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-rw-r--r--core/variant/variant.cpp34
-rw-r--r--core/variant/variant_parser.cpp2
-rw-r--r--core/variant/variant_setget.cpp2
-rw-r--r--core/variant/variant_setget.h8
4 files changed, 23 insertions, 23 deletions
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index f24ffeb1a9..9615747927 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -3121,22 +3121,22 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
case PROJECTION: {
uint32_t h = HASH_MURMUR3_SEED;
const Projection &t = *_data._projection;
- h = hash_murmur3_one_real(t.matrix[0].x, h);
- h = hash_murmur3_one_real(t.matrix[0].y, h);
- h = hash_murmur3_one_real(t.matrix[0].z, h);
- h = hash_murmur3_one_real(t.matrix[0].w, h);
- h = hash_murmur3_one_real(t.matrix[1].x, h);
- h = hash_murmur3_one_real(t.matrix[1].y, h);
- h = hash_murmur3_one_real(t.matrix[1].z, h);
- h = hash_murmur3_one_real(t.matrix[1].w, h);
- h = hash_murmur3_one_real(t.matrix[2].x, h);
- h = hash_murmur3_one_real(t.matrix[2].y, h);
- h = hash_murmur3_one_real(t.matrix[2].z, h);
- h = hash_murmur3_one_real(t.matrix[2].w, h);
- h = hash_murmur3_one_real(t.matrix[3].x, h);
- h = hash_murmur3_one_real(t.matrix[3].y, h);
- h = hash_murmur3_one_real(t.matrix[3].z, h);
- h = hash_murmur3_one_real(t.matrix[3].w, h);
+ h = hash_murmur3_one_real(t.columns[0].x, h);
+ h = hash_murmur3_one_real(t.columns[0].y, h);
+ h = hash_murmur3_one_real(t.columns[0].z, h);
+ h = hash_murmur3_one_real(t.columns[0].w, h);
+ h = hash_murmur3_one_real(t.columns[1].x, h);
+ h = hash_murmur3_one_real(t.columns[1].y, h);
+ h = hash_murmur3_one_real(t.columns[1].z, h);
+ h = hash_murmur3_one_real(t.columns[1].w, h);
+ h = hash_murmur3_one_real(t.columns[2].x, h);
+ h = hash_murmur3_one_real(t.columns[2].y, h);
+ h = hash_murmur3_one_real(t.columns[2].z, h);
+ h = hash_murmur3_one_real(t.columns[2].w, h);
+ h = hash_murmur3_one_real(t.columns[3].x, h);
+ h = hash_murmur3_one_real(t.columns[3].y, h);
+ h = hash_murmur3_one_real(t.columns[3].z, h);
+ h = hash_murmur3_one_real(t.columns[3].w, h);
return hash_fmix32(h);
} break;
// misc types
@@ -3507,7 +3507,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
const Projection *r = p_variant._data._projection;
for (int i = 0; i < 4; i++) {
- if (!(hash_compare_vector4(l->matrix[i], r->matrix[i]))) {
+ if (!(hash_compare_vector4(l->columns[i], r->columns[i]))) {
return false;
}
}
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 8151ff2102..d2e4d752a4 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -1651,7 +1651,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i != 0 || j != 0) {
s += ", ";
}
- s += rtos_fix(t.matrix[i][j]);
+ s += rtos_fix(t.columns[i][j]);
}
}
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index ff67b187ef..188103ee5e 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -826,7 +826,7 @@ INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Color, double, float, 4)
INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Transform2D, Vector2, .columns, 3)
INDEXED_SETGET_STRUCT_BULTIN_FUNC(Basis, Vector3, set_column, get_column, 3)
-INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Projection, Vector4, .matrix, 4)
+INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Projection, Vector4, .columns, 4)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedByteArray, int64_t, uint8_t)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedInt32Array, int64_t, int32_t)
diff --git a/core/variant/variant_setget.h b/core/variant/variant_setget.h
index 570277dc7a..d151a85a6e 100644
--- a/core/variant/variant_setget.h
+++ b/core/variant/variant_setget.h
@@ -325,10 +325,10 @@ SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_column, get_column, 2)
SETGET_STRUCT(Transform3D, Basis, basis)
SETGET_STRUCT(Transform3D, Vector3, origin)
-SETGET_STRUCT_CUSTOM(Projection, Vector4, x, matrix[0])
-SETGET_STRUCT_CUSTOM(Projection, Vector4, y, matrix[1])
-SETGET_STRUCT_CUSTOM(Projection, Vector4, z, matrix[2])
-SETGET_STRUCT_CUSTOM(Projection, Vector4, w, matrix[3])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, x, columns[0])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, y, columns[1])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, z, columns[2])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, w, columns[3])
SETGET_NUMBER_STRUCT(Color, double, r)
SETGET_NUMBER_STRUCT(Color, double, g)