diff options
Diffstat (limited to 'core/variant_call.cpp')
-rw-r--r-- | core/variant_call.cpp | 102 |
1 files changed, 67 insertions, 35 deletions
diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 40b944744b..6e593a308d 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -351,12 +351,13 @@ struct _VariantCall { r_ret = retval; } - VCALL_LOCALMEM0R(Vector2, normalized); + VCALL_LOCALMEM1R(Vector2, distance_to); + VCALL_LOCALMEM1R(Vector2, distance_squared_to); VCALL_LOCALMEM0R(Vector2, length); VCALL_LOCALMEM0R(Vector2, length_squared); + VCALL_LOCALMEM0R(Vector2, normalized); VCALL_LOCALMEM0R(Vector2, is_normalized); - VCALL_LOCALMEM1R(Vector2, distance_to); - VCALL_LOCALMEM1R(Vector2, distance_squared_to); + VCALL_LOCALMEM1R(Vector2, is_equal_approx); VCALL_LOCALMEM1R(Vector2, posmod); VCALL_LOCALMEM1R(Vector2, posmodv); VCALL_LOCALMEM1R(Vector2, project); @@ -385,24 +386,28 @@ struct _VariantCall { VCALL_LOCALMEM0R(Vector2, sign); VCALL_LOCALMEM0R(Rect2, get_area); + VCALL_LOCALMEM0R(Rect2, has_no_area); + VCALL_LOCALMEM1R(Rect2, has_point); + VCALL_LOCALMEM1R(Rect2, is_equal_approx); VCALL_LOCALMEM1R(Rect2, intersects); VCALL_LOCALMEM1R(Rect2, encloses); - VCALL_LOCALMEM0R(Rect2, has_no_area); VCALL_LOCALMEM1R(Rect2, clip); VCALL_LOCALMEM1R(Rect2, merge); - VCALL_LOCALMEM1R(Rect2, has_point); + VCALL_LOCALMEM1R(Rect2, expand); VCALL_LOCALMEM1R(Rect2, grow); VCALL_LOCALMEM2R(Rect2, grow_margin); VCALL_LOCALMEM4R(Rect2, grow_individual); - VCALL_LOCALMEM1R(Rect2, expand); VCALL_LOCALMEM0R(Rect2, abs); VCALL_LOCALMEM0R(Vector3, min_axis); VCALL_LOCALMEM0R(Vector3, max_axis); + VCALL_LOCALMEM1R(Vector3, distance_to); + VCALL_LOCALMEM1R(Vector3, distance_squared_to); VCALL_LOCALMEM0R(Vector3, length); VCALL_LOCALMEM0R(Vector3, length_squared); - VCALL_LOCALMEM0R(Vector3, is_normalized); VCALL_LOCALMEM0R(Vector3, normalized); + VCALL_LOCALMEM0R(Vector3, is_normalized); + VCALL_LOCALMEM1R(Vector3, is_equal_approx); VCALL_LOCALMEM0R(Vector3, inverse); VCALL_LOCALMEM1R(Vector3, snapped); VCALL_LOCALMEM2R(Vector3, rotated); @@ -418,8 +423,6 @@ struct _VariantCall { VCALL_LOCALMEM0R(Vector3, floor); VCALL_LOCALMEM0R(Vector3, ceil); VCALL_LOCALMEM0R(Vector3, round); - VCALL_LOCALMEM1R(Vector3, distance_to); - VCALL_LOCALMEM1R(Vector3, distance_squared_to); VCALL_LOCALMEM1R(Vector3, posmod); VCALL_LOCALMEM1R(Vector3, posmodv); VCALL_LOCALMEM1R(Vector3, project); @@ -433,6 +436,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Plane, normalized); VCALL_LOCALMEM0R(Plane, center); VCALL_LOCALMEM0R(Plane, get_any_point); + VCALL_LOCALMEM1R(Plane, is_equal_approx); VCALL_LOCALMEM1R(Plane, is_point_over); VCALL_LOCALMEM1R(Plane, distance_to); VCALL_LOCALMEM2R(Plane, has_point); @@ -467,6 +471,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Quat, length_squared); VCALL_LOCALMEM0R(Quat, normalized); VCALL_LOCALMEM0R(Quat, is_normalized); + VCALL_LOCALMEM1R(Quat, is_equal_approx); VCALL_LOCALMEM0R(Quat, inverse); VCALL_LOCALMEM1R(Quat, dot); VCALL_LOCALMEM1R(Quat, xform); @@ -492,6 +497,7 @@ struct _VariantCall { VCALL_LOCALMEM1R(Color, darkened); VCALL_LOCALMEM1R(Color, to_html); VCALL_LOCALMEM4R(Color, from_hsv); + VCALL_LOCALMEM1R(Color, is_equal_approx); VCALL_LOCALMEM0R(RID, get_id); @@ -626,6 +632,7 @@ struct _VariantCall { } VCALL_LOCALMEM0R(PoolByteArray, size); + VCALL_LOCALMEM0R(PoolByteArray, empty); VCALL_LOCALMEM2(PoolByteArray, set); VCALL_LOCALMEM1R(PoolByteArray, get); VCALL_LOCALMEM1(PoolByteArray, push_back); @@ -638,6 +645,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolByteArray, subarray); VCALL_LOCALMEM0R(PoolIntArray, size); + VCALL_LOCALMEM0R(PoolIntArray, empty); VCALL_LOCALMEM2(PoolIntArray, set); VCALL_LOCALMEM1R(PoolIntArray, get); VCALL_LOCALMEM1(PoolIntArray, push_back); @@ -649,6 +657,7 @@ struct _VariantCall { VCALL_LOCALMEM0(PoolIntArray, invert); VCALL_LOCALMEM0R(PoolRealArray, size); + VCALL_LOCALMEM0R(PoolRealArray, empty); VCALL_LOCALMEM2(PoolRealArray, set); VCALL_LOCALMEM1R(PoolRealArray, get); VCALL_LOCALMEM1(PoolRealArray, push_back); @@ -660,6 +669,7 @@ struct _VariantCall { VCALL_LOCALMEM0(PoolRealArray, invert); VCALL_LOCALMEM0R(PoolStringArray, size); + VCALL_LOCALMEM0R(PoolStringArray, empty); VCALL_LOCALMEM2(PoolStringArray, set); VCALL_LOCALMEM1R(PoolStringArray, get); VCALL_LOCALMEM1(PoolStringArray, push_back); @@ -672,6 +682,7 @@ struct _VariantCall { VCALL_LOCALMEM1R(PoolStringArray, join); VCALL_LOCALMEM0R(PoolVector2Array, size); + VCALL_LOCALMEM0R(PoolVector2Array, empty); VCALL_LOCALMEM2(PoolVector2Array, set); VCALL_LOCALMEM1R(PoolVector2Array, get); VCALL_LOCALMEM1(PoolVector2Array, push_back); @@ -683,6 +694,7 @@ struct _VariantCall { VCALL_LOCALMEM0(PoolVector2Array, invert); VCALL_LOCALMEM0R(PoolVector3Array, size); + VCALL_LOCALMEM0R(PoolVector3Array, empty); VCALL_LOCALMEM2(PoolVector3Array, set); VCALL_LOCALMEM1R(PoolVector3Array, get); VCALL_LOCALMEM1(PoolVector3Array, push_back); @@ -694,6 +706,7 @@ struct _VariantCall { VCALL_LOCALMEM0(PoolVector3Array, invert); VCALL_LOCALMEM0R(PoolColorArray, size); + VCALL_LOCALMEM0R(PoolColorArray, empty); VCALL_LOCALMEM2(PoolColorArray, set); VCALL_LOCALMEM1R(PoolColorArray, get); VCALL_LOCALMEM1(PoolColorArray, push_back); @@ -732,13 +745,16 @@ struct _VariantCall { VCALL_PTR0R(AABB, get_area); VCALL_PTR0R(AABB, has_no_area); VCALL_PTR0R(AABB, has_no_surface); + VCALL_PTR1R(AABB, has_point); + VCALL_PTR1R(AABB, is_equal_approx); VCALL_PTR1R(AABB, intersects); VCALL_PTR1R(AABB, encloses); - VCALL_PTR1R(AABB, merge); - VCALL_PTR1R(AABB, intersection); VCALL_PTR1R(AABB, intersects_plane); VCALL_PTR2R(AABB, intersects_segment); - VCALL_PTR1R(AABB, has_point); + VCALL_PTR1R(AABB, intersection); + VCALL_PTR1R(AABB, merge); + VCALL_PTR1R(AABB, expand); + VCALL_PTR1R(AABB, grow); VCALL_PTR1R(AABB, get_support); VCALL_PTR0R(AABB, get_longest_axis); VCALL_PTR0R(AABB, get_longest_axis_index); @@ -746,8 +762,6 @@ struct _VariantCall { VCALL_PTR0R(AABB, get_shortest_axis); VCALL_PTR0R(AABB, get_shortest_axis_index); VCALL_PTR0R(AABB, get_shortest_axis_size); - VCALL_PTR1R(AABB, expand); - VCALL_PTR1R(AABB, grow); VCALL_PTR1R(AABB, get_endpoint); VCALL_PTR0R(Transform2D, inverse); @@ -760,6 +774,7 @@ struct _VariantCall { VCALL_PTR1R(Transform2D, scaled); VCALL_PTR1R(Transform2D, translated); VCALL_PTR2R(Transform2D, interpolate_with); + VCALL_PTR1R(Transform2D, is_equal_approx); static void _call_Transform2D_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { @@ -816,7 +831,7 @@ struct _VariantCall { VCALL_PTR0R(Basis, get_orthogonal_index); VCALL_PTR0R(Basis, orthonormalized); VCALL_PTR2R(Basis, slerp); - VCALL_PTR2R(Basis, is_equal_approx); + VCALL_PTR2R(Basis, is_equal_approx); // TODO: Break compatibility in 4.0 to change this to an instance method (a.is_equal_approx(b) as VCALL_PTR1R) for consistency. VCALL_PTR0R(Basis, get_rotation_quat); VCALL_PTR0R(Transform, inverse); @@ -827,6 +842,7 @@ struct _VariantCall { VCALL_PTR0R(Transform, orthonormalized); VCALL_PTR2R(Transform, looking_at); VCALL_PTR2R(Transform, interpolate_with); + VCALL_PTR1R(Transform, is_equal_approx); static void _call_Transform_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { @@ -1607,19 +1623,20 @@ void register_variant_methods() { ADDFUNC0R(STRING, POOL_BYTE_ARRAY, String, to_ascii, varray()); ADDFUNC0R(STRING, POOL_BYTE_ARRAY, String, to_utf8, varray()); - ADDFUNC0R(VECTOR2, VECTOR2, Vector2, normalized, varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, length, varray()); ADDFUNC0R(VECTOR2, REAL, Vector2, angle, varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, length_squared, varray()); - ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray()); + ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray()); + ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, direction_to, VECTOR2, "b", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray()); + ADDFUNC0R(VECTOR2, REAL, Vector2, length, varray()); + ADDFUNC0R(VECTOR2, REAL, Vector2, length_squared, varray()); + ADDFUNC0R(VECTOR2, VECTOR2, Vector2, normalized, varray()); + ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray()); + ADDFUNC1R(VECTOR2, BOOL, Vector2, is_equal_approx, VECTOR2, "v", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, REAL, "mod", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmodv, VECTOR2, "modv", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray()); ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray()); ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", REAL, "t", varray()); ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", REAL, "t", varray()); @@ -1641,31 +1658,36 @@ void register_variant_methods() { ADDFUNC0R(VECTOR2, VECTOR2, Vector2, sign, varray()); ADDFUNC0R(RECT2, REAL, Rect2, get_area, varray()); + ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray()); + ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray()); + ADDFUNC1R(RECT2, BOOL, Rect2, is_equal_approx, RECT2, "rect", varray()); ADDFUNC1R(RECT2, BOOL, Rect2, intersects, RECT2, "b", varray()); ADDFUNC1R(RECT2, BOOL, Rect2, encloses, RECT2, "b", varray()); - ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray()); ADDFUNC1R(RECT2, RECT2, Rect2, clip, RECT2, "b", varray()); ADDFUNC1R(RECT2, RECT2, Rect2, merge, RECT2, "b", varray()); - ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray()); + ADDFUNC1R(RECT2, RECT2, Rect2, expand, VECTOR2, "to", varray()); ADDFUNC1R(RECT2, RECT2, Rect2, grow, REAL, "by", varray()); ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", REAL, "by", varray()); ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, REAL, "left", REAL, "top", REAL, "right", REAL, " bottom", varray()); - ADDFUNC1R(RECT2, RECT2, Rect2, expand, VECTOR2, "to", varray()); ADDFUNC0R(RECT2, RECT2, Rect2, abs, varray()); ADDFUNC0R(VECTOR3, INT, Vector3, min_axis, varray()); ADDFUNC0R(VECTOR3, INT, Vector3, max_axis, varray()); + ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray()); + ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray()); + ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray()); + ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray()); ADDFUNC0R(VECTOR3, REAL, Vector3, length, varray()); ADDFUNC0R(VECTOR3, REAL, Vector3, length_squared, varray()); - ADDFUNC0R(VECTOR3, BOOL, Vector3, is_normalized, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, normalized, varray()); + ADDFUNC0R(VECTOR3, BOOL, Vector3, is_normalized, varray()); + ADDFUNC1R(VECTOR3, BOOL, Vector3, is_equal_approx, VECTOR3, "v", varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, inverse, varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, snapped, VECTOR3, "by", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", REAL, "phi", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", REAL, "t", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray()); ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray()); - ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", REAL, "delta", varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray()); @@ -1675,12 +1697,9 @@ void register_variant_methods() { ADDFUNC0R(VECTOR3, VECTOR3, Vector3, floor, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, ceil, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, REAL, "mod", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmodv, VECTOR3, "modv", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, bounce, VECTOR3, "n", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, reflect, VECTOR3, "n", varray()); @@ -1689,6 +1708,7 @@ void register_variant_methods() { ADDFUNC0R(PLANE, PLANE, Plane, normalized, varray()); ADDFUNC0R(PLANE, VECTOR3, Plane, center, varray()); ADDFUNC0R(PLANE, VECTOR3, Plane, get_any_point, varray()); + ADDFUNC1R(PLANE, BOOL, Plane, is_equal_approx, PLANE, "plane", varray()); ADDFUNC1R(PLANE, BOOL, Plane, is_point_over, VECTOR3, "point", varray()); ADDFUNC1R(PLANE, REAL, Plane, distance_to, VECTOR3, "point", varray()); ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", REAL, "epsilon", varray(CMP_EPSILON)); @@ -1701,6 +1721,7 @@ void register_variant_methods() { ADDFUNC0R(QUAT, REAL, Quat, length_squared, varray()); ADDFUNC0R(QUAT, QUAT, Quat, normalized, varray()); ADDFUNC0R(QUAT, BOOL, Quat, is_normalized, varray()); + ADDFUNC1R(QUAT, BOOL, Quat, is_equal_approx, QUAT, "quat", varray()); ADDFUNC0R(QUAT, QUAT, Quat, inverse, varray()); ADDFUNC1R(QUAT, REAL, Quat, dot, QUAT, "b", varray()); ADDFUNC1R(QUAT, VECTOR3, Quat, xform, VECTOR3, "v", varray()); @@ -1726,6 +1747,7 @@ void register_variant_methods() { ADDFUNC1R(COLOR, COLOR, Color, darkened, REAL, "amount", varray()); ADDFUNC1R(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true)); ADDFUNC4R(COLOR, COLOR, Color, from_hsv, REAL, "h", REAL, "s", REAL, "v", REAL, "a", varray(1.0)); + ADDFUNC1R(COLOR, BOOL, Color, is_equal_approx, COLOR, "color", varray()); ADDFUNC0R(_RID, INT, RID, get_id, varray()); @@ -1782,6 +1804,7 @@ void register_variant_methods() { ADDFUNC0R(ARRAY, NIL, Array, min, varray()); ADDFUNC0R(POOL_BYTE_ARRAY, INT, PoolByteArray, size, varray()); + ADDFUNC0R(POOL_BYTE_ARRAY, BOOL, PoolByteArray, empty, varray()); ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray()); ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, push_back, INT, "byte", varray()); ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, append, INT, "byte", varray()); @@ -1799,6 +1822,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_BYTE_ARRAY, POOL_BYTE_ARRAY, PoolByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0)); ADDFUNC0R(POOL_INT_ARRAY, INT, PoolIntArray, size, varray()); + ADDFUNC0R(POOL_INT_ARRAY, BOOL, PoolIntArray, empty, varray()); ADDFUNC2(POOL_INT_ARRAY, NIL, PoolIntArray, set, INT, "idx", INT, "integer", varray()); ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, push_back, INT, "integer", varray()); ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, append, INT, "integer", varray()); @@ -1809,6 +1833,7 @@ void register_variant_methods() { ADDFUNC0(POOL_INT_ARRAY, NIL, PoolIntArray, invert, varray()); ADDFUNC0R(POOL_REAL_ARRAY, INT, PoolRealArray, size, varray()); + ADDFUNC0R(POOL_REAL_ARRAY, BOOL, PoolRealArray, empty, varray()); ADDFUNC2(POOL_REAL_ARRAY, NIL, PoolRealArray, set, INT, "idx", REAL, "value", varray()); ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, push_back, REAL, "value", varray()); ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, append, REAL, "value", varray()); @@ -1819,6 +1844,7 @@ void register_variant_methods() { ADDFUNC0(POOL_REAL_ARRAY, NIL, PoolRealArray, invert, varray()); ADDFUNC0R(POOL_STRING_ARRAY, INT, PoolStringArray, size, varray()); + ADDFUNC0R(POOL_STRING_ARRAY, BOOL, PoolStringArray, empty, varray()); ADDFUNC2(POOL_STRING_ARRAY, NIL, PoolStringArray, set, INT, "idx", STRING, "string", varray()); ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, push_back, STRING, "string", varray()); ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, append, STRING, "string", varray()); @@ -1830,6 +1856,7 @@ void register_variant_methods() { ADDFUNC1(POOL_STRING_ARRAY, STRING, PoolStringArray, join, STRING, "delimiter", varray()); ADDFUNC0R(POOL_VECTOR2_ARRAY, INT, PoolVector2Array, size, varray()); + ADDFUNC0R(POOL_VECTOR2_ARRAY, BOOL, PoolVector2Array, empty, varray()); ADDFUNC2(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, set, INT, "idx", VECTOR2, "vector2", varray()); ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, push_back, VECTOR2, "vector2", varray()); ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, append, VECTOR2, "vector2", varray()); @@ -1840,6 +1867,7 @@ void register_variant_methods() { ADDFUNC0(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, invert, varray()); ADDFUNC0R(POOL_VECTOR3_ARRAY, INT, PoolVector3Array, size, varray()); + ADDFUNC0R(POOL_VECTOR3_ARRAY, BOOL, PoolVector3Array, empty, varray()); ADDFUNC2(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, set, INT, "idx", VECTOR3, "vector3", varray()); ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, push_back, VECTOR3, "vector3", varray()); ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, append, VECTOR3, "vector3", varray()); @@ -1850,6 +1878,7 @@ void register_variant_methods() { ADDFUNC0(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, invert, varray()); ADDFUNC0R(POOL_COLOR_ARRAY, INT, PoolColorArray, size, varray()); + ADDFUNC0R(POOL_COLOR_ARRAY, BOOL, PoolColorArray, empty, varray()); ADDFUNC2(POOL_COLOR_ARRAY, NIL, PoolColorArray, set, INT, "idx", COLOR, "color", varray()); ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, push_back, COLOR, "color", varray()); ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, append, COLOR, "color", varray()); @@ -1864,13 +1893,16 @@ void register_variant_methods() { ADDFUNC0R(AABB, REAL, AABB, get_area, varray()); ADDFUNC0R(AABB, BOOL, AABB, has_no_area, varray()); ADDFUNC0R(AABB, BOOL, AABB, has_no_surface, varray()); + ADDFUNC1R(AABB, BOOL, AABB, has_point, VECTOR3, "point", varray()); + ADDFUNC1R(AABB, BOOL, AABB, is_equal_approx, AABB, "aabb", varray()); ADDFUNC1R(AABB, BOOL, AABB, intersects, AABB, "with", varray()); ADDFUNC1R(AABB, BOOL, AABB, encloses, AABB, "with", varray()); - ADDFUNC1R(AABB, AABB, AABB, merge, AABB, "with", varray()); - ADDFUNC1R(AABB, AABB, AABB, intersection, AABB, "with", varray()); ADDFUNC1R(AABB, BOOL, AABB, intersects_plane, PLANE, "plane", varray()); ADDFUNC2R(AABB, BOOL, AABB, intersects_segment, VECTOR3, "from", VECTOR3, "to", varray()); - ADDFUNC1R(AABB, BOOL, AABB, has_point, VECTOR3, "point", varray()); + ADDFUNC1R(AABB, AABB, AABB, intersection, AABB, "with", varray()); + ADDFUNC1R(AABB, AABB, AABB, merge, AABB, "with", varray()); + ADDFUNC1R(AABB, AABB, AABB, expand, VECTOR3, "to_point", varray()); + ADDFUNC1R(AABB, AABB, AABB, grow, REAL, "by", varray()); ADDFUNC1R(AABB, VECTOR3, AABB, get_support, VECTOR3, "dir", varray()); ADDFUNC0R(AABB, VECTOR3, AABB, get_longest_axis, varray()); ADDFUNC0R(AABB, INT, AABB, get_longest_axis_index, varray()); @@ -1878,8 +1910,6 @@ void register_variant_methods() { ADDFUNC0R(AABB, VECTOR3, AABB, get_shortest_axis, varray()); ADDFUNC0R(AABB, INT, AABB, get_shortest_axis_index, varray()); ADDFUNC0R(AABB, REAL, AABB, get_shortest_axis_size, varray()); - ADDFUNC1R(AABB, AABB, AABB, expand, VECTOR3, "to_point", varray()); - ADDFUNC1R(AABB, AABB, AABB, grow, REAL, "by", varray()); ADDFUNC1R(AABB, VECTOR3, AABB, get_endpoint, INT, "idx", varray()); ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, inverse, varray()); @@ -1896,6 +1926,7 @@ void register_variant_methods() { ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform, VECTOR2, "v", varray()); ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform_inv, VECTOR2, "v", varray()); ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", REAL, "weight", varray()); + ADDFUNC1R(TRANSFORM2D, BOOL, Transform2D, is_equal_approx, TRANSFORM2D, "transform", varray()); ADDFUNC0R(BASIS, BASIS, Basis, inverse, varray()); ADDFUNC0R(BASIS, BASIS, Basis, transposed, varray()); @@ -1912,7 +1943,7 @@ void register_variant_methods() { ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray()); ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray()); ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", REAL, "t", varray()); - ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", REAL, "epsilon", varray(CMP_EPSILON)); + ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", REAL, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO. ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray()); @@ -1923,6 +1954,7 @@ void register_variant_methods() { ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, translated, VECTOR3, "ofs", varray()); ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, looking_at, VECTOR3, "target", VECTOR3, "up", varray()); ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", REAL, "weight", varray()); + ADDFUNC1R(TRANSFORM, BOOL, Transform, is_equal_approx, TRANSFORM, "transform", varray()); ADDFUNC1R(TRANSFORM, NIL, Transform, xform, NIL, "v", varray()); ADDFUNC1R(TRANSFORM, NIL, Transform, xform_inv, NIL, "v", varray()); |