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Diffstat (limited to 'core/variant/variant.cpp')
-rw-r--r-- | core/variant/variant.cpp | 3660 |
1 files changed, 3660 insertions, 0 deletions
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp new file mode 100644 index 0000000000..b4528e67d1 --- /dev/null +++ b/core/variant/variant.cpp @@ -0,0 +1,3660 @@ +/*************************************************************************/ +/* variant.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "variant.h" + +#include "core/core_string_names.h" +#include "core/debugger/engine_debugger.h" +#include "core/io/json.h" +#include "core/io/marshalls.h" +#include "core/io/resource.h" +#include "core/math/math_funcs.h" +#include "core/string/print_string.h" +#include "core/variant/variant_parser.h" + +PagedAllocator<Variant::Pools::BucketSmall, true> Variant::Pools::_bucket_small; +PagedAllocator<Variant::Pools::BucketMedium, true> Variant::Pools::_bucket_medium; +PagedAllocator<Variant::Pools::BucketLarge, true> Variant::Pools::_bucket_large; + +String Variant::get_type_name(Variant::Type p_type) { + switch (p_type) { + case NIL: { + return "Nil"; + } + + // Atomic types. + case BOOL: { + return "bool"; + } + case INT: { + return "int"; + } + case FLOAT: { + return "float"; + } + case STRING: { + return "String"; + } + + // Math types. + case VECTOR2: { + return "Vector2"; + } + case VECTOR2I: { + return "Vector2i"; + } + case RECT2: { + return "Rect2"; + } + case RECT2I: { + return "Rect2i"; + } + case TRANSFORM2D: { + return "Transform2D"; + } + case VECTOR3: { + return "Vector3"; + } + case VECTOR3I: { + return "Vector3i"; + } + case VECTOR4: { + return "Vector4"; + } + case VECTOR4I: { + return "Vector4i"; + } + case PLANE: { + return "Plane"; + } + case AABB: { + return "AABB"; + } + case QUATERNION: { + return "Quaternion"; + } + case BASIS: { + return "Basis"; + } + case TRANSFORM3D: { + return "Transform3D"; + } + case PROJECTION: { + return "Projection"; + } + + // Miscellaneous types. + case COLOR: { + return "Color"; + } + case RID: { + return "RID"; + } + case OBJECT: { + return "Object"; + } + case CALLABLE: { + return "Callable"; + } + case SIGNAL: { + return "Signal"; + } + case STRING_NAME: { + return "StringName"; + } + case NODE_PATH: { + return "NodePath"; + } + case DICTIONARY: { + return "Dictionary"; + } + case ARRAY: { + return "Array"; + } + + // Arrays. + case PACKED_BYTE_ARRAY: { + return "PackedByteArray"; + } + case PACKED_INT32_ARRAY: { + return "PackedInt32Array"; + } + case PACKED_INT64_ARRAY: { + return "PackedInt64Array"; + } + case PACKED_FLOAT32_ARRAY: { + return "PackedFloat32Array"; + } + case PACKED_FLOAT64_ARRAY: { + return "PackedFloat64Array"; + } + case PACKED_STRING_ARRAY: { + return "PackedStringArray"; + } + case PACKED_VECTOR2_ARRAY: { + return "PackedVector2Array"; + } + case PACKED_VECTOR3_ARRAY: { + return "PackedVector3Array"; + } + case PACKED_COLOR_ARRAY: { + return "PackedColorArray"; + } + default: { + } + } + + return ""; +} + +bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { + if (p_type_from == p_type_to) { + return true; + } + if (p_type_to == NIL) { //nil can convert to anything + return true; + } + + if (p_type_from == NIL) { + return (p_type_to == OBJECT); + } + + const Type *valid_types = nullptr; + const Type *invalid_types = nullptr; + + switch (p_type_to) { + case BOOL: { + static const Type valid[] = { + INT, + FLOAT, + STRING, + NIL, + }; + + valid_types = valid; + } break; + case INT: { + static const Type valid[] = { + BOOL, + FLOAT, + STRING, + NIL, + }; + + valid_types = valid; + + } break; + case FLOAT: { + static const Type valid[] = { + BOOL, + INT, + STRING, + NIL, + }; + + valid_types = valid; + + } break; + case STRING: { + static const Type invalid[] = { + OBJECT, + NIL + }; + + invalid_types = invalid; + } break; + case VECTOR2: { + static const Type valid[] = { + VECTOR2I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR2I: { + static const Type valid[] = { + VECTOR2, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2: { + static const Type valid[] = { + RECT2I, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2I: { + static const Type valid[] = { + RECT2, + NIL, + }; + + valid_types = valid; + + } break; + case TRANSFORM2D: { + static const Type valid[] = { + TRANSFORM3D, + NIL + }; + + valid_types = valid; + } break; + case VECTOR3: { + static const Type valid[] = { + VECTOR3I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR3I: { + static const Type valid[] = { + VECTOR3, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR4: { + static const Type valid[] = { + VECTOR4I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR4I: { + static const Type valid[] = { + VECTOR4, + NIL, + }; + + valid_types = valid; + + } break; + + case QUATERNION: { + static const Type valid[] = { + BASIS, + NIL + }; + + valid_types = valid; + + } break; + case BASIS: { + static const Type valid[] = { + QUATERNION, + NIL + }; + + valid_types = valid; + + } break; + case TRANSFORM3D: { + static const Type valid[] = { + TRANSFORM2D, + QUATERNION, + BASIS, + PROJECTION, + NIL + }; + + valid_types = valid; + + } break; + case PROJECTION: { + static const Type valid[] = { + TRANSFORM3D, + NIL + }; + + valid_types = valid; + + } break; + + case COLOR: { + static const Type valid[] = { + STRING, + INT, + NIL, + }; + + valid_types = valid; + + } break; + + case RID: { + static const Type valid[] = { + OBJECT, + NIL + }; + + valid_types = valid; + } break; + case OBJECT: { + static const Type valid[] = { + NIL + }; + + valid_types = valid; + } break; + case STRING_NAME: { + static const Type valid[] = { + STRING, + NIL + }; + + valid_types = valid; + } break; + case NODE_PATH: { + static const Type valid[] = { + STRING, + NIL + }; + + valid_types = valid; + } break; + case ARRAY: { + static const Type valid[] = { + PACKED_BYTE_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, + PACKED_STRING_ARRAY, + PACKED_COLOR_ARRAY, + PACKED_VECTOR2_ARRAY, + PACKED_VECTOR3_ARRAY, + NIL + }; + + valid_types = valid; + } break; + // arrays + case PACKED_BYTE_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_INT32_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_INT64_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_FLOAT32_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_FLOAT64_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_STRING_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_VECTOR2_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + + } break; + case PACKED_VECTOR3_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + + } break; + case PACKED_COLOR_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + + } break; + default: { + } + } + + if (valid_types) { + int i = 0; + while (valid_types[i] != NIL) { + if (p_type_from == valid_types[i]) { + return true; + } + i++; + } + + } else if (invalid_types) { + int i = 0; + while (invalid_types[i] != NIL) { + if (p_type_from == invalid_types[i]) { + return false; + } + i++; + } + + return true; + } + + return false; +} + +bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type_to) { + if (p_type_from == p_type_to) { + return true; + } + if (p_type_to == NIL) { //nil can convert to anything + return true; + } + + if (p_type_from == NIL) { + return (p_type_to == OBJECT); + } + + const Type *valid_types = nullptr; + + switch (p_type_to) { + case BOOL: { + static const Type valid[] = { + INT, + FLOAT, + //STRING, + NIL, + }; + + valid_types = valid; + } break; + case INT: { + static const Type valid[] = { + BOOL, + FLOAT, + //STRING, + NIL, + }; + + valid_types = valid; + + } break; + case FLOAT: { + static const Type valid[] = { + BOOL, + INT, + //STRING, + NIL, + }; + + valid_types = valid; + + } break; + case STRING: { + static const Type valid[] = { + NODE_PATH, + STRING_NAME, + NIL + }; + + valid_types = valid; + } break; + case VECTOR2: { + static const Type valid[] = { + VECTOR2I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR2I: { + static const Type valid[] = { + VECTOR2, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2: { + static const Type valid[] = { + RECT2I, + NIL, + }; + + valid_types = valid; + + } break; + case RECT2I: { + static const Type valid[] = { + RECT2, + NIL, + }; + + valid_types = valid; + + } break; + case TRANSFORM2D: { + static const Type valid[] = { + TRANSFORM3D, + NIL + }; + + valid_types = valid; + } break; + case VECTOR3: { + static const Type valid[] = { + VECTOR3I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR3I: { + static const Type valid[] = { + VECTOR3, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR4: { + static const Type valid[] = { + VECTOR4I, + NIL, + }; + + valid_types = valid; + + } break; + case VECTOR4I: { + static const Type valid[] = { + VECTOR4, + NIL, + }; + + valid_types = valid; + + } break; + + case QUATERNION: { + static const Type valid[] = { + BASIS, + NIL + }; + + valid_types = valid; + + } break; + case BASIS: { + static const Type valid[] = { + QUATERNION, + NIL + }; + + valid_types = valid; + + } break; + case TRANSFORM3D: { + static const Type valid[] = { + TRANSFORM2D, + QUATERNION, + BASIS, + PROJECTION, + NIL + }; + + valid_types = valid; + + } break; + case PROJECTION: { + static const Type valid[] = { + TRANSFORM3D, + NIL + }; + + valid_types = valid; + + } break; + + case COLOR: { + static const Type valid[] = { + STRING, + INT, + NIL, + }; + + valid_types = valid; + + } break; + + case RID: { + static const Type valid[] = { + OBJECT, + NIL + }; + + valid_types = valid; + } break; + case OBJECT: { + static const Type valid[] = { + NIL + }; + + valid_types = valid; + } break; + case STRING_NAME: { + static const Type valid[] = { + STRING, + NIL + }; + + valid_types = valid; + } break; + case NODE_PATH: { + static const Type valid[] = { + STRING, + NIL + }; + + valid_types = valid; + } break; + case ARRAY: { + static const Type valid[] = { + PACKED_BYTE_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, + PACKED_STRING_ARRAY, + PACKED_COLOR_ARRAY, + PACKED_VECTOR2_ARRAY, + PACKED_VECTOR3_ARRAY, + NIL + }; + + valid_types = valid; + } break; + // arrays + case PACKED_BYTE_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_INT32_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_INT64_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_FLOAT32_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_FLOAT64_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_STRING_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_VECTOR2_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + + } break; + case PACKED_VECTOR3_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + + } break; + case PACKED_COLOR_ARRAY: { + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + + } break; + default: { + } + } + + if (valid_types) { + int i = 0; + while (valid_types[i] != NIL) { + if (p_type_from == valid_types[i]) { + return true; + } + i++; + } + } + + return false; +} + +bool Variant::operator==(const Variant &p_variant) const { + return hash_compare(p_variant); +} + +bool Variant::operator!=(const Variant &p_variant) const { + // Don't use `!hash_compare(p_variant)` given it makes use of OP_EQUAL + if (type != p_variant.type) { //evaluation of operator== needs to be more strict + return true; + } + bool v; + Variant r; + evaluate(OP_NOT_EQUAL, *this, p_variant, r, v); + return r; +} + +bool Variant::operator<(const Variant &p_variant) const { + if (type != p_variant.type) { //if types differ, then order by type first + return type < p_variant.type; + } + bool v; + Variant r; + evaluate(OP_LESS, *this, p_variant, r, v); + return r; +} + +bool Variant::is_zero() const { + switch (type) { + case NIL: { + return true; + } + + // Atomic types. + case BOOL: { + return !(_data._bool); + } + case INT: { + return _data._int == 0; + } + case FLOAT: { + return _data._float == 0; + } + case STRING: { + return *reinterpret_cast<const String *>(_data._mem) == String(); + } + + // Math types. + case VECTOR2: { + return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(); + } + case VECTOR2I: { + return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(); + } + case RECT2: { + return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(); + } + case RECT2I: { + return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(); + } + case TRANSFORM2D: { + return *_data._transform2d == Transform2D(); + } + case VECTOR3: { + return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(); + } + case VECTOR3I: { + return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(); + } + case VECTOR4: { + return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4(); + } + case VECTOR4I: { + return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i(); + } + case PLANE: { + return *reinterpret_cast<const Plane *>(_data._mem) == Plane(); + } + case AABB: { + return *_data._aabb == ::AABB(); + } + case QUATERNION: { + return *reinterpret_cast<const Quaternion *>(_data._mem) == Quaternion(); + } + case BASIS: { + return *_data._basis == Basis(); + } + case TRANSFORM3D: { + return *_data._transform3d == Transform3D(); + } + case PROJECTION: { + return *_data._projection == Projection(); + } + + // Miscellaneous types. + case COLOR: { + return *reinterpret_cast<const Color *>(_data._mem) == Color(); + } + case RID: { + return *reinterpret_cast<const ::RID *>(_data._mem) == ::RID(); + } + case OBJECT: { + return _get_obj().obj == nullptr; + } + case CALLABLE: { + return reinterpret_cast<const Callable *>(_data._mem)->is_null(); + } + case SIGNAL: { + return reinterpret_cast<const Signal *>(_data._mem)->is_null(); + } + case STRING_NAME: { + return *reinterpret_cast<const StringName *>(_data._mem) != StringName(); + } + case NODE_PATH: { + return reinterpret_cast<const NodePath *>(_data._mem)->is_empty(); + } + case DICTIONARY: { + return reinterpret_cast<const Dictionary *>(_data._mem)->is_empty(); + } + case ARRAY: { + return reinterpret_cast<const Array *>(_data._mem)->is_empty(); + } + + // Arrays. + case PACKED_BYTE_ARRAY: { + return PackedArrayRef<uint8_t>::get_array(_data.packed_array).size() == 0; + } + case PACKED_INT32_ARRAY: { + return PackedArrayRef<int32_t>::get_array(_data.packed_array).size() == 0; + } + case PACKED_INT64_ARRAY: { + return PackedArrayRef<int64_t>::get_array(_data.packed_array).size() == 0; + } + case PACKED_FLOAT32_ARRAY: { + return PackedArrayRef<float>::get_array(_data.packed_array).size() == 0; + } + case PACKED_FLOAT64_ARRAY: { + return PackedArrayRef<double>::get_array(_data.packed_array).size() == 0; + } + case PACKED_STRING_ARRAY: { + return PackedArrayRef<String>::get_array(_data.packed_array).size() == 0; + } + case PACKED_VECTOR2_ARRAY: { + return PackedArrayRef<Vector2>::get_array(_data.packed_array).size() == 0; + } + case PACKED_VECTOR3_ARRAY: { + return PackedArrayRef<Vector3>::get_array(_data.packed_array).size() == 0; + } + case PACKED_COLOR_ARRAY: { + return PackedArrayRef<Color>::get_array(_data.packed_array).size() == 0; + } + default: { + } + } + + return false; +} + +bool Variant::is_one() const { + switch (type) { + case NIL: { + return true; + } + + case BOOL: { + return _data._bool; + } + case INT: { + return _data._int == 1; + } + case FLOAT: { + return _data._float == 1; + } + + case VECTOR2: { + return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(1, 1); + } + case VECTOR2I: { + return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(1, 1); + } + case RECT2: { + return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1); + } + case RECT2I: { + return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(1, 1, 1, 1); + } + case VECTOR3: { + return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(1, 1, 1); + } + case VECTOR3I: { + return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(1, 1, 1); + } + case VECTOR4: { + return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4(1, 1, 1, 1); + } + case VECTOR4I: { + return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i(1, 1, 1, 1); + } + case PLANE: { + return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1); + } + + case COLOR: { + return *reinterpret_cast<const Color *>(_data._mem) == Color(1, 1, 1, 1); + } + + default: { + return !is_zero(); + } + } +} + +bool Variant::is_null() const { + if (type == OBJECT && _get_obj().obj) { + return false; + } else { + return true; + } +} + +bool Variant::initialize_ref(Object *p_object) { + RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_object)); + if (!ref_counted->init_ref()) { + return false; + } + return true; +} +void Variant::reference(const Variant &p_variant) { + switch (type) { + case NIL: + case BOOL: + case INT: + case FLOAT: + break; + default: + clear(); + } + + type = p_variant.type; + + switch (p_variant.type) { + case NIL: { + // None. + } break; + + // Atomic types. + case BOOL: { + _data._bool = p_variant._data._bool; + } break; + case INT: { + _data._int = p_variant._data._int; + } break; + case FLOAT: { + _data._float = p_variant._data._float; + } break; + case STRING: { + memnew_placement(_data._mem, String(*reinterpret_cast<const String *>(p_variant._data._mem))); + } break; + + // Math types. + case VECTOR2: { + memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem))); + } break; + case VECTOR2I: { + memnew_placement(_data._mem, Vector2i(*reinterpret_cast<const Vector2i *>(p_variant._data._mem))); + } break; + case RECT2: { + memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem))); + } break; + case RECT2I: { + memnew_placement(_data._mem, Rect2i(*reinterpret_cast<const Rect2i *>(p_variant._data._mem))); + } break; + case TRANSFORM2D: { + _data._transform2d = (Transform2D *)Pools::_bucket_small.alloc(); + memnew_placement(_data._transform2d, Transform2D(*p_variant._data._transform2d)); + } break; + case VECTOR3: { + memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem))); + } break; + case VECTOR3I: { + memnew_placement(_data._mem, Vector3i(*reinterpret_cast<const Vector3i *>(p_variant._data._mem))); + } break; + case VECTOR4: { + memnew_placement(_data._mem, Vector4(*reinterpret_cast<const Vector4 *>(p_variant._data._mem))); + } break; + case VECTOR4I: { + memnew_placement(_data._mem, Vector4i(*reinterpret_cast<const Vector4i *>(p_variant._data._mem))); + } break; + case PLANE: { + memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem))); + } break; + case AABB: { + _data._aabb = (::AABB *)Pools::_bucket_small.alloc(); + memnew_placement(_data._aabb, ::AABB(*p_variant._data._aabb)); + } break; + case QUATERNION: { + memnew_placement(_data._mem, Quaternion(*reinterpret_cast<const Quaternion *>(p_variant._data._mem))); + } break; + case BASIS: { + _data._basis = (Basis *)Pools::_bucket_medium.alloc(); + memnew_placement(_data._basis, Basis(*p_variant._data._basis)); + } break; + case TRANSFORM3D: { + _data._transform3d = (Transform3D *)Pools::_bucket_medium.alloc(); + memnew_placement(_data._transform3d, Transform3D(*p_variant._data._transform3d)); + } break; + case PROJECTION: { + _data._projection = (Projection *)Pools::_bucket_large.alloc(); + memnew_placement(_data._projection, Projection(*p_variant._data._projection)); + } break; + + // Miscellaneous types. + case COLOR: { + memnew_placement(_data._mem, Color(*reinterpret_cast<const Color *>(p_variant._data._mem))); + } break; + case RID: { + memnew_placement(_data._mem, ::RID(*reinterpret_cast<const ::RID *>(p_variant._data._mem))); + } break; + case OBJECT: { + memnew_placement(_data._mem, ObjData); + + if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) { + RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj); + if (!ref_counted->reference()) { + _get_obj().obj = nullptr; + _get_obj().id = ObjectID(); + break; + } + } + + _get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj); + _get_obj().id = p_variant._get_obj().id; + } break; + case CALLABLE: { + memnew_placement(_data._mem, Callable(*reinterpret_cast<const Callable *>(p_variant._data._mem))); + } break; + case SIGNAL: { + memnew_placement(_data._mem, Signal(*reinterpret_cast<const Signal *>(p_variant._data._mem))); + } break; + case STRING_NAME: { + memnew_placement(_data._mem, StringName(*reinterpret_cast<const StringName *>(p_variant._data._mem))); + } break; + case NODE_PATH: { + memnew_placement(_data._mem, NodePath(*reinterpret_cast<const NodePath *>(p_variant._data._mem))); + } break; + case DICTIONARY: { + memnew_placement(_data._mem, Dictionary(*reinterpret_cast<const Dictionary *>(p_variant._data._mem))); + } break; + case ARRAY: { + memnew_placement(_data._mem, Array(*reinterpret_cast<const Array *>(p_variant._data._mem))); + } break; + + // Arrays. + case PACKED_BYTE_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<uint8_t> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<uint8_t>::create(); + } + } break; + case PACKED_INT32_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<int32_t> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<int32_t>::create(); + } + } break; + case PACKED_INT64_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<int64_t> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<int64_t>::create(); + } + } break; + case PACKED_FLOAT32_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<float> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<float>::create(); + } + } break; + case PACKED_FLOAT64_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<double> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<double>::create(); + } + } break; + case PACKED_STRING_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<String> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<String>::create(); + } + } break; + case PACKED_VECTOR2_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<Vector2> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<Vector2>::create(); + } + } break; + case PACKED_VECTOR3_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<Vector3> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<Vector3>::create(); + } + } break; + case PACKED_COLOR_ARRAY: { + _data.packed_array = static_cast<PackedArrayRef<Color> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<Color>::create(); + } + } break; + default: { + } + } +} + +void Variant::zero() { + switch (type) { + case NIL: + break; + case BOOL: + this->_data._bool = false; + break; + case INT: + this->_data._int = 0; + break; + case FLOAT: + this->_data._float = 0; + break; + + case VECTOR2: + *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); + break; + case VECTOR2I: + *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); + break; + case RECT2: + *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); + break; + case RECT2I: + *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i(); + break; + case VECTOR3: + *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); + break; + case VECTOR3I: + *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i(); + break; + case VECTOR4: + *reinterpret_cast<Vector4 *>(this->_data._mem) = Vector4(); + break; + case VECTOR4I: + *reinterpret_cast<Vector4i *>(this->_data._mem) = Vector4i(); + break; + case PLANE: + *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); + break; + case QUATERNION: + *reinterpret_cast<Quaternion *>(this->_data._mem) = Quaternion(); + break; + + case COLOR: + *reinterpret_cast<Color *>(this->_data._mem) = Color(); + break; + + default: + this->clear(); + break; + } +} + +void Variant::_clear_internal() { + switch (type) { + case STRING: { + reinterpret_cast<String *>(_data._mem)->~String(); + } break; + + // Math types. + case TRANSFORM2D: { + if (_data._transform2d) { + _data._transform2d->~Transform2D(); + Pools::_bucket_small.free((Pools::BucketSmall *)_data._transform2d); + _data._transform2d = nullptr; + } + } break; + case AABB: { + if (_data._aabb) { + _data._aabb->~AABB(); + Pools::_bucket_small.free((Pools::BucketSmall *)_data._aabb); + _data._aabb = nullptr; + } + } break; + case BASIS: { + if (_data._basis) { + _data._basis->~Basis(); + Pools::_bucket_medium.free((Pools::BucketMedium *)_data._basis); + _data._basis = nullptr; + } + } break; + case TRANSFORM3D: { + if (_data._transform3d) { + _data._transform3d->~Transform3D(); + Pools::_bucket_medium.free((Pools::BucketMedium *)_data._transform3d); + _data._transform3d = nullptr; + } + } break; + case PROJECTION: { + if (_data._projection) { + _data._projection->~Projection(); + Pools::_bucket_large.free((Pools::BucketLarge *)_data._projection); + _data._projection = nullptr; + } + } break; + + // Miscellaneous types. + case STRING_NAME: { + reinterpret_cast<StringName *>(_data._mem)->~StringName(); + } break; + case NODE_PATH: { + reinterpret_cast<NodePath *>(_data._mem)->~NodePath(); + } break; + case OBJECT: { + if (_get_obj().id.is_ref_counted()) { + // We are safe that there is a reference here. + RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj); + if (ref_counted->unreference()) { + memdelete(ref_counted); + } + } + _get_obj().obj = nullptr; + _get_obj().id = ObjectID(); + } break; + case RID: { + // Not much need probably. + // HACK: Can't seem to use destructor + scoping operator, so hack. + typedef ::RID RID_Class; + reinterpret_cast<RID_Class *>(_data._mem)->~RID_Class(); + } break; + case CALLABLE: { + reinterpret_cast<Callable *>(_data._mem)->~Callable(); + } break; + case SIGNAL: { + reinterpret_cast<Signal *>(_data._mem)->~Signal(); + } break; + case DICTIONARY: { + reinterpret_cast<Dictionary *>(_data._mem)->~Dictionary(); + } break; + case ARRAY: { + reinterpret_cast<Array *>(_data._mem)->~Array(); + } break; + + // Arrays. + case PACKED_BYTE_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_INT32_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_INT64_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_FLOAT32_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_FLOAT64_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_STRING_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_VECTOR2_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_VECTOR3_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_COLOR_ARRAY: { + PackedArrayRefBase::destroy(_data.packed_array); + } break; + default: { + // Not needed, there is no point. The following do not allocate memory: + // VECTOR2, VECTOR3, RECT2, PLANE, QUATERNION, COLOR. + } + } +} + +Variant::operator signed int() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator unsigned int() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator int64_t() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator uint64_t() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator ObjectID() const { + if (type == INT) { + return ObjectID(_data._int); + } else if (type == OBJECT) { + return _get_obj().id; + } else { + return ObjectID(); + } +} + +#ifdef NEED_LONG_INT +Variant::operator signed long() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } + + return 0; +} + +Variant::operator unsigned long() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } + + return 0; +} +#endif + +Variant::operator signed short() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator unsigned short() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator signed char() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator unsigned char() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); + default: { + return 0; + } + } +} + +Variant::operator char32_t() const { + return operator unsigned int(); +} + +Variant::operator float() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1.0 : 0.0; + case INT: + return (float)_data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_float(); + default: { + return 0; + } + } +} + +Variant::operator double() const { + switch (type) { + case NIL: + return 0; + case BOOL: + return _data._bool ? 1.0 : 0.0; + case INT: + return (double)_data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_float(); + default: { + return 0; + } + } +} + +Variant::operator StringName() const { + if (type == STRING_NAME) { + return *reinterpret_cast<const StringName *>(_data._mem); + } else if (type == STRING) { + return *reinterpret_cast<const String *>(_data._mem); + } + + return StringName(); +} + +struct _VariantStrPair { + String key; + String value; + + bool operator<(const _VariantStrPair &p) const { + return key < p.key; + } +}; + +Variant::operator String() const { + return stringify(0); +} + +String stringify_variant_clean(const Variant p_variant, int recursion_count) { + String s = p_variant.stringify(recursion_count); + + // Wrap strings in quotes to avoid ambiguity. + switch (p_variant.get_type()) { + case Variant::STRING: { + s = s.c_escape().quote(); + } break; + case Variant::STRING_NAME: { + s = "&" + s.c_escape().quote(); + } break; + case Variant::NODE_PATH: { + s = "^" + s.c_escape().quote(); + } break; + default: { + } break; + } + + return s; +} + +template <class T> +String stringify_vector(const T &vec, int recursion_count) { + String str("["); + for (int i = 0; i < vec.size(); i++) { + if (i > 0) { + str += ", "; + } + + str += stringify_variant_clean(vec[i], recursion_count); + } + str += "]"; + return str; +} + +String Variant::stringify(int recursion_count) const { + switch (type) { + case NIL: + return "<null>"; + case BOOL: + return _data._bool ? "true" : "false"; + case INT: + return itos(_data._int); + case FLOAT: + return rtos(_data._float); + case STRING: + return *reinterpret_cast<const String *>(_data._mem); + case VECTOR2: + return operator Vector2(); + case VECTOR2I: + return operator Vector2i(); + case RECT2: + return operator Rect2(); + case RECT2I: + return operator Rect2i(); + case TRANSFORM2D: + return operator Transform2D(); + case VECTOR3: + return operator Vector3(); + case VECTOR3I: + return operator Vector3i(); + case VECTOR4: + return operator Vector4(); + case VECTOR4I: + return operator Vector4i(); + case PLANE: + return operator Plane(); + case AABB: + return operator ::AABB(); + case QUATERNION: + return operator Quaternion(); + case BASIS: + return operator Basis(); + case TRANSFORM3D: + return operator Transform3D(); + case PROJECTION: + return operator Projection(); + case STRING_NAME: + return operator StringName(); + case NODE_PATH: + return operator NodePath(); + case COLOR: + return operator Color(); + case DICTIONARY: { + const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem); + if (recursion_count > MAX_RECURSION) { + ERR_PRINT("Maximum dictionary recursion reached!"); + return "{ ... }"; + } + + // Add leading and trailing space to Dictionary printing. This distinguishes it + // from array printing on fonts that have similar-looking {} and [] characters. + String str("{ "); + List<Variant> keys; + d.get_key_list(&keys); + + Vector<_VariantStrPair> pairs; + + recursion_count++; + for (List<Variant>::Element *E = keys.front(); E; E = E->next()) { + _VariantStrPair sp; + sp.key = stringify_variant_clean(E->get(), recursion_count); + sp.value = stringify_variant_clean(d[E->get()], recursion_count); + + pairs.push_back(sp); + } + + for (int i = 0; i < pairs.size(); i++) { + if (i > 0) { + str += ", "; + } + str += pairs[i].key + ": " + pairs[i].value; + } + str += " }"; + + return str; + } + case PACKED_VECTOR2_ARRAY: { + return stringify_vector(operator Vector<Vector2>(), recursion_count); + } + case PACKED_VECTOR3_ARRAY: { + return stringify_vector(operator Vector<Vector3>(), recursion_count); + } + case PACKED_COLOR_ARRAY: { + return stringify_vector(operator Vector<Color>(), recursion_count); + } + case PACKED_STRING_ARRAY: { + return stringify_vector(operator Vector<String>(), recursion_count); + } + case PACKED_BYTE_ARRAY: { + return stringify_vector(operator Vector<uint8_t>(), recursion_count); + } + case PACKED_INT32_ARRAY: { + return stringify_vector(operator Vector<int32_t>(), recursion_count); + } + case PACKED_INT64_ARRAY: { + return stringify_vector(operator Vector<int64_t>(), recursion_count); + } + case PACKED_FLOAT32_ARRAY: { + return stringify_vector(operator Vector<float>(), recursion_count); + } + case PACKED_FLOAT64_ARRAY: { + return stringify_vector(operator Vector<double>(), recursion_count); + } + case ARRAY: { + Array arr = operator Array(); + if (recursion_count > MAX_RECURSION) { + ERR_PRINT("Maximum array recursion reached!"); + return "[...]"; + } + + return stringify_vector(arr, recursion_count); + } + case OBJECT: { + if (_get_obj().obj) { + if (!_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) { + return "<Freed Object>"; + } + + return _get_obj().obj->to_string(); + } else { + return "<Object#null>"; + } + } + case CALLABLE: { + const Callable &c = *reinterpret_cast<const Callable *>(_data._mem); + return c; + } + case SIGNAL: { + const Signal &s = *reinterpret_cast<const Signal *>(_data._mem); + return s; + } + case RID: { + const ::RID &s = *reinterpret_cast<const ::RID *>(_data._mem); + return "RID(" + itos(s.get_id()) + ")"; + } + default: { + return "<" + get_type_name(type) + ">"; + } + } +} + +String Variant::to_json_string() const { + return JSON::stringify(*this); +} + +Variant::operator Vector2() const { + if (type == VECTOR2) { + return *reinterpret_cast<const Vector2 *>(_data._mem); + } else if (type == VECTOR2I) { + return *reinterpret_cast<const Vector2i *>(_data._mem); + } else if (type == VECTOR3) { + return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y); + } else if (type == VECTOR3I) { + return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y); + } else if (type == VECTOR4) { + return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y); + } else if (type == VECTOR4I) { + return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y); + } else { + return Vector2(); + } +} + +Variant::operator Vector2i() const { + if (type == VECTOR2I) { + return *reinterpret_cast<const Vector2i *>(_data._mem); + } else if (type == VECTOR2) { + return *reinterpret_cast<const Vector2 *>(_data._mem); + } else if (type == VECTOR3) { + return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y); + } else if (type == VECTOR3I) { + return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y); + } else if (type == VECTOR4) { + return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y); + } else if (type == VECTOR4I) { + return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y); + } else { + return Vector2i(); + } +} + +Variant::operator Rect2() const { + if (type == RECT2) { + return *reinterpret_cast<const Rect2 *>(_data._mem); + } else if (type == RECT2I) { + return *reinterpret_cast<const Rect2i *>(_data._mem); + } else { + return Rect2(); + } +} + +Variant::operator Rect2i() const { + if (type == RECT2I) { + return *reinterpret_cast<const Rect2i *>(_data._mem); + } else if (type == RECT2) { + return *reinterpret_cast<const Rect2 *>(_data._mem); + } else { + return Rect2i(); + } +} + +Variant::operator Vector3() const { + if (type == VECTOR3) { + return *reinterpret_cast<const Vector3 *>(_data._mem); + } else if (type == VECTOR3I) { + return *reinterpret_cast<const Vector3i *>(_data._mem); + } else if (type == VECTOR2) { + return Vector3(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0); + } else if (type == VECTOR2I) { + return Vector3(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0); + } else if (type == VECTOR4) { + return Vector3(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z); + } else if (type == VECTOR4I) { + return Vector3(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z); + } else { + return Vector3(); + } +} + +Variant::operator Vector3i() const { + if (type == VECTOR3I) { + return *reinterpret_cast<const Vector3i *>(_data._mem); + } else if (type == VECTOR3) { + return *reinterpret_cast<const Vector3 *>(_data._mem); + } else if (type == VECTOR2) { + return Vector3i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0); + } else if (type == VECTOR2I) { + return Vector3i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0); + } else if (type == VECTOR4) { + return Vector3i(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z); + } else if (type == VECTOR4I) { + return Vector3i(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z); + } else { + return Vector3i(); + } +} + +Variant::operator Vector4() const { + if (type == VECTOR4) { + return *reinterpret_cast<const Vector4 *>(_data._mem); + } else if (type == VECTOR4I) { + return *reinterpret_cast<const Vector4i *>(_data._mem); + } else if (type == VECTOR2) { + return Vector4(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0); + } else if (type == VECTOR2I) { + return Vector4(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0); + } else if (type == VECTOR3) { + return Vector4(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0); + } else if (type == VECTOR3I) { + return Vector4(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0); + } else { + return Vector4(); + } +} + +Variant::operator Vector4i() const { + if (type == VECTOR4I) { + return *reinterpret_cast<const Vector4i *>(_data._mem); + } else if (type == VECTOR4) { + const Vector4 &v4 = *reinterpret_cast<const Vector4 *>(_data._mem); + return Vector4i(v4.x, v4.y, v4.z, v4.w); + } else if (type == VECTOR2) { + return Vector4i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0); + } else if (type == VECTOR2I) { + return Vector4i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0); + } else if (type == VECTOR3) { + return Vector4i(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0); + } else if (type == VECTOR3I) { + return Vector4i(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0); + } else { + return Vector4i(); + } +} + +Variant::operator Plane() const { + if (type == PLANE) { + return *reinterpret_cast<const Plane *>(_data._mem); + } else { + return Plane(); + } +} + +Variant::operator ::AABB() const { + if (type == AABB) { + return *_data._aabb; + } else { + return ::AABB(); + } +} + +Variant::operator Basis() const { + if (type == BASIS) { + return *_data._basis; + } else if (type == QUATERNION) { + return *reinterpret_cast<const Quaternion *>(_data._mem); + } else if (type == TRANSFORM3D) { // unexposed in Variant::can_convert? + return _data._transform3d->basis; + } else { + return Basis(); + } +} + +Variant::operator Quaternion() const { + if (type == QUATERNION) { + return *reinterpret_cast<const Quaternion *>(_data._mem); + } else if (type == BASIS) { + return *_data._basis; + } else if (type == TRANSFORM3D) { + return _data._transform3d->basis; + } else { + return Quaternion(); + } +} + +Variant::operator Transform3D() const { + if (type == TRANSFORM3D) { + return *_data._transform3d; + } else if (type == BASIS) { + return Transform3D(*_data._basis, Vector3()); + } else if (type == QUATERNION) { + return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3()); + } else if (type == TRANSFORM2D) { + const Transform2D &t = *_data._transform2d; + Transform3D m; + m.basis.rows[0][0] = t.columns[0][0]; + m.basis.rows[1][0] = t.columns[0][1]; + m.basis.rows[0][1] = t.columns[1][0]; + m.basis.rows[1][1] = t.columns[1][1]; + m.origin[0] = t.columns[2][0]; + m.origin[1] = t.columns[2][1]; + return m; + } else if (type == PROJECTION) { + return *_data._projection; + } else { + return Transform3D(); + } +} + +Variant::operator Projection() const { + if (type == TRANSFORM3D) { + return *_data._transform3d; + } else if (type == BASIS) { + return Transform3D(*_data._basis, Vector3()); + } else if (type == QUATERNION) { + return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3()); + } else if (type == TRANSFORM2D) { + const Transform2D &t = *_data._transform2d; + Transform3D m; + m.basis.rows[0][0] = t.columns[0][0]; + m.basis.rows[1][0] = t.columns[0][1]; + m.basis.rows[0][1] = t.columns[1][0]; + m.basis.rows[1][1] = t.columns[1][1]; + m.origin[0] = t.columns[2][0]; + m.origin[1] = t.columns[2][1]; + return m; + } else if (type == PROJECTION) { + return *_data._projection; + } else { + return Projection(); + } +} + +Variant::operator Transform2D() const { + if (type == TRANSFORM2D) { + return *_data._transform2d; + } else if (type == TRANSFORM3D) { + const Transform3D &t = *_data._transform3d; + Transform2D m; + m.columns[0][0] = t.basis.rows[0][0]; + m.columns[0][1] = t.basis.rows[1][0]; + m.columns[1][0] = t.basis.rows[0][1]; + m.columns[1][1] = t.basis.rows[1][1]; + m.columns[2][0] = t.origin[0]; + m.columns[2][1] = t.origin[1]; + return m; + } else { + return Transform2D(); + } +} + +Variant::operator Color() const { + if (type == COLOR) { + return *reinterpret_cast<const Color *>(_data._mem); + } else if (type == STRING) { + return Color(operator String()); + } else if (type == INT) { + return Color::hex(operator int()); + } else { + return Color(); + } +} + +Variant::operator NodePath() const { + if (type == NODE_PATH) { + return *reinterpret_cast<const NodePath *>(_data._mem); + } else if (type == STRING) { + return NodePath(operator String()); + } else { + return NodePath(); + } +} + +Variant::operator ::RID() const { + if (type == RID) { + return *reinterpret_cast<const ::RID *>(_data._mem); + } else if (type == OBJECT && _get_obj().obj == nullptr) { + return ::RID(); + } else if (type == OBJECT && _get_obj().obj) { +#ifdef DEBUG_ENABLED + if (EngineDebugger::is_active()) { + ERR_FAIL_COND_V_MSG(ObjectDB::get_instance(_get_obj().id) == nullptr, ::RID(), "Invalid pointer (object was freed)."); + } +#endif + Callable::CallError ce; + Variant ret = _get_obj().obj->callp(CoreStringNames::get_singleton()->get_rid, nullptr, 0, ce); + if (ce.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::RID) { + return ret; + } + return ::RID(); + } else { + return ::RID(); + } +} + +Variant::operator Object *() const { + if (type == OBJECT) { + return _get_obj().obj; + } else { + return nullptr; + } +} + +Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const { + if (type == OBJECT) { + Object *instance = ObjectDB::get_instance(_get_obj().id); + r_previously_freed = !instance && _get_obj().id != ObjectID(); + return instance; + } else { + r_previously_freed = false; + return nullptr; + } +} + +Object *Variant::get_validated_object() const { + if (type == OBJECT) { + return ObjectDB::get_instance(_get_obj().id); + } else { + return nullptr; + } +} + +Variant::operator Dictionary() const { + if (type == DICTIONARY) { + return *reinterpret_cast<const Dictionary *>(_data._mem); + } else { + return Dictionary(); + } +} + +Variant::operator Callable() const { + if (type == CALLABLE) { + return *reinterpret_cast<const Callable *>(_data._mem); + } else { + return Callable(); + } +} + +Variant::operator Signal() const { + if (type == SIGNAL) { + return *reinterpret_cast<const Signal *>(_data._mem); + } else { + return Signal(); + } +} + +template <class DA, class SA> +inline DA _convert_array(const SA &p_array) { + DA da; + da.resize(p_array.size()); + + for (int i = 0; i < p_array.size(); i++) { + da.set(i, Variant(p_array.get(i))); + } + + return da; +} + +template <class DA> +inline DA _convert_array_from_variant(const Variant &p_variant) { + switch (p_variant.get_type()) { + case Variant::ARRAY: { + return _convert_array<DA, Array>(p_variant.operator Array()); + } + case Variant::PACKED_BYTE_ARRAY: { + return _convert_array<DA, Vector<uint8_t>>(p_variant.operator Vector<uint8_t>()); + } + case Variant::PACKED_INT32_ARRAY: { + return _convert_array<DA, Vector<int32_t>>(p_variant.operator Vector<int32_t>()); + } + case Variant::PACKED_INT64_ARRAY: { + return _convert_array<DA, Vector<int64_t>>(p_variant.operator Vector<int64_t>()); + } + case Variant::PACKED_FLOAT32_ARRAY: { + return _convert_array<DA, Vector<float>>(p_variant.operator Vector<float>()); + } + case Variant::PACKED_FLOAT64_ARRAY: { + return _convert_array<DA, Vector<double>>(p_variant.operator Vector<double>()); + } + case Variant::PACKED_STRING_ARRAY: { + return _convert_array<DA, Vector<String>>(p_variant.operator Vector<String>()); + } + case Variant::PACKED_VECTOR2_ARRAY: { + return _convert_array<DA, Vector<Vector2>>(p_variant.operator Vector<Vector2>()); + } + case Variant::PACKED_VECTOR3_ARRAY: { + return _convert_array<DA, Vector<Vector3>>(p_variant.operator Vector<Vector3>()); + } + case Variant::PACKED_COLOR_ARRAY: { + return _convert_array<DA, Vector<Color>>(p_variant.operator Vector<Color>()); + } + default: { + return DA(); + } + } +} + +Variant::operator Array() const { + if (type == ARRAY) { + return *reinterpret_cast<const Array *>(_data._mem); + } else { + return _convert_array_from_variant<Array>(*this); + } +} + +Variant::operator Vector<uint8_t>() const { + if (type == PACKED_BYTE_ARRAY) { + return static_cast<PackedArrayRef<uint8_t> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<uint8_t>>(*this); + } +} + +Variant::operator Vector<int32_t>() const { + if (type == PACKED_INT32_ARRAY) { + return static_cast<PackedArrayRef<int32_t> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<int>>(*this); + } +} + +Variant::operator Vector<int64_t>() const { + if (type == PACKED_INT64_ARRAY) { + return static_cast<PackedArrayRef<int64_t> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<int64_t>>(*this); + } +} + +Variant::operator Vector<float>() const { + if (type == PACKED_FLOAT32_ARRAY) { + return static_cast<PackedArrayRef<float> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<float>>(*this); + } +} + +Variant::operator Vector<double>() const { + if (type == PACKED_FLOAT64_ARRAY) { + return static_cast<PackedArrayRef<double> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<double>>(*this); + } +} + +Variant::operator Vector<String>() const { + if (type == PACKED_STRING_ARRAY) { + return static_cast<PackedArrayRef<String> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<String>>(*this); + } +} + +Variant::operator Vector<Vector3>() const { + if (type == PACKED_VECTOR3_ARRAY) { + return static_cast<PackedArrayRef<Vector3> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<Vector3>>(*this); + } +} + +Variant::operator Vector<Vector2>() const { + if (type == PACKED_VECTOR2_ARRAY) { + return static_cast<PackedArrayRef<Vector2> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<Vector2>>(*this); + } +} + +Variant::operator Vector<Color>() const { + if (type == PACKED_COLOR_ARRAY) { + return static_cast<PackedArrayRef<Color> *>(_data.packed_array)->array; + } else { + return _convert_array_from_variant<Vector<Color>>(*this); + } +} + +/* helpers */ + +Variant::operator Vector<::RID>() const { + Array va = operator Array(); + Vector<::RID> rids; + rids.resize(va.size()); + for (int i = 0; i < rids.size(); i++) { + rids.write[i] = va[i]; + } + return rids; +} + +Variant::operator Vector<Plane>() const { + Array va = operator Array(); + Vector<Plane> planes; + int va_size = va.size(); + if (va_size == 0) { + return planes; + } + + planes.resize(va_size); + Plane *w = planes.ptrw(); + + for (int i = 0; i < va_size; i++) { + w[i] = va[i]; + } + + return planes; +} + +Variant::operator Vector<Face3>() const { + Vector<Vector3> va = operator Vector<Vector3>(); + Vector<Face3> faces; + int va_size = va.size(); + if (va_size == 0) { + return faces; + } + + faces.resize(va_size / 3); + Face3 *w = faces.ptrw(); + const Vector3 *r = va.ptr(); + + for (int i = 0; i < va_size; i++) { + w[i / 3].vertex[i % 3] = r[i]; + } + + return faces; +} + +Variant::operator Vector<Variant>() const { + Array va = operator Array(); + Vector<Variant> variants; + int va_size = va.size(); + if (va_size == 0) { + return variants; + } + + variants.resize(va_size); + Variant *w = variants.ptrw(); + for (int i = 0; i < va_size; i++) { + w[i] = va[i]; + } + + return variants; +} + +Variant::operator Vector<StringName>() const { + Vector<String> from = operator Vector<String>(); + Vector<StringName> to; + int len = from.size(); + to.resize(len); + for (int i = 0; i < len; i++) { + to.write[i] = from[i]; + } + return to; +} + +Variant::operator Side() const { + return (Side) operator int(); +} + +Variant::operator Orientation() const { + return (Orientation) operator int(); +} + +Variant::operator IPAddress() const { + if (type == PACKED_FLOAT32_ARRAY || type == PACKED_INT32_ARRAY || type == PACKED_FLOAT64_ARRAY || type == PACKED_INT64_ARRAY || type == PACKED_BYTE_ARRAY) { + Vector<int> addr = operator Vector<int>(); + if (addr.size() == 4) { + return IPAddress(addr.get(0), addr.get(1), addr.get(2), addr.get(3)); + } + } + + return IPAddress(operator String()); +} + +Variant::Variant(bool p_bool) { + type = BOOL; + _data._bool = p_bool; +} + +Variant::Variant(signed int p_int) { + type = INT; + _data._int = p_int; +} + +Variant::Variant(unsigned int p_int) { + type = INT; + _data._int = p_int; +} + +#ifdef NEED_LONG_INT + +Variant::Variant(signed long p_int) { + type = INT; + _data._int = p_int; +} + +Variant::Variant(unsigned long p_int) { + type = INT; + _data._int = p_int; +} +#endif + +Variant::Variant(int64_t p_int) { + type = INT; + _data._int = p_int; +} + +Variant::Variant(uint64_t p_int) { + type = INT; + _data._int = p_int; +} + +Variant::Variant(signed short p_short) { + type = INT; + _data._int = p_short; +} + +Variant::Variant(unsigned short p_short) { + type = INT; + _data._int = p_short; +} + +Variant::Variant(signed char p_char) { + type = INT; + _data._int = p_char; +} + +Variant::Variant(unsigned char p_char) { + type = INT; + _data._int = p_char; +} + +Variant::Variant(float p_float) { + type = FLOAT; + _data._float = p_float; +} + +Variant::Variant(double p_double) { + type = FLOAT; + _data._float = p_double; +} + +Variant::Variant(const ObjectID &p_id) { + type = INT; + _data._int = p_id; +} + +Variant::Variant(const StringName &p_string) { + type = STRING_NAME; + memnew_placement(_data._mem, StringName(p_string)); +} + +Variant::Variant(const String &p_string) { + type = STRING; + memnew_placement(_data._mem, String(p_string)); +} + +Variant::Variant(const char *const p_cstring) { + type = STRING; + memnew_placement(_data._mem, String((const char *)p_cstring)); +} + +Variant::Variant(const char32_t *p_wstring) { + type = STRING; + memnew_placement(_data._mem, String(p_wstring)); +} + +Variant::Variant(const Vector3 &p_vector3) { + type = VECTOR3; + memnew_placement(_data._mem, Vector3(p_vector3)); +} + +Variant::Variant(const Vector3i &p_vector3i) { + type = VECTOR3I; + memnew_placement(_data._mem, Vector3i(p_vector3i)); +} + +Variant::Variant(const Vector4 &p_vector4) { + type = VECTOR4; + memnew_placement(_data._mem, Vector4(p_vector4)); +} + +Variant::Variant(const Vector4i &p_vector4i) { + type = VECTOR4I; + memnew_placement(_data._mem, Vector4i(p_vector4i)); +} + +Variant::Variant(const Vector2 &p_vector2) { + type = VECTOR2; + memnew_placement(_data._mem, Vector2(p_vector2)); +} + +Variant::Variant(const Vector2i &p_vector2i) { + type = VECTOR2I; + memnew_placement(_data._mem, Vector2i(p_vector2i)); +} + +Variant::Variant(const Rect2 &p_rect2) { + type = RECT2; + memnew_placement(_data._mem, Rect2(p_rect2)); +} + +Variant::Variant(const Rect2i &p_rect2i) { + type = RECT2I; + memnew_placement(_data._mem, Rect2i(p_rect2i)); +} + +Variant::Variant(const Plane &p_plane) { + type = PLANE; + memnew_placement(_data._mem, Plane(p_plane)); +} + +Variant::Variant(const ::AABB &p_aabb) { + type = AABB; + _data._aabb = (::AABB *)Pools::_bucket_small.alloc(); + memnew_placement(_data._aabb, ::AABB(p_aabb)); +} + +Variant::Variant(const Basis &p_matrix) { + type = BASIS; + _data._basis = (Basis *)Pools::_bucket_medium.alloc(); + memnew_placement(_data._basis, Basis(p_matrix)); +} + +Variant::Variant(const Quaternion &p_quaternion) { + type = QUATERNION; + memnew_placement(_data._mem, Quaternion(p_quaternion)); +} + +Variant::Variant(const Transform3D &p_transform) { + type = TRANSFORM3D; + _data._transform3d = (Transform3D *)Pools::_bucket_medium.alloc(); + memnew_placement(_data._transform3d, Transform3D(p_transform)); +} + +Variant::Variant(const Projection &pp_projection) { + type = PROJECTION; + _data._projection = (Projection *)Pools::_bucket_large.alloc(); + memnew_placement(_data._projection, Projection(pp_projection)); +} + +Variant::Variant(const Transform2D &p_transform) { + type = TRANSFORM2D; + _data._transform2d = (Transform2D *)Pools::_bucket_small.alloc(); + memnew_placement(_data._transform2d, Transform2D(p_transform)); +} + +Variant::Variant(const Color &p_color) { + type = COLOR; + memnew_placement(_data._mem, Color(p_color)); +} + +Variant::Variant(const NodePath &p_node_path) { + type = NODE_PATH; + memnew_placement(_data._mem, NodePath(p_node_path)); +} + +Variant::Variant(const ::RID &p_rid) { + type = RID; + memnew_placement(_data._mem, ::RID(p_rid)); +} + +Variant::Variant(const Object *p_object) { + type = OBJECT; + + memnew_placement(_data._mem, ObjData); + + if (p_object) { + if (p_object->is_ref_counted()) { + RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_object)); + if (!ref_counted->init_ref()) { + _get_obj().obj = nullptr; + _get_obj().id = ObjectID(); + return; + } + } + + _get_obj().obj = const_cast<Object *>(p_object); + _get_obj().id = p_object->get_instance_id(); + } else { + _get_obj().obj = nullptr; + _get_obj().id = ObjectID(); + } +} + +Variant::Variant(const Callable &p_callable) { + type = CALLABLE; + memnew_placement(_data._mem, Callable(p_callable)); +} + +Variant::Variant(const Signal &p_callable) { + type = SIGNAL; + memnew_placement(_data._mem, Signal(p_callable)); +} + +Variant::Variant(const Dictionary &p_dictionary) { + type = DICTIONARY; + memnew_placement(_data._mem, Dictionary(p_dictionary)); +} + +Variant::Variant(const Array &p_array) { + type = ARRAY; + memnew_placement(_data._mem, Array(p_array)); +} + +Variant::Variant(const Vector<Plane> &p_array) { + type = ARRAY; + + Array *plane_array = memnew_placement(_data._mem, Array); + + plane_array->resize(p_array.size()); + + for (int i = 0; i < p_array.size(); i++) { + plane_array->operator[](i) = Variant(p_array[i]); + } +} + +Variant::Variant(const Vector<::RID> &p_array) { + type = ARRAY; + + Array *rid_array = memnew_placement(_data._mem, Array); + + rid_array->resize(p_array.size()); + + for (int i = 0; i < p_array.size(); i++) { + rid_array->set(i, Variant(p_array[i])); + } +} + +Variant::Variant(const Vector<uint8_t> &p_byte_array) { + type = PACKED_BYTE_ARRAY; + + _data.packed_array = PackedArrayRef<uint8_t>::create(p_byte_array); +} + +Variant::Variant(const Vector<int32_t> &p_int32_array) { + type = PACKED_INT32_ARRAY; + _data.packed_array = PackedArrayRef<int32_t>::create(p_int32_array); +} + +Variant::Variant(const Vector<int64_t> &p_int64_array) { + type = PACKED_INT64_ARRAY; + _data.packed_array = PackedArrayRef<int64_t>::create(p_int64_array); +} + +Variant::Variant(const Vector<float> &p_float32_array) { + type = PACKED_FLOAT32_ARRAY; + _data.packed_array = PackedArrayRef<float>::create(p_float32_array); +} + +Variant::Variant(const Vector<double> &p_float64_array) { + type = PACKED_FLOAT64_ARRAY; + _data.packed_array = PackedArrayRef<double>::create(p_float64_array); +} + +Variant::Variant(const Vector<String> &p_string_array) { + type = PACKED_STRING_ARRAY; + _data.packed_array = PackedArrayRef<String>::create(p_string_array); +} + +Variant::Variant(const Vector<Vector3> &p_vector3_array) { + type = PACKED_VECTOR3_ARRAY; + _data.packed_array = PackedArrayRef<Vector3>::create(p_vector3_array); +} + +Variant::Variant(const Vector<Vector2> &p_vector2_array) { + type = PACKED_VECTOR2_ARRAY; + _data.packed_array = PackedArrayRef<Vector2>::create(p_vector2_array); +} + +Variant::Variant(const Vector<Color> &p_color_array) { + type = PACKED_COLOR_ARRAY; + _data.packed_array = PackedArrayRef<Color>::create(p_color_array); +} + +Variant::Variant(const Vector<Face3> &p_face_array) { + Vector<Vector3> vertices; + int face_count = p_face_array.size(); + vertices.resize(face_count * 3); + + if (face_count) { + const Face3 *r = p_face_array.ptr(); + Vector3 *w = vertices.ptrw(); + + for (int i = 0; i < face_count; i++) { + for (int j = 0; j < 3; j++) { + w[i * 3 + j] = r[i].vertex[j]; + } + } + } + + type = NIL; + + *this = vertices; +} + +/* helpers */ +Variant::Variant(const Vector<Variant> &p_array) { + type = NIL; + Array arr; + arr.resize(p_array.size()); + for (int i = 0; i < p_array.size(); i++) { + arr[i] = p_array[i]; + } + *this = arr; +} + +Variant::Variant(const Vector<StringName> &p_array) { + type = NIL; + Vector<String> v; + int len = p_array.size(); + v.resize(len); + for (int i = 0; i < len; i++) { + v.set(i, p_array[i]); + } + *this = v; +} + +void Variant::operator=(const Variant &p_variant) { + if (unlikely(this == &p_variant)) { + return; + } + + if (unlikely(type != p_variant.type)) { + reference(p_variant); + return; + } + + switch (p_variant.type) { + case NIL: { + // none + } break; + + // atomic types + case BOOL: { + _data._bool = p_variant._data._bool; + } break; + case INT: { + _data._int = p_variant._data._int; + } break; + case FLOAT: { + _data._float = p_variant._data._float; + } break; + case STRING: { + *reinterpret_cast<String *>(_data._mem) = *reinterpret_cast<const String *>(p_variant._data._mem); + } break; + + // math types + case VECTOR2: { + *reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem); + } break; + case VECTOR2I: { + *reinterpret_cast<Vector2i *>(_data._mem) = *reinterpret_cast<const Vector2i *>(p_variant._data._mem); + } break; + case RECT2: { + *reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem); + } break; + case RECT2I: { + *reinterpret_cast<Rect2i *>(_data._mem) = *reinterpret_cast<const Rect2i *>(p_variant._data._mem); + } break; + case TRANSFORM2D: { + *_data._transform2d = *(p_variant._data._transform2d); + } break; + case VECTOR3: { + *reinterpret_cast<Vector3 *>(_data._mem) = *reinterpret_cast<const Vector3 *>(p_variant._data._mem); + } break; + case VECTOR3I: { + *reinterpret_cast<Vector3i *>(_data._mem) = *reinterpret_cast<const Vector3i *>(p_variant._data._mem); + } break; + case VECTOR4: { + *reinterpret_cast<Vector4 *>(_data._mem) = *reinterpret_cast<const Vector4 *>(p_variant._data._mem); + } break; + case VECTOR4I: { + *reinterpret_cast<Vector4i *>(_data._mem) = *reinterpret_cast<const Vector4i *>(p_variant._data._mem); + } break; + case PLANE: { + *reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem); + } break; + + case AABB: { + *_data._aabb = *(p_variant._data._aabb); + } break; + case QUATERNION: { + *reinterpret_cast<Quaternion *>(_data._mem) = *reinterpret_cast<const Quaternion *>(p_variant._data._mem); + } break; + case BASIS: { + *_data._basis = *(p_variant._data._basis); + } break; + case TRANSFORM3D: { + *_data._transform3d = *(p_variant._data._transform3d); + } break; + case PROJECTION: { + *_data._projection = *(p_variant._data._projection); + } break; + + // misc types + case COLOR: { + *reinterpret_cast<Color *>(_data._mem) = *reinterpret_cast<const Color *>(p_variant._data._mem); + } break; + case RID: { + *reinterpret_cast<::RID *>(_data._mem) = *reinterpret_cast<const ::RID *>(p_variant._data._mem); + } break; + case OBJECT: { + if (_get_obj().id.is_ref_counted()) { + //we are safe that there is a reference here + RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj); + if (ref_counted->unreference()) { + memdelete(ref_counted); + } + } + + if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) { + RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj); + if (!ref_counted->reference()) { + _get_obj().obj = nullptr; + _get_obj().id = ObjectID(); + break; + } + } + + _get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj); + _get_obj().id = p_variant._get_obj().id; + + } break; + case CALLABLE: { + *reinterpret_cast<Callable *>(_data._mem) = *reinterpret_cast<const Callable *>(p_variant._data._mem); + } break; + case SIGNAL: { + *reinterpret_cast<Signal *>(_data._mem) = *reinterpret_cast<const Signal *>(p_variant._data._mem); + } break; + + case STRING_NAME: { + *reinterpret_cast<StringName *>(_data._mem) = *reinterpret_cast<const StringName *>(p_variant._data._mem); + } break; + case NODE_PATH: { + *reinterpret_cast<NodePath *>(_data._mem) = *reinterpret_cast<const NodePath *>(p_variant._data._mem); + } break; + case DICTIONARY: { + *reinterpret_cast<Dictionary *>(_data._mem) = *reinterpret_cast<const Dictionary *>(p_variant._data._mem); + } break; + case ARRAY: { + *reinterpret_cast<Array *>(_data._mem) = *reinterpret_cast<const Array *>(p_variant._data._mem); + } break; + + // arrays + case PACKED_BYTE_ARRAY: { + _data.packed_array = PackedArrayRef<uint8_t>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_INT32_ARRAY: { + _data.packed_array = PackedArrayRef<int32_t>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_INT64_ARRAY: { + _data.packed_array = PackedArrayRef<int64_t>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_FLOAT32_ARRAY: { + _data.packed_array = PackedArrayRef<float>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_FLOAT64_ARRAY: { + _data.packed_array = PackedArrayRef<double>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_STRING_ARRAY: { + _data.packed_array = PackedArrayRef<String>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_VECTOR2_ARRAY: { + _data.packed_array = PackedArrayRef<Vector2>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_VECTOR3_ARRAY: { + _data.packed_array = PackedArrayRef<Vector3>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_COLOR_ARRAY: { + _data.packed_array = PackedArrayRef<Color>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + default: { + } + } +} + +Variant::Variant(const IPAddress &p_address) { + type = STRING; + memnew_placement(_data._mem, String(p_address)); +} + +Variant::Variant(const Variant &p_variant) { + reference(p_variant); +} + +uint32_t Variant::hash() const { + return recursive_hash(0); +} + +uint32_t Variant::recursive_hash(int recursion_count) const { + switch (type) { + case NIL: { + return 0; + } break; + case BOOL: { + return _data._bool ? 1 : 0; + } break; + case INT: { + return hash_one_uint64((uint64_t)_data._int); + } break; + case FLOAT: { + return hash_murmur3_one_float(_data._float); + } break; + case STRING: { + return reinterpret_cast<const String *>(_data._mem)->hash(); + } break; + + // math types + case VECTOR2: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Vector2 *>(_data._mem)); + } break; + case VECTOR2I: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Vector2i *>(_data._mem)); + } break; + case RECT2: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Rect2 *>(_data._mem)); + } break; + case RECT2I: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Rect2i *>(_data._mem)); + } break; + case TRANSFORM2D: { + uint32_t h = HASH_MURMUR3_SEED; + const Transform2D &t = *_data._transform2d; + h = hash_murmur3_one_real(t[0].x, h); + h = hash_murmur3_one_real(t[0].y, h); + h = hash_murmur3_one_real(t[1].x, h); + h = hash_murmur3_one_real(t[1].y, h); + h = hash_murmur3_one_real(t[2].x, h); + h = hash_murmur3_one_real(t[2].y, h); + + return hash_fmix32(h); + } break; + case VECTOR3: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Vector3 *>(_data._mem)); + } break; + case VECTOR3I: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Vector3i *>(_data._mem)); + } break; + case VECTOR4: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4 *>(_data._mem)); + } break; + case VECTOR4I: { + return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4i *>(_data._mem)); + } break; + case PLANE: { + uint32_t h = HASH_MURMUR3_SEED; + const Plane &p = *reinterpret_cast<const Plane *>(_data._mem); + h = hash_murmur3_one_real(p.normal.x, h); + h = hash_murmur3_one_real(p.normal.y, h); + h = hash_murmur3_one_real(p.normal.z, h); + h = hash_murmur3_one_real(p.d, h); + return hash_fmix32(h); + } break; + case AABB: { + return HashMapHasherDefault::hash(*_data._aabb); + } break; + case QUATERNION: { + uint32_t h = HASH_MURMUR3_SEED; + const Quaternion &q = *reinterpret_cast<const Quaternion *>(_data._mem); + h = hash_murmur3_one_real(q.x, h); + h = hash_murmur3_one_real(q.y, h); + h = hash_murmur3_one_real(q.z, h); + h = hash_murmur3_one_real(q.w, h); + return hash_fmix32(h); + } break; + case BASIS: { + uint32_t h = HASH_MURMUR3_SEED; + const Basis &b = *_data._basis; + h = hash_murmur3_one_real(b[0].x, h); + h = hash_murmur3_one_real(b[0].y, h); + h = hash_murmur3_one_real(b[0].z, h); + h = hash_murmur3_one_real(b[1].x, h); + h = hash_murmur3_one_real(b[1].y, h); + h = hash_murmur3_one_real(b[1].z, h); + h = hash_murmur3_one_real(b[2].x, h); + h = hash_murmur3_one_real(b[2].y, h); + h = hash_murmur3_one_real(b[2].z, h); + return hash_fmix32(h); + } break; + case TRANSFORM3D: { + uint32_t h = HASH_MURMUR3_SEED; + const Transform3D &t = *_data._transform3d; + h = hash_murmur3_one_real(t.basis[0].x, h); + h = hash_murmur3_one_real(t.basis[0].y, h); + h = hash_murmur3_one_real(t.basis[0].z, h); + h = hash_murmur3_one_real(t.basis[1].x, h); + h = hash_murmur3_one_real(t.basis[1].y, h); + h = hash_murmur3_one_real(t.basis[1].z, h); + h = hash_murmur3_one_real(t.basis[2].x, h); + h = hash_murmur3_one_real(t.basis[2].y, h); + h = hash_murmur3_one_real(t.basis[2].z, h); + h = hash_murmur3_one_real(t.origin.x, h); + h = hash_murmur3_one_real(t.origin.y, h); + h = hash_murmur3_one_real(t.origin.z, h); + return hash_fmix32(h); + } break; + case PROJECTION: { + uint32_t h = HASH_MURMUR3_SEED; + const Projection &t = *_data._projection; + h = hash_murmur3_one_real(t.columns[0].x, h); + h = hash_murmur3_one_real(t.columns[0].y, h); + h = hash_murmur3_one_real(t.columns[0].z, h); + h = hash_murmur3_one_real(t.columns[0].w, h); + h = hash_murmur3_one_real(t.columns[1].x, h); + h = hash_murmur3_one_real(t.columns[1].y, h); + h = hash_murmur3_one_real(t.columns[1].z, h); + h = hash_murmur3_one_real(t.columns[1].w, h); + h = hash_murmur3_one_real(t.columns[2].x, h); + h = hash_murmur3_one_real(t.columns[2].y, h); + h = hash_murmur3_one_real(t.columns[2].z, h); + h = hash_murmur3_one_real(t.columns[2].w, h); + h = hash_murmur3_one_real(t.columns[3].x, h); + h = hash_murmur3_one_real(t.columns[3].y, h); + h = hash_murmur3_one_real(t.columns[3].z, h); + h = hash_murmur3_one_real(t.columns[3].w, h); + return hash_fmix32(h); + } break; + // misc types + case COLOR: { + uint32_t h = HASH_MURMUR3_SEED; + const Color &c = *reinterpret_cast<const Color *>(_data._mem); + h = hash_murmur3_one_float(c.r, h); + h = hash_murmur3_one_float(c.g, h); + h = hash_murmur3_one_float(c.b, h); + h = hash_murmur3_one_float(c.a, h); + return hash_fmix32(h); + } break; + case RID: { + return hash_one_uint64(reinterpret_cast<const ::RID *>(_data._mem)->get_id()); + } break; + case OBJECT: { + return hash_one_uint64(hash_make_uint64_t(_get_obj().obj)); + } break; + case STRING_NAME: { + return reinterpret_cast<const StringName *>(_data._mem)->hash(); + } break; + case NODE_PATH: { + return reinterpret_cast<const NodePath *>(_data._mem)->hash(); + } break; + case DICTIONARY: { + return reinterpret_cast<const Dictionary *>(_data._mem)->recursive_hash(recursion_count); + + } break; + case CALLABLE: { + return reinterpret_cast<const Callable *>(_data._mem)->hash(); + + } break; + case SIGNAL: { + const Signal &s = *reinterpret_cast<const Signal *>(_data._mem); + uint32_t hash = s.get_name().hash(); + return hash_murmur3_one_64(s.get_object_id(), hash); + } break; + case ARRAY: { + const Array &arr = *reinterpret_cast<const Array *>(_data._mem); + return arr.recursive_hash(recursion_count); + + } break; + case PACKED_BYTE_ARRAY: { + const Vector<uint8_t> &arr = PackedArrayRef<uint8_t>::get_array(_data.packed_array); + int len = arr.size(); + if (likely(len)) { + const uint8_t *r = arr.ptr(); + return hash_murmur3_buffer((uint8_t *)&r[0], len); + } else { + return hash_murmur3_one_64(0); + } + + } break; + case PACKED_INT32_ARRAY: { + const Vector<int32_t> &arr = PackedArrayRef<int32_t>::get_array(_data.packed_array); + int len = arr.size(); + if (likely(len)) { + const int32_t *r = arr.ptr(); + return hash_murmur3_buffer((uint8_t *)&r[0], len * sizeof(int32_t)); + } else { + return hash_murmur3_one_64(0); + } + + } break; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> &arr = PackedArrayRef<int64_t>::get_array(_data.packed_array); + int len = arr.size(); + if (likely(len)) { + const int64_t *r = arr.ptr(); + return hash_murmur3_buffer((uint8_t *)&r[0], len * sizeof(int64_t)); + } else { + return hash_murmur3_one_64(0); + } + + } break; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> &arr = PackedArrayRef<float>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const float *r = arr.ptr(); + uint32_t h = HASH_MURMUR3_SEED; + for (int32_t i = 0; i < len; i++) { + h = hash_murmur3_one_float(r[i], h); + } + return hash_fmix32(h); + } else { + return hash_murmur3_one_float(0.0); + } + + } break; + case PACKED_FLOAT64_ARRAY: { + const Vector<double> &arr = PackedArrayRef<double>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const double *r = arr.ptr(); + uint32_t h = HASH_MURMUR3_SEED; + for (int32_t i = 0; i < len; i++) { + h = hash_murmur3_one_double(r[i], h); + } + return hash_fmix32(h); + } else { + return hash_murmur3_one_float(0.0); + } + + } break; + case PACKED_STRING_ARRAY: { + uint32_t hash = HASH_MURMUR3_SEED; + const Vector<String> &arr = PackedArrayRef<String>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const String *r = arr.ptr(); + + for (int i = 0; i < len; i++) { + hash = hash_murmur3_one_32(r[i].hash(), hash); + } + hash = hash_fmix32(hash); + } + + return hash; + } break; + case PACKED_VECTOR2_ARRAY: { + uint32_t hash = HASH_MURMUR3_SEED; + const Vector<Vector2> &arr = PackedArrayRef<Vector2>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const Vector2 *r = arr.ptr(); + + for (int i = 0; i < len; i++) { + hash = hash_murmur3_one_real(r[i].x, hash); + hash = hash_murmur3_one_real(r[i].y, hash); + } + hash = hash_fmix32(hash); + } + + return hash; + } break; + case PACKED_VECTOR3_ARRAY: { + uint32_t hash = HASH_MURMUR3_SEED; + const Vector<Vector3> &arr = PackedArrayRef<Vector3>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const Vector3 *r = arr.ptr(); + + for (int i = 0; i < len; i++) { + hash = hash_murmur3_one_real(r[i].x, hash); + hash = hash_murmur3_one_real(r[i].y, hash); + hash = hash_murmur3_one_real(r[i].z, hash); + } + hash = hash_fmix32(hash); + } + + return hash; + } break; + case PACKED_COLOR_ARRAY: { + uint32_t hash = HASH_MURMUR3_SEED; + const Vector<Color> &arr = PackedArrayRef<Color>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const Color *r = arr.ptr(); + + for (int i = 0; i < len; i++) { + hash = hash_murmur3_one_float(r[i].r, hash); + hash = hash_murmur3_one_float(r[i].g, hash); + hash = hash_murmur3_one_float(r[i].b, hash); + hash = hash_murmur3_one_float(r[i].a, hash); + } + hash = hash_fmix32(hash); + } + + return hash; + } break; + default: { + } + } + + return 0; +} + +#define hash_compare_scalar(p_lhs, p_rhs) \ + ((p_lhs) == (p_rhs)) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs)) + +#define hash_compare_vector2(p_lhs, p_rhs) \ + (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \ + (hash_compare_scalar((p_lhs).y, (p_rhs).y)) + +#define hash_compare_vector3(p_lhs, p_rhs) \ + (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \ + (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \ + (hash_compare_scalar((p_lhs).z, (p_rhs).z)) +#define hash_compare_vector4(p_lhs, p_rhs) \ + (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \ + (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \ + (hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \ + (hash_compare_scalar((p_lhs).w, (p_rhs).w)) + +#define hash_compare_quaternion(p_lhs, p_rhs) \ + (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \ + (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \ + (hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \ + (hash_compare_scalar((p_lhs).w, (p_rhs).w)) + +#define hash_compare_color(p_lhs, p_rhs) \ + (hash_compare_scalar((p_lhs).r, (p_rhs).r)) && \ + (hash_compare_scalar((p_lhs).g, (p_rhs).g)) && \ + (hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \ + (hash_compare_scalar((p_lhs).a, (p_rhs).a)) + +#define hash_compare_packed_array(p_lhs, p_rhs, p_type, p_compare_func) \ + const Vector<p_type> &l = PackedArrayRef<p_type>::get_array(p_lhs); \ + const Vector<p_type> &r = PackedArrayRef<p_type>::get_array(p_rhs); \ + \ + if (l.size() != r.size()) \ + return false; \ + \ + const p_type *lr = l.ptr(); \ + const p_type *rr = r.ptr(); \ + \ + for (int i = 0; i < l.size(); ++i) { \ + if (!p_compare_func((lr[i]), (rr[i]))) \ + return false; \ + } \ + \ + return true + +bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const { + if (type != p_variant.type) { + return false; + } + + switch (type) { + case INT: { + return _data._int == p_variant._data._int; + } break; + + case FLOAT: { + return hash_compare_scalar(_data._float, p_variant._data._float); + } break; + + case STRING: { + return *reinterpret_cast<const String *>(_data._mem) == *reinterpret_cast<const String *>(p_variant._data._mem); + } break; + + case STRING_NAME: { + return *reinterpret_cast<const StringName *>(_data._mem) == *reinterpret_cast<const StringName *>(p_variant._data._mem); + } break; + + case VECTOR2: { + const Vector2 *l = reinterpret_cast<const Vector2 *>(_data._mem); + const Vector2 *r = reinterpret_cast<const Vector2 *>(p_variant._data._mem); + + return hash_compare_vector2(*l, *r); + } break; + case VECTOR2I: { + const Vector2i *l = reinterpret_cast<const Vector2i *>(_data._mem); + const Vector2i *r = reinterpret_cast<const Vector2i *>(p_variant._data._mem); + return *l == *r; + } break; + + case RECT2: { + const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem); + const Rect2 *r = reinterpret_cast<const Rect2 *>(p_variant._data._mem); + + return (hash_compare_vector2(l->position, r->position)) && + (hash_compare_vector2(l->size, r->size)); + } break; + case RECT2I: { + const Rect2i *l = reinterpret_cast<const Rect2i *>(_data._mem); + const Rect2i *r = reinterpret_cast<const Rect2i *>(p_variant._data._mem); + + return *l == *r; + } break; + + case TRANSFORM2D: { + Transform2D *l = _data._transform2d; + Transform2D *r = p_variant._data._transform2d; + + for (int i = 0; i < 3; i++) { + if (!(hash_compare_vector2(l->columns[i], r->columns[i]))) { + return false; + } + } + + return true; + } break; + + case VECTOR3: { + const Vector3 *l = reinterpret_cast<const Vector3 *>(_data._mem); + const Vector3 *r = reinterpret_cast<const Vector3 *>(p_variant._data._mem); + + return hash_compare_vector3(*l, *r); + } break; + case VECTOR3I: { + const Vector3i *l = reinterpret_cast<const Vector3i *>(_data._mem); + const Vector3i *r = reinterpret_cast<const Vector3i *>(p_variant._data._mem); + + return *l == *r; + } break; + case VECTOR4: { + const Vector4 *l = reinterpret_cast<const Vector4 *>(_data._mem); + const Vector4 *r = reinterpret_cast<const Vector4 *>(p_variant._data._mem); + + return hash_compare_vector4(*l, *r); + } break; + case VECTOR4I: { + const Vector4i *l = reinterpret_cast<const Vector4i *>(_data._mem); + const Vector4i *r = reinterpret_cast<const Vector4i *>(p_variant._data._mem); + + return *l == *r; + } break; + + case PLANE: { + const Plane *l = reinterpret_cast<const Plane *>(_data._mem); + const Plane *r = reinterpret_cast<const Plane *>(p_variant._data._mem); + + return (hash_compare_vector3(l->normal, r->normal)) && + (hash_compare_scalar(l->d, r->d)); + } break; + + case AABB: { + const ::AABB *l = _data._aabb; + const ::AABB *r = p_variant._data._aabb; + + return (hash_compare_vector3(l->position, r->position) && + (hash_compare_vector3(l->size, r->size))); + + } break; + + case QUATERNION: { + const Quaternion *l = reinterpret_cast<const Quaternion *>(_data._mem); + const Quaternion *r = reinterpret_cast<const Quaternion *>(p_variant._data._mem); + + return hash_compare_quaternion(*l, *r); + } break; + + case BASIS: { + const Basis *l = _data._basis; + const Basis *r = p_variant._data._basis; + + for (int i = 0; i < 3; i++) { + if (!(hash_compare_vector3(l->rows[i], r->rows[i]))) { + return false; + } + } + + return true; + } break; + + case TRANSFORM3D: { + const Transform3D *l = _data._transform3d; + const Transform3D *r = p_variant._data._transform3d; + + for (int i = 0; i < 3; i++) { + if (!(hash_compare_vector3(l->basis.rows[i], r->basis.rows[i]))) { + return false; + } + } + + return hash_compare_vector3(l->origin, r->origin); + } break; + case PROJECTION: { + const Projection *l = _data._projection; + const Projection *r = p_variant._data._projection; + + for (int i = 0; i < 4; i++) { + if (!(hash_compare_vector4(l->columns[i], r->columns[i]))) { + return false; + } + } + + return true; + } break; + + case COLOR: { + const Color *l = reinterpret_cast<const Color *>(_data._mem); + const Color *r = reinterpret_cast<const Color *>(p_variant._data._mem); + + return hash_compare_color(*l, *r); + } break; + + case ARRAY: { + const Array &l = *(reinterpret_cast<const Array *>(_data._mem)); + const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem)); + + if (!l.recursive_equal(r, recursion_count + 1)) { + return false; + } + + return true; + } break; + + case DICTIONARY: { + const Dictionary &l = *(reinterpret_cast<const Dictionary *>(_data._mem)); + const Dictionary &r = *(reinterpret_cast<const Dictionary *>(p_variant._data._mem)); + + if (!l.recursive_equal(r, recursion_count + 1)) { + return false; + } + + return true; + } break; + + // This is for floating point comparisons only. + case PACKED_FLOAT32_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, float, hash_compare_scalar); + } break; + + case PACKED_FLOAT64_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, double, hash_compare_scalar); + } break; + + case PACKED_VECTOR2_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector2, hash_compare_vector2); + } break; + + case PACKED_VECTOR3_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector3, hash_compare_vector3); + } break; + + case PACKED_COLOR_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Color, hash_compare_color); + } break; + + default: + bool v; + Variant r; + evaluate(OP_EQUAL, *this, p_variant, r, v); + return r; + } +} + +bool Variant::is_ref_counted() const { + return type == OBJECT && _get_obj().id.is_ref_counted(); +} + +Vector<Variant> varray() { + return Vector<Variant>(); +} + +Vector<Variant> varray(const Variant &p_arg1) { + Vector<Variant> v; + v.push_back(p_arg1); + return v; +} + +Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2) { + Vector<Variant> v; + v.push_back(p_arg1); + v.push_back(p_arg2); + return v; +} + +Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3) { + Vector<Variant> v; + v.push_back(p_arg1); + v.push_back(p_arg2); + v.push_back(p_arg3); + return v; +} + +Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4) { + Vector<Variant> v; + v.push_back(p_arg1); + v.push_back(p_arg2); + v.push_back(p_arg3); + v.push_back(p_arg4); + return v; +} + +Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5) { + Vector<Variant> v; + v.push_back(p_arg1); + v.push_back(p_arg2); + v.push_back(p_arg3); + v.push_back(p_arg4); + v.push_back(p_arg5); + return v; +} + +void Variant::static_assign(const Variant &p_variant) { +} + +bool Variant::is_type_shared(Variant::Type p_type) { + switch (p_type) { + case OBJECT: + case ARRAY: + case DICTIONARY: + case PACKED_BYTE_ARRAY: + case PACKED_INT32_ARRAY: + case PACKED_INT64_ARRAY: + case PACKED_FLOAT32_ARRAY: + case PACKED_FLOAT64_ARRAY: + case PACKED_STRING_ARRAY: + case PACKED_VECTOR2_ARRAY: + case PACKED_VECTOR3_ARRAY: + case PACKED_COLOR_ARRAY: + return true; + default: { + } + } + + return false; +} + +bool Variant::is_shared() const { + return is_type_shared(type); +} + +void Variant::_variant_call_error(const String &p_method, Callable::CallError &error) { + switch (error.error) { + case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: { + String err = "Invalid type for argument #" + itos(error.argument) + ", expected '" + Variant::get_type_name(Variant::Type(error.expected)) + "'."; + ERR_PRINT(err.utf8().get_data()); + + } break; + case Callable::CallError::CALL_ERROR_INVALID_METHOD: { + String err = "Invalid method '" + p_method + "' for type '" + Variant::get_type_name(type) + "'."; + ERR_PRINT(err.utf8().get_data()); + } break; + case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: { + String err = "Too many arguments for method '" + p_method + "'"; + ERR_PRINT(err.utf8().get_data()); + } break; + default: { + } + } +} + +void Variant::construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct, void *p_construct_ud) { + r_value = Variant(); +} + +String Variant::get_construct_string() const { + String vars; + VariantWriter::write_to_string(*this, vars); + + return vars; +} + +String Variant::get_call_error_text(const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) { + return get_call_error_text(nullptr, p_method, p_argptrs, p_argcount, ce); +} + +String Variant::get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) { + String err_text; + + if (ce.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { + int errorarg = ce.argument; + if (p_argptrs) { + err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(ce.expected)) + "."; + } else { + err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(Variant::Type(ce.expected)) + "."; + } + } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + "."; + } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + "."; + } else if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { + err_text = "Method not found."; + } else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + err_text = "Instance is null"; + } else if (ce.error == Callable::CallError::CALL_ERROR_METHOD_NOT_CONST) { + err_text = "Method not const in const instance"; + } else if (ce.error == Callable::CallError::CALL_OK) { + return "Call OK"; + } + + String base_text; + if (p_base) { + base_text = p_base->get_class(); + Ref<Resource> script = p_base->get_script(); + if (script.is_valid() && script->get_path().is_resource_file()) { + base_text += "(" + script->get_path().get_file() + ")"; + } + base_text += "::"; + } + return "'" + base_text + String(p_method) + "': " + err_text; +} + +String Variant::get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) { + return get_call_error_text(p_callable.get_object(), p_callable.get_method(), p_argptrs, p_argcount, ce); +} + +void Variant::register_types() { + _register_variant_operators(); + _register_variant_methods(); + _register_variant_setters_getters(); + _register_variant_constructors(); + _register_variant_destructors(); + _register_variant_utility_functions(); +} +void Variant::unregister_types() { + _unregister_variant_operators(); + _unregister_variant_methods(); + _unregister_variant_setters_getters(); + _unregister_variant_destructors(); + _unregister_variant_utility_functions(); +} |