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-rw-r--r--core/bind/core_bind.cpp6
-rw-r--r--core/bind/core_bind.h2
-rw-r--r--core/input_map.cpp6
-rw-r--r--core/input_map.h2
-rw-r--r--core/math/a_star.cpp28
-rw-r--r--core/math/a_star.h31
-rw-r--r--core/math/triangulate.cpp16
-rw-r--r--core/math/triangulate.h2
-rw-r--r--core/os/os.cpp2
-rw-r--r--core/os/os.h2
10 files changed, 74 insertions, 23 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index b947eec8d4..df49ecebcf 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -480,9 +480,9 @@ void _OS::set_use_vsync(bool p_enable) {
OS::get_singleton()->set_use_vsync(p_enable);
}
-bool _OS::is_vsnc_enabled() const {
+bool _OS::is_vsync_enabled() const {
- return OS::get_singleton()->is_vsnc_enabled();
+ return OS::get_singleton()->is_vsync_enabled();
}
@@ -1172,7 +1172,7 @@ void _OS::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_thread_name","name"),&_OS::set_thread_name);
ObjectTypeDB::bind_method(_MD("set_use_vsync","enable"),&_OS::set_use_vsync);
- ObjectTypeDB::bind_method(_MD("is_vsnc_enabled"),&_OS::is_vsnc_enabled);
+ ObjectTypeDB::bind_method(_MD("is_vsync_enabled"),&_OS::is_vsync_enabled);
ObjectTypeDB::bind_method(_MD("get_engine_version"),&_OS::get_engine_version);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index d86306726c..2fb7f93cef 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -318,7 +318,7 @@ public:
Error set_thread_name(const String& p_name);
void set_use_vsync(bool p_enable);
- bool is_vsnc_enabled() const;
+ bool is_vsync_enabled() const;
Dictionary get_engine_version() const;
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 09cb7ce426..ad1403a64b 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -106,7 +106,7 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const InputEvent& p_event) const {
+List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const InputEvent& p_event, bool p_mod_ignore=false) const {
for (List<InputEvent>::Element *E=p_list.front();E;E=E->next()) {
@@ -122,7 +122,7 @@ List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const
case InputEvent::KEY: {
- same=(e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod);
+ same=(e.key.scancode==p_event.key.scancode && (p_mod_ignore || e.key.mod == p_event.key.mod));
} break;
case InputEvent::JOYSTICK_BUTTON: {
@@ -229,7 +229,7 @@ bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_ac
return p_event.action.action==E->get().id;
}
- return _find_event(E->get().inputs,p_event)!=NULL;
+ return _find_event(E->get().inputs,p_event,!p_event.is_pressed())!=NULL;
}
const Map<StringName, InputMap::Action>& InputMap::get_action_map() const {
diff --git a/core/input_map.h b/core/input_map.h
index 21c479588d..a974f6f103 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -46,7 +46,7 @@ private:
mutable Map<StringName, Action> input_map;
mutable Map<int,StringName> input_id_map;
- List<InputEvent>::Element *_find_event(List<InputEvent> &p_list,const InputEvent& p_event) const;
+ List<InputEvent>::Element *_find_event(List<InputEvent> &p_list,const InputEvent& p_event, bool p_mod_ignore) const;
Array _get_action_list(const StringName& p_action);
Array _get_actions();
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 5bbbbdaa5a..198d9f6076 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* a_star.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "a_star.h"
#include "geometry.h"
diff --git a/core/math/a_star.h b/core/math/a_star.h
index a0517b5941..26f3a85046 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -1,8 +1,39 @@
+/*************************************************************************/
+/* a_star.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef ASTAR_H
#define ASTAR_H
#include "reference.h"
#include "self_list.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
class AStar: public Reference {
diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp
index 1f5d5ed6b3..eaf019f200 100644
--- a/core/math/triangulate.cpp
+++ b/core/math/triangulate.cpp
@@ -71,7 +71,7 @@ bool Triangulate::is_inside_triangle(float Ax, float Ay,
return ((aCROSSbp >= 0.0f) && (bCROSScp >= 0.0f) && (cCROSSap >= 0.0f));
};
-bool Triangulate::snip(const Vector<Vector2> &p_contour,int u,int v,int w,int n,int *V)
+bool Triangulate::snip(const Vector<Vector2> &p_contour,int u,int v,int w,int n,const Vector<int>& V)
{
int p;
float Ax, Ay, Bx, By, Cx, Cy, Px, Py;
@@ -107,8 +107,8 @@ bool Triangulate::triangulate(const Vector<Vector2> &contour,Vector<int> &result
if ( n < 3 ) return false;
-
- int *V = (int*)alloca(sizeof(int)*n);
+ Vector<int> V;
+ V.resize(n);
/* we want a counter-clockwise polygon in V */
@@ -122,7 +122,7 @@ bool Triangulate::triangulate(const Vector<Vector2> &contour,Vector<int> &result
/* remove nv-2 Vertices, creating 1 triangle every time */
int count = 2*nv; /* error detection */
- for(int m=0, v=nv-1; nv>2; )
+ for(int v=nv-1; nv>2; )
{
/* if we loop, it is probably a non-simple polygon */
if (0 >= (count--))
@@ -144,18 +144,10 @@ bool Triangulate::triangulate(const Vector<Vector2> &contour,Vector<int> &result
a = V[u]; b = V[v]; c = V[w];
/* output Triangle */
- /*
- result.push_back( contour[a] );
- result.push_back( contour[b] );
- result.push_back( contour[c] );
-*/
-
result.push_back( a );
result.push_back( b );
result.push_back( c );
- m++;
-
/* remove v from remaining polygon */
for(s=v,t=v+1;t<nv;s++,t++)
V[s] = V[t];
diff --git a/core/math/triangulate.h b/core/math/triangulate.h
index 7dcc91b2fd..ef622b5005 100644
--- a/core/math/triangulate.h
+++ b/core/math/triangulate.h
@@ -56,7 +56,7 @@ public:
private:
- static bool snip(const Vector<Vector2> &p_contour,int u,int v,int w,int n,int *V);
+ static bool snip(const Vector<Vector2> &p_contour,int u,int v,int w,int n,const Vector<int>& V);
};
diff --git a/core/os/os.cpp b/core/os/os.cpp
index ee32476234..11a315a01b 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -542,7 +542,7 @@ void OS::set_use_vsync(bool p_enable) {
}
-bool OS::is_vsnc_enabled() const{
+bool OS::is_vsync_enabled() const{
return true;
}
diff --git a/core/os/os.h b/core/os/os.h
index c2b46a5420..037fcac039 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -431,7 +431,7 @@ public:
virtual void set_context(int p_context);
virtual void set_use_vsync(bool p_enable);
- virtual bool is_vsnc_enabled() const;
+ virtual bool is_vsync_enabled() const;
Dictionary get_engine_version() const;