diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/bind/core_bind.cpp | 141 | ||||
-rw-r--r-- | core/bind/core_bind.h | 40 | ||||
-rw-r--r-- | core/color_names.inc | 1 | ||||
-rw-r--r-- | core/math/geometry.cpp | 106 | ||||
-rw-r--r-- | core/math/geometry.h | 91 |
5 files changed, 378 insertions, 1 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index ba595b9627..ddb60e1345 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -1491,11 +1491,21 @@ PoolVector<Vector3> _Geometry::segment_intersects_convex(const Vector3 &p_from, return r; } +bool _Geometry::is_polygon_clockwise(const Vector<Vector2> &p_polygon) { + + return Geometry::is_polygon_clockwise(p_polygon); +} + Vector<int> _Geometry::triangulate_polygon(const Vector<Vector2> &p_polygon) { return Geometry::triangulate_polygon(p_polygon); } +Vector<int> _Geometry::triangulate_delaunay_2d(const Vector<Vector2> &p_points) { + + return Geometry::triangulate_delaunay_2d(p_points); +} + Vector<Point2> _Geometry::convex_hull_2d(const Vector<Point2> &p_points) { return Geometry::convex_hull_2d(p_points); @@ -1506,6 +1516,107 @@ Vector<Vector3> _Geometry::clip_polygon(const Vector<Vector3> &p_points, const P return Geometry::clip_polygon(p_points, p_plane); } +Array _Geometry::merge_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { + + Vector<Vector<Point2> > polys = Geometry::merge_polygons_2d(p_polygon_a, p_polygon_b); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Array _Geometry::clip_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { + + Vector<Vector<Point2> > polys = Geometry::clip_polygons_2d(p_polygon_a, p_polygon_b); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Array _Geometry::intersect_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { + + Vector<Vector<Point2> > polys = Geometry::intersect_polygons_2d(p_polygon_a, p_polygon_b); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Array _Geometry::exclude_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { + + Vector<Vector<Point2> > polys = Geometry::exclude_polygons_2d(p_polygon_a, p_polygon_b); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Array _Geometry::clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + + Vector<Vector<Point2> > polys = Geometry::clip_polyline_with_polygon_2d(p_polyline, p_polygon); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Array _Geometry::intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + + Vector<Vector<Point2> > polys = Geometry::intersect_polyline_with_polygon_2d(p_polyline, p_polygon); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Array _Geometry::offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { + + Vector<Vector<Point2> > polys = Geometry::offset_polygon_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type)); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Array _Geometry::offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { + + Vector<Vector<Point2> > polys = Geometry::offset_polyline_2d(p_polygon, p_delta, Geometry::PolyJoinType(p_join_type), Geometry::PolyEndType(p_end_type)); + + Array ret; + + for (int i = 0; i < polys.size(); ++i) { + ret.push_back(polys[i]); + } + return ret; +} + +Vector<Point2> _Geometry::transform_points_2d(const Vector<Point2> &p_points, const Transform2D &p_mat) { + + return Geometry::transform_points_2d(p_points, p_mat); +} + Dictionary _Geometry::make_atlas(const Vector<Size2> &p_rects) { Dictionary ret; @@ -1566,11 +1677,41 @@ void _Geometry::_bind_methods() { ClassDB::bind_method(D_METHOD("segment_intersects_convex", "from", "to", "planes"), &_Geometry::segment_intersects_convex); ClassDB::bind_method(D_METHOD("point_is_inside_triangle", "point", "a", "b", "c"), &_Geometry::point_is_inside_triangle); + ClassDB::bind_method(D_METHOD("is_polygon_clockwise", "polygon"), &_Geometry::is_polygon_clockwise); ClassDB::bind_method(D_METHOD("triangulate_polygon", "polygon"), &_Geometry::triangulate_polygon); + ClassDB::bind_method(D_METHOD("triangulate_delaunay_2d", "points"), &_Geometry::triangulate_delaunay_2d); ClassDB::bind_method(D_METHOD("convex_hull_2d", "points"), &_Geometry::convex_hull_2d); ClassDB::bind_method(D_METHOD("clip_polygon", "points", "plane"), &_Geometry::clip_polygon); + ClassDB::bind_method(D_METHOD("merge_polygons_2d", "polygon_a", "polygon_b"), &_Geometry::merge_polygons_2d); + ClassDB::bind_method(D_METHOD("clip_polygons_2d", "polygon_a", "polygon_b"), &_Geometry::clip_polygons_2d); + ClassDB::bind_method(D_METHOD("intersect_polygons_2d", "polygon_a", "polygon_b"), &_Geometry::intersect_polygons_2d); + ClassDB::bind_method(D_METHOD("exclude_polygons_2d", "polygon_a", "polygon_b"), &_Geometry::exclude_polygons_2d); + + ClassDB::bind_method(D_METHOD("clip_polyline_with_polygon_2d", "polyline", "polygon"), &_Geometry::clip_polyline_with_polygon_2d); + ClassDB::bind_method(D_METHOD("intersect_polyline_with_polygon_2d", "polyline", "polygon"), &_Geometry::intersect_polyline_with_polygon_2d); + + ClassDB::bind_method(D_METHOD("offset_polygon_2d", "polygon", "delta", "join_type"), &_Geometry::offset_polygon_2d, DEFVAL(JOIN_SQUARE)); + ClassDB::bind_method(D_METHOD("offset_polyline_2d", "polyline", "delta", "join_type", "end_type"), &_Geometry::offset_polyline_2d, DEFVAL(JOIN_SQUARE), DEFVAL(END_SQUARE)); + + ClassDB::bind_method(D_METHOD("transform_points_2d", "points", "transform"), &_Geometry::transform_points_2d); + ClassDB::bind_method(D_METHOD("make_atlas", "sizes"), &_Geometry::make_atlas); + + BIND_ENUM_CONSTANT(OPERATION_UNION); + BIND_ENUM_CONSTANT(OPERATION_DIFFERENCE); + BIND_ENUM_CONSTANT(OPERATION_INTERSECTION); + BIND_ENUM_CONSTANT(OPERATION_XOR); + + BIND_ENUM_CONSTANT(JOIN_SQUARE); + BIND_ENUM_CONSTANT(JOIN_ROUND); + BIND_ENUM_CONSTANT(JOIN_MITER); + + BIND_ENUM_CONSTANT(END_POLYGON); + BIND_ENUM_CONSTANT(END_JOINED); + BIND_ENUM_CONSTANT(END_BUTT); + BIND_ENUM_CONSTANT(END_SQUARE); + BIND_ENUM_CONSTANT(END_ROUND); } _Geometry::_Geometry() { diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 2906de4a4a..d4fa3bc735 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -402,15 +402,55 @@ public: real_t segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius); int get_uv84_normal_bit(const Vector3 &p_vector); + bool is_polygon_clockwise(const Vector<Vector2> &p_polygon); Vector<int> triangulate_polygon(const Vector<Vector2> &p_polygon); + Vector<int> triangulate_delaunay_2d(const Vector<Vector2> &p_points); Vector<Point2> convex_hull_2d(const Vector<Point2> &p_points); Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane); + enum PolyBooleanOperation { + OPERATION_UNION, + OPERATION_DIFFERENCE, + OPERATION_INTERSECTION, + OPERATION_XOR + }; + // 2D polygon boolean operations + Array merge_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // union (add) + Array clip_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // difference (subtract) + Array intersect_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // common area (multiply) + Array exclude_polygons_2d(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // all but common area (xor) + + // 2D polyline vs polygon operations + Array clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // cut + Array intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // chop + + // 2D offset polygons/polylines + enum PolyJoinType { + JOIN_SQUARE, + JOIN_ROUND, + JOIN_MITER + }; + enum PolyEndType { + END_POLYGON, + END_JOINED, + END_BUTT, + END_SQUARE, + END_ROUND + }; + Array offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE); + Array offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE, PolyEndType p_end_type = END_SQUARE); + + Vector<Point2> transform_points_2d(const Vector<Point2> &p_points, const Transform2D &p_mat); + Dictionary make_atlas(const Vector<Size2> &p_rects); _Geometry(); }; +VARIANT_ENUM_CAST(_Geometry::PolyBooleanOperation); +VARIANT_ENUM_CAST(_Geometry::PolyJoinType); +VARIANT_ENUM_CAST(_Geometry::PolyEndType); + class _File : public Reference { GDCLASS(_File, Reference); diff --git a/core/color_names.inc b/core/color_names.inc index e126bfe0f8..b0ef507d92 100644 --- a/core/color_names.inc +++ b/core/color_names.inc @@ -143,6 +143,7 @@ static void _populate_named_colors() { _named_colors.insert("thistle", Color(0.85, 0.75, 0.85)); _named_colors.insert("tomato", Color(1.00, 0.39, 0.28)); _named_colors.insert("turquoise", Color(0.25, 0.88, 0.82)); + _named_colors.insert("transparent", Color(1.00, 1.00, 1.00, 0.00)); _named_colors.insert("violet", Color(0.93, 0.51, 0.93)); _named_colors.insert("wheat", Color(0.96, 0.87, 0.70)); _named_colors.insert("white", Color(1.00, 1.00, 1.00)); diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 0ab8707d3a..8314cb827c 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -31,8 +31,11 @@ #include "geometry.h" #include "core/print_string.h" +#include "thirdparty/misc/clipper.hpp" #include "thirdparty/misc/triangulator.h" +#define SCALE_FACTOR 100000.0 // based on CMP_EPSILON + /* this implementation is very inefficient, commenting unless bugs happen. See the other one. bool Geometry::is_point_in_polygon(const Vector2 &p_point, const Vector<Vector2> &p_polygon) { @@ -1134,3 +1137,106 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu r_size = Size2(results[best].max_w, results[best].max_h); } + +Vector<Vector<Point2> > Geometry::_polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open) { + + using namespace ClipperLib; + + ClipType op = ctUnion; + + switch (p_op) { + case OPERATION_UNION: op = ctUnion; break; + case OPERATION_DIFFERENCE: op = ctDifference; break; + case OPERATION_INTERSECTION: op = ctIntersection; break; + case OPERATION_XOR: op = ctXor; break; + } + Path path_a, path_b; + + // Need to scale points (Clipper's requirement for robust computation) + for (int i = 0; i != p_polypath_a.size(); ++i) { + path_a << IntPoint(p_polypath_a[i].x * SCALE_FACTOR, p_polypath_a[i].y * SCALE_FACTOR); + } + for (int i = 0; i != p_polypath_b.size(); ++i) { + path_b << IntPoint(p_polypath_b[i].x * SCALE_FACTOR, p_polypath_b[i].y * SCALE_FACTOR); + } + Clipper clp; + clp.AddPath(path_a, ptSubject, !is_a_open); // forward compatible with Clipper 10.0.0 + clp.AddPath(path_b, ptClip, true); // polylines cannot be set as clip + + Paths paths; + + if (is_a_open) { + PolyTree tree; // needed to populate polylines + clp.Execute(op, tree); + OpenPathsFromPolyTree(tree, paths); + } else { + clp.Execute(op, paths); // works on closed polygons only + } + // Have to scale points down now + Vector<Vector<Point2> > polypaths; + + for (Paths::size_type i = 0; i < paths.size(); ++i) { + Vector<Vector2> polypath; + + const Path &scaled_path = paths[i]; + + for (Paths::size_type j = 0; j < scaled_path.size(); ++j) { + polypath.push_back(Point2( + static_cast<real_t>(scaled_path[j].X) / SCALE_FACTOR, + static_cast<real_t>(scaled_path[j].Y) / SCALE_FACTOR)); + } + polypaths.push_back(polypath); + } + return polypaths; +} + +Vector<Vector<Point2> > Geometry::_polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { + + using namespace ClipperLib; + + JoinType jt = jtSquare; + + switch (p_join_type) { + case JOIN_SQUARE: jt = jtSquare; break; + case JOIN_ROUND: jt = jtRound; break; + case JOIN_MITER: jt = jtMiter; break; + } + + EndType et = etClosedPolygon; + + switch (p_end_type) { + case END_POLYGON: et = etClosedPolygon; break; + case END_JOINED: et = etClosedLine; break; + case END_BUTT: et = etOpenButt; break; + case END_SQUARE: et = etOpenSquare; break; + case END_ROUND: et = etOpenRound; break; + } + ClipperOffset co; + Path path; + + // Need to scale points (Clipper's requirement for robust computation) + for (int i = 0; i != p_polypath.size(); ++i) { + path << IntPoint(p_polypath[i].x * SCALE_FACTOR, p_polypath[i].y * SCALE_FACTOR); + } + co.AddPath(path, jt, et); + + Paths paths; + co.Execute(paths, p_delta * SCALE_FACTOR); // inflate/deflate + + // Have to scale points down now + Vector<Vector<Point2> > polypaths; + + for (Paths::size_type i = 0; i < paths.size(); ++i) { + Vector<Vector2> polypath; + + const Path &scaled_path = paths[i]; + + for (Paths::size_type j = 0; j < scaled_path.size(); ++j) { + polypath.push_back(Point2( + static_cast<real_t>(scaled_path[j].X) / SCALE_FACTOR, + static_cast<real_t>(scaled_path[j].Y) / SCALE_FACTOR)); + } + polypaths.push_back(polypath); + } + return polypaths; +} diff --git a/core/math/geometry.h b/core/math/geometry.h index 0b2adf9513..0e144e491f 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -31,6 +31,7 @@ #ifndef GEOMETRY_H #define GEOMETRY_H +#include "core/math/delaunay.h" #include "core/math/face3.h" #include "core/math/rect2.h" #include "core/math/triangulate.h" @@ -785,6 +786,91 @@ public: return clipped; } + enum PolyBooleanOperation { + OPERATION_UNION, + OPERATION_DIFFERENCE, + OPERATION_INTERSECTION, + OPERATION_XOR + }; + enum PolyJoinType { + JOIN_SQUARE, + JOIN_ROUND, + JOIN_MITER + }; + enum PolyEndType { + END_POLYGON, + END_JOINED, + END_BUTT, + END_SQUARE, + END_ROUND + }; + + static Vector<Vector<Point2> > merge_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + + return _polypaths_do_operation(OPERATION_UNION, p_polygon_a, p_polygon_b); + } + + static Vector<Vector<Point2> > clip_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + + return _polypaths_do_operation(OPERATION_DIFFERENCE, p_polygon_a, p_polygon_b); + } + + static Vector<Vector<Point2> > intersect_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + + return _polypaths_do_operation(OPERATION_INTERSECTION, p_polygon_a, p_polygon_b); + } + + static Vector<Vector<Point2> > exclude_polygons_2d(const Vector<Point2> &p_polygon_a, const Vector<Point2> &p_polygon_b) { + + return _polypaths_do_operation(OPERATION_XOR, p_polygon_a, p_polygon_b); + } + + static Vector<Vector<Point2> > clip_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + + return _polypaths_do_operation(OPERATION_DIFFERENCE, p_polyline, p_polygon, true); + } + + static Vector<Vector<Point2> > intersect_polyline_with_polygon_2d(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { + + return _polypaths_do_operation(OPERATION_INTERSECTION, p_polyline, p_polygon, true); + } + + static Vector<Vector<Point2> > offset_polygon_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { + + return _polypath_offset(p_polygon, p_delta, p_join_type, END_POLYGON); + } + + static Vector<Vector<Point2> > offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { + + ERR_EXPLAIN("Attempt to offset a polyline like a polygon (use offset_polygon_2d instead)."); + ERR_FAIL_COND_V(p_end_type == END_POLYGON, Vector<Vector<Point2> >()); + + return _polypath_offset(p_polygon, p_delta, p_join_type, p_end_type); + } + + static Vector<Point2> transform_points_2d(const Vector<Point2> &p_points, const Transform2D &p_mat) { + + Vector<Point2> points; + + for (int i = 0; i < p_points.size(); ++i) { + points.push_back(p_mat.xform(p_points[i])); + } + return points; + } + + static Vector<int> triangulate_delaunay_2d(const Vector<Vector2> &p_points) { + + Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(p_points); + Vector<int> triangles; + + for (int i = 0; i < tr.size(); i++) { + triangles.push_back(tr[i].points[0]); + triangles.push_back(tr[i].points[1]); + triangles.push_back(tr[i].points[2]); + } + return triangles; + } + static Vector<int> triangulate_polygon(const Vector<Vector2> &p_polygon) { Vector<int> triangles; @@ -951,7 +1037,6 @@ public: H.resize(k); return H; } - static Vector<Vector<Vector2> > decompose_polygon_in_convex(Vector<Point2> polygon); static MeshData build_convex_mesh(const PoolVector<Plane> &p_planes); @@ -961,6 +1046,10 @@ public: static PoolVector<Plane> build_capsule_planes(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z); static void make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size); + +private: + static Vector<Vector<Point2> > _polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open = false); + static Vector<Vector<Point2> > _polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type); }; #endif |