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+/*************************************************************************/
+/* variant.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VARIANT_H
+#define VARIANT_H
+
+#include "core/io/ip_address.h"
+#include "core/math/aabb.h"
+#include "core/math/basis.h"
+#include "core/math/color.h"
+#include "core/math/face3.h"
+#include "core/math/plane.h"
+#include "core/math/quat.h"
+#include "core/math/transform.h"
+#include "core/math/transform_2d.h"
+#include "core/math/vector3.h"
+#include "core/math/vector3i.h"
+#include "core/object/object_id.h"
+#include "core/string/node_path.h"
+#include "core/string/ustring.h"
+#include "core/templates/rid.h"
+#include "core/variant/array.h"
+#include "core/variant/callable.h"
+#include "core/variant/dictionary.h"
+
+class Object;
+class Node; // helper
+class Control; // helper
+
+struct PropertyInfo;
+struct MethodInfo;
+
+typedef Vector<uint8_t> PackedByteArray;
+typedef Vector<int32_t> PackedInt32Array;
+typedef Vector<int64_t> PackedInt64Array;
+typedef Vector<float> PackedFloat32Array;
+typedef Vector<double> PackedFloat64Array;
+typedef Vector<String> PackedStringArray;
+typedef Vector<Vector2> PackedVector2Array;
+typedef Vector<Vector3> PackedVector3Array;
+typedef Vector<Color> PackedColorArray;
+
+class Variant {
+public:
+ // If this changes the table in variant_op must be updated
+ enum Type {
+ NIL,
+
+ // atomic types
+ BOOL,
+ INT,
+ FLOAT,
+ STRING,
+
+ // math types
+ VECTOR2,
+ VECTOR2I,
+ RECT2,
+ RECT2I,
+ VECTOR3,
+ VECTOR3I,
+ TRANSFORM2D,
+ PLANE,
+ QUAT,
+ AABB,
+ BASIS,
+ TRANSFORM,
+
+ // misc types
+ COLOR,
+ STRING_NAME,
+ NODE_PATH,
+ _RID,
+ OBJECT,
+ CALLABLE,
+ SIGNAL,
+ DICTIONARY,
+ ARRAY,
+
+ // typed arrays
+ PACKED_BYTE_ARRAY,
+ PACKED_INT32_ARRAY,
+ PACKED_INT64_ARRAY,
+ PACKED_FLOAT32_ARRAY,
+ PACKED_FLOAT64_ARRAY,
+ PACKED_STRING_ARRAY,
+ PACKED_VECTOR2_ARRAY,
+ PACKED_VECTOR3_ARRAY,
+ PACKED_COLOR_ARRAY,
+
+ VARIANT_MAX
+ };
+
+private:
+ friend struct _VariantCall;
+ friend class VariantInternal;
+ // Variant takes 20 bytes when real_t is float, and 36 if double
+ // it only allocates extra memory for aabb/matrix.
+
+ Type type = NIL;
+
+ struct ObjData {
+ ObjectID id;
+ Object *obj;
+ };
+
+ /* array helpers */
+ struct PackedArrayRefBase {
+ SafeRefCount refcount;
+ _FORCE_INLINE_ PackedArrayRefBase *reference() {
+ if (this->refcount.ref()) {
+ return this;
+ } else {
+ return nullptr;
+ }
+ }
+ static _FORCE_INLINE_ PackedArrayRefBase *reference_from(PackedArrayRefBase *p_base, PackedArrayRefBase *p_from) {
+ if (p_base == p_from) {
+ return p_base; //same thing, do nothing
+ }
+
+ if (p_from->reference()) {
+ if (p_base->refcount.unref()) {
+ memdelete(p_base);
+ }
+ return p_from;
+ } else {
+ return p_base; //keep, could not reference new
+ }
+ }
+ static _FORCE_INLINE_ void destroy(PackedArrayRefBase *p_array) {
+ if (p_array->refcount.unref()) {
+ memdelete(p_array);
+ }
+ }
+ _FORCE_INLINE_ virtual ~PackedArrayRefBase() {} //needs virtual destructor, but make inline
+ };
+
+ template <class T>
+ struct PackedArrayRef : public PackedArrayRefBase {
+ Vector<T> array;
+ static _FORCE_INLINE_ PackedArrayRef<T> *create() {
+ return memnew(PackedArrayRef<T>);
+ }
+ static _FORCE_INLINE_ PackedArrayRef<T> *create(const Vector<T> &p_from) {
+ return memnew(PackedArrayRef<T>(p_from));
+ }
+
+ static _FORCE_INLINE_ const Vector<T> &get_array(PackedArrayRefBase *p_base) {
+ return static_cast<PackedArrayRef<T> *>(p_base)->array;
+ }
+ static _FORCE_INLINE_ Vector<T> *get_array_ptr(const PackedArrayRefBase *p_base) {
+ return &const_cast<PackedArrayRef<T> *>(static_cast<const PackedArrayRef<T> *>(p_base))->array;
+ }
+
+ _FORCE_INLINE_ PackedArrayRef(const Vector<T> &p_from) {
+ array = p_from;
+ refcount.init();
+ }
+ _FORCE_INLINE_ PackedArrayRef() {
+ refcount.init();
+ }
+ };
+
+ /* end of array helpers */
+ _ALWAYS_INLINE_ ObjData &_get_obj();
+ _ALWAYS_INLINE_ const ObjData &_get_obj() const;
+
+ union {
+ bool _bool;
+ int64_t _int;
+ double _float;
+ Transform2D *_transform2d;
+ ::AABB *_aabb;
+ Basis *_basis;
+ Transform *_transform;
+ PackedArrayRefBase *packed_array;
+ void *_ptr; //generic pointer
+ uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
+ } _data alignas(8);
+
+ void reference(const Variant &p_variant);
+ void clear();
+
+public:
+ _FORCE_INLINE_ Type get_type() const {
+ return type;
+ }
+ static String get_type_name(Variant::Type p_type);
+ static bool can_convert(Type p_type_from, Type p_type_to);
+ static bool can_convert_strict(Type p_type_from, Type p_type_to);
+
+ bool is_ref() const;
+ _FORCE_INLINE_ bool is_num() const {
+ return type == INT || type == FLOAT;
+ }
+ _FORCE_INLINE_ bool is_array() const {
+ return type >= ARRAY;
+ }
+ bool is_shared() const;
+ bool is_zero() const;
+ bool is_one() const;
+ bool is_null() const;
+
+ operator bool() const;
+ operator signed int() const;
+ operator unsigned int() const; // this is the real one
+ operator signed short() const;
+ operator unsigned short() const;
+ operator signed char() const;
+ operator unsigned char() const;
+ //operator long unsigned int() const;
+ operator int64_t() const;
+ operator uint64_t() const;
+#ifdef NEED_LONG_INT
+ operator signed long() const;
+ operator unsigned long() const;
+#endif
+
+ operator ObjectID() const;
+
+ operator char32_t() const;
+ operator float() const;
+ operator double() const;
+ operator String() const;
+ operator StringName() const;
+ operator Vector2() const;
+ operator Vector2i() const;
+ operator Rect2() const;
+ operator Rect2i() const;
+ operator Vector3() const;
+ operator Vector3i() const;
+ operator Plane() const;
+ operator ::AABB() const;
+ operator Quat() const;
+ operator Basis() const;
+ operator Transform() const;
+ operator Transform2D() const;
+
+ operator Color() const;
+ operator NodePath() const;
+ operator RID() const;
+
+ operator Object *() const;
+ operator Node *() const;
+ operator Control *() const;
+
+ operator Callable() const;
+ operator Signal() const;
+
+ operator Dictionary() const;
+ operator Array() const;
+
+ operator Vector<uint8_t>() const;
+ operator Vector<int32_t>() const;
+ operator Vector<int64_t>() const;
+ operator Vector<float>() const;
+ operator Vector<double>() const;
+ operator Vector<String>() const;
+ operator Vector<Vector3>() const;
+ operator Vector<Color>() const;
+ operator Vector<Plane>() const;
+ operator Vector<Face3>() const;
+
+ operator Vector<Variant>() const;
+ operator Vector<StringName>() const;
+ operator Vector<RID>() const;
+ operator Vector<Vector2>() const;
+
+ // some core type enums to convert to
+ operator Margin() const;
+ operator Orientation() const;
+
+ operator IP_Address() const;
+
+ Object *get_validated_object() const;
+ Object *get_validated_object_with_check(bool &r_previously_freed) const;
+
+ Variant(bool p_bool);
+ Variant(signed int p_int); // real one
+ Variant(unsigned int p_int);
+#ifdef NEED_LONG_INT
+ Variant(signed long p_long); // real one
+ Variant(unsigned long p_long);
+//Variant(long unsigned int p_long);
+#endif
+ Variant(signed short p_short); // real one
+ Variant(unsigned short p_short);
+ Variant(signed char p_char); // real one
+ Variant(unsigned char p_char);
+ Variant(int64_t p_int); // real one
+ Variant(uint64_t p_int);
+ Variant(float p_float);
+ Variant(double p_double);
+ Variant(const ObjectID &p_id);
+ Variant(const String &p_string);
+ Variant(const StringName &p_string);
+ Variant(const char *const p_cstring);
+ Variant(const char32_t *p_wstring);
+ Variant(const Vector2 &p_vector2);
+ Variant(const Vector2i &p_vector2i);
+ Variant(const Rect2 &p_rect2);
+ Variant(const Rect2i &p_rect2i);
+ Variant(const Vector3 &p_vector3);
+ Variant(const Vector3i &p_vector3i);
+ Variant(const Plane &p_plane);
+ Variant(const ::AABB &p_aabb);
+ Variant(const Quat &p_quat);
+ Variant(const Basis &p_matrix);
+ Variant(const Transform2D &p_transform);
+ Variant(const Transform &p_transform);
+ Variant(const Color &p_color);
+ Variant(const NodePath &p_node_path);
+ Variant(const RID &p_rid);
+ Variant(const Object *p_object);
+ Variant(const Callable &p_callable);
+ Variant(const Signal &p_signal);
+ Variant(const Dictionary &p_dictionary);
+
+ Variant(const Array &p_array);
+ Variant(const Vector<Plane> &p_array); // helper
+ Variant(const Vector<uint8_t> &p_byte_array);
+ Variant(const Vector<int32_t> &p_int32_array);
+ Variant(const Vector<int64_t> &p_int64_array);
+ Variant(const Vector<float> &p_float32_array);
+ Variant(const Vector<double> &p_float64_array);
+ Variant(const Vector<String> &p_string_array);
+ Variant(const Vector<Vector3> &p_vector3_array);
+ Variant(const Vector<Color> &p_color_array);
+ Variant(const Vector<Face3> &p_face_array);
+
+ Variant(const Vector<Variant> &p_array);
+ Variant(const Vector<StringName> &p_array);
+ Variant(const Vector<RID> &p_array); // helper
+ Variant(const Vector<Vector2> &p_array); // helper
+
+ Variant(const IP_Address &p_address);
+
+ // If this changes the table in variant_op must be updated
+ enum Operator {
+
+ //comparison
+ OP_EQUAL,
+ OP_NOT_EQUAL,
+ OP_LESS,
+ OP_LESS_EQUAL,
+ OP_GREATER,
+ OP_GREATER_EQUAL,
+ //mathematic
+ OP_ADD,
+ OP_SUBTRACT,
+ OP_MULTIPLY,
+ OP_DIVIDE,
+ OP_NEGATE,
+ OP_POSITIVE,
+ OP_MODULE,
+ //bitwise
+ OP_SHIFT_LEFT,
+ OP_SHIFT_RIGHT,
+ OP_BIT_AND,
+ OP_BIT_OR,
+ OP_BIT_XOR,
+ OP_BIT_NEGATE,
+ //logic
+ OP_AND,
+ OP_OR,
+ OP_XOR,
+ OP_NOT,
+ //containment
+ OP_IN,
+ OP_MAX
+
+ };
+
+ static String get_operator_name(Operator p_op);
+ static void evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b, Variant &r_ret, bool &r_valid);
+ static _FORCE_INLINE_ Variant evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b) {
+ bool valid = true;
+ Variant res;
+ evaluate(p_op, p_a, p_b, res, valid);
+ return res;
+ }
+
+ Variant::Type get_operator_return_type(Operator p_operator, Type p_type_a, Type p_type_b);
+ typedef void (*ValidatedOperatorEvaluator)(const Variant *left, const Variant *right, Variant *r_ret);
+ static ValidatedOperatorEvaluator get_validated_operator_evaluator(Operator p_operator, Type p_type_a, Type p_type_b);
+#ifdef PTRCALL_ENABLED
+ typedef void (*PTROperatorEvaluator)(const void *left, const void *right, void *r_ret);
+ static PTROperatorEvaluator get_ptr_operator_evaluator(Operator p_operator, Type p_type_a, Type p_type_b);
+#endif
+
+ void zero();
+ Variant duplicate(bool deep = false) const;
+ static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
+ static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
+
+ class InternalMethod {
+#ifdef DEBUG_ENABLED
+ protected:
+ StringName method_name;
+ Variant::Type base_type;
+#endif
+ public:
+ enum Flags {
+ FLAG_IS_CONST = 1,
+ FLAG_RETURNS_VARIANT = 2,
+ FLAG_NO_PTRCALL = 4,
+ FLAG_VARARGS = 8
+ };
+
+ virtual int get_argument_count() const = 0;
+ virtual Type get_argument_type(int p_arg) const = 0;
+ virtual Type get_return_type() const = 0;
+ virtual uint32_t get_flags() const = 0;
+
+#ifdef DEBUG_ENABLED
+ virtual String get_argument_name(int p_arg) const = 0;
+ StringName get_name() const {
+ return method_name;
+ }
+ Variant::Type get_base_type() const {
+ return base_type;
+ }
+#endif
+ virtual Vector<Variant> get_default_arguments() const = 0;
+ virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) = 0;
+ virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) = 0;
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) = 0;
+#endif
+ virtual ~InternalMethod() {}
+ };
+
+ static InternalMethod *get_internal_method(Type p_type, const StringName &p_method_name);
+
+ void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, Callable::CallError &r_error);
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant());
+
+ static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
+ static String get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
+
+ static Variant construct(const Variant::Type, const Variant **p_args, int p_argcount, Callable::CallError &r_error, bool p_strict = true);
+
+ void get_method_list(List<MethodInfo> *p_list) const;
+ bool has_method(const StringName &p_method) const;
+ static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method);
+ static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
+ static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr);
+ static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
+ static bool is_method_const(Variant::Type p_type, const StringName &p_method);
+
+ void set_named(const StringName &p_member, const Variant &p_value, bool &r_valid);
+ Variant get_named(const StringName &p_member, bool &r_valid) const;
+
+ typedef void (*ValidatedSetter)(Variant *base, const Variant *value);
+ typedef void (*ValidatedGetter)(const Variant *base, Variant *value);
+
+ static bool has_member(Variant::Type p_type, const StringName &p_member);
+ static Variant::Type get_member_type(Variant::Type p_type, const StringName &p_member);
+ static void get_member_list(Type p_type, List<StringName> *r_members);
+
+ static ValidatedSetter get_member_validated_setter(Variant::Type p_type, const StringName &p_member);
+ static ValidatedGetter get_member_validated_getter(Variant::Type p_type, const StringName &p_member);
+
+ typedef void (*PTRSetter)(void *base, const void *value);
+ typedef void (*PTRGetter)(const void *base, void *value);
+
+ static PTRSetter get_member_ptr_setter(Variant::Type p_type, const StringName &p_member);
+ static PTRGetter get_member_ptr_getter(Variant::Type p_type, const StringName &p_member);
+
+ static bool has_indexing(Variant::Type p_type);
+ static Variant::Type get_indexed_element_type(Variant::Type p_type);
+
+ typedef void (*ValidatedIndexedSetter)(Variant *base, int64_t index, const Variant *value, bool &oob);
+ typedef void (*ValidatedIndexedGetter)(const Variant *base, int64_t index, Variant *value, bool &oob);
+
+ static ValidatedIndexedSetter get_member_validated_indexed_setter(Variant::Type p_type);
+ static ValidatedIndexedGetter get_member_validated_indexed_getter(Variant::Type p_type);
+
+ typedef void (*PTRIndexedSetter)(void *base, int64_t index, const void *value);
+ typedef void (*PTRIndexedGetter)(const void *base, int64_t index, void *value);
+
+ static PTRIndexedSetter get_member_ptr_indexed_setter(Variant::Type p_type);
+ static PTRIndexedGetter get_member_ptr_indexed_getter(Variant::Type p_type);
+
+ void set_indexed(int64_t p_index, const Variant &p_value, bool &r_valid, bool &r_oob);
+ Variant get_indexed(int64_t p_index, bool &r_valid, bool &r_oob) const;
+
+ uint64_t get_indexed_size() const;
+
+ static bool is_keyed(Variant::Type p_type);
+
+ typedef void (*ValidatedKeyedSetter)(Variant *base, const Variant *key, const Variant *value, bool &valid);
+ typedef void (*ValidatedKeyedGetter)(const Variant *base, const Variant *key, Variant *value, bool &valid);
+ typedef bool (*ValidatedKeyedChecker)(const Variant *base, const Variant *key, bool &valid);
+
+ static ValidatedKeyedSetter get_member_validated_keyed_setter(Variant::Type p_type);
+ static ValidatedKeyedGetter get_member_validated_keyed_getter(Variant::Type p_type);
+ static ValidatedKeyedChecker get_member_validated_keyed_checker(Variant::Type p_type);
+
+ typedef void (*PTRKeyedSetter)(void *base, const void *key, const void *value);
+ typedef void (*PTRKeyedGetter)(const void *base, const void *key, void *value);
+ typedef bool (*PTRKeyedChecker)(const void *base, const void *key);
+
+ static PTRKeyedSetter get_member_ptr_keyed_setter(Variant::Type p_type);
+ static PTRKeyedGetter get_member_ptr_keyed_getter(Variant::Type p_type);
+ static PTRKeyedChecker get_member_ptr_keyed_checker(Variant::Type p_type);
+
+ void set_keyed(const Variant &p_key, const Variant &p_value, bool &r_valid);
+ Variant get_keyed(const Variant &p_key, bool &r_valid) const;
+ bool has_key(const Variant &p_key, bool &r_valid) const;
+
+ void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr);
+ Variant get(const Variant &p_index, bool *r_valid = nullptr) const;
+ bool in(const Variant &p_index, bool *r_valid = nullptr) const;
+
+ bool iter_init(Variant &r_iter, bool &r_valid) const;
+ bool iter_next(Variant &r_iter, bool &r_valid) const;
+ Variant iter_get(const Variant &r_iter, bool &r_valid) const;
+
+ void get_property_list(List<PropertyInfo> *p_list) const;
+
+ //argsVariant call()
+
+ bool operator==(const Variant &p_variant) const;
+ bool operator!=(const Variant &p_variant) const;
+ bool operator<(const Variant &p_variant) const;
+ uint32_t hash() const;
+
+ bool hash_compare(const Variant &p_variant) const;
+ bool booleanize() const;
+ String stringify(List<const void *> &stack) const;
+
+ void static_assign(const Variant &p_variant);
+ static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
+ static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
+ static bool has_constant(Variant::Type p_type, const StringName &p_value);
+ static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr);
+
+ typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
+ typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
+
+ String get_construct_string() const;
+ static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr);
+
+ void operator=(const Variant &p_variant); // only this is enough for all the other types
+
+ Variant(const Variant &p_variant);
+ _FORCE_INLINE_ Variant() {}
+ _FORCE_INLINE_ ~Variant() {
+ if (type != Variant::NIL) {
+ clear();
+ }
+ }
+};
+
+//typedef Dictionary Dictionary; no
+//typedef Array Array;
+
+Vector<Variant> varray();
+Vector<Variant> varray(const Variant &p_arg1);
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2);
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3);
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4);
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5);
+
+struct VariantHasher {
+ static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
+};
+
+struct VariantComparator {
+ static _FORCE_INLINE_ bool compare(const Variant &p_lhs, const Variant &p_rhs) { return p_lhs.hash_compare(p_rhs); }
+};
+
+Variant::ObjData &Variant::_get_obj() {
+ return *reinterpret_cast<ObjData *>(&_data._mem[0]);
+}
+
+const Variant::ObjData &Variant::_get_obj() const {
+ return *reinterpret_cast<const ObjData *>(&_data._mem[0]);
+}
+
+String vformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant());
+
+#endif // VARIANT_H