ -641,11 +641,11 @@ void AStar2D::clear() {
astar.clear();
}
-void AStar2D::reserve_space(int p_num_nodes) {
+void AStar2D::reserve_space(int64_t p_num_nodes) {
astar.reserve_space(p_num_nodes);
}
-int AStar2D::get_closest_point(const Vector2 &p_point, bool p_include_disabled) const {
+int64_t AStar2D::get_closest_point(const Vector2 &p_point, bool p_include_disabled) const {
return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0), p_include_disabled);
}
@@ -654,7 +654,7 @@ Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const {
return Vector2(p.x, p.y);
}
-real_t AStar2D::_estimate_cost(int p_from_id, int p_to_id) {
+real_t AStar2D::_estimate_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -671,7 +671,7 @@ real_t AStar2D::_estimate_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) {
+real_t AStar2D::_compute_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -688,7 +688,7 @@ real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
+Vector<Vector2> AStar2D::get_point_path(int64_t p_from_id, int64_t p_to_id) {
AStar3D::Point *a;
bool from_exists = astar.points.lookup(p_from_id, a);
ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector2>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_from_id));
@@ -711,7 +711,7 @@ Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
}
AStar3D::Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
@@ -724,7 +724,7 @@ Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
Vector2 *w = path.ptrw();
AStar3D::Point *p2 = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p2 != begin_point) {
w[idx--] = Vector2(p2->pos.x, p2->pos.y);
p2 = p2->prev_point;
@@ -736,17 +736,17 @@ Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
return path;
}
-Vector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) {
+Vector<int64_t> AStar2D::get_id_path(int64_t p_from_id, int64_t p_to_id) {
AStar3D::Point *a;
bool from_exists = astar.points.lookup(p_from_id, a);
- ERR_FAIL_COND_V_MSG(!from_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
AStar3D::Point *b;
bool to_exists = astar.points.lookup(p_to_id, b);
- ERR_FAIL_COND_V_MSG(!to_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
- Vector<int> ret;
+ Vector<int64_t> ret;
ret.push_back(a->id);
return ret;
}
@@ -756,24 +756,24 @@ Vector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) {
bool found_route = _solve(begin_point, end_point);
if (!found_route) {
- return Vector<int>();
+ return Vector<int64_t>();
}
AStar3D::Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
}
- Vector<int> path;
+ Vector<int64_t> path;
path.resize(pc);
{
- int *w = path.ptrw();
+ int64_t *w = path.ptrw();
p = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p != begin_point) {
w[idx--] = p->id;
p = p->prev_point;
@@ -813,7 +813,7 @@ bool AStar2D::_solve(AStar3D::Point *begin_point, AStar3D::Point *end_point) {
open_list.remove_at(open_list.size() - 1);
p->closed_pass = astar.pass; // Mark the point as closed
- for (OAHashMap<int, AStar3D::Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, AStar3D::Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
AStar3D::Point *e = *(it.value); // The neighbour point
if (!e->enabled || e->closed_pass == astar.pass) {
@@ -863,8 +863,8 @@ void AStar2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar2D::is_point_disabled);
ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar2D::connect_points, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar2D::disconnect_points);
- ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar2D::are_points_connected);
+ ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id", "bidirectional"), &AStar2D::disconnect_points, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id", "bidirectional"), &AStar2D::are_points_connected, DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_point_count"), &AStar2D::get_point_count);
ClassDB::bind_method(D_METHOD("get_point_capacity"), &AStar2D::get_point_capacity);
diff --git a/core/math/a_star.h b/core/math/a_star.h
index e2f75ad18c..c1497d133f 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -47,13 +47,13 @@ class AStar3D : public RefCounted {
struct Point {
Point() {}
- int id = 0;
+ int64_t id = 0;
Vector3 pos;
real_t weight_scale = 0;
bool enabled = false;
- OAHashMap<int, Point *> neighbours = 4u;
- OAHashMap<int, Point *> unlinked_neighbours = 4u;
+ OAHashMap<int64_t, Point *> neighbours = 4u;
+ OAHashMap<int64_t, Point *> unlinked_neighbours = 4u;
// Used for pathfinding.
Point *prev_point = nullptr;
@@ -76,13 +76,7 @@ class AStar3D : public RefCounted {
};
struct Segment {
- union {
- struct {
- int32_t u;
- int32_t v;
- };
- uint64_t key = 0;
- };
+ Pair<int64_t, int64_t> key;
enum {
NONE = 0,
@@ -93,28 +87,28 @@ class AStar3D : public RefCounted {
unsigned char direction = NONE;
static uint32_t hash(const Segment &p_seg) {
- return hash_one_uint64(p_seg.key);
+ return PairHash<int64_t, int64_t>().hash(p_seg.key);
}
bool operator==(const Segment &p_s) const { return key == p_s.key; }
Segment() {}
- Segment(int p_from, int p_to) {
+ Segment(int64_t p_from, int64_t p_to) {
if (p_from < p_to) {
- u = p_from;
- v = p_to;
+ key.first = p_from;
+ key.second = p_to;
direction = FORWARD;
} else {
- u = p_to;
- v = p_from;
+ key.first = p_to;
+ key.second = p_from;
direction = BACKWARD;
}
}
};
- int last_free_id = 0;
+ int64_t last_free_id = 0;
uint64_t pass = 1;
- OAHashMap<int, Point *> points;
+ OAHashMap<int64_t, Point *> points;
HashSet<Segment, Segment> segments;
bool _solve(Point *begin_point, Point *end_point);
@@ -122,42 +116,42 @@ class AStar3D : public RefCounted {
protected:
static void _bind_methods();
- virtual real_t _estimate_cost(int p_from_id, int p_to_id);
- virtual real_t _compute_cost(int p_from_id, int p_to_id);
+ virtual real_t _estimate_cost(int64_t p_from_id, int64_t p_to_id);
+ virtual real_t _compute_cost(int64_t p_from_id, int64_t p_to_id);
GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
public:
- int get_available_point_id() const;
-
- void add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale = 1);
- Vector3 get_point_position(int p_id) const;
- void set_point_position(int p_id, const Vector3 &p_pos);
- real_t get_point_weight_scale(int p_id) const;
- void set_point_weight_scale(int p_id, real_t p_weight_scale);
- void remove_point(int p_id);
- bool has_point(int p_id) const;
- Vector<int> get_point_connections(int p_id);
+ int64_t get_available_point_id() const;
+
+ void add_point(int64_t p_id, const Vector3 &p_pos, real_t p_weight_scale = 1);
+ Vector3 get_point_position(int64_t p_id) const;
+ void set_point_position(int64_t p_id, const Vector3 &p_pos);
+ real_t get_point_weight_scale(int64_t p_id) const;
+ void set_point_weight_scale(int64_t p_id, real_t p_weight_scale);
+ void remove_point(int64_t p_id);
+ bool has_point(int64_t p_id) const;
+ Vector<int64_t> get_point_connections(int64_t p_id);
Array get_point_ids();
- void set_point_disabled(int p_id, bool p_disabled = true);
- bool is_point_disabled(int p_id) const;
+ void set_point_disabled(int64_t p_id, bool p_disabled = true);
+ bool is_point_disabled(int64_t p_id) const;
- void connect_points(int p_id, int p_with_id, bool bidirectional = true);
- void disconnect_points(int p_id, int p_with_id, bool bidirectional = true);
- bool are_points_connected(int p_id, int p_with_id, bool bidirectional = true) const;
+ void connect_points(int64_t p_id, int64_t p_with_id, bool bidirectional = true);
+ void disconnect_points(int64_t p_id, int64_t p_with_id, bool bidirectional = true);
+ bool are_points_connected(int64_t p_id, int64_t p_with_id, bool bidirectional = true) const;
- int get_point_count() const;
- int get_point_capacity() const;
- void reserve_space(int p_num_nodes);
+ int64_t get_point_count() const;
+ int64_t get_point_capacity() const;
+ void reserve_space(int64_t p_num_nodes);
void clear();
- int get_closest_point(const Vector3 &p_point, bool p_include_disabled = false) const;
+ int64_t get_closest_point(const Vector3 &p_point, bool p_include_disabled = false) const;
Vector3 get_closest_position_in_segment(const Vector3 &p_point) const;
- Vector<Vector3> get_point_path(int p_from_id, int p_to_id);
- Vector<int> get_id_path(int p_from_id, int p_to_id);
+ Vector<Vector3> get_point_path(int64_t p_from_id, int64_t p_to_id);
+ Vector<int64_t> get_id_path(int64_t p_from_id, int64_t p_to_id);
AStar3D() {}
~AStar3D();
@@ -172,42 +166,42 @@ class AStar2D : public RefCounted {
protected:
static void _bind_methods();
- virtual real_t _estimate_cost(int p_from_id, int p_to_id);
- virtual real_t _compute_cost(int p_from_id, int p_to_id);
+ virtual real_t _estimate_cost(int64_t p_from_id, int64_t p_to_id);
+ virtual real_t _compute_cost(int64_t p_from_id, int64_t p_to_id);
GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
public:
- int get_available_point_id() const;
-
- void add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale = 1);
- Vector2 get_point_position(int p_id) const;
- void set_point_position(int p_id, const Vector2 &p_pos);
- real_t get_point_weight_scale(int p_id) const;
- void set_point_weight_scale(int p_id, real_t p_weight_scale);
- void remove_point(int p_id);
- bool has_point(int p_id) const;
- Vector<int> get_point_connections(int p_id);
+ int64_t get_available_point_id() const;
+
+ void add_point(int64_t p_id, const Vector2 &p_pos, real_t p_weight_scale = 1);
+ Vector2 get_point_position(int64_t p_id) const;
+ void set_point_position(int64_t p_id, const Vector2 &p_pos);
+ real_t get_point_weight_scale(int64_t p_id) const;
+ void set_point_weight_scale(int64_t p_id, real_t p_weight_scale);
+ void remove_point(int64_t p_id);
+ bool has_point(int64_t p_id) const;
+ Vector<int64_t> get_point_connections(int64_t p_id);
Array get_point_ids();
- void set_point_disabled(int p_id, bool p_disabled = true);
- bool is_point_disabled(int p_id) const;
+ void set_point_disabled(int64_t p_id, bool p_disabled = true);
+ bool is_point_disabled(int64_t p_id) const;
- void connect_points(int p_id, int p_with_id, bool p_bidirectional = true);
- void disconnect_points(int p_id, int p_with_id);
- bool are_points_connected(int p_id, int p_with_id) const;
+ void connect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true);
+ void disconnect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true);
+ bool are_points_connected(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true) const;
- int get_point_count() const;
- int get_point_capacity() const;
- void reserve_space(int p_num_nodes);
+ int64_t get_point_count() const;
+ int64_t get_point_capacity() const;
+ void reserve_space(int64_t p_num_nodes);
void clear();
- int get_closest_point(const Vector2 &p_point, bool p_include_disabled = false) const;
+ int64_t get_closest_point(const Vector2 &p_point, bool p_include_disabled = false) const;
Vector2 get_closest_position_in_segment(const Vector2 &p_point) const;
- Vector<Vector2> get_point_path(int p_from_id, int p_to_id);
- Vector<int> get_id_path(int p_from_id, int p_to_id);
+ Vector<Vector2> get_point_path(int64_t p_from_id, int64_t p_to_id);
+ Vector<int64_t> get_id_path(int64_t p_from_id, int64_t p_to_id);
AStar2D() {}
~AStar2D() {}
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 068bc0397e..c8a55341aa 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -302,11 +302,19 @@ public:
}
static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) {
double range = max - min;
- return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
+ double result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
+ if (is_equal_approx(result, max)) {
+ return min;
+ }
+ return result;
}
static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) {
float range = max - min;
- return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
+ float result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
+ if (is_equal_approx(result, max)) {
+ return min;
+ }
+ return result;
}
static _ALWAYS_INLINE_ float fract(float value) {
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index f61bd24efd..533cb6e789 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -228,7 +228,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
List<StringName> snames;
- for (const KeyValue<StringName, int> &F : t->constant_map) {
+ for (const KeyValue<StringName, int64_t> &F : t->constant_map) {
snames.push_back(F.key);
}
@@ -536,7 +536,7 @@ MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_n
return nullptr;
}
-void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant) {
+void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant) {
OBJTYPE_WLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -583,7 +583,7 @@ void ClassDB::get_integer_constant_list(const StringName &p_class, List<String>
}
#else
- for (const KeyValue<StringName, int> &E : type->constant_map) {
+ for (const KeyValue<StringName, int64_t> &E : type->constant_map) {
p_constants->push_back(E.key);
}
@@ -596,13 +596,13 @@ void ClassDB::get_integer_constant_list(const StringName &p_class, List<String>
}
}
-int ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success) {
+int64_t ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success) {
OBJTYPE_RLOCK;
ClassInfo *type = classes.getptr(p_class);
while (type) {
- int *constant = type->constant_map.getptr(p_name);
+ int64_t *constant = type->constant_map.getptr(p_name);
if (constant) {
if (p_success) {
*p_success = true;
@@ -1066,7 +1066,7 @@ bool ClassDB::get_property(Object *p_object, const StringName &p_property, Varia
return true;
}
- const int *c = check->constant_map.getptr(p_property); //constants count
+ const int64_t *c = check->constant_map.getptr(p_property); //constants count
if (c) {
r_value = *c;
return true;
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 2448a86e33..f2f73dc674 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -103,7 +103,7 @@ public:
ObjectNativeExtension *native_extension = nullptr;
HashMap<StringName, MethodBind *> method_map;
- HashMap<StringName, int> constant_map;
+ HashMap<StringName, int64_t> constant_map;
HashMap<StringName, List<StringName>> enum_map;
HashMap<StringName, MethodInfo> signal_map;
List<PropertyInfo> property_list;
@@ -325,9 +325,9 @@ public:
static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual = true, const Vector<String> &p_arg_names = Vector<String>(), bool p_object_core = false);
static void get_virtual_methods(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false);
- static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int p_constant);
+ static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant);
static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false);
- static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr);
+ static int64_t get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr);
static bool has_integer_constant(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 0912ea55f0..9dec417b11 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1196,7 +1196,7 @@ Array Object::_get_signal_list() const {
return ret;
}
-Array Object::_get_signal_connection_list(const String &p_signal) const {
+Array Object::_get_signal_connection_list(const StringName &p_signal) const {
List<Connection> conns;
get_all_signal_connections(&conns);
@@ -1422,11 +1422,11 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
}
}
-void Object::_set_bind(const String &p_set, const Variant &p_value) {
+void Object::_set_bind(const StringName &p_set, const Variant &p_value) {
set(p_set, p_value);
}
-Variant Object::_get_bind(const String &p_name) const {
+Variant Object::_get_bind(const StringName &p_name) const {
return get(p_name);
}
diff --git a/core/object/object.h b/core/object/object.h
index 988d261d77..7cbedd29d9 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -52,6 +52,7 @@ enum PropertyHint {
PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
+ PROPERTY_HINT_LINK,
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
PROPERTY_HINT_LAYERS_2D_RENDER,
@@ -523,10 +524,10 @@ private:
bool _has_user_signal(const StringName &p_name) const;
Error _emit_signal(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Array _get_signal_list() const;
- Array _get_signal_connection_list(const String &p_signal) const;
+ Array _get_signal_connection_list(const StringName &p_signal) const;
Array _get_incoming_connections() const;
- void _set_bind(const String &p_set, const Variant &p_value);
- Variant _get_bind(const String &p_name) const;
+ void _set_bind(const StringName &p_set, const Variant &p_value);
+ Variant _get_bind(const StringName &p_name) const;
void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
Variant _get_indexed_bind(const NodePath &p_name) const;
diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp
index 24907d34c8..3e690991d9 100644
--- a/core/os/keyboard.cpp
+++ b/core/os/keyboard.cpp
@@ -86,6 +86,25 @@ static const _KeyCodeText _keycodes[] = {
{Key::F14 ,"F14"},
{Key::F15 ,"F15"},
{Key::F16 ,"F16"},
+ {Key::F17 ,"F17"},
+ {Key::F18 ,"F18"},
+ {Key::F19 ,"F19"},
+ {Key::F20 ,"F20"},
+ {Key::F21 ,"F21"},
+ {Key::F22 ,"F22"},
+ {Key::F23 ,"F23"},
+ {Key::F24 ,"F24"},
+ {Key::F25 ,"F25"},
+ {Key::F26 ,"F26"},
+ {Key::F27 ,"F27"},
+ {Key::F28 ,"F28"},
+ {Key::F29 ,"F29"},
+ {Key::F30 ,"F30"},
+ {Key::F31 ,"F31"},
+ {Key::F32 ,"F32"},
+ {Key::F33 ,"F33"},
+ {Key::F34 ,"F34"},
+ {Key::F35 ,"F35"},
{Key::KP_MULTIPLY ,"Kp Multiply"},
{Key::KP_DIVIDE ,"Kp Divide"},
{Key::KP_SUBTRACT ,"Kp Subtract"},
@@ -333,6 +352,25 @@ bool keycode_has_unicode(Key p_keycode) {
case Key::F14:
case Key::F15:
case Key::F16:
+ case Key::F17:
+ case Key::F18:
+ case Key::F19:
+ case Key::F20:
+ case Key::F21:
+ case Key::F22:
+ case Key::F23:
+ case Key::F24:
+ case Key::F25:
+ case Key::F26:
+ case Key::F27:
+ case Key::F28:
+ case Key::F29:
+ case Key::F30:
+ case Key::F31:
+ case Key::F32:
+ case Key::F33:
+ case Key::F34:
+ case Key::F35:
case Key::SUPER_L:
case Key::SUPER_R:
case Key::MENU:
diff --git a/core/os/keyboard.h b/core/os/keyboard.h
index 3176a8a210..517a53e505 100644
--- a/core/os/keyboard.h
+++ b/core/os/keyboard.h
@@ -85,6 +85,25 @@ enum class Key {
F14 = SPECIAL | 0x29,
F15 = SPECIAL | 0x2A,
F16 = SPECIAL | 0x2B,
+ F17 = SPECIAL | 0x2C,
+ F18 = SPECIAL | 0x2D,
+ F19 = SPECIAL | 0x2E,
+ F20 = SPECIAL | 0x2F,
+ F21 = SPECIAL | 0x30,
+ F22 = SPECIAL | 0x31,
+ F23 = SPECIAL | 0x32,
+ F24 = SPECIAL | 0x33,
+ F25 = SPECIAL | 0x34,
+ F26 = SPECIAL | 0x35,
+ F27 = SPECIAL | 0x36,
+ F28 = SPECIAL | 0x37,
+ F29 = SPECIAL | 0x38,
+ F30 = SPECIAL | 0x39,
+ F31 = SPECIAL | 0x3A,
+ F32 = SPECIAL | 0x3B,
+ F33 = SPECIAL | 0x3C,
+ F34 = SPECIAL | 0x3D,
+ F35 = SPECIAL | 0x3E,
KP_MULTIPLY = SPECIAL | 0x81,
KP_DIVIDE = SPECIAL | 0x82,
KP_SUBTRACT = SPECIAL | 0x83,
@@ -100,54 +119,54 @@ enum class Key {
KP_7 = SPECIAL | 0x8D,
KP_8 = SPECIAL | 0x8E,
KP_9 = SPECIAL | 0x8F,
- SUPER_L = SPECIAL | 0x2C,
- SUPER_R = SPECIAL | 0x2D,
- MENU = SPECIAL | 0x2E,
- HYPER_L = SPECIAL | 0x2F,
- HYPER_R = SPECIAL | 0x30,
- HELP = SPECIAL | 0x31,
- DIRECTION_L = SPECIAL | 0x32,
- DIRECTION_R = SPECIAL | 0x33,
- BACK = SPECIAL | 0x40,
- FORWARD = SPECIAL | 0x41,
- STOP = SPECIAL | 0x42,
- REFRESH = SPECIAL | 0x43,
- VOLUMEDOWN = SPECIAL | 0x44,
- VOLUMEMUTE = SPECIAL | 0x45,
- VOLUMEUP = SPECIAL | 0x46,
- BASSBOOST = SPECIAL | 0x47,
- BASSUP = SPECIAL | 0x48,
- BASSDOWN = SPECIAL | 0x49,
- TREBLEUP = SPECIAL | 0x4A,
- TREBLEDOWN = SPECIAL | 0x4B,
- MEDIAPLAY = SPECIAL | 0x4C,
- MEDIASTOP = SPECIAL | 0x4D,
- MEDIAPREVIOUS = SPECIAL | 0x4E,
- MEDIANEXT = SPECIAL | 0x4F,
- MEDIARECORD = SPECIAL | 0x50,
- HOMEPAGE = SPECIAL | 0x51,
- FAVORITES = SPECIAL | 0x52,
- SEARCH = SPECIAL | 0x53,
- STANDBY = SPECIAL | 0x54,
- OPENURL = SPECIAL | 0x55,
- LAUNCHMAIL = SPECIAL | 0x56,
- LAUNCHMEDIA = SPECIAL | 0x57,
- LAUNCH0 = SPECIAL | 0x58,
- LAUNCH1 = SPECIAL | 0x59,
- LAUNCH2 = SPECIAL | 0x5A,
- LAUNCH3 = SPECIAL | 0x5B,
- LAUNCH4 = SPECIAL | 0x5C,
- LAUNCH5 = SPECIAL | 0x5D,
- LAUNCH6 = SPECIAL | 0x5E,
- LAUNCH7 = SPECIAL | 0x5F,
- LAUNCH8 = SPECIAL | 0x60,
- LAUNCH9 = SPECIAL | 0x61,
- LAUNCHA = SPECIAL | 0x62,
- LAUNCHB = SPECIAL | 0x63,
- LAUNCHC = SPECIAL | 0x64,
- LAUNCHD = SPECIAL | 0x65,
- LAUNCHE = SPECIAL | 0x66,
- LAUNCHF = SPECIAL | 0x67,
+ SUPER_L = SPECIAL | 0x40,
+ SUPER_R = SPECIAL | 0x41,
+ MENU = SPECIAL | 0x42,
+ HYPER_L = SPECIAL | 0x43,
+ HYPER_R = SPECIAL | 0x44,
+ HELP = SPECIAL | 0x45,
+ DIRECTION_L = SPECIAL | 0x46,
+ DIRECTION_R = SPECIAL | 0x47,
+ BACK = SPECIAL | 0x48,
+ FORWARD = SPECIAL | 0x49,
+ STOP = SPECIAL | 0x4A,
+ REFRESH = SPECIAL | 0x4B,
+ VOLUMEDOWN = SPECIAL | 0x4C,
+ VOLUMEMUTE = SPECIAL | 0x4D,
+ VOLUMEUP = SPECIAL | 0x4E,
+ BASSBOOST = SPECIAL | 0x4F,
+ BASSUP = SPECIAL | 0x50,
+ BASSDOWN = SPECIAL | 0x51,
+ TREBLEUP = SPECIAL | 0x52,
+ TREBLEDOWN = SPECIAL | 0x53,
+ MEDIAPLAY = SPECIAL | 0x54,
+ MEDIASTOP = SPECIAL | 0x55,
+ MEDIAPREVIOUS = SPECIAL | 0x56,
+ MEDIANEXT = SPECIAL | 0x57,
+ MEDIARECORD = SPECIAL | 0x58,
+ HOMEPAGE = SPECIAL | 0x59,
+ FAVORITES = SPECIAL | 0x5A,
+ SEARCH = SPECIAL | 0x5B,
+ STANDBY = SPECIAL | 0x5C,
+ OPENURL = SPECIAL | 0x5D,
+ LAUNCHMAIL = SPECIAL | 0x5E,
+ LAUNCHMEDIA = SPECIAL | 0x5F,
+ LAUNCH0 = SPECIAL | 0x60,
+ LAUNCH1 = SPECIAL | 0x61,
+ LAUNCH2 = SPECIAL | 0x62,
+ LAUNCH3 = SPECIAL | 0x63,
+ LAUNCH4 = SPECIAL | 0x64,
+ LAUNCH5 = SPECIAL | 0x65,
+ LAUNCH6 = SPECIAL | 0x66,
+ LAUNCH7 = SPECIAL | 0x67,
+ LAUNCH8 = SPECIAL | 0x68,
+ LAUNCH9 = SPECIAL | 0x69,
+ LAUNCHA = SPECIAL | 0x6A,
+ LAUNCHB = SPECIAL | 0x6B,
+ LAUNCHC = SPECIAL | 0x6C,
+ LAUNCHD = SPECIAL | 0x6D,
+ LAUNCHE = SPECIAL | 0x6E,
+ LAUNCHF = SPECIAL | 0x6F,
UNKNOWN = SPECIAL | 0xFFFFFF,
diff --git a/core/templates/hashfuncs.h b/core/templates/hashfuncs.h
index 1330d55270..98ff7fa4ce 100644
--- a/core/templates/hashfuncs.h
+++ b/core/templates/hashfuncs.h
@@ -56,7 +56,7 @@
* @param C String
* @return 32-bits hashcode
*/
-static inline uint32_t hash_djb2(const char *p_cstr) {
+static _FORCE_INLINE_ uint32_t hash_djb2(const char *p_cstr) {
const unsigned char *chr = (const unsigned char *)p_cstr;
uint32_t hash = 5381;
uint32_t c;
@@ -68,7 +68,7 @@ static inline uint32_t hash_djb2(const char *p_cstr) {
return hash;
}
-static inline uint32_t hash_djb2_buffer(const uint8_t *p_buff, int p_len, uint32_t p_prev = 5381) {
+static _FORCE_INLINE_ uint32_t hash_djb2_buffer(const uint8_t *p_buff, int p_len, uint32_t p_prev = 5381) {
uint32_t hash = p_prev;
for (int i = 0; i < p_len; i++) {
@@ -78,7 +78,7 @@ static inline uint32_t hash_djb2_buffer(const uint8_t *p_buff, int p_len, uint32
return hash;
}
-static inline uint32_t hash_djb2_one_32(uint32_t p_in, uint32_t p_prev = 5381) {
+static _FORCE_INLINE_ uint32_t hash_djb2_one_32(uint32_t p_in, uint32_t p_prev = 5381) {
return ((p_prev << 5) + p_prev) + p_in;
}
@@ -89,7 +89,7 @@ static inline uint32_t hash_djb2_one_32(uint32_t p_in, uint32_t p_prev = 5381) {
* @param p_int - 64-bit unsigned integer key to be hashed
* @return unsigned 32-bit value representing hashcode
*/
-static inline uint32_t hash_one_uint64(const uint64_t p_int) {
+static _FORCE_INLINE_ uint32_t hash_one_uint64(const uint64_t p_int) {
uint64_t v = p_int;
v = (~v) + (v << 18); // v = (v << 18) - v - 1;
v = v ^ (v >> 31);
@@ -100,7 +100,72 @@ static inline uint32_t hash_one_uint64(const uint64_t p_int) {
return uint32_t(v);
}
-static inline uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev = 5381) {
+// Murmurhash3 32-bit version.
+// All MurmurHash versions are public domain software, and the author disclaims all copyright to their code.
+
+static _FORCE_INLINE_ uint32_t rotl32(uint32_t x, int8_t r) {
+ return (x << r) | (x >> (32 - r));
+}
+
+static _FORCE_INLINE_ uint32_t fmix32(uint32_t h) {
+ h ^= h >> 16;
+ h *= 0x85ebca6b;
+ h ^= h >> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >> 16;
+
+ return h;
+}
+
+static _FORCE_INLINE_ uint32_t hash_murmur3_32(const void *key, int length, const uint32_t seed = 0x7F07C65) {
+ // Although not required, this is a random prime number.
+ const uint8_t *data = (const uint8_t *)key;
+ const int nblocks = length / 4;
+
+ uint32_t h1 = seed;
+
+ const uint32_t c1 = 0xcc9e2d51;
+ const uint32_t c2 = 0x1b873593;
+
+ const uint32_t *blocks = (const uint32_t *)(data + nblocks * 4);
+
+ for (int i = -nblocks; i; i++) {
+ uint32_t k1 = blocks[i];
+
+ k1 *= c1;
+ k1 = rotl32(k1, 15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = rotl32(h1, 13);
+ h1 = h1 * 5 + 0xe6546b64;
+ }
+
+ const uint8_t *tail = (const uint8_t *)(data + nblocks * 4);
+
+ uint32_t k1 = 0;
+
+ switch (length & 3) {
+ case 3:
+ k1 ^= tail[2] << 16;
+ [[fallthrough]];
+ case 2:
+ k1 ^= tail[1] << 8;
+ [[fallthrough]];
+ case 1:
+ k1 ^= tail[0];
+ k1 *= c1;
+ k1 = rotl32(k1, 15);
+ k1 *= c2;
+ h1 ^= k1;
+ };
+
+ // Finalize with additional bit mixing.
+ h1 ^= length;
+ return fmix32(h1);
+}
+
+static _FORCE_INLINE_ uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev = 5381) {
union {
double d;
uint64_t i;
@@ -119,7 +184,7 @@ static inline uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev = 5381)
}
template <class T>
-static inline uint32_t make_uint32_t(T p_in) {
+static _FORCE_INLINE_ uint32_t make_uint32_t(T p_in) {
union {
T t;
uint32_t _u32;
@@ -129,7 +194,7 @@ static inline uint32_t make_uint32_t(T p_in) {
return _u._u32;
}
-static inline uint64_t hash_djb2_one_float_64(double p_in, uint64_t p_prev = 5381) {
+static _FORCE_INLINE_ uint64_t hash_djb2_one_float_64(double p_in, uint64_t p_prev = 5381) {
union {
double d;
uint64_t i;
@@ -147,12 +212,12 @@ static inline uint64_t hash_djb2_one_float_64(double p_in, uint64_t p_prev = 538
return ((p_prev << 5) + p_prev) + u.i;
}
-static inline uint64_t hash_djb2_one_64(uint64_t p_in, uint64_t p_prev = 5381) {
+static _FORCE_INLINE_ uint64_t hash_djb2_one_64(uint64_t p_in, uint64_t p_prev = 5381) {
return ((p_prev << 5) + p_prev) + p_in;
}
template <class T>
-static inline uint64_t make_uint64_t(T p_in) {
+static _FORCE_INLINE_ uint64_t make_uint64_t(T p_in) {
union {
T t;
uint64_t _u64;
@@ -167,78 +232,40 @@ template <class T>
class Ref;
struct HashMapHasherDefault {
- static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
- static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
- static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
- static _FORCE_INLINE_ uint32_t hash(const ObjectID &p_id) { return hash_one_uint64(p_id); }
-
- static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash(uint64_t(p_int)); }
- static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_djb2_one_float(p_float); }
- static _FORCE_INLINE_ uint32_t hash(const double p_double) { return hash_djb2_one_float(p_double); }
- static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; }
- static _FORCE_INLINE_ uint32_t hash(const char16_t p_uchar) { return (uint32_t)p_uchar; }
- static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return (uint32_t)p_uchar; }
- static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); }
-
- static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); }
- static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); }
-
+ // Generic hash function for any type.
template <class T>
static _FORCE_INLINE_ uint32_t hash(const T *p_pointer) { return hash_one_uint64((uint64_t)p_pointer); }
template <class T>
static _FORCE_INLINE_ uint32_t hash(const Ref<T> &p_ref) { return hash_one_uint64((uint64_t)p_ref.operator->()); }
- static _FORCE_INLINE_ uint32_t hash(const Vector2i &p_vec) {
- uint32_t h = hash_djb2_one_32(p_vec.x);
- return hash_djb2_one_32(p_vec.y, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Vector3i &p_vec) {
- uint32_t h = hash_djb2_one_32(p_vec.x);
- h = hash_djb2_one_32(p_vec.y, h);
- return hash_djb2_one_32(p_vec.z, h);
- }
-
- static _FORCE_INLINE_ uint32_t hash(const Vector2 &p_vec) {
- uint32_t h = hash_djb2_one_float(p_vec.x);
- return hash_djb2_one_float(p_vec.y, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Vector3 &p_vec) {
- uint32_t h = hash_djb2_one_float(p_vec.x);
- h = hash_djb2_one_float(p_vec.y, h);
- return hash_djb2_one_float(p_vec.z, h);
- }
-
- static _FORCE_INLINE_ uint32_t hash(const Rect2i &p_rect) {
- uint32_t h = hash_djb2_one_32(p_rect.position.x);
- h = hash_djb2_one_32(p_rect.position.y, h);
- h = hash_djb2_one_32(p_rect.size.x, h);
- return hash_djb2_one_32(p_rect.size.y, h);
- }
-
- static _FORCE_INLINE_ uint32_t hash(const Rect2 &p_rect) {
- uint32_t h = hash_djb2_one_float(p_rect.position.x);
- h = hash_djb2_one_float(p_rect.position.y, h);
- h = hash_djb2_one_float(p_rect.size.x, h);
- return hash_djb2_one_float(p_rect.size.y, h);
- }
-
- static _FORCE_INLINE_ uint32_t hash(const AABB &p_aabb) {
- uint32_t h = hash_djb2_one_float(p_aabb.position.x);
- h = hash_djb2_one_float(p_aabb.position.y, h);
- h = hash_djb2_one_float(p_aabb.position.z, h);
- h = hash_djb2_one_float(p_aabb.size.x, h);
- h = hash_djb2_one_float(p_aabb.size.y, h);
- return hash_djb2_one_float(p_aabb.size.z, h);
- }
+ static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
+ static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
+ static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return fmix32(p_wchar); }
+ static _FORCE_INLINE_ uint32_t hash(const char16_t p_uchar) { return fmix32(p_uchar); }
+ static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return fmix32(p_uchar); }
+ static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); }
+ static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); }
+ static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); }
+ static _FORCE_INLINE_ uint32_t hash(const ObjectID &p_id) { return hash_one_uint64(p_id); }
- //static _FORCE_INLINE_ uint32_t hash(const void* p_ptr) { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
+ static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash_one_uint64(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_djb2_one_float(p_float); }
+ static _FORCE_INLINE_ uint32_t hash(const double p_double) { return hash_djb2_one_float(p_double); }
+ static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return fmix32(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return fmix32(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return fmix32(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return fmix32(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return fmix32(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return fmix32(p_int); }
+ static _FORCE_INLINE_ uint32_t hash(const Vector2i &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector2i)); }
+ static _FORCE_INLINE_ uint32_t hash(const Vector3i &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector3i)); }
+ static _FORCE_INLINE_ uint32_t hash(const Vector2 &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector2)); }
+ static _FORCE_INLINE_ uint32_t hash(const Vector3 &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector3)); }
+ static _FORCE_INLINE_ uint32_t hash(const Rect2i &p_rect) { return hash_murmur3_32(&p_rect, sizeof(Rect2i)); }
+ static _FORCE_INLINE_ uint32_t hash(const Rect2 &p_rect) { return hash_murmur3_32(&p_rect, sizeof(Rect2)); }
+ static _FORCE_INLINE_ uint32_t hash(const AABB &p_aabb) { return hash_murmur3_32(&p_aabb, sizeof(AABB)); }
};
template <typename T>
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index b1e142d239..599c3e1dfe 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -260,7 +260,9 @@ void Array::push_back(const Variant &p_value) {
void Array::append_array(const Array &p_array) {
ERR_FAIL_COND_MSG(_p->read_only, "Array is in read-only state.");
- ERR_FAIL_COND(!_p->typed.validate(p_array, "append_array"));
+ for (int i = 0; i < p_array.size(); ++i) {
+ ERR_FAIL_COND(!_p->typed.validate(p_array[i], "append_array"));
+ }
_p->array.append_array(p_array._p->array);
}
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index 2b4e777865..aa640924e4 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -2788,106 +2788,50 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
// math types
case VECTOR2: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->x);
- return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash);
+ return hash_murmur3_32(reinterpret_cast<const Vector2 *>(_data._mem), sizeof(Vector2));
} break;
case VECTOR2I: {
- uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->x);
- return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->y, hash);
+ return hash_murmur3_32(reinterpret_cast<const Vector2i *>(_data._mem), sizeof(Vector2i));
} break;
case RECT2: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x);
- hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.x, hash);
- return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash);
+ return hash_murmur3_32(reinterpret_cast<const Rect2 *>(_data._mem), sizeof(Rect2));
} break;
case RECT2I: {
- uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.x);
- hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash);
- hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash);
- return hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash);
+ return hash_murmur3_32(reinterpret_cast<const Rect2i *>(_data._mem), sizeof(Rect2i));
} break;
case TRANSFORM2D: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 2; j++) {
- hash = hash_djb2_one_float(_data._transform2d->columns[i][j], hash);
- }
- }
-
- return hash;
+ return hash_murmur3_32(reinterpret_cast<const Transform2D *>(_data._transform2d), sizeof(Transform2D));
} break;
case VECTOR3: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->x);
- hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->y, hash);
- return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash);
+ return hash_murmur3_32(reinterpret_cast<const Vector3 *>(_data._mem), sizeof(Vector3));
} break;
case VECTOR3I: {
- uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->x);
- hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->y, hash);
- return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->z, hash);
+ return hash_murmur3_32(reinterpret_cast<const Vector3i *>(_data._mem), sizeof(Vector3i));
} break;
case PLANE: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x);
- hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.z, hash);
- return hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->d, hash);
-
+ return hash_murmur3_32(reinterpret_cast<const Plane *>(_data._mem), sizeof(Plane));
} break;
case AABB: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- hash = hash_djb2_one_float(_data._aabb->position[i], hash);
- hash = hash_djb2_one_float(_data._aabb->size[i], hash);
- }
-
- return hash;
-
+ return hash_murmur3_32(_data._aabb, sizeof(AABB));
} break;
case QUATERNION: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->x);
- hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->z, hash);
- return hash_djb2_one_float(reinterpret_cast<const Quaternion *>(_data._mem)->w, hash);
-
+ return hash_murmur3_32(reinterpret_cast<const Quaternion *>(_data._mem), sizeof(Quaternion));
} break;
case BASIS: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._basis->rows[i][j], hash);
- }
- }
-
- return hash;
-
+ return hash_murmur3_32(_data._basis, sizeof(Basis));
} break;
case TRANSFORM3D: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._transform3d->basis.rows[i][j], hash);
- }
- hash = hash_djb2_one_float(_data._transform3d->origin[i], hash);
- }
-
- return hash;
-
+ return hash_murmur3_32(_data._transform3d, sizeof(Transform3D));
} break;
-
// misc types
case COLOR: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->r);
- hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->g, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->b, hash);
- return hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->a, hash);
-
+ return hash_murmur3_32(reinterpret_cast<const Color *>(_data._mem), sizeof(Color));
} break;
case RID: {
- return hash_djb2_one_64(reinterpret_cast<const ::RID *>(_data._mem)->get_id());
+ return hash_one_uint64(reinterpret_cast<const ::RID *>(_data._mem)->get_id());
} break;
case OBJECT: {
- return hash_djb2_one_64(make_uint64_t(_get_obj().obj));
+ return hash_one_uint64(make_uint64_t(_get_obj().obj));
} break;
case STRING_NAME: {
return reinterpret_cast<const StringName *>(_data._mem)->hash();
@@ -2918,7 +2862,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
int len = arr.size();
if (likely(len)) {
const uint8_t *r = arr.ptr();
- return hash_djb2_buffer((uint8_t *)&r[0], len);
+ return hash_murmur3_32((uint8_t *)&r[0], len);
} else {
return hash_djb2_one_64(0);
}
@@ -2929,7 +2873,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
int len = arr.size();
if (likely(len)) {
const int32_t *r = arr.ptr();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int32_t));
+ return hash_murmur3_32((uint8_t *)&r[0], len * sizeof(int32_t));
} else {
return hash_djb2_one_64(0);
}
@@ -2940,7 +2884,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
int len = arr.size();
if (likely(len)) {
const int64_t *r = arr.ptr();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int64_t));
+ return hash_murmur3_32((uint8_t *)&r[0], len * sizeof(int64_t));
} else {
return hash_djb2_one_64(0);
}
@@ -2952,7 +2896,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
if (likely(len)) {
const float *r = arr.ptr();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(float));
+ return hash_murmur3_32((uint8_t *)&r[0], len * sizeof(float));
} else {
return hash_djb2_one_float(0.0);
}
@@ -2964,7 +2908,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
if (likely(len)) {
const double *r = arr.ptr();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(double));
+ return hash_murmur3_32((uint8_t *)&r[0], len * sizeof(double));
} else {
return hash_djb2_one_float(0.0);
}
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index b335f2fcf4..6e8dc64811 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -919,7 +919,7 @@ struct _VariantCall {
}
struct ConstantData {
- HashMap<StringName, int> value;
+ HashMap<StringName, int64_t> value;
#ifdef DEBUG_ENABLED
List<StringName> value_ordered;
#endif
@@ -931,7 +931,7 @@ struct _VariantCall {
static ConstantData *constant_data;
- static void add_constant(int p_type, StringName p_constant_name, int p_constant_value) {
+ static void add_constant(int p_type, StringName p_constant_name, int64_t p_constant_value) {
constant_data[p_type].value[p_constant_name] = p_constant_value;
#ifdef DEBUG_ENABLED
constant_data[p_type].value_ordered.push_back(p_constant_name);
@@ -1245,7 +1245,7 @@ void Variant::get_constants_for_type(Variant::Type p_type, List<StringName> *p_c
for (const List<StringName>::Element *E = cd.value_ordered.front(); E; E = E->next()) {
p_constants->push_back(E->get());
#else
- for (const KeyValue<StringName, int> &E : cd.value) {
+ for (const KeyValue<StringName, int64_t> &E : cd.value) {
p_constants->push_back(E.key);
#endif
}
@@ -1281,7 +1281,7 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va
ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, 0);
_VariantCall::ConstantData &cd = _VariantCall::constant_data[p_type];
- HashMap<StringName, int>::Iterator E = cd.value.find(p_value);
+ HashMap<StringName, int64_t>::Iterator E = cd.value.find(p_value);
if (!E) {
HashMap<StringName, Variant>::Iterator F = cd.variant_value.find(p_value);
if (F) {