diff options
Diffstat (limited to 'core/variant_op.cpp')
-rw-r--r-- | core/variant_op.cpp | 773 |
1 files changed, 24 insertions, 749 deletions
diff --git a/core/variant_op.cpp b/core/variant_op.cpp index e8274d10af..7b9b7abd9e 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -58,11 +58,9 @@ bool Variant::booleanize(bool &r_valid) const { case BASIS: case TRANSFORM: case COLOR: - case IMAGE: r_valid = false; return false; case _RID: return (*reinterpret_cast<const RID *>(_data._mem)).is_valid(); case OBJECT: return _get_obj().obj; case NODE_PATH: return (*reinterpret_cast<const NodePath *>(_data._mem)) != NodePath(); - case INPUT_EVENT: case DICTIONARY: case ARRAY: case POOL_BYTE_ARRAY: @@ -283,7 +281,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_PTRREF(==, TRANSFORM, _transform); DEFAULT_OP_LOCALMEM(==, COLOR, Color); - DEFAULT_OP_PTRREF(==, IMAGE, _image); DEFAULT_OP_STR(==, NODE_PATH, NodePath); DEFAULT_OP_LOCALMEM(==, _RID, RID); case OBJECT: { @@ -293,7 +290,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & if (p_b.type == NIL) _RETURN(!p_a._get_obj().obj); } break; - DEFAULT_OP_PTRREF(==, INPUT_EVENT, _input_event); case DICTIONARY: { @@ -372,7 +368,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_LOCALMEM(<, _RID, RID); case OBJECT: { @@ -380,7 +376,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj < p_b._get_obj().obj)); } break; - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); case ARRAY: { @@ -437,7 +432,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_LOCALMEM(<=, _RID, RID); case OBJECT: { @@ -445,7 +440,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj <= p_b._get_obj().obj)); } break; - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); @@ -500,11 +494,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); case ARRAY: { @@ -557,11 +550,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); @@ -654,11 +646,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & return; } break; DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); @@ -727,11 +718,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); @@ -769,11 +759,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_LOCALMEM_POS(VECTOR2, Vector2); DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); @@ -809,11 +798,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant & DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); - DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); - DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); @@ -1305,7 +1293,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } } - } break; + } break; // 10 case RECT3: { if (p_value.type != Variant::VECTOR3) @@ -1330,7 +1318,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) return; } } - } break; //sorry naming convention fail :( not like it's used often // 10 + } break; case BASIS: { if (p_value.type != Variant::VECTOR3) @@ -1480,8 +1468,6 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } } break; - case IMAGE: { - } break; case NODE_PATH: { } break; // 15 case _RID: { @@ -1511,402 +1497,19 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) return obj->set(p_index, p_value, r_valid); } } break; - case INPUT_EVENT: { - - InputEvent &ie = *_data._input_event; - - if (p_index.get_type() != Variant::STRING) - return; - - const String &str = *reinterpret_cast<const String *>(p_index._data._mem); - - if (str == "type") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - - int type = p_value; - if (type < 0 || type >= InputEvent::TYPE_MAX) - return; //fail - valid = true; - ie.type = InputEvent::Type(type); - return; - } else if (str == "device") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - - valid = true; - ie.device = p_value; - return; - } else if (str == "ID") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - - valid = true; - ie.ID = p_value; - return; - } - - if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) { - - if (str == "shift") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - - valid = true; - ie.key.mod.shift = p_value; - return; - } - if (str == "alt") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - - valid = true; - ie.key.mod.alt = p_value; - return; - } - if (str == "control") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - - valid = true; - ie.key.mod.control = p_value; - return; - } - if (str == "meta") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - - valid = true; - ie.key.mod.meta = p_value; - return; - } - } - - if (ie.type == InputEvent::KEY) { - - if (str == "pressed") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - - valid = true; - ie.key.pressed = p_value; - return; - } else if (str == "scancode") { - - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - - valid = true; - ie.key.scancode = p_value; - return; - } else if (str == "unicode") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.key.unicode = p_value; - return; - } else if (str == "echo") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - - valid = true; - ie.key.echo = p_value; - return; - } - } - - if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) { - - if (str == "button_mask") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_button.button_mask = p_value; - return; - } else if (str == "x") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_button.x = p_value; - return; - } else if (str == "y") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_button.y = p_value; - return; - } else if (str == "pos") { - if (p_value.type != Variant::VECTOR2) - return; - valid = true; - Point2 value = p_value; - ie.mouse_button.x = value.x; - ie.mouse_button.y = value.y; - return; - } else if (str == "global_x") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_button.global_x = p_value; - return; - } else if (str == "global_y") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_button.global_y = p_value; - return; - } else if (str == "global_pos") { - if (p_value.type != Variant::VECTOR2) - return; - valid = true; - Point2 value = p_value; - ie.mouse_button.global_x = value.x; - ie.mouse_button.global_y = value.y; - return; - } /*else if (str=="pointer_index") { - valid=true; - return ie.mouse_button.pointer_index; - }*/ - - if (ie.type == InputEvent::MOUSE_MOTION) { - - if (str == "relative_x") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_motion.relative_x = p_value; - return; - } else if (str == "relative_y") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_motion.relative_y = p_value; - return; - } else if (str == "relative_pos") { - if (p_value.type != Variant::VECTOR2) - return; - valid = true; - Point2 value = p_value; - ie.mouse_motion.relative_x = value.x; - ie.mouse_motion.relative_y = value.y; - return; - } - - if (str == "speed_x") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_motion.speed_x = p_value; - return; - } else if (str == "speed_y") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_motion.speed_y = p_value; - return; - } else if (str == "speed") { - if (p_value.type != Variant::VECTOR2) - return; - valid = true; - Point2 value = p_value; - ie.mouse_motion.speed_x = value.x; - ie.mouse_motion.speed_y = value.y; - return; - } - - } else if (ie.type == InputEvent::MOUSE_BUTTON) { - - if (str == "button_index") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) - return; - valid = true; - ie.mouse_button.button_index = p_value; - return; - } else if (str == "pressed") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - valid = true; - ie.mouse_button.pressed = p_value; - return; - } else if (str == "doubleclick") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - valid = true; - ie.mouse_button.doubleclick = p_value; - return; - } - } - } - - if (ie.type == InputEvent::JOYPAD_BUTTON) { - - if (str == "button_index") { - if (p_value.type != Variant::REAL && p_value.type != Variant::INT) - return; - valid = true; - ie.joy_button.button_index = p_value; - return; - } - if (str == "pressed") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) - return; - - valid = true; - ie.joy_button.pressed = p_value; - return; - } - if (str == "pressure") { - if (p_value.type != Variant::REAL && p_value.type != Variant::INT) - return; - valid = true; - ie.joy_button.pressure = p_value; - return; - } - } - - if (ie.type == InputEvent::JOYPAD_MOTION) { - - if (str == "axis") { - if (p_value.type != Variant::REAL && p_value.type != Variant::INT) - return; - valid = true; - ie.joy_motion.axis = p_value; - return; - } - if (str == "value") { - if (p_value.type != Variant::REAL && p_value.type != Variant::INT) - return; - valid = true; - ie.joy_motion.axis_value = p_value; - return; - } - } - - if (ie.type == InputEvent::SCREEN_TOUCH) { - - if (str == "index") { - valid = true; - ie.screen_touch.index = p_value; - return; - } - if (str == "x") { - valid = true; - ie.screen_touch.x = p_value; - return; - } - if (str == "y") { - valid = true; - ie.screen_touch.y = p_value; - return; - } - if (str == "pos") { - valid = true; - Vector2 v = p_value; - ie.screen_touch.x = v.x; - ie.screen_touch.y = v.y; - return; - } - if (str == "pressed") { - valid = true; - ie.screen_touch.pressed = p_value; - return; - } - } - - if (ie.type == InputEvent::SCREEN_DRAG) { - - if (str == "index") { - valid = true; - ie.screen_drag.index = p_value; - return; - } - if (str == "x") { - valid = true; - ie.screen_drag.x = p_value; - return; - } - if (str == "y") { - valid = true; - ie.screen_drag.y = p_value; - return; - } - if (str == "pos") { - valid = true; - Vector2 v = p_value; - ie.screen_drag.x = v.x; - ie.screen_drag.y = v.y; - return; - } - if (str == "relative_x") { - valid = true; - ie.screen_drag.relative_x = p_value; - return; - } - if (str == "relative_y") { - valid = true; - ie.screen_drag.relative_y = p_value; - return; - } - if (str == "relative_pos") { - valid = true; - Vector2 v = p_value; - ie.screen_drag.relative_x = v.x; - ie.screen_drag.relative_y = v.y; - return; - } - if (str == "speed_x") { - valid = true; - ie.screen_drag.speed_x = p_value; - return; - } - if (str == "speed_y") { - valid = true; - ie.screen_drag.speed_y = p_value; - return; - } - if (str == "speed") { - valid = true; - Vector2 v = p_value; - ie.screen_drag.speed_x = v.x; - ie.screen_drag.speed_y = v.y; - return; - } - } - if (ie.type == InputEvent::ACTION) { - - if (str == "action") { - valid = true; - ie.action.action = p_value; - return; - } else if (str == "pressed") { - valid = true; - ie.action.pressed = p_value; - return; - } - } - - } break; case DICTIONARY: { Dictionary *dic = reinterpret_cast<Dictionary *>(_data._mem); dic->operator[](p_index) = p_value; valid = true; //always valid, i guess? should this really be ok? return; - } break; // 20 - DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) + } break; + DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) // 20 DEFAULT_OP_DVECTOR_SET(POOL_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) - DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING) // 25 - DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) + DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING) + DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) // 25 DEFAULT_OP_DVECTOR_SET(POOL_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3) DEFAULT_OP_DVECTOR_SET(POOL_COLOR_ARRAY, Color, p_value.type != Variant::COLOR) default: return; @@ -2107,7 +1710,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } - } break; + } break; // 10 case RECT3: { if (p_index.get_type() == Variant::STRING) { @@ -2126,7 +1729,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { return v->size + v->pos; } } - } break; //sorry naming convention fail :( not like it's used often // 10 + } break; case BASIS: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { @@ -2239,8 +1842,6 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } break; - case IMAGE: { - } break; case NODE_PATH: { } break; // 15 case _RID: { @@ -2267,235 +1868,6 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } } break; - case INPUT_EVENT: { - - InputEvent ie = operator InputEvent(); - - if (p_index.get_type() != Variant::STRING) - break; - - const String &str = *reinterpret_cast<const String *>(p_index._data._mem); - - if (str == "type") { - valid = true; - return ie.type; - } else if (str == "device") { - valid = true; - return ie.device; - } else if (str == "ID") { - valid = true; - return ie.ID; - } - - if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) { - - if (str == "shift") { - valid = true; - return ie.key.mod.shift; - } - if (str == "alt") { - valid = true; - return ie.key.mod.alt; - } - if (str == "control") { - valid = true; - return ie.key.mod.control; - } - if (str == "meta") { - valid = true; - return ie.key.mod.meta; - } - } - - if (ie.type == InputEvent::KEY) { - - if (str == "pressed") { - valid = true; - return ie.key.pressed; - } else if (str == "scancode") { - valid = true; - return ie.key.scancode; - } else if (str == "unicode") { - valid = true; - return ie.key.unicode; - } else if (str == "echo") { - valid = true; - return ie.key.echo; - } - } - - if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) { - - if (str == "button_mask") { - valid = true; - return ie.mouse_button.button_mask; - } else if (str == "x") { - valid = true; - return ie.mouse_button.x; - } else if (str == "y") { - valid = true; - return ie.mouse_button.y; - } else if (str == "pos") { - valid = true; - return Point2(ie.mouse_button.x, ie.mouse_button.y); - } else if (str == "global_x") { - valid = true; - return ie.mouse_button.global_x; - } else if (str == "global_y") { - valid = true; - return ie.mouse_button.global_y; - } else if (str == "global_pos") { - valid = true; - return Point2(ie.mouse_button.global_x, ie.mouse_button.global_y); - } /*else if (str=="pointer_index") { - valid=true; - return ie.mouse_button.pointer_index; - }*/ - - if (ie.type == InputEvent::MOUSE_MOTION) { - - if (str == "relative_x") { - valid = true; - return ie.mouse_motion.relative_x; - } else if (str == "relative_y") { - valid = true; - return ie.mouse_motion.relative_y; - } else if (str == "relative_pos") { - valid = true; - return Point2(ie.mouse_motion.relative_x, ie.mouse_motion.relative_y); - } else if (str == "speed_x") { - valid = true; - return ie.mouse_motion.speed_x; - } else if (str == "speed_y") { - valid = true; - return ie.mouse_motion.speed_y; - } else if (str == "speed") { - valid = true; - return Point2(ie.mouse_motion.speed_x, ie.mouse_motion.speed_y); - } - - } else if (ie.type == InputEvent::MOUSE_BUTTON) { - - if (str == "button_index") { - valid = true; - return ie.mouse_button.button_index; - } else if (str == "pressed") { - valid = true; - return ie.mouse_button.pressed; - } else if (str == "doubleclick") { - valid = true; - return ie.mouse_button.doubleclick; - } - } - } - - if (ie.type == InputEvent::JOYPAD_BUTTON) { - - if (str == "button_index") { - valid = true; - return ie.joy_button.button_index; - } - if (str == "pressed") { - valid = true; - return ie.joy_button.pressed; - } - if (str == "pressure") { - valid = true; - return ie.joy_button.pressure; - } - } - - if (ie.type == InputEvent::JOYPAD_MOTION) { - - if (str == "axis") { - valid = true; - return ie.joy_motion.axis; - } - if (str == "value") { - valid = true; - return ie.joy_motion.axis_value; - } - } - - if (ie.type == InputEvent::SCREEN_TOUCH) { - - if (str == "index") { - valid = true; - return ie.screen_touch.index; - } - if (str == "x") { - valid = true; - return ie.screen_touch.x; - } - if (str == "y") { - valid = true; - return ie.screen_touch.y; - } - if (str == "pos") { - valid = true; - return Vector2(ie.screen_touch.x, ie.screen_touch.y); - } - if (str == "pressed") { - valid = true; - return ie.screen_touch.pressed; - } - } - - if (ie.type == InputEvent::SCREEN_DRAG) { - - if (str == "index") { - valid = true; - return ie.screen_drag.index; - } - if (str == "x") { - valid = true; - return ie.screen_drag.x; - } - if (str == "y") { - valid = true; - return ie.screen_drag.y; - } - if (str == "pos") { - valid = true; - return Vector2(ie.screen_drag.x, ie.screen_drag.y); - } - if (str == "relative_x") { - valid = true; - return ie.screen_drag.relative_x; - } - if (str == "relative_y") { - valid = true; - return ie.screen_drag.relative_y; - } - if (str == "relative_pos") { - valid = true; - return Vector2(ie.screen_drag.relative_x, ie.screen_drag.relative_y); - } - if (str == "speed_x") { - valid = true; - return ie.screen_drag.speed_x; - } - if (str == "speed_y") { - valid = true; - return ie.screen_drag.speed_y; - } - if (str == "speed") { - valid = true; - return Vector2(ie.screen_drag.speed_x, ie.screen_drag.speed_y); - } - } - if (ie.type == InputEvent::ACTION) { - - if (str == "action") { - valid = true; - return ie.action.action; - } else if (str == "pressed") { - valid = true; - return ie.action.pressed; - } - } - - } break; case DICTIONARY: { const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem); @@ -2504,13 +1876,13 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { valid = true; return *res; } - } break; // 20 - DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) + } break; + DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) // 20 DEFAULT_OP_DVECTOR_GET(POOL_BYTE_ARRAY, uint8_t) DEFAULT_OP_DVECTOR_GET(POOL_INT_ARRAY, int) DEFAULT_OP_DVECTOR_GET(POOL_REAL_ARRAY, real_t) DEFAULT_OP_DVECTOR_GET(POOL_STRING_ARRAY, String) - DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2) + DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2) // 25 DEFAULT_OP_DVECTOR_GET(POOL_VECTOR3_ARRAY, Vector3) DEFAULT_OP_DVECTOR_GET(POOL_COLOR_ARRAY, Color) default: return Variant(); @@ -2774,12 +2146,12 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::REAL, "z")); p_list->push_back(PropertyInfo(Variant::REAL, "w")); - } break; + } break; // 10 case RECT3: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "pos")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "size")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "end")); - } break; //sorry naming convention fail :( not like it's used often // 10 + } break; case BASIS: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "x")); @@ -2807,8 +2179,6 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::INT, "a8")); } break; - case IMAGE: { - } break; case NODE_PATH: { } break; // 15 case _RID: { @@ -2831,94 +2201,6 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { } } break; - case INPUT_EVENT: { - - InputEvent ie = operator InputEvent(); - - p_list->push_back(PropertyInfo(Variant::INT, "type")); - p_list->push_back(PropertyInfo(Variant::INT, "device")); - p_list->push_back(PropertyInfo(Variant::INT, "ID")); - - if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) { - - p_list->push_back(PropertyInfo(Variant::BOOL, "shift")); - p_list->push_back(PropertyInfo(Variant::BOOL, "alt")); - p_list->push_back(PropertyInfo(Variant::BOOL, "control")); - p_list->push_back(PropertyInfo(Variant::BOOL, "meta")); - } - - if (ie.type == InputEvent::KEY) { - - p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); - p_list->push_back(PropertyInfo(Variant::BOOL, "echo")); - p_list->push_back(PropertyInfo(Variant::INT, "scancode")); - p_list->push_back(PropertyInfo(Variant::INT, "unicode")); - } - - if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) { - - p_list->push_back(PropertyInfo(Variant::INT, "button_mask")); - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos")); - p_list->push_back(PropertyInfo(Variant::REAL, "global_x")); - p_list->push_back(PropertyInfo(Variant::REAL, "global_y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "global_pos")); - - if (ie.type == InputEvent::MOUSE_MOTION) { - - p_list->push_back(PropertyInfo(Variant::REAL, "relative_x")); - p_list->push_back(PropertyInfo(Variant::REAL, "relative_y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "relative_pos")); - p_list->push_back(PropertyInfo(Variant::REAL, "speed_x")); - p_list->push_back(PropertyInfo(Variant::REAL, "speed_y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "speed")); - - } else if (ie.type == InputEvent::MOUSE_BUTTON) { - - p_list->push_back(PropertyInfo(Variant::INT, "button_index")); - p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); - p_list->push_back(PropertyInfo(Variant::BOOL, "doubleclick")); - } - } - - if (ie.type == InputEvent::JOYPAD_BUTTON) { - - p_list->push_back(PropertyInfo(Variant::INT, "button_index")); - p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); - p_list->push_back(PropertyInfo(Variant::REAL, "pressure")); - } - - if (ie.type == InputEvent::JOYPAD_MOTION) { - - p_list->push_back(PropertyInfo(Variant::INT, "axis")); - p_list->push_back(PropertyInfo(Variant::REAL, "value")); - } - - if (ie.type == InputEvent::SCREEN_TOUCH) { - - p_list->push_back(PropertyInfo(Variant::INT, "index")); - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos")); - p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); - } - - if (ie.type == InputEvent::SCREEN_DRAG) { - - p_list->push_back(PropertyInfo(Variant::INT, "index")); - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos")); - p_list->push_back(PropertyInfo(Variant::REAL, "relative_x")); - p_list->push_back(PropertyInfo(Variant::REAL, "relative_y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "relative_pos")); - p_list->push_back(PropertyInfo(Variant::REAL, "speed_x")); - p_list->push_back(PropertyInfo(Variant::REAL, "speed_y")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "speed")); - } - - } break; case DICTIONARY: { const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem); @@ -2929,12 +2211,13 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::STRING, E->get())); } } - } break; // 20 - case ARRAY: + } break; + case ARRAY: // 20 case POOL_BYTE_ARRAY: case POOL_INT_ARRAY: case POOL_REAL_ARRAY: case POOL_STRING_ARRAY: + case POOL_VECTOR2_ARRAY: // 25 case POOL_VECTOR3_ARRAY: case POOL_COLOR_ARRAY: { @@ -3631,10 +2914,6 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = reinterpret_cast<const Color *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color *>(b._data._mem), c); } return; - case IMAGE: { - r_dst = a; - } - return; case NODE_PATH: { r_dst = a; } @@ -3647,10 +2926,6 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = a; } return; - case INPUT_EVENT: { - r_dst = a; - } - return; case DICTIONARY: { } return; |