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-rw-r--r--core/variant/array.cpp69
-rw-r--r--core/variant/array.h8
-rw-r--r--core/variant/binder_common.h13
-rw-r--r--core/variant/callable.cpp4
-rw-r--r--core/variant/callable.h4
-rw-r--r--core/variant/callable_bind.cpp4
-rw-r--r--core/variant/callable_bind.h10
-rw-r--r--core/variant/container_type_validate.h4
-rw-r--r--core/variant/dictionary.cpp4
-rw-r--r--core/variant/dictionary.h4
-rw-r--r--core/variant/method_ptrcall.h4
-rw-r--r--core/variant/native_ptr.h4
-rw-r--r--core/variant/type_info.h4
-rw-r--r--core/variant/typed_array.h4
-rw-r--r--core/variant/variant.cpp4
-rw-r--r--core/variant/variant.h4
-rw-r--r--core/variant/variant_call.cpp64
-rw-r--r--core/variant/variant_construct.cpp4
-rw-r--r--core/variant/variant_construct.h4
-rw-r--r--core/variant/variant_destruct.cpp4
-rw-r--r--core/variant/variant_destruct.h4
-rw-r--r--core/variant/variant_internal.h14
-rw-r--r--core/variant/variant_op.cpp4
-rw-r--r--core/variant/variant_op.h4
-rw-r--r--core/variant/variant_parser.cpp8
-rw-r--r--core/variant/variant_parser.h4
-rw-r--r--core/variant/variant_setget.cpp12
-rw-r--r--core/variant/variant_setget.h4
-rw-r--r--core/variant/variant_utility.cpp4
29 files changed, 140 insertions, 142 deletions
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 69a0fff1a1..8d20b1bc79 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -322,8 +322,8 @@ bool Array::has(const Variant &p_value) const {
return _p->array.find(p_value, 0) != -1;
}
-void Array::remove(int p_pos) {
- _p->array.remove(p_pos);
+void Array::remove_at(int p_pos) {
+ _p->array.remove_at(p_pos);
}
void Array::set(int p_idx, const Variant &p_value) {
@@ -365,55 +365,30 @@ Array Array::recursive_duplicate(bool p_deep, int recursion_count) const {
return new_arr;
}
-int Array::_clamp_slice_index(int p_index) const {
- int arr_size = size();
- int fixed_index = CLAMP(p_index, -arr_size, arr_size - 1);
- if (fixed_index < 0) {
- fixed_index = arr_size + fixed_index;
- }
- return fixed_index;
-}
+Array Array::slice(int p_begin, int p_end, int p_step, bool p_deep) const {
+ Array result;
-Array Array::slice(int p_begin, int p_end, int p_step, bool p_deep) const { // like python, but inclusive on upper bound
-
- Array new_arr;
+ ERR_FAIL_COND_V_MSG(p_step == 0, result, "Slice step cannot be zero.");
- ERR_FAIL_COND_V_MSG(p_step == 0, new_arr, "Array slice step size cannot be zero.");
-
- if (is_empty()) { // Don't try to slice empty arrays.
- return new_arr;
- }
- if (p_step > 0) {
- if (p_begin >= size() || p_end < -size()) {
- return new_arr;
- }
- } else { // p_step < 0
- if (p_begin < -size() || p_end >= size()) {
- return new_arr;
- }
+ if (p_end < 0) {
+ p_end += size() + 1;
}
- int begin = _clamp_slice_index(p_begin);
- int end = _clamp_slice_index(p_end);
+ ERR_FAIL_INDEX_V(p_begin, size(), result);
+ ERR_FAIL_INDEX_V(p_end, size() + 1, result);
- int new_arr_size = MAX(((end - begin + p_step) / p_step), 0);
- new_arr.resize(new_arr_size);
+ ERR_FAIL_COND_V_MSG(p_step > 0 && p_begin > p_end, result, "Slice is positive, but bounds is decreasing");
+ ERR_FAIL_COND_V_MSG(p_step < 0 && p_begin < p_end, result, "Slice is negative, but bounds is increasing");
- if (p_step > 0) {
- int dest_idx = 0;
- for (int idx = begin; idx <= end; idx += p_step) {
- ERR_FAIL_COND_V_MSG(dest_idx < 0 || dest_idx >= new_arr_size, Array(), "Bug in Array slice()");
- new_arr[dest_idx++] = p_deep ? get(idx).duplicate(p_deep) : get(idx);
- }
- } else { // p_step < 0
- int dest_idx = 0;
- for (int idx = begin; idx >= end; idx += p_step) {
- ERR_FAIL_COND_V_MSG(dest_idx < 0 || dest_idx >= new_arr_size, Array(), "Bug in Array slice()");
- new_arr[dest_idx++] = p_deep ? get(idx).duplicate(p_deep) : get(idx);
- }
+ int result_size = (p_end - p_begin) / p_step;
+ result.resize(result_size);
+
+ for (int src_idx = p_begin, dest_idx = 0; dest_idx < result_size; ++dest_idx) {
+ result[dest_idx] = p_deep ? get(src_idx).duplicate(true) : get(src_idx);
+ src_idx += p_step;
}
- return new_arr;
+ return result;
}
Array Array::filter(const Callable &p_callable) const {
@@ -576,7 +551,7 @@ Variant Array::pop_back() {
Variant Array::pop_front() {
if (!_p->array.is_empty()) {
const Variant ret = _p->array.get(0);
- _p->array.remove(0);
+ _p->array.remove_at(0);
return ret;
}
return Variant();
@@ -603,7 +578,7 @@ Variant Array::pop_at(int p_pos) {
_p->array.size()));
const Variant ret = _p->array.get(p_pos);
- _p->array.remove(p_pos);
+ _p->array.remove_at(p_pos);
return ret;
}
diff --git a/core/variant/array.h b/core/variant/array.h
index bd39b8e0b1..f48444bb39 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,8 +44,6 @@ class Array {
void _ref(const Array &p_from) const;
void _unref() const;
- inline int _clamp_slice_index(int p_index) const;
-
protected:
Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
bool _assign(const Array &p_array);
@@ -75,7 +73,7 @@ public:
Error resize(int p_new_size);
Error insert(int p_pos, const Variant &p_value);
- void remove(int p_pos);
+ void remove_at(int p_pos);
void fill(const Variant &p_value);
Variant front() const;
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 98be62391f..14f49d530c 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -87,7 +87,10 @@ struct VariantCaster<const T &> {
// Object enum casts must go here
VARIANT_ENUM_CAST(Object::ConnectFlags);
+VARIANT_ENUM_CAST(Vector2::Axis);
+VARIANT_ENUM_CAST(Vector2i::Axis);
VARIANT_ENUM_CAST(Vector3::Axis);
+VARIANT_ENUM_CAST(Vector3i::Axis);
VARIANT_ENUM_CAST(Basis::EulerOrder);
VARIANT_ENUM_CAST(Error);
@@ -103,9 +106,9 @@ VARIANT_ENUM_CAST(KeyModifierMask);
VARIANT_ENUM_CAST(MIDIMessage);
VARIANT_ENUM_CAST(MouseButton);
VARIANT_ENUM_CAST(Orientation);
-VARIANT_ENUM_CAST(HAlign);
-VARIANT_ENUM_CAST(VAlign);
-VARIANT_ENUM_CAST(InlineAlign);
+VARIANT_ENUM_CAST(HorizontalAlignment);
+VARIANT_ENUM_CAST(VerticalAlignment);
+VARIANT_ENUM_CAST(InlineAlignment);
VARIANT_ENUM_CAST(PropertyHint);
VARIANT_ENUM_CAST(PropertyUsageFlags);
VARIANT_ENUM_CAST(Variant::Type);
diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp
index dcded6e61f..c6a67f01d5 100644
--- a/core/variant/callable.cpp
+++ b/core/variant/callable.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/callable.h b/core/variant/callable.h
index de886492ea..855ffa9129 100644
--- a/core/variant/callable.h
+++ b/core/variant/callable.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/callable_bind.cpp b/core/variant/callable_bind.cpp
index 56eda6e703..4579621760 100644
--- a/core/variant/callable_bind.cpp
+++ b/core/variant/callable_bind.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/callable_bind.h b/core/variant/callable_bind.h
index feb40d1de9..ac5797e05f 100644
--- a/core/variant/callable_bind.h
+++ b/core/variant/callable_bind.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -51,6 +51,9 @@ public:
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const;
virtual const Callable *get_base_comparator() const;
+ Callable get_callable() { return callable; }
+ Vector<Variant> get_binds() { return binds; }
+
CallableCustomBind(const Callable &p_callable, const Vector<Variant> &p_binds);
virtual ~CallableCustomBind();
};
@@ -72,6 +75,9 @@ public:
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const;
virtual const Callable *get_base_comparator() const;
+ Callable get_callable() { return callable; }
+ int get_unbinds() { return argcount; }
+
CallableCustomUnbind(const Callable &p_callable, int p_argcount);
virtual ~CallableCustomUnbind();
};
diff --git a/core/variant/container_type_validate.h b/core/variant/container_type_validate.h
index f13a37cddd..6171c8c88f 100644
--- a/core/variant/container_type_validate.h
+++ b/core/variant/container_type_validate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/dictionary.cpp b/core/variant/dictionary.cpp
index 24d21386a7..cc04ae712b 100644
--- a/core/variant/dictionary.cpp
+++ b/core/variant/dictionary.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/dictionary.h b/core/variant/dictionary.h
index f8a2a7573f..16cf0c2bf8 100644
--- a/core/variant/dictionary.h
+++ b/core/variant/dictionary.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h
index 98304621f2..75a93ac4c8 100644
--- a/core/variant/method_ptrcall.h
+++ b/core/variant/method_ptrcall.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/native_ptr.h b/core/variant/native_ptr.h
index 913d4d8f7c..fe541c8d4b 100644
--- a/core/variant/native_ptr.h
+++ b/core/variant/native_ptr.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/type_info.h b/core/variant/type_info.h
index 2c6b82d25f..5ae35c92d3 100644
--- a/core/variant/type_info.h
+++ b/core/variant/type_info.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/typed_array.h b/core/variant/typed_array.h
index 2e96f4e445..50411121bc 100644
--- a/core/variant/typed_array.h
+++ b/core/variant/typed_array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index c43ff8626e..db198da54a 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 230ed33c0c..0860e7fdc3 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 65ea969146..64522a9908 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1411,6 +1411,7 @@ static void _register_variant_builtin_methods() {
bind_method(String, get_basename, sarray(), varray());
bind_method(String, plus_file, sarray("file"), varray());
bind_method(String, unicode_at, sarray("at"), varray());
+ bind_method(String, indent, sarray("prefix"), varray());
bind_method(String, dedent, sarray(), varray());
bind_method(String, hash, sarray(), varray());
bind_method(String, md5_text, sarray(), varray());
@@ -1471,7 +1472,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, angle, sarray(), varray());
bind_method(Vector2, angle_to, sarray("to"), varray());
bind_method(Vector2, angle_to_point, sarray("to"), varray());
- bind_method(Vector2, direction_to, sarray("b"), varray());
+ bind_method(Vector2, direction_to, sarray("to"), varray());
bind_method(Vector2, distance_to, sarray("to"), varray());
bind_method(Vector2, distance_squared_to, sarray("to"), varray());
bind_method(Vector2, length, sarray(), varray());
@@ -1486,6 +1487,8 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, lerp, sarray("to", "weight"), varray());
bind_method(Vector2, slerp, sarray("to", "weight"), varray());
bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray());
+ bind_method(Vector2, max_axis_index, sarray(), varray());
+ bind_method(Vector2, min_axis_index, sarray(), varray());
bind_method(Vector2, move_toward, sarray("to", "delta"), varray());
bind_method(Vector2, rotated, sarray("phi"), varray());
bind_method(Vector2, orthogonal, sarray(), varray());
@@ -1508,6 +1511,8 @@ static void _register_variant_builtin_methods() {
/* Vector2i */
bind_method(Vector2i, aspect, sarray(), varray());
+ bind_method(Vector2i, max_axis_index, sarray(), varray());
+ bind_method(Vector2i, min_axis_index, sarray(), varray());
bind_method(Vector2i, sign, sarray(), varray());
bind_method(Vector2i, abs, sarray(), varray());
bind_method(Vector2i, clamp, sarray("min", "max"), varray());
@@ -1547,13 +1552,13 @@ static void _register_variant_builtin_methods() {
/* Vector3 */
- bind_method(Vector3, min_axis, sarray(), varray());
- bind_method(Vector3, max_axis, sarray(), varray());
+ bind_method(Vector3, min_axis_index, sarray(), varray());
+ bind_method(Vector3, max_axis_index, sarray(), varray());
bind_method(Vector3, angle_to, sarray("to"), varray());
bind_method(Vector3, signed_angle_to, sarray("to", "axis"), varray());
- bind_method(Vector3, direction_to, sarray("b"), varray());
- bind_method(Vector3, distance_to, sarray("b"), varray());
- bind_method(Vector3, distance_squared_to, sarray("b"), varray());
+ bind_method(Vector3, direction_to, sarray("to"), varray());
+ bind_method(Vector3, distance_to, sarray("to"), varray());
+ bind_method(Vector3, distance_squared_to, sarray("to"), varray());
bind_method(Vector3, length, sarray(), varray());
bind_method(Vector3, length_squared, sarray(), varray());
bind_method(Vector3, limit_length, sarray("length"), varray(1.0));
@@ -1587,8 +1592,8 @@ static void _register_variant_builtin_methods() {
/* Vector3i */
- bind_method(Vector3i, min_axis, sarray(), varray());
- bind_method(Vector3i, max_axis, sarray(), varray());
+ bind_method(Vector3i, min_axis_index, sarray(), varray());
+ bind_method(Vector3i, max_axis_index, sarray(), varray());
bind_method(Vector3i, sign, sarray(), varray());
bind_method(Vector3i, abs, sarray(), varray());
bind_method(Vector3i, clamp, sarray("min", "max"), varray());
@@ -1639,6 +1644,7 @@ static void _register_variant_builtin_methods() {
bind_method(Color, lightened, sarray("amount"), varray());
bind_method(Color, darkened, sarray("amount"), varray());
bind_method(Color, blend, sarray("over"), varray());
+ bind_method(Color, get_luminance, sarray(), varray());
bind_method(Color, is_equal_approx, sarray("to"), varray());
@@ -1808,7 +1814,7 @@ static void _register_variant_builtin_methods() {
bind_method(Array, append_array, sarray("array"), varray());
bind_method(Array, resize, sarray("size"), varray());
bind_method(Array, insert, sarray("position", "value"), varray());
- bind_method(Array, remove, sarray("position"), varray());
+ bind_method(Array, remove_at, sarray("position"), varray());
bind_method(Array, fill, sarray("value"), varray());
bind_method(Array, erase, sarray("value"), varray());
bind_method(Array, front, sarray(), varray());
@@ -1842,13 +1848,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedByteArray, push_back, sarray("value"), varray());
bind_method(PackedByteArray, append, sarray("value"), varray());
bind_method(PackedByteArray, append_array, sarray("array"), varray());
- bind_method(PackedByteArray, remove, sarray("index"), varray());
+ bind_method(PackedByteArray, remove_at, sarray("index"), varray());
bind_method(PackedByteArray, insert, sarray("at_index", "value"), varray());
bind_method(PackedByteArray, fill, sarray("value"), varray());
bind_method(PackedByteArray, resize, sarray("new_size"), varray());
bind_method(PackedByteArray, has, sarray("value"), varray());
bind_method(PackedByteArray, reverse, sarray(), varray());
- bind_method(PackedByteArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedByteArray, slice, sarray("begin", "end"), varray());
bind_method(PackedByteArray, sort, sarray(), varray());
bind_method(PackedByteArray, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedByteArray, duplicate, sarray(), varray());
@@ -1903,13 +1909,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt32Array, push_back, sarray("value"), varray());
bind_method(PackedInt32Array, append, sarray("value"), varray());
bind_method(PackedInt32Array, append_array, sarray("array"), varray());
- bind_method(PackedInt32Array, remove, sarray("index"), varray());
+ bind_method(PackedInt32Array, remove_at, sarray("index"), varray());
bind_method(PackedInt32Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedInt32Array, fill, sarray("value"), varray());
bind_method(PackedInt32Array, resize, sarray("new_size"), varray());
bind_method(PackedInt32Array, has, sarray("value"), varray());
bind_method(PackedInt32Array, reverse, sarray(), varray());
- bind_method(PackedInt32Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedInt32Array, slice, sarray("begin", "end"), varray());
bind_method(PackedInt32Array, to_byte_array, sarray(), varray());
bind_method(PackedInt32Array, sort, sarray(), varray());
bind_method(PackedInt32Array, bsearch, sarray("value", "before"), varray(true));
@@ -1923,13 +1929,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt64Array, push_back, sarray("value"), varray());
bind_method(PackedInt64Array, append, sarray("value"), varray());
bind_method(PackedInt64Array, append_array, sarray("array"), varray());
- bind_method(PackedInt64Array, remove, sarray("index"), varray());
+ bind_method(PackedInt64Array, remove_at, sarray("index"), varray());
bind_method(PackedInt64Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedInt64Array, fill, sarray("value"), varray());
bind_method(PackedInt64Array, resize, sarray("new_size"), varray());
bind_method(PackedInt64Array, has, sarray("value"), varray());
bind_method(PackedInt64Array, reverse, sarray(), varray());
- bind_method(PackedInt64Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedInt64Array, slice, sarray("begin", "end"), varray());
bind_method(PackedInt64Array, to_byte_array, sarray(), varray());
bind_method(PackedInt64Array, sort, sarray(), varray());
bind_method(PackedInt64Array, bsearch, sarray("value", "before"), varray(true));
@@ -1943,13 +1949,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat32Array, push_back, sarray("value"), varray());
bind_method(PackedFloat32Array, append, sarray("value"), varray());
bind_method(PackedFloat32Array, append_array, sarray("array"), varray());
- bind_method(PackedFloat32Array, remove, sarray("index"), varray());
+ bind_method(PackedFloat32Array, remove_at, sarray("index"), varray());
bind_method(PackedFloat32Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedFloat32Array, fill, sarray("value"), varray());
bind_method(PackedFloat32Array, resize, sarray("new_size"), varray());
bind_method(PackedFloat32Array, has, sarray("value"), varray());
bind_method(PackedFloat32Array, reverse, sarray(), varray());
- bind_method(PackedFloat32Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedFloat32Array, slice, sarray("begin", "end"), varray());
bind_method(PackedFloat32Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat32Array, sort, sarray(), varray());
bind_method(PackedFloat32Array, bsearch, sarray("value", "before"), varray(true));
@@ -1963,13 +1969,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat64Array, push_back, sarray("value"), varray());
bind_method(PackedFloat64Array, append, sarray("value"), varray());
bind_method(PackedFloat64Array, append_array, sarray("array"), varray());
- bind_method(PackedFloat64Array, remove, sarray("index"), varray());
+ bind_method(PackedFloat64Array, remove_at, sarray("index"), varray());
bind_method(PackedFloat64Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedFloat64Array, fill, sarray("value"), varray());
bind_method(PackedFloat64Array, resize, sarray("new_size"), varray());
bind_method(PackedFloat64Array, has, sarray("value"), varray());
bind_method(PackedFloat64Array, reverse, sarray(), varray());
- bind_method(PackedFloat64Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedFloat64Array, slice, sarray("begin", "end"), varray());
bind_method(PackedFloat64Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat64Array, sort, sarray(), varray());
bind_method(PackedFloat64Array, bsearch, sarray("value", "before"), varray(true));
@@ -1983,13 +1989,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedStringArray, push_back, sarray("value"), varray());
bind_method(PackedStringArray, append, sarray("value"), varray());
bind_method(PackedStringArray, append_array, sarray("array"), varray());
- bind_method(PackedStringArray, remove, sarray("index"), varray());
+ bind_method(PackedStringArray, remove_at, sarray("index"), varray());
bind_method(PackedStringArray, insert, sarray("at_index", "value"), varray());
bind_method(PackedStringArray, fill, sarray("value"), varray());
bind_method(PackedStringArray, resize, sarray("new_size"), varray());
bind_method(PackedStringArray, has, sarray("value"), varray());
bind_method(PackedStringArray, reverse, sarray(), varray());
- bind_method(PackedStringArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedStringArray, slice, sarray("begin", "end"), varray());
bind_method(PackedStringArray, to_byte_array, sarray(), varray());
bind_method(PackedStringArray, sort, sarray(), varray());
bind_method(PackedStringArray, bsearch, sarray("value", "before"), varray(true));
@@ -2003,13 +2009,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector2Array, push_back, sarray("value"), varray());
bind_method(PackedVector2Array, append, sarray("value"), varray());
bind_method(PackedVector2Array, append_array, sarray("array"), varray());
- bind_method(PackedVector2Array, remove, sarray("index"), varray());
+ bind_method(PackedVector2Array, remove_at, sarray("index"), varray());
bind_method(PackedVector2Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedVector2Array, fill, sarray("value"), varray());
bind_method(PackedVector2Array, resize, sarray("new_size"), varray());
bind_method(PackedVector2Array, has, sarray("value"), varray());
bind_method(PackedVector2Array, reverse, sarray(), varray());
- bind_method(PackedVector2Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedVector2Array, slice, sarray("begin", "end"), varray());
bind_method(PackedVector2Array, to_byte_array, sarray(), varray());
bind_method(PackedVector2Array, sort, sarray(), varray());
bind_method(PackedVector2Array, bsearch, sarray("value", "before"), varray(true));
@@ -2023,13 +2029,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector3Array, push_back, sarray("value"), varray());
bind_method(PackedVector3Array, append, sarray("value"), varray());
bind_method(PackedVector3Array, append_array, sarray("array"), varray());
- bind_method(PackedVector3Array, remove, sarray("index"), varray());
+ bind_method(PackedVector3Array, remove_at, sarray("index"), varray());
bind_method(PackedVector3Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedVector3Array, fill, sarray("value"), varray());
bind_method(PackedVector3Array, resize, sarray("new_size"), varray());
bind_method(PackedVector3Array, has, sarray("value"), varray());
bind_method(PackedVector3Array, reverse, sarray(), varray());
- bind_method(PackedVector3Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedVector3Array, slice, sarray("begin", "end"), varray());
bind_method(PackedVector3Array, to_byte_array, sarray(), varray());
bind_method(PackedVector3Array, sort, sarray(), varray());
bind_method(PackedVector3Array, bsearch, sarray("value", "before"), varray(true));
@@ -2043,13 +2049,13 @@ static void _register_variant_builtin_methods() {
bind_method(PackedColorArray, push_back, sarray("value"), varray());
bind_method(PackedColorArray, append, sarray("value"), varray());
bind_method(PackedColorArray, append_array, sarray("array"), varray());
- bind_method(PackedColorArray, remove, sarray("index"), varray());
+ bind_method(PackedColorArray, remove_at, sarray("index"), varray());
bind_method(PackedColorArray, insert, sarray("at_index", "value"), varray());
bind_method(PackedColorArray, fill, sarray("value"), varray());
bind_method(PackedColorArray, resize, sarray("new_size"), varray());
bind_method(PackedColorArray, has, sarray("value"), varray());
bind_method(PackedColorArray, reverse, sarray(), varray());
- bind_method(PackedColorArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedColorArray, slice, sarray("begin", "end"), varray());
bind_method(PackedColorArray, to_byte_array, sarray(), varray());
bind_method(PackedColorArray, sort, sarray(), varray());
bind_method(PackedColorArray, bsearch, sarray("value", "before"), varray(true));
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index 5c14f30180..351f4ae253 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_construct.h b/core/variant/variant_construct.h
index b03f4a8d3b..6027cb027e 100644
--- a/core/variant/variant_construct.h
+++ b/core/variant/variant_construct.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_destruct.cpp b/core/variant/variant_destruct.cpp
index 366b71df3a..ab8303f3ae 100644
--- a/core/variant/variant_destruct.cpp
+++ b/core/variant/variant_destruct.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_destruct.h b/core/variant/variant_destruct.h
index 7356e42201..5e3478635d 100644
--- a/core/variant/variant_destruct.h
+++ b/core/variant/variant_destruct.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 2ba24b5af8..aaafa2f6b6 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -753,8 +753,14 @@ VARIANT_ACCESSOR_NUMBER(uint32_t)
VARIANT_ACCESSOR_NUMBER(int64_t)
VARIANT_ACCESSOR_NUMBER(uint64_t)
VARIANT_ACCESSOR_NUMBER(char32_t)
+
+// Bind enums to allow using them as return types.
VARIANT_ACCESSOR_NUMBER(Error)
VARIANT_ACCESSOR_NUMBER(Side)
+VARIANT_ACCESSOR_NUMBER(Vector2::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector2i::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector3::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector3i::Axis)
template <>
struct VariantInternalAccessor<Basis::EulerOrder> {
@@ -1020,6 +1026,10 @@ INITIALIZER_INT(int64_t)
INITIALIZER_INT(char32_t)
INITIALIZER_INT(Error)
INITIALIZER_INT(ObjectID)
+INITIALIZER_INT(Vector2::Axis)
+INITIALIZER_INT(Vector2i::Axis)
+INITIALIZER_INT(Vector3::Axis)
+INITIALIZER_INT(Vector3i::Axis)
template <>
struct VariantInitializer<double> {
diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp
index b85ece338c..e0ffcc9d11 100644
--- a/core/variant/variant_op.cpp
+++ b/core/variant/variant_op.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_op.h b/core/variant/variant_op.h
index 353524469a..9791cb67b3 100644
--- a/core/variant/variant_op.h
+++ b/core/variant/variant_op.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 3c19c2c706..571181f665 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1598,14 +1598,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
}
//try path because it's a file
- if (res_text == String() && res->get_path().is_resource_file()) {
+ if (res_text.is_empty() && res->get_path().is_resource_file()) {
//external resource
String path = res->get_path();
res_text = "Resource(\"" + path + "\")";
}
//could come up with some sort of text
- if (res_text != String()) {
+ if (!res_text.is_empty()) {
p_store_string_func(p_store_string_ud, res_text);
break;
}
diff --git a/core/variant/variant_parser.h b/core/variant/variant_parser.h
index 2e4baa6fff..e5585076c2 100644
--- a/core/variant/variant_parser.h
+++ b/core/variant/variant_parser.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index 2530d77c62..fa8d26a72b 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -704,7 +704,7 @@ struct VariantIndexedSetGet_String {
String *b = VariantGetInternalPtr<String>::get_ptr(base);
const String *v = VariantInternal::get_string(value);
if (v->length() == 0) {
- b->remove(index);
+ b->remove_at(index);
} else {
b->set(index, v->get(0));
}
@@ -723,7 +723,7 @@ struct VariantIndexedSetGet_String {
String *b = VariantGetInternalPtr<String>::get_ptr(base);
const String *v = VariantInternal::get_string(value);
if (v->length() == 0) {
- b->remove(index);
+ b->remove_at(index);
} else {
b->set(index, v->get(0));
}
@@ -738,7 +738,7 @@ struct VariantIndexedSetGet_String {
OOB_TEST(index, v.length());
const String &m = *reinterpret_cast<const String *>(member);
if (unlikely(m.length() == 0)) {
- v.remove(index);
+ v.remove_at(index);
} else {
v.set(index, m.unicode_at(0));
}
@@ -2120,7 +2120,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
}
return;
case BASIS: {
- r_dst = Transform3D(*a._data._basis).interpolate_with(Transform3D(*b._data._basis), c).basis;
+ r_dst = a._data._basis->lerp(*b._data._basis, c);
}
return;
case TRANSFORM3D: {
diff --git a/core/variant/variant_setget.h b/core/variant/variant_setget.h
index dbf24ab3e3..28277fa5d0 100644
--- a/core/variant/variant_setget.h
+++ b/core/variant/variant_setget.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 554b2f1c25..3fd8eb5474 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */