diff options
Diffstat (limited to 'core/variant_call.cpp')
-rw-r--r-- | core/variant_call.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 25a0f3957c..143b07418e 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -294,6 +294,7 @@ struct _VariantCall { VCALL_LOCALMEM1R(String, is_valid_hex_number); VCALL_LOCALMEM0R(String, is_valid_html_color); VCALL_LOCALMEM0R(String, is_valid_ip_address); + VCALL_LOCALMEM0R(String, is_valid_filename); VCALL_LOCALMEM0R(String, to_int); VCALL_LOCALMEM0R(String, to_float); VCALL_LOCALMEM0R(String, hex_to_int); @@ -341,6 +342,7 @@ struct _VariantCall { VCALL_LOCALMEM1R(Vector2, project); VCALL_LOCALMEM1R(Vector2, angle_to); VCALL_LOCALMEM1R(Vector2, angle_to_point); + VCALL_LOCALMEM1R(Vector2, direction_to); VCALL_LOCALMEM2R(Vector2, linear_interpolate); VCALL_LOCALMEM2R(Vector2, slerp); VCALL_LOCALMEM4R(Vector2, cubic_interpolate); @@ -397,6 +399,7 @@ struct _VariantCall { VCALL_LOCALMEM1R(Vector3, distance_squared_to); VCALL_LOCALMEM1R(Vector3, project); VCALL_LOCALMEM1R(Vector3, angle_to); + VCALL_LOCALMEM1R(Vector3, direction_to); VCALL_LOCALMEM1R(Vector3, slide); VCALL_LOCALMEM1R(Vector3, bounce); VCALL_LOCALMEM1R(Vector3, reflect); @@ -773,6 +776,8 @@ struct _VariantCall { VCALL_PTR0R(Basis, get_orthogonal_index); VCALL_PTR0R(Basis, orthonormalized); VCALL_PTR2R(Basis, slerp); + VCALL_PTR2R(Basis, is_equal_approx); + VCALL_PTR0R(Basis, get_rotation_quat); VCALL_PTR0R(Transform, inverse); VCALL_PTR0R(Transform, affine_inverse); @@ -1538,6 +1543,7 @@ void register_variant_methods() { ADDFUNC1R(STRING, BOOL, String, is_valid_hex_number, BOOL, "with_prefix", varray(false)); ADDFUNC0R(STRING, BOOL, String, is_valid_html_color, varray()); ADDFUNC0R(STRING, BOOL, String, is_valid_ip_address, varray()); + ADDFUNC0R(STRING, BOOL, String, is_valid_filename, varray()); ADDFUNC0R(STRING, INT, String, to_int, varray()); ADDFUNC0R(STRING, REAL, String, to_float, varray()); ADDFUNC0R(STRING, INT, String, hex_to_int, varray()); @@ -1554,6 +1560,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR2, REAL, Vector2, angle, varray()); ADDFUNC0R(VECTOR2, REAL, Vector2, length_squared, varray()); ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, direction_to, VECTOR2, "b", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray()); @@ -1602,6 +1609,7 @@ void register_variant_methods() { ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", REAL, "t", varray()); ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray()); ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray()); + ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray()); @@ -1842,6 +1850,8 @@ void register_variant_methods() { ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray()); ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray()); ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", REAL, "t", varray()); + ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", REAL, "epsilon", varray(CMP_EPSILON)); + ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, affine_inverse, varray()); @@ -1923,9 +1933,9 @@ void register_variant_methods() { _VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform); transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0); _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x); - transform_x.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0); + transform_y.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0); _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y); - transform_x.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0); + transform_z.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0); _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z); _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0)); |